Feb 04 11 - Skull Church
[Master] ==== Gaming session started: Fri Feb 04 17:57:07 EST 2011 ====
[Master (to GM only)] Pilgrim #10, Pilgrim #12, Pilgrim #9, Pilgrim #4, Pilgrim #3, Pilgrim #11, Pilgrim #6, Pilgrim #5, Pilgrim #8, Pilgrim #1, Pilgrim #2 and Pilgrim #7 moved 191'01".
[Master] ==== Gaming session started: Fri Feb 04 18:26:34 EST 2011 ====
Mkul316-01955 has joined the game on Fri Feb 04 18:45:26 EST 2011
Mkul316-01955 is receiving the map boarding_house_tavern 1st floor...
Mkul316-01955 has received the map boarding_house_tavern 1st floor.
[Master] and there you go
[Mkul316-01955] here i go
[Master] Lisa just came on line
[Master] so she will be in momentarily
[Master] and are you mostly caught up on what is happening?
[Mkul316-01955] you gav me the run down
Lisa has joined the game on Fri Feb 04 18:53:41 EST 2011
Lisa is receiving the map boarding_house_tavern 1st floor...
Lisa has received the map boarding_house_tavern 1st floor.
[Lisa] Hello :)
[Master] hello there
[Master] not sure about Kaz, she is ot online
[Lisa (to GM only)] Character sheet for Branwyn modified:
[Mkul316-01955] hey lisa
[Lisa] Hi!
[Lisa] Just adding my money onto character sheets
[Mike] so we're going back to the cathedral of supid why?
[Lisa (to GM only)] Character sheet for Indigo modified: Wealth - DELETED: null, null, null.
[Lisa] No - we are chasing pilgrims
[Lisa] we'll go to church at some point I guess
[Mike] okay, why are we chasing the idjits?
[Lisa] one was bitten by wererat and could be infecting masses
[Mike] so?
[Master] ooops I think I forgot to mention that to Mike
[Master] did I tell you about the wererats?
[Mike] i was there when we fought them
[Mike] in the basement and one escaped
[Master] 2
[Master] killed 1 of three
[Lisa] pilgrims were supposed to stay put in tavern but they all took off
[Mike] are we getting paid to hunt down the pilgrims?
[Lisa] no
[Mike] then my so? stands
[Lisa] if they cause wererat epidemic in area we could all be vulnerable?
[Lisa] for the good of humanity?
[Mike] we're a mercenary company, not do-gooder adventerers.
[Mike] if we don't make money our commanders are going to kill us
[Mike] maybe literally
[Lisa] they have to find us first
[Mike] we weren't given special detached status for charity work
[Lisa] so we should let werepilgrim run loose?
[Master] Mike has a good point that the group does have autonomy to do what you want, but you should keep in mind that you should try to earn some money/rewards also
Kaz has joined the game on Fri Feb 04 19:06:26 EST 2011
Kaz is receiving the map boarding_house_tavern 1st floor...
[Master] althoguh chasing down wererats, espeically ones your group let escape, is a good thing to do
[Lisa] true
[Master] and welcome Kaz
[Lisa] I'm not set on it
Kaz has received the map boarding_house_tavern 1st floor.
[Lisa] at least there is chance of loot at church
[Kaz] Hey gang
[Lisa] Hi Kaz! :)
[Kaz] Sorry I'm late
[Mike] speaking of...
[Mike] xp?
[Kaz] Going to read back real quick
[Lisa] I forget that I'm supposed to be a mercenary sometimes
[Master] Branwyn XP award: 500. Next level in 4891.
[Master] Imari XP award: 500. Next level in 1037.
[Master] was putting it in Mike, grins
[Master] and yes you get loot from the church
[Mike] HAHAHAHA omg. my fortune was "you will make a change for the better within a year"
[Mike] if i had gotten that a couple weeks later it'd be perfect
[Lisa] we just have to find it
[Kaz] With regard to chasing down the pilgrims...
[Mike] we could get loot...
[Mike] OOOOR
[Mike] we could get loot and reward!
[Mike] we need to stir up the towns folk
[Kaz] Something to think about is that they are going to the temple we need to clean out.
[Mike] tell them of the twisted monsters the inn keeper was keeping a secret
[Kaz] SOOOOOO, they might be of assistance. If nothing else, they can be a distraction for the undead.
[Mike] and we can get a reward from the village for killing them
[Mike] why do we need to clean it out?
[Master] well this village is about 7 to 9 buildings
[Lisa] for paladins
[Master] so they might be able to scrounge up a few silver for you
[Lisa] is the only way we will get anything out of this
[Master] but you are having the backsmith work for the cost of a pig
[Mike] paladins. ugh
[Mike] we also have a date with a tree
[Lisa] yes
[Kaz] we haven't forgott4e3n
[Master] and Mike don't forget the Pirate Queens
[Lisa] everyone hates the paladins
[Mike] i hate queens
[Kaz] Mike, you hate everything
[Lisa] he likes Ancien
[Kaz] But it's all good, because I have the feeling the queens aren't too fond of you, either :)
[Mike] nah. i'm too butch for them
[Mike] now bears, bears love me
[Master] will make a note of that
[Kaz] I think the problem is that the queens are jealous of your FABulous outfits!
[Master] so the time is correct
[Master] dinner is complete
[Master] the current plan is to go after the pilgrims?
[Master] Kristelle should be able to track them with a bonus
[Kaz] Can she beat the snot out of them with a bonus, too?
[Master] no
Kaz flutters her eyelashes
[Kaz] aww, man...
[Master] oh sent an IM to molly by the way in Sleuth, told her you played with us, so you are busted now
[Kaz] How am I busted?
[Master] but moving on
[Master] that you are here, grins
[Kaz] oh, like it matters!!
[Master] it matters to us!
[Master] but
[Master] what is the plan?
[Lisa] plan? we don't need no stinkin' plans
[Mike] go to see a tree?
[Master] that is coming for sure Mike
[Lisa] too early for tree
[Lisa] we have a date for 15th
[Lisa] chasing pilgrims is in direction of church and tree
[Mike] then we need to get our hair done
[Mike] and a mani/pedi
[Master] and KRistelle can make that tracking check
[Kaz] Kristelle: Tracking check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 20!!
[Master] ok
[Master] so you can easily find the trail they left
[Master] and you can see that they are heading a bit south of the church
[Master] brb phone
[Branwyn (Lisa)] (lost as usual)
[Branwyn (Lisa)] (so what are we going to do with pilgrims? can't really kill them or reason with them)
[Master] b
[Master] sorry
[Master] Pilgrim #9 moved 5'09".
[Master] Pilgrim #8 moved 2'07".
[Master] Pilgrim #12 moved 5'00".
[Master] Pilgrim #10 moved 7'02".
[Master] Pilgrim #5 moved 4'10".
[Master] Pilgrim #11 moved 5'02".
[Master] Pilgrim #6 moved 2'10".
[Master] Pilgrim #1 moved 5'07".
[Master] Pilgrim #4 moved 11'03".
[Master] Pilgrim #2 moved 3'10".
[Kaz] We MAY be able to reason with them. But who knows how they will respond if we tell them a necromancer has taken over their temple
[Master] Pilgrim #7 moved 2'03".
[Master] Pilgrim #3 moved 5'05".
[Master] so you come across a rough camp
[Master] a fire in the distance
[Mike] they'll worship the were rat they have now
[Kaz] a coyote howls...
[Mike] let's kill them in their sleep
[Master] Time of Day: 09:45 PM. Day 11 Trall ___ tre, Ze {Mid Summer} 11th, 339 SKR.
[Master] you can see that a couple of them are up
[Master] sitting around the fire
[Master] and they seem to be gathered around some creature
[Master] you are about 120 feet away so you can see them by the light fo the fire but they can not see you
[Kaz] I am back at the keyboard.
Kristelle (Kaz) edges forward, trying to see what they are all grouped around.
[Mike] anyone have a spying spell?
[Branwyn (Lisa)] (no)
[Master] looks like a large cat
[Master] laying on the ground
[Mike] it's tygra!
Kristelle (Kaz) shakes her head and starts to walk toward the pilgrims, one step behind Miranda, who has seen the animal.
[Kristelle (Kaz)] Miranda moved 77'10".
[Kristelle (Kaz)] Kristelle moved 73'09".
[Mike] i'll wait in the shadows
Branwyn (Lisa) nods at Indigo and they both follow
[Branwyn (Lisa)] Branwyn moved 57'06".
[Branwyn (Lisa)] Indigo moved 62'07".
[Kristelle (Kaz)] *There's a brief struggle as Kristelle grabs Miranda's arm and moves so that she (Kristelle) is in front.
[Kristelle (Kaz)] Kristelle moved 10'06".
[Master] everything outside of that ring is in the shaddows
[Kristelle (Kaz)] Kristelle moved 46'06".
[Kristelle (Kaz)] Miranda moved 33'04".
[Branwyn (Lisa)] Branwyn moved 40'07".
[Branwyn (Lisa)] Indigo moved 39'03".
[Master] those are all low bushes
[Master] 2-4 feet tall
Kristelle (Kaz) studies the figures in the camp, trying to get a better idea of what the animal is and what the pilgrims are doing
[Master] as you are closer you can see it is some sort of cat
[Mike] i think your animated fire is slowing the map down to a crawl
[Master] it has some sort of covering over its head
[Mike] Imari moved 97'09".
[Kristelle (Kaz)] ((aww, it's a pretty kitty))
[Kristelle (Kaz)] ((anyway... a large cat or a house-kitty sized cat?
[Master] larger than house cat but not lion sized
[Kristelle (Kaz)] ((bobcat size, about?))
[Master] nods
[Kristelle (Kaz)] ((Is there any conversation going on or are they all silent?))
[Master] soft murmmers from teh three around it but the rest are sleeping
[Master] then a scream
[Master] and pointing
[Pilgrim #2 (Master)] HEY HEY HEY!
[Master (to GM only)] Shambling Mound moved 5'08".
