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Main / Jan0606

Jan 06 06 - Mist Wars

x[DM] ==== Gaming session started: Fri Jan 06 18:53:26 EST 2006 ====

xJohn has joined the game on Fri Jan 06 18:54:53 EST 2006

xLorie has joined the game on Fri Jan 06 18:56:27 EST 2006

x[John] test

x[DM] welcome guys

x[DM] how are you tonight

x[DM] Sean just walked in the front door

x[John] exhuster

x[John] exhusted

x[John] too

x[DM] Lorie looks to be still loading for some reason

x[DM] will just let all of it rest it self out as I go change adn get drinks and food started early

x[John] uh oh

x[DM] I am away from the keyboard.

x[John] Lori still loading

x[DM] I am back at the keyboard.

x[DM] Yes it looks like Lorie is having issues

xLorie has left the game on Fri Jan 06 19:08:42 EST 2006

xLorie has joined the game on Fri Jan 06 19:10:06 EST 2006

x[DM] John you are ok?

x[John] yes

x[DM] and lore?

x[John] just waiting working on things

x[DM] you look better now

x[John] she was waiting for it to load

x[Lorie] Hey there... I'm here

x[John] hey

x[John] I need to finsh what I was doing let me know when something happens

x[DM] the group here as ordered food, and is logging in

xSean has joined the game on Fri Jan 06 19:14:57 EST 2006

x[Lorie] :: waves to Sean ::

xSean waves back at Lorie

xmikE has joined the game on Fri Jan 06 19:16:43 EST 2006

x[Lorie] :: waves to Mike ::

x[mikE] i got a new toy

x[mikE] bibo made me get a ds.

x[mikE] it's fun

x[Lorie] Bibo made you?

x[DM] he is here,

x[DM] calling in the food order

x[John] ds?

x[Lorie] GameBoy Dual Screen

x[John] ok

x[John] so two can play or do you need two of them?

x[mikE] yes he did.

x[Lorie] You need two of them I believe

x[mikE] he said, you know you want it

x[mikE] you know you want it.

x[mikE] and how can you say no to that?

x[John] Bibo the Jedi Master of mind tricks

x[John] you need a GB:DS

xLorie has left the game on Fri Jan 06 19:27:02 EST 2006

x[John] she had an issue with her DSL, the phone rang and kicked her off

x[DM] ok

x[mikE] so... she's on dial up?

xLorie has joined the game on Fri Jan 06 19:29:54 EST 2006

x[John] no DSL

x[John] thats the funny part

x[mikE] shhhh!

x[mikE] she's back.

x[mikE] stop talking about her.

x[John] Lori and BOB have magnetic personalities, messes with their computers

x[Lorie] Hey Mike... shut up :D

xBiBo!!! has joined the game on Fri Jan 06 19:32:33 EST 2006

x[John] can we start now?

x[BiBo!!!] ::wavies::

x[Lorie] :: waves to Marco , the evil corrupted of Mike, the helpless in the sad sad saga of the Nintendo DS ::

x[BiBo!!!] hey, it's worth selling your soul for :)

x[John] it is amazing how diffrent AL is from Bibo

x[BiBo!!!] ::snicker::

x[Lorie] too true John ;o)

x[BiBo!!!] well, I don't think I'd ever make paladinhood in real life :-P

x[BiBo!!!] for one, my charisma is far too low

x[John] if I had a soul I would sell it

x[BiBo!!!] yeah, I already gave mine away during lunch hour in high school for a bbq rib sandwich

x[John] you got a good deal

x[BiBo!!!] I agree, it was a good bbq rib sandwich

x[John] any sign of BOB

xLorie has left the game on Fri Jan 06 19:37:34 EST 2006

x[DM] watching

x[DM] listing

x[BiBo!!!] he's grring

x[DM] waiting for everyone to be semi stable

x[DM] ready to answer questions, you were goign to talk to the paladin and see about goign after the snake men

x[DM] and the woman,

xLorie has joined the game on Fri Jan 06 19:38:18 EST 2006

x[DM] and etc

x[BiBo!!!] don't remember saying anything about going after any snake men

x[DM] is up to you

x[mikE] i never did

x[BiBo!!!] we were going to talk to the paladins to show em what we've done and see if they have a way to avoid the level drainings

