Main / Aug0307

Aug 03 07 - Taxes are Evil

[DM] Time of Day: 02:15 PM. Day 7 Mid ___ de, Sin {Late Summer} 7th, 1259.

[DM] Ramone moved 51'10".

[DM] Varn moved 3'00".

[DM] Mal moved 36'02".

[DM] Pepe moved 36'07".

[DM] cleric moved 5'00".

[mikE] asdf

[mikE] Mal moved 1'09".

Percival has joined the game on Fri Aug 03 19:05:12 EDT 2007

[DM] Welcome

[Percival] Howdy.

[DM] heard you have no air

[mikE] hey hans

[DM] how bad is it?

[Percival] Might hafta help Christy clean up dinner table.

[Percival] It's not too bad.

[DM] is ok, it is a nice easy light night

[Percival] We cleaned the filter & have it running pretty hard.

[Percival] Basement is nice & cool...

[DM] evil necromantic devil summoning wizard to deal with

[Percival] Hey, Mike.

[DM] then you are done

[Percival] Yeah. We might want to call it an early night.

[DM] Beth should be along about 730 or so

[DM] so if you want to go help with teh table

[DM] go for it

[DM] we will wait for you two

[Percival] Mike, just to catch you up.

[Percival] We encountered some skeletons that were former townsfolk going through some form of torture/questioning.

[Percival] Here are the questions they were asked:

[Percival] Where is your father?

[Percival] Where can we find this ::showing picture of holy symbol::

[Percival] Where is the sword?

[Percival] What did you do with the wand?

[Percival] The skeletons were found to have some weird shackles that seemed to keep them in an animated state even though they had died.

[mikE] wow. sucks to be them.

[Percival] The skeletons claimed to not know the answers to any of the questions, but it helps us to know what the bad guys are looking for, at least.

[Percival] I am away from the keyboard.

Arilyn has joined the game on Fri Aug 03 19:10:39 EDT 2007

[mikE] they are looking for the death stick!

[mikE] have you guys read harry potter?

[Arilyn] yeah, I read it

[DM] the chat room log in on the map in case anyone wants to review

[mikE] i am your father

[mikE] Mal: Spellcraft check: (d20) [14] 14 - ROLL SUCCEEDED against 16!!

[mikE] Mal moved 48'04".

[Arilyn] brb-gonna read through the chat

[mikE] bob's making me move mal to look at the fog

[mikE] there's got to be some great lewt in a room like that

[Percival] I am back at the keyboard.

Percival is receiving the map Explored after first battle...

Percival has received the map Explored after first battle.

[Arilyn] okay, so I didn't miss much

Arilyn is receiving the map Explored after first battle...

Arilyn has received the map Explored after first battle.

[mikE] okay, so the trick to this room

[Arilyn] think Robert might stop by?

[mikE] the fog is part of the wards of the tower. even if dispelled it'll return the next round.

[DM] hoping John and Robert

[Percival] Yeah, I hope Robert stops by.

[Percival] And John too, of course!

[mikE] it's probably filled with other glyphs in there, so for that round of no fog, you see the glyphs and trigger them.

[mikE] so the way i see it, the trick is to just not get stunned and feel your way around the room.

[mikE] if you can't see the glyphs, you don't get hit by them.

[Percival] We can try that.

[Arilyn] I don't really like the feel-your-way-around plan so much

[mikE] and i was going to volunteer you to go in, too.

[DM] come here and let me feel you

[mikE] you know there must be good stuff in there.

[Percival] I care not for the possessions of this earth.

[Percival] But I would like to eliminate a serious threat to the townsfolks.

[Arilyn] well, feel free to go on in. When you get in trouble, we can feel our way to your rescue

Beth has joined the game on Fri Aug 03 19:19:14 EDT 2007

[Arilyn] hey Beth!

[Percival] Yeay! Beth is here!

[mikE] hey lizzie

[Beth] :D

[Beth] hey, guys!

Beth is receiving the map Explored after first battle...

Beth has received the map Explored after first battle.

[Beth] I am back at the keyboard.

[mikE] great idea hans, let's use the townspeople!

[Beth] The laptop is slow

[mikE] we throw them in there, cast zone of sweet air, and let them take the glyphs.

[Arilyn] did we find out what the mist will do to you?

[Percival] Arilyn-watch my back. We're going to test Mal's theory about the misty room.

[Arilyn] was that the close your eyes and hope for the best plan?

[Percival] Percival moved 50'00".

[Percival] Percival moved 36'10".

[Percival] Percival moved 42'06".

[Percival] Percival moved 15'06".

[mikE] pretty much.

[mikE] i have no idea what that is.

[Arilyn] hmm...

[Percival] No. He said I wouldn't be affected by the Glifs.

[mikE] bob said we need to have smarter players than i here to meta game for us.

[DM] there is the one misty room to the West there for you to test otu any theroies you have

[Percival] What is meta game?

[DM] Mal moved 139'04".

[Percival] Arilyn moved 34'00".

[Percival] Arilyn moved 36'03".

[Percival] Arilyn moved 28'00".

[DM] and remember you did just open up that door tothe north

[mikE] it's using knowledge the player knows, but not that the character would know

[DM] with Kira's amazing bend bars check

[Arilyn] well, if we need smarter players then maybe the dm oughtta help us out

[DM] lol

[Percival] Yeah, that was awesome.

[DM] was a comment that people like Marco who DM would just know certain things

[DM] not that you guys could not figure things out

[Beth] sorry

[Arilyn] uh-huh

[Beth] had a customer

[DM] tell them you are busy

[DM] and to come back in two hours

[Beth] lol

[Arilyn] you don't think we're smart enough

[Beth] ::giggles::

[DM] I think you are all very smart people

[Arilyn] and you're probably right

[DM] why else woudl I want to spent every week with you

[Beth] nah, the others are back now

[Beth] LOL

mikE has left the game on Fri Aug 03 19:26:40 EDT 2007

mikE has joined the game on Fri Aug 03 19:27:10 EDT 2007

[DM] Mik is at the house

[Beth] so, wehre are we?

mikE is receiving the map Explored after first battle...

mikE has received the map Explored after first battle.

[Arilyn] uh-oh. is there trouble?

[DM] you have the misty room

[Percival] I've only been accused of being an idiot one time: when I sold a Toshiba Tecra in 1996 for about 700 dollars under invoice, because I saw on the purchase order we had paid *less* than that for it (but we really hadn't somehow).

[DM] nah not an idiot hans

[DM] christy would know better

[Percival] (it was a mixup in paperwork and *I'm* the idiot)

[mikE] well i put you in the same catagory as bricks and dirt.

[DM] stubborn as a mule is what I think she said ;P

[Beth] heheh

[Arilyn] that sounds about right

[mikE] lizzie can be in that dirt catagory with her age, too!

[Percival] ::chuckles::

[Beth] fuck you, Mike

[Percival] So, are we getting some DM direction that we should use the door to the north? That's what I'm feeling...

[mikE] sure. but you have to come down here.

[Arilyn] you kiss your mama with that mouth?

