Dec 16 16 - War by Art
[Master] ==== Gaming session started: Fri Dec 16 18:18:59 EST 2016 ====
[Master (to GM only)] Skeleton #16 moved 12'01".
[Master (to GM only)] Skeleton #15 moved 7'05".
[Master (to GM only)] Skeleton #14 moved 10'03".
[Master (to GM only)] Skeleton #13 moved 34'03".
[Master (to GM only)] Skeleton #12 moved 38'08".
[Master (to GM only)] Skeleton #11 moved 19'08".
[Master (to GM only)] Skeleton #10 moved 41'11".
[Master (to GM only)] Skeleton #9 moved 30'03".
[Master (to GM only)] Skeleton #8 moved 55'08".
[Master (to GM only)] No Name moved 18'02".
mharm-15549 has joined the game on Fri Dec 16 19:05:18 EST 2016
mharm-15549 is receiving the map Keep level one...
mharm-15549 has received the map Keep level one.
[Master] Hello there
[mharm-15549] Last week summary is up
[mharm-15549] Hello!
[Master] I saw, did you see TMO's comment?
[mharm-15549] Opps, not yet. Better check
[mharm-15549] Oh, lovely
[mharm-15549] That makes me feel soooo much better
[mharm-15549] Oh, sorry again for missing last week. It's been a rough last couple of weeks. Seems everyone wants their stuff now before the year ends.
[Master] it will work out
[Master] when Lisa and others are in
[Master] discuss what needs to be done to start
[Master] for healing or setting watches, etc.
[mharm-15549] Yep yep
[Master] restroom break
[Master] not sure where everyone is righ tnow
[Master] so taking advantage
[Master] grins
[Master] brb
[Master] I am away from the keyboard.
Carissa has joined the game on Fri Dec 16 19:10:58 EST 2016
Carissa is receiving the map Keep level one...
Carissa has received the map Keep level one.
[mharm-15549] Hello!
[Carissa] Hello! :)
[mharm-15549] Did you enjoy last week?
[mharm-15549] Sorry I wasn' there
[mharm-15549] Work pops up every now and then
[Carissa] Damn work. Sadly it's necessary ;)
[Carissa] And yes! Still having fun! Glad it was more play than trying to figure out how to play last week.
[mharm-15549] Oh don't worry. I still have moments where I am wondering what the heck i'm doing haha
[Carissa] Haha good! Makes me feel better.
[Master] I am back at the keyboard.
[Master] the key thing is roleplay
[Master] you do that and all is forgiven
[Master] and welcome Carissa
Lisa has joined the game on Fri Dec 16 19:16:53 EST 2016
Lisa is receiving the map Keep level one...
Lisa has received the map Keep level one.
TMO has joined the game on Fri Dec 16 19:17:26 EST 2016
TMO is receiving the map Keep level one...
TMO has received the map Keep level one.
[mharm-15549] Hey Guys!
[TMO] hey
[Master] Hello Hello
[Carissa] Hello TMO and Bob!
[Master] so the four of you have a chance to settle up what you want to do the time is right on the calendar
[Master] I texted Mario for an ETA
[Master] he said he thinks less than 10 minutes
[Master] so you can wait for him to get here before sending people into the keep
[Master] if you do decide to go forward with that idea
[TMO] let's send his people into the keep
[mharm-15549] LOL
[Master] Michael and TMO commented on that on the site
[TMO] sorry I didn't get a Marisu post started
[Master] we have time for that
[Master] Dolphins play on the next two Saturdays so my Sundays will be freeer
[Lisa] I was afk when you ran into the statue. Did you think it was a highly artistic work or do you think it really was a person turned to stone basilisk medusa etc like?
[TMO] worried it was a person
[TMO] happy nothing happened (during daylight)
[Lisa] so there could be some statue turning creature in the keep
[TMO] aye
[mharm-15549] Lovely
[Master] sending the overall keep map to everyone
[mharm-15549] Hey Bob. Arre gorgans considered evil?
[mharm-15549] Or just a creature
[Master] creatures can be evil
[Master] and that black dot there is the entrance where you are all gathered
[Carissa] Ooh, didn't think of that...
[Carissa] Do sunglasses protect against gorgons?
[Carissa] Er, are there sunglasses?
[mharm-15549] I don't know about that but I do know that I have protection from evil spells
[Master] no to sunglasses so you do not know if they work
[Master] now there is a link on the map to be able to get the map when you want it
[Carissa] Ok so thinking Harry Potter, if we saw the reflection does that turn you to stone or not?
[Lisa] I don't think turning you into stone is a spell - isn't it just what they do?
[Master] Spring will not be here this week by the way, but will be next week
[mharm-15549] Sorry the spell name is literally protection from evil
[mharm-15549] should have clarrified
[Lisa] ok
[Carissa] Oh wait, there's a way to undo being turned to stone. Or there was. I remember that from Baldur's Gate, but that was a different edition.
[Master] when you click on the spell you get a full desciption in the dice panel
[Master] Lisa can answer that Carissa
[Lisa] there are high level priests that can do that
MarioCS has joined the game on Fri Dec 16 19:30:56 EST 2016
MarioCS is receiving the map Keep level one...
MarioCS has received the map Keep level one.
[mharm-15549] Hey MARIO!
[Lisa] I don't think any of ours have that ability
[mharm-15549] I'm definetely not that high of a level
[MarioCS] Hello hello!
[Lisa] Hi Mario! Cannot belive you are here :)
[Carissa] Ah, that's right. I think that's what it was before, too. And a scroll. Which I doubt anyone has either.
[Master (to GM only)] To get Keep Overview Map moved 24'07".
[Carissa] Hi Mario!
[MarioCS] Thats what Jo-Ann said!!
[MarioCS] rofl
[MarioCS] Hiya!
[Master] HAH !!! I wrote that on the card
[Master] I still get Fridays
[MarioCS] yes you did, but she's still tyring to pull the bride card
[Lisa] It's been what - 48 hours? I think she still gets to pull that card
[Master] no way
[Master] :)
[Master] and in any case
[Master] Mario your thoughts on where to camp, etc.
[Master] everyone's thoughts on healing, or anything to do to prepare for such things
[MarioCS] i tell her she does, but she is is exhausted
[Master] in a meta gaming way of looking at things you will have a priestess next week to save the day
[MarioCS] if we do not investigate further indoors, is it really safe?
[Master] that is not a question I can answer
[MarioCS] i proposing it tot he party
[Carissa] I say no.
[MarioCS] likewise, how safe is outdoors?
[Lisa] Nowhere is really safe
[Lisa] we were just discussing gorgons
[MarioCS] eww
[Carissa] And how we never saw one so it could be in the keep. Who knows.
[Carissa] Unless it was just a nice statue.
[MarioCS] very true
[MarioCS] not likely, i would imagine
[Carissa] One way to find out? ;)
[MarioCS] lol
[mharm-15549] First, I would be happy to heal those who need it
[Lisa] Unless there is a front room with a door to lock us in, investigating inside with limited light to see might be more dangerous than sleeping outside and waiting till morning to get turned into statues
[mharm-15549] I think Hugh isn't doing too well
[Master] yes there are no doors on the front here,
[Lisa] Hugh, Shur and Kel are hurt worst
[Master] There is the space for a set of them, but they are missng
[mharm-15549] Okay
[Lisa] Maybe the bull man broke them
[mharm-15549] Let me jost get into character real quick
[Lisa] He thought it was a china shop and just went crazy
[Master] lol
[Lisa] are those skylights on the roof?
[MarioCS] lol
[TMO] just remember, anything inside the keep can come out at any time. things outside can't necessarily come inside any time.
[Lisa] true as well
[Master] From the Keep Overview
[mharm-15549] I am back at the keyboard.
[Master] there is a courtyard
[MarioCS] True
[Carissa] Good to know
[Master] and blue tile roofs
[Lisa] ok thx
[Carissa] Open courtyard or closed?
[Neith of Inholt (mharm-15549)] Alright. Before we hunt in the keep. We have several badly wounded p-eople. Lets line them up and see what I can do
[Lisa] lol
[Master] and Mario I put up a ring for you to show how far your ultravision extends if you do not have any other lights
[Master] putting one up for Shi now
[Carissa] Elf skill?
Carissa is receiving the map Keep level one...
Carissa has received the map Keep level one.
[Neith of Inholt (mharm-15549)] Okay, well Hugh is almost dead, so...
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Orison: I can create minor effects.
[Master] yes to Carissa
[MarioCS] (Sorry, so elves have Ultra- or Infra- vision?
[Master] Mario can explain
[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.ExtraordinarySenses
[Neith of Inholt (mharm-15549)] Holy Crap is Kel dead?
[Master] Ultravision
[MarioCS] OK, i thought the book said infra- im cool w ultravision
[Carissa] Cool. Also related question I noticed. Apparently I'm searching for brother's bow not sword. Which makes more sense. Too late to change in roleplay or can I just start saying bow when it comes up?
[Master] and how many HP Michael for Hugh?
[MarioCS] Carissa, I added some info to the Elves Race web page. here is the link
[MarioCS] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.Elves
[Neith of Inholt (mharm-15549)] 7 and it was for Hugh, but Kel is at negative 12 so give it there please
[Master] you can just start saying what you want Carissa
[Master] no Kel is down by 12
[Lisa] no he isn't
[Master] he is at 30
[Carissa] Perfect. Thanks Mario. I was going to work on character page at some point.
[Neith of Inholt (mharm-15549)] ?
[Carissa] Got it, Bob.
[Neith of Inholt (mharm-15549)] OH
[Master] Hugh D'Ambray's Current Hit Points: adjusted to 15 (7) - Heavily Wounded
MarioCS is receiving the map Keep level one...
MarioCS has received the map Keep level one.
[Master] and Indigo has a continual light belt buckle of 60 feet correct?
[Lisa] Indigo has ultravision too since he is a halfling
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Orison: I can create minor effects.
[Lisa] yes he does
[Lisa] ilero has a clasp and we probably took anton's napkin of light
[Neith of Inholt (mharm-15549)] To Hugh again
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Orison: I can create minor effects.
[Lisa] so we could either send the see in the dark people or create quite the lit room
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Orison: I can create minor effects.
[Master] and there Indigo is now showing both rings as well
[Neith of Inholt (mharm-15549)] To suShur
[Master] Hugh D'Ambray's Current Hit Points: adjusted to 22 (7) - Moderately Wounded
[Master] [Shurkural]]'s Current Hit Points: adjusted to 37 (7) - Moderately Wounded
[TMO] Ilero has Night Vision skill
[TMO] not great, but he has it
[Carissa] Lots with ability to see in night. Might be ebtter than lighting up the room.
[Master] What is the radius on that?
[Neith of Inholt (mharm-15549)] If it's alright with you guys, I'm going to save the last two spells for an emergency
[Lisa] and he is sneaky like Kel
[Lisa] Shi and Inidigo lessen the sneak factor
[TMO (to GM only)] Character sheet for Jonargh modified: Racial Abilities - ADDED: Ultravision.
[Carissa] I am back at the keyboard.
[Lisa] May Carissa can help?
[Carissa] Saving spells is good.
[Carissa] ?
[Carissa] Healing or sneaking?
[Lisa] don't know if you have sneaking abilities :)
[Lisa] I was thinking healing but it is up to you guys
[Carissa] Not in a keep, I don't think :)
[Master] and so what you see inside of those doors
[Master] that is a set up steps up to a raised platform
[Carissa] I've used two first level spells, so up to those who want/need healing
[TMO] Shur isn't at death's door any oire at least
[Master] those are short flat topped plinths along the path
[Master] that would likely hold a bowl for light
Lisa is receiving the map Keep level one...
[Master] that is a mosaic tile down the middle
Lisa has received the map Keep level one.
TMO is receiving the map Keep level one...
TMO has received the map Keep level one.
[Neith of Inholt (mharm-15549)] Hey TMO!
[Lisa] So what did everyone want to do? camp inside by front door? Look for a room? Send in everyone with light or just the dark seers?
[Carissa] Dark seers are Kel, Ilero, Shi, and Indigo, right?
[Master] not sure how far Ilero can see
[Lisa] think so
[TMO] not as far as the others
[Master] Kel and Shi are 90 feet, Indigo and Jonargh are 60 feet
[Neith of Inholt (mharm-15549)] Neither of my characters can see well in the dark. Just standard Human sight
[TMO] with a successful check, my visibility ranges are doubled
[TMO] must sit in the darkness he'll be looking in for 5 rounds to let his eyes adjust
[Carissa] Still learning everyone's characters, but it doesn't seem like a bad group to send. Or at least checked it out before lighting up the room?
[Master] and so Ilero cannot see in the dark
[Master] will need some sort of light
[TMO] sure he can. doubled range! ;) 2x0 is still double
[Master] LOL
[Master] add a link to that page also for you
[Master] refilling drinks as you work out final details of the group going in
[MarioCS] lol
[Lisa] so we are just going in to find a good place to sleep?
[Carissa] That's what I was thinking.
[TMO] that is my preference.
[Neith of Inholt (mharm-15549)] Mine too. I hope I don't die
[Lisa] just checking on goals :)
[Carissa] Always good to know :)
[Carissa] No one dying is still a goal, too ;)
[Lisa] yup!
[Master] b
[Neith of Inholt (mharm-15549)] (So seriously, how are we going to do this. I do know that both my characters will need light to see by. Hugh and Neith both have torches.)
[Master] Mario
[Master] you are the lead sneaky person
[Master] you make the call
[Master] Indigo is the second
[Master] then Shi
[Master] well maybe Indigo is the lead, everyone knows halflings are all theives ;)
Branwyn (Lisa) places a hand on Indigo's shoulder "You be careful in there and yell if you need us."