x[John] can Paul have changed spells when we stopped back at home to make a wish

x[DM] yes

x[John] tks, half were useless here

x[BiBo!!! (to GM only)] Character sheet for Alastair modified: Magical Abilities - Spells - DELETED: null, null, null, null, null, null, null, null. CHANGED: Detect Magic -- Level: 1 (22), CHANGED: Detect Magic -- Cast Level: 1 (22), CHANGED: Detect Magic -- # Memorized: 0 (5), CHANGED: Fireball -- # Memorized: 3 (2), CHANGED: Lance of disruption -- # Memorized: 2 (3), CHANGED: Cure disease -- Level: 3 (33), CHANGED: Cure disease -- Cast Level: 3 (33), CHANGED: Cure disease -- # Memorized: 0 (1), CHANGED: Dig -- # Memorized: 2 (1), CHANGED: Neutralize Poison -- # Memorized: 0 (1), ADDED: null, null, null, null, null, null, null, null. ADDED: Detect Magic, 22, 22, Sniff Sniff. I smell magic! Where's the magic?, 5, 1, null, null. ADDED: Cure disease, 33, 33, Let that icky nasty disease leave your body!, 1, 1, null, null.

x[DM] you were talking to this one to get some of that info

x[John (to GM only)] Character sheet for Paul Elvenstire modified: Magical Abilities - Spells - CHANGED: Monster Summoning IV -- # Memorized: 0 (2), CHANGED: Rencarnation -- # Memorized: 1 (0), CHANGED: Death Fog -- # Memorized: 1 (0), CHANGED: Wall of Stone -- # Memorized: 1 (0), CHANGED: Teleport -- # Memorized: 1 (2), CHANGED: Polmorph Self -- # Memorized: 3 (2), CHANGED: Dimention Door -- # Memorized: 0 (1), CHANGED: Fly -- # Memorized: 0 (1), CHANGED: Vampiric Touch -- # Memorized: 1 (0), CHANGED: Divination Rod -- # Memorized: 0 (1), CHANGED: Shield -- # Memorized: 1 (0),

x[John] if we don't go rushing in, it won't wont be as big an issue

x[Sir Winstole] in a small private library

x[Sir Winstole] only room for three to sit, but space for the others to stand

x[DM] before you go in Lady Emerald's castelian asks if you need anything

x[Paul Elvenstire (John)] Sir Winstole, is there anyway arround the mist?

x[DM] and gives a word of advice to make sure you to not upset Sir Winstole, because he may just stop talking

x[Paul Elvenstire (John)] (we don;t mention the brother)

x[Sir Winstole] he takes a sip of the mulled wine

x[Sir Winstole] no the mists penetrate everywhere,

x[Sir Winstole] here they are not as bad inside

x[Sir Winstole] but the closer you get to the overlords castle, they will be thick even indoors

x[Paul Elvenstire (John)] so we might be able to cast Divination spells inside?

x[Sir Winstole] no

x[Sir Winstole] you are too far in for them to work already

x[Paul Elvenstire (John)] Anyone have any luck blowing the mist away, even for a moment?

x[Sir Winstole] none

x[Sir Winstole] north of here, that may work

x[Sir Winstole] some of the priests have tried some warding spells

x[Sir Winstole] but to no avail

x[BiBo!!!] Does anyone know the cause of the mists?

x[Sir Winstole] there were some that were standing before the mists apeared

x[Paul Elvenstire (John)] what about undergroung, may summon an eart elemental?

x[Sir Winstole] but they were breached long ago

x[Sir Winstole] he considers

x[Sir Winstole] I do not remember anyone finding any caves deep enough to escape the mists

x[Sir Winstole] perhaps there are

x[Alastair (BiBo!!!)] Does anyone know the cause of the mists? I know they come from the castle, but is it directly caused by a person or a device of some sort or is it merely a curse that might be lifted under certain circumstances or what?

x[Sir Winstole] no one knows

x[Sir Winstole] it is claimed that the master of the mists has created and maintains them

x[Sir Winstole] but no one knows for certain

x[Paul Elvenstire (John)] how far south is the castle?

x[Alastair (BiBo!!!)] has anyone met this master?

x[Sir Winstole] his castle is about a week south of the Queen's

x[Paul Elvenstire (John) (to GM only)] Character sheet for Paul Elvenstire modified: Magical Abilities - Spells - CHANGED: Conjure Earth Elemental -- # Memorized: 0 (1), CHANGED: Leomund's Hidden Lodge -- # Memorized: 1 (0),

x[Sir Winstole] and she lies about 6 days south as the crow flys, but here are few roads from here to there

x[Sir Winstole] it might take more than a week to get there depending on who is marching

x[Sir Winstole] it is spring

x[Sir Winstole] the lizard men are rising up

x[Paul Elvenstire (John)] i think we will help out here first

x[Sir Winstole] the werefolk are always restless in the spring

x[Paul Elvenstire (John)] what about the snake people?

