Feb 01 08 - Overdue Fines
[DM] ==== Gaming session started: Fri Feb 01 17:40:32 EST 2008 ====
Vicki has joined the game on Fri Feb 01 17:51:45 EST 2008
Vicki is receiving the map Base Map...
Vicki has received the map Base Map.
[Vicki (to GM only)] Character sheet for Victoriana modified: Personal Information - Name:: CHANGED: Victoriana Sousterra (Victoriana). Player:: CHANGED: Michelle (Vicki) Schorg (null). Class:: CHANGED: Warrior (null). Hometown:: CHANGED: Rivertown (null). Height/Weight:: CHANGED: 5'5" / 175 (null). Hair/Eyes:: CHANGED: Black / Brown (null).
[DM] ROUND: 2
[Vicki (to GM only)] Character sheet for Victoriana modified: Personal Information - Date of Birth:: CHANGED: 06/25/1982 (null). Age/Sex:: CHANGED: 21 / Female (null).
[Vicki (to GM only)] Character sheet for Victoriana modified: Personal Information - Date of Birth:: CHANGED: 25-1-1238 (06/25/1982).
[Vicki (to GM only)] Character sheet for Victoriana modified: Personal Information - Size:: CHANGED: M (null).
[Vicki] (4d6) [(5+1+6+2)] 14
[Vicki] (4d6) [(3+4+3+3)] 13
[Vicki] (4d6) [(3+6+2+6)] 17
[Vicki] (4d6) [(6+2+6+6)] 20
[Vicki] (4d6) [(6+1+3+1)] 11
[Vicki] (4d6) [(5+3+5+1)] 14
[DM] so 13 10 15 18 10 13
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - ADDED: 18. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: 13. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: 15. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: 13. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: 10. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: Personal Information -
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - Personal Information -
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - CHR: (CH) : CHANGED: 10 (null).
[Vicki] (1d4) [3] 3
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - CHR: (CH) : CHANGED: 7 (10).
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - CON: (C) : CHANGED: 18 (15).
mikE has joined the game on Fri Feb 01 18:32:15 EST 2008
mikE is receiving the map Base Map...
mikE has received the map Base Map.
[mikE (to GM only)] Character sheet for Finglass modified: character sheet imported.
[mikE (to GM only)] Character sheet for Finglass modified: Spells - CHANGED: The Great Circle -- Expression: The great circle is a powerful cooperative spell that can be used only by four or more priests, each casting the spell simultaneously. Because of the nature of this spell and its casting time, it is often used to cleanse grounds in preparation for the construction of a temple or sanctuary. When casting the great circle, the priests stand in a circle of no more than 20-foot diameter. Each faces inward; when the spell is completed, each priest faces outward, directing the energy of the spell. When the casting is complete, the spell takes the form of a radiant halo of golden light 20 feet above the ground. This halo quickly expands in a shimmering wave. It can pass through objects, with small arcs of the halo disappearing momentarily and reappearing on the far side. As the halo moves, it generates a high-pitched hum that varies in pitch, almost like a chorus. The halo moves slowly at first, but builds speed, reaching its maximum range at the end of one round. The radius of the golden halo is dependent on the number of priests casting the spell. Each priest adds 60 feet to the radius. Thus, four priests could generate a halo that extends 240 feet in all directions from the circle of priests. Theoretically, there is no limit to the number of priests who may contribute to this spell, but the need for the priests to be within a 20-foot diameter circle sets a practical limit of 20 casters. The halo is pure energy tapped from the Positive Material plane. It causes harm to undead and evil beings within the area of effect. Undead creatures of 8 or fewer hit dice are instantly destroyed and are not allowed a saving throw to avoid the effect. More powerful undead suffer 1d8 points of damage per caster. A successful saving throw vs. death magic reduces this damage to half. Creatures of evil alignment suffer 1d6 points of damage per caster (a saving throw is allowed for half-damage). The reverse of this spell, the black circle, creates a ring of shimmering black energy. Paladins and priests of good alignment suffer 1d10 points of damage per priest in the circle. All other good creatures suffer 1d4 points of damage per caster. Affected creatures are allowed a saving throw vs. death magic to reduce the damage to one-half. (a), CHANGED: Sol's Searing Orb -- Expression: This spell must be cast upon a topaz. When the spell is complete, the stone glows with an inner light. The gem must be immediately thrown at an opponent, for it quickly becomes too hot to hold. (The acts of casting and throwing occur in the same round.) It is not possible for the priest to give the stone to another character to throw. The stone can be hurled up to 30 yards. The priest must roll normally to hit; he gains a +3 bonus to his attack roll and suffers no penalty for nonweapon proficiency. In addition, the glowing gem is considered a +3 weapon for determining whether a creature can be struck (creatures hit only by magical weapons, for example). There is no damage bonus, however. When it hits, the gem bursts with a brilliant, searing flash that causes 6d6 points of fire damage to the target and blinds him for 1d6 rounds. The victim is allowed a saving throw vs. spell. If successful, only half damage is sustained and the target is not blinded. Undead creatures suffer 12d6 points of damage and are blinded for 2d6 rounds (if applicable) if their save is failed. They receive 6d6 points of damage and are blinded for 1d6 rounds if the save is successful. If the gem misses its target, it explodes immediately, causing 3d6 points of damage (or 6d6 against undead) to all creatures within a 3' radius. It blinds them for 1d3 rounds (1d6 rounds vs. undead). All victims are allowed a saving throw vs. spell, with success indicating half damage and no blindness. The DM should use the rules for grenade-like missiles found in the Dungeon Master Guide for determining where the stone hits. (a), CHANGED: Wall of Thorns -- Expression: The wall of thorns spell creates a barrier of very tough, pliable, tangled brush bearing needle-sharp thorns as long as a person's finger. Any creature breaking through (or crashing into) the wall of thorns suffers 8 points of damage, plus an additional amount of damage equal to the creature's AC. Negative ACs subtract from the base 8 points of damage, but no adjustment is made for Dexterity. Any creature within the area of effect of the spell when it is cast, crashes into the wall of thorns and must break through to move. The damage is based on each 10-foot thickness of the barrier. If the wall of thorns is chopped at, it takes at least four turns to cut a path through a 10-foot thickness. Normal fire cannot harm the barrier, but magical fires burn away the barrier in two turns, creating a wall of fire effect while doing so (see wall of fire spell). In this case, the cool side of the wall is that closest to the caster of the thorn wall. The nearest edge of the wall of thorns appears up to 80 yards distant from the caster, as he desires. The spell's duration is one turn for each level of experience of the caster, and it covers one 10-foot cube per level of the caster in whatever shape the caster desires. Thus a 14th-level caster could create a wall of thorns up to 70 feet long by 20 feet high (or deep) by 10 feet deep (or high), a 10-foot-high by 10-foot-wide by 140-foot-long wall to block a dungeon passage, or any other sort of shape that suited his needs. The caster can also create a wall of 5-foot thickness, which inflicts half damage but can be doubled in one of the other dimensions. Note that those with the ability to pass through overgrown areas are not hindered by this barrier. The caster can dismiss the barrier on command. (a), DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null.
[mikE] hey vicki
Kaz has joined the game on Fri Feb 01 18:38:17 EST 2008
[mikE] hey kaz
[Kaz] Hiyas
[DM] hey there
[DM] Vicki is working on her new character
[DM] but not likely to be here for the night
[Kaz] I have to go run an errand, but I wanted to log in first
[DM] great
[Kaz] I'm going to AFK for ten minutes or so
[Kaz] I am away from the keyboard.
[Vicki] oh hi
[mikE (to GM only)] Character sheet for Finglass modified: Spells - DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. ADDED: Speak with Dead, 3, 3, I may speak with the recently deceased and ask a few questions., --, 1, , , . ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null.
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - AIM: (AI) : CHANGED: 11 (null).
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - Balance: (BA) : CHANGED: 15 (null).
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - Fitness: (FI) : CHANGED: 19 (null).
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - Health: (HE) : CHANGED: 17 (null).
Lorie has joined the game on Fri Feb 01 18:55:38 EST 2008
[DM] hey lor
[Lorie] Evening
[mikE] hey lor!
[mikE] i'm all alone
[mikE] king of the castle!
[mikE] this is the quickest lorie's ever fallen asleep at the keyboard. =P
[Lorie] Sorry... no
[Lorie] I'm reading something from work still
[Lorie] And feeling sad
[mikE] oh. fun.
[Lorie] I close co-worker left today and Kristen is at her first sleepover
[mikE] i'd feel sad if i was stuck working on friday night, too
[mikE] you should make the airhead be the next person to leave
[Lorie] Ooh...she's awful
[Lorie] Just looking for a trophy hubby and she's out
[Kaz] I am back at the keyboard.
[Kaz] I'm back
[Kaz] Hiya Lorie
[mikE] kaz is back. there goes the game
[mikE] so, i hear that no one asked ramone if he wanted to be raised back to life
[Kaz] yep, I'm here to ruin everything!
[Lorie] Hey Kaz
mikE has edited Finglass's effects.
Kaz is receiving the map Base Map...
Kaz has received the map Base Map.
Lorie is receiving the map Base Map...
Lorie has received the map Base Map.
[Vicki] ok i'm back
[Vicki] just finishing up here...
BiBo!!!!!!!!! has joined the game on Fri Feb 01 19:05:18 EST 2008
[DM] and there we go
[Kaz] Hiya Marco
[BiBo!!!!!!!!!] howdy
[Lorie] Morning Bibo :: throws a box of portable heaters his way ::
[DM] ok
[DM] Christy is reinstalling Java and Klooge and then wll be in
[DM] computer died totally
[DM] and who wants to go to Ren Fair next weekend with Mike and i?
[BiBo!!!!!!!!!] I wish I knew how to get this bloody kotatsu working
[BiBo!!!!!!!!!] ooh ooh I do
[Lorie] :: raises hand :: I do!
[Lorie] Mee Mee Mee
[DM] what is a kotatsu? and why is it not working?
[Kaz] I wanna go to a Ren fAIRE
[mikE] whats katatsu?
[BiBo!!!!!!!!!] heated table
[DM] oh and Gen Con registration starts the 3rd
[BiBo!!!!!!!!!] it's not working because I think I am missing the power cable for it
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - Reason: (RE) : CHANGED: 11 (null).
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - Knowledge: (KN) : CHANGED: 15 (null).
[DM] I am planning on running the game from there one night, and I will be on the hotel list so no worries about gettinga room
[DM] Hopes that I get to sleep with Lorie again
[DM] you can join us Kaz
[Vicki] (snicker)
[Kaz] I doubt I'll be able to :(
[Vicki] i'm fine with staying put... for as sick as i am...
Client has joined the game on Fri Feb 01 19:09:13 EST 2008
[Vicki] um... hi
[DM] Apprentice Mage #1 moved 76'02".
[Lorie] Shhh... that's our secret BOB
[DM] I do hope you can make it Kaz
[DM] I know Mike and Marco will have issues making
Lorie has left the game on Fri Feb 01 19:10:57 EST 2008
Client has left the game on Fri Feb 01 19:10:57 EST 2008
Vicki has left the game on Fri Feb 01 19:10:57 EST 2008
mikE has left the game on Fri Feb 01 19:10:57 EST 2008
Kaz has left the game on Fri Feb 01 19:11:06 EST 2008
BiBo!!!!!!!!! has left the game on Fri Feb 01 19:11:07 EST 2008
[DM] ==== Gaming session started: Fri Feb 01 19:14:07 EST 2008 ====
Vicki has joined the game on Fri Feb 01 19:14:34 EST 2008
Lorie has joined the game on Fri Feb 01 19:15:03 EST 2008
[Vicki] hi lorie
BiBo!!!!!!!!! has joined the game on Fri Feb 01 19:15:25 EST 2008
[Vicki] hi bibo
Christy has joined the game on Fri Feb 01 19:15:36 EST 2008
[Lorie] Hi vicki
Lorie is receiving the map Base Map...
Lorie has received the map Base Map.
[Vicki] hi christy
[BiBo!!!!!!!!!] hi again
[DM] ok
[Lorie] Evening Christy
[Christy] hello again
[DM] sorry about that the router just decided to reset it self
[Lorie] Sad day here... Kristen is at her first sleep over
[BiBo!!!!!!!!!] why is that sad?