[mikE] and from what i hear you prefer bibo anyway

[mikE] nope. i have very little contact with my momma anymore.

[Beth] ::chokes::

[DM] ok, so misty room or north of the bridge?

[Percival] Team vote? What do want to do?

[Arilyn] let's check out the room to the N

[mikE] i don't think we can figure out the mist.

[Percival] I say go north, too.

[Beth] ok, north

[Percival] We can check out the mist later.

[Percival] Percival moved 44'08".

[Percival] Percival moved 50'08".

[Percival] Arilyn moved 54'02".

[Percival] Arilyn moved 33'07".

[Percival] Percival moved 2'02".

[Percival] Percival moved 19'05".

[Percival] Percival moved 23'00".

[Percival] Arilyn moved 37'08".

[DM] so what and how are you goign to tackle this?

[Percival] Mike, can I move you?

[mikE] well, step one: open the door

[Arilyn] what does it look like again?

[Percival] Door's open.

[mikE] Mal moved 89'06".

[mikE] what's inside?

[Percival] Kira opened it (rather, lifted the portcullis).

[DM] Percival moved 1'02".

[Percival] Can we see anything, DM?

[DM] everyone is on the ne map now

[Percival] Oh.

[mikE] step two, we look.

Arilyn is receiving the map Wizard's chamber...

Arilyn has received the map Wizard's chamber.

Percival is receiving the map Wizard's chamber...

Percival has received the map Wizard's chamber.

[Beth] I don't believe I've checked the room for traps, have I?

mikE is receiving the map Wizard's chamber...

mikE has received the map Wizard's chamber.

[Beth] or have I?

[Percival] I am back at the keyboard.

[DM] no you hvae not yet

[DM] just the doors

Beth is receiving the map Wizard's chamber...

Beth has received the map Wizard's chamber.

[DM] but looking in

[mikE] step three we go oh shit and close the door again, apparently.

[mikE] sound good to everyone?

[Beth] heh

[Arilyn] that sounds like a good plan

[Percival] We already told DM that we check for traps *as we go*. It takes us 1 turn/round of movement.

[DM] so you see the devil is there, broken summoning circle, dead wizard

[mikE] i think we have worse things to worry about than traps.

[Beth] bad news

[DM] and female cleric slumped on the opposite wall

[Arilyn] that doesn't look like the friendliest of scenarios

[Percival] It looks like we may have gotten them at their weakest, though...

[DM] are you slamming the door or go to combat?

[mikE] well, go forth paladin and slay the wicked beast.

[Percival] you know me.

[mikE] i say we kill it ded

[DM] Combat has begun!

[DM] ROUND: 0

[Arilyn] **sighs** you know we can't walk away from that

[Percival] ::chuckles::

[mikE] because it'll just open the door behind us.

[Percival] I LOVE THAT SOUND!!!!!!!!!!!!

[Arilyn] let's do it

[DM] Quincux: Initiative:(d10+20) [10+20] 30

[mikE] Mal: Initiative:(d10-+2+10) [3-2+10] 11

[Percival] Percival: Initiative:(d10+10-+2) [3+10-2] 11

[Arilyn] Arilyn: Initiative:(d10+10-+0) [3+10-0] 13

[Beth] Kira: Initiative:(d10+10-+2) [3+10-2] 11

[DM] ROUND: 1

[DM] INIT: 11 GOING: Kira

[Beth] holding action

[DM] INIT: 11 GOING: Percival

[DM] you can clear the door Kira so the rest can get by

[Beth] brb

[Beth] I am away from the keyboard.

[Percival] Percival moved 10'09".

[DM] Kira moved 3'07".

[Percival] Percival: Attack #1: Long Sword, +3: (14-(d20+3+3+1)) [14-(12+3+3+1)] -5

[DM] no weapons visible

[Percival] Um. Having a problem attacking.

[Percival] What does that mean?

[DM] there you go now you can

[DM] sorry

[DM] was not in teh tree to hide it from you

[DM] now you can interact with it

[mikE] sigh. that's the problem with these fighters. no brains. stick the pointy end into the other man

[Percival] Percival targets Quincux. Distance: 3'02"

[Percival] Percival: Attack #1: Long Sword, +3: (14-(d20+3+3+1)) [14-(19+3+3+1)] -12. PROBABLY HITS Quincux (AC FINAL: -2)!!!

[Percival] Percival: Attack #1: Longsword, +1: (14-(d20+3+1+1)) [14-(19+3+1+1)] -10. PROBABLY HITS Quincux (AC FINAL: -2)!!!

[DM] holy cow

[Percival] What?

[Arilyn] i told you he was good to have around

[DM] ac -12

[Percival] Is that possible?

[Percival] When did you start doing that?

[DM] you just hit that

[DM] just amazing

[mikE] well, you rolled really high.

[Percival] What size? M?

[Arilyn] shh man. just roll damage

[DM] no Large

[Percival] My damage is different for L...

[Arilyn] yippee!

[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [10+7+3] 20 [ROLL WAS MODIFIED] added to: Quincux

[Percival] Percival: Damage v L: Longsword, +1: (1d12+7+1) [8+7+1] 16 [ROLL WAS MODIFIED] added to: Quincux

[DM] INIT: 11 GOING: Mal

[DM (to GM only)] Quincux's Current Hit Points: adjusted to 40 (-36) - Moderately Wounded

[Percival] Gonna need some help here, Arilyn...

[mikE] Mal: Polymorph Other: a

[Percival] Some *sword* help.

[DM] Roll #1: (d100) [2] 2

[Arilyn] *hopefully I can hit that*

[DM] no effect

[Percival] DM, don't forget Quincux has a -1 to hit me...

[DM] INIT: 13 GOING: Arilyn

[Arilyn] Arilyn, Wizard and Quincux moved 17'02".

[Arilyn] what?

[Arilyn] Arilyn targets Quincux. Distance: 3'09"

[mikE] Roll #1: (d100) [34] 34

[DM] just target you tried to move them all they are so close together

[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(15+0+2+1)] -5. PROBABLY HITS Quincux (AC FINAL: -2)!!!

[Beth] I am back at the keyboard.

[Beth] sorry, back

[Percival] I have a feeling it's going to be really bad if he hits me...

[Arilyn] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [6+0+2] 8 [ROLL WAS MODIFIED] added to: Quincux

[DM] INIT: 30 GOING: Quincux

[Beth] is it still round one?

[DM (to GM only)] Quincux's Current Hit Points: adjusted to 32 (-8) - Heavily Wounded

[Percival] Yep.

[Percival] She held action.

[Percival] Do you want to act now?

[Beth] when I can I will use my action

[DM] ok

[Percival] Now.

[Beth] ok

[Percival] Hit it hard, Kira!

[Beth] Kira targets Quincux. Distance: 10'00"

[mikE] yeah. don't screw up

[Arilyn] an arrow in his butt would work

[Beth] Kira targets Kira. Distance: 0'00"

[mikE] actually it wouldn't.

[mikE] normal weapons won't do anything here.

[Percival] Target Qunicux.

[Beth] I have magic missle, and...

[Arilyn] we need to get that girl a better weapon then

[Percival] Sometimes I target myself. Klooge, etc.

