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Chat Log List - 2024 06 07 - Bear Went Over the Mountain - Formatted - Story

Rothuss Carder: Right! This is gonna be fun!

Rothuss Carder: to his giant lady friend, "Think it'll be easiest if we get on the deck of the ship first, before you lift it?"

Giant, Jungle 2: I think it would be best for you to be there when we lift yes

MeLange: Ok by me!

MeLange: Can you hear me ok?! Up There?!

Rothuss Carder: gives an enthusiastic thumbs up.

MeLange: You have my consent to carry me!

Rothuss Carder: wades out to the ship and starts looking around at the deck, looking for any access points or handholds to grab while being lifted.

MeLange: Don't smell great, so musty

MeLange: The ship wreck I mean, you giants smell nice

Rothuss Carder: We're all after urchins. We're splitting what we find in the interior of the ship with our friends here 50/50. They can reach the edges, but not the insides.

Rothuss Carder: If you find anything else, grab it too.

MeLange: Ok

MeLange: start searching the wreck

Rothuss Carder: We've only got a few minutes, so move quick.

MeLange: picks up the pace of searching

Temperance: [SKILL] Bureaucracy (2) [MOD:INT] (vs. Target 13) [SUCCESS by 5] [d20 = 8]

Lirtimya: [SKILL] Observation [MOD:INT] (vs. Target 16) [SUCCESS by 14] [d20 = 2]

Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [SUCCESS by 2] [d20 = 11]

MeLange: [SKILL] Alertness [MOD:WIS] (vs. Target 10) [FAILURE by 2] [d20 = 12]

Giant, Jungle 1: [CHECK] Strength (vs. Target 10) [SUCCESS by 0] [d20 = 10]

MeLange: So strong!

Temperance: Indeed. Glad they've decided to help us with this.

Giant, Jungle 2: [CHECK] Strength (vs. Target 25) [SUCCESS by 21] [d20 = 4]

Rothuss Carder: [CHECK] Intelligence (vs. Target 13) [SUCCESS by 11] [d20 = 2]

Giant, Jungle 1: [CHECK] Strength (vs. Target 25) [SUCCESS by 13] [d20 = 12]

MeLange: [CHECK] Strength (vs. Target 18) [SUCCESS by 9] [d20 = 9]

MeLange: [CHECK] Intelligence (vs. Target 13) [SUCCESS by 7] [d20 = 6]

Giant, Jungle 1 : [Translation] HUUUHHHHH

Lirtimya: [CHECK] Intelligence (vs. Target 16) [SUCCESS by 9] [d20 = 7]

Temperance: [CHECK] Intelligence (vs. Target 13) [FAILURE by 1] [d20 = 14]

Temperance: [CHECK] Wisdom (vs. Target 16) [SUCCESS by 0] [d20 = 16]

Rothuss Carder: [CHECK] Dexterity (vs. Target 14) [SUCCESS by 1] [d20 = 13]

BOB The two giants HEAVE and lift up the wreck so that the deck is now about 10 foot over the water

MeLange: Make sure to use your legs not your back!

BOB For you on the ship you can see the stairs going up on both sides

BOB and doors into other areas of the ship

Lirtimya: That's a long way down

Rothuss Carder: You're telling a giant how to lift heavy things??

BOB You can move around on the deck

BOB and try to go to the lower decks to look

MeLange: It's important they could get back problems, don't want to be a giant with a hunch

MeLange: Guess I'll take one of the lower decks

Temperance: heads towards the stairs to see what's down in the lower decks.

MeLange: proceeds to go to lower deck at a hurried pace

Rothuss Carder: skids towards a set of stairs.

BOB Three to the stern, two to the bow

Lirtimya: will go to a seperate floor from the rest to explore

BOB You are split up all over the decks,

Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [FAILURE by 1] [d20 = 14]

Lirtimya: [SKILL] Observation [MOD:INT] (vs. Target 16) [SUCCESS by 9] [d20 = 7]

Fish, Giant Gar 1: [ATTACK (M)] [THACO(20)] [d20 = 17]

Attack [17] ->[ATTACK (M)] (Bite) [at Giant, Jungle 2] [Hit-AC: 3 vs. 3 ] [AC: 3 ] [HIT]

Fish, Giant Gar 1: [DAMAGE (M)] Bite [TYPE: slashing,magic +2 (5d4=12)] [5d4 = 12]

[12] -> [to Giant, Jungle 2] [STATUS: Moderate]

Giant, Jungle 2 : [Translation] OUCH WHAT THE HELL IS THAT

Fish, Giant Gar 2: [ATTACK (M)] [THACO(20)] [d20 = 10]

Attack [10] ->[ATTACK (M)] (Bite) [at Giant, Jungle 2] [Hit-AC: 10 vs. 3 ] [AC: 10 ] [MISS]

Giant, Jungle 2 : [Translation] GAHHHH what the

MeLange: searches for stuff

MeLange: [SKILL] Alertness [MOD:WIS] (vs. Target 10) [SUCCESS by 7] [d20 = 3]

BOB Melange is on the same side as the giant that is yelling

BOB can hear that loudly

Temperance: hurries down the stairs closest to her after not noticing anything on her part of the deck.

MeLange: yells with mouth cupped by both hands: "Everything ok?"

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 7]

Attack [7] ->[ATTACK (M)] (Spine #1) [at MeLange] [Hit-AC: 10 vs. 0 ] [AC: 10 ] [MISS]

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 17]

Attack [17] ->[ATTACK (M)] (Spine #2) [at MeLange] [Hit-AC: 0 vs. 0 ] [AC: 0 ] [HIT]

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 16]

Attack [16] ->[ATTACK (M)] (Spine #3) [at MeLange] [Hit-AC: 1 vs. 0 ] [AC: 1 ] [MISS]

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 18]

Attack [18] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: -1 vs. 0 ] [AC: -1 ] [HIT]

Urchin, Yellow 2: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=4)] [d6 = 4]

[4] -> [to MeLange] [STATUS: Light]

Urchin, Yellow 2: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=2)] [d6 = 2]

[2] -> [to MeLange]

MeLange: whoa what?

BOB Melange found a Yellow Urchin

MeLange: ouch!

MeLange: what the?...

