Apr 23 10 - Green Acres
[BOB] ==== Gaming session started: Sat Apr 17 17:13:00 EDT 2010 ====
[BOB] ] XP award: 1000. Next level in 5104.
[BOB] ] XP award: 1000. Next level in 1056.
[BOB] ] XP award: 500. Level-up!
[BOB] ] XP award: 1000. Next level in 657.
[BOB] ==== Gaming session started: Fri Apr 23 18:20:42 EDT 2010 ====
[BOB (to GM only)] ] To get Base Map #1 moved 260'01".
[BOB (to GM only)] ] Dusty Room moved 43'07".
Kaz] has joined the game on Fri Apr 23 18:51:39 EDT 2010
Kaz] is receiving the map Farmhouse...
Kaz] has received the map Farmhouse.
[BOB] Hello there
Death] has joined the game on Fri Apr 23 18:52:04 EDT 2010
Death] is receiving the map Farmhouse...
Death] has received the map Farmhouse.
[Kaz] Heya
[Kaz] Hi there Mike
[Kaz] How's your today, guys?
[BOB] sorry was using a different window
[BOB] ] Time of Day: 12:10 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] ] Time of Day: 12:25 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] ] Time of Day: 12:40 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] life is good
[BOB] got all my laundry done today
[BOB] which is a nice thing
[Death] my ankle hurts and my chinese tastes like shit
[BOB] Looks like Brian is having issues
Lisa] has joined the game on Fri Apr 23 18:54:40 EDT 2010
Lisa] is receiving the map Farmhouse...
Lisa] has received the map Farmhouse.
[Death] krab rangoon is undercooked. wow. waste of my money
[BOB] sorry for that Mike
[BOB] Nyrma is making Samosas here
[BOB] and Hello Lisa
[Lisa] Hi!
[BOB] Lisa you saw at the top of the chat that Indigo made 2nd level
[Lisa] Yes I did
[Lisa] He is very happy
[BOB] actually all four of your characters made significant XP from destroying that book
[Kaz] Hey there Lisa
[Lisa] Hey! :)
[Lisa] So I have to make a bunch of changes to Indigo's sheet
[BOB] some not a ton
[Lisa] for me it's a ton
[BOB] there is a page on the site that describes it step by step
[BOB] you really have two things to change
[Lisa] yeah yeah
[BOB] grins
[BOB] lol
[BOB] and I want you to write one hundred times I will not stick frogs down Imaris back anymore
[BOB] up on the blackboard
[BOB] Ok, seriously, you have additional Hit Points and your Thac0 goes down
[BOB] that is the only change from 1st to 2nd level for a fighter
[BOB] the Thac0 drops by 1 every level for fighters
[BOB] so his goes from 20 to 19
[BOB] and you roll a d10
[BOB] and add that plus his Con bonus to his max and current hitpoints
[Lisa] ] Roll #1: (d10) [1d10=8] 8
[BOB] nice
[Kaz] Sweet roll! "D
[Lisa] where can I see his con bonus?
[Lisa] hopefully will continue to roll well
[BOB] ] XP award: 333. Next level in 723.
[BOB] ] XP award: 333. Next level in 324.
[BOB] ] XP award: 333. Next level in 4771.
[BOB] not sure he gets one, would be in your Con stats
[Lisa] sigh
[Death] at least they're bringing me something else. sigh...
[Lisa] hi Mike
[BOB] The Hit Point Adjust ment Lisa
[BOB] you have a 2 there
[Kaz] I can't believe they sent out undercooked crab rangoon. I'd be heaving right now.
[BOB] for Indigo
[Death] they even brought the wrong coke
[Lisa] so add 10??
[BOB] so you get to add a +2 to each roll, so 8+2
[Death] this place is now black listed
[BOB] exactly
[BOB] which place Mike?
[Lisa] crazy
[BOB] chuckles, crazy that you are doubling your hitpoints?
[Lisa] yes
[Lisa (to GM only)] ] Character sheet for Indigo modified: Personal Information - Next Level:: CHANGED: 4000 (2000). Combat - Current Hit Points:: CHANGED: 19 (9). Melee THAC0: (THAC0) : CHANGED: 19 (20). Class Levels - Character Level: (L) : CHANGED: 2 (1).
[BOB] will not happen everytime
[BOB] and that looks like you did everything right
[Death] red lantern
[Lisa] that is good
[Death] so do we have any other ideas on how to catch one of these things?
[Lisa] other than putting it to sleep - no I don't
[Lisa] would be nice if we knew where they were
[Death] we need to find one. i bet they're invisible or some shit
[Kaz] I don't think they're invisible. More like tiny.
[Kaz] I think they're only a few inches tall.
[Lisa] or only run around at night and we'll be here for hours
[BOB] brb need a drink then we will keep moving around
[Lisa (to GM only)] ] Character sheet for Indigo modified: Combat - Max Hit Points:: CHANGED: 19 (9).
[BOB] and back
[BOB] So Mike did you figure out that Imari is covered in Chicken Feathers?
[BOB] from the two chickens that came flapping through the cooridor that the others released from the trunk
[Lisa] I am away from the keyboard.
[Death] ah. goody.
[BOB] and to be clear there are two chickens running around inside the house now also
[BOB] you just do not know where they are
[Lisa] I am back at the keyboard.
[Lisa] probably easier to find than the gremlins
[BOB] so Kristelle has the bump on her head from the door "when last we left our intrepid band of adventurers"
[BOB] so what do you want to do now?
[Branwyn (Lisa)] (next room?)
[BOB] I am ready when you are
[Branwyn (Lisa)] ] Branwyn moved 10'06".
[Branwyn (Lisa)] ] Branwyn moved 5'03".
[Branwyn (Lisa)] ] Branwyn moved 9'05".
[Branwyn (Lisa)] ] Indigo moved 14'06".
[Kristelle (Kaz)] ] Kristelle moved 12'02".
[Kaz] I am back at the keyboard.
[Branwyn (Lisa)] (it's like a hotel with all the bedrooms)
[BOB] Double room, looks to be used more recently than the other dusty rooms but no apparent people or things in here
[Kristelle (Kaz)] ((are those both chests?))
[BOB] yes those are both chests, and they are both locked
[Death] imari will start pulling off feathers
Kristelle (Kaz)] walks gingerly over to check the pillows on the two beds.
[BOB] and yes to Lisa, this was the farmhoue for the Orchard, so the family and all the workers would live here
[Branwyn (Lisa)] ] Branwyn moved 1'09".
[BOB] what are you doing to the pillow Kristelle?
[Branwyn (Lisa)] I'll try to cantrip the lock on the left chest
[Kristelle (Kaz)] ((Just looking, to see if there are little 'nest' indentations. Not touching them.))
[Branwyn (Lisa)] ] Branwyn: Cantrip Proficiency check: (d20) [1d20=18] 18 - ROLL FAILED against 15!!
[BOB] no indentations, but make an intuition check
[Branwyn (Lisa)] now the right chest
[Branwyn (Lisa)] ] Branwyn: Cantrip Proficiency check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 15!!
[Kristelle (Kaz)] ] Kristelle: INU check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 14!!
[BOB] Kristelle can see the pillow on the left bed sort of quiver, like it is full of something
[Kristelle (Kaz)] Branwyn...
[Kristelle (Kaz)] ((said quietly))
Kristelle (Kaz)] points to the pillow on the left side of the bed.
[Branwyn (Lisa)] I'm ready
[Death] are these feathers sticky or something?
[BOB] no to Mike, just a bother
Kristelle (Kaz)] flips the pillow up
[BOB] you can clean up in a round, which it has been
[BOB] SPLOOOOOSHHHHHH
[BOB] and blood pours out over the bed
[Kristelle (Kaz)] Ugh!
[BOB] as a bunch of what look to be livers and stomaches flow out of the pillow case
[Death] yum.
[Kristelle (Kaz)] ((CHICKEN livers and stomachs?))
Branwyn (Lisa)] jumps back
[Branwyn (Lisa)] ] Branwyn moved 2'03".
[BOB] grins, nods
[BOB] not human
Kristelle (Kaz)] grimaces, then flips open the shutters.
[Branwyn (Lisa)] This is getting creepy
[Kristelle (Kaz)] ((Didn't we open the shutters in the other room, after all the other stuff happened? I thought we did.))
[BOB] yes
[BOB] Oh no
[BOB] not the big room
[Kristelle (Kaz)] ((ok))
[BOB] the previous rooms you did
[Kristelle (Kaz)] GETTING creepy?
[BOB] Imari can go do that for you if you want
Kristelle (Kaz)] flips open the other shutters.
[Kristelle (Kaz)] ((sure, that would be great! Imari?))
[Kristelle (Kaz)] ((pleeeeeeeeeeease?))
[Death] sure. i'll open them
[Branwyn (Lisa)] After all this, do you want to open that right chest?
[BOB] ] Imari moved 16'05".
Kristelle (Kaz)] sighs.
[Kristelle (Kaz)] I think we need to. We can handle the pranks a lot more easily than that poor woman outside.
[Branwyn (Lisa)] It was locked so it might be safe
Kristelle (Kaz)] arches an eyebrow at Branwyn.
[Kristelle (Kaz)] Sure, keep saying that until we both believe it!
[Branwyn (Lisa)] well, there's always the possibility
[Kristelle (Kaz)] We can always hope.
Kristelle (Kaz)] leans on the lid as she opens it, putting her weight against it.
[BOB] nothign pops out
[BOB] inside seems to be normal
[BOB] folded mens clothes
Kristelle (Kaz)] peeks inside to see what the chest holds.
[Kristelle (Kaz)] Hmm. Looks like this may have been a room for farmhands.
[Kristelle (Kaz)] Shall we move on?
[BOB] the top layer looks like that but there are more farther down that look to be higher quality
[Branwyn (Lisa)] Seems to be. Yes
[Kristelle (Kaz)] ] Kristelle moved 12'07".
[Branwyn (Lisa)] ] Branwyn moved 12'01".
[Branwyn (Lisa)] ] Indigo moved 12'10".
[BOB] ] This room looks like it has not been used for several months.
[Kristelle (Kaz)] ] Kristelle moved 8'00".
[Branwyn (Lisa)] ] Branwyn moved 6'02".
[Branwyn (Lisa)] ] Indigo moved 8'10".
[Kristelle (Kaz)] ] Kristelle moved 1'10".
[Death] ] Imari moved 13'02".
[Kristelle (Kaz)] ((chest locked?))
[BOB] no
Kristelle (Kaz)] stands at the side of the chest, glancing over at Branwyn to see if she is ready.
Branwyn (Lisa)] nods
Kristelle (Kaz)] lifts the chest lid swiftly
[BOB] empty
[Kristelle (Kaz)] Hmm, nothing here.
[Kristelle (Kaz)] Indigo, would you hop up on the bed and open those shutters, please?
[BOB] he can fit around it
[Indigo (Lisa)] Of course
[Indigo (Lisa)] ] Indigo moved 6'06".
[BOB] ] Indigo moved 4'04".
Indigo (Lisa)] jumps on bed and opens shutters
[Indigo (Lisa)] ] Indigo moved 3'10".
Indigo (Lisa)] jumps off bed and looks under it
[Kristelle (Kaz)] ] Kristelle moved 4'10".
[Kristelle (Kaz)] Anything there, Indigo?
[BOB] nothing under the bed
[Death] imari will just kind of walk through the rooms we've already opened
[Indigo (Lisa)] Not a thing.
[Indigo (Lisa)] I like this room
[Kristelle (Kaz)] Do you? Any particular reason?
[Indigo (Lisa)] It didn't have any nasty surprises in it
Kristelle (Kaz)] grins
[Kristelle (Kaz)] I'd say that's a darned good reason!
[Kristelle (Kaz)] Well, shall we?
[Kristelle (Kaz)] ] Kristelle moved 4'04".
[BOB] savign throw versus breath weapon please Kristelle
[Branwyn (Lisa)] ] Indigo moved 4'05".
[Kristelle (Kaz)] ] Kristelle: Breath Weapon save: (d20) [1d20=7] 7 - ROLL FAILED against 16!!
