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Main / 20190419

Chat Log - 2019 04 19 - Third Time is Tradition (Formatted)

[Master] ==== Gaming session has been running for 3 days, 20 hours, 32 minutes and 35 seconds ====

SpringyDew has joined the game on Fri Apr 19 18:46:21 EDT 2019

SpringyDew is receiving the map Base Map...

SpringyDew has received the map Base Map.

[Master] Hello there SPring

[SpringyDew] hallooo!

[Master] are you still pure and happy?

[SpringyDew] well i wouldn't go that far

[Master] grins

[SpringyDew] i'd say 80% optimal

[Master] did you see that chat from last week?

[Master] if not do NOT go read

[SpringyDew] no, but i did see Ryan at work

[Master] good

[SpringyDew] he had a really sad face

[SpringyDew] and told me briefly what happened

[Master] There is good conversation on the Out of Character page for the story arc

SpringyDew is receiving the map Dragon Fen farmlands...

[Master] everyone except Michaeel will be in

SpringyDew has received the map Dragon Fen farmlands.

[Master] take that back

[Master] Mario will not

[Master] last minute cacelation

[Master] but we will move forward

[Master] did you enjoy your weekend and week?

[Master] you had lots of good posts

[SpringyDew] drag queen bingo was so excellent

[SpringyDew] the only downside was i didn't bring enough $

[SpringyDew] ran out of 1s pretty quick

[SpringyDew] the cold kicked my ass really hard

[Master] ouch

[SpringyDew] but i'm wearing fantastic specs

[Master] very good

[SpringyDew] so far today the computer is really liking Windows 10

[Master] I saw that

[SpringyDew] except there's a bug that if you plug in another monitor, the laptop screen stops working

[Master] I will recomend an SSD drive but that is not always possible

[Master] and that is weird

[SpringyDew] i could really use the real estate, but it's not a killer

[Master] Lisa recently went to Win 10 so she might be able to help

[Master] when you have it pluged in

[Master] can you not just right click and go to display settings?

[SpringyDew] i did a little research. loooks like hours of troubleshooting i'm not willing to invest

[Master] and then extend the display?

[SpringyDew] yes but changing the settings does nothing

[SpringyDew] the computer thinks the extension happened

[Master] ahhh

[SpringyDew] but the screen doesn't actually activate

[SpringyDew] so all your windows on that screen are inaccessible

[SpringyDew] there's a whole lot of work to be done with drivers and rebooting but very few people have actually conquered it

JohnAA has joined the game on Fri Apr 19 18:52:30 EDT 2019

JohnAA is receiving the map Base Map...

JohnAA has received the map Base Map.

[SpringyDew] hi John!

[SpringyDew] but i have a hand-me-down monitor that is really rather excellent, so it's not a huge deal

[SpringyDew] there's enough rsolution to put the map and the chat history side by side with no discomfort

[Master] very glad

[Master] How was your week John?

[Master] No Michael tonight and no Mario

[Master] Carissa I think will be in

[JohnAA] hello

[Master] How are things there?

[JohnAA] odd

[Master] how could it be odder?

Ryan has joined the game on Fri Apr 19 18:58:16 EDT 2019

Ryan is receiving the map Base Map...

Ryan has received the map Base Map.

[SpringyDew] hi Ryan!

[Master] Hello Ryan

[Ryan] Hello!

[JohnAA] i have no video card, just two USB adapters

[Master] that is a bit odd

[JohnAA] i can't tell if Klooge is so slow or if it's the graphics

[Ryan] I won't be able to stay on for very long, but wnated to pop in as much as I can

Lisa has joined the game on Fri Apr 19 19:01:01 EDT 2019

Lisa is receiving the map Base Map...

Lisa has received the map Base Map.

[Master] Thank you Ryan

[Master] did you get to read the stuff on the site thsi week?

[Master] was not sure in your past experience of playing how much character death you had seen

[Master] hello Lisa

[Lisa] Hello everyone! :)

[Ryan] The Player Communication?

[Master] and John Klooge might be a little slow my side seems to be laggy too, but the whole computer not Klooge

[JohnAA] hello lisa

[Master] and yes to Ryan the stuff in the Out of Character page for the Third Time is Tradition

[Lisa] OOC Ryan

[Lisa] Hi John! :)

[Ryan] I read the Player Communication on Sunday, but will catch up now

[SpringyDew] i am reading OOC as well. i didn't realize there was a griffon attack after i logged off week before last

[SpringyDew] i was thinkning that all of what happened, happened last week

[Lisa] Hi Spring of the new olive color!

[SpringyDew] ihi LIsa!

[SpringyDew] is it just me, or is this color kind of hard to read? maybe i need to lighten it a little

[Lisa] Yeah we could have used a flying hammer

[Lisa] I can read it but yes it is a tiny bit dark

[SpringyDew] Or go in a totally different direction.

[Master] I can read it

[SpringyDew] since we have a lot of people speaking greenly

[Lisa] That's nice

[Master] https://www.youtube.com/watch?v=rRZ-IxZ46ng&t=31s

[SpringyDew] Last tweak, i hope

[JohnAA] we do a lot at work with laptops and extra monitors and never had that issue

[SpringyDew] yeah, i don't have it at work either

[SpringyDew] seems to be pretty rare

[Master] Which is why you have it

[SpringyDew] LOL!

[Ryan] I lost a fight for yellow with a coworker when I started this current job.

[Master] Can't you buy it from him like the pros do with jersey numbers?

[Master] give him a rolex and call it even?

[Ryan] Apparently he is color-blind and yellow is one of the only colors he can immediately recognize

[Master] ahh

[JohnAA] too funny

[Ryan] Wasn't aware that was a thing, but guess that trumped my arguments about why yellow would be more appropriate for me

[JohnAA] casue your a chicken?

[Ryan] lol, that too

[Master] Also Carissa is trying but having laptop issues also

[JohnAA] we fliped our livingroom, moved the TV to the shelving unit so now my 'desk' has a 65" third monitor if I want

[Master] BUT I also want to hear from Ryan and Spring about the current topics for debate

Ryan is jealous

[Lisa] nice John!

[Master] one definate thing that has come out of this is we will no longer be flexible on the One Round Behind

[JohnAA] little too close

[Master] TO close a little too close

[Master] AHHH Welcome to Agraba

[SpringyDew] still catching up, i'm afraid

[JohnAA] nice

[Master] https://www.youtube.com/watch?v=pZ5EoikFrJg

[JohnAA] so if we could do it again, Carissa would have been one round behind instead of being in danger

[Lisa] I don't know how we could have played that combat with one griffin being a round behind the other

[Lisa] you mean just not play the combat?

[Master] no it would have flown off and you would have just lost her

[Master] OR not play the combat at all

[Master] those are the two optoins

[Master] ??

[Master] it shows everone logged in

[SpringyDew] i'm reading still, sorry

[Ryan] I love being Skarp, and I love having a character who is contributing to scenes

[JohnAA] is there a vote or discussion left or has a desision has been made up to CArissa's decision?

[Master] that is ok Spring

Carissa has joined the game on Fri Apr 19 19:21:37 EDT 2019

Carissa is receiving the map Base Map...

[Ryan] But I also don't want BOB or other DM's to feel that they have to press forward with a choice because otherwise I am not as 'actively' contributing

Carissa has received the map Base Map.

[Ryan] I am fine just watching for a session if need be

[Master] yes to Ryan in fact that was a bit sloppy on our part the week before

[Master] with my acting as Skarp

[SpringyDew] hi Carissa

[Ryan] Although, that also means that everyone else has to deal with my dumb side-commentary, so...

[Ryan] Hello!

[Lisa] Hi Carissa!

[Carissa] Hello

[Master] chuckles it is fun Ryan

[Master] and welcome Carissa

[Carissa] 33% repair. Only positive of this week is CA being off the table again.

[Master] that is a good thing

[JohnAA] hi Carassia

[Ryan] Last week seems like it was a bit of an unfortunate combination of a number of factors. For my part, I am fine switching to another scene for the week, even if it means I don't have a character.

[Master] so only missing TMO tnight

[Master] Thank you Ryan

[Lisa] he won't be in?

[Master] I will take that into account next time

[Master] TMO will be as far as I know

[Ryan] (And then Ryan was never allowed to play again)

[Master] Mario and Michael will not

[Master] LOL

[Master] LOL

[Lisa] there are almost always characters you can take for a night

[Lisa] what's up with Mario?

[Master] not sure I think a Jo-ann thing

[Master] They are hosting Easter at their house on Sunday

[Lisa] and it's Friday ...

[Lisa] :D

[Master] have you seen what his house looks like? ;)

[JohnAA] must be a big shin dig

[Lisa] he hasn't invited me

[Ryan] I tried looking it up, but Facebook stalking only gets you so far...

[Lisa] lol

[Master] grins

[Master] I will tell him he shoudl correct that

[Carissa] Try Google satellite?

[Ryan] lol

[Master] are you invited John?

[JohnAA] i have the password to the house cam website

[JohnAA] for sure

[Master] I was not they said they wanted Nyrma instead

[Lisa] creepy!

[Carissa] So does Alexa

[Master] grins

TMO has joined the game on Fri Apr 19 19:27:28 EDT 2019

TMO is receiving the map Base Map...

TMO has received the map Base Map.

[Ryan] Hello!

[JohnAA] hey TMO

[Lisa] Hi TMO!

[SpringyDew] hi TMO!

[TMO] hi!

[Master] so we are all here now

[Master] the things to clear up from my end are: One Round Behind means just that no more fudging that around and as Ryan as already agreed to we will move to other things even if it means a player is excluded if it would affact a missing player that drasticly

[Master] Letting everyone else discuss

[Master] so that we can move forwar

[TMO] agreed

[Master] forward

[Master] and thank you to TMO for allowing the Guild members to be avaialble

[Carissa] Hi TMO

[Lisa] I'm good with that

[SpringyDew] i agree about cutting to a different scene if a key character hasn't got their player

[TMO] what do I need with 15 characters all to mysef? ;)

[JohnAA] nice

[Lisa] a good psychiatrist?

[Ryan] I've always wanted to be called Baker's Dozen Ryan

[Carissa] That only takes care of 13 of 15

[Ryan] You are right. 2 characters seems excessive for TMO

[Ryan] Lisa, do you want another character?

[Carissa] lol

[Lisa] oh no!!

[Carissa] You do technically have room for 2 more apprentices.

[Lisa] that doesn't mean I want them

[Lisa] Bran's kids are her apprentices

[JohnAA] sweet

[Carissa] I already forgot about the kids.

[Master] https://www.youtube.com/watch?v=jv9sDn_2XkI

[Ryan] Whenever I forget about the kids, the police are helpful in bringing them home

[Ryan] I know the cops of my area on a first-name basis by now

[Lisa] That's nice of them

[Master] grins

[Carissa] "There was a problem resetting your PC." Damn you, Windows.

[Master] keep trying they will get the hint eventually

[Ryan] "Oh yes, I 'forgot' about them again"

[Ryan] Spring, my daughter was telling our co-workers about her sister, Katie, today

[SpringyDew] orly?

[Master] Carissa John Lisa TMO Ryan SPring, any other comments Out of Character?

[Ryan] She doesn't have a sister....

[Master] HAH

[SpringyDew] i was just wondering that

[SpringyDew] an imaginary sister. i like it

[Carissa] Nothing that I've not already said.

[SpringyDew] out of character, i will probably put my comments on the page. but i believe i am the least involved player here

[SpringyDew] and i am so grateful to be accepted anyway

[Ryan] I don't want to create any more work, but would it be helpful if I had a second character...?

[Ryan] create any more work for anyone else, rather

[Master] Yes to Ryan you will

[Master] by the end of this story arc

[JohnAA] no more to say unless something is up to debate

[Master] there is an entire story arc to explore and maybe find one plus the Queen is in town for a month

[Carissa] It would not be the first time someone was only there for comments, no PC to play.

[Master] and as I pointed out

[Master] it has been 72 hours or so

[Master] there is still LOTS of time to play in this story arc

[Master] before the Queen leaves

[Master] etc

[Ryan] Sorry, I am not trying to be greedy and get more characters

[Lisa] Only thing to Carissa was that I didn't mean I would have bran cast on Shi w/o permission

[SpringyDew] it's not greedy

[Ryan] Just trying to figure out what will be best for the group

[SpringyDew] everyone has more than one character pretty much for this very reason

[Carissa] Ah, kind of laughed at the idea of suddenly being struck by sleep. But even with permission, not sure it'd work :)

[Carissa] Sleep is far less harmful than other things.

[Carissa] Unless you don't wake up.

[Ryan] (read that as 'struck by sheep'. 'Twas a silly thought)

[Lisa] you can deny a save and let something happen to you

[JohnAA] unless it makes you fall into a volcano

[Lisa] racial proclivities aren't turn offable?

[Carissa] Or out of an airplane.

[Carissa] Dunno. I wouldn't think so.

