Main / Dec2608

Dec 26 08 - Trade Wars

[BOB] ==== Gaming session started: Sat Dec 20 12:56:05 EST 2008 ====

[BOB] ==== Gaming session started: Sat Dec 20 13:06:59 EST 2008 ====

[BOB] ==== Gaming session started: Fri Dec 26 18:32:24 EST 2008 ====

[BOB] I am away from the keyboard.

Vickie] has joined the game on Fri Dec 26 18:33:05 EST 2008

Vickie] is receiving the map Base Map DDD...

Vickie] has received the map Base Map DDD.

Vickie] is receiving the map Scree Slope...

Vickie] has received the map Scree Slope.

[Vickie] hi

[BOB] I am back at the keyboard.

[BOB] hey there

[BOB] jsut got home so still settign things up

[Vickie] is this map supposed to be all black?

[BOB] will be back and forth

[BOB] no clue what map you are seeing

[Vickie] that's ok, I still need to figure out what's for dinner

[Vickie] Scree slope?

[BOB] I don't have that part of the program up

[BOB] no

[BOB] you do not see anything there yet

[Vickie] oh ok

[Vickie] the base map showed up

[Vickie (to BOB only)] just testing whispers

[BOB] I am away from the keyboard.

[Vickie] I need to go get dinner so I'll be back as soon as I can

[Vickie] I am away from the keyboard.

[BOB] ] Tori moved 3'09".

Fritz] has joined the game on Fri Dec 26 18:49:23 EST 2008

Fritz] is receiving the map Base Map DDD...

Fritz] has received the map Base Map DDD.

Fritz] is receiving the map Scree Slope...

Fritz] has received the map Scree Slope.

Fritz] is now controlling Rave Starfire

[Rave Starfire (Fritz) (to GM only)] ] Character sheet for Rave Starfire modified: Combat - Initiative {not sure why this is here}: (INIT) : CHANGED: +(-$RA) (+10+$RA). Initiative (modifier): (INIT) : CHANGED: +(-$RA) (+10+$RA).

[Rave Starfire (Fritz)] ] Rave Starfire: Initiative: (d10+(-+2)) [1d10=4] 2

Fritz] has left the game on Fri Dec 26 18:52:30 EST 2008

Fritz] has joined the game on Fri Dec 26 18:52:57 EST 2008

Fritz] is receiving the map Scree Slope...

Fritz] has received the map Scree Slope.

[Fritz] ] Rave Starfire: Initiative: (d10+(-+2)) [1d10=2] 0.0

[Fritz] Attack: Trim Backstab:: is NO LONGER ARMED.

[Fritz] Attack: Hooch Backstab:: is NO LONGER ARMED.

[Fritz] hello

Lorie] has joined the game on Fri Dec 26 18:57:55 EST 2008

Lorie] is receiving the map Base Map DDD...

Lorie] has received the map Base Map DDD.

[Rave Starfire (Fritz)] Hi Lorie. I hope you and your family had a Merry Christmas

[Lorie] Evening... we did thank you. Hope you had a nice Christmas as well

[Rave Starfire (Fritz)] Yes we did as well. Quiet which is always good.

[Lorie] The girls were well taken care of this year by Santa

[Lorie] I just finished a tea party in fact with my youngest

[Rave Starfire (Fritz)] Going to step away and get some water and make some Edamame. Santa is always good to good girls.

[Rave Starfire (Fritz)] Awesome.

[Lorie] okies... I'll be here

[Fritz] I am away from the keyboard.

[BOB] Hey Lorie and Fritz

[BOB] Lorie have you heard from Mike today?

[BOB] not sure if he is coming to the house or is only online

Guy] has joined the game on Fri Dec 26 19:07:07 EST 2008

Guy] is receiving the map Base Map DDD...

Guy] has received the map Base Map DDD.

[BOB] hello Guy

[Lorie] Hey there BOB

[Lorie] No word on Mike

[Lorie] Howdy Guy

[Lorie] BRB

[Guy] hiya

[BOB] working on a million things at once here

Kaz] has joined the game on Fri Dec 26 19:10:45 EST 2008

Kaz] is receiving the map Base Map DDD...

Kaz] has received the map Base Map DDD.

[Kaz] Hi all!

Kaz] is receiving the map Scree Slope...

Kaz] has received the map Scree Slope.

[Fritz] I am back at the keyboard.

[Rave Starfire (Fritz)] hello

Player] has joined the game on Fri Dec 26 19:12:36 EST 2008

Player] is receiving the map Base Map DDD...

Player] has received the map Base Map DDD.

[Lorie] Hey Kaz ;O)

[Lorie] Hello Player

[Kaz] How was the tea, Lorie? :)

[Rave Starfire (Fritz)] Hello Guy, Kaz and Player

[Kaz] I LOVE tea parties!

[Player] hello?

[Kaz] Hi Player

[Lorie] Tea was lovely.

[Lorie] She served tea and crumpets (aka cheese-its)

[Rave Starfire (Fritz)] I love Edamame!!!! YUM

[Guy] I am back at the keyboard.

[Valgar (Guy)] ale is better

[Rave Starfire (Fritz)] I love chease-it crumpets

[Lorie] Hello Noj

[Kaz] Ooh, Cheez-It crumpets! Wow, she really went all out :)

[Noj] this is D&D right?

[Lorie] :: nods ::

[Lorie] Yes, this is D&D

[Lorie] 2nd edition, modified house rules

[BOB] ThanksLorie

[Lorie] No Mike

[BOB] nods, just got that

[Rave Starfire (Fritz)] Did he have a date tonight?

[BOB] and hello Noj

[Lorie] Yes Fritz

[Valgar (Guy)] wow

[BOB] grins

[Rave Starfire (Fritz)] 2 in 1 month...That's a record!!!

[BOB] gettign a couple of things organized here then will be back up

[BOB] LOL

[Valgar (Guy)] thank you fritz

[Kaz] Good on Mike, then. :) Dates are good!

[Lorie] :: smirks :: They are having friends over as well

[Valgar (Guy)] uh oh hes in trouble

[Noj] group date?

[Lorie] No... just socializing Noj

[Valgar (Guy)] maybe its a party like the romans used to have

[Rave Starfire (Fritz)] Those were called "Orgies" Guy

[Kaz] duuuuuuuuuude

[Valgar (Guy)] was trying to be nice lol

[Rave Starfire (Fritz)] It's to late...Christmas is already over...You are stuck with the coal

[BOB] ok

[BOB] this is the end of the year

[BOB] and I have the standard couple of announcements to make

[Valgar (Guy)] hey i done told the judgemental bastage that i was naughty and prouod of it

[Rave Starfire (Fritz)] LOL

[BOB] I want to thank everyone for coming this year, it was very fun

[john] sorry I spelt my name backwards

[BOB] we had a total of 50 game sessions this year

[Lorie] Hello John :O)

[Rave Starfire (Fritz)] Wow out of 53

[Lorie] Go Team Dragonslayers

[BOB] for a total of 722 game sessions now

[Rave Starfire (Fritz)] Awesome

[Kaz] Sheesh, wow!

[BOB] we had several old players visit us this year

[john] like me?

[BOB] Jessica, Rob, Robert and Sean all attended one game

[BOB] Beth was here 7 times and Barb was here for 8 times

[BOB] then we start getting into the XP awards... I have not added these in yet, but will do that after tonights game

Lorie] is receiving the map Scree Slope...

Lorie] has received the map Scree Slope.

[BOB] Marco - 21 (384)

[BOB] that is how many games this year, and how many total

[BOB] Vicki - 23 (23) 1000 XP

[john] how the mihty have fallen

[BOB] John - 28 (459) 1000 XP

[Rave Starfire (Fritz)] Yea Vicki

[Kylia Wolfslayer (Lorie)] Nice

[Vickie] I am back at the keyboard.

[Vickie] :D

[Rave Starfire (Fritz)] Cool John

[Kylia Wolfslayer (Lorie)] :: applaud applaud ::

[BOB] 64% of all the game sessions played for John

[Kaz] yay :)

[BOB] Fritz - 32 (179) 2500 XP

[Valgar (Guy)] very nice

[BOB] Hans - 33 (199) 2500 XP

[Rave Starfire (Fritz)] Bows

[BOB] Christy - 38 (247) 2500 XP

[john] woot

[Kaz] woohoo!

[Rave Starfire (Fritz)] !!!!!!

[Kylia Wolfslayer (Lorie)] Nice job!

[BOB] all three returning players this year that contributed quite a bit

[Kylia Wolfslayer (Lorie)] Absolutely

[BOB] by the end of this year Fritz and Hans will break the 200 mark

[BOB] which is very hard to do

[Kaz] Holy cow

[BOB] only 6 people so far have

[Rave Starfire (Fritz)] I demand a recount

[Kylia Wolfslayer (Lorie)] :: cheer Cheer ::

[Vickie] lol

[BOB] Then we have the next two

[BOB] Kaz - 39 (49) 5000 XP

[BOB] Mike - 39 (240) 5000 XP

[Kylia Wolfslayer (Lorie)] :: cheer cheer ::

[Rave Starfire (Fritz)] Woohooo

[Kylia Wolfslayer (Lorie)] Very very nice

[Valgar (Guy)] wtg

[Kaz] wow, cool!

[john] I would say no life, but clearly I would be wrong

[BOB] grins, a lot of games

[Kaz] lol

[BOB] and then we have Lorie - 46 92% (455) 10000 XP

[BOB] 92% of all the sessions played this year

[Kaz] WOW! Nice going, Lorie!

[Rave Starfire (Fritz)] !!!!!!AWESOME!!!!

[BOB] and the second person to break the 400 game mark

[Kaz] *cheers*

[john] only excase is my excuse for her

[Kylia Wolfslayer (Lorie)] :: blushes :: You all know I have no life

[Rave Starfire (Fritz)] And she only slept through 20 of those!!!

[Valgar (Guy)] cheers

[BOB] chuckles

[Kylia Wolfslayer (Lorie)] haa haa haa

[BOB] John is still in front by 4 whole sessions

[Rave Starfire (Fritz)] :)

[Kaz] yeah, but you have tea parties :)

[Kylia Wolfslayer (Lorie)] my sleep rate was actually low this year

[Valgar (Guy)] sounds like fritz lol

[Kylia Wolfslayer (Lorie)] my thyroid is coming around finally

[BOB] so I wanted to thank everyone for a great year, we have had some ups and downs, but overall I think that we accomplished some fun things

[BOB] now

Hungry like the wolf] has joined the game on Fri Dec 26 19:28:52 EST 2008

Hungry like the wolf] is receiving the map Base Map DDD...

Hungry like the wolf] has received the map Base Map DDD.

[Rave Starfire (Fritz)] Date night over!!

[Kylia Wolfslayer (Lorie)] :: applauds for everyone :: Congrats everyone... looking forward to a great 2009

[Rave Starfire (Fritz)] Yea!!!! Woohoo!!!

[BOB] I will add those in later, but we are gathered here today to look down upon this slope of doom

[Kaz] It's been a sweet year

[Hungry like the wolf] hey. just wanted to drop in.

[Kaz] You done burying the bodies already?

[Hungry like the wolf] waiting for the roommate to do her hair.

[Kaz] I mean.... oh.

[Rave Starfire (Fritz)] Merry Christmas Mike

[Valgar (Guy)] oh yeah i can finally play again and you run and hide mike lol

[Vickie] lol

[Rave Starfire (Fritz)] Guy did you ever buff your character?

[Vickie] brb need to get stuff to drink

[Vickie] I am away from the keyboard.

[Hungry like the wolf] things to see, people to do. you know how it is

[Valgar (Guy)] i used to till i got married lol

[Kaz] Uh oh

[Rave Starfire (Fritz)] Yea I know what you mean Guy

[Kaz] Yeah, right. You had no life before you married me.

[Valgar (Guy)] and no fritz i never finished

[john] ::whistles::

[BOB] so to recap where you are, you got to this point after the goblin swarm attacked you, the dwarves started to explain this to you when we stopped

[Kaz] Yes, Bob

[Rave Starfire (Fritz)] Yea don't comment you "Twin making machine"

[BOB] the beige area is a scree slope going down

[Kylia Wolfslayer (Lorie)] :: giggles :: twins shouldn't have twins

john] is receiving the map Scree Slope...

john] has received the map Scree Slope.

[BOB] out of the corridoor you are in

[Kylia Wolfslayer (Lorie)] but... he did and he's happy

[BOB] there is an area to the northwest of that map that you are trying to get to

[BOB] the large green patches are large green patches of slime

[Rave Starfire (Fritz)] Sir dwarf you mentioned something about slime...Did you mean GREEN SLIMe?

[BOB] above the scree there, the ceiling slopes down also

[BOB] and it is also covered in spider webs

[Naola (BOB)] Naola looks at teh group

[Naola (BOB)] we could camp here for the night, but it is a little open

[Naola (BOB)] or we can make it down teh slope here

[Naola (BOB)] and there is a small cavern a few hundred yards along the passageway

[Rave Starfire (Fritz)] Any one have any wooden doors?

Hungry like the wolf] is receiving the map Scree Slope...

Hungry like the wolf] has received the map Scree Slope.

[Vickie] I am back at the keyboard.

[john] could we stop just for some healing while the bug scopes it out

[Naola (BOB)] make an observation check Rave and anyone else near the front

[Rave Starfire (Fritz)] ] Rave Starfire: Observation check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 16!!

[Paul Elvenstire (john)] ] Paul Elvenstire: Alertness check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 13!!

[Naola (BOB)] you see some electricity crackling through the webs

[Naola (BOB)] and Naola looks at the group, you goign to have him carry her all stiff like that? pointing to Chohen carrying the prisoner or you going to do somethign about that?

[Rave Starfire (Fritz)] Ok could you point out what is the slime and what are the webs just to be clear. Also where is the cavern?

[Naola (BOB)] the slime is all the green on the map

[Naola (BOB)] the webs are over that beige area

[Naola (BOB)] where the scree is

[Naola (BOB)] the cavern he was talking about is off the map to the NW

[john] I am back at the keyboard.

[Paul Elvenstire (john)] Headling please?

[Rave Starfire (Fritz)] Is the scree we are looking at the slope or are we looking at the top and bottom of the cave

[Naola (BOB)] you are heading down that slope

[Paul Elvenstire (john)] Healing?

[Naola (BOB)] you are at teh top

[Kaz] Yes

[Naola (BOB)] on the map is the slope indicator

[BOB] ] Finglas moved 4'05".

[Kylia Wolfslayer (Lorie)] ((Sorry, we are almost done for the game day then??? Okay to blow spells?))

[Rave Starfire (Fritz)] We probably should remove the poison off the drow?

[Kaz] As soon as I can figure out who and where everyone is

[Naola (BOB)] is up to you Lorie, after this will be camping otu or can camp then solve this

[Rave Starfire (Fritz)] Do we have any wood?

[Paul Elvenstire (john)] torch maybe

[Paul Elvenstire (john)] seems like we need to burn the web

[Rave Starfire (Fritz)] It is a roughly 300 foot slope

[Kaz (to Lorie only)] Kylia going to heal Paul?

[Rave Starfire (Fritz)] Never heard of electricity going through webs...it probably will mean that it is resistant to fire...but only an assumption

[Naola (BOB)] brb phone

[BOB] I am back at the keyboard.

[BOB] I am away from the keyboard.

[Rave Starfire (Fritz)] Kylia or Paul can either of you make/create quantities of wood? We could use it to cover our heads as we slid down the slope to escape the green slime

[Paul Elvenstire (john)] what are the little squars on the borders?

[Kaz] Moirra targets Drow Prisoner. Distance: 11'01"

[Kylia Wolfslayer (Lorie)] Okay... before we move...let's manage some healing

[Kaz] I am back at the keyboard.

[Tori (Vickie)] ok, I suggest starting with Paul

[Kylia Wolfslayer (Lorie)] Why thanks

[Moirra (Kaz)] Does anyone have words against me stopping the poison in our prisoner?

[Paul Elvenstire (john)] issues, yes

[Paul Elvenstire (john)] words, no

[Kylia Wolfslayer (Lorie)] Purge it

[Paul Elvenstire (john)] ok, how about, why waste a spell

[Kylia Wolfslayer (Lorie)] She's no good to us dead

[Moirra (Kaz)] Yes, my Lady.

[Tori (Vickie)] Moirra, would you rather our prisoner be able to walk around?

[Lorie] Kylia Wolfslayer targets Paul Elvenstire. Distance: 46'00"

[Valgar (Guy)] do what you need to Lady Moirra nobody will stop you

[Moirra (Kaz)] ] Moirra casts a spell against Drow Prisoner: Neutralize Poison: Poison is neutralized.

[BOB] I am back at the keyboard.

[Tori (Vickie)] and the prisoner was easy to handle while paralyzed

[Naola (BOB)] ok, so the prisoner is able to walk on her own now

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer casts a spell against Paul Elvenstire: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[Lorie] Kylia Wolfslayer no longer targets Paul Elvenstire.

[Naola (BOB)] the squarish things are the rough border where the rocks of the scree slope are disolving into the green slime

[Lorie] Kylia Wolfslayer targets Arilyn. Distance: 14'08"

[Naola (BOB)] the floor of the cavern wher eyou are is lots of loose gravel

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer casts a spell against Arilyn: Cure Serious Wounds: Let your wounds be cured (-2d8-1) [2d8=4,5] -10

[BOB] ] Paul Elvenstire's Current Hit Points: adjusted to 62 (43) by Master - Unharmed

[Kaz] Moirra no longer targets Drow Prisoner.

[BOB] ] Arilyn's Current Hit Points: adjusted to 68 (10) by Master - Lightly Wounded

[Kaz] Moirra targets Tori. Distance: 8'03"

[Moirra (Kaz)] ] Moirra casts a spell against Tori: Cure Light Wounds: You're healed (-1d8) [1d8=3] -3 points.

[Valgar (Guy)] has anybody tried just cutting the webs?

[BOB] ] Tori's Current Hit Points: adjusted to 67 (3) by Master - Lightly Wounded

[Lorie] Kylia Wolfslayer no longer targets Arilyn.

[Paul Elvenstire (john)] Rave, waht about we turn into spiders and scope out the webs?