[MarioCS] I am back at the keyboard.
Indigo (Lisa) looks up at her "Oh yeah. I yell and you all run in with light and I can't see for 10 minutes."
[Indigo (Lisa)] It'll be fine
Branwyn (Lisa) laughs "How about we yell if we need you then?"
[Indigo (Lisa)] That's better
[Kel (MarioCS)] Let's move up the West wall, btw the columns, and look down the East corridor
Indigo (Lisa) grins
[Master] Is an innate magical ability that is present in several of the demi-human and humanoid races. This is the ability to see in the dark as if normal ambient light sources were available. The area that the character can see is typically limited to 60 feet. This type of vision can be obscured and does not allow a character to see through magical darkness. This ability is often called infravision by mistake because it allows characters to 'see in the dark'. Characters with Ultravision can not be surprised by sudden changes in light, although it still takes a full round for their vision to adjust. They are treated as being in darkness for that round.
[Kel (MarioCS)] to between the columns
[Indigo (Lisa)] Indigo moved 15'04".
[Master] Indigo moved 3'06".
[Master] Kel and Tebhoundrin moved 2'06".
[Master] [Ilero]] moved 9'06".
[Master] Shi'nynze moved 22'04".
[Shi'nynze (Carissa)] (Thanks, couldn't find myself).
[TMO] Ilero will guard the outdoor weakeyes folks
[Kel (MarioCS)] Kel and Tebhoundrin moved 23'01".
[Master] ok so pause for a moment
[Shi'nynze (Carissa)] Don't worry. I'll be close behind.
[Master] and I will reveal up to what you can see
[Indigo (Lisa)] Indigo moved 12'11".
[Shi'nynze (Carissa)] Shi'nynze moved 2'10".
[Master] Indigo moved 4'09".
Indigo (Lisa) whispers "This is a big place"
[Master] so that is what you see from where Kel is now
[Master] just past that first pilth
[Master] plinth
[Master] Michael? you there?
Shi'nynze (Carissa) whispers "So we should find a good place to camp soon, I hope. Unless it's all open space."
[Kel (MarioCS)] (head north to look left?)
Shi'nynze (Carissa) nods
[TMO] thanks whoever gave Jonargh his Ultravision effect
[Kel (MarioCS)] Kel and Tebhoundrin moved 13'07".
[Kel (MarioCS)] *just far enough North, to peek west
Indigo (Lisa) nods
mharm-15549 has left the game on Fri Dec 16 20:09:03 EST 2016
mharm-15549 has joined the game on Fri Dec 16 20:09:22 EST 2016
mharm-15549 is receiving the map Keep level one...
mharm-15549 has received the map Keep level one.
[mharm-15549] test
Kel (MarioCS) whispers " this must be the corridor that surrounds the courtyard
[mharm-15549] okay
[Master] yes to Michael you are better
[Kel (MarioCS)] (what is in the round niche? can we tell?)
Shi'nynze (Carissa) whispers "Good for camping?"
[Master] you would have to walk over closer to it, nothing you can see from this spot
Kel (MarioCS) quietly " cannot tell yet
[Kel (MarioCS)] (west?)
Shi'nynze (Carissa) nods
[Master] Shi'nynze moved 10'07".
[Kel (MarioCS)] Kel and Tebhoundrin moved 12'10".
[Master] Indigo moved 30'07".
[Shi'nynze (Carissa)] Shi'nynze moved 20'03".
[Shi'nynze (Carissa)] Shi'nynze moved 24'05".
[Shi'nynze (Carissa)] (Oops)
[Indigo (Lisa)] (are the pink lines doors?)
[Master] Indigo moved 1'10".
[Shi'nynze (Carissa)] (And is that a skeleton?)
TMO has edited Jonargh's effects.
[Master] you cannot see the line from where you are and y ou cannot see anything into that niche
Kel (MarioCS) whispers "shi, watch our rear, who knows what may be out there"
[Master] unless you move closer
[Kel (MarioCS)] Kel and Tebhoundrin moved 14'02".
Shi'nynze (Carissa) whispers "I think I see something. I don't think it's moving. Should I check?"
Kel (MarioCS) whispers " not alone. lets see whats this way, then check that comig back"
Shi'nynze (Carissa) "Okay."
[Shi'nynze (Carissa)] Shi'nynze moved 1'06".
[Kel (MarioCS)] (do we see whats just to the NW of Shi?
[Master] for Branwyn, Hugh, etc, they have been inside for just about 10 minutes now
[Kel (MarioCS)] (is that a corridor?
[Master] there is a wall there
[Master] to the ne?
[Master] that is the corridoor
[Master] Effect Ultravision radius for Indigo has expired.
[Master] Effect Ultravision for Kel has expired.
[Master] Time of Day: 07:13 PM. Day 8 Ko ___ de, Man {Early Spring} 8th, 1266 TGR.
[Kel (MarioCS)] marking on the map w P
[mharm-15549] Aren't we waiting for them?
[TMO] aye
[TMO] waiting for screams
[mharm-15549] That's what I thought
[Master] yes that is a wall there where you pointed
[Shi'nynze (Carissa)] (Statues don't scream...)
[Indigo (Lisa)] (LOL)
[Kel (MarioCS)] AH, all wall, solid
[Kel (MarioCS)] ok
Kel (MarioCS) So this corridor seems to have just one exit, at he end
[Master] nods
[Indigo (Lisa)] That could be good
[Kel (MarioCS)] ?me whispers "leep going, or move back?"
Shi'nynze (Carissa) whispers "We don't want to get too far from the others."
[TMO] oh, for a dozen Meld Into Stone spells
[Kel (MarioCS)] (Bob, can we assume all our chatter is in whispers?"
[Master] yes
[Kel (MarioCS)] keep going or go back? i can do either
[Shi'nynze (Carissa)] We should check out the front some more to see if we missed any rooms.
Indigo (Lisa) nods at Shi "That's a good idea. Let's see if there's a room closer then"
[Indigo (Lisa)] Indigo moved 18'04".
[Shi'nynze (Carissa)] Shi'nynze moved 2'02".
[Kel (MarioCS)] Kel and Tebhoundrin moved 33'01".
[Shi'nynze (Carissa)] (Do we see that skeleton yet?)
[Indigo (Lisa)] (so this is a raised platform running up the center?)
[Master] no
[Master] yes
[Shi'nynze (Carissa)] (Too high to get on without the stairs?)
[Kel (MarioCS)] lets stay pff of it fpr mpw
[Kel (MarioCS)] right
[Shi'nynze (Carissa)] Agreed.
[Master] you could jump up, etc.
[Indigo (Lisa)] This must be some kind of throne room or something
[Indigo (Lisa)] (there are stairs)
[Shi'nynze (Carissa)] It might lead to an altar.
[Kel (MarioCS)] thats what we are afraid of
[Kel (MarioCS)] Kel and Tebhoundrin moved 18'02".
[Kel (MarioCS)] (update Ilero on what we saw)
[TMO] I am back at the keyboard.
[Master] Effect Ultravision radius for Indigo has expired.
[Master] Effect Ultravision for Kel has expired.
[Ilero]] (TMO) sidles into the doorway slightly when he sees Kel coming back
[Shi'nynze (Carissa)] Shi'nynze moved 11'01".
[Shi'nynze (Carissa)] Let's walk around it.
[Shi'nynze (Carissa)] Shi'nynze moved 1'08".
[Kel (MarioCS)] We have a corridor that has just one exit, it may work for us, were checking the East wing now
[Shi'nynze (Carissa)] (well that was delayed...)
[Indigo (Lisa)] Indigo moved 25'00".
[Kel (MarioCS)] Kel and Tebhoundrin moved 20'04".
[Shi'nynze (Carissa)] Shi'nynze moved 12'06".
[Indigo (Lisa)] Indigo moved 28'09".
[Master] Shi'nynze moved 1'05".
[Kel (MarioCS)] Kel and Tebhoundrin moved 13'01".
[Indigo (Lisa)] Indigo moved 8'00".
[Shi'nynze (Carissa)] Shi'nynze moved 8'02".
[Indigo (Lisa)] Look okay?
[Kel (MarioCS)] (can we see anything new to the east?)
[Master] that is a wall
[Master] with more plinths
[Indigo (Lisa) (to MarioCS only)] you even have obs now!
[Shi'nynze (Carissa)] Could be enclosed?
[Kel (MarioCS)] Kel and Tebhoundrin moved 8'01".
[Shi'nynze (Carissa)] Shi'nynze moved 11'06".
[Kel (MarioCS)] checking to see if this is all enclosed
[Kel (MarioCS)] um, its not
[Master] observation check from Kel please
[Kel (MarioCS)] Kel and Tebhoundrin moved 13'03".
[Master] and a detect noise
[Kel (MarioCS)] Kel: Detect Noise check:(d100) [1d100=77] 77 - ROLL FAILED against 5!!
[Kel (MarioCS)] Kel couldnt hear a marching band
[Shi'nynze (Carissa)] Haha!
[Shi'nynze (Carissa)] But can he see it? ;)
Ilero (TMO)] (coincidentally enough, a marching band goes by just behind him)
[Master] and observatoin
[Kel (MarioCS)] lol, only in the dark
[Kel (MarioCS)] Kel: Observation check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 14!!
[Kel (MarioCS)] yay!
[Master (to MarioCS only)] Kel can smell goblins nearby
[Indigo (Lisa)] Indigo moved 16'10".
[Kel (MarioCS)] ugh! Putrid! Damn goblins smell rancid
[Kel (MarioCS)] Kel and Tebhoundrin moved 12'00".
[Indigo (Lisa)] Goblins?
[Shi'nynze (Carissa)] Oh fun.
[Indigo (Lisa)] Live goblins or dead goblins?
[Kel (MarioCS)] room is not sealed, its large w two openings, north and east
[Kel (MarioCS)] the corridor seems like the best, but we also have the central corridor
[Master] Time of Day: 07:31 PM. Day 8 Ko ___ de, Man {Early Spring} 8th, 1266 TGR.
[Indigo (Lisa)] They didn't put doors in anywhere
[Kel (MarioCS)] (gog, could i tellif they were live or dead?)
[Indigo (Lisa)] Just one big ol' pillar place
Ilero (TMO)] (that would have beenconvenient
[Kel (MarioCS)] bob
[Master] presumption is alive
[Shi'nynze (Carissa)] I prefer to look around the central corridor before we decided on that. It might be better to go to the one west.
[mharm-15549] lol
[Kel (MarioCS)] should we chekc the main corridor?
[Shi'nynze (Carissa)] I think so.
[Kel (MarioCS)] Kel and Tebhoundrin moved 9'10".
[Indigo (Lisa)] Maybe we'll find the altar throne
[Indigo (Lisa)] for the goblins
[Shi'nynze (Carissa)] (And now we see the skeleton??)
Indigo (Lisa) scratches his head
[Master] not yet
Shi'nynze (Carissa) nods "Or whatever is at the end."
[Shi'nynze (Carissa)] (Aww man)
[Master] grins
[Indigo (Lisa)] Indigo moved 7'06".
[Kel (MarioCS)] Kel and Tebhoundrin moved 1'05".
[Shi'nynze (Carissa)] Shi'nynze moved 6'09".
[Master] and there you go
[Master] Combat has begun!
[Master] ROUND: 0
[Shi'nynze (Carissa)] (Well, for Kel)
[Master] Skeleton #8 targets Kel. Distance: 5'05"
[Shi'nynze (Carissa)] (Shoot and I was going to say I hope it's dead!)
[Indigo (Lisa)] Indigo: Initiative: ((d10+10+-2)-10) [1d10=3] 1 [MODIFIED (-10)]
[mharm-15549] Is this the part where you yell?
[Kel (MarioCS)] surprise for moving sneakily?)
[Master] Skeleton #8: Initiative: (d10+10+) [1d10=7] 17
[Shi'nynze (Carissa)] Shi'nynze: Initiative: (d10+10+) [1d10=10] 20
[Kel (MarioCS)] Kel: Initiative: (d10+10+-2) [1d10=8] 16
[Master] ROUND: 1
[Master] INIT: 1 GOING: Indigo
[Kel (MarioCS)] Attack: Teb, one handed:: is now ARMED.
[Kel (MarioCS)] "Skeleton!" i HATE skeletons!"
[Indigo (Lisa)] Skeleton?
[Indigo (Lisa)] Indigo moved 7'02".
[Shi'nynze (Carissa)] Skeleton?
[Indigo (Lisa)] (can I move around the sword?)
[Master] yes
[Kel (MarioCS)] (lol, im holding it)
[Master] Tebhoundrin moved 2'02".
[Indigo (Lisa)] Indigo moved 7'05".
[Master] and there we go
[Master] Indigo moves forward to attack the skeleton
[Shi'nynze (Carissa)] Well it IS a large sword, right?
[Kel (MarioCS)] lol
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=5] 8. MISSES Skeleton #8 (AC FINAL: 7).
[Master] and hits a line of twine stretched across the entrance
[Indigo (Lisa)] Indigo: Attack: Short Sword: (+14-(d20+1)) [1d20=6] 7. HITS Skeleton #8 (AC FINAL: 7)!!!
[Master] and a bell starts ringing
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=2] 5 [MODIFIED (+3)] added to: Skeleton #8
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=1] 12. MISSES Skeleton #8 (AC FINAL: 7).
[Master] INIT: 16 GOING: Kel
[Master] DING DING DING DING
[mharm-15549] Can we here the bell?
[Shi'nynze (Carissa)] Well I guess I don't need to get the others.
