kLoOge.Werks Definition File Documentation v3.3.3 | Generated using Liquid XML Studio by Liquid Technologies Ltd |
Tuesday, April 07, 2009 |
Definition Type | Element |
Name | init-def |
Abstract | False |
MinOccurs | 0 |
MaxOccurs | (1) |
Documentation | Definition of rules governing how initiative is handled. |
XSD Schema | Character Sheet Definition.xsd |
![]() ![]() |
|
![]() |
|
![]() ![]() |
|
<xs:element minOccurs="0" name="init-def" >
<xs:annotation> <xs:documentation>Definition of rules governing how initiative is handled.</xs:documentation> </xs:annotation> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" maxOccurs="1" name="round-duration" type="xs:integer"> <xs:annotation> <xs:documentation>The duration, in seconds, of a single combat round.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" name="resolve-init-conflict" type="xs:string"> <xs:annotation> <xs:documentation>The ID of a field where the program should look for a hint about resolving identical initiative values.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" default="false" name="init-high-to-low" type="xs:boolean"> <xs:annotation> <xs:documentation>Flag to indicate that initiative should progress from highest initiative roll to lowest roll.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" name="combat-start-sound" type="xs:string"> <xs:annotation> <xs:documentation>The name of the sound to play when combat is started. This value is expressed as a relative path name beneath the "data location." Therefore, you would specify it as "sounds/combat_start.wav" instead of "/Data/Location/Folder/sounds/combat_start.wav."</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" name="init-sound" type="xs:string"> <xs:annotation> <xs:documentation>The name of the sound to play when initiative changes.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" name="round-sound" type="xs:string"> <xs:annotation> <xs:documentation>The name of the sound to play when the round changes.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" maxOccurs="1" default="true" name="init-low-to-high" type="xs:boolean"> <xs:annotation> <xs:documentation>Flag indicating that initiative should proceed from lowest initiative roll to highest roll.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="0" maxOccurs="1" name="segments"> <xs:annotation> <xs:documentation>For game systems that use combat segments instead of initiative values, you can define the segments here.</xs:documentation> </xs:annotation> <xs:complexType> <xs:sequence> <xs:element minOccurs="0" maxOccurs="unbounded" name="segment"> <xs:annotation> <xs:documentation>An individual segment in a list of segments.</xs:documentation> </xs:annotation> <xs:complexType> <xs:sequence> <xs:element minOccurs="1" maxOccurs="1" name="name" type="xs:string"> <xs:annotation> <xs:documentation>The name of the segment.</xs:documentation> </xs:annotation> </xs:element> <xs:element minOccurs="1" maxOccurs="1" name="value-range" type="xs:string"> <xs:annotation> <xs:documentation>The range of values that falls within this segment. This can be a literal value ("1"), a range ("2-6"), a comma-separated list ("7,9,11") or a combination ("3,6-9,11,13-20").</xs:documentation> </xs:annotation> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> </xs:sequence> </xs:complexType> </xs:element> |
![]() ![]() |
|||||||||||||||||||||||||||||||||||||
|
|||||||||||||||||||||||||||||||||||||
![]() ![]() |
|||||||||||||||||||||||||||||||||||||
[No Sub Types] init-def [No Super Types] |
|||||||||||||||||||||||||||||||||||||
Generated using Liquid XML Studio by Liquid Technologies Ltd |