Chat Log List - 2024 09 06 - Dead Dread Pirates - Formatted - Chat
The entrance to Firebeard’s chambers have been blocked off by a cave-in of rock and timbers, sealing the room behind almost 10-feet of debris.
Except for a layer of dust, the room beyond hardly looks as though decades have passed since it was sealed. The furniture is all in its place. A stove sits ready to warm the teakettle sitting on its top, and a bunk appears to await the imminent return of its owner. At the foot of the bunk is a sea-chest, and beyond is a large desk topped with maps and souvenirs from exotic lands.
Sitting behind the desk, draped over the mahogany surface, is the mummified remains of the “Voodoo Witch of Jilanth.” Her skin has turned grey as her body dried out, and it appears as brittle as paper.
As Temp enters the room the chair slowly scrapes back on the stone floor as she pushes it back and stands up to come after the group
Everyone except Levi can see her at this point
Temperance tries to turn the mummy but fails.
Vee Barlett: Yar, if you got something to say, ya better say it.
Vee Barlett attacks the Voodoo Witch of Jilanth, Mummy with her Trident but is not able to wound her with her weapon.
Vee Barlett: Hey Lirt, gonna need ya, I think.
Lirtimya: I will help how I can
Vee Barlett: Burn the witch!
Voodoo Witch of Jilanth, Mummy casts a Fear spell at Temperance and now Temperance is paralyzed for the time being.
Effect ['Paralyzed'] [to Temperance] [by Voodoo Witch of Jilanth, Mummy]
Inv Zora Polasis tries to punch the Voodoo Witch of Jilanth, Mummy but cannot hurt her with a punch.
Ruffus DeOrange tries to attack the Voodoo Witch of Jilanth, Mummy with his Rapier but misses.
Levi Reed attacks the Voodoo Witch of Jilanth, Mummy with his Machete but is not able to wound her with his weapon.
Temperance remains paralyzed.
Vee scans the room.
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [SUCCESS by 2] [d20 = 10]
The stove looks like it has charcoal in it but it is not lit
The Sea Chest at the foot of the bunk
The Witch has some potion bottles on her belt
No loose boulder in the ceiling
Vee STABS and pins an arm to the chair and SHANK pins a leg to the chair
Vee Barlett: Alright, lady. Ya talk or we burn ya.
Voodoo Witch of Jilanth, Mummy tries to attack Vee Barlett but misses.
Vee Barlett: Guess she ain't a talker. Light her on fire, y'all.
Inv Zora Polasis: pulls out one of her torches and lights it
Levi Reed tries to cut the mummy’s potion belt free but misses.
Vee Barlett: Ruffus, grab them potions.
He has a dagger out, judging looking
he stabs into the belt, managing to cut the belt, but the way she is pinned he could not cut it off of her so it is hanging there around her waist until someone pulls it or she stands up
Temperance remains paralyzed.
Vee Barlett: keeping her pinned
Voodoo Witch of Jilanth, Mummy hits Ruffus DeOrange with a very solid FIST to his chest
Inv Zora Polasis: sneaks up to grab the potion belt and then move away
Inv Zora Polasis: [CHECK] Dexterity (vs. Target 14) [SUCCESS by 13] [d20 = 1]
Zora now has three flasks of liquid
Lirtimya casts Burning Hands at Voodoo Witch of Jilanth, Mummy moderately wounding her.
Vee Barlett: Burn baby, burn!
Levi Reed dumped out just over 50% of the burning oil onto the Voodoo Witch of Jilanth, Mummy further wounding her
Ruffus DeOrange attacks the Voodoo Witch of Jilanth, Mummy with his Rapier but is not able to wound her with his weapon.
Levi Reed: It's gotta be fire, my guy
The time is 1:57 PM
Temperance remains paralyzed.
Levi Reed: Everyone knows only fire kills mummies
Vee Barlett: holding strong
Voodoo Witch of Jilanth, Mummy is writhing in pain
Inv Zora Polasis hits the Voodoo Witch of Jilanth, Mummy with her lit torch further wounding her.
Lirtimya casts Burning Hands at Voodoo Witch of Jilanth, Mummy further wounding her.
Levi Reed tries to dump more of the burning oil onto the Voodoo Witch of Jilanth, Mummy but somehow misses.
Vee Barlett: Got a good finishin' move up yer sleeve, Ruffus?
Ruffus DeOrange attacks the Voodoo Witch of Jilanth, Mummy with his Dagger but misses.
Temperance remains paralyzed.
Vee Barlett: makes sure trident is in there still
Effect ['Cursed;WIS: -6'] [to Ruffus DeOrange] [by Voodoo Witch of Jilanth, Mummy]
Inv Zora Polasis tries to hit the Voodoo Witch of Jilanth, Mummy with her lit torch but misses.
With the fires still burning on the Voodoo Witch of Jilanth, Mummy she dies.
Lirtimya: Looks like we did it
Vee Barlett: Well then.
Vee Barlett: stabs her once more to make sure
Levi Reed: You ok Tempe?
Temperance: blinks and looks down at herself.
Inv Zora Polasis: looks in the stove to see if there is anything in with the charcoal
Temperance: I think so. It just felt like a long meditative state.
Everyone takes a look around the room.
