Aug 10 07 - Taxes are Evil & My Shoes!!!
[DM] I am away from the keyboard.
Beth has joined the game on Fri Aug 10 18:52:21 EDT 2007
[Beth] oh, this has to be a first lol
[DM] I am back at the keyboard.
[DM] back
[DM] smiles
[DM] Kaz will be late, picking up hubby from work
[DM] Christy will be late, out with the kids
[Beth] k
[DM] Mike will be late out to dinner with girlfriend
[DM] Hans is in Alaska
[Beth] I did as much fair as i was able to
[DM] so wll be on but late
[Beth] lol
[Beth] and I'm early for the first time in I don't know how long lol
[DM] so I am setting up here
[DM] everyoe will be online only
[Beth] k
[Beth] I'm going to get something to eat and drink :)
[Beth] although I'm not sure my legs will let me out of my chair now lol
Percival has joined the game on Fri Aug 10 18:59:47 EDT 2007
[DM] welcome Percy!
[Percival] Howdy. I'm still at the AFB right now-
[Percival] We'll be picking up and leaving shortly.
[DM] thansk for looking in
[Percival] I heard Kaz will be with us. That's great.
[DM] Kaz worked on her character but seems to have lost the changes
[DM] has a fun idea
[Percival] Oh.
[DM] she is goign to be a healer extrodinare
[DM] picked some fun things, and can cure just about anythong
[DM] off to change brb
[DM] I am away from the keyboard.
Percival is receiving the map Base Map...
Percival has received the map Base Map.
[Beth] hey, Hans!
Beth is receiving the map Base Map...
Beth has received the map Base Map.
[Percival] Hi, Beth!
[Beth] boy they've got you all over the country, don't they?
[Percival] Yup.
[Percival] Funny thing is, I'm doing very very little.
[Beth] ::grins:: and they skipped right over the top of me lol
[Beth] lol
[Percival] I'm holding their hands right now, dealing with very minor issues.
[Beth] I hate that.. it's boring
[Beth] lol
[DM] I am back at the keyboard.
[DM] back
[Percival] Exactly.
[DM] I have to put in the XP for everyone from the Taxes are Evil
[Percival] They flew me up here to do about 8 hours of work over the course of 10 days. That's what it seems like, anyway.
[Beth] jeez...
[Percival] We've had a lot of really nice meals courtesy of the Air Force. Anchorage has a lot of good food (heavy tourism spot).
[Beth] so I've heard
[Percival] But the *service* is almost laughable. Almost nothing. It's horribly poor...
[Beth] if they'd dropped you in Portland, I'd have come had coffee with you lol
[Percival] My joke is that they've taken a bunch of homeless people and put them in server's jobs. And that's not that far from the truth.
[Percival] I love coffee & I hear that area has really good coffee (or is that Seattle?)
[Beth] up there? yeah, my ex sis in law was up there for a bit and worked in one of the restaurants for a season
[Percival] Is Portland like Seattle at all?
[Beth] Portland is actually kind of a coffee mecca now
[Beth] well... yes and no
[Beth] it's green, and bigger
[Percival] Ahhh.
[Beth] and it's a bit better organized
[Beth] Seattle is sorta confusing, but Portland doesn't have the market place like Seattle
[Percival] You don't remember what restaurant she worked in, do you? I've been to almost all of 'em.
[Beth] although Portland's Saturday Market is fabulous
[Beth] it was one down by the docks
[Beth] they got most of the cruise line tourists
[Percival] Club Paris, Orso, Glacier Brewhouse, Humpie's, Phyllis'
[DM] I liked Anchorage when we were there
[Percival] You've been here, Bob? When was that?
[Beth] I have no clue now, it was about 2-3 years ago
[Percival] Simon & Seafort's is really good, too.
[DM] like in 04?
[Beth] I think that's when Shelley was there
[Percival] Maybe it was the Snow Goose?
[Beth] lol, she went up there with blue hair, but I think she bleached it out for the job
[Percival] Hah hah hah!
[Beth] yeah,... electric blue
[Percival] Bob, we're going to hang out here at the hospital a little longer to get some feedback from the docs & nurses. So if I skip out, that's what's happening.
[Beth] ::sighs:: that's my Shell... ::grins::
[DM] not a problem
[DM] Enya's Current Hit Points: adjusted to 57 (48) - Unharmed
[DM] Sweetums's Current Hit Points: adjusted to 62 (46) - Unharmed
[DM] Percival's Current Hit Points: adjusted to 58 (8) - Unharmed
[DM] Ramone's Current Hit Points: adjusted to 69 (8) - Unharmed
[DM] Varn's Current Hit Points: adjusted to 111 (0) - Unharmed
[DM] Kylia Wolfslayer's Current Hit Points: adjusted to 71 (8) - Lightly Wounded
[DM] Paul Elvenstire's Current Hit Points: adjusted to 62 (4) - Unharmed
[DM] Kit's Current Hit Points: adjusted to 95 (8) - Lightly Wounded
[DM] Moirra: No adjustments made
[DM] Arilyn's Current Hit Points: adjusted to 67 (0) - Unharmed
[DM] Mal's Current Hit Points: adjusted to 94 (0) - Unharmed
[DM] Pepe's Current Hit Points: adjusted to 13 (0) - Unharmed
[DM] Kira's Current Hit Points: adjusted to 61 (8) - Lightly Wounded
[DM] Kylia Wolfslayer's Current Hit Points: adjusted to 75 (4) - Unharmed
[DM] Kit's Current Hit Points: adjusted to 96 (1) - Unharmed
[DM] Kira's Current Hit Points: adjusted to 67 (6) - Unharmed
[DM] ok
[DM] so everyone is fully healed and has the XP reset
[Beth] is it a new day and time to rememorize spells?
[DM] yes
[Beth] k
[DM] Time of Day: 08:00 AM. Day 8 Ko ___ de, Sin {Late Summer} 8th, 1259.
[DM] I do have a new adventure set
[DM] not totlaly completed
[DM] but have the idea and the basic things done
[DM] want to take our time tonight on character sheets, etc
[DM] and then intro for Kaz
[DM] and then start the adventure
[DM] most people wll be in around 8 pm
[DM] so when Hans gets back will be just fine
[DM] if you want to look at your sheets to be sure they are set
[Beth] ok
[DM] or if you have any questions just ask
[Beth] how many spells can I have memorized? I forgot
[DM] should be on your ability scores
[Beth] not on there that I can see...
[DM] will check for you next
[Beth] nothing listed for max spells or /level
[DM] you have to commit please Beth
[DM] I know you have trouble with that
[Beth (to GM only)] Character sheet for Kira modified: Spells - CHANGED: Melf's Acid Arrow -- # Memorized: 1 (0), CHANGED: Choke -- # Memorized: 0 (1), Personal Information - Combat -
[DM] but you have to trust me this time
[DM] wink
[Beth] heh smart as
[Beth] ::grins::
[Beth] I have no problem with commitment. I'm commited to remaining single :D
[DM] lol
[DM] ok, you are set now
[DM] if you look at your abilties it will show max spell level, max spells per level and the chance to learn each spell
[Beth] ok, so that is 7 spells per level?
[DM] on your spell section at the top
[DM] is a listing of how many of each spell level you can memorize each day
[DM] you can have a max of 7 1st level spells and can memorize 4 per day
[Beth] ah, ok... so I can learn 4 lvl 1, 3 lvl 2 and 1 lvl 3?
[DM] Memorize 4 3 1
[DM] Learn 7 7 7
[Beth] memorize, yes
[Beth] ok, so, I can learn more than I have listed here
[DM] yes
[DM] but can not 'unlearn' any either
[Beth] ok
[DM] so you have 6 1st level spells right now
[DM] etc
[Beth] right, I could learn 1 more of those, 4 more lvl 2's and 6 more lvl 3's
Arilyn has joined the game on Fri Aug 10 19:34:07 EDT 2007
[DM] yes to Beth
[DM] and welcome Christy
[Arilyn] hey there!
[DM] your XP is awarded
[Beth] Hi, Christy!
[DM] Moirra: Resurrection Survival check: (d100) [94] 94 - ROLL FAILED against 92!!
[DM] ok, so that is out of the way
[Beth] wow...
[Beth] that is a suck roll...
[DM] bows thank you
[Arilyn] okay, just got caught up. gotta feed the crew, back in a flash
[Arilyn] I am away from the keyboard.
[DM] take your time Chrsity
[Beth] ::shakes head:: only you, Bob would be proud of a roll like that lol ::grins::
[Beth] Kaz is on her way in
[DM] smiles good
Kaz has joined the game on Fri Aug 10 19:41:08 EDT 2007
[Kaz] Hi everyone :)
[DM] welcome Kaz
[Beth] Hi, Kaz!
[DM] I just hit commit for your sheet
[DM] so you can look at it now
Kaz is receiving the map Base Map...
Kaz has received the map Base Map.
[Kaz] I am back at the keyboard.
[Kaz] Thanks Mom!
[DM] added in some XP for your roleplay last week
[DM] and things are set for you to advance now
[DM] still have to roll a few things
[DM] simple easy night tonight with character sheets, and such
[DM] then will introduce Moirra more fully
[DM] then the new adventure
[DM] ok, so any questions Beth?
[Beth] just trying to decide on my 4th lvl 1 spell... ::sighs::
[DM] grins
[Kaz] Decisions, decisions.
[DM] you can double up on some you know
[Beth] yeah, I hate trying to predict what the group might need most
[Beth] r
[Beth] I did for magic missile
[Beth] I have 2 of those and read magic,
[DM] read magic is needed to read spell books, scrolls, magical traps (after they are detected)
[DM] so is an iffy one
[Beth] just need to decide between detect magic, featherfall which I don't think I'd need, and phantasmal force, and unseen servant
[DM] detect would be my choice over read magic
[Beth] well, I do deal with traps...
[DM] adn i like phantasmal force a lot
[Beth] ah, ok
[DM] and of course unseen servant is handy
[Beth] k... that was the one I was thinking of
[DM] to go fetch that key over there on the other side of the bridge for me
[DM] etc
[DM] lots of creative use to both spells
[Beth] ::sighs:: you just are no real help, are you?
[Beth] btw, I'm on pain pills tonight, so... if I seem a bit spacier than usual... :D
[DM] how could we tell?
[Beth] I DID say than USUAL
[Beth] smart ass
[Beth (to GM only)] Character sheet for Kira modified: Ability Scores - Spells - CHANGED: Melf's Acid Arrow -- # Memorized: 2 (1), CHANGED: Magic Missile -- # Memorized: 2 (0), CHANGED: Detect Magic - Wizard -- # Memorized: 1 (0), CHANGED: Feather Fall -- # Memorized: 0 (1), CHANGED: Phantasmal Force -- # Memorized: 0 (1),
[Arilyn] I am back at the keyboard.
[Arilyn] ok, we all have full tummies now
[DM] wonderful
Arilyn is receiving the map Base Map...
Arilyn has received the map Base Map.
[Kaz (to GM only)] Character sheet for Moirra modified: Weapon Proficiencies - ADDED: Mace, Footman's, 1. Non-Weapon Proficiencies - ADDED: Alertness, General, , 1, $wi, +1. ADDED: Botany, Priest; Wizard, , 1, $kn, -1. ADDED: Calligraphy, Craft, , 2, $ai, -1. ADDED: Cooking, Craft, , 1, $re, +0. ADDED: Foraging, General, , 1, $re, -2. ADDED: Healing, Priest, , 2, $wi, -2. ADDED: Herbalism, Priest; Wizard, , 2, $kn, -2. ADDED: Hiding, General, , 2, $re, -1. ADDED: Medicinal Cooking, Priest, Healthy Cooking, 2, $wi, -2. ADDED: Religion, Priest; Wizard, , 1, $wi, +0. ADDED: Seamstress/tailor, Craft, , 1, $ai, -1. ADDED: Spirit Lore, Priest; Wizard, , 2, $ap, -4. ADDED: Swimming, General, , 1, $st, +0. ADDED: Veterinary Healing, Craft, , 1, $wi, -3. Notes - Class Skills - ADDED: Priest ability - Access to All, 3/5, . ADDED: Priest ability - Access to Healing, 5/10, . ADDED: Priest ability - Access to Protection, 5/10, . ADDED: Priest ability - Expert healer, 10, . ADDED: Priest ability - Lay on hands, 10, . ADDED: Priest ability - Purify water, 5, .