[DM] is a good thing, she must be excited
[Christy] little Hans is having a sleepover tonight too
[Lorie] She's growing up so fast :: sniffle sniffle ::
[Lorie] Very excited
[Lorie] She was like "bye Mom"
[DM] grins
[DM] wait to see what happens
[Vicki] (1d100) [35] 35
[DM] Justice was older, adn called Steve in the middle of the night to pick him up
Kaz has joined the game on Fri Feb 01 19:17:50 EST 2008
[Vicki] hi kaz
Kaz is receiving the map Base Map...
Kaz has received the map Base Map.
[Kaz] ed why everyone was suddenly quiet
[DM] grins
[DM] sorry for that
[DM] ok, Food is here, just a sec and Mike will be back
[Kaz] ok
[DM] but there is the raise Ramone issue
[Christy] my kids have been doing sleepovers for a while but only select people
[DM] you can work out
[DM] I am away from the keyboard.
mikE has joined the game on Fri Feb 01 19:19:42 EST 2008
mikE is receiving the map Base Map...
mikE has received the map Base Map.
[mikE] well, should we raise him?
[mikE] if so, then no problem.
[mikE] or we can just take his stuff. =P
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - STAM: (ST) : CHANGED: 18 05 (null).
[Vicki (to GM only)] Character sheet for Victoriana modified: Ability Scores - MUSC: (MU) : CHANGED: 18 55 (null).
[DM] I am back at the keyboard.
[DM] ok
[mikE] so, all for raising him?
[Christy] sure
[DM] so Marco? do you want to be raised? is there a will?
[mikE] all for leaving him ded?
[Christy] i like Ramone
[Kaz] I vote for Reincarnation
[Kaz] I mean, I don't believe in Raising
[mikE] reincarnation it is then
[mikE] go for it.
[mikE] good luck, bibo
[BiBo!!!!!!!!!] you reincarnate me I will kill you
[Kaz] If you can
[Christy] this should be interesting
[Kaz] *snerk*
[BiBo!!!!!!!!!] as for a will, there is one sorta
[Christy] i say we resurrect him
[Christy] that's the expensive one right?
[mikE] and what's the will say?
[Christy] he's worth it
[BiBo!!!!!!!!!] yeah
[mikE] burry me with my money?
[DM] yes to christy
[BiBo!!!!!!!!!] lol, no. it says a lot of things
[mikE] we don't have anyone who can resurrect
[Christy] then let's do that one
[BiBo!!!!!!!!!] we don't have anyone who can raise either
[Christy] we know people don't we?
[BiBo!!!!!!!!!] unless finny can
[Kaz] Wait... what does Ramone's will say?
[mikE] i can raise
[mikE] i can't res though.
[mikE] too high. i dont' do 7th level
[BiBo!!!!!!!!!] what level is finny?
[mikE] 11
[DM] that is why you did the Father Knows Best adventure, to pay off the resurection that you had done for Percy
[mikE (to GM only)] Character sheet for Finglass modified: Weapons -
[BiBo!!!!!!!!!] hrm... don't think we can uplift you high enough to get 7th level spells
[mikE] nope
[mikE] i don't have a high level priest henchman like wilson
[mikE] my wilson is like, 3rd level or something
[Christy] could you borrow Wilson?
[BiBo!!!!!!!!!] well, we'd need like a 15th level cleric to boost you 3 levels :-P
[mikE] you have to be of the same faith
[mikE] that too
[Kaz] (?) -1
[mikE] but only 11th actually
[Kaz] you do?
[DM] grins, you could try to convert wilson
[mikE] it rounds up
[mikE] which is why wilson gives lorie 2 levels
[DM] the Uplift spell Kaz
[BiBo!!!!!!!!!] still, we don't got one of those
[DM] it only works with those of the same faith
[mikE] i like the singing combination spell
[Christy] let's get you some friends then
[BiBo!!!!!!!!!] well, give raise a try, I'm fine with anything that isn't reincarnation
[mikE] you get a group of priests and they sing and kill people
[Vicki] well, I'm sorry y'all... but i need to go
[Kaz] bye Vicki
[mikE] i'd just have my 100 priests follow me around to blast castle walls into dust
[BiBo!!!!!!!!!] yeah, that one's cool if you have like 20 priests doing it
[DM] have a great night Vick
[Vicki] night night
Vicki has left the game on Fri Feb 01 19:29:06 EST 2008
[Christy] bye vicki
[mikE] Finglass: Raise Dead: It's alive!
[mikE] make your roll bibo
[BiBo!!!!!!!!!] Ramone: Resurrection Survival check: (d100) [26] 26 - ROLL SUCCEEDED against 90!!
[Kaz] The spell doesn't say anything about having to be the same faith, unless I missed it
[mikE] wooho
[DM] it is a cooperative spell
[DM] all cooperative spells require all to be the same faith,
[DM] some are only the same religion
[Kaz] ahh
[DM] so any greek priest could help out if same religiion
[BiBo!!!!!!!!!] and ramone coughs alive again.
[DM] but same faith can mean same god
[DM] cough cough
[Christy] hey Ramone is back!
[DM] hack hack
[DM] what did he say?
[Kaz] Ramone! I'm so sorry!
[Ramone (BiBo!!!!!!!!!)] "Yeah! You better be!"
[Finglass (mikE)] "Next time, try not to tangle yourself up in the bedclothes."
[DM] Ramone's Current Hit Points: adjusted to 1 (12) - Massively Wounded
[DM] you would think he would be better at getting in and out of bed quickly by now
[Ramone (BiBo!!!!!!!!!)] "I'd like to go get tangled in the sheets right now. Would be a nice way to get over dying. Any volunteers?"
[Christy] uh, i missed you Ramone but not that much!
[Kaz] I am back at the keyboard.
Moirra (Kaz) blinks.
[Finglass (mikE)] "Now, about payment..."
[Ramone (BiBo!!!!!!!!!)] "Awwww.... what fun is dying if you don't get a little sympathy loving?"
[Christy] :gives Ramone a kiss on the cheek:
[Ramone (BiBo!!!!!!!!!)] ::grins:: "I'll take it!"
[Finglass (mikE)] uh oh. bob's making beth's boyfriend jealous
[Christy] there's a little love
[Ramone (BiBo!!!!!!!!!)] lol
[Finglass (mikE)] "So, I suppose we should rest until tomorrow to let him sleep off his brush with death."
[Finglass (mikE)] "Do you think that Anterias or Val should come with us tomorrow?"
[Christy] sure
[Ramone (BiBo!!!!!!!!!)] would be nice to have a thief that isn't a round behind
[Arilyn (Christy)] that would be nice
[Finglass (mikE)] okay.
[DM] Beth will try to log in later on
[DM] she is feeling ok
[Finglass (mikE)] "I will ask Val to accompany us."
[Arilyn (Christy)] glad tohear that
[Moirra (Kaz)] ((cool))
[DM] about 25%
[DM] so not goign to stay, but wanted everyone to know she misses us
[DM] and wants to get back as soon as possible
[Lorie] Okay. I can't imagine what she's going through
[DM] apparently the Chemo is really really rough on her
[Moirra (Kaz)] It's nasty
[Moirra (Kaz)] :(
[DM] but we have Ramone back to health the next day
[DM] and Arilyn needs to pick a skill
[DM] I think
[DM] and definatley a spell or three
[Arilyn (Christy)] right...any suggestions? my brain is tired even though I've been sleeping all day
[DM] Time of Day: 08:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[Ramone (BiBo!!!!!!!!!)] for a skill or spells?
[Arilyn (Christy)] yes
[Finglass (mikE)] disintigrate
[Lorie (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 1 -- Current: 8 (5).
[Arilyn (Christy)] what level is that??
[Ramone (BiBo!!!!!!!!!)] 9 I think :-P
[Finglass (mikE)] um... 9"
[Finglass (mikE)] ?
[Finglass (mikE)] grin
[Arilyn (Christy)] yeah, not that high yet
[DM] no new skill actually
[DM] that is the next level
[Ramone (BiBo!!!!!!!!!)] she get a new spell level?
[Arilyn (Christy)] we did leave some time for me to learn a spell though didn't we?
[Ramone (BiBo!!!!!!!!!)] what's your wizard level now?
[Arilyn (Christy)] umm...9?
[Ramone (BiBo!!!!!!!!!)] oh, you get 5th level spells
[Finglass (mikE)] woo. teleport
[Finglass (mikE)] gotta learn that one
[Ramone (BiBo!!!!!!!!!)] her sword does that already
[Ramone (BiBo!!!!!!!!!)] why waste the spell slot
[Arilyn (Christy)] i know that is a favorite of the group and yes, the sword does it already
[Moirra (Kaz)] what happens if she is separated from the sword?
[Arilyn (Christy)] no teleport
[Arilyn (Christy)] but that has never happened :)
[Moirra (Kaz)] I said that in answer to Ramone commenting "why waste the slot"
[DM] grins
[Finglass (mikE)] how many times can the sword do it a day?
[Arilyn (Christy)] 1/day
[Arilyn (Christy)] with up to 600 additional lbs
[Ramone (BiBo!!!!!!!!!)] some Ideas for 5th level spells: hold monster, lower resistence, summon shadow, avoidance, domination, feeblemind, improved blink, magic jar, wall of force, wall of stone, wall of iron
[DM] magic jar is fun
[DM] domination can be really cool
[Finglass (mikE)] well, there you go. you can do it more than once if you take it
[DM] of course you can learn more than one spell
[Finglass (mikE)] is magic jar where you steal someone's soul?
[DM] you get one to start with
[Ramone (BiBo!!!!!!!!!)] you put their soul in a gem and put yours in their body
[DM] then youhave a week to learn more spells
[Finglass (mikE)] wall of iron is great to tip over onto people
[DM] no need for more squish things
[Ramone (BiBo!!!!!!!!!)] well, you put yours in a gem, from the gem you can switch places with someone else
[DM] you need to be creative
[Ramone (BiBo!!!!!!!!!)] smash the gem and the person is dead forever, can't even be raised
[DM] avoidance would be a possiblity too,
[Arilyn (Christy)] Hans just got home but we need to eat
[DM] no he doesn't
[DM] ok, in any case
[DM] we can blip to the Mage's home
[Ramone (BiBo!!!!!!!!!)] I had a crazy mage in my game once who used avoidance to piss the players off like hell
[DM] and get started while you figure out the details
[DM] so who all is going?
[DM] Christy, do you think Hans is logging in tonight?
[DM] Moirra moved 1'00".
[Arilyn (Christy)] yes
[DM] Finglass moved 0'11".
[Finglass (mikE)] what's avoidance do?
[Arilyn (Christy)] but not for a little bit. he's taking care of feeding the kids
[DM] Percival moved 1'04".
[Ramone (BiBo!!!!!!!!!)] keeps anyone but the caster from getting within 10 feet of something. the reverse is cooler though
[DM] Finglass moved 2'02".
[DM] Percival moved 2'09".
[Arilyn (Christy)] yes, what is avoidance?
[DM] Ramone's Current Hit Points: adjusted to 69 (68) - Unharmed
[DM] Ramone moved 1'07".
[Ramone (BiBo!!!!!!!!!)] anyone but the caster gets stuck to something, requiring a bend bars to get off of it. he'd cast the reverse of it on doors and things, so all the pcs ended up stuck to doors and blocks of stone and stuff
[DM] so there you go six people to teleport into the place
Christy is receiving the map Section one...
Christy has received the map Section one.
[Ramone (BiBo!!!!!!!!!)] and it's permanent
[Ramone (BiBo!!!!!!!!!)] until dispelled anyway
[Arilyn (Christy)] interesting
[DM] it is a 5 by 10 room
[DM] so anyone else beside those six have to ride in the bag of holding
[DM] or the scroll of shelter
[Arilyn (Christy)] sounds like fun
BiBo!!!!!!!!! is receiving the map Section one...
BiBo!!!!!!!!! has received the map Section one.
Kaz is receiving the map Section one...
Kaz has received the map Section one.
[DM] so Val will be in the Bag of Holding till you get enough space to let her out
[Finglass (mikE)] why don't we teleport into the room with the apprentice?
[DM] Kylia and Ramone on the door where you met the apprentce last time
[DM] is blocked
mikE is receiving the map Section one...
mikE has received the map Section one.
