Main / 20191206c

Chat Log - 2019 12 06 - Court of Thanes (Formatted)

[Master] ==== Gaming session started: Sun Dec 01 08:29:00 EST 2019 ====

Carissa has joined the game on Wed Dec 04 18:57:31 EST 2019

Carissa is receiving the map Base Map...

Carissa has received the map Base Map.

Carissa has left the game on Wed Dec 04 19:04:01 EST 2019

[Master] I am away from the keyboard.

[Master] I am back at the keyboard.

Lisa has joined the game on Fri Dec 06 18:58:40 EST 2019

Lisa is receiving the map Base Map...

Lisa has received the map Base Map.

[Master] Hello there

[Lisa] Hello

Fritz has joined the game on Fri Dec 06 18:59:37 EST 2019

Fritz is receiving the map Base Map...

Fritz has received the map Base Map.

[Master] Hello there

Fritz is receiving the map forest 4...

Fritz has received the map forest 4.

[Lisa] Hi Fritz!

Lisa is receiving the map forest 4...

Lisa has received the map forest 4.

[Fritz] Hello...How is everyone? Not dead yet I see!!!

[Master] some are

[Lisa] not yet but maybe soon

[Fritz] I was but then I wasn't.

[Master] chuckles

[Master] how do you feel? and how close is the new office for you to be ready to open up?

Carissa has joined the game on Fri Dec 06 19:02:09 EST 2019

Carissa is receiving the map Base Map...

Carissa has received the map Base Map.

Carissa is receiving the map forest 4...

Carissa has received the map forest 4.

[Lisa] Hi Carissa! :)

[Fritz] Thanks to 2 x 2 hours sitting on an airplane Tarmac I am sick as a dog...

[Master] ouch

[Carissa] Hi all!

[Fritz] Just signed a lease so Miriam is panicking,

[Master] Carissa, how sick can a dog get?

[Master] and nice!

[Carissa] Well they say death cures all sickness.

[Fritz] Looking to start first week in January if can get everything.

[Fritz] Startup costs are HUGE for solo practice and I be PO!!!

[Fritz] So I'll actually be just watching the game since I can't really do anything.

[Master] If you are free in two week, we are doing the Holiday Party here on the 21st

[Fritz] And while doing that work on finding things to purchase

[Master] no place for you to sleep, Nelly and the kids will be here,

[Master] and yes please pay attention and people will ask for advice when they want input

[Master] right now for example

[Fritz] I may have a part time job to get some extra cash so don't think so

[Master] did you read the summaries Fritz?

[Master] Carissa put them all up

[Fritz] No...Repeat...sick as a dog...dogs don’t ready

[Lisa] and/or OOC

[Master] hah

[Master] so the OOC and such first for you

[Master] off you go

[Lisa] sorry Fritz

[Fritz] Let me get on the web site. All I remember from our conversation was...Lady Macbeth, a hundred shadows, we were fucked

[Master] They are fighting Shadows

[Master] yeap

JohnA has joined the game on Fri Dec 06 19:07:31 EST 2019

JohnA is receiving the map Base Map...

JohnA has received the map Base Map.

[Carissa] Hi John!

[Master] Hello there John

[JohnA] and the good news is they do no hp damage

[JohnA] Hello all

[Master] Shadows do HP damage AND Str damage

[JohnA] sssshhh, looking for human sacrifices to save my life

[Fritz] Really I thought they only did strength damage and when you got to 0 you would become a shadow

[Master] they do both types of damage and when you get to zero on either you become a shadow

[Master] if you are only partially drained then Str comes back naturally over turns

[Master] HP can be healed

[Master] but once one hits Zero you are a shadow, a Negative Plane Energy creature

[JohnA] I think I had a spell for that

[Lisa] Hi John! :)

[JohnA] How was your day?

[Lisa] Better now I'm here

[Carissa] I feel like Negative Plane Energy creature is some kind of hint.

[Master] warm smile thank you Lisa

[Lisa] yes facing imminent PC character death much more appealing than my real work life :)

[Master] chuckles

[Fritz] Oh yes they do damage...But I'm not sure about death by damage return as shadow...I think they were pretty specific when they said it was only strength drain that could bring them back as shadow. Sunlight weakens them..

[Carissa] When put that way, possible imminent PC character death is also better than a snow storm.

[JohnA] This spell affords the caster or touched creature partial protection from undead monsters with Negative Energy plane connections (such as shadows, wights, wraiths,spectres, or vampires) and certain weapons and spells that drain energy levels. The negative plane protection spell opens a channel to the Positive Energy plane, possibly offsetting the effect of the negative energy attack. A protected creature struck by a negative energy attack is allowed a saving throwvs. death magic. If successful, the energies cancel with a bright flash of light and a thunderclap. The protected creature suffers only normal hit point damage from the attack and does not suffer any drain of experience or Strength, regardless of the number of levels the attack would have drained. An attacking undead creature suffers 2d6 points of damage from the positive energy; a draining wizard or weapon receives no damage. This protection is proof against only one such attack, dissipating immediately whether or not the saving throw was successful. If the saving throw is failed, the spell recipient suffers double the usual physical damage, in addition to the loss of experience or Strength that normally occurs. The protection lasts for one turn per level of the priest casting the spell, or until the protected creature is struck by a negative energy attack. This spell cannot be cast on the Negative Energy plane.

[Master] Are you in a snow globe Carissa?

[Master] What spell is that John?

[JohnA] Neg Plan Protection

[Lisa] does anyone have that spell John or are you just teasing us with stuff we can't do?

[Carissa] We got hammered. Plenty to spare if anyone wants snow.

[JohnA] only one attack, so almost pointless in this situation

[Carissa] Shi has it, but she has her invis to undead protecting her.

[Lisa] I'll take some snow

[Carissa] Sweet! I'll send all 2 ft your way!!

[Lisa] lol

[Fritz] ahh yes if 0 hp or 0 strength

[JohnA] are thinking outside the box, can we animate dead before they become shadows?

mharm-95433 has joined the game on Fri Dec 06 19:16:48 EST 2019

mharm-95433 is receiving the map Base Map...

mharm-95433 has received the map Base Map.

[JohnA] hello Michael

[Carissa] If it was one person, might be worth it, but to save one person only to have 49 others then attack?

[Carissa] Hi Michael@

[Lisa] Hi Michael!

[mharm-95433] hello! Sorry a few min late

[Fritz] immune to cold based attacks

[Fritz] can be turned

[Fritz] Do we have an level 50 clerics?

[Carissa] We turned last session. Think they're out of turning spells and those priestesses are currently not here.

[Carissa] The other priests are dead.

[Lisa] yeah all of our turning priests aren't showing up tonight

[Fritz] who died besides me?

SpringyDew has joined the game on Fri Dec 06 19:18:35 EST 2019

SpringyDew is receiving the map Base Map...

SpringyDew has received the map Base Map.

[Carissa] The priests and mages of the armies.

[Lisa] Spring!!

[Carissa] They died before we arrived, but they did leave us the undead ward.

[Master] Spring!

[Fritz] what armies?

[Lisa] You and what army?

[Carissa] Hi Spring! You knew you were summoned.

[Carissa] Me and THIS army!

[mharm-95433] Did I hear something about a holiday party at Bobs house???

[JohnA] Hello Spring

[Lisa] Thought you were working! Yay!!

[SpringyDew] hi y'all!

[Lisa] lol Carissa :)

[JohnA] Carissa, did you know Shi has RESTORE STRENGTH

[Carissa] Yes, but also we still have to kill a shapeshifter later :)

[JohnA] not if we are dead

[Carissa] Unless restore strength can be cast on multiples.

[SpringyDew] nope I work every other Friday and even so, I’d be starting work at 11 PM ET

[Fritz] Shape shifter? Someone going from being fat to being thin?

[Carissa] Read the summary, Fritz :)

[SpringyDew] and I get to work from home on weekends, so no commute time either

[JohnA] so a slow shape shifter

[Carissa] That part I know was in there. Dunno if I talked about the armies.

[Lisa] she only has 1 rd. before the shadows attack again - so unless it is a mass restore str spell everyone else still dies if they don't run

[Fritz] In a minute...looking at peoples spells to see if there is any hope other than a kamikaze attack on Lady Macbeth

[Carissa] She's dead.

[Master] grins read the summaries Fritz, :)

[mharm-95433] Your welcome for holding her for four rounds BTW

[mharm-95433] LOL

[Fritz] ok..fine

[Carissa] It is very helpful to know the situation before thinking of a solution :)

[mharm-95433] :)

[Master] LOL

[Lisa] that he got his dog to do that?

[Lisa] dog reading thing

[Fritz] I was going by my last conversation with Bob

[SpringyDew] it's ok to be a bit less present at the start of a session to catch up on summaries. I do that all the time

[Master] I bet if anyone can get a dog to read it is Fritz

[Carissa] Yeah but can he get one to talk like that Speech Pathologist? ;)

[Master] chuckles

[mharm-95433] Hey I'm guilty as anyone Fritz. No worries. You'll occasionally see me ask for a TL'DR which stands for Too Long Didn’t' Read request from me haha

[Lisa] have you read the OOC thoughts from Carissa and me so we don't necessarily have to repeat ourselves?

[Master] We know Fritz has not yet

[Master] but the rest?

[Fritz] Very familiar with TLDR

[Lisa] I know John did :)

[Master] chuckles

[JohnA] I had an idea also

[mharm-95433] I have not. I'm setting up, getting food, and getting the site up

[Master] more than one

SpringyDew is receiving the map forest 4...

SpringyDew has received the map forest 4.

[SpringyDew] same for me, did not read yet

[SpringyDew] going there now

[Carissa] I do like John's idea. Might help for the shadows heading towards the village.

[Lisa] who is invisible other than Shi and Kenna?

[Lisa] and Kenna is the only one that can turn right now

[Master] no one

[Lisa] and her legs are short

[Lisa] Shi is invisible

[Lisa] have to check the chat log again

[Master] sorry No one else other than Shi

[SpringyDew] Kenna is not invisible

[Lisa] k

[SpringyDew] she stayed exposed in order to do the turning

[Lisa] so Shi

[Carissa] She cast Invisibility to Undead, didn't she?

[SpringyDew] Kenna did not

[Master] We believe in Kenna, indivisible and healing for all

[Carissa] Ah I misremembered. I thought you did at the end.

[SpringyDew] LOL

[Carissa] ...you know I have to double check now.

[JohnA] if she is invisible she cannot turn

[SpringyDew] and the reason was that the player didn't realize Kenna even had it :-)

[Lisa] but that is running after the undead

[SpringyDew] but still, it's more in character for her to turn instead

[Lisa] there is only 4 left right now

[Master] until the next turn

[Carissa] Ahh right you just had a good role.

[JohnA] oh and BTW, Corvus still can go this round

[Lisa] if we can get rid of the 4 before 11 goes on the next round we don't have to worry about 50

[Carissa] You can't do attack spells, but you can do priest spells. I don't know what turn falls under.

[JohnA] but if we have a whole turn, then yea!

[Lisa] we might not have to worry

[Master] Narrator: they had to worry

[Lisa] Siward, Macduff, Gerard and Malcom still have to go this round

[Carissa] Oh... I didn't realize it was 4. I thought it was 9.

[Carissa] And a few of us go before the shadows.

[Lisa] tell narrator to be quiet

[Carissa] And the dwarves and the elves.

[JohnA] Yea, Corvus's character, that is what I meant

[Carissa] So...there is hope.

[Lisa] map says 4 and the map is always right, right?

[Fritz] Hey any way to make the shadows think we are ALL Lady Macbeth?

[Master] there are 4 shadows left of the wave that Lady Macbeth unleashed with the dagger

[JohnA] hold her dagger?

[Master] and there you go that is why you have Fritz around to think WAY outside the box

[Lisa] and if we kill those 4 before the knob goes to 11 there will not be 50 correct?

[JohnA] you bribe someone I am related to?

[Lisa] just the 10 rogue travelling to Cawdor

[SpringyDew] I thought the touched ones transform no matter what

[Master] negative to Lisa, you are past 11 on this round, so those that got turned into Shadows will become Shadows next round on their turn

[Carissa] No matter what?

[SpringyDew] infected now

TMO has joined the game on Fri Dec 06 19:32:33 EST 2019

TMO is receiving the map Base Map...

TMO has received the map Base Map.

[JohnA] what I the bodies were burning?

[Master] if you can come up with a way for them not to "activate" then you could avoid it

[JohnA] Hey TMO

[SpringyDew] hi TMO?

[Carissa] So there is a way.

[Carissa] Hi TMO!

[JohnA] DEEP freeze

[TMO] howdy folks

[JohnA] Time Freeze

[Lisa] I thought you said next round if they get hit will become shadows

[SpringyDew] LOL the hi wasn't supposed to be a question

[Master] I never doubt the players will find a way

[Carissa] Do they turn start of the round OR during their init?

[JohnA] SOFTEN earth and burry them?

[Lisa] so technically they are already shadows and there is nothing we can do

[Master] On their Init

[TMO] Mass Disintegrate spell

[Lisa] so Penelope - dead

[JohnA] We exit combat, they never get their Int

[Lisa] all un-named dwarves and elves - dead

[Lisa] anyone else?

[Master] Yes to Lisa and No to Lisa for anyone else

[Master] but if you can do something about it then they will not rise to attack you

[Lisa] like use the dagger

[SpringyDew] I like how John is thinking

[Master] Hey TMO

[Carissa] Dagger, sprinkle STR potion on all of them, sunlight, pray, bribe the DM...

[Fritz] Dagger, Dagger, Daggger

[SpringyDew] and TMO

[Lisa] what str potion?

[Fritz] Mara is dead right?

[Carissa] Dunno. The one I wishfully wished we had?

[Carissa] No. Just not here.

[Lisa] no she ran out of the shadow zone and Mario isn't coming in

[Fritz] Oh...Cuz she has the first level spell protection from Chaos which would help

[TMO] [4d6][4d6][4d6][4d6][4d6][4d6][4d6]

[TMO] hmm. that didn't work for rolling my new PC

[Lisa] Hi TMO

[TMO] (4d6) [4d6=3,3,5,5] 16

[Master] LOL to TMO

[TMO] (4d6) [4d6=6,6,2,2] 16(4d6) [4d6=1,5,5,6] 17(4d6) [4d6=6,6,6,6] 24(4d6) [4d6=1,2,6,1] 10(4d6) [4d6=4,4,1,1] 10(4d6) [4d6=6,3,1,1] 11(4d6) [4d6=4,5,6,1] 16

[TMO] a Nat 18! Sweet!

[Lisa] so actually with no chance of 50 more shadows coming there's no point in doing anything about them until they show up

[Lisa] just wait

[JohnA] Truly scary thought of Hoffman recruiting the next wave of DragonSlayers, please don't die

[Lisa] means party split

[TMO] try the dagger, see if it works before we're swarmed?

[Fritz] Dagger, Dagger, Dagger

[JohnA] I still plan on putting my plan in action

[Lisa] dagger works on shadows and bran goes before shadows multiply

[Master] I am willing to wait for everyone to bat around all the ideas and we pick up when you want to move forward

[mharm-95433] I’m just trying to wrack my brain and think about what we can do about them. If it's a matter of someone touching it, my character would grab it to save his friends

[Carissa] Still thinking dagger and light.

[JohnA] I hear a buzzing in my head

[Carissa] Then yes to John for the ones we miss.

[JohnA] soulds like dagger

[SpringyDew] I’m not entirely awake

[Master] Michael Branwyn has her hands on the Shell and the Dagger currently

[mharm-95433] I just think we should have a redundant plan if the dagger doesn't work. I know that's asking for a lot, but

[mharm-95433] right

[Lisa] bran uses her turn on 4 shadows - they listen then there are 50 more that hadn't heard the dagger command

[SpringyDew] I just got up and I only slept a couple of hours, so I beg for patience

JohnA is receiving the map forest 4...

[mharm-95433] Oof

JohnA has received the map forest 4.

[mharm-95433] Hm

[Fritz] Hrmmm...Didn't read anything about acquiring the shell...good job

[TMO] D E A T H, is my fortune telling attempt

[Carissa] Maybe sunlight will stop them? And they just remain dead?

[mharm-95433] Well, they can't see me

[Master] No worries Spring

[Lisa] so I think if she's going to try to command wait until we have a quorum

[Master] very happy surprise you are here

[Carissa] Too bad we don't know what the shell does.

[Fritz] I know what 3 shells do

[Lisa] so we are looking at party split?

[JohnA] in the future only

[mharm-95433] I know what it can do for Bran

[Carissa] Wait sorry missed why a party split?

[SpringyDew] haha fritz I get that reference!

[Fritz] Ahhhh a "Demolition Man" fan

[Lisa] some run to Cawdor and bran hangs around for the Glamis shadows?

