CarWars / Hazards

RULES :: HAZARDS AND ROAD CONDITIONS

Hazards are outside events (enemy fire, for instance) that can affect vehicles. They are treated like maneuvers - each one has a difficulty rating. Road Conditions (like oil, ice, or rain) present no danger in themselves but add to the difficulty of any hazard or maneuver the vehicle undergoes. For example:

Hazards

Each enemy attack produces a separate hazard. If a vehicle is struck by three weapons in one turn, each atack would move the handling-status marker down and require a separate die roll on the Control Table. Mines are "enemy fire". Spikes, debris, obstacles, etc., are not.

Road Conditions