[Master] Ilero and those outside can make a check to see if you hear it
[Indigo (Lisa)] Uh-OH
[Indigo (Lisa)] I think that was a skelton alarm
Ilero (TMO)] [Ilero]]: Thief ability - Detect noise* check:(d100) [1d100=64] 64 - ROLL FAILED against 15!!
[Shi'nynze (Carissa)] Let's hope he doesn't have friends.
[Indigo (Lisa)] UH-OH
[Indigo (Lisa)] Ummm maybe we should go?
[Master] Skeleton #8's Current Hit Points: adjusted to 0 (-5) - Disabled
[Kel (MarioCS)] ya, ;ets backtrack
[Kel (MarioCS)] to the door
[Shi'nynze (Carissa)] Good idea.
[Master] Winged Goblin: Initiative: (d10+10+) [1d10=8] 18
[Master] Skeleton #9: Initiative: (d10+10+) [1d10=5] 15
[Master] Skeleton #10: Initiative: (d10+10+) [1d10=4] 14
[Master] Skeleton #11: Initiative: (d10+10+) [1d10=6] 16
[Master] Skeleton #13: Initiative: (d10+10+) [1d10=4] 14
[Master] Skeleton #12: Initiative: (d10+10+) [1d10=1] 11
[Master] Skeleton #14: Initiative: (d10+10+) [1d10=3] 13
[Master] Skeleton #15: Initiative: (d10+10+) [1d10=1] 11
[Master] Skeleton #16: Initiative: (d10+10+) [1d10=8] 18
[Indigo (Lisa)] Indigo moved 6'09".
[Shi'nynze (Carissa)] Aaannnd he has friends.
[Indigo (Lisa)] Indigo moved 34'08".
[Kel (MarioCS)] Kel and Tebhoundrin moved 32'07".
[Master] INIT: 16 GOING: Skeleton #11
[Shi'nynze (Carissa)] Shi'nynze moved 22'05".
[Indigo (Lisa)] Indigo moved 2'10".
[Master] Skeleton #11 moved 7'09".
[Indigo (Lisa)] (Oh were we allowed to move?)
[Master] and DING DING DING DING as that skeleton moves out
[Master] and no
[Shi'nynze (Carissa)] Oops.
[Indigo (Lisa)] (ok )
[Indigo (Lisa)] Indigo moved 35'09".
[Kel (MarioCS)] Kel didnt attack, so he pulled back
[Master] Shi'nynze moved 44'07".
[Indigo (Lisa)] (wishful thinking)
[Master] can only move on your Init Carissa
[Master] INIT: 17 GOING: Skeleton #8
[Master] INIT: 18 GOING: Winged Goblin
[Master] INIT: 18 GOING: Skeleton #16
[Shi'nynze (Carissa)] (I remember. I was following the wishful tihnking :) )
[Indigo (Lisa)] (I was just hoping that initial combat was over ...)
[Master] Skeleton #16 moved 9'02".
[Master] DING DING DING
[Master] INIT: 20 GOING: Shi'nynze
[Shi'nynze (Carissa)] Run to warn the others?
[Master] your choice
[Kel (MarioCS)] (yes pls!)
[Shi'nynze (Carissa)] (Was to the group)
Shi'nynze (Carissa) nods and runs.
[Shi'nynze (Carissa)] Shi'nynze moved 2'02".
[Shi'nynze (Carissa)] Ack. Damn mouse.
[Kel (MarioCS)] (if we set up just outside the door, we can make a good stand)
[Shi'nynze (Carissa)] That was supposed to be to the door. May I fix it?
[Master] yes
[Shi'nynze (Carissa)] Thank you.
[Shi'nynze (Carissa)] Shi'nynze moved 25'06".
[Master] grins, not like chess wehre you take your hand off the piece
[Shi'nynze (Carissa)] Haha good
[Shi'nynze (Carissa)] /waves hands at Ilero, "Skeletons!"
[Master] you can set up outside that door on this next Init round
Ilero (TMO)] Attack: Hand of Reaching:: is now ARMED.
[mharm-15549] I am back at the keyboard.
[Neith of Inholt (mharm-15549)] Can I Inti next too?
[Shi'nynze (Carissa)] (Since I moved, end turn?)
[Master] after Carissa hits end
[Ilero]] (TMO) leans out the door. "Skeletons"
[Master] ROUND: 2
[Master (to GM only)] Goblin #24 moved 8'08".
[Master (to GM only)] Goblin #23 moved 10'05".
[Master (to GM only)] Goblin #22 moved 13'09".
[Neith of Inholt (mharm-15549)] Neith of Inholt: Initiative: (d10+10+0) [1d10=5] 15
Indigo (Lisa) runs to door
[Master (to GM only)] Goblin #22: Initiative: (d10+10+) [1d10=4] 14
[Master (to GM only)] Goblin #23: Initiative: (d10+10+) [1d10=4] 14
[Master (to GM only)] Goblin #24: Initiative: (d10+10+) [1d10=9] 19
[Indigo (Lisa)] Indigo moved 39'08".
[Shi'nynze (Carissa)] Not dead, I should mention.
[Neith of Inholt (mharm-15549)] Hugh D'Ambray: Initiative: (d10+10+) [1d10=2] 12
[Kel (MarioCS)] lol
Indigo (Lisa) yells We set off a skeleton alarm and Kel smells goblins!
[Master (to GM only)] Initiative changed from 14 to 4.
[Master (to GM only)] Initiative changed from 14 to 4.
[Master (to GM only)] Initiative changed from 19 to 9.
[Neith of Inholt (mharm-15549)] Oh No
[Neith of Inholt (mharm-15549)] We are coming!
[Indigo (Lisa)] Did you hear the bells?
[Master] Indigo moved early
[Kel (MarioCS)] These bony abominations must be destroyed!
[Ilero]] (TMO) shakes his head.
[Indigo (Lisa)] Indigo moved 50'08".
[Shi'nynze (Carissa)] Yes, but don't get yourself killed, Kel!
[Master] I know it will not matter in the long run, just being careful for the future
[Indigo (Lisa)] (ok - that's what he does when bob sounds round bell)
[Master] grins
[Master] INIT: 1 GOING: Indigo
[Indigo (Lisa)] Indigo moved 42'00".
[Indigo (Lisa)] (all that I just said)
[Master] INIT: 4 GOING: Goblin #23
[Master] Goblin #23: Initiative: (d10+10+) [1d10=5] 15
[Master] Initiative changed from 4 to 15.
[Master] Thank you Lisa
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=2] 10
[Master] Initiative changed from 15 to 4.
[Master] Goblin #23 moved 33'06".
[Master] INIT: 9 GOING: Goblin #24
[Master] Goblin #24 moved 33'03".
[Master] INIT: 10 GOING: Branwyn
[Neith of Inholt (mharm-15549)] I knew this was going to be like the mines of Moria. Just waiting for some fiery demon from the abyss to show up now
Ilero (TMO)] (sorry, do we all need Iits now?)
[Shi'nynze (Carissa)] Perhaps one will show with an appetite for goblins?
Ilero (TMO)] (inits)
[Master] yes to TMO
[Branwyn (Lisa)] It's just goblins. The problem is we don't know how many and it looks like we won't get much sleep like this.
[Master] everyone should have rolled
Ilero (TMO)] [Shurkural]]: Initiative: (d10+10++0) [1d10=8] 18
Ilero (TMO)] [Ilero]]: Initiative: (d10+10+-2) [1d10=6] 14
[Branwyn (Lisa)] /(holds)
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray: Initiative: (d10+10+) [1d10=4] 14
[Master] Initiative changed from 12 to 14.
[Shi'nynze (Carissa)] Lighting might helps those whon can't see in the dark and give the rest of us time to adjust.
[Hugh D'Ambray (mharm-15549)] Hugh and Neith have a single torch
[Master] INIT: 11 GOING: Skeleton #15
[Master] INIT: 11 GOING: Skeleton #12
[Master] INIT: 13 GOING: Skeleton #14
[Master] INIT: 14 GOING: Skeleton #13
[Master] INIT: 14 GOING: Skeleton #10
[Master] INIT: 14 GOING: [Ilero]]
Ilero (TMO)] (did I read those pillars have tops? Can Ilero climb on top of one?)
[Master] yes you can they are about 3 or 4 feet tall
Ilero (TMO)] oh, pfah. that's useless. :P
Ilero (TMO)] [Ilero]] moved 20'10".
Ilero (TMO)] [Ilero]]: Thief ability - Move silently* check:(d100) [1d100=87] 87 - ROLL SUCCEEDED against 90!!
Ilero (TMO)] [Ilero]]: Thief ability - Hide in shadows* check:(d100) [1d100=9] 9 - ROLL SUCCEEDED against 90!!
[Branwyn (Lisa)] That's a good idea Shi'nynze. It's dark out here as well as inside now.
[Master] INIT: 14 GOING: Hugh D'Ambray
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray moved 50'05".
[Hugh D'Ambray (mharm-15549)] Is it okay if I stay with you guys near the door to provide backup or would you prefer me elsewhere?
[Hugh D'Ambray (mharm-15549)] Attack: Long Sword:: is now ARMED.
[Indigo (Lisa)] (I have no clue what the plan is)
Ilero (TMO)] (not die)
[Hugh D'Ambray (mharm-15549)] \Oh god. That's not good
[Indigo (Lisa)] (it's dark in there and dark outside - did we decide to go with lights?)
[Hugh D'Ambray (mharm-15549)] Okay, well if we aren' trunning away, maybe we should funnel them through the foor so they cannot surround us. is that okay
[Kel (MarioCS)] If we set up just outside the door, we can get them as they emerge)
[Hugh D'Ambray (mharm-15549)] ?
[Hugh D'Ambray (mharm-15549)] Also Hugh and Neith have a single torch each
[Hugh D'Ambray (mharm-15549)] Neith can hold the torch so the door fighters can see
[Hugh D'Ambray (mharm-15549)] but I have to wait for her turn
[Hugh D'Ambray (mharm-15549)] Unless bob will allow that as her entrie turn? Eh Bob?
[Kel (MarioCS)] (can we drop the light napkin at the door for illumination?
[Indigo (Lisa)] (ilero just ran inside though and yes we can)
Ilero (TMO)] (Ilero is hiding behind a pillar)
[Master] no to Michael, to light a torch in combat needs fire building or is a 1 on a 1d6 to light it and yes you can always use magic light sources
[Hugh D'Ambray (mharm-15549)] Actually, bob. Are there torch sconces we can just light near the entrances of the building?
[Master] and none that Hugh sees
[Shi'nynze (Carissa)] Might be better to go outside and attack as they come out? How wide is the door?
[Master] there is a measurement tool on the toolbar you can use
[Master] the map is accurate
[Hugh D'Ambray (mharm-15549)] Well, until we get a light source, I'm waiting outside the door to attack
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray moved 2'06".
[Master] if you are done Michael
[Master] INIT: 15 GOING: Skeleton #9
[Kel (MarioCS)] cool, door is 12 feet
[Master] INIT: 15 GOING: Neith of Inholt
[Hugh D'Ambray (mharm-15549)] Neith of Inholt moved 61'00".
[Hugh D'Ambray (mharm-15549)] please gibe me one moment to look something up
[Shi'nynze (Carissa)] 12 ft? May or may not be good for funneling depending on what comes through.
[Indigo (Lisa)] (brb)
[Master] what are you looking for Michael?
Neith of Inholt (mharm-15549) YYELLS
[Neith of Inholt (mharm-15549)] "Cover your eyes!
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Light - Priest: I create a 20' radius globe of light which lights the way for (6+4) 10 turns.
[Master] sigh,
[Master] ok
[Master] Michael this is why you need to ask and talk about what you want to do
[Neith of Inholt (mharm-15549)] Is that bad?
[Master] there are two magic items in the group that do that right now
[Master] so no need to use a spell
[Neith of Inholt (mharm-15549)] Well we talked about it but no one did
[Neith of Inholt (mharm-15549)] Fine
[Master] you talked about using a torch
Ilero (TMO)] 9someone mentioned dropping the napkin, iirc)
[Neith of Inholt (mharm-15549)] I donj't have fire starting
[Master] and yes to TMO
[Master] lets say Neith does not cast that spell
[Neith of Inholt (mharm-15549)] I'll tell you what. When you guys have a solid plan i'll jump it;.
[Master] and we can move forward
[Master] INIT: 16 GOING: Kel
[Master] NO Michael
[Master] that is the problem
[Master] no one is actually deciding because they want input
[Master] you need to give input
[Neith of Inholt (mharm-15549)] I gave some as Hugh and nothing happened. He cannot see and I wanted to back them Up. Neith cannot do anything becasue she cannot either.
Ilero (TMO)] (k - I say we set up at the doorway, give ourselves enough light to cover close range combat, and take them there)
[Neith of Inholt (mharm-15549)] If that is bad
[Neith of Inholt (mharm-15549)] then tell me what you guys would like me to do to help
[Master] you gave it as Hugh, during his turn, and NO ONE ELSE has had a turn yet to talk
[Master] INIT: 16 GOING: Skeleton #11
[Master] then Neith had a chance to talk
[Master] adn did not
[Master] Skeleton #11 moved 7'03".
[Master] INIT: 18 GOING: [Shurkural]]
[Neith of Inholt (mharm-15549)] Okay, hten I'll skip a round
[Master] and Shur
Shurkural (TMO)] Attack: Bastard Sword, silver; one hand:: is now ARMED.
Shurkural (TMO)] Attack: Short Sword:: is now ARMED.
Shurkural (TMO)] [Shurkural]] moved 30'00".
[Master] INIT: 18 GOING: Skeleton #16
[Master] Skeleton #16 moved 7'11".
[Master] INIT: 20 GOING: Shi'nynze
[Shi'nynze (Carissa)] So setting up outside?
