Dec 23 16 - War by Art
[Master] ==== Gaming session started: Sun Dec 18 16:20:51 EST 2016 ====
[Master] ==== Gaming session started: Thu Dec 22 19:03:58 EST 2016 ====
[Master] ==== Gaming session started: Fri Dec 23 18:29:42 EST 2016 ====
Lisa has joined the game on Fri Dec 23 19:04:32 EST 2016
Lisa is receiving the map mountain2-var...
[Master] Hey there
Lisa has received the map mountain2-var.
[Lisa] Hello :)
[Master] TMo will be late if in he texted me
[Master] working on missile weapon ranges
[Master] as it seems I am off by a factor of 10
[Lisa] srill?
[Master] when I converted from yards to feet
[Master] so double checking that chart now
[Master] and HAH
[Master] did you see how much I started with?
[Master] over 14,000 words to comb through
[Master] a nice chunk is done with descriptions
SpringDiesel has joined the game on Fri Dec 23 19:08:45 EST 2016
SpringDiesel is receiving the map mountain2-var...
SpringDiesel has received the map mountain2-var.
[Lisa] Hi Spring
[Master] Hello there SPring
[Lisa] looking at Neith's spells ....
[Lisa] she had a Silene spell
[Lisa] no sound comein in 15 ft radius
[Lisa] Silence rather
[SpringDiesel] oh wait ...
[SpringyLingyDingDong] brb
SpringyLingyDingDong has left the game on Fri Dec 23 19:11:33 EST 2016
[Lisa] lol
SpringyLingyDingDong has joined the game on Fri Dec 23 19:12:00 EST 2016
SpringyLingyDingDong is receiving the map mountain2-var...
SpringyLingyDingDong has received the map mountain2-var.
[SpringyLingyDingDong] ok that's better
[Lisa] what happened other than the name change? :)
[SpringyLingyDingDong] how i just labeled my classic red solo cup, so i thought i needed to match
[SpringyLingyDingDong] that was it
[SpringyLingyDingDong] just a vanity change
[Master] chuckles
[SpringyLingyDingDong] i didn't realize i didn't need to restart. silly me
[SpringyLingyDingDong] i'm at the kinfolks. i don't know what kind of distractions i'm gonna get
[Master] well we can start with figureing out spells like LIsa
[Master] to see if you have any way of communicating with the goblins
[Lisa] She also has an obscurement which could create fog cloud on us as we approach. It centers on caster and doesn't look like you can toss the fog elsewhere
[Lisa] no language spells though
[SpringyLingyDingDong] ok looking ...
[SpringyLingyDingDong] well, i have acting. i wonder if i can pantomime our questions
[SpringyLingyDingDong] no helpful spells
[Master] and all fixed
[Master] still want to review things but
[Master] Mario is 20 minutes out
[SpringyLingyDingDong] create campsite!
[SpringyLingyDingDong] i never noticed this before. how handy
[Lisa] why not? not tons of chances to use acring nwp
[Lisa] not a bad spell
[Master] you see on the map how far the 500 foot mark is
[Lisa] I am going to pick spells for the day
[Master] show bows have a long rang of 450 feet
[Master] which is what Goblins can use
[Lisa] Will try to memorize less death and destruction and more let's find stuff spells and see how that goes ...
[SpringyLingyDingDong (to GM only)] Character sheet for Snezana modified: Notes - CHANGED.
TMO has joined the game on Fri Dec 23 19:27:52 EST 2016
TMO is receiving the map mountain2-var...
TMO has received the map mountain2-var.
[Master] Hello Sir
[SpringyLingyDingDong] Well, know customs might be a good one
[Master] nice surprise
[SpringyLingyDingDong] hi TMO!
[SpringyLingyDingDong] that's all i've got
[TMO] temporary reprieve
[Master] It has been nice to see people posting,
[Master] Carissa has said nice things about you all
[TMO] I'll still have to go later for dinner
[Master] so plans on storming the castle?
[Master] sneak? negociate? surrender?
[TMO] D-Day duplicate?
[Master] did you read the commentary on the OOC page TMO?
[Master] Lisa, Spring and Carissa posted a couple of times there
[SpringyLingyDingDong] i'm looking now. i didn't go back for replies
[TMO] I haven't, no. will go do that now
[TMO] I see I need to do another Marisu entry.
[Lisa (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Comprehend Languages -- # Memorized: 1 (0), CHANGED: Detect Magic - Wizard -- # Memorized: 1 (0), CHANGED: Detect Secret Passages and Portals -- # Memorized: 1 (0), CHANGED: Dimension Door -- # Memorized: 1 (+0), CHANGED: Fireball -- # Memorized: 1 (2), CHANGED: Magic Missile -- # Memorized: 0 (+0), CHANGED: Manyjaws -- # Memorized: 2 (+0), CHANGED: Otto's Silver Tongue -- # Memorized: 1 (0), CHANGED: Polymorph Other -- # Memorized: 0 (2), CHANGED: Polymorph Self -- # Memorized: 1 (0), CHANGED: Sleep -- # Memorized: 1 (+0), CHANGED: Spook -- # Memorized: 0 (1),
[Lisa] Hi TMO
[TMO] IC - Ilero would probably vote "Sneak", while Shur would either go with the majority or attack.
[Lisa] And it just started raining here. A Christmas miracle!
[TMO] *waves* Do we have a wheelbarrow?
[Master] laughs at both of you
[TMO] as for surrender, Ilero only has a 25 escape bonds
[TMO] it's not something scouts have to do often, if they're any good. ;)
[Lisa] I don't think we necessarily have to allow us to be chained up
[TMO] did we determine if anyone in our group speaks Goblin?
[Lisa] considering the last time most of you were prisoners I don't think that would be a popular option
[SpringyLingyDingDong] i think none of us do or can
[Lisa] Can't find anyone
[Lisa] Branwyn can understand, so if we got close enough and maybe started talking - they would talk and Branwyn could at least let everyone know what they were saying
[Lisa] Spring could act out - Take us to your leader :)
[SpringyLingyDingDong] so glad there's a difference between character knowledge and player knowledge
[Lisa] I was envisioning a white flag approach so they don't fill us full of arrows and see how the talking went - if it was a total bust we could see what happens
[SpringyLingyDingDong] i have no idea how i'd do that myself
[SpringyLingyDingDong] can anyone draw a picture of what we are looking for?
[TMO] Ilero could carry the flag. He's got tumbling, so he could use that if anyone starts shooting
[Lisa] If Michael comes in soon, Neith has an obscurement spell too
[Master] I messaged him but no response yet
[TMO] do we want to give that a try while we wait? It's a fairly low risk scenario, and we don't lose the other options if it fails.
[Lisa] Heading over? That's fine with me. Spring are you ready?
[TMO] and I might have to leave before Michael comes on
[SpringyLingyDingDong] yeah sure
[Snezana (SpringyLingyDingDong)] what message will i try to convey with my amazing acting skills?
[Snezana (SpringyLingyDingDong)] "do you have scrolls?"?
[TMO] friendly, want to talk, not here to murder your children
[TMO] Anyone speak English?
[Branwyn (Lisa)] I'd like to know if they have a boss. If they tell us they have a vampire overlord who creates skeleton burglar alarms then that paints a different light on things
[TMO] we'd like to buy any books or scrolls they have (gold *is* the universal language, after all)
[Master] so there is a second ring there now to show when you would be on the other map
[Snezana (SpringyLingyDingDong)] oh aye
[Branwyn (Lisa)] (you were out last week, right?)
[Snezana (SpringyLingyDingDong)] i was out
[Snezana (SpringyLingyDingDong)] ok don't kill us, take us to your leader, does anyone speak common, and we'd like to buy your books and scrolls
[Branwyn (Lisa)] (they had at least one skelton in an alcove. When he was disturbed, bells went off and the goblins came running
[TMO] does someone have a shield spell they can cast on Sneezy?
MarioCS has joined the game on Fri Dec 23 19:48:37 EST 2016
MarioCS is receiving the map mountain2-var...
MarioCS has received the map mountain2-var.
[Snezana (SpringyLingyDingDong)] hi mario!
[Branwyn (Lisa)] I hope the fighters will protect us. If no one is there or we can't get past the front gates I might have to jump up onto the battlements to be able to touch one of them
[Branwyn (Lisa)] (Hi Mario :) )
[TMO (to GM only)] Character sheet for [Ilero]] modified: Armor - Shield Bonus:: CHANGED: 0 (-1).
[MarioCS] Hello Hello!
[TMO (to GM only)] Character sheet for [Ilero]] modified: Armor - AC FINAL:: CHANGED: 7 (4).
[TMO] hola
[Snezana (SpringyLingyDingDong)] i could cast barkskin on myself
[TMO] we should go if we're going to. longer we wait, the more likely I'll have to vanish.
[TMO] or go with a different plan
[Master] Ilero up front? moving by himself?
[Master] and or?
[MarioCS] I read Lisa's comments, and actually started to answer. then I deleted my post before saving
[Master] that stinks Mario
[Master] you should always post
[Snezana (SpringyLingyDingDong)] :-(
[Branwyn (Lisa)] (speak now)
[TMO] that would be my thought, yes. See if they attack Ilero. If not, then Snezana comes up and plays charades
[MarioCS] I changed my mind halfway through. as a RL Libra, i flip flopped as i was writing
[MarioCS] bleh!
[Branwyn (Lisa)] (you don't want to understand what they say?)
[MarioCS] Right Hand: Sure we have no right attacking them unproviked, just for 'sport' or 'treasure'
[TMO] too late. I'm off for dinner.
[Master] waves TMO
[TMO] ;)
[Master] see you later
[TMO] I'll be back after
[MarioCS] Left hand: isnt that what most of this game is about, battling mosters for loot?
[TMO] good luck!
[Branwyn (Lisa)] (bye)
TMO has left the game on Fri Dec 23 19:54:13 EST 2016
[Master] I would say that you have both options as possible outcomes
[Master] for example an Elf does have an irrational hatred for Orcs
[Master] and will attack without much if any provocation
[Master] so if this was a keep of Orcs then yes I can see Kel saying, let's go kill
[Master] one of the weaknesses of an Elf
[MarioCS] and also Undead, they seem to dislike those too
[Lisa] I was just thinking this was kind of different than monsters in the woods attacking us.
[Master] yes
[Lisa] And the undead usually don't do a lot of thinking
[Lisa] it just seemed like there was some sort of elaborate home of sorts
[Lisa] But if the peaceable action fails, and they are determined to kill us, then we have to take care of that
[Lisa] I was just hoping to give peace a chance
[MarioCS] so our position is, we're coming in, beter for you if its peaceful?
[Lisa] I like that
[Master] the other option is to go look for the third keep, see if that has your scrolls, if not come back here
[MarioCS] or do we say, they dont want us here, so lets go
[Lisa] Oh no
[MarioCS] so we're going in regardless
[Lisa] We don't go running days through sirens and mintaurs to get here just to run around for another couple days to find out we have to come back!
[Master] smiles
[Lisa] That would be silly
[MarioCS] aha. i see. totally
[Snezana (SpringyLingyDingDong)] i would suggest a surrender squad as second option
[Snezana (SpringyLingyDingDong)] or is it third?
[Snezana (SpringyLingyDingDong)] a. communicate, b. steal, c. surrender, d. combat?
[Lisa] I like the white flag to approach so they stop shooting arrows at us
[Snezana (SpringyLingyDingDong)] is that right?
[Snezana (SpringyLingyDingDong)] i was thinking the white flag gets us to a.
[Snezana (SpringyLingyDingDong)] but you're right, it is a surrender too
[Lisa] but when we get up there I touch one so I can understand them and then you can try to communicate
[Lisa] at the end of last week we woke up to them shooting arrows at us from the battlements of the keep
[Lisa] so we either have to suffer the slings and arrows for 500 feet or try to get them to stop
[Master] which is why the line is out there
[Master] 500 feet is the closest you can get
[Master] with short bows
[Lisa] Or we let the bow shooters spend a coulple hours trying to pick them off one by one :)
[Master] well unless one of them took Mastery : Short Bow
[Master] but then I think you have different problems if you have a 7th level goblin
[Lisa] goblins live to 7th level?
[Master] grins
[Snezana (SpringyLingyDingDong)] heh if they don't encounter us, yeah
[Snezana (SpringyLingyDingDong)] hahahah
[Lisa] LOL
[Snezana (SpringyLingyDingDong)] ok so the white flag and the touch spell are parts of the communication strategy
[Snezana (SpringyLingyDingDong)] as is the acting
[Lisa] So you wanna try and get close and see how we fare?
[MarioCS] what kind of AC bonus do we get for sprinting thru their volleys?
[Lisa] Yes - triple threat :)
[Master] depends
[Master] you will be there less time
[MarioCS] and be hardr to hit
[Master] but when running or faster your AC goes down
[Master] lose your dex bonus etc
[Lisa] using the zigzag formation
[Lisa] we wouldn't run in a straight line
[Master] sprinting sorry not running
[MarioCS] serpentine
[Master] Ramse Bolton shooting at you
[MarioCS] a la "The In'Laws"
[Lisa] but unorganized and unpredictable
[Lisa] LOL Mario
[SpringyLingyDingDong] heh
[Lisa] Branwyn can cast chaos on us and that would take care of that part :)
[Master] there you go
[Lisa] that is not a real idea
[Master] you can settle on a plan before picking spells
[Lisa] I already picked mine
[Master] Michael is being held captive at a company christmas party, will be here when he can escape
[MarioCS] Does this terrain qualify as forest and/or nature?
[SpringyLingyDingDong] aw poor guy
[Master] no to Mario for elven things
[MarioCS] pooop
[Master] it is open land, later in the spring it will be covered in grasses
Branwyn (Lisa) hands Kel the white flag
[Branwyn (Lisa)] Want to carry this? How they react will tell us much how the morning is going to go
[MarioCS] I am back at the keyboard.
[Lord Branadarus (Master)] Does anyone have a shield to help him?
[Kel (MarioCS)] Sure, i'll wave it 'proudly'??