[Carissa] (Also being struck by sheep is slightly more painful than being struck by sleep, yes).

[Lisa] lol

[Lisa] just be sure to count the sheep that hit you

[Master] 1 sheep 2 sheep 3 sheep OUCH

[Ryan] Was thinking Monty Python

[Master] and if you choose to forego saves then yes the racial bonuses are negated as well

[Master] because you are allowing the spell to affect you

Carissa has left the game on Fri Apr 19 19:42:53 EDT 2019

Carissa has joined the game on Fri Apr 19 19:42:58 EDT 2019

Carissa is receiving the map Base Map...

Carissa has received the map Base Map.

[Carissa] Bigger screen. Much better.

[Master] good

[SpringyDew] yay!

[Carissa] Yeah because the 30 warranty just expired on this computer.

[Master] ouch

[Master] So we are at the group returning to the Manor house

Carissa has joined the game on Fri Apr 19 19:46:03 EDT 2019

Carissa is receiving the map Base Map...

Carissa has received the map Base Map.

[TMO] all in all, I'd rather have just gone straight to Skull Church. ;)

[Carissa] ....or not

[Lisa] carissa - what did you want us to do? ask or just bring shi back or C something else?

[Carissa] One second. Duel computers.

Lisa is receiving the map New Manor...

Lisa has received the map New Manor.

[SpringyDew] ok finally finished OOC whew

Carissa has left the game on Fri Apr 19 19:47:40 EDT 2019

[Lisa] tmo - with our luch zombie maker at the church would turn Shi into a zombie

[Lisa] luck

[Carissa] Okay well at minimum no to that

[Carissa] Bringing her back without asking is probably the smartest.

[Carissa] Dunno how successfully you'd get through to her

[TMO] well, we could try to contact, fail, then bring her back on the assumption that she'd want to.

[TMO] OR, Branwyn, now knowing the origin and the purpose of the Mist, could say that there's a good chance that the Mist has her spirit trapped. Even if she's wrong, how would we know?

[JohnAA] i like that, I just feel like it was a Kel decision

[Carissa (LP)] As Lisa said, all you'll get is "I'll told you so" followewd by cussing that may or may not be Elven.

[Carissa (LP)] But can always try

[Lisa] yes normally I would agree John - I just don't want to have Shi have to be mad at Kel

[TMO] he was locked alone in his room with his sorrows

[TMO] didn't know we were trying

[JohnAA] so we are getting Aunt Jen?

[Lisa] if bran and jenn do it everyone can be mad at them

[TMO] and we didn't interrupt him

Carissa has joined the game on Fri Apr 19 19:52:20 EDT 2019

Carissa is receiving the map Base Map...

Carissa has received the map Base Map.

Carissa (LP) has left the game on Fri Apr 19 19:52:31 EDT 2019

[TMO] How many Carissa's do we need?

[Carissa] 15

[Lisa] lots

[Lisa] LOL

[Carissa] But harder to say what's going on with Kel without Mario here

[Master] also Kel is one around behind right now so cannot be asked what Shi would want to happen

[Lisa] I know! Bad week for him to be out

[Carissa] How is his absence explained?

[Lisa] Teb dragged him away for a therapy session

[Master] he is off in the trees

[Carissa] Leaving dead Shi alone?

[Carissa] Doesn't sound like him nor would she be happy if that happened.

[Master] She is with friends

[Master] Or he is digging a grave for Shi

[Master] or preparing to take her body home

[Carissa] Burn pit

[Master] or or or

[Carissa] If she comes back, she'll ask. That's why I'm asking.

[JohnAA] we cannot say

[Master] Mario will have to be quick on his feet

[Lisa] Tiberius his bestest man friend took him aside to console him

[Lisa] he is one round behind in the next room?

[SpringyDew] forcibly

[Ryan] Currently, they are 13 ales into their consolement

[Lisa] but that means kel would be one round behind to follow the next group to skull church

[Lisa] is complicated

[TMO] I'd rather have Tiberius as a consolement buddy than Ilero, for sure

[Lisa] agreed :)

[TMO] https://satwcomic.com/endtimes?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+satwcomic+%28Scandinavia+and+the+World%29

[Master] so Branwyn comes to Jenn and ?

[Carissa] Doubt Kel is going to Skull Church

[Master] Who is going to Branwyn to explain what happened?

JohnAA looks for Neith

[Carissa] LOL to TMO. I love SA

[Carissa] *SAW. I hadn't seen this one yet.

[Ryan] k, sorry, but I have to go. I will log back in if I am back before you guys finish tonight

[Master] have a godo night Ryan

[Master] thanks for being here

[Branwyn (Lisa)] (goodnight Ryan)

[SpringyDew] see ya Ryan

[TMO] darn - I was going to nominate Skarp since it was his mission

Ryan has left the game on Fri Apr 19 19:58:51 EDT 2019

[Master] So would Ilero be the one to take Shi to Branwyn?

[Master] Or Howard?

[Carissa] (Bye Ryan)

[TMO] unfortunately probably so. I think he is the unofficial 2nd in command of the DS

[JohnAA] Hoffman will protect the body

[Branwyn (Lisa)] (with all the PCs here I would rather not talk to myself)

[TMO] you say that like it's not a daily occurrence

[Branwyn (Lisa)] (tiberius, hoffman, snee, ilero)

[Branwyn (Lisa)] (LOL!)

[JohnAA] so maybe it will be Hoffman?

[Branwyn (Lisa)] (bob - is jenn in the room or will we have to fetch her?)

[TMO] (no, Ilero is fine. I just need to finish up one bitty t'ing)

[Branwyn (Lisa)] (i figured she might be staying with us)

[Master] will have to fetch her

[Master] unless you are doing this in front of the Queen and the Court

TMO is receiving the map Dragon Fen farmlands...

TMO has received the map Dragon Fen farmlands.

[Branwyn (Lisa)] (awww she didn't want to come see the house?)

[Master] Jenn is here with the Queen

[Branwyn (Lisa)] (k)

[Master] but are you doign this where Branwyn is staying the Boarding House

[Master] or in the Manor House witht he Queen

[TMO] (oo, let's drag a dead elf into court and explain the origins of the Mist in public!)

[Master] or the lab etc

[Master] that is up to Ilero I suppose take the body to the apprentice tower out back? the lab? the boarding house? etc

[Carissa] Would this mean a new war? Could be fun.

[TMO] The apprentice tower. no one else goes there but Bran and her babies, right?

[Branwyn (Lisa)] (yes)

[Master] Jonah lives there

[Branwyn (Lisa)] (who is he?)

[TMO] I am back at the keyboard.

Ilero (TMO)] (keeper of the whale)

[Master] sighs

[Master] I almost typed Jorah

[Branwyn (Lisa)] (johan was on the adventure so he is not in the tower)

[Master] and was like no no

[Master] Johan lives at the tower, so no one is there now because he is gone

[Master] unless that is where Branwyn is studying etc

[Branwyn (Lisa)] (claps)

[Master] so Ilero take the body of Shi to the apprentice tower out back of the Manor House

Branwyn (Lisa) reading at the desk

Ilero (TMO)] (yes)

[Ilero]] (TMO) knocks and peeks in to see if she's there.

Branwyn (Lisa) looks up "Yes?"

[Lord Tiberius (Master)] We are home Love

[Branwyn (Lisa)] What? You just left!

[Lord Tiberius (Master)] It has been two day!

Ilero (TMO)] Uh.. Hye. You want good news or bad news first?

[Branwyn (Lisa)] Ilero ... hello.

[Lord Tiberius (Master)] How long do you want me gone?

[Branwyn (Lisa)] Long enough for a story.

[Lord Tiberius (Master)] Oh we have one

Lord Tiberius (Master) nods at Ilero

Branwyn (Lisa) looks at Ilero "What happened?"

[Ilero]] (TMO) stops as he was starting to edge out of the room to let them talk, then guiltily comes back in.

Ilero (TMO)] So... good news, back early.

Branwyn (Lisa) raises an eyebrow

Ilero (TMO)] Bad news, Shi got grabbed by griffon, t'en killed by lightning strike.

[Branwyn (Lisa)] Shi ... what?

Ilero (TMO)] Grabbed by griffon

[Lord Tiberius (Master)] It was amazing

[Lord Tiberius (Master)] Mara too

[Branwyn (Lisa)] Killed. Shi's dead?

[Branwyn (Lisa)] Mara's dead?

[Ilero]] (TMO) nods glumly.

Branwyn (Lisa) sinks back into her chair

[Ilero]] (TMO) shakes his head glumly

Ilero (TMO)] No, Mara fine.

[Lord Tiberius (Master)] I am not sure about Kel

[Ilero]] (TMO) nods.

Ilero (TMO)] ... glumly

[Lord Tiberius (Master)] he wandered off when we got back close to the Manor

[Branwyn (Lisa)] Of course.

[Lord Tiberius (Master)] said he woudl be back for Shi

Ilero (TMO)] He not say much since t'en.

Branwyn (Lisa) closes her eyes

Branwyn (Lisa) takes a deep breath

[Lord Tiberius (Master)] It was amazing, I think it was one of the most powerful things I have seen

Ilero (TMO)] So.. lightning was s'posed to bring griffon down, but hit bot' t'em. Bot' die.

[Lord Tiberius (Master)] lightening everywhere

[Lord Tiberius (Master)] it was bigger than your fireballs love

[Lord Tiberius (Master)] and those are amazing

[Branwyn (Lisa)] It was a spell then?

Lord Tiberius (Master) shrugs I guess so

Ilero (TMO)] Hye t'ink it was bigger t'an 'spected. Mebbe Mist have somet'ing to do wit' it.

Ilero (TMO)] (GENIUS! It was the MIST'S fault! It amplifies spells aimed at elves!)

[Snezana (SpringyDew)] (i was just thinking that)

[Snezana (SpringyDew)] (or that the mist has erratic effects)

[Branwyn (Lisa)] so this was some crazy accident that killed our friend!

[Ilero]] (TMO) nods glumly

Ilero (TMO)] And t'e griffon.

[Lord Tiberius (Master)] Well Howard was with us and Kell was with us

[Lord Tiberius (Master)] and I thought well at least I ghouth Ilero might know

[Lord Tiberius (Master)] they came back

[Lord Tiberius (Master)] so maybe

[Branwyn (Lisa)] Who cast this lightning?

[Lord Tiberius (Master)] Howard and Johan were with us

Ilero (TMO)] Neit' Griffon was so far away not'ing else could reach it.

Ilero (TMO)] And we could not keep up wit' it on wagon.

[Branwyn (Lisa)] Those two couldn't cast anything that could kill anything

[Lord Tiberius (Master)] OH sure they can

[Lord Tiberius (Master)] when we were in the caves under the Count's castle while you were in the wedding

[Lord Tiberius (Master)] we found lots of things

[Lord Tiberius (Master)] they did a lot of damage

[Lord Tiberius (Master)] they are great to travel with

[Branwyn (Lisa)] You have the Rod? I packed it for you all.

Lord Tiberius (Master) looks over at Howard and Ilero

Ilero (TMO)] Hye t'ink so, but hye can't use it.

[Branwyn (Lisa)] If when Kel died, Shi brought him back then we should bring Shi back for Kel.

[Ilero]] (TMO) looks uncomfortable.

[Branwyn (Lisa)] From what you told me, she didn't die in battle. She died from a magical miscalculation.

[Ilero]] (TMO) nods glumly

[Lord Tiberius (Master)] It was a battle

[Branwyn (Lisa)] How could we not bring Shi back when Kel was brought back for her.

[Lord Tiberius (Master)] just not a good one

[Branwyn (Lisa)] I'll go to the Manor and get Jennevive.

Ilero (TMO)] (Tiberius is not Ilero's favorite person. :) Too upbeat and boisterous)

Ilero (TMO)] Hokay. Hye have her laid out in a bed.

[Branwyn (Lisa)] Ilero, get the Rod of Resurrection from the chest

[Branwyn (Lisa)] Shi is in the manor or home, or?

Ilero (TMO)] Here.

[Branwyn (Lisa)] Oh Johan's bed here?

Ilero (TMO)] We come straight to tower, not parade her in front of Court.

[Branwyn (Lisa)] I'll get Jenn.

[Ilero]] (TMO) nods.

Ilero (TMO)] (glumly)

Branwyn (Lisa) sighs "Thank you Ilero. I appreciate that."

[Ilero]] (TMO) shrugs. "Hit always somet'ing."

Branwyn (Lisa) heads first to the bedroom to see Shi

Branwyn (Lisa) walks over to the bed and gasps

[Ilero]] (TMO) mutters, "Church is cursed or somet'ing."

[Lord Tiberius (Master)] Mother always stayed away from Priests, he nods at Ilero

[Ilero]] (TMO) goes off to get the Rod from the Chest (insert dirty jokes here)

Branwyn (Lisa) whispers "Oh, Shi. I'm sorry. We'll take care of this. We won't lose you just yet."