[Kristelle (Kaz)] ((pointing at.... us?))
[Master] Shambling Mound moved 4'03".
[Master] Combat has begun!
[Master] ROUND: 0
[Kristelle (Kaz)] Oh... shit.
Kristelle (Kaz) remembers the last time she dealt with a walking plant.
[Branwyn (Lisa)] (let the mound eat the pilgrims)
[Mike] Imari: Initiative: (d10+10+0) [1d10=4] 14
[Master] Pilgrim #4: Initiative: (d10+10+) [1d10=2] 12
[Master] Pilgrim #9: Initiative: (d10+10+) [1d10=7] 17
[Master] Pilgrim #3: Initiative: (d10+10+) [1d10=5] 15
[Master] Pilgrim #8: Initiative: (d10+10+) [1d10=5] 15
[Master] Shambling Mound: Initiative: (d10+10+) [1d10=7] 17
[Master] Campfire: Initiative: (d10+10+) [1d10=8] 18
[Master] Pilgrim #1: Initiative: (d10+10+) [1d10=8] 18
[Master] Cat: Initiative: (d10+10+) [1d10=3] 13
[Master] Pilgrim #7: Initiative: (d10+10+) [1d10=2] 12
[Master] Pilgrim #2: Initiative: (d10+10+) [1d10=5] 15
[Master] Pilgrim #12: Initiative: (d10+10+) [1d10=9] 19
[Master] Pilgrim #6: Initiative: (d10+10+) [1d10=5] 15
[Master] Pilgrim #11: Initiative: (d10+10+) [1d10=10] 20
[Master] Pilgrim #5: Initiative: (d10+10+) [1d10=2] 12
[Master] Pilgrim #10: Initiative: (d10+10+) [1d10=8] 18
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=6] 14
[Kristelle (Kaz)] Kristelle: Initiative: (d10+10+0) [1d10=7] 17
[Indigo (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=8] 10 [MODIFIED (-10)]
[Kristelle (Kaz)] Miranda: Initiative: (d10+10+) [1d10=6] 16
[Master] ROUND: 1
[Master] Effect Description for Campfire has expired.
[Master] INIT: 10 GOING: Indigo
[Indigo (Lisa)] (He is going to hold for now)
[Master] INIT: 12 GOING: Pilgrim #4
[Master] Pilgrim #4: CON check: (d20) [1d20=18] 18 - ROLL FAILED against 10!!
[Master] INIT: 12 GOING: Pilgrim #7
[Pilgrim #7 (Master)] HEY! Wake up! what si that!!!!!!
[Master] INIT: 12 GOING: Pilgrim #5
[Master] Pilgrim #5: CON check: (d20) [1d20=19] 19 - ROLL FAILED against 10!!
[Master] INIT: 13 GOING: Cat
[Pilgrim #7 (Master)] raawwwarrrrr, thrashing around with the excitement now
[Master] INIT: 14 GOING: Imari
[Mike] holding
[Indigo (Lisa)] (cat is tied up?)
[Master] INIT: 14 GOING: Branwyn
[Pilgrim #7 (Master)] something over its head
[Branwyn (Lisa)] (holding too)
[Master] INIT: 15 GOING: Pilgrim #2
[Master] Pilgrim #2 moved 9'03".
[Branwyn (Lisa)] (my cat knows how to get something off its head)
[Pilgrim #2 (Master)] holds out a holy symbol - STOP FOUL SPIRIT
[Kristelle (Kaz)] ((Yeah, but your cat doesn't play in Bob's world))
[Master] INIT: 15 GOING: Pilgrim #8
[Master] Pilgrim #8: CON check: (d20) [1d20=16] 16 - ROLL FAILED against 10!!
[Master] INIT: 15 GOING: Pilgrim #3
[Branwyn (Lisa)] (pilgrims sleep deeply)
[Master] Pilgrim #3 moved 1'06".
[Master] Pilgrim #3 targets Cat. Distance: 0'05"
[Master] Pilgrim #3: DEX check: (d20) [1d20=17] 17 - ROLL FAILED against 10!!
[Pilgrim #2 (Master)] looks like he is trying to do something with the cat as it is thrashing about
[Master] INIT: 15 GOING: Pilgrim #6
[Master] Pilgrim #6: CON check: (d20) [1d20=13] 13 - ROLL FAILED against 10!!
[Master] Pilgrim #6 moved 3'11".
[Master] Pilgrim #6 moved 3'06".
[Master] INIT: 16 GOING: Miranda
[Kristelle (Kaz)] Miranda casts a spell against : Flame Blade: I conjure forth a blade of flame which lasts (4+(5/2)) 6.5 rounds!
[Master] INIT: 17 GOING: Kristelle
[Kristelle (Kaz)] ((the blade acts as a melee weapon now, right Bob? As in, I can move and swing at the mound next round?))
[Master] right
[Kristelle (Kaz)] Kristelle moved 36'03".
Kristelle (Kaz) grabs the arm of the Pilgrim by the cat. "What are you doing to that creature? Get your people out of here!"
[Master] INIT: 17 GOING: Pilgrim #9
[Master] Pilgrim #9: CON check: (d20) [1d20=13] 13 - ROLL FAILED against 10!!
[Master] Pilgrim #9 moved 2'09".
[Master] Pilgrim #9 moved 1'07".
[Pilgrim #9 (Master)] huah huh
[Pilgrim #9 (Master)] stands up staggering
[Master] INIT: 17 GOING: Shambling Mound
[Master] Shambling Mound moved 11'02".
[Master] Shambling Mound targets Pilgrim #2. Distance: 0'07"
[Master] Shambling Mound targets Pilgrim #12. Distance: 3'04"
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=3] 10. HITS Pilgrim #2 (AC FINAL: 10)!!!
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=4,2] 6 added to: Pilgrim #2
[Mike] cool. let's let the pilgrims and the mound fight it out
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=4] 9. HITS Pilgrim #2 (AC FINAL: 10)!!!
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=8,8] 16 added to: Pilgrim #2
[Master] Pilgrim #2: No adjustments made.
[Master] INIT: 18 GOING: Pilgrim #1
[Master] Pilgrim #1: CON check: (d20) [1d20=17] 17 - ROLL FAILED against 10!!
[Master] INIT: 18 GOING: Pilgrim #10
[Master] Pilgrim #10: CON check: (d20) [1d20=17] 17 - ROLL FAILED against 10!!
[Master] INIT: 19 GOING: Pilgrim #12
[Master] Pilgrim #12: CON check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 10!!
[Master] Pilgrim #12 moved 31'02".
[Pilgrim #12 (Master)] runs shrieking
[Master] INIT: 20 GOING: Pilgrim #11
[Master] Pilgrim #11: CON check: (d20) [1d20=16] 16 - ROLL FAILED against 10!!
[Master] ROUND: 2
[Mike] weenie
[Master] Ok, so held actions
[Master] One pilgrim dead
[Master] taking them off the map to make it easy to see
[Kristelle (Kaz)] ((thank you for that!))
[Master] anyone with a held action want to do something?
[Mike] make popcorn
[Branwyn (Lisa)] (mound can take care of pilgrim problem)
[Mike] yeah. i'm content to hold and watch how everything ends up
[Kristelle (Kaz)] ((all I really care about is the cat))
[Branwyn (Lisa)] (Indigo can't do anything against mound anyway)
[Kristelle (Kaz)] ((BUT we do need to get rid of this shambling mound, if we can. After all, we don't want to happen upon it one day.))
[Branwyn (Lisa)] (do we? we always run away from them)
[Master] so moving on to next round?
[Master] INIT: 10 GOING: Indigo
[Indigo (Lisa)] (holding)
[Master] INIT: 12 GOING: Pilgrim #4
[Master] Pilgrim #4: CON check: (d20) [1d20=11] 11 - ROLL FAILED against 10!!
[Master] Pilgrim #4 moved 1'00".
[Master] rolling and shaking trying to wake up
[Master] stands up and look in horror as the Shambling Mound is chewing on a leg
[Master] INIT: 12 GOING: Pilgrim #7
[Master] Pilgrim #7 moved 1'06".
[Master] Pilgrim #7 targets Cat. Distance: 1'02"
[Master] Pilgrim #7: DEX check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 10!!
[Master] and grabs the cat and YANKS on a cord pulling the cover off the head
[Master] stumbling backward
[Master] Pilgrim #7 moved 1'06".
[Master] INIT: 12 GOING: Pilgrim #5
[Master] Pilgrim #5: CON check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 10!!
[Master] Pilgrim #5 moved 8'11".
[Master] Pilgrim #5 targets Shambling Mound. Distance: 1'08"
[Master] Pilgrim #5: MUSC check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 10!!
[Pilgrim #5 (Master)] and he wakes up, sees what is happening and runs over to PULL the other pilgrim out of the shambler's clutches,
[Pilgrim #5 (Master)] too late to save him
[Master] INIT: 13 GOING: Cat
[Master] Cat targets Pilgrim #3. Distance: 0'05"
[Master] Cat: Attack: Bite: (16-(d20+0)) [1d20=17] -1. HITS Pilgrim #3 (AC FINAL: 10)!!!
[Master] Cat: Attack: Claw: (16-(d20+0)) [1d20=20] -4. HITS Pilgrim #3 (AC FINAL: 10)!!! [CRITICAL HIT_(Roll Again)_]
[Master] Cat: Attack: Claw: (16-(d20+0)) [1d20=11] 5. HITS Pilgrim #3 (AC FINAL: 10)!!!
[Master] Cat: Attack: Claw: (16-(d20+0)) [1d20=15] 1. HITS Pilgrim #3 (AC FINAL: 10)!!!