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 5]

Attack [5] ->[ATTACK (M)] (Spine #1) [at Lirtimya] [Hit-AC: 12 vs. 10 ] [AC: 12 ] [MISS]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 15]

Attack [15] ->[ATTACK (M)] (Spine #2) [at Lirtimya] [Hit-AC: 2 vs. 10 ] [AC: 2 ] [HIT]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 9]

Attack [9] ->[ATTACK (M)] (Spine #3) [at Lirtimya] [Hit-AC: 8 vs. 10 ] [AC: 8 ] [HIT]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 20]

Attack [20] ->[ATTACK (M)] (Spine #4) [at Lirtimya] [Hit-AC: -3 vs. 10 ] [AC: -3 ] [CRITICAL HIT]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 15]

Attack [15] ->[ATTACK (M)] (Spine #4) [at Lirtimya] [Hit-AC: 2 vs. 10 ] [AC: 2 ] [HIT]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=4)] [d6 = 4]

[4] -> [to Lirtimya] [STATUS: Moderate]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=4)] [d6 = 4]

[4] -> [to Lirtimya] [STATUS: Heavy]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=4)] [d6 = 4]

Effect ['Unconscious;DMGO:1'] -> [to Lirtimya]

[4] -> [to Lirtimya] [DAMAGE EXCEEDS HIT POINTS BY 1] [STATUS: Dying (-1)]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=2)] [d6 = 2]

[2] -> [to Lirtimya] [DAMAGE EXCEEDS HIT POINTS BY 3] [STATUS: Dying (-3)]

BOB Lirt finds an Urchin also

Urchin, Black 2: [ATTACK (M)] [THACO(19)] [d20+2 = 3]

Attack [3] ->[ATTACK (M)] (Spine #1) [at Temperance] [Hit-AC: 16 vs. 10 ] [AC: 16 ] [MISS-AUTOMATIC]

Urchin, Black 2: [ATTACK (M)] [THACO(19)] [d20+2 = 16]

Attack [16] ->[ATTACK (M)] (Spine #2) [at Temperance] [Hit-AC: 3 vs. 10 ] [AC: 3 ] [HIT]

Urchin, Black 2: [DAMAGE (M)] Spine #2 [TYPE: piercing (1d4=3)] [d4 = 3]

[3] -> [to Temperance] [STATUS: Light]

BOB Temp found a black one

Temperance: stumbles back with a wince.

Lirtimya: Is down and dying because -3 hp

BOB so far Roth and Vee have not found any urchins yet

Temperance: takes out her dagger.

Temperance: Is everyone alright? These creatures are quite aggressive!

Temperance: uses her loud voice to see who can hear her.

MeLange: lights one of his torches so he can see

BOB Hmmm I will give a 25% chance of a broken porthole or wall

GM: [d100 = 19]

BOB There you go

Effect ['LIGHT: 15/20 lantern;Light spell'] -> [to Rothuss Carder] [by Levi Reed]

BOB and now Roth can see?

BOB now rolling for Mel

GM: [d100 = 36]

BOB SO no his wall is intact

BOB I will give Roth that Lirt would have cryed out

BOB Do you have firebuilding?

Rothuss Carder: Lirt! You okay over there?

BOB So roll a d6 on a 1 the torch is lit

Lirtimya: Dying to urchin sounds

MeLange: [d6 = 1]

BOB So yes he does

Effect ['LIGHT: 10/15 torch;Torch'] -> [to MeLange] [by Levi Reed]

BOB Yes everyone gets a move or attack

BOB Then we go back to the attacks on the giants

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 6]

Attack [6] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 2] [Hit-AC: 11 vs. 1 ] [AC: 11 ] [MISS]

Rothuss Carder: Lirt?

BOB Roth gets to Lirt and Binds to stop the bleeding

BOB OR can attack the urchin

BOB and then Vee and Temp can go

Rothuss Carder: Lirt's down!! Lirt's down!

Rothuss Carder: drag drag drag

BOB So Temp and Vee are up

BOB It is an either or thing, Lirt is about 15 feet away

BOB and Roth has already bound wounds so she will not take more damage unless she gets hit again

Temperance: moves towards the urchin, with dagger in hand and attempts to stab it.

Temperance: [CAST] Cause Light Wounds [at Urchin, Black 2]

Temperance: [DAMAGE] Cause Light Wounds [TYPE: untyped (1d8=2)] [d8 = 2]

[2] -> [to Urchin, Black 2] [STATUS: Moderate]

BOB Vee is the only one to go still

BOB Except for the attacks on the giants

BOB I will roll those now before Carissa gets back

Fish, Giant Gar 1: [ATTACK (M)] [THACO(20)] [d20 = 19]

Attack [19] ->[ATTACK (M)] (Bite) [at Giant, Jungle 2] [Hit-AC: 1 vs. 3 ] [AC: 1 ] [HIT]

Fish, Giant Gar 1: [DAMAGE (M)] Bite [TYPE: slashing,magic +2 (5d4=16)] [5d4 = 16]

[16] -> [to Giant, Jungle 2] [STATUS: Heavy]

Fish, Giant Gar 2: [ATTACK (M)] [THACO(20)] [d20 = 17]

Attack [17] ->[ATTACK (M)] (Bite) [at Giant, Jungle 2] [Hit-AC: 3 vs. 3 ] [AC: 3 ] [HIT]

Fish, Giant Gar 2: [DAMAGE (M)] Bite [TYPE: slashing,magic +2 (5d4=11)] [5d4 = 11]

[11] -> [to Giant, Jungle 2] [STATUS: Critical]

Giant, Jungle 2 : [Translation] GAHHHH WHAT THE HELL

Giant, Jungle 2 : [Translation] GET OFF

Giant, Jungle 2: Friends, I need to drop the ship

Giant, Jungle 2: OR someone has to take care of these fish

MeLange: You don't 'need' to, you 'want' to !!!

MeLange: fish shoo!!

MeLange: try kicking them with your legs!!!

MeLange: like one leg at a time back and forth in a kicking motion!!!

BOB Roth and Vee can see the blood in the water around the Giant on the port side (top of map)

Rothuss Carder: One of ours is down too! I think getting back to land is a good idea! We can plan and try again later.

MeLange: Ok fine!!!

BOB Vee is up first

BOB then we move to the next round

BOB Temp is on the upper deck from Vee attacking an Urchin

BOB Roth is on the lower deck with Vee Roth is carrying Lirt

BOB and Mel is inside the cabins near the bow

BOB Vee can get to the Giant in the water to attack the fish

BOB OR get to Temp to attack the Urchin

Rothuss Carder: Tell the fish to go away!