[DM] you can only get to that one area with the teleport
[Finglass (mikE)] ah.
[DM] Ramone moved 2'00".
[DM] Kylia Wolfslayer moved 2'02".
[DM] Percival moved 1'10".
[DM] Valedianna moved 1'01".
[Apprentice Mage #1] Hello, how can I help.... oh its you
[Apprentice Mage #1] Apprentice Mage #1 moved 11'09".
[Apprentice Mage #1] Apprentice Mage #1 moved 4'03".
[Apprentice Mage #1] This room seems to serve as a greeting area. There are rugs on the floor and small tables along the walls that hold decanters and goblets.
[Apprentice Mage #1] she moves backward into the room
[Apprentice Mage #1] away from you
[Apprentice Mage #1] and blows on a whistle again
[Apprentice Mage #1] that you can not hear
[Arilyn (Christy)] was that a bad thing?
[Ramone (BiBo!!!!!!!!!)] "I am really getting tired of you."
[Moirra (Kaz)] ((yes))
[Ramone (BiBo!!!!!!!!!)] "Did we hurt you at all last time we were here?"
[Apprentice Mage #1] yes
[Arilyn (Christy)] :sighs: great
[Apprentice Mage #1] I got 20 lashes
[Ramone (BiBo!!!!!!!!!)] "That wasn't us though."
[Moirra (Kaz)] that was your own fault, I'm afraid
[Arilyn (Christy)] we didn't lash you
[Apprentice Mage #1] her mouth drops open
[Apprentice Mage #1] how is it not your fault
[Apprentice Mage #1] you attacked me
[Ramone (BiBo!!!!!!!!!)] "No we didn't."
[Apprentice Mage #1] I had to drink a sleeping potoin to escape from you
[Apprentice Mage #1] you grabbed me with magic
[Apprentice Mage #1] dragged me over to you
[Moirra (Kaz)] You drank a sleeping potion to keep from answering a simple question
[Apprentice Mage #1] forced me to my knees like a common dancing girl
[Moirra (Kaz)] And you blew that blasted whistle to begin with instead of listening
[Apprentice Mage #1] I had to do somethign to escape
[Ramone (BiBo!!!!!!!!!)] "For a mage, you are rediculously stupid you know that?"
[Arilyn (Christy)] she sounds a little off if you know what I mean...
[Moirra (Kaz)] She's terrified of the "glorious" mage she is so loyal to
[Ramone (BiBo!!!!!!!!!)] "Do us a favor and drink your sleep potion again."
[Apprentice Mage #1] what are you going to do?
[Arilyn (Christy)] so who's going to answer that whistle she blew?
[Ramone (BiBo!!!!!!!!!)] "No idea, no one answered last time."
[Moirra (Kaz)] that we know of
[Ramone (BiBo!!!!!!!!!)] ((this is a different whistle right bob?))
[Apprentice Mage #1] seems to do the same thing
[Arilyn (Christy)] brb
[Christy] I am away from the keyboard.
[Ramone (BiBo!!!!!!!!!)] ((but not the same one though))
[Apprentice Mage #1] (right)
[Moirra (Kaz)] ((Doesn't Ramone still have the other whistle? As well as whatever she was working on at the time.))
[Ramone (BiBo!!!!!!!!!)] ::walks over to the girl and holds out his hand:: "Whistle please."
[Apprentice Mage #1] Apprentice Mage #1 moved 5'01".
[Apprentice Mage #1] Ramone moved 13'07".
[Apprentice Mage #1] no
[Finglass (mikE)] "I could shoot her."
[Apprentice Mage #1] I can't let you do that
[Apprentice Mage #1] Kylia Wolfslayer moved 1'11".
[Apprentice Mage #1] Finglass moved 6'11".
[Finglass (mikE)] Finglass moved 6'06".
[Apprentice Mage #1] Percival moved 2'07".
[Apprentice Mage #1] Moirra moved 4'01".
[Finglass (mikE)] Finglass moved 2'06".
[Apprentice Mage #1] Moirra moved 0'11".
[Apprentice Mage #1] Apprentice Mage #1 moved 7'00".
[Ramone (BiBo!!!!!!!!!)] "You can't do anything to us. We outnumber and outpower you. We could easily just kill you without any trouble, but we don't because we are nice people. Now stop acting like a crazy person and hand over the whistle."
[Apprentice Mage #1] if you are really nice people
[Apprentice Mage #1] why are you here?
[Moirra (Kaz)] We did try to explain last time, but you wouldn't listen.
[Ramone (BiBo!!!!!!!!!)] "Not to deal with you, that's for sure. We are just trying to meet with this Ronald person, but you keep making that difficult."
[Lorie] :: speaks up :: Do we look like we WANT to be here? Look, let us finish what we're here for and we'll go away and leave you in peace and quiet
[Apprentice Mage #1] why would I help you bother her?
[Ramone (BiBo!!!!!!!!!)] "Why should you stop us?"
[Apprentice Mage #1] I think you look like a bunch of mean adventurers
[Apprentice Mage #1] who want to loot and pillage
[Apprentice Mage #1] take things just because you can
[Lorie] I don't want to loot and pilage ... I'm a priest
[Lorie] I have people that come to loot and pilage my place all the time
[Finglass (mikE)] ::sighs:: "You are a tiresome girl."
[Lorie] kill all my friends
[Lorie] take my stuff
[Ramone (BiBo!!!!!!!!!)] "You know, I am beginning to think that the reason bandits exist is because people like you infuriate them to the point that they just want to burn everything down."
[Lorie] look, I need to talk to Ronald so I can go back home
[Apprentice Mage #1] no one talks to her
[Lorie] Great... then bring me her lacke3y
[Lorie] so we can play that game already
[Moirra (Kaz)] My Lady, I don't know if we really do need to talk with her. The library just wants their book back.
[Lorie] I clearly don't have time for this
[Apprentice Mage #1] we were told that you were here to pillage and burn everything
[Moirra (Kaz)] Oh? Told by whom?
[Lorie] And you clearly believe everything you hear?
[Ramone (BiBo!!!!!!!!!)] "If we were going to pillage and burn, we would have brought more fire."
[Apprentice Mage #1] that we would be left to die
[Lorie] Wow... what kind of library are you running here?
[Apprentice Mage #1] this is not a library
Moirra (Kaz) rolls her eyes
[Apprentice Mage #1] I know that you attacked me
[Finglass (mikE)] "We havn't actually attacked you yet, but I'm tempted."
[Apprentice Mage #1] and that I woke up later with blood all around me
[Ramone (BiBo!!!!!!!!!)] "No no, we don't leave people to die, that's sloppy. People who you leave to die always don't die and then they come seeking revenge."
[Moirra (Kaz)] Yes, that was our blood.
[Finglass (mikE)] is that a wooden door she's standing in front of?
[Moirra (Kaz)] Not yours.
[Apprentice Mage #1] (yes to finglass, oak bound with iron)
[Ramone (BiBo!!!!!!!!!)] "Mostly mine actually."
[Moirra (Kaz)] Indeed, my friend - mostly yours.
Moirra (Kaz) looks sad.
[Apprentice Mage #1] (all ramone's acutaly, the only one with a scratch)
[Ramone (BiBo!!!!!!!!!)] (some is probably from the cloaker))
[Lorie] Seriously... what is taking so long.
[Apprentice Mage #1] we were all told to watch out for you
[Lorie] Go ... get... her...lackey. Go...get...her. I don't care
[Apprentice Mage #1] that the dragonslayers
[Lorie] Good...glad they warned you about nothing
[Apprentice Mage #1] would come to kill us
[Lorie] Now...go be a good little girl and get someone that can help us
[Apprentice Mage #1] that we should try to survive anyway we could
[Moirra (Kaz)] Child, you are being ridiculous.
[Ramone (BiBo!!!!!!!!!)] "You are doing an aweful bad job of that."
[Moirra (Kaz)] If we wanted to kill you, you would be dead already.
[Apprentice Mage #1] and she jumps to open teh door and slam it shut behind her
[Apprentice Mage #1] Apprentice Mage #1 moved 3'05".
[Ramone (BiBo!!!!!!!!!)] I wanna do an attack of opportunity
[Apprentice Mage #1 (to GM only)] Apprentice Mage #1 moved 4'10".
Moirra (Kaz) sighs
[Ramone (BiBo!!!!!!!!!)] to grab her
[Moirra (Kaz)] Stupid child
[Apprentice Mage #1] ok
[Finglass (mikE)] "Well, she's just going to go find trouble."
[Finglass (mikE)] "Let's get going."
[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death: (15-(d20+5++0)) [15-(1+5+0)] 9
[Apprentice Mage #1] that would be a miss
[Ramone (BiBo!!!!!!!!!)] even on a naked mage?
[Apprentice Mage #1] you rolled a one
[Ramone (BiBo!!!!!!!!!)] oh... so I did. fine I'm done playing with her. she dies.
[Apprentice Mage #1] lol
[DM] lets see
[Ramone (BiBo!!!!!!!!!)] Ramone: Passwall: And through the wall I go.
[DM] two gnolls, a second level mage, and a cloaker = one dead party member
[Ramone (BiBo!!!!!!!!!)] door's open
[DM] now a second level mage escapes
[Ramone (BiBo!!!!!!!!!)] the gnolls and mage had nothing to do with it
[DM] lol
[DM] the door was there, not even locked
[DM] she just slamed it shut and ran
[DM] Ramone moved 14'09".
[Ramone (BiBo!!!!!!!!!)] I'm not wasting time with open doors checks
[DM] Kylia Wolfslayer moved 22'05".
[DM] Finglass moved 17'01".
[DM] Moirra moved 21'09".
[DM] Arilyn moved 18'09".
[DM] Valedianna moved 16'06".
[DM] Percival moved 14'09".
[DM] are you goign down that hallway again/
[DM] ?
[Ramone (BiBo!!!!!!!!!)] yes, opening the next door
[Ramone (BiBo!!!!!!!!!)] Ramone moved 53'01".
[DM] This area has several beds lined up along the end and middle of the room. Two at the far end and two in the middle. This room is inhabited apparently by fairly neat humanoids who have locked trunks and small table with four stools around it.
[DM] the four beds look freshly made
[DM] but no sign of the mage
[Ramone (BiBo!!!!!!!!!)] stone room?
[DM] yes
[Ramone (BiBo!!!!!!!!!)] just beds and lockers?
[DM] nods
[DM] same as before
[Ramone (BiBo!!!!!!!!!)] I cantrip the beds on fire. head to the door across from me
[Moirra (Kaz)] We need an elf ro go down the hall, check for secret doors
[Ramone (BiBo!!!!!!!!!)] Ramone moved 10'08".
[Finglass (mikE)] "So, uh, he always this crazy?"
[DM] and just to remind you there are no open doors checks here
[Moirra (Kaz)] Well, I would have to say... yes
[DM] they are either locked or not locked
[DM] and so far are all unlocked
[Ramone (BiBo!!!!!!!!!)] so, beds on fire. then to the door.
[DM] lol, anyone joining the crazed rampaging mage?
[Moirra (Kaz)] Well
[DM] how are you lighting the beds on fire?
[Moirra (Kaz)] I will
[Ramone (BiBo!!!!!!!!!)] I told you, cantrip
[Moirra (Kaz)] maybe actually be able to keep him alive, this time
[DM] ahh sorry
[Moirra (Kaz)] although he was so mean to me when I apologised :(
[DM] Ramone moved 3'02".
[Lorie] :: ponders ::
[Moirra (Kaz)] Moirra moved 57'11".
[Moirra (Kaz)] Moirra moved 16'08".
[Ramone (BiBo!!!!!!!!!)] just making sure there's no other cloakers ;)
[Finglass (mikE)] Finglass moved 3'10".
[Finglass (mikE)] Valedianna moved 8'01".
[Lorie] I suppose we shouldn't separate the party.
[Lorie] I follow along
[Ramone (BiBo!!!!!!!!!)] Ramone moved 11'11".
Lorie is receiving the map Section one...
Lorie has received the map Section one.
[Finglass (mikE)] Finglass and Valedianna moved 60'02".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [51] 51 - ROLL SUCCEEDED against 90!!
[Lorie] Kylia Wolfslayer moved 53'09".
[Lorie] Arilyn moved 57'08".
[Lorie] Percival moved 51'05".