[Master] Cat: Damage v SM: Bite: (1d8) [1d8=7] 7 added to: Pilgrim #3
[Master] Cat: Damage v SM: Claw: (1d6) [1d6=2] 2 added to: Pilgrim #3
[Master] Cat: Damage v SM: Claw: (1d6) [1d6=6] 6 added to: Pilgrim #3
[Master] Cat: Damage v SM: Claw: (1d6) [1d6=4] 4 added to: Pilgrim #3
[Pilgrim #3 (Master)] screams in pain as his face is ripped to shreds
[Master] INIT: 14 GOING: Imari
[Mike] this is hilarious
[Mike] holding
[Branwyn (Lisa)] (me too)
[Master] INIT: 14 GOING: Branwyn
[Master] INIT: 15 GOING: Pilgrim #8
[Mike] we just have to stroll up and watch the show. forget about dealing the the crazy bastards
[Master] Pilgrim #8: CON check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 10!!
[Kristelle (Kaz)] ((is the cat tethered by anything still, or is it free to run?))
[Pilgrim #8 (Master)] looks at the cat, looks at the SHambler, sees Kristelle with swords out, and turns to run the other way
[Master] Pilgrim #8 moved 25'01".
[Master] INIT: 15 GOING: Pilgrim #6
[Master] Pilgrim #6 moved 39'11".
[Master] Pilgrim #6 targets Shambling Mound. Distance: 0'06"
[Master] runs over to the fire and picks up a burning branch to thrust it at the Shambler
[Master] INIT: 16 GOING: Miranda
[Kristelle (Kaz)] Miranda moved 48'02".
Miranda (Kaz) runs up to Kristelle, and looks over at the cat to see if it is hurt, meanwhile holding the flame sword
[Master] INIT: 17 GOING: Kristelle
[Mike] sure. check the vicious face tearing beast for wounds.
[Kristelle (Kaz)] ((Bob, is the cat tethered in any way still?))
[Master] no
Kristelle (Kaz) grabs Miranda's arm and starts to back away a bit.
[Kristelle (Kaz)] Kristelle moved 10'07".
[Kristelle (Kaz)] Miranda moved 9'05".
[Kristelle (Kaz)] ((if she can do that?))
[Master] yes
[Master] INIT: 17 GOING: Pilgrim #9
[Master] Pilgrim #9 moved 29'01".
[Master] Pilgrim #12 moved 11'00".
[Master] INIT: 17 GOING: Shambling Mound
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=1] 12. MISSES Pilgrim #12 (AC FINAL: 10).
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=11] 2. HITS Pilgrim #12 (AC FINAL: 10)!!!
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=3,8] 11 added to: Pilgrim #12
[Master] Pilgrim #12: No adjustments made.
[Master] Shambling Mound targets Pilgrim #6. Distance: 0'06"
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=13] 0. HITS Pilgrim #6 (AC FINAL: 10)!!!
[Master] Shambling Mound targets Pilgrim #5. Distance: 1'08"
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=13] 0. HITS Pilgrim #5 (AC FINAL: 10)!!!
[Branwyn (Lisa)] (they got disintegrated?)
[Master] and it grabs the two fo them, SMASHES them together and then steps on top of them
[Branwyn (Lisa)] (lol)
[Mike] i like that mound
[Master] a little pile of bodies now under him from the four it has killed
[Master] Shambling Mound moved 5'06".
[Master] INIT: 18 GOING: Pilgrim #1
[Master] Pilgrim #1: CON check: (d20) [1d20=14] 14 - ROLL FAILED against 10!!
[Master] Pilgrim #1 moved 44'03".
[Master] INIT: 18 GOING: Pilgrim #10
[Master] Pilgrim #10: CON check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 10!!
[Master] Pilgrim #10 moved 13'00".
[Pilgrim #10 (Master)] wakes up, rolls away from the mound and behind that bush
[Master] INIT: 19 GOING: Pilgrim #12
[Master] Pilgrim #12 moved 90'00".
[Master] INIT: 20 GOING: Pilgrim #11
[Master] Pilgrim #11: CON check: (d20) [1d20=11] 11 - ROLL FAILED against 10!!
[Pilgrim #11 (Master)] wakes up
[Pilgrim #11 (Master)] sees Shambler standing on pilgrims corpses
[Pilgrim #11 (Master)] sees Miranda on the other side of her with a flaming sword
[Pilgrim #11 (Master)] and throws her self at Miranda's feet,
[Pilgrim #11 (Master)] SAVE ME
[Pilgrim #11 (Master)] SAVE ME
[Master] Pilgrim #11 moved 2'05".
[Master] ROUND: 3
[Master] any held actions?
[Mike] i'll give the old roman thumbs down to miranda
[Branwyn (Lisa)] (not for me)
[Master] INIT: 10 GOING: Indigo
[Kristelle (Kaz)] ((LOL Mike!))
[Master] INdigo?
[Branwyn (Lisa)] (holding)
[Master] INIT: 12 GOING: Pilgrim #4
[Branwyn (Lisa)] (infected pilgrim is dead I believe)
[Master] Pilgrim #4 moved 49'01".
[Master] INIT: 12 GOING: Pilgrim #7
[Master] Pilgrim #7 moved 37'00".
[Master] INIT: 13 GOING: Cat
[Master] Cat moved 13'04".
[Master] Cat targets Kristelle. Distance: 0'09"
[Master] Cat targets Miranda. Distance: 0'07"
[Master] Cat targets Pilgrim #11. Distance: 3'08"
[Master] Cat: Attack: Bite: (16-(d20+0)) [1d20=16] 0. HITS Miranda (AC FINAL: 5)!!!
[Master] Cat: Attack: Claw: (16-(d20+0)) [1d20=6] 10. MISSES Miranda (AC FINAL: 5).
[Master] Cat: Attack: Claw: (16-(d20+0)) [1d20=17] -1. HITS Miranda (AC FINAL: 5)!!!
[Master] Cat: Damage v SM: Claw: (1d6) [1d6=4] 4 added to: Miranda
[Master] Cat: Damage v SM: Bite: (1d8) [1d8=6] 6 added to: Miranda
[Master] Miranda's Current Hit Points: adjusted to 16 (-10) - Moderately Wounded
[Master] INIT: 14 GOING: Imari
[Mike] i hate to say i told you so.
[Mike] so instead i'll settle for nyah nyah nyah nyah nyah nyah
[Mike] Imari moved 26'05".
[Mike] Imari moved 35'01".
[Mike] Imari targets Cat. Distance: 4'02"
[Kristelle (Kaz)] ((Remember Miranda and the rat in the very beginning?))
[Mike] Imari: Attack: Mr. Pointy, Spear, Long: (18-(d20+1)) [1d20=17] 0. HITS Cat (AC FINAL: 6)!!!
[Mike] Imari: Damage v SM: Mr. Pointy, Spear, Long: ((2d6)+3) [2d6=2,6] 11 [MODIFIED (+3)] added to: Cat
[Branwyn (Lisa)] (we'd hoped she'd learned since then)
[Master (to GM only)] Cat's Current Hit Points: adjusted to 17 (-11) - Moderately Wounded
[Mike] apparently not
[Master] INIT: 14 GOING: Branwyn
[Branwyn (Lisa)] Branwyn moved 34'10".
[Lisa] Branwyn targets Cat. Distance: 2'11"
[Kristelle (Kaz)] ((the rat in the beginning became friendly to her, so no, she wouldn't have learned anything.))
[Branwyn (Lisa)] Branwyn: Damage v SM: Pointy: (1d4) [1d4=1] 1 added to: Cat
[Branwyn (Lisa)] (sorry)
[Branwyn (Lisa)] Branwyn: Attack: Pointy: (19-(d20+0)) [1d20=13] 6. HITS Cat (AC FINAL: 6)!!!
[Branwyn (Lisa)] Branwyn: Damage v SM: Pointy: (1d4) [1d4=3] 3 added to: Cat
[Master] INIT: 15 GOING: Pilgrim #8
[Master (to GM only)] Cat's Current Hit Points: adjusted to 14 (-3) - Moderately Wounded
[Master] Pilgrim #8 moved 43'10".
[Master] INIT: 16 GOING: Miranda
[Kristelle (Kaz)] ((and the question becomes... attack the cat (which she'd hate to do) or put more space between the mound and herself?))
[Kristelle (Kaz)] Miranda moved 7'05".
[Master] INIT: 17 GOING: Kristelle
[Kaz] Kristelle targets Cat. Distance: 0'09"
[Mike] both
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1) [1d20=5] 10 [MODIFIED (+1)]. MISSES Cat (AC FINAL: 6).
[Mike] attack and move
[Kristelle (Kaz)] Kristelle: Attack: Long Sword: ((15-(d20+1))+1) [1d20=1] 14 [MODIFIED (+1)]. MISSES Cat (AC FINAL: 6).
[Kristelle (Kaz)] ((WOW))
[Master] INIT: 17 GOING: Pilgrim #9
[Master] it looks like you are missing a + on the magical sword let me check it
[Master] yes
[Master] roll again just to test
[Master] you missed by more than the 1 but want to be sure
[Master] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1) [1d20=7] 9 [MODIFIED (+1)]. MISSES Cat (AC FINAL: 6).
[Master] yes
[Master] good
[Master] Pilgrim #9 moved 13'04".
[Master] INIT: 17 GOING: Shambling Mound
[Master] Shambling Mound moved 16'04".
[Master] Shambling Mound targets Kristelle. Distance: 1'08"
[Master] Shambling Mound targets Miranda. Distance: 4'08"
[Master] Shambling Mound targets Pilgrim #11. Distance: 3'04"
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=13] 0. HITS Miranda (AC FINAL: 5)!!!
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=17] -4. HITS Miranda (AC FINAL: 5)!!!
[Master] Shambling Mound targets Kristelle. Distance: 1'08"
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=8] 5. HITS Kristelle (AC FINAL: 7)!!!
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=3,7] 10 added to: Kristelle
[Master] Shambling Mound targets Miranda. Distance: 4'08"
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=5,8] 13 added to: Miranda
[Master] Miranda's Current Hit Points: adjusted to 3 (-13) - Massively Wounded
[Master] Kristelle's Current Hit Points: adjusted to 16 (-10) - Moderately Wounded
[Master] INIT: 18 GOING: Pilgrim #1
[Mike] and this is why we don't run into big fights like this
[Master] Pilgrim #9, Pilgrim #4, Pilgrim #1 and Pilgrim #7 moved 64'05".