Vee Barlett : [Translation] HEY! STOP ATTACKIN'! I'M COMIN' FOR YA IF YA DON'T!

Vee Barlett: jumps into the water to attack the fish

Fish, Giant Gar 1 : [Translation] Food! Food! Food!

Vee Barlett : [Translation] NOT FOOD! FRIEND!

TMO (Rothuss Carder): Plummeting Trident!

BOB Yes to Charge with the tridents

BOB Make a swimming check

Vee Barlett: [SKILL] Swimming [MOD:STR] (vs. Target 14) [SUCCESS by 12] [d20 = 2]

BOB Ok so two tridents in hand Vee runs and PLUNGES over the side stabbing at the two giant Gar

BOB One attack on each

BOB If you hit you do double damage

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 20]

Attack [20] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 2] [Hit-AC: -3 vs. 3 ] [AC: -3 ] [HIT]

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 7]

Attack [7] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 1] [Hit-AC: 10 vs. 3 ] [AC: 10 ] [MISS]

Vee Barlett: [DAMAGE (M)] Trident [TYPE: piercing (1d6+2=7)] [d6+2 = 7]

[7] -> [to Fish, Giant Gar 2] [STATUS: Light]

BOB So Vee STABS one

Fish, Giant Gar 2's health adjusted by -7

Vee Barlett : [Translation] Warnin' shot! Now get back and maybe we'll find you other food, yeah?

BOB Because the Giants go slower

Rothuss Carder: lifts Lirt up onto his shoulders and starts carrying her over to an edge of the boat.

BOB Vee can get two more attacks with her tridents but not double damage anymore

BOB She heard the 'leave the ship' call by Rothuss

Temperance: [ATTACK (R)] [THACO(18)] [d20 = 10]

Attack [10] ->[ATTACK (R)] (Dagger) [at Urchin, Black 2] [Hit-AC: 8 vs. 4 ] [AC: 8 ] [MISS]

BOB Mel is inside, not easily hearing what is going on outside

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 16]

Attack [16] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 2] [Hit-AC: 1 vs. 3 ] [AC: 1 ] [HIT]

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 16]

Attack [16] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 1] [Hit-AC: 1 vs. 3 ] [AC: 1 ] [HIT]

Vee Barlett: [DAMAGE (M)] Trident [TYPE: piercing (1d6+2=8)] [d6+2 = 8]

[8] -> [to Fish, Giant Gar 2] [STATUS: Heavy]

Vee Barlett: [DAMAGE (M)] Trident [TYPE: piercing (1d6+2=8)] [d6+2 = 8]

[8] -> [to Fish, Giant Gar 1] [STATUS: Moderate]

BOB So we have Vee and Roth done

BOB Temp?

BOB and Mel?

BOB You can move OR attack

BOB your choice

MeLange: You're not better than me you Mollusk

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 17]

Attack [17] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 2] [Hit-AC: 0 vs. 1 ] [AC: 0 ] [HIT]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=6)] [d8+3 = 6]

[6] -> [to Urchin, Yellow 2] [STATUS: Moderate]

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 18]

Attack [18] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 2] [Hit-AC: -1 vs. 1 ] [AC: -1 ] [HIT]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=11)] [d8+3 = 11]

[11] -> [to Urchin, Yellow 2] [STATUS: Critical]

BOB Now the gar

Fish, Giant Gar 1: [ATTACK (M)] [THACO(20)] [d20 = 10]

Attack [10] ->[ATTACK (M)] (Bite) [at Vee Barlett] [Hit-AC: 10 vs. 6 ] [AC: 10 ] [MISS]

BOB So the one swims away, the other turns to attack Vee

BOB So neither of the giants gets attacked this round

BOB So each of you gets a new attack

BOB Mel is still inside the cabin dealing with his urchin

Shislif (MeLange): the urchin isn't dead?

BOB Vee is in the water attacking the fish

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 7]

Attack [7] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 1] [Hit-AC: 10 vs. 3 ] [AC: 10 ] [MISS]

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 11]

Attack [11] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 1] [Hit-AC: 6 vs. 3 ] [AC: 6 ] [MISS]

BOB the are Large, so over 8 foot long, then can swallow a small creature whole

Vee Barlett: [DAMAGE (M)] Trident [TYPE: piercing, large (3d4+1=7)] [3d4+1 = 7]

BOB so same

BOB You did 7 doubled

Vee Barlett: [DAMAGE (M)] Trident [TYPE: piercing, large (3d4+1=11)] [3d4+1 = 11]

Vee Barlett: but also: what's penalty for attacking under water?

BOB Vee does not suffer that

Carissa (Vee Barlett): I know but for others to know

BOB Tridents, spears are good

BOB swords, axes, etc have negatives

Fish, Giant Gar 1's health adjusted by -3

BOB and took the extra 3 off of the gar for damage

BOB So we are at Mel either trying to capture and bring the urchin back, or just attacking it again, or leaving it behind

BOB So Mel, capture, kill or leave

MeLange: Mel grabs one of the hammocks laying about the wreck, and uses it to wrap up the Urchin

BOB Make a strength check and a dex check to grab the hammock and wrap it over it

MeLange: [CHECK] Strength (vs. Target 18) [SUCCESS by 3] [d20 = 15]

MeLange: [CHECK] Dexterity (vs. Target 12) [FAILURE by 3] [d20 = 15]

BOB SO yes you get the hammock off the walls, and THROW it over the urchin but do not cover it sucessfully

MeLange: doh!

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 15]

Attack [15] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: 2 vs. 0 ] [AC: 2 ] [MISS]

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 2]

Attack [2] ->[ATTACK (M)] (Spine #3) [at MeLange] [Hit-AC: 15 vs. 0 ] [AC: 15 ] [MISS]

Urchin, Yellow 2: [ATTACK (M)] [THACO(17)] [d20 = 8]

Attack [8] ->[ATTACK (M)] (Spine #2) [at MeLange] [Hit-AC: 9 vs. 0 ] [AC: 9 ] [MISS]

BOB The hammock is causing it problems

Giant, Jungle 2: NOT HOLDING THIS UP MUCH LONGER

MeLange: Ok ok lemme just wrap up this thing so we don't leave empty handed!!!