[DM] so Kaz you get a grand total of 14 slots to spend
[DM] and yes that saved that time Kaz
[Kaz] okies
[Kaz] I have to run and pick up Guy
[DM] when you get back will give you specifics
[Kaz] okay
[Kaz] back shortly
[Kaz] I am away from the keyboard.
[Beth] Bob, question... :)
[DM] is Arilyn's sheet fully done Christy?
[DM] and yes?
[Arilyn] umm, I don't know.
[Beth] on the xp and levels which do I look at for how much I need to level?
[Arilyn] probably not
[DM] you are working your way up as a mage right now
[Beth] soooo
[DM] so all the xp shoudl be goign that way
[DM] ahh I see what you mean
[DM] ok
[Beth] ok
[DM] so we have to take half of what I just gave you to you thief side
[DM] and add it to your mage side
[Beth] which is which?
[DM] the first one is thief
[DM] the seond os mage
[Beth] I'm guessing... right, ok
[Beth] so, I've got a looooong way to go to level on the mage side
[DM] but
[DM] you just made level in thief
[DM] by 250 points
[Beth] ::grins::
[Arilyn] yay Beth!
[DM] puttingin the new goal now
[DM] but you do not have the new skills yet
[Beth] but, 70k to go to lvl 6 mage?
[Beth] ah, ok
mikE has joined the game on Fri Aug 10 20:03:20 EDT 2007
[Beth] and where, when and how do I get my new skills?
[Arilyn] Mike!
[Beth] and thanks, Christy! :D
[Beth] Hi, Mikey!
[DM] grrr
[DM] marco changed it on us Beth
[mikE] hey lizzie
[Beth] so, I'm now lvl 8 and lvl 8 thief..
[DM] he put your mage first
[Beth] oh?
[Beth] lol
[DM] and theif second I believe
[DM] checking for you now
[Beth] so, I'm lvl 7 and my mage level goes up? lol, I'm confused
[DM] so am I
[DM] as I have to go back and try to reconstruct now
[Beth] that's scary
[DM] give me a moment
[Beth] take two.... please lol
[mikE] so i guess i didn't miss much?
[Beth] heh, nope :)
[DM] youmissed the whole adventer disapearing
[Arilyn] ah, no. not much at all
[DM] adn Kaz's character not working
[DM] and now tryignto figure otu just how much XP Kira really has
[Beth] ::grins:: not much at all, see?
[mikE] awesome
[DM] ok, for tonight you are a 7th level thief and a 6th level wizard
[mikE] i think she should be a 5th level druid and a 8th level fighter
[DM] which means you have one more slot for 3rd level spells
[DM] and that is updated now for you on the sheet Beth
[Beth] ok
[DM] we will need to double check before the end of this adventure
[DM] abotu that
[DM] you will not go down in either
[Beth] right...
[DM] but you might not be advancing in one or the other
[Beth] ok
[DM] I was saying both at once, but the item description says only one side
[Beth] well, all we can do is ask Marco... unless you ahve a way to check past sheet stats
[DM] so both sides right now need the 70,000 for the next level
[Beth] ok
[DM] I do have that ability but woudl have to shut down klooge to check and do not want to
[Beth] ah, ok.. so after tonight's game then
[DM] so that is where you stand
[Beth] alright
[DM] can memorize one more spell
[DM] Kaz is goign to finish when she gets back
[Beth (to GM only)] Character sheet for Kira modified: Magical Abilities - CHANGED: 3 -- Current: 2 (1). Spells - CHANGED: Lance of Disruption -- # Memorized: 2 (1), Personal Information - Class Levels -
[DM] checking Arylin now
[Beth] ok, then I'm done for now :)
[DM] and the same problem there
[DM] she is multi classed
[Arilyn] i really haven't done anything since the first night and I don't know if I even did it right then
[DM] so I gave the XP to only one side
[DM] will correct that now for you
[DM] Mike if you could check your sheet? and percy's?
[mikE] for what?
[DM] for completeness
[DM] I gave out XP earlier
[Arilyn] my stats are still showing the modifier from the wraith or whatever it was
[mikE] well, our sheets are single classed so they should be fine
[Arilyn] wasn't that supposed to be temporary?
[mikE] he's got no spells either
[DM] yes to arilyn will fix that also
[Arilyn] thank you
[mikE] my last xp is from july 14th bob
[mikE] i don't think you gave me anything last week or this week
[DM] no it shows me the stuff from today
[DM] it is all in one long line there on your notes
[DM] it shows the 14,000 you just got tonight
[mikE] may 11th...?
[DM] end of that line
[DM] paragraph
[mikE] you're calendar is completely messed up
[DM] taxes are evil
[DM] yeah yeah the formating sucks but the numbers are right
[DM] and now Arilyn is up to snuff
[Percival] Ok. I'll see you guys once I log in from the hotel-
[Arilyn] hi!
[Percival] Hi there, yourself-
[DM] ok, fixing somethign else on arilyns sheet I just saw with her dex
[Arilyn] please, fix away
[Percival] See you in a little while-
Percival has left the game on Fri Aug 10 20:23:51 EDT 2007
[Arilyn] okay
[Arilyn] Hans had told me to split my stats when I did the sheet but I never did it because I didn't have the book
[Arilyn] so there may be goofs all over the place
[DM] ok, your dex bonus is -1 not -3
[Arilyn] that could be from the splitting/not splitting
[DM] made the additions to the attibute scores
[DM] ok, I see you did not actually split them but you want to have teh better ac than the aim correct?
[Arilyn] yep
[DM] ok fixed to that way now
[DM] and fixed your intelligence
[DM] so that you might have an open slot or two now
[Kaz] I am back at the keyboard.
[Kaz] Sorry, I'm back
[DM] wb
[Kaz] Of all the people in Illinois who drive like maniac, I get behind the ONE PERSON who wants to do 20.
[DM] chuckles
[Kaz] I'm just lucky like that :)
[DM] so your slots Kaz
[Kaz] ko
[Beth] heh, see Murphy's appended laws of traffic
[DM] you get 4 intelligence 4 weapon and 6 non-weapon slots
[DM] for a grand total of 14
[DM] you spend one on mace
[DM] of the weapon ones
[DM] you can also spend one on two handed style
[DM] which allows you to do more damage when you use two hands on the weapon
[DM] or you can use that slot instead on more non-weapon skills
[Kaz] okay
[DM] so you have 13 still to spend after the mace
[DM] and if you want to be able to read
[DM] then 12 left after that
[DM] will go grab a drink
[Kaz] okay, I'll figure it
[DM] beth christy and mike can give you suggestions on which to pick
[DM] I am away from the keyboard.
[Arilyn] herbalism is good for a healer
[Kaz] I've got herbalism and healing
[Kaz] Botany is on my wish list, too
[mikE] sage knowlege plants
[DM] I am back at the keyboard.
[DM] I see alertness so far
[DM] did you add more yet?
[Kaz] that was already there
[DM] ok
[DM] you do not need to take that
[Kaz] I added Sage Knowledge plants
[DM] might have just been a practice thing
[Kaz] take what?
[DM] when you hit committ will check it
[Kaz] okay
[DM] alertness costs one slot
[DM] but it is very useful
[Kaz] Is foraging going to be useful or a waste?
[DM (to GM only)] Moria #1 moved 2'02".
[Arilyn] BRB-kids are getting in the shower so I must go stop the flood
Arilyn has left the game on Fri Aug 10 20:43:46 EDT 2007
[DM] I think that foraging will not be very useful
[Kaz] Okay
[DM] as you can summon food with a spell
Arilyn has joined the game on Fri Aug 10 20:44:08 EDT 2007
Arilyn is receiving the map Base Map...
Arilyn has received the map Base Map.
[Kaz] Although it could also be useful for finding plants useful for healing
[DM] nods
[Arilyn] I am away from the keyboard.
[Kaz] But I could go on the assumption that wouldn't really be necessary
[Beth] herbalism should include teh ability to find the plants that you want
[Beth] it should be inclusive with the skill
[Kaz] I think it's more the ability to identify the plants that you need
[Kaz] But it should be good enough.
[Beth] dunno if it's considered so in game, but in RL it is necessary6
[DM] it normally is
[DM] I can see the point of having both
[DM] but there are other skills I would take first
[Beth] part of the schooling includes location and identification
[DM] Mike any other suggestions?>
[Kaz] Well... Herbalism PLUS Botany PLUS Sage Knowledge Plants...
[Beth] if I were to actually take the classes it's part of the curriculum
[Kaz] I should be able to find a freaking rose bush in the desert.
[DM] you just need Botany
[DM] not sage knowledge
[Kaz] okay
[DM] that is overkill
[Beth] yep
[DM] again very nice to have
[Beth] lol
[DM] but you would be an expert on all plant materials
[DM] at teh cost of somethign else
[Kaz] Well, but... HOW expert do I really need to be.
[DM] where as botany will help you with all plants in this area
[Beth] with botany she should be able to identify the cell structure if there was technology available for it lol
[DM] sage knowledge will give you even the underdark fungus and oriental mushrooms
[Kaz] Hrm
[DM] you would be very very much the top of the line expert
[Kaz] I don't need that
[DM] people woudl come to you to get help with potions and such
[Beth] heh... Kaz... this is Bob's game...
[Beth] don't ask how expert you need to be... ANYthing could come up
[Kaz] lol
[Beth] I'd take Sage over botany, personally
[Beth] if they cost the same
[Kaz] there's a one slot difference
[Kaz] botany is "cheaper"
[Beth] ah... for only 2 extra plants?
[Beth] or plant types?
[DM] those were just examples
[Kaz] *ponder*
[DM] sage knowledge is wider knowledge
[Beth] ok, I will shut up now lol
[DM] botany is deeper knowledge in a specific area
[Beth] hhmmm... I still think sage
[Kaz] lol
[Kaz] I'll let you two duke it out.
[DM] you want reading, healing, herbalsim
[Beth] lol
[DM] alterness
[DM] or observation
[DM] most likly observatoin
[Kaz] Observation over alertness?
[DM] alterness tells you "someone is watching me" observation tells you "hey why is that door slightly ajar"
[Kaz] hrm
[DM] you could take both
[Kaz] observation
[DM] most fighters do
[Beth] ok, my take on the botany vs sage is that as a healer a wider knowledge base is better than a scholar's deeper knowledge base...
[Kaz] I'm not a fighter :)
[Kaz] I think observation is better for a healer.
[Beth] I would agree with that... because you are looking at symptoms usually
[Kaz] exactly what I was thinking
[Kaz (to GM only)] Character sheet for Moirra modified: Non-Weapon Proficiencies - DELETED: Alertness, General, , 1, $wi, +1. DELETED: Calligraphy, Craft, , 2, $ai, -1. DELETED: Cooking, Craft, , 1, $re, +0. DELETED: Foraging, General, , 1, $re, -2. DELETED: Hiding, General, , 2, $re, -1. DELETED: Spirit Lore, Priest; Wizard, , 2, $ap, -4. ADDED: Reading/writing, General, , 1, $kn, +1. ADDED: Observation, General, , 1, $re, +0.