[DM] The walls of this room are splattered with blood. There are bits of bone and scraps of flesh in the corners. There are no objects in the room other than long chains that hand from the walls every ten feet or so that stretch out to maybe fifteen or twenty feet long.
[Lorie] Kylia Wolfslayer moved 10'04".
[DM] Ramone moved 3'07".
[Lorie] Arilyn moved 15'03".
[Lorie] Percival moved 19'01".
[Lorie] Percival moved 4'11".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 15'00".
[Moirra (Kaz)] Moirra moved 17'08".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [75] 75 - ROLL SUCCEEDED against 90!!
[DM] Time of Day: 08:40 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[Ramone (BiBo!!!!!!!!!)] Ramone moved 25'01".
[Finglass (mikE)] "Well, at least he's doing a good job of checking for traps for us."
[Lorie] Arilyn moved 40'02".
[Lorie] Percival moved 33'10".
[Finglass (mikE)] "Kylia, was he a fresh recruit from the adventurer's guild?"
[Lorie] Kylia Wolfslayer moved 38'07".
[Finglass (mikE)] Finglass and Valedianna moved 29'02".
[Moirra (Kaz)] Moirra moved 12'01".
[Lorie] worse.. :: whispers :: the gypsies didn't even want him
[Finglass (mikE)] "He has at least seen a kobold, right?"
[Finglass (mikE)] "Ooooooh. It makes sense."
[Ramone (BiBo!!!!!!!!!)] is the door locked then?
[DM] no
[DM] was thinking you were doing a find remove again
[DM] sorry
[DM] Ramone moved 2'09".
[Ramone (BiBo!!!!!!!!!) (to DM only)] I did, thought you got it
[Finglass (mikE)] "This is a nice room."
[Ramone (BiBo!!!!!!!!!)] Ramone moved 4'11".
[DM (to BiBo!!!!!!!!! only)] that was for the last door this one you did not do it for
Moirra (Kaz) snorts
[Finglass (mikE)] "It's very... gory."
[DM] This area is full of kitchen gear; pots, pans, bowls and skewers all line the walls here. A faint tang of smoke shows that some cooking is done in here also.
[Moirra (Kaz)] Are you Joking?
[Moirra (Kaz)] Moirra moved 31'03".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 9'07".
[Moirra (Kaz)] Moirra moved 12'07".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [91] 91 - ROLL FAILED against 90!!
[Finglass (mikE)] Finglass and Valedianna moved 43'00".
[DM] Ramone moved 2'01".
Moirra (Kaz) looks around the kitchen, peeking into pots without touching them.
[Finglass (mikE)] "You think that was the in house slaughterhouse for dinner?"
[Ramone (BiBo!!!!!!!!!)] Ramone moved 19'00".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [4] 4 - ROLL SUCCEEDED against 90!!
[DM] Time of Day: 08:57 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[Finglass (mikE)] "Or just unsanitary planning?"
[DM] Time of Day: 09:12 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [24] 24 - ROLL SUCCEEDED against 90!!
[DM] This room houses a well. There is a bucket and a 200 foot long coil of rope.
[Ramone (BiBo!!!!!!!!!)] well, we have water to teleport in now
[DM] Ramone moved 3'02".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 31'10".
Lorie has left the game on Fri Feb 01 20:31:36 EST 2008
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [21] 21 - ROLL SUCCEEDED against 90!!
Lorie has joined the game on Fri Feb 01 20:32:23 EST 2008
[Ramone (BiBo!!!!!!!!!)] Ramone moved 16'07".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [35] 35 - ROLL SUCCEEDED against 90!!
[Finglass (mikE)] "He's going to blow something up any minute now."
Lorie is receiving the map Section one...
Lorie has received the map Section one.
[DM (to GM only)] Bugbear #1 moved 69'09".
[Finglass (mikE)] "I'm not bringing him back again."
[DM (to GM only)] Bugbear #1 moved 72'00".
[DM (to GM only)] Bugbear #1 #6 moved 12'00".
[DM (to GM only)] Bugbear #7 moved 11'08".
[DM (to GM only)] Bugbear #1 #5 moved 6'10".
[DM (to GM only)] Bugbear #6 moved 5'02".
[DM (to GM only)] Bugbear #1 #4 moved 6'05".
[DM (to GM only)] Bugbear #5 moved 6'06".
[DM (to GM only)] Bugbear #1 #3 moved 3'01".
[DM (to GM only)] Bugbear #6 moved 6'10".
[DM (to GM only)] Bugbear #1 #3 moved 6'04".
[Lorie] Kylia Wolfslayer moved 32'04".
[DM (to GM only)] Bugbear #4 moved 23'06".
[Finglass (mikE)] "Maybe we can get the gypsies to take him off our hands?"
[Lorie] Percival moved 37'11".
[Lorie] Arilyn moved 32'00".
[Moirra (Kaz)] Moirra moved 20'11".
[Finglass (mikE)] "Think they'll take him back?"
[DM] This area has books along both long walls. The condition of them seems to indicate that they have been heavily used.
[DM] Ramone moved 4'07".
[DM] Combat has begun!
[DM] ROUND: 0
[DM] Bugbear #1 #1: Initiative:(d10+20) [3+20] 23
[DM] Bugbear #3: Initiative:(d10+20) [6+20] 26
[DM] Bugbear #2: Initiative:(d10+20) [7+20] 27
[DM] Bugbear #1 #3: Initiative:(d10+20) [10+20] 30
[DM] Bugbear #5: Initiative:(d10+20) [3+20] 23
[DM] Bugbear #1 #2: Initiative:(d10+20) [6+20] 26
[DM] Bugbear #4: Initiative:(d10+20) [10+20] 30
[DM] Bugbear #1 #5: Initiative:(d10+20) [7+20] 27
[DM] Bugbear #7: Initiative:(d10+20) [4+20] 24
[DM] Bugbear #1 #4: Initiative:(d10+20) [4+20] 24
[DM] Bugbear #6: Initiative:(d10+20) [5+20] 25
[DM] Bugbear #1 #6: Initiative:(d10+20) [4+20] 24
[DM] Bugbear #1: Initiative:(d10+20) [4+20] 24
[Finglass (mikE)] Finglass: Initiative:(d10(+10+-2)) [5(10-2)] 13
[DM] Bugbear #1 #2 moved 7'06".
[Ramone (BiBo!!!!!!!!!)] invisible bugbears?
[Finglass (mikE)] Valedianna: Initiative:(d10+10++2) [8+10+2] 20
[Finglass (mikE)] awesome
[Ramone (BiBo!!!!!!!!!)] oh wait, there they are
[DM] you blew on by like 6 or 8 unknown doors
[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [2(10-0)] 12
Percival has joined the game on Fri Feb 01 20:34:57 EST 2008
[Lorie] Arilyn: Initiative:(d10+10-+0) [10+10-0] 20
[Lorie] Percival: Initiative:(d10+10-+2) [4+10-2] 12
[Moirra (Kaz)] Moirra: Initiative:(d10+10) [7+10] 17
[Finglass (mikE)] well, those bugbears will have to catch up to us.
[Finglass (mikE)] at the rate bibo's going, i don't think they can
[DM] nods,
[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [4+10-3-2] 9
[Finglass (mikE)] we won't fight a thing because they'll be too busy chasing us
[DM] ROUND: 1
[DM] INIT: 9 GOING: Ramone
[Moirra (Kaz)] ((lol))
Percival is receiving the map Section one...
Percival has received the map Section one.
[DM] and Hey Hans
[DM] welcome back
[Ramone (BiBo!!!!!!!!!)] so remind me what was the penatly for lighting books on fire?
[Christy] I am back at the keyboard.
[DM] you might destroy the one you are supposed to bring back
[Arilyn (Christy)] just in time I see
[Arilyn (Christy)] Arilyn: Initiative:(d10+10-+0) [1+10-0] 11
[Moirra (Kaz)] Hi Hans
[Ramone (BiBo!!!!!!!!!)] gotcha. Well, I don't hear or see bugbears yet, so I'm gonna start scanning through the books.
[Moirra (Kaz)] ((the penalty for lighting books on fire is that you'll get killed by your own party, most likely))
[Ramone (BiBo!!!!!!!!!)] let me know if I see anything interesting
[DM] you can hear and see them back there, at least the peopel in that one room can with Val
[DM] and yes to Marco
[DM] INIT: 11 GOING: Arilyn
[DM] Ramone moved 11'06".
[Percival] Ditto to Kaz...
[Arilyn (Christy)] I think I'll just stand here and guard
[DM] INIT: 12 GOING: Percival
[DM] remember things are to scale here
[Finglass (mikE)] "You, knight, go block the doorway."
[Percival] Anybody have any problems with me advancing & attacking?
[Finglass (mikE)] "I wish Anterias were here with us."
[Finglass (mikE)] "And try to keep your head down. Pretend you're a dwarf."
[Arilyn (Christy)] so those bugbears are big
[Percival] gimme a sec here
[Ramone (BiBo!!!!!!!!!)] well, bigger than a breadbox
[Ramone (BiBo!!!!!!!!!)] smaller than... a really really huge breadbox
[Percival] Bob, are those doors open to the north?
[Moirra (Kaz)] brb
[Kaz] I am away from the keyboard.
[Percival] Percival moved 40'09".
[DM] the doors are well oiled normal doors
[DM] they stay open or closed
[DM] as you leave them
[DM] not dungeon type doors
[Percival] I mean, do we see the bugbears?
[Arilyn (Christy)] just close the door and wait
[Percival] Or do I have to open a door, open another door and then open another door and then see the bugbears?
[DM] yes you see and hear the bugbears
[Arilyn (Christy)] when they knock tell them to go away
[Ramone (BiBo!!!!!!!!!)] I thought you were assuming we closed the doors as we went bob
[Ramone (BiBo!!!!!!!!!)] you said that before
[Percival] Okay, guarding.
[DM] yes
[DM] INIT: 12 GOING: Kylia Wolfslayer
[DM] but you are all strung out
mikE has edited Valedianna's effects.
[DM] not thinking you are closing doors bewtten people
[Ramone (BiBo!!!!!!!!!)] there's no one in the room with the bugbears though
[Lorie] Kylia Wolfslayer moved 30'09".
[DM] nods
[DM] INIT: 13 GOING: Finglass
[Lorie] I go to help
[Kaz] I am back at the keyboard.
[Moirra (Kaz)] back
[Finglass (mikE)] Finglass moved 43'11".
[mikE] Finglass targets Bugbear #1 #2. Distance: 24'10"
[Finglass (mikE)] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)) [10-0-(19+10)] -19. PROBABLY HITS Bugbear #1 #2 (AC FINAL: 5)!!!
[Finglass (mikE)] Finglass: Attack #1: Speed shot #2: (10-+0-(d20+8)) [10-0-(3+8)] -1. PROBABLY HITS Bugbear #1 #2 (AC FINAL: 5)!!!
[Finglass (mikE)] Finglass: Attack #1: Speed shot #3: (10-+0-(d20+6)) [10-0-(15+6)] -11. PROBABLY HITS Bugbear #1 #2 (AC FINAL: 5)!!!
[Finglass (mikE)] Finglass: Attack #1: Speed shot #4: (10-+0-(d20+2)) [10-0-(16+2)] -8. PROBABLY HITS Bugbear #1 #2 (AC FINAL: 5)!!!
[Finglass (mikE)] Finglass: Attack #1: Speed shot #5: (10-+0-(d20-6)) [10-0-(10-6)] 6. Probably MISSES Bugbear #1 #2 (AC FINAL: 5)
[Finglass (mikE)] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [6+6] 12 [ROLL WAS MODIFIED] added to: Bugbear #1 #2
[Finglass (mikE)] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED] added to: Bugbear #1 #2
[Finglass (mikE)] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [6+6] 12 [ROLL WAS MODIFIED] added to: Bugbear #1 #2
[Finglass (mikE)] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED] added to: Bugbear #1 #2
[DM (to GM only)] Bugbear #1 #2's Current Hit Points: adjusted to -24 (-42) - Dead
[Finglass (mikE)] Finglass moved 21'02".
[DM] INIT: 17 GOING: Moirra
[Moirra (Kaz)] Moirra moved 16'09".
[Moirra (Kaz)] Moirra: (amon) -1
[Moirra (Kaz)] Ramone, sounds like company is coming...