BOB and yes that is loud engough for Mel to hear inside

BOB So Temp and Roth are on the railing ready to get off the ship as soon as it is lowered

BOB Vee you get another attack at the gar then the ship is coming down

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 14]

Attack [14] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 1] [Hit-AC: 3 vs. 3 ] [AC: 3 ] [HIT]

Vee Barlett: [ATTACK (M)] [THACO(17)] [d20+2 = 11]

Attack [11] ->[ATTACK (M)] (Trident) [at Fish, Giant Gar 1] [Hit-AC: 6 vs. 3 ] [AC: 6 ] [MISS]

Vee Barlett: [DAMAGE (M)] Trident [TYPE: piercing, large (3d4+1=9)] [3d4+1 = 9]

[9] -> [to Fish, Giant Gar 1] [STATUS: Heavy]

BOB So now we are at the gar fleeing

BOB and the giants letting down the ship

BOB CREAKING and SLOOOOOSH

Temperance: hangs onto the railing for support

Rothuss Carder: keeps Lirt's head above water.

Vee Barlett: Damn, y'all stong.

Temperance: looks around for Melange.

BOB No sign of Mel

Vee Barlett: MEL!

Vee Barlett: MEL!!

Vee Barlett: Damn am I gonna have to go get him??

MeLange: whoa!

MeLange: Yea I'm coming I'm coming!

BOB So can Mel swim?

MeLange: abandon the urchin and heads for the water

MeLange: [SKILL] Swimming [MOD:STR] (vs. Target 18) [FAILURE by 1] [d20 = 19]

BOB so Vee is in the water still

BOB and can hear Mel inside the ship cursing about getting tangled up with a hammock and an urchin

Vee Barlett: grumbles and goes to check on him

MeLange: ah ck eooohfff

MeLange: stupid good intentions!!!

BOB SO Vee clambers back up onto the ship

BOB there is the door to the bow cabins

BOB and in the dim light with the water rising

BOB as the ship settles back down into the water

Vee Barlett: Come on, Mel! Whatcha dog paddlin' for??

BOB Mel is inside the cabin still

MeLange: Oh hey Vee!! This was all intentional!!

BOB you cannot see him

BOB You can hear him and he can hear you

MeLange: I mean I'm fine!

BOB water rising

MeLange: just gimme a sec

MeLange: gets himself back up and starts over

Vee Barlett: Come on, pal.

BOB And Mel appears out of a doorway in front of Vee

MeLange: oh hey, fancy meeting you here Vee

BOB slogging through now waist deep water but holding his torch up high

MeLange: still got my torch

Temperance: You guys alright over there?

Vee Barlett: If ya don't move faster, yer gonna lose it.

Vee Barlett: WE'RE COMIN'

MeLange: This sea urching was being a real jerk by the way

MeLange: We're coming!

MeLange: follow Vee out of the ship

Temperance: feels a bit more relieved.

Rothuss Carder: carries/supports Lirt back to the island.

MeLange: enjoys the rush of fleeing a sinking ship, but is bummed he left the urchin behind

Vee Barlett: Lirt holdin' up?

Temperance: follows Lirt and Rothuss back to the island

Giant, Jungle 2: Pauses and looks at the deep gashes in her legs

Vee Barlett: You holdin' up, too? Got them fish away from ya.

Giant, Jungle 2's health adjusted by -36

Rothuss Carder: You okay over there, Berte?

Giant, Jungle 2: That was close

Giant, Jungle 2: They almost got me

Vee Barlett: They was hungry. Guess ya taste good to them.

Vee Barlett: But they ain't gonna get both you again. Gave them some cuts in return.

Giant, Jungle 2: Going back to camp

Rothuss Carder: Has that happened before? How have you harvested the ship before?

Vee Barlett: Ya want the priestess to help ya clean up a bit first?

Giant, Jungle 2: We had one of us guarding and the other picking things

Giant, Jungle 2: got all the ones off the deck

Giant, Jungle 2: hard to get to the ones inside

MeLange: Sorry there were urchins

Temperance: I don't mind helping you with those wounds, if you're alright with it.

Giant, Jungle 2: We came for those

Giant, Jungle 2: If you can it would be appreciated

Temperance: No problem at all.

MeLange: I almost had one but we had to abandon ship, I messed up my throw, it was my fault

Rothuss Carder: Nah, we didn't go into that expecting a fight. We thought it would be just like picking up shells. Now we know what to expect.

MeLange: that is true

Rothuss Carder: Now we know better and can go in better prepared.

MeLange: yea I guess

Temperance: Temperance cast a spell NOT memorized.

Temperance: [CAST] Cure Light Wounds [at Lirtimya]

Temperance: [HEAL] Cure Light Wounds [d8 = 2]

Heal [1] -> [to Lirtimya] [STATUS: Critical]

Rothuss Carder: Welcome back, Lirt. You okay?

BOB Temp can choose how much she gives to the giant

Lirtimya: I'm alive, mostly

The time is 10:33 AM

wyjyoon (Temperance): Oh wait, is it 7 because she's Level 4

BOB So you have a LONG way to do until morning and new spells

Rothuss Carder: Do we want to try again today? Or kill time until tomorrow? Or just give up now?

Lirtimya: I'd rather not go back in, I think I should leave that to you all, something tells me I won't be very helpful

Vee Barlett: Well Lirt needs rest, but I'm restless.

MeLange: what do the giants think?

Violette Snipes: We have to go back in the morning

Lirtimya: Fire and wood don't tend to mix very well

Violette Snipes: To get home in time before my mother returns

Vee Barlett: Well at least we know how the ship layout is.

Carissa (Vee Barlett): (oh! did she see any logo or anything???)

BOB and no to any shield or hearaldry markings

BOB no sails

BOB and no one made it around to the stern to see if there was a name there

BOB the bow is broken apart and gone

Temperance: glances around to see if everyone else is mostly intact.

Rothuss Carder: I'm game for going again if anyone wants. With the fish gone, and we know what to expect, we go in as a group and take 1 urchin at a time and gather them up.

Vee Barlett: Same. I wanna look around the stern.

Temperance: Yes, that sounds like a plan.

Vee Barlett: I can take the potion and y'all can draw straws if someone wants the other sip.

Rothuss Carder: How do we see down there?

MeLange: I approve

Temperance: It might help that there's still daylight, but I'm not sure by how much.

MeLange: Giants willing to pick us up again though?

Rothuss Carder: Those rooms were pitch dark except for light coming in an open port.

MeLange: to pick up the ship I mean

Rothuss Carder: I was expecting it to be a lot more falling apart.

Rothuss Carder: Good question.