[Kristelle (Kaz)] ((and the curse of Kaz's dice begins...))
[BOB] as Branwyn looks out the doorway she sees Kristelle colapse under a pile of bed linens and blankets
[Kristelle (Kaz)] GAH!
[BOB] the pile is about 5 foot tall
Kristelle (Kaz)] tumbles to the ground, smothering.
[Branwyn (Lisa)] Come on Indigo! We have to get her out!
[Branwyn (Lisa)] ] Branwyn moved 7'02".
[Branwyn (Lisa)] ] Indigo moved 4'06".
[BOB] Kristelle can feel a wet slimy blanket covering her face
Branwyn (Lisa)] both Indigo and Branwyn start pulling blankets and sheets off the pile
[BOB] you easly uncover her and push the off
Kristelle (Kaz)] squinches her eyes shut and turns her head to the side, trying not to breath.
[Branwyn (Lisa)] Are you all right?
temp John] has joined the game on Fri Apr 23 19:37:09 EDT 2010
temp John] is receiving the map Farmhouse...
temp John] has received the map Farmhouse.
[Branwyn (Lisa)] (hi John)
[BOB] Branwyn and Indigo look and se Kristelle with a very (literal) red face as the wet blanket has left its mark on her
[temp John] hello all
[BOB] it seems to have been soaked in some sort of dye
[Branwyn (Lisa)] (oh no!)
[BOB] Welcome John
[Death] hope it's indellable
[temp John] this is the same day right?
[BOB] yes
[BOB] only a couple hours later
[Kristelle (Kaz)] ((Hey John))
Indigo (Lisa)] mouth opens in shock looking at Kristelle
Kristelle (Kaz)] gasps for air
[temp John] ((hey))
[Kristelle (Kaz)] What? What?
[Kristelle (Kaz)] WHAT?
[Indigo (Lisa)] Kristelle... umm.. it's
[Kristelle (Kaz)] What's on my face?
[Kristelle (Kaz)] That blanket felt disgusting!
[temp John] ] Miranda moved 21'04".
[Indigo (Lisa)] it is your face
[Indigo (Lisa)] It's it's red!!
[Kristelle (Kaz)] Red?
Kristelle (Kaz)] swipes at her cheek with her left hand
[Branwyn (Lisa)] Yes I'm afraid it is
[BOB] your hand comes back with a red tinge
[Branwyn (Lisa)] Looks like that blanket was stained
Kristelle (Kaz)] looks at her hand, horrified.
Kristelle (Kaz)] sniffs at the red tinge on her hand.
[Branwyn (Lisa)] maybe you can wash it off in the bath
[BOB] (John did you read last week and earlier to see some of the pranks pulled?)
[Death] ] Imari moved 12'09".
[Branwyn (Lisa)] It's not blood is it?
[Death] ] Imari moved 11'04".
[Kristelle (Kaz)] I don't really want to go back into the bathing room. It's so dark in there.
[BOB] it does not smell like blood
[temp John] (miranda is going to chat with the old lady for a bit)
[Kristelle (Kaz)] The well, in the courtyard!
[BOB] and the old lady is barely coherent, did you have any questoins in particular for her?
Branwyn (Lisa)] picks up one of the clean blankets and hands it to Kristelle
[Branwyn (Lisa)] Maybe this will get it off
[temp John] i was going to re read, but when did this all start
Kristelle (Kaz)] takes the blanket, thanks Branwyn, and rubs it over her face.
[BOB] second half of last week and this week
[Kristelle (Kaz)] Is it any better?
[BOB] some comes off
[temp John] did she have any visitors?
[BOB] she had one tinker visit who she begged to go get help for her, someone to come and do an exorsism on the house to remover the Ghost
[Branwyn (Lisa)] It's getting a bit better, keep trying
[BOB] but Kristelles face is still mostly red and it seems to be drying
Kristelle (Kaz)] takes a few more swipes at her face with the blanket, then turns to Branwyn, her jaw set.
[Death] does she have any lanterns?
[Kristelle (Kaz)] You realise, of course, that this means war.
Branwyn (Lisa)] smiles
[temp John] a gome tinker, before or after the house became haunted
[BOB] no lanterns and earlier she was babbling somethign about floating candles
[Branwyn (Lisa)] Most definitely
[BOB] not a gnome a human and after the house became haunted
[Kristelle (Kaz)] ((bonus points if you can name the originator of that quote!))
Death] has left the game on Fri Apr 23 19:45:18 EDT 2010
Death] has joined the game on Fri Apr 23 19:45:36 EDT 2010
Death] is receiving the map Farmhouse...
Death] has received the map Farmhouse.
[Branwyn (Lisa)] (can't do it at the moment)
[Kristelle (Kaz)] ((didn't the old lady say the well was poisoned?))
[BOB] (I can picture a movie but also bugs bunny)
[BOB] and yes she did say that
[Kristelle (Kaz) (to Lisa only)] Bugs Bunny!! :-D
[Branwyn (Lisa)] (LOL)
[Kristelle (Kaz)] ((Dunno the movie, Bob. But my pal Bugs, yeah.))
[temp John] I look down the well and then bring up some watter
[BOB] yes to Miranda
Branwyn (Lisa)] looks in closet to see if there is anything still in it
[Kristelle (Kaz)] So, what shade of red is my face now, Bran? Does it clash with my hair?
Kristelle (Kaz)] sighs.
[BOB] all the shelves have been bent down or broken to create a chute leading down
[Imari (Death)] "Woman, there is no ghost."
[Branwyn (Lisa)] It does look better Kristelle
[Imari (Death)] "It is a small creature."
[Kristelle (Kaz)] I suppose we should get on with it.
[Branwyn (Lisa)] (can we see down the chute?)
[BOB] you are at the bottom of it
[Imari (Death)] "You shouldn't be so frightened of it."
[Kristelle (Kaz)] ] Kristelle moved 7'02".
[Branwyn (Lisa)] (we fell down chute?)
[Kristelle (Kaz)] ((next room, Bob))
[Kristelle (Kaz)] ((No, the shelves make a chute from the top of the closet down to the floor))
[BOB] (no to Lisa the closet shelves have been turned into almost a bowl that funneled everything towards the door)
[Branwyn (Lisa)] (okay - not getting description - much better now)
[BOB] This room has three comfy chairs
[Branwyn (Lisa)] ] Branwyn moved 4'04".
[Branwyn (Lisa)] ] Indigo moved 12'03".
[Kristelle (Kaz)] ] Kristelle moved 8'07".
[BOB] and a rug with small burns on it
[BOB] there si the book shelves that are mostly empty now
[Kristelle (Kaz)] ] Kristelle moved 4'02".
[Kristelle (Kaz)] and the shelves?
[BOB] the couple of books on top
[Branwyn (Lisa)] ] Indigo moved 2'07".
[Kristelle (Kaz)] ((never mind))
Indigo (Lisa)] opens shutter
[Kristelle (Kaz)] ((hrm, looks like someone mowed the word 'square' into the grass outside this window.))
[BOB] the one book under the blue one there looks to have a small green bookmark in it
[Indigo (Lisa)] I saw that - what could it mean?
[BOB] twack
[Branwyn (Lisa)] (sorry)
[BOB] lol
[Branwyn (Lisa)] ] Branwyn moved 9'04".
Branwyn (Lisa)] picks up book with bookmark and opens it
[Kristelle (Kaz)] ((twack?))
[BOB] make a save versus spell please
[Branwyn (Lisa)] (sound effect of Bob hitting me upside the head)
[Branwyn (Lisa)] ] Branwyn: Magical Spell save: (d20) [1d20=5] 5 - ROLL FAILED against 12!!
[Imari (Death)] man, this is just a retarded house.
[BOB] Branwyn opens the book and the lizard what was sleeping inside scurries up her arm and into her shirt
[Branwyn (Lisa)] (so how does crazy farm lady get a magic book?)
[temp John] no says it was magical
[Kristelle (Kaz)] ((not a magic book, I think, just another prank))
[Imari (Death)] these gremlins have a trap in every room.
[temp John] sometimes it's just a save
Branwyn (Lisa)] jumps and squirms trying to get lizard off her
[Branwyn (Lisa)] ] Indigo moved 6'04".
[Kristelle (Kaz)] Bran?
[BOB] and the lizard quickly climbs its way back down the other sleve
[temp John] the only reason we "know" it is a gremlin is because the mage told us he wanted on?
[BOB] and onto the floor
[Kristelle (Kaz)] Hey, what's the matter?
Kristelle (Kaz)] rushes over to Branwyn.
[Imari (Death)] "How are you doing in there?"
Branwyn (Lisa)] grumbles
[Branwyn (Lisa)] I'm fine - just a lizard
Kristelle (Kaz)] shakes her head.
[BOB] and Mike I will allow you to make an Intuition check
[Kristelle (Kaz)] We're doing fine with everything except cornering one of the little cretins, Imari.
[Imari (Death)] ] Imari: INU check: (d20) [1d20=18] 18 - ROLL SUCCEEDED against 18!!
[temp John] whew
[BOB] Imari realizes that there has not been a trap in every room, only the ones that have been lived in recently
[Imari (Death)] "You know, I would guess the empty rooms would hold it's nest."
[Imari (Death)] "There are only traps in the rooms the old woman used it would seem."
[Kristelle (Kaz)] Well, then, perhaps that will make the search go easier.
[temp John] (anyone think this would make a nicer headquarters then the goblin cave?)
Branwyn (Lisa)] shakes herself one more time and turns back to book to try to read what was marked
[Kristelle (Kaz)] ((I do! Hehe))
[BOB] (and it comes with its own housekeeper!)
[Branwyn (Lisa)] (first invaded by gremlins - then dragonslayers)
[Branwyn (Lisa)] ] Branwyn: Reading/writing check: (d20) [1d20=6] 6 - ROLL SUCCEEDED against 18!!
[BOB] lol
[Branwyn (Lisa)] (anything good in the book?)
[BOB] the book is in W Comm but was hollowed out a bit by the lizard or something to make a small nest
[Kristelle (Kaz)] ((afk for a minute or two))
[Kaz] I am away from the keyboard.
[BOB] it is all about growing Apples
[BOB] two other books on the top also with markings that seem to go along with that theme
Branwyn (Lisa)] puts book down sorry she picked it up in the first place
[BOB] one is in a language you do not read but can tell that it is in C Comm, from very far away
[Branwyn (Lisa)] (C Comm?)
[temp John] give her the link
[temp John] bob has diffrent varations of common
[BOB] (you speak Western Common (W Comm) that is Central Common (C Comm) is the land of the Druids over on the Eastern Side of the Great Mountians very far away from this area
[Kaz] I am back at the keyboard.
[Kristelle (Kaz)] ((back))
[Branwyn (Lisa)] (thanks)
[BOB] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.LanguageGroup
[Branwyn (Lisa)] So if lived in rooms have traps then sitting in these chairs would probably be a bad idea
[Kristelle (Kaz)] Shall we move on, then?
[Branwyn (Lisa)] yes
[Kristelle (Kaz)] ] Kristelle moved 4'04".
[Kristelle (Kaz)] ] Kristelle moved 12'04".
[temp John] I start talking to Ms Washburn if she needs help arround here, besides the haunting
[Branwyn (Lisa)] ] Branwyn moved 15'07".
[Branwyn (Lisa)] ] Indigo moved 15'04".
[Kristelle (Kaz)] ] Kristelle moved 2'07".
[Branwyn (Lisa)] ] Branwyn moved 5'04".
[Branwyn (Lisa)] ] Indigo moved 7'02".
[BOB] a large dining room with a table all set up for an elaborate dinner
[Kristelle (Kaz)] ((are those candlabras on the table? Are there candles in them?))
[BOB] except that all the things are upside down
[BOB] and yes those are candelabras that are upside down, but no candles in them
[Kristelle (Kaz)] ] Kristelle moved 9'04".
Kristelle (Kaz)] squeezes around to open the shutters.
Kristelle (Kaz)] calls out, "It's just us opening the shutters!"