[Percival] Magic missile probably won't work.

[mikE] well, magic arrows are hard to come by.

[Percival] These guys might have magic resistance.

[DM] Roll #1: (d100) [87] 87

[mikE] he does.

[Percival] But not magic arrow resistance.

[Beth] I have Melf's Acid Arrow...

[mikE] he resisted my polymorph spell.

[DM] fails his MR roll

[DM] you want magic misle this time beth

[mikE] which sucks. he'd be easier to kill as a snail

[Arilyn] we need to kill him before he calls for buddies to join in the party

[Percival] So that works for the whole combat or just the round?

[Beth] ok

[Percival] Melf's acid arrow still has a to-hit roll...

[Percival] MM is auto.

[DM] every attack needs to reroll his resistisant

[Beth] Kira: Magic Missile: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.

[Beth] I am back at the keyboard.

[Beth] sec

[DM] what level Kira?

[DM] 4th? or 5th?

[Beth] 5th, I beleive

[DM] yeah 5th

[mikE] (3d4) [(2+4+4)] 10+3

[DM (to GM only)] Quincux's Current Hit Points: adjusted to 19 (-13) - Heavily Wounded

[DM] ok, so

[DM] being a devil and not wanting to be here

[DM] and now free to leave

[Percival] Yeah.

[DM] he is goign to Gate back home

[DM] after making a swipe at the paladin

[Percival] AOO

[DM] to take a suviner

[DM] Quincux targets Percival. Distance: 4'08"

[Percival] don't forget the -1,,,,

[Arilyn] do I get any parting shots?

[DM] Quincux: Attack #1: Claw: (11-(d20+3)) [11-(11+3)] -3. Probably MISSES Percival (AC FINAL: -5)

[Percival] yes, arilyn. me too.

[DM] Quincux: Attack #1: Claw: (11-(d20+3)) [11-(14+3)] -6. PROBABLY HITS Percival (AC FINAL: -5)!!!

[Percival] gate is not auto.

[mikE] well... odd but yay for us i guess.

[Beth] back

[Percival] at least he didn't get *both* claws on me (for a grab attack)

[DM] Quincux: Attack #1: Bite: (11-(d20+3)) [11-(1+3)] 7. Probably MISSES Percival (AC FINAL: -5)

[DM] Quincux: Attack #1: Tail: (11-(d20+3)) [11-(10+3)] -2. Probably MISSES Percival (AC FINAL: -5)

[Arilyn] would it be my normal # of attacks?

[DM] Quincux: Damage v SM: Claw: (1d4+7) [4+7] 11 [ROLL WAS MODIFIED] added to: Percival

[DM] Percival's Current Hit Points: adjusted to 39 (-11) - Moderately Wounded

[Percival] Are you adding in the -1 for evil?

[DM] yes

[Percival] My final AC would be -6 then.

[mikE] don't think you get parting shots on teleporting away

[DM] the only hit was on a -6

[mikE] otherwise, we'd be scrooged

[DM] the rest were too back

[Percival] Okay.

[Percival] He can't attack and gate away, can he?

[DM] he hit you with one claw

[Arilyn] oh hey, I forgot something about my sword

[DM] checking to make sure on his disapearing act

[DM] if he can do that this round and if he takes percy with him

[Arilyn] if I hit an evil thing, it has to make a save or be confused for 2d6 rds

[mikE] i would think gating is an action all by itself

[Percival] Cool, Arilyn.

[Percival] Right, Mike.

[DM] Roll #1: (d100) [80] 80

[Arilyn] sorry, I always forget that

[DM] Quincux: Magical Spell save: (d20) [6] 6 - ROLL FAILED against 11!!

[Percival] Yeah, baby!!!!!!

[DM] oh man

[mikE] hahaha

[mikE] sweet

[Percival] ::chuckles loudly::

[Beth] heehee!

[mikE] that's awesome.

[Arilyn] and the demon says "which way did they go again?"

[DM] Percival's Current Hit Points: adjusted to 50 (11) - Lightly Wounded

[Percival] Which way did he go? Which way did he go?

[DM] ROUND: 2

[mikE] and he gates to one of the celestial plains instead of hell.

[Percival] Heh heh heh....

[mikE] woo cunfundus

[Arilyn] where he is met by a gigantic welcoming party

[DM] INIT: 11 GOING: Kira

[Beth] ok, so we have a dead wizard an unknown claric

[Beth] and it's my turn... suggestions?

[Arilyn] and a crazy demon

[mikE] magic missile again

[Beth] right

[Percival] A "confused" demon.

[Arilyn] for at least 2 rounds

[Beth] crap... don't have it ... one shot wonder

[Arilyn] so kill him quick

[Percival] Arrows!!!!!

[Percival] Arrows, good!!!!!

[Arilyn] anything else that stings a bit?

[Percival] Poke it and hit it. Maybe you have a magical dagger?

[Beth] just the acid arrow

[Percival] hit it!

[Percival] We need to take this guy out!

[Percival] Or he will take *us* out!

[Beth] oh, what about a lance of disruption?

Darkla has joined the game on Fri Aug 03 19:53:37 EDT 2007

[Percival] 20' long x 3' thing of fire is probably gonna make him feel at home.

[Percival] He's a *devil*

[Beth] Kira: Melf's Acid Arrow: I fire an arrow of acid which deals 2d4 points of damage for up to (1+(7/3)) [1+(7/3)] 3 rounds unless neutralized eariler.

Darkla is receiving the map Library one door smashed...

Darkla has received the map Library one door smashed.

[Percival] Roll to hit.

[DM] Roll #1: (d10) [10] 10

[Percival] Think he made his mag. res. check.

[Beth] damn

[mikE] that was his confusion roll

[DM] no his confustion chart

[mikE] on a ten he acts normally

[Percival] Oh.

[DM] darkla when you are done with that map load the one with Kira on it

[Beth] ah, ok... and what do I roll for a to hit?

[DM (to GM only)] Quincux's Current Hit Points: adjusted to 16 (-3) - Massively Wounded

[Percival] NOrmal to hit.

[DM] Roll #1: (d2) [2] 2

[Percival] (missile)

[mikE] 1: wander away, 2-6: stand confused, 7-9: attack nearest creature, 10: act normally

[DM] Roll #1: (d100) [54] 54

[DM] Quincux: Magical Spell save: (d20) [2] 2 - ROLL FAILED against 11!!

[Percival] Yeah, baby!

[DM] ok, so that did affect him Kira if you hit

[DM] just roll your normal arrow attack

[DM (to GM only)] Quincux's Current Hit Points: adjusted to 19 (3) - Heavily Wounded

Darkla is receiving the map Explored after first battle...

Darkla has received the map Explored after first battle.

[Percival] Here's something that is automatic....

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(20+2)] -3. PROBABLY HITS Quincux (AC FINAL: -2)!!! [CRITICAL HIT x2]

[DM] grins, darkla you loaded Kylia not the wizards chamber

[Percival] Wax ecstatic.

[DM] try Percy in stead

[Percival] Wax ecstatic.