Inv Zora Polasis: [SKILL] Observation [MOD:INT] (vs. Target 14) [FAILURE by 4] [d20 = 18]
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [SUCCESS by 12] [d20 = 3]
Levi Reed: [SKILL] Botany [MOD:WIS] (vs. Target 13) [SUCCESS by 2] [d20 = 11]
Levi Reed: [SKILL] Spelunking [MOD:INT] (vs. Target 7) [FAILURE by 4] [d20 = 11]
Levi Reed: [SKILL] Artistic Ability [MOD:WIS] (vs. Target 14) [SUCCESS by 12] [d20 = 2]
Inv Zora Polasis: lights the stove with the torch
Vee Barlett: She do somethin' to ya, Ruffus?
Lirtimya: Looks around for anything maybe a bit less obvious
Lirtimya: [SKILL] Observation [MOD:INT] (vs. Target 16) [SUCCESS by 11] [d20 = 5]
Levi Reed: Reluctantly “You ok, Ruffus?”
Inv Zora Polasis: looks for makings for tea while the group searches the room
There is a desk with drawers
There is the sea chest
Levi Reed: Think it's trapped?
Levi Reed: points to the chest
Vee Barlett: One way to find out. Unless Zora feels like tryin'
Vee Barlett: joins the searching around the room for anything interesting and/or familiar
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [FAILURE by 5] [d20 = 18]
Temperance: [SKILL] Reading-Writing [MOD:INT] (vs. Target 13) [SUCCESS by 4] [d20 = 9]
Lirtimya: Will look at the maps
Lirtimya: [SKILL] Cartography [MOD:INT] (vs. Target 14) [FAILURE by 6] [d20 = 20]
Temperance: looks around for any weird written things?
Inv Zora Polasis: looks under the bunk itself
dust
Inv Zora Polasis: [SKILL] Observation [MOD:INT] (vs. Target 14) [FAILURE by 1] [d20 = 15]
Inv Zora Polasis: pulls at the bunk looking under mattress, in pillow, sheets etc.
Inv Zora Polasis: [SKILL] Observation [MOD:INT] (vs. Target 14) [SUCCESS by 8] [d20 = 6]
The desk top contains numerous maps and charts to various sea and coastal localities, all accurate though clearly not professionally done.
Lirtimya: Will take the maps for study later
Levi Reed: Starts to open desk drawers. Traps be damned!
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [FAILURE by 5] [d20 = 20]
Levi Reed's takes damage as a blade SLICES through his hand
Levi Reed: Ooooh, a journal...
Levi Reed: gives it to Tempe
Levi Reed: I can't read this, you want to give it a shot?
Levi Reed: And uh... anyone got a bandage?
Temperance: nods and takes the journal.
Inv Zora Polasis: [SKILL] Observation [MOD:INT] (vs. Target 14) [FAILURE by 1] [d20 = 15]
Lirtimya: [SKILL] Observation [MOD:INT] (vs. Target 16) [FAILURE by 4] [d20 = 20]
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [SUCCESS by 2] [d20 = 10]
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [SUCCESS by 5] [d20 = 8]
Lemon (Levi Reed): Also found 3 gems and a flask of liquid
Temperance: If it's a good time for healing I don't mind doing it now.
Vee and Temp both see a bright red stain growing on Levi's skin around the wound
Vee Barlett: Er, think that a curse?
Levi Reed: Yeah uh...
Temperance: That's quite a bright red thing there...
Levi Reed: This looks weird
Temperance: puts the journal in her bag for safekeeping later.
Vee Barlett: We can just chop yer hand off and stop it from spreadin'
Levi Reed: Sure, I just need to down a bottle of rum real quick first...
Vee Barlett: Maybe Tempe can take a good look at it.
Temperance: [CHECK] Wisdom (vs. Target 16) [SUCCESS by 3] [d20 = 13]
Temperance: [SKILL] Botany [MOD:INT] (vs. Target 13) [FAILURE by 6] [d20 = 19]
Temperance: [SKILL] Venom-Handling [MOD:WIS] (vs. Target 16) [SUCCESS by 9] [d20 = 7]
Temperance: releases a sigh of relief.
The red is spreading up over Levi's arm
Levi Reed: Well... it was nice knowing you guys
Levi Reed: If you ever see my almost son again, tell him I said I love him
Temperance: I believe this is only red dye from some rare fish.
Levi Reed: Oh... never mind
Vee Barlett: Huh, good for tattooin'
Levi Reed: Am I going to be permanently red???
Temperance: It is typically used to mark the skin, but it turns the skin red for months at a time.
Levi Reed: Cool
Vee Barlett: For months? Well just say ya got a sunburn.
Levi Reed: I found your tea!
Inv Zora Polasis: Wonderful!
Temperance: I am glad it isn't anything harmful.
Temperance: moves to relight the lamp.
Inv Zora Polasis: let me check the chest for traps first before anyone opens it
Inv Zora Polasis: looks at the chest carefully
Levi Reed: Yeah, I'm not touching that one. Surely that has way more valuable stuff in it
Inv Zora Polasis: [TOWER] [SKILL] Find/Remove Traps [PERCENT:Find/Remove Traps] (vs. Target 40) [FAILURE by 7] [d100 = 47]
Vee Barlett: But then yer gonna be a lopsided lobster. Gotta dye the other side.
Levi Reed: I like it. It makes me more mysterious
Vee Barlett: Makes ya somethin' alright.
Inv Zora Polasis: smiles
over the next half hour all of Levi's skin turns bright red
Levi Reed: Didn't you hear? It's going to last for months
Inv Zora Polasis: [CHECK] Intelligence (vs. Target 14) [SUCCESS by 6] [d20 = 8]
Vee Barlett: [CHECK] Intelligence (vs. Target 12) [FAILURE by 4] [d20 = 16]
Inv Zora Polasis: Perhaps that is another Firebeard signature
Inv Zora Polasis: Red fiery skin
Vee Barlett: Redskin?