[temp John] ::waves::
[Kristelle (Kaz)] ] Kristelle moved 10'03".
[Widow Washburn (BOB)] AHHHHHH THERE IT IS AGAIN!!!! pointing across the courtyard screaming in Miranda's ear
[Widow Washburn (BOB)] then calms down
[Branwyn (Lisa)] Even warning her doesn't help
Kristelle (Kaz)] pokes her head out the window. "We're going to be opening all the shutters that open onto the courtyard."
[Imari (Death)] "you saw it?"
Kristelle (Kaz)] shrugs, then rolls her eyes to Branwyn.
[Miranda (temp John)] have you done anything to communiate with the ghost?
[BOB] ] Imari moved 40'06".
[Kristelle (Kaz)] Well, no one can say we haven't tried to warn her, anyway.
[Widow Washburn (BOB)] it is horrible
[Kristelle (Kaz)] ] Kristelle moved 7'09".
[Kristelle (Kaz)] I doubt we will find anything in here.
[Widow Washburn (BOB)] a huge white blob
[Branwyn (Lisa)] ] Indigo moved 8'10".
[Branwyn (Lisa)] ] Branwyn moved 8'09".
[Widow Washburn (BOB)] the candles floating down the hall
[Branwyn (Lisa)] ] Branwyn moved 9'11".
[Kristelle (Kaz)] ] Kristelle moved 4'11".
[Widow Washburn (BOB)] a large room with two tables
[Widow Washburn (BOB)] look to be work areas
[BOB] places to work on projects
[Imari (Death)] do i see them?
[Branwyn (Lisa)] ] Indigo moved 22'03".
[Kristelle (Kaz)] ] Kristelle moved 14'08".
[Indigo (Lisa)] ] Indigo moved 5'09".
Indigo (Lisa)] open shutters for Kristelle
Kristelle (Kaz)] looks over both tables.
[BOB] (and that is cool to see both of them going to open the shutters at the same time)
[Kristelle (Kaz)] Thank you, Indigo, for getting the shutters.
[BOB] make an observatoin check Kristelle
[Indigo (Lisa)] they must have a very strange gardener
[Kristelle (Kaz)] ((hehe, that's why I stopped. We must have great minds, Lisa))
[Indigo (Lisa)] ] Branwyn moved 9'01".
[Kristelle (Kaz)] ((where do I find Observation check, Bob?))
[BOB] Imari you saw them in the window there from the courtyard
[BOB] and it would be in your proficiencies, so you must not have it then
[Branwyn (Lisa)] (i do)
[Branwyn (Lisa)] ] Branwyn: Observation check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 17!!
[BOB] The main door by Imari is not open
[Kristelle (Kaz)] ((I think it's silly for that to have to be a proficiency. Anyone can use their eyes and observe, as long as they are not blind.))
[Branwyn (Lisa)] ((you would think))
[BOB] and Branwyn can tell that the two tables are rigged to colapse as soon as you move one of the center chairs
[Imari (Death)] yeah, but i can be looking at something and not see it
[Imari (Death)] i totally get it.
[Branwyn (Lisa)] Kristelle - wait!
[Branwyn (Lisa)] Don't touch the chairs
[Imari (Death)] bob, so i see the candles the old woman sees?
[Branwyn (Lisa)] The tables will collapse. It's another lovely trap
[BOB] no to Imari
[BOB] but she was talking about the candles floating at night
[Imari (Death)] "Old woman, you just saw the candles?"
[BOB] no she was screaming about the head popping out of the dinning hall window
[Kristelle (Kaz)] Oh, wonderful. Thank you, Branwyn.
[Branwyn (Lisa)] At least that's one we avoided
[Miranda (temp John)] (so the house needs a little work)
[BOB] grins
[Imari (Death)] oh.
[Imari (Death)] ok
[Miranda (temp John)] (how long has it been that this room was used by the little old woman?)
[BOB] which room?
[BOB] you are in the courtyard, you do not know what rooms they are investigating right now
[Miranda (temp John)] (the dinning room or the work room?)
[BOB] she says that she has stayed away from the dinning room for hte last week
[BOB] it was only the glasses that were a problem
[BOB] but when everything turned upside down
[BOB] she ran screaming
[Miranda (temp John)] what was wrong with the glasses? upside down?
[Branwyn (Lisa)] (I'm thinking they are either in the attic which we haven't found yet or in her bedroom where they made the dents in the pillows)
[Kristelle (Kaz)] ] Kristelle moved 16'00".
[Branwyn (Lisa)] ] Indigo moved 23'10".
[Branwyn (Lisa)] ] Branwyn moved 8'11".
[Kristelle (Kaz)] ((I agree. I lean more toward the attic, but have no real basis for that.))
[BOB] the glasses were singing
[Kristelle (Kaz)] ] Kristelle moved 16'05".
[Imari (Death)] i think it's the old woman's alter ego
[Branwyn (Lisa)] ] Branwyn moved 18'10".
[BOB] humming more appropriately when you question her more closely
[Branwyn (Lisa)] ] Indigo moved 14'00".
[BOB] this doorway is into the kitchen
[BOB] a lot of cookware, cutlery, etc
[BOB] all looks to be exactly in place
[BOB] all hanging on the walls
[Branwyn (Lisa)] ] Indigo moved 7'02".
[Branwyn (Lisa)] ] Indigo moved 11'10".
[BOB] saving throw versus breath weapon for Indigo please
[Miranda (temp John)] I tell her, it certainly sould more like an invisible creature then a ghost
[Indigo (Lisa)] me/open shutters then ducks
Indigo (Lisa)] ducks to avoid lady screaming again
[Kristelle (Kaz)] ] Kristelle moved 6'04".
[Indigo (Lisa)] ] Branwyn moved 5'09".
Kristelle (Kaz)] opens the other shutters
[BOB] before Kristelle and Bran do anything
[BOB] lets have that saving throw for indigo
[Kristelle (Kaz)] ((what?
[Kristelle (Kaz)] ] Kristelle moved 6'08".
[Kristelle (Kaz)] ((sorry))
[Indigo (Lisa)] (for?)
[BOB] ] Branwyn moved 3'04".
[BOB] breath weapon
temp John] has left the game on Fri Apr 23 20:21:26 EDT 2010
[Indigo (Lisa)] ] Indigo: Breath Weapon save: (d20) [1d20=16] 16 - ROLL FAILED against 20!!
[BOB] and Indigo opens the shutters, ducks down and then a Huge Caldron goes CLANG right down over him, dropping down from the hooks on the ceiling
[BOB] he is covered by that
[Indigo (Lisa)] Ouch!!
[BOB] as Kris and Bran start in
[BOB] they see several large spoons
Kristelle (Kaz)] hears the clang and the shout, and looks in.
[Imari (Death)] snicker
[BOB] float down
temp John] has joined the game on Fri Apr 23 20:23:02 EDT 2010
temp John] is receiving the map Farmhouse...
temp John] has received the map Farmhouse.
[BOB] and start to BANG BANG BANG on the cauldron
Indigo (Lisa)] legs kicking from under caldron
Kristelle (Kaz)] whispers to Bran, "Sleep!"
[BOB] Indigo makees a save versus spell please
[Indigo (Lisa)] ] Indigo: Magical Spell save: (d20) [1d20=8] 8 - ROLL FAILED against 19!!
[BOB] so Indigo is deaf for (1d6) [1d6=2] 2 rounds
[Imari (Death)] hah. nice
Kristelle (Kaz)] nudges Branwyn and points her chin at the moving spoons.
[BOB] everyone outside can hear the racket from the kitchen
[temp John] can I look in the window?
[BOB] sure
[BOB] ] Miranda moved 5'06".
[Branwyn (Lisa)] Are they in here now?
[temp John] ] Miranda moved 9'11".
[Branwyn (Lisa)] I don't want to waste the spell
[temp John] (floating spoons?)
[BOB] there are about 5 or 6 spoons floating and banging on all sides of the caldron
[Kristelle (Kaz)] ((they don't just move by themselves, they've got to be held by gremlins))
[Kristelle (Kaz)] ((does anyone agree?))
[Imari (Death)] maybe a distance effect
[temp John] ::knodding head in window pointing::
[Imari (Death)] but probably in the same room
Guy] has joined the game on Fri Apr 23 20:27:15 EDT 2010
Guy] is receiving the map Farmhouse...
Guy] has received the map Farmhouse.
[Kristelle (Kaz)] ((YAY! Hi honey :D ))
[BOB] Hello Honey!
[Branwyn (Lisa)] (roll INU on that)
[Branwyn (Lisa)] ] Branwyn: INU check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 11!!
[Guy] hi sweety and you too karen lol
[BOB] Branwyn realizes she cando the same thing as the spoons with her cantrip
[temp John] hello guy
[Branwyn (Lisa)] (hi Guy)
[Guy] hi all
[Kristelle (Kaz)] (wiseass!)
Kristelle (Kaz)] looks around, then walks over to the cauldron and picks it up, tossing it aside.
[BOB] a spoon goes WHAP WHAP WHAP on Kristelles chain mail
Kristelle (Kaz)] heads back to the door, closing it and slapping at the spoon.
[Branwyn (Lisa)] (So they have to be in the room - so cast?)
[Imari (Death)] i'd guess so
[Imari (Death)] cantrip has got to be line of sight or something
[BOB] (talk it out first)
[BOB] (talk about hwo the spell works and what you want to do with it before you cast it)
[Kristelle (Kaz)] (the door is closed now. Are the spoons still going?))
[Imari (Death)] close the shutters
[Imari (Death)] miranda
[Imari (Death)] quick
[BOB] yes the spoons are still going on the cauldron but not in the hallway with Kristelle and Branwyn
[temp John] ::closes shutters from outside?
Kristelle (Kaz)] guarding the door.
[Kristelle (Kaz)] we're in the room
[Kristelle (Kaz)] ] Kristelle moved 3'00".
[BOB] ok
[BOB] ] Branwyn moved 3'06".
[BOB] there is no door just an open doorway
[temp John] ::looks at old lady::
[BOB] Miranda closes the shutters
[Branwyn (Lisa)] (so shutter is closed and we are blocking door)
[BOB] yes
[temp John] any flour in room?
[Branwyn (Lisa)] (if they have to see cauldron to bang on it - sleep should hit them, correct?)
Kristelle (Kaz)] stands in the doorway, next to Branwyn
[temp John] if they are in the area of effect
[BOB] there might be flour in the room in one of the cabinets but you do not see it here
[temp John] some spells you have to see them to cast on them
[Branwyn (Lisa) (to GM only)] ] Character sheet for Branwyn modified:
[Branwyn (Lisa)] (will have to look up to make sure)
[temp John] is the widow doing anything?
[BOB] cowering by the well again
[BOB] hands over her ears
[Imari (Death)] "Woman, it is just a gremlin. Nothing dangerous. Stop cowering."
[temp John] can I make a sugestion/question
[Kristelle (Kaz)] ((please))
[temp John] can a cantrip make a light mist or flour to try and expose the invisible creature
[BOB] yes to john
[Imari (Death)] bob, can i detect magic while the spoons are banging?
[BOB] yes to Imari
[BOB] the Sleep spell is an area of effect with the center picked by the caster
[temp John] ] Miranda moved 8'07".
[BOB] the creatures inside the area of effect with the least HD will be affected first
[Imari (Death)] ] Imari casts a spell against : Detect Magic - Priest: For 1 turn, I can detect magic in a 10'x30' path.
[temp John] looks in other window
[BOB] and it will effect all creatures within 30 feet of the center of the effect
[Branwyn (Lisa)] (so it seems it will work whether I can see it or not)
[Guy] i was going to suggest detect invis but not sure if branwyn has it or can even cast it yet
[Branwyn (Lisa)] (don't have that)
[BOB] as the caster you will get a feeling if the spell worked or not, but if they are invisible that does not mean you will know where they are, only that they did fall asleep
[Imari (Death)] what's magic?