x[Sir Winstole] he is quiet

x[Sir Winstole] seems to be remembering an event

x[Sir Winstole] then he drinks again

x[Sir Winstole] and says

x[Sir Winstole] they are always dangerous

x[Sir Winstole] they

x[Sir Winstole] he drinks his wine and is quiet

x[Antarias (mikE)] Do they have a vampire leading them, too?

x[Sir Winstole] shurgs, they have a very different society, who can say what rules them

x[Sir Winstole] or why they do the things they do

x[Sir Winstole] I do know there are two distinct societys of Snake People, these northern group and another farther south in the great swamps closer to the coast line

x[Paul Elvenstire (John)] closer to the castle?

x[Sir Winstole] no,

x[Sir Winstole] much farther south months into the swamps

x[Paul Elvenstire (John)] just currious

x[Paul Elvenstire (John)] anybody else?

x[Sir Winstole] where are you off to?

x[Alastair (BiBo!!!)] I'm still curious as to why we'd want to go anywhere near the snake people

x[Sir Winstole] what do you want to see on your visit here

x[Sir Winstole] he looks sorrowful, you wll not be able to avoid the snake people if you travel these lands for long

x[Alastair (BiBo!!!)] We were planning on seeing the paladin order, but perhaps you might be able to offer answers to some of the questions we were intending to ask them

x[Sir Winstole] I will try

x[Sir Winstole] I am not offically a brother anymore... and he breaks off again

x[Sir Winstole] after a pause, but I will try to help

x[Alastair (BiBo!!!)] the most important question being how do you avoid being drained by the vampires while hunting them. if it is truly a war that is going on, there must be some defenses you are using or I would imagine the vampires would overrun

x[Sir Winstole] no, there is no way to avoid their dread abilities

x[Alastair (BiBo!!!)] then how do they not win this war outright?

x[Sir Winstole] the best way is to be ever vigilant

x[Sir Winstole] because we have the power of Right on our side

x[Sir Winstole] and the side of Evil can never truely win

x[Paul Elvenstire (John)] (but this is BOB's world?)

x[Alastair (BiBo!!!)] they don't just drain your numbers and create more until they overrun?

x[Alastair (BiBo!!!)] I was under the impression this has been going on for a great many years

x[mikE] man's obviously never read a ravenloft novel

x[Paul Elvenstire (John)] or drail lizard men, snake men and the like?

x[Sir Winstole] when you join the brotherhood you swear an oath,

x[Sir Winstole] to ensure that your borther will not become,

x[mikE] so here's the plan, if the vamps havn't won this war yet, we go in, offer our servaces as mercenary generals, mop up this sad excuse for a war in a few months, and collect our paychecks.

x[Paul Elvenstire (John)] HA!

x[Sir Winstole] that if the circumstance is so dire, you will slay your brother rather than let them be turned into one of them

x[Paul Elvenstire (John)] the noble fight

x[Alastair (BiBo!!!)] while that may work for you trained warriors, what stops from from taking those less able to defend themselves? women? children?

x[Sir Winstole] that would mean that the enemy would care about them

x[Sir Winstole] why would they care to have conjoured the serfs when the nobles are still fighting them?

x[Sir Winstole] and you forget that most of the minions have been alive for a long time, and they do nto wish to risk themselves in open combat

x[Paul Elvenstire (John)] (so what do you guys want to do?)

x[Alastair (BiBo!!!)] so it is more of a shadow war then. I was under the impression that it was a bit more of an open war. especially since everyone seems to know where the lord of the mists lives

x[Sir Winstole] well everone seems to know it is true

x[Sir Winstole] but I know of no one that has actually seen it

x[mikE] we should use the time mage to go find syro agnes.

x[Alastair (BiBo!!!)] ::nods:: alright. Well I do not know if you have heard or not, but we have captured and staked the lizard man vampire that was leading those creatures in the swamps. Do you think the paladins would want the body to destroy it personally?

x[mikE] er, spyro, i think.

x[mikE] and just napalm the whole swamp to hell

x[Sir Winstole] I do think that they will not like you to possibly allow it to live again

x[Sir Winstole] and if you have not destroyed it totally

x[Sir Winstole] you should

x[Paul Elvenstire (John)] if they can find us, or know we were even there

x[Alastair (BiBo!!!)] We plan to, we were not sure if they wished the body or not as proot that it is definately destroyed

x[Sir Winstole] I woudl be willing to verify for you

x[Paul Elvenstire (John)] and without the sun, it;s hard

x[Alastair (BiBo!!!)] how do they normally do it here?