[Shi'nynze (Carissa)] Shi'nynze moved 4'06".
[Indigo (Lisa)] (no one took the napkin officially, correct? so assume Branwyn has it who helf her action and can drop it at the end of the round)
[Indigo (Lisa)] (held)
[Shi'nynze (Carissa)] Attack: Short Bow for Elves:: is now ARMED.
Shurkural (TMO)] (Shur was at the back of the crowd, so rather than force her way to the front she just moved into position around the rear, to allow others to move up)
[Master] ROUND: 3
[Master] ok to LIsa
[Branwyn (Lisa)] (thx)
[Branwyn (Lisa)] Branwyn moved 19'03".
Branwyn (Lisa) takes napkin out of puch and tiosses it in front of the doorway
[Shi'nynze (Carissa)] (How did you move the map to see to move your character that far down, Lisa?)
[Master] There is the glow
[Master] INIT: 1 GOING: Indigo
[Indigo (Lisa)] (I zoom it in and out when I want to go to an edge or something and then zoom it in again)
[Indigo (Lisa)] (can Indigo see?)
[Master] Indigo Kel and Shi are all "in darkness" for this round
[Master] so negatives on to hit, etc.
[Indigo (Lisa)] AHHH! The light! It burns!
[Master] INIT: 4 GOING: Goblin #22
[Master] Goblin #22 moved 4'04".
[Goblin #22 (Master)] sourieoui eurieeuipoiue roorroroo
[Master] INIT: 4 GOING: Goblin #23
[Shi'nynze (Carissa)] (Can we move or is it hard since we're essentially blind?)
[Master] Goblin #23 moved 13'06".
[Kel (MarioCS)] (mating call?)
[Master] INIT: 9 GOING: Goblin #24
[Master] Goblin #24 moved 14'05".
[Master] INIT: 10 GOING: Branwyn
[Branwyn (Lisa)] (holding)
[Goblin #23 (Master)] you can move, you are moving like you are blind, so yes might bump into things, etc.
[Master] INIT: 11 GOING: Skeleton #15
[Master] INIT: 11 GOING: Skeleton #12
[Master] INIT: 13 GOING: Skeleton #14
[Master] INIT: 14 GOING: Skeleton #13
[Master] INIT: 14 GOING: Skeleton #10
[Master] INIT: 14 GOING: [Ilero]]
[Branwyn (Lisa)] (I really hope not Mario!)
[Goblin #23 (Master)] Ilero is "in darkness"
[Shi'nynze (Carissa)] (Goblins speak English?? ;) )
[Ilero]] (TMO) stays hidden and silent.
[Master] INIT: 14 GOING: Hugh D'Ambray
[Neith of Inholt (mharm-15549)] So...
[Hugh D'Ambray (mharm-15549)] Do we know what we want?
[Branwyn (Lisa)] (you can "hold" an action if you want to wait and see if someone comes and attacks you)
[Kel (MarioCS)] (i thikn we want to saty outside and wait for them to emerge)
[Hugh D'Ambray (mharm-15549)] Okay. So Hold a round please
[Branwyn (Lisa)] (it only lasts the round - you can't roll the actions over into the next)
[Hugh D'Ambray (mharm-15549)] Okay, that's fine
[Master] INIT: 15 GOING: Skeleton #9
[Master] INIT: 15 GOING: Neith of Inholt
[Master] INIT: 16 GOING: Kel
[Kel (MarioCS)] Kell will Hold
[Master] INIT: 16 GOING: Skeleton #11
[Master] INIT: 16 GOING: Kel
[Master] INIT: 16 GOING: Skeleton #11
[Master] INIT: 18 GOING: [Shurkural]]
Ilero (TMO)] [Shurkural]] moved 4'09".
[Master] INIT: 18 GOING: Skeleton #16
[Master] INIT: 20 GOING: Shi'nynze
[Master] ROUND: 4
[Master] INIT: 1 GOING: Indigo
[Indigo (Lisa)] Maybe they don't leave ...
[Master] INIT: 4 GOING: Goblin #22
[Master] INIT: 4 GOING: Goblin #23
[Master] INIT: 9 GOING: Goblin #24
[Master] INIT: 10 GOING: Branwyn
[Indigo (Lisa)] (holds)
[Master] INIT: 14 GOING: [Ilero]]
[Master] Branwyn can make an intutino check
[Shi'nynze (Carissa)] Hmm, if they don't leave, is it safe to camp outside?
[Branwyn (Lisa)] Branwyn: INU check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 11!!
[Kel (MarioCS)] Safe from the inside folk, anyway
[Shi'nynze (Carissa)] True. Who knows what else might have heard that alarm.
[Master (to Lisa only)] you are standing underneath a battlement drop boiling oil rocks, etc.
Branwyn (Lisa) looks up worriedly
[Ilero]] (TMO) stays hidden and silent.
[Master] INIT: 14 GOING: Hugh D'Ambray
Branwyn (Lisa) points up "Maybe this isn't the best place to stand"
[Kel (MarioCS)] WHy do you think that?
[Branwyn (Lisa)] Looks like someone could drop something on us from those battlements
[Branwyn (Lisa)] (that my turn I think - no more hold)
[Hugh D'Ambray (mharm-15549)] Do you mean inside or outside?
[Branwyn (Lisa)] (outside she just looked up and saw that)
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray moved 17'06".
[Master] INIT: 15 GOING: Neith of Inholt
[Hugh D'Ambray (mharm-15549)] Joseph Shortkin moved 4'05".
[Shi'nynze (Carissa)] There is a long corridor inside. We could use that to funnel. It might be safer.
[Hugh D'Ambray (mharm-15549)] sorry
[Hugh D'Ambray (mharm-15549)] Guys, thoughts. My klooge is lagging like crazy so I want to establish before I try moving my characters
[Master] two things to point out, you can get the overall map any time you want, and B your light extends out that far so that is how far you can see, but someone standing way back away sees that glowing ball of light and can see everything inside of it, based on distance
[Kel (MarioCS)] True, we can drop the hankie at he entrance to the corridor. we don tknow abolut the west opening, though
[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.VisionAmpLight
[Hugh D'Ambray (mharm-15549)] Yeah, but someone might grab the ahnkie
[Hugh D'Ambray (mharm-15549)] then we lost another magic item
[Branwyn (Lisa)] (not a rare magic item)
[Shi'nynze (Carissa)] Er wait, so a monster outside could see the light and attack us from behind...?
[Kel (MarioCS)] well, we set up right there, right by the hankie
[Branwyn (Lisa)] (yup)
[Shi'nynze (Carissa)] Okay well, maybe inside is better.
[Branwyn (Lisa)] (it's a 60-foot radius bright light)
[Hugh D'Ambray (mharm-15549)] Lisa, i don't nomrally do this, but I want you to give my characters an order please. You are the defacto leader when Shit hits the fan.
[Kel (MarioCS)] so do we move to the corridor, then?
[Branwyn (Lisa)] (It's fun to cast on creatures - turns them into a light house or nightlight)
[Shi'nynze (Carissa)] (Ooh, you can cast on a creature? Fun!)
[Shi'nynze (Carissa)] (Although I imagine some make for an ugly nightlight).
[Branwyn (Lisa)] (or we can leave the area and just camp and deal with goblins tomorrow after some more healing and sleep)
[Branwyn (Lisa)] (choices choices)
[Kel (MarioCS)] thats an option, but we would have to heed the battlements; they may be up there, or heading up there now
[Hugh D'Ambray (mharm-15549)] ADK
[Master] INIT: 16 GOING: Kel
Ilero (TMO)] (negotiate?)
Ilero (TMO)] ( ;) )
[Kel (MarioCS)] rofl
[Kel (MarioCS)] ok, what do we do?
[Branwyn (Lisa)] (we would need to move backwards a bit)
[Kel (MarioCS)] corridor, pullout, or wait here?
[Kel (MarioCS)] cool, Bob, the map doesntp seem t gp any further south
[Shi'nynze (Carissa)] I vote either corridor or pull out. After mentioning the battlementd, I don't trust them.
[Master] yes to this map
[Master] Keep Overview shows more space
[Branwyn (Lisa)] ((I would vote for retreat, sleep and full spells in morning)
[Branwyn (Lisa)] (then goblin-skeleton massacre)
[Kel (MarioCS)] ok, so if Kel; wanted to move 50 ft south?
[Master] sure
[Master] INIT: 18 GOING: [Shurkural]]
[Branwyn (Lisa)] (bob can put us on the map before this one for distance)
[Kel (MarioCS)] Dont forget to tell Ilero!
[Branwyn (Lisa)] (with the trees and bushes)
[Kel (MarioCS)] and grab the hankie
[Branwyn (Lisa)] (lol)
Ilero (TMO)] (so the group is retreating?)
Ilero (TMO)] (sorry, was getting drink refill)
[Master] Kel moved 34'01".
[Master] Combat has finished.
Ilero (TMO)] (that's a yes, then? :) )
Lisa is receiving the map mountain2-var...
Lisa has received the map mountain2-var.
[TMO] Tebhoundrin no longer follows Kel.
[mharm-15549] Tebhoundrin follows Kel.
[Carissa] Tebhoundrin no longer follows Kel.
[Branwyn (Lisa)] (I think so)
[Master] That sqaure there is the left hand side of the keep
[Master] and the scale is correct
[Master] Time of Day: 08:00 PM. Day 8 Ko ___ de, Man {Early Spring} 8th, 1266 TGR.
[Branwyn (Lisa)] (I'm kind of glad. It would be nice to have the most of the characters close to full hit points and casters full for this)
[Shi'nynze (Carissa)] (brb)
Ilero (TMO)] (knowing a group of goblins is in there, I agree. A horde is not the best thing to be tackling)
[Branwyn (Lisa)] Branwyn will take 1st watch and Indigo second.
Ilero (TMO)] Ilero on 2nd and Shur on 3rd?
[Branwyn (Lisa)] Tiberius, can you take the third watch with Shurkural please?
Ilero (TMO)] (she's secure in her man)
[Lord Branadarus (Master)] I would be glad to watch over you while you sleep
[Branwyn (Lisa)] Thank you. I will trust that you will not wake me
Lord Branadarus (Master) smiles
[Branwyn (Lisa)] And perhaps we can get our priestesses to let loose with a bit more healing before they sleep for the night.
[Master] Shi and Branwyn first watch?
[Master] Kel on second with Ilero?
Ilero (TMO)] (and Indigo)
[Master] Shur and Branardus on third
[Master] where are Hugh and Neith?
[Branwyn (Lisa)] (he is afk)
[Branwyn (Lisa)] (we can put hugh on 3rd and neith on first and hope he comes back before neith has to sleep?)
[Master] ok
[Kel (MarioCS)] Kell can pull a shift too
[Master] thought Kel was on 2
[Kel (MarioCS)] perfect, i was afk
[Master] so before the watches start
[Master] there might be casting
[Master] but Carissa and Michael are AFK
[Branwyn (Lisa)] (or Shi and Neith can cast after the watch before they sleep?)
[Kel (MarioCS)] what if the group camped btw the 'ridges' to the left, easier to seal up both ends?
[Branwyn (Lisa)] (so I must roll an encounter to drag out the time? :) )
[Master] sset them up
[Master] move where you want
[Branwyn (Lisa)] Branwyn moved 76'03".
[Kel (MarioCS)] Kel moved 577'07".
Ilero (TMO)] (this isn't where the statue is, is it?)
[Master] yes it is
[Branwyn (Lisa)] [Shurkural]], Hugh D'Ambray, Indigo, Jilly, Tebhoundrin, Snezana, Homer, Lord Branadarus and Jonargh moved 417'00".
[Master] To get Outside of Keep moved 1098'02".
[Master] That star is where the statue is
[Branwyn (Lisa)] Jonargh moved 35'08".
[Branwyn (Lisa)] (like that?)
[Branwyn (Lisa)] Joseph Shortkin moved 506'11".
Ilero (TMO)] I'm not seeing a star?
[Master] it says to get the map
[Branwyn (Lisa)] Neith of Inholt moved 300'03".
[Master] To get Outside of Keep moved 10'00".
Ilero (TMO)] (ok, got it)
[Branwyn (Lisa)] Howard Plum moved 363'10".
[Shi'nynze (Carissa)] (Back, caught up. First watch is fine with me).
[MarioCS] I am back at the keyboard.
[Branwyn (Lisa)] (I can't move Wu Sen)
[Kel (MarioCS)] im super laggy and choppy, going to reboot BRB!
Ilero (TMO)] [Ilero]] moved 251'03".
MarioCS has left the game on Fri Dec 16 21:43:31 EST 2016
[Shi'nynze (Carissa)] Shi'nynze moved 164'07".
Ilero (TMO)] [Shurkural]] moved 27'00".
Ilero (TMO)] [Ilero]] moved 92'03".
[Branwyn (Lisa)] (what is to get outside keep?)
[Master] the statue
[Branwyn (Lisa)] (so it's like we are in an alley?)
Ilero (TMO)] of doooooom
[Branwyn (Lisa)] (lol)
[Branwyn (Lisa)] Shi'nynze, are you all right at this end of the group and I'll watch at the other?
[Shi'nynze (Carissa)] Yes, that's fine.
[Master] and you need to talk and decide about casting spells
[Shi'nynze (Carissa)] (But I've never done a watch before so this could be interesting? Or not?)
[Shi'nynze (Carissa)] Shi'nynze moved 29'03".
[Master] and Lisa please give Carissa hints about being a spell caster and watches and sleeping
MarioCS has joined the game on Fri Dec 16 21:46:33 EST 2016
MarioCS is receiving the map mountain2-var...