Rothuss Carder: Berte, are you two up for trying again? Or are you done?

MeLange: Thanks Rothuss

MeLange smiles

BOB You would have to go over to ask

Rothuss Carder: Dang. They move fast. They were just here.

MeLange: Yeaaaa ... well

MeLange: there ya go

MeLange: so what's for dinner?

MeLange: I mean lunch?

Rothuss Carder: What do we think? Try again on our own, or go see if Berte wants to go again?

MeLange: maybe a seafood brunch would be nice actually

Vee Barlett: How ya normally see underwater Violette? OR you not normally go that deep?

Lirtimya: If you can bring me that urchin I'll gladly cook it

MeLange: you could swim if you could breath underwater

Violette Snipes: I go down in the day, or I bring a lantern

Vee Barlett: Swimmin' easy, it's the seein'

MeLange: hmmm... that's deep Vee

Violette Snipes: There are glass balls you light a candle inside

Vee Barlett: You got the lantern with ya? Would it work under here?

Rothuss Carder: lanterns work underwater?

Rothuss Carder: I thought water was bad for fire.

Violette Snipes: I did not bring one with me no, sorry, they are delicate

MeLange: that sounds really cool

Vee Barlett: Damn.

Vee Barlett: Ya wanna ask yer giant friends, Roth?

Rothuss Carder: Sure. I'll take the canoe over.

Vee Barlett: Er, I'll come with ya.

MeLange: I could tag along!

MeLange: I'm still all worked up from that Mollusk

Violette Snipes: Yes? to Temp for turning a torch into a cube?

MeLange: and running off that ship while it was sinking, pretty intense way to spend the morning when you think about it

Lirtimya: I'll wait here and rest

MeLange: sounds good Lirt

Vee Barlett: [SKILL] Boating [MOD:WIS] (vs. Target 15) [SUCCESS by 1] [d20 = 14]

Vee Barlett: Melange, you comin'?

MeLange: oh yea

Vee Barlett: We got room for three. Tempe can watch over Lirt.

MeLange: follows

Vee Barlett: Violette, you gonna be okay for a short bit?

Temperance: salutes playfully.

Temperance: Will do.

Rothuss Carder: pats Lirt on the forehead and Temp on the shoulder as he passes on his way to the canoe.

MeLange: smells the canoe

Temperance: Have fun!

MeLange: nods in acceptance

BOB Temp and Violette staying with Lirt?

Giant, Jungle 2: You are leaving too?

Vee Barlett: Nah, just came to chat while we catch our breath.

Vee Barlett: See that y'all are okay while we brainstorm seein' underwater.

grunts

Giant, Jungle 2: Middle of the bright day is best

Rothuss Carder: Yeah, sorry about all that. We didn't know it was going to be that rough.

Vee Barlett: Hmm...

Giant, Jungle 2: It was a good try

Giant, Jungle 2: We did not bring someone to deal with the fish

Giant, Jungle 2: I should have thought of that

Rothuss Carder: The fish fled. It oughtta be safe to try again, maybe?

Giant, Jungle 2: They did not bother us yesterday

Giant, Jungle 2: But we were moving and not standing still

Vee Barlett: I can always finish them off.

Giant, Jungle 2: Or other one will

Giant, Jungle 2: feed off the weak

Vee Barlett: Hmm, true.

Vee Barlett: We tryin' to figure out how to harvest them urchins before we head back in the morning. You don't got anything that shines underwater we can borrow, do ya?

Shakes her head

Giant, Jungle 2: Some priestess can cast spells like that

Vee Barlett: Sadly not ours.

Giant, Jungle 2: I am not one either

Giant, Jungle 2: Not sad about that

Vee Barlett: I'm curious, though. If ya got a bow that shoots sprarks, why not use that to kill them urchins before harvest?

Giant, Jungle 2: Just slap a basket over them, squeeze the basket until they stop moving

Giant, Jungle 2: is easy

Vee Barlett: looks at Rothuss to see if they did that

Rothuss Carder shakes his head.

Rothuss Carder: Yeah, I was expecting 6 inches, not 3 feet.

Vee Barlett: Hmm, so how we gonna go back in today?

Vee Barlett: Can't see well.

Vee Barlett: nudges Rothuss to ask them politely if they'd want to help again

Rothuss Carder: Huh? Oh, right! Sorry...

Rothuss Carder: Berte, would you and your brother be up for trying again this afternoon? Now that the fish are gone and we know what we're facing better?

Giant, Jungle 2: You did heal me a bit

Giant, Jungle 2: I suppose we can help a bit

Giant, Jungle 2: But quick, don't want to get hurt again

Vee Barlett: We can get ya healed a bit more before we try again.

Vee Barlett: I'll keep them fish away.

Giant, Jungle 2: Ok

Giant, Jungle 2: give us a bit to rest

Giant, Jungle 2: Say just after Noon?

Vee Barlett: Sounds good. We'll meetcha back over there.

Vee Barlett: salutes

Rothuss Carder: Yeah, we need to eat lunch too. That sounds great, Berte, thanks!

MeLange: ohh thank you lunch sounds amazing

Temperance: squints to see if the crew is coming back.

Rothuss Carder: provides a drum beat to keep time with while paddling.

The time is 11:23 AM

Temperance: No returning on the giant's shoulder this time?

Temperance: grins lightly.

Vee Barlett: Grab some lunch crew. Them giants comin' back to help when sun gets a bit higher.

Rothuss Carder: Nah, that was probably a once in a lifetime thing, sadly.

Temperance: Ah, I see. Lunch then.

Vee Barlett: breaks out some rations

Rothuss Carder: How's our patient, doctor?

Rothuss Carder: Will she make it?

Vee Barlett: Ya alive still, Lirt?

Temperance: So far, she's holding up well. Though I'll have to wait until tomorrow to fully heal her again.

Rothuss Carder: Glad we've got you along.

Lirtimya: I'm still living, and I think I'll be fine

Vee Barlett: Good. I still need ya as my matey.

Rothuss Carder: Yeah, someone's got to be around to teach her manners.

Temperance: laughs lightly.

Temperance: She's quite charismatic when she needs to be.

Temperance: takes out some of her rations and settles down.

Vee Barlett: grins

Temperance: Is your stomach feeling alright for food, Lirtimya?

Temperance: offers her some rations.

Lirtimya: "If the food is a large Urchin" chuckles "Yes, I could eat"

Rothuss Carder: chows down on some food of his own.