Levi Reed: Ooooh, I'm the new Firebeard!
Vee Barlett: Hardly.
Inv Zora Polasis: laughs
Levi Reed: Get me some glowing footprints!
Vee Barlett: Well... but that nowhere near magical. It just usin' nature.
Zora can tell that this is a magical lock
Vee Barlett: about to point out Melange's target hand then shuts her mouth.
Inv Zora Polasis: Now the chest has a magic lock
Vee Barlett: Which means what? We smash?
Inv Zora Polasis: With possible consequences
Vee Barlett: Definitely not leavin' it behind. Gotta be good things in there.
Vee Barlett: Does it have a magic key somewhere?
Vee Barlett: Maybe if we find Firebeard's body?
Vee Barlett: If this look like it awaitin' his return... maybe it around here somewhere.
Inv Zora Polasis: we can definitely take the chest with us
Vee Barlett: Well there ain't no question about that.
Vee Barlett: We can toss it with the elf while we go look around the rest of the place.
Levi Reed: Do we trust the elf with it?
Inv Zora Polasis: Pours water from her waterskin into the kettle and sets it on the stove to boil
Vee Barlett: He ain't gonna wake.
The chest weighs 68 pounds
So something heavy is in there
Levi Reed: [CHECK] Strength (vs. Target 15) [FAILURE by 5] [d20 = 20]
Levi Reed: Well, my hand is sliced open... I'm not carrying tonight, pals
Vee Barlett: [CHECK] Strength (vs. Target 14) [FAILURE by 1] [d20 = 15]
Vee Barlett: Mine still tired from holdin' the damn witch.
Vee Barlett: It fine. We can come back and grab it. Ain't goin' anywhere quick.
% NPCIC%Inv Zora Polasis: so maybe tie a rope through a handle and drag it behind us
Vee Barlett: [SKILL] Rope Use [MOD:DEX] (vs. Target 15) [SUCCESS by 11] [d20 = 4]
Vee Barlett: Here. We can drag it.
Vee Barlett: Ruffus, can ya grab this rope?
Vee Barlett: Ruffus? Ya hear me?
Ruffus DeOrange: Of course
Vee Barlett: Here. Take the rope. We'll drag the chest to the room with the elf then explore what remains of this cave.
Ruffus DeOrange: OK
Ruffus DeOrange: Sure thing
Ruffus DeOrange: I will look for it
Vee Barlett: Look for what?
Ruffus DeOrange: Sorry I was distracted, what did you need love?
Vee Barlett: For ya to take the rope....
Ruffus DeOrange: Oh sure
Ruffus DeOrange: LIFT
Vee Barlett: And drag the chest to the other room...
Ruffus DeOrange: Where are we going?
Ruffus DeOrange: Which room?
Vee Barlett: Where the elf was. Remember?
Ruffus DeOrange: [CHECK] Wisdom (vs. Target 4) [FAILURE by 7] [d20 = 11]
Vee Barlett: Ya sure yer feelin' alright?
Levi Reed: Hey Tempe, you want to check just like, the last page of the journal? Maybe it will give us some clues for what to look for next
Temperance: nods lightly and rummages for the journal.
Temperance: Good time as any before we move on.
Temperance: flips to the first page of the journal.
Inv Zora Polasis: Zora is waiting for the water to boil
black tea
Inv Zora Polasis: looks for cups
The Journal of Firebeard has several treasure locations in code, places that have traps, in code, a list of people and at the top of the page is Trouble and Help, but it is one long list of people
Vee Barlett: Just a page o' evidence there, yeah?
It does not look like he was writing and then disappeared this was just what he was using to keep track of things
Temperance: Looks to be a record of some sort....
Vee Barlett: Evidence. He weren't smart.
Temperance: smiles lightly.
Temperance: I'm not sure what all this code is, however. Or these names.
Inv Zora Polasis: [SKILL] Information Gathering [MOD:INT] (vs. Target 14) [FAILURE by 1] [d20 = 15]
Inv Zora Polasis: [SKILL] Read Languages [PERCENT:Read Languages] (vs. Target 25) [FAILURE by 38] [d100 = 63]
Temperance: shows Zora to see what she can find.
Zora can tell that there is a pattern to the Trouble or Help but cannot tell which is which
Some of the names will be trouble, and the other will help but cannot tie which symbol to which side of the coin
Inv Zora Polasis: There is some kind of pattern to this but I can't figure it out
There is not an easy plus or minus
Inv Zora Polasis: I can't tell which is help or not
Levi Reed: Eh, time for that later
Inv Zora Polasis: yes definitely Levi
Inv Zora Polasis: There is a symbol here in the names. See that extra dot?
Temperance: follows Zora's finger to look.
Temperance: Hm... yes, I do see that.
the water boiling in the kettle whistling nice and loud
Inv Zora Polasis: Tea time!
Vee Barlett: Wonder how old that tea is. Ain't go bad, does it?
Inv Zora Polasis: removes the kettle
Temperance: Tea sounds wonderful.
Temperance: a bit distracted with looking at the page.
Zora Polasis: must be cups here so makes tea
Vee Barlett: Let's dump this all back on boat then finish explorin'
Temperance: shuffles the journal back into her bag.