Indigo (Lisa) laughs
[Kel (MarioCS)] OK, ill go out fifty feet or so, waving this, and let's see what they do...
[SpringyLingyDingDong] wow i don't have a shield
[Indigo (Lisa)] I don't think we use shields
[SpringyLingyDingDong] i should get one some day
[SpringyLingyDingDong] Jilly can I borrow your pan?
[Indigo (Lisa)] How do you wave two swords around and carry a shield?
[Lord Branadarus (Master)] Or a spell that stops arrows?
[Lord Branadarus (Master)] I only carry Thorn here
[Indigo (Lisa)] Yeah Branwyn how come you don't have a stop arrow spell?
[Kel (MarioCS)] Kel and Tebhoundrin moved 635'01".
Branwyn (Lisa) sighs
[Lord Branadarus (Master)] I like being free to move
[Kel (MarioCS)] ignore
[Snezana (SpringyLingyDingDong)] should invent one
Branwyn (Lisa) smiles
[Snezana (SpringyLingyDingDong)] call it Bad Flectchin
[Snezana (SpringyLingyDingDong)] it causes all approaching arrows to lose a feather on the way
[Branwyn (Lisa)] (I like that!)
[Kel (MarioCS)] (wow, thats brilliant!)
Snezana (SpringyLingyDingDong) curtsies
[Kel (MarioCS)] OK, so am i approaching for a reaction alone?
[Snezana (SpringyLingyDingDong)] probably a certain percentage would arrive anyway, but it should be a small one
[Snezana (SpringyLingyDingDong)] for reaction and to see if we can open a conversation
[Indigo (Lisa)] I'm wearing my chain main so I can walk in front of someone which wouldn't really help that much ...
[Snezana (SpringyLingyDingDong)] so if the reaction is overwhelmingly negative, well yeah just for reaction cuz talking aint gonna happen
Branwyn (Lisa) ruffles his hair
[Branwyn (Lisa)] I'll walk with you Kel. It will be fine.
[Snezana (SpringyLingyDingDong)] well they're on battlements so even a tall guy wouldn't help
[Branwyn (Lisa)] Branwyn moved 461'04".
[Lord Branadarus (Master)] Then I am walking with you
[Snezana (SpringyLingyDingDong)] so halflingness is not a big minus there
[Kel (MarioCS)] will more peeps scare them into firing?
[Branwyn (Lisa)] We all have to get there eventually and they've already seen us
[Lord Branadarus (Master)] I am not staying back while my fiance goes in undefended
[Lord Branadarus (Master)] you walk out front with your white flag
[Kel (MarioCS)] ok, so lets do this
[Lord Branadarus (Master)] Indigo and I will back you up
[Lord Branadarus (Master)] can pull you back if need be
[Branwyn (Lisa)] Half of us can stay back and see what happens and then catch up
[Branwyn (Lisa)] Jilly can take care of them
[Jilly (Master)] I can come save you
[Jilly (Master)] Howard, go take care of the cart
[Branwyn (Lisa)] Thank you, Jilly
[Kel (MarioCS)] Kel and Tebhoundrin moved 432'04".
[Jilly (Master)] Jonargh, get the fire ready
[Jilly (Master)] Homer you need to clean your face
[Jilly (Master)] you cannot let anyone see you like that
[Jilly (Master)] what will they thik when you walk in?
[Jilly (Master)] you have to be clean
[Branwyn (Lisa)] White flags are universal. These goblins look orderly
[Snezana (SpringyLingyDingDong)] caretaking at its finest
[Kel (MarioCS)] Kel and Tebhoundrin moved 59'03".
[Branwyn (Lisa)] Branwyn moved 284'06".
[Kel (MarioCS)] Kel and Tebhoundrin moved 160'06".
Kel (MarioCS) waving white flag
[Branwyn (Lisa)] Indigo moved 631'09".
[Kel (MarioCS)] am I a pin cushion?
[Master] Goblin #24 targets Kel. Distance: 399'09"
[Master] Goblin #24: Attack: Dagger/Dirk, hurled: (20-(d20)) [1d20=7] 13. MISSES Kel (AC FINAL: 2).
[Indigo (Lisa)] Wave the flag high!
[Kel (MarioCS)] Kel and Tebhoundrin moved 141'05".
[Indigo (Lisa)] Lord Branadarus moved 6'04".
[Indigo (Lisa)] Indigo moved 78'04".
[Kel (MarioCS)] Well, that didnt seem to work
Snezana (SpringyLingyDingDong) acting
[Indigo (Lisa)] You only went in there for two seconds
Snezana (SpringyLingyDingDong) acting wait wait wait
[Kel (MarioCS)] I can stay longer
Snezana (SpringyLingyDingDong) acting we're unarmed! look!
[Kel (MarioCS)] Kel and Tebhoundrin moved 39'03".
[Snezana (SpringyLingyDingDong)] (well i guess we're not)
Snezana (SpringyLingyDingDong) acting we don't have out weapons out
[Kel (MarioCS)] I will hold out even if they shoot at me
[Indigo (Lisa)] (that would be Bob question - can they make you out at over 500 ft away?)
[Kel (MarioCS)] so they see we're not responding in kind
[Master] they can only see basic details
[Indigo (Lisa)] Indigo moved 93'08".
[Snezana (SpringyLingyDingDong)] 160 meters, yes
[Indigo (Lisa)] Branwyn moved 60'08".
[Kel (MarioCS)] so i can move closer then
[Master] 100 yards out you can ID someone
[Kel (MarioCS)] Kel and Tebhoundrin moved 101'11".
[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.VisionAmpLight
[Kel (MarioCS)] 300 ft away
[Indigo (Lisa)] Indigo moved 134'08".
Kel (MarioCS) waving high " two hands raised in surrenderly pose
Snezana (SpringyLingyDingDong) acting see? no weapons, my hands are empty, we want to talk
[Branwyn (Lisa)] Branwyn moved 120'11".
[Master] no more arrows
[Kel (MarioCS)] Kel and Tebhoundrin moved 50'01".
[Kel (MarioCS)] still waving
[Branwyn (Lisa)] Indigo moved 90'10".
[Branwyn (Lisa)] Branwyn moved 71'01".
[Branwyn (Lisa)] They are being very nice
[Kel (MarioCS)] should we speak, even if they do not understand?
[Snezana (SpringyLingyDingDong)] we should ask if anyone knows common
[Snezana (SpringyLingyDingDong) (to GM only)] Character sheet for Snezana modified: Notes - CHANGED.
[Master] so who is moving up?
[Snezana (SpringyLingyDingDong)] i am still moving up
[Branwyn (Lisa)] Branwyn moved 98'02".
[Snezana (SpringyLingyDingDong)] kel, you with me?
[Kel (MarioCS)] Kel and Tebhoundrin moved 103'07".
[Branwyn (Lisa)] Indigo moved 104'01".
[Master] Lord Branadarus moved 422'05".
[Kel (MarioCS)] right here, we can do this
Indigo (Lisa) waves "HELLO!"
[Snezana (SpringyLingyDingDong)] Snezana moved 112'01".
[Snezana (SpringyLingyDingDong)] hi! speak common?
[Snezana (SpringyLingyDingDong)] you speak common? he speak common? (pointing)
[Kel (MarioCS)] maybe we should shhot an arrow with a note attached to it, righ tat t he lead goblin...
[Snezana (SpringyLingyDingDong)] cute, i think not
Branwyn (Lisa) frowns
[Kel (MarioCS)] (darn)
[Branwyn (Lisa)] Branwyn moved 92'01".
[Master] no more arrows but no indication of recognizing you either
[Branwyn (Lisa)] Indigo moved 55'06".
Snezana (SpringyLingyDingDong) acting we let's meet your leader
Snezana (SpringyLingyDingDong) acting we want to meet your leader
[Branwyn (Lisa)] (is there anyone at the door?)
[Branwyn (Lisa)] (are we close enough to switch maps?)
[MarioCS] Tebhoundrin no longer follows Kel.
[Lisa] Tebhoundrin follows Kel.
[SpringyLingyDingDong] Tebhoundrin no longer follows Kel.
[Master] Tebhoundrin follows Kel.
Lisa is receiving the map unknown Keep overview...
[Master] To get Keep Overview Map moved 148'02".
Lisa has received the map unknown Keep overview.
[Snezana (SpringyLingyDingDong)] that's just weird
[Branwyn (Lisa)] Branwyn moved 7'03".
[Master] it is obvious they are watching you
[Master] one has his head poking up over the battlements
Snezana (SpringyLingyDingDong) acting meet your leader?
[Master] you approach within 30 feet now
Snezana (SpringyLingyDingDong) acgting talk to your leader?
[Snezana (SpringyLingyDingDong)] you talk common?
[Snezana (SpringyLingyDingDong)] any of you talk common?
[Snezana (SpringyLingyDingDong)] (who's got the gold?)
[Kel (MarioCS)] lol
[Snezana (SpringyLingyDingDong)] (we already did don't kills us, take us to your leader, does anybody speak common)
Branwyn (Lisa) points in direction of front door and starts heading over there
[Snezana (SpringyLingyDingDong)] (the last message is we wanna buy your books and scrolls)
[Kel (MarioCS)] Can we tell that there are no batt;ements on the east side of the keep?
[Branwyn (Lisa)] (maybe if you roll for the prof check?)
[Branwyn (Lisa)] (bob is as unresponsive as the goblins)
[Master] it is taller on the east end
[Branwyn (Lisa)] Branwyn moved 51'00".
[Kel (MarioCS)] as charcters, can we see they cannot get to a battlement on the east side?
[Master] correct
Snezana (SpringyLingyDingDong) acting we have gold pieces, give to you for books, scrolls
[Master] you cannot see that
[Master] and B there is a way to get there
[Kel (MarioCS)] (cool)
[Master] there are three levels
[Master] the west end is the lowest
Branwyn (Lisa) sees no one is shooting and continues to the doorway
Snezana (SpringyLingyDingDong) acting let's meet at the door
[Branwyn (Lisa)] Branwyn moved 50'05".
[Snezana (SpringyLingyDingDong)] (or were you trying to sneak? to the door?
[Kel (MarioCS)] Kel and Tebhoundrin moved 55'06".
[Snezana (SpringyLingyDingDong)] Snezana moved 67'06".
[SpringyLingyDingDong] I am back at the keyboard.
Snezana (SpringyLingyDingDong) acting come on, let's talk
[SpringyLingyDingDong] Tebhoundrin no longer follows Kel.
[Lisa] Tebhoundrin follows Kel.
[MarioCS] Tebhoundrin no longer follows Kel.
Branwyn (Lisa) looks at Kel "Looks like the white flag worked. Now maybe we can see who all lives here"
[Master] Tebhoundrin follows Kel.
Lisa is receiving the map Keep level one...
Lisa has received the map Keep level one.
SpringyLingyDingDong is receiving the map Keep level one...
SpringyLingyDingDong has received the map Keep level one.
MarioCS is receiving the map Keep level one...
MarioCS has received the map Keep level one.
Branwyn (Lisa) smiles at the goblin and holds her hands up "Good morning!"
Branwyn (Lisa) steps towards the first one
[Branwyn (Lisa)] Branwyn moved 10'05".
Snezana (SpringyLingyDingDong) acting harmless, want to talki
Branwyn (Lisa) waits for a reaction and then walks closer
Branwyn (Lisa) then remembers "Watch your heads!"
[Snezana (SpringyLingyDingDong)] Snezana moved 16'11".
[Branwyn (Lisa)] Branwyn moved 8'05".
Snezana (SpringyLingyDingDong) ducks
[Snezana (SpringyLingyDingDong)] what huh?
Branwyn (Lisa) tries to lay a hand on the goblin
[Master] jsut a sec
[Branwyn (Lisa)] (do I have to roll for that?)
[Master] trying to fix the drawn items
[Snezana (SpringyLingyDingDong)] Snezana moved 5'00".
[Snezana (SpringyLingyDingDong)] Snezana moved 4'06".
[Branwyn (Lisa)] (before the trap springs? )
[Master] finxed
[Master] fixed
Snezana (SpringyLingyDingDong) acting we are marless
[Snezana (SpringyLingyDingDong)] harmless even
[Master] ok
Branwyn (Lisa) looks back at the men "Make sure he doesn't run away after I touch him please"
Snezana (SpringyLingyDingDong) acting this lady needs to touch you
[Master] need a to hit roll to make the touch
[Lisa] Branwyn targets Goblin #23. Distance: 0'10"
[Branwyn (Lisa)] Branwyn: Attack: Plain Old Dagger: (17-(d20+0)) [1d20=3] 14. MISSES Goblin #23 (AC FINAL: 6).
[Snezana (SpringyLingyDingDong)] (did you get a cramp?)
[Branwyn (Lisa)] (let me know when I can try again)
[Kel (MarioCS)] Kel and Tebhoundrin moved 13'08".
[Master] that is it
[Snezana (SpringyLingyDingDong)] see? she didn't even actually touch you?
[Master] will check the spell but normally it is one try
Snezana (SpringyLingyDingDong) acting it's okay, it's all right
[Branwyn (Lisa)] He keeps (didn't cast it because I didn't hit - does that count as a blown spell?)
[Snezana (SpringyLingyDingDong)] (wish i could read his facial expression and tell something)
[Master] yes, it is a blown spell
[Branwyn (Lisa)] (kind of a technicality but if you aren't touching the spell won't work and so why would I cast until I was touching?)
[Branwyn (Lisa)] (but okay)
[Master] part of the casting is to touch
[Snezana (SpringyLingyDingDong)] :-/
[Branwyn (Lisa)] Branwyn casts a spell against Goblin #23: Comprehend Languages: For the next (5*11) 55 rounds I can understand any one creature or text that I touch.
[Master] but they do not react with weapons
[Branwyn (Lisa)] (ok got rid of it)
[Branwyn (Lisa)] (so about that acting nwp ...)
Snezana (Spring) pantomimes can we meet your leader?