[DM] let me look at your sheet now
[Kaz] I hit commit, go for it.
[DM] you are still editing it says
[Kaz] try now
[Kaz] I'm still not done, obviously. More paring needs to happen.
Percival has joined the game on Fri Aug 10 20:56:21 EDT 2007
[DM] can not take medicinal cooking
[DM] so that saves you 2 slots to spend on other things
[Kaz] not?
[Kaz] okay
[Percival] getting caught up on chat...
[DM] I deleted it
[DM] and committed
[Kaz] Hi :)
[DM] now you can add back one or two more
[Kaz] thanks Bob
[Beth] wb, Hans :)
[Kaz] What I've got there now should add up to 10
[DM] that skill is only: after you take healthy cooking, which ou can only take after you have healing and herbalism
[DM] oh and you have to be a halfing also
[Kaz] Yeah
[Kaz] what's up with that....
[Beth] LOL
[Kaz] :-/
[DM] ok,
[DM] so
[Kaz] Religion... is that just for my own, or for knowledge of other local religions?
[DM] all religions
[Kaz] Do I need it for my own?
[DM] no
Percival is receiving the map Base Map...
Percival has received the map Base Map.
[DM] so we have everyone in Roadhaven
[DM] you are working with this new cleric you met at the end of your taxes adventure
[DM] talking to her
[Percival] Yes, so where do we stand on the issue of the taxes & the tax evader?
[DM] you were sucessful in returning with your loot
[Beth] I am back at the keyboard.
[DM] he is dead
[Percival] k
[DM] Druid Sensor moved 111'00".
[DM] Druid Sensor moved 10'01".
[Percival] So, this cleric is the same one we rescued from the dungeon?
[Kira (Beth)] ::to Moirra:: Are you up to answering some questions?
[Druid Sensor] I thank you for your service to Hallstatt
[mikE] is the druid sensor going off?
[mikE] are there any druids around?
[Kaz] I am back at the keyboard.
[Moirra (Kaz)] I can try
[Percival] You are very welcomed.
Kira (Beth) bows to druid sensor "is our business finished?"
[Percival] ::what is a druid sensor?::
[mikE] it senses druids
[Percival] ::I'm picturing a floating globe::
[Kira (Beth)] "to your satisfaction?
[mikE] we hate them so much we invested in a detector
[Druid Sensor] (she is the representative from Hallstatt)
[Percival] ::k::
[Percival] We are very interested in maintaining our friendly relations with Hallstatt.
[Percival] We are committed to that.
[Druid Sensor] she smiles and nods
[Druid Sensor] then I will return home
[Druid Sensor] and bid you farewell
[Kira (Beth)] "Should you need us in the future, we are at your service"
[Percival] Go in peace.
[mikE] and serve the lord
[Wilson] walks into the common room where you are
[Percival] Wilson! Greetings!
[Wilson] the Lady Kylia is feeling a bit stressed and is retired for today
[Kira (Beth)] Greetings, Wilson!
[Wilson] but I thought that perhaps you might want to help her with something?
[Wilson] and
[Wilson] coughs
Kira (Beth) nods "I thought as much"
[Wilson] who is this woman?
[Percival] ::I think Beth and I might be on a particular wavelength tonight::
[Wilson] pointing to Moirra
Moirra (Kaz) blushes
[Kira (Beth)] ::lol, indeed::
[Percival] This is Moirra, a healer we rescured while at....
[Wilson] should I be working on bracing the Lady for new recruits?
[Percival] ::that place where we were::
[Kira (Beth)] She is a cleric who survived the Wizard we just collected taxes from
[Wilson] ahh
[Wilson] so I will not have to worry Lady Kylia about her then
[Wilson] no offense please Priestest Moirra
[Kira (Beth)] yes, Wilson, I believe that might be necessary, tho I've not asked her what her plans are
[Wilson] we woudl welcome you
Moirra (Kaz) nods and smiles
[Moirra (Kaz)] No offense.
[Percival] Nicely done, Wilson...
[Moirra (Kaz)] Thank you for your welcome.
[Moirra (Kaz) (to GM only)] Character sheet for Moirra modified: Non-Weapon Proficiencies - DELETED: Religion, Priest; Wizard, , 1, $wi, +0. ADDED: Sage Knowledge, Wizard; Priest, , 2, $kn, -2.
[Wilson] I am sure the others will tell you abotu Lady Kylia's aversion to new members joining her group
[Kira (Beth)] ::to Moirra:: what are your plans now?
[mikE] man, wilson's a pushover. does kylia know about how welcoming he is?
[mikE] or is he just looking for a new girlfriend?
[Kira (Beth)] ::snicker::
[Moirra (Kaz)] I... plans?
Wilson coughs
[Moirra (Kaz)] Being alive is plan enough. I have no other at the moment.
[Kira (Beth)] Where would you go from here?
[Percival] We could definitely use a healer in the party.
[Kira (Beth)] Is it your wish to remain with us? or travel on?
[Wilson] Priestestes of Diancecht are not meant for marriage
Moirra (Kaz) stares at Wilson.
[Moirra (Kaz)] Marriage?
[Percival] ::not understanding::
[mikE] which pantheon is she from now?
[Kira (Beth)] ::chuckles:: enough, Mal. Moirra, Mal was having a bit of fun
[Wilson] Sir Malagorn is referring to an incident last year
[Wilson] of a young lady who came here
[Wilson] in pursuit of my hand in marriage
[Kira (Beth)] Wilson! You old dog, you!
[mikE] sir malagorn isn't talking
[Moirra (Kaz)] Oh.. oh, well. You needn't worry about any pursuit from me.
Wilson coughs
[Moirra (Kaz)] No offense, I am sure you are worthy enough of any lady...
[mikE] i swear i explain this to someone different every week. i actually use the chat as picture and quotation marks when i'm in character.
Moirra (Kaz) blushes.
[Percival] ::I guess we all have our conventions of player vs. character chatting::
[Kaz] I actually remembered that you had said that.
[mikE] well, for the record everyone, bibo and i both do it this way.
[Percival] ::When we're busy into gaming, maybe it's a good idea to minimize extraneous chat altogether. When we're waiting for people to log in, then it's not so important.::
[Kira (Beth)] don't expect me to always remember that. I'm lucky to remember much of anything longer than 5 minutes unless it was 5 years ago
[Wilson] looks aroudn at the group
[Percival] ::there is a certain degree of player questions that we'll always have because we're all remote and we need clarification on things.::
[Kira (Beth)] and I hope you all will be patient with me over the next few months, as that will probably get worse before it gets better. I aplogize now for it
[Wilson] there is a visitor here that wanted to talk with the Dragonslayers
[Wilson] I told her she would not be welcome
[Percival] Why would she not be welcome, Wilson?
[Wilson] but then she changed one of the accolytes into a newt
[Wilson] and insisted that she speak with the group
[Wilson] so I thought perhaps
[Percival] Please, let us give her an audience now...
[Wilson] but i would let you finish here with Moirra
[Wilson] so she is not subjected to any more
[Wilson] are you feeling all right?
[Moirra (Kaz)] I am feeling quite like myself again.
Lorie has joined the game on Fri Aug 10 21:20:20 EDT 2007
[Percival] Moirra, I cannot speak for the whole party, but I would like to see you join with us. We could use your skills if you are willing. The adventurer's life is tough, though, I'll tell you.
[Moirra (Kaz)] And I would like to thank you, gracious Paladin.
[Wilson] HEY!!!
[Kira (Beth)] Moirra? We could use another healer in the group. It's usually pretty interesting around here, to say the least
[Percival] ::YEAH!!!!!!::
Lorie is receiving the map Base Map...
Lorie has received the map Base Map.
[Kira (Beth)] LORIE!!!!!
[Percival] ::Glad to see you, Lorie!::
[Kira (Beth)] YYAAYYYYY!!!
[mikE] wooo! it's lorie
[Moirra (Kaz)] Well, I - it is true I have no plan, save to care for those who are sick or injured.
[Arilyn] I am back at the keyboard.
[Kylia Wolfslayer (Lorie)] :: waves ::
[Arilyn] back and caught up. Lorie!!!
[Percival] There will be plenty of sick and injured if you follow us.
[Arilyn] so glad to see you!
[Percival] ::chuckles::
[Kira (Beth)] Final decision is with our leader, Lady Kylia
Moirra (Kaz) grins at Percival.
[Wilson] she does not want to be disturbed right now
[Kylia Wolfslayer (Lorie)] Thanks.
[Wilson] she is feeling rather
[Wilson] looks around at footsteps
[Kira (Beth)] Yes, Wilson...
[Percival] ????
[Wilson] I could have sworn I heard someone walking outside the door
[Percival] ::raising eyebrows::
[Arilyn] ohhh, intrigue
[Wilson] but she will be praying this time of day
[Kira (Beth)] ah, I heard something too
[Kira (Beth)] Perhaps you should check that...
[Wilson] (lor did you get caught up on the last part of the chat room?)
[Kira (Beth)] We can admit Moirra pending final decision from Lady Kylia... a sort of probationary period if you will
[Kylia Wolfslayer (Lorie)] ((I'm scrolling but please go ahead ))
[Kylia Wolfslayer (Lorie)] :: waves at Kaz ::
[Kaz] Hi!!! :)
Moria knocks on the door to the common room
[Moria] /opens the door
[Percival] Well, this is a team effort. We are the Dragonslayers, not just the Dragonslayer.
[Moria] WILSON!!!
[Kira (Beth)] Indeed, and our leader is Lady Kylia
[Moria] I told you no more stalling
[mikE] bob, this week can you send me a list of the spells from the spellbook? don't want to forget
[Moria] I know all about your little tricks
[Kira (Beth)] ?????
[Moria] (which spell book?)
[Kira (Beth)] Wilson, who is this?
[Moria] WILSON
[Wilson] this is my unwanted visitor
Kira (Beth) rises and walks to where Wilson is standing
[Percival] I think you may be attributing a little more authority to Lady Kylia than she would be willing to accept, Kira.
[Wilson] Druid Sensor moved 24'03".
[Wilson] Wilson moved 7'02".
[Wilson] Moria moved 6'02".
[Wilson] Wilson moved 1'01".
[Kylia Wolfslayer (Lorie)] :: steps out of the church and begins to walk around Roadhaven
[Kira (Beth)] you weren't hiere for my induction into the Dragonslayers, Percival ::laughs::
[Moria] I have a job for you Wilson she says with a sneer
[Moria] and you know you are just stalling
[Percival] ::I don't understand what's going on with the Wilson-Moirra thing right now::
[Moria] now did you introduce me to your little friends yet?
[mikE] we found some spellbooks in the bedroom last week.
[mikE] from the necromancer. you did say spellbooks and journals from in there
[Kaz] It's Wilson and Moria right now
[Percival] ::Oh, there's a Moria and a Moirra? What are the odds of that?::
[Moria] (ahh yes Mike, will check)
[Kira (Beth)] ::Moria, not Moirra, Percy::
[Kaz] Moirra's trying to fade into the furniture. :)
[Kira (Beth)] LOL
[Moria] so who are your little friends Wilson?
[Kylia Wolfslayer (Lorie)] :: talks to the farmers and acolytes ::
Wilson groans
[Wilson] turns to the group
[Percival] Moria, we are here.
[Wilson] I am sorry
Kira (Beth) looks a question at Wilson
[Percival] What can we help you with?
[Wilson] this is Moria
[Wilson] she wants to hire the Dragonslayers
[Percival] I am Percival.
[Kira (Beth)] For?
[Wilson] she is my step mother
[Percival] ::looking expectantly::
Wilson grimaces
[Percival] Okay...