Branwyn (Lisa) hurries out of the bedroom and out the door to the manor

[Ilero]] (TMO) is not surprised at Tiberius' mother's reticence.

[JohnAA] (so I found a new last name for one of my characters Goodnez)

Branwyn (Lisa) runs into the manor and sees Nevin in the foyer "Nevin, can you get Jennevive for me please?"

[Branwyn (Lisa)] I need to speak to her here.

[SpringyDew] I am away from the keyboard.

[Steward Nevin (Master)] Certainly

[Master] Jennivive moved 24'10".

[Jennivive (Master)] Branwyn..... you are not wearign that to dinner are you?

Branwyn (Lisa) looks down at herself "No. We can't go to dinner. Not now anyway. You must come with me. There is an emergency."

[Jennivive (Master)] OH?

Jennivive (Master) walks with Branwyn

[Jennivive (Master)] what sort of emergency ?

Branwyn (Lisa) sighs "Yes. And another chance for me to owe you."

[Carissa] (Jenn wears a black dress now?)

[Branwyn (Lisa)] It's ... Shi. She was killed.

[Jennivive (Master)] (it is a formal dinner and the Queen's court)

[Branwyn (Lisa)] Kel can't even bring himself to come inside right now.

[Jennivive (Master)] SO she was killed why is that an emergency?

[Jennivive (Master)] If she is dead we have lots fo time

[Branwyn (Lisa)] Shi was burned. Oh Jenn, you should see her. We can't leave her like this.

[Jennivive (Master)] You mean we need to burn her completely?

[Branwyn (Lisa)] And with elves you know there is the whole afterlife thing. We can't wait too long.

[Jennivive (Master)] How do elves do funerals?

[Branwyn (Lisa)] No Jennivive. We need you to bring her back.

[Branwyn (Lisa)] We have a Rod of Resurrection. You don't even need to cast.

[SpringyDew] I am back at the keyboard.

Jennivive (Master) barely pauses as she walks

[Jennivive (Master)] OH

[Branwyn (Lisa)] If I could do it I would

[Jennivive (Master)] I see

[Snezana (SpringyDew)] (it's warm out for all of five minutes and already we're getting yellowjackets)

[Snezana (SpringyDew)] (had to go dig out the door screen and put it up

[Jennivive (Master)] So you need me to just bring Shi back adn then we can go to dinner?

Branwyn (Lisa) sighs

[Branwyn (Lisa)] You can go to dinner. I don't think I will be there

[Jennivive (Master)] Why not?

[Jennivive (Master)] you cannot watch over them every moment of the day

[Jennivive (Master)] if they could not go more than a day or two without you superivsing them

[Jennivive (Master)] perhaps we shoudl just let them stay

[Branwyn (Lisa)] You really are the most insensitive woman when you want to be

[Jennivive (Master)] I just believe in people having choices

[Jennivive (Master)] of doing what they want

[Jennivive (Master)] and not just aquiessing to what the rest of the world wants

[Branwyn (Lisa)] Yes and I am choosing to bring her back to her love

[Jennivive (Master)] I will help you

[Branwyn (Lisa)] And if I choose not to have dinner I am most definitely not doing what the Queen or he world wants me to do

[Branwyn (Lisa)] the

[Branwyn (Lisa)] See! I make choices that are disagreeable constantly

[Jennivive (Master)] laughs lightly

[Branwyn (Lisa)] And that's why you like me!

[Jennivive (Master)] you are learning

[Jennivive (Master)] I like you because you are your own person

[Jennivive (Master)] now

[Jennivive (Master)] I do need to be back

[Jennivive (Master)] so where did you leave Shi?

[Branwyn (Lisa)] She is in the bedroom in the tower

[Jennivive (Master)] You are lucky Red is not here

[Branwyn (Lisa)] We are lucky every day he is not here

[Branwyn (Lisa)] Do you think I would let him touch her?

[Jennivive (Master)] I imagine not

Jennivive (Master) stands next to the bed

Jennivive (Master) holds out her hand

[Jennivive (Master)] Are we going to give her any rites?

[Branwyn (Lisa)] Ilero, the Rod?

[Ilero]] (TMO) hands it over.

[Ilero]] (TMO) backs away from the bed to the corner of the room

[Branwyn (Lisa)] I don't know any elven things to say

Jennivive (Master) shrugs

[Jennivive (Master)] I do believe this is the right thing to do, it will make life more interesting

Jennivive (Master) TOUCHES the Rod to Shi's forehead

[Jennivive (Master)] and WHAM

[Jennivive (Master)] She is alive

[Jennivive (Master)] Good Mornign Shi

[Jennivive (Master)] Or Good Evening as the case may be

[Branwyn (Lisa)] I have not seen it used. The burns have healed!

[Branwyn (Lisa)] Shi! Thank goodness,

[Jennivive (Master)] (actually Carissa needs to make the check to see if she comes back, )

[JohnAA] (fate)

[Carissa] (Which is?)

[Branwyn (Lisa)] Branwyn: Resurrection Survival check: (d100) [1d100=100] 100 - ROLL FAILED against 94!!

[JohnAA] (under con)

[Carissa] (Well we won't let Lisa roll it)

[JohnAA] (WOW)

[Branwyn (Lisa)] thank god bean isn't dead - but that is what to look for)

[Branwyn (Lisa)] bran

[Carissa] Shi'Nynze: Resurrection Survival check: (d100) [1d100=68] 68 - ROLL FAILED against 13!!

[Carissa] (13?)

Ilero (TMO)] 13???

[Branwyn (Lisa)] (that number isn't right)

Ilero (TMO)] (what's her CON, 3?)

[JohnAA] (those are odds)

[Branwyn (Lisa)] (not the right number)

Ilero (TMO)] :D

[Carissa] (Con is 10)

[Jennivive (Master)] fixed

Ilero (TMO)] (what's the right target?)

[Jennivive (Master)] 75

Ilero (TMO)] 68 made it. :)

[Carissa] (I'm okay with not rerolling on that account then :P)

[Jennivive (Master)] so Shi wakes up

[Jennivive (Master)] and the Rod crumbles in Jen's hands

Ilero (TMO)] (oops)

Jennivive (Master) looks at Branwyn

[Carissa] (I though it had a strong whatever?)

[Jennivive (Master)] when is the last time you used this?

Ilero (TMO)] (well, I guess that resolves any further arguments)

[Snezana (SpringyDew)] (well that rather solves a problem)

[Carissa] (True....)

[Branwyn (Lisa)] A few years ago

[Snezana (SpringyDew)] (LOL)

[Jennivive (Master)] For who?

[Branwyn (Lisa)] I checked it and I thought it had charges

[Jennivive (Master)] It did

[Jennivive (Master)] it was a powerful jolt to wake her

[Branwyn (Lisa)] They used it for Penelope and Kel

[Jennivive (Master)] Ahhhh

Ilero (TMO)] (somebody been re-enacting Flatliners?)

[Branwyn (Lisa)] Perhaps the rod didn't like you

[Jennivive (Master)] Elven kind takes more than four times the charge that a human takes

[Jennivive (Master)] and Kel was a strong fighter so he would take even more to drag back

[Branwyn (Lisa)] Well that is that

[Branwyn (Lisa)] What is important is that Shi is back.

Branwyn (Lisa) looks at Shi "How are you feeling?"

[Master] (Kel took 6 charges, Penelope took 2 and Shi took 5 charges - and the Rod is not rechargable)

Shi'Nynze (Carissa) blinks and looks around slowly

Ilero (TMO)] (yipe!)

[Branwyn (Lisa)] (ok)

[Shi'Nynze (Carissa)] (Who knew?)

[Branwyn (Lisa)] You're in my tower back home

[Branwyn (Lisa)] You're safe.

Shi'Nynze (Carissa) hears Brawyn and squints at her

[Shi'Nynze (Carissa)] You are not Ellidor.

[Branwyn (Lisa)] No

Shi'Nynze (Carissa) notices Jenn and frowns, "And YOU are not grandmother."

[Shi'Nynze (Carissa)] Where am I?

[Branwyn (Lisa)] My tower

[Branwyn (Lisa)] At the manor

[Shi'Nynze (Carissa)] Why?

[Jennivive (Master)] I am definately not old enough to be your grandmother

[Jennivive (Master)] I will let you all sort this out

[Jennivive (Master)] I will see you at dinner Branwyn

[Jennivive (Master)] I do want to hear this story

[Jennivive (Master)] but i have to run

[Branwyn (Lisa)] Thank you Jennivive. We will talk later

[Ilero]] (TMO) shuts the door behind Jenn

[Ilero]] (TMO) shuts the door behind Jenn

Ilero (TMO)] (test)

[Branwyn (Lisa)] (my last line didn't come out)

[Master] yeah everythign froze here

[Shi'Nynze (Carissa)] (Ilero made sure she definitely didn't come back)

[Branwyn (Lisa)] Everyone thought it best to bring you back here after the accident.

[Shi'Nynze (Carissa)] WHY?

[Ilero]] (TMO) steps forward. "Hye sorry."

[Branwyn (Lisa)] You didn't want to be brought back at Skull Chrurch did you?

Shi'Nynze (Carissa) sits up, clearly getting agitated

[Shi'Nynze (Carissa)] I did not want to be brought back! WHY am I here?

[Ilero]] (TMO) bites his lip. "No? We t'ought you would."

[Branwyn (Lisa)] Because ... you were dead and when Kel died you brought him back.

[Branwyn (Lisa)] He is so distraught. He cannot even speak right now

[Shi'Nynze (Carissa)] Because we asked Kel! And the only voices I heard were my brother and grandmother beckoning me!

[Shi'Nynze (Carissa)] Where is he?

Branwyn (Lisa) looks at Tiberius

[Branwyn (Lisa)] I think he was pacing around outside with Teb

[Lord Tiberius (Master)] I can go look if you really want

[Branwyn (Lisa)] Ilero and Tiberius told me what happened

[Lord Tiberius (Master)] but he is not his normal happy self

[Shi'Nynze (Carissa)] What happened?

Shi'Nynze (Carissa) pauses and thinks before frowning.

[Lord Tiberius (Master)] You died

[Shi'Nynze (Carissa)] You mean being murdered.

Ilero (TMO)] Neit' try to knock out griffon before you got out of range, and it hit very very hard, and killed bot' of you.

[Shi'Nynze (Carissa)] Of course it did! It was lightning!

Shi'Nynze (Carissa) jumps off the bed to face them

[Branwyn (Lisa)] She is also distraught and has locked herself up in the church

[Ilero]] (TMO) shrugs. "Hye been struck by lightning before. Just once t'ough."

Branwyn (Lisa) mutters "Not helping"

[Shi'Nynze (Carissa)] And that makes this okay? All of this? Why bring me back? I did not want to come back!

[Ilero]] (TMO) shrugs glumly. "Didn't know t'at." He turns partially away. "Sorry."

[Lord Tiberius (Master)] Why not?

[Shi'Nynze (Carissa)] Because some of us don't mind accepting when our time has come!

[Branwyn (Lisa)] None of this is okay, Shi. Spell casters that don't know their own power. Death for no good reason at all is not okay.

[Ilero]] (TMO) rolls his shoulders and tries to pop his neck.

[Branwyn (Lisa)] I never wanted to be brought back either and Indigo did that to me without asking.

[Branwyn (Lisa)] And I have lived. And I have love and children and the friendship with all of you.

[Lord Tiberius (Master)] I am glad he did that

[Branwyn (Lisa)] I have life

Ilero (TMO)] Coming back not s'posed to happen for Suomi too.

[Ilero]] (TMO) walks over to look out a window.

[Shi'Nynze (Carissa)] It is never supposed to happen for an elf unless THEY tell you.

[Lord Tiberius (Master)] Did they tell Kel?

[Shi'Nynze (Carissa)] Kel told us.

[Lord Tiberius (Master)] He seemed ok with coming back to be with you?

[Shi'Nynze (Carissa)] Kel is his own elf. He is not me.

[Branwyn (Lisa)] And you would leave him because of an accident?

[Lord Tiberius (Master)] So are you mad we did not ask?

[Lord Tiberius (Master)] I mean I did not really kinow we could ask

[Branwyn (Lisa)] You did not die in battle or a meaningful death

Shi'Nynze (Carissa) glares, "Kel knows I would have been happy to reunite with my family and wait for him."

[Lord Tiberius (Master)] but Branwyn can do all sorts of magical things so I have no doubt she can talk to you long after you die

[Branwyn (Lisa)] 800 years?

[Lord Tiberius (Master)] I beleive in you

[Shi'Nynze (Carissa)] Death does not have to be meaningful as long as life is. And we do not determine it's length. It goes against Solonor's teachings!

[Branwyn (Lisa)] I am sorry Shi. I really didn't think if given one more chance to be in this life of adventure you chose, you would take it.

Ilero (TMO)] Could Solonor have kept us from bringing you back?