[Percival] Wax ecstatic.

[Percival] Wax ecstatic.

[mikE] well, she rolled a twenty. so she hits

[Beth] the whole store just stopped to stare at me

Darkla is receiving the map Wizard's chamber...

Darkla has received the map Wizard's chamber.

[DM] and gets a second attack

[DM] grins

[mikE] but does it get past his defences?

[DM] she hit

[DM] and does damage

[Percival] Yeah, baby!

[DM] see if she gets to do more

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(11+2)] 6. Probably MISSES Quincux (AC FINAL: -2)

[Beth] damn

[Percival] This is our last round...

[Arilyn] good job Beth!

[Percival] probably.

[Beth] I'm hoping

[Arilyn] then let's kill him this round

[Percival] Click the red icon to the left of your name up there...

[Beth] that's all I do?... no more hits, right

[DM] right

[DM] (2d4) [(2+3)] 5

[Arilyn] you did great

[DM (to GM only)] Quincux's Current Hit Points: adjusted to 14 (-5) - Massively Wounded

[Beth] heehee!

[Percival] Sorry. did you do damage?

[DM] yes

[Beth] damn, but not dead :(

[Arilyn] every bit counts

[DM] INIT: 11 GOING: Percival

[Percival] I'll take "massively wounded", Beth.

[Beth] good ;)

[Percival] Percival: Attack #1: Long Sword, +3: (14-(d20+3+3+1)) [14-(18+3+3+1)] -11. PROBABLY HITS Quincux (AC FINAL: -2)!!!

[Arilyn] go Percival!

[Percival] Percival: Attack #1: Longsword, +1: (14-(d20+3+1+1)) [14-(14+3+1+1)] -5. PROBABLY HITS Quincux (AC FINAL: -2)!!!

[Beth] Yeah!!!

[Percival] Percival: Attack #1: Long Sword, +3: (14-(d20+3+3+1)) [14-(1+3+3+1)] 6. Probably MISSES Quincux (AC FINAL: -2)

[Arilyn] whoo-hoo!

[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [2+7+3] 12 [ROLL WAS MODIFIED] added to: Quincux

[Percival] Percival: Damage v L: Longsword, +1: (1d12+7+1) [1+7+1] 9 [ROLL WAS MODIFIED] added to: Quincux

[DM] INIT: 11 GOING: Mal

[DM (to GM only)] Quincux's Current Hit Points: adjusted to -7 (-21) - Dying

[Beth] WOOT!!!

[Percival] Woo-hoo!!!!!!!

[mikE] well, i don't think i really need to go.

[DM] Combat has finished.

[Beth] finish it off lol

[Arilyn] you can come kick it for good measure

[Arilyn] take whatever body parts you want

[mikE] and so it disappears.

[mikE] i wish i could

[mikE] but demons and devils get banished back to their home plane if you defeat them.

[Beth] :(

[Arilyn] let's check out the cleric, is she dead?

[DM] not dead

[Percival] Right-o.

[Percival] Bad cleric.

[mikE] screw that, let's check the wizard. is there any magic lewt?

[Percival] I close my eyes and wave hand in her direction.

[mikE] lewt, then triage.

[DM] several things glow magical

[DM] ring

[Percival] ::any evil?::

[DM] necklace

[DM] wand

[mikE] and if the wounded person dies while you're looting, then you just have another body to loot. see how that works?

[mikE] i call it the circle of loot.

[mikE] i'm composing a song.

[DM] Pepe moved 11'01".

[Percival] No looting the clieric.... Yet.

[DM] Mal moved 9'05".

[Percival] Percival moved 12'01".

[mikE] then i'll take the necklace, ring and wand.

[Arilyn] hmm...this was probably an evil wizard so let's be careful about picking up stuff

[mikE] nah. if he's wearing them, they won't be cursed.

[Percival] I'm thinking evil wizard and evil cleric.

[mikE] we can at least touch them easily enough.

[Arilyn] you never know. maybe he was evil because he was cursed

[Percival] DM, any evil in cleric?

[DM] no

[Percival] Don't touch the cleric!

[Percival] She's not evil!

[Percival] ::to cleric:: do you need help?

[DM] brb

[Percival] k

[DM] she is unconcious

[DM] below 0

[mikE (to GM only)] Character sheet for Mal modified: Magic Item Summary - DELETED: null, null, null. DELETED: null, null, null. ADDED: unidentified magic necklace, necromancer we were collecting taxes from, null. ADDED: unidentified magic ring, necromancer we were collecting taxes from, null. ADDED: unidentified wand, necromancer we were collecting taxes from, .

[DM] not below -10

[mikE] anyone feel like binding the wounds?

[Arilyn] well, we can bind her wounds and that's about it unless we have some healing potions

[Percival] I'll bind wounds.

[Percival] I don't have the healing proficiency, so I'll need DM's help making that check.

[Arilyn] we have no cleric of our own this evening

[mikE] i'm pretty sure we can all bind wounds

[mikE] he's getting the pizza

[Percival] I am away from the keyboard.

[mikE] if not, one of us will make a check. the three of us should have good wis stat for it since we're magic users

[mikE] hans, don't you have spells yet?

[Arilyn] he's just 7th level

[DM] anyone can bind her wounds

[DM] just not do any healing

[DM] except for laying on of hands

[Arilyn] well, Hans already said that Percy would bind wounds

[DM] nods

[DM] she is not dead

[Arilyn] and he has already laid hands for today

[Arilyn] just mostly dead?

[DM] barely able to talk

[Beth] at least it's just mostly dead...

[Beth] I think even Max couldn't fix dead... :)

[Percival] I am back at the keyboard.

[Percival] Well, I can't just let her lay here and *die*.

[mikE] oh, it's easy

[mikE] just wait

[Arilyn] no, we won't do that

[Percival] Do I recognize her holy symbol?

[DM] cletic

[mikE] she'll die without any effort on your part

[Percival] I have religiion.

[Percival] Percival: Religion check: (d20) [7] 7 - ROLL SUCCEEDED against 13!!

[Percival] Celtic or Cletic?

Kaz has joined the game on Fri Aug 03 20:15:49 EDT 2007

[DM] Celtic cleric

[DM] healer

[Percival] Well, there are no *evil* Celtic priests that I know of.

[Percival] A healer?

[Percival] Okay.

[Percival] Definitely *not* evil.

[Beth] cool!

[mikE] cleric, heal thyself!

[Beth] physician

[Beth] lol,

[Arilyn] maybe we can teleport her out of here? or was there a problem with teleporting?

Kaz is receiving the map Wizard's chamber...

Kaz has received the map Wizard's chamber.

[Percival] Yep to Beth.

[Beth] you beat me to it, mike

[DM] welcome Kaz

[Percival] Hey, Kaz-

[Kaz] Hi all

[mikE] we can still loot her before she wakes up

[Percival] NO!!!!!!

[mikE] say the demon got it...

[Percival] NO!!!!!!

[Arilyn] no, you won't do that

[Beth] hey, Kaz!

[Beth] Mal, no.

[Arilyn] that's not nice. how would you like it if we did that to you?

