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Character Plots // Character Stories

This is a list of the various events happening in the lives of the different characters in the Dragonslayers. These are the kinds of things the characters living and travelling together and caring for each other would likely know about. Some items listed here might be secrets, or only known to a few, and should be marked as such. If an item isn't marked that way, then it can be assumed to be something others in the group know about.

This page is intended to be a quick roleplay accessory for the players, to more easily keep track of what's happening in other characters' lives.

Current Characters - The current lineup of Dragonslayers and associates:

Dragonslayer Training Plans

Dragonslayers:


  • Branwyn::
    • A merchant’s daughter, ran away to escape a forced marriage. She dropped her last name and as far as she knows no one knows it outside of Roppenmere.
    • Strong loyalty to both the Dragonslayers and to the Mosskins.
    • Due to a contagion spell cast on her by Red Cloak, pilgrims of the Suomi Kiputytto faith have looked upon Branwyn as a revered person.
    • She is known to be a friend to the gypsies. Mentioning her may help get a warmer reception.
    • She died of the Grey Death and Indigo her brought back. As repayment, she built the Church of the Defending Mage. It is her wish not to be brought back again.
    • Branwyn & dragons: knows they are evil, but also knows they are intelligent and magical so she respects them and is conflicted about hurting them except for defense.
    • Cast a spell to make Count Drake a vampire at the request of Willimina
    • Tiberius Branadarus’ mother is a vampire and she threatened to kill both of them if Branwyn didn’t take her son to the Mist and never return. Her plan was to kill her other children, marry again and reboot her rule. Reports were that her daughter killed the prospective new husband, stalling the assassination of the children. Everyone knows this except for Tiberius. Branwyn has not found the courage to explain this yet.

  • Prince Ilero Sauscha::
    • Obvious:
      • Male; Quick & Nimble; Not strong; Has a very strong accent; Is left handed;
    • Common Knowledge:
      • Is a Prince, from Blackwater;
      • Often does impulsive and stupid things in the heat of the moment;
      • Was killed by poison from a strike by a wyvern;
      • Is apparently fated to be worthy of a 'Heroes Death';
    • Uncommon Knowledge:
      • Ilero is the 5th, and youngest, son of Sauscha, Tzar of Lisjask, in Blackwater;
      • doesn't speak fondly of his family;
      • was once dragged into a crypt by a ghoul and only barely rescued by the group;
        • (those who were with the group in Skull Church would definitely know this;
    • Rare Knowledge:
      • mother died giving birth to him;

  • Hugh D'Ambray?::
    • Doesn't like to be touched?
    • In a relationship with Neith

  • Keldorldrin Tekenlyl::
    • Squad Leader for Shadow Guardians of Divaekah. Father (Vornadrin) and parternal grandmother also Shadow Guardians
    • Wields Tebhoundren (Teb), an intelligent talking sword, previously wielded by his father, Vornadrin. Gifted to Kel when Vornadrin retired from Shadow Guardian life
    • Secret (or not-so-much) crush on Shi'Nynze Zaurahel, childhood friend, sister to Kel's best friend, Ellidor
    • Responsible (or feels like he is) for Ellidor's death. This is common knowledge
    • Swore to recover Ellidor's bow, and set out with Shi to find it
    • Joined the Dragonslayers while searching for Ellidor's bow, which was sold to bugbears by the orcs who killed Ellidor
    • Since the bow was recovered, Shi wants to keep exploring the world, while Kel insists they return to Divaekah. However, his overwhelming guilt for Ellidor's death will not let him leave Shi
    • Secret to everyone: The circumstances leading to Ellidor's death places fault directly on Kel. He wrestles with the guilt of telling Shi the truth, for her own closure, but knowing it will absolutely destroy his friendship (and possible future) with her. So, for now, he skirts the topic when it's brought up.

  • Shi'Nynze Zaurahel::
    • Obvious:
    • Was close to her brother Ellidor who was murdered by orcs; has his bow in her possession.
    • Very naive, very shy, very suspicious of strangers, and very curious.
    • Wants to befriend all the animals, including spiders.
    • Does not take kindly to threats, verbal or physical, to her animal friends (currently 3 wolves and 1 bird).
    • Common Knowledge:
    • Close to the rest of her family, but some tension with her mother.
    • Idolizes her grandmother Ruavain and wants to follow her adventurous footsteps.
    • Has never step foot outside the Wildlands before (except of visits to Bindbole Woods).
    • Was given a Wand of Wonder by her grandmother she cannot use; currently in possession of Branwyn to use in her steed. (known to those at Dryads Lair).
    • Uncommon Knowledge:
    • Loves to sing songs from home, but rarely does due to shyness (known to those who met Tore).
    • Observational Knowledge:
    • Took up priesthood because she couldn't be a Shadow Guardian and is not as devoted as others.
    • Often warring feelings of curiosity and fear being so far from home and facing the unknown (tries to hide the latter)
    • While she knows she can be very naive, some of it is actually a defensive act.
    • Possible relationship with elf at home named Nieven.
    • Unknown Knowledge:
    • Is aware Kel has a crush on her, but sometimes pretends (and sometimes not) to not understand his advances, partially for fear and hesitation that a relationship might forever alter (and believes will end in the loss of) their friendship, and partially because his history makes her believe it isn't sincere.