Kira (Beth) stifles a chuckle and tries to keep a straight face
[Percival] It's okay, Wilson.
Moirra (Kaz) doesn't think Wilson sounds very happy.
[Wilson] she promised to change the acolyte back soon
Kira (Beth) jauntily to Moria "And I'm his little friend, Kira"
[Moria] not until you promise to do this for me Wilson
[Percival] What can we do for you, Moira?
[Moria] I know you and your tricks
[Moria] I want to hear you promise that you and your friends will do this for me
Kira (Beth) bites lip to keep from laughing
[Percival] Wilson is a trusted advisor to the Dragonslayers.
[Kylia Wolfslayer (Lorie)] :: continues making her rounds and wanders over towards the Inn
[Percival] ::right?::
[Kira (Beth)] What is it you want us to do?
[Moria] (yes)
[Moria] (wilson is Kylia's top lietuenant, etc)
[Percival] Any friend or family of his is welcome here.
Kira (Beth) raises an eyebrow at Wilson
[Percival] And we would use our resources to help them...
Wilson shakes his head
[Wilson] No
[Wilson] actualy
Wilson sighs
[Moria] Hear that Wilson
[Moria] they said that they would help
Kira (Beth) nudges Wilson with an elbow "Out with it, Wilson"
[Moria] that they will be glad to
[Kylia Wolfslayer (Lorie)] :: sneaks up behind the group and listens quietly ::
Kira (Beth) smiles "please"
[Moria] I knew you had friends
[Moria] I knew you were not telling me the truth about who you were spending time with
[Percival] We are Wilson's friends and we are willing to help in whatever way necessary.
[Moria] you could not be that busy
[Moria] you think you can just ignore me
Moria waves a little bag
[Moria] bag squirms
[Arilyn] ::she sure sounds like a peach::
[Kira (Beth)] Actually he is VERY busy, but that's beside the point
[Percival] Please turn the acolyte back into a person.
[Moria] why?
[Kira (Beth)] why not?
[Moria] are you swearing on your holy word you will help me?
[Kylia Wolfslayer (Lorie)] :: steps out :: Excuse me...
Moirra (Kaz) clears her throat softly.
[Moria] that you will do this?
[Moirra (Kaz)] He did ask nicely.
Kira (Beth) moves aside for Kylia
[Mal (mikE)] "I bet I can turn her into a newt."
Moria looks around
[Percival] Yes, Moira, even if noone else will.
[Moria] Oh here she is
[Moria] and Wilson
[Moria] you told me she did not want to see me
[Kylia Wolfslayer (Lorie)] I probably don't want to see you
[Percival] ::Looks to Lady Kylia::
[Moria] at least your friends have better manners tan you do
[Kylia Wolfslayer (Lorie)] I generally don't want to see most people or things
[Percival] ::Looks to Moira::
[Kylia Wolfslayer (Lorie)] are you a gold dragon of some sort?
[Kylia Wolfslayer (Lorie)] owner of lots and lots of spiders?
Moria laughs
[Kylia Wolfslayer (Lorie)] the reincarnations of someone that used to know me
[Moria] no, I live in the tower down the pass
[Percival] ::Paladin tries to refrain from laughing::
[Kylia Wolfslayer (Lorie)] tower? :: shakes head :: which part
[Moria] when Wilson tried to move away
[Moria] and hide from me
[Kylia Wolfslayer (Lorie)] What have you done with Wilson?
[Moria] I had to move my old creaky bones up here to the cold waste lands
Moirra (Kaz) shoots Wilson a look of pure sympathy
[Kylia Wolfslayer (Lorie)] :: waits for the response ::
[Percival] And we feel your pain, Moira. What can we do for you?
[Percival] How can we help you?
[Moria] I did not change Wilson
[Arilyn] "now why on earth would he want to move away from his dear old mum?"
[Percival] What do I need to say to have you change the acolyte back to a person?
[Moria] I made one of those silly accolytes that was running around
[Moria] I made him a newt
Kira (Beth) bites tongue
[Moria] he will get better
[Kylia Wolfslayer (Lorie)] You... did.... what? In my keep?
[Percival] ::trying to be diplomatic::
[Arilyn] "uh-oh"
Wilson steps up
[Wilson] please Lady Kylia
[Percival] Wait...
Kira (Beth) steps back
[Wilson] she is not
[Kylia Wolfslayer (Lorie)] Who... in the realms do you perceive yourself to be ?
[Wilson] quite
[Mal (mikE)] "I bet I could make him better."
[Kylia Wolfslayer (Lorie)] Don't please me Wilson... I don't take kindly to disrespect
[Wilson] she means no disrespect to you
[Kylia Wolfslayer (Lorie)] I bet I could make her better too
[Percival] Okay.
[Percival] What's done is *done*.
[Kylia Wolfslayer (Lorie)] She has disrepected all the Dragonslayers and the Paladin stood there and did nothing
[Kylia Wolfslayer (Lorie)] nice to see
[Percival] Let's move forward.
[Kylia Wolfslayer (Lorie)] :: sniffs :: Holy warrior
[Percival] ::paladin wasn't around::
[Percival] ::just met her now::
[Kylia Wolfslayer (Lorie)] ((Then ignore last statments with apologies :O) ))
[Percival] ::and the first thing I asked was for her to change the guy/gal back::
[Arilyn] "well, in all fairness to the paladin, we just got here. The newt thing had already happened"
[Mal (mikE)] "We should give her a good trial before we kick her out."
[Wilson] yes
[Wilson] she is rather
[Wilson] abrupt sometimes
[Mal (mikE)] "Weigh her against a duck."
[Percival] Let's move forward.
[Moria] of course I float
[Kylia Wolfslayer (Lorie)] I don't care if you fly
[Moria] only on my broom
Kira (Beth) feels for Wilson as his step mother reminds her of her own
[Kylia Wolfslayer (Lorie)] What do you want and make it fast
[Moria] I want Wilson here to promise to fix this for me
[Moria] then I will go back home
[Kylia Wolfslayer (Lorie)] Wilson isn't promising anything
[Wilson] I said that I could not
[Wilson] thank you Lady Kylia
[Arilyn] "well Moria, your chances of getting help can only get better if you change the guy back"
Kira (Beth) blurts out "And fix WHAT???"
[Moria] I will when you are done
[Kylia Wolfslayer (Lorie)] I will not help
[Mal (mikE)] "She's a witch!"
[Moria] I want you to go after a girl
[Mal (mikE)] "We should burn her!"
[Kira (Beth)] you've STILL not said what you want done
[Moria] who stole a pair of shoes from my sister
[Kylia Wolfslayer (Lorie)] If they couldn't get me to marry a man what makes you think I'd want a girl
[Moria] I want you to bring me those shoes
Moirra (Kaz) gasps
[Kylia Wolfslayer (Lorie)] Shoes
[Mal (mikE)] "Although I've also heard of small rural villages up in the mountains building bridges out of them. I guess they don't have many trees up there.
[Kira (Beth)] oh, gods... were they ruby slippers?
[Arilyn] "was it the wicked witch of the east by any chance?"
[Moirra (Kaz)] You harmed an innocent for a pair of SHOES?
Percival has left the game on Fri Aug 10 21:43:19 EDT 2007
[Moria] what innocent
[Kylia Wolfslayer (Lorie)] Shoes
[Moirra (Kaz)] The NEWT!
[Kylia Wolfslayer (Lorie)] a girl with shoes
[Moria] he will get better
[Kira (Beth)] got a bucket of water handy?
[Kylia Wolfslayer (Lorie)] Ye olde Neiman Marcus has buckets of shoes
Kira (Beth) looks around the room
[Moirra (Kaz)] Yes, he will get better. You'll fix him.
[Moria] I need you to go through the forest she escaped into
[Kylia Wolfslayer (Lorie)] right fine cobble he is
[Mal (mikE)] "Newts are innocent?"
Percival has joined the game on Fri Aug 10 21:44:07 EDT 2007
[Moria] and get those shoes back for me
[Mal (mikE)] "I always thought they were kinda suspicious what with all the wiggling around."
[Kylia Wolfslayer (Lorie)] ((wb Hans))
[Percival] ::thx::
[Moria] Wilson here is always going on about how great and powerful the Lady Kylia is
[Moria] if she can not even find a pair of shoes
[Kylia Wolfslayer (Lorie)] ahhh how cute, trying to bait me
[Percival] I will get those shoes back for you.
[Moria] she must be nothign but an old fraud
[Kylia Wolfslayer (Lorie)] :: yawn ::
[Moirra (Kaz)] What is so important about a pair of shoes?
[Moria] They were my sisters
[Moria] and I want them back
[Moirra (Kaz)] They are shoes.
[Percival] Please change the acolyte back.
[Arilyn] ::why, I do believe she's even greated than the wizard of Oz::
[Kira (Beth)] So?
[Mal (mikE)] "We can make her new ones, too."
[Moria] she should not have stolen them the little thief
[Moirra (Kaz)] That acolyte has a life and a family.
[Kira (Beth)] HEY!
[Moria] and I want them back
[Kira (Beth)] thievery is an honest profession in some parts of the world I'll have you know
[Arilyn] "so how'd this girl get the shoes?" ::come on, Bob, say it, say it...::
[Percival] ::chuckles::
[Kira (Beth)] ::giggles:: oh, please
[Moria] lol
[Percival] ::this should be good::
[Arilyn] :::please, please, please:::
Kira (Beth) listens with anticipation
[Percival] ::Ditto to Christy::
[Kylia Wolfslayer (Lorie)] :: read the book ::
[Arilyn] :::are we off to see the WIZARD???:::
[Moria] (sorry just laughing so hard here)
[Kira (Beth)] nah, the wizard is dead... we just found him
[Percival] because because because because because
[Moria] my sister had an accident
[Kira (Beth)] AND???
[Kylia Wolfslayer (Lorie)] ((He dies in the book ... communist fraud he is ))
[Moria] and this little thief stole her shoes
[Arilyn] "what kind of accident?"
[Kylia Wolfslayer (Lorie)] is she green?
[Moirra (Kaz)] So why don't YOU get them back!
[Moria] and ran away into the forest
[Moirra (Kaz)] If you are so great and wonderful.
[Moria] there is a keep on a lake there
[Moria] and I want you to go get those shoes back from her for me
[Arilyn] ::come on, come on...::
[Percival] Did a house fall on her or something?
[Kira (Beth)] WHAT kind of an accident???
[Mal (mikE)] "Does she still wet her bed? That's an embarissing accident
[Moria] growls, she was crushed
[Kira (Beth)] BY WHAT???
[Percival] ::heh he heh heh::
Moirra (Kaz) mutters "trying to be so impressive, turning innocent people into newts... can't get back a stupid pair of shoes"
[Mal (mikE)] "Was she doing a boulder balancing act? Slip up there and you could get crushed."
[Percival] ::I haven't laughed so hard since *last* Friday::
Kira (Beth) bounces with anticipation "WHAT CRUSHED HER???"
[Moria] I heard the Shiny Tin Man here say he would find those shoes for me
[Arilyn] ::the kids think I'm nuts because I'm laughing so hard::
[Kira (Beth)] ::chokes::
[Mal (mikE)] "I once saw this guy who was juggling boulders around. It was rather impressive."
[Moria] it was on the side of a hill
[Kira (Beth)] and what color of shoes are they?
[Arilyn] "uh-huh..and???"
[Moria] and that little thief must have caused a mudslide or something
[Moria] and the whole house came tumbling down
[Moria] and
[Kira (Beth)] and and and???
[Percival] ::rofl::
[Mal (mikE)] "He dropped one and crushed a little kid watching him."
Moria a single tear drips down
[Moria] and she stole my sister's shoes and ran away
Moirra (Kaz) rolls her eyes.