[Branwyn (Lisa)] (so after they stop moving I can cantrip some dust or something to find them)
[Kristelle (Kaz)] ((or we can look for flour))
[BOB] nothing in the room except what Branwyn and Kristelle are carrying that you have not indentified yet
[BOB] and the spoons are still going
[Branwyn (Lisa)] (okay - so will cast sleep unless anyone thinks I shouldn't)
[BOB] banging and making Indigo still deaf, the two rounds start with the end of the noise
[Imari (Death)] so no invisible creature?
[BOB] none that you detect
[Imari (Death)] "I see no magic in evidence other than the spoons."
[BOB] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.ExtraordinarySenses
[Branwyn (Lisa)] So it has to be the gremlins
[BOB] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.Invisibility
[Branwyn (Lisa)] (and nobody objects so...)
[Branwyn (Lisa)] ] Branwyn casts a spell against : Sleep: (2d4) [2d4=4,2] 6 hit dice worth of creatures fall asleep, no save.
[Guy] go for it
[BOB] the spoons go silent
Indigo (Lisa)] legs keep kicking from under cauldron
[BOB] ] Foriso Fairhand moved 25'00".
[temp John] ::thumbs up from window::
[BOB] ] Foriso Fairhand: Detect Noise check:(d100) [1d100=71] 71 - ROLL FAILED against 10!!
[Imari (Death)] "Quickly, find it!"
Kristelle (Kaz)] starts to search for flour
[Branwyn (Lisa)] (would obs check do anything for finding gremlins?)
[Kristelle (Kaz)] ((Kristelle had already flipped the cauldron off of Indigo, Lisa))
[BOB] you can try Lisa
[BOB] and Inidgo is now deaf for the next two rounds
[BOB] ] Time of Day: 12:55 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[Kristelle (Kaz)] ((what about Intuition, Bob?))
[BOB] Intuition can help too
[Branwyn (Lisa)] ] Branwyn: Observation check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 17!!
[temp John] ::points up above the cubbords::
[BOB] and the Sleep wears off at 10 minutes after
[Kristelle (Kaz)] ] Kristelle: INU check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 14!!
[Imari (Death)] ] Imari: INU check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 18!!
[BOB] I will give Branwyn that roll
[temp John] (think 3d)
[Guy] ] Foriso Fairhand: INU check: (d20) [1d20=19] 19 - ROLL FAILED against 13!!
[BOB] and both fo those work
[BOB] and there you go John
[BOB] Branwyn looks up and spots a small hole in the ceiling
[Imari (Death)] ::curses:: "The attic! Go!"
[temp John] ::bows::
[Branwyn (Lisa)] (can we reach it?)
[Imari (Death)] "Woman, I fear I may have to make a hole in your cieling."
[Kristelle (Kaz)] ((is the trap door to the attic in here?))
[BOB] no door to the attic here
[Imari (Death)] bob, can i use my spear to enlarge the hole to hand size or more?
[BOB] and the ceiling is about 8 to 10 feet tall just like th rest of hte house
[temp John] asks widdow how to get to attic
[BOB] and Imari can run in there to do that yes
[BOB] and so?
[Kristelle (Kaz)] ((isn't there a table or countertop to stand on?))
[Branwyn (Lisa)] ] Branwyn moved 7'01".
[BOB] the stove or the ice box
[Kristelle (Kaz)] ((are they near the hole?))
[BOB] not really the stove is closer
[BOB] the hole is about center of the room
Branwyn (Lisa)] calls out window to Imari
[BOB] and that is two mintues gone by
[Branwyn (Lisa)] Can you come in here and make a hole in this ceiling?
[Imari (Death)] i'll run in
[Guy] do we know where the trap door to the attic is?
[Imari (Death)] ] Imari moved 20'06".
[Imari (Death)] start digging at the cieling
[Kristelle (Kaz)] No, we don't, Foriso
[Branwyn (Lisa)] (no and ladder is broken)
[Imari (Death)] poke poke
[Imari (Death)] dig dig
[Imari (Death)] "Move a table!"
[Imari (Death)] "We need to stand on it."
[Imari (Death)] "Hurry up."
Kristelle (Kaz)] runs down the hall, while this is going on, grabs a dining room chair, and runs back with it. Hops up on the chair...
[BOB] after two rounds Imari widens out the hole to be able to stick a human fist through it
[BOB] grins
[BOB] nice ideas
[Kristelle (Kaz)] Bran, quick, get Indigo up on my shoulders!
Branwyn (Lisa)] picks Indigo up
[Imari (Death)] i'll keep digging for another two rounds
[BOB] he can hear again
[Imari (Death)] to get it big enough to fit the thing through hopefully
[BOB] is careful around the end of Imari's spear
[Branwyn (Lisa)] ] Indigo moved 5'02".
[Kristelle (Kaz)] ] Kristelle moved 2'02".
[Branwyn (Lisa)] (he can get on the stove to get up there?)
Kristelle (Kaz)] hops down from the chair, grabs Indigo unceremoniously, and swings him up to sit on her shoulders.
[Kristelle (Kaz)] Sorry, Indigo, time is of the essesnce!
[BOB] and Idigo sees that little winged monster
Kristelle (Kaz)] climbs back on the chair
[Kristelle (Kaz)] Can you grab him?
[Indigo (Lisa)] I think so
[BOB] he is sleeping
[BOB] before you reach for him
Indigo (Lisa)] tottering precariously on Kristelle's shoulders he makes a grab for the gremlin
[BOB] Indigo targets Gremlin #1. Distance: 0'03"
[BOB] ] Indigo moved 5'11".
[BOB] Indigo is there and ready to grab it
[BOB] just want everyone to be aware
[Imari (Death)] get the cage ready
[temp John] gremlin have wings?
[Indigo (Lisa)] (is gremlin too small for cage?)
[BOB] "slapping or wounding a sleeping creature will awaken it, Awaking require one entire round"
[BOB] gremlins have wings
[Kristelle (Kaz)] Get a torch ready
[BOB] it is not too small for the cage it is meant for hawks
[BOB] it will not be able to get out
[BOB] but when you grab it you might wake it up
[BOB] and once is awake could try to physically get out of the cage
Branwyn (Lisa)] opens cage and gets ready
[Imari (Death)] i want to hold casting on command
[BOB] ok
[Branwyn (Lisa)] Hold it tight Indigo
[Imari (Death)] if it wakes up i'll commandn it to die
[Branwyn (Lisa)] (can't be dead!)
[Branwyn (Lisa)] (I need it alive)
[Imari (Death)] commanding something to die will just make it comatose for a round
[temp John] (commanding it will not actualy kill it)
[Imari (Death)] first level spells can't do insta kill
[Kristelle (Kaz)] If it wakes up, command it to sit quietly for six hours
[Branwyn (Lisa)] (sigh of relief - thank you)
[temp John] sorrow one word command
[Kristelle (Kaz)] ((rats))
[Kristelle (Kaz)] Command it to sleep
[BOB] not sure what to do with that command
[BOB] points at the gremlin - RATS
[BOB] hmmm
[BOB] sorry cary on
[BOB] so the plan is?
[temp John] can indigo get up into the attic?
[Indigo (Lisa)] (so can I just say grab it or do I have to target it, etc)
[BOB] if you make the hole bigger
[Imari (Death)] indigo grabs it
[Imari (Death)] if it wakes i command it
[Imari (Death)] he shoves it in a cage
[temp John] can cantrip float the gremlin down with risk waking it?
[BOB] because it is sleeping you can just say you grab it, if you were in combat you would have to make a too hit
[BOB] hmmmm, interesting idea John
[temp John] is it small enough
[BOB] is about 18 inches tall
[Indigo (Lisa)] (didn't know cantrips were that powerful)
[BOB] checking now just how much you can move with it
[BOB] spoons yes
[BOB] gremlins?
[BOB] hmmm
[temp John] maybe just enought to make it think he is dreaming, or rolling in his sleep
[Kristelle (Kaz)] ((we can tie it up, can't we? Will that keep it from trying to escape from the cage?))
[Imari (Death)] we keep an eye on it
[BOB] Enchantment, Charm - move inanimate objects slowly and jerkily, up to 2 pounds, may spill liquids, pull loose items off shelves, or knock over unstable objects. No damage is done if using the item for an attack. Creatures can be made to wink, nod, scratch, belch, yawn, cough, giggle, sneeze, or perform any minor involuntary action. The target must fail their save vs. spell for the cantrip to work. These will not disrupt concentration, although they might cause embarrassment.
[Imari (Death)] we need to move it quick
[temp John] hum a little tune
[BOB] so yes it is light enough to move
[BOB] ] Time of Day: 01:00 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] almost half the sleep time is gone
[temp John] no reason not to do two things at once
[Indigo (Lisa)] (cantrip doesn't look like it works here)
[temp John] cantrip try to move it, keep it asleep and make hole bigger at same time
[Indigo (Lisa)] (sleeping things become inanimate?)
[BOB] it would fail its save
[BOB] because it is magically asleep
[Indigo (Lisa)] (none of this is making sense to me and Kristelle's shoulders are getting tired)
[BOB] grins
[Guy] sorry folks i think im done for tonight, havent stopped since i got back and no real time to rest
[temp John] i know how you feel
[Indigo (Lisa)] (can't Indo just grab it tight and shove it in the cage?)
[Kristelle (Kaz)] (( :-( Sorry honey))
[Guy] i will be in next week and should be a lot better
[temp John] he can try
[Imari (Death)] that's what i'm saying
[Imari (Death)] just be quick
[BOB] Ok, so the plan as I understand it is to have Indigo sweep the Gremlin and shove it into the cage, using Cantrip to help and Imari is ready with a Command to put it back to sleep incase it wakes up
[Imari (Death)] i've got a spell holding
[BOB] am I right?
[BOB] and night Guy
[Imari (Death)] and even if it wakes, it'll take a round for it to be ready to do anything, right?
[Kristelle (Kaz)] ((night Guy))
[temp John] out of sight
[BOB] yes to Mike
[temp John] Miranda ia a go
Guy] has left the game on Fri Apr 23 21:13:21 EDT 2010
[Kristelle (Kaz)] Once it's in the cage, Kristelle is going to run back to that chest that had men's clothes, grab a shirt off the top, and tie it around the cage so the door can't be opened.
[BOB] ok
Indigo (Lisa)] grabs gremlin tightly and reaches down to shove it in cage
[BOB] (d20) [1d20=14] 14
[BOB] and it does not wake up
Branwyn (Lisa)] slams cage door shut
Kristelle (Kaz)] swings Indigo down from her shoulders to the floor, and runs off to grab something to tie around the cage so the door cannot be opened.
[Imari (Death)] bob, how does the door open?
[Imari (Death)] swing out or slide up?
[BOB] which door?
[Kristelle (Kaz)] ((to the cage))
[BOB] the cage? opens out
[Imari (Death)] to the cage
[Imari (Death)] ok
Kristelle (Kaz)] also grabs a second, heavier shirt (denim, if there is one) to drape over the cage.
[Branwyn (Lisa)] I should be able to cantrip lock on cage
[Imari (Death)] here's an idea: are there any pots that'll fit in the cage as well?
[Imari (Death)] like, hefty cast iron types?
[BOB] ] Kristelle: REA check: (d20) [1d20=16] 16 - ROLL FAILED against 6!!
[Kristelle (Kaz)] If they can do magic, they can cantrip it off, can they not?
[Branwyn (Lisa)] should we make a bigger hole to see if there are more up there?
[BOB] yes to all of the above
[Branwyn (Lisa)] ((good point))
[Kristelle (Kaz)] ((????? Rolling for me, Bob?))
[BOB] Kristelle was rummaging in the chest
[Imari (Death)] throw a pot on it on top of everything and i can cast weighty chest on it
[temp John] it should be sealed with the shirt
[BOB] missed finding something
[Kristelle (Kaz)] ((was that a Reason check or a Reality check? :D ))
[BOB] grins
[temp John] ::tells the widow we caught something::
[BOB] you have the cage sufficiently closed, covered, secured, it will not get out
[Widow Washburn (BOB)] Oh thank you thank you thank you
[Widow Washburn (BOB)] if there is anythign I can do for you
[Widow Washburn (BOB)] I owe you my life
[Widow Washburn (BOB)] and looking up inside of the hole
[BOB] Indigo
[Indigo (Lisa)] Yes?