[Moirra (Kaz)] They're already heading back.
[Ramone (BiBo!!!!!!!!!)] "Anything dangerous?"
[Arilyn (Christy)] uh, bugbears I think someone said
[Moirra (Kaz)] I've no idea how many, or what - I didn't see them, but Percival and Kylia and Finglass have gone back
[Moirra (Kaz)] and they are LOUD
[Moirra (Kaz)] ((did it atually get said, in character, in the room?))
[Ramone (BiBo!!!!!!!!!)] "Oh... bugbears. Those are barely worth the trouble of killing. Let me know if there is any trouble or if the girl shows up."
[Moirra (Kaz)] ((and Moirra starts back))
[Moirra (Kaz)] Moirra moved 15'08".
[Moirra (Kaz)] Moirra moved 17'02".
[DM] INIT: 20 GOING: Valedianna
[Finglass (mikE)] Valedianna: Hide in Shadows check:(d100) [28] 28 - ROLL SUCCEEDED against 95!!
[Finglass (mikE)] Valedianna moved 8'00".
[Ramone (BiBo!!!!!!!!!)] ((percival, you should go up to the door so only one can get at you at a time, the others will be bottlenecked while fin rains arrows and you choppy chop))
mikE has edited Valedianna's effects.
[DM] INIT: 23 GOING: Bugbear #5
[Finglass (mikE)] she's just sitting out of the way.
[DM] Bugbear #5 moved 41'05".
[DM] INIT: 23 GOING: Bugbear #1 #1
[Percival (to DM only)] you are going to have to explain to me sometime how a character can move, attack *with a bow* 5 times and then move again. What kind of rules are those?
[Ramone (BiBo!!!!!!!!!)] he's guarding
[DM] Bugbear #3 moved 7'06".
[DM] Bugbear #1 #1 moved 35'09".
[Ramone (BiBo!!!!!!!!!)] they can't just walk past him like that
[Percival] Wait wait wait
[DM] Bugbear #5 targets Kylia Wolfslayer. Distance: 4'07"
[DM] Bugbear #1 #1 targets Kylia Wolfslayer. Distance: 4'11"
[DM] Bugbear #5: Attack #1: club: (17-(d20+0)) [17-(8+0)] 9. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[DM] Bugbear #1 #1: Attack #1: club: (17-(d20+0)) [17-(17+0)] 0. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[DM] INIT: 24 GOING: Bugbear #1
[Percival] I am guarding. I get an attack of opportunity on each person that goes through my threat zone!
[Ramone (BiBo!!!!!!!!!)] hold on bob, they don't get to walk past percival like that
[Percival] Percival targets Bugbear #5. Distance: 4'07"
[DM] Bugbear #1 moved 75'06".
[Percival] Percival: Attack #1: Long Sword, +3: (13-(d20+3+3+1)-4) [13-(1+3+3+1)-4] 1 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #5 (AC FINAL: 5)!!!
[DM] Bugbear #1 targets Moirra. Distance: 6'02"
mikE has edited Finglass's effects.
[Lorie] huh?
[DM] Bugbear #1: Attack #1: club: (17-(d20+0)) [17-(12+0)] 5. Probably MISSES Moirra (AC FINAL: -1)
[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [5+7+3] 15 [ROLL WAS MODIFIED] added to: Bugbear #5
[Lorie] woah woah woah
[Moirra (Kaz)] ?
[Lorie] how did that get down there from up there?
[Percival] I don't feel very respected here.
[Moirra (Kaz)] Good question
[Arilyn (Christy)] how'd that bugbear walk through he walls like that?
[Percival] Percival targets Bugbear #1 #1. Distance: 5'06"
[DM] you walked right on by several unknown doors
[DM] INIT: 24 GOING: Bugbear #1 #4
[DM] Bugbear #1 #4 moved 25'04".
[DM] Bugbear #1 #4 targets Percival. Distance: 5'01"
[Lorie] Okay... he moved ALL that way and still attacked?
[Percival] Percival: Attack #1: Long Sword, +3: (13-(d20+3+3+1)-4) [13-(11+3+3+1)-4] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #1 #1 (AC FINAL: 5)!!!
[DM] Bugbear #1 #4: Attack #1: club: (17-(d20+0)) [17-(6+0)] 11. Probably MISSES Percival (AC FINAL: -5)
[Lorie] and what about Hans' guarding ?
[Lorie] and his OOO?
[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [5+7+3] 15 [ROLL WAS MODIFIED] added to: Bugbear #1 #1
[Arilyn (Christy)] since I'm guarding, I'm going to go ahead and go now
[Percival] Percival targets Bugbear #1 #4. Distance: 5'01"
[Percival] Bugbear #1 #1 targets Bugbear #1 #4. Distance: 6'09"
[Arilyn (Christy)] Arilyn moved 11'08".
[DM] only moved half his move
[Percival] Percival: Attack #1: Long Sword, +3: (13-(d20+3+3+1)-4) [13-(16+3+3+1)-4] -14 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #1 #4 (AC FINAL: 5)!!!
[Christy] Arilyn targets Bugbear #1. Distance: 4'01"
[DM] and Percy can go after the ones attacking Kylia
[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [4+7+3] 14 [ROLL WAS MODIFIED] added to: Bugbear #1 #1, Bugbear #1 #4
[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(1+0+2+1)] 9. Probably MISSES Bugbear #1 (AC FINAL: 5)
[DM] ok, so that is all of percy's attacks
[Percival] Percival targets Bugbear #1. Distance: 43'11"
[Percival] Bugbear #1 #1 targets Bugbear #1. Distance: 41'04"
[Percival] Bugbear #1 #4 targets Bugbear #1. Distance: 47'10"
[Percival] All targets for Percival removed.
[Percival] Percival targets Bugbear #1. Distance: 43'11"
[Percival] Percival: Attack #1: Long Sword, +3: (13-(d20+3+3+1)-4) [13-(19+3+3+1)-4] -17 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #1 (AC FINAL: 5)!!!
[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [9+7+3] 19 [ROLL WAS MODIFIED] added to: Bugbear #1
[DM (to GM only)] Bugbear #1 #1's Current Hit Points: adjusted to -17 (-29) - Dead
[Percival] K. I'm done. thx
[DM (to GM only)] Bugbear #5's Current Hit Points: adjusted to -6 (-15) - Dying
[DM (to GM only)] Bugbear #1 #4's Current Hit Points: adjusted to 0 (-14) - Disabled
Beth has joined the game on Fri Feb 01 20:53:37 EST 2008
[DM (to GM only)] Bugbear #1: No adjustments made
[Finglass (mikE)] hans, i don't think you can attack the one in the other room
[Percival] Uh, that's why I picked this particular spot...
[DM] Hey Beth!!!!
[Moirra (Kaz)] ((BETHIE!!))
[Lorie] Evening Beth
[DM] INIT: 24 GOING: Bugbear #1 #6
[Beth] XD
[Finglass (mikE)] he went around through the different doors.
[Arilyn (Christy)] death to the bugbears!
[DM] Bugbear #1 #6 moved 101'09".
[DM] INIT: 24 GOING: Bugbear #7
[DM] Bugbear #7 moved 34'04".
[DM] Bugbear #7 targets Percival. Distance: 4'04"
[Percival] ?
[Finglass (mikE)] hey beth!
[DM] Bugbear #7: Attack #1: club: (17-(d20+0)) [17-(5+0)] 12. Probably MISSES Percival (AC FINAL: -5)
Beth is receiving the map Section one...
Beth has received the map Section one.
[Percival] Percival targets Bugbear #7. Distance: 4'04"
[DM] INIT: 25 GOING: Bugbear #6
[DM] Bugbear #6 moved 9'08".
[Beth] I am back at the keyboard.
[Arilyn (Christy)] hi Beth!
[Percival] Percival: Attack #1: Long Sword, +3: (13-(d20+3+3+1)-4) [13-(11+3+3+1)-4] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #7 (AC FINAL: 5)!!!
[Beth] Just logging in to say hi while I have a bit of energy left :)
[DM] Bugbear #6 moved 82'05".
[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [4+7+3] 14 [ROLL WAS MODIFIED] added to: Bugbear #7
[Beth] and hello all :D
[DM] Bugbear #6 targets Moirra. Distance: 4'05"
[Percival] Hello, Beth!
[DM] Bugbear #6: Attack #1: club: (17-(d20+0)) [17-(13+0)] 4. Probably MISSES Moirra (AC FINAL: -1)
[DM] INIT: 26 GOING: Bugbear #3
[DM] Bugbear #3 moved 34'07".
[DM] Hans you can't do that last attack
[DM] you only get three per round you used them up
[Percival] What about my normal attack?
[DM] those were your normal attacks
[Percival] AOO would be three, right?
[DM] you attacked them as they came at you
[DM] no AOO until they do not attack you in the round
[DM] and you killed them before they got the chance to
[Percival] a-ha.
[DM (to GM only)] Bugbear #7: No adjustments made
[DM] Bugbear #3 targets Percival. Distance: 4'08"
[DM] Bugbear #3: Attack #1: club: (17-(d20+0)) [17-(4+0)] 13. Probably MISSES Percival (AC FINAL: -5)
[DM] INIT: 27 GOING: Bugbear #1 #5
[DM] Bugbear #1 #5 moved 26'00".
[DM] INIT: 27 GOING: Bugbear #2
[DM] Bugbear #2 moved 14'05".
[DM] INIT: 30 GOING: Bugbear #4
[DM] Bugbear #4 moved 82'11".
[DM] Bugbear #4 targets Arilyn. Distance: 4'03"
[DM] INIT: 30 GOING: Bugbear #1 #3
[DM] Bugbear #1 #3 moved 89'04".
[DM] ROUND: 2
[DM] Ok,
[DM] So how are you Beth!!!
[Beth] huh boy, looks like I jumped in at the wrong time lol
[DM] grins, they are fine
[Beth] you're all surrrounded lol
[DM] they are used to being beaten up by 2nd level mages, wink
[Moirra (Kaz)] ((hehe - what else is new?))
[Finglass (mikE)] but they're only bugbears
[Beth] ROFL
[Ramone (BiBo!!!!!!!!!)] by things that are dying 5 a round
[Finglass (mikE)] they don't hardly count
[Beth] ah, ok, that's good then lol
[Finglass (mikE)] although there are so many of them one might roll a 20
[Percival (to DM only)] they can't just move *around* me is what I'm saying. I'm guarding a spot and I attack as soon as they step into the threat zone.
[Percival (to DM only)] bodies would start to pile if you know what I mean
[DM (to Percival only)] yes, but then you use up your attacks on them
[Beth] I miss you guys and worrying if Im gonna die on a given night heheh
[DM (to Percival only)] and yes there is an issue on both sides, with all teh dead bodies
[DM] grins, at Beth
[DM] you will be back here soon enough I do hope
[Beth] gods, I hope so. this is so not fun
[DM] you glowing yet?
[Ramone (BiBo!!!!!!!!!)] ::hugs beth::
[Beth] dying in your game holds a lot more appeal XD
[Beth] well... depends on the lighting lol
[Percival] Do I need to shave my head yet?
[Ramone (BiBo!!!!!!!!!)] black lighting does it eh?
[Beth] actually, no ::grins::
[Percival] The deal is still on the table, Beth-
[Arilyn (Christy)] please keep your hair Beth
[Beth] no need yet to shave
[Arilyn (Christy)] he does not have a nice bald head
[DM] you can see all the lumps and knots
[Beth] I had so MUCH hair that it's really thin now, but fluffy enough that I don't appear to have lost much
[Percival] Yeah, last time I shaved it my boss had a little conversation with me.
[Arilyn (Christy)] yep
[Beth] ROFL
[Percival] She said, "Mr. Hans. Not *everybody* has a pretty head."
[DM] lol
[Finglass (mikE)] snicker
[Arilyn (Christy)] and that is sooo true
[Moirra (Kaz)] *snerk*
[Ramone (BiBo!!!!!!!!!)] LOL
[Percival] She was this pudgy little Haitian lady named Miss Rose.
[Beth] the saying goes that God only gave perfect heads to the ones MEANT to not have hair
[Arilyn (Christy)] there you go
[Percival] Yep,
[Beth] Sinead you're not XD
[Percival] Sinead was a beautiful woman, hair or not!