[Branwyn (Lisa)] Yell if you need anything. We may need to wake the others and I will come of course
MarioCS has received the map mountain2-var.
[Lisa] Priests and mages need 2 watches worth of sleep to rejuvenate enough to learn new spells in the morning
[Lisa] So if you have spells left over when we are done watching you might want to use them for healing and then sleep the rest of the night
[Lisa] You just announce that you will not be woken up unless the direst of curcumstances is happening
[Lisa] Casters usually take either 1 or 3rd watch so they can sleep
[Shi'nynze (Carissa)] Ah, makes sense. Got it.
[Lisa] but 3rd watch casters are working on next morning spells I believe - which is why I try for 1st watch to burn what I have left
[Lisa] great! :)
[Branwyn (Lisa)] Branwyn moved 260'02".
[Branwyn (Lisa)] (you want to roll the die of fate or pass?)
[Master] so how a watch works, is someone on that watch has to roll a d20
[Master] below a certain number you have an enounter
[MarioCS] (or when Bob gets cranky)
[Master] the people on watch have to decide how to handle it
[Master] etc.
[Shi'nynze (Carissa)] (How's your luck? ;))
[Master] wake up others, etc.
[Branwyn (Lisa) (to GM only)] Character sheet for Indigo modified: Armor - Armor Bonus:: CHANGED: 0 (5).
[Master] those who normally wear armor are now not wearign anything
[Master] so have a worse armor class while sleeping
[Indigo (Lisa)] (never can tell until it's too late)
Indigo (Lisa) takes off chain mail and sleeps happily
[TMO] (that includes leather armor, right?)
[Master] yes
[Branwyn (Lisa)] (you can sleep in armor but you don't get sleep healing, correct?)
[Master] you do not get to really sleep
[Master] correct
TMO has edited [Shurkural]]'s effects.
[Master] and so
[Master] Carissa can make that roll
[Shi'nynze (Carissa)] (sorry, brb again)
TMO has edited [Ilero]]'s effects.
[Master] actually did you make the choice about healing spells ?
[Master] and Lisa you were recomending to do that before or after the watch?
[Branwyn (Lisa)] (I suggested we see how the watch goes and do it at the end)
[Master] ok
[Master] want to roll or wait for her to return?
[Branwyn (Lisa)] (so she didn't feel like she burned something that could save her)
[Branwyn (Lisa)] (I'll roll and see what happens )
[Branwyn (Lisa)] Roll #1: (d20) [1d20=2] 2
[Master] of course
[Master] grins
[Branwyn (Lisa)] (lovely)
[TMO] (/me throws hissy fit)
[Branwyn (Lisa)] (looks like its coming my way)
[TMO] (why for we never get an unbothered night's sleep? ;) )
[Branwyn (Lisa)] (I will try not to wake you)
[Master] d20 again please
[Branwyn (Lisa)] Roll #1: (d20) [1d20=20] 20
[Branwyn (Lisa)] (jeez)
[TMO] (oh, my characters don't care. :) )
[Shi'nynze (Carissa)] (Sorry sorry. Phone calls. Trying to find a pet sitter, fun fun).
[Master] Lisa knows a good one ;)
[Branwyn (Lisa)] (I rolled horrifically)
[MarioCS] dogvacay.com
[Master] OK
[Shi'nynze (Carissa)] (Dang, so I should have tried rolling? :P)
[Shi'nynze (Carissa)] (Does dogvacay do cats?)
[Master] so Carissa can flip the klooge coin, heads is her and tails is Lisa
[MarioCS] catvacay.com?! lol
[Branwyn (Lisa)] (sorry - wish I would have waited but wasn't sure how long you would be gone)
[Branwyn (Lisa)] (to nullify my roll?)
[Shi'nynze (Carissa)] (Not a problem. Didn'tknow how long I'd be gone either!)
[Shi'nynze (Carissa)] A flip of the ol' kLoOge.Coin results in: Heads
[Shi'nynze (Carissa)] Dang it.
[MarioCS] whew
[Shi'nynze (Carissa)] (So my luck isn't any better).
[Hugh D'Ambray (mharm-15549)] Back
[Branwyn (Lisa)] (no it might have cancelled my rolls of doom)
[Shi'nynze (Carissa)] (And thanks Mario. Not sure that's one, either ;))
[Shi'nynze (Carissa)] (Ooh!)
[Branwyn (Lisa)] (great! Neith is on watch)
[Branwyn (Lisa)] (get her up please)
[Hugh D'Ambray (mharm-15549)] Okay. Where do you want her
[Shi'nynze (Carissa)] (So do I roll?)
[Branwyn (Lisa)] (with Shi'nynze for priestess bonding?)
[Hugh D'Ambray (mharm-15549)] Neith of Inholt moved 25'05".
[Branwyn (Lisa)] (bob?)
[Branwyn (Lisa)] (unless that didn't nullify my roll and the coin toss was to which direction doom was heading)
[Branwyn (Lisa)] (in which case I am sorry Michael :) )
[TMO] (Bob - going to read one of the kids to bed. text me if you need either of my characters)
[Shi'nynze (Carissa)] (Yeah, I wasn't sure esxactly what the coin toss meant.)
[Hugh D'Ambray (mharm-15549)] No problem. Stuff happens haha
[TMO] (we're both starting out asleep)
[Branwyn (Lisa)] (usually he has us roll surprise so this was kind of out of ordinary)
[Master] so where is Neith
[Master] near Bran or Shi?
[Shi'nynze (Carissa)] By me
[Master] ok
[TMO] (put the noobs together!)
[Hugh D'Ambray (mharm-15549)] Oh dear
[TMO] I am away from the keyboard.
[Shi'nynze (Carissa)] (Noob party!)
[Branwyn (Lisa)] (2 noobs are better than one)
[Master (to GM only)] Giant Insect #6 moved 15'00".
[Master] roll a d12 each of you please
[Master] not Branwyn
[Shi'nynze (Carissa)] Hmm, not good. Okay...
[Hugh D'Ambray (mharm-15549)] _1d12_
[Shi'nynze (Carissa)] Roll #1: (d12) [1d12=1] 1
[Hugh D'Ambray (mharm-15549)] (1d12) [1d12=4] 4
[Master] so you are both surprises
[Master] surprised
[Shi'nynze (Carissa)] Wonderful.
[mharm-15549] I am back at the keyboard.
[Neith of Inholt (mharm-15549)] Why am I not suprised. OHHHHH!
[Master] Giant Insect #6 and Giant Insect #5 moved 95'00".
[Master] Giant Insect #6 moved 110'04".
[MarioCS] lol
[Shi'nynze (Carissa)] Ooh giant insect? Fun! Unless we die.
[Branwyn (Lisa)] (lol)
[Master] and so now as you two start looking around, you are SHOCKED and surprised unable to move from the shock for a round,
[Shi'nynze (Carissa)] Too shocked to yell?
[Neith of Inholt (mharm-15549)] How about scream?
[Master] when you spot two large insect looking things that have snuck on by you, and are now inside your watch primeter
[Master] they are about 3 foot long, looking like large piles of spikes
[Master] and now an Inuition check from both of you
[Neith of Inholt (mharm-15549)] Do they spit fire too bob?
[Neith of Inholt (mharm-15549)] Neith of Inholt: INU check: (d20) [1d20=15] 15 - ROLL SUCCEEDED against 17!!
[Shi'nynze (Carissa)] (Er, roll for int?)
[Master] not yet
[Neith of Inholt (mharm-15549)] found it
[Master] Intuition first
[Shi'nynze (Carissa)] (Trying to figure out/remember how)
[MarioCS] on the dice panel
[Neith of Inholt (mharm-15549)] Click on the arm button next to the two shileds
[MarioCS] thats the one, thanks Michael
[Neith of Inholt (mharm-15549)] To open the dice panel right click on your character
[Neith of Inholt (mharm-15549)] It's the one labled INU
[Shi'nynze (Carissa)] Hmm, sorry, still looking.
[Shi'nynze (Carissa)] I have the dice panle up, don't see INU
[Neith of Inholt (mharm-15549)] No problem. I always look for my character from the list on the left. Then right click to bring up the dice panel.
[Neith of Inholt (mharm-15549)] Hm. Might need to ask bob. I
[Branwyn (Lisa)] (click on the flex arm button. INU is near the bottom)
[Branwyn (Lisa)] (scroll all the way down and then move slowly up to find it)
[Neith of Inholt (mharm-15549)] Below WIS and above WIL
[Shi'nynze (Carissa)] Shi'nynze: INU check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 16!!
[Shi'nynze (Carissa)] That one?
[Master] very good
[Neith of Inholt (mharm-15549)] Yay we both passed
[Shi'nynze (Carissa)] Thanks guys!
[Master] so on the other end from Branwyn, who does not know what is happening yet
[Master] the two of you priests get surprised by two spikey crawling things
[Master] that sneak right on past you while you are watch
[Branwyn (Lisa)] (hoping for no butt acid)
[Master] as they get past and you suddenly spot then
[Master] you realize that they are Land Urchins
[Master] rare creatures, similar to the urchins that live in lakes and rivers
[Shi'nynze (Carissa)] (I hear sea urchin tastes delicious. Do these?)
[Master] but these have pearls that grow inside of them
[MarioCS] slice 'em up!
[Master] is the main way to get pearls for magical components
[Neith of Inholt (mharm-15549)] Play
[Master] you have never actually seen one,
[Master] and that is what you know and GO for init
[Master] Combat has begun!
[Master] ROUND: 0
[Master] Giant Insect #6: Initiative: (d10+10+) [1d10=1] 11
[Master] Giant Insect #5: Initiative: (d10+10+) [1d10=6] 16
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=8] 16
[Shi'nynze (Carissa)] Shi'nynze: Initiative: (d10+10+) [1d10=7] 17
[Neith of Inholt (mharm-15549)] Neith of Inholt: Initiative: (d10+10+0) [1d10=10] 20
[Master] ROUND: 1
[Master] Effect No armor for [Ilero]] has expired.
[Master] INIT: 11 GOING: Giant Insect #6
[Master] Giant Insect #6 moved 122'02".
[Master] INIT: 16 GOING: Branwyn
[Master] Branwyn has the light up
[Master] and gets to make a surprise roll
[Master] d12
[Branwyn (Lisa)] (yes like moths to a flame the bugs come to me)
[Branwyn (Lisa)] (do I get to see it?)
[Branwyn (Lisa)] (close enough for me to notice?)
[Master] depends on your roll
[Branwyn (Lisa)] (sorry didn't even see that)
[Branwyn (Lisa)] Roll #1: (d12) [1d12=9] 9
[Master] so yes not surprised, except perhaps by the fact this got through and past the other two
[Master] but can react and do things this round
[Branwyn (Lisa)] Where did that thing come from?
[Lisa] Branwyn targets Giant Insect #6. Distance: 48'09"
[Shi'nynze (Carissa)] (Well when you put two noobs together...)
[MarioCS] lol
[Branwyn (Lisa)] Branwyn casts a spell against Giant Insect #6: Sleep: (2d4) [2d4=4,4] 8 hit dice worth of creatures fall asleep, no save.
[Master] INIT: 16 GOING: Giant Insect #5
[Master] Giant Insect #5 moved 123'10".
[Master] INIT: 17 GOING: Shi'nynze
[Shi'nynze (Carissa)] (Shocked and can't do anything, right?)
[Master] no this round you can
[Master] that is how they got past you
[TMO] I am back at the keyboard.
[TMO] (here for a couple minutes. am I needed?)
[Shi'nynze (Carissa)] Ah, I see. Not an official round. Got t.
[Master] we always need you TMO
[Shi'nynze (Carissa)] Er, can I shoot from here or do I need to move to a different angle to not hit anyone?)
[Master] you can shoot at one without a called shot
[Branwyn (Lisa)] (they are all lying down - clear?)
[Master] yes
[Branwyn (Lisa)] (something works in our favor)
[Shi'nynze (Carissa)] What are those things? I don't know how they got past us!
[MarioCS] (range may be a factor though)
[Shi'nynze (Carissa)] (L?)
[Master] actually S
[Master] just really big for a bug
[Shi'nynze (Carissa)] (Hmm, less cool though now).
[Branwyn (Lisa)] (230 ft)
[Shi'nynze (Carissa)] Shi'nynze moved 80'04".
[Master] bows can shoot in yards
[Master] a hundred yards is easy
[MarioCS] aha, right...my bad
[Shi'nynze (Carissa)] ...can I take back my moving then?
[Master] and if you move more than 60 feet you cannot shoot
[Master] yes
[TMO] (the bane of homeowner's associations everywhere. who wants arrows in their yards?)
[Branwyn (Lisa)] (not in my backyard)
[Shi'nynze (Carissa)] So I can move 59 feet and still shoot? :)
[MarioCS] lollol
[Master] yes do not move get two arrows, move up to half and get one
[Shi'nynze (Carissa)] Hmm, choices.
[TMO] (off to read to JTom. be back in a bit)
[TMO] I am away from the keyboard.
[Shi'nynze (Carissa)] Shi'nynze moved 31'05".
[TMO] I am back at the keyboard.
[TMO] (again, text if you need me)
[TMO] I am away from the keyboard.
[Master] wil do
[Master] tell him good night for us
[Shi'nynze (Carissa)] Shi'nynze moved 11'03".
[Shi'nynze (Carissa)] There. I think that was halfway back? So therefore halfway forward?
[Master] you are good for there
[Master] can get off one arrow
[Master] go on and target
[Carissa] Shi'nynze targets Giant Insect #5. Distance: 163'10"
[Shi'nynze (Carissa)] Shi'nynze: Damage v SM: Short Bow for Elves: (1d1-1) [1d1=1] 0
[Shi'nynze (Carissa)] Oops. Wrong one.