[mikE] throw her into the fog room, then?

[Percival] Well, we'd have to *kill* him first.

Kaz has left the game on Fri Aug 03 20:18:32 EDT 2007

[Percival] Or at least put him into negative HP. He's got a lot of HP...

[Arilyn] no, we're not throwing injured, non-evil clerics into that foggy room

[mikE] you're no fun

[Percival] I'm plenty of fun. I *sing*.

[Percival] Percival: Singing check: (d20) [1] 1 - ROLL SUCCEEDED against 17!!

[mikE] glad i can't hear ya

[Percival] What do you know? Another hit.

[mikE] this is where no voice chat is good. =P

[Percival] Put me on American Idol, baby.

[Percival] ::Singing victorious melody::

Kaz has joined the game on Fri Aug 03 20:21:13 EDT 2007

Kaz is receiving the map Wizard's chamber...

Kaz has received the map Wizard's chamber.

[Percival] Okay. The healer's wounds are bound. The devil is banished. The wizard is dead. What next?

[mikE] beer?

[Percival] What is that to the east? A curtain or veil or something?

[DM] yers

[DM] yes

[DM] curtain

[Arilyn] so Kira, want to check for traps?

[Percival] Kira, could you check for traps there?

[mikE] huh. you realize this wizard doesn't have a spellbook?

[mikE] and we never found it.

[mikE] i bet his spellbook is in the foggy room

[Beth] yes

[Percival] Probably *behind* the curtain! Or in the misty room....

[Arilyn] we haven't been everywhere have we?

[Beth] Kira: Find/Remove Traps check:(d100) [35] 35 - ROLL SUCCEEDED against 95!!

[DM] only the curtain left

[DM] Kira moved 25'01".

[mikE] dont look behind the curtain

[Percival] you rock, Kira. I'm so glad you're here.

[DM] Kira moved 3'11".

[Beth] lol

[mikE] haha, this room is shaped like omega

[Beth] check room

[Percival] Arilyn, check that out with her. I'm with the priestess.

[Beth] Kira: Find/Remove Traps check:(d100) [48] 48 - ROLL SUCCEEDED against 95!!

[Percival] Arilyn moved 16'11".

[DM] no traps that you can see on the floor and such

[Percival] ::btw, where's John?::

[DM] but you see a book case on the southern wall

[Beth] nothing above us?

[DM] adn that chest that is open has books in it also

[mikE] woo!

[Arilyn] oohh...books

[Beth] ok

[mikE] more books!

[Percival] Beth, so the individual items will need to be checked: chest, bookcase, etc.

[Beth] separate checks?

[Percival] Oh, DM's faster than me.

[Beth] will check bookshelves then chest

[Percival] Excellent.

[Beth] Kira: Find/Remove Traps check:(d100) [36] 36 - ROLL SUCCEEDED against 95!!

[Beth] Kira: Find/Remove Traps check:(d100) [10] 10 - ROLL SUCCEEDED against 95!!

[DM] very good

[Beth] two or 3 bookshelves? looks like two

[DM] two bookshelves, but one check for them

[Beth] waht do I find?

[Beth] k

[DM] some diaries, and some research matertials

[Kaz] I am back at the keyboard.

[DM] the ones in teh chest are the spell books

[Beth] I imagine Mal will find those quite useful

cleric (Kaz) groans and coughs.

[Beth] as would Ramone or I

[mikE] sweeeet

[mikE] spellbooks are pretty.

[Beth] sounds like our cleric is coming around a litt

[Arilyn] I am a mage as well

[Percival] Arilyn is a spellcaster as well.

[Beth] r

[Beth] ah!

[Beth] :) then we will all have use for them :)

[Beth] brb

[Beth] I am away from the keyboard.

cleric (Kaz) blinks and struggles to sit up.

[mikE] oh damn. it's awake.

[Pepe (mikE)] ::climbs onto the cleric's chest and stares at her.::

[Percival] You're safe.

[Pepe (mikE)] ::chitters::

[Percival] I'm a paladin. You've been rescued.

cleric (Kaz) stares at the skunk.

[Percival] The devil is gone and the wizard is dead.

[cleric (Kaz)] I.. I thank you.

[Mal (mikE)] "Look at the spellbooks! Pepe, we've got lots of fun times ahead of us!"

[Arilyn] hmm...that was the wizard we need to collect from?

[Percival] Don't struggle. Your wounds have been bound, but it's nothing pretty.

[cleric (Kaz)] It is prettier than blood.

[Percival] And... You're certainly welcomed.

[Beth] I am back at the keyboard.

[Beth] back

cleric (Kaz) settles back, still watching the skunk.

mikE has left the game on Fri Aug 03 20:34:29 EDT 2007

[Percival] ::chuckles::

mikE has joined the game on Fri Aug 03 20:34:37 EDT 2007

mikE is receiving the map Wizard's chamber...

mikE has received the map Wizard's chamber.

[Arilyn] he doesn't usually spray right away

[Percival] ::Glad to have you back... I think::

[Pepe (mikE)] ::pats the clerics nose and flies back to Mal::

[Beth] Pepe! Apple?

Beth holds out apple for Pepe

[Percival] brb

[Percival] I am away from the keyboard.

[Arilyn] he's a nice little skunk

[Beth] he is :)

[cleric (Kaz)] He's a very handsome skunk, indeed.

[cleric (Kaz)] Not shabby, like some I've seen.

cleric (Kaz) coughs.

[Arilyn] can you heal yourself?

[Arilyn] Arilyn moved 9'03".

[Mal (mikE)] ::opens the scroll and begins putting books in::

[Beth] You probabl shouldn't try to do much at the moment

[Beth] Kira moved 5'10".

[cleric (Kaz)] I think there isn't much I can do for my wounds just now.

[cleric (Kaz)] I'm certainly not feeling very strong.

[Percival] I am back at the keyboard.

[Arilyn] we are without a cleric at the moment

Beth looks at cleric apprasingly "I imagine not"

[Beth] How'd you get here?

[cleric (Kaz)] I think I shall not die today. It is not intended.

[Arilyn] can you tell us what happened here?

[Percival] Very well.

[Mal (mikE)] "Oh, I bet I can tell you what happened here."

[cleric (Kaz)] We... we came to...

[Mal (mikE)] "See, that out there is a summoning circle."

cleric (Kaz) stops and coughs very hard.

[Mal (mikE)] "And it's been broken."

[Arilyn] Mal, shhh for a minute please

[Percival] Silence, Mal.

[Mal (mikE)] "The wizard must have summoned a demon that was too powerful for him, and it escaped and killed him."

[Percival] ::Turns to Mal:: Shut up.

[Mal (mikE)] "Oh, fine. Don't listen to me. I'll just go talk to myself over in the corner."

[cleric (Kaz)] The question... he... and it...

[Arilyn] just for a minute

[cleric (Kaz)] Then they were gone.

[Beth] question?

[Percival] What question?

[Mal (mikE)] "Not like she's making any sense. I'm only the most magically brilliant person in this whole group."

[Arilyn] what question?

