kLoOge.Werks Definition File Documentation v3.3.3 | Generated using Liquid XML Studio by Liquid Technologies Ltd |
Tuesday, April 07, 2009 |
Definition Type | Element |
Name | mod-pool |
Abstract | False |
MinOccurs | 0 |
MaxOccurs | (1) |
Documentation | For game systems that use the concept of a "pool" of modifers that can be drawn from for rolls, this clause allows you to define where the program can expect to retrieve this information. |
XSD Schema | Character Sheet Definition.xsd |
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<xs:element minOccurs="0" name="mod-pool" >
<xs:annotation> <xs:documentation>For game systems that use the concept of a "pool" of modifers that can be drawn from for rolls, this clause allows you to define where the program can expect to retrieve this information.</xs:documentation> </xs:annotation> <xs:complexType> <xs:sequence> <xs:element minOccurs="1" maxOccurs="unbounded" name="pool-field" type="xs:string"> <xs:annotation> <xs:documentation>The ID of the field where the "pool" of modifiers is defined.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="1" maxOccurs="unbounded" name="pool-die-to-use" type="xs:string"> <xs:annotation> <xs:documentation>The ID of the previously defined die to use as the basis for a "mod-pool" roll.</xs:documentation> </xs:annotation> </xs:element> </xs:sequence> </xs:complexType> </xs:element> |
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[No Sub Types] mod-pool [No Super Types] |
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Generated using Liquid XML Studio by Liquid Technologies Ltd |