[Lisa] the shadows are moving right now

[Lisa] they get closer as we hang out here

[SpringyDew] in the future, all restaurants are Taco Bell

[JohnA] just across a larger field, not going that far

[TMO] if we can't stop the shadows Cawdor is doomed

[Carissa] Ahh but who's splitting? John's character I know was heading that way. Depending on the shadows, I was thinking Shi would stay.

[Fritz] Because of the Franchise wars

[Lisa] if anyone wants to get ahead of them they need to get moving, right?

[JohnA] until we know what you can control

[TMO] Ilero is almost completely ineffective at stopping them. :)

[Carissa] Yes. Is Talwin still speedy?

[Lisa] what is his str?

[mharm-95433] He is. I'm fine going where I'm needed [TMO] Ilero is among the group of 10 moving toward Cawdor

[SpringyDew] if Kenna is getting anywhere in a hurry, she'll have to be carried again. sigh

[mharm-95433] Hm. One sec

[Fritz] I'm WWWWAAAAAAAYYYYY in the back since I can't do anything...I am a shadows breath from being .... well a shadow

[Lisa] Talwin and Tiberius have high STR and haven't been drained yet

[Lisa] Indigo can only fail one more save before he needs to hide/run

[mharm-95433] looks like 18

[TMO] I think Shur is in the same position as Indigo

TMO is receiving the map forest 4...

TMO has received the map forest 4.

[Lisa (to GM only)] Character sheet for Indigo modified: Temporary Modifiers - STR: (STM) : CHANGED: -10 (null).

[TMO] actually, she's one failed save from shadowing

[TMO] her STR is 3

[Fritz] 1 point of strength per hit

[TMO] 5 pts

[Carissa] It was a roll, wasn't it? Or is it always 5?

[TMO] she's been hit twice, iirc, has -10 STR

[Fritz] 2-5 pnts of damage + 1 point of strength loss

[Master] Yes to Fritz

[Fritz] The chilling touch of a shadow inflicts 2-5 points of damage to its victim as well as draining one point of Strength.

[Carissa] Last week we were calculating it as 5 STR loss.

[TMO] well shit. She's good to go then

[Master] Carissa that was because you had multiple Shadows hitting you

[TMO] so should everybody else then. We only did 3 rounds - unless everybody only had a 3 STR.

[Master] 1 str from each

[mharm-95433] So still an issue

[Carissa] .....shhhh maths!!

[mharm-95433] lol

[Master] Ahhh the maths it burns it burns

[Carissa] So less shadows THIS ROUND means we have a little more leeway BUT that changes again next round.

[Carissa] IF we fail to stop it.

[mharm-95433] Honestly, I thought just taking her out would at least make them go wild instead of being a cohesive fighting force

[JohnA] if we fail to CONTROL the situation

[Carissa] Ehh, undead things hate unundead things.

[Master] she dies THIS moment on 14

[Lisa] don't know how to stop something bob just says WILL happen as soon as they get their INIT

[mharm-95433] wait what Carissa?

[mharm-95433] LOL

[mharm-95433] LOL

[Carissa] Oooh... so she's not dead yet whether or not that matters.

[Master] Lady Macbeth is dead

[Master] on 14

[Carissa] Right. This moment.

[Master] when you are ready we click to 15

[mharm-95433] Well Shit

[mharm-95433] Stab her in the face dammit

[Lisa] think Talwin is up now

[Carissa] So if her death does make the shadows go chaos, it's next round.

[mharm-95433] Jesus, Can Id o it?

[JohnA] FOR SHADOWINING

[Carissa] lol!

[Lisa] Tiberius killed her

[JohnA] HA!

[Master] thank you John

[mharm-95433] LOL

[mharm-95433] good ones going tonight jeeze :)

[Carissa] Run back and see if you can help kill the remaining 4 shadows?

[mharm-95433] Gotta get some puns in

[Fritz] Shouldn’t that be FOUR shadowing?

[TMO] WAIT!

[TMO] I have a plan!

[mharm-95433] What what

[mharm-95433] ???

[TMO] We need one volunteer

[mharm-95433] I volunteer

Lisa Ilero raises hand

[Carissa] Haha before you hear it? Nice.

[mharm-95433] TMO's ideas are usually at least somewhat sane

[TMO] Good. You stay logged in and play tonight. The rest of us will log off and be one round behind, then come back in next week after the danger has passed

[mharm-95433] I\m in

[SpringyDew] all I can see now is Hunger Games I VOLUNTEER!

[Lisa] LOL

[mharm-95433] HAH

[mharm-95433] I mean

[SpringyDew] hahaha TMO

[mharm-95433] It is a legitimate strategy

[TMO] Your noble sacrifice will be long remembered

Fritz points "He Volunteers"

[mharm-95433] Bob would never let you forget it

[Master] LOL

[Carissa] Brilliant!!

[SpringyDew] I cast Death Blossom and go whirling destruction in every direction

[Fritz] No it won't...But we can always look it up in the chat logs

[mharm-95433] But in all honesty, I would like to make sure we can survive. Can those who are almost completely drained just run, while those of us with some strength serve as the shield wall?

[Master] Laughs at Fritz

[mharm-95433] Those with low strength can corner one or two at a time for the ones heading to cawsor while those who need some respite can get some breathing room

[Fritz] Well I can neither run...nor act as a shield wall, but I will slowly waddle away if that is ok

[Lisa] does anyone have an idea of how bran should try to command them? I am thinking it has to be simple and not against their nature rules - so command them to retreat or halt or something like that so the people who are still alive can get out of their way

[Lisa] Ideas?

[TMO] halt and don't move seems simplest to me

[mharm-95433] Give them a living target. That wouldn't go against their nature

[mharm-95433] Talwin can run like hell?

[Lisa] volunteers?

[mharm-95433] Sure

[Lisa] no

[mharm-95433] Come up with a better plan while I'm running. I can lead them in a big circle and back into the ward.

[Fritz] Command them to hide? Like ..in the shadows hide..

[mharm-95433] That will slowly eat them away every time I make a circle

[Lisa] the ward doesn't work anymore on those

[JohnA] if you can command have them stop then one by one run into the zone of undead protection

[Lisa] it only worked for 1 rd.

[Carissa] Even if they go out then back in?

[TMO] run in circles, lapping in and out of the Ward. So every time they hit it they lose more numbers?

[JohnA] once I move the ward

[Lisa] killed 10 and then nothing

[mharm-95433] Bob, would the ward regernate if I lapped them?

[mharm-95433] In a big circle?

[mharm-95433] Or is it perm dead

[mharm-95433] and yes TMO, that was the idea

[Master] once a Shadow dies it is dead

[mharm-95433] not the shadows

[mharm-95433] the ward

[Master] you do not know about the Ward

[Fritz] shadows exist primarily on the Negative Material Plane.. Tell them to go to go to the Negative Material Plane

[mharm-95433] Would that go against their nature?

[mharm-95433] Can someone make a Knowledge roll for the ward bob?

[mharm-95433] I'm really trying here

[Fritz] Shadows have no leaders and thus spend much of their time roaming aimlessly about their chosen surroundings.

[Fritz] the majority of the character's essence is shifted to the Negative Material Plane. Only a shadow of their former self remains on the Prime Material Plane, and the transformation always renders the victim both terribly insane and undeniably evil.

[mharm-95433] Hm

[Lisa] can they do that on their own?

[Master] they can Michael, the problem is you are in the middle of a round and a combat so there are some constraints on what people can do at the moment

[mharm-95433] Sigh

[mharm-95433] K

[mharm-95433] I'ma get a drink. BRB

[Carissa] You don't have one yet?

[JohnA] funny, in my other project I am also working on shadowing while drawing a game board

[Fritz] The original body of a victim is destroyed when changed to a shadow whether by the curse itself or by unprotected exposure to the Negative Material Plane. In any case, killing a shadow is merely a case of severing the bond between the Prime Material and Negative Material forms

[Carissa] I figured this was a start early kind of night...

[Lisa] lol

[Lisa] I have mine

[Fritz] remove curse won't work for anyone thinking that

[JohnA] I am ready to move on

[Master] grins at Carissa, I still have at least a glass and a half of the bottle left

[Fritz] Shadows are immune to sleep, charm, and hold spells and are unaffected by cold-based attacks. They can be turned by clerics

[Lisa] if you think shadows have to ability to move from plane to plane when just created as shadows

[Carissa] See?

[Lisa] the 4 have been summoned from the other plane the 50 coming are brand new shadows

[Master] Becoming a Shadow MIGHT auto create that link

[Master] you are guessing

[JohnA] see connected to neg plane

[Master] as no one has ever seen this happen live

[JohnA] it is like the force, all around us

[Lisa] so tell them to go home? :)

[Fritz] shadows rarely leave their lairs, the fact that shadows attack living beings without hesitation, regardless of their intent or threat. - So get rid of all living beings

[Fritz] No tell them to go fully to the negative material plane

[mharm-95433] back

[Lisa] and everyone agrees bran would know this

[Carissa] As I said, undead hate unundead.

[Carissa] Bran knows all things, yes.

[Lisa] so it would be better to wait until we have 50 to do it then

[Carissa] And by Bran I mean the smart Bran aka Branwyn.

[Carissa] ;)

[Master] Branwyn would know Shadows are connected to the Negative Plane

[Lisa] no sense sending 4 back and then watch 50 more show up

[Master] more details than that would need Intuition and Knowledge checks

[Carissa] ...make the rolls!

[Lisa] she aint got time for checks

[Master (to Carissa only)] can you check for me please, what number did Lady Macbeth go on?

[Carissa] Thinking on her feet.

[Fritz] Then pay in cash damnit!!!

[TMO] I do think trying to command them to halt through the Dagger is our best chance. But I could easily be wrong

[Master] LOL Fritz

[Lisa] on her ass - she is on the ground

[JohnA] you afraid it is a one-time spell, if this worked this will work multiple times

[Lisa] lol Fritz!

[Carissa (to Master only)] [Master] Lady Macbeth: Initiative: (d10+10+) [1d10=7] 17

[Carissa (to Master only)] It's like you knew chat was already open :)

[Master (to Carissa only)] thank you

[Master (to Carissa only)] grins

[Master] OK

[Carissa] True... can you not do something now and then again next turn?

[Master] so we are on number 14

[Carissa] Or tell them to restore lost STR? I dunno.

[Master] and we are ready to start clicking off?

[Lisa] it's not a spell john but a long time between Branwyn going and her going again

[Lisa] so does everyone know what they are doing?

[Fritz] Is she constipated? Well I would think this would literally scare the shit out of her

[Carissa (to Master only)] Tiberius was 15, followed by Talwin and Ilero also 15

[Carissa (to Master only)] That's where you ended, Tiberius attack.

[JohnA] Understand , good plan, HOLD

[mharm-95433] Quite honestly no

[JohnA] either way that works

[Carissa] Hope for the best?

[Carissa] But good point THIS plan I don't actually now what the plan is.

[TMO] Fight, hope not to die, hope Branwyn saves us all.

[Fritz] I thought the weak ones (like me) are leaving.

[Master (to Carissa only)] yes only question I had was where Lady Macbeth used to go because I removed her from the list

[SpringyDew] I don't really know what we are doing but I suppose Kenna is turning on her next go

[JohnA] I thought you were gone

[Carissa (to Master only)] Ahh got it. Fair.

[Master] Spring makes a good point

[Carissa] Shi is going to try the light cast. It's equal to sunlight so... might be something, and shouldn't undo her protection.

[Fritz] Yes...but I'm hoping to be found

[Master] Talwin then Ilero

[Carissa] Yay Kenna!

[Master] do you know what you are going to do?

[Lisa] so Kenna can take care of Penelope and any shadows left

[Master] then NPCs then Kenna

[Lisa] this round

[TMO] Ilero may actually live through this because the ones he's chasing aren't attacking him. They're focused on the town and ignoring him

[Master] Sorry John you go before Kenna

[Carissa] Oh right, important NPCs still haven't gone.

[Carissa] Didn't notice init was still up... oops.

[Fritz] What is an "Important" NPC...Never heard of that concept

[Lisa] one that has a name

[Lisa] Macduff is important

[TMO] plot-important

[Master] grins at Carissa I think this is the first time in 12 or 14 years that we have left a combat mid turn

[Lisa] Joe dwarf no 16 not so much

[SpringyDew] Kenna Westfoot: Turn Undead in Normal Conditions: (1d20) [1d20=5] 5 Roll Results: D - Skeleton or 1 HD; D - Zombie; D- Ghoul or 2 HD; D - Shadow or 4 HD; T - Wight or 5 HD; T - Ghast; 4 - Wraith; 7 - Mummy; 10 - Spectre; 13 - Vampire; 16 - Ghost; 20-Lich. If successful, turns (2d6) [2d6=5,5] 10 creatures.

[SpringyDew] whoops sorry

[SpringyDew] I was typing in the dice window

[Carissa] Siward is also important. Fleance... if he doesn't flee...

mharm-95433 is receiving the map forest 4...

mharm-95433 has received the map forest 4.

[Master] So without any further objection?

[Master] going once

[Carissa] Huh nope just realized although Fleance did talk, he did not roll so.... he fled?

[Master] going twice

[Master] dramatic pause

[Fritz] wait

[SpringyDew] ¯\_(?)_/¯

[Master] camera pans across the room

[Fritz] wait

[TMO] (I already did that bit)

[Carissa] And now everyone except Michael log off!!

[Carissa] .....

[Master] waiting for Fritz

[Master] LOL

[Indigo (Lisa)] (poor indigo will lose his girlfriend and go home to see Jilly married to the steward)

[Carissa] (At least it's not a snail)

[Fritz] Ok... go ahead...just wanted to prolong the agony

[Master] so without further ado

[Master] we are on 14

[TMO] I think I have some ado in my inventory

[Indigo (Lisa)] much ado about nothing

[Master] Tiberius STABS into Lady Macbeth

[Master] Slaying her

[Master] Branwyn is sprawled across her with a hand on the shell

[Fritz] (does his wife know?)

[Master] and a hand on the dagger

[Talwin (mharm-95433)] spattered with blood

[Master] and now Branwyn gets to roll and Ego against the intelligent Dagger

[Master] Roll D29

[Master] Roll D20

[Indigo (Lisa)] (lol)

[Talwin (mharm-95433)] I was going to say, that's obviously specific number there bob

[Branwyn (Lisa)] Roll #1: (d20) [1d20=10] 10

[JohnA] plus int plus level?

[Fritz] (damn good thing it wasn't me)

[Carissa] (She's met Teb, she should know how to overcome it)

[JohnA] bless still on?

[Carissa] (Should be, yes)

[Master] Lady Macbeth: KNO check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 10!!

[Branwyn (Lisa)] (she has her charm ring on?)

[Talwin (mharm-95433)] Oh come on. We fudged her up

[Carissa] (So if Bless then Bran had +1 to her roll?)

[Carissa] (or whatever number)

[Branwyn (Lisa)] (ring gives her immunity to mind-based spells)

[Master] so Yes with that Bran succeeds in mastering the dagger

[Carissa] (Woooo!)

[JohnA] Nice

[SpringyDew] yay!

[Branwyn (Lisa)] (whew!)

[Fritz] (But she caught her husband ... you know ... stabbing Lady McBeth... or did he say "It wasn't me"

[Master] Hecate's black blade is a dagger created with the blessing of the goddess of magic. Like the drow spell black blade of disaster (see Drow of the Underdark, page 58), this dagger +5 attacks twice a round for 2-24 hp damage and disintegrates its target on a natural 20. Anyone grabbing the blade suffers 224 hp damage. The dagger absorbs all magical attacks or effects directed at it or its wielder. It easily cuts through magical barriers, including prismatic walls and anti-magic shells; against structures, it does 1-12 structural or hull points per round. The blade has 17 Intelligence, 20 Ego, and chaotic evil alignment. Its purpose is to defeat elves, including drow. In this aim, it has two powers: summon shadow (100 shadows) and curse of lycanthropy (MMl230). Its wielder suffers nightmares and perma· nently loses one point of Constitution each day; it also leaves a stain of blood on the user's skin that expands with use. The blade can be destroyed by immersing it in the cauldron of lost souls,

[TMO] now command them to sever their link to the negative plane

[Master] (2d12) [2d12=12,6] 18 damage to Branwyn for the wrong alignment

[TMO] 2d12 is WAY better than 224

[Master] Branwyn's Current Hit Points: adjusted to 20 (-18) - Moderately Wounded

[Talwin (mharm-95433)] Jesus H, Bran you gotta destroy that thing. Nothing like that should exist.

[SpringyDew] wow

[SpringyDew] that is a horrible artifact

[Master] So Branwyn survives taking control of the Dagger of Hecate

[TMO] goes great with the Cup of Charon

[Branwyn (Lisa)] (are you saying we have to go on a quest for the cauldron of lost souls now?)

[Fritz] Ahh but we don't know that...Keep the dagger

[Carissa] (Well we're about to have a ton of lost souls. Anyone got a cauldron?)

[Fritz] Become the dagger

[TMO] permanently store the dagger in the Room

[Carissa] (So Greek Shell and Greek Dagger...)