x[Sir Winstole] we have killed several by drowning

x[Sir Winstole] in holy water

x[Sir Winstole] (food is here, john and lorie you will have to pick up more of the conversation I think)

x[Paul Elvenstire (John)] already started

x[Sir Winstole] there is no sun here unless you can summon it your self

x[Paul Elvenstire (John)] but no summoning spells

x[Sir Winstole] this is true

x[Paul Elvenstire (John)] i bet there are not a lot of mages here

x[Sir Winstole] no

x[Sir Winstole] they tend to be targets of attacks

x[Paul Elvenstire (John)] why there are almost powerless

x[Lorie] John and I were discussing sneak attacks

x[Paul Elvenstire (John)] "i'm a lizzardman"

x[Sir Winstole] I just told them to make sure to pay attentoin Lorie

x[mikE] instead of summoning, the sun, you could just use sunray out of the sun sphere.

x[John] as a player I just want to know what everyone wants to do

x[John] if it's a summoning spell I do not think it will work

x[Lorie] Hmmm...

x[John] who ever has can try

x[John] what about a sphere of anilation to "eat" the mist?

x[John] or a bottle of endless holy water?

x[Sir Winstole] I have not seen one used

x[Sir Winstole] or one of those either

x[John] OOC

x[Sir Winstole] very well, sorry did nto notice I appologize

x[DM] out

x[John] i am one handed at the moment

x[John] as a player I just want to know what everyone wants to do

x[Alastair (BiBo!!!)] Well, I think that rather than fighting these vampires, we should create something that would make the battle go easier. perhaps researching a potion or salve that would protect against the draining abilities for a few hours

x[John] potion of neg plane protection

x[Alastair (BiBo!!!)] well, better than that as negative plane protection only lasts one hit

x[John] what ever it is it will require some exotic component

x[Lorie] If we had something to dissapate the mist that would be great

x[John] al has a wish

x[Alastair (BiBo!!!)] hrm... I dunno. wish for a single potion?

x[John] no to destroy the source of the mist

x[Alastair (BiBo!!!)] ah, that doesn't work

x[John] until we do that, we are just spinning our wheels

x[Alastair (BiBo!!!)] well, if we can find a way to avoid the draining ability in a decently large quantity, we can go to the source and stop it

x[John] that is a tall order

x[Alastair (BiBo!!!)] the draining ability is really the biggest danger. if we can neutralize that danger somehow, we can fight it fairly efficiently

x[John] ring of neg plane protection?

x[John] how much money are you willing to spend?

x[Alastair (BiBo!!!)] could we make a charged verson of it?

x[John] we need a heck of more "gold untouched by magic"

x[John] or something else

x[Alastair (BiBo!!!)] it would give us a task at least :)

x[John] not much fun for the party

x[Alastair (BiBo!!!)] hunting down the materials would be a group thing

x[John] yes

x[Alastair (BiBo!!!)] at least once we know what they are

x[John] first we might want to see if we can find or make a beter spell

x[Alastair (BiBo!!!)] so I would say it would make a good thing to do before we start tackling this war

x[Alastair (BiBo!!!)] well, negative plane protection is 4th level right?

x[DM] just to make you aware, I do not expect you to "solve" the war, I want you to particpate up to the point you do not want to

x[DM] but this idea is very interesting

xLorie has left the game on Fri Jan 06 20:53:28 EST 2006

x[Alastair (BiBo!!!)] yes well, we'll solve the war if we can mass produce a charged item that can stop the drain

x[Alastair (BiBo!!!)] well, massish

xLorie has joined the game on Fri Jan 06 20:53:39 EST 2006

x[Alastair (BiBo!!!)] a couple score maybe

x[John] this is BOB's world

x[John] we had a hard time mass producing scrolls

x[Alastair (BiBo!!!)] well, we don't have to get them all made at one time

x[Alastair (BiBo!!!)] we'll probably have to go to several places to collect enough of each material. It'll keep us going for a while and give us a purpose and definate direction. Something we've been lacking for quite some time.

x[John] finding the right spell / item is a good 1st step

x[Alastair (BiBo!!!)] ja. I say we dust this guy back home and start on that

x[DM] if you give me a better idea of what you are looking for I will start lookin now for you

x[John] i just think going after the castle is easier

x[DM] what will be required, etc

x[Alastair (BiBo!!!)] we need to make a magic item of some sort, either a potion or preferably a charged piece of jewlery that would negate negative energy

x[Alastair (BiBo!!!)] we could call it a double negative ring :)

x[DM] grins

x[DM] positive energy woudl be a given

x[DM] hmmm what else

x[DM] let me look while you debate

x[mikE] garlic

x[John] force field?