[Master] Pilgrim #8 moved 33'09".
[Master] INIT: 18 GOING: Pilgrim #10
[Kristelle (Kaz)] ((I can't help it if the monster attacks people further away and not the ones under its feet))
[Pilgrim #10 (Master)] pulls out a scroll and starts reading it
[Indigo (Lisa)] (I am running away at next opportunity)
[Master] Shambling Mound: Magical Spell save: (d20) [1d20=14] 14 - ROLL FAILED against 19!!
[Pilgrim #10 (Master)] and a blast of ice hits it in a huge cone
[Kristelle (Kaz)] ((That's my suggestion for you guys, Lisa))
[Pilgrim #10 (Master)] (10d4+10) [10d4=1,3,1,3,3,3,2,2,2,2] 32
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 32 (-32) - Moderately Wounded
[Master] INIT: 20 GOING: Pilgrim #11
[Master] Pilgrim #11 targets Shambling Mound. Distance: 3'04"
[Master] Pilgrim #11: Magical Spell save: (d20) [1d20=9] 9 - ROLL FAILED against 19!!
[Indigo (Lisa)] (is it immobile now cuz it is frozen?)
[Pilgrim #10 (Master)] no,
[Master] ROUND: 4
[Master] the other pilgrims have run out and away
[Master] the one is standing there fighting it
[Master] any thing from the held actions?
[Indigo (Lisa)] (so Indigo can whack at cat and then go for round 4?)
[Master] yes
[Indigo (Lisa)] (well then)
[Indigo (Lisa)] Indigo moved 41'04".
[Lisa] Indigo targets Cat. Distance: 1'05"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=15] -3 [MODIFIED (-2)]. HITS Cat (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=4] 7 [MODIFIED (+3)] added to: Cat
[Master (to GM only)] Cat's Current Hit Points: adjusted to 7 (-7) - Heavily Wounded
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=19] -7 [MODIFIED (-2)]. HITS Cat (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=2] 5 [MODIFIED (+3)] added to: Cat
[Master (to GM only)] Cat's Current Hit Points: adjusted to 2 (-5) - Massively Wounded
[Kristelle (Kaz)] ((well, at least one of us can hit the broad side of a barn!))
[Kristelle (Kaz)] ((Between Kristelle and Indigo, I mean))
[Indigo (Lisa)] (Indigo's weapons aren't magic and can't hurt mound - he is going to run)
[Master] you do not need magical weapons
[Mike] mound can only be hurt by magic?
[Indigo (Lisa)] (remember we were whacking at it and it was doing nothing?)
[Master] zero damage from blunt, half from piercing and slashign weapons
[Master] heals immediately from electrical damage, that makes it grow
[Indigo (Lisa)] (but need to hit him twice as many times - 2 hits from him and we're dead)
[Master] that is a problem yes
[Mike] set it on fire
[Mike] grab torches from the fire
[Master] immune to fire, you already saw that
[Master] when the pilgrim tried
[Master] and it swallowed him up
[Kristelle (Kaz)] ((a plant that won't burn... it boggles the mind))
[Master] INIT: 10 GOING: Indigo
[Mike] hehehehe...
[Mike] i can call lightning
[Indigo (Lisa)] (all okay with Indigo escape?)
[Mike] that'll suck for it
[Indigo (Lisa)] Indigo moved 59'06".
[Master] INIT: 13 GOING: Cat
[Master] Cat moved 107'10".
[Master] Cat no longer targets Kristelle.
[Master] Cat no longer targets Miranda.
[Master] INIT: 14 GOING: Imari
[Mike] i think i'll give that a whirl. any objections?
[Kristelle (Kaz)] YES
[Master] the lightning? you saw what I said above that electricity heals it?
[Mike] nope
[Kristelle (Kaz)] BIG, BIG objections!!
[Mike] guess that's a bad idea then.
[Mike] darn
[Kristelle (Kaz)] Electricity heals it and then makes it grow
[Mike] stupid plant
[Mike] guess i'll do spiritual dagger
[Mike] so i can attack at distance
[Master] with the spear yes
[Master] or with a spell
[Mike] Imari casts a spell against : Spiritual Hammer: I summon forth a magical hammer which flies around and hits things for (3+5) 8 rounds.
[Mike] do i get an attack this round with it?
[Master] yes becuase you did not move
[Mike] Imari targets Shambling Mound. Distance: 6'07"
[Mike] Imari: Attack: Spiritual Dagger: (18-(d20+1)) [1d20=13] 4. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 14 GOING: Branwyn
[Branwyn (Lisa)] (are we seriously going to kill ourselves for another one of these things?)
[Master] have you ever actualy beaten one?
[Branwyn (Lisa)] (no)
[Master] so here is your chance,
[Kristelle (Kaz)] ((I did agree with your suggestion that you all run))
[Branwyn (Lisa)] (I'd rather have a dragon)
[Lisa] Branwyn targets Shambling Mound. Distance: 5'03"
[Branwyn (Lisa)] Branwyn casts a spell against Shambling Mound: Whip o' Pain: Strikes opponents up to 10 ft distant. Target makes saving throw vs. spell & CON check. If succeeds saving throw, creature takes half damage. If CON check succeeds, creature suffers -1 penalty to its next attack roll. Failure wracks creature with pain until end of next round, lowering its Armor Class by 1, imposing a -2 penalty to attack rolls, and making spellcasting impossible.
[Mike] if'n ya wanna. sure
[Branwyn (Lisa)] Branwyn: Attack: Whip o' Pain: ((19-(d20+0))+2) [1d20=13] 8 [MODIFIED (+2)]. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 16 GOING: Miranda
[Mike] i was just hoping since it was at half life we could take it
[Kristelle (Kaz)] ((Would a Warp Wood spell work on a mound? It's got branches, right?))
[Master] Pilgrim #10 targets Shambling Mound. Distance: 4'06"
[Mike] though it is ac0
[Mike] i guess we should cut and run
[Mike] these things are lame, bob
[Master] it does have plant effects yes
[Master] would have to see warp wood details to know what would happen
[Mike] we're not cut out to fight them without fire spells
[Kristelle (Kaz)] ((Fire doesn't work on it, Mike))
[Mike] and all our casting atm is lightning
[Mike] at al?
[Master] they are imune to fire Mike that is what makes them hard
[Mike] well jeeze.
[Master] they only live in swamps, totally wet damp things,
[Mike] this is really a shitty fight
[Master] Miranda's flame sword does work
[Mike] you can do fire damage to water elementals...
[Master] just no extra damage from flames
[Master] but it is magical sword
[Kristelle (Kaz)] ((we do have a scroll of Acid Arrow, that Branwyn can read))
[Mike] that's good for one attack.
[Mike] not enough to kill this
[Mike] magic missile would be better
[Mike] i never liked acid arrow
[Kristelle (Kaz)] Miranda moved 19'07".
[Kaz] Miranda targets Shambling Mound. Distance: 2'05"
[Kristelle (Kaz)] Miranda: Attack: Flame Blade: (18-(d20+0)) [1d20=13] 5. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 17 GOING: Kristelle
[Kristelle (Kaz)] Kristelle moved 9'10".
[Kaz] Kristelle targets Shambling Mound. Distance: 2'00"
[Mike] i'm fine with running
[Master] Kristelle should get teh +2
[Master] for flanking
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1+2) [1d20=19] -1 [MODIFIED BY FLANKING (+2)] [MODIFIED (+1)]. HITS Shambling Mound (AC FINAL: 0)!!!
[Master] yes she did
[Kristelle (Kaz)] Kristelle: Damage v SM: Iluminator: ((1d8)+3+1+1) [1d8=5] 10 [MODIFIED (+1)] added to: Shambling Mound
[Kristelle (Kaz)] Kristelle: Attack: Long Sword: ((15-(d20+1))+1+2) [1d20=1] 16 [MODIFIED BY FLANKING (+2)] [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 27 (-5) - Heavily Wounded
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1+2) [1d20=3] 15 [MODIFIED BY FLANKING (+2)] [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 17 GOING: Shambling Mound
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=7] 6. HITS Kristelle (AC FINAL: 7)!!!
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=6,1] 7 added to: Kristelle
[Master] Kristelle's Current Hit Points: adjusted to 9 (-7) - Heavily Wounded
[Master] Shambling Mound targets Pilgrim #10. Distance: 4'06"
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=1] 12. MISSES Pilgrim #10 (AC FINAL: 10).
[Master] INIT: 18 GOING: Pilgrim #10
[Master] Pilgrim #10 casts a spell against Shambling Mound: Magic Missile: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. NOTE: Not available.
[Master] (1d4+1) [1d4=4] 5
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 22 (-5) - Heavily Wounded
[Master] ROUND: 5
[Master] INIT: 10 GOING: Indigo
[Master] Indigo can charge and get a +2 to his attack
[Master] but if he misses needs a dex check to stay on his feet
[Master] or he can stay away and run in to pick up the pieces
[Indigo (Lisa)] (he'll run in as long as miranda and kristelle run out)
[Mike] lol. drag his dead mistress away
[Indigo (Lisa)] (okay - charging in with a death wish)
[Indigo (Lisa)] Indigo moved 40'05".
[Lisa] Indigo targets Shambling Mound. Distance: 1'03"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (((+17-(d20+1))-2-2)+2) [1d20=15] -1 [MODIFIED (+2, -2)]. HITS Shambling Mound (AC FINAL: 0)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Shambling Mound
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=4] 8 [MODIFIED (-2)]. MISSES Shambling Mound (AC FINAL: 0).
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 20 (-2) - Heavily Wounded
[Master] so no chance of falling
[Indigo (Lisa)] (shouldn't 2nd one be +2 also?)
[Master] yes
[Kristelle (Kaz) (to Master only)] does Miranda have to wait for the FLame Blade to go out before casting another spell?
