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Main / Locrin

Locrin - Keldorian - Priests - Gods

Locrin is the leader of the Keldorian pantheon. He is the God of Luck, and the God of Weather. His life has taught him that everything is cyclical and that everything must happen sooner or latter.

He was wandering the world one day and found a fair maiden that he implusively decided he must marry. He raised Addmere up to become a Goddess to be the mother of his children. Knowing his brother's ambitions for his children Locrin's brother Trask deceived Addmere into giving birth to Retaw, there by stealing Locrin's only daughter.

Role-playing Notes:

Priests of Locrin are often the life of the party. Because of the senior status of their god they are seen by many as being associated with merry-making and good times.

Gods Information

Alignment: CG
Worshiper's Alignment: the alignment any Worshiper of the god must meet, often different than the Alignment requirements for Priests
Area of Control: what aspects of life the God controls
Symbol: common symbols used by the followers and priests of the Goddess

Avatar Information

Notes and descriptions of how the God's Avatar appears.

Str Dex Con
Int Wis Cha
MV SZ MR
AC HD HP
#AT THAC0 Dmg

Special Att/Def: description of the special attacks, defenses, and abilities of the Avatar

Worshipers Requirements

Requirements: Wisdom of # or higher, and any other special requirements to qualify as a priest Alignment: which alignments the priests of a God are allowed to be, ordinary worshipers can be any alignment.
Turning: if the priest can turn undead creatures, sometimes at a weakened power, some have command over undead
Armor: what armor types are allowed to priests
Weapons: what weapons the priest can choose to learn
Level Limit: if there is a limit to how high in level a priest can rise
Hit Die: hit die for the priest, D8 if not otherwise noted

Shamans: if there are Shamans for this Diety and the requirements they follow
Requirements:
wisdom of
Alignment:
permitted alignments
Level Limit:
level limit the Shaman can obtain
Hit Die:
hit die for the Shaman''

Spheres
Major: spheres the priest has full access to (1st - 7th level)
Minor: spheres the priest has limited access to (1st - 3rd level only)

Powers:
what abilities the priest gets as a natural power at which particular level

Duties of the Priesthood

Description of what the Priesthood's overall goals and activities are centered around.

Known Worshipers

descriptions and or links to characters