[Lorie] Kylia Wolfslayer targets Naola. Distance: 69'04"

[Naola (BOB)] Naola says somethign about just keeping your head down and your ass out of the slime

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer casts a spell against Naola: Cure Moderate Wounds: Feel the power of Gobinhiu and be healed (-(d10+1)) [1d10=9] -10

[BOB] ] Naola's Current Hit Points: adjusted to 40 (10) by Master - Lightly Wounded

[Lorie] Kylia Wolfslayer no longer targets Naola.

[Kaz] Moirra no longer targets Tori.

[Rave Starfire (Fritz)] What kind of spiders are resistant to electricity?

[Lorie] Kylia Wolfslayer targets Antarias. Distance: 44'06"

[Naola (BOB)] bows to Kylia, Many thanks my Lady

[Kaz] Moirra targets Finglas. Distance: 32'10"

[Valgar (Guy)] magical

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer casts a spell against Antarias: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [3d8=5,8,7] -23

[Moirra (Kaz)] ] Moirra casts a spell against Finglas: Cure Serious Wounds: You're healed (-2d8-1) [2d8=5,6] -12 points.

[BOB] ] Antarias's Current Hit Points: adjusted to 85 (10) by Master - Unharmed

[Lorie] Kylia Wolfslayer no longer targets Antarias.

[Moirra (Kaz)] ] Moirra casts a spell against Finglas: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=8] -9 points.

[BOB] ] Finglas's Current Hit Points: adjusted to 77 (13) by Master - Unharmed

[Kaz] Moirra targets Moirra. Distance: 0'00"

[Lorie] Kylia Wolfslayer targets Moirra. Distance: 10'09"

[Kaz] All targets for Moirra removed.

[Naola (BOB)] grins

[Kaz] Moirra targets Moirra. Distance: 0'00"

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer casts a spell against Moirra: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [3d8=4,3,2] -12

[Hungry like the wolf] so what's the deal with the webs?

[Lorie] Kylia Wolfslayer no longer targets Moirra.

[Moirra (Kaz)] Thank you, my Lady

[Rave Starfire (Fritz)] Maybe the Drow knows?

[Moirra (Kaz) (to Lorie only)] Sheesh, I'm SO slow!

[BOB] ] Moirra's Current Hit Points: adjusted to 34 (11) by Master - Unharmed

[Kylia Wolfslayer (Lorie) (to Kaz only)] :: laughs :: nah...I can't see anything on the map

[Paul Elvenstire (john)] how much room between the webs and the floor

[Kaz] Moirra targets Tori. Distance: 8'03"

[Tori (Vickie)] Thank you Moirra

[Naola (BOB)] she shakes her head,

[Valgar (Guy)] throw a dwarf into the webs and see what happens

[Moirra (Kaz)] ] Moirra casts a spell against Tori: Cure Light Wounds: You're healed (-1d8) [1d8=7] -7 points.

[Drow Prisoner (BOB)] I have never been through this area

[BOB] ] Tori's Current Hit Points: adjusted to 72 (5) by Master - Unharmed

[Rave Starfire (Fritz)] Ok I have 3 "suggestions/comments"

[Kaz] All targets for Moirra removed.

[Kylia Wolfslayer (Lorie)] ((BOB -- let me know if the drow or dwarves are in need of healing... they aren't much good to us if they are injured or poisoned))

[Rave Starfire (Fritz)] One we should make sure someone is ready to apply fire to any green slime that falls on people immediately

[Tori (Vickie)] use one of fin's arrows?

[Kylia Wolfslayer (Lorie)] ((And could you answer John's question please BOB))

[Rave Starfire (Fritz)] 2). I can use my ring of telekinesis to help guide anyone down the scree to make sure they get to the cavern easier and away from the green slime

[Hungry like the wolf] green slime is weak to fire?

[Naola (BOB)] no healing for the dwarves or the prisoner

[Tori (Vickie)] wasn't suggesting a flaming arrow, was just suggesting an arrow

[Naola (BOB)] and what was john's question?

[Paul Elvenstire (john)] how much room between the webs and the floor

[Rave Starfire (Fritz)] 3). we have a bunch of torches. We could tie them together and make shields to cover our heads. Green slime can't penatrate wood as easily as it does metal and skin.

[Naola (BOB)] about 20 here adn 15 down there

[Paul Elvenstire (john)] can I use dig on webs or green slime?

[Valgar (Guy)] ((is that in feet?))

[Naola (BOB)] yes to Guy in feet

[Naola (BOB)] No slime apparent on the ceiling

[Naola (BOB)] Dig will not work on Slime or Web

[Tori (Vickie)] ((we could just walk since no one is taller than 15 feet, or we could run to avoid the slime))

[Rave Starfire (Fritz)] (Confused here...Slime is on walls not ceiling. Ceiling is covered in webs not slime?)

[Naola (BOB)] movement is very hard walking, the dwarves normally slide down on their shields

[Naola (BOB)] slime is all around in the larger cavern below, no walls except at the end and right near you (the black lines)

[Valgar (Guy)] (so lets slide down on the dwarves))

[Tori (Vickie)] ((well, I can use my shield to slide on))

[Moirra (Kaz)] Perhaps anyone who can shield-slide down should do so

[Naola (BOB)] the rest is all slime or scree

[Moirra (Kaz)] ((I have no clue what scree is))

[Naola (BOB)] scree is loose rocks that gather at teh base of a cliff or ledge

[Moirra (Kaz)] ((thank you))

[Naola (BOB)] apparently this used to be a steep drop down

[Moirra (Kaz)] Is there room to share a shield?

[Rave Starfire (Fritz)] Scree is an ancient alien race of shape changing beings that are in a continual war with the rest of the universe for domination

[Naola (BOB)] that has been partially filled in with scree

[Valgar (Guy)] ((thats Skree))

[Naola (BOB)] wikipedia is not an athoritarian souce Fritz, grins

[Rave Starfire (Fritz)] ((You say Skree I say Scree))

[Kylia Wolfslayer (Lorie)] ((is this a good time to mention I like Chewy Spree?))

[Moirra (Kaz)] ((that was a question to the Dwarves from Moirra, not a player question, Bob))

[Rave Starfire (Fritz)] ((LOL))

[Moirra (Kaz)] ((lol Lorie))

[Naola (BOB)] (oh sorry)

[Valgar (Guy)] ((yeah but me being the comic guru that I am, I rule and you drool fritz lol))

[Moirra (Kaz)] ((No, I meant the shield question was a Moirra question, not the scree question))

[Naola (BOB)] No there is not room on a shield for more than one, well maybe the bug

[Naola (BOB)] but I don't want to share one with it

[Paul Elvenstire (john)] anyone have a quater staff or other wooded stick?

[Paul Elvenstire (john)] spear?

[Moirra (Kaz)] I believe he can fly down just fine, Naola. No worries.

[Rave Starfire (Fritz)] We have torches Paul

[Valgar (Guy)] so lets just slide down on the dwarves nobody will miss them if they hit the slime

[Tori (Vickie)] What about those of us who have shields, would we be able to slide down too?

[Paul Elvenstire (john)] ::grabs torch, lights it, walks towards web::

[Naola (BOB)] he says that they normally tie a rope off on one of them, and help guide them down slope that way

[Rave Starfire (Fritz)] Do you have the Shield sliding proficiency?

[Naola (BOB)] but if you have a faster way

[Tori (Vickie)] um... no

[Rave Starfire (Fritz)] I can shoot you down with TK

[Paul Elvenstire (john)] ::pollymorhs into Paul with wings::

[Moirra (Kaz)] Valgar! Enough.

[Naola (BOB)] you can treat the beige area as all webs john

[Rave Starfire (Fritz)] Guide you that way

[Valgar (Guy)] Yes Lady Moirra

[Rave Starfire (Fritz)] ((Can you say PW?))

[BOB] ] Paul Elvenstire moved 102'07".

[Paul Elvenstire (john)] ] Paul Elvenstire moved 16'09".

[Kylia Wolfslayer (Lorie)] ((Password? Of course I can say Password...I can say mot de clé too!))

[Paul Elvenstire (john)] ::tries to burn the web::

[Naola (BOB)] save versus breath weapon Paul

[Rave Starfire (Fritz)] ((HaaHaa Lorie))

[Paul Elvenstire (john)] ] Paul Elvenstire: Breath Weapon save: (d20) [1d20=15] 15 - ROLL SUCCEEDED against 9!!

[Moirra (Kaz)] Did we not once put someone in the Party Pack to carry their unconscious form?

[Naola (BOB)] Paul takes (4d4) [4d4=4,4,4,3] 15 points of damage from lightning as he approaches the webs

[BOB] ] Paul Elvenstire's Current Hit Points: adjusted to 47 (-15) by Master - Lightly Wounded

[Paul Elvenstire (john)] that is with a save?

[Moirra (Kaz)] ((seriously, during that campaign for the library book. Anyone remember?))

[Naola (BOB)] the webs do not seem to burn

[Naola (BOB)] (and yes to Kaz)

[Hungry like the wolf] our pp is full

[Paul Elvenstire (john)] we have to come back this way right?

[Naola (BOB)] and yes to John

[Hungry like the wolf] and it only has a little bit of air in it.

[Valgar (Guy)] ((maybe its blue dragon dung ))

[Moirra (Kaz)] ((thanks, Bob and Mike))

[Rave Starfire (Fritz)] Hey Yea....I could put put people in the PH!!

[Paul Elvenstire (john)] walks back up slope

[Tori (Vickie)] brb

[Vickie] I am away from the keyboard.

[Naola (BOB)] Portable Hole is pretty full too

[Paul Elvenstire (john)] People, give me some time, I want to summon an elemental

[Paul Elvenstire (john)] ::thinks Air or earth::

[Kylia Wolfslayer (Lorie) (to Kaz only)] did you notice that Beth changed her name on Facebook?

[Rave Starfire (Fritz)] Which is faster?

[Paul Elvenstire (john)] ::thinks that is right, I only have air available today::

[Rave Starfire (Fritz)] Wait I have an idea

[Moirra (Kaz)] /tell Lorie I realised that someone had changed their name, but hadn't yet figured out whom. I'll have to go look! Last name?

[Paul Elvenstire (john)] ::reverts to normal paul

[Rave Starfire (Fritz)] Earth could create a passage way out of dirt?

[Moirra (Kaz)] Well, helps to not /tell :D

[Moirra (Kaz) (to Lorie only)] Last name?

[Rave Starfire (Fritz)] Make a tunnel in a tunnel

[Paul Elvenstire (john)] Sorry Rave I was thinking Air not Earth

[Rave Starfire (Fritz)] Oh ok

[Paul Elvenstire (john)] If you want to summon and Earth, by all means go ahead

[Moirra (Kaz)] I'm not sure a tunnel wouldn't collapse.

[Paul Elvenstire (john)] ::watches Rave work his magic::

[Kylia Wolfslayer (Lorie) (to Kaz only)] Elizabeth ARTHUR????

[Moirra (Kaz) (to Lorie only)] ooh

[Paul Elvenstire (john)] (verry stable Klooge tonight btw)

[Valgar (Guy) (to BOB only)] is there a fairly straight path down?

[Rave Starfire (Fritz)] ::Sticks out an invisible tongue at Paul::

[Valgar (Guy) (to BOB only)] slime free path i mean

[Paul Elvenstire (john)] ] Paul Elvenstire: Magical Spell save: (d20) [1d20=1] 1 - ROLL FAILED against 8!!

[Naola (BOB) (to Guy only)] yes you can slide straight down, no slime on the scree,

[Paul Elvenstire (john)] I guess I missed that

[Paul Elvenstire (john)] tried to see you

[Naola (BOB)] does that count as an attack? ;P

[Rave Starfire (Fritz)] Hehehehe

[Paul Elvenstire (john)] Shall I?

[Paul Elvenstire (john)] Going once?

[Rave Starfire (Fritz)] Yes sir by all means

[Paul Elvenstire (john)] Dwarfs look scared?

[Naola (BOB)] not really, they are curious what you are doing to do

[Paul Elvenstire (john)] Going Twice Bitten?

[Fritz] I am away from the keyboard.

[Paul Elvenstire (john)] ] Paul Elvenstire moved 15'04".

[Valgar (Guy) (to BOB only)] im goind to slide down the scree then

[Naola (BOB) (to Guy only)] go for it

[Paul Elvenstire (john)] Lady Kylia? Miss Kaz? Questions before i start, I will be busy later

[Naola (BOB)] Moirra not Kaz john

[Naola (BOB)] grins

[Valgar (Guy)] See you at the bottom Lady Moirra

[Paul Elvenstire (john)] Sorry, Miss Druid?

[BOB] ] Valgar moved 320'03".

[Moirra (Kaz)] ((That's a SMALL d!!))

[Naola (BOB)] and make a Dex check there Valgar

[Kylia Wolfslayer (Lorie)] No... but I am guessing your will is current

[Kylia Wolfslayer (Lorie)] and... I wish you luck

[Moirra (Kaz)] Best luck, Sir Paul.

[Valgar (Guy)] ] Valgar: DEX check: (d20) [1d20=18] 18 - ROLL FAILED against 12!!

[Naola (BOB)] and grins at Kaz

[Naola (BOB)] OK

[Paul Elvenstire (john)] guess I should wait for Val2

[Naola (BOB)] so Valgar go whizzing down the slope,

[Hungry like the wolf] and tips over

[Naola (BOB)] and SPLAT into the far wall at the end

[Naola (BOB)] no controled landing

Moirra (Kaz)] winces

[Valgar (Guy)] (((ROFLMAO)))

[Naola (BOB)] takes (20d6) [20d6=6,1,1,5,5,2,4,2,3,1,4,2,3,2,4,6,6,5,6,4] 72 points of damage

[Paul Elvenstire (john)] still laughing?

[BOB] ] Valgar's Current Hit Points: adjusted to -10 (-47) by Master - Dead

[Naola (BOB)] not dead yet

[Paul Elvenstire (john)] Rave, how much can you telle?

[Naola (BOB)] if you get to him

[Valgar (Guy)] (too funny lol)

[Naola (BOB)] this round

Moirra (Kaz)] sighs. "The blessed idiot!"

[Hungry like the wolf] well that sucked.

[Naola (BOB)] is laying broken and bleeding

[Paul Elvenstire (john)] Bnding light?

[Naola (BOB)] sure John

[Valgar (Guy)] (( yeah but Im at the bottom))

[Paul Elvenstire (john)] if they are greek?

[Naola (BOB)] nope

[Naola (BOB)] Celtic

[BOB] ] Valgar moved 77'01".

[Paul Elvenstire (john)] so no Binding light?

[Naola (BOB)] nope

[Naola (BOB)] nice try though

[Paul Elvenstire (john)] sniff sniff

[Naola (BOB)] you flying down?

[Naola (BOB)] or Rave

[Naola (BOB)] will have to brave the eletrical storm

[Paul Elvenstire (john)] I was informed I cannot change and move, still thinking

[Naola (BOB)] ok then

[Naola (BOB)] sorry Guy

[Hungry like the wolf] he should have bubbled before going down.

[Fritz] I am back at the keyboard.

[Rave Starfire (Fritz)] Bak

[Paul Elvenstire (john)] Dimention door same issue

[Rave Starfire (Fritz)] Crap what an idiot

[Naola (BOB) (to Guy only)] but I do have a dwarf for you

[Valgar (Guy)] ((no worries not the first character ive had die))

[Naola (BOB)] to play, did Kaz show you the email I sent out today?

[Paul Elvenstire (john)] can I try and get a feather fall off, before

[Kylia Wolfslayer (Lorie)] ((sorry...is the point of the story where I get to laugh?))

[Rave Starfire (Fritz)] Yea Lorie

[Valgar (Guy)] ((why not im laughing lol)

[Moirra (Kaz)] ((absolutely Lorie!))

[Rave Starfire (Fritz)] ] Rave Starfire casts a spell against : Ring of Telekinesis: Range 320 yards. A sustained force enables me to move a weight of 800 pounds a distance of 20 feet per round. Alternatively, the spell energy can be expended in a single round. The caster can hurl one or more objects within range, and within a 10-foot cube, directly away from himself at high speed, to a distance of up to 320 feet. This is subject to a maximum weight of 800 lbs. Damage caused by hurled objects is decided by the DM, but cannot exceed 32 points of damage. Opponents who fall within the weight capacity of the spell can be hurled, but they are allowed a saving throw vs. spell to avoid the effect. Furthermore, those able to employ as simple a counter-measure as an enlarge spell, for example (thus making the body weight go over the maximum spell limit), can easily counter the spell. The various Bigby's hand spells also counter this spell.

[Naola (BOB)] it was close, if he had made that Dex check he would have been right there on the edge beaming up at everyone

[Rave Starfire (Fritz)] I pull the idiot back up

[Paul Elvenstire (john)] my next idea was spectral hands, but Rave has the toys

[Naola (BOB)] ok

[Paul Elvenstire (john)] Bind wounds

[Naola (BOB)] I will say that you rescue him at -9

[Naola (BOB)] but

[Naola (BOB)] he has a broken (1d4) [1d4=1] 1

[Naola (BOB)] right leg

[Naola (BOB)] snapped in two

[Naola (BOB)] no healing for it

[Rave Starfire (Fritz)] I pick a pebble out of his nose and give him an extra hitpoint back

[Paul Elvenstire (john)] repair injury

[Naola (BOB)] wait John

[Moirra (Kaz)] ((LMAO Fritz))

[Vickie] I am back at the keyboard.

[Naola (BOB)] still needs the save for massive damage

[Naola (BOB)] before you cast anything else

[Rave Starfire (Fritz)] LOL

[Paul Elvenstire (john)] he's only mostly dead

[Rave Starfire (Fritz)] ((LOL))

[Naola (BOB)] so Guy a save verus Death please

[Rave Starfire (Fritz)] Wait before you do anything else...

[Rave Starfire (Fritz)] Isn't it a percentage bob?

[Valgar (Guy)] ] Valgar: Paralysis, Poison or Death save: (d20) [1d20=1] 1 - ROLL FAILED against 10!!

[Naola (BOB)] DOH

[Paul Elvenstire (john)] Ouch

[Rave Starfire (Fritz)] ROFLMAO

[Naola (BOB)] so poor Valgar is dead

[Naola (BOB)] you pull him up

[Naola (BOB)] but he took too much damage hitting the wall

[Moirra (Kaz)] ((The little bastard is actually happy and laughing))

[Naola (BOB)] to survive

[Valgar (Guy)] ((valgar falls and rocks die roflmao)))

[Naola (BOB)] (anyone reading Darth and Droids recently? )

[Paul Elvenstire (john)] This does not bode well for you Moirra, wasn't he here to protect you?