Vee Barlett: [CHECK] Wisdom (vs. Target 14) [SUCCESS by 9] [d20 = 5]
Vee Barlett: looks to see if any potion is like the healing potion they found in the last cave
You cannot tell what those are, that Vee has
Levi Reed: hands potion to Vee
Vee Barlett: Well unless we test them now, we just gonna have to try them later.
Vee Barlett: We can leave them on the boat.
Vee Barlett: Not sure any have the same color or consistency of that last healin' potion we tried from what I'm seein...
Temperance: Shall we look at it later, then?
Vee Barlett: Yar.
Ok so it took about an hour to gather, go drop off, then come back to the cave leading to the tunnel
Everyone looks around.
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [SUCCESS by 7] [d20 = 6]
Lirtimya: [SKILL] Observation [MOD:INT] (vs. Target 16) [FAILURE by 1] [d20 = 17]
Inv Zora Polasis: [SKILL] Observation [MOD:INT] (vs. Target 14) [FAILURE by 6] [d20 = 20]
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [SUCCESS by 9] [d20 = 6]
So Temp as you are coming back to the docks and walkways, where she dealt with the crocodiles.....
Temperance: Er...
Temperance: I believe there might've been another set of walkways that we didn't explore yet
Vee Barlett: Lead the way, Tempe.
Temperance: Somewhere to the east?
Vee Barlett: Er, or point Levi to lead the way.
Temperance: points in the general direction that she thinks she might've seen the walkways.
Temperance: I think it may be in that direction, but.... er, I'm not good with navigation...
Temperance: or direction.
A longboat lies on the shore here, upside down and with its ribs partially showing.
Levi Reed: boat
Inv Zora Polasis: Maybe this is the mages and elf thing's boat
Vee Barlett: [SKILL] Shipwright [MOD:INT] (vs. Target 10) [FAILURE by 7] [d20 = 17]
Vee Barlett: [SKILL] Boating [MOD:WIS] (vs. Target 15) [SUCCESS by 4] [d20 = 11]
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [FAILURE by 3] [d20 = 18]
Levi Reed: [SKILL] Ranger Tracking [2] [MOD:WIS] (vs. Target 15) [SUCCESS by 13] [d20 = 2]
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [SUCCESS by 3] [d20 = 10]
Vee Barlett: checking out the boat
Temperance: observing the boat's details.
Vee Barlett: Oooh, now that a good figurehead. Think I wanna take it.
it is laying there waiting to be affixed to the ship that is under construction
Vee Barlett: Wonder who buildin' this boat?
Vee Barlett: ....or wait, maybe don't take the figurehead. We find who buildin' it and steal the boat. Or finish buildin' it ourselves.
Levi Reed: Yeah I don't know THAT much about boats, but it doesn't look like it can go anywhere in that state
Temperance: Is it something that could harm you if you take it?
Vee Barlett: Nah, but gettin' it off...
Temperance: Ah... I see. Well, you've always wanted a nice boat or a ship.
Vee Barlett: Ship.
Vee Barlett: We gotta come back for this, yeah?
Inv Zora Polasis: It doesn’t seem to be going anywhere
Vee Barlett: Ain't easy to carry while explorin'
Temperance: Fair point. It looks rather weighty.
Vee Barlett: Means it gotta be a good one.
Vee Barlett: Alright, let's keep movin' then before I lose myself starin' at it.
Temperance: smiles indulgently.
Temperance: I don't think you could ever lose yourself staring at anything other than merfolk.
Temperance: Or pretty ships.
Vee Barlett: laughs
Levi Reed: Or literally anything involving the sea
Vee Barlett: Man, y'all know me well. Maybe TOO well....
Levi Reed: Try to keep up!
Levi Reed: A fork already?
Vee Barlett: turns back to look at the ship
Levi Reed: [SKILL] Spelunking [MOD:INT] (vs. Target 7) [FAILURE by 1] [d20 = 8]
Levi Reed: [SKILL] Ranger Tracking [2] [MOD:WIS] (vs. Target 15) [SUCCESS by 8] [d20 = 7]
Levi Reed: [SKILL] Direction Sense [MOD:WIS] (vs. Target 15) [SUCCESS by 6] [d20 = 9]
Levi Reed: [SKILL] Distance Sense [MOD:WIS] (vs. Target 14) [SUCCESS by 2] [d20 = 12]
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [FAILURE by 4] [d20 = 16]
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [FAILURE by 6] [d20 = 19]
Lirtimya: [SKILL] Observation [MOD:INT] (vs. Target 16) [FAILURE by 4] [d20 = 20]
There are lots of tracks going in both ways
Levi Reed: A lotta people been walking through here...
Inv Zora Polasis: That's interesting
Levi Reed: Or just one person a lotta times
Vee Barlett: [SKILL] Ranger Tracking [2] [MOD:WIS] (vs. Target 15) [SUCCESS by 10] [d20 = 5]
Vee Barlett: tries to compare to the Red Hook tracks
Temperance: We saw some strange tracks at that other island before, right?
Temperance: flips through her notes.
Inv Zora Polasis: Our dead people or new people I wonder
Temperance: There has been a lot of undead in this cave...
Vee Barlett: Yar... definitely not new. Or alive.
Vee Barlett: Maybe them workin' on the ship before they died. Or undied.
Levi Reed: Well, which way?
Vee Barlett: I dunno, what's the sayin' again?
Vee Barlett: Easty Beasty and Westy was....what?
Levi Reed: Easty is beasty westy is besty
Vee Barlett: Yes to west then.