Kira (Beth) still looking for a bucket of water
[Arilyn] ::whispers to Percival::"Evil?"
[Moria] (yes)
[Kylia Wolfslayer (Lorie)] Hmm...if she was anything like you...I can't imagine why
[Percival] ::I'm imagining Bob throwing up his hands in his typical fashion while he's saying these words::
[Kira (Beth)] did the girl have a dog?
[Mal (mikE)] "I told the mother he shouldn't have been watching a hill giant juggle if he didn't want to be crushed."
Moirra (Kaz) scans the floor, trying to find the poor newt to keep it safe
[Mal (mikE)] "Why are we talking about shoes again?"
[Moria] I do not know if she has a dog or not
[Mal (mikE)] "I saw this one sage who made boat shoes."
[Percival] ::Paladin closes his eyes and waves hand gently in the direction of Moira::
[Kira (Beth)] what color are the shoes?
[Moria] shakes the bag with the newt in it
[Kylia Wolfslayer (Lorie)] Change back the newt
[Percival] ::surreptitiously::
[Moria] they are red slippers
[Mal (mikE)] "He swore he could walk on water with them. He made them like little boats for his feet."
[Moria] magical slippers
Kira (Beth) nods
[Mal (mikE) (to DM only)] can i pollymorph other through the bag?
[Arilyn] ::and there it is::
[Moria] No, I will not change him back
Moirra (Kaz) pulls herself up to her full (not really impressive) height
[Kylia Wolfslayer (Lorie)] Then I will not find your shoes
[Moirra (Kaz)] I bet you CAN'T change him back.
Kira (Beth) still looking for a bucket of water
[Kylia Wolfslayer (Lorie)] and I'll ask the rest of the Dragonslayers to not assist either
[Moirra (Kaz)] You can't even find your own sister's shoes.
[Moirra (Kaz)] You're just a big bully!
[Moirra (Kaz)] And not even a smart one.
[Arilyn] ::oh please, oh please, oh please...can we really go off to see the wizard??::
[Kira (Beth)] ((I'm dying here LOL))
[Percival] Moira, we had a deal. You change the newt and I find your slippers.
[Moria] very well
[Arilyn] ::this is great!::
[Percival] I am a Paladin.
[Mal (mikE) (to DM only)] yes? no?
Moria casts
[Moria (to mikE only)] no
[Arilyn] ::but Bob, you should have named her Elvira::
[Moria] and the newt falls out of the bag
[Percival] Very interesting stories, by the way, Mal.
[Moria] and polymorphs back into a man
[Moria] he stands up
[Moria] looks around startled
[Percival] Very well, let's go find this....
[Moria] and bows in thanks to Lady Kylia
[Percival] Dorothy?...
[Kylia Wolfslayer (Lorie)] Don't thank me...
[Moria] how would I know the dirty little thieves name
[Kylia Wolfslayer (Lorie)] Thank the Paladin
[Mal (mikE)] "And I was going to have Pepe spray her."
[Percival] No, that's fine, Mal.
[Moria] Wilson knows where I live
[Percival] Moria, what forest and what direction?
[Moria] and where the forest starts
[Kylia Wolfslayer (Lorie)] :: nods :: Pepe is good about sharing his feelings ... usually good judge of character
[Percival] Okay. Great.
[Moria] he will help you find the shoes I am sure
[Mal (mikE)] "I can still have her spayed. I mean sprayed."
[Arilyn] ::have we seen any flying monkies around?::
[Mal (mikE)] "We could probably spay her too if you want."
Moria turns and walks to the door
[Percival] Good day, Moria. ::motioning to the exit::
[Percival] Wilson!
[Moirra (Kaz)] What a mean woman.
[Wilson] the door closes
[Percival] I need to know more about this peculiar relationship.
[Wilson] there is a laughter and WHOOSH away on a broom
[Percival] ::chuckles::
[Arilyn] "she's like a ray of sunshine isn't she?"
[Moirra (Kaz)] I don't know when I've met anyone quite so Wicked before.
[Wilson] looks at the group
[Percival] ::oh, boy::
[Wilson] I am very sorry
[Percival] ::From the East, too.::
[Wilson] actually she lives to the south,
[Percival] ::or is it the west?::
[Wilson] but the forst she is talking about is to the East
[Arilyn] ::Bob, that physically hurt because I laughed so hard::
[Kira (Beth)] right the sister was from the east
[DM] Bows, thank you very much
[Percival] ::heh heh heh heh!!!!!::
[Percival] ::oh, boy::
[Percival] ::Bob, I was *so* unprepared for this::
[DM] heh, I was too only three days ago
[Kira (Beth)] ((heh, Percy... always be prepared ::grins::))
[DM] so you get the gist of this adventure
[DM] I am calling it MY SHOES!!!!!
[Arilyn] is there a yellow brick road?
[Arilyn] can I can dibs on the shoes?
[DM] no, not going quite that far with it
[Percival] you're killing me!!!!!!!!!111
[Kira (Beth)] heheh
[Kaz] Tee hee hee
[DM] so now you have to talk to Klyia
[DM] about Moirra
[Percival] Okay, we are here to help Wilson's family. No matter how, uh, distasteful they may be.
[Arilyn] brb-gotta get kids to bed
[Wilson] thank you Sir Percival
[Percival] They get, uh, preference.
[Arilyn] I am away from the keyboard.
[Wilson] but you have no idea how unpleasent my family can be
[Kira (Beth)] ::chuckles:: well, you are here to help them anyway
[Percival] We don't live in a perfect world where perfect people do perfect things all the time.
[Percival] That's why they need the Dragonslayers!
[Mal (mikE)] "I"m perfect."
[Percival] Right.... Mal....
Moirra (Kaz) sits on the floor and whispers "Hi Pepe!"
Kira (Beth) tosses some apple pieces to Moirra for Pepe
[Percival] Okay, so who's in? An adventure is an adventure. And this one's for *family*.
[Pepe (mikE)] ::chitters at Moirra::
Moirra (Kaz) smiles a thanks and holds one out to see if Pepe will come and take it
[Wilson] If Lady Kylia wants I will go with the group
[Wilson] so she does not have to
[Percival] ::looking around to group::
[Kira (Beth)] lol, might have wanted to ask that before you commited to it
[Pepe (mikE)] ((can she speak with animals?))
[Kaz] She only wishes
[Percival] Well, she hasn't asked us to do anything *evil*, so what's the harm?
[Wilson] although I will admit to wanting to stay here
[Wilson] and far away from her or her sister
[Percival] Wilson, you don't need to go with us. It's dangerous out there...
[Kira (Beth)] are you sure about that? we don't know why the girl would steal the shoes
[Kira (Beth)] what's HER side to the story?
[Wilson] she is a witch
[Wilson] but she rarely lies
[Percival] I don't know that she *stole* the shoes. She just happened upon them as the owner was unavailable for comment.
[Percival] Buried beneath a house
[Moirra (Kaz)] If I may just say....
Moirra (Kaz) blushes
[Percival] An odd set of circumstances, I must say.
[Moirra (Kaz)] The poor take the shoes of the dead all the time.
[Kira (Beth)] so if she is the innocent possessor of a pair of shoes and doesn't want to give them up how are you going to get them back?
[Percival] But definitely the beginning of a good story.
[Moirra (Kaz)] If those shoes are less worn than their own.
[Percival] Well, let's go find out.
[Percival] Now, please.
[Percival] I am away from the keyboard.
Kira (Beth) looks to Lady Kylia
[Percival] I am back at the keyboard.
Moirra (Kaz) places the apple pieces on the floor and looks at the little skunk.
[Percival] Moira *didI* change the acolyte back as she promised.
[Kira (Beth)] and YOU promised to go get the shoes :)
[Percival] And we said we wouldn't help her *until* she did that, right?
[Percival] So let's go do it.
[Percival] I said if noone else goes, I will.
[Percival] And I'm willing to do that, if noone else wants to.
Moirra (Kaz) stands up.
[Moirra (Kaz)] I may not be a Dragonslayer, but I will go with you if no one else will.
[Percival] I'm *compelled* to do that if noone else will.
[Percival] Thank you, Moirra.
Moirra (Kaz) blushes and tries to fade into the background.
[Percival] But you check your schedule and see if there's anything else compelling you that competes with this adventure.
[Percival] ::laying on the charm as only someone with 17 Charisma can do::
[Percival] You ask yourself.
[DM] Knowing the territory a bit, you know that to the south the moutains get higher but there are some large valleys, that are totally land locked
[Percival] What would you rather be doing?
[Arilyn] I am back at the keyboard.
[DM] you know of no habitations out that way
[Arilyn] "I'll go with you"
[DM] so what ever keep she was refering to woudl be unknown
[Percival] ::so let's either do it or reconvene next week to talk about it some more::
[Percival] Thanks, Arilyn
[DM] but most of the valleys do have woods in them
[Arilyn] ::I say we do it::
[Percival] ::most excellent::
[Arilyn] ::PLEASE!!!::
[Kira (Beth)] Lady Kylia?
[Percival] ::the girl needs to kick some butt!::
[Kylia Wolfslayer (Lorie)] Yes?
[Arilyn] "and anyway, Percy said we'd find the shoes. He didn't say we'd give them to her"
[Kira (Beth)] What's your opinion on all of this?
[Percival] I'll see you all in the morning. I recommend you pray about it and join me as we undertake a fantastic adventure!
[Percival] ::Goes to room to pray::
[Arilyn] "is it night-time already?"
[Kylia Wolfslayer (Lorie)] Well... He's honor bound to this quest
[DM] it is morning the next day
[DM] the calendar is correct
[Kylia Wolfslayer (Lorie)] I like her less than I like most people... trust her less than the lich in Thedd
[Kylia Wolfslayer (Lorie)] that's saying something
[Kira (Beth)] agreed
[Percival] ::shows us fully armored and ready to go in the center of the keep, or wherever we normally congregate::
[Kylia Wolfslayer (Lorie)] But I won't abandon Percy
[Arilyn] "we need to get that Paladin a time keeper of some sort"
[Kylia Wolfslayer (Lorie)] it's not the way
[Kylia Wolfslayer (Lorie)] I don't have to like things and I generally don't, but we support one another
Kira (Beth) smiles
[Percival] ::*shows up*, not shows us::
[Percival] ::yeay to Lorie! *Exactly*::
[Percival] ::Genau, auf deutsch::
[Kira (Beth)] Then I am with you all
[Percival] ::Lorie's just roleplaying the reluctant leader and the, uh, sometimes anti-social::
[Kylia Wolfslayer (Lorie)] ;: smiles <--- understood what Hans said in German HOORAY! ::
[Percival] ::chuckles::
Percival is receiving the map Base Map...
Percival has received the map Base Map.
[Percival] I am back at the keyboard.
[DM] for the rest of tonight
[Percival] ::man, I laugh *so* much in this game!::
[DM] there is any investigating you watn to do
[Percival] ::man, I laugh *so* much in this game!:: [DM] and then travel to the house of the sister
[DM] to start tracking from there
[Percival] Yep.
[Percival] ::Do we have *tracking*?::
[Arilyn] "so let's suit up and go. Mal, do you know anything about magical ruby slippers?"
[Percival] Yes, Mal?
[Kylia Wolfslayer (Lorie)] <--- Direction Sense
[Percival] ::Yeay to Lorie!::
[DM] tracking to find someone as they go through the forest
[Percival] ::Yep::
[DM] direction sense will tell you which way north is, stop you rom being lost
[Mal (mikE)] "Nope."
[Percival] You mean, there isn't a book *somewhere* that talks about ruby slippers?
[Kira (Beth)] (well, we can use observation?)
[Percival] You do know what's in all the books don't you?