[Branwyn (Lisa)] wouldn't

[JohnAA] (well said)

[Lord Tiberius (Master)] Of course he could Gods can do anything

[Shi'Nynze (Carissa)] No. That is not something he decides for us.

Ilero (TMO)] T'en fault is ours, not yours

[Branwyn (Lisa)] And Solonor can come talk to me about it. You are blameless.

Lord Tiberius (Master) grins at Branwyn

[Lord Tiberius (Master)] You keep on surprising me

Branwyn (Lisa) sinks down in a chair

[Lord Tiberius (Master)] now we are going to ..... um.... where does he ... a Solonor, where does he live ?

[Shi'Nynze (Carissa)] But you still brought me back. I did not want to be here.

[Branwyn (Lisa)] Shi. I'm sorry.

[Lord Tiberius (Master)] So we can take Shi there

[Lord Tiberius (Master)] THAT will be an adventure!

[Ilero]] (TMO) sighs. "Want hye to kill you again? Kel not need to know."

Branwyn (Lisa) tries to hide a smile

Shi'Nynze (Carissa) glares at Tiberius, "He would shot you dead with a single arrow."

[Lord Tiberius (Master)] If we brought him a hero like you?

[Snezana (SpringyDew)] ("Every single day, the same arrangement, I got out and fight the fight. Every single day, this same estrangement, nothing here is real, nothing here is right ...")

[Lord Tiberius (Master)] I would think it would be a grand entrance

Shi'Nynze (Carissa) looks at Ilero, opens her mouth, then stops.

[Ilero]] (TMO) rests his hand on his knife hilt.

Shi'Nynze (Carissa) turns back to Tiberius, "Not everything is a grand adventure. This certainly is not."

[Snezana (SpringyDew)] https://www.youtube.com/watch?v=gQLgHCXdf20

[Ilero]] (TMO) smiles sadly and knowingly.

[Lord Tiberius (Master)] We can make it one

[Shi'Nynze (Carissa)] You can make it yourself. I'm leaving.

[Snezana (SpringyDew)] (well i flubbes the lyrics pretty badly)

[Lord Tiberius (Master)] Where do you want to go? we can go find Solonor for you, where does he live?

[Lord Tiberius (Master)] well wait first we have to go with Ilero and Skarp

[Lord Tiberius (Master)] they need to go take care of this church thing

[Lord Tiberius (Master)] then we can do your church thing

[Branwyn (Lisa)] Leaving all of us or just going to the treehouse with Kel for a while?

[Shi'Nynze (Carissa)] No. I don't want you, any of you, with me.

Lord Tiberius (Master) smiles at Branyn

[Lord Tiberius (Master)] we will have a lot of fun

[Branwyn (Lisa)] Shhh

Lord Tiberius (Master) nods

[Ilero]] (TMO) steps between Shi and the door and rests his hand on her shoulder. "Shi'nynze... hye very sorry."

Ilero (TMO)] We didn't know.

[Branwyn (Lisa)] I know you are angry. And you can be angry at me. It was my decision.

[Ilero]] (TMO) steps out of her way.

[Branwyn (Lisa)] But I would hope that you could spend some time here to think. In the woods with your wolves.

[Shi'Nynze (Carissa)] In this godsforsaken Mist?

[Branwyn (Lisa)] Thistle is at Jistille training, but we can send for her.

[Lord Tiberius (Master)] Dahlia is here, right? She likes to play with the wolves

[Branwyn (Lisa)] Oh the gods find a passage through the Mist. Even here

[Branwyn (Lisa)] You have spent time in the woods. Have built a home if not permanent one here

[Branwyn (Lisa)] Do you wish to give up your adventure and go home?

[Branwyn (Lisa)] Or find new adventures somewhere else on your own?

[Branwyn (Lisa)] I would beg of you to think on it before committing to any large action

[Branwyn (Lisa)] If I can be allowed to ask for anything at all at this point

[Shi'Nynze (Carissa)] You ripped me from my family already. Why should I stay here and apart from the res of my family?

[Ilero]] (TMO) looks confused.

[Snezana (SpringyDew)] (https://www.youtube.com/watch?v=Sv8uRVLN5Dc)

[Branwyn (Lisa)] That is most definitely your choice. When I look at you and Kel I see family too.

[JohnAA] (anyone watch Buffy?)

[Branwyn (Lisa)] I hoped that all of us could be a small part of yours.

[Branwyn (Lisa)] Home would definitely be a safe place to be

[Shi'Nynze (Carissa)] (Only sort of. Thinking season 6?)

[Snezana (SpringyDew)] (anyone but me anyway? :-)

[JohnAA] (the musical)

[Shi'Nynze (Carissa)] (haha not that one)

[JohnAA] (after they bring her back)

[Snezana (SpringyDew)] (that's what that last youtube link was)

[Branwyn (Lisa)] (yes)

[JohnAA] (smiles, no idea)

[Snezana (SpringyDew)] (where Willow finds out she's the Mara of their situation)

Ilero (TMO)] Hye t'ought you came out t'is way wit' Kel on your own, looking for t'e bow.

[Snezana (SpringyDew)] (sorry, i mean Neith)

[Ilero]] (TMO) scratches his head.

[Branwyn (Lisa)] You have a life, whether you want it or not. It is up to you whether you wish to spend that second life angry or where you were before you chose to leave your birthplace.

[Lord Tiberius (Master)] Follow your heart, stay with your love

[Shi'Nynze (Carissa)] I doubt he will stay.

[Branwyn (Lisa)] For you? Kel would do anything.

[Snezana (SpringyDew)] (and has)

Ilero (TMO)] (test)

[Branwyn (Lisa)] Perhaps you can think on it. Your treehouse is away from the manor and near the woods. Pray and meditate on the new life you have been given and when you are done I will help you in any way I can with whatever you decide to do

[Shi'Nynze (Carissa)] I will give you a day, but I am not convinced.

[Branwyn (Lisa)] Did you really want to miss a wedding, children, slowly growing older and seeing the world change with time?

[Branwyn (Lisa)] There is so much waiting for you, Shi.

[Ilero]] (TMO) looks upset, "Once Kel knows you alive, hye cannot kill you again wit'out cause him more pain."

[Shi'Nynze (Carissa)] (Okay that definitely made me laugh)

[Branwyn (Lisa)] (that was a good argument)

[Branwyn (Lisa)] (and Kel killing Ilero)

Hoffman (JohnAA)] (I liked it)

[Shi'Nynze (Carissa)] You did not want to return, either. Are you expecting to die as well?

Ilero (TMO)] (also true, Lisa)

Ilero (TMO)] Hye will die when gods will it. And hit will not be clean deat'. Hit is the punishment for coming back.

Ilero (TMO)] But hye not in a hurry for it.

Ilero (TMO)] Hye sorry for putting you in t'e same place.

[Shi'Nynze (Carissa)] Coming back is more punishment than what awaits me after death.

Ilero (TMO)] T'en you have only good t'ings waiting.

Ilero (TMO)] Worst is over.

[Lord Tiberius (Master)] See how smart Ilero is

[Shi'Nynze (Carissa)] (Who knew?)

[Ilero]] (TMO) sighs

[Branwyn (Lisa)] (lol carissa)

Ilero (TMO)] (for some reason he's had to think about this kind of thing a lot)

Hoffman (JohnAA)] (wisdom is from experience)

[Shi'Nynze (Carissa)] (something about a lizard thing?)

Shi'Nynze (Carissa) opens mouth to respond, but closes it again.

Ilero (TMO)] (that was *very* early in his career)

[Lord Tiberius (Master)] (Maybe if he did not jump into sewers without knowing how to swim....)

Ilero (TMO)] (but then how boring would he be?)

[Shi'Nynze (Carissa)] (or his first death?)

[Shi'Nynze (Carissa)] (*oh)

Ilero (TMO)] (ah, when you said lizard thing, I flashed back to his polymorphing)

Ilero (TMO)] (no, he's only died once)

[Branwyn (Lisa)] (poison from wyvern)

[Shi'Nynze (Carissa)] (yep that's the one I remember)

[Branwyn (Lisa)] (which I contest as a real death - we just beat the poison)

Ilero (TMO)] (only death - I didn't think of the wyvern as a lizard)

[Shi'Nynze (Carissa)] (couldn't remember what it was should have said reptile, more encompassing)

Shi'Nynze (Carissa) opens door to leave

[Lord Tiberius (Master)] (you think that is a death? THIS THIS is a death!!! pulls up his shirt showing the scars on his back)

[Ilero]] (TMO) watches her

Hoffman (JohnAA)] Oh Hi Shi. good to see you again

[Branwyn (Lisa)] (ok that was weird - some movie I am not getting?)

[Shi'Nynze (Carissa)] (I thought he was going Croc Dundee ish?)

[Lord Tiberius (Master)] (lethal weapon one)

Hoffman (JohnAA)] (I think two)

Shi'Nynze (Carissa) stops when she sees Hoffman, "What are you doing here?"

[Lord Tiberius (Master)] (John would know better)

Hoffman (JohnAA)] guarding the door

[Shi'Nynze (Carissa)] (Oh. Yeah I don't get most not Disney movie references)

Ilero (TMO)] (it was two, between him and the lady)

[Shi'Nynze (Carissa)] Move.

Hoffman (JohnAA)] knew you needed privicy

Ilero (TMO)] (or was it three?)

Ilero (TMO)] (too long)

Hoffman (JohnAA)] i plan on moving

Hoffman (JohnAA)] stay with you till you find Kel

Hoffman (JohnAA)] least I could do for him, and you

[Hoffman]] (JohnAA) steps back

[Hoffman]] (JohnAA) extends his arm

Shi'Nynze (Carissa) watches him suspiciously for a second

[Ilero]] (TMO) drops his hand off his knife

[Shi'Nynze (Carissa)] Fine. It'll be faster.

Shi'Nynze (Carissa) motions for him to lead, ignoring his arm

Hoffman (JohnAA)] where to? your home away from home?

[Shi'Nynze (Carissa)] To Kel.

Hoffman (JohnAA)] this may take a while, but we will find him either way

[Hoffman]] (JohnAA) leads out

[Hoffman]] (JohnAA) yells KELLLLLLLLLL

Shi'Nynze (Carissa) grimaces, "Or maybe I'll go by myself."

[Hoffman]] (JohnAA) head towardss woods

[Ilero]] (TMO) drops heavily into a chair and puts his head in his hands.

Shi'Nynze (Carissa) makes her way to the treehouse one way or another

[Hoffman]] (JohnAA) ends up followng

[Lord Tiberius (Master)] So someone should decide who is going with us in the morning

[Lord Tiberius (Master)] If Shi it out in the woods

[JohnAA] (maybe we can finish that on line)

[Lord Tiberius (Master)] If Hoffman makes it back he could come

[Lord Tiberius (Master)] ILero who else do you want with you?

[Shi'Nynze (Carissa)] (Didn't know there was more. Shi isn't very talkative now :) )

[JohnAA] (he hope you wait for him and Uncle Foto)

Ilero (TMO)] We gots anybody who can't die?

[Master] John you sent off for word about that 48 hours ago

[Master] it will be weeks to get an answer

[JohnAA] ok

[Master] so likely July sessions?

[Carissa] Shoulda used a bird

[JohnAA] I thought we skiped 7 weeks

[Master] will check but I thought it was just before heading to Skull Church

[Branwyn (Lisa)] That is silly. All of us could die. You all just need to be more thoughtful in acting

[Master] same time that Hoffman got the ring

[Branwyn (Lisa)] I can send Indigo and or Penelope with you. Though Penelope has been spending quite a bit of time with Regor.

[Branwyn (Lisa)] It is somewhat disturbing

Ilero (TMO)] Hye not sure anyt'ing better could be done. Hit was flying away wit' her, and we wouldn not be able to recover body.

[Lord Tiberius (Master)] I would like to have Indigo here but I thought he had to be with the Queen?

[Lord Tiberius (Master)] It was a BIG lightning bolt

[Lord Tiberius (Master)] It was pretty impressive

[Ilero]] (TMO) nods.

[Branwyn (Lisa)] I suppose if I get dressed and go to dinner I can see about it

[Lord Tiberius (Master)] I though you had to be with the queen too?

Branwyn (Lisa) shakes her head

[Lord Tiberius (Master)] I would rather have you with us

[Branwyn (Lisa)] I would rather go as well, but I cannot leave the Queen here in the estate

[Lord Tiberius (Master)] think Dahlia would like it?

[Branwyn (Lisa)] No she cannot go!

[Lord Tiberius (Master)] I would bring Demi but he is not walking well yet

[Branwyn (Lisa)] Whether she would like it is irrelevant

[Ilero]] (TMO) takes a deep breath and stands up. "Hokay. Hye t'ink about who to take. Have good dinner."

[Lord Tiberius (Master)] She has to learn sometime

[Lord Tiberius (Master)] why not now?