[Master] chuckles
[Shi'nynze (Carissa)] Shi'nynze: Attack: Short Bow for Elves: (18-(d20)) [1d20=1] 17. MISSES Giant Insect #5 (AC FINAL: 4).
[Shi'nynze (Carissa)] Not that it mattered...
[Master] INIT: 20 GOING: Neith of Inholt
[Neith of Inholt (mharm-15549)] Attack: Short Bow:: is now ARMED.
[Lisa] Branwyn no longer targets Giant Insect #6.
[Neith of Inholt (mharm-15549)] Neith of Inholt moved 71'11".
[mharm-15549] Neith of Inholt targets Giant Insect #5. Distance: 157'10"
[Neith of Inholt (mharm-15549)] Neith of Inholt: Attack: Short Bow: (18-(d20+0)) [1d20=17] 1. HITS Giant Insect #5 (AC FINAL: 4)!!!
[Neith of Inholt (mharm-15549)] Attack: Arrow; Flight:: is now ARMED.
[Neith of Inholt (mharm-15549)] Neith of Inholt: Attack: Arrow; Flight: (18-(d20+1)) [1d20=16] 1. HITS Giant Insect #5 (AC FINAL: 4)!!!
[Neith of Inholt (mharm-15549)] Neith of Inholt: Damage v SM: Arrow; Flight: ((1d6)+2) [1d6=1] 3 [MODIFIED (+2)] added to: Giant Insect #5
[Branwyn (Lisa)] (damage with arrow)
[Neith of Inholt (mharm-15549)] right?
[Branwyn (Lisa)] (perfect)
[Master] right
[Neith of Inholt (mharm-15549)] Sorry my klooge is lagging so bad
[Master] Giant Insect #5's Current Hit Points: adjusted to 12 (-3) - Lightly Wounded
[Master] and another damge
[Master] you hit twice
[Branwyn (Lisa)] (sorry)
[Neith of Inholt (mharm-15549)] Neith of Inholt: Damage v SM: Arrow; Flight: ((1d6)+2) [1d6=4] 6 [MODIFIED (+2)] added to: Giant Insect #5
[Master] Giant Insect #5's Current Hit Points: adjusted to 6 (-6) - Heavily Wounded
[Neith of Inholt (mharm-15549)] Sorry didn't know
[Master] and then done
[Master] ROUND: 2
[Neith of Inholt (mharm-15549)] DOH forgot that too jeeze
[Neith of Inholt (mharm-15549)] I am a newb tonight
[Master] INIT: 16 GOING: Branwyn
[Branwyn (Lisa)] (going to hold and let it come to me)
[Branwyn (Lisa)] (then I will cast)
[Master] INIT: 16 GOING: Giant Insect #5
[Neith of Inholt (mharm-15549)] Well I got one to half health for you haha
[Master] Giant Insect #5 moved 188'06".
[Master] INIT: 17 GOING: Shi'nynze
[Shi'nynze (Carissa)] (Haha if it comes to you).
[Master] out of view around the ridge now
[Shi'nynze (Carissa)] (Was just about to ask)
[Shi'nynze (Carissa)] (And I can move how far again?)
[Branwyn (Lisa)] Well let's take care of this one.
[Branwyn (Lisa)] Branwyn moved 39'11".
[Shi'nynze (Carissa)] Ok
[Master] up to 60 and still attack, 120 is normal full movement
Branwyn (Lisa) takes out her plain dagger and kills the insect
[Carissa] Shi'nynze targets Giant Insect #6. Distance: 180'08"
[Branwyn (Lisa)] (we still in combat?)
[Master] if you want to ignore that other one then no
[Branwyn (Lisa)] (good thing I had an action this time)
[Master] need a dex check from Branwyn please
[Branwyn (Lisa)] Branwyn: DEX check: (d20) [1d20=18] 18 - ROLL FAILED against 16!!
[MarioCS] yikes
[Branwyn (Lisa)] (and she spikes herself on the bug)
[MarioCS] lol
[Branwyn (Lisa)] (he's asleep!)
[MarioCS] belly flop
[Branwyn (Lisa)] (how hard can it be?)
[Shi'nynze (Carissa)] (Ouch. That's not how you do sushi).
[Master] So Shi and Neith see Branwyn reach down to STAB the urchin and suddenly she goes stiff and falls over
[Master] a dagger clatters from her hand
[Neith of Inholt (mharm-15549)] Shit
[MarioCS] lol
[Shi'nynze (Carissa)] Insect still asleep?
[Master] you cannot tell from that far away
[Neith of Inholt (mharm-15549)] We need to get to her!
[Master] Combat has finished.
[Shi'nynze (Carissa)] Shi'nynze moved 124'05".
[Neith of Inholt (mharm-15549)] I would like to shoot it until it's dead please
[Neith of Inholt (mharm-15549)] is that allowed?
[Master] you will have to do a called shot or you could hit Branwyn
[Shi'nynze (Carissa)] We don't know if it's dead. We need to get closer and see if Branwyn is okay.
[Master] you can not shoot at things up close
[Neith of Inholt (mharm-15549)] Ah
[Neith of Inholt (mharm-15549)] Okay well lets pull Branwyn away first haha
[Branwyn (Lisa)] (violence against sleeping creature wakes it up - usually we we do a dagger or sword to the neck thing to do an insta-kill)
[Shi'nynze (Carissa)] (And hope it stays asleep).
[Neith of Inholt (mharm-15549)] Yeah, that didnb't work too well haha
[Branwyn (Lisa)] (not this time, no)
[Branwyn (Lisa)] (but I won't have to worry about getting woken for later watches)
[Neith of Inholt (mharm-15549)] I'm going to wake up Hugh
[Neith of Inholt (mharm-15549)] He's good with a dagger
[Neith of Inholt (mharm-15549)] would you mind dragging Bran away?
[Neith of Inholt (mharm-15549)] Or we don't have to
[Branwyn (Lisa)] (bug will stay asleep as long as it is unmolested as it is magic sleep)
[Neith of Inholt (mharm-15549)] sorry, just trying to help
[Master] Tebhoundrin follows Kel.
[Master] Tebhoundrin moved 93'05".
[Branwyn (Lisa)] (might be awake now with branwyn poking at it - non?)
[Shi'nynze (Carissa)] We don't want another accident. If Hugh doesn't mind being woken up.
[Branwyn (Lisa)] (bob?)
[Shi'nynze (Carissa)] (Did she poke it or miss completely therefore it's still asleep?)
[Master] this is a true story, someone will have to get close to see what is happening over there
[Branwyn (Lisa)] (no clue)
[Neith of Inholt (mharm-15549)] She poked herself?
[Neith of Inholt (mharm-15549)] Okay, I'll go over
[Shi'nynze (Carissa)] Shi'nynze moved 40'06".
[Branwyn (Lisa)] (not sure is branwyn is even alive)
Neith of Inholt (mharm-15549) Cautiously approaches
[Neith of Inholt (mharm-15549)] Neith of Inholt moved 153'03".
[Shi'nynze (Carissa)] (A very good question).
[Neith of Inholt (mharm-15549)] You better be Lisa
[Neith of Inholt (mharm-15549)] Alive
[Branwyn (Lisa)] (we shall see - Bob is building suspense)
[Neith of Inholt (mharm-15549)] I don't have obs, but I am close
[Shi'nynze (Carissa)] I do have obs. Use it?
[Master] you need to go up to her
[Master] you are 50 feet away, how could you tell if she is alive or not?
[Master] cannot see her breathing from that distance
[Neith of Inholt (mharm-15549)] Neith of Inholt moved 26'06".
[Master] she is laying on the ground, she keeled over and has not moved
[Shi'nynze (Carissa)] Because I can't tell I'm 50 ft since it's small characters on a large map? ;)
[Neith of Inholt (mharm-15549)] better?
[Shi'nynze (Carissa)] Shi'nynze moved 4'00".
[Master] smiles at Carissa, yes that is a thing to practice, zoom way in
[Shi'nynze (Carissa)] There's a way??
[Master] I draw a rectangle with my mouse, right click and Zoom To
[Neith of Inholt (mharm-15549)] You can use a mouse scroll
[Master] or scroll wheel on teh mouse
[TMO] I am back at the keyboard.
[Master] or hold the shift key and the arrows in and out
[TMO] (are we dead yet?)
[Shi'nynze (Carissa)] I see things!
[MarioCS] wow, Bobby, thats brilliant! i use the mouse wheel
[Master] or the small map on the lower left if you have the icon bar up
[Branwyn (Lisa)] (so sorry)
[Master] always lots of ways of doing things
[Shi'nynze (Carissa)] Laptop. Sadly not wheel.
[Branwyn (Lisa)] (zooming in is key - esp in combat)
[Shi'nynze (Carissa)] Shi'nynze moved 10'05".
[Master] when you get in close to the icon there are handy tools that appear on the left side, target, dice panel, etc.
[Master] oh and there is the magnifying glass on the tool bar up top too
[Neith of Inholt (mharm-15549)] Hey at Nine, I'm going to have to log off, so anything I can do really quick would be good to do about now
[Shi'nynze (Carissa)] I kept trying that. It only zoomed slightly in or all the way out.
[Master] what are you doing now?
[Shi'nynze (Carissa)] Looks like we're both close. Checking on Branwyn?
[Master] who does what?
[Neith of Inholt (mharm-15549)] I go to check if she's alive?
[Shi'nynze (Carissa)] Is observation good to use now? For something or another?
[Master] yes to both
[Shi'nynze (Carissa)] Shi'nynze: Observation check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 12!!
[Master] Neith can tell Branwyn has a pulse
[Master] Shi can see a spine stuck into Branwyn's wrist
[Neith of Inholt (mharm-15549)] Sjpi;d we [i;; ot pit
[Neith of Inholt (mharm-15549)] sorry
[Neith of Inholt (mharm-15549)] Should we pull it out
[Shi'nynze (Carissa)] (Haha)
[Shi'nynze (Carissa)] Carefully.
Neith of Inholt (mharm-15549) Neith carefully removes spine
[Shi'nynze (Carissa)] There might be poison on the tip.
[Master] make a dex check
[Master] for Neith
[Neith of Inholt (mharm-15549)] oh dear god
[Shi'nynze (Carissa)] Hot potato!
[Branwyn (Lisa)] (you saw what just happened!)
[Neith of Inholt (mharm-15549)] hold on real quick
[Neith of Inholt (mharm-15549)] zooming
[Branwyn (Lisa)] (this is actually funny)
[Shi'nynze (Carissa)] (No no. We only saw you keel over. We don't know!)
[Neith of Inholt (mharm-15549)] Neith of Inholt: DEX check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 12!!
[MarioCS] whew!
[Branwyn (Lisa)] (good)
[Shi'nynze (Carissa)] (Oh good!)
[Neith of Inholt (mharm-15549)] Lol
[Master] so Neith avoids getting anything on her
[Neith of Inholt (mharm-15549)] I was seriouslly tensed up
[Master] and pulls the spine out of Branwyn's wrist
Neith of Inholt (mharm-15549) Neith looks at spine
[Neith of Inholt (mharm-15549)] I think Hugh would be interested in these
[Neith of Inholt (mharm-15549)] Tomorrow
[Neith of Inholt (mharm-15549)] For now, let us get Bran away from these things
[Shi'nynze (Carissa)] I had hoped she'd wake once it was removed.
[Neith of Inholt (mharm-15549)] I think it might be a poisen
[Neith of Inholt (mharm-15549)] I can cure it
[Neith of Inholt (mharm-15549)] Before my watch is ended
[Shi'nynze (Carissa)] What of the insect? Is it still alive?
[Shi'nynze (Carissa)] Oooh!!
[Master] seems to be
Neith of Inholt (mharm-15549) Looks at insect
[Shi'nynze (Carissa)] What about anti-venom skill, Bob?
[Master] make that check
[Shi'nynze (Carissa)] (Already handling venomous stuff. Sweet.)
[Shi'nynze (Carissa)] Shi'nynze: Venom Handling check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 14!!
[Neith of Inholt (mharm-15549)] LOL
[MarioCS] yes!
[Master] So Shi knows that this is a paralytic poison
[Master] that Branwyn will not die directly from this it just keeps her in a suspended state till it wears off
[Shi'nynze (Carissa)] And do I know how long it'll last?
[Master] it will last for at least an hour
TMO has edited [Ilero]]'s effects.
Shi'nynze (Carissa) takes closer look at spine.
TMO has edited [Shurkural]]'s effects.
TMO has edited [Marisu]]'s effects.
[Shi'nynze (Carissa)] It's a paralytic poison. Branwyn will be fine in an hour or so. She'll live.
[Neith of Inholt (mharm-15549)] If that is the only effect, hten I don't think I need to cast a spell. Do you think Branwny would mind an hour parallyzed?
TMO has edited [Marisu]]'s effects.
[Master] grins, asks the two newest members of the group
[Shi'nynze (Carissa)] (How much longer is our watch?)
[Neith of Inholt (mharm-15549)] Till we die at the wall
[Master] oh, Indigo and Lord Branadarus, it is your turn to be on watch, we let Branwyn get paralyzed, not sure when she will wake up, goodnight!
[Neith of Inholt (mharm-15549)] LOIL
[Branwyn (Lisa)] (so is the thing alive or dead or asleep right now?)
[Master] lol at Michael
[Shi'nynze (Carissa)] Perfect!
[Shi'nynze (Carissa)] She simply ended watch early. She can sleep.
[Master] the urchin is alive
[Neith of Inholt (mharm-15549)] Oh yea
[Neith of Inholt (mharm-15549)] Hm
[Neith of Inholt (mharm-15549)] Can we shoot it from a distance?