[Master] but you miss by a lot
[Master (to Kaz only)] no, you can drop it and cast somethign else
[Mike] does he half fall?
[Master] grins, no
[Master] INIT: 13 GOING: Cat
[Mike] well, since he's a HALFling i guess he can only half fall
[Mike] is that stupid cat still on the map?
[Master] INIT: 14 GOING: Imari
[Master] no it is long gone
[Mike] cani move my dagger to behind and flank?
[Master] you are flanking it now
[Mike] woo
[Master] spear or dagger
[Mike] can i move away and attack still now that it's summoned?
[Mike] i'll use the dagger since it's out
[Master] yes you can move then attack with it yes
BiBo!!! has joined the game on Fri Feb 04 20:52:09 EST 2011
BiBo!!! is receiving the map swamp...
[Mike] and does it do half damage since it's magic?
[Branwyn (Lisa)] (you have hammer going now?)
[Master] and Hello Marco!
[Mike] heyo bibo
[Mike] dagger, yeah
[Master] and yes half damage from blades no matter what
[Mike] Imari moved 14'11".
[Branwyn (Lisa)] (even if magic?)
BiBo!!! has received the map swamp.
[Mike] Imari: Attack: Spiritual Dagger: (18-(d20+1)) [1d20=19] -2. HITS Shambling Mound (AC FINAL: 0)!!!
[Branwyn (Lisa)] (but he cast hammer)
[Mike] Imari: Damage v L: Spiritual Dagger: ((1d4)+1) [1d4=4] 5 [MODIFIED (+1)] added to: Shambling Mound
[Kristelle (Kaz)] ((Heya Marco!!))
[Master] INIT: 14 GOING: Branwyn
[Master] yes to Lisa, the spell is called Spiritual Hammer, but it generates what ever weapon is appropriate for your god
[BiBo!!!] shambling mound? Im going home
[Master] so in Imari's case that is a dagger
[Mike] lucky for us
[Branwyn (Lisa)] (that sucks - I want Imari to have a hammer)
[Master] in a worshiper of thor it is a hammer, etc
[Master] chuckles
[Branwyn (Lisa)] (buying her one for christmas)
[BiBo!!!] oh, spiritual weapon eh?
[Branwyn (Lisa)] Branwyn: Attack: Whip o' Pain: ((19-(d20+0))+2) [1d20=6] 15 [MODIFIED (+2)]. MISSES Shambling Mound (AC FINAL: 0).
[Mike] why do you want me to have a hammer/
[Master] and next round for scarlett she is one round behind right now, can go on round 6
[Master] INIT: 16 GOING: Miranda
[Mike] ja
[Mike] i like to attack from way over there...
[Branwyn (Lisa)] (cuz it is not pointy and would do full damage)
[BiBo!!!] alright, can I roll init for now?
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 17 (-3) - Heavily Wounded
[Mike] this character isn't anterias
[Master] yes to Marco
[Mike] blunt does nothing i thought
[BiBo!!!] Scarlet: Initiative: (d10+10+0) [1d10=1] 11
[BiBo!!!] wohoo
[Branwyn (Lisa)] (okay - maybe I'm all backwards - just know we can't kill this stupid thing)
[Kristelle (Kaz)] Miranda: Attack: Flame Blade: (18-(d20+0)) [1d20=6] 12. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 17 GOING: Kristelle
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1+2) [1d20=5] 13 [MODIFIED BY FLANKING (+2)] [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] Kristelle: Attack: Long Sword: ((15-(d20+1))+1+2) [1d20=1] 16 [MODIFIED BY FLANKING (+2)] [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 17 GOING: Shambling Mound
[Kristelle (Kaz)] ((ffs))
[Mike] bibo will kill it
[Mike] with a level 1 spell
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=12] 1. HITS Pilgrim #10 (AC FINAL: 10)!!!
[Mike] it's how he works
[Master] Shambling Mound: Attack: Punch: (13-(d20+0)) [1d20=13] 0. HITS Pilgrim #10 (AC FINAL: 10)!!!
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=1,7] 8 added to: Pilgrim #10
[Branwyn (Lisa)] (fire does not work)
[Master] Shambling Mound: Damage v SM: Punch: (2d8) [2d8=8,5] 13 added to: Pilgrim #10
[BiBo!!!] lol, noth with this character
[Master] ROUND: 6
[Mike] I am back at the keyboard.
[Master] INIT: 10 GOING: Indigo
[Mike] the first game i played with him, he instantly killed three bad guys that were supposed to be the three big fights of the game with a single spell
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=2] 10 [MODIFIED (-2)]. MISSES Shambling Mound (AC FINAL: 0).
[Mike] two of them before anyone else knew what was going on
[BiBo!!!] we have had time to relearn spells since I last came?
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=4] 8 [MODIFIED (-2)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] ((LOL))
[Mike] it was rather hilarious
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=8] 4 [MODIFIED (-2)]. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 11 GOING: Scarlet
[Master] no to Marco
[Master] same day
[Master] lots of roleplay and solving issues
[Mike] not really. we walked to the swamp
[Master] the were rats downstairs was this morning
[BiBo!!!] same day we were in the inn? really?
[Mike] not a whole lot of role playing there
[Master] grins Mike this is the third session for this one game day
[Mike] oh. lol
BiBo!!! is now controlling Scarlet
[BiBo!!!] Scarlet targets Shambling Mound. Distance: 22'02"
[Scarlet (BiBo!!!)] Scarlet casts a spell against Shambling Mound: Magic Missile: Magical bolts shoot forth, each doing (1d4+1) [1d4=2] 3 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.
[BiBo!!!] I am back at the keyboard.
[Scarlet (BiBo!!!)] (2d4+2) [2d4=2,4] 8
[Master (to GM only)] Shambling Mound: No adjustments made.
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 9 (-8) - Massively Wounded
[Master] INIT: 14 GOING: Imari
[Scarlet (BiBo!!!)] gotta fix the damage on that spell....
[Master] and Marco if it is not obvious the ring is the edge of light for the fire, you are in darkness can see in but they can nto see you
[Mike] Imari: Attack: Spiritual Dagger: (18-(d20+1)) [1d20=11] 6. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 14 GOING: Branwyn
[Scarlet (BiBo!!!)] oh... good I like that. being not seen
[Branwyn (Lisa)] Branwyn: Attack: Whip o' Pain: ((19-(d20+0))+2) [1d20=5] 16 [MODIFIED (+2)]. MISSES Shambling Mound (AC FINAL: 0).
[Master] INIT: 16 GOING: Miranda
[Kristelle (Kaz)] ((Going to drop that flame blade spell and cast something else))
[Kristelle (Kaz)] Miranda casts a spell against Shambling Mound: Produce Flame: I conjure forth balls of flame which I can throw one at a time for the next (5) 5 rounds.
[Kristelle (Kaz)] ((can I throw one this round?))
[Master] um
[Master] sure
[Master] but flame doesn't hurt it remember
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified: Spells - CHANGED: Magic Missile -- Expression: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. So assuming they are all going at one character for now, they deal {2d4+2} damage! (Magical bolts shoot forth, each doing {1d4+1} points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.),
[Kristelle (Kaz)] (($@*($ @(&# (*&$( )($ ))
[Scarlet (BiBo!!!)] aka, you might want to choose a different spell
[Kristelle (Kaz)] ((okay))
[Kristelle (Kaz)] Miranda casts a spell against Shambling Mound: Warp Wood: I bend wood out of shape.
[Scarlet (BiBo!!!)] :: waves a hand :: this is not the spell you are looking for
[Kristelle (Kaz)] ((There. A plant with arthritis.))
[Indigo (Lisa)] (lol)
[Master] INIT: 17 GOING: Kristelle
[Scarlet (BiBo!!!)] (( probably not gonna do anything unfortunately))
[Kristelle (Kaz)] ((not sure what kind of damage that will do to it, but hopefully will mess up its attacks))
[Scarlet (BiBo!!!)] ((mostly meant to be used on items, doors etc))
[Kristelle (Kaz)] ((I know, but Bob did tell me earlier that it would affect this guy))
[Scarlet (BiBo!!!)] ((oh? well yeay!))
[Master] no visible effect right now
[Master] Kristelle is up
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1) [1d20=14] 2 [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] Kristelle: Attack: Long Sword: ((15-(d20+1))+1) [1d20=7] 8 [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1) [1d20=1] 15 [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] ((GOOD LORD))
[Master] that first is a hit
[Master] INIT: 17 GOING: Shambling Mound
[Kristelle (Kaz)] ((ooh, okay))
[Master] the flanking bonus still applies
[Master] not sure why it stopped it
[Kristelle (Kaz)] Kristelle: Damage v SM: Iluminator: ((1d8)+3+1+1) [1d8=1] 6 [MODIFIED (+1)] added to: Shambling Mound
[Indigo (Lisa)] (large damage?)
[Master] reroll kaz
[Kristelle (Kaz)] ((Is it large damage? I did the earlier hit against it as medium, too))
[Kristelle (Kaz)] Kristelle: Damage v L: Iluminator: ((1d12)+3+1+1) [1d12=9] 14 [MODIFIED (+1)] added to: Shambling Mound
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to 2 (-7) - Massively Wounded
[Master] Shambling Mound moved 38'00".
[Master] Shambling Mound no longer targets Kristelle.
[Master] attacks of opportunity
[Kristelle (Kaz)] Kristelle: Attack: Iluminator: ((15-(d20+1))+1+1) [1d20=3] 13 [MODIFIED (+1)]. MISSES Shambling Mound (AC FINAL: 0).
[Master] Indigo
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=1] 11 [MODIFIED (-2)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] ((NOOOO))
[Master] Imari?
[Kristelle (Kaz)] ((I'm in a state of unbelief))
[Mike] Imari: Attack: Spiritual Dagger: (18-(d20+1)) [1d20=13] 4. MISSES Shambling Mound (AC FINAL: 0).