[Branwyn (Lisa)] You don't want to attend? She would love to see you back

[JohnAA] I am off, good night all

Branwyn (Lisa) smiles at Ilero

[Lord Tiberius (Master)] (night John)

[Branwyn (Lisa)] (Goodnight John)

[Snezana (SpringyDew)] gnite John!

[Ilero]] (TMO) shakes his head. "Hye would be bad company."

JohnAA has left the game on Fri Apr 19 21:40:25 EDT 2019

[Carissa] (Night!)

[Master] So

[Branwyn (Lisa)] Think we all will be. Husband, you have no excuse. Let us dress for dinner. We are late as it is

Ilero (TMO)] (so, want Ilero to swing by the treehouse, Carissa? ;) )

[Master] in the morning

[Master] Ilero Skarp Snee

[Master] Tiberius Howeard adn Johan

Ilero (TMO)] (he's going to swing by anyway to look in on you, but Shi doesn't need to know about it)

[Snezana (SpringyDew)] /mw nossinf

[Carissa] (Uh, only with words of wisdom. No knifing please)

[Carissa] .

Snezana (SpringyDew) nodding, with Ds

[Lisa] Onald

[Lisa] or different guilders?

[Carissa] (I mean he did get her to stop yelling twice. Slightly impressive. Up to you if he wants to say anything or not)

Ilero (TMO)] (lol - )

[Carissa] (Also have him look in only on Shi. No fourth wall breaking, please)

Ilero (TMO)] (I mean, if she's that upset about, there is an easy solution. :) )

[Lisa] indigo and/or penelope?

[Master] I would say no

[Lisa] if we do indigo I would like to leave an apprentice behind

[Lisa] ok then

[Ilero]] (TMO) goes to Shi's treehouse and lurks for a bit outside the window, just listening to make sure there isn't a problem)

[Carissa] (True and now she has to figure out why she didn't take that offer/want to be dead again)

Ilero (TMO)] [Ilero]]: Thief ability - Move silently* check:(d100) [1d100=15] 15 - ROLL SUCCEEDED against 95!!

Ilero (TMO)] [Ilero]]: Thief ability - Hide in shadows* check:(d100) [1d100=62] 62 - ROLL SUCCEEDED against 95!!

[Master] and I am going with the idea that Shi is not going to change her mind overnight to go back to Skull Church

[Carissa] (Definitely not happening)

Ilero (TMO)] (Onald and Ilero are going again)

[Carissa] (Ilero can overhear the convo she's having with Thistle I can post later, if you want)

[Lisa] but does she want kel time or all alone time?

[Master] so then TMO has a fine selection of guild members for you to choose from

Ilero (TMO)] (anyone who doesn't have a pc can have a guildee)

[Master] Mara would be there for Mario

[Carissa] (Mario and I talked about it earlier. Kel's going to stick close to Shi)

[Lisa] oh yes

[Lisa] forgot mara

Ilero (TMO)] (btw, Bob - I also don't have Acorn done - I have no idea what the stats for her race are)

[Master] Snee, Mara for priests, John and Howard for Mages

[Carissa] (Based on the roadkill I've seen, low INT)

[Lisa] so they go back with an even weaker party!

[Lisa] yay!

[Carissa] (Exactly! Good plan!...?)

Ilero (TMO)] (Ilero is the only thief - Onald is a fighter)

[Master] Hoffman, Tiberius for fighters

[Master] then Ilero

[Carissa] I don't know your guild members. Pick whoever you think I'd have most fun with I guess?

[Lisa] but also had 2 7th lvl priests and a whatever lvl fighter Kel is

Ilero (TMO)] (hmm....)

[Lisa] you played lanek before?

Ilero (TMO)] (how about a F3/T3?)

[Master] something different for Carissa to play

Ilero (TMO)] (Lanek and Ilero shouldn't go on the same mission)

[Master] that is different

[Carissa] I haven't played a banjo yet....

[Lisa] lol

[Master] laughs

[Lisa] brb

[Lisa] I am away from the keyboard.

Ilero (TMO)] (Siffress Wildwander, Female Gnome Fighter/Thief 3

[Carissa] Oooh a gnome. Yeah that's different. I gnome nothing about them.

[Carissa] Except the swift death of her predecessor.

[Snezana (SpringyDew)] (totally misread that as Stiffness)

[Carissa] Insane and rebellious. She could be very fun. Okay.

Ilero (TMO)] (If you want and can, I can connect to the Discord voice chat to explain the personality notes)

Ilero (TMO)] (she's not insane)

[Carissa] Well then clearly I do not understand your notes then

[Carissa] Ooooh nevermind.

[Carissa] It's the scale.

Ilero (TMO)] (yes)

[Carissa] I think I got it.

Ilero (TMO)] (and the Conflicts section is the parts of her personality where she has both parts at different times)

Ilero (TMO)] (Sometimes she's compassionate, sometimes indifferent, etc)

[Lisa] I am back at the keyboard.

[Carissa] Protector/Bully is an easy one to figure out, can work on the others.

Ilero (TMO)] (she doesn't have any of those really strongly though, but those *can* be insanity if bad enough)

[Lisa] if Neith is staying at the church could both kenna and snee go if spring wanted?

[Carissa] In terms of figure out how she'd respond.

[Snezana (SpringyDew)] (no, just Snee)

[Lisa] k

[Carissa] Snee and Mara are at least two priestess.

Ilero (TMO)] (you can ignore the 3.5 portions - those are my notes for buying NWPs)

Ilero (TMO)] (Alignment CG+ means she's Chaotic, and *very* strongly Good)

Ilero (TMO)] (Drive +14 means if she lives long enough she's got the drive to be very high level)

Ilero (TMO)] (maybe not the talent, but at least the personality)

[Carissa] Noted

Ryan has joined the game on Fri Apr 19 21:55:08 EDT 2019

Ryan is receiving the map Base Map...

Ryan has received the map Base Map.

Ilero (TMO)] (everything all clear? Note her WP - specialized in missile combat means she can move and fire, and gets a + to AC if shot at while shooting back)

[Snezana (SpringyDew)] (hi Ryan!)

[Ryan] (hello!)

[Lisa] Hi!

[Master] Mara moved 109'09".

[Snezana (SpringyDew)] (we're about to go back out again. Shi's having a little rest)

[Master] [Hoffman]] moved 113'11".

[Master] Neith of Inholt moved 131'03".

Ilero (TMO)] (read: existential crisis)

[Master] Kel and Tebhoundrin moved 48'00".

[Master] Lord Tiberius moved 64'11".

[Master] Shi'Nynze moved 16'04".

[Ryan] (ah, so they went through with the resurrection; kk)

[Master] Shi'Nynze's Current Hit Points: adjusted to 33 (54) - Unharmed

Ilero (TMO)] (we found the right argument)

[Carissa] (Hi Ryan!)

[Carissa] (Good chance for combat you might need to remind me that)

[Ryan] (Was it, "We will do this whether you want it or not, so get used to having to breathe again?")

Ilero (TMO)] (np)

[TMO] Tebhoundrin no longer follows Kel.

Ilero (TMO)] (Ilero offered to kill her again)

Ilero (TMO)] (he's a good friend! ;) )

[SpringyDew] Tebhoundrin follows Kel.

[Carissa] (And for some reason she did not take it so she must not hate being alive that much)

[Master] Skarphedin moved 42'08".

Ryan is receiving the map Dragon Fen farmlands...

Ryan has received the map Dragon Fen farmlands.

[Snezana (SpringyDew)] (and the wand is toast now, so no more ressurrections)

[Carissa] (Not unless you want to owe Jenn)

[Carissa] (Don't think anyone else has the ability)

[Master] Siffress Wildwander: No adjustments made.

[Master] Mara's Current Hit Points: adjusted to 32 (4) - Lightly Wounded

[Master] Onaldkelrad Trueblood's Current Hit Points: adjusted to 47 (1) - Unharmed

[Master] Snezana's Current Hit Points: adjusted to 35 (2) - Unharmed

[Master] [Ilero]]: No adjustments made.

[Master] [Hoffman]]: No adjustments made.

[Master] Skarphedin's Current Hit Points: adjusted to 50 (2) - Unharmed

[Master] Johan the Apprentice: No adjustments made.

[Master] Howard Plum: No adjustments made.

[Master] Lord Tiberius's Current Hit Points: adjusted to 33 (4) - Moderately Wounded

[Master] Mara's Current Hit Points: adjusted to 34 (2) - Unharmed

[Master] Time of Day: 03:09 PM. Day 19 Fin ___ tre, Kye {Late Winter} 19th, 348 SKR.

[Master] so does that look like how everyone wants it to be?

[Lisa (to GM only)] Character sheet for Howard Plum modified: Spells - CHANGED: Magic Missile -- # Memorized: 3 (+1), CHANGED: Detect Magic - Wizard -- # Memorized: 1 (+0), CHANGED: Glitterdust -- # Memorized: 2 (+1), CHANGED: Invisibility, 10' Radius -- # Memorized: 2 (1),

[Master] Wu Sen Cho's Current Hit Points: adjusted to 13 (4) - Moderately Wounded

Ilero (TMO)] (my two are there)

[Snezana (SpringyDew)] (yeah i am good with my position)

Ilero (TMO)] Keep bows on hand.

Ilero (TMO)] We see griffons, shoot first.

[Master] Evreyone got the two nights of healing

[Lisa (to GM only)] Character sheet for Johan the Apprentice modified: Spells - CHANGED: Magic Missile -- # Memorized: 2 (1), CHANGED: Lightning Bug -- # Memorized: 2 (+0), CHANGED: Read Magic -- # Memorized: 0 (1),

[Carissa] I am back at the keyboard.

[Siffress Wildwander (Carissa)] Got it, boss!

[Master] everyone is at full spells

[Master] just to remind everyone where you are going

Ilero (TMO)] the bar?

Ilero (TMO)] drinnks all around

[Master] and so you have made your way through the Estate to Travelers End

[Master] sorry Travelers Way

Lisa is receiving the map Dragon Fen farmlands...

Lisa has received the map Dragon Fen farmlands.

SpringyDew is receiving the map Dragon Fen farmlands...

[Howard Plum (Lisa)] (it's Howard's End)

SpringyDew has received the map Dragon Fen farmlands.

Ilero (TMO)] (no more deaths)

[Master] it is mid afternoon for you

[Master] I am getting a warning to restart windows

[Master] ignoring it for now

[Master] want to make sure we are all on the same page going forward

Ilero (TMO)] (I ignore those for weeks sometimes at work)

[Master] so we pick up next week right away with encounters

[Howard Plum (Lisa)] we are done?

[Master] I can go on

[Master] just want to make sure everyone is set

[Siffress Wildwander (Carissa)] Set as can be

[Master] very well so you go out into the Wastes

[Snezana (SpringyDew)] (i'm good for about another hour)

Ilero (TMO)] (anything moves, shoot to kill)

[Master (to GM only)] Giant Badger #6 moved 111'06".

Ilero (TMO)] (better them than us)

[Master] Giant Badger #6 moved 3'02".

[Master] Giant Badger #6 moved 8'09".

[Lisa] (you didn't heal branadarus)

[Master] Yes I did I gave him the two nights of healing

[Master] asked twice about if that was all

[Lisa] (I was getting spells)

[Lisa] (whatever)

Ryan is receiving the map Base Map...

Ryan has received the map Base Map.

Ryan is receiving the map Dragon Fen farmlands...

Ryan has received the map Dragon Fen farmlands.

Ilero (TMO)] (do we see the badgers?)

[Master] Yes to seeing the badger

[Master] it is wandering slowly towards you

[Master] sniffing the air

[Ilero]] (TMO) puts up a hand. "Umm.. anyone see a collar on t'at?"

[Master] making sounds

[Lisa] (none of my guys have obs)

TMO is receiving the map Dragon Fen farmlands...

TMO has received the map Dragon Fen farmlands.

Ilero (TMO)] [Ilero]]: Observation check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 10!!

[Howard Plum (Lisa)] It looks like the same badger, but then badgers do look alike

[Siffress Wildwander (Carissa)] You know this badger? How does someone know a badger?

[Ryan] (That's racist!)

[Master (to TMO only)] did you take burrowing animals as a language for Siffress?

Ilero (TMO) (to Master only)] I don't know that I knew that was an option)

Ilero (TMO) (to Master only)] let me look

[Master (to Carissa only)] Gnomes often use giant badgers as guards

Ilero (TMO) (to Master only)] we can trade in Singing or Dancing for that if you want

[Master (to TMO only)] up to you

[Siffress Wildwander (Carissa)] I mean, sometimes we use them are guard. I didn't know one, though.

[Master (to TMO only)] they all make sense

[Snezana (SpringyDew)] how does anybody know anybody

[Siffress Wildwander (Carissa)] (*as guards)

Ilero (TMO)] (one sec - looking something up)

[Master] ( I cannot open up any browswers to check anything on the site right now)

[Snezana (SpringyDew)] :-(

Ilero (TMO) (to Master only)] gnomes start with 7 different languages - do we get an NWP for each one of those, or do we have to buy them out of our standard NWP slots?)