[DM] no to kira
[Percival] ::thought so, but that's fine: at least we won't get lost::
[DM] Kylia does have followers
[Percival] ::and we know that we're actually going *East*::
[DM] who might have tracking
[Kira (Beth)] wouldn't observation let you notice a scrap of fabric on a branch, or other less obvious clues?
[Percival] ::I'm thinkging if we actually start walking around in the woods, some kind of adventure might actually happen::
[Kylia Wolfslayer (Lorie)] Gretchen has tracking for sure
[DM] in a specific area yes, but not to piece them together to follow
[Percival] ::please::
[Percival] I am away from the keyboard.
[Kira (Beth)] k
[Percival] I am back at the keyboard.
[Kira (Beth)] lol, sounds like we definitely need Gretchen, cuz the thief is better at hiding tracks than finding them
[Kaz] I am away from the keyboard.
[Percival] Gretchen, let's away!
[DM] Lor? is that what you want to do?
[DM] just a sec
[DM] I am away from the keyboard.
[Arilyn] ::let's get our stuff together and go!::
[Percival] ::yes to Arilyn::
[Mal (mikE)] i'm gonna log out here a bit early. i won't be on next week because it's my friend's bachelor party.
[Mal (mikE)] night all
[Percival] night, Mike!
[Arilyn] ::a yellow brick road would be nice::
[Percival] Good job!
mikE has left the game on Fri Aug 10 22:24:18 EDT 2007
[Kira (Beth) (to DM only)] remind me sometime that I would like to create and roll up Kira's gajin half sister
[Percival] ::much better than last week::
[Percival] k
[Percival] Let's go, DM.
[Arilyn] ::can we go, can we go, huh? please?::
[Percival] if you're ready
[Kira (Beth)] I'll go get my pack
[Kaz] I am back at the keyboard.
Kira (Beth) leaves to pack necessaries for the journey
[Percival] Kaz is back.
[Moirra (Kaz)] (sorry, I'm back)
[Percival] ::we've had all night to make preparations::
[DM] I am back at the keyboard.
[DM] ok
[Kira (Beth)] (it's morning and we just decided to do this, I thought)
[DM] so you want to wait a day? or just go now?
[Percival] Whatever you want, man.
[DM] and who all is going,
[DM] Gretchen moved 20'08".
Moirra (Kaz) looks at what is left of her gear
[DM] Mal moved 42'05".
[DM] Gretchen moved 9'06".
[DM] Pepe moved 39'08".
[DM] Percival moved 57'08".
[DM] Arilyn moved 57'04".
[DM] Moirra moved 48'03".
[Arilyn] can we just sya that we get our stuff together and go?
[DM] Kira moved 36'05".
[Kira (Beth)] And Moirra needs geared up
[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 20'02".
[DM] nods
[Percival] Then she gets geared up and we leave.
[Percival] Or we could just do this next week.
[DM] we will have Moirra all set
[DM] Kira, Moirra, Gretchen, Kylia Wolfslayer, Percival, Arilyn, Pepe and Mal moved 140'10".
[Kira (Beth)] (just mentioned it for continuity)
[DM] so you all head out
[Percival] k
[DM] and make it to the end of the valley where her sister lived
[DM] there is a game trail you can follow
[Kira (Beth)] and we find a house with feet sticking out from under it?
[DM] but it seems that who ever would normally come here
[DM] would be flying
[Arilyn] are there little people?
[Percival] are we all on the map?
[DM] yes on the base map
[DM] and no sign of anyone yet
[DM] nor the house
[Percival] Let's follow the game trail, then.
[DM] you go through the pool to as close to the house as you can find
[DM] you seem to be south and east of Roadhaven
[Kira (Beth)] I would imagine Gretchen would need to lead as she is the tracker
[DM] but out in the unexplored moutains
[DM] you know that up in the high desert
[DM] somewhere in these moutains
[Percival] Sure.
[DM] live the rare Yellow dragons
[Percival] Excellent, although I don't know what a yellow dragon is.
[DM] in the high desert
Kira (Beth) looks up in the sky
[Arilyn] oohh, yellow. uh, are they bad?
[DM] yes
[Percival] yes
[Percival] gold, silver, platinum: good
[DM] you are not sure how close to that area you are
[Percival] everything else: bad
[DM] just making sure you know becasue it is somethign Kylia would know and tell you
[Moirra (Kaz)] (bronze and copper good, too)
[Percival] Well, let's go.
[Kylia Wolfslayer (Lorie)] Chromatic dragon = BAD; Metallic dragon = good
[Percival] right.
Moirra (Kaz) silently follows behind Percival
[Percival] Well, let's go.
[Arilyn] shiny dragons =good
[Kira (Beth)] (good to know)
[Kylia Wolfslayer (Lorie)] There have been rumours of yellow dragons inthe deserts for years
[Kira (Beth)] how big are they?
[Percival] ::at least I will never be accused of being a "know everything" paladin::
[DM] so slowly moving up the trail
[DM] you do eventually come to a house perched on a small hill
[Kylia Wolfslayer (Lorie)] Big
[DM] it looks like there is a huge earthen chunk taken out of the hill
Kira (Beth) sighs "figures"
[DM] from a distance it looks like there is smoke coming out of the chimeny
[DM] so likely inhabited
[Kira (Beth)] Might that be the mudslide?
[Percival] ::let's go check it out::
[Percival] ::don't need a tracker for this::
[Percival] ::walking up the hill or whatever::
[DM] so you can approach the house but will be seen
[DM] as you come forward
[Percival] I'm not the sneaking type.
[Nicola] GET AWAY YOU LITTLE SNEAKS
Kira (Beth) stays in whatever shadow can be found
[Nicola] a voice calls out from the house
[Percival] I am Percival. I am not sneaking.
[Nicola] LEAVE ME ALONE
[Nicola] GO BE WITH YOUR LITTLE FRIEND
[Arilyn] ::she looks just like Moria::
[Percival] We are seeking someone who may have a pair of slippers that may not be theirs.
[Nicola] leave me alone
[Percival] We mean you no harm.
[Nicola] the door cracks open just a bit
[Percival] I am a paladin. You have no worries from me.
[Nicola] an old woman crawls out on her knees
[Nicola] what are you doing here
[Percival] ::Shiny armor, shiny smile::
[Moirra (Kaz)] Oh, dear.
[Nicola] you want to come make fun of me
[Percival] No, my dear.
[Nicola] to torment me liek that little thief
[Percival] No.
[Percival] ::puts hands up::
[Arilyn] "no we really don't"
[Percival] We have healers, madam.
[Percival] ::turns to Moirra::
[Percival] Is there anything *you* can do?
[Nicola] stay away from me she shrieks
[Nicola] who ar eyou
[Nicola] why are you here
Moirra (Kaz) walks slowly toward the old woman
[Arilyn] ::i'm confused. is this the sister?::
[Moirra (Kaz)] I am Moirra. If you are hurt, I will do anything I can to help you.
[Nicola] (apparently)
[Percival] ::is there anything a 4th level spell could do to help her?:
[Kira (Beth)] (and here's where the story diverges ::grin::
[Arilyn] ::okay, so not dead?::
[Percival] ::that's fine. it was an awesome lead-in::
[Nicola] she branishes a wand at Moirra
[Nicola] stay back
[Percival] No, no.
[Nicola] I don't want your pity
Moirra (Kaz) stops walking
[Percival] Wait.
[Moirra (Kaz)] I have no pity for you.
[Percival] ::paladin walks up to her::
[Nicola] OH so I am nothign then to you!!!
[Nicola] HOW DARE YOU INSULT ME
[Percival] I am a *paladin*.
[Percival] It is my *duty* to help those in need.
[Moirra (Kaz)] I didn't say you are nothing.
[Kira (Beth)] ((gods, she's a jewish mother))
[Nicola] why are you here
[Percival] If you have no need, we will be on our way after we investigate this house.
[Moirra (Kaz)] (LMAO)
[Kira (Beth)] (or my ex- mother in law))
[Percival] We are here to help
[Percival] I am here to help
[Arilyn] "why so disagreeable? Perhaps you should greet visitors with more warmth. You never know when someone may be here to help"
[Nicola] (we are from the government and we are here to help)
[Kira (Beth)] ((pack your bags, we're going on one hell of a manipulative guilt trip ::grins::))
[Percival] We are in search of a house that fell on a woman who lost her slippers.
[Percival] Her magical slippers.
[Nicola] yes
[Percival] Moira sent us.
[Nicola] that little thief stole my slippers
[Percival] Okay.
[Nicola] Moria was goign to have her no good son try to help
[Nicola] but he never does anythign right
[Percival] We are here on behalf of Wilson.
[Percival] Which way did she go?
[Nicola] the thief?
[Percival] yes.
[Nicola] she went into the woods
[Nicola] she must be hiding in the castle
[Percival] Do you have any other information for us? Identifying information?"
[Nicola] such as?
[Percival] There's a castle that way?
[Percival] Description of the thief?
[Nicola] a little girl
[Nicola] about 4 foot tall maybe a little more
[Percival] How tall? What color hair? What was she wearing?
[Nicola] she snuck up on me
[Percival] How old?
[Nicola] and stole my slippers after the house fell on me
[Nicola] she was dressed in a blue dress
[Arilyn] ::was there a good witch involved?::
[Percival] Well, we will get those slippers and return them for you. That's the plan, I believe.
[DM] so
[DM] we seem to be at a good pause point
[Percival] sure.
[DM] there was no other witch involved by the way
[Percival] ....
[DM] anything you would like to clear up?
[DM] next week start on teh forest path?
[Percival] Just want Kaz to get her spells.
[DM] towards the castle
[Kira (Beth)] how did she survive the house falling on her?
[DM] nods will fix that during the week
[Percival] And we'll go in the direction of the "castle"
[Percival] She's crippled...
[Percival] And it probably hurt... A lot...
[Kira (Beth)] what is wrong with her feet?
[Kira (Beth)] are they missing?
[DM] so everyone likes this hook for the adventure?
[Moirra (Kaz)] She's so nasty, I wouldn't heal her with spells.
[DM] you did not see her feet
[Percival] Yep, DM>
[Kira (Beth)] are they horribly deformed?
[Arilyn] yes, yes
[Moirra (Kaz)] If her bones were broken, I'd set them manually.
[DM] she was crawling on her knees
[Percival] She may not be able to *wear* slippers anymore.
[Moirra (Kaz)] MUAHAHA
[Kira (Beth)] I know... I want to know what is wrong with her feet
[Percival] Details, details...
[Percival] ::yawns::
[Kira (Beth)] perhaps the slippers allowed her to walk
[Arilyn] i like pretty shoes
[Moirra (Kaz)] That was my thought
[Percival] Wow, you really put a lot of thought into this...
[Kira (Beth)] lol
[Percival] We could get her a magical wheelchair...
[Percival] Thanks, Bob. Man, that was funny.
[Kira (Beth)] lol, I believe yoiu promised to return her shoes to her ::grins::
[Kaz (to GM only)] Character sheet for Moirra modified: Personal Information - Height/Weight:: CHANGED: 5'6"/124 (null).
[Percival] Yes to Beth.
[Kira (Beth)] don't think a magical wheelchair qualifies lol
[Kaz] Yes, it was very funny
[Kira (Beth)] Terrific!
[Arilyn] but Moria wants them doesn't she?
[Kira (Beth)] ah, and there lies the rub...
[Percival] I think Moira wants them for her sister.
[Kira (Beth)] who gets them? the original owner or Moria?
[Kaz] I don't know about that
[Percival] That's how I'm interpreting it. She may have thought sister was dead.
[Kira (Beth)] I don't trust her
[Kylia Wolfslayer (Lorie)] Okies... have a great night all
[Kylia Wolfslayer (Lorie)] :D
[Kaz] She said... "I want you to get them back for me"
[Kira (Beth)] Night, Lor!