[Lorie] Well bald or not... we're thinking of you.
[Arilyn (Christy)] yes we are
[Percival] Daman Wayans has a nice bald head, too.
[Moirra (Kaz)] always
[Beth] thank you for that, Lorie. I miss you all so much :(
[Lorie] :)
[DM] will be a little bit and you will be back
[Lorie] Come roll an alt on Malorne...they just opened up free server transfers
[Lorie] We'll kill defias together and stalk the great defias messenger
[DM] they might even be through the next 6 rooms this month
[Lorie] :: evil laughter ::
[Finglass (mikE)] well if it's open for free transfer she doesn't have to roll an alt. she can just come over
[Beth] I'm some improved this week cuz my chemo dose partly leaked out lol
[Finglass (mikE)] while the horde stalk you. =P
[Lorie] But her server isn't one of the 4 that can come to Malorne free
[Beth] Actually, Lor, Earl just told me that and we can move our little pvp toons to Malorne for free
[Lorie] Oooooh...
[Lorie] Exxxxxcccceeelllennntttt
[Beth] we have a pvp toon each on Kelthazad
[Lorie] dooo eet
[Lorie] doo eet
[Finglass (mikE)] you should
[Beth] they're only like lvl 10 or so lol
[Lorie] who cares
[Lorie] we take everyone.
[Beth] ::grins::
[Lorie] we have added 10 people in the last 3 weeks
[Lorie] :O)
[Beth] I hate pvp tho and we rarely play them. I've actually never had a pvp toon above lvl 12
[Percival] It's because of your charm, Lorie!
[Lorie] LOL
[Finglass (mikE)] cough
[Finglass (mikE)] cough
[Finglass (mikE)] cough
[Finglass (mikE)] hack
[Finglass (mikE)] cough
[Lorie] Mike thinks I'm as charming as the grinch
[Ramone (BiBo!!!!!!!!!)] he did carve the roast beast
[Finglass (mikE)] you're a mean one... mr. greench
[Percival] Well, I didn't say Kylia was the charming one...
[Lorie] LOL
[Percival] ::chuckles::
[Lorie] Kylia has more than decent charisma... she chooses not to use it in her wizened state
[Percival] Very funny, Mr. Mike-
[Lorie] She'd rather be jaded and mean so no one wants to join the Dragonslayers and die
[Beth] ROFL
[Lorie] and she talks to dead Dragonslayers
[Lorie] :: shrugs :: She seems normal to me
Christy has left the game on Fri Feb 01 21:11:00 EST 2008
mikE has left the game on Fri Feb 01 21:11:15 EST 2008
Lorie has left the game on Fri Feb 01 21:11:15 EST 2008
BiBo!!!!!!!!! has left the game on Fri Feb 01 21:11:15 EST 2008
Kaz has left the game on Fri Feb 01 21:11:15 EST 2008
Percival has left the game on Fri Feb 01 21:11:15 EST 2008
[DM] ==== Gaming session started: Fri Feb 01 21:11:51 EST 2008 ====
Kaz has joined the game on Fri Feb 01 21:12:27 EST 2008
Kaz is receiving the map Section one...
Kaz has received the map Section one.
Beth has joined the game on Fri Feb 01 21:13:03 EST 2008
[DM] sorry guys, the router sucks tonight
Lorie has joined the game on Fri Feb 01 21:13:27 EST 2008
Lorie has left the game on Fri Feb 01 21:13:29 EST 2008
[DM] I am back at the keyboard.
[DM] is the third time it has happened
Beth is receiving the map Section one...
Beth has received the map Section one.
BiBo!!!!!!!!! has joined the game on Fri Feb 01 21:13:56 EST 2008
[Beth] ah, so it wasn't just me lol
Christy has joined the game on Fri Feb 01 21:14:14 EST 2008
BiBo!!!!!!!!! is receiving the map Section one...
BiBo!!!!!!!!! has received the map Section one.
[Beth] I thought someone was giving me a hint cuz I've been up a lot more than usual and starting to run out of oomph
[DM] want you to enjoy your self
[DM] know that we miss you
[Christy] i thought it was awfully quiet
[Beth] I do need to go get some rest, but I did want to at least say hello :)
[Christy] well hello and we're glad to hear from you!
[Beth] I send Bob an update email when I have updates so he can pass the info on :)
mikE has joined the game on Fri Feb 01 21:16:13 EST 2008
mikE is receiving the map Section one...
mikE has received the map Section one.
[mikE] bye beth
Lorie has joined the game on Fri Feb 01 21:16:44 EST 2008
[DM] grins, and hope to see you next week?
[mikE] we miss suzie too
[Christy] good night Beth!
Percival has joined the game on Fri Feb 01 21:17:12 EST 2008
[Beth] I still haven't gotten the test results for whether or not Im in remission yet or not, hopefully next week early
[BiBo!!!!!!!!!] yeah, suzie could totally be of major use
Lorie is receiving the map Section one...
Lorie has received the map Section one.
Christy is receiving the map Section one...
Christy has received the map Section one.
[DM] best of luck on that
[BiBo!!!!!!!!!] yeah, good luck!
[Beth] I have figured out that I do much better on a reduced dose, but it affects my cure chances to do that
[Kaz] Talk to you later Beth
[Beth] I will be on as soon and as much as possible
[Beth] Hugs to all of you and I'll see you later :)
[Kaz] *hug*
[Percival] bye!
[Percival] Thanks for stopping by!
[Christy] bye!
Beth has left the game on Fri Feb 01 21:18:56 EST 2008
[DM] ok, so now back to the ballet
[DM] INIT: 9 GOING: Ramone
Percival is receiving the map Base Map...
Percival has received the map Base Map.
Percival is receiving the map Section one...
Percival has received the map Section one.
[BiBo!!!!!!!!!] By the time I get over there and actually attack, the fight will probably be over
[mikE] you can get in and attack in one round
[BiBo!!!!!!!!!] I guess. (1d10) [3] 3
[DM] INIT: 11 GOING: Arilyn
[mikE] you're like 30' away
[Christy] Arilyn no longer targets Bugbear #1.
[Christy] Arilyn targets Bugbear #1. Distance: 3'10"
[Christy] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(8+0+2+1)] 2. PROBABLY HITS Bugbear #1 (AC FINAL: 5)!!!
[Christy] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [4+0+2] 6 [ROLL WAS MODIFIED] added to: Bugbear #1
[DM (to GM only)] Bugbear #1: No adjustments made
[Christy] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(1+0+2+1)] 9. Probably MISSES Bugbear #1 (AC FINAL: 5)
[DM] INIT: 12 GOING: Percival
[Percival] Percival targets Bugbear #3. Distance: 4'07"
[Percival] Percival: Attack #1: Long Sword, +3: (13-(d20+3+3+1)-4) [13-(4+3+3+1)-4] -2 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #3 (AC FINAL: 5)!!!
[Percival] Percival: Damage v L: Long Sword, +3: (1d12+7+3) [10+7+3] 20 [ROLL WAS MODIFIED] added to: Bugbear #3
[DM (to GM only)] Bugbear #1 #3's Current Hit Points: adjusted to 6 (-6) - Moderately Wounded
[Percival] All targets for Percival removed.
[Percival] Percival targets Bugbear #7. Distance: 4'02"
[Percival] Percival no longer targets Bugbear #7.
[DM (to GM only)] Bugbear #1 #3's Current Hit Points: adjusted to 12 (6) - Unharmed
[Percival] Percival targets Bugbear #7. Distance: 4'02"
[Kaz] I am back at the keyboard.
[Percival] Percival: Attack #1: Longsword, +1: (13-(d20+3+1+1)-4) [13-(3+3+1+1)-4] 1 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #7 (AC FINAL: 5)!!!
[Moirra (Kaz)] How is a bugbear standing on top of Val?
[Percival] Percival: Damage v L: Longsword, +1: (1d12+7+1) [8+7+1] 16 [ROLL WAS MODIFIED] added to: Bugbear #7
[mikE] she's hiding
[Percival] Percival no longer targets Bugbear #7.
[DM (to GM only)] Bugbear #1's Current Hit Points: adjusted to 9 (-6) - Moderately Wounded
[DM (to GM only)] Bugbear #3's Current Hit Points: adjusted to -7 (-20) - Dying
[DM (to GM only)] Bugbear #7's Current Hit Points: adjusted to -4 (-16) - Dying
[mikE] you can't see her!
[DM] INIT: 12 GOING: Kylia Wolfslayer
[Moirra (Kaz)] ((so she has no mass?))
[mikE] nope
[mikE] she is intangable
[mikE] like a ghost
[mikE] with less woopie
[DM] well
[Moirra (Kaz)] ((LOL))
[DM] she is thin but not that thing
[Lorie] Kylia Wolfslayer targets Bugbear #1 #5. Distance: 17'00"
[Percival] fyi, I still have one attack left, which I'd like to use on the bugbear on his way towards me...
[Lorie] Kylia Wolfslayer targets Bugbear #2. Distance: 23'11"
[DM] ok to Percy
[Lorie] Kylia Wolfslayer: Flame Strike: "Hold still, this will only hurt until the burns heal! (6d8) [(5+3+4+3+2+5)] 22"Range: 60 yds. Area of Effect: 5 ft. radius x 30 ft. column
[DM] INIT: 13 GOING: Finglass
[DM (to GM only)] Bugbear #1 #5's Current Hit Points: adjusted to -12 (-22) - Dead
[DM (to GM only)] Bugbear #2's Current Hit Points: adjusted to -11 (-22) - Dead
[mikE] Finglass targets Bugbear #1 #6. Distance: 24'05"
[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)-2.0) [10-0-(7+10)-2] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #1 #6 (AC FINAL: 5)!!!
[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)-2.0) [10-0-(2+10)-2] -4 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #1 #6 (AC FINAL: 5)!!!
[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)-2.0) [10-0-(14+10)-2] -16 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #1 #6 (AC FINAL: 5)!!!
[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [4+6] 10 [ROLL WAS MODIFIED] added to: Bugbear #1 #6
[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [4+6] 10 [ROLL WAS MODIFIED] added to: Bugbear #1 #6
[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [4+6] 10 [ROLL WAS MODIFIED] added to: Bugbear #1 #6
[DM] INIT: 17 GOING: Moirra
[DM] Effect Hide in Shadows for Valedianna has expired.
[DM (to GM only)] Bugbear #1 #6's Current Hit Points: adjusted to -18 (-30) - Dead
mikE has edited Valedianna's effects.
[DM] so Kaz?
[Moirra (Kaz)] working on it
[Kaz] Moirra targets Bugbear #1. Distance: 6'01"
[Moirra (Kaz)] Moirra: Summon Insects: For (8) [8] 8 rounds a swarm of (1d100) [93] 93 -- flying insects attacks the victim.
[DM] INIT: 20 GOING: Valedianna
[DM] Effect Hide in Shadows for Valedianna has expired.
[DM (to GM only)] Bugbear #1's Current Hit Points: adjusted to 1 (-8) - Massively Wounded
[DM] INIT: 24 GOING: Bugbear #1
[DM] Bugbear #1: Attack #1: club: (17-(d20+0)) [17-(17+0)] 0. Probably MISSES Moirra (AC FINAL: -1)
[DM] INIT: 25 GOING: Bugbear #6
[DM] Bugbear #6: Attack #1: club: (17-(d20+0)) [17-(19+0)] -2. Probably MISSES Moirra (AC FINAL: -1)
[DM] INIT: 30 GOING: Bugbear #4
mikE has edited Valedianna's effects.
[DM] Bugbear #4 moved 62'06".
[DM] INIT: 30 GOING: Bugbear #1 #3
[DM] Bugbear #1 #3 moved 31'04".
[DM] ROUND: 3
[DM (to GM only)] Bugbear #1 #3 moved 35'11".
[DM] INIT: 9 GOING: Ramone
[BiBo!!!!!!!!!] oh cool, the fight came to me
[BiBo!!!!!!!!!] Ramone moved 13'05".
[BiBo!!!!!!!!!] Ramone targets Bugbear #4. Distance: 5'01"
[BiBo!!!!!!!!!] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(15+5+0)] -5. PROBABLY HITS Bugbear #4 (AC FINAL: 5)!!!
