Chat Log - 2020 01 24 - Home Stories (Formatted)
[Master] ==== Gaming session has been running for 2 days, 3 hours, 13 minutes and 46 seconds ====
TMO has joined the game on Sat Jan 18 14:01:25 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO] Roll #1: (d100) [1d100=91] 91
TMO has left the game on Sat Jan 18 14:04:21 EST 2020
TMO has joined the game on Sat Jan 18 14:21:53 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
TMO has edited For TMO's effects.
[TMO (to GM only)] Character sheet for For TMO modified: Personal Information - Player:: CHANGED: TMO (null). Class:: CHANGED: Paladin (null). Kit:: CHANGED: Ghosthunter (null). Race:: CHANGED: Human (null). Size:: CHANGED: M (null). Alignment:: CHANGED: LG (null). Age/Sex:: CHANGED: M (null). Height/Weight:: CHANGED: 5'10" (null). Hair/Eyes:: CHANGED: Black, peppered with gray (null). Base Move: (BMOVE) : CHANGED: 12 (null). Hit Dice:: CHANGED: 8 (null). Experience:: CHANGED: 150000 (null). Next Level:: CHANGED: 300000 (null). Class Levels - Character Level: (L) : CHANGED: 8 (1). Paladin: (PL) : CHANGED: 8 (null). Saving Throws - Paralysis, Poison or Death:: CHANGED: 10 (16). Rod, Staff or Wand:: CHANGED: 12 (18). Petrification or Polymorph:: CHANGED: 11 (17). Breath Weapon:: CHANGED: 12 (20). Magical Spell:: CHANGED: 13 (19). Ability Scores - STR: (S) : CHANGED: 18 (10). Exceptional STR: (XSTR) : CHANGED: 91 (null). STAM: (ST) : CHANGED: 18/71 (10). Weight Allowance:: CHANGED: 160 (null). MUSC: (MU) : CHANGED: 19 (10). Attack Adjust: (ATK) : CHANGED: +3 (+0). Damage Adjust: (DMG) : CHANGED: +7 (+0). Max Press:: CHANGED: 640 (null). Open Doors:: CHANGED: 16 (null). Open Locked Doors:: CHANGED: 8 (null). Bend Bars/Lift Gate:: CHANGED: 50% (null). DEX: (D) : CHANGED: 9 (10). AIM: (AI) : CHANGED: 7 (10). Missile Attack Adjust: (MATK) : CHANGED: 0 (null). Balance: (BA) : CHANGED: 11 (10). Reaction Adjust: (RA) : CHANGED: 0 (null). CON: (C) : CHANGED: 16 (10). Health: (HE) : CHANGED: 14 (10). System Shock:: CHANGED: 88% (null). Poison Save: (PS) : CHANGED: +0 (null). Fitness: (FI) : CHANGED: 18 (10). Hit Point Adjust: (HPADJ) : CHANGED: +4 (null). Resurrection Survival:: CHANGED: 100% (null). WIS: (W) : CHANGED: 16 (10). Intuition: (IU) : CHANGED: 14 (10). Willpower: (WI) : CHANGED: 18 (10). Magical Defense Adjust: (MDADJ) : CHANGED: +4 (null). Spell Immunity:: CHANGED: 0 (null). CHR: (CH) : CHANGED: 17 (10). Leadership: (LD) : CHANGED: 19 (10). Loyalty Adjust: (LADJ) : CHANGED: +10 (null). Max # of Henchmen:: CHANGED: 20 (null). Appearance: (AP) : CHANGED: 15 (10). Reaction Adjust: (RADJ) : CHANGED: +3 (null).
[TMO] For TMO: Paralysis, Poison or Death save: (d20) [1d20=14] 14 [MODIFIED (-2-2)] - ROLL SUCCEEDED against 8!!
TMO has edited For TMO's effects.
[TMO] For TMO: Paralysis, Poison or Death save: (d20) [1d20=6] 6 - ROLL FAILED against 10!!
TMO has edited For TMO's effects.
[TMO] For TMO: Paralysis, Poison or Death save: (d20) [1d20=13] 13 [MODIFIED (-2-2)] - ROLL SUCCEEDED against 8!!
[TMO (to GM only)] Character sheet for For TMO modified: Notes - ADDED.
TMO has edited For TMO's effects.
[TMO (to GM only)] Character sheet for For TMO modified: Magical Abilities - ADDED: Detect Evil Intent, , .
[TMO] For TMO moved 15'09".
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
[TMO (to GM only)] Character sheet for For TMO modified: Magical Abilities - CHANGED: Detect Evil Intent -- Maximum: 99 (), Spells - ADDED: Detect Evil - Priest, 1, 1, For {10+($L*5)} rounds, I can detect evil in a 10'x360' path in front of me, though I must concentrate for a round to do it. If the evil is overwhelming, I have a {$L*10}% chance of knowing what kind of evil it is., --, 1, , , , .
[TMO (to GM only)] Character sheet for For TMO modified: Magical Abilities - DELETED: Detect Evil Intent, 99, .
[TMO] For TMO casts a spell against : Detect Evil - Priest: For (10+(8*5)) 50 rounds, I can detect evil in a 10'x360' path in front of me, though I must concentrate for a round to do it. If the evil is overwhelming, I have a (8*10) 80% chance of knowing what kind of evil it is.
[TMO (to GM only)] Character sheet for For TMO modified: Spells - DELETED: Detect Evil - Priest, 1, 1, For {10+($L*5)} rounds, I can detect evil in a 10'x360' path in front of me, though I must concentrate for a round to do it. If the evil is overwhelming, I have a {$L*10}% chance of knowing what kind of evil it is., --, 1, , , , .
[TMO] For TMO casts a spell against : Detect Evil Intent - Paladin: After focusing for one round, he is able to detect evil intent in a location or group up to 60' away in an area about 10' wide.
[TMO] Mara: Turn Undead in Light Mist: (1d20) [1d20=10] 10 Roll Results: D - Skeleton or 1 HD; T - Zombie; T - Ghoul or 2 HD; 4 - Shadow or 4 HD; 7 - Wight or 5 HD; 10 - Ghast; 13 - Wraith; 16 - Mummy; 19 - Spectre; 20 - Vampire; If successful, turns (2d6) [2d6=2,5] 7 creatures.
[TMO (to GM only)] Character sheet for Mara modified: Custom Expressions - DELETED: null, null.
[TMO (to GM only)] Character sheet for Mara modified: Custom Expressions - DELETED: null, null.
[TMO (to GM only)] Character sheet for For TMO modified: Magical Abilities - ADDED: Dispel Evil, 1, 1. ADDED: Remove Paralysis, 4, 4. Spells - DELETED: Detect Evil Intent - Paladin, 0, , After focusing for one round, he is able to detect evil intent in a location or group up to 60' away in an area about 10' wide., --, 0, , , , . Custom Expressions - ADDED: Turn Undead in Light Mist, {1d20} Roll Results: D - Skeleton or 1 HD; T - Zombie; T - Ghoul or 2 HD; 4 - Shadow or 4 HD; 7 - Wight or 5 HD; 10 - Ghast; 13 - Wraith; 16 - Mummy; 19 - Spectre; 20 - Vampire; If successful, turns {2d6} creatures.. ADDED: Turn Undead in Normal Conditions, {1d20} Roll Results: D - Skeleton or 1 HD; D - Zombie; T - Ghoul or 2 HD; T - Shadow or 4 HD; 4 - Wight or 5 HD; 7 - Ghast; 10 - Wraith; 13 - Mummy; 16 - Spectre; 19 - Vampire; 20 - Ghost. If successful, turns {2d6} creatures..
[TMO] Mara: Turn Undead in Normal Conditions: (1d20) [1d20=10] 10 Roll Results: D - Skeleton or 1 HD; D - Zombie; T - Ghoul or 2 HD; T - Shadow or 4 HD; 4 - Wight or 5 HD; 7 - Ghast; 10 - Wraith; 13 - Mummy; 16 - Spectre; 19 - Vampire; 20 - Ghost. If successful, turns (2d6) [2d6=1,6] 7 creatures.
[TMO] For TMO: Turn Undead in Light Mist: (1d20) [1d20=20] 20 Roll Results: D - Skeleton or 1 HD; T - Zombie; T - Ghoul or 2 HD; 4 - Shadow or 4 HD; 7 - Wight or 5 HD; 10 - Ghast; 13 - Wraith; 16 - Mummy; 19 - Spectre; 20 - Vampire; If successful, turns (2d6) [2d6=2,1] 3 creatures.
[TMO] For TMO: Turn Undead in Light Mist: (1d20) [1d20=5] 5 Roll Results: D - Skeleton or 1 HD; T - Zombie; T - Ghoul or 2 HD; 4 - Shadow or 4 HD; 7 - Wight or 5 HD; 10 - Ghast; 13 - Wraith; 16 - Mummy; 19 - Spectre; 20 - Vampire; If successful, turns (2d6) [2d6=6,5] 11 creatures.
[TMO (to GM only)] Character sheet for For TMO modified: Custom Expressions - CHANGED: Turn Undead in Light Mist -- Expression: test (D* - Skeleton or 1 HD; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. D* - An additional {2d4} creatures of this type are Turned.).
[TMO] For TMO: Turn Undead in Light Mist: test
[TMO (to GM only)] Character sheet for For TMO modified: Custom Expressions - CHANGED: Turn Undead in Light Mist -- Expression: {1d20} Roll Results: D* - Skeleton or 1 HD; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. D* - An additional {2d4} creatures of this type are Turned. (test).
[TMO] For TMO: Turn Undead in Light Mist: (1d20) [1d20=18] 18 Roll Results: D* - Skeleton or 1 HD; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns (2d6) [2d6=4,5] 9 creatures. D* - An additional (2d4) [2d4=1,4] 5 creatures of this type are Turned.
[TMO (to GM only)] Character sheet for For TMO modified: Custom Expressions - CHANGED: Turn Undead in Light Mist -- Expression: {1d20} Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. ({1d20} Roll Results: D* - Skeleton or 1 HD; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. D* - An additional {2d4} creatures of this type are Turned.).
[TMO] For TMO: Turn Undead in Light Mist: (1d20) [1d20=12] 12 Roll Results: D* - Skeleton or 1 HD + (2d4) [2d4=4,2] 6 creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns (2d6) [2d6=5,2] 7 creatures.
[TMO (to GM only)] Character sheet for For TMO modified: Custom Expressions - CHANGED: Turn Undead in Light Mist -- Expression: {1d20}-1 Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. ({1d20} Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures.). CHANGED: Turn Undead in Normal Conditions -- Expression: {1d20} Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. ({1d20} Roll Results: D - Skeleton or 1 HD; D - Zombie; T - Ghoul or 2 HD; T - Shadow or 4 HD; 4 - Wight or 5 HD; 7 - Ghast; 10 - Wraith; 13 - Mummy; 16 - Spectre; 19 - Vampire; 20 - Ghost. If successful, turns {2d6} creatures.).
[TMO] For TMO: Turn Undead in Dense Mist: (1d20) [1d20=17] 17-2 Roll Results: D* - Skeleton or 1 HD + (2d4) [2d4=2,3] 5 creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns (2d6) [2d6=1,2] 3 creatures.
[TMO] (1d20) [1d20=15] 15-2
[TMO] (1d20-2) [1d20=7] 5
[TMO (to GM only)] Character sheet for For TMO modified: Custom Expressions - CHANGED: Turn Undead in Light Mist -- Expression: {1d20-1} Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. ({1d20}-1 Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures.). CHANGED: Turn Undead in Thick Mist -- Expression: {1d20-2} Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures. ({1d20}-2 Roll Results: D* - Skeleton or 1 HD + {2d4} creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns {2d6} creatures.).