Lirtimya: Takes the portion

Lirtimya: Thank you

Temperance: laughs lightly.

Temperance: I'm sure once we're a bit more successful with our urchin hunt we'll be able to bring some to shore.

Vee Barlett: I still wanna see that oyster... maybe I'll dive down while y'all finish harvestin'

Rothuss Carder: Are urchins edible?

Violette Snipes: Oh yes

Vee Barlett: Not them black ones, ya?

Violette Snipes: I would not

Violette Snipes: but if you are dangerous

Temperance: I think the one I ran into might've been a black one.

Temperance: winces at the memory.

Rothuss Carder: Are you okay? Did it get you?

Temperance: Just a light scratch. I'm glad I was able to back away mostly intact.

Temperance: smiles lightly.

Temperance: A bit disappointed that I couldn't stab it properly like Lirtimya would have done.

Violette Snipes: Smiles are you dangerous like Vee?

Rothuss Carder: points at Lirtimya lying prostrate on the ground.

Temperance: tilts her head before chuckling.

Temperance: Hardly. I'm a better healer than a stabber.

Temperance: Oh, hush, Rothuss- Lirtimya is usually skillful with daggers.

Vee Barlett: Gotta stab it quicker.

Lirtimya: If I see that urchin again I've got a certain spell in mind for it, not a dagger

Rothuss Carder: chuckles.

Temperance: Perhaps I'll have to learn how to stab properly from you, aspiring mermaid.

Temperance: glances at Vee with a humorous glint in her eyes.

Lirtimya: As we all know from my perfect history of stabbing things I'm already very good at stabbing

Rothuss Carder: Lirtimya, The Stabby Sea Witch

Temperance: chuckles lightly.

Violette Snipes: Are you really a witch Lirtimya?

Lirtimya: Yes I am

Vee Barlett: Sea Witch.

Vee Barlett: grins at Tempe for the mermaid comment

BOB You see the two giants starting to cross the water towards you

Vee Barlett: Y'all ready?

Temperance: finishes off the last bite of her rations and stands to stretch.

Vee Barlett: Well 'scept you Lirt.

Vee Barlett: You comin' out this time Violette?

Temperance: finishes off the last bite of her rations and stands to stretch.

Rothuss Carder: stands up and moves to the shore.

BOB I type it out then hold the Cntrl Enter

Effect ['LIGHT: 15/15 torch'] -> [to Levi Reed]

Effect ['LIGHT: 15/15 torch'] -> [to Vee Barlett] [by Levi Reed]

Effect ['LIGHT: 15/15 torch'] -> [to Rothuss Carder] [by Levi Reed]

Effect ['LIGHT: 15/15 torch'] -> [to MeLange] [by Levi Reed]

Effect ['LIGHT: 15/15 torch'] -> [to Temperance] [by Levi Reed]

BOB No clue why it says Levi giving them to you

BOB But you each can now see better underwater because it is brighter

Vee Barlett: I'll keep them fish away and make sure they stay away.

Vee Barlett: Might peak at the stern and under while boat is up.

Rothuss Carder: The rest of us will stick together, and just go room by room.

Temperance: nods lightly.

Temperance: Roger that.

Rothuss Carder: Let's start with the one Mel almost had last time.

MeLange: I did almost have it

MeLange: if it wasn't for time

Rothuss Carder: Umm.. I said you almost had it. Defensive much?

Temperance: I'm sure you did a good number on it.

MeLange: I know dude I was agreeing with you

MeLange: misread stuff much?

Rothuss Carder: Oh, sorry. I think I've been around Vee too long.

MeLange: I was ruminating

BOB The ship LIFTS up

MeLange: here we go again

BOB the three of you rock on your legs

BOB and then steady

Temperance: Whoa

MeLange: whoaaa there

BOB Mel goes to the door into the bow cabins

Rothuss Carder: hands on the others' shoulders to help steady us all

MeLange: i remember this door

Rothuss Carder: Lead on, buddy.

MeLange: enters the room

Temperance: gives Rothuss a pat on the shoulder as a gesture of thanks.

MeLange: we may need a torch it was pretty dark last time

Temperance: If you need to hold weapons I'll hold any extra torches.

MeLange: seems ok for now though

Rothuss Carder: follows through

MeLange: found it

Temperance: follows the rest inside.

MeLange: looks at urchin

MeLange: [SKILL] Alertness [MOD:WIS] (vs. Target 10) [SUCCESS by 8] [d20 = 2]

BOB Yes Mel sees it, huddled in the corner wounded and tangled up it is a mess

MeLange: ohh poor lil guy

MeLange: approached the urchin

Rothuss Carder: lights a torch

Temperance: scoots a bit to clear the doorway

MeLange: approaches

Rothuss Carder: [d6 = 5]

BOB Torch is lit

BOB You each have the light for what you can see because of the brighter daylight

BOB equivilent to a Torch

MeLange: tries to arrange the hammock bedding so he can carry the urchin without touching it

Rothuss Carder: You need a hand there?

Rothuss Carder: looks for a place to stick the torch securely

MeLange: [CHECK] Dexterity (vs. Target 12) [FAILURE by 3] [d20 = 15]

MeLange: yes I could use a hand please

MeLange: stupid bugger doesn't wanna relax and let go

Rothuss Carder: sets the torch down and comes to help, staying out of reach of the urchin

MeLange: careful she's feisty

Rothuss Carder: Feisty Urchin sounds like a house of ill repute you don't want to visit.

MeLange: sounds exactly like the kind of house of ill repute I'd like to visit

Rothuss Carder: grabs another edge of the hammock and helps

MeLange: thanks

Temperance: moves to a corner, out of the way of the door as she picks up the left-behind torch.

Rothuss Carder: [CHECK] Dexterity [-2] (vs. Target 14) [SUCCESS by 1] [d20+2 = 13]

BOB So yes you two manage to wrap the hammock around the urchin enough to protect you from the spines

BOB and be able to grab and pull it out

Rothuss Carder: To the deck! Coming through

Temperance: I'll follow behind you.

Temperance: Go ahead, the doorway's clear.

MeLange: nice job!

Rothuss Carder: Alright, leave this here, grab another hammock, go for the Lirt's or Tempe's?

Temperance: Which one are we closer to?

Giant, Jungle 2: Here I can take that

MeLange: good idea

Giant, Jungle 2: Reaches over to pick up the hammock

Rothuss Carder: Thanks Berte!