[Master] The only thing currently workign on my machine is Klooge

[Snezana (SpringyDew)] (maybe we ought to adjourn after all?)

[Master] TMO have to buy them with normal NWP slots

[Master] or from Intelligence

Ilero (TMO)] okay - I didn't see this list of languages, but I'm okay with making the swap if you are

[Master] sure

[Master] She has Gnome automatically and then spend a slot on W Comm and then if you want to read or write, etc.

[Master] or speak what ever language

[Master] not that burrowing animals have a written language

Ilero (TMO)] k, will swap out Singing for Speaking Burrowing Animals

[Siffress Wildwander (Carissa)] That's a thing?

[Master] I have a large language chart here is paper only but shows a few dozen languages you can learn

Ilero (TMO) (to GM only)] Character sheet for Siffress Wildwander modified: Non-Weapon Proficiencies - DELETED: Singing, General, null, 1, $ap, +0.

Ilero (TMO)] (yes - I'd missed it in the Gnome section of the website, and she doesn't need both Singing and Dancing)

Ilero (TMO)] (so I kept Dancing, she has a higher skill in that)

Ilero (TMO)] (also added Language (Gnome) to her list

Ilero (TMO)] (as her native language)

[Master] so yes to Carissa Siffress can speak with burrowing animals

Ilero (TMO)] (do they have collars?)

[Master (to TMO only)] yes to collar and only one badger visible right now

Ilero (TMO)] Hit has collar, so probably guard badger. But we not got Shi to talk wit' t'em.

[Siffress Wildwander (Carissa)] That's all you want?

Ilero (TMO)] Huh?

[Siffress Wildwander (Carissa)] (Badger) Yo! Badger! You wearing a collar?

[Giant Badger #6 (Master)] (badger) of course

[Siffress Wildwander (Carissa)] Ya, she's wearing a collar.

[Giant Badger #6 (Master)] (Badger) only the best of us get a collar

Ilero (TMO)] ....

[Siffress Wildwander (Carissa)] (Badger) You guarding things?

[Giant Badger #6 (Master)] (Badger) of course

[Giant Badger #6 (Master)] (Badger) that is what we do scout for danger

[Siffress Wildwander (Carissa)] And she's guarding things.

[Giant Badger #6 (Master)] (Badger) and grubs and roots

[Siffress Wildwander (Carissa)] (Badger) Doing good! Keep it up!

[Ilero]] (TMO) 's mouth open and closes a couple of times.

[Siffress Wildwander (Carissa)] You good?

[Siffress Wildwander (Carissa)] Boss?

Ilero (TMO)] .. Can t'ey tell gnomes we passing t'rough again?

Ilero (TMO)] (why do I get all the weirdo's in my guild?)

[Siffress Wildwander (Carissa)] (Badger) Yo! Badger! Can you tell the others we're passing through?

[Siffress Wildwander (Carissa)] (Dunno where this personality came from, but I am entertained)

Ilero (TMO)] (lol)

Ilero (TMO)] (it's fun playing multiple different personalities)

[Siffress Wildwander (Carissa)] (*passing through again)

[Siffress Wildwander (Carissa)] (Takes a minute to shift and figure out, but yes)

[Giant Badger #6 (Master)] (Badger) I can make sure they do not attack you

[Giant Badger #6 (Master)] (Badger) do you have any food?

Siffress Wildwander (Carissa) to Ilero, "We got food for her? She'll tell them not to attack me."

Ilero (TMO)] Hye no clue what badgers eat.

[Siffress Wildwander (Carissa)] Grubs. What do you think they eat? Cake?

[Siffress Wildwander (Carissa)] Unless it has grubs on it...

[Ilero]] (TMO) shrugs. "Mebbe."

[Siffress Wildwander (Carissa)] Carrot cake and grubs. That'd be a good one.

Howard Plum (Lisa) makes a disgusted face

Siffress Wildwander (Carissa) calls out, "Anyone got a carrot?"

[Siffress Wildwander (Carissa)] (Badger) Sorry doesn't look like anyone has any carrots to spare.

[Master] Siffress Wildwander moved 26'08".

[Master] [Ilero]] moved 5'00".

Carissa is receiving the map Dragon Fen farmlands...

Carissa has received the map Dragon Fen farmlands.

[Giant Badger #6 (Master)] (Badger) yeah there was some talk of going to the forest for some

Ilero (TMO)] Oh, and don't tell t'em about better food in woods. T'e gnomes not like t'at.

[Siffress Wildwander (Carissa)] (Badger) You goin' to the forest? Apparently you're not supposed to do that.

[Giant Badger #6 (Master)] (Badger) there is food there

[Siffress Wildwander (Carissa)] She says there's food there. Ain't like we have any here.

Ilero (TMO)] No grubs or carrots anyways. Shall we go on? Or you want talk to gnomes at all?

[Siffress Wildwander (Carissa)] (Badger) Well I'm not going to be the one to tell you what to do. You do you, badger.

[Giant Badger #6 (Master)] (Badger) we can eat at the farms anyway they are closer

[Ryan] (Lol at Siffress)

Ilero (TMO)] (refillling cup, brb)

[Siffress Wildwander (Carissa)] (Badger) Cool. Eat your heart out!

Siffress Wildwander (Carissa) waves

[Giant Badger #6 (Master)] (Badger) grunts, good hunting

[Siffress Wildwander (Carissa)] They're a boring bunch here. I'm good, boss.

[Master] and the badger wanders off

[Master] Carissa you know you just did the exact opposite this time? told them to go to the farms and stay away from the forest? Last time it was stay away from the farms adn go to the forest

[Siffress Wildwander (Carissa)] (Yup I'm aware)

[Siffress Wildwander (Carissa)] (Siffress is apparently rebellious. She's not going to tell the badger what to do)

[Master] grins

[Snezana (SpringyDew)] (hehehehe)

[Master] so does anyone remember what the next most likely encounter is?

[Howard Plum (Lisa)] (griffons)

[Ryan] (wanna say goblins?)

[Siffress Wildwander (Carissa)] (Goblins)

[Siffress Wildwander (Carissa)] (Watch the horses)

[Master] bingo Goblins it is

[Ryan] (horse-murdering little guttersnipes)

[Howard Plum (Lisa)] (there should be a pit still?

[Master] yes there are pits

[Howard Plum (Lisa)] (did they cover up already?)

[Ilero]] (TMO) gets wary as they get close to the pits.

Ilero (TMO)] [Ilero]]: Alertness check: (d20) [1d20=16] 16 - ROLL FAILED against 12!!

[Master] some of the pits are covered yes

Ilero (TMO)] [Ilero]]: Observation check: (d20) [1d20=14] 14 - ROLL FAILED against 10!!

[Ilero]] (TMO) digs around inside the wagon, completely oblivious to the pits

[Master (to GM only)] Giant Badger #6 moved 89'06".

[Snezana (SpringyDew)] Snezana: Alertness check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 15!!

[Howard Plum (Lisa)] (quick little things)

[Master (to GM only)] Goblin #3 moved 2'10".

[Master (to GM only)] Goblin #2 moved 3'08".

[Siffress Wildwander (Carissa)] Siffress Wildwander: Detect Unsafe Walls, Ceilings, and Floors check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 12!!

[Master] So Snee calls a halt

[Master] Siffress next to her spots two covered pits that you almost walked over

[Master] Goblin #2, Goblin #4, Goblin #1 and Goblin #3 moved 1'05".

[Snezana (SpringyDew)] halt!

[Master] Combat has begun!

[Master] ROUND: 0

[Howard Plum (Lisa)] Howard Plum: Initiative: (d10+10+) [1d10=4] 14

Siffress Wildwander (Carissa) points out the pits to the others

[Ilero]] (TMO) looks up out of the wagon

[Siffress Wildwander (Carissa)] Watch it.

[Snezana (SpringyDew)] Snezana: Initiative: (d10+10+0) [1d10=6] 16

Ilero (TMO)] Huh?

[Master] Goblin #4: Initiative: (d10+10+) [1d10=6] 16

[Master] Goblin #1: Initiative: (d10+10+) [1d10=9] 19

[Master] Goblin #2: Initiative: (d10+10+) [1d10=6] 16

[Johan the Apprentice (Lisa)] Johan the Apprentice: Initiative: (d10+10+) [1d10=3] 13

[Master] Goblin #3: Initiative: (d10+10+) [1d10=9] 19

Ilero (TMO)] [Ilero]]: Initiative: (d10+10+-2) [1d10=10] 18

Ilero (TMO)] Onaldkelrad Trueblood: Initiative: (d10+10+) [1d10=5] 15

[Siffress Wildwander (Carissa)] Siffress Wildwander: Initiative: (d10+10+) [1d10=6] 16

[Master] Lord Tiberius: Initiative: (d10+10+) [1d10=7] 17

[Master] Wu Sen Cho: Initiative: (d10+10+) [1d10=5] 15

[Master] ROUND: 1

[Master] INIT: 13 GOING: Johan the Apprentice

[Master] scale is right

[Lisa] Johan the Apprentice targets Goblin #3. Distance: 71'05"

[Siffress Wildwander (Carissa) (to TMO only)] What's her best weapon choice?

[Lisa] Johan the Apprentice no longer targets Goblin #3.

[Lisa] Johan the Apprentice targets Goblin #3. Distance: 71'05"

[Lisa] Johan the Apprentice no longer targets Goblin #3.

[Lisa] Johan the Apprentice targets Goblin #3. Distance: 71'05"

[Lisa] Johan the Apprentice no longer targets Goblin #3.

Lisa has left the game on Fri Apr 19 22:38:57 EDT 2019

Ilero (TMO) (to Carissa only)] Sling is ranged attacks, daggers for melee or closer ranged

[Siffress Wildwander (Carissa) (to TMO only)] Thanks

Lisa has joined the game on Fri Apr 19 22:39:19 EDT 2019

Lisa is receiving the map Base Map...

Lisa has received the map Base Map.

Ilero (TMO) (to Carissa only)] she gets 3 attacks every 2 rounds with daggers in melee

Lisa is receiving the map Dragon Fen farmlands...

Lisa has received the map Dragon Fen farmlands.

[Siffress Wildwander (Carissa) (to TMO only)] Care if I add that to the notes?

Ilero (TMO) (to Carissa only)] and can throw 3 daggers a round

Ilero (TMO) (to Carissa only)] nope, go for it

[Ryan] I am back at the keyboard.

[Master] so LIsa still Johan

[Siffress Wildwander (Carissa) (to GM only)] Character sheet for Siffress Wildwander modified: Notes - CHANGED.

[Lisa] Johan the Apprentice targets Goblin #3. Distance: 71'05"

[Johan the Apprentice (Lisa)] Johan the Apprentice casts a spell against Goblin #3: Magic Missile: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.

[Master] INIT: 14 GOING: Howard Plum

[Master] That is weird, I thought Johan had that all done as a spell?

[Howard Plum (Lisa)] (what happened? it didn't roll?)

[Master] no

[Howard Plum (Lisa)] (2d4+2) [2d4=1,2] 5

[Master] ok

[Howard Plum (Lisa)] (for Johan)

[Master] Goblin #3's Current Hit Points: adjusted to -1 (-5) - Dying

[Lisa] Howard Plum targets Goblin #2. Distance: 63'07"

[Howard Plum (Lisa)] Howard Plum casts a spell against Goblin #2: Magic Missile: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. So assuming they are all going at one character for now, they deal (3d4+3) [3d4=4,1,1] 9 damage

[Lord Tiberius (Master)] See I told Branwyn that they kill things

[Master] INIT: 15 GOING: Onaldkelrad Trueblood

[Master] Goblin #2's Current Hit Points: adjusted to -5 (-9) - Dying

[Onaldkelrad Trueblood (TMO)] Attack: Dwarven Battle Axe:: is now ARMED.

Howard Plum (Lisa) looks back at Tiberius confusedly

[TMO] I am back at the keyboard.

Onaldkelrad Trueblood (TMO) grins. "This'll be a bit of alright."

[TMO] Onaldkelrad Trueblood targets Goblin #2. Distance: 74'08"

[TMO] Onaldkelrad Trueblood no longer targets Goblin #2.

[TMO] Onaldkelrad Trueblood targets Goblin #4. Distance: 77'09"

Onaldkelrad Trueblood (TMO) points at one of the Goblins. "You got a date with my axe, buddy boy!"

Onaldkelrad Trueblood (TMO) breaks into a careful run toward them, watching for pits.

[Onaldkelrad Trueblood (TMO)] Onaldkelrad Trueblood: Detect Stonework Traps, Pits, and Deadfalls check: (d20) [1d20=12] 12 - ROLL FAILED against 9!!

[Onaldkelrad Trueblood (TMO)] Onaldkelrad Trueblood: Detect New Tunnel or Passage Construction check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 12!!