[Lisa] Branwyn no longer targets Goblin #23.
[Kel (MarioCS) (to GM only)] Character sheet for Kel modified: Skills/Detections (d100/% based) - CHANGED: Open Locks -- Total (% - w/modifier): 80 (70),
[Snezana (Spring)] (f the leader turns out to also not spedak any of our languages, maybe you can try on that person)
[Master] THey seem to be blocking yoru way in
[Master] not being agressive
[Master] and attacking you but not letting you in
Snezana (Spring) pantomimes we have gold. we want books and scrolls. you have?
[Master] are you showing them gold?
[Kel (MarioCS)] Do Goblins like shiny objects?
[Snezana (Spring)] (no making a counting coins into my hand gesture)
[Master] who doesn't?
[Snezana (Spring)] (so i guess that's coins rather than gold)
[Kel (MarioCS)] who has a silver coin to bribe our way in?
[Kel (MarioCS)] (do we all have pcket change?)
[Snezana (Spring)] (apparently i am flat broke. well I AM a priest)
[Branwyn (Lisa)] (not sure what elves carry)
[Kel (MarioCS)] (Does Kel have any, Bob? i'd imagine so, since we came on our own)
Branwyn (Lisa) sighs and takes a silber coin out of her pouch
[Branwyn (Lisa)] (silver)
Kel (MarioCS) slowly produces a silver coin "
[Master] Kel does not need any coins in the forest
[Kel (MarioCS)] Here, Goblin"
[Kel (MarioCS)] (or not...)
[Master] he might have some silver
[Master] (1d8-1) [1d8=7] 6 silver pieces
Snezana (Spring) acts see? more of this for books and scrolls
[Master] there you go
[Snezana (Spring)] (i thought we had money as a party among us somewhere)
[Snezana (Spring)] (has jilly got it?)
Kel (MarioCS) offers to the goblin with a smile
[Snezana (Spring)] (gosh i hope smile means a good thing)
Goblin #23 (Master) snatches it from Kel's hand
[Snezana (Spring)] (rather than "i'm gonna eat you with my shiny teeth"
[Kel (MarioCS)] (if Branwyn offers, hand outreached, she an easily touch them...)
[Branwyn (Lisa)] (everyone in our group should have pocket change - I can't udate everyone's char sheet)
Goblin #23 (Master) snatches the coin from Branwyn
[Kel (MarioCS)] (did he touch her?)
Branwyn (Lisa) smiles and walks in the door
Goblin #23 (Master) turns it over in his hands
[Branwyn (Lisa)] Branwyn moved 1'01".
TMO has joined the game on Fri Dec 23 20:54:51 EST 2016
TMO is receiving the map mountain2-var...
[Branwyn (Lisa)] (I blew the spell - it's over now)
TMO has received the map mountain2-var.
[Kel (MarioCS)] ah ok
[Branwyn (Lisa)] (that was an insanely quick dinner tmo)
[TMO] (about an hour)
[Snezana (Spring)] (yup)
[Snezana (Spring)] (the hour probably moved qwuick for us)
Branwyn (Lisa) takes another step forward
[Branwyn (Lisa)] Branwyn moved 1'07".
TMO is receiving the map Keep level one...
TMO has received the map Keep level one.
[Branwyn (Lisa)] (can we see inside now that it is morning?)
[Goblin #23 (Master)] no windows
[TMO] I am back at the keyboard.
[Ilero]] (TMO) Assassin's Creed's everyone in the keep.
[Branwyn (Lisa)] (so still a dark pit of doom)
Branwyn (Lisa) takes out magic napkin of light
Snezana (Spring) acting so? books? scrolls? more money?
[Kel (MarioCS)] Theres a hallway to the left and a room to the right, and a long raised walkway through the center away from us
Branwyn (Lisa) takes another step to the left
Branwyn (Lisa) smiles and waves white napkin
[Branwyn (Lisa)] Branwyn moved 2'06".
[Kel (MarioCS)] Kel and Tebhoundrin moved 7'03".
[Branwyn (Lisa)] Indigo moved 22'11".
[Master] Goblin #24 moved 9'10".
[Master] Goblin #24 moved 14'00".
Indigo (Lisa) whispers "We still don't know who lives here. Watch for skeletons in the alcoves
Ilero (TMO)] (what roles do you want Ilero/Shur to play in this?)
[Branwyn (Lisa)] Then perhaps we should walk up the center
[Snezana (Spring)] oh look another friend. hi friend
[Master] Time of Day: 09:24 AM. Day 9 See ___ de, Man {Early Spring} 9th, 1266 TGR.
[Snezana (Spring)] Snezana moved 3'05".
[Branwyn (Lisa)] (branwyn is just going to walk as far as they let her not sure how Snezana's communication efforts are going
[Master (to GM only)] Goblin #21 moved 52'00".
[Branwyn (Lisa)] Branwyn moved 6'08".
[Kel (MarioCS)] Kel and Tebhoundrin moved 2'07".
Snezana (Spring) acting (again) want to meet your leader
[Branwyn (Lisa)] Indigo moved 6'05".
[Snezana (Spring)] do you speak common? any talk common?
[Branwyn (Lisa)] (we gave them a couple silver coins and they have been calm)
[Branwyn (Lisa)] Branwyn moved 10'11".
[Kel (MarioCS)] Kel and Tebhoundrin moved 9'06".
Branwyn (Lisa) climbs up the stairs and looks around
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=5] 5 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!
Snezana (Spring) we want to buy books and scrolls
[Master (to Lisa only)] very clean unbroken mosaic tiles
Ilero (TMO)] (Ilero will keep watch from outside to make sure there's no ambush from outside.
[Branwyn (Lisa)] Someone's takien very good care of this place
[Branwyn (Lisa)] Look at the mosaics. They are all in tact
[Kel (MarioCS)] Seems like, but why?
[Branwyn (Lisa)] I do wonder what happened to the front door
[Kel (MarioCS)] and who?
[Kel (MarioCS)] the bull headed man came running , could he have burst through the doors?
[Branwyn (Lisa)] I guess we'll find out
[Branwyn (Lisa)] Hmmm ... interesting thought
[Branwyn (Lisa)] The goblins seem to move about freely
[Kel (MarioCS)] i got your back. Want ne to lead, to draw any atacks, if they come?
Snezana (Spring) acting we want to look around. come with us?
[Branwyn (Lisa)] If you wish. Just be ready to duck if some gorgon shows up
[Branwyn (Lisa)] Branwyn moved 16'00".
[Snezana (Spring)] Snezana moved 14'03".
Branwyn (Lisa) nods and smiles at the gobins
[Kel (MarioCS)] the room is here to the right, smelled like gonlins there
[Kel (MarioCS)] Kel and Tebhoundrin moved 4'09".
[Snezana (Spring)] Snezana moved 18'10".
[Branwyn (Lisa)] I get the feeling this is a trap
[Kel (MarioCS)] the path to the left here seems to line up under the battlements
[Master] Lord Branadarus moved 25'07".
[Branwyn (Lisa)] Indigo moved 22'05".
[Kel (MarioCS)] dead skeleton in the niche here, he surprised us
[Branwyn (Lisa)] Indigo moved 3'08".
[Master (to GM only)] Goblin #20 moved 42'10".
[Master (to GM only)] Goblin #19 moved 15'06".
[Kel (MarioCS)] Kel and Tebhoundrin moved 2'00".
Indigo (Lisa) runs forward and points at the skeleton "See!"
[Snezana (Spring)] is it ... active?
[Indigo (Lisa)] That's what I ran into last night. Be careful on the sides
[Branwyn (Lisa)] Branwyn moved 8'00".
[Kel (MarioCS)] the room to the right was largr, and didnt have skeletons in it, at least not last night
[Branwyn (Lisa)] I'd like to see where this platform goes
[Master (to GM only)] Goblin #18, Goblin #15, Goblin #4, Goblin #6, Goblin #5, Goblin #16, Goblin #7, Goblin #17, Goblin #8, Goblin #10, Goblin #9, Goblin #11, Goblin #2, Goblin #1, Goblin #12, Goblin #3, Goblin #14 and Goblin #13 moved 54'10".
[Branwyn (Lisa)] Branwyn moved 15'10".
[Branwyn (Lisa)] Indigo moved 22'02".
[Kel (MarioCS)] Kel and Tebhoundrin moved 10'10".
[Snezana (Spring)] Snezana moved 20'05".
[Branwyn (Lisa)] This is a very long room
[Branwyn (Lisa)] Branwyn moved 27'08".
[Branwyn (Lisa)] Indigo moved 28'07".
[Kel (MarioCS)] Kel and Tebhoundrin moved 24'08".
[Snezana (Spring)] Snezana moved 26'07".
[Master (to GM only)] Goblin #18, Goblin #15, Goblin #4, Goblin #6, Goblin #5, Goblin #16, Goblin #7, Goblin #17, Goblin #8, Goblin #10, Goblin #9, Goblin #11, Goblin #2, Goblin #1, Goblin #12, Goblin #3, Goblin #14 and Goblin #13 moved 20'00".
[Branwyn (Lisa)] Look at that/
[Master] so now Ilero adn Shur cannot see them
[Master] it is dark
[Master] at the entrance
[Master] what do you do?
[Branwyn (Lisa)] (we can see the statue?)
[Master] Lord Branadarus moved 37'06".
[Master] yes
[Master] those on the platform can
[Branwyn (Lisa)] (and it's all broken?)
[Master] there is a pile of shattered stone then a winged statue perched on top of it
[Kel (MarioCS)] (how tall are the ceilings?
[Master] 30 fot
[Master] foot
[Kel (MarioCS)] ty
[Master] TMO?
Ilero (TMO)] (Ilero and Shur move up to the doorway to try and keep a closer eye on things
[Master] [Shurkural]] moved 23'06".
[Branwyn (Lisa)] So perhaps this is a gobling keep after all.
[Master] [Ilero]] moved 26'11".
[Master] and you are still in teh dark there
[Master] gloom as you enter
[Master] there is a large portion of light there
[Branwyn (Lisa)] Is a winged goblin like a demon?
[Master] yes
[Branwyn (Lisa)] looks like they destroyed the statue that was here before and replaced it with this thing
[Kel (MarioCS)] )sorry, i thought the winged goblin is alive)
[Master] OK, so at this point most of the group is up there at the end of the platorm near the statue
[Snezana (Spring)] (i did too)
[Kel (MarioCS)] its a statue?
[Master] Ilero and Shur are back in the dark
Branwyn (Lisa) looks at the goblins and wonders if something is going to come after her any moment
Branwyn (Lisa) still thinking Or ... maybe it is why they aren't attacking?
[Goblin #18 (Master)] AHHHHHHAAEEEGGGGG
[Branwyn (Lisa)] Looks like a demon
[Master] Goblin #18 moved 22'05".
[Master] Goblin #18 targets [Shurkural]]. Distance: 3'02"
[Master] Goblin #18 targets [Ilero]]. Distance: 1'01"
[Master] Goblin #17 moved 21'00".
[Master] Goblin #17 targets [Shurkural]]. Distance: 2'07"
[Master] Goblin #17 targets [Ilero]]. Distance: 0'05"
[Master] Goblin #16 moved 22'03".
[Master] Goblin #16 targets [Shurkural]]. Distance: 0'09"
[Master] Goblin #16 targets [Ilero]]. Distance: 0'02"
TMO has edited [Ilero]]'s effects.
[Master] Goblin #15 moved 24'01".
[Master] Goblin #15 targets [Shurkural]]. Distance: 1'03"
[Master] Goblin #15 targets [Ilero]]. Distance: 1'04"
[Master] Goblin #14 moved 24'00".
[Master] Goblin #14 targets [Shurkural]]. Distance: 0'04"
[Master] Goblin #14 targets [Ilero]]. Distance: 1'03"
[Master] Goblin #13 moved 11'04".
[Master] Goblin #13 targets [Shurkural]]. Distance: 0'11"
[Master] Goblin #13 targets [Ilero]]. Distance: 2'04"
[Master] Goblin #12 moved 26'11".
[Master] Goblin #12 targets [Shurkural]]. Distance: 0'04"
[Master] Goblin #12 targets [Ilero]]. Distance: 4'01"
[Master] Goblin #11 moved 20'00".
[Master] Goblin #11 targets [Shurkural]]. Distance: 0'02"
[Master] Goblin #11 targets [Ilero]]. Distance: 3'11"
[Master] Goblin #10 moved 27'07".
[Master] Goblin #10 targets [Shurkural]]. Distance: 0'09"
[Master] Goblin #10 targets [Ilero]]. Distance: 2'07"
[Master] Goblin #9 moved 24'06".
[Master] Goblin #9 targets [Shurkural]]. Distance: 1'05"
[Master] Goblin #9 targets [Ilero]]. Distance: 0'06"
[Master] Goblin #8 moved 24'03".
[Master] Goblin #8 targets [Shurkural]]. Distance: 0'04"
[Master] Goblin #8 targets [Ilero]]. Distance: 0'09"
Ilero (TMO)] (so, did he get the light turned on before the attack? ;) )
[Master] Goblin #7 moved 20'09".
[Master] Goblin #7 targets [Shurkural]]. Distance: 4'03"
[Master] Goblin #7 targets [Ilero]]. Distance: 0'02"
[Branwyn (Lisa)] (can we hear a goblin ambush forming?)
[Goblin #18 (Master)] to to light no to ambush
[Goblin #18 (Master)] it would be happening back behind you in the dark for those up on the platform
[Goblin #18 (Master)] surprise rolls for Ilero and Shur d12
Ilero (TMO)] [Ilero]] [1d12]: (1d12) [1d12=7] 7
Ilero (TMO)] [Shurkural]] [1d12]: (1d12) [1d12=10] 10
Ilero (TMO)] [Ilero]] [1d12]: (1d12) [1d12=7] 7
[Master] Combat has begun!