[BOB] you see what looks to be two sets of little bags
[Kristelle (Kaz)] I must tell you, Mistress, that your house is not haunted.
[BOB] would be belt pouches for a human
[temp John] well, we are here on behalf of the Lord of the Manor
[Imari (Death)] ::takes them::
[Imari (Death)] what's in them?
[Kristelle (Kaz)] ((was there just the one gremlin?))
[BOB] they are up in the ceiling Imari
[BOB] Indigo can see them
[temp John] maybe we can sprend the night, heal up before heading back
[Indigo (Lisa)] I can get the pouches too if I can get another lift
[Imari (Death)] i'm on a table
[Imari (Death)] i said iw as standing on a table earlier
[BOB] there is no table to stand on there is the stove
[BOB] and yes to John the widow is happy to help with that
[Imari (Death)] okay... so there aren't two tables in the room?
[BOB] no
[BOB] those are cabinets
[Imari (Death)] well someone grab it then
[Imari (Death)] what's in it?
[BOB] there is the table with the wash basin
Kristelle (Kaz)] helps Indigo back onto her shoulders, then gets back up on the chair
[BOB] there is a potion and a gem in one pouch and a potion in the other pouch
Indigo (Lisa)] reaches over and grabs the pouches
[BOB] these potoins both have small labels on them
[BOB] but you do not recognize the language
[Imari (Death)] holy shit on a shingle
[Kristelle (Kaz)] ((of course not. LOL))
[temp John] well it's past my time, but I am glad that is over
[BOB] grins
[Imari (Death)] it's a christmas mericle
[temp John] smiles
[BOB] have a great night John
[temp John] you all have fun with the widow
[Branwyn (Lisa)] (goodnight)
[temp John] good night
temp John] has left the game on Fri Apr 23 21:24:15 EDT 2010
[BOB] the widow is happy to have you stay here
[BOB] as you take time to look through the dust in the attic
[Kristelle (Kaz)] ((bah, sorry I missed. Night, John))
[BOB] anyone can see that there are far too many prints for one gremlin
[BOB] but the other one seems to have been scared off
[BOB] Branwyn targets Gremlin #1. Distance: 4'09"
[BOB] Branwyn no longer targets Gremlin #1.
[BOB] ] Branwyn moved 1'00".
[BOB] ] Imari moved 26'06".
[BOB] ] Foriso Fairhand moved 41'06".
[BOB] ] Widow Washburn moved 46'00".
[BOB] ] Miranda moved 40'03".
[BOB] ] Branwyn moved 35'09".
[BOB] ] Kristelle moved 32'10".
[BOB] Indigo no longer targets Gremlin #1.
[BOB] ] Indigo moved 37'08".
[BOB] adn Indigo is carryign the gremlin cage for now
[BOB] so you are all able to relax in the sitting room
[BOB] the widow cleans it up for you a bit
[BOB] dusting things
[Kristelle (Kaz)] Mistress, I must tell you that, even though the creatures seem to be gone, you must still beware of the traps they have set and the tricks they have played.
[Kristelle (Kaz)] Unfortunately, the things they have done have caused quite a mess.
[BOB] ] XP award: 236. Next level in 2170.
[BOB] ] XP award: 118. Next level in 1166.
[BOB] ] XP award: 236. Next level in 4535.
[BOB] ] XP award: 118. Next level in 1384.
[BOB] ] XP award: 236. Next level in 88.
[BOB] ] XP award: 236. Next level in 487.
[Imari (Death)] "She will probably still think it is a ghost..."
[BOB] ] Time of Day: 01:16 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] ] Time of Day: 01:31 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] so what do you want to do with your afternoon?
[Kristelle (Kaz)] Imari, you give people no credit for being able to adjust.
[Kristelle (Kaz)] Perhaps we should try to figure out what traps have been left behind.
[Imari (Death)] "I have already told her twice today it was not a ghost and she would not listen."
[Kristelle (Kaz)] Telling is one thing. We have shown her it wasn't a ghost, now.
[Kristelle (Kaz)] Mistress?
[Widow Washburn (BOB)] yes?
Widow Washburn (BOB)] bringin in mugs of ale for everyone
[Kristelle (Kaz)] You do understand there was no ghost?
[Widow Washburn (BOB)] I am not sure about that Miss Kristelle
[Widow Washburn (BOB)] I did see a big white blob
[Widow Washburn (BOB)] floating down the hall
[Widow Washburn (BOB)] and those noises
[Widow Washburn (BOB)] adn the floating candles
[Imari (Death)] "See?"
[Kristelle (Kaz)] Caused by gremlins, yes.
[Widow Washburn (BOB)] I saw that little nasty thing there in the cage
[Widow Washburn (BOB)] but that is not what was in the hall
[Kristelle (Kaz)] These little creatures, they like to play mean tricks on people.
[Widow Washburn (BOB)] Oh I see that
[Widow Washburn (BOB)] this place is a right mess now
[Widow Washburn (BOB)] not sure how I will get it all back in shape
[Widow Washburn (BOB)] nor why to tell the truth
[Widow Washburn (BOB)] I only need a small part, I can clean jsut that
[Kristelle (Kaz)] Well, pick a room.
[Branwyn (Lisa)] After we finish our duties for Lord Mosskin, perhaps we could stay here from time to time to make sure everything is safe from any more ghosts
[Kristelle (Kaz)] How about your bedroom?
[Imari (Death)] "You would let the messes and filth in your house fester?"
[Imari (Death)] "Just because you don't need the room right now?"
[Widow Washburn (BOB)] the rooms where clean and tidy after we stopped using them
[Widow Washburn (BOB)] I did not go back in much
[Kristelle (Kaz)] Imari, I believe the poor woman is overwhelmed at the moment.
[Widow Washburn (BOB)] and Miss Branwyn, you can come visit anytime
[Kristelle (Kaz)] Why must you be so judgmental?
[Branwyn (Lisa)] Thank you good lady, we would like that
[Imari (Death)] ::lapses back into her customary silence::
[Kristelle (Kaz)] I am going to see if I can undo that trap in the hobby room. If anyone would like to help, I would welcome it. If not, then I bid you enjoy your rest.
Kristelle (Kaz)] goes into the hobby room to see if she can figure out how to fix the tables.
[Indigo (Lisa)] I'll help
[Kristelle (Kaz)] ] Kristelle moved 22'07".
[BOB] ] Kristelle moved 21'05".
Indigo (Lisa)] leaves cage with Branwyn
[Indigo (Lisa)] ] Indigo moved 48'09".
[Kristelle (Kaz)] ((thanks Bob))
[Kristelle (Kaz)] Thank you, Indigo.
[BOB] I could have fun with that and tell you you can not find a trap
[BOB] grins
[BOB] in THIS room however, you do see the tables balanced precariasly
[Kristelle (Kaz)] ((Whatever you desire, Bob. I didn't think I was guaranteed to be able to figure it out, but that's no reason not to try!))
[Indigo (Lisa)] Branwyn said if you move the chairs the table would fall
[BOB] (teasing you had the wrong room kaz ;) )
[Kristelle (Kaz)] ((Ohh! I would have realised it if I didn't have the map zoomed in))
[BOB] is a very small chance you can disarm it without detect traps
[BOB] either of you can make a percentage roll, under 10% and you succed
[BOB] suceed
[BOB] who feels lucky at rolling low
[Imari (Death)] not me
[BOB] you do know it is there, you can just trip it and make it fall then pick up the pieces also
[Kristelle (Kaz)] ((I can only roll low when I need to roll high))
[Indigo (Lisa)] (nothing will happen except we fail, right?)
[BOB] nods
[Kristelle (Kaz)] ((are the tables empty or is there stuff on them?))
[BOB] empty
[Indigo (Lisa)] (what do we roll?)
[BOB] d100 and get very low
[Imari (Death)] let the old hag deal with it
[Branwyn (Lisa)] If we want to stay here again we're going to have to clean up everything anyway
[Branwyn (Lisa)] There are so many rooms I think we could be quite comfortable here
[Branwyn (Lisa)] Much better than the room at the Keep
[Kristelle (Kaz)] ] Roll #1: (d100) [1d100=88] 88
[BOB] you don't want Foriso sleeping above you anymore?
[Branwyn (Lisa)] (not particularly)
[Kristelle (Kaz)] ((told you, can only roll low when I need high!))
[BOB] and CRASH the tables come smashing down on top of each other
[Indigo (Lisa)] There's no trap here any more
[Kristelle (Kaz)] Well, want to see if we can fix the tables?
[BOB] is that what you want to do?
[BOB] clean up around the place this afternoon?
[Imari (Death)] shouldn't we get back to the castle?
[Indigo (Lisa)] I'm better with ships than tables
[Imari (Death)] before the gremlin can escape?
[BOB] hang out here at the house till the morning? or you can go back to the keep
[BOB] or?
[BOB] work on something else
[Indigo (Lisa)] (clear the other rooms?)
[BOB] can just click that off, no need to walk through each trap
[BOB] is up to the group
[Indigo (Lisa)] (that sounds good)
[Indigo (Lisa)] (I wouldn't mind going back to the keep and delivering the goods)
[Kristelle (Kaz)] ((well, we said we'd stay with her tonight, doesn't mean we have to be here during the day. But I'll leave that to a group vote.))
[Kristelle (Kaz)] ((I'm good with that, Lisa))
[Indigo (Lisa)] (we're only and hour or so from the keep?)
[BOB] yes
[Imari (Death)] if that gremlin escapes your spellbook is screwed
[Indigo (Lisa)] (so we could deliver gremlin and come back if we want to)
[BOB] yes
[Indigo (Lisa)] (very true)
[Indigo (Lisa)] (so let's go)
[Kristelle (Kaz)] ((let's head back to the keep, deliver the gremlin.))
[Indigo (Lisa)] (watch the mage's eyes pop out)
[Kristelle (Kaz)] ((show him how Branwyn is superior to him))
[Branwyn (Lisa)] ((or just lucky))
[Kristelle (Kaz)] ((or superior))
[Kristelle (Kaz)] (( :-p ))
[BOB] Ok, so you deliver the gremlin
[Branwyn (Lisa)] (lol)
[BOB] in full regalia in the main hall
[BOB] the mage is very impressed, praises the strength and cunning of his star pupil
[BOB] and how much she has learned from him
Kristelle (Kaz)] raises an eyebrow
[BOB] how the very spell he taught her was the key ingredient in the capture and subdual of a foul and vicous beast
Branwyn (Lisa)] bites tongue and says nothing
Kristelle (Kaz)] gives a little cough
[BOB] he bows and thanks teh Dragonslayers for helping him with this small request
[BOB] and offers up a toast to Branwyn as the bravest mage in all the lands
[Imari (Death)] bob,
[Branwyn (Lisa)] Thank you. Twas nothing as you said.
[Imari (Death)] as he does that i cast mind read on him
[BOB] ok
[Imari (Death)] ] Imari casts a spell against : Mind Read: For (4) 4 rounds I probe into a target's thoughts.
Kristelle (Kaz)] raises her glass high, and says in a clear, loud voice, "Bravest and most intelligent mage in all the lands, as well as the most humble."
[Imari (Death)] so i should get his thoughts behind the words as he says them
[Imari (Death)] not just ball, rocking horse, rattle
[BOB] he makes his save
Branwyn (Lisa)] cantrip sneezing fit on Court Mage
[Branwyn (Lisa)] ] Branwyn: Cantrip Proficiency check: (d20) [1d20=11] 11 - ROLL SUCCEEDED against 15!!
[Kristelle (Kaz)] ((YES!))
[BOB] he failed that save
[BOB] and sneezes during his drink
Kristelle (Kaz)] smirks at the mage and fails her 'hide huge grin' save.
[BOB] after the presentation is over
[BOB] you all gatehr back in your tower
[BOB] do you need that map to remind you of what it is like?