Levi Reed steps into the westerly room.
Levi Reed: Looks like a supply room
This small room is filled with coils of rope and ship rigging, as well as several boxes containing copper nails and a cask containing hard, dry tar. The skeleton of the pirate band’s shipwright lies sprawled against the coils of rope, an adze still gripped in his hand as if to ward off attackers.
an Adze is a type of ax used to smooth wood
Levi Reed: steps aside to let others in
Vee Barlett: [SKILL] Shipwright [MOD:INT] (vs. Target 10) [FAILURE by 3] [d20 = 13]
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [SUCCESS by 12] [d20 = 3]
Vee Barlett: [SKILL] Seamanship [MOD:DEX] (vs. Target 16) [SUCCESS by 0] [d20 = 16]
Levi Reed: [SKILL] Artistic Ability [MOD:WIS] (vs. Target 14) [SUCCESS by 8] [d20 = 6]
A Rope Horror attacks and entangles Levi Reed.
Levi Reed: [SAVE] vs. Paralyzation [d20 = 10]
Save [10] [Target 11] -> [for Levi Reed] [vs Rope Horror] [TARGET-FAILED]
So Levi is wrapped up in two appendages
He is paralyzed until he gets those off
Levi Reed: ROPE MONSTER
Vee Barlett: [SKILL] Rope Use [MOD:DEX] (vs. Target 15) [SUCCESS by 9] [d20 = 6]
Vee Barlett: Yar, I know rope, and rope don't normally do that!
Levi is being “strangled” entangled by two writhing ropes, and there are two more waving around reaching out
Physical Description: Rope horrors look vaguely humanoid, with four whip-like arms and two legs of thick, knotted ropes. When lying at rest, they are indistinguishable from normal coils of rope. They are created either by means of a magical tome, when coils of rope are stained with blood and the fleeting essence of life, or by spellcasters employing a wish and polymorph any object spell.
Vee Barlett attacks the Rope Horror with her trident heavily wounding it.
Vee Barlett: stabs it.
Inv Zora Polasis tries to attack the Rope Horror with her Rapier but misses.
The Rope Horror slashes at Levi Reed wounding him.
The Rope Horror slashes at Inv Zora Polasis moderately wounding her.
Levi Reed is paralyzed so cannot do anything
Ruffus DeOrange tries to attack the Rope Horror with his Rapier but misses.
Vee Barlett attacks the Rope Horror with her trident killing it.
Vee Barlett: Like stabbin' spaghetti 'cause it ain't what you wanted to eat but Pa says if ya don't eat it then ya get to starve so you stab at it angrily.
Levi Reed: Spaghetti is delicious, what's wrong with you?
Inv Zora Polasis: More magic
Vee Barlett: I wanted cake.
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [FAILURE by 3] [d20 = 15]
Temperance: Spaghetti is certainly more favorable than whatever that was.
Vee Barlett: Yar, just a pile of ropes from what I'm seein'
Vee Barlett: Well, grab whatever interest y'all from this room then we can go beasty.
Vee Barlett: Or whatever it is.
Vee Barlett: Cave language weird.
Temperance: cracks a smile.
Temperance: A language only Levi can speak.
Vee Barlett: oooh key!
Vee Barlett: grabs key before she leaves
The group enters the next room.
This room is only sparsely furnished. There’s a bunk, a plain wooden table with a single chair, a work bench strewn with tools typically used by a shipwright, and a large wooden chest. Hanging over the table is a hooded lantern, and lying atop the table are a pair of books and several faded sheets of parchment. A red cloak and a leather apron hang from hooks beside the door.
Levi Reed: grabs the key
Levi Reed: grabs the cloak and apron
Vee Barlett: Oh look, Lirt. Books. Yer favorite.
Levi Reed: They match me
Vee Barlett: Well.... that's.... a look.
Temperance: grabs the sheets of parchment.
Temperance: Red on red.
Vee Barlett: Maybe gotta show Dad it... then he'll never think anything I ever wore was bad in comparison....
Lirtimya: Will look at what the books are
Temperance: Perhaps it'll blind all hostile creatures?
Levi Reed: I was just thinking I bet he could do wonders with this shade
Lirtimya: Will take both of those
Inv Zora Polasis: Definitely not good for hiding
Vee Barlett: Dad can work miracles, but even he has limits.
Inv Zora Polasis: Should I check the chest for traps or do you just want to try the key?
Vee Barlett: Maybe the ink be blue and will turn Levi purple?
Temperance: No harm in checking, I think.
Lirtimya: Hey Vee, got some books here, about carving figureheads and boat design
Levi Reed: Ooooh, purple would be even better
Inv Zora Polasis: examines the chest
Inv Zora Polasis: [SKILL] Find/Remove Traps [PERCENT:Find/Remove Traps] (vs. Target 40) [FAILURE by 7] [d100 = 47]
Vee Barlett: Oh nice! We gotta pour through those later. By which I mean you and you tell me the part ya don't understand for buildin'
Inv Zora Polasis: No traps on the chest
Levi Reed: opens the chest
Levi Reed: but doesn't take anything
Levi Reed: just opening it
Lirtimya: Well of course, I'll see what I can learn about them both, and relay the information to you
Vee Barlett: Lookin' forward to it, matey.
Inside the chest is some clothing, a pair of boots, personal effects, and the schooner box
Inv Zora Polasis: The box looks interesting
Inv Zora Polasis: A little ship
Vee Barlett: Oh! What? A little ship?