[Master] ROUND: 0
[Master] Goblin #15: Initiative: (d10+10+) [1d10=7] 17
[Master] Goblin #16: Initiative: (d10+10+) [1d10=3] 13
[Master] [Shurkural]]: Initiative: (d10+10++0) [1d10=4] 14
[Master] Goblin #7: Initiative: (d10+10+) [1d10=6] 16
[Master] Goblin #18: Initiative: (d10+10+) [1d10=3] 13
[Master] Goblin #17: Initiative: (d10+10+) [1d10=5] 15
[Master] Goblin #8: Initiative: (d10+10+) [1d10=2] 12
[Master] Goblin #10: Initiative: (d10+10+) [1d10=5] 15
[Master] Goblin #9: Initiative: (d10+10+) [1d10=5] 15
[Master] Goblin #11: Initiative: (d10+10+) [1d10=6] 16
[Master] [Ilero]]: Initiative: (d10+10+-2) [1d10=4] 12
[Master] Goblin #12: Initiative: (d10+10+) [1d10=2] 12
[Master] Goblin #14: Initiative: (d10+10+) [1d10=4] 14
[Master] Goblin #13: Initiative: (d10+10+) [1d10=2] 12
[Snezana (Spring)] Snezana: Initiative: (d10+10+) [1d10=9] 19
Ilero (TMO)] (what did 'to to light' mean? Yes or no?)
Ilero (TMO)] (I assume no?)
[Master] Initiative changed from 15 to 5.
[Master] Initiative changed from 16 to 6.
[Master] Initiative changed from 12 to 2.
[Master] Initiative changed from 12 to 2.
[Master] Initiative changed from 14 to 4.
[Master] Initiative changed from 17 to 7.
[Master] Initiative changed from 13 to 3.
[Master] Initiative changed from 15 to 5.
[Master] Initiative changed from 13 to 3.
[Master] Initiative changed from 16 to 6.
[Master] Initiative changed from 12 to 2.
[Master] Initiative changed from 15 to 15.
[Goblin #18 (Master)] You are still in the dark
[Goblin #18 (Master)] you moved into the hallway, towards the light
[Goblin #18 (Master)] and you got swarmed over by a bunch of goblins
Ilero (TMO)] ok
[Goblin #18 (Master)] no one else knows anything is wrong yet
[Goblin #18 (Master)] because they cannot see you
[Master] ROUND: 1
[Master] INIT: 2 GOING: Goblin #12
[Master] Goblin #12: Attack: Short Sword: (20-(d20+0)+2) [1d20=10] 12 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #13
[Master] Goblin #13: Attack: Short Sword: (20-(d20+0)) [1d20=7] 13. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #8
[Master] Goblin #8: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 3 GOING: Goblin #16
[Master] Goblin #16: Attack: Short Sword: (20-(d20+0)) [1d20=11] 9. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 3 GOING: Goblin #18
[Master] Goblin #18: Attack: Short Sword: (20-(d20+0)+2) [1d20=18] 4 [MODIFIED BY FLANKING (+2)]. HITS [Ilero]] (AC FINAL: 4)!!!
[Master] Goblin #18: Damage v SM: Short Sword: (1d6) [1d6=6] 6 added to: [Ilero]]
[Master] INIT: 4 GOING: Goblin #14
[Master] Goblin #14: Attack: Short Sword: (20-(d20+0)+2) [1d20=13] 9 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
Ilero (TMO)] (let's do it. :) )
[Master] INIT: 5 GOING: Goblin #17
[Master] Goblin #17: Attack: Short Sword: (20-(d20+0)+2) [1d20=13] 9 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Goblin #10
[Master] Goblin #10: Attack: Short Sword: (20-(d20+0)+2) [1d20=15] 7 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 6 GOING: Goblin #7
Ilero (TMO)] (let's do it. :) )
[Master] Goblin #7: Attack: Short Sword: (20-(d20+0)+2) [1d20=1] 21 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 6 GOING: Goblin #11
Ilero (TMO)] (let's do it. :) )
[Master] Goblin #11: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 7 GOING: Goblin #15
Ilero (TMO)] (let's do it. :) )
Ilero (TMO)] (let's do it. :) )
Ilero (TMO)] (test)
[Master] Goblin #15: Attack: Short Sword: (20-(d20+0)+2) [1d20=10] 12 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
Ilero (TMO)] (let's do it. :) )
Ilero (TMO)] (test)
MarioCS has left the game on Fri Dec 23 21:20:45 EST 2016
Ilero (TMO)] (let's do it. :) )
[Master] INIT: 12 GOING: [Ilero]]
Ilero (TMO)] (let's do it. :) )
Ilero (TMO)] (test)
Ilero (TMO)] (let's do it. :) )
Ilero (TMO)] (test)
Ilero (TMO)] (let's do it. :) )
Ilero (TMO)] (test)
TMO has left the game on Fri Dec 23 21:21:00 EST 2016
[Goblin #18 (Master)] OK, so SPring? Lisa?
MarioCS has joined the game on Fri Dec 23 21:21:09 EST 2016
MarioCS is receiving the map Keep level one...
MarioCS has received the map Keep level one.
Lisa has joined the game on Fri Dec 23 21:21:29 EST 2016
Lisa is receiving the map Keep level one...
Lisa has received the map Keep level one.
TMO has joined the game on Fri Dec 23 21:21:53 EST 2016
Lisa has left the game on Fri Dec 23 21:21:55 EST 2016
TMO is receiving the map Keep level one...
TMO has received the map Keep level one.
[Goblin #18 (Master)] Spring?
[Master] waiting to see if everyone is back in
Spring has left the game on Fri Dec 23 21:22:36 EST 2016
[Master] [Ilero]]'s Current Hit Points: adjusted to 39 (-6) - Lightly Wounded
[Lisa] then you can turn on the lights
[Master] turn on lights from what?
[Lisa] (we are not all in the dark )
[Master] only Ilero and Shur
Spring has joined the game on Fri Dec 23 21:23:12 EST 2016
Spring is receiving the map Keep level one...
[Master] the rest of you are in the continual light spell
[Lisa] (my whole map is black)
[Master] but they are outside the radius
Spring has received the map Keep level one.
[Lisa] (ok - map zoom was wird for me)
[Master] right now it is Ilero's turn
TMO has edited [Ilero]]'s effects.
[TMO] I am back at the keyboard.
[Ilero]] (TMO) pulls out his Lighted ckiak clasp.
Ilero (TMO)] cloak
[Master] instead of attacking?
Ilero (TMO)] yes
[MarioCS] rofl
[Master] INIT: 14 GOING: [Shurkural]]
TMO has edited [Ilero]]'s effects.
Ilero (TMO)] Attack: Bastard Sword, silver; one hand:: is now ARMED.
Ilero (TMO)] Attack: Short Sword:: is now ARMED.
[TMO] [Shurkural]] targets Goblin #13. Distance: 0'11"
[TMO] [Shurkural]] targets Goblin #12. Distance: 0'04"
[TMO] [Shurkural]] no longer targets Goblin #12.
[TMO] [Shurkural]] targets Goblin #10. Distance: 0'09"
[TMO] [Shurkural]] targets Goblin #9. Distance: 1'05"
[TMO] [Shurkural]] targets Goblin #16. Distance: 0'09"
[TMO] [Shurkural]] no longer targets Goblin #16.
[TMO] [Shurkural]] targets Goblin #15. Distance: 1'03"
[TMO] [Shurkural]] targets Goblin #14. Distance: 0'04"
Ilero (TMO)] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1) [1d20=2] 12 [MODIFIED (-1)]. MISSES Goblin #14 (AC FINAL: 6).
Shurkural (TMO)] [Shurkural]]: Attack: Short Sword: (15-(d20+0)) [1d20=2] 13. MISSES Goblin #9 (AC FINAL: 6).
Shurkural (TMO)] (well, that's a bummer)
[Indigo (Lisa)] (was that enough to get our attention since they didn't yell for us?)
[Master] INIT: 15 GOING: Goblin #9
[Master] no
Shurkural (TMO)] (sorry)
[Indigo (Lisa)] (sigh)
[Master] so far only Ilero has been scratched
[Indigo (Lisa)] (I'm sorry - you're the ones getting swarmed)
[Master] Goblin #9: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 19 GOING: Snezana
[Master] ROUND: 2
[Master] INIT: 2 GOING: Goblin #12
Spring acts (because i don't know about all that) will pay for scrolls and books
Shurkural (TMO)] (apparently it's just a friendly pillow fight)
[Master] Goblin #12: Attack: Short Sword: (20-(d20+0)+2) [1d20=1] 21 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Indigo (Lisa)] (lol)
[Master] INIT: 2 GOING: Goblin #13
[Master] Goblin #13: Attack: Short Sword: (20-(d20+0)) [1d20=9] 11. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #8
[Master] Goblin #8: Attack: Short Sword: (20-(d20+0)+2) [1d20=15] 7 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 3 GOING: Goblin #16
[Master] Goblin #16: Attack: Short Sword: (20-(d20+0)) [1d20=6] 14. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 3 GOING: Goblin #18
[Master] Goblin #18: Attack: Short Sword: (20-(d20+0)+2) [1d20=7] 15 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 4 GOING: Goblin #14
[Master] Goblin #14: Attack: Short Sword: (20-(d20+0)+2) [1d20=2] 20 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Goblin #17
[Master] Goblin #17: Attack: Short Sword: (20-(d20+0)+2) [1d20=11] 11 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Goblin #10
Shurkural (TMO)] (my sense of fair play forces me to point out that flanking is actually hurting their To Hit rolls)
[Master] Goblin #10: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 6 GOING: Goblin #7
[Master] Goblin #7: Attack: Short Sword: (20-(d20+0)+2) [1d20=13] 9 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 6 GOING: Goblin #11
[Master] Goblin #11: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 7 GOING: Goblin #15
[Master] Goblin #15: Attack: Short Sword: (20-(d20+0)+2) [1d20=9] 13 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 12 GOING: [Ilero]]
[Indigo (Lisa)] (maybe because there are so many of them they could be hitting each other?)
Ilero (TMO)] (no, it's the +2 thing again. +2 is going the wrong direction. -2 is a bonus)
[TMO] [Ilero]] targets Goblin #15. Distance: 1'04"
[TMO] [Ilero]] targets Goblin #18. Distance: 1'01"
[Indigo (Lisa)] (okay)
[TMO] [Ilero]] targets Goblin #7. Distance: 0'02"
[TMO] [Ilero]] targets Goblin #17. Distance: 0'05"
[TMO] [Ilero]] targets Goblin #16. Distance: 0'02"
[TMO] [Ilero]] targets Goblin #14. Distance: 1'03"
Ilero (TMO)] (can he attack with the Hand when in close combat like this?)
[Master] no
Ilero (TMO)] Attack: Varsta Huitoa:: is now ARMED.
Ilero (TMO)] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)+2) [1d20=1] 17 [MODIFIED BY FLANKING (+2)]. MISSES Goblin #14 (AC FINAL: 6).
[Master] INIT: 14 GOING: [Shurkural]]
Ilero (TMO)] (sigh)
[TMO] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1+2) [1d20=8] 8 [MODIFIED BY FLANKING (+2)] [MODIFIED (-1)]. MISSES Goblin #14 (AC FINAL: 6).
[TMO] [Shurkural]]: Attack: Short Sword: (15-(d20+0)) [1d20=10] 5. HITS Goblin #9 (AC FINAL: 6)!!!
[TMO] [Shurkural]]: Damage v SM: Short Sword: (1d6) [1d6=3] 3 added to: Goblin #9
[TMO] Shur hollers
[Master] Goblin #9's Current Hit Points: adjusted to 1 (-3) - Heavily Wounded
[Spring] ok that we have to have heard right?
Shurkural (TMO)] Take that, goblin!
[Master] yes
[Indigo (Lisa)] Indigo: Initiative: ((d10+10+-2)-10) [1d10=7] 5 [MODIFIED (-10)]
[Master] INIT: 15 GOING: Goblin #9
[MarioCS] Oh no, theyre in trouble!
[Snezana (Spring)] what was that?
[Snezana (Spring)] ?me turning around
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=4] 12
[MarioCS] Kel: Initiative: (d10+10+-2) [1d10=3] 11
[Master] INIT: 19 GOING: Snezana
[Master] ROUND: 3
[Master] INIT: 2 GOING: Goblin #12
[Master] Goblin #12: Attack: Short Sword: (20-(d20+0)+2) [1d20=1] 21 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #13
[Master] Goblin #13: Attack: Short Sword: (20-(d20+0)) [1d20=7] 13. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #8
[Master] Goblin #8: Attack: Short Sword: (20-(d20+0)+2) [1d20=19] 3 [MODIFIED BY FLANKING (+2)]. HITS [Shurkural]] (AC FINAL: 4)!!!
[Master] Goblin #8: Damage v SM: Short Sword: (1d6) [1d6=4] 4 added to: [Shurkural]]
[Master] INIT: 3 GOING: Goblin #16
[Master] Goblin #16: Attack: Short Sword: (20-(d20+0)) [1d20=16] 4. HITS [Ilero]] (AC FINAL: 4)!!!
[Master] Goblin #16: Damage v SM: Short Sword: (1d6) [1d6=1] 1 added to: [Ilero]]
[Master] INIT: 3 GOING: Goblin #18
[Master] Goblin #18: Attack: Short Sword: (20-(d20+0)+2) [1d20=16] 6 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 4 GOING: Goblin #14
[Master] Goblin #14: Attack: Short Sword: (20-(d20+0)+2) [1d20=10] 12 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Goblin #10
[Master] Goblin #10: Attack: Short Sword: (20-(d20+0)+2) [1d20=2] 20 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Goblin #17
[Master] Goblin #17: Attack: Short Sword: (20-(d20+0)+2) [1d20=10] 12 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Indigo
[Indigo (Lisa)] Indigo moved 1'11".
[Indigo (Lisa)] Indigo moved 14'04".