[TMO] For TMO: Turn Undead in Dense Mist: (1d20) [1d20=20] 20-3 Roll Results: D* - Skeleton or 1 HD + (2d4) [2d4=4,4] 8 creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns (2d6) [2d6=5,4] 9 creatures.
[TMO (to GM only)] Character sheet for For TMO modified:
[TMO] For TMO: Turn Undead in Thick Mist: (1d20-2) [1d20=20] 18 Roll Results: D* - Skeleton or 1 HD + (2d4) [2d4=1,2] 3 creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns (2d6) [2d6=6,2] 8 creatures.
[TMO (to GM only)] Character sheet for For TMO modified:
[TMO] For TMO casts a spell against : Remove Paralysis: (1d4) [1d4=4] 4 creatures in a 20' cube are cured of paralysis.
[TMO] 7x(1d10+4) [1d10=4] 8
[TMO] 7*(1d10+4) [1d10=5] 9
[TMO] (1d10+4) [1d10=4] 8
[TMO] (1d10+4) [1d10=8] 12
[TMO] (1d10+4) [1d10=3] 7
[TMO] (1d10+4) [1d10=10] 14
[TMO] (1d10+4) [1d10=5] 9
[TMO (to GM only)] Character sheet for For TMO modified: Combat - Max Hit Points:: CHANGED: 14+8+9+8+12+7+14+9 (null).
[TMO (to GM only)] Character sheet for For TMO modified: Combat - Current Hit Points:: CHANGED: 81 (null). Melee THAC0: (THAC0) : CHANGED: 13 (20).
[TMO (to GM only)] Character sheet for For TMO modified: Personal Information - Name:: CHANGED: Brer Necholas (null).
[TMO (to GM only)] Character sheet for For TMO modified: Personal Information - Height/Weight:: CHANGED: 5'10"; 280 lbs (5'10").
TMO has left the game on Sat Jan 18 16:59:50 EST 2020
TMO has joined the game on Sat Jan 18 18:42:57 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO (to GM only)] Character sheet for For TMO modified: Notes - CHANGED.
[TMO (to GM only)] Character sheet for For TMO modified:
[TMO] For TMO: Detect Evil Intent: Detect Evil Intent: By focusing for an entire round, I can detect evil intent or actions in a location or group up to 60' away and 10' wide.
[TMO (to GM only)] Character sheet for For TMO modified: Custom Expressions - CHANGED: Detect Evil Intent -- Expression: By focusing for an entire round, I can detect evil intent or actions in a location or group up to 60' away and 10' wide. (Detect Evil Intent: By focusing for an entire round, I can detect evil intent or actions in a location or group up to 60' away and 10' wide.).
[TMO] For TMO: Detect Evil Intent: By focusing for an entire round, I can detect evil intent or actions in a location or group up to 60' away and 10' wide.
[TMO (to GM only)] Character sheet for For TMO modified: Notes - CHANGED.
[TMO (to GM only)] Character sheet for For TMO modified: Notes - CHANGED. Spells - CHANGED: Remove Paralysis -- # Memorized: 4 (+3),
TMO has left the game on Sat Jan 18 19:28:03 EST 2020
TMO has joined the game on Sat Jan 18 19:36:42 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO] test
[TMO] test
[TMO] test
[TMO] test
[TMO (to GM only)] Character sheet for For TMO modified: Weapon Proficiencies - ADDED: Broad Group: Swords, 3. Class Skills - ADDED: Paladin ability - Circle of power, 5, . ADDED: Paladin ability - Faithful mount, 5, . ADDED: Paladin ability - Protection from evil, 5, . ADDED: Paladin ability - Detection, 5, . ADDED: Paladin ability - Turn undead, 10, . Weapons - ADDED: Cestus, false, Cestus, , , 0, , --, --, , , , , , $atk, 0, , , , , $dmg, 1d4, 1d3, 1d6, , , , .
[TMO (to GM only)] Character sheet for For TMO modified: Ability Scores - STAM: (ST) : CHANGED: 18(71) (18/71).
[TMO] For TMO: STAM check: (d20) [1d20=19] 19 - ROLL SUCCEEDED against 1871!!
[TMO (to GM only)] Character sheet for For TMO modified: Ability Scores - STAM: (ST) : CHANGED: 18.71 (18(71)).
[TMO] For TMO: STAM check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 18!!
[TMO] For TMO: Open Doors check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 16!!
TMO has left the game on Sat Jan 18 20:40:23 EST 2020
TMO has joined the game on Sat Jan 18 20:40:34 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO (to GM only)] Character sheet for For TMO modified: Equipment - ADDED: Horse, Heavy war, 400 gp, , . ADDED: Bit and bridle, 15 sp, 3 lbs., . ADDED: Halter, 5 cp, *, . ADDED: Horseshoes & shoeing, 1 gp, 10 lbs., . ADDED: Saddle, Riding, 10 gp, 35 lbs., . ADDED: Saddle blanket, 3 sp, 4 lbs., . ADDED: Saddle bags, Large, 4 gp, 8 lbs., . ADDED: Cloak, Good cloth, 8 sp, , . ADDED: Boots, Riding, 3 gp, , . ADDED: Breeches, 2 gp, , . ADDED: Girdle, 3 gp, , . ADDED: Knife sheath, 3 cp, , . ADDED: Gloves, 1 gp, , . ADDED: Plain brooch, 10 gp, , . ADDED: Sash, 2 sp, , . ADDED: Tunic, 8 sp, , . ADDED: Vest, 6 sp, , . ADDED: Backpack, 2 gp, 2 lbs., . ADDED: Belt pouch, Large, 1 gp, 1 lbs., . ADDED: Hunting horns, 10, 3, . ADDED: Hand-Warming Lamp, 2 sp, , . ADDED: Holy item (symbol, water, etc.), 25 gp, *, . ADDED: Holy item (symbol, water, etc.), 25 gp, *, . ADDED: Holy item (symbol, water, etc.), 25 gp, *, . ADDED: Holy item (symbol, water, etc.), 25 gp, *, . ADDED: Holy item (symbol, water, etc.), 25 gp, *, . ADDED: Holy item (symbol, water, etc.), 25 gp, *, . ADDED: Drinking Flask, Blessed, 20 gp, *, . ADDED: Belt, 3 sp, , . ADDED: Sword scabbard, hanger, baldric, 4 gp, , . ADDED: Grappling Iron, 3 gp, 2, . ADDED: Crowbar, 6 sp, 4, . ADDED: Sword Stick, 25 gp, 4, Shady/Possibly legal, hard to obtain.
TMO has left the game on Sat Jan 18 21:11:19 EST 2020
TMO has joined the game on Sat Jan 18 22:32:47 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO (to GM only)] Character sheet for For TMO modified:
[TMO (to GM only)] Character sheet for For TMO modified: Non-Weapon Proficiencies - ADDED: Swimming, General, , 1, $st, +0. ADDED: Reading/writing, General, , 1, $kn, +1. ADDED: Alertness, General, , 1, $wi, +1. ADDED: Fire-building, General, , 1, $wi, -1. ADDED: Local History, Priest; Rogue, , 1, $ld, +0. ADDED: Riding, Land-based, General, , 1, $wi, +3.
[TMO] For TMO: Riding, Land-based check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 21!!
TMO has left the game on Sat Jan 18 23:22:17 EST 2020
TMO has joined the game on Sun Jan 19 11:50:20 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO] For TMO: Swimming check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 18!!
[Master] I am here
[TMO] greetings Oh Master!
[Master] grins
[TMO] only here am I no longer Master TMO, merely plain TMO
[TMO] Roll #1: (d100) [1d100=50] 50
[TMO] Roll #1: (d100) [1d100=55] 55
[TMO] Roll #1: (d100) [1d100=61] 61
[TMO] Roll #1: (d100) [1d100=98] 98
[TMO] Roll #1: (d100) [1d100=93] 93
[TMO] Roll #1: (d100) [1d100=69] 69
[TMO] Roll #1: (d20) [1d20=9] 9
[TMO] Roll #1: (d20) [1d20=10] 10
[TMO] Roll #1: (d20) [1d20=1] 1
[TMO] Roll #1: (d20) [1d20=7] 7
[Master] Scoll of protection from Magic
[Master] Plate Mail =2
[Master] =2
[Master] +2
[Master] magic weapon of choice
[TMO (to GM only)] Character sheet for For TMO modified: Magic Item Summary - ADDED: Plate Mail +2, , . Consumable Magic Items - ADDED: Protection—Magic, , , .
[TMO (to GM only)] Character sheet for For TMO modified: Ability Scores - STAM: (ST) : CHANGED: 18.81 (18.71). Weight Allowance:: CHANGED: 185 (160). MUSC: (MU) : CHANGED: 18.00 (19). Damage Adjust: (DMG) : CHANGED: +6 (+7). Max Press:: CHANGED: 480 (640). Open Locked Doors:: CHANGED: 6 (8). Bend Bars/Lift Gate:: CHANGED: 40% (50%). Armor - Armor Bonus:: CHANGED: -7 (null). Shield Bonus:: CHANGED: -1 (null). DEX Bonus:: CHANGED: 0 (null). Magic Bonus:: CHANGED: -2 (null). AC FINAL:: CHANGED: 0 (10). Weapons - CHANGED: Cestus -- # Atks: 2 (--), CHANGED: Chain -- # Atks: 1.5 (--), DELETED: Bastard Sword; one hand, false, Bastard Sword; one hand, , , 0, , --, 1.5, +0, +0, +0, +0, -2, $atk, 0, +0, +0, +0, +0, $dmg, 1d8, 1d12, 1d8, , , , . DELETED: Bastard Sword; two hands, false, Bastard Sword; two hands, , , 0, , --, 1.5, +0, +0, +0, +0, -2, $atk, 0, +0, +0, +0, +0, $dmg, 2d4, 2d8, 1d10, , , , .
[TMO (to GM only)] Character sheet for For TMO modified: Weapon Proficiencies - Initial Slots:: CHANGED: 3 (null). Add'l Slots/Level:: CHANGED: 3 (null). Non-proficient Penalty:: CHANGED: -2 (null). Weapons - CHANGED: Cestus -- Skill Adj: -1 (+0),
TMO has left the game on Sun Jan 19 14:56:34 EST 2020
TMO has joined the game on Sun Jan 19 20:26:45 EST 2020
TMO is receiving the map Base Map...
TMO has left the game on Sun Jan 19 20:27:15 EST 2020
TMO has joined the game on Mon Jan 20 19:46:53 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO] For TMO: Turn Undead in Normal Conditions: (1d20) [1d20=6] 6 Roll Results: D* - Skeleton or 1 HD + (2d4) [2d4=3,1] 4 creatures of this type are Turned; D - Zombie, Ghoul, or 2 HD; T - Shadow, Wight, or 4-5 HD; 4 - Ghast; 7 - Wraith or 6 HD; 10 - Mummy or 7 HD; 13 - Spectre or 8 HD; 16 - Vampire or 9 HD; 19 - Ghost or 10 HD; 20 - Lich or 11+ HD; If successful, turns (2d6) [2d6=6,4] 10 creatures.
[TMO (to GM only)] Character sheet for For TMO modified: Weapon Proficiencies - DELETED: Punching, 1.
[TMO (to GM only)] Character sheet for For TMO modified: Weapons - CHANGED: Dagger/Dirk -- # Atks: 1.5 (--),
[TMO (to GM only)] Character sheet for For TMO modified: Consumable Magic Items - DELETED: Protection—Magic, , , .
[TMO (to GM only)] Character sheet for For TMO modified: Carrying Capacity - ADDED: Belt Pouch, Large (6"×8"×2"), 24, 0. ADDED: Saddle bags, Large (18"×1'×6"), 324, 0. ADDED: Backpack (3'×2'×1'), 1000, 0.