x[mikE] and silver nitrate

x[Alastair (BiBo!!!)] garlic is too specific

x[mikE] put into a hollow bullet made for the delivery of a liquid agent

x[mikE] with some UV fluid mixed in.

x[mikE] and kate beckensale to use it.

x[mikE] in two weeks.

x[mikE] oh yeah.

x[Alastair (BiBo!!!)] keep in mind, vampires aren't the only creatures with negative energy attacks

x[John] but the more specific the easier to make

x[John] like a spell protection vs vampire

x[John] a priest spell even beter

x[John] they tech each other, we get the glory

x[Alastair (BiBo!!!)] I think a spell is too short lived and limiting as not anyone will be handy to cast it

x[John] well we can't save the world

x[John] we are trying to help the palidins

x[Alastair (BiBo!!!)] if we can make a decent innovation against the vampires, they could make a more decisive strike

x[Alastair (BiBo!!!)] level draining is a fate worse than death :)

x[DM] I am away from the keyboard.

x[John] if we can make a spell that stops them from touching then, like a stronger protect from evil, of fiends

x[Alastair (BiBo!!!)] or better yet, makes it so the vampires find it distasteful to even try

x[Alastair (BiBo!!!)] a sun shield for example

x[John] well we have a spell rainbow shield

x[John] that is half of it

x[Alastair (BiBo!!!)] that discharges a spell on whoever touches you right?

x[John] i believe

x[Alastair (BiBo!!!)] could be a variation on fire shield which I have too

x[John] a positive energyy shield

x[John] keeps all negitve energy out

x[John] still beter if it's a priest spell

x[Alastair (BiBo!!!)] yeah

x[John] what sphere would it be and do we have access to it?

x[John] i'm one handed for the moment

x[Alastair (BiBo!!!)] sun or summoning I'd guess

x[Alastair (BiBo!!!)] no clue what spheres we have access to at the moment

x[Alastair (BiBo!!!)] cept not divination

x[DM] I am back at the keyboard.

x[mikE] fin has sun

x[Alastair (BiBo!!!)] maybe protection

x[Alastair (BiBo!!!)] we need us some holy hand grenades

x[mikE] holy hand grenade launcher.

x[mikE] now that's the way to do it.

x[John] here is a simple possiblity, invisiblity to undead?

x[Alastair (BiBo!!!)] does that work like regular invis? as in it goes away when you strike and lasts 24 hrs otherwise?

x[John] not sure, looking at the list for ideas

x[Alastair (BiBo!!!)] ::glances at the spell:: looks like it lasts 6 rds

x[Alastair (BiBo!!!)] and they get a save to see you anyway

x[Alastair (BiBo!!!)] seems like a last minute run away spell

x[John] well we need an improved version

x[John] i did not think a first level spell would win the war

x[John] unless rob was here

x[DM] lol

x[Alastair (BiBo!!!)] indeed

x[DM] I am reading through the artifacts, etc. to researh

x[DM] Marco says you can kill us just do nto level drain us

x[DM] what do you have Lorie?

x[John] sunshield is the way to go

x[John] new spell, lesser version of the sunray spell

x[John] bob we ask what "spheres" the brotherhood cast

x[DM] will check but weather is not I know

x[DM] sun I am not sure

x[DM] but I think not,

x[DM] combat, war, necromancy,

x[DM] will double check

x[DM] but I do not think Sun is included

x[John] protection?

x[John] Necro might work

x[John] Neg plane shield

x[DM] law, combat, war, mecromany, all, and combat

x[DM] sorry no sun or weather

x[Alastair (BiBo!!!)] what lame vampire hunters

x[John] necro it is

x[John] negitive plane shield, any neg attacks bounce off

x[John] do the brothers have priests?

x[Alastair (BiBo!!!) (to GM only)] Character sheet for Alastair modified: Spells - DELETED: null, null, null, null, null, null, null, null. CHANGED: Detect Magic -- Level: 1 (22), CHANGED: Detect Magic -- Cast Level: 1 (22), CHANGED: Detect Magic -- # Memorized: 0 (5), CHANGED: Cure disease -- Level: 3 (33), CHANGED: Cure disease -- Cast Level: 3 (33), CHANGED: Cure disease -- # Memorized: 0 (1), ADDED: , null, null, null, null, null, null, null. ADDED: Detect Magic, 22, 22, Sniff Sniff. I smell magic! Where's the magic?, 5, 1, null, null. ADDED: Cure disease, 33, 33, Let that icky nasty disease leave your body!, 1, 1, null, null.