[Master] and branwyn
[Branwyn (Lisa)] Branwyn: Attack: Whip o' Pain: ((19-(d20+0))+2) [1d20=5] 16 [MODIFIED (+2)]. MISSES Shambling Mound (AC FINAL: 0).
[Kristelle (Kaz)] ((we are THIS close to killing the frickin thing...))
[Master] is anyone pursuing it into the dark?
[Scarlet (BiBo!!!)] seeing as I only have fire spells remaining, no not so much
[Kristelle (Kaz)] ((probably can't attack right away))
[Branwyn (Lisa)] (Imari and Indigo?)
[Master] you can chase it and stay close enough to it to attack it next round
[Kristelle (Kaz)] ((never know what the wood warp will do, I wouldn't mind going after it))
[Scarlet (BiBo!!!)] we have defeated it, thats good enough for me
[Mike] i suppose i could try one last hit
[Master] they do regen after a few hours
[Master] of laying around in the muck
[Kristelle (Kaz)] ((we're do close to killing it, it's just another hit or two))
[Master] Shambling Mound moved 29'00".
[Kristelle (Kaz)] Kristelle moved 27'00".
[Scarlet (BiBo!!!)] ((why are we out here btw? does it involve us sticking around where it will attack us within the next few hours?))
[Master] ok, so who is going afer it
[Master] you are chasing after the pilgrims, it killed several of them
[Kristelle (Kaz)] ((I would like to))
[Mike] i will if anyone else will
[Indigo (Lisa)] (Indigo yes - Branwyn no)
[Master] ROUND: 7
[Master] INIT: 10 GOING: Indigo
[Kristelle (Kaz)] ((Imari and Kristelle))
[Scarlet (BiBo!!!)] ((oh, so this isnt a random encounter, we are supposed to kill it?))
[Indigo (Lisa)] Indigo moved 48'10".
[Master] shrugs
[Master] random encounter
[Master] monster on a rampage
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=17] -5 [MODIFIED (-2)]. HITS Shambling Mound (AC FINAL: 0)!!!
[Indigo (Lisa)] Indigo: Damage v L: Goblin Sword: ((1d8)+3) [1d8=4] 7 [MODIFIED (+3)] added to: Shambling Mound
[Mike] but unsatisfying if we let it go at this point
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=2] 10 [MODIFIED (-2)]. MISSES Shambling Mound (AC FINAL: 0).
[Master (to GM only)] Shambling Mound's Current Hit Points: adjusted to -2 (-4) - Dying
[Mike] we needs to finish the job!
[Master] INIT: 11 GOING: Scarlet
[Master] Combat has finished.
[Mike] and i suppose that does it
[Kristelle (Kaz)] ((SWEEEEEET!))
[Mike] wooty
[Mike] revenge for the floating island
[Kristelle (Kaz)] ((absolutely!!))
[Indigo (Lisa)] (now we killled one we can run from all the rest)
[Scarlet (BiBo!!!)] ((better a floating island than a sinking one))
[Kristelle (Kaz)] ((LOL))
[Indigo (Lisa)] (can we cut it open to see if it ate anything interesting besides pilgrims?)
[Indigo (Lisa)] (does it eat things?)
[Scarlet (BiBo!!!)] ((we can cut it open anyway :) ))
[Master] Indigo XP award: 666. Level-up!
[Master] Imari XP award: 1332. Level-up!
[Master] Kristelle XP award: 1332. Next level in 25240.
[Master] Branwyn XP award: 1332. Next level in 3559.
[Master] Miranda XP award: 666. Next level in 10914.
[Master] Scarlet XP award: 1332. Next level in 7936.
[Indigo (Lisa)] (yay!!!)
[Kristelle (Kaz)] ((Yay for Indigo and Imari!))
[Scarlet (BiBo!!!)] nice
[Mike] cool
[Master] and checking on treasure types now
[Kristelle (Kaz)] ((and hey, Kristelle only has a measley 25k to level))
[Mike] (d8) [1d8=8] 8
[Mike] nice
[Master] and it slices open to reveal a partial back pack inside with 2 potions and 2 scroll cases in it
[Mike] well i can't edit my charsheet for some reason
[Scarlet (BiBo!!!)] wohoo
[Scarlet (BiBo!!!)] treasure!
[Master] let me check Mike
[Lisa] (mine is locked too)
[Scarlet (BiBo!!!)] I had to click a couple of times for mine, but it eventually worked
[Master] grrrr
[Kristelle (Kaz)] ((mine, too))
[Master] BiBo!!!'s control of Scarlet has been revoked.
[Master] ok try again
[Master] I revoked control by Marco on his
[Master] Indigo moved 47'08".
[Scarlet (BiBo!!!)] :: sobs :: No master! WHY?!
[Master] smiles
[Kristelle (Kaz)] ((btw, y'all should show on your sheets that you have ten gold and ten silver on your person))
[Scarlet (BiBo!!!)] oh... yay!
[Master] did you read the website this week Marco?
[Scarlet (BiBo!!!)] that should pay for the waffle iron
[Scarlet (BiBo!!!)] nope
[Kristelle (Kaz)] ((Bob, I still can't get into my sheet))
[Master] new maps on the SMall Kingdoms
[Master] Lisa has it locked now
[Master] wry grin
[Lisa (to GM only)] Character sheet for Indigo modified:
[Kristelle (Kaz)] ((nm, got mine now))
[Master] nods
[Master] and Mike you are in right?
[Master] Imari moved 16'05".
[Master] Scarlet moved 13'01".
[Master] Kristelle moved 4'11".
[Master] Time of Day: 10:07 PM. Day 11 Trall ___ tre, Ze {Mid Summer} 11th, 339 SKR.
[Master] Time of Day: 10:22 PM. Day 11 Trall ___ tre, Ze {Mid Summer} 11th, 339 SKR.
[Master] and now what are you going to do about the Pilgrims that ran away earlier in the fight?
[Lisa] (ignore them)
[Scarlet (BiBo!!!)] we got ANOTHER set of magical hinges? really?
[Mike] yeah
[Master] no Marco just one set
[Scarlet (BiBo!!!)] the high level group had one
[Master] oh then yeah
[Master] you found them during the Yuan-Ti adventure
[Mike (to GM only)] Character sheet for Imari modified: Combat - Current Hit Points:: CHANGED: 49 (39). Max Hit Points:: CHANGED: 49 (39). Non-Weapon Proficiencies - DELETED: null, null, null, null, null, null. Class Levels - Character Level: (L) : CHANGED: 6 (5). Cleric: (CL) : CHANGED: 6 (5). Personal Information - Next Level:: CHANGED: 55000 (27500). Magical Abilities - CHANGED: 3 -- Maximum: 3 (2),
[Mike] nothing too major
[Mike] non wep slot and that's it.
[Scarlet (BiBo!!!)] more spells is nice
[Kristelle (Kaz) (to GM only)] Character sheet for Kristelle modified: Wealth - CHANGED: copper coins -- Cached: 24 coins (24 coins - 4.8 lb). CHANGED: gold coins -- Carried: 10 coins - .2 lb (null), CHANGED: gold coins -- Cached: (40). CHANGED: Food - assorted fruit, salt pork, veggies, filled wineskins (water and ale) -- Cached: (50 lbs worth).
[Mike] only 1 third slot
[Scarlet (BiBo!!!)] still nice
[Kristelle (Kaz)] ((I wish I had my spells, but haven't been given time to train.))
[Mike] and god damn but that snake has gotten bigger. it's like a noticable weight on your shoulders now
[Kristelle (Kaz)] ((For Miranda, that is.))
[Scarlet (BiBo!!!)] your pet you mean?
[Lisa] Roll #1: (d10) [1d10=6] 6
[Mike] ja. i took 'im out to make sure he's still used to people for faire
[Mike] and he's gotten a lot heavier than a noticed last
[Scarlet (BiBo!!!)] been a while since you played with him eh?
[Master] brb
[Mike] ja. mel's played with him last few times we've had him out.
[Kristelle (Kaz) (to GM only)] Character sheet for Miranda modified: Wealth - CHANGED: copper coins, 24 -- Carried: (in belt pouch), CHANGED: Food - assorted fruit, meat, filled wineskins, 10 lb worth -- Carried: (in small sack),
[Mike] she got him a bigger tank last year and he's grown into it
[Kaz] what kind is he?
[Scarlet (BiBo!!!)] he will take over your house one day. he is just biding his time
[Mike] lol. he wishes
[Mike] he's just a ball python
[Mike] so i'd guess at this point he won't grow any bigger. just a bit fatter.
[Mike] he's right about average max size i'd guess
[Kaz] lovely
[Kaz] would gross Guy out, he hates snakes. But I love them.
[Master] b
[Lisa (to GM only)] Character sheet for Indigo modified: Saving Throws - Paralysis, Poison or Death:: CHANGED: 11-4 (13-4). Rod, Staff or Wand:: CHANGED: 13-4 (15-4). Petrification or Polymorph:: CHANGED: 12 (14). Breath Weapon:: CHANGED: 13 (16). Magical Spell:: CHANGED: 14-4 (16-4). Combat - Current Hit Points:: CHANGED: 35 (27). Max Hit Points:: CHANGED: 36 (28). Melee THAC0: (THAC0) : CHANGED: +16 (+17). Class Levels - Character Level: (L) : CHANGED: 5 (4).
[Scarlet (BiBo!!!)] I am not so much grossed out by them as want nothing to do with them
[Mike] well, maybe he could get bigger. i'd guesstimate he's at 4'
[Mike] he was at 40ish last i measured him.
[Kaz] I guess once you've been bitten, you have the right to be grossed out
[Kaz] Nice, Mike
[Master] will remember to use more snakes next time Guy is in, grins
[Kaz] shouldn't he get to be about 6'?
[Master] Ok
[Master] so not rounding up pilgrims?
[Master] taking over their campsite for the rest of the night?
[Scarlet (BiBo!!!)] is that why we are here?