[TMO (to GM only)] Character sheet for For TMO modified: Weapon Proficiencies - DELETED: Trouble Sense, 1. DELETED: Pummeling, 1. Weapons - CHANGED: Cestus -- # Atks: 1.5 (2),
[TMO (to GM only)] Character sheet for For TMO modified: Non-Weapon Proficiencies - Add'l Slots/Level:: CHANGED: 3 (null). Weapons - CHANGED: Fist -- Type: Blunt (), CHANGED: Fist -- Speed: 0 (), CHANGED: Fist -- Total Atk Adj: $atk (+0), CHANGED: Fist -- Damage Adj: $dmg ($DMG), CHANGED: Fist -- Damage v SM: 1d2 (), CHANGED: Fist -- Damage v L: 1d2 (), CHANGED: Cestus -- Skill Adj: +0 (-1),
[TMO] For TMO: Attack: Cestus: (13-(d20+3)) [1d20=15] -5
[TMO (to GM only)] Character sheet for For TMO modified: Ability Scores - Attack Adjust: (ATK) : CHANGED: -3 (+3).
[TMO] For TMO: Attack: Cestus: (13-(d20-3)) [1d20=10] 6
[TMO (to GM only)] Character sheet for For TMO modified: Ability Scores - Attack Adjust: (ATK) : CHANGED: 3 (-3).
[TMO] For TMO: Attack: Tacharin; one hand: ((13-(d203))-2) [1d203=62] -51 [MODIFIED (-2)]
[TMO (to GM only)] Character sheet for For TMO modified: Ability Scores - Attack Adjust: (ATK) : CHANGED: +3 (3).
[TMO] For TMO: Attack: Tacharin; one hand: ((13-(d20+3))-2) [1d20=10] -2 [MODIFIED (-2)]
[TMO (to GM only)] Character sheet for For TMO modified: Equipment - DELETED: Holy item (symbol, water, etc.), 25 gp, *, . DELETED: Holy item (symbol, water, etc.), 25 gp, *, . DELETED: Holy item (symbol, water, etc.), 25 gp, *, . DELETED: Holy item (symbol, water, etc.), 25 gp, *, . DELETED: Holy item (symbol, water, etc.), 25 gp, *, . DELETED: Holy item (symbol, water, etc.), 25 gp, *, . DELETED: Drinking Flask, Blessed, 20 gp, *, .
TMO has edited For TMO's effects.
[TMO (to GM only)] Character sheet for For TMO modified: Armor - Shield Bonus:: CHANGED: 0 (-1). AC FINAL:: CHANGED: 1 (0).
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
TMO has edited For TMO's effects.
[TMO (to GM only)] Character sheet for For TMO modified:
TMO has left the game on Wed Jan 22 00:13:27 EST 2020
[Master] ==== Gaming session has been running for 7 days, 21 hours, 31 minutes and 42 seconds ====
[Master] IN cae you did not read the site I will likely be late tonight. I should be here at the house by 8 instead of 7. There is lots to talk about and continue along from the evening etc. You can also move forward with encounter rolls if you desire, etc.
[Master] I am away from the keyboard.
TMO has joined the game on Thu Jan 23 22:08:00 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[TMO (to GM only)] Character sheet for For TMO modified:
TMO has left the game on Thu Jan 23 22:32:03 EST 2020
JohnA has joined the game on Fri Jan 24 18:39:16 EST 2020
JohnA is receiving the map Base Map...
JohnA has received the map Base Map.
[JohnA] Hello
[JohnA] I am away from the keyboard.
[Master] Just got home from work
[Master] I will be back up in a little bit
[Master] I am back at the keyboard.
[Master] I am away from the keyboard.
[JohnA] I am back at the keyboard.
[JohnA] see what happens when you pretend to be late
Carissa has joined the game on Fri Jan 24 19:08:19 EST 2020
Carissa is receiving the map Base Map...
Carissa has received the map Base Map.
[JohnA] Oh Hai Carissa
[Carissa] Hi John!
[Master] I am back at the keyboard.
[Master] OK
[Master] there was an event at work tonight
[Master] they wanted me to speak
[Carissa] Ah ha! Knew it was worth getting on normal time.
[Master] but I said I would only do it if they changed the adgenda to put me first
[Master] turns out they could not accomodate me
[Master] so I left
[Master] and here we are
[JohnA] it's good to be the king
[Master] chuckles
[Master] One thing please Carissa
[Carissa] Yes?
[Master] is to update a a little the Craniate Wastes page
[Carissa] Saw you were adding to it. What else does it need?
[Master] to combine a bit of what we have been portraying it as
[Master] with the climate informatoin
[Master] want to make sure we are consistent
[Master] the thing that caught my eye that day was almost desert, next to swamp
[Master] I am ok with badlands sort of thing, and your descriptions
[Master] but want to have our expert make sure it can be like that
[Master] We know there are Goblins and Gnomes that populate the area
[Carissa] Ah, will double check things. I was aiming more scrubland than desert, and it can happen, but will make sure it's not too extreme.
[Master] yes scrubland badlands sounds good
[Carissa] How far from the swamps is it again?
[Master] was also thinking the entire area is a gentle cannot tell that it slopes from NW to SE
[Master] Dragon Fen is on the edge of the swamps
[Master] Foriso Town is there where you can go off into the channels
[Master] so wetter on the eastern edge, drying out as you go west
[Master] Combat has begun!
[Master] ROUND: 0
[Master] Combat has finished.
[Master] Combat has begun!
[Master] ROUND: 0
[Master] Combat has finished.
[Carissa] Yes yes I'm awake!
[Master] hah
[Master] sorry
[JohnA] Bonus xp for that
[Master] it is only about 20-25 miles from the edge of teh swamps to the Dry Road
SpringyDew has joined the game on Fri Jan 24 19:16:27 EST 2020
SpringyDew is receiving the map Base Map...
SpringyDew has received the map Base Map.
[SpringyDew] hi hi hi
[Master] Hello Spring
[Carissa] Hi Spring!
[Carissa] Okay so just quick Google searching, yes, it's possible. Found some real world examples to confirm it.
[JohnA] Hellow Spirng
SpringyDew waves
[Master] thank you!
[SpringyDew] i'm not awake yet
[SpringyDew] i'll have a pot of coffee on in a minute
SpringyDew is receiving the map Dragon Fen farmlands...
SpringyDew has received the map Dragon Fen farmlands.
[Carissa] Some near the Arabian Gulf, Tigris-Euphrates in Iraq, Romney Marsh and Dungeness in the UK...
[JohnA] So I was thinking , I am still waiting to hear about Foto, if he got promoted. would he be comming this way?
[Carissa] Might still need to tweak a thing or two, but we should be good :)
[Master] so John are you going with the idea that Hoffman takes over Skull Church if you evict the necromancer? with Snee as your assistant?
[Master] and how do YOU want to handle that John?
[Master] Foto would be good in this area, now we know there are multiple gnome enclaves
[Master] population centers
[JohnA] I am going to roleplay Hoffman talking with Branwyn and see how that goes. I would like Foto to be promoted and back home when we get there
[Master] That is easy to do
[JohnA] I just did not want to Assume
[JohnA] I was going to check, he was alomst ready for two levels of rannk
[Master] he is 7th level according to the quick look
[JohnA] that is also true
[Master] Carissa are you looking at the Skull Church to Dragon Fen map?
[Master] Jilly is on it if anyone wants to get it
[JohnA] and as always no one asked when I posted about his "Sister" if it was a relative or a fellow Priest
[JohnA] I have that map and it would be a streath to consider that part of Dragon Fen
[Master] grins, priests are strange people
[Carissa] (Sorry phone call, will in a second)
[Carissa] I am away from the keyboard.
[JohnA] stretch
[Master] correct John BUT that is what people do all the time
[Master] it would be a bit less of one for Quelcon to claim it
[Master] but no one has scuessfully held the Wastes
[Master] in well over a hundred years
[JohnA] so glad we agree for once
[Master] Jilly moved 12'00".
[JohnA] at some point , regardless of what happens, I would like maps of Skull church so I can put into a program we can change when we make changes
[Master] Once you have control of it
[JohnA] good enough
[JohnA] did you want to see Picard?
[Master] not yet
[Master] I am not intrested until there is a season to just plow through
[SpringyDew] same here
[JohnA] I understand, just adds to nostoliga, commercials too
[Carissa] I am back at the keyboard.
[Carissa] Okay yes saw the map and also hi Spring!
[Carissa] Still okay with swamp to desert-y.
[SpringyDew] heheh hi
[Master] So my current idea of what this space looks like
[Master] there is an old hard to discern dike that runs through the middle of Valoris from the swamps to redfern lake
[Master] the road winds along the western edge of the Wastes is the low point, the high point is Skull Church then it slopes from the NW down to the SE to the dike/valoris
[Master] does that help Carissa?
[Carissa] I think...
[Carissa] Yes makes sense
[Master] I am thinking about having a nicer map made of this full area
[Master] but we are ready to go
[Master] for tonight
[JohnA] I was planning for Branwyn , but I am ready to wing it
[Master] You are on the road
[Master] you will be on the road for a bit
[Carissa] You said evening encounter before I rolled evening encounter so...
[Master] very well
[Carissa] Nooo we don't have to
[Carissa] Walking is a good one. Encountering the fresh air, warm breeze, singing birds...
[Master] you know how to handle it
[Master] grins
[Carissa] Talking? Is it camping time yet?
[Master] not yet
[Master] but you can try
[SpringyDew] "Look, a cow!"
[SpringyDew] "What kind of bird is that?"
[SpringyDew] "Did you remember to write that letter?"
[Carissa] Sounds like Thistle who isn't there yet.
[Carissa] Kenna, go!
[SpringyDew] hehhee
[SpringyDew] oh that's just chatter for anyone who wants it
Hoffman (JohnA)] So who are these new fighters trying to replace me?
[Penny (Carissa)] No one can be replaced, hon. You thinkin' that's what they're doing? Why would they?
[Lord Tiberius (Master)] They do try hard
Hoffman (JohnA)] Just so many to protect, I know you have Branwyn Tiberius, but are a little focused on the one
Hoffman (JohnA)] Not replace me, but do my job while I'm away
[Lord Tiberius (Master)] Well Indigo will need a focus
[Kenna Westfoot (SpringyDew)] so more fighters should be a good thing
[Lord Tiberius (Master)] He is an Admiral without a ship
[Lord Tiberius (Master)] and he lost Penelope
Hoffman (JohnA)] Indigo is fine, he is always fine
[Penny (Carissa)] Sometimes you need a lil' break now and then, right? No harm in letting someone else take over and feed the cows while you're out
Hoffman (JohnA)] OH
Hoffman (JohnA)] Penny, was it, breaks for me tend to be dangerous
[Penny (Carissa)] Oh?
Hoffman (JohnA)] I do feel for Indigo, not sure I should be the one to talk with him
[Lord Tiberius (Master)] Well you did not lose Miranda
Hoffman (JohnA)] Exactly Ty
Hoffman (JohnA)] When I am not active, I tend to lose track of what I should do
[Penny (Carissa)] Was Penelope his lady friend? He mentioned her last night. Poor thing seems so sad.
Hoffman (JohnA)] More fighters are good, I wish I was a beter leader, or teacher
[Lord Tiberius (Master)] Well we will need everyone when we go back to that church
[Lord Tiberius (Master)] I heard there are hundreds of goblins
Kenna Westfoot (SpringyDew) shudders
[Kenna Westfoot (SpringyDew)] that church ugh
Hoffman (JohnA)] Penelope was close, and diffrent for Indigo. Seems opposited attract
Hoffman (JohnA)] Kenna, what is wrong with a church? It is the people that are the issue
[Penny (Carissa)] A church full of goblins?