[Imari (Death)] i ask to see the girl
[Kristelle (Kaz)] ((I don't think so))
[BOB] victim of horribly drawn chairs and stairs
[BOB] which girl? the daughter?
[Imari (Death)] yeah
[BOB] ok
[BOB] she is busy with the accounts and such but she talks with you as she works
[Kristelle (Kaz)] ((May I join you for that?))
[Imari (Death)] if you want
[Imari (Death)] "I wish to speak with you about the mage who resides here."
[Missus Mosskin (BOB)] Yes?
[Imari (Death)] "I normally would not interferre with your clan, but he has stolen the accolades which rightfully belong ot my comrade."
[Missus Mosskin (BOB)] how so?
[Kristelle (Kaz)] And lied about his own involvement, as well.
[Imari (Death)] "As I understand from Branwyn, he is a mage of barely any more power than she."
[Missus Mosskin (BOB)] I saw a very nice speech, he offered his congratulations
[Imari (Death)] "The spell that solved the gremlin problem was one she has known for a long time."
[Imari (Death)] "He did not teach her any pivitol magic."
Kristelle (Kaz)] nods silently.
[Imari (Death)] "He was stealing her honors to bolster his own image because his has no real power to create his own."
[Missus Mosskin (BOB)] (is branwyn there?)
[Missus Mosskin (BOB)] (or indigo?)
[Imari (Death)] "Do with him as you will. He is your retainer. But he is dishonest and a snake."
[Imari (Death)] "Now, I go to rest and heal. Good evening."
[Missus Mosskin (BOB)] Oh I do not doubt he is a snake oil salesman
[Imari (Death)] ::turns and leaves::
[Missus Mosskin (BOB)] but I think he is an honest one of those
Kristelle (Kaz)] watches Imari go, then turns back to Missus Mosskin.
[Kristelle (Kaz)] Were he honest, he wouldn't have lied about teaching her the necessary spell.
[Kristelle (Kaz)] Also, when he trained Branwyn, she agreed on payment. Gave her word.
[Kristelle (Kaz)] Yet she woke up one morn to find her own spellbook locked against her use.
Branwyn (Lisa)] sees Imari leave and Kristelle alone with Missus Mosskin and goes in to make sure everything is okay
[Branwyn (Lisa)] ] Branwyn moved 8'03".
[Missus Mosskin (BOB)] I hear you are displeased with him
[Kristelle (Kaz)] What form of man does that? One who cheats others and so expects others to cheat him.
[Branwyn (Lisa)] Kristelle, is everything all right in here?
[Missus Mosskin (BOB)] and he is ever watchful of his own self interests
[Missus Mosskin (BOB)] Helo Miss Branwyn
[Branwyn (Lisa)] Hello Missus Mosskin. I hope you are well
[Missus Mosskin (BOB)] Congratulations again on you and your teams accomplishments
[Kristelle (Kaz)] I am displeased with him, yes. If you are satisfied with his services, and do not believe him to be what he claims to be, that is your lookout.
[Branwyn (Lisa)] Thank you
[Missus Mosskin (BOB)] I thank you for helping the poor widow, it is a burden lifted from many of us
[Kristelle (Kaz)] It was our pleasure to see the fear flee from her eyes, indeed.
[Missus Mosskin (BOB)] hers was a full family
[Missus Mosskin (BOB)] it is sad so many have gone to the other world now
[Kristelle (Kaz)] Are none at all left but the widow?
[Missus Mosskin (BOB)] none, her two sons died fighting as Brothers in the Mist
[Missus Mosskin (BOB)] (paladins)
[Branwyn (Lisa)] That is a shame
[Missus Mosskin (BOB)] her husband kept the farm going for a while after but he died of a broken heart
[Missus Mosskin (BOB)] a year after his sons
[Kristelle (Kaz)] A true shame.
[Missus Mosskin (BOB)] she can not run the farm on her own
[Missus Mosskin (BOB)] she has enough to get by
[Missus Mosskin (BOB)] and people stop to visit her occasionally
[Kristelle (Kaz)] It would be a shame for such a lovely farm to run to ruin.
[Missus Mosskin (BOB)] nods,
[Missus Mosskin (BOB)] I plan on moving a new family there when the time comes
[Missus Mosskin (BOB)] but until then
[Missus Mosskin (BOB)] //me shrugs
[Branwyn (Lisa)] Perhaps we could stay there and keep an eye on her?
[Missus Mosskin (BOB)] looks up at Branwyn
[Kristelle (Kaz)] I am sure she would be glad of the company. She said as much.
[Missus Mosskin (BOB)] how much rent can you afford to pay?
[Branwyn (Lisa)] Should we not discuss that with the widow?
[Missus Mosskin (BOB)] it would go towards paying her taxes
[Missus Mosskin (BOB)] adn that which she is in arears
[Kristelle (Kaz)] How much is she in arears?
[Missus Mosskin (BOB)] there has not been anything from the farm last year
[Imari (Death)] you can't decide we're gonna live there
[Missus Mosskin (BOB)] the year before that her husband did pay three fourths of the fee
[Imari (Death)] we have to ask the corporal
[Missus Mosskin (BOB)] if that is the problem I can arrange to have you kicked out of the tower, so you will need to find a new place to stay
[Kristelle (Kaz)] And what is the sum that is due?
[Missus Mosskin (BOB)] if you really need that
[Branwyn (Lisa)] (just checking possibilities - won't make promises)
[Missus Mosskin (BOB)] she owes a grand total of 5 Gold pieces so far with another 10 due after the harvest (of course it is expected to be in goods, not in actual coins typically for a farm)
Lisa] has left the game on Fri Apr 23 22:16:32 EDT 2010
[Imari (Death)] bob, that wasn't ic
[Imari (Death)] imari has left
[Missus Mosskin (BOB)] ok
Lisa] has joined the game on Fri Apr 23 22:17:02 EDT 2010
Lisa] is receiving the map Base Map...
Lisa] has received the map Base Map.
[Kristelle (Kaz)] Do the taxes not depend upon the harvest, then?
[Missus Mosskin (BOB)] no,
[Missus Mosskin (BOB)] the taxes depend on the land used
[Missus Mosskin (BOB)] or avilalbe to use
[Kristelle (Kaz)] I see.
Kristelle (Kaz)] glances at Branwyn.
[Missus Mosskin (BOB)] although if there is a very good harvest we woudl not be adverse to collecting a bit more
[Missus Mosskin (BOB)] we do not require that of our tenants
[Kristelle (Kaz)] Do you truly believe there well be a very good harvest there this year?
Kristelle (Kaz)] sighs sadly.
[Missus Mosskin (BOB)] no without help she will not have a harvest at all
[Missus Mosskin (BOB)] I feel badly for her, but I need to keep the Estates accounts in good standing
[Kristelle (Kaz)] Perhaps we might speak more of this later. I believe Branwyn and I need to discuss this with our company.
[Kristelle (Kaz)] I do understand, Missus.
[Missus Mosskin (BOB)] Please let Medero know when you have solved those other problems
[Branwyn (Lisa)] Yes we will need to consider it.
[Missus Mosskin (BOB)] thank you have a good evening
[Kristelle (Kaz)] Of course we will.
[Missus Mosskin (BOB)] dimsising you and going back to her work
[Kristelle (Kaz)] Good evening.
Kristelle (Kaz)] walks back to the tower, rolling her eyes.
[Branwyn (Lisa)] Yes, if we moved in, I'm sure the rent would go up immensely
[Kristelle (Kaz)] I do not believe that it would.
[Branwyn (Lisa)] You think she will be reasonable?
[Kristelle (Kaz)] First of all, she has told us what the taxes are. That is what the Widow pays to her. It is based on the amount of land the farm uses.
[Kristelle (Kaz)] I think that if she will not be reasonable, I will cause myself and Lord Mosskin the pain of me speaking with him.
Branwyn (Lisa)] laughs
[Kristelle (Kaz)] ((we are back int he tower now, so chime in, Mike.))
[Branwyn (Lisa)] Thank you both for speaking your minds about the Court Mage
[Branwyn (Lisa)] It was very kind
[Kristelle (Kaz)] I believe that staying in a comfortable farmhouse will be much nicer than staying in this tower.
[Kristelle (Kaz)] Branwyn, how could we not speak up? We are a team.
[Imari (Death)] ::nods::
[Imari (Death)] "We need to ask the Corporal before making any major decisions."
[Kristelle (Kaz)] That is true. But we can at least formulate a plan, if we really want to do this.
[Branwyn (Lisa)] I wish we knew when the Corporal was coming back
[Imari (Death)] "For now we need to rest and heal."
[Kristelle (Kaz)] I believe our request will carry more weight if we have it all thought out.
[Branwyn (Lisa)] But we still have to finish our contract here so we do have some time to plan
[Kristelle (Kaz)] Yes, we do.
[BOB] (Denib Dae said that Sergent Snowfoot was going to get the Corporal and bring him back here)
[Branwyn (Lisa)] (so he should arrive just after we have killed everything that needs to be killed)
[BOB] exactly
[BOB] grins
[Kristelle (Kaz)] In the meantime, we know we have the money to help pay the back taxes, which I'd kind of like to do even if we don't move there.
[Branwyn (Lisa)] (I knew it)
[Kristelle (Kaz)] You may not agree, and that is your right.
[Kristelle (Kaz)] But I believe the poor woman has been through enough.
[Imari (Death)] "We need to see to our own needs."
[Imari (Death)] "We have training to do and items to identify."
[Kristelle (Kaz)] Yes, we do. But we can surely spare the amount of her back taxes.
[Branwyn (Lisa)] Was it 5 gp? I think we can handle that.
Kristelle (Kaz)] nods at Branwyn.
[Kristelle (Kaz)] ((Where can Kristelle train, Bob?))
[Branwyn (Lisa)] I have no objection. And once we see what the Corporal says, we will have to stay somewhere.
[Branwyn (Lisa)] We're paying rent here by almost getting ourselves killed every day. I think rent might be a better deal.
[BOB] training is an individual skill thing
[Branwyn (Lisa)] At the widow's I mean
[BOB] you train with someone who has a particular skill you want to learn
[BOB] Kristelle is not like Imari or Branwyn who has to learn spells,
[Imari (Death)] yes, but they usually want oney
[Branwyn (Lisa)] (Medoro can train you in heraldry)
[BOB] this is true, the average training cost is 700 GP for 7 Weeks of training
[BOB] Identify is typically 1,000 GP
[BOB] at a minimum
[BOB] ] Time of Day: 07:31 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[BOB] did you want to stay at the farm? or at the tower?
Kristelle (Kaz)] sits at the table in the tower
[BOB] and did you want to do anything with the magic items this afternoon/evening?
[BOB] try out things, etc
[Kristelle (Kaz)] ((we said we would sleep at the farm tobight))
[BOB] ok
[BOB] ] Time of Day: 06:31 PM. Day 7 Mid ___ de, Spe {Early Fall} 7th, 338 SKR.
[Imari (Death)] imari will stay at the keep
[Kristelle (Kaz)] Branwyn, did you bring those rings with you?
[Branwyn (Lisa)] You don't want a nice room to yourself at the farm?
Kristelle (Kaz)] sits in the sitting room of the farm with Bran.
[BOB] Ok, so all but Imari at the Farm?
[BOB] all the gear with you
[BOB] ] Branwyn moved 2'00".
[Kristelle (Kaz)] ((Mike, what happened to not splitting the party?))
[Branwyn (Lisa)] ] Indigo moved 3'06".
[Imari (Death)] well, hopefully nothing happens
[Branwyn (Lisa)] We shall have to go back to meet Imari at the Keep first thing in the morning
[Imari (Death)] imari thinks the old woman is a senile idiot, thinks no changes should be made without orders and wants to stay close to the falconer
[BOB] fair enough
[BOB] even if you do end up at the farm later on you can still work with the falconer on a daily basis, she is close enough
[Kristelle (Kaz)] ((okie dokies))
[Branwyn (Lisa)] There is a room down at the end of the left hall that maybe we should explore
[Branwyn (Lisa)] (it disappeared - it said dusty room before)
[Branwyn (Lisa)] (and had some weird icon in it)
[BOB] that was a note
[Branwyn (Lisa)] (it's gone now?)