  • Hoffman::
    • Does not remember anything from his life before 4.5 years before being with DragonSlayers
    • Adopted Mother Mona Mage put him on his path of being on the road helping people
    • Belief has changed from undisciplined, to relaxed to redefined by QuiFon and Miranda
      • Has started to follow Miranda's teaching of Norse and specifically Heimdall so he can be with Miranda

Associates:


  • Indigo::
    • On his first voyage as a sailor, he was captured by bugbear pirates and sold to Red Cloak
    • Red Cloak immediately took him to the Jistille Estates lands and sold him to some goblins building a cave lair in the forest
    • Toybin made Red Cloak take an oath not to harm Indigo. (discussed in history talk I believe)
    • Red Cloak kept that oath when he had the chance to kill Indigo in his sleep but did not. As much as Indigo hates Red Cloak for all that he has done, Indigo recognizes that Red spared both him and the group traveling to the Cowles’ lost temple. This causes internal conflict for Indigo when he thinks about it. (not sure if this was talked about)
    • Penelope is Indigo’s first lover and girlfriend.
    • Bewick and her sisters Sewick and Awick(?) are swanmays. Bewick visits Indigo occasionally at night in the swamps with local information. Bewick flirts with him and Indigo has been infatuated with the beautiful night visitor. (All PCs from beginning to Wilamina’s coronation arc should know)
    • Indigo is proficient at repairing ships and sailing boats and small vessels, but the Admiral of the Drillian Navy is not proficient at sailing ships. (not sure if the newer PCs in the group have noticed this)

  • Howard Plum::
    • Was originally given the nickname Useless by Branwyn and Midguard. Branwyn gave him his name back, but this name that he has heard long before meeting Branwyn still sticks with him a bit.
    • Howard was killed by an Ankheg in the Blumm Woods. Branwyn teleported him to Jennevive at Ashcroft Manor who brought him back from the dead. Another motivation for him to try to prove his worth.

  • Shurkural::
    • poor family;
    • grandmother was killed by a werewolf;
    • her grandfather, father, and her have all been werewolf hunters;
    • her sword is a family heirloom from her grandfather, has been destroyed and rebuilt once;
    • loves rumors and stories about royals;

  • Countess Marisu Doeskin::
    • is only 16 17/18 years old; (She aged up during Dryads Lair)
    • is, according to her, a virgin; (although people might have wondered about her relationship with Prince Sam Loplin)
    • her family rebelled against new Queen Wilamina Mosskin;
    • her mother has been executed;
    • her father has become a werewolf;
    • her little sister is missing;
    • according to Adrop Ilkep:
      • the Queen attacked the Doeskin estates with werewolves;
      • her mother was captured, refused the werewolf test, and was executed;
      • he did not know the fate of the father or sister;
    • according to Anastacia Mosskin:
      • she executed the mother herself;
      • her father is responsible for the werewolves, releasing a pair of them at the Princess and instead being bitten himself, and has since converted at least a dozen others;
        • her father was supposedly killed by Anastacia, no mention of him being bitten or converting others
        • also note that as a turned were, he would be incapable of making any other weres.
        • the original Doeskin weres were killed
        • so when were these Doeskin guards supposedly turned into werewolves, and by whom?
      • several Eustace retainers have become werewolves to help fight against the Doeskin pack;
        • first version: the Eustace retainers volunteered to become weres.
        • second version: the Eustace retainers were wounded and were involuntarily turned, and all weres were then sworn to the Queen's service by Anastacia.


  • Neith of Inholt::

  • Miranda Paige::
    • orphan chosen to be priestess of Idun at young age
    • original DragonSlayer, joined as healer, support
    • as front line member, had a few crisis of faith
    • became a Mage to take control of her life
    • finaly finished journey of enlightenment
      • (Complete dual class restriction so she can use priest powers as she continues Mage progress
    • looking to go to loosened to reconnect with church and get permission to marry Hoffman



  • Tebhoundrin::
    • Intelligent sword currently wielded by Kel, prevously wielded by Kel's father
    • The sword was forged over 550 years ago from rare metals of the Central Mountains, and possesses the soul of Frynvenyrr Kilviir, former Shadow Guard Captain
    • Fryn was gravely wounded in battle during the war to stop King Farthorn I from crossing into The Wildlands. His dying wish was to ensure Farthorn I would not succeed, so Fryn forewent his opportunity for immortality in Arvanaith to be bound to the sword
    • Teb was carried back into batle by Riadorl, the new Shadow Guardian Captain. Riadorl fell while preventing Farthorn I from overtaking The Wildlands, and Teb was lost. He ended up spending almost 400 years leaning on a giant oak tree in the dank battleground reliving his memories. He was eventually found by a treant, and returned to Divaekah
    • Fryn, bound in Teb, found out he had missed his window to enter Arvanaith, and asked to instead to spend eternity being carried into battle. He was issued to Vornadrin, Kel's father, who then gifted Teb to Kel when he retired.
    • Teb is a master battle technician, and makes sure everyone within earshot knows of his feats. He loves to tell stories of past victories, and to interject his knowledge for future planning
    • Not known to any characters: Teb also has a sensitive, caring side, and counsels Kel on matters of a personal nature

Tieran Guild members:


  • Prince Ilero Sauscha:: see above

  • Jared::

Former:


  • Sarengar?:: {Dead}
    • bitten by were-alligator;
    • killed by alligator;