Temperance: Thank you!

CRUSHES it in her hand

Temperance: Oh-

Rothuss Carder: restrains himself from making a joke.

Hands it down to Vee

Vee Barlett: carefully takes it to bring to shore

Temperance: At least no one has to work on opening it.

Rothuss Carder: Lirt's was right over there. Black, I think.

Rothuss Carder: looks for a hammock.

BOB And Temp's was up those stairs next to her

BOB No hammocks here in the stern

Temperance: Ah, I think mine was just up those stairs.

Temperance: Shall I go grab a hammock from the other room?

Rothuss Carder: There was a bed in the room I looked in. Let me go grab the blanket.

Temperance: Sounds good!

Rothuss Carder: runs over and grabs the blanket and runs back with it.

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 5]

Attack [5] ->[ATTACK (M)] (Spine #4) [at Rothuss Carder] [Hit-AC: 12 vs. 8 ] [AC: 12 ] [MISS]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 11]

Attack [11] ->[ATTACK (M)] (Spine #3) [at Rothuss Carder] [Hit-AC: 6 vs. 8 ] [AC: 6 ] [HIT]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 11]

Attack [11] ->[ATTACK (M)] (Spine #2) [at Rothuss Carder] [Hit-AC: 6 vs. 8 ] [AC: 6 ] [HIT]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 18]

Attack [18] ->[ATTACK (M)] (Spine #1) [at Rothuss Carder] [Hit-AC: -1 vs. 8 ] [AC: -1 ] [HIT]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=1)] [d6 = 1]

[1] -> [to Rothuss Carder] [STATUS: Light]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=6)] [d6 = 6]

[6] -> [to Rothuss Carder] [STATUS: Moderate]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=4)] [d6 = 4]

[4] -> [to Rothuss Carder]

Rothuss Carder: OW, little bastard! They move!

BOB As Rothuss starts to turn back around the Urchin squirms over and SHOOTS spines out

BOB three of them hitting Rothuss, the rest hitting the walls around the door

BOB because they cannot see, they just volley away when threatened

Rothuss Carder: ducks through the door (if it opens) to grab the blanket.

BOB Ducks in grabs blanket with the door protecting him

Temperance: keeps the urchin in sight, ready to defend herself if necessary.

Rothuss Carder: grabs the blanket, then holds it up out and in front of him so it hangs straight down and obscures him from the urchin. Hopefully it will also intercept the spines.

Temperance: backs away a bit to make room

Rothuss Carder: moves at the urchin to toss the blanket over it.

BOB Standard attack to cover it with the blanket

Rothuss Carder: [ATTACK (M)] [THACO(18)] [ENC: Moderate] [d20-1 = 5]

Attack [5] ->[ATTACK (M)] (Sabre) [at Urchin, Yellow 1] [Hit-AC: 13 vs. 1 ] [AC: 13 ] [MISS]

BOB So you got the blanket out and over a piece of it but not enough to slow it down or stop enough spines

Rothuss Carder: grunts

Rothuss Carder: How does something slow and squishy like this *dodge*?

BOB So Mel can attack it now if he wants

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 20]

Attack [20] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 1] [Hit-AC: -3 vs. 1 ] [AC: -3 ] [HIT]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=10)] [d8+3 = 10]

[10] -> [to Urchin, Yellow 1] [STATUS: Heavy]

BOB 1 this round 2 next round

BOB Does Temp want to do anything else this round?

BOB Vee is watching for dangerous fish

BOB make an oberservation check

Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [SUCCESS by 7] [d20 = 5]

BOB Ok so no aggressive fish that Vee has to defend against

Vee Barlett: glares at the water to scare them away

Vee Barlett : [Translation] Unless ya friendly, I'm in a stabbin' mood here.

BOB Now the urchin shoots back at Mel

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 3]

Attack [3] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: 14 vs. 0 ] [AC: 14 ] [MISS]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 15]

Attack [15] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: 2 vs. 0 ] [AC: 2 ] [MISS]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 8]

Attack [8] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: 9 vs. 0 ] [AC: 9 ] [MISS]

BOB So Mel and Roth get to go

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 15]

Attack [15] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 1] [Hit-AC: 2 vs. 1 ] [AC: 2 ] [MISS]

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 5]

Attack [5] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 1] [Hit-AC: 12 vs. 1 ] [AC: 12 ] [MISS]

Rothuss Carder: pulls his sabre to stab it also

Rothuss Carder: [ATTACK (M)] [THACO(18)] [ENC: Moderate] [d20-1 = 13]

Attack [13] ->[ATTACK (M)] (Sabre) [at Urchin, Yellow 1] [Hit-AC: 5 vs. 1 ] [AC: 5 ] [MISS]

Temperance: [CAST] Magical Stone

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 12]

Attack [12] ->[ATTACK (M)] (Spine #4) [at Rothuss Carder] [Hit-AC: 5 vs. 8 ] [AC: 5 ] [HIT]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 7]

Attack [7] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: 10 vs. 0 ] [AC: 10 ] [MISS]

Urchin, Yellow 1: [ATTACK (M)] [THACO(17)] [d20 = 6]

Attack [6] ->[ATTACK (M)] (Spine #4) [at MeLange] [Hit-AC: 11 vs. 0 ] [AC: 11 ] [MISS]

Urchin, Yellow 1: [DAMAGE (M)] Spine #4 [TYPE: piercing,magic +1 (1d6=2)] [d6 = 2]

[2] -> [to Rothuss Carder]

BOB Now Roth and Mel can attack again

BOB two attacks this round for Mel

BOB He gets 1 attack this round

BOB and Roth can go

BOB then if it is still there Mel can do his attack

Rothuss Carder: Rothuss lunges past Mel in the narrow hallway and tries to stick the point of his sabre into the fleshy bits of the stupid urchin

Rothuss Carder: [ATTACK (M)] [THACO(18)] [ENC: Moderate] [d20-1 = 1]

Attack [1] ->[ATTACK (M)] (Sabre) [at Urchin, Yellow 1] [Hit-AC: 17 vs. 1 ] [AC: 17 ] [MISS]

Rothuss Carder: falls on his face

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 16]

Attack [16] ->[ATTACK (M)] (Battle Axe) [at Urchin, Yellow 1] [Hit-AC: 1 vs. 1 ] [AC: 1 ] [HIT]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=11)] [d8+3 = 11]

[11] -> [to Urchin, Yellow 2] [DAMAGE EXCEEDS HIT POINTS BY 6] [STATUS: Dying (0)]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=10)] [d8+3 = 10]

[10] -> [to Urchin, Yellow 1] [DAMAGE EXCEEDS HIT POINTS BY 1] [STATUS: Dying (0)]

Rothuss Carder: C'mon, Tempe, it's dead. Mel got it. Let's drag it over to the side.