[Moirra (Kaz)] ((who wants me to punch him for that?))

[Tori (Vickie)] ((guess he has to make another character now))

[Paul Elvenstire (john)] (make it a dwarf)

[Rave Starfire (Fritz)] Uhmmm someone needs to tell him that a Rock wall is harder than a snowy embancment...Oh wayit...TO LATE

[Moirra (Kaz)] Well, it was what his God charged him to do

[Kylia Wolfslayer (Lorie)] ((Valgar fall down go smoosh?))

[Moirra (Kaz)] ((LMAO))

[Paul Elvenstire (john)] WeeeeeeeeeeeeThud

[Valgar (Guy)] ((roflmao))

[Kylia Wolfslayer (Lorie)] ((If his God told him to be an idiot...it's time for a new one))

[Rave Starfire (Fritz)] ((yes his god told him the first steep slope you come to slide down it and into the wall))

[Moirra (Kaz)] But do you really believe he was happy with the duty? I know he was angry that I had saved him once before.

[Kylia Wolfslayer (Lorie)] ((ha ha ha ha ))

[Paul Elvenstire (john)] So back to Plan B?

[Naola (BOB) (to Guy only)] you can create a dwarf on the Base Map one fo the one that is marked for John it will be one of the dwarves in the group, for the rest of this adventure, then if you want a different PC you can make that later on

[Kylia Wolfslayer (Lorie)] ((loot the body and let's move on then >... > ... > just kidding ))

[Hungry like the wolf] he really was a crappy viking. he'll be doomed to sit outside valhalla's gate forever

[Rave Starfire (Fritz) (to BOB only)] I think that save is not a save vs death but system shock roll

[Rave Starfire (Fritz)] On his shield...

[Naola (BOB) (to Fritz only)] is versus death, is in the PH I double chekced

[Tori (Vickie)] ((next?))

[Valgar (Guy) (to BOB only)] ok

[Naola (BOB)] brb food at the door

[BOB] I am away from the keyboard.

[Valgar (Guy)] lol

[Rave Starfire (Fritz)] ((Guy do you want me to help you or are you good making another character?))

[Paul Elvenstire (john)] Treasure?

[Rave Starfire (Fritz)] This goes down in the archives along with "I bet it's a magical trap"

[Paul Elvenstire (john)] just need to know what our assets are

[Valgar (Guy)] cant stop laughing lol

[Kylia Wolfslayer (Lorie)] ((Thanks Guy... I was thinking about a nap...not now ))

[Valgar (Guy)] glad i could be of help lol

[BOB] I am back at the keyboard.

[Valgar (Guy) (to Fritz only)] after the adventure ill probably need some help

[Moirra (Kaz)] ((We should probably take whatever is salvageable of the magic items - armour and sweaponry - but he should be buried with his battle axe))

[Naola (BOB)] the dwarves shake their heads

[Naola (BOB)] it was a good try

[Rave Starfire (Fritz)] No bury him with his (dare I say it...I dare I dare) His shield

[Naola (BOB)] but a little bit too far to the left

[Moirra (Kaz)] ((He had no shield!))

[Valgar (Guy)] i was body sliding

[Naola (BOB)] the trick is to stay to the left then lean right just in the middle

[Moirra (Kaz)] ((Y'all should know that his intelligence was 9 and his wisdom was 8. Anyone surprised?))

[Rave Starfire (Fritz)] And the the right, and some more of him over there to just a bit off the center, Oh wait I think there is still some to the upper left too

[Paul Elvenstire (john)] (so he was only role playing

[Valgar (Guy) (to BOB only)] what work do i need to do for a dwarf?

[Paul Elvenstire (john)] I start to cast

[Rave Starfire (Fritz)] No Guy's intelligence is a 9...Valgar's was an 18

[Valgar (Guy)] a 99 for me maybe

[Moirra (Kaz)] ((Hey now... easy, Fritz. His intelligence is AT LEAST 10. Maybe even as much as 11!!))

[Naola (BOB) (to Guy only)] you get to make it up is 5th level either fighter or cleric your choice

[Rave Starfire (Fritz)] I demand a recount!!

[Paul Elvenstire (john)] ] Paul Elvenstire casts a spell against : Conjure Air Elemental: Air man for me

[Naola (BOB) (to Guy only)] you can roll the stats

[Naola (BOB)] so John

[Paul Elvenstire (john)] ] Roll #1: (d100) [1d100=79] 79

[Naola (BOB)] what actually comes? and how much control do you have?

[Paul Elvenstire (john)] 16 hd

[Paul Elvenstire (john)] how the heck is my description the priest version

[Rave Starfire (Fritz) (to BOB only)] I heard that John doesn't have much control...He has a problem with Premature Casting

[Naola (BOB)] LOL at Fritz

[Paul Elvenstire (john)] let me get the book out

[Rave Starfire (Fritz)] LOLOLOL

[Naola (BOB)] is 8 hd john

[Naola (BOB)] so you need to roll percentage

[Naola (BOB)] 95% and below you are ok

[Naola (BOB)] at the end of every round

[Paul Elvenstire (john)] ] Roll #1: (d100) [1d100=61] 61

[Paul Elvenstire (john)] ] Roll #1: (d100) [1d100=84] 84

[Paul Elvenstire (john)] ] Roll #1: (d100) [1d100=53] 53

[Valgar (Guy)] (4d6) [4d6=6,5,1,3] 15

[Valgar (Guy)] (4d6) [4d6=3,2,2,3] 10

[Valgar (Guy)] (4d6) [4d6=6,2,3,5] 16

[Paul Elvenstire (john)] how much web can it push into the slime in a round

[Naola (BOB)] so hat do you want do?

[Naola (BOB)] ok

[Valgar (Guy)] (4d6) [4d6=6,6,5,4] 21

[Valgar (Guy)] (4d6) [4d6=6,5,3,2] 16

[Naola (BOB)] (8d8) [8d8=4,6,5,8,4,2,5,7] 41 hit points for the elemental

[Valgar (Guy)] (4d6) [4d6=2,1,5,1] 9

[Paul Elvenstire (john)] let the slime and the living web fight it out

[Naola (BOB)] and when it flys up there it takes

[Valgar (Guy) (to BOB only)] ok gfot my stats

[Naola (BOB)] actually make a save for it john

[Paul Elvenstire (john)] ] Roll #1: (d20) [1d20=12] 12

[Naola (BOB)] that makes it exactly

[Naola (BOB)] so it takes (4d4) [4d4=3,4,3,1] 11 points of damage

[Naola (BOB)] the first round

[Naola (BOB)] as it clears out some webs

[Naola (BOB)] and another save john for round two

[Paul Elvenstire (john)] can i have it trow slime on the webs

[Naola (BOB) (to Guy only)] you can choose fighter or priest and assign numbers as you like

[Paul Elvenstire (john)] ] Roll #1: (d20) [1d20=11] 11

[Naola (BOB)] sure, you can suck up slime and spread it over the ceiling if you want

[Paul Elvenstire (john)] see how that works for a round or two

[Valgar (Guy) (to BOB only)] priest

[Paul Elvenstire (john)] not near us

[Rave Starfire (Fritz)] NONONONONONO

[Naola (BOB) (to Guy only)] there is a list of gods on the site, under priests

[Rave Starfire (Fritz)] It will fall on us as we go down.

[Paul Elvenstire (john)] I can clean it up after the web is gone

[Naola (BOB)] and with that failed save on round two it takes (8d4) [8d4=2,3,3,2,2,3,4,4] 23 points of damage

[Paul Elvenstire (john)] ] Roll #1: (d100) [1d100=58] 58

[Paul Elvenstire (john)] ] Roll #1: (d100) [1d100=68] 68

[Naola (BOB)] so it has 7 hp left

[Paul Elvenstire (john)] it can trow the slime without getting close right?

[Naola (BOB)] there is about a 60 foot space cleared otu now

[Naola (BOB)] it woudl dip intot he slime to funnel it upwards

[Rave Starfire (Fritz)] ((Awesome only 240 feet to go!!!!! Awesome!!!! hehehehe))

[Naola (BOB)] that is after 2 rounds

[Naola (BOB)] so round three, make a save

[Rave Starfire (Fritz) (to BOB only)] it only has 7 hitpoints Bob!!!

[Paul Elvenstire (john)] ] Roll #1: (d20) [1d20=12] 12

[Naola (BOB)] (4d4) [4d4=4,3,3,1] 11 points of damage

[Naola (BOB)] so it fizzles out

[Naola (BOB)] will add an additional 30 feet though

[Valgar (Guy) (to BOB only)] ok got the god selected

[Paul Elvenstire (john)] Rave, think water would hurt it?

[Naola (BOB) (to Guy only)] ok, so fill otu things like standard weapons, etc. do you know how to pick spells from the list?

[Rave Starfire (Fritz) (to BOB only)] sort of like Paul...premature casting and ED (elemental difficulty)

[Paul Elvenstire (john)] or telle some slime on to the web

[Valgar (Guy) (to BOB only)] i can always ask kaz

[Rave Starfire (Fritz)] I think we should just slide down with guidance from my ring and skip the web and the slime altogether..

[Naola (BOB) (to Guy only)] or call me and I can walk you through it easy

[Paul Elvenstire (john)] Miss druid, you must have create water?

[Rave Starfire (Fritz)] Hey Paul I gather you are having some problems with ED (Elemental Difficulty)

[Rave Starfire (Fritz)] You Fizzle right before you finish the task at hand

[Paul Elvenstire (john)] I always think they are going to be harder

[Paul Elvenstire (john)] to kill

[Valgar (Guy) (to BOB only)] umm should i have a caracter sheet open? lol

[Naola (BOB) (to Guy only)] grins, yeah

[Paul Elvenstire (john)] just a bad blow

[Paul Elvenstire (john)] no biggie

[Valgar (Guy) (to BOB only)] one of the ones that says for john?

[Rave Starfire (Fritz)] /paul the only Bad Blow is one with braces

[Rave Starfire (Fritz)] Oops

[Tori (Vickie)] ::grabs her sheild and puts it on the ground, preparing to slide::

[Naola (BOB) (to Guy only)] yes

[Rave Starfire (Fritz)] I will guide you Tori to the opening

[Paul Elvenstire (john)] anyone especial strong?

[Rave Starfire (Fritz)] ] Rave Starfire casts a spell against : Ring of Telekinesis: Range 320 yards. A sustained force enables me to move a weight of 800 pounds a distance of 20 feet per round. Alternatively, the spell energy can be expended in a single round. The caster can hurl one or more objects within range, and within a 10-foot cube, directly away from himself at high speed, to a distance of up to 320 feet. This is subject to a maximum weight of 800 lbs. Damage caused by hurled objects is decided by the DM, but cannot exceed 32 points of damage. Opponents who fall within the weight capacity of the spell can be hurled, but they are allowed a saving throw vs. spell to avoid the effect. Furthermore, those able to employ as simple a counter-measure as an enlarge spell, for example (thus making the body weight go over the maximum spell limit), can easily counter the spell. The various Bigby's hand spells also counter this spell.

[Rave Starfire (Fritz)] ((I have a strength of 20))

[Paul Elvenstire (john)] I could just cast fly on tank boy and let him be the escort?

[Tori (Vickie)] ((with Rave's help, I slide to the bottom))

[Valgar (Guy)] umm kaz says shell be right there

[Paul Elvenstire (john)] (no hurry, enjoy)

[Rave Starfire (Fritz)] ((Valgar looks pretty disgusting all smashed up and everything correct Bob?))

[Valgar (Guy) (to GM only)] ] Character sheet for For John #2 modified: Personal Information - Class:: CHANGED: Cleric (null).

[Valgar (Guy) (to GM only)] ] Character sheet for Valgar modified:

[Paul Elvenstire (john)] (can we burry him in Green Slime?)

[Rave Starfire (Fritz)] ((The Pixieish side of me takes over my personality as his death was so funny)

[Rave Starfire (Fritz)] ] Rave Starfire casts a spell against : Illusion: illusion with auditory and visual components that is permanent

[Hungry like the wolf] so the slime is just there, right?

Hungry like the wolf] has left the game on Fri Dec 26 20:52:36 EST 2008

Kaz] has left the game on Fri Dec 26 20:52:46 EST 2008

[Rave Starfire (Fritz)] ((I make the illusion of Valgar in a dress, with ribbons in his hair. He repeats every few minutes in a woman's voice-"Slide it in, slide it out, slide in round about, disco lady"))

Hungry like the wolf] has joined the game on Fri Dec 26 20:53:07 EST 2008

[Naola (BOB)] Valgar is a pile of broken bones at the bottom yes

[Rave Starfire (Fritz)] The illusion is on his body so it will always be there

[Naola (BOB)] there is the chance to toss him in the slime if you like

[Rave Starfire (Fritz)] I brought him up

[Naola (BOB)] Toris is at the bottom

Hungry like the wolf] is receiving the map Scree Slope...

Hungry like the wolf] has received the map Scree Slope.

[BOB] ] Tori moved 412'03".

[Rave Starfire (Fritz)] I just made him a memorial on his body

[Naola (BOB)] she is safe

[Paul Elvenstire (john)] Moia may kill you

Kaz] has joined the game on Fri Dec 26 20:54:26 EST 2008

[Hungry like the wolf] so if we're doing it this way can we just all be down there?

Kaz] is receiving the map Scree Slope...

Kaz] has received the map Scree Slope.

[Naola (BOB)] Fritz are you guiding each of them?

[Rave Starfire (Fritz)] Yes

[Naola (BOB)] as long as you stay low, not flying etc. the webs ignore you

[Paul Elvenstire (john)] i turn into a bird and stay low on my own

[Naola (BOB)] with someone to guide you no dex check needed

[Naola (BOB)] you can all make it to the bottom of the slope

[Hungry like the wolf] welp, time for me to get going.

[Hungry like the wolf] good luck with anything else.

Hungry like the wolf] has left the game on Fri Dec 26 20:56:30 EST 2008

[Tori (Vickie)] ((later Mike))

[Rave Starfire (Fritz)] We shall rename this area...."The Valgar Memorial Blunder"

[Kaz] ((ROFL))

[Kaz] I am back at the keyboard.

[Rave Starfire (Fritz)] ((Help me I'm die'in...Can't stop laughing...The jokes are just as bad as Valgar))

[Tori (Vickie)] ((Bob, is there any possibility of talking you in to making our character icons slightly bigger, I can hardly see them))

[BOB] ] Tori moved 28'08".

[Tori (Vickie)] ((wasn't just talking about my own, was referring to the others as well))

[Moirra (Kaz)] ((John, did Moirra need to create water for Paul?))

[Naola (BOB)] that area behind you is the path back to the scree slope

[Paul Elvenstire (john)] not anymore

[Kylia Wolfslayer (Lorie)] ((It went dark again...I can't see anything))

[BOB] ] For John #2 moved 16'10".

[Kylia Wolfslayer (Lorie)] ((cancel that...just moved us))

[Naola (BOB)] and there you co

[Naola (BOB)] go Guy

[Naola (BOB)] you should have the character on the correct map

[Naola (BOB)] you can make camp here for the night

[Kylia Wolfslayer (Lorie)] ((Open Caverns??))

[Paul Elvenstire (john)] ::paul lands on Moria shoulder::

[Naola (BOB)] yes to Lorie

[Moirra (Kaz)] Hello, Sir Paul.

[Moirra (Kaz)] ((if I could see sir paul, I'd heal him before sleeping))

[Moirra (Kaz)] ((But I can't see a thing!!))

[Naola (BOB)] so guards

[Rave Starfire (Fritz)] ((Bob I was serious about the "Valgar Memorial Blunder"))

[Paul Elvenstire (john)] 1st watch

[Naola (BOB)] ok to fritz

[Tori (Vickie)] I'll settle for second watch if Kylia and Moirra want first/third

[Naola (BOB)] the dwarves are spread out over the watches

[Naola (BOB)] they are happy to keep watch for you

[Kylia Wolfslayer (Lorie)] ((I am fine with 1st watch...will heal John when possible))

[Rave Starfire (Fritz)] I will take first watch with Sir Paul

[BOB] Moirra targets Paul Elvenstire. Distance: 45'01"

[BOB] Kylia Wolfslayer targets Drow Prisoner. Distance: 4'01"

[BOB] ] Kylia Wolfslayer moved 1'03".

[Moirra (Kaz)] ] Moirra casts a spell against Paul Elvenstire: Cure Critical Wounds: You're healed (-3d8-3) [3d8=8,1,1] -13 points.

[BOB] ] Paul Elvenstire's Current Hit Points: adjusted to 60 (13) by Master - Lightly Wounded

[Tori (Vickie)] brb

[Vickie] I am away from the keyboard.

[Rave Starfire (Fritz)] ] Rave Starfire: Rope Use check: (d20) [1d20=15] 15 - ROLL SUCCEEDED against 21!!

[Rave Starfire (Fritz)] I tie up the prisoner

[Naola (BOB)] ok

[Naola (BOB)] so the night slipps on by, hard to tell

[Naola (BOB)] who is goign to be on a watch with the dwarves?

[Moirra (Kaz)] I will be on whatever watch is needed

[Rave Starfire (Fritz)] How many watches we going to have? 3?

[Naola (BOB)] normal 3

[Naola (BOB)] no need to be on a watch only if you want to be

[Rave Starfire (Fritz)] I will be on watch with Paul the first shift, Moirra and Tori the second shift with Cho, and How about lady Kylia the third shift with the dwarves?

[Naola (BOB)] ok

[Naola (BOB)] but Moirra needs 8 hours to regain spells

[Rave Starfire (Fritz)] Ok you take the first shift with Paul I will do the second

[Naola (BOB)] ok

[Vickie] I am back at the keyboard.

[Naola (BOB)] so Rave and Kylia need to make observation checkes

[Moirra (Kaz)] ((I thought only magic users needed the 8 hours))

[Naola (BOB)] and Tori can too

[Rave Starfire (Fritz)] ] Rave Starfire: Observation check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 16!!

[Moirra (Kaz)] ((Because clerics pray for them.))

[Paul Elvenstire (john)] need a clear head

[Naola (BOB)] (anyone who casts spells needs 8 hours of sleep in a row to be ready to be able to recieve them)

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer: WIS check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 17!!

[Naola (BOB)] Torie?