[Fritz] Be one with the dagger

[Master] amazing how that works huh?

[Carissa] (I feel a long con or long, long storyline how all these Greek ties together somewhere years from now...)

[Talwin (mharm-95433)] Not funny bob. That is an absolutely terrifying dagger

[Branwyn (Lisa)] (but the shell might protect her?????)

[Master] do you want to know about the Shell now?

[Branwyn (Lisa)] (she holding that too)

[Master] she has her hand on that

[Master] grins

[Talwin (mharm-95433)] God, please tell me it aint worse than the dagger

[Branwyn (Lisa)] (yeppers)

[Fritz] Give the shell a squeeze

[Carissa] (And immunity to charm, and being female)

[Fritz] You know you want to

[Talwin (mharm-95433)] also we have to give that up

[Fritz] Just a little squeeze

[Fritz] No one will know

[JohnA] no squeezing the shell thing

[Branwyn (Lisa)] (yeah but if it will help right now it's good)

[Carissa] (true)

[Branwyn (Lisa)] (do I have to roll again?)

[Master] The Shell of Aphrodite gives any female the power to control male desire, in the hand of a male it causes 2-24 points of damage. Those immune to charm get a save. Males of any species are subject to the control of this Shell.

[Branwyn (Lisa)] (sigh)

[Carissa] (Well you found the way to Lady Macbeth’s heart)

[Fritz] Oooohhh See...Make those men Lust after you BABY!!!!

[Branwyn (Lisa)] (so not useful right this second)

[Fritz] Oh wait.. they already do

[Carissa] (Hmm kind of like how Lady Macbeth manipulated him....)

[Master] but hmmm how did Lady Macbeth convince those to follow her?

[Master] grins

[Carissa] (Can Shadows be Male?)

[Master] no

[Carissa] (Awww)

[Fritz] Shadows are sexless

[Branwyn (Lisa)] (elves are 90% immune so was neat trick)

[Carissa] (Just wanting a loophole)

[TMO] Shadow Hentai

[Fritz] Why do you think they hate life so much

[Master] So Lisa you understand?

[Master] that is the end of number 14 about to move forward

[Fritz] So we shouldn't be surprised if we see a lot of horny male squirrels around her?

[Branwyn (Lisa)] (that the shell is useless right now unless maybe Macbeth shows up right this second?)

[Master] Or there is another male you want to influence

[Branwyn (Lisa)] (not sure the dagger will be useful to command them)

[Fritz] Ooooooh Baby

[Fritz] Influence me!!!!

[Carissa] The shapeshifter who may or may not be male?

[Branwyn (Lisa)] (wall of text says summon and not command so thinking it won't work)

[Fritz] Who's leading the shadows or drow elves?

[JohnA] yea, no control, just random that 10 split off from croup, or personal spell

[Carissa] Oh show up now...well the elves are already fighting.

[Master] When Lisa says Next we start clicking along

[Carissa] Agree... nothing about helping to remove them, either.

[TMO] summon 100 more and send them to attack the first group?

[JohnA] was a thought

[TMO] or watch them ignore you and wipe out all living bodies within 100 miles

[Branwyn (Lisa)] (so if Shi has a light spell that works bran can possibly help but thinking the stuff in her hands are not getting rid of anything)

[Master] I will be a terrible queen to rule them all

[SpringyDew] love me and despair

[Carissa] (Guess we'll find out. Kenna can at least turn some of them and the four will die....sunlight may or may not prevent, I dunno)

[Master] smiles at Spring

[Talwin (mharm-95433)] Stronger than the foundations of the EARTH!

[Master] and Michael be thankful Lisa had Branwyn grab them before Talwin did

[Talwin (mharm-95433)] lol

[Talwin (mharm-95433)] Bob, if I questioned every single thing we did in this game, we'd never get past he damn front door

[Master] He would have been overwhelmed and starting using it willy nilly

[TMO] Ilero needs a new dagger...

[TMO] something to make him effective in combat again

[Master] chuckles

[Fritz] Think of all the men she can have do her bidding now....Oh wait...what's the difference? We're talking about Lisa here

[Talwin (mharm-95433)] Actually if I'd grabbed it, I’d have taken 224 points of damage nd been disintegrated

[Carissa] At least you wouldn't have been a shadow?

[TMO] it's actually 2-24, I suspect

[Talwin (mharm-95433)] So yeah, using it willy nilly probably wouldn't have occurred

[Master] So Lisa?

[Branwyn (Lisa)] (only if you grabbed it at the blade )

[Fritz] Who's Willy Nilly?

[Talwin (mharm-95433)] (Ah. Hm. See that makes a big diff.)

[Branwyn (Lisa)] (we must move on - no clue what she's gonna do but sure)

[Fritz] Is there a barrier that needs to be broken?

[JohnA] no, moved

[TMO] the barrier to the negative material plane?

[Talwin (mharm-95433)] The river of souls

[Fritz] Can she influence Macbeth to ...do the right thing (or her...sure he could do her)

[TMO] I don't think Macbeth is here

[TMO] this is Lady Macbeth

[Fritz] But he will be, oh he will be!!!!

[Master] Lisa?

[Indigo (Lisa)] (we move forward)

[Master] INIT: 15 GOING: Talwin

[Carissa] (Yell out she's dead!)

[Carissa] (Maybe the drow might hear and help)

[Indigo (Lisa)] (I have no more plan but that's not a new thing)

[Carissa] (Although you aren't elvish....)

[Talwin (mharm-95433)] The Queen is Dead! Long live the Queen!

[Master] INIT: 15 GOING: [Ilero]]

[Indigo (Lisa)] (talwin's up)

[Indigo (Lisa)] (wait - he's speedy)

[Master] Is Talwin not doing anything?

Ilero (TMO)] Attack: Mystery Dagger:: is now ARMED.

Ilero (TMO)] [Ilero]]: Attack: Mystery Dagger: (15-(d20+0)) [1d20=12] 3

[Carissa] (Talwin could run and try to cut down a shadow? Or help Cawdor?)

Ilero (TMO)] [Ilero]]: Damage v SM: Mystery Dagger: (1d4) [1d4=3] 3

[Talwin (mharm-95433)] No. because I asked like three times what I should do.

[Talwin (mharm-95433)] one sec

[Master] INIT: 16 GOING: Young Siward

[Master] waiting

[Fritz] Summon the 10 shadows that were sent to Cawdor

[Indigo (Lisa)] (you can go 3tx your normal movement and get one attack)

[Talwin (mharm-95433)] Yeah, I can't do that

[Carissa] (Sorry lots of chat to see, thought you figured it out)

[Talwin (mharm-95433)] Nope

[Talwin (mharm-95433)] one sec

[Talwin (mharm-95433)] Yeah, I’m not going to try and spaz out klooge. If you want me to attack, I'll need to relocate

[Talwin (mharm-95433)] So, until bran tells the shadows, might not be worth it

[Indigo (Lisa)] (potion gone? then move to catch the 10 - you haven't been drained at all)

[Fritz] I hear Kansas is nice this time of year

[Talwin (mharm-95433)] K

[Carissa] (She can't command them, we figure)

[Talwin (mharm-95433)] Bob pretend I’ve done that please

[Indigo (Lisa)] (that isn't until next rd. )

[Talwin (mharm-95433)] the chat window it the only thing working on my screen

[Indigo (Lisa)] (you have an action right now)

[Talwin (mharm-95433)] Run after Shadow

[Talwin (mharm-95433)] Target a shadow

[Master] Talwin moved 237'04".

[Talwin (mharm-95433)] Attempt to Hit

[Master] Talwin moved 24'01".

[Talwin (mharm-95433)] Attack: Two-Handed Sword:: is now ARMED.

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=12] -4 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=10] -2 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=16] -8 [MODIFIED (-3)]

[Master] So Talwin can run through the woods to get to the tail end of the group of shadows heading towards Cawdor

[Talwin (mharm-95433)] K

[Master] is your two handed sword a magical weapon?

[Talwin (mharm-95433)] Yes

[Master] OK

[Talwin (mharm-95433)] The one from what’s his face

[Master] SO that is three hit

[Talwin (mharm-95433)] one sec

[Master] actually no

[Master] only one hit

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=5] 11 [MODIFIED (+3)]

[Carissa] (Baldor....or whatever, can't remember)

[Master] because you lost attacks from the running

[Indigo (Lisa)] (Banquo)

[Talwin (mharm-95433)] k

[Talwin (mharm-95433)] there was one

[Master] but you do 11 points of damage

[Talwin (mharm-95433)] pass turn

[Fritz] I am away from the keyboard.

[Master] Then Ilero

[Carissa] (Thanks! I should know...read most the play past week)

[Indigo (Lisa)] (Baldor is the gate guy)

[Talwin (mharm-95433)] Thank you for helping

[Master] who did 3 points of damage

[Master] with his dagger

[Carissa] (lol)

[Indigo (Lisa)] (killing 1 shadow is better than no shadows)

[Master] and 9 left to go towards Cawdor

[TMO] I am back at the keyboard.

[Master] Young Siward targets Dwarf #5. Distance: 4'01"

Ilero (TMO)] (I think Ilero had managed to wound 1 whole shadow in his attack attempts)

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=14] 5 [MODIFIED (+1)]. MISSES Dwarf #5 (AC FINAL: 4).

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=14] 5 [MODIFIED (+1)]. MISSES Dwarf #5 (AC FINAL: 4).

[Carissa] (Oooh... kill them BEFORE they become shadows)

[Carissa] (Well...that's one way to do it)

Young Siward (Master) weeping as he attacks his own people

[Master] INIT: 16 GOING: Macduff

Macduff (Master) SCREAMS

[Indigo (Lisa)] (rather ineptly he attacks them)

[Macduff (Master)] NOOOOOOOOOOO

[Macduff (Master)] FOUL BITCH

[Fritz] Lisa can you stop Macduff

[Master] Macduff moved 14'11".

[Master] Macduff targets Grey Elf #15. Distance: 2'09"

[Master] Macduff targets Grey Elf #10. Distance: 1'10"

[Master] Macduff targets Grey Elf #5. Distance: 2'02"

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=16] -5 [MODIFIED (+1)]. HITS Grey Elf #5 (AC FINAL: 5)!!!. HITS Grey Elf #10 (AC FINAL: 5)!!!. HITS Grey Elf #15 (AC FINAL: 5)!!!

[Indigo (Lisa)] (now or later? not her turn and why do I want to stop him?)

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=5] 11 [MODIFIED (+2)] added to: Grey Elf #5, Grey Elf #10, Grey Elf #15

[Carissa] (Why? He needs to stop more shadows from forming)

[Fritz] why is he killing elves?

[Master] Grey Elf #15's Current Hit Points: adjusted to -7 (-11) - Dying

[Master] Grey Elf #10's Current Hit Points: adjusted to -7 (-11) - Dying

[Master] Grey Elf #5's Current Hit Points: adjusted to -7 (-11) - Dying

[SpringyDew] because they are infected with the shadow

[Carissa] (Because dead elves don't become shadows)

[Master] INIT: 17 GOING: Acolyte Gerard

[Fritz] Neither to live ones

[Carissa] (They weren't full dead yet)

[Indigo (Lisa)] (they are also 200 ft away with her on the ground - can she even see what they are doing?)

[Carissa] (He fixed that. Now they're actually dead)

Acolyte Gerard (JohnA) grabs Undead Ward Control ward and moves away from dead things and shadows

[Fritz] so they were still alive?

[Carissa] (Yes, by 3 HP)

[Carissa] (And 0 STR)

[Master] where is Gerard going?

[Carissa] (Sorry 4 HP....damn maths)

[Acolyte Gerard (JohnA)] 120 feet right

[Fritz] Aaaaah

[Carissa] (Remember? Nothing is fully dead until at -10 HP)

[Carissa] (They're all dying, not dead. So can be shadows BUT once fully dead...)

[Acolyte Gerard (JohnA)] Acolyte Gerard moved 36'10".

[Master] INIT: 18 GOING: Malcolm

Shurkural (TMO)] (mass cure light wounds?)

[Acolyte Gerard (JohnA)] come get me shadows

[Carissa] (A good time for a fireball...)

[Master] Malcolm: INT check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 10!!

[Acolyte Gerard (JohnA)] (like that will work

[Malcolm (Master)] FOLLOW THE HUMAN PRIEST

[Master] Malcolm moved 60'11".

[Master] INIT: 18 GOING: Kenna Westfoot

[SpringyDew] Kenna Westfoot: Turn Undead in Normal Conditions: (1d20) [1d20=18] 18 Roll Results: D - Skeleton or 1 HD; D - Zombie; D- Ghoul or 2 HD; D - Shadow or 4 HD; T - Wight or 5 HD; T - Ghast; 4 - Wraith; 7 - Mummy; 10 - Spectre; 13 - Vampire; 16 - Ghost; 20-Lich. If successful, turns (2d6) [2d6=4,1] 5 creatures.

[Indigo (Lisa)] (Gerard is a priest?)

[Master] INIT: 19 GOING: Penelope

[Acolyte Gerard (JohnA)] (no)

Indigo (Lisa) cries

[Carissa] Human priest? The guard?

[Acolyte Gerard (JohnA)] (but he likes the thought they think he is)

[Master] Penelope moved 13'07".

[Master] Penelope targets Shi'Nynze. Distance: 0'09"

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=1] 18. MISSES Shi'Nynze (AC FINAL: 4).

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=5] 14. MISSES Shi'Nynze (AC FINAL: 4).

[Master] INIT: 20 GOING: Siward

[Indigo (Lisa)] (anyone who would steal an undead ward would have to be a priest)

[Carissa] (Uhh... is she a shadow or just....angry?)

[Indigo (Lisa)] (and Shi is invisible)

[Siward (Master)] (D) FOLLOW THE HUMAN PRIEST

[Carissa] (Which is why I asked :) )

[Acolyte Gerard (JohnA)] (maybe I am a thief)

[Master] Siward moved 48'10".

[Siward (Master)] (DOH sorry will redo Pen)

[Master] Penelope moved 11'04".

[Master] Penelope targets Kenna Westfoot. Distance: 1'05"

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=13] 6. HITS Kenna Westfoot (AC FINAL: 10)!!!

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=9] 10. HITS Kenna Westfoot (AC FINAL: 10)!!!

[SpringyDew] (aw shit)

[Carissa] (....well damn it maybe Shi shouldn't have been invisible)

[Master] (1d4+1) [1d4=2] 3

[Master] Kenna Westfoot's Current Hit Points: adjusted to 34 (-3) - Lightly Wounded

[Acolyte Gerard (JohnA)] (did I miss count that 5 shadows were destroyed?

[Fritz] Question...Could one consider a chant to increase one's strength? Since it gives +1 to attack and damage?

[Master] and one point of strength gone

[Master] and no to Fritz, but very nice try

[Carissa] (Oh right....Kenna did turn undead)

[Indigo (Lisa)] (yes all the old shadows are gone - pen is the only new one right now)

[Master] updated Kenna for you Spring

[Master] ROUND: 4

[SpringyDew] (oh thanks, I was just about to do that)

[Master] INIT: 4 GOING: Indigo

[Fritz] Would a protection from evil or chaos or both circle give them time for their strength to return?

[Indigo (Lisa)] (can't find Penelope)

[Carissa] (Indigo got any mass damage spells? Maybe?....I wish?)

[Master] last round yes not this round

[Master] Indigo targets Penelope. Distance: 6'03"

[Master] He can see she is a Shadow

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=14] 0 [MODIFIED (+2)]. HITS Penelope (AC FINAL: 10)!!!

[Master] just a black Shadow attacking, her body a shell on the ground

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=2] 6 [MODIFIED (+3)] added to: Penelope

[Master] Penelope's Current Hit Points: adjusted to 11 (-6) - Moderately Wounded

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=7] 7 [MODIFIED (+2)]. HITS Penelope (AC FINAL: 10)!!!

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=2] 6 [MODIFIED (+3)] added to: Penelope

[Master] Penelope's Current Hit Points: adjusted to 5 (-6) - Heavily Wounded

[Master] INIT: 9 GOING: Shi'Nynze

[Carissa] (One sec need to rethink plan)

[Indigo (Lisa)] (he doesn't get 3 with the pick)

[SpringyDew] I am back at the keyboard.

[Kenna Westfoot (SpringyDew)] (poor indigo)

[Indigo (Lisa)] (not fun for him)

[Indigo (Lisa)] (shi if you have something - maybe want to wait until we have 50)

[Indigo (Lisa)] (would you want to blow a spell on just one with 49 coming?)

[Carissa] (Only if she had a spell to kill those dying but then she'd be dead next round... so guessing run after John?)

[Acolyte Gerard (JohnA)] (John WU?)

[Carissa] (Ooooh and Branwyn goes before that....she has more TPK spells. Running, for now)

[Carissa] Shi'Nynze moved 46'05".

[Master] INIT: 9 GOING: Rhibosi

[Master] INIT: 10 GOING: Mara

[Master] INIT: 10 GOING: Branwyn

[Carissa] (Ooooh wait)

[Carissa] (MacDuff is still back there....)