Temperance: helps Rothuss drag it over

Rothuss Carder: Watch your head Vee!

Vee Barlett: watches her head

Rothuss Carder: rolls it over the side to drop into the water.

Temperance: And now, if we dry the blanket, we have an extra blanket to use.

Rothuss Carder: Mel, you were wonderful.

Rothuss Carder: How are you holding up, Berte? Got time for us to do more?

MeLange: aww shucks

Temperance: Indeed. That was pretty skillful.

Giant, Jungle 2: Yeah, make it quick

Rothuss Carder: Tempe, where was yours?

Rothuss Carder: Let's go!

BOB It has been about ten minutes (rounds) so far to get around and catch these two

Temperance: If we walk up those stairs, it should be at the top.

Vee Barlett: has dragged the ones thrown to her to shore

BOB One Yellow and One Black so far

Rothuss Carder: Mel, you first, me second? You're hitting better so far.

Temperance: scooches away from the stairs again, keeping her grip on the stones in case.

BOB also Temp can give the stones to someone to throw if she wants

BOB Or throw them herself as a distance attack

Temperance: Does anyone want these stones to throw?

Rothuss Carder: Sure, I'll give it a shot. They blessed?

Temperance: They're magical, if it helps.

Temperance: If you'd rather use your sabre, then I don't mind keeping them on hand.

Rothuss Carder: No, this way Mel and I aren't tripping over each other. I'll throw first, then he can go in after

Temperance: nods and hands over the stones to Rothuss.

MeLange: sounds good to me

Rothuss Carder: blows on the stone and steps up to the door and winds up to throw...

BOB all three at once

BOB or one at a time

Rothuss Carder: opens the door and starts flinging

Rothuss Carder: [ATTACK (R)] [THACO(18)] [ENC: Moderate] [d20-1 = 14]

Attack [14] ->[ATTACK (R)] (Unskilled Missile) [at Urchin, Yellow 1] [Hit-AC: 4 vs. 1 ] [AC: 4 ] [MISS]

Rothuss Carder: [ATTACK (R)] [THACO(18)] [ENC: Moderate] [d20-1 = 3]

Attack [3] ->[ATTACK (R)] (Unskilled Missile) [at Urchin, Black 2] [Hit-AC: 15 vs. 4 ] [AC: 15 ] [MISS]

Rothuss Carder: [ATTACK (R)] [THACO(18)] [ENC: Moderate] [AC: 17 ] [d20-1 = 1]

Rothuss Carder: stones ricochet around the hallway, then he gets out of Mel's way

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 8]

Attack [8] ->[ATTACK (M)] (Battle Axe) [at Urchin, Black 2] [Hit-AC: 9 vs. 4 ] [AC: 9 ] [MISS]

Urchin, Black 2: [ATTACK (M)] [THACO(19)] [d20+2 = 4]

Attack [4] ->[ATTACK (M)] (Spine #1) [at MeLange] [Hit-AC: 15 vs. 0 ] [AC: 15 ] [MISS]

Urchin, Black 2: [ATTACK (M)] [THACO(19)] [d20+2 = 15]

Attack [15] ->[ATTACK (M)] (Spine #2) [at MeLange] [Hit-AC: 4 vs. 0 ] [AC: 4 ] [MISS]

BOB and back to Roth and Mel

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 21]

Attack [21] ->[ATTACK (M)] (Battle Axe) [at Urchin, Black 2] [Hit-AC: -4 vs. 4 ] [AC: -4 ] [CRITICAL HIT]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=4)] [d8+3 = 4]

[4] -> [to Urchin, Black 2] [STATUS: Critical]

MeLange: [ATTACK (M)] [THACO(17)] [d20+1 = 18]

Attack [18] ->[ATTACK (M)] (Battle Axe) [at Urchin, Black 2] [Hit-AC: -1 vs. 4 ] [AC: -1 ] [HIT]

MeLange: [DAMAGE (M)] Battle axe [TYPE: slashing (1d8+3=8)] [d8+3 = 8]

[8] -> [to Urchin, Black 2] [DAMAGE EXCEEDS HIT POINTS BY 6] [STATUS: Dying (0)]

BOB crunch

MeLange: whoops

Rothuss Carder: Whoops?

MeLange: in case we wanted to save it

Rothuss Carder: tries to peer around Mel to see what's going on.

MeLange: crushed it pretty good

Temperance: cautiously climbs up the stairs to see.

Rothuss Carder: Nah! Let's drag the squishy to the deck

MeLange: ok

Temperance: Saves Berte from squishing it.

Rothuss Carder: True

BOB Once more Black one for Vee

BOB Those are the ones you found earlier

BOB Do you want to let the giants rest for a bit then search for more?

Rothuss Carder: We got 3 Berte. Those were the ones we know where they were. We'd have to search for more.

Vee Barlett: moves it to the pile

Giant, Jungle 2: If you are done

Rothuss Carder: Take a break and rest before trying some more? Or call it a day?

Giant, Jungle 2: Rest

Giant, Jungle 2: then we can see

Rothuss Carder: Will you rest with us, or go back to your camp?

Vee Barlett: I do wanna see if that oyster is below it.

Giant, Jungle 2: We can stay here

Temperance: I can try to heal you a bit more while you rest.

Vee Barlett: Oh, and wanna look at the stern real quick while we rest.

BOB so they lower the ship back down

Vee Barlett: swims around to look at the stern

The time is 12:23 PM

Temperance: hangs onto the railing for support.

Rothuss Carder: holds on to the railing with one hand and helps steady Tempe, just in case.

BOB The stern is mostly solid still, there is a large red circle with a yellow center and the lettering of G R Y

Vee Barlett: thinks about it

Vee Barlett: [CHECK] Intelligence (vs. Target 12) [FAILURE by 4] [d20 = 16]

Vee Barlett: [CHECK] Wisdom (vs. Target 14) [SUCCESS by 6] [d20 = 8]

BOB Vee can figure out that the G R Y is the family owner and the red circle with the yellow center is the symbol for this ship