[Lord Tiberius (Master)] I think that would be a shorter church
[Lord Tiberius (Master)] this one is pretty tall
Hoffman (JohnA)] Well Goblns live below, I bet we could partner with them, keep them at bay, unless untill they get out of line
[Penny (Carissa)] Partner with goblins? Who does that? All them stories my ma read to me in bed say they're out to kill you.
[Lord Tiberius (Master)] I think Indigo would have a problem with that
Hoffman (JohnA)] Indigo has no issue killing Goblins
[Lord Tiberius (Master)] I thought that Indigo was a slave of the goblins?
[Lord Tiberius (Master)] Isn't that how he met Branwyn?
Hoffman (JohnA)] so maybe we turn the tables and make them slaves?
[Penny (Carissa)] (Hey hey, he was okay with Scruffy)
Hoffman (JohnA)] But yes, that is what I heard
[Lord Tiberius (Master)] When we catch up to them we shoudl ask him
[Kenna Westfoot (SpringyDew)] the problem is all the evil and death
[Lord Tiberius (Master)] At least he can find the best campsites
Hoffman (JohnA)] Yes, evil can only be hard to deal with, liek an In Law we just have to deal with
Hoffman (JohnA)] you can't always kill them, no matter how much you may want
[Lord Tiberius (Master)] I can take that challenge,
Lord Tiberius (Master) grins
Hoffman (JohnA)] (he has no idea)
Hoffman (JohnA)] (does he know now?)
[Penny (Carissa)] (Branwyn told him sometimes ago, yes. And his sister is now Queen so...)
[Penny (Carissa)] (I can't remember if she killed his mother, but probs)
Hoffman (JohnA)] (and the sister is still human?)
[Penny (Carissa)] (No she's vampire)
Hoffman (JohnA)] (so still applies)
[Penny (Carissa)] (If I remember correctly, gender of the vampire parent is also a vampire)
[Penny (Carissa)] (Not if his sister is nice. We don't always have to kill the vampires)
Hoffman (JohnA)] (have we killed any vampires?)
[Lord Tiberius (Master)] (are you trying to summon TMO?)
[Penny (Carissa)] (Yes. Trying the round about way ;) )
[Penny (Carissa)] (And dunno, not since I've joined and Drake is still alive so...)
[Lord Tiberius (Master)] So Penny have you ever been in The Mist
Lisa has joined the game on Fri Jan 24 20:03:57 EST 2020
Lisa is receiving the map Base Map...
Lisa has received the map Base Map.
[Penny (Carissa)] No, sir! I've only heard stories 'bout it. But they say Dragon Fen has farmin' and them rumors I heard when I worked the bar say it's so, so must be worth it. Mist ain't bad and all if you can farm in it.
Lisa is receiving the map Dragon Fen farmlands...
[Penny (Carissa)] Right?
Hoffman (JohnA)] (Welcome Lisa)
Lisa has received the map Dragon Fen farmlands.
[Penny (Carissa)] (Hi Lisa!)
[Lisa] (Hello!)
Hoffman (JohnA)] We always need farmers, maybe more than possible
[Lord Tiberius (Master)] I would think you can grow stuff anywhere
[Kenna Westfoot (SpringyDew)] (hi Lisa!)
[Penny (Carissa)] I sure am hoping so. Them cows need grass to graze on if I'm gonna be raisin' them.
[Lord Tiberius (Master)] Do cows eat goblins?
Kenna Westfoot (SpringyDew) grins
Hoffman (JohnA)] I bet they jump then
[Penny (Carissa)] No sir! They ain't meat-eatin'! Now if ya got a herd of pigs, maybe.
[Penny (Carissa)] Or chicken. Them brutes'll peck anything to death.
[Penny (Carissa)] But cows are gentle, lovin' critters.
[Kenna Westfoot (SpringyDew)] (brb)
[SpringyDew] I am away from the keyboard.
Hoffman (JohnA)] and tasty
Hoffman (JohnA)] not like pigs but still
[Penny (Carissa)] I'm more lookin' to get some good dairy, but yes, sir, they can be.
TMO has joined the game on Fri Jan 24 20:10:07 EST 2020
TMO is receiving the map Base Map...
TMO has received the map Base Map.
[Penny (Carissa)] All dependin' on what ya feed yer pigs. Some ain't that tasty if all they eatin' is garbage.
Hoffman (JohnA)] Did I hear you had some cheese to share?
[Penny (Carissa)] (Hi TMO!)
[TMO] (sry I'm a bit late)
[Lisa] (Hi TMO!)
Hoffman (JohnA)] (Hey TMO)
[TMO] (evening all)
[Penny (Carissa)] Always got me some travelin' cheese! But we got to make it last. I'll save you some for the evenin'.
[Lord Tiberius (Master)] How long does it take to make cheese?
Hoffman (JohnA)] When I was traving to Loosend, I almost forgot to eat, and I am not much for cooking
[Lord Tiberius (Master)] can't you just make more for the morning?
[Lord Tiberius (Master)] I bet Jilly could
Hoffman (JohnA)] we don't have a cow with us silly
[Penny (Carissa)] Well ya need some milk for that and it ain't as good without some age on it!
TMO is receiving the map Dragon Fen farmlands...
TMO has received the map Dragon Fen farmlands.
[Penny (Carissa)] If ya get me some milk, I can make ya some curds for the morning, but it's nothin' on some cave aged cheddar.
[SpringyDew] I am back at the keyboard.
[Lord Tiberius (Master)] You use caves for cheese? do you think goblins have good cheese then?
[Lord Tiberius (Master)] They live in caves
[Kenna Westfoot (SpringyDew)] hi TMO!)
[Kenna Westfoot (SpringyDew)] goblins have caves but do they have cows?
[Penny (Carissa)] Hmm, that's a mighty fine question. I don't know if goblins know how to make cheese. Do goblins keep cows? Even goats or sheep'll do.
Hoffman (JohnA)] You think Indigo would eat Goblin Cheese?
[Lord Tiberius (Master)] She said you need caves to make good cheese
[Penny (Carissa)] Well caves is just one way to make a good cheese. A basement'll do too.
[Kenna Westfoot (SpringyDew)] maybe that is how we make peace with the goblins. establish a cooperative dairy
[Penny (Carissa)] If yer gonna age it, that is. You don't need if you ya don't age it.
[Lord Tiberius (Master)] you can just make cheese in caves? no cows?
[Penny (Carissa)] My ma says goblins are only good for murder, but more hands on a dairy is always aa nice thing...
[Lord Tiberius (Master)] if you do not want to age it?
[Penny (Carissa)] No sir. Ya need some kind of dairy. Cow's milk, goat's milk, sheep's milk.... any of that'll do. But ya need milk first.
[Penny (Carissa)] And no, sir, you can't usre mare's milk. It just ain't able to curdle right.
[Lord Tiberius (Master)] Branwyn had lots of milk for the kids
[Kenna Westfoot (SpringyDew)] i do not suspect goblin milk would work
[Kenna Westfoot (SpringyDew)] who would buy that cheese?
[Penny (Carissa)] Most people'll be preferring cow's milk or sheep's milk for cheese. Weird taste to it otherwise.
[Lord Tiberius (Master)] goblins? bugbears?
Hoffman (JohnA)] Branwyn's Cheese would sell
Lord Tiberius (Master) laughs
[Lisa] (sigh)
Hoffman (JohnA)] (it is what happens when your late ;) )
[Lord Tiberius (Master)] (the rest of the group was up ahead getting a campsite, you can be togehter at any point)
[Lisa] (lol)
[Penny (Carissa)] (I don't even know what happened to this convo...)
Hoffman (JohnA)] (two guts were talking)
Hoffman (JohnA)] (guys)
[Lisa] (didn't want to interrupt - was funny)
[Penny (Carissa)] (lol)
Hoffman (JohnA)] (getting real food, brb)
[Penny (Carissa)] Well not just any can make cheese, no sir. It takes a special touch to it to get right.
[Penny (Carissa)] And a good source of milk. I doubt anything them goblins have are good at that.
[Lord Tiberius (Master)] We knew a bugbear and a goblin once that did really well
[Lord Tiberius (Master)] HEY
[Lord Tiberius (Master)] INDIGO!
[Penny (Carissa)] A bugbear and a goblin makin' cheese? Sounds like another one of them fairytale ma would read.
[Lord Tiberius (Master)] Penny here says you can make cheese in caves
[Master] Time of Day: 07:32 PM. Day 23 Be ___ se, Man {Early Spring} 23rd, 348 SKR.
[Penny (Carissa)] Only if'n you get the milk, first!
[Lord Tiberius (Master)] She keeps changing the story
[Lord Tiberius (Master)] Said you need milk
[Lord Tiberius (Master)] any milk
Hoffman (JohnA)] and Not goblinmilk
[Lord Tiberius (Master)] then changes to needing caves
[Lord Tiberius (Master)] then says not any milk
[Lord Tiberius (Master)] then do not need a cave
[Indigo (Lisa)] What do you wanna go and make cheese for?
[Indigo (Lisa)] Cheese is best when someone else makes it
[Lord Tiberius (Master)] Hoffman wanted chesse
Penny (Carissa) sighs and tries again, slower. "Ya need milk to make cheese. Most milk'll work. A cave is good for'n if wanna age it, but a basement works, too. All marketin' sweetheart."
[Lord Tiberius (Master)] Penny said she could make it but not today
[Lord Tiberius (Master)] I said I bet Jilly could make cheese for morning
[Penny (Carissa)] Well I can make a type a cheese, but I'll need some milk first, and mare's milk won't work for it.
[Lord Tiberius (Master)] Off to get firewood
[Master] I am away from the keyboard.
Penny (Carissa) waves him off looking worn out
Indigo (Lisa) looks around "Who said the horses have milk? "
[Penny (Carissa)] Well it don't look like any of these girls do, but any mother'll have milk.
[Penny (Carissa)] It just ain't good for cheesemakin', though.
[Kenna Westfoot (SpringyDew)] well, any warm blooded furry mothers anyway
[Kenna Westfoot (SpringyDew)] mother lizards will not
[Kenna Westfoot (SpringyDew)] mother birds will not
[Kenna Westfoot (SpringyDew)] mother fish defnnitely not
Penny (Carissa) nodding in agreement
[Master] I am back at the keyboard.
[Penny (Carissa)] That is true. Don't want... some individuals... to get confused again.
[Lord Tiberius (Master)] Branwyn is a mother
Lord Tiberius (Master) drops off wood
Lord Tiberius (Master) goes back off
[Kenna Westfoot (SpringyDew)] bless
Hoffman (JohnA)] Wait so if we come accross a female Beaver, we have to keep it for Penny and Carrissa?
Hoffman (JohnA)] (oops)
Hoffman (JohnA)] Shi
[Penny (Carissa)] (lol, yes I'll also take a beaver, IRL. If the law let me...)
[Kenna Westfoot (SpringyDew)] hm beaver milk cheese?
[Indigo (Lisa)] Yuck!
[Penny (Carissa)] Er, I ain't sure how to milk a beaver.
Ilero (TMO)] Small bucket
[Kenna Westfoot (SpringyDew)] the ninnies must be tiny!
Hoffman (JohnA)] You never know what furry mother we may run into, should I make a list
[Penny (Carissa)] I doubt yer gonna get much to make it worthwhile.
Ilero (TMO)] Bunch of beavers.
Hoffman (JohnA)] i have a hard time knowing for sure what I am allowed to kill
[Penny (Carissa)] Do ya really want fresh cheese that bad? I'm only wanting to herd cows when I get me some farmland.
Hoffman (JohnA)] I can wait, thanks
[Penny (Carissa)] Maybe gettin' me some sheep later, but not any of them exotics.
[Penny (Carissa)] Well then there ain't no reason to gather some...furry mothers? for the moment.
Hoffman (JohnA)] ok, so kill is ok
[Penny (Carissa)] Ya killing them for meat?