[Percival] ::Mike, please read your chat for the last couple hours and look for *anything* positive to describe your actions::

[Percival] ::good luck::

[Arilyn] what is your name?

[Mal (mikE)] ::hans, that's me, not mal. i use the chat as function and quotation marks when i'm IC::

[cleric (Kaz)] They asked...and I couldn't hear.

[DM (to Percival only)] Mike is doing really well he is just trying to play up the character, you guys are doing great with teh back and forth

[Arilyn] they who?

[cleric (Kaz)] There was a wizard, and a thief

[cleric (Kaz)] And a fighter, too.

[Arilyn] "Mal, do you think you may be able to find something about the fog in those books?"

[Percival (to DM only)] I don't know why he actually ever adventures with *other* people unless he just gets off on pissing people off

[Mal (mikE)] "What's that? Is someone talking to me?"

[Percival (to DM only)] constantly

[Percival (to DM only)] constantly

[Percival (to DM only)] constantly

[DM (to Percival only)] because he does need other people, grins, and Pepe keeps him in check

[Mal (mikE)] "Pepe, did someone actually mention my name? Or was I just imagining that they're asking me about something magical?"

[Arilyn] "think you could get a clue about the fog from those books you're stuffing in the scroll?"

Kaz has left the game on Fri Aug 03 20:44:23 EDT 2007

[Percival] Mal, go research your books to see what you can find out about the rooms of mist.

[Mal (mikE)] "Fine, fine. Pepe, help me out."

[Percival (to DM only)] I'm trying.

Kaz has joined the game on Fri Aug 03 20:44:53 EDT 2007

Kaz is receiving the map Wizard's chamber...

Kaz has received the map Wizard's chamber.

[Arilyn] "hey Pepe, extra treats if you find something good!"

[DM (to Percival only)] I just told Mike that you do like him, that you are just riding his character hard, supposed to be fun

[Arilyn] "okay, good cleric, have you a name?"

[Kaz] I am back at the keyboard.

[Percival (to DM only)] no, I think he actually pisses me off, but I like your representation of my actions.

[DM (to Percival only)] he is not trying to go after Hans, he is just playing Mal the way he always has,

[cleric (Kaz)] You may call me Moirra, if you wish.

[Percival] Dear Moira, I give thanks that you have survived.

[Percival (to DM only)] my comments stand.

[Arilyn] "okay, Moirra. You say that a fighter, thief and wizard asked someone something?

[Moirra (Kaz)] I thank you for your kindness. Most would have left me.

[Percival] I take it as a personal goal to banish all devils that grace my presence.

[Percival] That is, me and the rest of this team.

[Percival] Our cleric is indisposed at the moment or she would be able to provide the help that you need.

[Moirra (Kaz)] They asked of Emp.. phisan

[Moirra (Kaz)] That is not all of it. Emparaphise? No, that is wrong.

[Percival] Very good.

[Percival] Don't stress yourself.

[Moirra (Kaz)] It will come if I do not try.

[Percival (to DM only)] that's fine, bob.

[DM (to Percival only)] nods

[Percival] Just relax, Moirra.

[Percival] We are in no rush here.

[Percival] Let's get the cleric out of here, folks.

[Percival] Arilyn, do you have teleport today?

[Arilyn] yes, but just once

[Arilyn] I can take up tp 600 lbs with me

[Mal (mikE)] "Sure, ask her if she has teleportation."

[Beth] I agree, she needs to be gotten out...

[Arilyn] "Mal, do you have teleport?"

[Beth] Mal, do YOU?

[Mal (mikE)] 'Yes."

[Percival] Well, we might need to teleport her out of here because otherwise, we need to climb up the hole that Ramone created.

[Beth] that's wonderful :)

[Mal (mikE)] "In fact, I'm smart enough to memorise two so I can get out, then back in."

[Percival] ::chuckles::

[Arilyn] "well, I don't have the spell memorized. It's an ability of my sword"

Moirra (Kaz) watches as the group around her bickers with the friend of the skunk.

[Percival] Okay, maybe you could use your wizardly skills to find *some* way to get her out of here. Doesn't have to be teleport.

[Percival] We just need to get her *up* ::points upward::

[Mal (mikE)] "Levitate. Fly. Dimension Door."

[Mal (mikE)] "To name a few things

[Percival] Great.

[Arilyn] "I can get some of us out of here with the teleport. Or I could fly her out since she can't walk"

[Arilyn] "I think we should stick together, whatever we do"

[Mal (mikE)] "Or you can just cast fly on her. She only has to think to use it."

[Percival] Okay, I think we have a plan for getting her out of here. Great.

Moirra (Kaz) turns her head toward the skunk and makes a soft clicking noise.

[Arilyn] "i'm more of a blasty kind of girl. My cape lets me fly"

[Mal (mikE)] "You can just talk to him."

[Percival] Okay.

[Percival] Moirra, I'm going to lift you and carry you to the entrance to this dungeon. Is that okay?

[Percival] Mal will help get you to the surface.

[Moirra (Kaz)] Yes, I will be fine if You carry me.

[Percival] He's a powerful wizard.

[Mal (mikE)] "You realize she can just fly..."

[Percival] ::Scooping up Moirra::

[Mal (mikE)] "No, see, you don't have to carry her.... oh bother."

[Percival] DM, can you take us to the tunnel entrance?

[Arilyn] "did you cast fly on her? I didn't"

[Mal (mikE)] "Pepe, fix up the scroll of shelter while I go help the confused paladin."

Moirra (Kaz) leans against the paladin and watches the others.

[Moirra (Kaz)] Pepe, is that name of your skunk friend?

[Mal (mikE)] "Put her down, put her down."

[Percival] ???

[Percival] Finds a place to gently set her.

[Percival] ???

[Mal (mikE)] "Down, that would be the opposite of up. On the ground."

[Mal (mikE)] ::points down::

[Percival] ::does so::

[Mal (mikE)] Mal: Fly: Duration: 1 turn/level + 1d6 turns Casting Time: 3 Area of Effect: Creature touched Saving Throw: None This spell enables the wizard to bestow the power of magical flight. The creature affected is able to move vertically and horizontally at a rate of 18 (half that if ascending, twice that if descending in a dive). The maneuverability class of the creature is B. Using the fly spell requires as much concentration as walking, so most spells can be cast while hovering or moving slowly (movement of 3). Possible combat penalties while flying are known to the DM (found in the "Aerial Combat" section of Chapter 9 of the DMG). The exact duration of the spell is always unknown to the spellcaster, as the variable addition is determined secretly by the DM.

Moirra (Kaz) whispers, "He is rather sarcastic, is he not?"

[Mal (mikE)] (d6) [1] 1

[Arilyn] brb-kid is trying to flood the bathroom

[Beth] heh

[Percival] He's a powerful wizard.

[Arilyn] I am away from the keyboard.

[Mal (mikE)] so she flies for 12 turns. 2 hours

Moirra (Kaz) gasps and her eyes open wide.

[Percival] Um, I guess you now have the ability to fly for quite a while.

[Moirra (Kaz)] I...well...where?

[Percival] This way.

[Percival] Percival moved 18'09".