[BOB] allowed me to "speak" the note into the chat rom
[BOB] yes was a room description
[BOB] I was using it for the various unused rooms
[Branwyn (Lisa)] (never mind then)
[BOB] So your party pack
[BOB] you have several treasure items in addition to the coins you have
[Branwyn (Lisa)] We have two rings, two scrolls, a pouch, four potions and a mace
[BOB] actually
[Branwyn (Lisa)] (partridge in a pear tree)
[BOB] 1 ring from Born in Fire
[BOB] 2 rings (one magical) from Digging Deeper
[Branwyn (Lisa)] (I wasn't counting non magical ring)
[BOB] and 4 potions, two scrolls, Mace as magic items from Green Acres
[Branwyn (Lisa)] (that's for Foriso to appraise)
[Kristelle (Kaz)] ((thought the mace was non-magical? Or just nothing happened when I picked it up?))
[BOB] and praryer book, gold chalice, gold plate, small pouch, and gem
[BOB] mace is magical,
[BOB] just nothing happened when you picked it up
[BOB] Imari did the detect magic earlier and saw that
[Kristelle (Kaz)] ((and the scrolls are both unopened))
[BOB] yes
[BOB] you also have given out a scroll of wraith control to Imari
[BOB] the short sword with EAR on it to Foriso
[Branwyn (Lisa)] (yes Bob)
[BOB] the Goblin Excellent Short Sword to Indigo
[BOB] and destroyed the evil book
[Branwyn (Lisa)] (yes Bob)
[BOB] grins, that is the total
[Branwyn (Lisa)] (sorry I was not complete in total inventory)
[BOB] smile, I am just putting it in one place for ease of finding it later
[Kaz] the two unopened scrolls are from the temple where the ghouls were, right?
[BOB] yes
[Kaz] and I am putting all this on the party pack page
[BOB] ok
[Branwyn (Lisa)] (I'm up for some saving throws. Start with scrolls?)
[Kaz] Is the prayer book magical?
[BOB] no
[BOB] Book of Common Praryers for Cogse
[Kaz] And Kristelle is dying to try out that wooden ring..
[Kaz] okay, Bob
Branwyn (Lisa)] picks up one of the scrolls and opens it
[BOB] [22:48] BOB: you can choose to give things to a particular person [22:48] BOB: and they get the XP [22:48] BOB: or you can leave in the party pack and share the XP
[BOB] just so everyone knows how the XP works
[BOB] and that is a scroll of Protection from Good
[Branwyn (Lisa)] (so goodness can't hurt you??)
[BOB] exactly
[Branwyn (Lisa)] That doesn't seem particularly useful for us
Branwyn (Lisa)] picks up other scroll and opens it
[Kaz] I am back at the keyboard.
[BOB] Protection from Evil
[Kristelle (Kaz)] That scroll, Branwyn, the first one... it is used by evil people.
[Kristelle (Kaz)] I think we should destroy it.
[Branwyn (Lisa)] That's easy enough and it won't help us any
[BOB] coughs
[BOB] um if one of you is possessed
[BOB] or otherwise influenced
[Kristelle (Kaz)] ((yes? Spit it out, man!))
[Kristelle (Kaz)] ((if one of us is possessed, we'd want to protect that person from other, well-meaning good people.
[Kristelle (Kaz)] ((I think that's what he means, Lisa...))
[BOB] for example if Indigo is taken over,
[BOB] you could use that scroll to protect yoru self from him
[BOB] being possessed does not change your basic alignment from good to evil
[Kristelle (Kaz)] ((Protection from good?))
[Kristelle (Kaz)] ((ahhhh))
[BOB] the effects fo what you do might afterwards
[BOB] not saying you have to keep it, you can destroy it
[BOB] just offering up alterative uses
[BOB] you earn the XP for destroying or keeping
[Branwyn (Lisa)] I think we should keep both in the party pack so we have it for anyone if necessary
[BOB] and the XP woudl be devided up betwenn all the characters that way also
[Kristelle (Kaz)] Yes, I agree.
[Branwyn (Lisa)] (It won't so any good if I'm holding it for example and then I get possessed
[Kristelle (Kaz)] Into the party pack with it.
[Kristelle (Kaz)] ((no, we normally don't dole stuff like that out, it stays in the pack so anyone can use it.))
Branwyn (Lisa)] hands wooden ring to Kristelle
[BOB] ok
[Branwyn (Lisa)] You wanted to try this on?
Kristelle (Kaz)] examines the ring closely, then glances up at Branwyn.
[Kristelle (Kaz)] It's wood... I never was one for gold.
[Kristelle (Kaz)] Before I put it on... Indigo, if I act oddly, feel free to hit me on the head, hard enough to knock me out.
[BOB] (for purposes of the Party Pack XP I am including Foriso and Miranda in this go around)
[Kristelle (Kaz)] ((I agree, Bob.))
[Branwyn (Lisa)] ((sure))
Indigo (Lisa)] looks warily at Kristelle
Kristelle (Kaz)] takes a deep breath and slides the ring onto her finger.
[BOB] ] XP award: 666. Next level in 1504.
[BOB] ] XP award: 333. Next level in 1051.
[BOB] ] XP award: 666. Level-up!
[BOB] ] XP award: 666. Next level in 500.
[BOB] ] XP award: 666. Level-up!
[BOB] and nothing happens to Kristelle
[Kristelle (Kaz)] Hrm. I don't feel any different.
[Imari (Death)] no xp because i'm staying at the keep?
Kristelle (Kaz)] shrugs at Branwyn.
[Branwyn (Lisa)] Maybe you have to do something
[BOB] You did Mike
[Kristelle (Kaz)] Perhaps...
[BOB] damn
[BOB] sorry
[BOB] ] XP award: 666. Next level in 3869.
[BOB] and yes doing something, invoking something
[Kristelle (Kaz)] The thing is, there are hundreds of things I could have to do.
[BOB] or it might not work for a fighter
[Branwyn (Lisa)] I'll try the gold ring
[BOB] might need to be a different class or have some other qualifications
[Kristelle (Kaz)] Do you want to try it on, Bran? Maybe it will do something for you.
[Branwyn (Lisa)] I can try it
Kristelle (Kaz)] slides off the wooden ring and holds it out to Branwyn.
Branwyn (Lisa)] takes wood ring and slips it on
[BOB] nothign immediately happens
[Branwyn (Lisa)] (hmmm)
Kristelle (Kaz)] sits and watches Branwyn carefully.
[Kristelle (Kaz)] ((nothing IMMEDIATE, eh?))
[Branwyn (Lisa)] (will intuition check do anything at all?)
[BOB] you know you have to invoke things somehow
[BOB] either with a command word
[BOB] or some sort of action
[Kristelle (Kaz)] ((that knowledge comes to Branwyn but not to Kristelle?))
[BOB] it is common knowledge for a mage
[BOB] for a ranger not so much
[Kristelle (Kaz)] ((ahh. Thought maybe it meant she could tell it was meant for a mage. Nevermind.))
Branwyn (Lisa)] stand up and calls upon ring and then cantrips a blue light over the table
[Branwyn (Lisa)] ] Branwyn: Cantrip Proficiency check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 15!!
[BOB] and suddenly Branwyn is covered by Wooden Splint Mail
[Kristelle (Kaz)] Woah!
[BOB] and your cantrip works
Kristelle (Kaz)] jumps up
[Branwyn (Lisa)] (is that a good thing or a bad thing?)
[BOB] both
[BOB] Mages can not wear armor
[BOB] but cantrip is a proficiency so that still works
[BOB] but you can not cast spells right now
[Kristelle (Kaz)] ((well, they can, but they can't cast while wearing it))
[BOB] exactly
[BOB] but it is wooden not metal
[BOB] for things like swimming in metal armor etc
[Kristelle (Kaz)] I wonder how you get it off.
[Branwyn (Lisa)] (Can I take armor off and give it to someone?)
[BOB] you can take the ring off
Branwyn (Lisa)] slides ring off finger
[BOB] and the armor is gone
[Imari (Death)] that's weird
[Kristelle (Kaz)] That looks like it would be good in case of emergency.
[Imari (Death)] useful i suppose
[BOB] Branwyn or anyone want to make an intuition check?
[Imari (Death)] it's good for priests who can't wear metal armor
[Kristelle (Kaz)] ] Kristelle: INU check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 14!!
[Imari (Death)] or possibly rogues i suppose
[BOB] Kristelle is already wearing armor
[BOB] when she tried the ring on
[Imari (Death)] so it'll double up?
[BOB] it di dnot work
[Kristelle (Kaz)] No, it won't
[Branwyn (Lisa)] (linked to me casting?)
[BOB] nope
[BOB] you just tried it on
[Branwyn (Lisa)] (it just likes me)
[Kristelle (Kaz)] ((LOL))
[BOB] you did not have armor on when you tried to invoke it, grins
[BOB] and Kristelle already did
[Kristelle (Kaz)] ((nothing happened IMMEDIATELY. It took a few minutes.))
[BOB] well nothing was going to happen for Kristelle no matter what until she did not have armor on
[Branwyn (Lisa)] Do you want to try it again?
[Kristelle (Kaz)] ((I realised that already, Bob. Was just pointing out to Lisa that it was going to work even if she didn't cast - at least, that's what I think.))
[BOB] nods
[Branwyn (Lisa)] (so do we keep in party pack or give it to someone who doesn't have arrmor?)
[Kristelle (Kaz)] Well, I'm not going to sleep in my armour, so I can try.
[Branwyn (Lisa)] wooden mail is better than nothing
Kristelle (Kaz)] takes her armour off
[Kristelle (Kaz)] Let's see what happens.
Kristelle (Kaz)] reaches out for the ring
Branwyn (Lisa)] hands it over
Kristelle (Kaz)] slides the ring on and waits alertly
[BOB] nothing until you invoke it
[BOB] then the wooden splint mail pops up again
[Imari (Death)] that's a pretty good ring
[Imari (Death)] let's you almost sleep with armor
[Kristelle (Kaz)] ((not sure what you have to do to invoke it))
[Imari (Death)] anyway, i'm off
[Imari (Death)] nighty
[BOB] night Mike
[Kristelle (Kaz)] ((night Mike!))
[BOB] Roleplayer?
[Branwyn (Lisa)] goodnight
Death] has left the game on Fri Apr 23 23:17:11 EDT 2010
[BOB] oh well
[Kristelle (Kaz)] ((lol))
[BOB] and you just have to Invoke it Kaz
[BOB] it is inert, this particular item does not have a command word
[BOB] is just a mental image of the armor that makes it happen
[Kristelle (Kaz)] ((thank you, I wasn't sure how.))
Kristelle (Kaz)] slides the ring off.
[Kristelle (Kaz)] Okay, I think that is good emergency armour.
[Kristelle (Kaz)] I don't need it, and neither does Indigo, so the rest of you will have to fight for it, I guess.
Kristelle (Kaz)] grins at Branwyn.
[Branwyn (Lisa)] I can't cast in it so I'm not eager to have it
[BOB] you might want to check for the AC value of it versus what others have, plus consider the idea of it not being metal
[Kristelle (Kaz)] You can cantrip while in it
[Kristelle (Kaz)] ((good idea, Bob))
[BOB] there is a -2 to your saves against fire when wearing it though
[BOB] ad I agree with Lisa is not a good fit for a Mage
[BOB] would do in a pinch but not every day sort of thing
[Branwyn (Lisa)] We can decide in the morning when we are with everyone again
[BOB] so Branwyn is trying on that other ring?
[Kristelle (Kaz)] Agreed.
[BOB] before I interupted
[Branwyn (Lisa)] (sure )
Branwyn (Lisa)] slips on gold ring
Kristelle (Kaz)] watches Branwyn carefully
[BOB] and her Intelligence goes up by one
[BOB] only while you have the ring on
[Kristelle (Kaz)] Anything, Bran?