[Shi'nynze (Carissa)] It'll wake up. Might attack someone.
[Neith of Inholt (mharm-15549)] I don't want to risk killing it without Hugh's dex
[Master] and Carissa watches are 4 hours long
[Master] the three watches cover half the day
[Master] including setting up camp, settling in, waking up, breaking camp, etc.
[Neith of Inholt (mharm-15549)] How long are the spines bob?
[Master] what can you do before you leave Michael
[Master] spines are one to three feet long
[Shi'nynze (Carissa)] Would you like me to try? My DEX is decent.
[Branwyn (Lisa)] (spend the last of your healing spells?)
[Neith of Inholt (mharm-15549)] Yes. I will do that
[Neith of Inholt (mharm-15549)] Neith doesn' t do sharp objects. I figured maybe I could crack it head open, but if you got good dex go for it
[Master] you cn attack it with something bigger than a small weapon
[Branwyn (Lisa)] (thx)
[Shi'nynze (Carissa)] (So we still have a few hours of this watch?)
[MarioCS] yes, pls
[Neith of Inholt (mharm-15549)] One moment
[Master] you have an hour or so left
[Shi'nynze (Carissa)] Sword?
[Master] daggers, etc. small weapons mean you have to get close enough for it to hit you too
[Master] long sword is a medium weapon so yes that works
[Shi'nynze (Carissa)] Is it a one-hit kill since it's asleep, though? My STR sucks.
[Neith of Inholt (mharm-15549)] Who is in bad shape
[Master] it is still asleep right now
[Master] if you make your to hit roll
[Master] you should be able to kill it
[Master] and damage is not all based on str
[Master] most is the weapon
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Orison: I can create minor effects.
[Shi'nynze (Carissa)] (Let me try Neith. If I miss...)
[Branwyn (Lisa)] (can you drag the paralyzed away before you chop at it?)
[Neith of Inholt (mharm-15549)] Yeah let me do that first
[Master] and who is taht on Neith?
[Branwyn (Lisa)] (just in case)
[Neith of Inholt (mharm-15549)] Sorry, Indigo
[Shi'nynze (Carissa)] Perhaps you should take Branwyn away? I'll see if I can kill it.
[Neith of Inholt (mharm-15549)] Yes
[Master] Indigo's Current Hit Points: adjusted to 47 (7) - Lightly Wounded
[Neith of Inholt (mharm-15549)] Neith of Inholt casts a spell against : Orison: I can create minor effects.
[Neith of Inholt (mharm-15549)] Last one.
[Neith of Inholt (mharm-15549)] That is on Shur
[Master] [Shurkural]]'s Current Hit Points: adjusted to 44 (7) - Lightly Wounded
[Neith of Inholt (mharm-15549)] Okay next week. I need to heal Hugh a little
[Master] and Shi can make her roll
[Neith of Inholt (mharm-15549)] I love you all see ya next time!!!!!
[Master] night Michael
[Shi'nynze (Carissa)] What roll? Dex?
[Branwyn (Lisa)] (goodnight)
[Master] a normal to hit
[Shi'nynze (Carissa)] (Good night!)
[Branwyn (Lisa)] Branwyn moved 14'02".
mharm-15549 has left the game on Fri Dec 16 23:02:28 EST 2016
[Master] target and attack
[Master] Neith of Inholt moved 13'05".
[Carissa] Shi'nynze no longer targets Giant Insect #6.
[Carissa] Shi'nynze targets Giant Insect #6. Distance: 2'00"
[Shi'nynze (Carissa)] Shi'nynze: Attack: Long Sword for Elves: ((18-(d20+0))+11) [1d20=12] 17 [MODIFIED (+11)]. MISSES Giant Insect #6 (AC FINAL: 4).
[Shi'nynze (Carissa)] Damn it.
[Master] so now you are on watch by your self
[Master] in this case we woudl say that Neith is off meditating etc.
[Master] so you get to wake up
[Shi'nynze (Carissa)] (Since I missed, is it still asleep at least?)
[Master] yes
[Shi'nynze (Carissa)] (Thank goodness)
[Master] so you get to wake up Indigo, Branadarus,
[Master] Ilero
[Master] and explain what happened
[Master] grins
[Master] and yes that sleep will wear off eventually on this thing
[Shi'nynze (Carissa)] (Once I figure out how to zoom back out ;))
[Branwyn (Lisa)] (what watch did Kel get on?_
[Shi'nynze (Carissa)] Better saved for them than me!
[Branwyn (Lisa)] (think it is Indigo, Kel and Ilero)
[Carissa] Shi'nynze no longer targets Giant Insect #6.
[Master] oh right
[MarioCS] Kell is on 2nd
[Master] Branadarus is on 3
[Master] so who does Shi wake up first?
Shi'nynze (Carissa) drags Branwyn into camp
Shi'nynze (Carissa) goes to wake up Ilero first.
Shi'nynze (Carissa) shakes Ilero "Wake up, Ilero. Time for watch."
[TMO] [Ilero]]: CON check: (d20) [1d20=16] 16 - ROLL FAILED against 12!!
[Master] that is a make with the help from Shi
TMO sits up.
[Shi'nynze (Carissa)] Shi'nynze moved 5'07".
[TMO] I am back at the keyboard.
[Ilero]] (TMO) sits up.
[Shi'nynze (Carissa)] "Ilero, two giant insects snuck into camp during watch. One is asleep. The other wandered off. Could you keep an eye out while I wake the others?"
[Ilero]] (TMO) blinks. "Why not kill it?"
[Shi'nynze (Carissa)] Be careful of their spines. A paralytic poison coats them. Branwyn found out the hard way. It'll be out of her system soon.
[Shi'nynze (Carissa)] Er, Branwyn and I tried. It wasn't easy getting a clean shot between its spikes.
[Ilero]] (TMO) looks thoughtful, then nods. "Hokay."
Shi'nynze (Carissa) goes to wake Branadarus next.
[Ilero]] (TMO) goes over to investigate the insect.
[Master] he is on third watch actually
[Master] it is Indigo and Kel
[Shi'nynze (Carissa)] Branwyn moved 118'03".
[Master] unless you are waking him up anyway
[Master] because you let his bride to be get paralyzed
[Shi'nynze (Carissa)] Ahh.
[Master] grins
[Shi'nynze (Carissa)] Er, well. Hmm.
Shi'nynze (Carissa) changes mind and goes to watch Indigo next.
Shi'nynze (Carissa) "Not sure I want Branadarus to know what just happened yet..."
[Master] so waking Indigo
Indigo (Lisa) rolls over "Watch time?"
[Shi'nynze (Carissa)] Shi'nynze moved 10'00".
Indigo (Lisa) starts to grab gus mail and swords
[Shi'nynze (Carissa)] Yes. Two insects snuck into camp. One scurried off to the south. The other is still asleep by Branwyn.
[Shi'nynze (Carissa)] Still asleep Because of Branwyn.
[Indigo (Lisa)] Why is it all light over here? Branwyn shouldnt leave that out here
Indigo (Lisa) grumbles
[Shi'nynze (Carissa)] Well...she tried to finish off one of the insects.
[Shi'nynze (Carissa)] But its spines were coated in a paralytic poison.
[Indigo (Lisa)] Poison?
[Shi'nynze (Carissa)] She's not quite able to move yet, but should soon.
[Indigo (Lisa)] It's not deadly? Are you sure?
[Master] she is pinning for the fjords
[Shi'nynze (Carissa)] I'm certain.
[Indigo (Lisa)] Okay. Thank you
Indigo (Lisa) scrambles up and runs over to Branwyn
[Indigo (Lisa)] Indigo moved 7'03".
[Shi'nynze (Carissa)] As she'll live, I'm unsure if Lord Branadarus needs to know.
[Ilero]] (TMO) holds up his hand for quiet
Indigo (Lisa) takes napkin and puts it in his pouch to stop lighting up the camp
Shi'nynze (Carissa) watches Indigo run off and goes to wake Kel.
[MarioCS] Watch time already? ok, ill get ready
[Shi'nynze (Carissa)] Shi'nynze moved 37'05".
Indigo (Lisa) shakes her a little
[Shi'nynze (Carissa)] Two insects snuck into camp. One scurried south. The other is asleep in camp.
[Shi'nynze (Carissa)] Paralytic poison on their spines so be careful.
[Indigo (Lisa)] You better wake up soon
Indigo (Lisa) puts on his chain mail fully and gets ready for watch
[MarioCS] ok, can we kill the sleeping one?
[Shi'nynze (Carissa)] The other two are up.
Shi'nynze (Carissa) smiles "If you have better aim than I do."
Shi'nynze (Carissa) pauses
Shi'nynze (Carissa) or Branwyn.
Indigo (Lisa) carries Branwyn back to the edge of the ridge wall
[MarioCS] ok, Thanks Shi, go get some rest
[Indigo (Lisa)] Branwyn moved 76'06".
[Shi'nynze (Carissa)] Let me heal you up first.
[Indigo (Lisa)] Indigo moved 64'09".
[Indigo (Lisa)] Indigo moved 228'11".
[MarioCS] i could yse some help, thanks.
[Ilero]] (TMO) uses the Hand to gently push aside the quills over a vulnerable spot.
[Shi'nynze (Carissa)] And don't wake me unless it's dire.
[Indigo (Lisa)] Indigo moved 131'03".
Ilero (TMO)] Attack: Knife:: is now ARMED.
[Master] too many spines
[Shi'nynze (Carissa)] Shi'nynze casts a spell against : Orison: I can create minor effects.
[Master] will still have a chance with a small weapon
[Shi'nynze (Carissa)] (to Kel)
[Shi'nynze (Carissa)] (All)
[Master] how many is that>
[Indigo (Lisa)] (isn't kel's sword a long sword?)
Ilero (TMO)] (what kind of chance?)
[Shi'nynze (Carissa)] (Er, how many total? Out of combat, how do I know?)
[MarioCS] Thanks Shi, you were always the best when it came tolooking out for others
[Master] Kel's Current Hit Points: adjusted to 37 (7) - Lightly Wounded
[Master] it is listed on your spell desciption,
[Indigo (Lisa)] (it;s your level +2)
Shi'nynze (Carissa) sad smile "I try, especially now."
[Shi'nynze (Carissa)] (Thanks)
[Shi'nynze (Carissa)] (And yes use all spells now?)
MarioCS reassuringly " we'll getthe sword back, i promised you that. now go get some sleep"
[Indigo (Lisa)] (I would - just tell them not to wake you for the rest of the night)
[Shi'nynze (Carissa)] (Pshht, bow. It was apparently a bow. Makes more sense to me).
[Shi'nynze (Carissa)] Shi'nynze casts a spell against : Orison: I can create minor effects.
[Shi'nynze (Carissa)] (To Ilero, all)
Ilero (TMO)] (elves are too dainty to use swords)
[Shi'nynze (Carissa)] (LOL and then we have Kel with the giant sword?)
[Master] [Ilero]]'s Current Hit Points: adjusted to 43 (7) - Lightly Wounded
Ilero (TMO)] (he's a freak, obviously)
[Shi'nynze (Carissa)] Shi'nynze casts a spell against : Orison: I can create minor effects.
Ilero (TMO)] (no true elf would use it)
[Shi'nynze (Carissa)] (Haha!)
[Shi'nynze (Carissa)] (Looks like Branadarus could us it all?)
[Master] Lord Branadarus's Current Hit Points: adjusted to 52 (7) - Unharmed
[MarioCS] (oh, its a bow?? my bad, again!)
[Shi'nynze (Carissa)] (Lisa any level 2 spells worth using?)
[Shi'nynze (Carissa)] (Or level 3 for that matter?)
[Master] The other healing spells work, they are just random, but only take a round
[Master] so it is up toyou, can do each spell to see how much
[Indigo (Lisa)] (cure moderate wounds is 2nd)
[Indigo (Lisa)] (the more we heal at night the better we'll be for keep ambush - there are a bunch fighters for 2nd and 3rd watches)
[Shi'nynze (Carissa)] (That's what I was thinking)
[Indigo (Lisa)] (and we hope they will roll well too)
[Shi'nynze (Carissa)] (If I can find it in the giant list...)
[Master] so Indigo, Kel and Ilero are there
[Master] with a sleeping urchin and a paralyzed Branwyn
[Shi'nynze (Carissa)] Shi'nynze casts a spell against : Cure Moderate Wounds: You're healed (-1d10-1) [1d10=2] -3 points.
[Master] who is that on? you can also target with those spells and it will auto heal that person
[Shi'nynze (Carissa)] Give that to Kel. Next one I'll target.
[Master] Kel's Current Hit Points: adjusted to 40 (3) - Lightly Wounded
[Master] just remember it all goes on one character, cannot split these types of spells, only Orison
[Indigo (Lisa)] (and just for more to add to info overload, you can drag and resize the dice panel so you see more spells/profs when you are searching
[Shi'nynze (Carissa)] Right
[MarioCS] Have we forgotten to heal Shur?
[Shi'nynze (Carissa)] Ah! I was about to ask who I'm missing.
[Master] she did some
[MarioCS] you could give those last 3 to Shur
[Master] already done to Kel
[Carissa] Shi'nynze targets [Shurkural]]. Distance: 80'06"
[MarioCS] k
[Master] new spell will be on Shur
[Shi'nynze (Carissa)] I have enough spells, no worries. I think.
[Shi'nynze (Carissa)] Shi'nynze casts a spell against [Shurkural]]: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=3] -4 points.
[Master] [Shurkural]]'s Current Hit Points: adjusted to 48 (4) - Lightly Wounded
[Shi'nynze (Carissa)] Shi'nynze casts a spell against [Shurkural]]: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=3] -4 points.