[Percival] Arilyn moved 20'06".

[Percival] DM?

[Beth] Kira moved 24'02".

[Percival] Anybody have any problem with getting the cleric out of here?

[Mal (mikE)] "See Pepe, they never listen to me. I bet I was right about the demon thing."

Kaz is receiving the map Explored after first battle...

Kaz has received the map Explored after first battle.

[Percival] I am away from the keyboard.

[Percival] I am back at the keyboard.

[Percival] I am away from the keyboard.

[Percival] I am back at the keyboard.

[Percival] brg

[Percival] brb

[Arilyn] I am back at the keyboard.

[Arilyn] "Mal, you are probably right about the demon thing but there is also probably more to it than that."

mikE is receiving the map Explored after first battle...

mikE has received the map Explored after first battle.

Arilyn is receiving the map Explored after first battle...

Arilyn has received the map Explored after first battle.

Moirra (Kaz) shudders.

Darkla is receiving the map Explored after first battle...

Darkla has received the map Explored after first battle.

Percival is receiving the map Explored after first battle...

Percival has received the map Explored after first battle.

[Percival] I am back at the keyboard.

[Percival] Having problems here...

Percival has left the game on Fri Aug 03 21:08:41 EDT 2007

[DM] will pause for you hans

[DM] so any ideas?

[Mal (mikE)] i think we're just going to be leaving now

Percival has joined the game on Fri Aug 03 21:09:42 EDT 2007

[Beth] I have a store full of people ;p

Percival is receiving the map Explored after first battle...

Percival has received the map Explored after first battle.

[Percival] I am back at the keyboard.

[Percival] thx

[Percival] I just want to get the cleric out of here.

[Percival] Anybody else?

[Percival] The entire area is cleared except for the misty areas.

[Moirra (Kaz)] Out...sounds good.

[Percival] We can come back, of course.

Darkla has left the game on Fri Aug 03 21:11:54 EDT 2007

[DM] anyone have objections?

[Mal (mikE)] nope

[DM] so teleporting back to roadhaven?

[DM] or just flying and climbing upstairs?

[DM] and into the village area

[Percival] So far, just climbing upstairs.

[Arilyn] if we go back to Roadhave we can get some healing

[Percival] And into the village area. We have some bad news for some of the people thers.

[Percival] If you want to go to Roadhaven, we can do that, I guess.

[Arilyn] who knows how those loony tunes will take it. I'd hate to have to kill a whole village

[Percival] But I'd want to come right back here to finish off the exploration.

[Arilyn] but I do have the spells to raze the village if necessary

Moirra (Kaz) looks from face to face, listening closely.

[Percival] Um, what are you talking about?

[Mal (mikE)] "Okay. YOu have fun with that. I'm looking forward to adding all this to our library."

[Percival] Excellent, Mal.

[Mal (mikE)] "We have so many more books now."

[Arilyn] we tell them their people are dead and they are just as likely to attack us as congratulate us for making it out alive

[Percival] And that's valuable for those of us who can read. And I mean you, not me.

[Arilyn] are we sure that this dead wizard is the wizard we're looking for?

[Arilyn] this just seems awfully anti-climactic

[Mal (mikE)] "Well, he's the wizard who lives in this tower."

[Percival] Pretty safe to say, Arilyn.

[Arilyn] no showdown with the big baddie?

[Percival] Yep, who *lived* in this place...

[Mal (mikE)] "Anti climactic? We just had a released devil situation. That was pretty climactic woman. Do you know what kind of power goes into breaking a binding circle? Well do you?"

[Percival] That was a pretty big showdown: a devil who could have whisked away any of our characters in a moment?

[Arilyn] "hmm...*looking at the cleric* I'd like more information"

Moirra (Kaz) looks back up.

[Arilyn] "well, for that being the big showdown, we killed that demon pretty easily"

[Mal (mikE)] "Like I said, do you know what goes into breaking a circle like that?"

[Arilyn] "sure. and we killed that demon pretty easily"

[Percival] Okay. Let's get the cleric *out* of here, please.

[Moirra (Kaz)] Out sounds good.

[Arilyn] "hold on a minute. Mal, if a demon had enough power to break that circle would he be easy to kill?"

[DM] could be

[DM] depends on what sort of devil it was

[DM] and how damaged it was in breaking it

[Percival] brb

[Percival] I am away from the keyboard.

[Arilyn] "alright, if you want to take her up, go ahead. But I'm going in record as saying I think that was too easy to be true"

[Mal (mikE)] "Well, he just broke out of a circle. He used most of his power to do that."

[Arilyn] well Hans is nagging me to let it go so whatever

[DM] chuckles

[Arilyn] do what you want but when she sprouts a second head, don't look at me to fireball her

Moirra (Kaz) blinks several times.

[Arilyn] I'm going to let her kill you and then I'll fireball her

[DM] brb restroom

[DM] I am away from the keyboard.

Beth is receiving the map Explored after first battle...

Beth has received the map Explored after first battle.

[Beth] I am back at the keyboard.

[Beth] lol

[DM] I am back at the keyboard.

[DM] ok, so up on solid ground in the ruins of the keep so far

[DM] choices are tell the villagers now

[DM] or teleport home

[DM] or some combo

[Arilyn] let's tell the villagers

[Beth] did we get everything we could?

[Arilyn] no, Percy wants to get Moirra out asap

[Beth] if so, tell them, and teleport home fast

[Arilyn] I think Mal might have grabbed a few books

[Mal (mikE)] i grabbed his books, yes

[Arilyn] "Mal, did you loot the wizard?"

[Beth] yes, he put them in the scroll

[Arilyn] "was there anything else we thought we'd go back for?"

[Moirra (Kaz)] If your business is unfinished...

Moirra (Kaz) hesitates a moment

[Arilyn] uh-huh. here comes the head

[Moirra (Kaz)] Leave me where you will, if it is not in this place.

[Mal (mikE)] "He had some things, and I thought it prudent to take them."

[Arilyn] "do you feel like you could tell us how you came to be there?"

[Beth] I think she'd better off if we took her home for healing...

Moirra (Kaz) shrugs.

[Moirra (Kaz)] I was with some others, they wished to ask a question.

[Moirra (Kaz)] The devil roared, and they left me.

[Arilyn] "what others?"

[Arilyn] "the fighter, thief and wizard?"

[Moirra (Kaz)] I know them not, really. They hired me to accompany them, just before we came here.

[Moirra (Kaz)] Yes, the three.

[Arilyn] "where did they hire you?"

[Moirra (Kaz)] Wolfspack

[Arilyn] "certainly not from this village"

[Arilyn] "okay, do you know anything of their mission?"

[Moirra (Kaz)] There was a question

[Arilyn] "so was the dead wizard the one who hired you or the one that summoned the devil?"

[Moirra (Kaz)] They wished to ask this wizard a question.

[Moirra (Kaz)] No, the ones who hired me...fled.

[Moirra (Kaz)] The dead wizard was the one they came to see.

[Arilyn] "so the dead wizard is the one who summoned the demon?"

[Moirra (Kaz)] Aye, never have I seen a thing so horrible.