[BiBo!!!!!!!!!] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [3*4+(5+0)*4] 32 [ROLL WAS MODIFIED] added to: Bugbear #4
[DM (to GM only)] Bugbear #4's Current Hit Points: adjusted to -18 (-32) - Dead
[DM] INIT: 11 GOING: Arilyn
[Christy] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(17+0+2+1)] -7. PROBABLY HITS Bugbear #1 (AC FINAL: 5)!!!
[Christy] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [8+0+2] 10 [ROLL WAS MODIFIED] added to: Bugbear #1
[DM] INIT: 12 GOING: Percival
[DM (to GM only)] Bugbear #1's Current Hit Points: adjusted to -9 (-10) - Dying
[Percival] I'm gonna start moving all the bloody & charred bodies out of the way.
[DM] INIT: 12 GOING: Kylia Wolfslayer
[DM] Bugbear #1 #4 moved 2'09".
[DM] Percival moved 3'04".
[DM] Bugbear #3 moved 4'05".
[Percival] thx, Bob!
[Lorie] Kylia Wolfslayer moved 35'10".
[DM] INIT: 13 GOING: Finglass
[mikE] Finglass moved 18'11".
[mikE] Finglass targets Valedianna. Distance: 185'03"
[mikE] Finglass no longer targets Valedianna.
[mikE] Finglass targets Bugbear #6. Distance: 17'04"
[mikE] ::And with much dramatics he runs in and jumps on top fo the dead bugbear he killed and aims his bow at the other! dun dun duuuun!::
[Percival] I gotta get some kids into bed. I'll be back in a few
[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)-2.0) [10-0-(7+10)-2] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #6 (AC FINAL: 5)!!!
[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)-2.0) [10-0-(17+10)-2] -19 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #6 (AC FINAL: 5)!!!
[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (10-+0-(d20+10)-2.0) [10-0-(9+10)-2] -11 [ROLL WAS MODIFIED]. PROBABLY HITS Bugbear #6 (AC FINAL: 5)!!!
[Percival] I am away from the keyboard.
[DM] Bugbear #6 moved 6'07".
[DM] Bugbear #6 moved 2'04".
[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [2+6] 8 [ROLL WAS MODIFIED] added to: Bugbear #6
[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [5+6] 11 [ROLL WAS MODIFIED] added to: Bugbear #6
[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED] added to: Bugbear #6
[DM] INIT: 17 GOING: Moirra
[DM (to GM only)] Bugbear #6's Current Hit Points: adjusted to -14 (-28) - Dead
[DM] Combat has finished.
[BiBo!!!!!!!!!] jumps off the burning bed?
[DM] and so a couple of moments later Percy has the hallway cleared again
[DM] Bugbear #1 #5 moved 10'04".
[DM] Bugbear #2 moved 19'06".
[DM] Bugbear #1 #2 moved 24'07".
[DM] Bugbear #5 moved 1'08".
[Ramone (BiBo!!!!!!!!!)] ::keeps looking through the books::
[DM] Percival moved 31'07".
[DM] Bugbear #1 #6 moved 8'08".
[DM] so far mostly cook books
[DM] and nature identification things
[DM] how to tell if a fungus is poisonous
[DM] and the like
[Moirra (Kaz)] ((OOH! :-D ))
[mikE] booooring
[Ramone (BiBo!!!!!!!!!)] nothing on the nature of minerals with mermaids or whatever the heck we were looking for?
[DM] 25 ways to serve humans
[mikE] where's the spellbooks?
[DM] no spell books,
[DM] no minerals
[mikE] lame
[Ramone (BiBo!!!!!!!!!)] next door
[Moirra (Kaz)] Moirra moved 30'04".
[Ramone (BiBo!!!!!!!!!)] ::shove shove shove::
[Ramone (BiBo!!!!!!!!!)] move it bugbear body
[DM] Bugbear #4 moved 4'04".
[DM] Ramone moved 6'08".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [14] 14 - ROLL SUCCEEDED against 90!!
[DM] Ramone moved 2'10".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 29'02".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 5'10".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [20] 20 - ROLL SUCCEEDED against 90!!
mikE has edited Valedianna's effects.
[mikE] Valedianna moved 9'00".
[mikE] Finglass and Valedianna moved 41'03".
[DM] This is one of the largest rooms you have seen here. In the center is a set of six chairs that are all facing each other over a small fire pit in the middle of the room. The fire is burning.
[mikE] we should put that out
[mikE] just because
[Ramone (BiBo!!!!!!!!!)] looks about the same size as the kitchen really
[DM] This is one of the largest rooms you have seen here. In the center is a set of six chairs that are all facing each other over a small fire pit in the middle of the room. The fire is burning.
[Ramone (BiBo!!!!!!!!!)] or the barracks
[mikE] maybe we were supposed to come from the other way
[mikE] okay, maybe we shouldn't put out the fire
[DM (to BiBo!!!!!!!!! only)] is on the new map
[Ramone (BiBo!!!!!!!!!)] :-P
BiBo!!!!!!!!! is receiving the map Section two...
BiBo!!!!!!!!! has received the map Section two.
[Ramone (BiBo!!!!!!!!!) (to DM only)] so... am I teleported or did the room spin around?
[mikE] Finglass and Valedianna moved 12'07".
[DM (to BiBo!!!!!!!!! only)] just seperated same room
[Christy] Arilyn moved 32'05".
[DM (to BiBo!!!!!!!!! only)] door to the south and north
[Ramone (BiBo!!!!!!!!!) (to DM only)] ah... the north one isnt on the map
[Lorie] Kylia Wolfslayer moved 27'01".
[Lorie] Percival moved 3'02".
[Lorie] Percival moved 47'05".
[DM (to BiBo!!!!!!!!! only)] right
[Moirra (Kaz)] Moirra moved 11'00".
[Christy] brb-we're putting rugrats to bed
[Christy] I am away from the keyboard.
[DM] so Ramone is still multiple rooms and doors away
[mikE] i'm gonna log here guys. i've gotta get some sleep. not feeling too hot.
[mikE] good luck getting ramone back alive again.
[Moirra (Kaz)] ((I hope you feel better))
[Ramone (BiBo!!!!!!!!!) (to DM only)] does the door behind me still open?
[Moirra (Kaz)] ((Have a good night))
[Ramone (BiBo!!!!!!!!!)] feel better mike
[DM (to BiBo!!!!!!!!! only)] yes both open, you can go north or south
mikE has left the game on Fri Feb 01 21:46:26 EST 2008
[DM] brb letting Mike out
[DM] I am away from the keyboard.
[Moirra (Kaz)] afk - back in a couple of minutes
[Kaz] I am away from the keyboard.
[DM] I am back at the keyboard.
[DM] ok
[DM] so
[DM] what is the plan/
[DM] ?
[DM] Ramone? Kylia?
[DM] go back and check those earlier doors?
[DM] forge on ahead and hope you find ramone?
[DM] ramone keeps barging on ahead?
[Lorie] Well we need to not separate the party
[Lorie] that is usually when we really get in trouble
[Ramone (BiBo!!!!!!!!!)] Guess I'll wait a sec, as I thought I was being followed
[DM] they do not even know where you are
[DM] youwant to go back to lead them?
[Ramone (BiBo!!!!!!!!!)] I suppose
[DM] Ramone moved 1'04".
[DM] Ramone moved 12'04".
Kaz has left the game on Fri Feb 01 21:54:01 EST 2008
[DM] grins, she must have gotten a phone call
BiBo!!!!!!!!! is receiving the map Section one...
BiBo!!!!!!!!! has received the map Section one.
[Ramone (BiBo!!!!!!!!!)] ::shouts:: "Come on, that girl won't kill herself... unfortunately."
[DM] wry grin, you do know you likely left her far behind
[DM] in those other rooms
Kaz has joined the game on Fri Feb 01 21:56:05 EST 2008
[Ramone (BiBo!!!!!!!!!)] probably, but we'll find her eventually
Kaz is receiving the map Section one...
Kaz has received the map Section one.
[Kaz] sorry
[Kaz] that was annoying
[Kaz] Moirra moved 42'00".
[Ramone (BiBo!!!!!!!!!)] ::waits for the marching crew to form a line then goes back to going room to room::
[Kaz] Percival moved 52'04".
[Kaz] Moirra moved 2'08".
[Kaz] Percival moved 1'02".
[Kaz] Arilyn moved 40'09".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 20'04".
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [97] 97 - ROLL FAILED against 90!!
[DM] Ramone moved 2'05".
[DM] Percival moved 1'11".
BiBo!!!!!!!!! is receiving the map Section two...
BiBo!!!!!!!!! has received the map Section two.
Lorie is receiving the map Section two...
Lorie has received the map Section two.
[Kaz] umm
Kaz is receiving the map Section two...
Kaz has received the map Section two.
[DM (to BiBo!!!!!!!!! only)] you think it would be a good idea to rest in one of the chairs
[DM] Ramone moved 12'09".
[Ramone (BiBo!!!!!!!!!) (to DM only)] uh.... as in I have no choice but to do it?
[DM (to BiBo!!!!!!!!! only)] as in you failed to find the trap on teh door goign south, and you feel that compulsion to do so now
[DM] Time of Day: 09:45 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[DM] Time of Day: 10:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[Ramone (BiBo!!!!!!!!!) (to DM only)] gotcha.
[Ramone (BiBo!!!!!!!!!)] ::looks at the chairs:: Are they nice chairs bob?
[DM] large wooden chairs with leather seats and backs
[DM] comfortable to read in for a while
[Ramone (BiBo!!!!!!!!!)] any books here?
[DM] none that you can see
[DM] but it does have alived in look
[DM] that people use this room all the time
[Ramone (BiBo!!!!!!!!!)] ah, I take a seat then.
[DM] Ramone moved 4'03".
[DM] very comfy
[DM] and as you are sitting there
[DM] over floats a glass and a decanter from a side wall
Christy is receiving the map Section two...
Christy has received the map Section two.
[Ramone (BiBo!!!!!!!!!)] "oh, this is nice."
[DM] the fire warms you just that bit
[Ramone (BiBo!!!!!!!!!)] "We need one of these."
[Christy] I am back at the keyboard.
[Ramone (BiBo!!!!!!!!!)] so what's in the decanter?
[DM] wine
[Ramone (BiBo!!!!!!!!!)] I could go for some hot cocoa
[DM] a different decanter floats over
[Christy] I think I've had it for the night myself-not feeling so good either
[Ramone (BiBo!!!!!!!!!)] "Oh that's VERY nice."
[Ramone (BiBo!!!!!!!!!)] "Cheese soup?"
[DM] no bowls
[Ramone (BiBo!!!!!!!!!)] I can drink soup from a cup.
[Christy] I'll see you guys next week. Oh, I'm taking Hans with me-someone has to fetch the medicine for me.
[Ramone (BiBo!!!!!!!!!)] lol. see ya christy
[DM] have a better night Christy
[Kaz] feel better Christy
[Christy] thanks. hey, don't anyone die okay?
[Ramone (BiBo!!!!!!!!!)] no promises
[Christy] night!
Christy has left the game on Fri Feb 01 22:08:58 EST 2008
[Kaz] good night Hans
[DM] night hans
[Lorie] Night Hans and Christy (:: waves at her through Hans' screen )
[Ramone (BiBo!!!!!!!!!)] "Hrm....Lemonade?"
[Kaz] How about a nice sleeping potion?
[Lorie] So umm... yikes, we're short a few
[DM] leomaid
[Kaz] I am back at the keyboard.
[DM] in the decanter
[Moirra (Kaz)] ((yeah, it's scary))
[Ramone (BiBo!!!!!!!!!)] "Pomegranite juice."
[DM] yes
[Ramone (BiBo!!!!!!!!!)] "Vanilla extract."
[Moirra (Kaz)] Ramone, focus
[Ramone (BiBo!!!!!!!!!)] "No no. I will beat this."
[Moirra (Kaz)] beat what?
[DM] vile liquid that must be vanilla
[Ramone (BiBo!!!!!!!!!)] "Huh.... Djinn wine."
[DM] you take a sip
[DM] and WAM
[DM] drunk and uncouncious
[Moirra (Kaz)] Oh, heavens
[Ramone (BiBo!!!!!!!!!)] I'm sipping the vanilla?