[Master] you were chasing after them,
[Mike] dunno why, really
[Scarlet (BiBo!!!)] oh
[Master] bitten by wererat thing
[Mike] i was hoping the mound and cat would kill them all
[Master] scarlett never saw the cat i think
[Scarlet (BiBo!!!)] shoulda just let me chain them up instead of having a hissy over it
[Lisa] they left last week while we were gone
[Lisa] you were not here for any chaining
[Lisa] but infected one is dead so it doesn't matter now
[Master] grins it is all Marco's fault
[Master] and how do you know the infected one is dead?
[Scarlet (BiBo!!!)] oh, then whatever
[Kaz] It was pilgrim #3
[Lisa] cuz No 2 said she was infected and she is not still standing
[Lisa] lol
[Master] grins
[Kaz] I thought it was 3
[Lisa] chat log said 2
[Kaz] Sorry, no surprise I remembered the wrong number. lol
[Kaz] Either way... dead.
[Master] ok
[Master] so hunkering down here? or pushign through the night for home?
[Lisa] (sleep and spells please)
[Master] you can make it to the church in another hour or two
[Master] ok
[Master] so sleep it is
[Lisa] we could sleep in safety of church
[Master] chuckles
[Master] ok,
[Lisa] didn't realize it was so close
[Master] vote on it?
[Lisa] could sleep in farnhouse
[Lisa] I need to stop by there anyway
[Mike] we could sleep in the ritz
[Master] so camp or church?
[Master] once
[Master] twice
[Kaz] what church?
[Mike] isn't the church infested with undead?
[Lisa] underground
[Master] Skull church with teh farmhouse Kaz
[Master] Marco? camp or church?
[Kaz] oh, eww
[Lisa] cake or death?
[Master] sorry all out
[Scarlet (BiBo!!!)] either involves us getting attacked right?
[Master] only had three pieces to start with
[Lisa] (farmhouse has zombie beds)
[Master] beds that had zombies in them, not beds that are zombies
[Master] or you would have to hope she has another warp wood handy
[Scarlet (BiBo!!!)] do we have a particular goal at the moment?
[Kaz] sleep
[Lisa] (we need to clean church out at some point - have time to kill before our meeting with ancien on 15th. so church is not a bad direction)
[Lisa] (but can just drop here and sleep too - not a big deal)
[Scarlet (BiBo!!!)] I suppose if the church is really really close, it might be nicer to sleep in than swampy floor, but either way
[Master] Ok for ease then sleep now then move in morning
[Master] Time of Day: 08:00 AM. Day 12 Lad ___ tre, Ze {Mid Summer} 12th, 339 SKR.
[Master] morning
[Master] spell casters slept through the night, so they get full spells
[Master] Indigo and Kristelle are a bit tired but nothing horible
[Master] Indigo's Current Hit Points: adjusted to 36 (1) - Unharmed
[Master] Imari: No adjustments made.
[Master] Kristelle's Current Hit Points: adjusted to 10 (1) - Heavily Wounded
[Master] Branwyn: No adjustments made.
[Master] Miranda's Current Hit Points: adjusted to 4 (1) - Massively Wounded
[Master] Scarlet: No adjustments made.
[Scarlet (BiBo!!!)] no healing?
[Mike (to GM only)] Character sheet for Imari modified: Magical Abilities - CHANGED: 2 -- Current: +5 (+3). CHANGED: 3 -- Current: +3 (+1).
[Kaz] I would have
[Mike] who just orgasmed?
[Branwyn (Lisa)] (going to church today or home?)
[Master] would have what Kaz?
[Scarlet (BiBo!!!)] yay, sheet is locked
[Kaz] healed, Bob
[Master] you had spells left? I am sorry you can use them
[Master] then get fresh ones
[Scarlet (BiBo!!!)] well, not locked
[Scarlet (BiBo!!!)] cant lock
[Scarlet (BiBo!!!)] either way cant open
[Scarlet (BiBo!!!)] well... edit
[Branwyn (Lisa) (to GM only)] Character sheet for Branwyn modified:
[Kaz] I had a level 2 and 2 level 1
[Kaz] not that they'll do much, but
[Scarlet (BiBo!!!)] more than a night of sleep will
[Kaz] Miranda targets Miranda. Distance: 0'00"
[Kaz] Miranda casts a spell against Miranda: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=7] -8 points.
[Master] Miranda's Current Hit Points: adjusted to 12 (8) - Heavily Wounded
[Scarlet (BiBo!!!)] ((so what should I do if my sheet is not leting me edit? log out or something?)
[Kaz] and then two orisons, 7 hp for Kristelle and 7 for Miranda
[Mike] shiv it
[Master] Miranda's Current Hit Points: adjusted to 19 (7) - Moderately Wounded
[Master] Kristelle's Current Hit Points: adjusted to 17 (7) - Moderately Wounded
[Master] tells me you have it locked marco
[Master] when I try to edit it
[Kaz] I don't know why the sheet doesn't properly track spells used for Miranda
[Scarlet (BiBo!!!)] tells me I cant lock it
[Master] Lisa do you remember how to fixe?
[Master] control then uncontrol?
[Branwyn (Lisa) (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Magic Missile -- # Memorized: +2 (+0), CHANGED: Lightning Bug -- # Memorized: +2 (+0), CHANGED: Whip o' Pain -- # Memorized: +2 (+1),
[Kaz] It did that on Moirra's sheet, too - then just started working one day. I'm not sure why.
[Scarlet (BiBo!!!)] cant control because it is locked by me...
[Scarlet (BiBo!!!)] right... log off log on
[Kaz (to GM only)] Character sheet for Miranda modified: Magical Abilities - CHANGED: Level 1 -- Current: 5 (2).
[Scarlet (BiBo!!!)] back in 10 minutes or so I supppose
BiBo!!! has left the game on Fri Feb 04 21:52:15 EST 2011
Kaz is receiving the map boarding_house_tavern 1st floor...
Kaz has received the map boarding_house_tavern 1st floor.
Kaz is receiving the map swamp...
Kaz has received the map swamp.
BiBo!!! has joined the game on Fri Feb 04 21:53:04 EST 2011
BiBo!!! is receiving the map swamp...
BiBo!!! has received the map Skull Church overview.
[BiBo!!!] I am back at the keyboard.
[Kaz (to GM only)] Character sheet for Foriso Fairhand modified:
[Scarlet (BiBo!!!)] ((so ftm, control is something we dont do for our characters? not that I ever really understood what purpose it had to begin with))
[Scarlet (BiBo!!!)] ((that fixed it btw))
[Mike] control was so people like fritz couldn't move your character around in combat to where he wanted it
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified: Spells - CHANGED: Burning Hands -- # Memorized: 2 (+1), CHANGED: Knock -- # Memorized: 1 (+0), CHANGED: Magic Missile -- # Memorized: 2 (+0),
[Kaz] I've never used the control function.
[Kaz] lol Mike
[Scarlet (BiBo!!!)] roger
[Master] Time of Day: 09:00 AM. Day 12 Lad ___ tre, Ze {Mid Summer} 12th, 339 SKR.
[Master] Time of Day: 10:00 AM. Day 12 Lad ___ tre, Ze {Mid Summer} 12th, 339 SKR.
[Master] so after waking up, you quickly pack up and head towards the church
[Master] you get a little sidetracked but make it there in mid morning
[Branwyn (Lisa)] (I do need to run in house for a sec if we are right there like I see on map)
[Kaz] What do we get sidetracked by?
[Master] yes you are right here on this map
[Master] you found the pilgrims tracks
[Master] started to follow them but then went back the way you thought you should go
[Master] turns out you ended up a little farther east than you should have
[Master] so now on this side of the church again, rather than coming from the southwest side
[Master] you all want to go into the farmhouse and explore? or just duck in and duck out?
[Master] can pull up that map for you if you want
[Scarlet (BiBo!!!)] was there more to explore?
[Master] underground yes
[Branwyn (Lisa)] (we already went through it pretty thoroughly - I just want to pick up that dress)
[Master] in the cellars under the barn
[Master] but you did explore all of the above ground parts
[Master] so Branwyn and Indigo duck into the main room and take the dress from the trunk?
[Master] then what?
[Master] Time of Day: 10:15 AM. Day 12 Lad ___ tre, Ze {Mid Summer} 12th, 339 SKR.
[Branwyn (Lisa)] (yes please)
[Master] you have the church up on the hill and you have the two large and two small cave openings alogn the south side of the hill
[Mike] why did we have a waredrobe change?
[Branwyn (Lisa)] (personally I would rather do the church above ground than caves right now but will do whatever you guys want)
[Branwyn (Lisa)] (wardrobe change?)
[Master] dress from trunk
[Kaz] not a wardrobe change, MIke
[Branwyn (Lisa)] (not wearing dress just grabbing it for a tall blind friend)
[Kaz] is a quest item :D
[Branwyn (Lisa)] (well his wife)
[Kaz] I'm fine with doing the church first
[Master] Indigo moved 6'06".
[Mike] oh man, i hate it when you leave the quest items in the bank
[Kaz] lol
[Branwyn (Lisa)] (should have known I would have needed wedding dress for something)
Lisa is receiving the map Church Ground Floor...
[Branwyn (Lisa)] (should have known I would have needed wedding dress for something)
Lisa is receiving the map Church Ground Floor...
[Master] and everyone is at the church now?
Lisa has received the map Church Ground Floor.
[Master] Imari moved 1'09".
[Kaz] yes
[Kaz] I am back at the keyboard.
[Kristelle (Kaz)] ((I'm going to have to leave in a half-hour or so to go get Guy from work))
[Master] it is not even zero! he can walk!
[Master] Mike? Marco? you have the church map?
[Master] Scarlet moved 2'02".
[Scarlet (BiBo!!!)] yep
[Kristelle (Kaz)] ((actually, with wind-chill it IS below zero))
[Scarlet (BiBo!!!)] dont see it most of the time because I dont have chat docked, but its there
[Master] oh well then in that case
[Master] Mike you with us?
[Branwyn (Lisa)] (so want to look at left side now as we move up or just head to altar?)