[Kaz] Night!
[Percival] Bye, Lorie!
[Arilyn] night Lorie!
[Kylia Wolfslayer (Lorie)] :: hugs ::
[Kylia Wolfslayer (Lorie)] :: wave :: be back soon
Lorie has left the game on Fri Aug 10 22:53:44 EDT 2007
[Percival] I'm glad she could make it tonight!
[Kira (Beth)] :) me too!
[Kira (Beth)] ok, good night all
[Percival] My plan is to return them to Nicola and report back to Moira to tell her.
[Percival] Good night, Beth!
[Kaz] Night, Beth!
Beth has left the game on Fri Aug 10 22:55:08 EDT 2007
[Arilyn] night
[Kaz] Good plan.
[Percival] And if Moira has a problem with that, we'll deal with it then.
[DM] we will see everyone next week I do hope
[Kaz] I'll brush up on possible ways to use herbs to turn you back to human from newt.
[Arilyn] i'll bring he water
[Percival] See you next week!
[Percival] The acolyte was turned back to human
[Arilyn] bye everyone!
[Kaz] Yeah, I meant percival.
[Kaz] Night!
[Percival] Uh. Okay!
[Percival] Good night, Bob-
Arilyn has left the game on Fri Aug 10 22:56:26 EDT 2007
[Kaz] You know, when Moria flips out because she didn't get the shoes :)
[Kaz] So...
[DM] ok
[Kaz] Good night :)
[Percival] Hah hah hah!
[DM] slowly adding spells to Moirra for you now
[Kaz] ok
[DM] one thing you watn to do is roll for Hit points
[DM] grins
[Kaz] Yeah, that would be helpful.
[DM] 7 d 8
[DM] plus 8
[Kaz] (7d8) [(8+4+1+4+4+2+3)] 26
[Kaz] wow
[Kaz] that was pretty crappy
[Kaz] lol
[DM] ok, so 34 Hit Points
[Percival] So was mine, Kaz. That's why you have 7th level fighter with only 58 HP.
[Kaz] Wow, sheesh!
[Kaz] I shoulda rolled one at a time!
[Kaz] Thank goodness for armour...
[Kaz] 58 hp... that's terrible. :(
[Percival] tell me about it!
[Percival] All right, I'm on the phone w/Christy. See you next week!
[Kaz] Good night!
Percival has left the game on Fri Aug 10 23:00:23 EDT 2007
[DM] this will take a while Kaz, if you want to hang around you are welcome
[Kaz] okay
[DM] you can look at your character sheet
[DM] you just cannot edit it
[Kaz] I'm looking at mine and I'm looking at Kylia's and eventually everyone else's, just to see.
[DM] ok, done
[DM] all the spells you knwo are there
[DM] unlike a wizard
[DM] you do not have to memorize spells
[DM] you can just "cast on the fly"
[DM] and pick a spell to cast when you want
[DM] up to that many per day
[DM] you get 5 first level
[DM] 5 second levle
[DM] 4 third level
[DM] and 2 fourth level
[Kaz] I don't have to pray for my spells, then?
[DM] yes you do
[DM] you pray in the mornings for the slots
[Kaz] okay
[DM] then you cast out of them as you wish
[DM] is an advantage priests have over mages
[Kaz] Works the same as a druid, then.
[Kaz] Divine spells.
[DM] nods
[Kaz] what does the "expression" mean?
[DM] when you cast a spell that is what the game effect is
[DM] you target someone
[Kaz] okay
[DM] then cast healing on them
[DM] and it adds hitpoints to them
[Kaz] It prints in the window, then.
[DM] or does damage etc
[DM] yes
[Kaz] ok
[DM] now I need you to roll soem percentage dice please
[DM] you will roll 6 times
[DM] you want low numbers
[Kaz] how do I roll a percenage die.. is it considered at d100?
[DM] yes
[Kaz] (1d100) [95] 95
[Kaz] *flop* NOW I get high numbers.
[DM] grins, 5 more times
[Kaz] (1d100) [99] 99
[Kaz] OMG
[DM] lol
[Kaz] (1d100) [79] 79
[Kaz] good lord.
[Kaz] (1d100) [68] 68
[Kaz] (1d100) [13] 13
[Kaz] YAY!
[Kaz] (1d100) [84] 84
[Kaz] cripes
[DM] ok, so one more magic item on top of your ring
[DM] roll a d20
[Kaz] *cries*
[Kaz] (1d20) [10] 10
[DM] roll again that does not fit a cleric
[Kaz] (1d20) [20] 20
[DM] ok then
[DM] +2 mace
[Kaz] wonderful
[Kaz] the one thing I hope not to use... LMAO
[Kaz] I'm cursed...CURSED, I TELL YOU!
[DM] and that is added in now
[DM] to your weapons list
[DM] Moirra: Attack #1: Footman's Mace: (16-(d20+2)) [16-(4+2)] 10
[DM] Moirra: Damage v SM: Footman's Mace: (1d6+1+2+2) [6+1+2+2] 11 [ROLL WAS MODIFIED]
[DM] not bad damage actually
[Kaz] *head in hands*
[Kaz] lol
[DM] you can write up a name and story and such
[DM] put it in your notes
[DM] write it in word pad if you like
[DM] then copy and past it in next time you log in
[DM] you can also save a copy of your character sheet there
[DM] if you like
[Kaz] That's what I'm working on. I mean, Moirra's history, and the mace's history will tie in.
[Kaz] Oh?
[DM] nods
[DM] edit
[DM] and save
[DM] and you can save it locally
[DM] to look at
[Kaz] it will save all the pages?
[DM] and even load that sheet into the game next time if you make changes outside of the game
[DM] yes
[DM] it saves the whole thing
[Kaz] awesome
[DM] you need def file there to open it
[DM] so yo ucan not do that tonight
[Kaz] ok
[DM] but you will be able to soon enough
[Kaz] okay
[DM] trying to send that file now
[DM] save that in your Def file folder inside of klooge
[DM] the Klooge folder has several folders inside
[DM] you need that to go in teh Def file
[DM] ok, all set here now?
[Kaz (to GM only)] Character sheet for Moirra modified: Magical Abilities - ADDED: 1st level , 5, 0. ADDED: 2nd level, 5, 0. ADDED: 3rd level, 4, 0. ADDED: 4th level , 2, 0. Weapons - DELETED: Mace, Footman's, 1. ADDED: Footman's Mace, 0.00, , --, , $atk+2, $dmg+2, 1d6+1+2, 1d6+2, 1d10, $thac0, , , . Spells - DELETED: Botany, Priest; Wizard, , 1, $kn, -1. DELETED: Healing, Priest, , 2, $wi, -2. DELETED: Herbalism, Priest; Wizard, , 2, $kn, -2. DELETED: Seamstress/tailor, Craft, , 1, $ai, -1. DELETED: Swimming, General, , 1, $st, +0. DELETED: Veterinary Healing, Craft, , 1, $wi, -3. DELETED: Reading/writing, General, , 1, $kn, +1. DELETED: Observation, General, , 1, $re, +0. DELETED: Sage Knowledge, Wizard; Priest, , 2, $kn, -2. ADDED: Bless/Curse, 1, 1, For 6 rounds, attack rolls and saves vs fear receive a +1 bonus., --, 1, , , . ADDED: Combine, 1, 1, 3 to 5 priests combine their efforts so that one can cast and turn undead at a higher level., --, 1, , , . ADDED: Detect Magic - Priest, 1, 1, For 1 turn, I can detect magic in a 10'x30' path., --, 1, , , . ADDED: Orison, 1, 1, I can create minor effects., --, 1, , , . ADDED: Purify Food and Drink, 1, 1, Spoiled food and water is made pure again., --, 1, , , . ADDED: Chant, 2, 2, For as long as I chant, friends in a 30' radius receive a +1 to attack, damage and save rolls while enemies receive a -1 to the same rolls., --, 1, , , . ADDED: Mystic Transfer, 2, 2, A priest can send me a spell to cast., --, 1, , , . ADDED: Sanctify, 2, 2, All friendlies within the area get a +1 to fear/charm spells and undead are turned at 1 level higher., --, 1, , , . ADDED: Dispel Magic - Priest, 3, 3, I dispel {11-(1d20)+$L} level magic., --, 1, , , . ADDED: Remove Curse - Priest, 3, 3, I remove a curse., --, 1, , , . ADDED: Focus, 4, 4, Using the prayers of a bunch of faithful I maintain a spell for up to a year., --, 1, , , . ADDED: Tongues - Priest, 4, 4, I can speak {$L/3} additional languages for 1 turn., --, 1, , , . ADDED: Uplift, 4, 4, I increase the casting level of a priest, allowing him to cast spells beyond normal ability., --, 1, , , . ADDED: Cure Light Wounds, 1, 1, You're healed {-1d8} points., --, 1, , , . ADDED: Cure Moderate Wounds, 2, 2, You're healed {-1d10-1} points., --, 1, , , . ADDED: Slow Poison, 2, 2, Poison doesn't take further effect for the next hours., --, 1, , , . ADDED: Cure Blindness or Deafness, 3, 3, Blindness or deafness is cured!, --, 1, , , . ADDED: Cure Disease, 3, 3, Disease is cured., --, 1, , , . ADDED: Hold Poison, 3, 3, Poison doesn't take further effect for the next days., --, 1, , , . ADDED: Repair Injury, 3, 3, You're healed {-1d10-1} points., --, 1, , , . ADDED: Cure Serious Wounds, 4, 4, You're healed {-2d8-1} points., --, 1, , , . ADDED: Fortify - Healing, 4, 4, The next healing spell cast does maximum healing., --, 1, , , . ADDED: Neutralize Poison, 4, 4, Poison is neutralized., --, 1, , , . ADDED: Cure Critical Wounds, 5, 5, You're healed {-3d8-3} points., --, 1, , , . ADDED: Animal Friendship, 1, 1, I convince an animal that I want to be friends., --, 1, , , . ADDED: Calm Animals, 1, 1, {2d4+$L} hit dice worth of animals are calmed for {10+$L} rounds., --, 1, , , . ADDED: Invisibility to Animals, 1, 1, Up to target creatures are invisible to animals for {10+$L} rounds or until they attack., --, 1, , , . ADDED: Locate Animals or Plants, 1, 1, For rounds I can detect a specific type of plant or animal in a 20' path in front of me up to {100+(20*$L)} yards distant., --, 1, , , . ADDED: Charm Person or Mammal, 2, 2, A mammal who fails a save is charmed for a duration based on intelligence., --, 1, , , . ADDED: Messenger, 2, 2, I tie a message to a bird who delivers it for me., --, 1, , , . ADDED: Snake Charm, 2, 2, I hypnotise snakes for a duration based on how pissed off they are., --, 1, , , . ADDED: Speak with Animals, 2, 2, I can speak with animals for {2*$L} rounds., --, 1, , , . ADDED: Control Animal, 3, 3, I force an animal to do my bidding for rounds., --, 1, , , . ADDED: Hold Animal, 3, 3, 1-4 animals who fail their saves are frozen for {$L*2} rounds., --, 1, , , . ADDED: Summon Insects, 3, 3, For rounds a swarm of {1d100[1-30="crawling insects";31-100="flying insects"]} attacks the victim., --, 1, , , . ADDED: Animal Summoning I, 4, 4, Up to 8 animals of 4 hit dice or less within a 1 mile radius come to my aid., --, 1, , , . ADDED: Call Woodland Beings, 4, 4, I call to local woodland beings to aid me., --, 1, , , . ADDED: Giant Insect, 4, 4, I permanently increase the size of insects to giant variety., --, 1, , , . ADDED: Repel Insects, 4, 4, Normal insects as well as giant ones of {$L/3} hit dice or less are repelled from approaching me for turns., --, 1, , , . ADDED: Light - Priest, 1, 1, I create a 20' radius globe of light which lights the way for {6+$L} turns., --, 1, , , . ADDED: Create Holy Symbol, 2, 2, I conjure forth an appropriate holy symbol to my faith., --, 1, , , . ADDED: Continual Light - Priest, 3, 3, A permanent, 60' radius globe of light is created., --, 1, , , . ADDED: Create Food and Water, 3, 3, I create cubic feet of food and water., --, 