Zora is smart enough to stop Levi from just opening the schooner box and Vee gives him the key to open it
Temperance: From the look on your face, seems like it was rather interesting.
Temperance: What did you find?
Vee Barlett: Nice box with some nice things it in.
Levi Reed: a pearl a pipe and a ring
Levi Reed: Not interested
Vee Barlett: I'll take 'em.
Vee Barlett: Pipe make ya look distinguished, yeah? Although I do prefer my cigarillos....
Temperance: smiles indulgently from the side.
50 GP pearl
Vee Barlett: Pearl and pipe. Maybe gonna save this as a present later... eh, I'll think on it. Movin' on?
Vee Barlett: moves so Levi can pass her and get in front
Temperance: blinks as the light dims.
Zora and Levi are now carrying the lanterns
Levi leads you down a passageway
Levi Reed: This is an old mining area
Vee Barlett: Maybe mined somethin' glowin' here....
It apparently has not been worked in many years
Guesses at same time the ship building stopped and the rest of the things in the pirate caves went downhill
There are offshoots that look much smaller than the main passageway
Levi can make a spelunking check again
Levi Reed: [SKILL] Spelunking [MOD:INT] (vs. Target 7) [SUCCESS by 0] [d20 = 7]
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [FAILURE by 6] [d20 = 18]
Levi Reed: Hey, these tunnels look like the tunnels from that Chupacabra cave... but something is off...
Vee Barlett: How can a tunnel look anything but like... every other tunnel?
Vee Barlett: Ain't all tunnels look the same?
Levi Reed: Does all water look the same?
Levi Reed: Because to me, it does
Vee Barlett: opens her mouth to argue but decides against it.
Temperance: So... Chupacabras?
Levi Reed: Nah, chupacabras don't make the tunnels, they just live in them
Vee Barlett: So human controllin' undead?
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [SUCCESS by 4] [d20 = 11]
Levi Reed: [SKILL] Artistic Ability [MOD:WIS] (vs. Target 14) [SUCCESS by 2] [d20 = 12]
Levi puzzles through this as you are walking along. After about a half mile or so he pauses and thinks, Smooth.. that is is smooth clean strokes
and then you emerge here
where the walls go from rough cave walls to smooth straight worked walls
Clean corners
Levi Reed: It's very... precise
Vee Barlett: Yar, man-made.
Levi Reed: But not just normal men, for sure
Vee Barlett: looks for freshers boot prints
Vee Barlett: [SKILL] Ranger Tracking [2] [MOD:WIS] (vs. Target 15) [SUCCESS by 0] [d20 = 15]
Vee does not think anyone has been down these passages in a long time
Vee Barlett: No fresh prints, though unlike them goblin cave.
Vee Barlett: Oh, huh. I still have that horn from that... wonder if it works on undead....
Temperance: What would anyone do with clean-shaven corners of a cave?
Levi Reed: Maybe they mined it with magic
Levi Reed: Maybe fancy advanced tools
Levi Reed: I don't know, but it's too fancy to be just regular mining work
Temperance: Hm... curiouser and curiouser...
Levi Reed: Shall we continue?
Vee Barlett: Yar.
Levi Reed: Somebody might have lived here
Levi Reed: It's almost like... a hallway... leading to a door...
Vee Barlett: Even that weird monster cave with the giant chair and desk inside?
Vee Barlett: That were pretty fancy.
Levi Reed: The stuff inside was fancy, the walls weren't
Vee Barlett: If'n you say so.
Levi Reed: I found the doors
Temperance: A lot of twist and turns to get to this... abode.
Vee Barlett: Why anyone would willingly live underground....
Levi Reed: Because sea folk don't like to be underground. You can hide here pretty good
Vee Barlett: Hide sure, but live? Nah.
Levi Reed: If you're Firebeard, hiding and living might be the same thing
Vee Barlett: Shoulda just stayed on the sea and on the run.
Temperance: They could have gone back and forth above and below ground as well, if they knew these passageways well enough to shave the walls clean.
Levi Reed: So which way?
Levi Reed: I see.. three doors
The ceiling here has partially collapsed, creating a narrow chimney that rises 30 feet above the ceiling.
A heavy iron door engraved with the unsettling image of a ferocious-looking dragon coiled around a pile of coins stands at the end of a short corridor.
The End of the corridor to the west ends in a fallen pile of rubble that blocks anything coming or going past that door on the north
Levi Reed: scoots up a bit so someone else can get a look
The group looks at the doors.
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [FAILURE by 7] [d20 = 19]
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [SUCCESS by 10] [d20 = 5]
Levi Reed: [SKILL] Artistic Ability [MOD:WIS] (vs. Target 14) [FAILURE by 4] [d20 = 18]
Levi Reed: [SKILL] Direction Sense [MOD:WIS] (vs. Target 15) [FAILURE by 3] [d20 = 18]
Levi Reed: [SKILL] Distance Sense [MOD:WIS] (vs. Target 14) [FAILURE by 3] [d20 = 17]
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [SUCCESS by 11] [d20 = 2]
Inv Zora Polasis: [CHECK] Intelligence (vs. Target 14) [FAILURE by 3] [d20 = 17]
Temperance: [CHECK] Intelligence (vs. Target 13) [SUCCESS by 0] [d20 = 13]
Temperance: [CHECK] Wisdom (vs. Target 16) [SUCCESS by 4] [d20 = 12]
Zora is in front of the large iron door with the dragon on it
Inv Zora Polasis: There is probably something valuable behind this door
Vee Barlett: So expect a big trap.