[Kylia Wolfslayer (Lorie)] ((Torie??))

[Naola (BOB)] Tori

[Naola (BOB)] sorry

[Naola (BOB)] ok, both of you made it anyway

[Tori (Vickie)] which dice?

[Naola (BOB)] would be on your dice panel for skills if you have it

[Rave Starfire (Fritz)] She doesn't have it

[Naola (BOB)] Rave mentions to Kylia when he wakes her up that the dwarves where handing some sort of glowing rock to each other

[Naola (BOB)] Kylia realizes that it is a moon rock

[Naola (BOB)] it shows the phases of oen of the moons on the rock like it is a moon

[Naola (BOB)] semi rare magic item

[Rave Starfire (Fritz)] Is that how they tell the passage of days under ground?

[Naola (BOB)] nods

[Rave Starfire (Fritz)] I ask them what that is they were looking at

[Rave Starfire (Fritz)] So I can log it into my journal

[Naola (BOB)] they are uncomfortable sharing the information with you, but will admit to having one, but will not tell you which moon it tracks

[Kylia Wolfslayer (Lorie)] :: whispers :: It's a rare item.

[Rave Starfire (Fritz)] Do you have any extra one of those we could borrow so we can keep track of time on our way back? We would return it of course

[Rave Starfire (Fritz)] Ahhhh I didn't realize that (In character)

[Naola (BOB)] he shakes his head

[Naola (BOB)] not for outsiders to share

[Naola (BOB)] squints at Kylia, you must know more than you let on if you have heard of this

[Kylia Wolfslayer (Lorie)] :: shrugs ::

[Rave Starfire (Fritz)] Choen needs healing I believe

[Paul Elvenstire (john)] this is "morning?

[Chohen (BOB)] streches, it is ok, heal the others frist

[Valgar (Guy) (to GM only)] ] Character sheet for For Guy modified: Ability Scores - STR: (S) : CHANGED: 14 (10). STAM: (ST) : CHANGED: 14 (10). Weight Allowance:: CHANGED: 55 (null). MUSC: (MU) : CHANGED: 14 (10). Max Press:: CHANGED: 170 (null). Open Doors:: CHANGED: 8 (null). Bend Bars/Lift Gate:: CHANGED: 7 (null). DEX: (D) : CHANGED: 14 (10). AIM: (AI) : CHANGED: 14 (10). Missile Attack Adjust: (MATK) : CHANGED: 0 (null). Balance: (BA) : CHANGED: 14 (10). Reaction Adjust: (RA) : CHANGED: 0 (null). Defensive Adjust: (DEF) : CHANGED: 0 (null). CON: (C) : CHANGED: 15 (10). Health: (HE) : CHANGED: 15 (10). System Shock:: CHANGED: 90 (null). Poison Save: (PS) : CHANGED: 0 (null). Fitness: (FI) : CHANGED: 15 (10). Hit Point Adjust: (HPADJ) : CHANGED: 1 (null). Resurrection Survival:: CHANGED: 94 (null). INT: (I) : CHANGED: 8 (10). Reason: (RE) : CHANGED: 8 (10). Knowledge: (KN) : CHANGED: 8 (10). Add'l Languages:: CHANGED: 1 (null). WIS: (W) : CHANGED: 17 (10). Intuition: (IU) : CHANGED: 17 (10). Bonus Spells:: CHANGED: 3rd (null). Chance of Spell Failure:: CHANGED: 0 (null). Willpower: (WI) : CHANGED: 17 (10). Magical Defense Adjust: (MDADJ) : CHANGED: 3 (null). CHR: (CH) : CHANGED: 7 (10). Leadership: (LD) : CHANGED: 7 (10). Loyalty Adjust: (LADJ) : CHANGED: -2 (null). Max # of Henchmen:: CHANGED: 3 (null). Appearance: (AP) : CHANGED: 7 (10). Spells - ADDED: Bless/Curse, 1, 1, For 6 rounds, attack rolls and saves vs fear receive a +1 bonus., --, 1, , , , . ADDED: Combine, 1, 1, 3 to 5 priests combine their efforts so that one can cast and turn undead at a higher level., --, 1, , , , . ADDED: Detect Magic - Priest, 1, 1, For 1 turn, I can detect magic in a 10'x30' path., --, 1, , , , . ADDED: Orison, 1, 1, I can create minor effects., --, 1, , , , . ADDED: Purify Food and Drink, 1, 1, Spoiled food and water is made pure again., --, 1, , , , . ADDED: Chant, 2, 2, For as long as I chant, friends in a 30' radius receive a +1 to attack, damage and save rolls while enemies receive a -1 to the same rolls., --, 1, , , , . ADDED: Mystic Transfer, 2, 2, A priest can send me a spell to cast., --, 1, , , , . ADDED: Sanctify, 2, 2, All friendlies within the area get a +1 to fear/charm spells and undead are turned at 1 level higher., --, 1, , , , . ADDED: Dispel Magic - Priest, 3, 3, I dispel {11-(1d20)+$L} level magic., --, 1, , , , . ADDED: Remove Curse - Priest, 3, 3, I remove a curse., --, 1, , , , . ADDED: Focus, 4, 4, Using the prayers of a bunch of faithful I maintain a spell for up to a year., --, 1, , , , . ADDED: Tongues - Priest, 4, 4, I can speak {$L/3} additional languages for 1 turn., --, 1, , , , . ADDED: Uplift, 4, 4, I increase the casting level of a priest, allowing him to cast spells beyond normal ability., --, 1, , , , . ADDED: Atonement, 5, 5, The target is atoned for past regretable deeds., --, 1, , , , . ADDED: Commune, 5, 5, I ask my god yes or no questions., --, 1, , , , . ADDED: Meld, 5, 5, For up to 12 hours, I can take over a willing subject's body., --, 1, , , , . ADDED: Quest, 5, 5, The target must undergo a quest or else suffer a -1 penalty to saves for each day he avoids the quest., --, 1, , , , . ADDED: True Seeing - Priest, 5, 5, For rounds I see things as they are., --, 1, , , , . ADDED: Speak with Monsters, 6, 6, For {$L*2} rounds I can speak with monsters., --, 1, , , , . ADDED: Gate - Priest, 7, 7, I'm aged by 5 years but I create a gate which allows an extraplanar being of great power to appear., --, 1, , , , . ADDED: Light - Priest, 1, 1, I create a 20' radius globe of light which lights the way for {6+$L} turns., --, 1, , , , . ADDED: Create Holy Symbol, 2, 2, I conjure forth an appropriate holy symbol to my faith., --, 1, , , , . ADDED: Continual Light - Priest, 3, 3, A permanent, 60' radius globe of light is created., --, 1, , , , . ADDED: Create Food and Water, 3, 3, I create cubic feet of food and water., --, 1, , , , . ADDED: Blessed Abundance, 5, 5, I duplicate cubic feet of animal and vegetable matter., --, 1, , , , . ADDED: Blade Barrier, 6, 6, I create an immobile barrier of blades between 5 and 60 square feet in area. Anyone who is caught in it takes {8d8} points of damage. The barrier stays up for {$L*3} rounds., --, 1, , , , . ADDED: Heroes' Feast, 6, 6, I create a feast for . Those who partake of it are healed {1d4+4} points of damage, are immune to poison, cured of disease, immune to fear. In addition they recieve the benefits of a bless spell. These effects last 12 hours., --, 1, , , , . ADDED: The Great Circle, 6, 6, Several priests chant together for an hour. When they finish, a halo of light bursts through the area, destroying undead along the way., --, 1, , , , . ADDED: Command, 1, 1, I command the target to follow a single round action. Those with 13 intelligence or more or 6 hit dice or more are entitled saves., --, 1, , , , . ADDED: Magical Stone, 1, 1, 3 stones become +1 rocks., --, 1, , , , . ADDED: Aid, 2, 2, For {$L+1} rounds, I gain {1d8} hitpoints and +1 to saves and attack rolls., --, 1, , , , . ADDED: Spiritual Hammer, 2, 2, I summon forth a magical hammer which flies around and hits things for {3+$L} rounds., --, 1, , , , . ADDED: Prayer, 3, 3, For rounds, allies in a 60' radius recieve a +1 to attack, damage and save rolls while enemies receive a -1 to those rolls. This is cumulative with chant., --, 1, , , , . ADDED: Unearthly Choir, 3, 3, A group of priests sing and deal damage based on how many are singing., --, 1, , , , . ADDED: Recitation, 4, 4, For rounds, allies in a 60' radius recieve a +2 to attack, damage and save rolls (+3 if they are of the same faith) while enemies receive a -2 to those rolls. This is cumulative with chant and prayer., --, 1, , , , . ADDED: Flame Strike, 5, 5, A 5' radius collumn of flame strikes a target for {6d8} points of damage, save for half., --, 1, , , , . ADDED: Righteous Wrath of the Faithful, 5, 5, For rounds, all allies within a 30' radius are affected as per an aid spell. If they are of the same faith, they gain extra bonuses., --, 1, , , , . ADDED: Spiritual Wrath, 6, 6, Several priests cooperate to create a huge blast of energy., --, 1, , , , . ADDED: Spiritual Wrath, 6, 6, Several priests cooperate to create a huge blast of energy., --, 1, , , , . ADDED: Word of Recall, 6, 6, I can return to a sanctuary., --, 1, , , , . ADDED: Holy Word, 7, 7, I say a powerful word that does bad things to evil creatures., --, 1, , , , . ADDED: Analyze Balance, 1, 1, I detect how far from neutral alignment an area or person is., --, 1, , , , . ADDED: Detect Evil - Priest, 1, 1, For {10+($L*5)} rounds, I can detect evil in a 10'x360' path in front of me, though I must concentrate for a round to do it. If the evil is overwhelming, I have a {$L*10}% chance of knowing what kind of evil it is., --, 1, , , , . ADDED: Detect Poison, 1, 1, I hold up a sheet of vellum. If it is placed in front of poison within the next {10+$L} rounds, it will turn black. There is a % chance that I can detect the exact type of poison., --, 1, , , , . ADDED: Augury, 2, 2, I ask a question about a future task and recieve a reply with {70+$L}% certainty., --, 1, , , , . ADDED: Detect Charm, 2, 2, For 1 turn I can detect if one creature per round is under some sort of influence, be it charm or possession or whatnot. I also have a {5*$L}% chance of knowing what that influence is., --, 1, , , , . ADDED: Detect Charm, 2, 2, For 1 turn I can detect if one creature per round is under some sort of influence, be it charm or possession or whatnot. I also have a {5*$L}% chance of knowing what that influence is., --, 1, , , , . ADDED: Find Traps, 2, 2, For 3 turns I can detect traps in a 10'x90' path in front of me., --, 1, , , , . ADDED: Detect Spirits, 3, 3, For {1+$L} turns I can detect any spirits in a 10'x60' path in front of me., --, 1, , , , . ADDED: Extradimensional Detection, 3, 3, For rounds, I can detect any extradimensional spaces in a 10'x60' path in front of me., --, 1, , , , . ADDED: Locate Object - Priest, 3, 3, For 8 hours, I can detect the direction to an item of my choosing as long as it is within {60+($L*10)} yards., --, 1, , , , . ADDED: Speak with Dead, 3, 3, I may speak with the recently deceased and ask a few questions., --, 1, , , , . ADDED: Detect Lie, 4, 4, For the next rounds, I know any falsehoods of which you speak. Though I do receive a save vs spell, adjusted by the caster's Wisdom., --, 1, , , , . ADDED: Divination, 4, 4, I divine information about a future task or goal with {60+$L}% chance of success., --, 1, , , , . ADDED: Omniscient Eye, 4, 4, For the next {10+$L} rounds, I can see through any normal or magical darkness, mist or fog out to 60 feet and have a chance of seeing through illusions and invisibility as well., --, 1, , , , . ADDED: Consequence, 5, 5, I can see how a single event fits into the grand scheme of things., --, 1, , , , . ADDED: Magic Font, 5, 5, I turn a holy font into a scrying device, much like a crystal ball., --, 1, , , , . ADDED: Find the Path, 6, 6, For the next turns, I can detect the direction into or out of a specific locale., --, 1, , , , . ADDED: Stone Tell, 6, 6, I speak to stone and ask it what has touched it as well as what is covered, concealed or behind it., --, 1, , , , . ADDED: Divine Inspiration, 7, 7, I ask the gods for a clue as to what to do next., --, 1, , , , . ADDED: Strength of Stone, 1, 1, For as long as the target touches stone, or {3+$L} rounds, whichever comes first, the target's strength is increased by {1d4} points., --, 1, , , , . ADDED: Soften Earth and Stone, 2, 2, 10' squares of earth or stone become softened., --, 1, , , , . ADDED: Meld into Stone, 3, 3, For {8+1d8} rounds I am one with the stone., --, 1, , , , . ADDED: Stone Shape - Priest, 3, 3, I permanently shape {9+$L} cubic feet of stone., --, 1, , , , . ADDED: Adamantite Mace, 4, 4, A cudgel, mace or staff is enchanted for rounds., --, 1, , , , . ADDED: Spike Stones, 5, 5, For {3d4+$L} turns, stony spikes erupt from the earth in 10' squares. , --, 1, , , , . ADDED: Transmute Rock to Mud - Priest, 5, 5, 20' cubes of earth turn to mud., --, 1, , , , . ADDED: Stone Tell, 6, 6, I speak to stone and ask it what has touched it as well as what is covered, concealed or behind it., --, 1, , , , . ADDED: Animate Rock, 7, 7, I animate a boulder of up to {$L*2} cubic feet in size for rounds., --, 1, , , , . ADDED: Antimineral Shell, 7, 7, For turns, animated minerals cannot enter a 10' radius area., --, 1, , , , . ADDED: Conjure Earth Elemental, 7, 7, For turns, I conjure forth a {1d100[1-60="12 HD earth elemental.";61-95="16 HD earth elemental.";96-100="21-24 HD earth elemental."]}, --, 1, , , , . ADDED: Earthquake, 7, 7, A ft diameter area is rocked by a powerful earthquake., --, 1, , , , . ADDED: Transmute Metal to Wood, 7, 7, I permanently transmute metal to wood., --, 1, , , , . ADDED: Firelight, 1, 1, A fire burns cooler and brighter with no smoke for {4+($L\2)} hours., --, 1, , , , . ADDED: Log of Everburning, 1, 1, Burning wood remains burning for hours., --, 1, , , , . ADDED: Fire Trap - Priest, 2, 2, I ward a closeable object. Anyone who opens it takes {1d4+$L} points of damage!, --, 1, , , , . ADDED: Fire Trap - Priest, 2, 2, I ward a closeable object. Anyone who opens it takes {1d4+$L} points of damage!, --, 1, , , , . ADDED: Flame Blade, 2, 2, I conjure forth a blade of flame which lasts {4+($L/2)} rounds!, --, 1, , , , . ADDED: Heat Metal, 2, 2, Target metal object heats up and burns whoever touches it., --, 1, , , , . ADDED: Produce Flame, 2, 2, I conjure forth balls of flame which I can throw one at a time for the next rounds., --, 1, , , , . ADDED: Flame Walk, 3, 3, I can allow other creatures as well as myself the ability to walk through natural fire unharmed for {1+$L} rounds. Magical fire is reduced to half and saves are made at +2., --, 1, , , , . ADDED: Protection from Fire, 3, 3, Protection from fire is conferred for up to turns. If I cast it on myself, it lasts until then or until it absorbs {12*$L} points of fire damage. If cast on another it reduces fire damage by half and provides a +4 bonus to saves vs fire attacks. In either case, the target is completely immune to natural fire., --, 1, , , , . ADDED: Protection from Fire, 3, 3, Protection from fire is conferred for up to turns. If I cast it on myself, it lasts until then or until it absorbs {12*$L} points of fire damage. If cast on another it reduces fire damage by half and provides a +4 bonus to saves vs fire attacks. In either case, the target is completely immune to natural fire., --, 1, , , , . ADDED: Pyrotechnics - Priest, 4, 4, I cause a fire to shoot blinding fireworks or thick black smoke., --, 1, , , , . ADDED: Produce Fire, 4, 4, A 12' square of flame erupts from the ground, dealing {1d4+$L} points of damage and lighting any combustables on fire., --, 1, , , , . ADDED: Wall of Fire - Priest, 5, 5, A wall of flame is conjured forth for as long as I concentrate or rounds if I choose not to concentrate., --, 1, , , , . ADDED: Conjure Fire Elemental, 6, 6, For turns, I am aided by {1d100[1-65="a 12 HD fire elemental.";66-85="a 16 HD fire elemental.";86-95="2-4 fire salamanders.";96-98="an efreeti";99-100="a 21-24 HD fire elemental."]}, --, 1, , , , . ADDED: Fire Seeds, 6, 6, I create some exploding acorns or holly berries which lose their magic after turns., --, 1, , , , . ADDED: Chariot of Sustarre, 7, 7, I conjure forth a flying, flaming chariot for up to 12 hours., --, 1, , , , . ADDED: Fire Storm, 7, 7, {$L*2} 10' cubes of area are destroyed by a rain of fire., --, 1, , , , . ADDED: Fire Storm, 7, 7, {$L*2} 10' cubes of area are destroyed by a rain of fire., --, 1, , , , . ADDED: Cure Light Wounds, 1, 1, You're healed {-1d8} points., --, 1, , , , . ADDED: Cure Moderate Wounds, 2, 2, You're healed {-1d10-1} points., --, 1, , , , . ADDED: Slow Poison, 2, 2, Poison doesn't take further effect for the next hours., --, 1, , , , . ADDED: Cure Blindness or Deafness, 3, 3, Blindness or deafness is cured!, --, 1, , , , . ADDED: Cure Disease, 3, 3, Disease is cured., --, 1, , , , . ADDED: Hold Poison, 3, 3, Poison doesn't take further effect for the next days., --, 1, , , , . ADDED: Repair Injury, 3, 3, You're healed {-1d10-1} points., --, 1, , , , . ADDED: Cure Serious Wounds, 4, 4, You're healed {-2d8-1} points., --, 1, , , , . ADDED: Fortify - Healing, 4, 4, The next healing spell cast does maximum healing., --, 1, , , , . ADDED: Neutralize Poison, 4, 4, Poison is neutralized., --, 1, , , , . ADDED: Cure Critical Wounds, 5, 5, You're healed {-3d8-3} points., --, 1, , , , . ADDED: Heal, 6, 6, Disease, blindness, damage, and mental disorders are cured., --, 1, , , , . ADDED: Regenerate, 7, 7, A lost limb is regenerated., --, 1, , , , . ADDED: Endure Cold/Endure Heat, 1, 1, For {9*$L} turns, I'm immune to natural extremes of heat or cold. Though magical extremes cause this spell to fail., --, 1, , , , . ADDED: Protection from Evil - Priest, 1, 1, For {$L*3} rounds, I am protected from evil attacks and summoned creatures., --, 1, , , , . ADDED: Ring of Hands, 1, 1, For {2d10} rounds, between 2 and 10 priests create a circle of protection which acts like a protection from evil spell., --, 1, , , , . ADDED: Sanctuary, 1, 1, For {2+$L} rounds, people can't attack me unless they save vs spell., --, 1, , , , . ADDED: Sanctuary, 1, 1, For {2+$L} rounds, people can't attack me unless they save vs spell., --, 1, , , , . ADDED: Resist Acid and Corrosion, 2, 2, For rounds, I am immune to normal acids and recieve a +3 to saves against more potent ones as well as halving the damage caused by them., --, 1, , , , . ADDED: Resist Fire/Resist Cold, 2, 2, I'm immune to normal hot or cold conditions for rounds. In addition, magical hot or cold conditions reduce their damage by half and I receive a +1 to saves., --, 1, , , , . ADDED: Withdraw, 2, 2, I withdraw from time for {2+$L} rounds, allowing me to think, cast detections or heal myself., --, 1, , , , . ADDED: Line of Protection, 3, 3, I create a field of energy that deals damage to those who pass through it. It may be stationary or anchored by 2 or more priests. In any case, it lasts rounds., --, 1, , , , . ADDED: Magical Vestment, 3, 3, My vestiments grant me an AC of {5-(($L-5)/3)} for the next rounds., --, 1, , , , . ADDED: Negative Plane Protection, 3, 3, I am protected from negative energy for turns or until I'm actually struck by a negative attack, whichever comes first., --, 1, , , , . ADDED: Protection from Evil, 10' Radius - Priest, 3, 3, For {$L*3} rounds, both myself and everyone in a 10' radius are protected from evil attacks and summoned creatures., --, 1, , , , . ADDED: Remove Paralysis, 3, 3, {1d4} creatures in a 20' cube are cured of paralysis., --, 1, , , , . ADDED: Spell Immunity, 4, 4, For turns, the touched creature is immune to a specific spell., --, 1, , , , . ADDED: Anti-plant Shell, 5, 5, For turns, a 15' radius barrier stops intelligence plants from passing through., --, 1, , , , . ADDED: Impregnable Mind, 5, 5, I'm protected from magical attacks on the mind for {10+$L} rounds. This allows a save if none is normally allowed, and a +4 bonus if there are normally saves allowed., --, 1, , , , . ADDED: Impregnable Mind, 5, 5, I'm protected from magical attacks on the mind for {10+$L} rounds. This allows a save if none is normally allowed, and a +4 bonus if there are normally saves allowed., --, 1, , , , . ADDED: Anti-animal Shell, 6, 6, For turns, I have a 10' radius barrier which keeps out animals and things with animal parts., --, 1, , , , . ADDED: Antimineral Shell, 7, 7, For turns, animated minerals cannot enter a 10' radius area., --, 1, , , , . ADDED: Impervious Sanctity of Mind, 7, 7, For turns, I'm completely immune to mind affecting spells and effects., --, 1, , , , . ADDED: Know Direction, 1, 1, I know which way is north., --, 1, , , , . ADDED: Aura of Comfort, 2, 2, I'm protected from harsh weather for hours., --, 1, , , , . ADDED: Lighten Load, 2, 2, The weight of the stuff I'm carrying is 50% less for hours., --, 1, , , , . ADDED: Lighten Load, 2, 2, The weight of the stuff I'm carrying is 50% less for hours., --, 1, , , , . ADDED: Create Campsite, 3, 3, Tiny invisible servants run about and setup a campsite for me in a 50' radius area or less., --, 1, , , , . ADDED: Helping Hand, 3, 3, For hours, a disembodied hand goes off to fetch help., --, 1, , , , . ADDED: Know Customs, 3, 3, I know the customs of the local area as believed by the target of this spell., --, 1, , , , . ADDED: Know Customs, 3, 3, I know the customs of the local area as believed by the target of this spell., --, 1, , , , . ADDED: Circle of Privacy, 4, 4, Chances for random encounters at our camp are reduced by 50% for hours., --, 1, , , , . ADDED: Circle of Privacy, 4, 4, Chances for random encounters at our camp are reduced by 50% for hours., --, 1, , , , . ADDED: Tree Steed, 4, 4, I turn a large piece of wood into a steed I can ride., --, 1, , , , . ADDED: Tree Steed, 4, 4, I turn a large piece of wood into a steed I can ride., --, 1, , , , . ADDED: Clear Path, 5, 5, For hours, dense paths in front of me are cleared so I can move better., --, 1, , , , . ADDED: Easy March, 5, 5, people can force march twice their movement for days, though they suffer a -1 to attacks., --, 1, , , , . ADDED: Monster Mount, 6, 6, I compel a monster to be my mount for hours., --, 1, , , , . ADDED: Hovering Road, 7, 7, I cause a road to appear for me for turns., --, 1, , , , . ADDED: Anti-vermin Barrier, 1, 1, For hours, vermin are repelled from an area consisting of a ft cube., --, 1, , , , . ADDED: Weighty Chest, 1, 1, For days, an item is enchanted so as to grow {1d4+1} times the weight of someone trying to lift it., --, 1, , , , . ADDED: Weighty Chest, 1, 1, For days, an item is enchanted so as to grow {1d4+1} times the weight of someone trying to lift it., --, 1, , , , . ADDED: Ethereal Barrier, 2, 2, I ward off an area from ethereal travel for turns., --, 1, , , , . ADDED: Ethereal Barrier, 2, 2, I ward off an area from ethereal travel for turns., --, 1, , , , . ADDED: Frisky Chest, 2, 2, Target item permanently flees from anyone trying to grab it., --, 1, , , , . ADDED: Zone of Truth, 2, 2, for rounds, people can't lie in a {5*$L} ft square., --, 1, , , , . ADDED: Efficacious Monster Ward, 3, 3, Creatures of 2 HD or less are prevented from entering an area of a {$L*10} ft cube for rounds., --, 1, , , , . ADDED: Invisibility Purge, 3, 3, Invisibility in a 10' square is impossible for turns., --, 1, , , , . ADDED: Squeaking Floors, 3, 3, For hours, the floor squeaks loudly when someone steps on it., --, 1, , , , . ADDED: Thief's Lament, 3, 3, For hours, thief skills in the area are reduced by 25%, --, 1, , , , . ADDED: Thief's Lament, 3, 3, For hours, thief skills in the area are reduced by 25%, --, 1, , , , . ADDED: Zone of Sweet Air, 3, 3, Gases are kept out of a {$L*10} ft cube for turns. , --, 1, , , , . ADDED: Zone of Sweet Air, 3, 3, Gases are kept out of a {$L*10} ft cube for turns. , --, 1, , , , . ADDED: Fire Purge, 4, 4, I protect an area from burning for turns., --, 1, , , , . ADDED: Fire Purge, 4, 4, I protect an area from burning for turns., --, 1, , , , . ADDED: Weather Stasis, 4, 4, Current weather conditions stay the same for hours., --, 1, , , , . ADDED: Barrier of Retention, 5, 5, For the next turns, the area I enchant can be entered but not left., --, 1, , , , . ADDED: Elemental Forbiddance, 5, 5, Elementals can't enter the area for turns., --, 1, , , , . ADDED: Grounding, 5, 5, Everyone in the area is protected from electrical damage for turns., --, 1, , , , . ADDED: Shrieking Walls, 5, 5, If someone enters the room within the next days, the walls shriek and wail., --, 1, , , , . ADDED: Undead Ward, 5, 5, I create an area equal to a {$L*5} ft cube for turns. Undead that enter the area are subject to turning as a priest of two levels less than myself (I don't actually need to know how to turn)., --, 1, , , , . ADDED: Crushing Walls, 6, 6, Intruders that enter the area cause the walls or ceiling to crush in on them., --, 1, , , , . ADDED: Dragonbane, 6, 6, I create an area equal to a {$L*5} ft cube for {($L/2)+1d4} rounds. Dragons that fail their saves are unable to enter the area., --, 1, , , , . ADDED: Land of Stability, 6, 6, Earthquakes, floods, windstorms, volcanoes and other similar phenomena are prevented for days., --, 1, , , , . ADDED: Tentacle Walls, 7, 7, Tentacles pop out of the walls an attack., --, 1, , , , . Personal Information - Race:: CHANGED: Dwarf (null). Alignment:: CHANGED: Neutral (null).