[Branwyn (Lisa)] (Interesting)
[Kristelle (Kaz)] ((like, do you feel smarter? :D ))
[BOB] is more than just that also
[BOB] it is a ring of clear thought, gives protection against mental attacks
[BOB] immunity against sleep, charm, etc
[Branwyn (Lisa)] (that's a nice ring)
[Branwyn (Lisa)] (works for everyone the same way?)
[BOB] nods
[Kristelle (Kaz)] ((very nice))
[BOB] obviosuly some people want the intelligence boost more than others
[Branwyn (Lisa)] (does 1 pt make that much difference?)
[BOB] depends
[Branwyn (Lisa)] (I liked the immunity part best)
[Kristelle (Kaz)] ((it can, it depends what your INT is.))
[Branwyn (Lisa)] (we can all take IQ tests next week)
[Kristelle (Kaz)] ((if it gets you to the next tier for bonuses, it's a huge difference. If not, it makes no real difference I can think of. I could be wrong, though.))
[BOB] from 17 to 18 Intelligence for a Mage means you go from 14 to 18 spells per level
[Branwyn (Lisa)] wow!!
[Kristelle (Kaz)] ((yeah, the immunities and protections are great))
[BOB] from 18 to 19 means no limit for the number of spells a mage can learn
[Branwyn (Lisa)] (okay - maybe I will fight for it)
[BOB] only while wearing the ring
[Branwyn (Lisa)] (I don't have to take it off would I? Would that affect casting too?)
[BOB] nope
[BOB] you can only wear two rings at a time
[Kristelle (Kaz)] ((so, did two of those potions come from the locked temple cabinet where the evil stuff was?))
[BOB] yes
[Branwyn (Lisa)] (yes)
[BOB] two potions from the temple, two potions from the Gremlins
[Branwyn (Lisa)] (should open pouch quick - never looked inside last week)
Branwyn (Lisa)] picks up pouch and opens it
[BOB] looks like dirt
[BOB] you can make a reason check
[BOB] and or knowledge check
[Branwyn (Lisa)] ] Branwyn: REA check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 17!!
[BOB] both of you
[BOB] ok
[BOB] that is a very nice roll
Kaz] has left the game on Fri Apr 23 23:30:17 EDT 2010
[Branwyn (Lisa)] Maybe it's graveyard dirt
[BOB] you can guess that it is dirt from a graveyard, as you found
[BOB] damn
[BOB] see
Grr] has joined the game on Fri Apr 23 23:30:44 EDT 2010
Grr] is receiving the map Base Map...
Grr] has received the map Base Map.
[BOB] you already know this stuff
[Branwyn (Lisa)] (beat you to the punch)
[BOB] very nicely done
[BOB] so will even give you that it is graveyard dirt taken at midnight during a full moon
[Branwyn (Lisa)] (shouldn't say that or people will think I don't need an INT boost)
Grr] has left the game on Fri Apr 23 23:31:28 EDT 2010
[BOB] used in some spell components
[Branwyn (Lisa)] Yes it usually is.
Grr] has joined the game on Fri Apr 23 23:32:32 EDT 2010
Grr] is receiving the map Base Map...
Grr] has received the map Base Map.
[Branwyn (Lisa)] Unless priests need spell components, it will porbably only be useful to me
[BOB] yes priest do need that sometimes
[BOB] depends on the spell
[Branwyn (Lisa)] okay - then it should go in the party pack
[Branwyn (Lisa)] time to call it a night, grr?
[Kaz] Hehe
[Kaz] I'm okay now, not sure what the issue was, there.
[Branwyn (Lisa)] nice to see you back
[Kaz] Thank you. *bows*
[Branwyn (Lisa)] we have a nice chunk of graveyard dirt
[Kaz] So, good guess on that graveyard dirt!
[Branwyn (Lisa)] It's a common item for spells
[BOB] ] XP award: 100. Next level in 1404.
[BOB] ] XP award: 100. Next level in 3769.
[BOB] ] XP award: 100. Level-up!
[BOB] ] XP award: 100. Level-up!
[BOB] ] XP award: 50. Next level in 1001.
[BOB] ] XP award: 100. Next level in 400.
[BOB] and so that is the XP awarded and it is in the party pack
[BOB] wry grin, see how much XP you were walking around with and never applied it
[Branwyn (Lisa)] so I made 4th level tonight
Kaz] has left the game on Fri Apr 23 23:36:49 EDT 2010
[BOB] nods
[BOB] and Kristelle
[BOB] and Indigo at the end of last week
[Branwyn (Lisa)] great!
[BOB] Foriso in only 400,
[BOB] etc
[BOB] lots of people getting close
[BOB] so the only magic item left to test is the mace
[BOB] other than the potions
[BOB] she is coming back
[Branwyn (Lisa)] and drink some potions :)
[BOB] those are trickier
[Branwyn (Lisa)] be like alice in wonderland
[BOB] some only have one shot in them
[Branwyn (Lisa)] I know
[BOB] some have multiple
[BOB] you can taste them and guess what they are from the partial effect
[Lisa] Can we find a rat or something to test them on?
Kaz] has joined the game on Fri Apr 23 23:39:50 EDT 2010
Kaz] is receiving the map Base Map...
Kaz] has received the map Base Map.
[BOB] that is possible too
[Lisa] I know Miranda wouldn't like it
[BOB] but hard to know what the rat is effected by
[BOB] so did you want to give the ring to Branwyn?
[Lisa (to GM only)] ] Character sheet for Branwyn modified: Personal Information - Next Level:: CHANGED: 20,000 (10,000). Class Levels - Character Level: (L) : CHANGED: 4 (3).
[BOB] and roll your new hit dice also for Branwyn
[BOB] and your # of spells per level
[Lisa] Think we should discuss with everyone shouldn't we?
[BOB] is up to the two of you
[BOB] you can wait till next week
[BOB] or talk about it on the site
[Kaz] I think we should wait and let the party make a decision on it.
[Kaz] It's not fair to penalise people who can't stay the whole night, or who couldn't be here tonight.
[Lisa] I can bring it up on the site to start thoughts on it
[Lisa] I agree
[BOB] nods, very nice thoughts
[Kaz] sounds like a plan
[Kaz] So, the mace...
[Lisa] Or she who stays late gets the loot :)
[BOB] it is obviously a magical weapon
[BOB] Laughs
[Kaz] Kristelle will go out to the courtyard and draw the mace, hold it out. She's a bit nervous about it, seeing as it's probably a holy object.
[BOB] nothing strange happens
Kaz] thinks for a few minutes
[BOB] but will need to be in combat to really know what it is capable of
[Kaz] I'm going to hold on to it for the time being and test it in combat.
[Kaz] Or I can give it to a priest to test, if any of them want to.
[Kaz] If any of them CAN.
[Kaz] I know I can use a mace - not with any proficiency, but at least my god won't smite me for using a non-god-okayed item.
[BOB] ] XP award: 1000. Next level in 8322.
[Lisa] LOL
[Lisa] can try to use it on a tree or something not as important as a real combat maybe
[Kaz] Bob, before you close down I do want to at least update my sheet with the stuff from leveling.
[BOB] needs to be realy combat
[BOB] go for it Kaz
[Lisa] that will make the next battle interesting
[BOB] it is getting late
[BOB] I will let Kaz update
[BOB] Lisa did you update the # of spells per day?
[BOB] you get more now
[BOB] not new level of spells but more of each per day
[Lisa] not yet
[BOB] ok
[BOB] I will advance to the next morning
[BOB] heal everyone for sleeping etc
[BOB] ] Aeiria's Current Hit Points: adjusted to 13 (2) - Unharmed
[BOB] ] Foriso Fairhand's Current Hit Points: adjusted to 17 (3) - Lightly Wounded
[BOB] ] Imari's Current Hit Points: adjusted to 19 (3) - Moderately Wounded
[BOB] ] Miranda's Current Hit Points: adjusted to 7 (3) - Heavily Wounded
[BOB] ] Branwyn's Current Hit Points: adjusted to 11 (3) - Lightly Wounded
[BOB] ] Kristelle's Current Hit Points: adjusted to 18 (3) - Lightly Wounded
[Lisa (to GM only)] ] Character sheet for Branwyn modified: Combat - Melee THAC0: (THAC0) : CHANGED: 19 (20).
[BOB] ] Time of Day: 07:00 AM. Day 8 Ko ___ de, Spe {Early Fall} 8th, 338 SKR.
[Kaz] (1d10) [1d10=4] 4
[Kaz] oh, ffs
[BOB] grins
[Kaz] NOW I roll low.
[Lisa (to GM only)] ] Character sheet for Branwyn modified: Magical Abilities - DELETED: null, null, null. CHANGED: 1st Level -- Maximum: 3 (2), CHANGED: 2nd Level -- Maximum: 2 (1), Spells - CHANGED: Knock -- # Memorized: +2 (+0),
[BOB] Lisa you can rememorize for the full day
[BOB] is a new morning
[Lisa] how do I change hit point for me again?
[BOB] roll a D4
[BOB] add that plus your con bonus to your existing HP
[Lisa] ] Roll #1: (d4) [1d4=1] 1
[Lisa] that wa wonderful
[BOB] wry grin, had to happen eventually
[Lisa] Indigo got big boost - I am happy
[Kaz (to GM only)] ] Character sheet for Kristelle modified: Personal Information - Next Level:: CHANGED: 18000 (9000). Combat - Max Hit Points:: CHANGED: 26 (22). Melee THAC0: (THAC0) : CHANGED: 17 (18).
[Lisa] CON bonus is 2?
[BOB] ] Kristelle's Current Hit Points: adjusted to 22 (4) - Lightly Wounded
[Lisa] sorry I can never remember
[Kaz (to GM only)] ] Character sheet for Kristelle modified: Class Levels - Character Level: (L) : CHANGED: 4 (3). Ranger: (RL) : CHANGED: 4 (3).
[BOB] yes both Indigo and Branwyn happen to have the +2 bonus
[BOB] it is the Hit Point Adjustment unter your Fitness score
[Lisa (to GM only)] ] Character sheet for Branwyn modified: Combat - Current Hit Points:: CHANGED: 14 (11). Max Hit Points:: CHANGED: 17 (14).
[Lisa] thank you
[BOB] no prob
[Lisa] have to think about spells
[BOB] grins, Indigo is 2nd level and has more HP than Branwyn now, just as it typically is
[BOB] no worries on that you can do that at the beginning of next week
[Kaz (to GM only)] ] Character sheet for Kristelle modified: Skills/Detections (d100/% based) - CHANGED: Move Silently -- Total (% - w/modifier): 33 (27), CHANGED: Hide in Shadows -- Total (% - w/modifier): 25 (20),
[Lisa] we are going to more battles next week
[BOB] nods
[BOB] swamp creature, frogs, ankheg
[BOB] last three things
[Lisa] think I just need things that will do damage
[Lisa] right
[BOB] 9 of the 12 done now
[Kaz] I think I've got everything updated.
[Kaz] I can't believe I need 9000 exp to my next level. Holy moly.
[BOB] grins
[BOB] this is where everyone flattens out
[Kaz] that's twice what I'm at.
[BOB] you do some training etc
[BOB] it keeps on doubling from now on
[BOB] Branwyn, Imari and Kristelle are all right around 10,000 XP right now
[BOB] Mirand adn Foriso are not too far behind
[BOB] then Indigo and Aeira
[BOB] everyone is building up
[BOB] all set now?
[Lisa] yup
[Kaz] I think so,yeah
[BOB] ready to close this down for the night
[BOB] will post this
[Kaz] See you guys next week!
[BOB] then add XP later on
[Lisa] going to head off now
[Kaz] okies
[Kaz] Nighters :)
[Lisa] goodnight
[BOB] you can offer up roleplayer fo the night on the site
[BOB] night
Lisa] has left the game on Sat Apr 24 00:02:14 EDT 2010
Kaz] has left the game on Sat Apr 24 00:02:20 EDT 2010
Experience Awarded: Mike, John, Kaz, Lisa, Guy: participation - Roleplayer of the night: Lisa