Inv Zora Polasis: And likely locked and trapped
Vee Barlett: Yar, this whole place filled with traps. Gotta expect them.
AND there is another door on the opposite wall of the one Zora is looking at
Inv Zora Polasis: I'll take a look at it while you look at the others
Levi Reed: Well... if we're voting, my vote is to check the other rooms first to make sure nothing's going to come after us while we try for the treasure
Vee Barlett: If'n you say so. This ain't my specialty so... guess I gotta listen to ya.
Temperance: I suppose it wouldn't be bad to be cautious.
Inv Zora Polasis: steps back a bit
Inv Zora Polasis: Ohhhh this is ingenious
Inv Zora Polasis: A trap door marvel
Inv Zora Polasis: The whole dragon door is a trap
Levi Reed: That sounds bad
Inv Zora Polasis: Any one greedy enough to try to open it will have the door slamming down on them
Inv Zora Polasis: And it will make enough noise to send out an alarm
Temperance: Well... I'm glad we didn't open it first.
Inv Zora Polasis: Anything alive near by would come running most likely
Levi Reed: Or undead...
Inv Zora Polasis: that too
Vee Barlett: Nah, they shamble not run.
Temperance: There must have been reason that the creator did not want anyone opening that door. Something they treasure a lot must be inside.
Temperance: Though the trap door contraption sounds...
Inv Zora Polasis: Unless there is nothing behind this one and what is valuable is behind the plain doors
Temperance: Reverse psychology?
Temperance: smiles lightly.
Inv Zora Polasis: I can try to disable it and hopefully not set it off
Vee Barlett: Is it a thick door? Could ya hide people behind it?
Vee Barlett: And not hear them?
Inv Zora Polasis: Like I said this door is a temptation
Inv Zora Polasis: It wants you to try
Temperance: Shall we check the other doors first before this one?
Temperance: There might be clues in those other rooms.
Vee Barlett: Yar, we can try the other rooms before things come after us.
Inv Zora Polasis: Yes I think that would be good
Inv Zora Polasis: Should I check the other door first?
Vee Barlett: Yar.
Temperance: Wouldn't hurt to try. Vee Barlett: shuffles away for her to access door
Temperance: moves back out into the hall to give space for other people to move.
Inv Zora Polasis: looks at other door
Inv Zora Polasis: [TOWER] [SKILL] Find/Remove Traps [PERCENT:Find/Remove Traps] (vs. Target 40) [SUCCESS by 36] [d100 = 4]
Inv Zora Polasis: No traps and it's unlocked, but ...
Inv Zora Polasis: There's a chill I can feel from beyond the door
Vee Barlett: Glacier?
Inv Zora Polasis: More undead?
Inv Zora Polasis: I don't know
Temperance: Instinctive chill or physical chill?
Inv Zora Polasis: both Temperance
Levi Reed: One way to find out!
Levi Reed: Move aside and I'll open it if y'all are too afraid
Vee Barlett: Ya, you can go.
Inv Zora Polasis: backs up to let Levi through
Levi Reed: [SKILL] Alertness [MOD:WIS] (vs. Target 15) [FAILURE by 1] [d20 = 16]
Large casks rest within alcoves lining both sides of the room. A ramp directly opposite the doors leads up to a mezzanine level which also is filled with casks. From the scent hanging heavily in the air, it’s clear they are filled with rum.
Levi Reed: ...
Levi Reed: ...
Levi Reed: I could live here
The Door SLAMS shut
Inv Zora Polasis: tries to open the door
<font color="#000000">GM : [Translation] GODS PROTECT ME
Levi Reed: tries to open the door
Vee Barlett: [SKILL] Observation [MOD:INT] (vs. Target 12) [SUCCESS by 11] [d20 = 1]
Vee Barlett: Got a whiff of rum as the door shut. He probably fine. Might be drunk if it takes awhile to open the door.
Vee Barlett: Glacier!
Nothing happens
Temperance: That cold spell from before?
Vee Barlett: .....that's what the voice askin' right? The password? Think that's how it works.
Levi Reed: umm... rum!
Levi Reed: I won't take it!
Inv Zora Polasis: Open says me!
Levi Reed: um... Firebeard!
Zora has the door open
Levi Reed: oh
Levi Reed: good job
Levi Reed: it was probably Firebeard
Levi Reed: I did it
Vee Barlett: Lucky guess.
Levi Reed: good job me
Inv Zora Polasis: holds door open
Levi Reed: [SKILL] Artistic Ability [MOD:WIS] (vs. Target 14) [SUCCESS by 3] [d20 = 11]
<font color="#000000">GM : [Translation] OH GODS
A barrel from the top comes crashing down
Levi Reed: starts gently pushing Zora
Levi Reed: [SAVE] vs. Breath [d20 = 15]
<font color="#00CC00">Save [15] [Target 13] -> [for Levi Reed] [SUCCESS]
Inv Zora Polasis: [SAVE] vs. Breath [d20 = 3]
<font color="#FF9A01">Save [3] [Target 16] -> [for Inv Zora Polasis] [FAILURE]
Zora takes 1 point of damage from the shattered barrel and rum splashing all over
Inv Zora Polasis: Lovely
Inv Zora Polasis: I'll smell like a drunk at the tavern
Levi Reed: I'm not into ladies, but looking at you all covered in rum... it's giving me second thoughts.
