Definition Type Element
Name heal-from-zero
Type boolean
Abstract False
MinOccurs 0
MaxOccurs 1
Documentation Flag indicating that "healing" an Icon should ignore negative values.

For example, in a system where hit points count down, if an Icon is at "-5" hit points and receives healing of "6" hit points, instead of being at "1" hit point, he will be at "6."

For game systems where hit points count up, this logic is reversed.
XSD Schema Character Sheet Definition.xsd
XSD Schema Diagram
XSD Schema Code
<xs:element minOccurs="0" maxOccurs="1" default="false" name="heal-from-zero" type="xs:boolean" >
  <xs:annotation>
    <xs:documentation>Flag indicating that &quot;healing&quot; an Icon should ignore negative values.

For example, in a system where hit points count down, if an Icon is at &quot;-5&quot; hit points and receives healing of &quot;6&quot; hit points, instead of being at &quot;1&quot; hit point, he will be at &quot;6.&quot;

For game systems where hit points count up, this logic is reversed.
</xs:documentation>
  </xs:annotation>

</xs:element>
Derivation Tree
[No Sub Types]
heal-from-zero
    [No Super Types]
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