[Carissa] (...damn it, didn't notice and can't do a spell to protect him now, can I? guessing too late)

[Master] yes too late

[Fritz] You know since they aren't actually shadows yet, maybe a remove curse spell would work...It won't work after they are turned

[Branwyn (Lisa)] (she doesn't have a bunch of kill shadow spells - he fireball killed 3)

Carissa angrily shakes fist at the red button

[Carissa] (No remember you're not killing shadows)

[Carissa] (You're killing near death elves and dwarves)

[Fritz] Maybe like an area of affect protection from evil + area of effect remove curse

[Carissa] (Fleshy human-ish things)

[Branwyn (Lisa)] (I don't have mass death spells)

[Carissa] (They aren't shadows until 11)

[Branwyn (Lisa)] (she can't kill 40 people)

[Carissa] (Only need to do 8 damage to all of them)

[Carissa] (OR to some of them)

[Branwyn (Lisa)] (WTF???)

[Carissa] (LOL okay let me write it out again)

[Branwyn (Lisa)] (no)

[Fritz] Hey ...do you think Branwyn could severe the ties to the negative plane since it cuts through all barriers?

[Carissa] (Nevermind then. They're all dying until they go at 11 THEN they become shadows. Siward tried to take out some, and MacDuff took out a few. We're at 47 possible shadows right now)

[Carissa] (Unless we end their misery now. Not wait)

[Branwyn (Lisa)] (magical barriers, including prismatic walls and anti-magic shells; against structures,)

[Branwyn (Lisa)] (does a plane count as a magical barrier?)

[Master] no

[Branwyn (Lisa)] (bran has been casting since the werewolves - we are on very specific spells now)

[Acolyte Gerard (JohnA)] (she does like to stab with a dagger)

[Acolyte Gerard (JohnA)] (and she has a dagger)

[Branwyn (Lisa)] (she can do a monster summoning but don't think they can go 200 ft after the cast and attack - can they?)

[Branwyn (Lisa)] (doesn't make sense to me)

[Acolyte Gerard (JohnA)] (range?)

[Carissa] (How far can you cast it?)

[Master] no but you can summon them within the range of the spell

[Acolyte Gerard (JohnA)] (cast there)

[Branwyn (Lisa)] (book has no range on the spell)

[Branwyn (Lisa)] (so they sit there - that doesn't help)

[Master] will check

[Fritz] Maybe a remove curse+ dispel magic+bless would work as long as they aren't shadows.

[Branwyn (Lisa)] (aoe is 50 ft radius)

[Branwyn (Lisa)] 50 yd

[Master] 30 yards for Monster Summong 1

[Fritz] I am away from the keyboard.

[Master] Lord Tiberius moved 192'10".

[Master] Lord Tiberius moved 385'00".

[Master] so that would be a no to summoning them into the middle of the shadows

[Branwyn (Lisa)] (she's going to hold I guess to see what happens - don't want to waste a turn and be able to do nothing once the shadows or Macbeth comes)

Shurkural (TMO)] (good idea)

[Master] INIT: 12 GOING: [Shurkural]]

[Acolyte Gerard (JohnA)] (30 yards plus 50 yrd aoe = 80x3 " 240')

[Master] TMO

Shurkural (TMO)] 11s?

[Master] ahh thank you

[Acolyte Gerard (JohnA)] (WHO's side are you on)

[Master] lol

Shurkural (TMO)] (oh like he wouldn't have remembered and rewound

[Acolyte Gerard (JohnA)] (correct answer is Wu)

[Kenna Westfoot (SpringyDew)] (hehehe)

[Master] Grey Elf #39 targets Grey Elf #44. Distance: 1'03"

[Master] Grey Elf #38 targets Grey Elf #43. Distance: 1'08"

[Master] Grey Elf #37 targets Grey Elf #42. Distance: 1'08"

[Master] Grey Elf #34: Attack: Spear; one hand: (19-(d20+0)) [1d20=17] 2

[Master] Grey Elf #39: Attack: Spear; one hand: (19-(d20+0)) [1d20=7] 12. MISSES Grey Elf #44 (AC FINAL: 5).

[Master] Grey Elf #38: Attack: Spear; one hand: (19-(d20+0)) [1d20=5] 14. MISSES Grey Elf #43 (AC FINAL: 5).

[Master] Grey Elf #37: Attack: Spear; one hand: (19-(d20+0)) [1d20=8] 11. MISSES Grey Elf #42 (AC FINAL: 5).

[Master] Grey Elf #44 moved 71'05".

[Master] Grey Elf #42 moved 61'07".

[Master] Grey Elf #43 moved 59'04".

[Master] Dwarf #4 targets Dwarf #3. Distance: 1'10"

[Master] Dwarf #4: Attack: Battle Axe: (20-(d20+0)) [1d20=8] 12. MISSES Dwarf #3 (AC FINAL: 4).

[Master] Dwarf #7 targets Dwarf #2. Distance: 1'11"

[Master] Dwarf #7: Attack: Battle Axe: (20-(d20+0)) [1d20=8] 12. MISSES Dwarf #2 (AC FINAL: 4).

[Master] Dwarf #2 moved 39'09".

[Master] Dwarf #3 moved 46'05".

[Master] Fleance moved 48'07".

[Carissa] (Oh Fleance does exist!)

[Acolyte Gerard (JohnA)] (just me?)

[Master] Macduff moved 5'04".

[Carissa] (Sigh...not that's why)

[Branwyn (Lisa)] (thinking Branwyn needs to stand up and get closer or she won't be able to do anything)

[Master] SO after a flurry of attacks and wards

[Master] the elves and dwarves turn into Shadows

[Master] and flood towards the living elves and dwarves

[Master] some of them die when they hit the ward

[Talwin (mharm-95433)] oh goody

[Master] 45 are left plus Penelope

[Master] and the 9 heading to Cawdor

[Talwin (mharm-95433)] working n them

[Fritz] I am back at the keyboard.

[Acolyte Gerard (JohnA)] (I think the math works out to 55)

[Master] and now Shur is up

[Fritz] Bob...Question

[Master] yes?

[Carissa] (How many died hitting the ward? It still reads 45...)

[Master] 10 already died before the 45 number

[Fritz] Can you summon a creature you are aware of? For example could Lisa summon the 9 + 45 shadows since she knows about them?

[Branwyn (Lisa)] (ok - can I just have bran put on shell necklace and take her full movement?)

[Master] she can try but no precedent for that

[Master] and yes to Lisa

[Acolyte Gerard (JohnA)] (well we did summon a specific person once)

[Fritz] Well haven't we been "summoned" before?

[Branwyn (Lisa)] (they have already been summoned - how did you mean fritz?)

[Master] no

[Acolyte Gerard (JohnA)] (he is thinking to summon to counter a summon like a charm overtakes a charm)

[Fritz] gonna look up the summon spell

Ryan has joined the game on Fri Dec 06 21:10:20 EST 2019

Ryan is receiving the map Base Map...

Ryan has received the map Base Map.

[Acolyte Gerard (JohnA)] (HEY RYAN)

Shurkural (TMO)] Ryan! Kill them all!

Shurkural (TMO)] ( )

[Acolyte Gerard (JohnA)] (sick them)

[Branwyn (Lisa)] (Hi Ryan!)

[Ryan] (hello!)

[Branwyn (Lisa)] (well bran is still holding for the moment)

[Master] give him a moment

[Carissa] (Hi Ryan!)

[Master] because Skarp is up next

Ryan is receiving the map forest 4...

Ryan has received the map forest 4.

[Branwyn (Lisa)] (sorry tmo - didn't want to derail Shur)

[Kenna Westfoot (SpringyDew)] (hi Ryan!

Shurkural (TMO)] (no, you're fine. I'm just waiting for my turn)

Shurkural (TMO)] (not like she can do much)

[Branwyn (Lisa)] (thought Shur is now)

[Ryan] (hi all, I am ready to derail your plans and fail at combat now)

Shurkural (TMO)] (Bob was going and Fritz had a question.)

[Branwyn (Lisa)] (she can get in a safe place - we don't want a Shur shadow)

Shurkural (TMO)] (Shurdow)

[Branwyn (Lisa)] (fritz was about Bran's turn who is holding)

Shurkural (TMO)] (just let me know when it's safe to go)

[Master] TMO Shur is up, Bran has a hold action to take when Lisa wants

[Branwyn (Lisa)] (all our plans have already been derailed except for John's - he's doing good and Kenna got rid of a bunch)

[Shurkural]] (TMO) sees the new swarm appear and flow away from her. Barely able to stand up (3 STR), she turns and staggers toward Branwyn and the cave.

[Branwyn (Lisa)] (Branwyn is holding men control in one hand and ultimate evil in the other - what's a girl to do?)

[Ryan] (Then all that is left is for me to crit fail in combat a few times, and eventually get us all killed)

Shurkural (TMO)] (and then you can have Miranda's Flute too!)

[Branwyn (Lisa)] (lol)

[Branwyn (Lisa)] (brb)

Shurkural (TMO)] (Bob - not sure how far Shur's move is in this weakened condition)

[Lisa] I am away from the keyboard.

[Master] same as normal for now

[Master] Con affects move

[Fritz] You choose which creature to summon, and you can change that choice each time you cast the spell

[Master] Con attacks

[Fritz] quote from the spell

Shurkural (TMO)] [Shurkural]] moved 199'11".

Shurkural (TMO)] (that might be too far)

[Master] INIT: 13 GOING: Skarphedin

[Master] 180 at a minumn to sprint for Shur

Shurkural (TMO)] [Shurkural]] moved 10'08".

Shurkural (TMO)] [Shurkural]] moved 17'02".

[Lisa] I am back at the keyboard.

[Shurkural]] (TMO) is practically dragging her sword behind her.

[Ryan] I am back at the keyboard.

[Skarphedin (Ryan)] (so, the shadows around Lady Macbeth are the enemy?)

[Branwyn (Lisa)] (so was that a possible get rid of them with the dagger or no? I'm sorry not getting it)

[Acolyte Gerard (JohnA)] (All Shadows are the enemy)

[Fritz] That is the quote need bob to make the ruling

[Master] That was a no to Lisa that the dagger can get rid of them

[Branwyn (Lisa)] (k)

Shurkural (TMO)] (but at least now you have a friendly voice in your head so that you're never lonely)

[Master] that was a who knows to Fritz on the idea of summoning a specific creature, Fritz makes a point but no one has ever tried to do it in the game so you do not know how it will work exactly

[Branwyn (Lisa)] (so if she can't do it with that she needs to get closer)

Branwyn (Lisa) puts on the shell necklace and moves toward the shadows to try to help

[Fritz] So you may be able to summon the shadows that are attacking Cawdor...emphasis on the MAY

[Branwyn (Lisa)] Branwyn moved 120'00".

[Branwyn (Lisa)] (I'm hoping our big strong fighters who were at the cave can handle 9 measly shadows)

[Master] and also make sure you tell Ryan what he needs to know to take his turn

Shurkural (TMO)] (and if you can't, you'll just summon 100 more shadows. No pressure. :) )

[Skarphedin (Ryan)] (Yeah, I am assuming that I can just target the darkness, and hope to hit something)

[Lisa] you are at the cave from Macbeth

[Master] No shadows around Skarp

[Lisa] there are 9 shadows heading to Cawdor

[Master] that is a cave back into the tunnels

[Lisa] Talwin and Ilero are fighting them

[Acolyte Gerard (JohnA)] (if you have magic weapon, attack a shadow)

[Master] dwarves are made for sprinting

[Lisa] 45 shadows following a ward that Gerard has attracted

[Skarphedin (Ryan)] (I don't think I ever really learned what my max speed is)

[Talwin (mharm-95433)] very dangerous over short distances

[Master] LOL

[Lisa] what do you get distance bonuses for guys?

[Lisa] John Fritz?

[Lisa] I know you know this

[Lisa] can you look at his sheet and see if he has anything that makes his movement more than 6?

[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.NormalMovement

[Lisa] I tried to look on the website but did not find that link apparently

[Acolyte Gerard (JohnA)] (+to hit and def bonus)

[Skarphedin (Ryan)] (Presumably, I sprint over to the shades)

[Lisa] ok that did not tell me

[Lisa] tell me why Dray is a human with a movement of 14 instead of 12

[Master] Skarp has a normal movement of 9

[Acolyte Gerard (JohnA)] (if you have +1 to hit you add one to your combat movement)

[Lisa] you said 6 when we were running from giants

[Lisa] sigh

[Master] sorry 6 yes

[Master] plus any Stamina and Balance adjustment

[Lisa] why is indigo at 9 instead of 6?

[Master] because he has better Stamina and Balance than most

[Master] to give him the plus 3

[Lisa] the webpage doesn't say if your stamina is X add Y

[Lisa] that's all I want to help Ryan calculate

[Fritz] tHIS IS A Line from the Dungeon Master's Workshop...."allows the player and the DM to both have a hand in coming up with creative uses of summoning spells"

[Skarphedin (Ryan)] Balance 13, Stamina 15

[Master] SO Skarp has no bonus

[Lisa] ok

[Master] so basic 6

[Lisa] we know

[Master] tripled for sprinting to 18

[Lisa] 6 it is

[Master] so can move 180

[Lisa] thank you

[Skarphedin (Ryan)] (Thank you)

[Lisa] [:)

[Skarphedin (Ryan)] Skarphedin moved 180'01".

[Master] INIT: 14 GOING: Lord Tiberius

[Master] anything else from Branwyn?

[Master] before he goes running off?

[Lisa] she took her full movement and put on the necklace

[Master] Lord Tiberius moved 153'07".

[Master] INIT: 15 GOING: Talwin

[Lisa] she can now cast and hit something

[Master] Michael

[Talwin (mharm-95433)] So, let’s target a newer one

[Talwin (mharm-95433)] yes

[Talwin (mharm-95433)] let me roll

[Lisa] (no)

[Talwin (mharm-95433)] fuck

[Talwin (mharm-95433)] someone at the door

[Talwin (mharm-95433)] Lisa take control of tal

[Talwin (mharm-95433)] brb

[Lisa] keep chipping at the travelling ones don't you think?

[Lisa] don't we want to just get rid of those stupid 9 ones going to the village?

[Acolyte Gerard (JohnA)] (I got the impression there are not right there)

Ilero (TMO)] (Ilero would love the assist)

[Lisa] (Ilero and Talwin hit them last rd.)

[Master] Things are moving off the edge of the map so keeping them there and just reminding everyone they are off to the east towards Cawdor

Ilero (TMO)] (Ilero's been hitting them since they split off. He's just been doing minimal damage)

[Acolyte Gerard (JohnA)] (I will see if Gerard and get in front of them)

[Lisa] so now that Talwin is there can he whack at them with full force?

[Lisa] he said to do his action

Ilero (TMO)] (whack away I say!

[Master] Yes Talwin can take his attacks

[Lisa] (he gets 3 every rd.?

[Master] we will say yes for now

[Talwin (Lisa)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=14] -6 [MODIFIED (-3)]

[Talwin (Lisa)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=20] -12 [MODIFIED (-3)]

[Talwin (Lisa)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=19] -11 [MODIFIED (-3)]

[Master] one more

[Master] you got a 20

[Talwin (Lisa)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=13] -5 [MODIFIED (-3)]

[Master] 4 hits

[Talwin (Lisa)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=3] 9 [MODIFIED (+3)]

[Talwin (Lisa)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=2] 8 [MODIFIED (+3)]

[Talwin (Lisa)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=10] 16 [MODIFIED (+3)]

[Talwin (Lisa)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=7] 13 [MODIFIED (+3)]

[Master] INIT: 15 GOING: [Ilero]]

[Master] two Shadows fall

Ilero (TMO)] [Ilero]]: Attack: Mystery Dagger: (15-(d20+0)) [1d20=16] -1

Ilero (TMO)] [Ilero]]: Damage v SM: Mystery Dagger: (1d4) [1d4=3] 3

Ilero (TMO)] (don't forget to add the +5 for his mystery dagger)

[Master] INIT: 16 GOING: Young Siward

[Master] hah

[Talwin (Lisa)] (all Ilero's hit must have added up to one by now)

[Master] those plus last round killed one

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=20] -1 [MODIFIED (+1)]

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=13] 6 [MODIFIED (+1)]

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=6] 13 [MODIFIED (+1)]

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=4] 5 [MODIFIED (+1)]

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=2] 3 [MODIFIED (+1)]

Ilero (TMO)] (only 27 more rounds to kill them all by myself! :D )

[Master] INIT: 16 GOING: Macduff

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=9] 2 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=3] 8 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=18] -7 [MODIFIED (+1)]

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=5] 11 [MODIFIED (+2)]

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=6] 12 [MODIFIED (+2)]

[Master] INIT: 17 GOING: Acolyte Gerard

[Talwin (mharm-95433)] sorry. police asking about a neighbor

[Acolyte Gerard (JohnA)] (about how far ahead is the smaller group, 300'?)