[Lord Tiberius (Master)] he can move at 1/4 adn detect

[Onaldkelrad Trueblood (TMO)] (I don't think those apply)

[Onaldkelrad Trueblood (TMO)] Onaldkelrad Trueblood moved 17'09".

[Lord Tiberius (Master)] knowing the pits are there, he can poke and kick in front as he goes

[Master] INIT: 15 GOING: Wu Sen Cho

[Johan the Apprentice (Lisa) (to GM only)] Character sheet for Johan the Apprentice modified: Spells - CHANGED: Magic Missile -- Expression: Magical bolts shoot forth, each doing {3d4+3} points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. (Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.),

[Master] INIT: 16 GOING: Goblin #2

[Master] INIT: 16 GOING: Snezana

[Snezana (SpringyDew)] (holding. they are still too far)

[Master] INIT: 16 GOING: Goblin #4

[Master] Goblin #4 moved 44'07".

[Master] INIT: 16 GOING: Siffress Wildwander

[Carissa] Siffress Wildwander targets Goblin #1. Distance: 60'09"

[Siffress Wildwander (Carissa)] Siffress Wildwander: Attack: Sling: (18-(d20)) [1d20=20] -2. HITS Goblin #1 (AC FINAL: 6)!!! [CRITICAL HIT_(Roll Again)_]

[Siffress Wildwander (Carissa)] Siffress Wildwander: Attack: Sling: (18-(d20)) [1d20=3] 15. MISSES Goblin #1 (AC FINAL: 6).

[Siffress Wildwander (Carissa)] Siffress Wildwander: Damage v SM: Sling Bullet: (1d4+1) [1d4=1] 2 added to: Goblin #1

[Onaldkelrad Trueblood (TMO)] (Bob - just realized the Sling didn't come in with range increments)

[Master] INIT: 17 GOING: Lord Tiberius

[Master] Goblin #1's Current Hit Points: adjusted to 2 (-2) - Moderately Wounded

[Lord Tiberius (Master)] a 20 does hit though

[Onaldkelrad Trueblood (TMO)] (I should certainly hope so)

[Onaldkelrad Trueblood (TMO)] :)

[Siffress Wildwander (Carissa)] (lol)

[Lord Tiberius (Master)] run away !! Run Away!!!

[Master] INIT: 18 GOING: [Ilero]]

[Siffress Wildwander (Carissa)] I'll poke your other eye out!

[TMO] [Ilero]] targets Goblin #1. Distance: 66'05"

Ilero (TMO)] Attack: Hand of Reaching:: is now ARMED.

Ilero (TMO)] [Ilero]]: Attack: Hand of Reaching: ((15-(d20+0))-1) [1d20=14] 0 [MODIFIED (-1)]. HITS Goblin #1 (AC FINAL: 6)!!!

Ilero (TMO)] [Ilero]]: Damage v SM: Hand of Reaching: (1d8+1) [1d8=8] 9 added to: Goblin #1

[Master] INIT: 19 GOING: Goblin #3

[SpringyDew] Snezana targets Goblin #2. Distance: 63'01"

[SpringyDew] Snezana no longer targets Goblin #2.

[SpringyDew] Snezana targets Goblin #2. Distance: 63'01"

[Snezana (SpringyDew)] (may i take my held action? i found something i can do at range)

[Lord Tiberius (Master)] yes to Spring

[Master] Goblin #1's Current Hit Points: adjusted to -7 (-9) - Dying

[Snezana (SpringyDew)] Snezana casts a spell against Goblin #2: Summon Insects: For (7) 7 rounds a swarm of (1d100) [1d100=43] 43 -- flying insects attacks the victim.

[Johan the Apprentice (Lisa)] (nice one)

[Snezana (SpringyDew)] (shoot, if i'd know it was about to be dying, i wouldnt have targeted it)

[Master] that one is already dead Spring

[Master] you can save the spell for next time

[Johan the Apprentice (Lisa)] (oh like the spell though!)

[Master] Combat has finished.

[SpringyDew] Snezana no longer targets Goblin #2.

[Master] one last goblin running off into the distance

[Snezana (SpringyDew)] (thanks Lisa)

[Carissa] I am back at the keyboard.

[Siffress Wildwander (Carissa)] Want me to try to hit 'em, boss?

[Ilero]] (TMO) shrugs. "Take a shot."

[Siffress Wildwander (Carissa)] (Can she?)

[Master] with what? the sling is not going to go that far

[Master] was pure luck last time to get the 20 anything over 90 feet is extreme range

Siffress Wildwander (Carissa) glances at her sling, "Well he ain't worth our time, anyways."