[Master] Goblin #4: Initiative: (d10+10+) [1d10=3] 13
[Master] Goblin #6: Initiative: (d10+10+) [1d10=4] 14
[Master] Goblin #5: Initiative: (d10+10+) [1d10=1] 11
[Master] Goblin #2: Initiative: (d10+10+) [1d10=5] 15
[Master] Goblin #1: Initiative: (d10+10+) [1d10=5] 15
[Master] Goblin #3: Initiative: (d10+10+) [1d10=2] 12
[Master] Initiative changed from 13 to 5.
[Master] Initiative changed from 14 to 5.
[Master] Initiative changed from 11 to 5.
[Master] Initiative changed from 15 to 5.
[Master] Initiative changed from 15 to 5.
[Master] Initiative changed from 12 to 5.
[Indigo (Lisa)] Indigo moved 63'06".
[Indigo (Lisa)] Indigo moved 64'04".
[Master] [Ilero]]'s Current Hit Points: adjusted to 38 (-1) - Lightly Wounded
Shurkural (TMO)] (I think this is actually better for us. They didn't get to shoot us with arrows first)
[Master] [Shurkural]]'s Current Hit Points: adjusted to 48 (-4) - Lightly Wounded
[Indigo (Lisa)] (if he was running 65 ft can he stil hit anything?)
[Master] no
[Master] INIT: 5 GOING: Goblin #1
[Indigo (Lisa)] (moving the icons is really clunky all of a sudden)
[Master] Goblin #6 moved 18'04".
[Master] Goblin #6 targets [Shurkural]]. Distance: 6'03"
[Master] Goblin #6 targets Indigo. Distance: 0'06"
[Master] Goblin #6 targets [Ilero]]. Distance: 5'08"
[Master] Goblin #5 moved 21'02".
[Master] Goblin #5 targets [Shurkural]]. Distance: 5'06"
[Master] Goblin #5 targets Indigo. Distance: 0'05"
[Master] Goblin #5 targets [Ilero]]. Distance: 6'01"
[Master] Goblin #4 moved 19'09".
[Master] Goblin #4 targets [Shurkural]]. Distance: 5'03"
[Master] Goblin #4 targets Indigo. Distance: 0'00"
[Master] Goblin #4 targets [Ilero]]. Distance: 5'01"
[Master] Goblin #3 moved 17'11".
[Master] Goblin #3 targets Indigo. Distance: 0'00"
[Master] Goblin #2 moved 19'02".
[Master] Goblin #2 targets Indigo. Distance: 0'01"
[Master] Goblin #1 moved 20'06".
[Master] Goblin #1 targets Indigo. Distance: 0'03"
[Master] Goblin #1: Attack: Short Sword: (20-(d20+0)+2) [1d20=1] 21 [MODIFIED BY FLANKING (+2)]. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 5 GOING: Goblin #5
[Master] Goblin #5: Attack: Short Sword: (20-(d20+0)+2) [1d20=15] 7 [MODIFIED BY FLANKING (+2)]. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 5 GOING: Goblin #4
[Master] Goblin #4: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 6 GOING: Goblin #7
[Master] Goblin #7: Attack: Short Sword: (20-(d20+0)+2) [1d20=17] 5 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 6 GOING: Goblin #11
[Master] Goblin #11: Attack: Short Sword: (20-(d20+0)+2) [1d20=1] 21 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 7 GOING: Goblin #15
[Master] Goblin #15: Attack: Short Sword: (20-(d20+0)+2) [1d20=8] 14 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 11 GOING: Kel
[MarioCS] Kel and Tebhoundrin moved 68'10".
[TMO] [Ilero]] no longer targets Goblin #14.
[Master] INIT: 12 GOING: [Ilero]]
[Master] INIT: 12 GOING: Branwyn
[Master] Ilero is not doing anything?
Shurkural (TMO)] I didn't click the red button
[Master] INIT: 12 GOING: [Ilero]]
Shurkural (TMO)] I just de-targeted 14
[MarioCS] i may have clicked it on accident,...sorry
Shurkural (TMO)] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)) [1d20=10] 6. HITS Goblin #17 (AC FINAL: 6)!!!
Shurkural (TMO)] [Ilero]]: Damage v SM: Varsta Huitoa: (1d6+1) [1d6=4] 5 added to: Goblin #17
[Master] Goblin #17's Current Hit Points: adjusted to -3 (-5) - Dying
[Master] INIT: 12 GOING: Branwyn
[Branwyn (Lisa)] (casting on the closest bunch)
[Lord Branadarus (Master)] wait!
[Branwyn (Lisa)] Branwyn casts a spell against : Sleep: (2d4) [2d4=3,1] 4 hit dice worth of creatures fall asleep, no save.
[Master] INIT: 14 GOING: [Shurkural]]
Shurkural (TMO)] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1) [1d20=10] 4 [MODIFIED (-1)]. HITS Goblin #14 (AC FINAL: 6)!!!
Shurkural (TMO)] [Shurkural]]: Damage v SM: Bastard Sword, silver; one hand: (1d8) [1d8=5] 5 added to: Goblin #14
Shurkural (TMO)] [Shurkural]]: Attack: Short Sword: (15-(d20+0)) [1d20=20] -5. HITS Goblin #14 (AC FINAL: 6)!!! [CRITICAL HIT_(Roll Again)_]
Shurkural (TMO)] [Shurkural]]: Attack: Short Sword: (15-(d20+0)) [1d20=18] -3. HITS Goblin #14 (AC FINAL: 6)!!!
Shurkural (TMO)] [Shurkural]]: Damage v SM: Short Sword: (1d6) [1d6=5] 5 added to: Goblin #14
Shurkural (TMO)] [Shurkural]]: Damage v SM: Short Sword: (1d6) [1d6=1] 1 added to: Goblin #14
[Master] Goblin #14's Current Hit Points: adjusted to -7 (-11) - Dying
[Master] INIT: 15 GOING: Goblin #9
Shurkural (TMO)] (He needs to come up with something more concrete than that to stop her. ;) )
[Master] Goblin #9: Attack: Short Sword: (20-(d20+0)+2) [1d20=9] 13 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 19 GOING: Snezana
Shurkural (TMO)] (whoops - I forgot to change targets for Shur's second attack. my bad)
[Snezana (Spring)] Snezana moved 46'02".
Shurkural (TMO)] (so he just got extra gutted)
[Indigo (Lisa)] (so she hit the dead ones? was wondering about that just now)
[Snezana (Spring)] (was that too much? hard for me to tell on the map)
[Master] ROUND: 4
[Lord Branadarus (Master)] can move up to 60 and still attack
Shurkural (TMO)] (the goblin was alive at the start of her turn. then took 3 hits and then wasn't alive)
[Snezana (Spring)] oh. well i blew that
[Goblin #21 (Master)] areaoureorueagggg
[Master] Goblin #21 moved 17'03".
[Master] Goblin #21 moved 44'10".
[Master] Goblin #21 moved 55'06".
[Master] Goblin #21 moved 69'11".
[Master] INIT: 2 GOING: Goblin #12
Shurkural (TMO)] (that looked like a large goblin icon)
[Snezana (Spring)] (that was one of our greeters)
[Master] Goblin #12: Attack: Short Sword: (20-(d20+0)+2) [1d20=3] 19 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #13
[Master] Goblin #13: Attack: Short Sword: (20-(d20+0)) [1d20=5] 15. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 2 GOING: Goblin #8
[Lisa] Indigo targets Goblin #5. Distance: 0'05"
[Master] Goblin #8: Attack: Short Sword: (20-(d20+0)+2) [1d20=18] 4 [MODIFIED BY FLANKING (+2)]. HITS [Shurkural]] (AC FINAL: 4)!!!
[Master] Goblin #8: Damage v SM: Short Sword: (1d6) [1d6=6] 6 added to: [Shurkural]]
[Master] [Shurkural]]'s Current Hit Points: adjusted to 42 (-6) - Lightly Wounded
[Master] INIT: 3 GOING: Goblin #16
[Lisa] Indigo targets Goblin #4. Distance: 0'00"
Shurkural (TMO)] (at least we didn't have to listen to a musical number of "Be Our Guest" first)
[Master] Goblin #16: Attack: Short Sword: (20-(d20+0)) [1d20=9] 11. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 3 GOING: Goblin #18
[Master] Goblin #18: Attack: Short Sword: (20-(d20+0)) [1d20=8] 12. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 5 GOING: Goblin #10
[Master] Goblin #10: Attack: Short Sword: (20-(d20+0)+2) [1d20=19] 3 [MODIFIED BY FLANKING (+2)]. HITS [Shurkural]] (AC FINAL: 4)!!!
[Master] Goblin #10: Damage v SM: Short Sword: (1d6) [1d6=5] 5 added to: [Shurkural]]
[Master] INIT: 5 GOING: Goblin #6
[Master] Goblin #6: Attack: Short Sword: (20-(d20+0)) [1d20=3] 17. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 5 GOING: Goblin #10
[Master] INIT: 5 GOING: Goblin #6
[Master] INIT: 5 GOING: Goblin #3
[Master] Goblin #3: Attack: Short Sword: (20-(d20+0)+2) [1d20=9] 13 [MODIFIED BY FLANKING (+2)]. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 5 GOING: Indigo
[Master] [Shurkural]]'s Current Hit Points: adjusted to 37 (-5) - Moderately Wounded
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=5] 8. MISSES Goblin #5 (AC FINAL: 6).
[Indigo (Lisa)] Indigo: Attack: Short Sword: (+14-(d20+1)) [1d20=20] -7. HITS Goblin #5 (AC FINAL: 6)!!! [CRITICAL HIT_(Roll Again)_]
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Goblin #5
Shurkural (TMO)] (wow - first time I could see the Apply Daage tab)
[Indigo (Lisa)] Indigo: Attack: Short Sword: (+14-(d20+1)) [1d20=4] 9. MISSES Goblin #5 (AC FINAL: 6).
[Master] Goblin #5's Current Hit Points: adjusted to 0 (-4) - Disabled
Shurkural (TMO)] *Damage
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=7] 6. HITS Goblin #4 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Goblin #4
[Master] INIT: 5 GOING: Goblin #4
[Master] Goblin #4's Current Hit Points: adjusted to -1 (-4) - Dying
[Master] INIT: 6 GOING: Goblin #7
[Master] Goblin #7: Attack: Short Sword: (20-(d20+0)) [1d20=16] 4. HITS [Ilero]] (AC FINAL: 4)!!!
[Master] Goblin #7: Damage v SM: Short Sword: (1d6) [1d6=6] 6 added to: [Ilero]]
Shurkural (TMO)] (do you really have to flip between attacker and victim Dice Panels every single time?)
[Master] [Ilero]]'s Current Hit Points: adjusted to 32 (-6) - Moderately Wounded
[Master] INIT: 6 GOING: Goblin #11
[Master] Goblin #11: Attack: Short Sword: (20-(d20+0)) [1d20=15] 5. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 7 GOING: Goblin #15
[Master] Goblin #15: Attack: Short Sword: (20-(d20+0)+2) [1d20=14] 8 [MODIFIED BY FLANKING (+2)]. MISSES [Ilero]] (AC FINAL: 4).
[Master] INIT: 11 GOING: Kel
[MarioCS] Kel and Tebhoundrin moved 1'07".
[MarioCS] Attack: Teb, one handed:: is now ARMED.
[Goblin #21 (Master)] me? yes
[MarioCS] Kel targets Goblin #13. Distance: 0'03"
[Goblin #21 (Master)] and yes if you zoom in tight you have more tabs
[Goblin #21 (Master)] targeting etc.
Shurkural (TMO)] (ouch. no wonder you can do it so fast for conversations. you have LOTS of practice)
[MarioCS] Kel: Attack: Teb, one handed: ((17-(d20+3))+1+1+1) [1d20=6] 11 [MODIFIED (+1)]. MISSES Goblin #13 (AC FINAL: 6).
Shurkural (TMO)] (ouch. no wonder you can do it so fast for conversations. you have LOTS of practice)
[MarioCS] Kel: Attack: Teb, two handed : ((17-(d20+3))+1+1+1) [1d20=13] 4 [MODIFIED (+1)]. HITS Goblin #13 (AC FINAL: 6)!!!
[MarioCS] Kel: Attack: Teb, one handed: ((17-(d20+3))+1+1+1) [1d20=14] 3 [MODIFIED (+1)]. HITS Goblin #13 (AC FINAL: 6)!!!
Shurkural (TMO)] test
[MarioCS] i only get one attack
[Master] ok then done
Shurkural (TMO)] (Mario - all those +1's are actually penalties)
[MarioCS] Kel: Damage v SM: Teb, one handed: ((1d8)+6+2+1) [1d8=7] 16 [MODIFIED (+1)] added to: Goblin #13
[Master] Goblin #13's Current Hit Points: adjusted to -12 (-16) - Dead
[Master] INIT: 12 GOING: [Ilero]]
Shurkural (TMO)] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)) [1d20=18] -2. HITS Goblin #16 (AC FINAL: 6)!!!
Shurkural (TMO)] [Ilero]]: Damage v SM: Varsta Huitoa: (1d6+1) [1d6=2] 3 added to: Goblin #16
[Master] INIT: 12 GOING: Branwyn
[Master] Goblin #16's Current Hit Points: adjusted to -2 (-3) - Dying
[Branwyn (Lisa)] Branwyn moved 60'06".
[Master] INIT: 14 GOING: [Shurkural]]
[MarioCS] thanks or the info, ill have bobby take a look. i dont know how to modify them
[Master] Lord Branadarus moved 23'11".
[Master] Lord Branadarus targets Goblin #24. Distance: 1'00"
[Master] Lord Branadarus: Attack: Thorn: ((12-(d20+2))+2) [1d20=19] -7 [MODIFIED (+2)]. HITS Goblin #24 (AC FINAL: 6)!!!
[Master] Lord Branadarus: Attack: Thorn: ((12-(d20+2))+2) [1d20=12] 0 [MODIFIED (+2)]. HITS Goblin #24 (AC FINAL: 6)!!!