[Master] [Shurkural]]'s Current Hit Points: adjusted to 52 (4) - Unharmed
[Shi'nynze (Carissa)] Leaves me with two more, I believe.
[Indigo (Lisa)] (you could hit Hugh with one more?)
[Shi'nynze (Carissa)] Yes, was planning to get Hugh and then maybe Kel for full?
[Shi'nynze (Carissa)] Unless I overlooked someone else.
[Indigo (Lisa)] (if he can sleep through 3rd watch he will have sleep healing)
[Carissa] Shi'nynze targets Hugh D'Ambray. Distance: 125'06"
[Carissa] Shi'nynze no longer targets Hugh D'Ambray.
[Carissa] Shi'nynze no longer targets [Shurkural]].
[Carissa] Shi'nynze targets Hugh D'Ambray. Distance: 125'06"
[Shi'nynze (Carissa)] Shi'nynze casts a spell against Hugh D'Ambray: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=1] -2 points.
[Shi'nynze (Carissa)] Or maybe Hugh twice...
[Master] also on the list of characters it shows how far down they each are
[Master] Hugh D'Ambray's Current Hit Points: adjusted to 24 (2) - Lightly Wounded
[Shi'nynze (Carissa)] Yes, I was going off that but also who is on watch :)
[Master] very smart
[Shi'nynze (Carissa)] Last one for Hugh unless anyone says otherwise?
[Shi'nynze (Carissa)] Shi'nynze casts a spell against Hugh D'Ambray: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=8] -9 points.
[Shi'nynze (Carissa)] Haha of course.
[Master] Hugh D'Ambray's Current Hit Points: adjusted to 31 (7) - Unharmed
[Master] and so the only remaining issues are the sleeping urchin
[Master] and branwyn waking up
[Indigo (Lisa)] Thank you Mistress Shi'nynze.
[Master] eventually
[Shi'nynze (Carissa)] I could use my last/only 3rd level spell on remove paralysis...
[Indigo (Lisa)] You should get some sleep
[Shi'nynze (Carissa)] You are welcome, Indigo.
[Master] that would be good Carissa, will stop it now
[Branwyn (Lisa)] (branwyn waking already?)
[Master] not yet
[Master] she is still paralyzed
[Shi'nynze (Carissa)] (And no guilt for being the partial cause of making Branadarus bride paralyized? ;) )
[Branwyn (Lisa)] (oh that was the to do list :) )
[Carissa] Shi'nynze no longer targets Hugh D'Ambray.
[Carissa] Shi'nynze targets Branwyn. Distance: 100'03"
[Indigo (Lisa)] Neith of Inholt moved 118'11".
[Shi'nynze (Carissa)] Shi'nynze casts a spell against Branwyn: Remove Paralysis: (1d4) [1d4=2] 2 creatures in a 20' cube are cured of paralysis.
[Master] bingo
[Master] Branwyn wakes up
[Master] and just so you know it would have been a 5 hour time frame
[Branwyn (Lisa)] What? What happened?
[Shi'nynze (Carissa)] (Does she wake up or was she awake and just unable to move?)
[Shi'nynze (Carissa)] You tried to kill the insect and missed.
[Master] she was paralyzed not aware of her surroundings, not rested, etc.
[Shi'nynze (Carissa)] You found out the hard way its spines are coated in a paralytic poison.
[Branwyn (Lisa)] Ohhhh.
[Branwyn (Lisa)] My wrist. Look at it.
[Shi'nynze (Carissa)] You were fine. It would have worn off, but I didn't think you'd want to wait that long.
[Branwyn (Lisa)] Ick. I hate bugs
Shi'nynze (Carissa) smiles "I didn't have much better luck trying to kill it."
[Branwyn (Lisa)] Thank you. I need real sleep and most likely so do you after all this.
[Shi'nynze (Carissa)] "Very much so. I've already woken up the others.
Branwyn (Lisa) sits up "Good. '
[Branwyn (Lisa)] Then it's time for sleep.
Branwyn (Lisa) lays down again
Shi'nynze (Carissa) nods. "Agreed."
Shi'nynze (Carissa) lays down and falls right to sleep.
Indigo (Lisa) looks at Kel "Do you want to do it? Your sword is bigger and you can stand farther away from it"
[Carissa] Shi'nynze no longer targets Branwyn.
[MarioCS] ill give it a try, sure
[MarioCS] Kel and Tebhoundrin moved 52'03".
[MarioCS] Kel targets Giant Insect #6. Distance: 7'06"
Indigo (Lisa) backs away a few steps
[Indigo (Lisa)] Indigo moved 11'07".
[MarioCS] Kel: Attack: Teb, one handed: ((17-(d20+3))+1+1+1) [1d20=15] 2 [MODIFIED (+1)]. HITS Giant Insect #6 (AC FINAL: 4)!!!
[MarioCS] That should do it
[Master] Giant Insect #6's Current Hit Points: adjusted to -18 (-30) - Dead
[Carissa] So we DID need a larger weapon.
[MarioCS] lolol
[Indigo (Lisa)] Careful with that sword you don't want to get poison on you.
[Indigo (Lisa)] (Is there still snow around or too late for that?)
[MarioCS] Kel checks the insect for any interior treasure
[Ilero]] (TMO) tries to cut off some of the poison spikes and wrap them safely away.
[Master] roll a d6 Mario
[Master] and a dex check for Ilero
Ilero (TMO)] [Ilero]]: DEX check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 15!!
[MarioCS] (1d6) [1d6=3] 3
[MarioCS] Kel: DEX check: (d20) [1d20=6] 6 - ROLL SUCCEEDED against 18!!
[Master] ok
[Master] you find three pearls inside
[Master] when someone gets around to appraising you can find out how much they are worth
[MarioCS] wow, check these out!
Ilero (TMO)] "someone"
[MarioCS] Can you hold these, Ilero? they should be used by the party
[Indigo (Lisa)] (if we are ever in a nice quiet safe place, you can do that)
[Indigo (Lisa)] We have a loot chest!
[Ilero]] (TMO) eyes them curiously, then nods and sticks them into a sealed pouch.
[Indigo (Lisa)] Anton and I ...
[MarioCS] (ya, Kel doesnt know about it yet)
[Indigo (Lisa)] Well we put things in it.
Indigo (Lisa) looks down
[MarioCS] Oh,...then perfect
[MarioCS] why so sad? He must have been a great weatherman
[Indigo (Lisa)] He was a friend.
[Indigo (Lisa)] He got killed by skeletons like the ones we just saw in the keep
[MarioCS] Im sorry i could not meet him
[Indigo (Lisa)] You would have liked him
[MarioCS] then we shall vanquish them all
Indigo (Lisa) nods and grins
[MarioCS] i hate the undead. Living past their time, summoned to serve. Abominations, all of them
[Master] Lisa? Mario? TMO? you will be in next week?
[Indigo (Lisa)] Jennevive will like you!
[MarioCS] i think i will be
[Indigo (Lisa)] (yes)
[Master] not next week but the 30th is the end of year awards
[Indigo (Lisa)] (roll for encounter tonight to see how important that is?)
Ilero (TMO)] (I don't know at this point what my schedule will be over the holidays)
[Master] Carissa, we give out an award each year, XP for attendance
[Master] so Mario go on and roll a d20
[Master] and other things as well
[Carissa] Good to know, but also unsure of my holiday schedule :)
[MarioCS] I hope our paths corss some day to meet her as well
[MarioCS] (1d20) [1d20=16] 16
[Indigo (Lisa)] yay
[Master] and now TMO
[Master] make that roll
Ilero (TMO)] (the one Mario just made? Or another one?)
[Master] another one,
[Master] grins
Ilero (TMO)] (1d20) [1d20=11] 11
[Master] ok
[Master] so
[Master] this will be quick
Ilero (TMO)] "You all die"
[Master] Shur, surprise roll on a d12
[Carissa] Haha!
Ilero (TMO)] (1d12) [1d12=7] 7
[Master] this is Shur and Branadarus on watch
[Carissa] So the other insect is long gone by now?
[Master] yes
[Master] and they are not surprised
[Master] they spot two goblins watching the group in the distance
[Master] they are staying back out of range
[Carissa] Near the keep?
[Master] yes
[Master] hard to tell how long they have been there
[Master] when they see you have spotted them
[Master] they scuttle way
[Master] back towards the keep
[Master] and then shur points
[Master] and a arrow comes shooting out from the battlements
[Master] towards your group
[Master] and THUNKS into the ground
[Master] it is now morning
[Master] the light is getting better
[Master] do you want to stay here? or move back farther out of range?
Ilero (TMO)] Branwyn may now nuke the bastards
[Carissa] Out of range is nice.
Shurkural (TMO)] Attack: Bastard Sword, silver; one hand:: is NO LONGER ARMED.
[Lisa] we are all awake and rested?
Shurkural (TMO)] Attack: Short Sword:: is NO LONGER ARMED.
Shurkural (TMO)] Attack: Short Bow:: is now ARMED.
[Master] yes
TMO has edited [Shurkural]]'s effects.
TMO has edited [Ilero]]'s effects.
[Master] but not spells yet
[Lisa (to GM only)] Character sheet for Indigo modified: Armor - Armor Bonus:: CHANGED: 5 (0).
[Indigo (Lisa)] I think we should back up and make a plan
[Master] Wu Sen Cho, Hugh D'Ambray, Indigo, Jilly, Branwyn, Neith of Inholt, Joseph Shortkin, [Shurkural]], Tebhoundrin, Shi'nynze, Snezana, [Ilero]], Homer, Kel, Howard Plum, To get Outside of Keep, Lord Branadarus and Jonargh moved 640'10".
[Master] Time of Day: 07:28 AM. Day 9 See ___ de, Man {Early Spring} 9th, 1266 TGR.
[Master] and that is where we can call it a night
[Carissa] Yes
[Indigo (Lisa)] (little sleep healing?)
[Master] in the morning
[Master] have fun storming the castle
[Lisa] so glad no more overnight encounters
[Master (to GM only)] Wu Sen Cho: No adjustments made.
[Master] Homer: No adjustments made.
[Master] Indigo's Current Hit Points: adjusted to 48 (1) - Unharmed
[Master] [Shurkural]]: No adjustments made.
[Master] Tebhoundrin: No adjustments made.
[Master] Howard Plum: No adjustments made.
[Master] [Ilero]]'s Current Hit Points: adjusted to 45 (2) - Unharmed
[Master] Joseph Shortkin's Current Hit Points: adjusted to 18 (1) - Unharmed
[Master] Shi'nynze: No adjustments made.
[Master] Jonargh: No adjustments made.
[Master] Jilly: No adjustments made.
[Master] Snezana: No adjustments made.
[Master] Lord Branadarus: No adjustments made.
[Master] Hugh D'Ambray: No adjustments made.
[Master] Branwyn: No adjustments made.
[Master] Neith of Inholt's Current Hit Points: adjusted to 34 (2) - Lightly Wounded
[Master] Kel's Current Hit Points: adjusted to 42 (2) - Unharmed
[Lisa] goodnight!
Shurkural (TMO) (to GM only)] Character sheet for [Ilero]] modified: Armor - Armor Bonus:: CHANGED: 0 (-2).
Lisa has left the game on Sat Dec 17 00:00:41 EST 2016
[Carissa] Flying home and celebrating Christmas next Friday so will either be late or not be on next week.
[Master] ok
[Master] safe travels
TMO has edited [Ilero]]'s effects.
[MarioCS] have fun, travel safe
[Carissa] Thanks. Fingers crossed no snow storms or delays :)
[Master] you can post on the site to let people know
[Master] grins
[Master] yeah
[Master] no snow
Shurkural (TMO) (to GM only)] Character sheet for [Shurkural]] modified: Weapons - CHANGED: Short Bow -- Armed: null (true), CHANGED: Short Bow -- Range: 5/10/15 (null), CHANGED: Short Bow -- # Atks: 2 (--),
[Carissa] Yes, yes, I know. I need to do more on the site. I will!
[Master] sweet dreams everyone
[MarioCS] Bobby, i sent an avatar to use for Kel via email
[MarioCS] did you get it?
[Carissa] Back to Texas and warmth. Don't think I'll see snow.
TMO has edited [Shurkural]]'s effects.
[Master] I saw that
[MarioCS] ok, cool
[Master] I have been too lazy to actually down load it to the right folder
[Carissa] Good night!
[MarioCS] all good, thanks!
[MarioCS] g'nite
Carissa has left the game on Sat Dec 17 00:02:51 EST 2016
MarioCS has left the game on Sat Dec 17 00:03:03 EST 2016
Shurkural (TMO)] where should I load Marisu's meeting at?
[Master] home stories
Shurkural (TMO)] kk
Shurkural (TMO)] will do.
Shurkural (TMO)] thanks for the game
[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.HA-IC
Shurkural (TMO)] I'll let you know if I won't be on next week
[Master] thanks
[Master] stay safe
Shurkural (TMO)] you too
TMO has left the game on Sat Dec 17 00:04:34 EST 2016
[Master] Indigo XP award: 150. Next level in 18835.
[Master] [Shurkural]] XP award: 150. Next level in 25291.
[Master] [Ilero]] XP award: 200. Next level in 33576.
[Master] Shi'nynze XP award: 250. Next level in 0.
[Master] Lord Branadarus XP award: 100. Next level in 0.
[Master] Hugh D'Ambray XP award: 200. Next level in 33595.
[Master] Branwyn XP award: 200. Next level in 335318.
[Master] Neith of Inholt XP award: 150. Next level in 4703.
[Master] Kel XP award: 200. Next level in 7800.
[Master] Hugh D'Ambray XP award: 250. Next level in 33345.
XP awarded