[Moirra (Kaz)] They asked about Empiry.. Empyra...

Moirra (Kaz) sighs

[Arilyn] "Mal, any idea what she's talking about?

[Moirra (Kaz)] And the devil answered, and we turned away, and then he roared so loudly.

[Moirra (Kaz)] And they left me.

[Mal (mikE)] "Oh, sure. It's common practice."

[Arilyn] can I make an ancient history check to see if tyhe name means anything to me?

[DM] sure

[Mal (mikE)] "You summon up a demon or devil and bind it in the circle. It's not allowed to lie to you, and is in incredible pain. You are the only one who can release it. Then you ask it a question."

[Arilyn] Arilyn: Ancient History check: (d20) [10] 10 - ROLL FAILED against -1!!

[Arilyn] oh well.

[DM] soemthign wrong there

[Moirra (Kaz)] Emparra....

[Mal (mikE)] "So if the demon wants to end the pain, it uses what it has at its disposal to answer the question truthfully and be released."

[Moirra (Kaz)] Emprithian...

[Moirra (Kaz)] Empathyla?

[Arilyn] what about my sword? she's been around a bit and is quite familiar with all things evil

[Mal (mikE)] "If the wizard had a good circle it would have been fine, but that circle was obviously flawed."

[DM] chisty is because your stats are not split out

[DM] need to add those numbers to each

[Arilyn] can you fix me?

[DM] nods

Kaz has edited Paul Elvenstire's effects.

[Moirra (Kaz)] *blink*

Moirra (Kaz) sends mental messages to someone to click in the little chat box, first.

[DM] better now Christy, you can reroll

[Arilyn] Arilyn: Ancient History check: (d20) [18] 18 - ROLL FAILED against -1!!

[Moirra (Kaz)] Empraphian.

[Moirra (Kaz)] Empriphasn.

[Moirra (Kaz)] Emprypharisan?

[DM] Arilyn: Ancient History check: (d20) [16] 16 - ROLL FAILED against -1!!

[Beth] ::sighs:: back

Moirra (Kaz) lapses into silence with the occasional mutter.

[DM] Arilyn: Ancient History check: (d20) [7] 7 - ROLL FAILED against -1!!

[DM] sorry CHristy will work on it later

[DM] not sure what is wrong there

[Arilyn] okay

[Arilyn] what about the sword?

[DM] Arilyn: Ancient History check: (d20) [10] 10 - ROLL SUCCEEDED against 14!!

[DM] there you go fixed

[Arilyn] whoo-hoo!

[DM] you know that the name is not human or elven but is from a very old language,

[DM] other than that nothing definative

[Arilyn] any input from my sword?

[DM] none

[DM] so should I move people to the Roadhaven map?

[Beth] I would say so...

[Arilyn] I am back at the keyboard.

[Arilyn] whatever, I don't want hold up the group any more

[Arilyn] brb-gotta check on he kids

[Arilyn] I am away from the keyboard.

[DM] you can blip back to the village afterwards

[DM] ok, all are back on the base map now

Kaz is receiving the map Base Map...

Kaz has received the map Base Map.

Beth is receiving the map Base Map...

Beth has received the map Base Map.

[Mal (mikE)] if we click off to tomorow i can identify the stuff we took

[DM] we will have Hans and christy back to confirm

[DM] Kaz any questions so far?

[Moirra (Kaz)] not yet

[Kaz] I'll have tons, at some point

[Kaz] Just warning you :)

[DM] grins

[DM] thinking that we should wrap up early tonight,

[DM] I know christy and hans need to

[Mal (mikE)] okay.

[DM] after they get back make sure that everyoen is good

[Mal (mikE)] tonight was good.

[DM] and then we can pick up next week with identifies, revisit the village,

[Mal (mikE)] we finished up with a minimal of hold up.

[DM] if wanted

[Kaz] Just as well

[DM] etc

[Mal (mikE)] now if only hans can keep his connection up. bad hans. =P

[Kaz] I'm still not sure which side of my neck the second head sprout from.

[Kaz] MUAHAHAHAHAHAHA!

[Kaz] just kidding.

[Kaz] Maybe.

[DM] Beth are you happy with the outcome?

[DM] taking the silence as she is busy with a customer

[Beth] I am back at the keyboard.

[Beth] I am b ack

[Beth] I"m happy with what I know of the outcome lo

[Beth] lol

[Kaz] *tickles Beth*

[Beth] ::giggles::

[Mal (mikE) (to GM only)] Character sheet for Mal modified: Magic Item Summary - DELETED: unidentified magic necklace, necromancer we were collecting taxes from, null. DELETED: unidentified magic ring, necromancer we were collecting taxes from, null. ADDED: Amulet of Protection from Magical Missiles, necromancer we were collecting taxes from, null. ADDED: Ring of Protection +1, necromancer we were collecting taxes from, null.

[Mal (mikE)] yay. okay.

[Mal (mikE)] then i'll see you all next week

[Mal (mikE)] night all

[Kaz] Night!

mikE has left the game on Fri Aug 03 22:02:28 EDT 2007

[Beth] ok, nighit!

[DM] night

Beth has left the game on Fri Aug 03 22:02:57 EDT 2007

[Arilyn] I am back at the keyboard.

[Arilyn] okay, kids are in bed, Hans is doing the last backscratch

[Arilyn] are we ending early?

[DM] looks like so

[DM] everyone is happy were we are

[DM] and pick up next week questioning villagers, doig loot, etc

[DM] was there somethig you wanted Christy?

[Arilyn] nope. i think Hans is ready to call it a night anyway

[DM] ok

[Arilyn] he's cranky

[DM] soft smile

[Arilyn] well, Kaz, you did a great job

[Kaz] *blush*

[Kaz] Thank you, was fun to be someone else for a bit. :)

[DM] grins

[Arilyn] thanks for hanging out with us tonight

[Kaz] Thanks for welcoming me!

[Arilyn] yeah, that part is always fun

[DM] ok, so you set Christy

[Arilyn] okie-dokie, I'm gonna call it a night. Hans asked me to save the chat so hold on a minute

[DM] ok

[Kaz] So, Roadhaven is what, a city?

[DM] not quiet

[DM] quite

[DM] it is the keep that Kylia has

[Kaz] ahh

[DM] the main headquarters for the dragonslayers

[Kaz] okay

[DM] keep and a small hamlet

[Kaz] gotcha

[Arilyn] i think I saved it but we'll see!

[DM] is one of the forts that protects the mountain passes for the silk road

[Arilyn] have a good night!

[DM] I save them every week chrisy

[DM] you can always just ask and I will email it

[Kaz] Good night Christy!

[Kaz] (and Hans!)

[Arilyn] ah, so if I didn't I'll let you know

[Arilyn] thanks!

Arilyn has left the game on Fri Aug 03 22:12:35 EDT 2007

Percival has left the game on Fri Aug 03 22:12:41 EDT 2007

[DM] anythign else Kaz before I shut this down?

[Kaz] nope

[Kaz] see you in MSN

[DM] nods

Kaz has left the game on Fri Aug 03 22:13:42 EDT 2007