Hoffman (JohnA)] well, I only kill if I have to and yes we eat
[Penny (Carissa)] Well that's good them. We gotta respect animals. Only right, ain't it? For all they do for us.
Kenna Westfoot (SpringyDew) pointing at Penny and nodding
Hoffman (JohnA)] they feed us, yes, sometimes by dying
[Penny (Carissa)] That's right. Ain't right to kill for fun. And the ones we raise, we raise right and respect them when they're gonna feed us.
Hoffman (JohnA)] oh, I will make sure not to have fun next time.
[Master] so you are ready to camp for the night
[Master] you have found a place to camp that is flat and seems like mostly cleared out
[Ilero]] (TMO) pulls out the marshmallows and chocolate
[Master] there are some rougher areas that have already been claimed
[Master] but this area seems more towards the better off travelers camp sites
Hoffman (JohnA)] (I would like Hoffamn on watch with Brawyn, if she takes a watch
[Master] sure both can be on first
Ilero (TMO)] (with Who)
[Penny (Carissa)] (He's not here)
Hoffman (JohnA)] (smiles)
[Master] so we have first watch established
[Master] anything to accomplish before that starts?
[Indigo (Lisa)] (Bran hasn't cast anything she can take any watch)
Hoffman (JohnA)] (Who else wants what watch?)
Hoffman (JohnA)] (Ilero and Penny on 3) (indigo and Kenna?)
Ilero (TMO)] (I'm typically on 2 and 3)
[Kenna Westfoot (SpringyDew)] (i typed too slow)
[Kenna Westfoot (SpringyDew)] (kenna didn't cast, can be any watch)
[Penny (Carissa)] (Whenever for Penny)
[Kenna Westfoot (SpringyDew)] (kenna is usually on 3, but it doesn't matter today)
Ilero (TMO)] (Ilero typically 2, Shur 3, but whatever. we can swap up any way you want)
[Master] So Hoffman Branwyn and Shur on 1st
[Master] Indigo Kenna and Ilero on 2nd
[Master] Penny and someone on 3rd
[Master] we will see if Michael or Fritz or Ryan shows up
Hoffman (JohnA)] (cool)
[Branwyn (Lisa)] (otherwise it's Penny and Tiberius!)
[Penny (Carissa)] (Oh dear and we see how that went)
Hoffman (JohnA)] (Ilero)
[Kenna Westfoot (SpringyDew)] (Ryan's kid's been sick, so if he doesn't show, that may be why)
[Branwyn (Lisa)] (inwhich case Carissa rolls for the encounter)
[Penny (Carissa)] (lol)
[Master] LOL
[Kenna Westfoot (SpringyDew)] (hahahaha)
[Master] Shur
[Master] you are up
[Master] Branwyn and Hoffman
Hoffman (JohnA)] What is new with you Shur?
[TMO] I am back at the keyboard.
[Shurkural]] (TMO) stops to think.
Shurkural (TMO)] Well...
Shurkural (TMO)] I think I'll be glad to get home again this time. This trip was good, but *really* weird.
[Hoffman]] (JohnA) looking intrested
[Branwyn (Lisa)] Yes, I want to be home as well
[Hoffman]] (JohnA) sighs
[Branwyn (Lisa)] Go ahead Shur, fill him in
Hoffman (JohnA)] Yes, tell me about the road
[Hoffman]] (JohnA) looking hapy on that topic
[Shurkural]] (TMO) starts to talk, then stops, collects herself, then starts again.
[Branwyn (Lisa)] (test)
[Master] shows he is typing
Shurkural (TMO)] So, there was a bunch of dark elves, see? And dwarves. And regular elves! ... I think. Anyways, they all lived together nicely for years and years, until this one guy and his wife go power nuts and start killing people. There were witches, and giants, and an evil dagger. And a dragon. And a house on the roof of a cave.
Hoffman (JohnA)] How long were you there?
Shurkural (TMO)] One day and night.
Branwyn (Lisa) laughs "You do make it sound strange when you say it like that!"
Hoffman (JohnA)] Did they go nuts at night, was it a bad dream, cause that happens
Shurkural (TMO)] You didn't think it was strange?
[Branwyn (Lisa)] You forgot the werewolves
[Branwyn (Lisa)] Oh yes. Very much so
Shurkural (TMO)] Yeah! And werewolves! We only ran into them once though, at the beginning.
Shurkural (TMO)] AND the shadows!
Shurkural (TMO)] AND the magical elves.
[Branwyn (Lisa)] And the sword spider
Hoffman (JohnA)] Oh no, who got bit, who do I need to look out for?
Shurkural (TMO)] Nobody! I got everyone wolfsbane.
Hoffman (JohnA)] But that is no guarantee, is it?
Shurkural (TMO)] If you get it fast enough it is.
Hoffman (JohnA)] whew, caus I was there when I almost had to kill that singing guy
[Branwyn (Lisa)] But the aligator did first
Hoffman (JohnA)] when he turned into an Aligator
Hoffman (JohnA)] well, I was prepared, if I had to
Hoffman (JohnA)] I was not happy about it
Shurkural (TMO)] me shakes her head. "No, it's not good."
Hoffman (JohnA)] So did Shi get any pets?
Shurkural (TMO)] I think she wanted the dragon.
Hoffman (JohnA)] AS A PET?
[Penny (Carissa)] (if only...)
Shurkural (TMO)] She was pretty easy to talk out of it.
Shurkural (TMO)] 'Specially since we'd just had to beat it unconscious.
Hoffman (JohnA)] well of course (looking at Branwyn) no need to kill it
[Branwyn (Lisa)] There was no need. It was a servant
Hoffman (JohnA)] Did you kill the master Dragon?
[Shurkural]] (TMO) nods. "And you know about Penelope, right?"
Hoffman (JohnA)] I heard, yes, I am not sure I can talk to him yet
[Branwyn (Lisa)] He'll be okay. It was terribly difficult of course.
Shurkural (TMO)] He bounces back really quick
Hoffman (JohnA)] hw did it happen, did the giant get her too?
[Branwyn (Lisa)] But I think ... having lost her once, made it more bearable this time if that makes any sense
[Branwyn (Lisa)] I think think the first time Indigo could not conceive of it happening. This time he knew that it could. But it was awful Hoffman.
[Branwyn (Lisa)] Penelope's strength was drained by a shadow and she turned into one.
[Branwyn (Lisa)] Indigo killed her.
Branwyn (Lisa) looks down
Branwyn (Lisa) quietly "He was very brave"
[Shurkural]] (TMO) nods.
[Hoffman]] (JohnA) goes blank
Hoffman (JohnA)] um
Hoffman (JohnA)] no way I am talk to him any time soon
[Branwyn (Lisa)] There was nothing anyone could do
[Branwyn (Lisa)] No more chances
Shurkural (TMO)] You heard him at the last town though. He sounded almost normal. You can probably takl to him.
Hoffman (JohnA)] maybe , but not talking about women
[Branwyn (Lisa)] He's going to stay at Dragon Fen for a while.
[Branwyn (Lisa)] I think it might be better than to send him to Orchard House alone
[Master] "They say time heals everything, but I'm still waiting"
Hoffman (JohnA)] I don't want to go home myself
Shurkural (TMO)] I guess you don't gotta.
[Branwyn (Lisa)] You want to go back to Loosend and wait for Miranda?
Hoffman (JohnA)] Oh, no, That city life is not for me
Hoffman (JohnA)] I did have an idea, but I don't want you to be upset
[Branwyn (Lisa)] Yes?
Hoffman (JohnA)] Well
Hoffman (JohnA)] I was hoping to share with Miranda but I decided I need more of a challange
[Hoffman]] (JohnA) getting close to Branwyn
Hoffman (JohnA)] You know how I feel about you
[Branwyn (Lisa)] Yes, I often irritate you to no end
[Shurkural]] (TMO) eyes Hoffman curiously.
Hoffman (JohnA)] And I have you
Hoffman (JohnA)] but we do work well toghter, when we have the same goal
Hoffman (JohnA)] but I am sorry, I can no longer work for you
Branwyn (Lisa) laughs
[Branwyn (Lisa)] I never considered that you ever worked "for" me
[Branwyn (Lisa)] You and Miranda have always made that quite clear
[Branwyn (Lisa)] Do you have a plan you wish to share?
Hoffman (JohnA)] I know, and that has made some issues
Hoffman (JohnA)] I plan on offering my services to the Queen
Hoffman (JohnA)] But I understand in doing that, things may change quite a bit
Branwyn (Lisa) raises eyebrow
[Branwyn (Lisa)] I never thought you held her in any high esteem
Hoffman (JohnA)] Well, I treat her as a Queen, I do respect that, I just have not made the connection you have
Hoffman (JohnA)] I can't go back to foloowing Fate
[Branwyn (Lisa)] I am sure she shall appreciate it and if you need my support I would gladly give it
[Hoffman]] (JohnA) nodds
Hoffman (JohnA)] I apprecate that
Hoffman (JohnA)] And I hope to still be close by for you
Hoffman (JohnA)] I do miss our travels at time
[Branwyn (Lisa)] Were you planning on leaving Traveller's Way?
Hoffman (JohnA)] I leave that in the Queens hands, now more than ever without Miranda
[Branwyn (Lisa)] If Miranda doesn't come back to you, she's an idiot
[Hoffman]] (JohnA) smiles
Hoffman (JohnA)] thank you but it is more complicated than that
[Branwyn (Lisa)] Not to my mind. She said she wanted to come back to you. She said she was all right with the reincarnation.
Shurkural (TMO)] (brb)
[Branwyn (Lisa)] Did she come back as a troll or an orc? No! But a beautiful woman that still has her magic, her mind and her heart
Hoffman (JohnA)] BUt you still think of her as a healer? She is not any more
Hoffman (JohnA)] That is weighing hard on her
[Branwyn (Lisa)] So what? Penelope is no more. Miranda can't heal. What do you think anyone here would pick from that?
[Branwyn (Lisa)] If she wants to be close to her church, she can be an acolyte
Hoffman (JohnA)] Not sure about anyone, but I am very greatfull she is alive. And I do hope for the best
Shurkural (TMO)] (ib)
Hoffman (JohnA)] and that mean she stays in Loosend so....
[Branwyn (Lisa)] I have never understood Miranda.
Hoffman (JohnA)] but (changing the subject back) you DO understand the Queen
Hoffman (JohnA)] What can I expect, what should I say
Branwyn (Lisa) laughs lightly "Not as often as I would like"
Hoffman (JohnA)] (we should end this eventually)
Shurkural (TMO)] (so long as there's stuff to discuss, why?)
[Branwyn (Lisa)] She has recently gone through a terrible civil war. She holds her family as high as she does her duties to Drillian.
Hoffman (JohnA)] (inculde others, share screen time)
[Branwyn (Lisa)] She wants loyalty
[Branwyn (Lisa)] She wants to know you will do as she bids as any Queen would
Hoffman (JohnA)] is she concerend with Religon?
[Branwyn (Lisa)] Not especially no
[Branwyn (Lisa)] She is shrewd and pragmatic.
[Branwyn (Lisa)] She made alliances with vampires and weres to hold her seat
[Branwyn (Lisa)] That should tell you something.
Hoffman (JohnA)] I can deal with that, I already have
[Shurkural]] (TMO) wrinkles her nose briefly.
[Branwyn (Lisa)] But she is not evil. She can be quite generous to those who do her well.
[Branwyn (Lisa)] You shall have no trouble with her as long as you agree to serve
Hoffman (JohnA)] as can you
Hoffman (JohnA)] and you will be ok with that
Branwyn (Lisa) "I try as much as I can"
[Branwyn (Lisa)] Of course. I have never tried to bind anyone to me against their will.
[Branwyn (Lisa)] Except Tiberius maybe
Branwyn (Lisa) grins
[Shurkural]] (TMO) snickers.