x[Alastair (BiBo!!!) (to GM only)] Character sheet for Alastair modified: Notes - CHANGED: XP Awards -- : ==== Sun Dec 19 21:40:16 EST 2004 ==== Early - 333 ==== Sun Dec 19 21:40:52 EST 2004 ==== Reset XP to Mage Level - 135000 ==== Sun Dec 19 21:41:26 EST 2004 ==== All XP for the Island Adventures and Role Play through 27-2-1255 (Dec 17 2004) - 22000==== Fri Jan 28 21:44:53 EST 2005 ==== Ghouls - 240==== Sun Feb 27 21:12:37 EST 2005 ==== Ghouls and Ghasts - 500 (Sun Feb 27 21:07:18 EST 2005) Cube and Sword - 50 (Sun Feb 27 21:09:51 EST 2005) Roleplay - 500 (Sun Feb 27 21:11:37 EST 2005)==== Fri Mar 11 22:06:04 EST 2005 ==== Roleplay - 500 (Fri Mar 11 22:04:47 EST 2005)==== Fri Mar 25 21:29:46 EST 2005 ==== Wraiths - 5200 (Fri Mar 25 21:28:41 EST 2005) ==== Fri Mar 25 22:37:30 EST 2005 ==== Statue - 1600 (Fri Mar 25 22:37:17 EST 2005)==== Fri Apr 08 19:25:57 EDT 2005 ==== Early Bonus - 333 (Fri Apr 08 19:09:55 EDT 2005)==== Thu Apr 28 22:59:50 EDT 2005 ==== Story Award - 5000 (Thu Apr 28 22:51:42 EDT 2005) Encounters - 500 (Thu Apr 28 22:55:09 EDT 2005)==== Fri Jul 22 12:45:33 EDT 2005 ==== Gold, Magic and Story Award - 20000 (Fri Jul 22 12:41:26 EDT 2005) Wizard Encounter - 500 (Fri Jul 22 12:42:43 EDT 2005) Early Bonus - 500 (Fri Jul 22 12:44:00 EDT 2005)==== Fri Sep 16 21:39:23 EDT 2005 ==== Slaying No Name #4 - 4000 (Fri Sep 02 22:40:24 EDT 2005) Slaying No Name #2 - 4000 (Fri Sep 02 22:55:20 EDT 2005) Story Award Burial Mounds - 250000 (Fri Sep 16 21:36:23 EDT 2005) Icons & outside game work - 100000 (Fri Sep 16 21:37:27 EDT 2005)==== Fri Nov 25 22:27:53 EST 2005 ==== Clearing Land - 100000 (Fri Nov 25 22:19:11 EST 2005) Castle Building - 25000 (Fri Nov 25 22:20:37 EST 2005) Treasure and Roleplay - 50000 (Fri Nov 25 22:23:05 EST 2005)==== Fri Dec 09 19:21:23 EST 2005 ==== On Time Bonus - 500 (Fri Dec 09 19:21:11 EST 2005) ==== Fri Dec 23 21:43:17 EST 2005 ==== Mummy - 800 (Fri Dec 09 21:09:40 EST 2005) Slaying Lizard Man #23 - 65 (Fri Dec 23 20:07:12 EST 2005) Slaying Lizard Man #28 - 65 (Fri Dec 23 20:28:46 EST 2005) Slaying Lizard Man #9 - 65 (Fri Dec 23 20:28:54 EST 2005) Slaying Lizard Man - 65 (Fri Dec 23 20:59:42 EST 2005) Lizard Men Swamps - 2220 (Fri Dec 23 21:43:10 EST 2005) ( ==== Sun Dec 19 21:40:16 EST 2004 ==== Early - 333 ==== Sun Dec 19 21:40:52 EST 2004 ==== Reset XP to Mage Level - 135000 ==== Sun Dec 19 21:41:26 EST 2004 ==== All XP for the Island Adventures and Role Play through 27-2-1255 (Dec 17 2004) - 22000==== Fri Jan 28 21:44:53 EST 2005 ==== Ghouls - 240==== Sun Feb 27 21:12:37 EST 2005 ==== Ghouls and Ghasts - 500 (Sun Feb 27 21:07:18 EST 2005) Cube and Sword - 50 (Sun Feb 27 21:09:51 EST 2005) Roleplay - 500 (Sun Feb 27 21:11:37 EST 2005)==== Fri Mar 11 22:06:04 EST 2005 ==== Roleplay - 500 (Fri Mar 11 22:04:47 EST 2005)==== Fri Mar 25 21:29:46 EST 2005 ==== Wraiths - 5200 (Fri Mar 25 21:28:41 EST 2005) ==== Fri Mar 25 22:37:30 EST 2005 ==== Statue - 1600 (Fri Mar 25 22:37:17 EST 2005)==== Fri Apr 08 19:25:57 EDT 2005 ==== Early Bonus - 333 (Fri Apr 08 19:09:55 EDT 2005)==== Thu Apr 28 22:59:50 EDT 2005 ==== Story Award - 5000 (Thu Apr 28 22:51:42 EDT 2005) Encounters - 500 (Thu Apr 28 22:55:09 EDT 2005)==== Fri Jul 22 12:45:33 EDT 2005 ==== Gold, Magic and Story Award - 20000 (Fri Jul 22 12:41:26 EDT 2005) Wizard Encounter - 500 (Fri Jul 22 12:42:43 EDT 2005) Early Bonus - 500 (Fri Jul 22 12:44:00 EDT 2005)==== Fri Sep 16 21:39:23 EDT 2005 ==== Slaying No Name #4 - 4000 (Fri Sep 02 22:40:24 EDT 2005) Slaying No Name #2 - 4000 (Fri Sep 02 22:55:20 EDT 2005) Story Award Burial Mounds - 250000 (Fri Sep 16 21:36:23 EDT 2005) Icons & outside game work - 100000 (Fri Sep 16 21:37:27 EDT 2005)==== Fri Nov 25 22:27:53 EST 2005 ==== Clearing Land - 100000 (Fri Nov 25 22:19:11 EST 2005) Castle Building - 25000 (Fri Nov 25 22:20:37 EST 2005) Treasure and Roleplay - 50000 (Fri Nov 25 22:23:05 EST 2005)==== Fri Dec 09 19:21:23 EST 2005 ==== On Time Bonus - 500 (Fri Dec 09 19:21:11 EST 2005) ==== Fri Dec 23 21:43:17 EST 2005 ==== Mummy - 800 (Fri Dec 09 21:09:40 EST 2005) Slaying Lizard Man #23 - 65 (Fri Dec 23 20:07:12 EST 2005) Slaying Lizard Man #28 - 65 (Fri Dec 23 20:28:46 EST 2005) Slaying Lizard Man #9 - 65 (Fri Dec 23 20:28:54 EST 2005) Slaying Lizard Man - 65 (Fri Dec 23 20:59:42 EST 2005) Lizard Men Swamps - 2220 (Fri Dec 23 21:43:10 EST 2005) ). CHANGED: Spells stuff -- : Wizard spells: 1st 4 + 1 evo + 1 div 2nd 3 + 1 evo + 1 div 3rd 3 + 1 evo + 1 div + 1 lightning bolt 4th 2 + 1 evo + 1 div + 1 stone skin 5th 2 + 1 evo + 1 div detect magic 5/day remove disease 1/week detect evil at will ( Wizard spells: 1st 4 + 1 evo + 1 div 2nd 3 + 1 evo + 1 div 3rd 3 + 1 evo + 1 div + 1 lightning bolt 4th 2 + 1 evo + 1 div + 1 stone skin 5th 2 + 1 evo + 1 div detect magic 5/day remove disease 1/week detect evil at will ).