[DM] the djin wine
[Ramone (BiBo!!!!!!!!!)] I didn't say I was drinking any of this stuff :-P
[DM] ahh
[Ramone (BiBo!!!!!!!!!)] just seeing if it would come
[Ramone (BiBo!!!!!!!!!)] But it actually does come?
[DM] yes
[Ramone (BiBo!!!!!!!!!)] "Unicorn blood."
[Moirra (Kaz)] RAMONE!
[Moirra (Kaz)] What an awful thing to ask for
[Ramone (BiBo!!!!!!!!!)] "What?"
[Ramone (BiBo!!!!!!!!!)] "I bet it can't bring it though!"
[Moirra (Kaz)] Unless they actually keep some in this place
[DM] the goblet fills with what looks like blood
[Ramone (BiBo!!!!!!!!!)] "That's just eerie. Okay... mojo oil."
[DM] oily liqid
[Ramone (BiBo!!!!!!!!!)] "Are you kidding me? There is no way this can be mojo oil."
[Moirra (Kaz)] Why not?
[Ramone (BiBo!!!!!!!!!)] "What's the name of the book we are looking for again?"
Moirra (Kaz) sighs
[Ramone (BiBo!!!!!!!!!)] ((the effects of minerals on mermaid healing or something right?))
[DM] nods
[DM] getting the right name
[Moirra (Kaz)] Joychuckle list of healing minerals to be used in mermaid cultures
[DM] smile thank you
[DM] beat me to it
[Ramone (BiBo!!!!!!!!!)] joychuckle?
[Moirra (Kaz)] ))*winks))
[Lorie] Okay gang
[Lorie] sorry to bail... but I need to head out
[Ramone (BiBo!!!!!!!!!)] okay, see ya lorie!
[Moirra (Kaz)] Okay
[Moirra (Kaz)] Have a good night, Lorie
[Lorie] Bibo... keep warm my friend. Remember...start car, go back inside...go back outside later
[Lorie] Sitting in cold car = NOT GOOD
[Lorie] :: waves ::
[Ramone (BiBo!!!!!!!!!)] no, no it isnt
[DM] night lor
Lorie has left the game on Fri Feb 01 22:22:15 EST 2008
[Ramone (BiBo!!!!!!!!!)] so it's called joychuckle list of healing minerals to be used in mermaid cultures?
[Moirra (Kaz)] Yes
[DM] nod
[Ramone (BiBo!!!!!!!!!)] what the heck is joychuckle?
[Ramone (BiBo!!!!!!!!!)] a name?
[Moirra (Kaz)] yes
[Ramone (BiBo!!!!!!!!!)] okay
[Ramone (BiBo!!!!!!!!!)] ::rubs the mojo oil on his forehead and says, "I wish for the nearest copy of Joychuckle list of healing minerals to be used in mermaid cultures."::
[Ramone (BiBo!!!!!!!!!)] anything happen?
[DM] save verrsus spell
[Moirra (Kaz)] ((what is mojo oil?))
[Ramone (BiBo!!!!!!!!!)] ((you rub it on you and get to make a wish))
[Ramone (BiBo!!!!!!!!!)] time to fail my save
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Magical Spell save: (d20) [16] 16 - ROLL SUCCEEDED against 11!!
[Ramone (BiBo!!!!!!!!!)] Ramone: Magical Spell save: (d20) [20] 20 - ROLL SUCCEEDED against 11!!
[Moirra (Kaz)] ((Ahh))
[Moirra (Kaz)] ((woot))
[Ramone (BiBo!!!!!!!!!)] huh
[Ramone (BiBo!!!!!!!!!)] I made it
[DM] you do not get the book but you are not sure why
[Ramone (BiBo!!!!!!!!!)] Oh, I'm sure why. It's not mojo oil.
[Ramone (BiBo!!!!!!!!!)] "Why don't you try this? It's pretty fun."
[Moirra (Kaz)] Well, I could just take your word for it
[Ramone (BiBo!!!!!!!!!)] "You could, but you would be missing out."
[Moirra (Kaz)] Besides, if the book didn't come to you, then it won't be coming to me, I'm sure.
[Ramone (BiBo!!!!!!!!!)] "I meant sit here and ask for stuff."
[Ramone (BiBo!!!!!!!!!)] "Though if you want to see if the mojo oil works on a different wish, be my guest."
[Moirra (Kaz)] Well, it would have to be a wish that is instantly verified
[Moirra (Kaz)] but if it didn't work for you, why would it work for me?
[Ramone (BiBo!!!!!!!!!)] "I dunno, maybe something more powerful than a wish spell is protecting the stupid book."
[Ramone (BiBo!!!!!!!!!)] "Though why on earth anyone would go to that trouble for that book is beyond me."
[Moirra (Kaz)] Especially around here
[DM] chuckles
[Ramone (BiBo!!!!!!!!!)] "Go ahead and try. Wish for a magical set of full plate mail."
[Moirra (Kaz)] Gee, Ramone, what a PRACTICAL wish.
Moirra (Kaz) laughs
[Ramone (BiBo!!!!!!!!!)] "It's practical for you."
[Ramone (BiBo!!!!!!!!!)] "Now wish. Lets see if it works."
Moirra (Kaz) eyes Ramone suspiciously
[Moirra (Kaz)] Why are you so adamant about me trying it?
[Ramone (BiBo!!!!!!!!!)] "Because what else do you have to do?"
[Ramone (BiBo!!!!!!!!!)] "Have a seat and wish for the full plate mail already."
[Moirra (Kaz)] I don't want a set of full plate mail
[Ramone (BiBo!!!!!!!!!)] "Why not?"
[Moirra (Kaz)] I wouldn't be able to move in it.
[Moirra (Kaz)] It's impractical!
[Ramone (BiBo!!!!!!!!!)] "Thats why you get the magical set."
[Ramone (BiBo!!!!!!!!!)] "You would move just fine."
Moirra (Kaz) sighs
[Ramone (BiBo!!!!!!!!!)] "Besides, you're a priest, you should be trained to use such things."
[Moirra (Kaz)] I'm trained to heal things
[Ramone (BiBo!!!!!!!!!)] ((wait... is she a priest or a druid I forget))
[Moirra (Kaz)] and to know about plants and things
[DM] celtric priest
[DM] druid with a small d
[Ramone (BiBo!!!!!!!!!)] ((so she can wear full plate just fine then right))
[DM] depends on her god
[Ramone (BiBo!!!!!!!!!)] ((is her god one that bans metal armor?))
[DM] no
[DM] armor any
[Moirra (Kaz)] ((I don't think so- it's just not something she would wear))
[Ramone (BiBo!!!!!!!!!)] ((okie doke))
[Moirra (Kaz)] ((even if, playerwise, she SHOULD, character-wise, she WOULDN'T))
[Ramone (BiBo!!!!!!!!!)] "I'm telling ya, magical full plate is the way to go. Part of the magic is that it's unhindering."
[Moirra (Kaz)] Ramone, I truly don't want it.
[Ramone (BiBo!!!!!!!!!)] "Fine, wish for a mace of disruption then."
[Moirra (Kaz)] I like the mace that I have.
[Ramone (BiBo!!!!!!!!!)] "Are you kidding me? That mace is just a glorified stick. A mace of disruption could blast undead to dust."
Kaz has left the game on Fri Feb 01 22:37:26 EST 2008
[DM] chuckles
[DM] just not the night to be stable I guess
[Ramone (BiBo!!!!!!!!!)] I guess.
[DM] that was all on her end at least
[DM] so we will see if she makes it back in
[DM] she is coming back
[Ramone (BiBo!!!!!!!!!)] okie doke
Kaz has joined the game on Fri Feb 01 22:39:50 EST 2008
Kaz is receiving the map Section two...
Kaz has received the map Section two.
[Ramone (BiBo!!!!!!!!!)] "One touch and poof! Even the most powerful of undead can be reduced to little dust particles. You cant possibly be attached to THAT mace."
[Kaz] sorry
[Kaz] that was all me, darn it
[Kaz] I am back at the keyboard.
[Moirra (Kaz)] Ramone, why are you being so pushy?
[Moirra (Kaz)] You usually don't pay much attention to me, anyway. What difference does it make if I have platemail or an amazing mace?
[Ramone (BiBo!!!!!!!!!)] "Why are you being so crazy? It's the chance to get a free magic item and you're acting like I'm offering you a box of poo."
[Ramone (BiBo!!!!!!!!!)] "I just want to see if it works. You can wish for a box of poo for all I care. Just making some suggestions for things that might not be terrible."
[Moirra (Kaz)] if you want to see if it works, then why don't you just make another wish?
[Moirra (Kaz)] I certainly don't want to rub some oily gook on my face.
[Ramone (BiBo!!!!!!!!!)] "Well it didn't work for me. So I want to see if it's just me or something."
[Moirra (Kaz)] why don't you try wishing for something inconsequential, then. A brownie, or something.
[Ramone (BiBo!!!!!!!!!)] "I don't like brownies."
[Moirra (Kaz)] I said, or something. Wish for something small and yummy that you DO like.
[Moirra (Kaz)] I'm not putting that gunk on my face.
[Ramone (BiBo!!!!!!!!!)] "Oooooh.... good idea."
[Ramone (BiBo!!!!!!!!!)] "Mojo oil me again."
Moirra (Kaz) shakes her head and sighs.
[DM] same oily substance is in the goblet
[Ramone (BiBo!!!!!!!!!)] ::rubs some of the mojo oil on his forehead:: "I wish for a naked woman in my lap."
Moirra (Kaz) rolls her eyes.
[DM] no one appears
Moirra (Kaz) mutters, "what a surprise."
[Moirra (Kaz)] Well, there you go. Your wish didn't come true, so it can't be mojo oil.
[Ramone (BiBo!!!!!!!!!)] "Damn... yeah, it's definately not mojo oil."
[Ramone (BiBo!!!!!!!!!)] "Oh well. Shall we rest here a bit then? Get our spells back before pressing on?"
[Moirra (Kaz)] I thought you were in a rush to kill that poor little apprentice.
[Moirra (Kaz)] But it probably is a good idea.
[Ramone (BiBo!!!!!!!!!)] "Oh she'll probably be back in the first room with that whistle of hers in the morning."
[Ramone (BiBo!!!!!!!!!)] "We can kill her then."
[Moirra (Kaz)] Well, with any luck we can just get the book and get out.
[Ramone (BiBo!!!!!!!!!)] "Have a seat."
[DM] Time of Day: 11:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 1259.
[Moirra (Kaz)] ((hello?))
[DM] nods
[Moirra (Kaz)] Moirra moved 0'11".
[Moirra (Kaz)] Moirra moved 0'11".
[DM] there we go
[Moirra (Kaz)] okay
[Ramone (BiBo!!!!!!!!!)] "Well, you can be on watch. I'm gonna take a nap here."
[Moirra (Kaz)] Okay, rest well, Ramone.
[Ramone (BiBo!!!!!!!!!)] ::does thusly::
[DM] ok
[DM] &&&&
[DM] so Ramone is sleeping
[DM] even though it is only 11 in the morning
Moirra (Kaz) settles into a comfortable (but not too comfortable) position and stays alert
[DM] are you siting in a chair? or standing along the wall?
[Moirra (Kaz)] me?
[DM] nods
[DM] he is sleeping in a chair
[Moirra (Kaz)] standing
[DM] what about you?
[DM] ok
[DM] and we pick up here next week
[Moirra (Kaz)] maybe pacing a little
[Moirra (Kaz)] okay
[DM] after a few moments
[DM] Moirra tries to wake Ramone and he does not wake
[DM] still sleeping
[DM] in the chair
[DM] we can start with that next week
[Moirra (Kaz)] okay
[DM] grins
[DM] have a great night you two
[DM] very well done
[DM] both of you
[Ramone (BiBo!!!!!!!!!)] nighty night
[Kaz] You have a good night, too
[Kaz] Night Marco
[Kaz] Just remember
[Kaz] SPAM, WONDERFUL SPAM!!
[Kaz] :-D
[Kaz] Night guys
Kaz has left the game on Fri Feb 01 22:55:06 EST 2008
[DM] waves
[Ramone (BiBo!!!!!!!!!)] lol
BiBo!!!!!!!!! has left the game on Fri Feb 01 22:55:44 EST 2008
Percival has left the game on Fri Feb 01 22:55:52 EST 2008