[Branwyn (Lisa)] And not really against his will
Lord Tiberius (Master) lightly snoring
Hoffman (JohnA)] ok, well that is more than I wanted to know
Shurkural (TMO)] I could hear a bit more.
[Hoffman]] (JohnA) wanders away a bit
Branwyn (Lisa) laughs
Branwyn (Lisa) looks at Shur "I do hope Miranda returns soon. I fear Hoffman will be quite lost without her"
[Shurkural]] (TMO) smiles. "I think she will. I figure she's mostly confused."
[Branwyn (Lisa)] I wish she would have tried to talk to us rather than hide though.
[Shurkural]] (TMO) shrugs.
[Branwyn (Lisa)] Does she really think anyone cares what spells she knows today or tomorrow? It was Miranda as a person that we wanted back and not her spells
[JohnA] (sniff, sniff)
Shurkural (TMO)] Yeah, but the kind of spells she can still do are yours. The priests might have a different view on it.
[Branwyn (Lisa)] Priests!
Branwyn (Lisa) sigh
[Branwyn (Lisa)] Sorry. People always seem to make things more complicated than they have to be.
Shurkural (TMO)] 'Xactly. You've never been a huge fan of priests, so her losing that ain't much to you.
[Branwyn (Lisa)] It's not priests. It's all the silly things that they attach to their magic which isn't really a whole lot different that any other magic
[Shurkural]] (TMO) shrugs. "I ain't got any magic of any kind, so it's all silly words to me. I can't tell the difference 'tween all of it."
[JohnA] (oh I wish I hd a priest here)
[Branwyn (Lisa)] If we hadn't gotten the shell back. If I lost half my spells, I would still be me.
[Branwyn (Lisa)] It would make me sad but i would come home and work through it
[Branwyn (Lisa)] Nothing else to do
Shurkural (TMO)] Well, she's trying to work through it, I think. That just means she's gotta stay there for a bit, see what she can recover.
Shurkural (TMO)] I think it'd be easier with Hoff with her, but that's me.
[Branwyn (Lisa)] I suppose. Like I said, I hope she figures it out quickly. For Hoffman's sake.
[Branwyn (Lisa)] We should probably wake the next watch.
Shurkural (TMO)] I'll get the buckets of water
Branwyn (Lisa) laughs
[JohnA] (lol)
[Shurkural]] (TMO) lays down on top of Ilero (over his blanket). "Hey. You. Wake up."
Branwyn (Lisa) walks over and gives Indigo and kenna gentle shakes
[Branwyn (Lisa)] "Watch time!"
[Kenna Westfoot (SpringyDew)] mmph, okay, thanks
[Ilero]] (TMO) rolls his eyes and tries the roll over. "ungg... Hokay."
Kenna Westfoot (SpringyDew) stretches
[Indigo (Lisa)] All right
[TMO] I am back at the keyboard.
Indigo (Lisa) gathers his swords and gets up
[Shurkural]] (TMO) gives him a kiss. "See you in the morning."
[Ilero]] (TMO) folds the blanket over her. "Night."
[Hoffman]] (JohnA) fins a quiet place to lay down
Kenna Westfoot (SpringyDew) looking around
[Kenna Westfoot (SpringyDew)] hope i can fall asleep again after. i do not recall the last time i took second watch
[Ilero]] (TMO) lurks on the outskirts of the group. "Hit not too hard once you used to it."
[Indigo (Lisa)] You probably will. Like second breakfast, second sleep is good too
Kenna Westfoot (SpringyDew) nodding
[Kenna Westfoot (SpringyDew)] great. now i am hungry
[Kenna Westfoot (SpringyDew)] i just thought of sausages
[JohnA] smiles
[Indigo (Lisa)] Ohhhh sausages would be good.
[Kenna Westfoot (SpringyDew)] my uncle makes these plump sausages with bits of cheese in
[JohnA] is Bob even here?
[Master] yes
[Ilero]] (TMO) moves around the group, looking out into the night.
[JohnA] just checking
[Master] grins
[Indigo (Lisa)] Sausages and cheese!
[Indigo (Lisa)] We're almost home aren't we?
[Kenna Westfoot (SpringyDew)] when they fry up the chesse melts into wee pockets in the sausage
Lord Tiberius (Master) hmmm cheese
[Indigo (Lisa)] Really sounds good
[Kenna Westfoot (SpringyDew)] (hahahaha)
[Kenna Westfoot (SpringyDew)] sometimes the melted cheese squirts out and scalds my mouth but that is well worth it
[Kenna Westfoot (SpringyDew)] i should ask one of the writing people to write a letter to my uncle to get the recipe
[Indigo (Lisa)] That would be great!
[Indigo (Lisa)] Then you could have us all over to the church for sausages
[Kenna Westfoot (SpringyDew)] jilly could probably experiment but a recipe would save her time
Kenna Westfoot (SpringyDew) sighs
Ilero (TMO) (to Master only)] sent you an email the other day with a couple of minor questions
[Kenna Westfoot (SpringyDew)] it becomes more difficult to manage without writing
Ilero (TMO) (to Master only)] it was late and didn't want to risk waking you up with a text
[Kenna Westfoot (SpringyDew)] when i was a novice it did not seems important, but now i live in other places and travel ...
[Master (to TMO only)] will check and answer later or tomorow and never worry about that, I have it on do not disturbe when asleep
[Indigo (Lisa)] Write Hin?
[Kenna Westfoot (SpringyDew)] write anything
[Kenna Westfoot (SpringyDew)] i mean i made up symbols so i can keep records of my healing
[Indigo (Lisa)] I can write a letter in Hin for you.
[Kenna Westfoot (SpringyDew)] oh would you?! that would be wonderful!
[Indigo (Lisa)] I could teach you too if you ever want to take the time.
[Kenna Westfoot (SpringyDew)] then it would not even have to be translated when it reaches the village
[Indigo (Lisa)] If I can teach people swimming I could probably teach someone to write
Indigo (Lisa) grins
[Master] (that is a pretty big revelation, the head priestess of your church does not know how to write)
[Kenna Westfoot (SpringyDew)] oh that would be even more wonderful!
[Kenna Westfoot (SpringyDew)] (i thought everybody knew already)
[Penny (Carissa)] (when you're head priestess, others write for you)
[Kenna Westfoot (SpringyDew)] (especially after the dragon snatching)
[Indigo (Lisa)] (Tiberius is a prince and he can't read or write)
[JohnA] (not my church)
[Penny (Carissa)] (lol true to both)
[Master] grins
[Master] laughs with John
[Kenna Westfoot (SpringyDew)] i would love to write a letter home!
[Kenna Westfoot (SpringyDew)] i would love to read things too. books must be amazing
[Indigo (Lisa)] You can learn easy
[Indigo (Lisa)] Books are nice when they're short
[Kenna Westfoot (SpringyDew)] hours and hours of stories and instructions, right there in your hands!
[Indigo (Lisa)] Or if you want to sleep
Kenna Westfoot (SpringyDew) blinks
[Kenna Westfoot (SpringyDew)] books for sleeping?
[JohnA] How to sleep Chaper 1
[Indigo (Lisa)] Well, they're better than the ground sometimes and if you start reading them you want to go to sleep
[Kenna Westfoot (SpringyDew)] i cannot even imagine wanting to sleep!
[Kenna Westfoot (SpringyDew)] well, but then again, i do get sleepy when i hear a storyteller going on and on late in the evening
[Kenna Westfoot (SpringyDew)] so maybe it is like that?
Indigo (Lisa) grins "Just wait until you start reading one"
[Kenna Westfoot (SpringyDew)] hmmmm
[Indigo (Lisa)] Some are okay. Adventure stories are good. But most books talk about history of things
[Indigo (Lisa)] And they don't talk about the good parts
Kenna Westfoot (SpringyDew) frowns
[Kenna Westfoot (SpringyDew)] that sounds rather useless, leaving out the good parts
[Kenna Westfoot (SpringyDew)] wait, what parts are the good parts?
Ilero (TMO)] Every writer got some sort of bias, different idea of what important.
[Indigo (Lisa)] Like at home. when you hear stories about the town, people tell you all the exciting things!
[Master] https://www.youtube.com/watch?v=MEy5-ysvbKc
[Kenna Westfoot (SpringyDew)] like legends and news?
[Indigo (Lisa)] Like when the there was the 3rd troll invasion and Uncle Flyswallow got thrown in a tree and his pants got caught on a branch
[Kenna Westfoot (SpringyDew)] famous arrivals? crimes?
[Indigo (Lisa)] He fell 20 feet to the ground half naked
[Kenna Westfoot (SpringyDew)] yes, that sounds like a significant event
[Indigo (Lisa)] Book in the village doesn't talk about that part
[Indigo (Lisa)] Just says when it happened and who won
[Kenna Westfoot (SpringyDew)] well fiddlesticks
[Indigo (Lisa)] Which was us by they way
[Kenna Westfoot (SpringyDew)] that seems like an important matter, if only to Uncle Flyswallow's family
[Indigo (Lisa)] But if you can read and write in Hin then your family can send you letters with all the good parts
[Kenna Westfoot (SpringyDew)] oh i like that idea
Ilero (TMO)] But if you only gots small space, which do you talk about?
Indigo (Lisa) looks up at Ilero "The good parts!"
[Kenna Westfoot (SpringyDew)] maybe the writer should write two books. one with the names and dates and one with the good parts
Ilero (TMO)] So troll invasion not mentioned, only half naked uncle?
[Indigo (Lisa)] Well ... that it happened during the troll invasion
[Ilero]] (TMO) shrugs. "His why all books only gots part of t'e story."
[Kenna Westfoot (SpringyDew)] i can see that being a problem
Ilero (TMO)] Book t'at mention everyt'ing unreadable.
[Kenna Westfoot (SpringyDew)] but it makes me wonder if there are books that are only good parts, if there are books that are totally lacking them
[Indigo (Lisa)] Those are the ones you put your head on to sleep when there isn't anything else around
Ilero (TMO)] Or hit person next to you who snoring in t'e head wit'
Indigo (Lisa) laughs
[Kenna Westfoot (SpringyDew)] oh i like it when people snore
[Kenna Westfoot (SpringyDew)] i feel less lonely and can sleep better
[Ilero]] (TMO) shrugs.
[Kenna Westfoot (SpringyDew)] yes, please do teach me reading and writing, thanks
[Kenna Westfoot (SpringyDew)] i would like that very much
[Indigo (Lisa)] Sure. We can do that when we get home.
[Kenna Westfoot (SpringyDew)] i wnat to start with Hin, I really do, but given where we live, should i not learn Common first? what do you think?
[Indigo (Lisa)] Oh. I don't know how to write like that
[Kenna Westfoot (SpringyDew)] well that decides it
Kenna Westfoot (SpringyDew) smiles
[Indigo (Lisa)] Maybe Howard or Johan can help with the common writing
[Indigo (Lisa)] They're always writing something
[Indigo (Lisa)] But in the meantime I can write the sausage letter for you
[Ilero]] (TMO) rubs his nose. "Hye can probably help too, if you need."
Kenna Westfoot (SpringyDew) beams
[Indigo (Lisa)] Lots of help!
Ilero (TMO)] (Kenna's Common writing has a very distinct accent to it)
[Kenna Westfoot (SpringyDew)] you would like to write it right now? or just sometime on this trip?
[Indigo (Lisa)] Oh I can dig around in Branwyn's bag for a quill and parchment
[Indigo (Lisa)] I don't have any with me in my pack
Indigo (Lisa) stands up
[Kenna Westfoot (SpringyDew)] if you believe she will not mind
[Indigo (Lisa)] Bah! No.
[Ilero]] (TMO) moves off to do another round of patrol.