x[DM] the brother's do not have priests,

x[Alastair (BiBo!!!)] I'm thinkin a spell won't work for them so much

x[John] and most brother only cast 4th level spells if that

x[DM] there are priests, but they are not part of the brotherhood

x[Alastair (BiBo!!!)] hey who knows, they might be level 30

x[DM] and they tend to not be directly involved in the war as much as ministering to the people

x[John] well Lori does Kylia have necromancy?

x[Alastair (BiBo!!!)] I'm assuming since she's been casting ressurection

x[John] true

x[John] so she makes an amulet of neg plane shield

x[John] we have not made a priest magic item yet

x[John] other than scrolls

x[Alastair (BiBo!!!)] charged then?

x[John] not sure, priests ae a little diffrent

x[John] they do not have permancy at any level

x[Alastair (BiBo!!!)] time to research I guess

x[Alastair (BiBo!!!)] well, I'm sure there's prolly a quest spell equivalent

x[mikE] or we could tell the paladins to go bugger themselves.

x[Alastair (BiBo!!!)] silence you

x[mikE] i always thought that was the standard procedure. till we got one in the group.

x[mikE] stupid paladins

x[DM] for this you can safely assume it will take the form of jewlery

x[Alastair (BiBo!!!)] not doing this for the paladins. we're doing this cuz if we don't we'll be wandering around doing nothing for the rest of our adventuring careers

x[Alastair (BiBo!!!)] I know -I- am pretty darned tired of the doing nothing

x[mikE] there's always arabia

x[mikE] yes. there is the doing nothing tedium

x[Alastair (BiBo!!!)] okay, so bob, can we assume we get home and dust the vamp in the sun then? as it seems like we're gonna be heading there to research our new magical item

x[Alastair (BiBo!!!)] unless anyone has any objections?