[Rave Starfire (Fritz)] ((Could have done it last night before praying/sleeping Bob))

[Chohen (BOB)] I will have a scar

[Moirra (Kaz)] ((that's when we would have done it))

[Kylia Wolfslayer (Lorie)] ((yup))

[Kylia Wolfslayer (Lorie)] ((I don't show Chohen injured))

[Chohen (BOB)] (is just under 50% right now, )

[Chohen (BOB)] (if you want to go for it

[Chohen (BOB)] then we can reset spells for a new day for everyone

[Lorie] Kylia Wolfslayer no longer targets Drow Prisoner.

[Moirra (Kaz)] ((okay

[Lorie] Kylia Wolfslayer targets Chohen. Distance: 8'03"

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer casts a spell against Chohen: Cure Serious Wounds: Let your wounds be cured (-2d8-1) [2d8=7,2] -10

[BOB] ] Paul Elvenstire's Current Hit Points: adjusted to 61 (1) by Master - Lightly Wounded

[BOB] ] Naola's Current Hit Points: adjusted to 41 (1) by Master - Lightly Wounded

[Kylia Wolfslayer (Lorie)] (Is that close BOB?)

[BOB] ] Chohen's Current Hit Points: adjusted to 14 (8) by Master - Unharmed

[Chohen (BOB)] fully healed

[Valgar (Guy)] (4d8) [4d8=7,6,2,1] 16

[Lorie] Kylia Wolfslayer no longer targets Chohen.

[Kylia Wolfslayer (Lorie)] okay...resetting spells

[Valgar (Guy) (to GM only)] ] Character sheet for For Guy modified: Combat - Current Hit Points:: CHANGED: 24 (null).

[Paul Elvenstire (john)] Well, My spells were not counted off, something is not right

[Chohen (BOB)] John, Kaz, anyone who has spells to change

[Valgar (Guy) (to BOB only)] finally finished

[Moirra (Kaz) (to GM only)] ] Character sheet for Moirra modified: Magical Abilities - CHANGED: 1 -- Current: +5 (+2). CHANGED: 3 -- Current: +4 (+0). CHANGED: 4 -- Current: +2 (+0).

[Chohen (BOB) (to Guy only)] ok, will look for a basic dwarf icon for you

[Kylia Wolfslayer (Lorie)] it's not letting me modify mine

[Rave Starfire (Fritz) (to GM only)] ] Character sheet for Rave Starfire modified: Spells - CHANGED: Illusion -- # Memorized: 1 (+0), CHANGED: Know Alignment - Wizard -- # Memorized: 1 (+0), CHANGED: Amulet of Hardwater -- # Memorized: 5 (+3),

[Moirra (Kaz)] ((John, mine used to do that, I don't know why and I don't know what was done that fixed it.))

[Rave Starfire (Fritz) (to GM only)] ] Character sheet for Rave Starfire modified: Consumable Magic Items - CHANGED: Gold Coin -- Inventory/Charges: 3 (+2),

[Kylia Wolfslayer (Lorie) (to GM only)] ] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 2 -- Current: 8 (+7). CHANGED: 4 -- Current: 5 (+3). CHANGED: 6 -- Current: 2 (+1). CHANGED: 5 -- Current: 2 (+0). CHANGED: 7 -- Maximum: 1 (null), CHANGED: 7 -- Current: 1 (null). Spells - CHANGED: Agannazar's Scorcher -- # Memorized: 5 (+5), CHANGED: Cone of Cold -- # Memorized: 2 (0), CHANGED: Fireball -- # Memorized: 3 (+0), CHANGED: Flaming Sphere -- # Memorized: 2 (1), CHANGED: Fortify -- Level: 3 (4), CHANGED: Fortify -- Cast Level: 3 (4), CHANGED: Fortify -- Expression: This spell is in the war sphere, it builds a fortification. It is not the cooperative magic spell in the healing sphere of the same name. (This is a simple cooperative magic spell. Only one priest can cast the spell, but like mystic transfer, another priest is required for the spell to have any effect. Through this spell, the priest improves the quality of another priest's healing spells. For the fortify spell to work, it must be cast simultaneously with a cure light wounds, cure serious wounds, or cure critical wounds. The priest casting fortify must lay his hand on the priest attempting the cure. When both spells are cast, additional energy flows through the second priest and into the creature being healed. Fortify automatically causes the cure spell to function at maximum effect. Thus, a cure serious wounds would automatically heal 17 points of damage and a cure critical wounds would heal 27 points of damage.), CHANGED: Lightning Bolt -- # Memorized: 3 (2), CHANGED: Magic Missile -- # Memorized: 5 (4), CHANGED: Thunderstaff -- # Memorized: 2 (3), CHANGED: Wall of Fire -- # Memorized: 2 (1), CHANGED: Wall of Fire -- Level: 14 (5), CHANGED: Wall of Fire -- Cast Level: 14 (5), CHANGED: Wall of Fire -- Expression: The wall of fire spell brings forth an immobile, blazing curtain of magical fire of shimmering color--violet or reddish blue. The spell creates either an opaque sheet of flame up to one 20-foot square per level of the spellcaster, or a ring with a radius of up to 10 feet + 5 feet per two levels of experience of the wizard. In either form, the wall of fire is 20 feet high. The wall of fire must be cast so that it is vertical with respect to the caster. One side of the wall, selected by the caster, sends forth waves of heat, inflicting 2d4 points of damage upon creatures within 10 feet and 1d4 points of damage upon those within 20 feet. In addition, the wall inflicts 2d6 points of damage, plus 1 point of damage per level of the spellcaster, upon any creature passing through it. Creatures especially subject to fire may take additional damage, and undead always take twice normal damage. Note that attempting to catch a moving creature with a newly-created wall of fire is difficult; a successful saving throw enables the creature to avoid the wall, while its rate and direction of movement determine which side of the created wall it is on. The wall of fire lasts as long as the wizard concentrates on maintaining it, or one round per level of experience of the wizard, in the event he does not wish to concentrate upon it. (Let's see them get through this! The wall of fire spell brings forth an immobile, blazing curtain of magical fire of shimmering color--violet or reddish blue. The spell creates either an opaque sheet of flame up to one 20-foot square per level of the spellcaster, or a ring with a radius of up to 10 feet + 5 feet per two levels of experience of the wizard. In either form, the wall of fire is 20 feet high. The wall of fire must be cast so that it is vertical with respect to the caster. One side of the wall, selected by the caster, sends forth waves of heat, inflicting 2d4 points of damage upon creatures within 10 feet and 1d4 points of damage upon those within 20 feet. In addition, the wall inflicts 2d6 points of damage, plus 1 point of damage per level of the spellcaster, upon any creature passing through it. Creatures especially subject to fire may take additional damage, and undead always take twice normal damage. Note that attempting to catch a moving creature with a newly-created wall of fire is difficult; a successful saving throw enables the creature to avoid the wall, while its rate and direction of movement determine which side of the created wall it is on. The wall of fire lasts as long as the wizard concentrates on maintaining it, or one round per level of experience of the wizard, in the event he does not wish to concentrate upon it.), CHANGED: Wall of Fire -- # Memorized: 2 (--), CHANGED: Wall of Stone -- # Memorized: 2 (1),

Lorie] has left the game on Fri Dec 26 21:23:08 EST 2008

Lorie] has joined the game on Fri Dec 26 21:23:27 EST 2008

[Paul Elvenstire (john)] once I got into it it shows

Lorie] is receiving the map Open Caverns...

Lorie] has received the map Open Caverns.

[Chohen (BOB)] so Guy do you have a name in mind?

[Valgar (Guy)] hey it took me this long just to finish what ive done lol

[Tori (Vickie)] brb

[Rave Starfire (Fritz)] ((Blunder "Ouch" Rockwall))

[Vickie] I am away from the keyboard.

[BOB] ] For Guy moved 4'01".

[Valgar (Guy)] die fritz lol

[Rave Starfire (Fritz)] LOL

[Paul Elvenstire (john) (to GM only)] ] Character sheet for Paul Elvenstire modified: Spells - CHANGED: Conjure Air Elemental -- # Memorized: 1 (+0), DELETED: null, null, null, null, null, null, null, null, null, null. CHANGED: Death Fog -- # Memorized: 1 (0), CHANGED: Dig -- # Memorized: 0 (+0), CHANGED: Improved Invisiblity -- # Memorized: 1 (0), CHANGED: Monster Summoning IV -- # Memorized: 0 (+0), CHANGED: Wall of Stone -- Expression: See my new wall (I make a permanent stone wall which is {$L/4} inches thick and {$L*20} square feet.), CHANGED: Wall of Stone -- # Memorized: 1 (0),

[Chohen (BOB)] ok, so John you all set?

[Chohen (BOB)] waiting on Kaz still?

[Paul Elvenstire (john)] sure

[Moirra (Kaz)] ((Waiting on me for what?))

[Kaz] Moirra no longer targets Paul Elvenstire.

[Chohen (BOB)] to reset your spells to full

[Chohen (BOB)] I saw Lorie and John do it

[Moirra (Kaz)] ((did that five minutes ago))

[Chohen (BOB)] don't you want to be a cool kid and do it like them

[Valgar (Guy) (to GM only)] ] Character sheet for For Guy modified:

[Chohen (BOB)] come on, everyone is doing it

[Paul Elvenstire (john)] don't give in to peer pressure

[Rave Starfire (Fritz)] ((Time to see if my Sake is chilled yet))

[Paul Elvenstire (john)] or bullies

[Moirra (Kaz)] ((Are you kidding? I did it FIRST! They all wanna be like me!))

[Fritz] I am away from the keyboard.