[Snezana (SpringyDew) (to GM only)] Character sheet for Snezana modified: Combat - DELETED: C:\Users\Spring\Application Data\kLoOge.inc\cache\BOB-11107\kw_93998002262993637.tmp. ADDED: 35. ADDED: 35. ADDED: 16. ADDED: 7. ADDED: +10+$RA. ADDED: +10+$RA. Spells - ADDED: Bless/Curse, 1, 1, For 6 rounds, attack rolls and saves vs fear receive a +1 bonus., --, 1, null, null, null, null. ADDED: Combine, 1, 1, 3 to 5 priests combine their efforts so that one can cast and turn undead at a higher level., --, 1, null, null, null, null. ADDED: Detect Magic - Priest, 1, 1, For 1 turn, I can detect magic in a 10'x30' path., --, 1, null, null, null, null. ADDED: Orison, 1, 1, I can create minor effects., --, 1, null, null, null, null. ADDED: Purify Food and Drink, 1, 1, Spoiled food and water is made pure again., --, 1, null, null, null, null. ADDED: Chant, 2, 2, For as long as I chant, friends in a 30' radius receive a +1 to attack, damage and save rolls while enemies receive a -1 to the same rolls., --, 1, null, null, null, null. ADDED: Mystic Transfer, 2, 2, A priest can send me a spell to cast., --, 1, null, null, null, null. ADDED: Sanctify, 2, 2, All friendlies within the area get a +1 to fear/charm spells and undead are turned at 1 level higher., --, 1, null, null, null, null. ADDED: Dispel Magic - Priest, 3, 3, I dispel {11-(1d20)+$L} level magic., --, 1, null, null, null, null. ADDED: Remove Curse - Priest, 3, 3, I remove a curse., --, 1, null, null, null, null. ADDED: Focus, 4, 4, Using the prayers of a bunch of faithful I maintain a spell for up to a year., --, 1, null, null, null, null. ADDED: Tongues - Priest, 4, 4, I can speak {$L/3} additional languages for 1 turn., --, 1, null, null, null, null. ADDED: Uplift, 4, 4, I increase the casting level of a priest, allowing him to cast spells beyond normal ability., --, 1, null, null, null, null. ADDED: Atonement, 5, 5, The target is atoned for past regretable deeds., --, 1, null, null, null, null. ADDED: Commune, 5, 5, I ask my god yes or no questions., --, 1, null, null, null, null. ADDED: Meld, 5, 5, For up to 12 hours, I can take over a willing subject's body., --, 1, null, null, null, null. ADDED: Quest, 5, 5, The target must undergo a quest or else suffer a -1 penalty to saves for each day he avoids the quest., --, 1, null, null, null, null. ADDED: True Seeing - Priest, 5, 5, For rounds I see things as they are., --, 1, null, null, null, null. ADDED: Speak with Monsters, 6, 6, For {$L*2} rounds I can speak with monsters., --, 1, null, null, null, null. ADDED: Gate - Priest, 7, 7, I'm aged by 5 years but I create a gate which allows an extraplanar being of great power to appear., --, 1, null, null, null, null. ADDED: Animal Friendship, 1, 1, I convince an animal that I want to be friends., --, 1, null, null, null, null. ADDED: Calm Animals, 1, 1, {2d4+$L} hit dice worth of animals are calmed for {10+$L} rounds., --, 1, null, null, null, null. ADDED: Invisibility to Animals, 1, 1, Up to target creatures are invisible to animals for {10+$L} rounds or until they attack., --, 1, null, null, null, null. ADDED: Locate Animals or Plants, 1, 1, For rounds I can detect a specific type of plant or animal in a 20' path in front of me up to {100+(20*$L)} yards distant., --, 1, null, null, null, null. ADDED: Charm Person or Mammal, 2, 2, A mammal who fails a save is charmed for a duration based on intelligence., --, 1, null, null, null, null. ADDED: Messenger, 2, 2, I tie a message to a bird who delivers it for me., --, 1, null, null, null, null. ADDED: Snake Charm, 2, 2, I hypnotise snakes for a duration based on how pissed off they are., --, 1, null, null, null, null. ADDED: Speak with Animals, 2, 2, I can speak with animals for {2*$L} rounds., --, 1, null, null, null, null. ADDED: Control Animal, 3, 3, I force an animal to do my bidding for rounds., --, 1, null, null, null, null. ADDED: Hold Animal, 3, 3, 1-4 animals who fail their saves are frozen for {$L*2} rounds., --, 1, null, null, null, null. ADDED: Summon Insects, 3, 3, For rounds a swarm of {1d100[1-30="crawling insects";31-100="flying insects"]} attacks the victim., --, 1, null, null, null, null. ADDED: Animal Summoning I, 4, 4, Up to 8 animals of 4 hit dice or less within a 1 mile radius come to my aid., --, 1, null, null, null, null. ADDED: Call Woodland Beings, 4, 4, I call to local woodland beings to aid me., --, 1, null, null, null, null. ADDED: Giant Insect, 4, 4, I permanently increase the size of insects to giant variety., --, 1, null, null, null, null. ADDED: Repel Insects, 4, 4, Normal insects as well as giant ones of {$L/3} hit dice or less are repelled from approaching me for turns., --, 1, null, null, null, null. ADDED: Animal Growth - Priest, 5, 5, Up to 8 animals double in size for {$L*2} rounds., --, 1, null, null, null, null. ADDED: Animal Summoning II, 5, 5, Up to six animals of 8 HD or less or 12 animals of 4 HD or less come to my aid., --, 1, null, null, null, null. ADDED: Commune with Nature, 5, 5, I can learn some information about my surroundings., --, 1, null, null, null, null. ADDED: Insect Plague, 5, 5, A thick cloud of insects go forth and attack for {$L*2} rounds., --, 1, null, null, null, null. ADDED: Animal Summoning III, 6, 6, Up to 4 animals of 16 HD or less, 8 animals of 8 HD or less or 16 animals of 4 HD or less come to my aid., --, 1, null, null, null, null. ADDED: Anti-animal Shell, 6, 6, For turns, I have a 10' radius barrier which keeps out animals and things with animal parts., --, 1, null, null, null, null. ADDED: Creeping Doom, 7, 7, A massive cloud of (1d6+4)*100} insects moves forth and bites everything in its way for {$L*4} rounds., --, 1, null, null, null, null. ADDED: Reincarnate, 7, 7, The target corpse comes back to life as a {1d100[1-3=badger!;4-8=black bear!;9-12=brown bear!;13-16=wild boar!;17-19=centaur!;20-23=dryad!;24-28=eagle!;29-31=elf!;32-34=satyr!;35-36=fox!;37-40=gnome!;41-44=hawk!;45-58=human!;59-61=lynx!;62-64=owl!;65-68=pixie!;69-70=racoon!;71-75=stag!;76-80=wolf!;81-85=wolverine!;86-100=DM's choice!]}, --, 1, null, null, null, null. ADDED: Command, 1, 1, I command the target to follow a single round action. Those with 13 intelligence or more or 6 hit dice or more are entitled saves., --, 1, null, null, null, null. ADDED: Magical Stone, 1, 1, 3 stones become +1 rocks., --, 1, null, null, null, null. ADDED: Aid, 2, 2, For {$L+1} rounds, I gain {1d8} hitpoints and +1 to saves and attack rolls., --, 1, null, null, null, null. ADDED: Spiritual Hammer, 2, 2, I summon forth a magical hammer which flies around and hits things for {3+$L} rounds., --, 1, null, null, null, null. ADDED: Prayer, 3, 3, For rounds, allies in a 60 radius recieve a +1 to attack, damage and save rolls while enemies receive a -1 to those rolls. This is cumulative with chant., --, 1, null, null, null, null. ADDED: Unearthly Choir, 3, 3, A group of priests sing and deal damage based on how many are singing., --, 1, null, null, null, null. ADDED: Recitation, 4, 4, For rounds, allies in a 60 radius recieve a +2 to attack, damage and save rolls (+3 if they are of the same faith) while enemies receive a -2 to those rolls. This is cumulative with chant and prayer., --, 1, null, null, null, null. ADDED: Flame Strike, 5, 5, A 5 radius collumn of flame strikes a target for {6d8} points of damage, save for half., --, 1, null, null, null, null. ADDED: Righteous Wrath of the Faithful, 5, 5, For rounds, all allies within a 30 radius are affected as per an aid spell. If they are of the same faith, they gain extra bonuses., --, 1, null, null, null, null. ADDED: Spiritual Wrath, 6, 6, Several priests cooperate to create a huge blast of energy., --, 1, null, null, null, null. ADDED: Word of Recall, 6, 6, I can return to a sanctuary., --, 1, null, null, null, null. ADDED: Holy Word, 7, 7, I say a powerful word that does bad things to evil creatures., --, 1, null, null, null, null. ADDED: Entangle, 1, 1, For 1 turn, a 40 cube of bushes and weeds entangles all in the area., --, 1, null, null, null, null. ADDED: Locate Animals or Plants, 1, 1, For rounds I can detect a specific type of plant or animal in a 20 path in front of me up to {100+(20*$L) yards distant., --, 1, null, null, null, null. ADDED: Pass without Trace, 1, 1, For turns, I leave no tracks or scent., --, 1, null, null, null, null. ADDED: Shillelagh, 1, 1, For {4+$L} rounds, my staff becomes a magical one., --, 1, null, null, null, null. ADDED: Barkskin, 2, 2, For {$L+4} rounds, my skin is stiff as bark, providing an AC of {6-($L/4)}., --, 1, null, null, null, null. ADDED: Detect Snares and Pits, 2, 2, for {$L*4} rounds, I can detect snares and pits in a 10'x40' path in front of me., --, 1, null, null, null, null. ADDED: Goodberry, 2, 2, I turn {2d4} fresh berries into magical berries that keep me fed and heal 1 point of damage each. They stay good for {$L+1} days., --, 1, null, null, null, null. ADDED: Trip, 2, 2, For turns, a long object up to 10' long trips anyone who crosses it., --, 1, null, null, null, null. ADDED: Warp Wood, 2, 2, I bend wood out of shape., --, 1, null, null, null, null. ADDED: Plant Growth - Priest, 3, 3, I either make plants grow out of control to restrict movement or cause crops to yield more fruit., --, 1, null, null, null, null. ADDED: Slow Rot, 3, 3, Fruits, vegetables and grains remain ripe for weeks., --, 1, null, null, null, null. ADDED: Snare, 3, 3, I create a magical snare which is 90% undetectable without magical aid. It sticks around until something gets caught., --, 1, null, null, null, null. ADDED: Spike Growth, 3, 3, For {3d4+$L} turns the area is laden with hidden, wooden caltrops., --, 1, null, null, null, null. ADDED: Tree, 3, 3, I turn into a tree for up to {6+$L} turns., --, 1, null, null, null, null. ADDED: Hallucinatory Forest, 4, 4, I create a permanent, illusionary forest., --, 1, null, null, null, null. ADDED: Hold Plant, 4, 4, Up to {1d4} plants or plantlike monsters are held for rounds unless they make a save vs spell., --, 1, null, null, null, null. ADDED: Plant Door, 4, 4, I can either step into or pass through trees, making a path up to {$L*4} feet wide, {$L*8} feet high, and feet long., --, 1, null, null, null, null. ADDED: Speak with Plants, 4, 4, I can talk to intelligent plants or ask nonintelligent ones to do things for me for rounds., --, 1, null, null, null, null. ADDED: Sticks to Snakes, 4, 4, For {$L*2} rounds, {1d4+$L} sticks turn into snakes., --, 1, null, null, null, null. ADDED: Anti-plant Shell, 5, 5, For turns, a 15' radius barrier stops intelligence plants from passing through., --, 1, null, null, null, null. ADDED: Commune with Nature, 5, 5, I can learn some information about my surroundings., --, 1, null, null, null, null. ADDED: Pass Plant, 5, 5, I step into one tree and pass to another within a few hundred yards., --, 1, null, null, null, null. ADDED: Liveoak, 6, 6, For days, the target tree attacks whenever a specified trigger is met., --, 1, null, null, null, null. ADDED: Transport Via Plants, 6, 6, I step into one tree and pass to another any distance away., --, 1, null, null, null, null. ADDED: Turn Wood, 6, 6, For rounds, all wooden objects in a {$L*20}'x120' area are pushed back 40' a round., --, 1, null, null, null, null. ADDED: Wall of Thorns, 6, 6, For turns, 10' cubes of tough, thorny brush spring into existence., --, 1, null, null, null, null. ADDED: Changestaff, 7, 7, I turn a specially prepared staff into a treant., --, 1, null, null, null, null. ADDED: Know Direction, 1, 1, I know which way is north., --, 1, null, null, null, null. ADDED: Aura of Comfort, 2, 2, I'm protected from harsh weather for hours., --, 1, null, null, null, null. ADDED: Lighten Load, 2, 2, The weight of the stuff I'm carrying is 50% less for hours., --, 1, null, null, null, null. ADDED: Create Campsite, 3, 3, Tiny invisible servants run about and setup a campsite for me in a 50' radius area or less., --, 1, null, null, null, null. ADDED: Helping Hand, 3, 3, For hours, a disembodied hand goes off to fetch help., --, 1, null, null, null, null. ADDED: Know Customs, 3, 3, I know the customs of the local area as believed by the target of this spell., --, 1, null, null, null, null. ADDED: Circle of Privacy, 4, 4, Chances for random encounters at our camp are reduced by 50% for hours., --, 1, null, null, null, null. ADDED: Tree Steed, 4, 4, I turn a large piece of wood into a steed I can ride., --, 1, null, null, null, null. ADDED: Clear Path, 5, 5, For hours, dense paths in front of me are cleared so I can move better., --, 1, null, null, null, null. ADDED: Easy March, 5, 5, people can force march twice their movement for days, though they suffer a -1 to attacks., --, 1, null, null, null, null. ADDED: Monster Mount, 6, 6, I compel a monster to be my mount for hours., --, 1, null, null, null, null. ADDED: Hovering Road, 7, 7, I cause a road to appear for me for turns., --, 1, null, null, null, null. ADDED: Endure Cold/Endure Heat, 1, 1, For {9*$L} turns, I'm immune to natural extremes of heat or cold. Though magical extremes cause this spell to fail., --, 1, null, null, null, null. ADDED: Protection from Evil - Priest, 1, 1, For {$L*3} rounds, I am protected from evil attacks and summoned creatures., --, 1, null, null, null, null. ADDED: Ring of Hands, 1, 1, For {2d10} rounds, between 2 and 10 priests create a circle of protection which acts like a protection from evil spell., --, 1, null, null, null, null. ADDED: Sanctuary, 1, 1, For {2+$L} rounds, people can't attack me unless they save vs spell., --, 1, null, null, null, null. ADDED: Resist Acid and Corrosion, 2, 2, For rounds, I am immune to normal acids and recieve a +3 to saves against more potent ones as well as halving the damage caused by them., --, 1, null, null, null, null. ADDED: Resist Fire/Resist Cold, 2, 2, I'm immune to normal hot or cold conditions for rounds. In addition, magical hot or cold conditions reduce their damage by half and I receive a +1 to saves., --, 1, null, null, null, null. ADDED: Withdraw, 2, 2, I withdraw from time for {2+$L} rounds, allowing me to think, cast detections or heal myself., --, 1, null, null, null, null. ADDED: Line of Protection, 3, 3, I create a field of energy that deals damage to those who pass through it. It may be stationary or anchored by 2 or more priests. In any case, it lasts rounds., --, 1, null, null, null, null. ADDED: Magical Vestment, 3, 3, My vestments grant me an AC of {5-(($L-5)/3)} for the next rounds., --, 1, null, null, null, null. ADDED: Negative Plane Protection, 3, 3, I am protected from negative energy for turns or until I'm actually struck by a negative attack, whichever comes first., --, 1, null, null, null, null. ADDED: Protection from Evil, 10' Radius - Priest, 3, 3, For {$L*3} rounds, both myself and everyone in a 10' radius are protected from evil attacks and summoned creatures., --, 1, null, null, null, null. ADDED: Remove Paralysis, 3, 3, {1d4} creatures in a 20' cube are cured of paralysis., --, 1, null, null, null, null. ADDED: Spell Immunity, 4, 4, For turns, the touched creature is immune to a specific spell., --, 1, null, null, null, null. ADDED: Anti-plant Shell, 5, 5, For turns, a 15' radius barrier stops intelligence plants from passing through., --, 1, null, null, null, null. ADDED: Impregnable Mind, 5, 5, I'm protected from magical attacks on the mind for {10+$L} rounds. This allows a save if none is normally allowed, and a +4 bonus if there are normally saves allowed., --, 1, null, null, null, null. ADDED: Anti-animal Shell, 6, 6, For turns, I have a 10' radius barrier which keeps out animals and things with animal parts., --, 1, null, null, null, null. ADDED: Antimineral Shell, 7, 7, For turns, animated minerals cannot enter a 10' radius area., --, 1, null, null, null, null. ADDED: Impervious Sanctity of Mind, 7, 7, For turns, I'm completely immune to mind affecting spells and effects., --, 1, null, null, null, null. ADDED: Analyze Balance, 1, 1, I detect how far from neutral alignment an area or person is., --, 1, null, null, null, null. ADDED: Detect Evil - Priest, 1, 1, For {10+($L*5)} rounds, I can detect evil in a 10'x360' path in front of me, though I must concentrate for a round to do it. If the evil is overwhelming, I have a {$L*10}% chance of knowing what kind of evil it is., --, 1, null, null, null, null. ADDED: Detect Poison, 1, 1, I hold up a sheet of vellum. If it is placed in front of poison within the next {10+$L} rounds, it will turn black. There is a % chance that I can detect the exact type of poison., --, 1, null, null, null, null. ADDED: Augury, 2, 2, I ask a question about a future task and recieve a reply with {70+$L}% certainty., --, 1, null, null, null, null. ADDED: Detect Charm, 2, 2, For 1 turn I can detect if one creature per round is under some sort of influence, be it charm or possession or whatnot. I also have a {5*$L}% chance of knowing what that influence is., --, 1, null, null, null, null. ADDED: Find Traps, 2, 2, For 3 turns I can detect traps in a 10'x90' path in front of me., --, 1, null, null, null, null. ADDED: Detect Spirits, 3, 3, For {1+$L} turns I can detect any spirits in a 10'x60' path in front of me., --, 1, null, null, null, null. ADDED: Extradimensional Detection, 3, 3, For rounds, I can detect any extradimensional spaces in a 10'x60' path in front of me., --, 1, null, null, null, null. ADDED: Locate Object - Priest, 3, 3, For 8 hours, I can detect the direction to an item of my choosing as long as it is within {60+($L*10)} yards., --, 1, null, null, null, null. ADDED: Speak with Dead, 3, 3, I may speak with the recently deceased and ask a few questions., --, 1, null, null, null, null. ADDED: Cure Light Wounds, 1, 1, You're healed {-1d8} points., --, 1, null, null, null, null. ADDED: Cure Moderate Wounds, 2, 2, You're healed {-1d10-1} points., --, 1, null, null, null, null. ADDED: Slow Poison, 2, 2, Poison doesn't take further effect for the next hours., --, 1, null, null, null, null. ADDED: Cure Blindness or Deafness, 3, 3, Blindness or deafness is cured!, --, 1, null, null, null, null. ADDED: Cure Disease, 3, 3, Disease is cured., --, 1, null, null, null, null. ADDED: Hold Poison, 3, 3, Poison doesn't take further effect for the next days., --, 1, null, null, null, null. ADDED: Repair Injury, 3, 3, You're healed {-1d10-1} points., --, 1, null, null, null, null.

[Siffress Wildwander (Carissa)] (It was only 60 I thought)

Ilero (TMO)] (ah, the range varies by ammo)

Ilero (TMO)] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.WeaponRanges

[Master] nods

[Siffress Wildwander (Carissa)] (Oh THIS one is over 90 nvm)

[Master] Time of Day: 05:10 PM. Day 19 Fin ___ tre, Kye {Late Winter} 19th, 348 SKR.

[Master] and here is where we pause for the night

[Master] pick up next week in the same location that the griffons attacked

Ilero (TMO)] k - I'm going to put the ranges on the ammo

[Master] thank you to everyone, very nice job of roleplaying this all out

[Lisa] yipee

Ilero (TMO)] so roll to hit with the ammo rather than the sling

[Master] I am going to close this down

[Carissa] Ok

[Snezana (SpringyDew)] nitey nite!

[Skarphedin (Ryan)] Have a good weekend, everyone!

[Lisa] Goodnight all!

[Carissa] Night all

[Lisa] You too!

[Master] save everything restart the compputer and then bring Klooge back up for everyone to use

Ryan has left the game on Fri Apr 19 22:56:33 EDT 2019

SpringyDew has left the game on Fri Apr 19 22:56:35 EDT 2019

Lisa has left the game on Fri Apr 19 22:56:37 EDT 2019

Carissa has left the game on Fri Apr 19 22:56:41 EDT 2019

[Master] ==== Gaming session started: Fri Apr 19 23:03:00 EDT 2019 ====


XP not awarded