[Master] John more like 900 feet

[Kenna Westfoot (SpringyDew)] (wow, I hope your neighbor is ok)

Acolyte Gerard (JohnA) moves 120' right

[Talwin (mharm-95433)] Actually, there dog escaped I guess

[Kenna Westfoot (SpringyDew)] :-(

[Master] Malcolm, Dwarf #2, Young Siward, Siward, Branwyn, Shi'Nynze, Penelope, Lord Tiberius, Dwarf #3, Indigo, Grey Elf #44, Grey Elf #43, Fleance, Macduff, Mara, Skarphedin, Grey Elf #42, Kenna Westfoot and Acolyte Gerard moved 69'02".

[Master] Acolyte Gerard moved 58'03".

[Indigo (Lisa)] (so not like your neighbor robbed a bank or anything)

[Master] Acolyte Gerard moved 3'06".

[Talwin (mharm-95433)] No the dog is back now, but they are lucky because it's a pit bull. Don't want the poor dog to suffer because they were careless

[Talwin (mharm-95433)] god no

[Talwin (mharm-95433)] I certainly hope not

[Talwin (mharm-95433)] wow

[Master] Gerard done?

[Kenna Westfoot (SpringyDew)] (pibbles are my favorite)

[Master] INIT: 18 GOING: Malcolm

[Kenna Westfoot (SpringyDew)] (but they do get a bad rap)

[Master] Malcolm: Attack: Long Sword for Elves: ((14-(d20+0))+11) [1d20=6] 19 [MODIFIED (1)]

[Master] Malcolm: Attack: Long Sword for Elves: ((14-(d20+0))+11) [1d20=6] 19 [MODIFIED (1)]

[Master] INIT: 18 GOING: Kenna Westfoot

[Fritz] I had to Pibble about 5 minutes ago

[Kenna Westfoot (SpringyDew)] (ha)

[Kenna Westfoot (SpringyDew)] Kenna Westfoot: Turn Undead in Normal Conditions: (1d20) [1d20=3] 3 Roll Results: D - Skeleton or 1 HD; D - Zombie; D- Ghoul or 2 HD; D - Shadow or 4 HD; T - Wight or 5 HD; T - Ghast; 4 - Wraith; 7 - Mummy; 10 - Spectre; 13 - Vampire; 16 - Ghost; 20-Lich. If successful, turns (2d6) [2d6=4,1] 5 creatures.

Ilero (TMO)] (Mr. Pibble?)

[Master] INIT: 19 GOING: Penelope

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=8] 11. MISSES Kenna Westfoot (AC FINAL: 10).

[Master] INIT: 20 GOING: Siward

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=18] -2 [MODIFIED (+2)]

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=8] 8 [MODIFIED (+2)]

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=10] 6 [MODIFIED (+2)]

[Master] Siward: Damage v SM: Battle Axe: ((1d8)+5+2) [1d8=4] 11 [MODIFIED (+2)]

[Master] ROUND: 5

[Master] INIT: 4 GOING: Indigo

Indigo (Lisa) with a heartwrenchng cry he swings the pick in at Penelope

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=1] 13 [MODIFIED (+2)]. MISSES Penelope (AC FINAL: 10).

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=1] 13 [MODIFIED (+2)]. MISSES Penelope (AC FINAL: 10).

[Master] INIT: 9 GOING: Shi'Nynze

[Master] wow

[Indigo (Lisa)] (and he just can't do it)

[Indigo (Lisa)] (sigh)

[Acolyte Gerard (JohnA)] (so sweet)

[Acolyte Gerard (JohnA)] (not good time to be sweet)

[Indigo (Lisa)] (but maybe she will stop trying to kill Kenna)

[Carissa] (not sure what to do...keep running with John?)

[Carissa] (Save the town, I guess?)

[Carissa] (Help Ilero maybe take down 2 instead of 1?)

[Acolyte Gerard (JohnA)] (save the town, save the world)

[Acolyte Gerard (JohnA)] (Save the Town, save the world, It's a to do list))

[Carissa] Shi'Nynze moved 68'07".

[Master] INIT: 9 GOING: Rhibosi

[Master] INIT: 10 GOING: Mara

[Master] INIT: 10 GOING: Branwyn

[Carissa] (Sure...at least put some space between her and shadows so she might start shooting some)

Branwyn (Lisa) targets into the middle of the 36 shadows

[Branwyn (Lisa)] Branwyn casts a spell against : Continual Light - Wizard: Create a permanent source of light which shines in a 60 foot radius.

[Branwyn (Lisa)] (bright as full daylight and lasts until negated by magical darkness or by a dispel magic spell. Creatures who suffer penalties in bright light suffer them in this spell's area of effect. As with the light spell, it can be cast into the air, onto an object, or at a creature. When cast at a creature, the target gets a saving throw vs. spell; success indicates that the spell affects the space about 1 foot behind the creature instead.)

Branwyn (Lisa) crosses fingers this helps

[Master] INIT: 12 GOING: [Shurkural]]

[Acolyte Gerard (JohnA)] (light creates shadows, continuous light creates continual shadows)

[Carissa] (Depends on the angle of the light)

[Master] The forest is lit with bright daylight and everyone can see the clear outlines of the negative energy beings that the elves and dwarves have become, a jagged evil slavering monster gnawing towards the living with no vestige of their mortal souls

Shurkural (TMO)] 11s

[Branwyn (Lisa)] (don't say that)

[Carissa] (Damn it... so not something to use in town then)

[Master] no visible effect to damage to hinder them it reveals them for what they are

[Branwyn (Lisa)] (does it give them any penalties?)

[Branwyn (Lisa)] (sorry )

[Fritz] Ouch...that is a nasty, ugly, very good description of the Shadows

[Master] Grey Elf #43: Magical Spell save: (d20) [1d20=9] 9 - ROLL FAILED against 19!!

[Master] Grey Elf #42: Magical Spell save: (d20) [1d20=2] 2 - ROLL FAILED against 19!!

Shurkural (TMO)] (and all the living have to save vs blindness. ;) )

[Master] Grey Elf #44: Magical Spell save: (d20) [1d20=1] 1 - ROLL FAILED against 19!!

[Master] Dwarf #3: Magical Spell save: (d20) [1d20=20] 20 - ROLL SUCCEEDED against 19!!

[Master] Fleance: Magical Spell save: (d20) [1d20=13] 13 - ROLL FAILED against 19!!

[Master] Dwarf #2: Magical Spell save: (d20) [1d20=3] 3 - ROLL FAILED against 19!!

[Master] Siward: Magical Spell save: (d20) [1d20=3] 3 - ROLL FAILED against 19!!

[Master] Malcolm: Magical Spell save: (d20) [1d20=9] 9 - ROLL FAILED against 19!!

[Master] Dwarf #3 moved 7'06".

[Branwyn (Lisa)] (cast in the air not at a person so should not blind them)

[Branwyn (Lisa)] (might make them blink a bit)

[Master] that was attacks by the Shadows

[Talwin (mharm-95433)] Reminds me of these things from Death Stranding https: //vignette.wikia.nocookie.net/deathstranding/images/5/50/Gazers_in_timefall.jpg/revision/latest/scale-to-width-down/2000?cb=20190917205655

[Branwyn (Lisa)] (oh)

[Carissa] (Sigh)

[Master] Grey Elf #43's Current Hit Points: adjusted to -1 (-5) - Dying

[Master] Grey Elf #42's Current Hit Points: adjusted to -1 (-5) - Dying

[Master] Grey Elf #44's Current Hit Points: adjusted to -1 (-5) - Dying

[Master] Dwarf #2's Current Hit Points: adjusted to 6 (-5) - Heavily Wounded

[Master] Fleance: No adjustments made.

[Master] Siward's Current Hit Points: adjusted to 50 (-5) - Lightly Wounded

[Master] Malcolm's Current Hit Points: adjusted to 51 (-5) - Lightly Wounded

[Carissa] (Got our hopes up)

[Master] Siward and Malcom are still up, the rest are fallen except Dwarf #3

[Master] Dwarf #3 moved 51'01".

[Master] Siward moved 53'11".

[Master] Malcolm moved 57'08".

[Master] and now Shur

Shurkural (TMO)] pant pant pant

Shurkural (TMO)] *cough* *wheeze*

[Master] INIT: 13 GOING: Skarphedin

[Branwyn (Lisa) (to GM only)] Character sheet for Branwyn modified: Notes - CHANGED.

[Master] where does Shur run to?

[TMO] I am back at the keyboard.

Ilero (TMO)] (the cave

[Master] ok

[Master] and Skarp?

Ilero (TMO)] (so she can get swarmed by the drow reinforcements coming to sweep the battle)

[Master] Ryan?

Ilero (TMO)] [Shurkural]] moved 17'05".

[Skarphedin (Ryan)] Skarphedin moved 80'11".

[Master] INIT: 14 GOING: Lord Tiberius

[Master] Skarp gets one attack

[Lisa] I am away from the keyboard.

[Master] Tiberius looks at Branwyn, then nods and runs towards the Ward and attacks the Shadows

[Master] Lord Tiberius moved 81'00".

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=13] -1 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=1] 11 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=19] -7 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=16] -4 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=6] 11 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=3] 8 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=4] 9 [MODIFIED (+2)]

[Master] INIT: 15 GOING: Talwin

[Master] Michael

[Master] 7 shadows still moving towards the town

[Master] you and Ilero are the only ones able to stop them

[Talwin (mharm-95433)] working

[Talwin (mharm-95433)] on it

[Talwin (mharm-95433)] screw it

[Talwin (mharm-95433)] I’m rolling

[Talwin (mharm-95433)] won’t let me target

[Carissa] (Oooh shoot town was south? Shi was supposed to go south)

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=5] 3 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=10] -2 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=14] -6 [MODIFIED (-3)]

[Talwin (mharm-95433)] Hopefully at least one hit

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=5] 11 [MODIFIED (+3)]

[Master] 1

[Talwin (mharm-95433)] kk

[Skarphedin (Ryan)] (Sorry, I was called away. I get an attack?)

[Talwin (mharm-95433)] someone hit the red button please

[Master] yes to Ryan

[Master] Skarp is up

[Lisa] I am back at the keyboard.

[Skarphedin (Ryan)] I'm assuming any of these poor, red-faced fellows?

[Skarphedin (Ryan)] )

[Master] just make an attack and I will tell you how many you hit

[Ryan] Grey Elf #43 targets Grey Elf #43. Distance: 0'00"

[Ryan] Grey Elf #43 no longer targets Grey Elf #43.

[Ryan] Grey Elf #43 targets Skarphedin. Distance: 0'07"

[Ryan] Grey Elf #43 no longer targets Skarphedin.

[Ryan] Skarphedin targets Grey Elf #43. Distance: 0'07"

[Carissa] (You can hit attack without having anything targeted_

[Ryan] Skarphedin no longer targets Grey Elf #43.

[Skarphedin (Ryan)] Attack: Hrotti:: is now ARMED.

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))+1) [1d20=7] 9 [MODIFIED (+1)]

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))+1) [1d20=15] 1 [MODIFIED (+1)]

[Master] two misses

[Master] Michael?

[Master] you are done right?

[Master] INIT: 15 GOING: [Ilero]]

Ilero (TMO)] [Ilero]]: Attack: Mystery Dagger: (15-(d20+0)) [1d20=11] 4

Ilero (TMO)] [Ilero]]: Damage v SM: Mystery Dagger: (1d4) [1d4=4] 4

[Master] INIT: 16 GOING: Young Siward

[Master] INIT: 16 GOING: Macduff

[Master] INIT: 17 GOING: Acolyte Gerard

[Acolyte Gerard (JohnA)] COME TO THE WARD ONE AND ALL

[Acolyte Gerard (JohnA)] (holding)

[Master] INIT: 18 GOING: Malcolm

[Master] INIT: 18 GOING: Kenna Westfoot

[Kenna Westfoot (SpringyDew)] Kenna Westfoot: Turn Undead in Normal Conditions: (1d20) [1d20=12] 12 Roll Results: D - Skeleton or 1 HD; D - Zombie; D- Ghoul or 2 HD; D - Shadow or 4 HD; T - Wight or 5 HD; T - Ghast; 4 - Wraith; 7 - Mummy; 10 - Spectre; 13 - Vampire; 16 - Ghost; 20-Lich. If successful, turns (2d6) [2d6=2,1] 3 creatures.

[Master] INIT: 19 GOING: Penelope

[Kenna Westfoot (SpringyDew)] (aw, sorry)

[Carissa] (MacDuff and Siward aren't going?)

[Master] Penelope targets Indigo. Distance: 6'03"

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=1] 18. MISSES Indigo (AC FINAL: 4).

[Master] Penelope: Attack: Dagger/Dirk: (19-(d20+0)) [1d20=4] 15. MISSES Indigo (AC FINAL: 4).

[Master] INIT: 20 GOING: Siward

[Master] ROUND: 6

[Master] They are inside the ward, there is no one to attack

[Master] INIT: 4 GOING: Indigo

[Carissa] (Is the ward the box or the circle?)

[Master] box

Indigo (Lisa) tears streaming down his face he raises his pick again

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=6] 8 [MODIFIED (+2)]. HITS Penelope (AC FINAL: 10)!!!

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=19] -5 [MODIFIED (+2)]. HITS Penelope (AC FINAL: 10)!!!

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=4] 8 [MODIFIED (+3)] added to: Penelope

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=1] 5 [MODIFIED (+3)] added to: Penelope

[Carissa] (Thought only Malcolm and Siward were in it. MacDuff didn't run after it)

[Master] Penelope's Current Hit Points: adjusted to -8 (-13) - Dying

[Master] INIT: 9 GOING: Shi'Nynze

[Carissa] (Can Shi see the shadows heading to town? Or did I previously move her the wrong way?)

Shurkural (TMO)] (congrats and sorry for your loss, Indigo!)

[Carissa] (Poor Indigo...)

[Master] She knows where they fled to, she can head that way or stay here and try to deal with the larger mass coming towards the ward

[Carissa] (She'll head towards town. Less fighters over there... or at least in sniping distance)

[Master] how fast?

[Carissa] (Can she get within 300 ft in one turn? I don't know how far she is)

[Carissa] (If it's with arrows she doesn't have to get close...)

[Master] not that close to town but yes that close to the shadows but no attacks this round next round she can

[Carissa] (All right she moves whatever distance that is(

[Master] OR stay in the ward and attack when they come to her

[Carissa] (Hmm...)

[Carissa] (Problem being she can't get hit. Reason she's not been doing much

[Master] tick tick tick

[Carissa] (Town)

[Master] ok

[Acolyte Gerard (JohnA)] (or go just east of the ward, to stay farther away)

[Carissa] Shi'Nynze moved 47'05".

[Master] INIT: 9 GOING: Rhibosi

[Master] INIT: 10 GOING: Mara

[Talwin (mharm-95433)] tock

[Master] INIT: 10 GOING: Branwyn

[Carissa] (She's still invisible. Will break when she attacks something, so guess save that possible attack to save town)

[Acolyte Gerard (JohnA)] (yea)

Branwyn (Lisa) pulls out the wand and concentrates at the shadows

Branwyn (Lisa) cries "Le Merna Salk!"

[Branwyn (Lisa)] (get your WoW book out Bob)

[Branwyn (Lisa)] Roll #1: (d100) [1d100=91] 91

[Carissa] (LOL Wooo!)

[Acolyte Gerard (JohnA)] (you know what that is or just happy to use)

Shurkural (TMO)] (I'm glad I'm a long way away...)

[Carissa] (Yeah... running may or may not have been a good idea :) )

[Branwyn (Lisa)] (Just because this is an insane battle and her spells are not great on shadows - why not try it)

Shurkural (TMO)] (Butterflies fix everything)

[Carissa] (I mean elf wand in elf battle... Shi will be so proud of her)

[Skarphedin (Ryan)] (I read that as elf on elf battle)

[Skarphedin (Ryan)] (I'm like, is that the elf term for blue on blue?)

[Carissa] (Well...kinda also?)

[Branwyn (Lisa)] (I was thinking the monster summoning might not even work - if you need a magic weapon and summon a bunch of ankhegs - would they even do anything?)

[Carissa] (I debated on Animal Summoning but... would that just create more shadows for a single hit?)

[Carissa] (So yeah, understand)

[Master] So a wall of shimmering colors appears on the far side of the Shadows, spanning a 40 by 30 cube

[Branwyn (Lisa)] (so super light and now colors)

[Carissa] (...if it's a prismatic wall, I know someone who can break it)

[Acolyte Gerard (JohnA)] (Look, pretty colors)

Branwyn (Lisa) sighs

Shurkural (TMO)] (how many of us are hypnotized?)

[Master] hmmm

[Carissa] (Need more emphasis on the Na part of La MerNA maybe?)

[Master] the light blinds all creatures for 1d6 rounds

[Master] there is no save

[Master] and it is not a charm etc.