[Chohen (BOB)] laughs

[Moirra (Kaz)] ((I'm a TRENDSETTER))

[Chohen (BOB)] ok then go set a trend in Guy and help him get his spells right

[Valgar (Guy)] ok name is changed

[Kylia Wolfslayer (Lorie)] ((I hope mine are right...I got kicked from Klooge ))

[Moirra (Kaz)] okay

[Moirra (Kaz)] afk

[Moirra (Kaz)] but in the room if you need me

[Chohen (BOB)] did not see that change Guy

[Chohen (BOB)] double check Lorie

[Valgar (Guy) (to GM only)] ] Character sheet for For Guy modified: Class Levels - Character Level: (L) : CHANGED: 5 (1).

[Chohen (BOB)] I saw a big block of text go by I think you did it

[Valgar (Guy)] try now

[Kylia Wolfslayer (Lorie)] why does it say under current some boblity gook

[Kylia Wolfslayer (Lorie)] these numbers make no sense to me

[Chohen (BOB)] nope to guy

[Chohen (BOB)] what name?

[Chohen (BOB)] I see somethignon the character sheet

[Chohen (BOB)] but it did not transfer over to the icon

[Valgar (Guy) (to GM only)] ] Character sheet for For Guy modified: Personal Information - Name:: CHANGED: Grixis Venjant (Ghost). Class Levels - Cleric: (CL) : CHANGED: 5 (null).

[Valgar (Guy)] ok how bout now

[Chohen (BOB)] there you go

[BOB] ] Grixis Venjant moved 2'03".

[Valgar (Guy) (to BOB only)] no weapons armor or skills though

[Fritz] I am back at the keyboard.

[Chohen (BOB) (to Guy only)] no problem will organzie that later on,

[Stanger (BOB)] **coughs** excuse me

[Kylia Wolfslayer (Lorie)] ((So ... someone modified my sheet again, and I have no clue if my spells are right or not ))

[Rave Starfire (Fritz)] Is that Stanger or st

[Rave Starfire (Fritz)] stRanger?

[Stranger (BOB)] (no one should have modified your sheet Lorie)

[Stranger (BOB)] (kaz can you compare sheets please, see if something happened to Lories)

[Paul Elvenstire (john)] Hello?

[Kylia Wolfslayer (Lorie)] ((someone MUST have...maybe earlier than tonight because there are ODD numbers in the available spot))

[Rave Starfire (Fritz)] ((Who and Where is this "Stranger"))

[Stranger (BOB)] waiting to make sure that Lorie is fixed with her spells

[Moirra (Kaz)] ((will check Bob))

[Stranger (BOB)] before movign on

[Grixis Venjant (Guy) (to GM only)] ] Character sheet for Grixis Venjant modified: Magical Abilities - ADDED: 1, 3, 3. ADDED: 2, 3, 3. ADDED: 3, 1, 1.

Kaz] is now controlling Kylia Wolfslayer

[Kylia Wolfslayer (Lorie)] ((just move on BOB... I have no idea if it's right and don't want to hold up the game for this))

[Moirra (Kaz) (to GM only)] ] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 2 -- Current: +8 (+7). CHANGED: 4 -- Current: +5 (+3). CHANGED: 6 -- Current: +2 (+1). CHANGED: 5 -- Current: +2 (+0).

[Stranger (BOB)] (ok should be able to be fixed in a jiffy no matter what)

[Rave Starfire (Fritz)] ((Need Edamame!!! Must have more Edamame))

[Stranger (BOB)] and there is a stranger dwarf up ahead just past the area where you were sleeping

[BOB] ] Stranger moved 1'06".

[BOB] ] Naola moved 33'07".

[BOB] ] Paul Elvenstire moved 43'03".

[BOB] ] Grixis Venjant moved 18'09".

[BOB] ] Moirra moved 37'10".

[BOB] ] Chohen moved 24'07".

[BOB] Drow Prisoner targets Kylia Wolfslayer. Distance: 5'00"

[BOB] Drow Prisoner no longer targets Kylia Wolfslayer.

[BOB] Drow Prisoner targets Chohen. Distance: 4'03"

[BOB] ] Drow Prisoner moved 18'06".

[BOB] ] Rave Starfire moved 40'11".

[BOB] Kylia Wolfslayer targets Drow Prisoner. Distance: 3'00"

[BOB] Kylia Wolfslayer no longer targets Drow Prisoner.

[BOB] ] Kylia Wolfslayer moved 43'08".

[Stranger (BOB)] **cough** excuse me

[Rave Starfire (Fritz)] ] Rave Starfire: Move Silently check:(d100) [1d100=90] 90 - ROLL SUCCEEDED against 95!!

[Rave Starfire (Fritz)] ] Rave Starfire moved 13'10" (2.7 squares).

[Paul Elvenstire (john)] hello

[Kylia Wolfslayer (Lorie)] :: raises eyebrow :: are you ill? I think my group could heal you of that cough

[Rave Starfire (Fritz)] ] Rave Starfire moved 41'06" (8.3 squares).

[Stranger (BOB)] no, I am not ill, I was just trying not to alarm anyone

[Stranger (BOB)] I thought that it would be better to be not as quiet

[Paul Elvenstire (john)] being here alone alarms me

[Kylia Wolfslayer (Lorie)] I must say that all that coughing is alarming

[Rave Starfire (Fritz)] ] Rave Starfire: Observation check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 16!!

Kaz] is no longer controlling Kylia Wolfslayer

[Moirra (Kaz)] ((sorry, that was bizarre))

[Rave Starfire (Fritz)] How many 7th level spells a day can you cast Lorie?

[Stranger (BOB)] I was goign to ask if you were pilgrims

[Stranger (BOB)] but you don't seem to be

[Stranger (BOB)] who are you?

[Kylia Wolfslayer (Lorie)] ((1))

[Paul Elvenstire (john)] what do we look like

[Kylia Wolfslayer (Lorie)] ((BTW, Bethie sends a hello to all of you ))

[Stranger (BOB)] (wonderful)

[Kylia Wolfslayer (Lorie)] :: raises eyebrow :: Who are we? Who are you?

[Stranger (BOB)] you look like a bunch of lost souls who escaped from some prison

[Kylia Wolfslayer (Lorie)] :: looks at Naola and the Drow ::

[Paul Elvenstire (john)] Ouch, that hurts

[Naola (BOB)] *shrugs* never seen him before

[Kylia Wolfslayer (Lorie)] :: sighs :: Do you HONESTLY think that if I escaped from a prison the Underdark would be my first location choice?

[Stranger (BOB)] well I was thinking it was a prison here,

[Kylia Wolfslayer (Lorie)] :: shakes head :: You're no paladin

[Kylia Wolfslayer (Lorie)] Uh huh... and I would run FARTHER under ?

[Stranger (BOB)] you don't look like you need helping, but you do look like you need help

[Stranger (BOB)] if you understand what I mean

[Kylia Wolfslayer (Lorie)] Well...can you raise dead?

[Kylia Wolfslayer (Lorie)] Scare away suitors?

[Stranger (BOB)] why would someone want to do that?

[Kylia Wolfslayer (Lorie)] Sing in a harmonic tone?

[Stranger (BOB)] the dead are happy

[Stranger (BOB)] and if you scare away suitors that would not make you happy

[Paul Elvenstire (john)] Ok well, it's noce meeting you, we were just going that way

[Kylia Wolfslayer (Lorie)] :: turns to the group :: I think he's highly useless

[Kylia Wolfslayer (Lorie)] We should just move on now

[Stranger (BOB)] *coughs* actually

[Guy] I am back at the keyboard.

[Stranger (BOB)] that is why I stopped you

[Stranger (BOB)] I would appreciate it if you did not go through here

[Stranger (BOB)] if you could please go another way

[Kylia Wolfslayer (Lorie)] Why? Catching your date?

[Vickie] I am back at the keyboard.

[Grixis Venjant (Guy)] Id be aprecciating if ye kissed a goblins arse

[Rave Starfire (Fritz) (to GM only)] ] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 4 -- Maximum: 6 (5), CHANGED: 4 -- Current: +6 (+5). CHANGED: 5 -- Maximum: 3 (2), CHANGED: 5 -- Current: +3 (+2). CHANGED: 7 -- Maximum: 1 (null), CHANGED: 7 -- Current: 1 (null).

[Rave Starfire (Fritz)] OK Lorie fixed it

[Stranger (BOB)] sighs, I am trying to keep a shrine holy

[Stranger (BOB)] and if you go tromping through it

[Kylia Wolfslayer (Lorie)] ((Thank you Fritz))

[Stranger (BOB)] could you please just find another way to go?

[Kylia Wolfslayer (Lorie)] ((What sort of shrine?))

[Kylia Wolfslayer (Lorie)] ((Can I make a religion check??))

[Grixis Venjant (Guy)] what ye have a shrine ta yer goblins arse?

[Stranger (BOB)] yes to Loire

[Tori (Vickie)] ((LOL Guy))

[Paul Elvenstire (john)] clearly you know the area, what do you sugest??

[Stranger (BOB)] If you could just go back the way you came,

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer: Religion check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 18!!

[Stranger (BOB)] you don't look like the sort fo group that wants to wait until our ceremony is over

[Paul Elvenstire (john)] Not quite the same, just point out where it is and we will dig arround it

[Stranger (BOB) (to Lorie only)] diirinka the god of the derro

[Stranger (BOB)] well

[Stranger (BOB)] what do you mean to dig around it?

[Rave Starfire (Fritz)] ((I shape change into a dwarf))

[Rave Starfire (Fritz)] ] Rave Starfire casts a spell against : Polymorph Self: The caster can change shape into any creature from the size of a wren to a hippopotamus.

[Rave Starfire (Fritz)] (I pull out my sphere)

[Rave Starfire (Fritz)] ] Rave Starfire casts a spell against : Mirest's Starlit Sphere: Within 20' radius all sounds are hushed, no winds blow, all dancing lights, darkness, faerie fire, light and illusion spells are dispelled. All vision is aided by true sight. No undead will willingly enter or remain in the sphere's illumination. If passed through open flames it emits a soft music of muffled chimes that can be heard up to 110 feet away and that stills shriekers as well as fascinating most bards

[Stranger (BOB)] (it is a dwarf)

[Rave Starfire (Fritz)] Ok then put it away again

[Paul Elvenstire (john)] Dig as in remove the stone in a passageway and arround as in not throuw the area you want but to the left or right

[Tori (Vickie)] ] Tori moved 13'09".

[Stranger (BOB)] it would take you quite a while to do that

[Stranger (BOB)] to find a suitable passageway to connect to, without going through this area

[Rave Starfire (Fritz) (to john only)] Ask him what his name is Paul

[Paul Elvenstire (john)] Well lets talk some more, what may I ask is your name

[Grixis Venjant (Guy) (to BOB only)] any chance of guessing the shrine form a dwarfs viewpoint?

[Edilmavinquarkstop (BOB)] my name is edilmavinqarkstop

[Kylia Wolfslayer (Lorie)] ((Sorry... I will try and share with the group when I can that he's a priest of diirinka the god of the derro ))

[Edilmavinquarkstop (BOB) (to Guy only)] there you go from what Lorie got

[Fritz] Rave Starfire targets Drow Prisoner. Distance: 5'09"

[Fritz] Rave Starfire no longer targets Drow Prisoner.

[Rave Starfire (Fritz)] ] Rave Starfire moved 56'02" (11.2 squares).

[Paul Elvenstire (john)] (like that means something to me)

[Grixis Venjant (Guy) (to BOB only)] a derro doesnt look much like a dwarf though

[Rave Starfire (Fritz)] ((Moves by lady Kylia...do you know what god he worships? If you tell me I will go and whisper it to everyone else

[Edilmavinquarkstop (BOB) (to Guy only)] nods, but this is a dwarf

[Paul Elvenstire (john)] CAn I call you Ed?

[edil (BOB)] you can call me edil

[Kylia Wolfslayer (Lorie)] ((relays the info))

[Rave Starfire (Fritz) (to john only)] ((That's MR Ed to you!!!))

[Rave Starfire (Fritz)] ((I go and tell this to each person in the group))

[Paul Elvenstire (john)] So how big of an area are you santifying?

[edil (BOB)] only a small shrine

[Grixis Venjant (Guy) (to BOB only)] the name would mean something to a dwarf wouldnt it?

[Rave Starfire (Fritz) (to Lorie only)] Is that a good god or a bad go? Are derro good guys or bad guys?

[edil (BOB)] it will only take a day or two if you couple please wait here

[edil (BOB) (to Guy only)] you can check the page for that god on the site, most dwarves would have an issue with it

[Paul Elvenstire (john)] We do not want to just sit here, let me look arround at the surronding walls

[Grixis Venjant (Guy)] well not be waiting ye goblin buggering scum

[Paul Elvenstire (john)] It will take me much less time

[Kylia Wolfslayer (Lorie) (to Fritz only)] usually CE

[Kylia Wolfslayer (Lorie) (to Fritz only)] derro are NOT good guys

[Rave Starfire (Fritz)] Uhmmmm Grixis why are you being so rude to this dwarf? Isn't he one of your kind? (said in a whisper)

[Grixis Venjant (Guy)] hes a treacherous dog

[Grixis Venjant (Guy)] hes nae a true dwarf

[Grixis Venjant (Guy) (to BOB only)] ill attack him

[edil (BOB)] frowns, just because I have found my inner peace does not mean I am not a dwarf

[Rave Starfire (Fritz)] Nae? What the f*(*& is Nae?

[Kylia Wolfslayer (Lorie)] :: Frowns ::

[Paul Elvenstire (john)] ::wanders to the side::

[Grixis Venjant (Guy)] who did ye betray dog?

[Paul Elvenstire (john)] ] Paul Elvenstire moved 21'11".

[Rave Starfire (Fritz)] ((I hate dwarves that speak with an australian accent...It's like watching 300 all over again))

[Grixis Venjant (Guy)] his god is atreachorous scum

[edil (BOB)] (there you go Guy, weapons fixed)

[Kylia Wolfslayer (Lorie)] ((^^ what he said ))

[Grixis Venjant (Guy)] he'll betray anybody just because he can

[BOB] ] Grixis Venjant moved 35'10".

[Paul Elvenstire (john)] you do not mind right Edil?

[BOB] Attack: Dwarven Battle Axe:: is now ARMED.

[Paul Elvenstire (john)] ] Paul Elvenstire moved 4'07".

[BOB] Grixis Venjant targets edil. Distance: 4'07"

[BOB] Grixis Venjant no longer targets edil.

[BOB] Grixis Venjant targets edil. Distance: 4'05"

[BOB] ] Grixis Venjant moved 4'08".

[edil (BOB)] there you go Guy

[Fritz] Rave Starfire targets edil. Distance: 10'08"

[Rave Starfire (Fritz)] ] Rave Starfire moved 46'07" (9.3 squares).

[Fritz] Rave Starfire no longer targets edil.

[Fritz] Rave Starfire targets edil. Distance: 6'01"

[Grixis Venjant (Guy)] thank you

[Fritz] Rave Starfire no longer targets edil.

[Rave Starfire (Fritz)] ] Rave Starfire moved 59'01" (11.8 squares).

[Fritz] Rave Starfire targets edil. Distance: 4'04"

[Rave Starfire (Fritz)] ] Rave Starfire moved 62'04" (12.4 squares).

[Paul Elvenstire (john)] (is he really fighting or testing?)

[Rave Starfire (Fritz)] ((It is automatic))

[Grixis Venjant (Guy)] ((really fighting))

[edil (BOB)] Edil starts to say someting then stops when Grizis charges up to him yelling and swinging his axe

[Rave Starfire (Fritz)] I am Grixis back up

Grimslade] has joined the game on Fri Dec 26 22:00:41 EST 2008

Grimslade] is receiving the map Base Map DDD...

Grimslade] has received the map Base Map DDD.

[Paul Elvenstire (john)] can I get past them to see what is behind them

[Rave Starfire (Fritz)] ((Valgar has been reincarnated as a dwarf))

[Moirra (Kaz)] ((LOL))

[Paul Elvenstire (john)] (it would be a record to kill two characters in one game)

[edil (BOB)] (hey grim)

[Moirra (Kaz)] ((Please, DON'T give him ideas!!))

[Grixis Venjant (Guy)] (hey there is method to my madness))

[Moirra (Kaz)] ((No there isn't. It's just madness.))

[Grixis Venjant (Guy)] ((sometimes more madness than method though))

[edil (BOB)] you do get to roll first Guy if you are attackign him

[Rave Starfire (Fritz)] ((No Guy...there is just MADNESS))

[edil (BOB)] make your to hit roll

[Tori (Vickie)] ((yeah, it goes by the name of Guy))

[Kylia Wolfslayer (Lorie)] ((Ummm... clerics of Diiinka are the crazy ones ))

[Grixis Venjant (Guy)] i only have init

[edil (BOB)] you bring up the dice panel

[Rave Starfire (Fritz)] ((Dinka think?))

[Rave Starfire (Fritz)] Let me fix it guy

[edil (BOB)] and you should have your attack abilities there

[Rave Starfire (Fritz)] He has no weapons

[Grixis Venjant (Guy)] no weapons or attack abilities

[edil (BOB)] yes he does

[Rave Starfire (Fritz) (to GM only)] ] Character sheet for Grixis Venjant modified:

[edil (BOB)] damn

[edil (BOB)] it was there

[edil (BOB)] who is editing the sheet?

[Paul Elvenstire (john)] Nola, you control your guys?

[Rave Starfire (Fritz)] ((Repeat after me..."He has NO weapons"))

[Grixis Venjant (Guy)] i may have to log out and back in thats what happened with valgar remeber bob

[edil (BOB)] it had to be there or he could nto target

Guy] has left the game on Fri Dec 26 22:04:37 EST 2008

[Moirra (Kaz)] ((while he's re-starting, was Paul going to do something, John?))

[BOB] Attack: Dwarven Battle Axe:: is now ARMED.

[Rave Starfire (Fritz)] ((Good thing Mike isn't here to give his opinion...I know what he would say..."I hate F^(&ing Klooge"))

Guy] has joined the game on Fri Dec 26 22:05:24 EST 2008

Guy] is receiving the map Base Map DDD...

Guy] has received the map Base Map DDD.

[Paul Elvenstire (john)] Can I trip him?