Inv Zora Polasis: laughs
Levi Reed: I love rum, but not enough for a barrel of it to kill me. Let's check the next room
<font color="#000000">GM : [Translation] sobbing sobbing sobbing
They both hear what sounds like someone sobbing
Inv Zora Polasis: It's crying?
Inv Zora Polasis: A ghost in there?
<font color="#000000">GM : [Translation] GODS protect me, OH GODS
Inv Zora Polasis: You've seen ghosts. Does this make sense?
Inv Zora Polasis: The chill, the voices, cask falls by itself?
Levi Reed: Nope. But if you want to let a rum ghost kill you, be my guest. Can I get out of this room please?
Inv Zora Polasis: Oh sorry
Inv Zora Polasis: steps aside
Levi Reed: rum ghost in there for you, Vee
Vee Barlett: Sorry got distracted, what now?
Temperance: [CHECK] Wisdom (vs. Target 16) [FAILURE by 2] [d20 = 18]
Temperance: [CHECK] Intelligence (vs. Target 13) [SUCCESS by 7] [d20 = 6]
Levi Reed: ghost of rum barrels past
Levi Reed: Throwing barrels at us and crying
Vee Barlett: Maybe it stuck in this room and wishes it could leave.
Vee Barlett: Tried to trap you in so it wouldn't be lonely.
Temperance: But why rum, specifically?
Levi Reed: why the greatest drink the whole world?
Levi Reed: Tempe, you're usually very smart, but that question is insulting
Vee Barlett: Coincidence?
Inv Zora Polasis: Or it's a ghost in a room full of rum but because it's a ghost it can't drink any of it and is sad
Vee Barlett: Now that DO sound sad.
Vee Barlett: How old is this rum?
Levi Reed: Who wouldn't want to go into a room full of rum, ghost or not
Temperance: From an objective perspective, not everyone would.
Levi Reed: clearly does not believe her
Levi Reed: uh huh. sure.
Vee Barlett : [Translation] You speak any other languages?
No response to Vee
Vee Barlett: Yar we can.. ponder this I guess if Levi fine.
Temperance: Speaking to ghosts isn't my specialty, unfortunately. I don't do seances or whatever Levi asked for before.
Inv Zora Polasis: Okay I'll check the door opposite the dragon door
Inv Zora Polasis: [TOWER] [SKILL] Find/Remove Traps [PERCENT:Find/Remove Traps] (vs. Target 40) [SUCCESS by 26] [d100 = 14]
This room was once a records room, and a library and study for its Steward. It contains a large writing desk with equipment for illuminating manuscripts (even when keeping records, all very artful and meticulous), and shelf after shelf of scrolls and books.
Inv Zora Polasis: This looks like a library and study
Vee Barlett: makes notes to tell Lirt about this when she gets back from her stomach troubles.
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [FAILURE by 6] [d20 = 19]
Inv Zora Polasis: [SKILL] Observation [MOD:INT] (vs. Target 14) [SUCCESS by 10] [d20 = 4]
Temperance: cautiously decides to walk inside to look more.
Inv Zora Polasis: looks at the desk
Inv Zora Polasis: None of this seems to be in Common
Inv Zora Polasis: Some other language
Temperance: Is it similar from the language before?
Temperance: On that peculiar map...
Inv Zora Polasis: This isn't the same language as the treasure map
Inv Zora Polasis: And the journal looked coded. This just looks like a language I don't understand
Temperance: Why are all of these so strangely organized?
Temperance: They're not in the order I expected...
Inv Zora Polasis: [SKILL] Read Languages [PERCENT:Read Languages] (vs. Target 25) [FAILURE by 5] [d100 = 30]
Temperance: [SKILL] Observation [MOD:INT] (vs. Target 13) [SUCCESS by 2] [d20 = 11]
Levi Reed: What order did you expect?
Temperance: tries to observe it more closely.
Temperance: It is not typical of most studies or libraries that I have seen.
Temperance: Ah, is that so? Strange...
Inv Zora Polasis: Maybe it's the rum inventory
Temperance: The older manuscripts are up top, with the newer ones stacked to the bottom.
Temperance: Perhaps... do you think these documents are worth salvaging?
Inv Zora Polasis: there's hundreds of scrolls and books. Too many to really explore here in a short time
Temperance: It seems that the journals and papers are always codes or in a different language...
Inv Zora Polasis: Not sure but perhaps you and Lirt would like the quills and ink. It looks quality
Temperance: Perhaps I'll take those along with the strange coded journal, then.
Temperance: The ink and quill, I mean.
Temperance: Always useful for writing.
Levi Reed: Maybe just grab one or two... we might be able to find someone to translate later
Temperance: reaches for the ink, the quill, and the journal before deciding to head out.
Inv Zora Polasis: Yes and I've heard those mages need good materials or their magic doesn't work as well or some such stuff
Temperance: If it'll help Lirt with her magework I'd always love to take whatever she may need.
Temperance: Shall we go?
Inv Zora Polasis: Sure. I'll take a couple scrolls as samples so you don't have to carry so much
Inv Zora Polasis: nods to Levi
Temperance: Ah, thank you! I'd appreciate that.
Temperance: scooches over to let Zora through.
Levi Reed: I mean, I can carry stuff if you want, I just don't know what to do with all that paper. It would probably get all squished up in my bag of junk
Temperance: I don't mind carrying them. You all have weapons you need to carry anyhow.
Looking back out in the hallway
The ceiling here has partially collapsed, creating a narrow chimney that rises 30 feet above the ceiling.