Shurkural (TMO)] [Shurkural]] moved 0'11".

[Carissa] (....all creatures in what radius?)

[Talwin (mharm-95433)] Jesus Bob. is it the Deadlights or something?

[Acolyte Gerard (JohnA)] (not in this area)

[Master] so I will say that everyone in that group of Shadows and misc. creatures that can see the Lights are now blinded and are suffering at a minus 4 to everything for the next (1d6) [1d6=3] 3 rounds

Shurkural (TMO)] (next question is if Shadows count as 'creatures')

[Carissa] (I mean...I'd hope)

[Talwin (mharm-95433)] well I know we are creatures...

[Kenna Westfoot (SpringyDew)] (if we are created we ought to be creatures

[Master] so yes to Shadows counting, along with Skarp and Tiberius and Indigo and Kenna and MacDuff and Young Siward

Shurkural (TMO)] (fortunately, the you and I part of 'We' aren't there. :) )

[Master] so the Shadows do not move or attack this round

[Master] INIT: 12 GOING: [Shurkural]]

[Talwin (mharm-95433)] well that's nice

[Carissa] (Well there's that!)

Shurkural (TMO)] (and living peeps attack at -4?)

[Carissa] (Silver lining)

[Kenna Westfoot (SpringyDew)] ow! what?!?! I am blind!

[Talwin (mharm-95433)] (I'll take it :) )

[Carissa] (At least she doesn't need to see to turn)

[Master] yes to Shur

[Shurkural]] (TMO) leans over and carefully checks Lady Macbeth's body for loot.

[Master] and no to Carissa

[Master] Kenns cannot turn when blind

[Branwyn (Lisa)] (only in the blue box though)

[Skarphedin (Ryan)] (Check her boots. People always try to hide stuff there)

[Branwyn (Lisa)] (everywhere?)

[Carissa] (awww)

[Master] the blue box is the wave of lights, everyone looking that way is affected

[Talwin (mharm-95433)] (Are...are you looting int he middle of combat????)

[Branwyn (Lisa)] (even Branwyn?)

[Master] no to Branwyn

[Master] Shur is guarding the cave

[Master] INIT: 13 GOING: Skarphedin

[Master] Skarp is blind

Shurkural (TMO)] (did Shur find anything?)

[Master] no

Skarphedin (Ryan) growls then quiets, listening for his foes.

Shurkural (TMO)] (drat. a wand of shadow control would have been nice)

[Master] can swing around at the Shadows at a minus 4

[Carissa] (or a potion of wake up from this bad dream)

[Master] just make the roll and I will take that into account

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))+1) [1d20=13] 3 [MODIFIED (+1)]

[Master] so that is a miss

[Skarphedin (Ryan)] (Skarphedin is giving up his sword and axe to become the team pack mule and literal meat shield)

[Master] INIT: 14 GOING: Lord Tiberius

[Lord Tiberius (Master)] WHAT WAS THAT!!!!!!

[Branwyn (Lisa) (to TMO only)] does Skarp

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=4] 8 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=17] -5 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=4] 8 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=8] 13 [MODIFIED (+2)]

[Branwyn (Lisa) (to TMO only)] does his formula look right?

[Lord Tiberius (Master)] Not enough but he hit one

[Master] INIT: 15 GOING: Talwin

Shurkural (TMO) (to Lisa only)] if his THACO is 15, then his magic weapon is going the wrong way

[Talwin (mharm-95433)] I guess

[Talwin (mharm-95433)] keep swinging

Shurkural (TMO) (to Lisa only)] I'll fix it

[Talwin (mharm-95433)] Talwin: Initiative: (d10+10+0) [1d10=5] 15

[Talwin (mharm-95433)] sorry

[Talwin (mharm-95433)] wrong one

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=18] -10 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=6] 2 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=16] -8 [MODIFIED (-3)]

[Master] two hits

[Talwin (mharm-95433)] K

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=7] 13 [MODIFIED (+3)]

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=2] 8 [MODIFIED (+3)]

Shurkural (TMO) (to GM only)] Character sheet for Skarphedin modified: Weapons - CHANGED: Hrotti -- Magical Adj: -1 (+1),

[Master] INIT: 15 GOING: [Ilero]]

[Talwin (mharm-95433)] yay, the button worked

[Indigo (Lisa) (to TMO only)] after your turn can you help with that? I don't know how to fix that and he can't seem to hit the broad side of a barn these days

Shurkural (TMO)] (Ryan - I've fixed your Battle Axe so it's giving you a +1 to hit instead of -1. For whatever reason it's backwards in the equipment list. A +1 to hit adjustment actually penalizes you. I've fixed it)

[Skarphedin (Ryan)] (weeps silently in the corner, covering his eyes so you can't see his tears)

[Master] on round 9 they arrive in Cawdor and slay the village

[Skarphedin (Ryan)] (I will rename my first child TMO in your honor)

Ilero (TMO)] (trust me - been there. I've no idea what the programmer was thinking when he wrote the formula so that a +1 was a penalty)

[Indigo (Lisa)] (but it's not rd. 9 yet ...)

Ilero (TMO)] [Ilero]]: Attack: Mystery Dagger: (15-(d20+0)) [1d20=4] 11

Ilero (TMO)] [Ilero]]: Damage v SM: Mystery Dagger: (1d4) [1d4=1] 1

[Carissa] (3 more.... and how many left?)

[Master] INIT: 16 GOING: Young Siward

[Master] misses by Ilero

[Acolyte Gerard (JohnA)] (blob #2 says 5 left)

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=16] 3 [MODIFIED (+1)]

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=2] 17 [MODIFIED (+1)]

[Master] both misses because he is blinded

[Master] INIT: 16 GOING: Macduff

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=14] -3 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=7] 4 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=5] 6 [MODIFIED (+1)]

[Master] INIT: 17 GOING: Acolyte Gerard

[Master] three misses because he is blinded

[Acolyte Gerard (JohnA)] I SAID COME TO ME, EVERYONE!

[Master] INIT: 18 GOING: Malcolm

[Carissa] (Run to them)

[Kenna Westfoot (SpringyDew)] coming to you is going to be stupid because we are all blind

[Indigo (Lisa)] (lol)

[Kenna Westfoot (SpringyDew)] tripping over things!

[Kenna Westfoot (SpringyDew)] colliding with trees!

[Acolyte Gerard (JohnA)] (we all just ran through a blinding fog with no issues)

[Master] INIT: 18 GOING: Kenna Westfoot

[Master] Effect Spell-Bless for [Shurkural]] has expired.

[Kenna Westfoot (SpringyDew)] do you realize there are sharp objects everywhere?

[Indigo (Lisa)] (LOL)

[Kenna Westfoot (SpringyDew)] Kenna Westfoot casts a spell against : Bless/Curse: For 6 rounds, attack rolls and saves vs fear receive a +1 bonus.

[Indigo (Lisa)] (you can move the rod again maybe?)

[Master] INIT: 20 GOING: Siward

[Master] ROUND: 7

[Master] INIT: 4 GOING: Indigo

[Kenna Westfoot (SpringyDew) (to GM only)] Character sheet for Kenna Westfoot modified: Notes - CHANGED.

Indigo (Lisa) turns and swings around

[Acolyte Gerard (JohnA)] ( I thought I was blind too?, plus not sure forcing ward on undead works the same way)

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=10] 4 [MODIFIED (+2)]

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=1] 13 [MODIFIED (+2)]

[Acolyte Gerard (JohnA)] (The force is only used for the fence)

[Master] zero hits

[Master] INIT: 9 GOING: Shi'Nynze

[Carissa] (Guessing shadows aren't really impeded by physical barriers?)

[Master] correct

[Carissa] (Ughhh)

[Indigo (Lisa)] (should Bran go for the glitter on top of the daylight on top of the rainbow brights?)

[Indigo (Lisa)] (trifecta or blinding colors and lights)

[Acolyte Gerard (JohnA)] (it would put me in the mood)

[Branwyn (Lisa)] (brings the battle to a complete blinding halt)

[Acolyte Gerard (JohnA)] (for Christmas you dirty minds)

[Branwyn (Lisa)] (wasn't going to say anything)

[Carissa] (well I can try to look at spells next round... close enough to just roll for hits to town shadows?)

[Master] yes to Carissa

[Acolyte Gerard (JohnA)] (this round needs new bless, then shoot next?)

[Acolyte Gerard (JohnA)] (or wait till closer)

[Shi'Nynze (Carissa)] (True... she can bless Ilero and Talwin)

[Acolyte Gerard (JohnA)] Twain could use bless)

[Shi'Nynze (Carissa)] Shi'Nynze casts a spell against : Bless/Curse: For 6 rounds, attack rolls and saves vs fear receive a +1 bonus.

[Master] INIT: 9 GOING: Rhibosi

[Acolyte Gerard (JohnA)] (I think Ilero is a lost cause)

[Shi'Nynze (Carissa)] (Yeah, he can damage more than Shi and hit more than Shi so... go forth Talwin!.... and try your best, Ilero!)

[Shi'Nynze (Carissa) (to GM only)] Character sheet for Shi'Nynze modified: Notes - CHANGED.

[Master] INIT: 10 GOING: Mara

[Master] INIT: 10 GOING: Branwyn

[Shi'Nynze (Carissa)] (If only Mara and her undead turning were here...)

[Kenna Westfoot (SpringyDew)] (guys, I already did a bless)

[Branwyn (Lisa)] Branwyn moved 72'07".

[Master] different blesses from different priests do stack

[Branwyn (Lisa)] (1 atk?)

[Master] yes to Branwyn

[TMO] I am back at the keyboard.

Shurkural (TMO)] (quick! gather 17 more priests!)

Branwyn (Lisa) raises the Macbeth dagger

[Acolyte Gerard (JohnA)] (hee heee)

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: (17-(d20+0)) [1d20=18] -1

[Branwyn (Lisa)] +5 to attack

[Kenna Westfoot (SpringyDew)] (ok good for the stacking yay)

[Master] and slays one shadow

[Shi'Nynze (Carissa)] (Your bless was for the big shadow group, it didn't reach the town group of less fighters)

[Kenna Westfoot (SpringyDew)] (ok got it)

[Shi'Nynze (Carissa)] (Although if close enough... are they stacked? Because I'll take that, too :) )

[Shi'Nynze (Carissa)] (Damn should have from the start, actually...)

[Branwyn (Lisa)] 2-24 hp dmg

[Acolyte Gerard (JohnA)] (you killed one YEA!)

[Acolyte Gerard (JohnA)] (next)

[Master] INIT: 12 GOING: [Shurkural]]

[Shi'Nynze (Carissa)] (doesn't it attack twice a round?)

Shurkural (TMO)] 11s

[Acolyte Gerard (JohnA)] (not for a wizard)

[Master] for Branwyn, the dagger is only a plus 5

[Branwyn (Lisa)] (She moved 75 ft - bob can she still get 2 attacks?)

[Shi'Nynze (Carissa)] (Oh, thought it was a dagger property)

[Master] the extra damage was when she picked it up

[Master] for not being an evil person

[Master] and no Branwyn only ever gets one physical attack

[Master] even with the magic dagger

[Master] grins

[Shi'Nynze (Carissa)] (Ah, sad)

[Branwyn (Lisa)] this dagger +5 attacks twice a round for 2-24 hp damage and disintegrates its target on a natural 20. Anyone grabbing the blade suffers 224 hp damage.

Shurkural (TMO)] (daggers are multi-attack when thrown, but not when stabbed, for some reason)

Shurkural (TMO)] (oh, special properties. ignore me)

[Master] double checking Lisa

[Branwyn (Lisa)] (that was what you typed at us)

[Master] you are right twice a round

[Master] so roll again

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: (17-(d20+0)) [1d20=19] -2

[Master] OH so close

[Master] now that we re-read the 20 disintegrates

[Shi'Nynze (Carissa)] (With bless??)

[Master] natural 20

[Master] damage

[Shi'Nynze (Carissa)] (Oh....I see that yes)

Fritz has left the game on Fri Dec 06 22:45:39 EST 2019

[Skarphedin (Ryan)] .

[Branwyn (Lisa)] (was it a hit though?)

[Master] you killed one

[Master] yes

[Acolyte Gerard (JohnA)] (2d12) [2d12=10,8] 18

[Indigo (Lisa)] (thx)

[Master] what is that John?

[Acolyte Gerard (JohnA)] (just trying to help)

[Acolyte Gerard (JohnA)] (it says 2-14)

[Acolyte Gerard (JohnA)] (2-24)

[Indigo (Lisa)] (so Shur)

Shurkural (TMO)] (stand guard over the cave, try to recover her strength)

[Master] INIT: 13 GOING: Skarphedin

[Skarphedin (Ryan)] (roll twice?)

[Acolyte Gerard (JohnA)] (first hit killed one, second one roll for damage)

[Shi'Nynze (Carissa)] (If Shur runs to Shi she can restore it)

[Skarphedin (Ryan)] (Sorry, if I am attacking the shadows, I get two attacks this round, correct?)

[Shi'Nynze (Carissa)] (But.... that's probably too far now)

[Master] yes

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=2] 12 [MODIFIED (-1)]

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=15] -1 [MODIFIED (-1)]

[Skarphedin (Ryan)] Skarphedin: Damage v SM: Hrotti: ((1d8)+1) [1d8=5] 6 [MODIFIED (+1)]

[Indigo (Lisa)] (YAY!!)

[Master] not dead but damage

[Master] INIT: 14 GOING: Lord Tiberius

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=13] -1 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=4] 8 [MODIFIED (+2)]

[Master] INIT: 15 GOING: Talwin

[Shi'Nynze (Carissa)] (Remember bless for both)

[Master] both misses

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=14] -6 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=17] -9 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=17] -9 [MODIFIED (-3)]

[Master] 3 hits

[Talwin (mharm-95433)] To be fair

[Shi'Nynze (Carissa)] (Yay!)

[Talwin (mharm-95433)] Am I also Blinded?

[Master] no

[Talwin (mharm-95433)] OK

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=4] 10 [MODIFIED (+3)]

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=3] 9 [MODIFIED (+3)]

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=4] 10 [MODIFIED (+3)]

[Talwin (mharm-95433)] sorry bob

[Talwin (mharm-95433)] lag

[Talwin (mharm-95433)] I didn't want to accidentally hit it like 300 times

[Talwin (mharm-95433)] :)

[Master] 3 shadows left heading towards the town

[Indigo (Lisa)] (nice!)

[Shi'Nynze (Carissa)] (Sweet! You got this!)

[Kenna Westfoot (SpringyDew)] (woo hoo slay em!)

[Master] INIT: 15 GOING: [Ilero]]

Ilero (TMO)] Attack: Mystery Dagger:: is NO LONGER ARMED.

Ilero (TMO)] Attack: Varsta Huitoa - 1 chrg:: is now ARMED.

Ilero (TMO)] [Ilero]]: Attack: Varsta Huitoa - 1 chrg: ((15-(d20+0))-3) [1d20=9] 3 [MODIFIED (-3)]

Ilero (TMO)] [Ilero]]: Damage v SM: Varsta Huitoa - 1 chrg: ((1d6+1)+3) [1d6=1] 5 [MODIFIED (+3)]

[Shi'Nynze (Carissa)] (I believe in you, Ilero!)

[Master] INIT: 16 GOING: Young Siward

Ilero (TMO)] (used a charge)

[Shi'Nynze (Carissa)] (It's okay, Champ. Next round)

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=18] 1 [MODIFIED (+1)]

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=18] 1 [MODIFIED (+1)]

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=6] 7 [MODIFIED (+1)]

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=6] 7 [MODIFIED (+1)]

[Master] INIT: 16 GOING: Macduff

[Master] INIT: 17 GOING: Acolyte Gerard

[JohnA] (I am blind right?)

[Master] yes

[Acolyte Gerard (JohnA)] Are we winning? I don't hear anything approaching, we must be winning

[JohnA] sorry, I am out, good night all

[Master] INIT: 18 GOING: Malcolm

[Shi'Nynze (Carissa)] (Aww Night John)

[Master] INIT: 18 GOING: Kenna Westfoot

[Skarphedin (Ryan)] (night)

JohnA has left the game on Fri Dec 06 22:59:04 EST 2019

[SpringyDew] Kenna Westfoot targets Indigo. Distance: 6'04"

[Kenna Westfoot (SpringyDew)] Kenna Westfoot casts a spell against Indigo: Cure Blindness or Deafness: Blindness or deafness is cured!

[Master] INIT: 20 GOING: Siward

[Master] ROUND: 8

[Master] INIT: 4 GOING: Indigo

[Indigo (Lisa)] (thank you!)

[Master] One more round then they hit town

[Master] They are too far away for anyone to reach in time

Indigo (Lisa) looks around confusedly but turns again to shadows

[Master] you just have to hope

[Kenna Westfoot (SpringyDew) (to GM only)] Character sheet for Kenna Westfoot modified: Notes - CHANGED.