[edil (BOB)] ok, so Grix is fixed

[edil (BOB)] Edil is standing there unarmed and waiting

[Paul Elvenstire (john)] no, I would not do that to oneof our dwarfs

[edil (BOB)] you can try to trip him if you like

[edil (BOB)] or let him attack

[edil (BOB)] is up to you

[Paul Elvenstire (john)] He is one of the dwarfs?

[Rave Starfire (Fritz)] ((Someone needs to tell Bob that it isn't fixed yet))

[Paul Elvenstire (john)] it seems he is not acting right

[Grixis Venjant (Guy)] ] Grixis Venjant: Attack: Dwarven Battle Axe: (20-(d20+0)) [1d20=6] 14

[Moirra (Kaz)] ((he said it's fixed))

[Paul Elvenstire (john)] I will try and trp him

Guy] is receiving the map Open Caverns...

Guy] has received the map Open Caverns.

[john] Paul Elvenstire targets Grixis Venjant. Distance: 49'08"

[edil (BOB)] ok, John make an attack on Grix

[john] Paul Elvenstire targets Paul Elvenstire. Distance: 0'00"

[Paul Elvenstire (john)] ] Paul Elvenstire: Attack: punch: (11-(d20+0)) [1d20=5] 6. PROBABLY HITS Grixis Venjant (AC FINAL: 10)!!!

[edil (BOB)] and then fritz will look at that sheet,

[edil (BOB)] it looks normal to me

[edil (BOB)] and that is a miss John

[edil (BOB)] the AC is 4

[Kylia Wolfslayer (Lorie)] So... he's a bloodlusting dwarf? Seems normal to me

[Tori (Vickie)] ((test))

[Grixis Venjant (Guy)] ] Grixis Venjant: Attack: Dwarven Battle Axe: (20-(d20+0)+2) [1d20=4] 18 [MODIFIED BY FLANKING (+2)]. Probably MISSES edil (AC FINAL: 10). NOTE: Not available.

[john] Paul Elvenstire no longer targets Paul Elvenstire.

[edil (BOB)] who has the Grix sheet up

[edil (BOB)] blinks

[Paul Elvenstire (john)] ] Paul Elvenstire: Attack: punch: (11-(d20+0)) [1d20=3] 8. PROBABLY HITS Grixis Venjant (AC FINAL: 10)!!!

[edil (BOB)] what the hell is the flanking thing there?

[edil (BOB)] and note not availabe

[Paul Elvenstire (john)] hello

[Grixis Venjant (Guy)] oi vey

[BOB] ok

john] has left the game on Fri Dec 26 22:09:32 EST 2008

john] has joined the game on Fri Dec 26 22:09:50 EST 2008

[BOB] everyone count off please

[BOB] confirm you are here

[Grixis Venjant (Guy)] for some reason my battleaxe wont be used

john] is receiving the map Open Caverns...

john] has received the map Open Caverns.

[Grixis Venjant (Guy)] Attack: Dwarven Battle Axe:: is NO LONGER ARMED.

[Grixis Venjant (Guy)] Attack: Footman's Mace:: is now ARMED.

Kaz] has left the game on Fri Dec 26 22:11:01 EST 2008

Fritz] has left the game on Fri Dec 26 22:11:04 EST 2008

[john] 2

Lorie] has left the game on Fri Dec 26 22:11:13 EST 2008

Vickie] has left the game on Fri Dec 26 22:11:13 EST 2008

Grimslade] has left the game on Fri Dec 26 22:11:15 EST 2008

[john] just got back

[BOB] ok

[BOB] waiting on them

[BOB] something happened

Vickie] has joined the game on Fri Dec 26 22:11:51 EST 2008

[BOB] I think it is the new version of Java

Fritz] has joined the game on Fri Dec 26 22:12:16 EST 2008

Fritz] is receiving the map Base Map DDD...

Fritz] has received the map Base Map DDD.

Kaz] has joined the game on Fri Dec 26 22:12:56 EST 2008

Lorie] has joined the game on Fri Dec 26 22:13:14 EST 2008

Vickie] is receiving the map Open Caverns...

Vickie] has received the map Open Caverns.

[BOB] Ok, before we go any farther,

[BOB] make sure that Grix is corrected

Vickie] is receiving the map Open Caverns...

Vickie] has received the map Open Caverns.

[Grixis Venjant (Guy)] other than not being able to use the dwarven battle axe it seems to be

Fritz] is receiving the map Open Caverns...

Fritz] has received the map Open Caverns.

[BOB] well that is an issue

[john] it was odd, I was able to roll to hit but not chat

Kaz] is receiving the map Open Caverns...

Kaz] has received the map Open Caverns.

[john] thought it was a delay

Lorie] is receiving the map Open Caverns...

Lorie] has received the map Open Caverns.

Lorie] is receiving the map Open Caverns...

Lorie] has received the map Open Caverns.

[Grixis Venjant (Guy)] it shows i have a battle axe on my equipment sheet but not on the dice panel

[BOB] Attack: Footman's Mace:: is NO LONGER ARMED.

[BOB] Attack: Dwarven Battle Axe:: is now ARMED.

[BOB] it shows both for me

[BOB] Fritz double check us please

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Weapons - CHANGED: Dwarven Battle Axe -- #: 1 (+0),

[john] ] Paul Elvenstire: Attack: punch: (11-(d20+0)) [1d20=13] -2. PROBABLY HITS Grixis Venjant (AC FINAL: 10)!!!

[Grixis Venjant (Guy)] it shows me as having 0.0 items remaining on the battle axe

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Weapons - CHANGED: Dwarven Battle Axe -- Total Atk Adj: +0 ($dmg), CHANGED: Footman's Mace -- Total Atk Adj: +0 ($dmg),

[Fritz] ] Grixis Venjant: Attack: Dwarven Battle Axe: (20-(d20+0)+2) [1d20=4] 18 [MODIFIED BY FLANKING (+2)]. Probably MISSES edil (AC FINAL: 10).

[Fritz] ] Grixis Venjant: Attack: Footman's Mace: (20-(d20+0)+2) [1d20=20] 2 [MODIFIED BY FLANKING (+2)]. PROBABLY HITS edil (AC FINAL: 10)!!! [CRITICAL HIT Roll Again]

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Weapons - CHANGED: Dwarven Battle Axe -- Range: - (--), CHANGED: Dwarven Battle Axe -- #: - (+0), CHANGED: Footman's Mace -- Range: - (--), CHANGED: Footman's Mace -- #: - (+0),

[Fritz] ] Grixis Venjant: Attack: Dwarven Battle Axe: (20-(d20+0)+2) [1d20=9] 13 [MODIFIED BY FLANKING (+2)]. Probably MISSES edil (AC FINAL: 10).

[Fritz] ] Grixis Venjant: Attack: Footman's Mace: (20-(d20+0)+2) [1d20=15] 7 [MODIFIED BY FLANKING (+2)]. PROBABLY HITS edil (AC FINAL: 10)!!!

[Fritz] fixed

[BOB] ok

[BOB] thank you frtiz

[BOB] so John you are trying to trip/punch Grix as he goes past to attack?

[Grixis Venjant (Guy)] guess ill let you live a while longre after all fritz lol

[john] I tried to trip

[Vickie] ((lol))

[Fritz] ((LOL))

[BOB] ok, make that roll john

[john] again

[BOB] yes now that everything is fixed

[john] ] Paul Elvenstire: Attack: punch: (11-(d20+0)) [1d20=17] -6. PROBABLY HITS Grixis Venjant (AC FINAL: 10)!!!

[john] even beter

[BOB] sighs it is not all fixed

[Grixis Venjant (Guy) (to BOB only)] opf course hes going to hit ac 10 lol

[Fritz] what kind of armor is he wearing?

[BOB] fritz it is supposed to be AC 4

[BOB] you have the sheet locked

[Grixis Venjant (Guy)] no armor was listed

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Armor - Armor Bonus:: CHANGED: +6 (null). AC FINAL:: CHANGED: 4 (10).

[BOB] ok, now try john

[Kylia Wolfslayer (Lorie)] Klooge character sheets on the fly!

[BOB] grins at Lorie

[john] ] Paul Elvenstire: Attack: punch: (11-(d20+0)) [1d20=14] -3. PROBABLY HITS Grixis Venjant (AC FINAL: 4)!!!

[BOB] ok, so that is really a hit on him now

Grimslade] has joined the game on Fri Dec 26 22:23:14 EST 2008

Grimslade] is receiving the map Base Map DDD...

Grimslade] has received the map Base Map DDD.

[BOB] what are you doing? sending him crashign to the ground?

[john] just enough so he stops the charge

[john] make him think

[BOB] ok

[john] do not want to hurt our guest

[john] guide

[BOB] so Make a Dex check Grix

[BOB] to see if you stay upright and just go past or if you trip and fall

[Grixis Venjant (Guy)] ] Grixis Venjant: DEX check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 14!!

[BOB] ok, so you keep you rfeet but get deflected away towards the wall,

[BOB] Grixis Venjant no longer targets edil.

[BOB] ] Grixis Venjant moved 7'05".

[BOB] ] Paul Elvenstire moved 17'10".

[john] can we all talk, please

[Grixis Venjant (Guy)] kill first talk later

[Grixis Venjant (Guy)] that shrine must be destroyed!

[Vickie] ((spoken like a fighter... lol))

[edil (BOB)] this is why I asked you to please not come in

[edil (BOB)] I wanted to keep this peaceful

[edil (BOB)] it does not have to be violent

[Vickie] ] Tori moved 22'00".

[Grixis Venjant (Guy)] yer god is an abomination

[edil (BOB)] you see it that way,

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 44'09".

[john] Nola, can you talk to your partner here

[Kylia Wolfslayer (Lorie)] :: walks forward ::

[Vickie] ] Tori moved 26'04".

[edil (BOB)] some would say you are a not following the true faiths by associatign with these sunlighters

[Kylia Wolfslayer (Lorie)] Gentlemen... that's enough

[Kylia Wolfslayer (Lorie)] I've heard about all I can stand

[Kylia Wolfslayer (Lorie)] the posturing of two dwarves is tiresome

[Fritz] ((Any weapons on this guy Bob?))

[john] ::takes steps back::

[john] I would listen to her

[edil (BOB)] (no weapons visible, no armor visible)

[Kylia Wolfslayer (Lorie)] :: turns to Edil :: You will escort us through the shrine area. We will not dally, we will not gawk, we will walk

[john] ] Paul Elvenstire moved 4'02".

[Rave Starfire (Fritz)] ((How about Holy symbol?))

[edil (BOB)] Bows, I am sorry but I can not do that,

[Grixis Venjant (Guy)] if yer man would have staye dout of my way we would have been through there already

[Kylia Wolfslayer (Lorie)] :: turns to Grixis :: I have had about enough of you

[Kylia Wolfslayer (Lorie)] I'm sorry, you misunderstood my words for a request... it is not

[edil (BOB)] I do not want to cause harm

[Kylia Wolfslayer (Lorie)] :: turns to Naola :: He will stand down or we will have an issue ::

[edil (BOB)] but if you continue through here it will ruin the work I have done

[Grixis Venjant (Guy)] yer god knows only harm

[Rave Starfire (Fritz)] ((How about Holy symbol?))

[john] Only delay your work

Grimslade] is receiving the map overland lake of mists...

Grimslade] has received the map overland lake of mists.

[Kylia Wolfslayer (Lorie)] :: turns back to Edil :: then you will escort us through an area where your work will not be harmed, or I will ensure that the defiling is done ::

Grimslade] is receiving the map Robert-Overland01...

Grimslade] has received the map Robert-Overland01.

[Vickie] ] Tori moved 9'01".

[Naola (BOB)] Grix, we have to allow our sunlighter guests some latitude

[Kylia Wolfslayer (Lorie)] I cannot approve of the work your deity does... but I will not actively work to cause issues

[Vickie] ::whispers to Kylia:: shall I draw my sword?

[Kylia Wolfslayer (Lorie)] We are on a timetable

Grimslade] is receiving the map Open Caverns...

Grimslade] has received the map Open Caverns.

[Rave Starfire (Fritz) (to BOB only)] any Holysymbols?

[Kylia Wolfslayer (Lorie)] :: turns to Tori :: there will be no violence

[Naola (BOB) (to Fritz only)] none

[Vickie] ok, then let's keep moving

[Rave Starfire (Fritz) (to BOB only)] damn dude is he Necked?

[Grixis Venjant (Guy)] ye would allow that shrine of abominations stand Chieftan?

[Naola (BOB) (to Fritz only)] only robes

[Kylia Wolfslayer (Lorie)] Now, Edil, shall we go? And might I remind you that should you choose to betray us, your work won't matter much?

[edil (BOB)] takes a very deep breath

[edil (BOB)] is there no other way?

[Kylia Wolfslayer (Lorie)] :: turns to Paul :: You want me to marry and bear children? This is just too much fun

[Grixis Venjant (Guy)] oh hell betray ye alright sunllighter its all his kind knows

[Kylia Wolfslayer (Lorie)] :: holds up a hand to him ::

[Kylia Wolfslayer (Lorie)] :: turns to Grixis ::

[john] no one HAS to DIe

[Kylia Wolfslayer (Lorie)] One...more... word...from ... you and I will silence you

[Kylia Wolfslayer (Lorie)] Do...I...make...myself...clear...dwarf?

[Naola (BOB)] scowls at Grix I do know want to allow this but if we can move on, then we will deal with this later

[Vickie] ::blinks:: Kylia's getting married?

[Grixis Venjant (Guy)] I obey only myt cheiftan sunlighter

[Kylia Wolfslayer (Lorie)] ((No I scared off the suitors for the moment))

[Rave Starfire (Fritz)] ((Pictures Lady Kylia Wolfslayer barefoot and pregnant....gasps at the horridness of such a thought and quickly purges it from his mind for all time))

[Kaz] No, Tori.

[Kylia Wolfslayer (Lorie)] You will obey me or you will have issues. I'm not joking

[Kylia Wolfslayer (Lorie)] I don't have anything to lose

[Kylia Wolfslayer (Lorie)] Death doesn't frighten me like it does you

[Kylia Wolfslayer (Lorie)] Dwarf

[edil (BOB)] very well

[Kylia Wolfslayer (Lorie)] :: takes her hand down and turns back :: So Edil, do you have that alternate route mapped out for us?

[Vickie] ::warns Edil:: Kylia can do more damage than I can

[edil (BOB)] I do hope you can handle this then

[edil (BOB)] are you familiar with some of the less inteligent creatures down here

[Rave Starfire (Fritz)] Valgar?

[Kylia Wolfslayer (Lorie)] Well since you'll be escorting... I'm sure we'll handle just fine, right?

[Kylia Wolfslayer (Lorie)] :: motions for the Drow female :: X, join me

[edil (BOB)] I can show you the passage around

[edil (BOB)] but it is dangerous

[Grixis Venjant (Guy) (to Fritz only)] you are so gonna pay lol

[Kylia Wolfslayer (Lorie)] If things get rough, you can have a go with Edil

[Kaz (to Fritz only)] ROFL

[Tori (Vickie)] um, I think we lost a party member to the wall outside here

[Rave Starfire (Fritz) (to Guy only)] ROFL

[Kylia Wolfslayer (Lorie)] :: shrugs :: we just burried a mate... what's one more

[edil (BOB)] I will not go that way

[Kylia Wolfslayer (Lorie)] You will

[edil (BOB)] I will show you the path

[edil (BOB)] but i will not travel it

[Kylia Wolfslayer (Lorie)] Again, you seem to think I'm asking

[Tori (Vickie)] you mean there's less intelligence than that?

[Kylia Wolfslayer (Lorie)] ((yes))

[BOB] edil targets Kylia Wolfslayer. Distance: 2'02"

[BOB] edil targets Tori. Distance: 1'02"

[BOB] edil targets Rave Starfire. Distance: 2'10"

[BOB] edil no longer targets Kylia Wolfslayer.

[BOB] edil no longer targets Tori.

[BOB] edil no longer targets Rave Starfire.

[BOB] ] edil moved 60'06".

[BOB] Rave Starfire no longer targets edil.

[BOB] ] Rave Starfire moved 107'01".

[Kylia Wolfslayer (Lorie)] :: looks up :: They always think I want to negotiate and talk it over. This is really just a waste of my time

[BOB] ] edil moved 90'01".

[BOB] Rave Starfire targets edil. Distance: 5'00"

[BOB] Rave Starfire no longer targets edil.

[BOB] Rave Starfire targets edil. Distance: 3'02"

[BOB] Rave Starfire no longer targets edil.

[BOB] ] Rave Starfire moved 58'01".

[Tori (Vickie)] ] Tori moved 63'11".

[Grixis Venjant (Guy)] ((kaz will be back her computer just rebooted itself))

[Tori (Vickie)] ] Tori moved 97'08".

Kaz] has left the game on Fri Dec 26 22:36:02 EST 2008

[BOB] edil targets Rave Starfire. Distance: 4'01"

[Kylia Wolfslayer (Lorie)] :: continues :: A good fireball... I'm sure that would be good negotiating

[BOB] edil no longer targets Rave Starfire.

[BOB] ] edil moved 38'02".

[BOB] Rave Starfire targets edil. Distance: 4'10"

[BOB] Rave Starfire no longer targets edil.

[Tori (Vickie)] ] Tori moved 39'07".

[BOB] ] Rave Starfire moved 18'03".

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 147'01".

[edil (BOB)] Points down that passageway

[Tori (Vickie)] ] Tori moved 65'06".

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 45'08".

[edil (BOB)] if you go that way

[edil (BOB)] and make keep to the right

[Kylia Wolfslayer (Lorie)] If I go that way because you said so :: shakes head ::

[edil (BOB)] you will make the turn

[Kylia Wolfslayer (Lorie)] I think we should just walk through your passage

[edil (BOB)] then you will take your next left

[Kylia Wolfslayer (Lorie)] much less dangerous

[Kylia Wolfslayer (Lorie)] Right...Left...Death

[edil (BOB)] yes it likely is,

[Kylia Wolfslayer (Lorie)] sure sure ... you're believable

[Kylia Wolfslayer (Lorie)] now, keep walking

[Kylia Wolfslayer (Lorie)] I'll wait

[edil (BOB)] but there is the grey ooze down there that makes it dangerous

[edil (BOB)] no I will not go there

[Kylia Wolfslayer (Lorie)] So... your shrine doesn't have grey ooze does it?