[Master] Lord Branadarus: Damage v SM: Thorn: ((1d8)+3+2) [1d8=2] 7 [MODIFIED (+2)] added to: Goblin #24
[Master] Lord Branadarus: Damage v SM: Thorn: ((1d8)+3+2) [1d8=3] 8 [MODIFIED (+2)] added to: Goblin #24
[Master] Goblin #24's Current Hit Points: adjusted to -14 (-15) - Dead
[Master] Shur is up
Shurkural (TMO)] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1) [1d20=19] -5 [MODIFIED (-1)]. HITS Goblin #9 (AC FINAL: 6)!!!
Shurkural (TMO)] [Shurkural]]: Damage v SM: Bastard Sword, silver; one hand: (1d8) [1d8=1] 1 added to: Goblin #9
Shurkural (TMO)] [Shurkural]]: Attack: Short Sword: (15-(d20+0)) [1d20=15] 0. HITS Goblin #10 (AC FINAL: 6)!!!
Shurkural (TMO)] [Shurkural]]: Damage v SM: Short Sword: (1d6) [1d6=1] 1 added to: Goblin #10
[Master] INIT: 15 GOING: Goblin #9
[Master] Goblin #9's Current Hit Points: adjusted to 0 (-1) - Disabled
Shurkural (TMO)] (poke poke)
[Master] Goblin #10's Current Hit Points: adjusted to 2 (-1) - Moderately Wounded
[Master] INIT: 19 GOING: Snezana
[TMO] [Shurkural]] targets Goblin #11. Distance: 0'06"
[Snezana (Spring)] Snezana moved 13'05".
[TMO] [Shurkural]] targets Goblin #12. Distance: 0'06"
[TMO] [Shurkural]] targets Goblin #8. Distance: 0'04"
[TMO] [Shurkural]] no longer targets Goblin #15.
[TMO] [Ilero]] no longer targets Goblin #18.
[TMO] [Ilero]] no longer targets Goblin #15.
[TMO] [Ilero]] targets Goblin #18. Distance: 0'05"
[TMO] [Ilero]] targets Goblin #15. Distance: 0'08"
[Spring] Snezana targets Goblin #3. Distance: 0'05"
Shurkural (TMO)] (sorry for the spam)
[Snezana (Spring)] Attack: Long Sword:: is now ARMED.
[Snezana (Spring)] Attack: Long Sword:: is now ARMED.
[Snezana (Spring)] Snezana: Attack: Long Sword: (18-(d20+0)) [1d20=18] 0. HITS Goblin #3 (AC FINAL: 6)!!!
[Snezana (Spring)] Snezana: Attack: Long Sword: (18-(d20+0)) [1d20=17] 1. HITS Goblin #3 (AC FINAL: 6)!!!
[Snezana (Spring)] froze up sorry for the duplicagtes
[Snezana (Spring)] Snezana: Damage v SM: Long Sword: (1d8) [1d8=2] 2 added to: Goblin #3
[Master] Goblin #3's Current Hit Points: adjusted to -1 (-2) - Dying
[Master] ROUND: 5
[Master] INIT: 2 GOING: Goblin #12
[Master] Goblin #12 moved 16'06".
[Master] Goblin #12 no longer targets [Shurkural]].
[Master] Goblin #23 moved 9'09".
[Master] Goblin #22 moved 19'06".
[Master] Goblin #12 moved 7'06".
[Master] INIT: 2 GOING: Goblin #8
TMO has left the game on Fri Dec 23 21:57:18 EST 2016
MarioCS has left the game on Fri Dec 23 21:57:23 EST 2016
[Master] Goblin #8: Attack: Short Sword: (20-(d20+0)+2) [1d20=5] 17 [MODIFIED BY FLANKING (+2)]. MISSES [Shurkural]] (AC FINAL: 4).
[Master] INIT: 3 GOING: Goblin #18
[Master] Goblin #18 moved 15'01".
[Master] Goblin #18 no longer targets [Ilero]].
[Master] INIT: 5 GOING: Goblin #10
[Master] Goblin #10 moved 13'09".
[Master] Goblin #10 no longer targets [Shurkural]].
[Master] INIT: 5 GOING: Goblin #6
MarioCS has joined the game on Fri Dec 23 21:57:43 EST 2016
MarioCS is receiving the map Keep level one...
MarioCS has received the map Keep level one.
[Master] Goblin #6 moved 24'01".
[Master] Goblin #6 no longer targets [Shurkural]].
[Master] Goblin #6 no longer targets Indigo.
[Master] Goblin #6 no longer targets [Ilero]].
[Master] INIT: 5 GOING: Indigo
[Indigo (Lisa)] (do they get AOCs?)
[Master] Attack of Opportunity
[Master] yes
[Indigo (Lisa)] (just keep going for now?)
[Master] yes
[Master] they are still targeting them
[Indigo (Lisa)] Indigo moved 3'04".
TMO has joined the game on Fri Dec 23 21:58:59 EST 2016
[Lisa] Indigo targets Goblin #7. Distance: 0'07"
TMO is receiving the map Keep level one...
TMO has received the map Keep level one.
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=1] 12. MISSES Goblin #7 (AC FINAL: 6).
[Indigo (Lisa)] Indigo: Attack: Short Sword: (+14-(d20+1)) [1d20=13] 0. HITS Goblin #7 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=3] 6 [MODIFIED (+3)] added to: Goblin #7
[Master] TMO you can roll an Attack of Opportunity on each of the goblins that ran away
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=3] 10. MISSES Goblin #7 (AC FINAL: 6).
[Master] Goblin #7's Current Hit Points: adjusted to -5 (-6) - Dying
[Master] INIT: 6 GOING: Goblin #7
[Master] INIT: 6 GOING: Goblin #11
[Master] Goblin #11 moved 16'01".
[Master] Goblin #11 no longer targets [Shurkural]].
[Master] INIT: 7 GOING: Goblin #15
[Master] Goblin #15 moved 5'03".
[Master] INIT: 11 GOING: Kel
[TMO] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1) [1d20=12] 2 [MODIFIED (-1)]. HITS Goblin #12 (AC FINAL: 6)!!!
[TMO] [Shurkural]]: Damage v SM: Bastard Sword, silver; one hand: (1d8) [1d8=3] 3 added to: Goblin #12
[TMO] [Shurkural]]: Attack: Short Sword: (15-(d20+0)) [1d20=3] 12. MISSES Goblin #11 (AC FINAL: 6).
[Master] Goblin #12's Current Hit Points: adjusted to 1 (-3) - Heavily Wounded
[MarioCS] Kel targets Kel. Distance: 0'00"
[MarioCS] Kel: Attack: Teb, one handed: ((17-(d20+3))+1+1+1) [1d20=14] 3 [MODIFIED (+1)]. MISSES Kel (AC FINAL: 2).
[TMO] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1) [1d20=16] -2 [MODIFIED (-1)]. HITS Goblin #10 (AC FINAL: 6)!!!
[TMO] [Shurkural]]: Damage v SM: Bastard Sword, silver; one hand: (1d8) [1d8=8] 8 added to: Goblin #10
[MarioCS] a 14 misses??
[TMO] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)) [1d20=14] 2. HITS Goblin #15 (AC FINAL: 6)!!!
[TMO] [Ilero]]: Damage v SM: Varsta Huitoa: (1d6+1) [1d6=3] 4 added to: Goblin #15
[TMO] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)) [1d20=20] -4. HITS Goblin #18 (AC FINAL: 6)!!! [CRITICAL HIT_(Roll Again)_]
[TMO] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)) [1d20=2] 14. MISSES Goblin #18 (AC FINAL: 6).
[TMO] [Ilero]]: Damage v SM: Varsta Huitoa: (1d6+1) [1d6=1] 2 added to: Goblin #18
[Master] Goblin #10's Current Hit Points: adjusted to -6 (-8) - Dying
[MarioCS] Kel no longer targets Kel.
[MarioCS] Kel targets Kel. Distance: 0'00"
[Master] Goblin #15's Current Hit Points: adjusted to 0 (-4) - Disabled
[MarioCS] Kel targets Goblin #8. Distance: 0'04"
[TMO] (Kel was attacking Kel)
[Master] Goblin #18's Current Hit Points: adjusted to 1 (-2) - Heavily Wounded
[MarioCS] so it seems!
[MarioCS] Kel no longer targets Kel.
[Indigo (Lisa)] (good thing you missed) [MarioCS] Kel: Attack: Teb, one handed: ((17-(d20+3))+1+1+1+2) [1d20=8] 11 [MODIFIED BY FLANKING (+2)] [MODIFIED (+1)]. MISSES Goblin #8 (AC FINAL: 6).
[TMO] (Berserker Elves take their rages REALLY seriously!)
[MarioCS] lolol
[TMO] [Ilero]] no longer targets Goblin #18.
[TMO] All targets for [Shurkural]] removed.
[Master] INIT: 12 GOING: [Ilero]]
[TMO] [Ilero]] targets Goblin #8. Distance: 1'08"
[TMO] [Ilero]]: Attack: Varsta Huitoa: (16-(d20+0)) [1d20=9] 7. MISSES Goblin #8 (AC FINAL: 6).
[Master] INIT: 12 GOING: Branwyn
[Branwyn (Lisa)] Perhaps we should keep these sleeping ones alive and tie them up
[Branwyn (Lisa)] (holds)
[Master] INIT: 14 GOING: [Shurkural]]
[TMO] [Shurkural]] targets Goblin #8. Distance: 0'04"
[TMO] [Shurkural]]: Attack: Bastard Sword, silver; one hand: ((15-(d20+0))-1+2) [1d20=13] 3 [MODIFIED BY FLANKING (+2)] [MODIFIED (-1)]. HITS Goblin #8 (AC FINAL: 6)!!!
[TMO] [Shurkural]]: Damage v SM: Bastard Sword, silver; one hand: (1d8) [1d8=1] 1 added to: Goblin #8
[TMO] [Shurkural]]: Attack: Short Sword: (15-(d20+0)+2) [1d20=12] 5 [MODIFIED BY FLANKING (+2)]. HITS Goblin #8 (AC FINAL: 6)!!!
[TMO] [Shurkural]]: Damage v SM: Short Sword: (1d6) [1d6=5] 5 added to: Goblin #8
[Master] Goblin #8's Current Hit Points: adjusted to -5 (-6) - Dying
[TMO] (HAH! Even with flanking! Suck it, Nilbog!)
[Master] INIT: 19 GOING: Snezana
[MarioCS] lol
[TMO] [Shurkural]] targets [Ilero]]. Distance: 1'07"
[Snezana (Spring)] are these two unharmed ones asleep?
[TMO] [Shurkural]] no longer targets [Ilero]].
[Master] yes
[Master] ROUND: 6
[Master] INIT: 5 GOING: Indigo
[Indigo (Lisa)] Indigo moved 9'11".
Indigo (Lisa) stands over the sleeping ones for now
[Master] INIT: 11 GOING: Kel
[Master] INIT: 12 GOING: [Ilero]]
[Master] ??
[Branwyn (Lisa)] (is there anything else to do?)
[Master] the two sleeping ones
[Snezana (Spring)] everyone looks quelled to me
[Master] Goblin #20 moved 72'04".
[Master] Goblin #19 moved 35'05".
[Master] Goblin #21 moved 40'11".
[Branwyn (Lisa)] (I thought combat would be over so can Indigo tie them up for his turn? I was thinking we going out soon so I didn't have him do it yet)
[Master] yes he can tie them up with rope use
[TMO] (back - sorry. new puppy peed on the floor)
[Snezana (Spring)] aw
[Master] Ilero is up
[TMO] (I took him out while JTom cleaned the mess)
[Branwyn (Lisa)] (not indigo then)
[Master] someone with rope use is needed to tie up the two sleeping ones
[TMO] [Ilero]] moved 13'04".
[TMO] (Ilero can camouflage them)
[Master] INIT: 12 GOING: Branwyn
[MarioCS] Kel passed on his action, he has rope use
[Master] INIT: 14 GOING: [Shurkural]]
[TMO] [Shurkural]] moved 14'02".
[Master] so you can go move over there and make a check to tie them up
[TMO] Shur goes out to check on the rest of our party
[MarioCS] Kel and Tebhoundrin moved 5'02".
[MarioCS] Kel: Rope Use check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 18!!
[Master] INIT: 19 GOING: Snezana
[Branwyn (Lisa)] (nice)
[Snezana (Spring)] i have no idea what to do
[Master] ROUND: 7
[Master] Combat has finished.
[Lord Branadarus (Master)] I wonder why the skeletons did not wake up
[Lord Branadarus (Master)] Ilero they came at you before right?
[TMO] I am back at the keyboard.
[Ilero]] (TMO) shakes his head. "Not hye come in."
[Snezana (Spring)] i wasnt gonna talk about em
[MarioCS] Attack: Teb, one handed:: is NO LONGER ARMED.
[Lord Branadarus (Master)] I thought you and Indigo came in?
Lord Branadarus (Master) looks quizically at Indigo
Ilero (TMO)] (Ilero rushed up to do an ambush by the front pillar. he wasn't in the front rank that triggered them)
Ilero (TMO)] (Kel was, I think)
[MarioCS] when we passed right in fromt, the skeleton attacked us
[Indigo (Lisa)] I saw it and stepped up to attack it and all of a sudden all the bells started chiming
[MarioCS] his movement triggered the alarm, a bell
[Ilero]] (TMO) points at Kel and Indigo.
[Indigo (Lisa)] Or that way
[Indigo (Lisa)] :)
[Lord Branadarus (Master)] Where were you ?
[MarioCS] (i dont remember!!)
[Indigo (Lisa)] Right in front of the alcove
Ilero (TMO)] [Ilero]]: Alertness check: (d20) [1d20=11] 11 - ROLL SUCCEEDED against 12!!
Ilero (TMO)] [Ilero]]: Observation check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 10!!
Ilero (TMO)] [Ilero]]: Night Vision check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 9!!
[MarioCS] Should we be concerned of the one goblin who ran to the east room?
[Lord Branadarus (Master)] None of the skeletons came out during the fight
[Lord Branadarus (Master)] or when you walked by
Ilero (TMO) (to Master only)] those rolls good enough to notice the twine?)