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=20] -6 [MODIFIED (+2)]

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=11] 3 [MODIFIED (+2)]

[Master] and again

[Master] critical hit

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=2] 12 [MODIFIED (+2)]

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=1] 5 [MODIFIED (+3)]

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=1] 5 [MODIFIED (+3)]

[Master] INIT: 9 GOING: Shi'Nynze

[Master] Shi is with the group going after the town

[Shi'Nynze (Carissa)] (3 left?)

[Indigo (Lisa)] (but if they get it down to 1 shadow - that one isn't going to kill the whole town with Talwin and Ilero chasing with them)

[Master] yeap

[Indigo (Lisa)] (not realistic)

[Master] if people in town have magical weapons

[Master] the Shadows will go first

[Shi'Nynze (Carissa)] (At this point not sure what I can except shoot at the shadows)

[Master] and women and children turn into Shadows

[Shi'Nynze (Carissa)] (No fancy turn undead spells and fire and light didn't work...)

[Master] do you have a magical bow? or arrows?

[Shi'Nynze (Carissa)] (Magic Bow, yes)

[Master] go for it

[Shi'Nynze (Carissa)] (Actually... and she has magic arrows she hasn't used ever...)

[Indigo (Lisa)] (but there are only so many people 1 shadow can touch in one round)

[Shi'Nynze (Carissa)] Attack: Ellidors Bow for Elves:: is now ARMED.

[Shi'Nynze (Carissa)] Shi'Nynze: Attack: Ellidors Bow for Elves: ((16-(d20))-1-2-1) [1d20=6] 6 [MODIFIED (-1)]

[Shi'Nynze (Carissa)] Shi'Nynze: Attack: Ellidors Bow for Elves: ((16-(d20))-1-2-1) [1d20=20] -8 [MODIFIED (-1)]

[Shi'Nynze (Carissa)] Shi'Nynze: Attack: Ellidors Bow for Elves: ((16-(d20))-1-2-1) [1d20=5] 7 [MODIFIED (-1)]

[Shi'Nynze (Carissa)] Shi'Nynze: Damage v SM: Arrow; Flight: ((1d6)+1) [1d6=3] 4 [MODIFIED (+1)]

[Master] ok

[Master] INIT: 9 GOING: Rhibosi

[Master] INIT: 10 GOING: Mara

[Master] INIT: 10 GOING: Branwyn

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: ((17-(d20+0))-5) [1d20=7] 5 [MODIFIED (-5)]

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: (17-(d20+0)) [1d20=10] 7

[Branwyn (Lisa)] (did I do that right?)

[SpringyDew] Kenna Westfoot no longer targets Indigo.

[Branwyn (Lisa)] (it didn't modify the second one)

[Lady Macbeth (Master) (to Lisa only)] you summon and then kill, you are a warrior, one who is cruel and vindictive

[Master] both miss

[Lady Macbeth (Master)] You want to obliterate your enemies

Branwyn (Lisa) guttural growl at her misses

[Master] INIT: 12 GOING: [Shurkural]]

[Branwyn (Lisa)] KILL THEM ALL!!!!!!

[Lady Macbeth (Master)] reach out summon them, they will do your bidding, they will slay everything, all will die

[TMO] I am back at the keyboard.

Shurkural (TMO)] 11s

Branwyn (Lisa) her hand holding the dagger starts to tremble

[Master] they are all blinded still

[Shurkural]] (TMO) looks back and forth between the cave and the fight and the town, hoping.

[Master] INIT: 13 GOING: Skarphedin

[Skarphedin (Ryan)] (I'm out of range, and can't hope to catch up?)

[Master] you are in the middle of the shadow swarm

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=6] 8 [MODIFIED (-1)]

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=1] 13 [MODIFIED (-1)]

[Master] 28 shadows still attacking as soon as they are not blind

[Master] no hits

[Skarphedin (Ryan)] (Crap, only meant the first)

[Master] INIT: 14 GOING: Lord Tiberius

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=9] 3 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=6] 6 [MODIFIED (+2)]

[Master] INIT: 15 GOING: Talwin

[Master] Michael?

[Branwyn (Lisa)] (we need super Talwin)

[Master] 3 last shadows

[Shi'Nynze (Carissa)] (All the bless to him)

[Talwin (mharm-95433)] here

Shurkural (TMO)] (I wounded one!)

[Talwin (mharm-95433)] please hold on

Shurkural (TMO)] (I helped!)

[Talwin (mharm-95433)] Oh I'm so proud of you!!!

[Talwin (mharm-95433)] ;)

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=13] -5 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=5] 3 [MODIFIED (-3)]

[Master] lol

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=6] 2 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=17] -9 [MODIFIED (-3)]

[Kenna Westfoot (SpringyDew)] :-)

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=11] -3 [MODIFIED (-3)]

[Talwin (mharm-95433)] sorry

[Master] one hit

[Talwin (mharm-95433)] sorry

[Talwin (mharm-95433)] god DAMMIT BOB

[Shi'Nynze (Carissa)] (fuuuuuddgeee)

[Talwin (mharm-95433)] Just let me have this

[Master] damage

[Talwin (mharm-95433)] I've been following the fudgers the whole way!!!

[Shi'Nynze (Carissa)] (I wounded one, too!)

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=4] 10 [MODIFIED (+3)]

[Shi'Nynze (Carissa)] (Between two wounds and one hit... two dead right? Maths)

[Master] two wounds

Talwin (mharm-95433) Bangs head on desk

[Talwin (mharm-95433)] pass

[Master] INIT: 15 GOING: [Ilero]]

[Talwin (mharm-95433)] button isn't interacting with me

[Master] still two up heading towards town

Ilero (TMO)] (can Ilero burn ALL the charges for a super whirlwind multi-attack? ;) )

[Master] no

Ilero (TMO)] (please???)

[Master] warm smile

[Master] no

Ilero (TMO)] (pretty please????)

[Master] chuckles

Ilero (TMO)] (cherry on top?)

[Master] no

[Master] go eat your broccoli

Ilero (TMO)] (puppy dog eyes)

Ilero (TMO)] O_O

Ilero (TMO)] O_O,

[Master] LOL

Ilero (TMO)] [Ilero]]: Attack: Varsta Huitoa - 1 chrg: ((15-(d20+0))-3) [1d20=13] -1 [MODIFIED (-3)]

Ilero (TMO)] [Ilero]]: Damage v SM: Varsta Huitoa - 1 chrg: ((1d6+1)+3) [1d6=6] 10 [MODIFIED (+3)]

[Shi'Nynze (Carissa)] (Whirly super attack commence!)

[Master] 1 Shadow left

[Branwyn (Lisa)] (all you need is 1 elf alive to keep Cawdor from completely falling)

[Shi'Nynze (Carissa)] (Yay! So back to Lisa's point....)

[Talwin (mharm-95433)] LOL

[Master] INIT: 16 GOING: Young Siward

[Branwyn (Lisa)] (Fleance's brother is probably hiding in a cellar)

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=16] 3 [MODIFIED (+1)]

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=6] 7 [MODIFIED (+1)]

[Master] INIT: 16 GOING: Macduff

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=17] -6 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=2] 9 [MODIFIED (+1)]

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=8] 14 [MODIFIED (+2)]

[Master] INIT: 17 GOING: Acolyte Gerard

[Master] INIT: 18 GOING: Malcolm

[Master] INIT: 18 GOING: Kenna Westfoot

[Branwyn (Lisa)] (doesn't the village have a gate? can shadows just walk through?)

[Shi'Nynze (Carissa)] (well it had an anchor....)

[Master] Spring?

[Indigo (Lisa)] (I really having a problem with 1 shadow being able to affect a whole village. They aren't going to be just huddled together in one spot)

[Indigo (Lisa)] (the villagers)

[Kenna Westfoot (SpringyDew)] (holding, I got nothing)

[Master] INIT: 20 GOING: Siward

[Master] we shall see what happens next round

[Master] ROUND: 9

[Master] INIT: 4 GOING: Indigo

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=16] -2 [MODIFIED (+2)]

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=16] -2 [MODIFIED (+2)]

[Talwin (mharm-95433)] fudge, can I like, I don't know throw the sword at it?

[TMO] I am back at the keyboard.

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=2] 6 [MODIFIED (+3)]

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=4] 8 [MODIFIED (+3)]

[Master] and yes Indigo attacks and does damage

Shurkural (TMO)] (somebody else is with us, right? I was thinking there were 3 here)

[Indigo (Lisa)] (I'm calling those hits)

[Master] INIT: 9 GOING: Shi'Nynze

[Talwin (mharm-95433)] whew

[Master] and he sees that the fallen dwarf and Elves now are shadows

[Master] so the number swells again to 31

[Shi'Nynze (Carissa)] (Sigh)

[Talwin (mharm-95433)] holy shit on a popsicle

[Master] then falls to 30

[Kenna Westfoot (SpringyDew)] (augh!)

Shurkural (TMO)] (I think Bob is tired of this campaign, wants to start a new one)

[Shi'Nynze (Carissa)] (So...is that singular shadow still targetable?)

[Master] lol

Shurkural (TMO)] (Shadowgeddon)

[Skarphedin (Ryan)] :(

[Master] and yes to Shi you can just roll

[Shi'Nynze (Carissa)] Shi'Nynze: Attack: Ellidors Bow for Elves: ((16-(d20))-1-2-1) [1d20=15] -3 [MODIFIED (-1)]

[Shi'Nynze (Carissa)] Shi'Nynze: Attack: Ellidors Bow for Elves: ((16-(d20))-1-2-1) [1d20=8] 4 [MODIFIED (-1)]

[Shi'Nynze (Carissa)] Shi'Nynze: Attack: Ellidors Bow for Elves: ((16-(d20))-1-2-1) [1d20=12] 0 [MODIFIED (-1)]

Shurkural (TMO)] (20!)

[Master] two hits

[Shi'Nynze (Carissa)] Shi'Nynze: Damage v SM: Arrow; Flight: ((1d6)+1) [1d6=5] 6 [MODIFIED (+1)]

[Shi'Nynze (Carissa)] Shi'Nynze: Damage v SM: Arrow; Flight: ((1d6)+1) [1d6=2] 3 [MODIFIED (+1)]

[Master] not quite dead

[Shi'Nynze (Carissa)] (Can she have used her +1 arrows?)

[Master] no have to declare that when you make the attack before rolling it

[Shi'Nynze (Carissa)] (Just switching arrows so dunno if that's a separate action or not)

[Indigo (Lisa)] (see it's going to be all tired and dragging when it gets there)

[Shi'Nynze (Carissa)] (Ahh okay darn)

[Master] it gives you a bonus too

[Talwin (mharm-95433)] is this last one like a damn lich shade or something?

[Shi'Nynze (Carissa)] (A bonus?)

[Master] you get the +1 to attack too

[Indigo (Lisa)] (shadow just wants to sit down catch its breath)

[Master] INIT: 9 GOING: Rhibosi

[Master] INIT: 10 GOING: Mara

[Master] INIT: 10 GOING: Branwyn

[Shi'Nynze (Carissa)] (Well damn good to know)

[Talwin (mharm-95433)] (Feels like we've all hit it by now lol :) )

[Branwyn (Lisa)] (any checks right now?)

[Master] no

[Lady Macbeth (Master) (to Lisa only)] come on you want to end it

[Lady Macbeth (Master) (to Lisa only)] just let loose we can do this

Branwyn (Lisa) screams in rage and raises the dagger high in the air before slashing down at the shadows

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: ((17-(d20+0))-6) [1d20=5] 6 [MODIFIED (-6)]

Shurkural (TMO)] (Give in to your anger)

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: ((17-(d20+0))-6) [1d20=13] -2 [MODIFIED (-6)]

[Master] two hits

[Branwyn (Lisa)] AHHHHHHH!!!!!

[Kenna Westfoot (SpringyDew)] (anger leads to the dark side)

[Branwyn (Lisa)] ALL MUST DIE!

[Branwyn (Lisa)] KILL THEM!!

[Shi'Nynze (Carissa)] (Also cookies)

[Branwyn (Lisa)] (how does the dmg go for this 2-24 thing)

[Talwin (mharm-95433)] OH MY GOD. I knew this chase for the last Shade reminded me of something!!!!

[Talwin (mharm-95433)] https://www.youtube.com/watch?v=smQuGbcwNps

[Master] 2d12

[Kenna Westfoot (SpringyDew)] (I forget what emotion leads to what emotion which leads to what emotion that leads to anger to the dark side, but here we are)

[Branwyn (Lisa)] Roll #1: (d12) [1d12=5] 5, Roll #2: (d12) [1d12=1] 1

[Branwyn (Lisa)] (yuck)

[Master] INIT: 12 GOING: [Shurkural]]

[Master] INIT: 13 GOING: Skarphedin

Branwyn (Lisa) growls again

[Master] Skarp is not blinded anymore

[Shi'Nynze (Carissa)] (she's going rabid)

[Master] and the 11s go now

[Master] Siward: Magical Spell save: (d20) [1d20=16] 16 - ROLL FAILED against 19!!

[Master] Dwarf #3: Magical Spell save: (d20) [1d20=13] 13 - ROLL FAILED against 19!!

[Master] Malcolm: Magical Spell save: (d20) [1d20=3] 3 - ROLL FAILED against 19!!

[Master] Dwarf #3's Current Hit Points: adjusted to 8 (-3) - Moderately Wounded

[Master] Malcolm's Current Hit Points: adjusted to 48 (-3) - Lightly Wounded

[Master] Siward's Current Hit Points: adjusted to 47 (-3) - Lightly Wounded

[Master] Now Skarp

[Skarphedin (Ryan)] Skarphedin moved 0'11".

[Skarphedin (Ryan)] (I can just move into the shadow to attack, correct?)

[Master] yes

[Indigo (Lisa)] (or at the edge)

[Skarphedin (Ryan)] Skarphedin moved 32'06".

[Skarphedin (Ryan)] (Sorry, a bit tired. Can I still attack?)

[Indigo (Lisa)] (yes)

[Indigo (Lisa)] (full attacks)

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=5] 9 [MODIFIED (-1)]

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=18] -4 [MODIFIED (-1)]

[Master] INIT: 14 GOING: Lord Tiberius

[Master] one hit

[Skarphedin (Ryan)] Skarphedin: Damage v SM: Hrotti: ((1d8)+1) [1d8=4] 5 [MODIFIED (+1)]

[Master] Lord Tiberius moved 58'11".

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=15] -3 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=3] 9 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=12] 0 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=7] 12 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=1] 6 [MODIFIED (+2)]

[Master] INIT: 15 GOING: Talwin

[Shi'Nynze (Carissa)] (Kill the single almost dead shadow!!)

[Talwin (mharm-95433)] yay

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=17] -9 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=5] 3 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Attack: Two-Handed Sword: ((13-(d20+2))-3) [1d20=12] -4 [MODIFIED (-3)]

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=1] 7 [MODIFIED (+3)]

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=2] 8 [MODIFIED (+3)]

[Talwin (mharm-95433)] Talwin: Damage v SM: Two-Handed Sword: ((1d10)+3+3) [1d10=6] 12 [MODIFIED (+3)]

Ilero (TMO)] (3 misses...)

[Talwin (mharm-95433)] whichever hit

Ilero (TMO)] ;)

[Talwin (mharm-95433)] oh shit

[Talwin (mharm-95433)] really?

[Talwin (mharm-95433)] oh

Ilero (TMO)] (no)

Ilero (TMO)] (at least, I don't think so)

[Shi'Nynze (Carissa)] (TMO thinks he's funny. Usually he is, but...)

[Talwin (mharm-95433)] Is...Is it done?

[Indigo (Lisa)] (blob disappeared)

[Master] The town is safe

[Indigo (Lisa)] (yay!)

Talwin (mharm-95433) Collapses on the ground

[Shi'Nynze (Carissa)] (Yay go team! Now to the swarm!)

Talwin (mharm-95433) WHHEZE

[Master] Tiberius Gerard etc. might still be turned into Shadows

[Ilero]] (TMO) leans up against a wall.

Talwin (mharm-95433) Coughs

[Shi'Nynze (Carissa)] We're not done yet!

Talwin (mharm-95433) Glares

[Master] but Talwin, Shi and Ilero are all four rounds away

Talwin (mharm-95433) When we are done...

Ilero (TMO)] T'anks.

Talwin (mharm-95433) Picks self back up

[Indigo (Lisa)] (have not seen you roll their saves ... )

[Shi'Nynze (Carissa)] (.....even full run? damn)

Ilero (TMO)] (like Ilero could help that battle at all)

Talwin (mharm-95433) Begins jogging back the way they came

Ilero (TMO)] (Ilero couldn't help *this* battle. :P )

Talwin (mharm-95433) Wheezing

Skarphedin (Ryan) collapses on his sword.

[Talwin (mharm-95433)] :)

[Master] saves for which Lisa?

[Talwin (mharm-95433)] Very dangerous over short distances!

Talwin (mharm-95433) Calls back to Iller

[Talwin (mharm-95433)] "Let’s go!"