[edil (BOB)] no it does not

[Kylia Wolfslayer (Lorie)] Because I think I would rather walk through there then

[edil (BOB)] I did try to warn you that the way was dangerous

[Kylia Wolfslayer (Lorie)] I mean it's all well and good for a complete stranger to give me directions

[Kylia Wolfslayer (Lorie)] Yes... so now that I've seen it

[Rave Starfire (Fritz)] ((Beams an invisble smile at the Lady Klyia he has grown to love and fear))

[Kylia Wolfslayer (Lorie)] I've decided walkthrough through the other way will be easier

[Kylia Wolfslayer (Lorie)] let's go then

[Kylia Wolfslayer (Lorie)] Really

[edil (BOB)] shakes his head, no I can not do that

[Kylia Wolfslayer (Lorie)] Are you Underdark folk daft?

[edil (BOB)] it would be too painful

[Kylia Wolfslayer (Lorie)] Okay Edil

[Grixis Venjant (Guy) (to Vickie only)] her computer rebooted itself

[Kylia Wolfslayer (Lorie)] You have covered in detail all the things you can't or won't do

[Kylia Wolfslayer (Lorie)] frankly I could give a damn

[Rave Starfire (Fritz)] ((I have a dagger at the back of edil's neck bob at all times one he can't sense))

[Tori (Vickie) (to Guy only)] ok

[Kylia Wolfslayer (Lorie)] I'm chasing a drow I'll likely never find

[Kylia Wolfslayer (Lorie)] Having been impersonated by a cheap whore

[Kylia Wolfslayer (Lorie)] and my reputation sodded

[edil (BOB)] who are you chasing?

[Kylia Wolfslayer (Lorie)] So... what you can and will not do doesn't even phase me

[Kylia Wolfslayer (Lorie)] BACK THE OTHER WAY Dwarf

[Kylia Wolfslayer (Lorie)] A drow male

Kaz] has joined the game on Fri Dec 26 22:39:58 EST 2008

Kaz] is receiving the map Base Map DDD...

Kaz] has received the map Base Map DDD.

Grimslade] is receiving the map Base Map DDD...

Grimslade] has received the map Base Map DDD.

[Kylia Wolfslayer (Lorie)] that's like you telling me you're chasing a sunlighter

[Kylia Wolfslayer (Lorie)] I understand

[Kylia Wolfslayer (Lorie)] really, let's go

Grimslade] is receiving the map Open Caverns...

Grimslade] has received the map Open Caverns.

[Kylia Wolfslayer (Lorie)] :: yawns and taps her foot ::

[edil (BOB)] if you had more information I would maybe help you

[edil (BOB)] but I really do not want to let you go through my shrine area

[Kylia Wolfslayer (Lorie)] uh huh

[edil (BOB)] you shoudl be abel to make it through that passage

[edil (BOB)] you know whatis there

[Kylia Wolfslayer (Lorie)] and I don't really want to be here

[edil (BOB)] please

[Kylia Wolfslayer (Lorie)] so we're at an impasse

[Kylia Wolfslayer (Lorie)] please what?

[edil (BOB)] I was nice and asked

[Kylia Wolfslayer (Lorie)] are you torturing something?

[edil (BOB)] no

[Kylia Wolfslayer (Lorie)] And I tried to be nice until you tried my patience and offered me up to grey ooze

[Kylia Wolfslayer (Lorie)] honestly

[Fritz] Rave Starfire targets edil. Distance: 3'08"

[Rave Starfire (Fritz)] ] Rave Starfire moved 17'06" (3.4 squares).

[Kylia Wolfslayer (Lorie)] :: looks up :: Can I fireball him now?

[Kylia Wolfslayer (Lorie)] Do I really have to hold up the charade of being nice

[edil (BOB)] (he does seem stubborn but sane)

[Kylia Wolfslayer (Lorie)] :: throws up her hands ::

[Rave Starfire (Fritz)] ] Rave Starfire: Ventriloquism proficiency check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 14!!

[Kylia Wolfslayer (Lorie)] Fireball I say

[Tori (Vickie)] One moment Kylia, I need to get out of the way

[Tori (Vickie)] ] Tori moved 17'07".

[Rave Starfire (Fritz)] ((Voice by Lady Kylia's ear..."Go for it...I got your back"

Kaz] is receiving the map Open Caverns...

Kaz] has received the map Open Caverns.

[Tori (Vickie)] ok... now I'm away from Kylia's harm

[Kylia Wolfslayer (Lorie)] :: looks at Tori :: You're going to need more than that

[Kylia Wolfslayer (Lorie)] Doubtful

[Kylia Wolfslayer (Lorie)] Should probably move back farther

[Grixis Venjant (Guy)] gee ye would think ye hadnt been warned about his treachery

[Kylia Wolfslayer (Lorie)] much farther

[edil (BOB)] he stands his ground

[Kylia Wolfslayer (Lorie)] :: turns :: Did I ask you to talk ?

[Kylia Wolfslayer (Lorie)] I'll ensure you're in the range

[Rave Starfire (Fritz)] ((Tori has a ring of fire resistance on...She is ok))

[john] ::moves back::

[Kylia Wolfslayer (Lorie)] I have no alliance to you and your flapping tongue

[Rave Starfire (Fritz)] ::I move back::

[Fritz] Rave Starfire no longer targets edil.

[Rave Starfire (Fritz)] ] Rave Starfire moved 23'08" (4.7 squares).

[Fritz] Rave Starfire targets edil. Distance: 17'02"

[Kylia Wolfslayer (Lorie)] Okay... so just so we're clear here ... I'm not a surface dwelling sunshine and rainbows priestess

[BOB] ] edil moved 4'09".

[Rave Starfire (Fritz)] Attack: Pixie Sleep Back:: is now ARMED.

[Kylia Wolfslayer (Lorie)] So this is really your big chance to run

[edil (BOB)] sways a bit but stands his ground

[Kylia Wolfslayer (Lorie)] because I'm turning now and going that other way

[Rave Starfire (Fritz)] ] Rave Starfire moved 6'03" (1.2 squares).

[Kylia Wolfslayer (Lorie)] and if you get in my way... we're going to have an issue

[Rave Starfire (Fritz)] ((Watches the dwarf carefully))

[Rave Starfire (Fritz)] ((On Guard))

[Kylia Wolfslayer (Lorie)] :: ponders :: Oooh... we'll feed you to those big catepillar things.. :: pauses :: What are they called

[edil (BOB)] please accept my sacrafice he murmmers to himself

[Kylia Wolfslayer (Lorie)] We had them in Thedd

[Kylia Wolfslayer (Lorie)] :: ponders :: ooooh...

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 30'10".

[Kylia Wolfslayer (Lorie)] Sacrifice? YOu have a whole room for ... :: moves ::

[Kylia Wolfslayer (Lorie)] Tori, RUN....

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 46'11".

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 8'07".

[Rave Starfire (Fritz)] ] Rave Starfire moved 41'04" (8.2 squares).

[Rave Starfire (Fritz)] ((runs))

[edil (BOB)] (vicki?)

[john] so I see Kylia running towards me?

[edil (BOB)] POOOOF

[edil (BOB)] yes

[Kylia Wolfslayer (Lorie)] ] Kylia Wolfslayer moved 31'00".

[edil (BOB)] you see Kylia running and then the dwarf priest explodes

[edil (BOB)] Tori needs to make a save versus poison

[Grixis Venjant (Guy)] i dont thinks shes here

[Kaz] I am back at the keyboard.

[Tori (Vickie)] ] Tori moved 45'05".

[Kylia Wolfslayer (Lorie)] :: stops :: Crawlers! Carrion Crawlers!

[Tori (Vickie)] ] Tori moved 14'02".

[Kylia Wolfslayer (Lorie)] I really need to think on my feet about the monsters

[Kylia Wolfslayer (Lorie)] :: sighs :: I wonder if he's dead.

[BOB] ] edil moved 11'00".

[edil (BOB)] ok,

[edil (BOB)] so are you moving through the shrine area? or through theknown grey ooze? or calling it a night and doing that first thing next week?

[Kylia Wolfslayer (Lorie)] Let's regroup first and then discuss

[john] so poof and that is it?

[edil (BOB)] you saw him go POOF

[edil (BOB)] Tori made it out just in time

[edil (BOB)] big cloud

[edil (BOB)] then he was gone

[john] no fire

[edil (BOB)] no fire

[edil (BOB)] more like the gas spore

[john] green smoke?

[john] good enough, I call it a night, let who ever is here next week decide what is done next week

[john] goodnight all

[Rave Starfire (Fritz)] Night John

[Rave Starfire (Fritz)] Happy New Year

[Moirra (Kaz)] Night John

[edil (BOB)] Marco is plannign on being at the hosue next week

[Kylia Wolfslayer (Lorie)] Night John :: Hugs :: Happy New Year

[john] you all two

[Moirra (Kaz)] WOO

[edil (BOB)] Happy New year to all

john] has left the game on Fri Dec 26 22:52:33 EST 2008

[Kylia Wolfslayer (Lorie)] Okies...

[Kylia Wolfslayer (Lorie)] I'm out...I killed the lone NPC of the night...

[Grixis Venjant (Guy)] lol

[Kylia Wolfslayer (Lorie)] I think Kylia talked him to death

[Rave Starfire (Fritz)] Happy New Year Lorie

[Moirra (Kaz)] NIght Lorie

[Moirra (Kaz)] lol

Lorie] has left the game on Fri Dec 26 22:53:26 EST 2008

Grimslade] has left the game on Fri Dec 26 22:53:27 EST 2008

Fritz] has left the game on Fri Dec 26 22:53:27 EST 2008

Guy] has left the game on Fri Dec 26 22:53:27 EST 2008

Fritz] has joined the game on Fri Dec 26 22:53:43 EST 2008

Kaz] has left the game on Fri Dec 26 22:53:44 EST 2008

Vickie] has left the game on Fri Dec 26 22:54:02 EST 2008

Guy] has joined the game on Fri Dec 26 22:54:07 EST 2008

Fritz] is receiving the map Open Caverns...

Fritz] has received the map Open Caverns.

[edil (BOB)] so Guy you can work up that dwarf witht the standard things,

[edil (BOB)] no magic items

[Fritz] Need my help Guy?

Guy] is receiving the map Open Caverns...

Guy] has received the map Open Caverns.

Guy] is receiving the map Base Map Trade Wars...

Guy] has received the map Base Map Trade Wars.

Guy] is receiving the map Open Caverns...

Guy] has received the map Open Caverns.

[Guy] ok now what? lol

[Fritz] What do you need? Proficiencies and spells for the cleric.

[Guy] im fine with no magic items

[edil (BOB)] Proficiencies would be good

[edil (BOB)] spells are there now

[Guy] yeah proficiencies

[Guy] although with an 8 int theres not going to be a whole lot lol

[Fritz] Also saving throws and Thac0

[Fritz] Well makes it easier for the short run

[Fritz] What is his god?

[Guy] i wouldnt mind creating my new char though that way its all set and ready when this adventure is over

[edil (BOB)] actually yes to the savign throws I did not do that

[edil (BOB)] and Guy you get to do that too

[Fritz] Sure

[BOB] This dwarf is for the current story arc

[BOB] if you really wanted to you could keep it

[Guy] dumathoin

[BOB] but I expect you wll want to create someoen from scratch

[Guy] ive never been good with clerics

[Fritz] Guy if you also want I can log on tomorrow afternoon if you call me and you could work on your new character then?

[Fritz] My computer is fixed now so others can log on

[Guy] the only problem is im closing the next 2 nights

[BOB] plenty fo time for it Guy

[Guy] i go in at 5 tomorrow and 4 on sunday

[Fritz] Ahh...Anytime this week or the next as well.

[Fritz] Do you have my number?

[Guy] nope

[Fritz] ***-***-**** [Guy] got it

[Fritz] That's my cell. I will go to the hospital tomorrow morning and should be free by noon

[Fritz] EST

[Guy] im actually off next friday

[Guy] 2 weeks in a row i can play lol

[Fritz] Dream up your new character as well as what you might want to do with this one...((Me too)) and I will help you tweak them as you wish

[Guy] i think just saving throws thaco and proficiencies is all i need for this character

[Fritz] ((Me to I am off next friday...Of course I may have a wicked hangover...but then again ))

[BOB] chuckles

[Fritz] Ok I will get your saving throws set up for you now

[BOB] did you have any ideas Guy ?

[BOB] on the new character?

[Guy] id like a ranger but depending on my rolls i may have to settle for a warrior

[BOB] ok

[Fritz] Bob do you still allow people to have the minimum stat if they fail to make the appropriate rolls?

[BOB] there is a rolling method that you can use for that

[BOB] you get the standard 3d6 per stat

[BOB] but you can subtract a d6 from one stat to add it to another

[BOB] before rolling

[BOB] so you stack the deck so to speak

[BOB] roll only two for intelligence but 4 for strength

[BOB] etc.

[BOB] it tends to create lopsided characters

[BOB] you are likly better off just doing the standard 4d6 drop the lowest

[BOB] and then rearange them

[Guy] any chance i could try that way and the 4d6 to see which would be better lol

[BOB] to fit

[BOB] grins, no but there is a way some people have used, grins

[BOB] you roll 3d6 6 times

[BOB] to create a character

[BOB] and then do that 6 times

[BOB] and keep the best one of the bunch

[BOB] no one has used that in a long time though

[Guy] nice

[Guy] i may try that

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Saving Throws - Paralysis, Poison or Death:: CHANGED: 9-3 (16). Rod, Staff or Wand:: CHANGED: 13 (18). Petrification or Polymorph:: CHANGED: 12 (17). Breath Weapon:: CHANGED: 15 (20). Magical Spell:: CHANGED: 14-3 (19). Combat - Melee THAC0: (THAC0) : CHANGED: 18 (20).

[Guy] could actually get a character with higher than an 8 for int lol

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Non-Weapon Proficiencies - ADDED: Detect Grade or Slope in Passage, general, dwarven detection, 1, $W, +4. ADDED: Detect New Tunnel or Passage Construction, general, dwarven detection, 1, $W, +4. ADDED: Detect Sliding or Shifting Walls or Rooms, general, dwarven detection, 1, $W, +2. ADDED: Detect Stonework Traps, Pits, and Deadfalls, general, dwarven detection, 1, $W, +0. ADDED: Detect Approximate Depth Underground, general, dwarven detection, 1, $W, +0.

[BOB] lol

[Fritz (to GM only)] ] Character sheet for Grixis Venjant modified: Non-Weapon Proficiencies - CHANGED: Detect Grade or Slope in Passage -- Attribute: $W+4 ($W), CHANGED: Detect New Tunnel or Passage Construction -- Attribute: $W+4 ($W), CHANGED: Detect Sliding or Shifting Walls or Rooms -- Attribute: $W+2 ($W),

[Guy] im going to miss valgar

[Fritz] Ok Guy I set your basic dwarven proficiencies and your saving throws and thac0 for a 5th level dwarf priest

[Guy] but what a way to go out lol

[BOB] yes he was fun

[Fritz] To bad he didn't miss that wasll

[Fritz] Wall

[Guy] just missed my saving throw

[Guy] and thanks fritz

[Fritz] Sure thing...So Bob I have created 2 permanent icons here in this new dungeon...The Hall of the Dragon Slayers, and Valgar's Memorial Blunder!!!

[BOB] is amazing

[Guy] bob is it ok if i roll for my stats?

[BOB] sure

[Guy] (3d6) [3d6=3,4,2] 9

[Guy] (3d6) [3d6=3,3,3] 9

[Guy] (3d6) [3d6=3,5,2] 10

[Fritz] WEll I am going to log off if I am no longer needed...I am on call and need my beauty sleep...Like Valgar needed a pillow

[Guy] night fritz

[Guy] (3d6) [3d6=3,2,4] 9

[Fritz] Night you too. It was fun

[Guy] (3d6) [3d6=4,5,5] 14

[Guy] (3d6) [3d6=6,3,3] 12

Fritz] has left the game on Fri Dec 26 23:17:51 EST 2008

[Guy] (3d6) [3d6=4,2,3] 9

[Guy] (3d6) [3d6=3,2,2] 7

[Guy] (3d6) [3d6=3,5,1] 9

[Guy] (3d6) [3d6=1,4,5] 10

[Guy] (3d6) [3d6=6,2,5] 13

[Guy] (3d6) [3d6=1,4,3] 8

[Guy] (3d6) [3d6=6,4,1] 11

[Guy] (3d6) [3d6=3,3,5] 11

[Guy] (3d6) [3d6=4,3,5] 12

[Guy] (3d6) [3d6=1,2,2] 5

[Guy] (3d6) [3d6=5,1,5] 11

[Guy] (3d6) [3d6=1,6,1] 8

[Guy] (3d6) [3d6=2,2,3] 7

[Guy] (3d6) [3d6=1,3,2] 6

[Guy] (3d6) [3d6=2,1,1] 4

[Guy] (3d6) [3d6=3,2,6] 11

[Guy] (3d6) [3d6=2,1,3] 6

[Guy] (3d6) [3d6=5,2,1] 8

[Guy] (3d6) [3d6=1,3,5] 9

[Guy] (3d6) [3d6=1,3,6] 10

[Guy] (3d6) [3d6=3,2,1] 6

[Guy] (3d6) [3d6=1,4,3] 8

[Guy] (3d6) [3d6=3,3,3] 9

[Guy] (3d6) [3d6=2,6,6] 14

[Guy] (3d6) [3d6=5,3,4] 12

[Guy] (3d6) [3d6=4,4,5] 13

[Guy] (3d6) [3d6=1,4,6] 11

[Guy] (3d6) [3d6=6,4,4] 14

[Guy] (3d6) [3d6=6,4,4] 14

[Guy] (3d6) [3d6=2,2,1] 5

[Guy] not bad

[Guy] 11 12 13 14 14 14

[BOB] you could make somethign of that

[Guy] not a real powerhouse yet not weak either

[Guy] definetly

[BOB] should be fun

[BOB] you goign to be from the Celtic area?

[Guy] ive got all the requirements for a ranger

[BOB] or a mercanry?

[Guy] celtic

[BOB] could be from just about anywhere

[Guy] at least ill probably be from the celtic area

[BOB] take your time with it

[Guy] ive got my stats so thats the start

[BOB] I am going to save this chat, adn upload it to the site, did you copy those down?

[BOB] they will be in the chat log for you

[Guy] yes i did

[BOB] ok

[Guy] ok logging out

Guy] has left the game on Fri Dec 26 23:26:49 EST 2008