[Lord Branadarus (Master)] I will give Ilero an Intuition check
[MarioCS] it was dark when we first came in, now we have light
Ilero (TMO)] [Ilero]]: INU check: (d20) [1d20=15] 15 - ROLL FAILED against 11!!
[Lord Branadarus (Master) (to TMO only)] yes the twine you noticed last time, tied to bells at the ends
Ilero (TMO)] (naturally)
[MarioCS] same for the goblins, once the light moved from Shurm they attacked
[Indigo (Lisa)] Maybe we should search the goblins for clues?
Ilero (TMO) (to Master only)] so Ilero can point them out?)
[Lord Branadarus (Master) (to TMO only)] yes
Ilero (TMO)] [Ilero]] moved 12'09".
[Ilero]] (TMO) points to the twine on the floor. "Bet skeletons not real. Just mechanical trick."
Ilero (TMO)] Twine wit' bells on it.
[Indigo (Lisa)] They must have gotten the bones from somewhere
[Ilero]] (TMO) backs up from the twine, so as to not trigger it by accident.
Ilero (TMO)] [Ilero]] moved 9'02".
Ilero (TMO)] Which goblin have money?
Indigo (Lisa) starts to search dead goblins
[Indigo (Lisa)] (23 and 24 got a silver coin each)
Ilero (TMO)] One say goblin escape one way?
[Lord Branadarus (Master)] you find a total of (15d4+2) [15d4=4,4,1,4,1,4,1,4,1,3,1,3,2,4,3] 42 silver coins
[Snezana (Spring)] did they also r-u-n-n-o-f-t?
[Branwyn (Lisa)] We should all stay in the light in here
[Master] Time of Day: 09:46 AM. Day 9 See ___ de, Man {Early Spring} 9th, 1266 TGR.
[Branwyn (Lisa)] I didn't like that statue up there. Looked like the worship some demon
Ilero (TMO)] Which way goblin run?
[Branwyn (Lisa)] And they destroyed the statue that was there before so there goes another clue
[MarioCS] to the east
[Branwyn (Lisa)] Branwyn moved 18'11".
[MarioCS] theres a large room with two openings in it
Ilero (TMO)] [Ilero]] moved 8'09".
[MarioCS] one north, one east
[Branwyn (Lisa)] (is Branwyn standing in front of a book or a window?)
[Ilero]] (TMO) peeks in from around the corner.
[Master] a pillar there are no windows at all
[MarioCS] Kel and Tebhoundrin moved 38'06".
[MarioCS] Kel and Tebhoundrin moved 21'07".
[Branwyn (Lisa)] So we keep going?
[Branwyn (Lisa)] Branwyn moved 15'10".
Ilero (TMO)] [Ilero]] moved 12'08".
[Ilero]] (TMO) scoots around to the next pillar
[MarioCS] Kel and Tebhoundrin moved 23'06".
Ilero (TMO)] (Ilero still has his light out)
[Branwyn (Lisa)] (goblins are small? Indigo can drag them around?)
[Master] [Ilero]] moved 1'07".
[Snezana (Spring)] Snezana moved 19'04".
[Master] yes to Lisa
[Master] where did you want to drag them to?
[Master] Lord Branadarus moved 33'03".
[Master] Lord Branadarus moved 60'07".
[Branwyn (Lisa)] (wherever we are going)
[Branwyn (Lisa)] (branwyn can take one too)
[Master] Indigo moved 15'09".
[Master] Goblin #2 moved 13'03".
[Master] Goblin #1 moved 12'08".
[Master] Goblin #1 follows Indigo.
[Master] Goblin #2 follows Indigo.
[Master] Indigo, Goblin #2 and Goblin #1 moved 1'11".
[Master] Lord Branadarus moved 17'05".
[Ilero]] (TMO) watches to see if any more try to attack from this room.
[Indigo (Lisa)] Come on stupid goblins! We tried to be nice and everything
Indigo (Lisa) drags them to the east corridor
[Indigo (Lisa)] Branwyn moved 9'07".
[Indigo (Lisa)] Indigo, Goblin #2 and Goblin #1 moved 1'11".
[MarioCS] Kel and Tebhoundrin moved 21'03".
Ilero (TMO)] (do we need to bring in our followers with us?)
[Master] do you want to?
Ilero (TMO)] (that was kind of why I was asking. :D )
[Branwyn (Lisa)] I told Jilly to take care of them but we can bring them in if you think they would be safer
[Branwyn (Lisa)] (brb)
Ilero (TMO)] (if they're safe out there, that's fine. Leave Shur with them, or bring her with us?)
[Master] that is a question for SPring and Mario and Lisa
[MarioCS] Shur is lethal up front, we could use her
[Snezana (Spring)] oh i have no preference
Ilero (TMO)] Ok
Ilero (TMO)] [Shurkural]] moved 56'08".
Ilero (TMO)] Attack: Varsta Huitoa:: is NO LONGER ARMED.
Ilero (TMO)] Attack: Hand of Reaching:: is now ARMED.
Ilero (TMO)] (so what now? I'm going to have to go read to the kids in a few inutes)
[Master] I am just waiting
Ilero (TMO)] [Ilero]] moved 34'05".
[Snezana (Spring)] looking for books and scrolls?
Ilero (TMO)] [Ilero]]: Thief ability - Move silently* check:(d100) [1d100=98] 98 - ROLL FAILED against 90!!
[MarioCS] Kel and Tebhoundrin moved 33'09".
Ilero (TMO)] [Ilero]]: Thief ability - Hide in shadows* check:(d100) [1d100=18] 18 - ROLL SUCCEEDED against 90!!
Ilero (TMO)] (although those are probably worthless since he still has the light on. ;) )
[Snezana (Spring)] while we follow where the goblins went?
Ilero (TMO)] [Ilero]] moved 7'04".
[Master] grins
Ilero (TMO)] [Shurkural]] moved 13'06".
[MarioCS] we'll keep our eyes open for those
[Branwyn (Lisa)] (back)
[Branwyn (Lisa)] Branwyn moved 1'07".
[MarioCS] Kel and Tebhoundrin moved 10'07".
[Snezana (Spring)] Snezana moved 37'07".
[Master] Lord Branadarus moved 28'07".
[MarioCS] Kel and Tebhoundrin moved 8'01".
[Snezana (Spring)] Snezana moved 13'10".
Ilero (TMO)] [Ilero]] moved 11'10".
[Branwyn (Lisa)] Indigo, Goblin #2 and Goblin #1 moved 21'01".
Ilero (TMO)] (not separating from the group, just checking through the doorway)
[MarioCS] can Kel see w ultravision?
Ilero (TMO)] [Shurkural]] moved 14'01".
[Branwyn (Lisa)] There really much here so far
[Branwyn (Lisa)] Branwyn moved 6'08".
[Branwyn (Lisa)] Indigo, Goblin #2 and Goblin #1 moved 8'01".
[Branwyn (Lisa)] Lord Branadarus moved 20'11".
[Branwyn (Lisa)] Which way are we going?
Ilero (TMO)] Bran, take light ot'er door? Hye watch here.
[MarioCS] cant see to the north et, no light
[MarioCS] yet
[Branwyn (Lisa)] Branwyn moved 34'06".
Ilero (TMO)] [Shurkural]] moved 20'03".
[Branwyn (Lisa)] Indigo, Goblin #2 and Goblin #1 moved 18'11".
Ilero (TMO)] (have we passed anything of interest in these rooms?)
[Snezana (Spring)] so, nobody sees any books or scrolls?
[Branwyn (Lisa)] (so these are just big empty rooms?)
[Master] so far only trash
Ilero (TMO)] (three minds with the same question. ;) )
[Master] the seeminly endless pilths
[MarioCS] Kel and Tebhoundrin moved 34'11".
[Branwyn (Lisa)] Branwyn moved 12'05".
Ilero (TMO)] [Shurkural]] moved 23'08".
[Snezana (Spring)] Snezana moved 18'01".
[MarioCS] Kel and Tebhoundrin moved 19'11".
Ilero (TMO)] [Ilero]] moved 29'05".
Ilero (TMO)] (want to search the bedding Indigo? ;) )
Ilero (TMO)] (are those stairs?)
[Master] Ilero those are stairs up
Ilero (TMO)] Stairs up!
[Snezana (Spring)] Snezana moved 29'10".
[MarioCS] Kel and Tebhoundrin moved 25'11".
[Master] Lord Branadarus moved 15'11".
[Branwyn (Lisa)] There did look like there migh be something past the statue when we are done moving east
[MarioCS] lets check it before we move up
Ilero (TMO)] Hokay. Up or in furt'er?
Ilero (TMO)] Hokay.
Ilero (TMO)] [Ilero]] moved 10'04".
Ilero (TMO)] [Shurkural]] moved 34'07".
[MarioCS] Kel and Tebhoundrin moved 33'09".
[Branwyn (Lisa)] Branwyn moved 10'01".
[MarioCS] Kel and Tebhoundrin moved 39'08".
Ilero (TMO)] [Shurkural]] moved 19'02".
[MarioCS] Kel and Tebhoundrin moved 23'07".
[Branwyn (Lisa)] So nothing behind it just another concector passage
[Master] Lord Branadarus moved 36'07".
[MarioCS] Kel and Tebhoundrin moved 22'10".
[Branwyn (Lisa)] (how big are the pieces iof broken statue?)
[Master] small and medium sized
[Master] some pebble sized,
[Master] smashed apart
[Branwyn (Lisa)] (ok - just wondered if a head or something was in tact in there)
Ilero (TMO)] Snezana? We go ot'er way. Coming?
[Branwyn (Lisa)] (are you going to split us again?)
Ilero (TMO)] (No, trying to go with the rest of the group. But not going to leave her lightless)
[Branwyn (Lisa)] We might as well go upstairs with you
Ilero (TMO)] (did she go afk?)
[Branwyn (Lisa)] This statue passage goes the west like the east side most likely
[MarioCS] it may neet yo w the corridor on the lower west side, fits the building shaoe anyway
[MarioCS] meet; shape
Branwyn (Lisa) nods
[Snezana (Spring)] sorry was afk
[Snezana (Spring)] Snezana moved 109'03".
Ilero (TMO)] Where she go?
[MarioCS] lolol
[Snezana (Spring)] thanks ilero
Ilero (TMO)] One second t'ere, next second gone.
Ilero (TMO)] (lol - np)
Ilero (TMO)] [Ilero]] moved 37'00".
[Snezana (Spring)] i am so tired, i'll have to leave soon
[Branwyn (Lisa)] Indigo, Goblin #2 and Goblin #1 moved 37'01".
Ilero (TMO)] (how do I get Ilero's light bubble to be filled like Bran's is?)
[Branwyn (Lisa)] (so west then?)
[Master] is an effect
[Master] I can do that
[MarioCS] might as well finish the complete level while were here
Ilero (TMO)] (I agree. If you want we can leave a lightbearer here to watch the stairs in case anyone comes down. But we should probably finish the ground floor first)
Ilero (TMO)] (ah, I see how you did that. I tried to edit the ring effect)
[MarioCS] Bran, want to lead the west path?
[Branwyn (Lisa)] Branwyn moved 21'04".
Ilero (TMO)] [Shurkural]] moved 34'09".
[MarioCS] Kel and Tebhoundrin moved 18'01".
[Branwyn (Lisa)] Branwyn moved 3'04".
[Master] Branwyn, those are stairs up
[Branwyn (Lisa)] Kel was there anything on this side worth looking at or should we just go up?
[Snezana (Spring)] Snezana moved 43'05".
[MarioCS] i didnt look up the west most corridor that connects here, we stopped short
[Master] Lord Branadarus moved 23'00".
[Master] Lord Branadarus targets Skeleton #15. Distance: 3'11"
[MarioCS] Kel and Tebhoundrin moved 56'01".
[Master] Kel does not have a light
[Branwyn (Lisa)] Indigo, Goblin #2 and Goblin #1 moved 23'06".
[Master] there are no windows
[Branwyn (Lisa)] Branwyn moved 19'01".
[MarioCS] Kel and Tebhoundrin moved 30'05".
[Branwyn (Lisa)] Branwyn moved 16'06".
[MarioCS] done
[MarioCS] Kel and Tebhoundrin moved 57'03".
[Branwyn (Lisa)] Doesn'
Ilero (TMO)] (afk to read to kids. brb)
[TMO] I am away from the keyboard.
[Branwyn (Lisa)] Doesn't look like there's anything down here either
[MarioCS] we did travel allmost all of that corridor, so no, there isnt
[Branwyn (Lisa)] All right then let's go upstairs and get some air, shall we?
[MarioCS] lets do it
[MarioCS] should we get Ilero?
[MarioCS] Tebhoundrin no longer follows Kel.
[TMO] Tebhoundrin follows Kel.
[Lisa] Tebhoundrin no longer follows Kel.
[Spring] Tebhoundrin follows Kel.
[Branwyn (Lisa)] (bob can you please move us out? movement is really laggy for me)
[Branwyn (Lisa)] Yes, good idea
[Branwyn (Lisa)] (all of us - no party splits until we are reasonably sure we've killed everything
[Master] Kel and Tebhoundrin moved 20'03".
[Master] Branwyn moved 15'04".
[Branwyn (Lisa)] Yes, good idea
[Branwyn (Lisa)] (all of us - no party splits until we are reasonably sure we've killed everything
[Snezana (Spring)] what she said
[Branwyn (Lisa)] (since talking doesn't seem to be an option)
[Master] Time of Day: 10:00 AM. Day 9 See ___ de, Man {Early Spring} 9th, 1266 TGR.
[Master] Time of Day: 11:00 AM. Day 9 See ___ de, Man {Early Spring} 9th, 1266 TGR.
[Snezana (Spring)] ok i gotta go
[Snezana (Spring)] nitey nites fokes, happy christmas!
[Branwyn (Lisa)] Merry Christmas!
Spring has left the game on Fri Dec 23 23:08:24 EST 2016
[MarioCS] Bye Spring!