[Master] Skarp is still in the middle of battle

Ilero (TMO)] Sure... why not?

[Talwin (mharm-95433)] (LOL)

[Indigo (Lisa)] (know they had a 3 rd. reprieve but not seeing if they are close to losing str like last week we were)

[Skarphedin (Ryan)] (Wait, really?)

Ilero (TMO)] Hye not nearly dead yet today.

[Indigo (Lisa)] (why I have been keeping Indigo on the edge)

[Master] Yes to Ryan,

Ilero (TMO)] (you probably missed where he said 31 more showed)

[Master] Yes to Lisa on saves versus being attacked but so far most have survived

[Master] not 31 showed, the remaining low level dwarves and elves were all turned into shadows

[Indigo (Lisa)] (bran would see if her husband would be about to drop?)

[Master] 5 total left

[Master] hmmm hard to tell where he is in the swarm

[Indigo (Lisa)] (so she could kill him herself)

[Master] surrounded by Shadows

Ilero (TMO)] (look for the living dude)

[Master] no

[Master] She would know who she is stabbing

[Master] but he is in the swarm so is not free

[Master] INIT: 15 GOING: [Ilero]]

[Ilero]] (TMO) breaks into as fast a run as he can manage back to the main group*

Ilero (TMO)] (stagger stagger stagger)

[Master] INIT: 16 GOING: Young Siward

[Master] Young Siward moved 65'07".

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=18] 1 [MODIFIED (+1)]

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=7] 8 [MODIFIED (+1)]

[Master] INIT: 16 GOING: Macduff

[Master] Macduff moved 78'11".

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=1] 10 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=19] -8 [MODIFIED (+1)]

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=4] 10 [MODIFIED (+2)]

[Master] INIT: 17 GOING: Acolyte Gerard

[Master] INIT: 18 GOING: Malcolm

[Master] Malcolm: Attack: Long Sword for Elves: ((14-(d20+0))+11) [1d20=8] 17 [MODIFIED (1)]

[Master] Malcolm: Attack: Long Sword for Elves: ((14-(d20+0))+11) [1d20=14] 11 [MODIFIED (1)]

[Master] Malcolm: Damage v SM: Long Sword for Elves: ((1d8)+1) [1d8=5] 6 [MODIFIED (+1)]

[Master] INIT: 18 GOING: Kenna Westfoot

[Master] Kenna is not blinded anymore and can turn again

[Master] Kenna Westfoot moved 2'05".

[TMO] I am back at the keyboard.

[Master] Spring?

Shurkural (TMO)] Nuke them with Holy Might!

[Master] can come back

[Master] INIT: 20 GOING: Siward

[Shi'Nynze (Carissa)] (Call upon the power of your god!)

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=10] 6 [MODIFIED (+2)]

[Kenna Westfoot (SpringyDew)] Kenna Westfoot: Turn Undead in Normal Conditions: (1d20) [1d20=13] 13 Roll Results: D - Skeleton or 1 HD; D - Zombie; D- Ghoul or 2 HD; D - Shadow or 4 HD; T - Wight or 5 HD; T - Ghast; 4 - Wraith; 7 - Mummy; 10 - Spectre; 13 - Vampire; 16 - Ghost; 20-Lich. If successful, turns (2d6) [2d6=5,2] 7 creatures.

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=6] 10 [MODIFIED (+2)]

[Indigo (Lisa)] (sweet!)

[Master] ROUND: 10

[Master] INIT: 4 GOING: Indigo

[Indigo (Lisa)] Indigo moved 49'01".

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+13-(d20+1))+2) [1d20=13] 1 [MODIFIED (+2)]

[Master] that is a hit

[Indigo (Lisa)] Indigo: Damage v SM: Military Pick: ((1d4+1)+3) [1d4=2] 6 [MODIFIED (+3)]

[Master] INIT: 9 GOING: Shi'Nynze

[Master] INIT: 9 GOING: Rhibosi

[Master] INIT: 10 GOING: Mara

[Master] INIT: 10 GOING: Branwyn

[Master] Shi is doing what she can

[Branwyn (Lisa)] YOU CANNOT RUN FROM ME!!!

[Branwyn (Lisa)] NO ONE RUNS! NO ONE LIVES!!

Shurkural (TMO)] (no one stays sane)

[Shi'Nynze (Carissa)] (Yup was about to type that, running)

Branwyn (Lisa) charges at the shadows waving the dagger

[Shi'Nynze (Carissa)] (Not in a Shakespeare play, no)

[Branwyn (Lisa)] Branwyn moved 61'02".

[Talwin (mharm-95433)] (Is, the dagger uh, having an.... effect?)

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: ((17-(d20+0))-6) [1d20=8] 3 [MODIFIED (-6)]

[Shi'Nynze (Carissa)] (Well it IS an evil, intelligent dagger...)

[Branwyn (Lisa)] Branwyn: Attack: Evil Dagger: (17-(d20+0)) [1d20=12] 5

[Master] two misses

Shurkural (TMO)] (oo, bad luck)

[Branwyn (Lisa)] NOOOOOOOO!!!!!!!!

[Talwin (mharm-95433)] (Yeah, not too sure I want to be actually stabbed with that thing...)

[Branwyn (Lisa)] DIE!

Shurkural (TMO)] (no, no you don't)

[Branwyn (Lisa)] YOU MUST ALL DIE!!!

[Master] INIT: 12 GOING: [Shurkural]]

[Talwin (mharm-95433)] (Can someone give me a picture of Branwyn as battel rage?)

[Branwyn (Lisa)] (need to read the chat log)

Shurkural (TMO)] [Shurkural]] moved 171'08".

Shurkural (TMO)] [Shurkural]] moved 8'02".

Shurkural (TMO)] [Shurkural]] moved 10'08".

[Master] INIT: 13 GOING: Skarphedin

[Branwyn (Lisa)] (Lady Macbeth is inside her head)

[Skarphedin (Ryan)] Skarphedin: Attack: Hrotti: ((15-(d20+0))-1) [1d20=16] -2 [MODIFIED (-1)]

[Shi'Nynze (Carissa)] (Man that woman will NOT die!)

[Talwin (mharm-95433)] (I'll have too on the site. Every time I try to scroll up, the klooge lags again. So I had to stop.)

[Master] hit

[Skarphedin (Ryan)] Skarphedin: Damage v SM: Hrotti: ((1d8)+1) [1d8=4] 5 [MODIFIED (+1)]

[Talwin (mharm-95433)] (Sorry Lisa. Not trying to be out of the loop)

[Shi'Nynze (Carissa)] (Think some of it was whispered, I did see two that were not, though)

[Talwin (mharm-95433)] OH

[Talwin (mharm-95433)] Discord

[Master] INIT: 14 GOING: Lord Tiberius

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=14] -2 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=8] 4 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=1] 11 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=6] 6 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=6] 6 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=20] -8 [MODIFIED (+2)]

[Master] Lord Tiberius: Attack: Thorn: ((12-(d20+2))+2) [1d20=19] -7 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=3] 8 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=6] 11 [MODIFIED (+2)]

[Master] Lord Tiberius: Damage v SM: Thorn: ((1d8)+3+2) [1d8=1] 6 [MODIFIED (+2)]

[Shi'Nynze (Carissa)] (Tiberius is tired of this, too)

[Branwyn (Lisa)] (no - Carissa is right - getting it in whispers)

[TMO] I am away from the keyboard.

[Master] Lord Tiberius: CON check: (d20) [1d20=18] 18 - ROLL FAILED against 10!!

[Branwyn (Lisa)] (no no no)

[Shi'Nynze (Carissa)] (Smack him away!)

[Master] INIT: 15 GOING: Talwin

[Master] INIT: 15 GOING: [Ilero]]

[Master] INIT: 16 GOING: Young Siward

[Talwin (mharm-95433)] (Can we knock them both out?)

[Talwin (mharm-95433)] (Bob?)

[Master] Young Siward: Attack: Battle Axe: ((18-(d20+0))+1) [1d20=16] 3 [MODIFIED (+1)]

[Talwin (mharm-95433)] Uh

[Master] Young Siward: Damage v SM: Battle Axe: ((1d8)+1) [1d8=7] 8 [MODIFIED (+1)]

[Talwin (mharm-95433)] ok

[Master] INIT: 16 GOING: Macduff

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=12] -1 [MODIFIED (+1)]

[Master] Macduff: Attack: Sunblade: ((4-(d20+0))+4+2+1) [1d20=11] 0 [MODIFIED (+1)]

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=4] 10 [MODIFIED (+2)]

[Branwyn (Lisa)] (praying for a good turn from Kenna)

[Master] Macduff: Damage v SM: Sunblade: ((1d8)+4+2) [1d8=5] 11 [MODIFIED (+2)]

[TMO] I am back at the keyboard.

[Master] INIT: 17 GOING: Acolyte Gerard

[Master] INIT: 18 GOING: Malcolm

[Shi'Nynze (Carissa)] (No pressure, Kenna)

[Master] Malcolm: Attack: Long Sword for Elves: ((14-(d20+0))+11) [1d20=10] 15 [MODIFIED (1)]

[Master] Malcolm: Attack: Long Sword for Elves: ((14-(d20+0))+11) [1d20=12] 13 [MODIFIED (1)]

[Branwyn (Lisa)] (of course not)

[Master] INIT: 18 GOING: Kenna Westfoot

[Kenna Westfoot (SpringyDew)] Kenna Westfoot: Turn Undead in Normal Conditions: (1d20) [1d20=8] 8 Roll Results: D - Skeleton or 1 HD; D - Zombie; D- Ghoul or 2 HD; D - Shadow or 4 HD; T - Wight or 5 HD; T - Ghast; 4 - Wraith; 7 - Mummy; 10 - Spectre; 13 - Vampire; 16 - Ghost; 20-Lich. If successful, turns (2d6) [2d6=3,2] 5 creatures.

[Talwin (mharm-95433)] I’m assuming that we are still running back right? I was going to check, but...

[Master] Michael you are running towards the group

[Master] INIT: 20 GOING: Siward

Shurkural (TMO)] (SAVE US KENNA)

[Branwyn (Lisa)] (nice!)

[Shi'Nynze (Carissa)] (Yes to Michael)

[Talwin (mharm-95433)] Thank you

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=14] 2 [MODIFIED (+2)]

[Master] Siward: Attack: Battle Axe: ((12-(d20+0))+2+2) [1d20=17] -1 [MODIFIED (+2)]

[Master] Siward: Damage v SM: Battle Axe: ((1d8)+5+2) [1d8=4] 11 [MODIFIED (+2)]

[Shi'Nynze (Carissa)] (Come on, Siward. Finish them off!)

[Master] Siward: Damage v SM: Battle Axe: ((1d8)+5+2) [1d8=5] 12 [MODIFIED (+2)]

[Master] Combat has finished.

Shurkural (TMO)] (so have we)

[Indigo (Lisa)] (can bran drop the dagger now that danger is over?)

[Master] We pick up here next week immediately after the battle

[Master] If you really want to yes

[Indigo (Lisa)] (ok)

[Master] or you can do that first thing next week

[Indigo (Lisa)] (not sure she can)

[Carissa] I'm going to need a stronger drink next week at this rate.

[Skarphedin (Ryan)] ("So, good news: we saved you from an army of shadows. Bad news: we had to desecrate the bodies of your loved ones to do so.")

Shurkural (TMO)] (we must keep all artifacts!)

[Talwin (mharm-95433)] me too

[Master] is why I think wait till next week Lisa

[Talwin (mharm-95433)] I need to talk with Bob about what I can do to slow the lag of Klooge

[Talwin (mharm-95433)] it's never been this bad

Shurkural (TMO)] (dude - we desecrated just about everything)

[Carissa] Lots of effects this time might have been part of it.

[Talwin (mharm-95433)] clearing cache did nothing

[SpringyDew] whew

[Carissa] Mine slowed each time shadows were added.

[Master] I will restart everything also before next week

[Talwin (mharm-95433)] And, thank you very much for your help bob. That was embarrassing

[Lisa] ok

[Carissa] Including our hearts? Some of us did have heart attacks I think.

[SpringyDew] hehehe

[Master] grins

[Talwin (mharm-95433)] However! I want a raise for literally killing that many shades while running. That's like An Archon legend or something.)

[Lisa] we did good again

[SpringyDew] that was amazing Michael

[Lisa] only one more casualty

[Carissa] Somehow, but we got there! Two very interesting nights now. For good or bad :)

[Talwin (mharm-95433)] Eh, Ilero was there too

[Talwin (mharm-95433)] :)

[Carissa] Who did we lose?

[Carissa] I missed that.

Shurkural (TMO)] heh

[Lisa] Pen

[Talwin (mharm-95433)] Penelope

Shurkural (TMO)] "Ilero was there"

[Carissa] Oh, yes. Sorry did know that.

[Carissa] I thought you meant another.

[Carissa] And again, poor Indigo :/

[Talwin (mharm-95433)] Hey you killed a couple TMO

[Talwin (mharm-95433)] I wasn't knocking that

[Lisa] yes he did

[SpringyDew] nighty night y'all!

[Talwin (mharm-95433)] Just that the situation was almost comedic with how panicked we were to stop them

[Talwin (mharm-95433)] Night Spring!

[Lisa] Goodnight!

Shurkural (TMO)] Ilero was only effective in combat temporarily because of his Gauntlet. Without that, he's back to barely combat-worthy.

SpringyDew has left the game on Fri Dec 06 23:51:44 EST 2019

[Skarphedin (Ryan)] (Night)

[Carissa] Maybe after this we can find something in town maybe? I don't know.

Shurkural (TMO)] He's not a combat-build thief.

[Talwin (mharm-95433)] Also Lisa, I would have probably explo9ded if that shade made it in and then like 50 woman and children keeled over and became shades. Like, literally exploded

[Talwin (mharm-95433)] :)

[Carissa] Is that when rage quit happens? Because I feel like that's when rage quit happens.

[Lisa] yeah cut it right down to the wire

[TMO] 'for dramatic effect'

[Talwin (mharm-95433)] I don't know if I would have raged quit, but I probably would have uh, typed some pretty foul things I would have had to apologize for later

[Skarphedin (Ryan)] Branwyn murders all of us and then herself out of shame.

[Lisa] lol

[Carissa] Well if that dagger keeps messing with her head...

[Talwin (mharm-95433)] Jeeze. A tragedy fitting Macbeth after all eh?

[Talwin (mharm-95433)] That would...

[Talwin (mharm-95433)] Oh my god

[Lisa] it was telling me to summon more and end this whole thing

[Talwin (mharm-95433)] Bob don't even think about it

[Talwin (mharm-95433)] LOL

[TMO] well played though

[Skarphedin (Ryan)] I mean, it would be kind of ironic if you used the dagger to kill Macbeth

[Talwin (mharm-95433)] And then all of us...And then yourself

[Master] Are there any happy endings in Shakespeare?

[Talwin (mharm-95433)] crap

[TMO] anyways, gotta go put the kids to bed.

[Carissa] Yes. Not many, but yes.

[Lisa] yes

[Talwin (mharm-95433)] Sure, Merchant of Venice

[Skarphedin (Ryan)] Yes, his comedies

[TMO] so, thanks for not TPKing us

[Lisa] the comedies

[Master] nice everyone

[Carissa] He wrote more than tragedies :P

[Carissa] I'm okay if this becomes a hilarious comedy.

[Master] grins

[Skarphedin (Ryan)] Merchant of Venice had a horrible ending

[Skarphedin (Ryan)] Poor, poor Shylock

[Carissa] Didn't Midsummer Night's Dream end funny? I barely remember that one.

[Talwin (mharm-95433)] Ok, most of the people in Merchant of Venice had happy endings

[Master] Carissa did our Comedy

[Lisa] it ended well

[Lisa] much ado about nothing

[Carissa] Well yes, but we can do another comedy. No reason to stop at one!

[Lisa] twelfth night

[Skarphedin (Ryan)] Midsummer Night's Dream ends with Eldritch beings brainwashing all four of the mortals for their own petty amusement

[Talwin (mharm-95433)] Well ladies and gents. I think this is my call to the dream realm for the night. I bid thee all a farewell until a half fortnight from now.

[Carissa] I suppose I need to reread Shakespeare again at some point. I don't remember most.

[Talwin (mharm-95433)] Also yes to Ryan

[TMO] g'night all

[Skarphedin (Ryan)] Night everyone

[Talwin (mharm-95433)] Impressive, knows his Shakespeare :)

[Carissa] That can be the next arc.

TMO has left the game on Fri Dec 06 23:56:25 EST 2019

[Lisa] Goodnight!

[Carissa] Night all!

[Skarphedin (Ryan)] Thanks for a great session

mharm-95433 has left the game on Fri Dec 06 23:56:35 EST 2019

Lisa has left the game on Fri Dec 06 23:56:38 EST 2019

Carissa has left the game on Fri Dec 06 23:56:40 EST 2019

Ryan has left the game on Fri Dec 06 23:56:45 EST 2019


Still no XP