x[DM] you can do that

x[DM] are you taking anyone with you?

x[Alastair (BiBo!!!)] home?

x[Alastair (BiBo!!!)] isn't anyone we'd take there?

x[John] no i love research, should we tell them

x[John] what we are doing?

x[DM] or just traveling the two days back out and then poof home?

x[Alastair (BiBo!!!)] lemme go grab a book and lookit the priest magic item procedure, might give me ideas

x[John] sm chp 5

x[John] cost, time the same

x[John] just need alter inttead of enchant an item and permancy

x[John] beter if we find a simmilar iem if you want to look them up Mike

x[DM] there is no magic item/artifact that I have seen that does what you want

x[DM] but I think it can be done

x[John] well a broach of shileding is close, it absobs mm, we just need one that absorbs neg energy attacks

x[DM] I think that the key is it will be a rechargable item, and to recharge it you have to take it out of the mists

x[mikE] i think a better idea would be an item connected to the negative plane.

x[mikE] so that it would draw it's power from the mists

x[mikE] harness them and use them against the vamps.

x[Alastair (BiBo!!!)] well I'm not sure an item that connects to another plane would work in the mists

x[John] she can make a perment iten, she does not need peremancy

x[Alastair (BiBo!!!)] as it prevents summoning magics which would be needed to connect to another plane

x[mikE] so an item that uses the negative plane energy to form a barrier. that way the mists and the vampire's abilities feed it, instead of drain it.

x[John] exactly

x[John] a piece of positve energy to repel all neg energy

x[Alastair (BiBo!!!)] I like the idea of a amulet of shielding that is keyed to absorbing negative energy

x[Alastair (BiBo!!!)] I think that might be the easiest way to go

x[John] what about a ring of vap regeneraion but works defensivly

x[Alastair (BiBo!!!)] how?

x[John] they hit you you get hit pts instead of draining

x[Alastair (BiBo!!!)] don't you gain points?

x[John] yes, when youhit, this is a variation

x[Alastair (BiBo!!!)] hrm....

x[John] the point is to find itens similar to whatt we want and change one thing

x[Alastair (BiBo!!!)] I wonder if there might be a way we could make a spell that disconnected the vampire from the negative plane

x[Alastair (BiBo!!!)] that way it would lose it's draining powers

x[Alastair (BiBo!!!)] like some weird holy bolt spell

x[Alastair (BiBo!!!)] I have both priest and wizard necromancy, maybe I could come up with something

x[John] well then you need to get by their magic resistance

x[Alastair (BiBo!!!)] they don't usually have any

x[Alastair (BiBo!!!)] well, not other than the regular undead ones

x[John] defence is easier/ saves?

x[Alastair (BiBo!!!)] which are specific to spells

x[Alastair (BiBo!!!)] if the spell is high enough level, it could be made without a save

x[John] even the more powerful ones?

x[Alastair (BiBo!!!)] death spell for example has no save

x[John] true, but the lower level the cheeper and greater possiblity of succeding

x[Alastair (BiBo!!!)] could just affect a set number of hd of undead

x[John] sounds like we have a start and bot going to acomplish anything today

x[John] i need to put the kids to sleep and get some sleepmy self

x[Alastair (BiBo!!!)] heh, okie, nighty

x[John] lori is walking off a stiff back,

x[John] take care all

xJohn has left the game on Fri Jan 06 22:10:36 EST 2006

xSean has left the game on Fri Jan 06 22:17:36 EST 2006

xmikE has left the game on Fri Jan 06 22:17:38 EST 2006

x[Alastair (BiBo!!!) (to GM only)] Character sheet for Alastair modified: Spells - DELETED: , null, null, null, null, null, null, null. CHANGED: Detect Magic -- Level: 1 (22), CHANGED: Detect Magic -- Cast Level: 1 (22), CHANGED: Detect Magic -- # Memorized: 0 (5), CHANGED: Cure disease -- Level: 3 (33), CHANGED: Cure disease -- Cast Level: 3 (33), CHANGED: Cure disease -- # Memorized: 0 (1), ADDED: negative plane protection, null, null, null, null, null, null, null. ADDED: Detect Magic, 22, 22, Sniff Sniff. I smell magic! Where's the magic?, 5, 1, null, null. ADDED: Cure disease, 33, 33, Let that icky nasty disease leave your body!, 1, 1, null, null.

xBiBo!!! has left the game on Fri Jan 06 22:17:43 EST 2006