[Master] to the east there is a wall for the third floor to your right and the dome over the chapel
[Master] that "courtyard" you can now see is a cistern
[Master] that is all dried out
[MarioCS] anything of value up here?
[Master] moss/scum on the floor
[Master] but no water left
[Branwyn (Lisa)] (and no more guards?)
[MarioCS] Kel and Tebhoundrin moved 45'08".
[Master] none that you see here on these battlements
Lisa is receiving the map unknown Keep overview...
Lisa has received the map unknown Keep overview.
[MarioCS] Hey I can see your cart from here!
[Branwyn (Lisa)] Everyone seem safe?
Jilly (Master) waves
[MarioCS] i cannot make it out though, just a vague shape, that looks like a cart
Branwyn (Lisa) waves
[Branwyn (Lisa)] So I suppose we should look at the roof on the other side and then we can relax a bit and bring everyone inside
[Jilly (Master)] you cannot easily get up onto that other roof
[Branwyn (Lisa)] We would have to do downstairs and then over and up the other stairs
[Branwyn (Lisa)] I really don't understand the lack of windows in this place
[MarioCS] Kel can try to climb walls
[Jilly (Master)] you can try
[MarioCS] looks rough enuf for handholds
[MarioCS] or we can just go back and up the other stairs
[Branwyn (Lisa)] Or we can walk around like civilized people ...
[Branwyn (Lisa)] :)
[MarioCS] rofl
[Branwyn (Lisa)] (but I understand wanting to play with the new skills - we can meet you over there)
[MarioCS] not at all, no need to scrape ne ioff the ground
[MarioCS] me off
[Jilly (Master)] so back downstairs?
[Branwyn (Lisa)] (we can have Jilly wait below with the cart)
[Branwyn (Lisa)] (yes down and over and up)
[TMO] Tebhoundrin no longer follows Kel.
[Lisa] Tebhoundrin follows Kel.
[MarioCS] Tebhoundrin no longer follows Kel.
[Lisa] I am away from the keyboard.
[MarioCS] I am back at the keyboard.
[Master] Kel moved 1'02".
[Master] Tebhoundrin follows Kel.
[Master] Tebhoundrin moved 2'06".
[Master] Goblin #1 moved 18'06".
[MarioCS] her nickname can be annette (a net, get it?!)
[Master] Goblin #2 moved 20'02".
[TMO] I am back at the keyboard.
Ilero (TMO)] (yoyoyo - what'd I miss?)
[MarioCS] going down and around to the other stairs
[MarioCS] then up to the 2nd lvl
Carissa has joined the game on Fri Dec 23 23:18:17 EST 2016
Carissa is receiving the map Keep level one...
Carissa has received the map Keep level one.
Ilero (TMO)] (Wilkommen!)
[MarioCS] Hi Carissa!
[Carissa] Success! Managed to get on. Hi Mario! :)
[Jilly (Master)] welcome welcome
[Carissa] Hello!
[Master] Mario can give you the quick cliff notes
[Master] and then he can tell me where you are going
MarioCS is receiving the map Keep level one...
MarioCS has received the map Keep level one.
[Master] Shi'nynze moved 34'10".
[Master] Kel and Tebhoundrin moved 35'01".
[Master] Lord Branadarus moved 61'09".
[Master] [Ilero]] moved 62'07".
[Carissa] Ok
[Master] [Shurkural]] moved 62'03".
[Master] Branwyn moved 52'10".
[Master] Indigo, Goblin #2 and Goblin #1 moved 61'05".
TMO is receiving the map Keep level one...
TMO has received the map Keep level one.
[Lisa] I am back at the keyboard.
[Branwyn (Lisa)] back
Lisa is receiving the map Keep level one...
Lisa has received the map Keep level one.
[Branwyn (Lisa)] Hi Carissa! :)
[Carissa] Hi Lisa!
[Carissa] And hi TMO!
[Lisa] world peace was not achieved
[Lisa] language and communication was a failure
[Lisa] we paid them a coin and they let some of us pass
Ilero (TMO)] (but the goblins have regretted their decision. For all of 4 minutes.)
[Lisa] then attacked Ilero and Shur who stayed behind
[Carissa] Ouch
Ilero (TMO)] (it was a pillow fight. no one could hit)
[Lisa] Indigo is dragging two prisoners around in case we ran into the boss man but we aren't finding anyone
[Lisa] It is suspicious
[Carissa] So some goblins dead, some prisoner, and other disappeared?
[Lisa] They smashed an existing statue and replaced it with a winged demon goblin thing that we are standing around right now
TMO has edited [Ilero]]'s effects.
[Carissa] Huh. So they've been here a while.
TMO has edited [Ilero]]'s effects.
Ilero (TMO)] (good thought, noticing that)
[Lisa] Once we feel safer about no more monsters then I might cast secret passages or something
Ilero (TMO)] (I hadn't made that connection yet)
[Lisa] I think we're missing something
[Carissa] And the skeletons?
Ilero (TMO)] (Ilero thinks they're mechanical tricks, not real undead. we haven't tested that)
Ilero (TMO)] (They haven't bothered us)
[Lisa] I guess we should set off another alarm and see who comes running this time
[Carissa] Ah, good thought. Actual skeleton alarms/tricks? And if you want to make sure no more monsters, that's technically the best way. Maybe not easiest...
[Lisa] They can't ambush us if we're expecting them
[Carissa] And prepared.
[Lisa] There is no furniture to speak of except a mound of bedding where they slept
[Lisa] we got 42 silver pieces though
[Carissa] And it's daylight/windows so all can see?
[Carissa] Ooh nice!
[Lisa] no windows
[Lisa] this is a cave
[MarioCS] lol wah wah
[Lisa] another weird thing
[Lisa] if this was a human keep before you would think they would have put in a window or two
[Lisa] damn vampire overlords
[Carissa] Haha!
[Lisa] who else has a building with no windows?
[Carissa] Perfect goblin habitat, but now still wondering what was here before.
[TMO] blind people
[Carissa] Blind vampires? :)
[Lisa] lol
[MarioCS] al these pillars are only 3-4ft tall. in a 30 ft tall room
[MarioCS] what was on them originally?
[Lisa] that is strange too - hadn't paid attention to that
[Carissa] Anything around the pillars? Old blood stains or something?
[Master] not yet
[MarioCS] didnt look actually
[MarioCS] lol
[TMO] we can smear the bodies around the pillars to put some blood on them
[Carissa] Er, but if there are vampires do we want to attract them?
[Lisa] the mosaic tiles on the platform were in remarkably good shape
[Carissa] Anyone walk on the tiles/anything happen?
[Carissa] I feel like there's a rancor pit under them...
[Lisa] nothing - we walked the platform to avoid the skeletons
[Carissa] That's...convinent. Too much so?
[Lisa] probably :)
[Carissa] :)
[Master] Time of Day: 11:15 AM. Day 9 See ___ de, Man {Early Spring} 9th, 1266 TGR.
[Carissa] At the least, I say check out the pillars to see if there is anything suspcious around them before setting off the alarm.
[Lisa] probably next friday after we check that last roof area for creatures we can all try some investigations/detections
[Carissa] (Was the statue looked over yet?)
[Lisa] not terribly closely
[Carissa] Good plan
[Lisa] we found it and were pondering when the goblins attacked
[Carissa] Yeah, that might be a hard interruption to ignore.
[TMO] (they almost managed to. ;)
[Lisa] so we have all this fun stuff to look at
[TMO] the goblins were rather sneaky about it, actually
[MarioCS] can we tie a few ropes around its neck before we prod it? in case it wants to take off
[Carissa] Sneaky goblins? Kind of unsettling.
[Lisa] That was odd too
[MarioCS] dont know how well ropes will control a demon hellspawn, but it could work
[Carissa] Hold the ropes or tie them to something else, too?
[TMO] to the pillars
[Carissa] Reasonable.
[Master] how much rope do you actually have? after tying up those two goblins?
[Lisa] That was Indigo's rope. Shur probably has some
[TMO] (she has 50')
[Lisa] I have to call it a night. Have a wonderful holiday!
[Lisa] See you next week
[TMO] same to you!
[Carissa] You, too! Happy holidays!
Lisa has left the game on Fri Dec 23 23:45:55 EST 2016
[MarioCS] Bye Lisa
[TMO] are we calling it here? continuing? chatting?
[MarioCS] i will not be here next Friday, got tix for Jo-Ann to watch Michigan in the Orange Bowl. def wont be here
[Master] that stinks Mario
[Master] can't you find someone to go for you?
[Master] :)
[MarioCS] JOhn and Laura are already going
[Master] I think having a plan to start next week will be good
[Master] and continuing on the site of course during the week
[Master] now that we have everyone looking in there
[MarioCS] with us, Jay and Jaclyn are also going
[TMO] I'll get a Marisu post up for you
[Master] Carissa, ideas ??
[Carissa] Sorry. Interrupted.
[Carissa] Um, tie the staute and call it a night?
[Master] TMO?
[Carissa] And no clue for next Friday for me yet.
[TMO] so now we're into statue bondage?
[Master] you wan tto do that so it is ready for the start of next week?
[Master] I can imagine all sorts of things with this group
[TMO] Kel is the one with Rope Use
[Master] Mario
[Carissa] Handy
[Master] you want to use Shur's rope?
[MarioCS] Kel: Rope Use check: (d20) [1d20=13] 13 - ROLL SUCCEEDED against 18!!
[MarioCS] Sure
[TMO] wash your hands after
[MarioCS] :)
[Carissa] Haha
[Master] so the statue is tied up to that pillar on teh right
[Carissa] Hope the rope holds if that thing is alive.
[MarioCS] agreed, could be shredded instantly, but better than not trying
[Carissa] True
[TMO] heh. the guy who created Klooge really likes his Magic Eye patterns. Both the statue trash and goblin bedding are Magic Eyes.
[Master] [Shurkural]] moved 7'03".
[Master] [Shurkural]] moved 7'04".
[Master] they scale quickly
[Master] and so anythign else to help them prepare for the start of next session?
[Master] If you can make it would be very good for all of you
TMO hands out Plate Armor
[Master] end of the year awards, etc.
[Master] LOL
[MarioCS] lol
[Carissa] One quick obs check maybe?
[Master] sure
[Master] go for it
[Shi'nynze (Carissa)] Shi'nynze: Observation check: (d20) [1d20=18] 18 - ROLL FAILED against 12!!
[Carissa] I am back at the keyboard.
[Shi'nynze (Carissa)] Or, you know, not.
[Master] look at these rocks
[Shi'nynze (Carissa)] Preeeettty rocky.
[Master] OK
[Master] anythign else you want to try to wrap up?
[Master] thoughts ideas?
[Master] Thank you very much for looking in Carissa
[Carissa] Nothing I can think of. Still reading chat.
[Master] sorry you missed Spring
[MarioCS] lots of mystery in this keep, like that a lot
[Carissa] Of course! Sadly couldn't get on sooner. Oh well.
[Master] TMO how is JTom?
[Master] interest waning?
[Carissa] Depends where that mystery goes.
[Master] with all the other holiday stuff happening?
[TMO] no, actually he wanted to log on tonight, but he didn't get here until later, so I told him next week
[Master] you will have ot ask for further clarification on the whole quest things Carissa
[TMO] he'd have been on for all of 20 minutes or so
[Master] as to why they are here, and who they are trying to help
[Master] GLad ofr that TMO
[Carissa] Yep, noticed.
[TMO] I'm hoping to get a copy of Descent for Xmas, which will be some more D&D we can play here locally, get him more familiar with how it works
[Carissa] Shi might have to bring it up soon as to why they're "wasting" their time here :P
[Master] in a nut shell, it sounds crazy, "we are here in the middle of the wilderness, looking for a lost paladin keep so we can get some priests to answer a question about a kids real paretns we do not want to ask his adopted father"
[TMO] we do the craziest things
[TMO] at least you were here for the unicorn hair quest
[TMO] *shudder*
[Master] grins
[Carissa] But that leads to crazier quests :)
[Master] they went in search of a unicorn to get hair from it
[Carissa] Unicorn hair quest?
[TMO] this one led to "rescue everyone involved" quest
[Master] ended up that all of them were captives of bugbears and needed to be rescured
[Master] which lead to one of the characters being kidnapped by a green dragon to be a tutor for her kids
[TMO] the whole thing will look 'great' on our adventurer resumes
[Carissa] But that leads to crazier quests :)
[Carissa] Unicorn hair quest?
[Carissa] (Lagging on me)
[Master] OH and remember to ask Branwyn about why she is cursed by a demon, from the Abyss, who is stuck in Hell
[Master] and how you are going to deal with that
[TMO] "mostly murdered by giant ants, captured by hairy tall goblins without a fight"
[Carissa] Well that sounds interesting! Er, all of it.
[Master] may you live in interesting times
[Carissa] Giant ants?? Probably would be true in real life if ants were bigger.
[TMO] She opened a book. Lesson for you all kids! Reading is Evil!
[Master] is a vacation for them
[Carissa] Haha
[Master] OK
[Master] wrapping up
[Master] happy christmas and merry new year everyone
[TMO] just ask Bob. He works in a library. those poor kids...
[Master] see you on the site
[Master] grins
[Carissa] Haha!
[TMO] yessir
[Master] she has seen my library posts
[MarioCS] Happy Happy to all!!!!
[TMO] happy happy
[Carissa] And to you all as welll!
[TMO] joy joy
[TMO] (the only good thing to come from Ren & Stimpy)
[Carissa] (Truth)
[TMO] have a good holiday with lots of family cheer, y'all. see you next week
TMO has left the game on Sat Dec 24 00:06:30 EST 2016
[MarioCS] Good Night all. See you Sunday perhaps, Bobby
[Carissa] Hopefully will be here next week. Have a good night, Mario and Bob :)
[Master] see you on the site!
[Master] waves
MarioCS has left the game on Sat Dec 24 00:07:17 EST 2016
Carissa has left the game on Sat Dec 24 00:07:20 EST 2016
XP awarded