Indigo (Lisa) jogs over and digs around in Bran's backpack
[JohnA] (I agree TMO)
Indigo (Lisa) pulls out a quill, an small inkpot and some parchment
[Indigo (Lisa)] Okay.
Indigo (Lisa) sticks the quill on his tongue
[Indigo (Lisa)] Ouch!
Indigo (Lisa) sticks it in the inkpot
[Kenna Westfoot (SpringyDew)] oh no!
[Indigo (Lisa)] Ready
[Kenna Westfoot (SpringyDew)] okay, his name is Hysop of Westfoot
[JohnA] on ho is right, now it's a blood contract
[Kenna Westfoot (SpringyDew)] (hahahaha)
[Kenna Westfoot (SpringyDew)] his house is Three Trees Burrow
[JohnA] or at least a blood contact
[Kenna Westfoot (SpringyDew)] Gold Hills, of course
[Indigo (Lisa)] (H) Master Hysop of Westfoot
Indigo (Lisa) scribbles, scribbles
[Kenna Westfoot (SpringyDew)] (H) Hellow Uncle Hysop, this is Kenna.
Indigo (Lisa) dips quill back in inkpot
[Kenna Westfoot (SpringyDew)] (not knowing how these things go)
Indigo (Lisa) writes
[Kenna Westfoot (SpringyDew)] (H) A friend is doing the writing, for which I am grateful. I hope you are in good health and comfortable.
Indigo (Lisa) dips and writes
[Indigo (Lisa)] (H) A friend, Indigo, is doing the writing ...
Ilero (TMO)] (editorial revisionism!)
[Kenna Westfoot (SpringyDew)] oh yes, thank you, sorry
Indigo (Lisa) grins
Kenna Westfoot (SpringyDew) wonders whether to include that Indigo has a navy ...
[Indigo (Lisa)] (H) ... comfortable.
[Kenna Westfoot (SpringyDew)] please convey my love to the village and the family. i miss you all terribly.
[Kenna Westfoot (SpringyDew)] (H) (above)
Indigo (Lisa) write, write write
[Master] smiles
[Master] and so we move to third watch
[Kenna Westfoot (SpringyDew)] (LOL)
[Master] as the night passes with Indigo scribbling away
[Master] and Kenna pouring out ideas to family
[Indigo (Lisa)] (cheese filled sausages dancing in their heads)
[Kenna Westfoot (SpringyDew)] (timing is good. i have about half an hour before i must go to work)
[Kenna Westfoot (SpringyDew)] (a bit less)
[Master] HUGS
[Master] thank you for being here
[Penny (Carissa)] (Craving that now. TMO, please drive down to Lockheart and send me some jalapeno cheese sausage. Thanks)
[Master] lol
Ilero (TMO)] (... me googles where Lockheart is)
[Kenna Westfoot (SpringyDew)] (sorry for confusion, a bit less than half an hour before i must log off here. it's Friday so i get to work from home)
[Penny (Carissa)] (Just outside Austin. Close enough, right? Only... 8 hours or so? ;) )
[Master] HAH
Ilero (TMO)] (... sure! Why not?)
[Penny (Carissa)] (lol)
[Indigo (Lisa)] (at least it is home and you don't have to go out into the cold night!)
[Penny (Carissa)] (But future reference, best place for BBQ)
[Kenna Westfoot (SpringyDew)] (thank HEAVENS)
[Indigo (Lisa)] (sorry you have to work so late though)
[Kenna Westfoot (SpringyDew)] (night shift, i love it)
Ilero (TMO)] (I may wind up moving to that area, so good knowledge to have)
[Penny (Carissa)] (Home is where the work is)
[Kenna Westfoot (SpringyDew)] (my new job in Feb is night shift too, and much more remote work)
[Kenna Westfoot (SpringyDew)] (i can finally have a dog!)
Ilero (TMO)] (yay!)
[Kenna Westfoot (SpringyDew)] (okay shutting up for third watch)
[Master] so any other character to be on with Penny? or leaving her with Tiberius?
[Penny (Carissa)] Or.... dare the dice?
[JohnA] no, not the dice
[Penny (Carissa)] (lol)
[Master] both Michael and Fritz said they woudl be in but neither has responded with an ETA
Ilero (TMO)] (I'm all out of active characters)
[Master] no word from Ryan
[Indigo (Lisa)] (sure roll it if you don't want to talk to him)
Ilero (TMO)] (Ilero can stay up another shift if youwant)
[Penny (Carissa)] (Haha no all good. Maybe. Depends where it does again)
[Indigo (Lisa)] (we're on the road - how bad could an encounter be?)
[Master] brb restroom
[Master] I am away from the keyboard.
[Penny (Carissa)] (Well now it's jinx. Guess they'll talk)
Ilero (TMO)] (while he's away, everyone log off)
[Indigo (Lisa)] lol
Ilero (TMO)] (ah.. Shur can wake up, unable to sleep since she's usually 3rd watch)
[JohnA] I am not goning to make it. Go on without me
Shurkural (TMO)] (g'nite)
[JohnA] have fun
[Penny (Carissa)] (Night!)
[Indigo (Lisa)] Goodnight John!
[JohnA] have a great week
[Kenna Westfoot (SpringyDew)] (gnite john!)
JohnA has left the game on Fri Jan 24 22:34:44 EST 2020
[SpringyDew] am i still here?
Shurkural (TMO)] yes
[SpringyDew] aha there i am
[Penny (Carissa)] (yep, just got quiet)
[Master] I am back at the keyboard.
[Master] HAH
[Master] anyone can be on this watch
Indigo (Lisa) goes and shakes Tiberius "Branadarus! Your watch!"
Shurkural (TMO)] (who do you want Carissa. Grab anyone)
[Lord Tiberius (Master)] /grutns
Indigo (Lisa) tucks Branwyn's writing things back in her pack
[Lord Tiberius (Master)] ROOOOOOOOORERRRRRRRR
[Penny (Carissa)] (Anyone can, don't care, even if just Tiberius)
[Lord Tiberius (Master)] Really
[Lord Tiberius (Master)] Ok OK
[Lord Tiberius (Master)] Ok
Indigo (Lisa) kicks him lightly
[Lord Tiberius (Master)] I am up
[Lord Tiberius (Master)] I am
[Lord Tiberius (Master)] promise
[Indigo (Lisa)] Hey! You're gonna wake everyone up with all that yelling
[SpringyDew] I am back at the keyboard.
[Kenna Westfoot (SpringyDew)] goodnight!
[Kenna Westfoot (SpringyDew)] and thanks, Indigo
[Lord Tiberius (Master)] Good good
[Indigo (Lisa)] No problem Kenna!
Lord Tiberius (Master) stands up
[Lord Tiberius (Master)] YAWNS
[Lord Tiberius (Master)] SO
Indigo (Lisa) heads to sleep
[Lord Tiberius (Master)] who has the cheese
Penny (Carissa) yawns, "I already gave some out at dinner. No more until next dinner."
[Lord Tiberius (Master)] Who says when dinner is?
[Lord Tiberius (Master)] If you ask INdigo we shoudl have at least two of them
[Shurkural]] (TMO) sighs and sits up.
[Penny (Carissa)] Well it ain't when the sun is about to rise.
[Lord Tiberius (Master)] Have you ever been out on campaign Penny?
[Penny (Carissa)] That's when yer goin' to milk cows. Dinner's for after all that hard work.
[Penny (Carissa)] A campaign? Well I ain't sure what a campaign is.
[Penny (Carissa)] (wow bad sentence there)
[Lord Tiberius (Master)] when you go out to fight
[Lord Tiberius (Master)] to take something from someone
[Lord Tiberius (Master)] or defend yourself from someoen trying to take it
[Penny (Carissa)] You mean stealin'? That's against the law there, sir.
[Lord Tiberius (Master)] if you have the bigger stronger army
[Lord Tiberius (Master)] it is not stealing
[Lord Tiberius (Master)] it is winning
[Penny (Carissa)] Still ain't changing the law. The law's the law.
[Shurkural]] (TMO) drops down next to the fire. She looks around for coffee.
[Penny (Carissa)] That's just bullyin' with some stealin'.
Lord Tiberius (Master) nodding
[Lord Tiberius (Master)] Sometimes you have to
[Lord Tiberius (Master)] I think Branwyn will want to
[Lord Tiberius (Master)] when we get home
[Lord Tiberius (Master)] we need to organzie
[Lord Tiberius (Master)] Shur understands
[Penny (Carissa)] I ain't done none of that. Just worked on the farm 'til I got to Loosend. Only had one person once try to steal from me. He ain't tried again after that.
[Lord Tiberius (Master)] she has been on lots of adventures
Lord Tiberius (Master) HAH
[Lord Tiberius (Master)] see you understand
[Lord Tiberius (Master)] if someone tries to take something of yours you stop them
[Lord Tiberius (Master)] make sure it does not happen again
[Shurkural]] (TMO) mumbles, "Not done any campaigns. I ain't army."
[Penny (Carissa)] Mmhmm, that's for them soldier boys to do.
[Lord Tiberius (Master)] SHur, you were there with me when we went after those Bugbears,
[Lord Tiberius (Master)] we rescued you
[SpringyDew] (i'm stealing the quote with the definition of what war is)
[Penny (Carissa)] (lol)
Shurkural (TMO)] I 'member. But I don't remember no army.
[SpringyDew] (technically what a campaign is)
[Lord Tiberius (Master)] We were the army
[Lord Tiberius (Master)] a small one
[Lord Tiberius (Master)] but we did pretty good,
[Lord Tiberius (Master)] grins
[Penny (Carissa)] You get mighty excited about... campaigning? You ever do somethin' other than that?
[Lord Tiberius (Master)] Adventuring is what makes life fun
[Lord Tiberius (Master)] well that and the kids
[Lord Tiberius (Master)] have you ever held a little girl
[Lord Tiberius (Master)] and watched as she lit your hair on fire?
[Lord Tiberius (Master)] That is special
Lord Tiberius (Master) warm happy smile
[Penny (Carissa)] Well I do remember when one of them calves knocked over the lantern and nearly set the barn on fire...
Shurkural (TMO)] Asamo ain't ever done that, luckily.
[Lord Tiberius (Master)] Both of them swim like otters
[Lord Tiberius (Master)] Ahh do not worry Shur, Asamo has other skills I am sure
[Lord Tiberius (Master)] has she climbed the tower yet?
[Lord Tiberius (Master)] bet she is like a little squirrel
Shurkural (TMO)] I'm not sure what she gets up to when she's with Ilero, what he lets her do. At home she mostly just stares at everybody.
Shurkural (TMO)] She's pretty quiet
[Lord Tiberius (Master)] Dee never shuts up
[Lord Tiberius (Master)] She just always is talking
[Lord Tiberius (Master)] But then again Dee is great with a stick
[Lord Tiberius (Master)] I need to get him a sword
[Lord Tiberius (Master)] mabye Indigo has one we can use
[SpringyDew] ok gotta go. gnite yáll!
[Lord Tiberius (Master)] it would be a good size for him
[Lord Tiberius (Master)] (night Spring!@)
Shurkural (TMO)] ('g'nite)
[Penny (Carissa)] (Night!)
SpringyDew has left the game on Fri Jan 24 22:52:39 EST 2020
[Lord Tiberius (Master)] So many good things
[Penny (Carissa)] Y'all often leave your kids while you go adventuring?
Shurkural (TMO)] We gots good folks watching them.
Shurkural (TMO)] And they're old enough.
[Lord Tiberius (Master)] OH I would bring them with me every day
[Lord Tiberius (Master)] but Jilly said we had to leave them last time
[Lord Tiberius (Master)] well the time before I guess
[Penny (Carissa)] I dunno if I could leave my kids if I were to have any. Then again, I ain't no ...campaigner?