1, , , . ADDED: Analyze Balance, 1, 1, I detect how far from neutral alignment an area or person is., --, 1, , , . ADDED: Detect Evil - Priest, 1, 1, For {10+($L*5)} rounds, I can detect evil in a 10'x360' path in front of me, though I must concentrate for a round to do it. If the evil is overwhelming, I have a {$L*10}% chance of knowing what kind of evil it is., --, 1, , , . ADDED: Detect Poison, 1, 1, I hold up a sheet of vellum. If it is placed in front of poison within the next {10+$L} rounds, it will turn black. There is a % chance that I can detect the exact type of poison., --, 1, , , . ADDED: Augury, 2, 2, I ask a question about a future task and recieve a reply with {70+$L}% certainty., --, 1, , , . ADDED: Detect Charm, 2, 2, For 1 turn I can detect if one creature per round is under some sort of influence, be it charm or possession or whatnot. I also have a {5*$L}% chance of knowing what that influence is., --, 1, , , . ADDED: Find Traps, 2, 2, For 3 turns I can detect traps in a 10'x90' path in front of me., --, 1, , , . ADDED: Detect Spirits, 3, 3, For {1+$L} turns I can detect any spirits in a 10'x60' path in front of me., --, 1, , , . ADDED: Extradimensional Detection, 3, 3, For rounds, I can detect any extradimensional spaces in a 10'x60' path in front of me., --, 1, , , . ADDED: Locate Object - Priest, 3, 3, For 8 hours, I can detect the direction to an item of my choosing as long as it is within {60+($L*10)} yards., --, 1, , , . ADDED: Speak with Dead, 3, 3, I may speak with the recently deceased and ask a few questions., --, 1, , , . ADDED: Detect Lie, 4, 4, For the next rounds, I know any falsehoods of which you speak. Though I do receive a save vs spell, adjusted by the caster's Wisdom., --, 1, , , . ADDED: Divination, 4, 4, I divine information about a future task or goal with {60+$L}% chance of success., --, 1, , , . ADDED: Omniscient Eye, 4, 4, For the next {10+$L} rounds, I can see through any normal or magical darkness, mist or fog out to 60 feet and have a chance of seeing through illusions and invisibility as well., --, 1, , , . ADDED: Entangle, 1, 1, For 1 turn, a 40' cube of bushes and weeds entangles all in the area., --, 1, , , . ADDED: Locate Animals or Plants, 1, 1, For rounds I can detect a specific type of plant or animal in a 20' path in front of me up to {100+(20*$L)} yards distant., --, 1, , , . ADDED: Pass without Trace, 1, 1, For turns, I leave no tracks or scent., --, 1, , , . ADDED: Shillelagh, 1, 1, For {4+$L} rounds, my staff becomes a magical one., --, 1, , , . ADDED: Barkskin, 2, 2, For {$L+4} rounds, my skin is stiff as bark, providing an AC of {6-($L/4)}., --, 1, , , . ADDED: Detect Snares and Pits, 2, 2, for {$L*4} rounds, I can detect snares and pits in a 10'x40' path in front of me., --, 1, , , . ADDED: Goodberry, 2, 2, I turn {2d4} fresh berries into magical berries that keep me fed and heal 1 point of damage each. They stay good for {$L+1} days., --, 1, , , . ADDED: Trip, 2, 2, For turns, a long object up to 10' long trips anyone who crosses it., --, 1, , , . ADDED: Warp Wood, 2, 2, I bend wood out of shape., --, 1, , , . ADDED: Plant Growth - Priest, 3, 3, I either make plants grow out of control to restrict movement or cause crops to yield more fruit., --, 1, , , . ADDED: Slow Rot, 3, 3, Fruits, vegetables and grains remain ripe for weeks., --, 1, , , . ADDED: Snare, 3, 3, I create a magical snare which is 90% undetectable without magical aid. It sticks around until something gets caught., --, 1, , , . ADDED: Spike Growth, 3, 3, For {3d4+$L} turns the area is laden with hidden, wooden caltrops., --, 1, , , . ADDED: Tree, 3, 3, I turn into a tree for up to {6+$L} turns., --, 1, , , . ADDED: Hallucinatory Forest, 4, 4, I create a permanent, illusionary forest., --, 1, , , . ADDED: Hold Plant, 4, 4, Up to {1d4} plants or plantlike monsters are held for rounds unless they make a save vs spell., --, 1, , , . ADDED: Plant Door, 4, 4, I can either step into or pass through trees, making a path up to {$L*4} feet wide, {$L*8} feet high, and feet long., --, 1, , , . ADDED: Speak with Plants, 4, 4, I can talk to intelligent plants or ask nonintelligent ones to do things for me for rounds., --, 1, , , . ADDED: Sticks to Snakes, 4, 4, For {$L*2} rounds, {1d4+$L} sticks turn into snakes., --, 1, , , . ADDED: Endure Cold/Endure Heat, 1, 1, For {9*$L} turns, I'm immune to natural extremes of heat or cold. Though magical extremes cause this spell to fail., --, 1, , , . ADDED: Protection from Evil - Priest, 1, 1, For {$L*3} rounds, I am protected from evil attacks and summoned creatures., --, 1, , , . ADDED: Ring of Hands, 1, 1, For {2d10} rounds, between 2 and 10 priests create a circle of protection which acts like a protection from evil spell., --, 1, , , . ADDED: Sanctuary, 1, 1, For {2+$L} rounds, people can't attack me unless they save vs spell., --, 1, , , . ADDED: Resist Acid and Corrosion, 2, 2, For rounds, I am immune to normal acids and recieve a +3 to saves against more potent ones as well as halving the damage caused by them., --, 1, , , . ADDED: Resist Fire/Resist Cold, 2, 2, I'm immune to normal hot or cold conditions for rounds. In addition, magical hot or cold conditions reduce their damage by half and I receive a +1 to saves., --, 1, , , . ADDED: Withdraw, 2, 2, I withdraw from time for {2+$L} rounds, allowing me to think, cast detections or heal myself., --, 1, , , . ADDED: Line of Protection, 3, 3, I create a field of energy that deals damage to those who pass through it. It may be stationary or anchored by 2 or more priests. In any case, it lasts rounds., --, 1, , , . ADDED: Magical Vestment, 3, 3, My vestiments grant me an AC of {5-(($L-5)/3)} for the next rounds., --, 1, , , . ADDED: Negative Plane Protection, 3, 3, I am protected from negative energy for turns or until I'm actually struck by a negative attack, whichever comes first., --, 1, , , . ADDED: Protection from Evil, 10' Radius - Priest, 3, 3, For {$L*3} rounds, both myself and everyone in a 10' radius are protected from evil attacks and summoned creatures., --, 1, , , . ADDED: Remove Paralysis, 3, 3, {1d4} creatures in a 20' cube are cured of paralysis., --, 1, , , . ADDED: Spell Immunity, 4, 4, For turns, the touched creature is immune to a specific spell., --, 1, , , . ADDED: Know Age, 1, 1, I know the age of a creature or object., --, 1, , , . ADDED: Know Time, 1, 1, I know what time it is., --, 1, , , . ADDED: Hesitation, 2, 2, Up to {2d4} HD worth of creatures suffer a +4 penalty to their initiative for rounds., --, 1, , , . ADDED: Nap, 2, 2, I sleep a full night's worth of sleep in one hour., --, 1, , , . ADDED: Accelerate Healing, 3, 3, For the next {1d4} days, I gain twice as much hit points from resting., --, 1, , , . ADDED: Choose Future, 3, 3, My next attack, initiative or saving throw roll can be rolled twice, and I take the best one., --, 1, , , . ADDED: Unfailing Premonition, 3, 3, I sense danger for the next {($L*2)+10} rounds. In combat I get a +2 to ac, though there's a 25% chance that I lose my action for the round., --, 1, , , . ADDED: Age Plant, 4, 4, A plant grows older by up to {$L*10} years., --, 1, , , . ADDED: Body Clock, 4, 4, I rest better, and hold my breath longer for hours., --, 1, , , . ADDED: Know Direction, 1, 1, I know which way is north., --, 1, , , . ADDED: Aura of Comfort, 2, 2, I'm protected from harsh weather for hours., --, 1, , , . ADDED: Lighten Load, 2, 2, The weight of the stuff I'm carrying is 50% less for hours., --, 1, , , . ADDED: Create Campsite, 3, 3, Tiny invisible servants run about and setup a campsite for me in a 50' radius area or less., --, 1, , , . ADDED: Helping Hand, 3, 3, For hours, a disembodied hand goes off to fetch help., --, 1, , , . ADDED: Know Customs, 3, 3, I know the customs of the local area as believed by the target of this spell., --, 1, , , . ADDED: Circle of Privacy, 4, 4, Chances for random encounters at our camp are reduced by 50% for hours., --, 1, , , . ADDED: Tree Steed, 4, 4, I turn a large piece of wood into a steed I can ride., --, 1, , , . ADDED: Anti-vermin Barrier, 1, 1, For hours, vermin are repelled from an area consisting of a ft cube., --, 1, , , . ADDED: Weighty Chest, 1, 1, For days, an item is enchanted so as to grow {1d4+1} times the weight of someone trying to lift it., --, 1, , , . ADDED: Ethereal Barrier, 2, 2, I ward off an area from ethereal travel for turns., --, 1, , , . ADDED: Frisky Chest, 2, 2, Target item permanently flees from anyone trying to grab it., --, 1, , , . ADDED: Zone of Truth, 2, 2, for rounds, people can't lie in a {5*$L} ft square., --, 1, , , . ADDED: Efficacious Monster Ward, 3, 3, Creatures of 2 HD or less are prevented from entering an area of a {$L*10} ft cube for rounds., --, 1, , , . ADDED: Invisibility Purge, 3, 3, Invisibility in a 10' square is impossible for turns., --, 1, , , . ADDED: Squeaking Floors, 3, 3, For hours, the floor squeaks loudly when someone steps on it., --, 1, , , . ADDED: Thief's Lament, 3, 3, For hours, thief skills in the area are reduced by 25%, --, 1, , , . ADDED: Zone of Sweet Air, 3, 3, Gases are kept out of a {$L*10} ft cube for turns. , --, 1, , , . ADDED: Fire Purge, 4, 4, I protect an area from burning for turns., --, 1, , , . ADDED: Weather Stasis, 4, 4, Current weather conditions stay the same for hours., --, 1, , , . Combat - ADDED: 34. ADDED: 34. ADDED: 16. ADDED: +10. Class Levels -
[Kaz] yes
[DM] grins
[Kaz] Sheesh
[Kaz] Only the non-fighting person would get the magical weapon. Gotta love it.
[DM] you have a ton of spells
[Kaz] I don't have much luck with dice, hehe. But I love rolling them anyway!!!
[DM] so you will be able to look through some to read it
[Kaz] yes
[DM] not all will work when you are not connected
[Kaz] okay
[Kaz] Will have to figure out what I want to do about armour.
[DM] have a great night goign to save and shut this down
[DM] will check that for you this week
[Kaz] okay
[Kaz] Good night!!
[DM] night
Kaz has left the game on Fri Aug 10 23:29:28 EDT 2007