[Lord Tiberius (Master)] last time I died
[Lord Tiberius (Master)] then Branwyn left them at home
[Lord Tiberius (Master)] the time before I died we took them
[Lord Tiberius (Master)] but that was only to find out where the lambs disapeared to
[Lord Tiberius (Master)] OH I am not sure if Branwyn knows that
[Penny (Carissa)] Ya died chasing lambs?
[Lord Tiberius (Master)] maybe do not tell her
[Lord Tiberius (Master)] well not lambs
[Penny (Carissa)] Sheep?
[Penny (Carissa)] Them lambs do mature fast.
[Lord Tiberius (Master)] no no
[Lord Tiberius (Master)] the lambs were found
[Lord Tiberius (Master)] but then we went to the church and
[Lord Tiberius (Master)] things happened
Shurkural (TMO)] Things happen around us a lot.
[Penny (Carissa)] Well, uh, I ain't following, but at least them lambs were okay. Gotta be careful with yer flock an' all.
[Lord Tiberius (Master)] not our flock
[Lord Tiberius (Master)] well maybe?
[Lord Tiberius (Master)] Shur if it is a farmers flock in Dragon Fen do you think that Branwyn thinks it is hers?
[Lord Tiberius (Master)] growing up I would say yes
[Lord Tiberius (Master)] but she is new to being a Countess
[Lord Tiberius (Master)] jsut of course everything in the Estate is hers
[Lord Tiberius (Master)] but do you think she knows that?
[Shurkural]] (TMO) shrugs. "I dunno how that works."
[Penny (Carissa)] She'd think a flock is hers in Dragon Fen? Well I don't know about that. I ain't realizing I'd have to give up my herd to someone else.
Shurkural (TMO)] Don't she just tax the people who live there or something?
[Lord Tiberius (Master)] of course you owe it to your liege
[Lord Tiberius (Master)] and you get taxes
[Penny (Carissa)] Well taxes, sure, but my herd is my herd. We paid our taxes in Bovine and were left alone. Or so my a
[Penny (Carissa)] *Auntie tells me.
Shurkural (TMO)] That's the way it worked back home.
[Penny (Carissa)] (trying to remember who owns Bovine. Was it part of Drake Estates?)
[Lord Tiberius (Master)] (yes, Drake not Ghostwood)
[Penny (Carissa)] (Yup. Bet they would claim it owned. She can just be ignorant :) )
[Lord Tiberius (Master)] /mne looks around
[Lord Tiberius (Master)] Penny are you going to start making breakfast?
[Lord Tiberius (Master)] Indigo will expect a big one
[Penny (Carissa)] Makin' breakfast? I ain't very good at it, but I can sure try. I ain't using all my cheese, though. Unless you got me some milk?
[Lord Tiberius (Master)] I do not have any milke
[Lord Tiberius (Master)] milk
[Lord Tiberius (Master)] or any caves
[Penny (Carissa)] Oh. I figurin' if you can come back from the dead, you can find some milk on the road, but I'll make do.
Shurkural (TMO)] I can do it. That's normally part of my gig, but I won't turn down help.
[Penny (Carissa)] Mighty kind of you. I'd hate to disappoint, but I can sure help.
[Lord Tiberius (Master)] Hades is always lurking in caves
[Penny (Carissa)] You one of them religious types?
[Lord Tiberius (Master)] isn't everyone?
[Lord Tiberius (Master)] well except for Branwyn
Shurkural (TMO)] Me? Not so much.
Shurkural (TMO)] Little bit here and there.
[Lord Tiberius (Master)] The Gods can do as they wish to you
[Penny (Carissa)] Long as them rains fall, I don't think much 'bout it.
Shurkural (TMO)] Yup
Shurkural (TMO)] I'm a bit too small for them to worry about.
[Shurkural]] (TMO) brightens up. "Although, have you seen my sword?"
[Shurkural]] (TMO) pulls it out.
[Lord Tiberius (Master)] She is very good with that Penny
[Lord Tiberius (Master)] You should watch her
[Shurkural]] (TMO) unsheathes it, the silvering reflecting the light brightly.
[Penny (Carissa)] Oh! Mighty pretty!
Shurkural (TMO)] Lost it once, them bugbears took it from me.
[Master] Time of Day: 07:32 AM. Day 24 Pen ___ se, Man {Early Spring} 24th, 348 SKR.
[Penny (Carissa)] Ah!So you went campaignin' for it? Wait, or was it them campaigning, stealin' it from you and you brought it back? Hmm...
Shurkural (TMO)] Then we stopped overnight at this shrine, with a pretty lady statue at it, and the next morning the statue's sword had become mine. She gave it back to me! And she put this on the side. I think it's her name, but I can't read it. (shows Penny the glyphs down one side)
Penny (Carissa) looks and nods, "That there is nice writin'. You figure out what it says?"
Shurkural (TMO)] Probably her name. It was on the side of the shrine too.
[Penny (Carissa)] Ah, but ya don't know her name?
[Shurkural]] (TMO) shakes her head. "Nope"
Lord Tiberius (Master) goes overo to Indigo and shakes him
[Lord Tiberius (Master)] Hey there
Shurkural (TMO)] (TMO goes to the website to check)
[Penny (Carissa)] Well that's too bad. I hope ya find someone who can read it for ya.
[Lord Tiberius (Master)] Breakfast is almost ready
[Indigo (Lisa)] Huh? I already had a watch
[Indigo (Lisa)] Oh. OH! Thanks!
[Indigo (Lisa)] (fun watch! )
[Lord Tiberius (Master)] First breakfast
Shurkural (TMO)] (it's not in Shur's character page, so we don't know the name unless I failed to record it)
[Lord Tiberius (Master)] she knows about second breakfast I think
Shurkural (TMO)] So we know there's something or someone out there that cares about us.
Lord Tiberius (Master) moves over to Branwyn
Lord Tiberius (Master) kiises her awake
Penny (Carissa) nods, "Yes, 'em. I'd say so."
Branwyn (Lisa) smiles "Good morning!"
[Lord Tiberius (Master)] warm smile
[Lord Tiberius (Master)] Good Morning Love
[Lord Tiberius (Master)] I want to be home with the kids
[Branwyn (Lisa)] Are we home yet?
[Lord Tiberius (Master)] soon
[Shurkural]] (TMO) checks the edges of her sword visually before sheathing it back up.
[Lord Tiberius (Master)] soon
[Branwyn (Lisa)] Yes
[Branwyn (Lisa)] Then let us hurry and get going
[Lord Tiberius (Master)] yes
[Master] morning and breaking camp
[Master] you are just under a day from the edge of The Mist
[Master] But you cannot make the Mosskin Estates in one day
[Master] so you will have to camp either before or after the edge of The Mist
[Penny (Carissa)] (Either or is fine with me. Enoguh used to Mist we should have good fighters if Mist sick no matter)
[Branwyn (Lisa)] (think we should should go as far as we can per day - we have to hit the Mist sometime)
Branwyn (Lisa) ride, ride, ride?
Shurkural (TMO)] (is fine)
[Master] you have your optios
[Master] tell me what you want
[Master] and make that roll
[Penny (Carissa)] (ride ride ride)
Shurkural (TMO)] (as far as we can
[Penny (Carissa)] (can't catch me I'm the gingerbread man)
[Master] lol
[Penny (Carissa)] (anyways, I rolled last time. Who wants these rolls?)
Shurkural (TMO)] (I can)
[Branwyn (Lisa)] (sure)
Shurkural (TMO)] (although I'm going to have to put the kids to bed soon, so I hope I don't roll any encounters. :P )
Shurkural (TMO)] Roll #1: (d20) [1d20=10] 10
[Master] keep going
Shurkural (TMO)] (how many?)
Shurkural (TMO)] Roll #1: (d20) [1d20=14] 14
[Master] again
Shurkural (TMO)] Roll #1: (d20) [1d20=10] 10
[Master] OK
[Master] so The Mist
[Master] and everyone can make checks and camp for the evening
[Penny (Carissa)] (reminder of rolls for checks?)
Shurkural (TMO)] (what kind of check do we need?)
[Penny (Carissa)] (Ones that don't bounce)
Shurkural (TMO)] (dang. that puts me out)
[Penny (Carissa)] (lol)
[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.Drillian-TheMist
[Master] Characters that are familiar with The Mist for a substantial amount of time still need to make a Health check when returning but suffer a greatly reduced amount of Mist Sickness if they fail their check. All characters are at a minus two to all saves while suffering from Mist Sickness. Crossing the barrier from Light Mist to Thick Mist or again into Dense Mist will require another Health check but with a +4 bonus if there is no other associated Mist Sickness still lingering.
Shurkural (TMO)] [Shurkural]]: HEL check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 13!!
Shurkural (TMO)] [Ilero]]: HEL check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 12!!
[Penny (Carissa)] Penny: HEL check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 10!!
[Penny (Carissa)] (suspicious...)
[Branwyn (Lisa)] Branwyn: HEL check: (d20) [1d20=14] 14 [MODIFIED (-1-1)] - ROLL FAILED against 10!!
[Master] The first time characters enter The Mist they are subject to a Health check to determine how long they will suffer from increased effect of The Mist closing down on them. Failure of this check means the character is significantly incapacitated (onehalfhealthandonehalfstamina) [1d0=] -1 for up to two weeks. Success limits this effect to only one to two days.
[Indigo (Lisa)] Indigo: HEL check: (d20) [1d20=15] 15 - ROLL FAILED against 12!!
[Penny (Carissa)] (You'd think they'd both be fine....)
[Master] the plus 4 means they are both fine
[Indigo (Lisa)] (they were fine the first time. Guess they were due)
[Penny (Carissa)] (Ahh missed the +4 part)
[Indigo (Lisa)] (that's good then)
[Lisa] Paragraph above makes it look like the +4 only applies when crossing Mist layers and not going from none to some
[Master] it applies for all
[Master] if you wish to edit to make it clearer what actually happens please do
[Master] Time of Day: 07:32 PM. Day 24 Pen ___ se, Man {Early Spring} 24th, 348 SKR.
[Master] now watches will be interesting
[Master] if you want to pause here
[Master] and let the others log in next week
[Master] so that everyone can participate
[Lisa] I don't know. Just reading the page. It does say that for people used to the Mist that fail get their sentences greatly reduced - whatever that means
[Lisa] Characters that are familiar with The Mist for a substantial amount of time still need to make a Health check when returning but suffer a greatly reduced amount of Mist Sickness if they fail their check.
[Lisa] ok
[Master] smiles
[Lisa] See everyone next week!
[Master] so happy with progress tonight?
[Lisa] Goodnight!
[Carissa] Yup.
[Lisa] sure
[Master] I did map out the next three adventures, with the presumption that Skull Church is next
[Carissa] Good talks and all.
Lisa has left the game on Fri Jan 24 23:37:00 EST 2020
[Carissa] (Night Lisa!)
Shurkural (TMO)] sounds good
[Carissa] And the presumption that all survive a fourth trip to Skull Church...
[Master] not at all
[Master] my adventures work for who ever lives
[Master] grins
[Carissa] lol
[Master] then the next one needs Branwyn
[TMO] quick! everybody make temp 1st level characters!
[Carissa] Penny suddenly loves adventures!
[Master] or if she is not alive then things will radically change anyways
[Carissa] So... Hell?
TMO yodels, "We're a-gonna take back that thar church!"
[Carissa] I thought you go to church to redeem yourself. Shouldn't that be after Hell?
[Carissa] OR we're going to Hell because we're desicrating a church.
[Carissa] My guesses.
[Carissa] And horrible spelling.
[Carissa] So on that note and hint, night all! :)
Carissa has left the game on Fri Jan 24 23:39:48 EST 2020
[TMO] thx for the game
[Master] always
TMO has left the game on Fri Jan 24 23:40:17 EST 2020
[Master] have a great weekend
XP awarded