[Kristelle (Kaz)] ((had we looked just at the right side and not at left, last time?))
[Branwyn (Lisa)] (yes we went up right then hit altar and got attacked)
[Branwyn (Lisa)] (indigo went up right stairs but had to roll save vs spell to get through door)
[Kristelle (Kaz)] ((okay, then let's do left side))
[Branwyn (Lisa)] Indigo moved 39'08".
[Branwyn (Lisa)] Branwyn moved 59'08".
[Mike] what are the paladins paying us for this?
[Branwyn (Lisa)] (sigh - no we are repaying a favor)
[Branwyn (Lisa)] (they healed Foriso)
[Master] you did finish that favor for Foriso when you reported back to them,
[Master] you can consider this freelancing and keeping anythign you find
[Branwyn (Lisa)] (so we are really done? then this is for loot)
[Kristelle (Kaz)] ((uber lewts))
[Branwyn (Lisa)] (nice to know that is crossed off list for good)
[Master] of course they cured Branwyn too, so you could do somethign nice for them as well
[Master] but no favor was demanded
[Master] so moving deeper into the church?
[Master] Lisa you can move Scarlet for Marco please?
[Branwyn (Lisa)] Scarlet moved 44'02".
[Scarlet (BiBo!!!)] into the church!
[Branwyn (Lisa)] Branwyn moved 6'02".
[Master] is Miranda doing any healing to start the day?
[Kristelle (Kaz)] Hrm, two orisons, I guess. 7 to Miranda and 7 to Kristelle.
[Master] adn this first niche is a statue, a young woman with a club foot that is blackened and twisted
[Master] Kristelle's Current Hit Points: adjusted to 24 (7) - Lightly Wounded
[Master] Miranda's Current Hit Points: adjusted to 26 (7) - Unharmed
[Branwyn (Lisa)] This looks like a different woman but goes with the same pilgrim theme
[Kristelle (Kaz)] Interesting.
Branwyn (Lisa) cantrips lighting candle for the deforned lady
Branwyn (Lisa) moves on to next niche
[Branwyn (Lisa)] Branwyn moved 18'07".
[Master] p
[Branwyn (Lisa)] Indigo moved 31'09".
[Kristelle (Kaz)] Kristelle moved 72'00".
[Master] and the candle flares to life, you move to the next niche
[Branwyn (Lisa)] Scarlet moved 23'01".
[Kristelle (Kaz)] Miranda moved 59'03".
[Master] Imari moved 63'02".
[Master] This one shows a young man
[Master] his right hand missing, arm ends in a stump
[Master] and his left hand obviously broken and spread out wide
Kristelle (Kaz) utters a thoughtful 'hmm'.
[Scarlet (BiBo!!!)] broken off the statue, or supposed to be that way?
[Master] broken off the statue
[Master] not laying around in the immediate vicinity
[Kristelle (Kaz)] ((but the stump arm is supposed to look that way, yes?))
[Master] no, looks like the hand is broken off the statue
[Branwyn (Lisa)] Maybe one of the followers broke it off as a souvenir
[Kristelle (Kaz)] Or maybe they wanted him to be gloriously deformed.
[Branwyn (Lisa)] I do not understand this religion.
[Mike] we could deform all the statues
Kristelle (Kaz) shrugs
Branwyn (Lisa) heads over to next niche
[Branwyn (Lisa)] Branwyn moved 15'06".
[Branwyn (Lisa)] Indigo moved 10'00".
[Branwyn (Lisa)] Scarlet moved 17'09".
[Kristelle (Kaz)] Kristelle moved 14'07".
[Kristelle (Kaz)] Miranda moved 15'08".
[Master] this statue is of a young girl, a child, her face pocked with scabs and bubboes
Branwyn (Lisa) shudders and turns away
[Branwyn (Lisa)] Branwyn moved 16'02".
[Scarlet (BiBo!!!)] bubboes?
[Master] large blister like bubbles that oose puss
[Scarlet (BiBo!!!)] oh
[Master] is a sign of the plague
Kristelle (Kaz) blanches and puts her arm around Branwyn's shoulders for a moment.
[Branwyn (Lisa)] buboes
[Master] not the grey death but a different plague
[Branwyn (Lisa)] That was me just earlier today
[Master] true
[Branwyn (Lisa)] I just can't look at any more
[Kristelle (Kaz)] But not now, Branwyn.
[Kristelle (Kaz)] Kristelle moved 14'04".
[Kristelle (Kaz)] Miranda moved 14'03".
[Branwyn (Lisa)] Indigo moved 14'06".
[Branwyn (Lisa)] Scarlet moved 13'08".
[Master] there is that grey stone square in front of the doorway
[Master] and in the niche is an old woman, naked, and covered in pimples
[Master] this is the grey death, Kristelle looked like this
[Branwyn (Lisa)] (this is a different square though)
[Master] yes, squares in front of the two doors look the same
Kristelle (Kaz) looks soberly at the statue, shakes her head grimly, and turns away.
[Branwyn (Lisa)] (I am all for Scarlet torching this place when we are done)
[Branwyn (Lisa)] Let's get away from these statues and see if the altar area has chsnged since we were last here
[Mike] are the paladins we're working for paladins of this god?
[Scarlet (BiBo!!!)] ((its not a wooden church by any chance?))
[Branwyn (Lisa)] (no paladins are completely different)
[Master] different paladins and stone church
[Branwyn (Lisa)] (paladins are vampire hunters)
[Scarlet (BiBo!!!)] ((didnt think so.... hard to burn stone))
[Branwyn (Lisa)] (wishful thinking)
[Branwyn (Lisa)] Branwyn moved 29'05".
[Branwyn (Lisa)] Indigo moved 34'05".
Branwyn (Lisa) looks over to altar area
[Branwyn (Lisa)] (any changes?)
[Master] none that you notice
[Kristelle (Kaz)] Kristelle moved 23'01".
[Master] the tentecles are gone obviously
[Kristelle (Kaz)] Miranda moved 23'02".
[Master] but the deamon statue is still there
[Branwyn (Lisa)] Scarlet moved 21'02".
[Master] the two side platforms are still empty
[Master] the shutters over teh stained glass windwosa re both open
[Master] to let the light in
[Master] Imari moved 56'03".
[Branwyn (Lisa)] (I have to get right up there to see balcony)
[Master] true
Branwyn (Lisa) slowly walks up to altar and looks up to balconies
[Branwyn (Lisa)] Branwyn moved 29'07".
[Master] you can see light up there from the windows
[Master] but no movement
[Branwyn (Lisa)] So far so good
[Master] the altar seems to be in place, the trap door is closed
[Kristelle (Kaz)] I say we cover that trap door with something heavy.
Kristelle (Kaz) looks around for something appropriately heavy.
[Master] nothing readily visible
[Branwyn (Lisa)] (braziers heavy enough?)
[Kristelle (Kaz)] Kristelle moved 22'08".
[Branwyn (Lisa)] (or affixed?)
[Kristelle (Kaz)] Miranda moved 5'03".
[Master] they are fixed in place
[Kristelle (Kaz)] ((I have to go get Guy. How much more are we doing tonight?))
[Master] we can stop when you are ready,
[Master] have a great night
[Master] see you later on in the week I am sure
[Kaz] Yes, I'll be around.
[Kaz] Have a good night, all!!
[Branwyn (Lisa)] we can stop here - I was just going to look at statue
[Branwyn (Lisa)] Goodnight!
[Kaz] Well, Marco have a good day :)
[Mike] okay. i'm dragging anyway
[Mike] night all
[Scarlet (BiBo!!!)] later
[Branwyn (Lisa)] goodnight
Kaz has left the game on Fri Feb 04 22:45:31 EST 2011
Mike has left the game on Fri Feb 04 22:45:38 EST 2011
[Branwyn (Lisa)] last time I looked at statue we got zapped
[Branwyn (Lisa)] Indigo moved 24'01".
[Scarlet (BiBo!!!)] just looked?
[Scarlet (BiBo!!!)] not touched?
[Branwyn (Lisa)] as I walked up Red Cloak appeared and started casting
[Scarlet (BiBo!!!)] oh. then no relation
[Branwyn (Lisa)] didn't have to do with statue really
[Scarlet (BiBo!!!)] look away
[Master] nods, was a person not the statue
[Branwyn (Lisa)] just getting deja vu feeling
[Master] grins, good
[Branwyn (Lisa)] good?
[Master] is always good to be a bit paranoid
[Master] so RP of the night?
[Scarlet (BiBo!!!)] not it
[Branwyn (Lisa)] no one?
[Master] fair enough
[Scarlet (BiBo!!!)] though I didnt really see rp to tell
[Branwyn (Lisa)] we fought mound and about it
[Master] Indigo XP award: 50. Level-up!
[Master] Kristelle XP award: 100. Next level in 25140.
[Master] Miranda XP award: 50. Next level in 10864.
[Master] Imari XP award: 100. Next level in 27105.
[Master] Branwyn XP award: 100. Next level in 3459.
[Master] Scarlet XP award: 100. Next level in 7836.
[Scarlet (BiBo!!!)] nighty night
[Branwyn (Lisa) (to GM only)] Character sheet for Indigo modified:
[Master] chuckles, you need to update Indigo's next level
[Master] night Marco
[Master] have fun!
[Branwyn (Lisa) (to GM only)] Character sheet for Indigo modified: Personal Information - Next Level:: CHANGED: 32,000 (16000).
[Scarlet (BiBo!!!)] will do
BiBo!!! has left the game on Fri Feb 04 22:51:23 EST 2011
[Branwyn (Lisa) (to GM only)] Character sheet for Indigo modified: Class Levels - Warrior: (WARL) : CHANGED: 5 (4).
[Branwyn (Lisa)] I did! just checked again
[Master] smile
[Branwyn (Lisa)] think it is fixed
[Master] yes it is now
[Master] Imari then Indigo for most hit points now
[Master] the two of you can take the front
[Branwyn (Lisa)] Imari has insane hp for our group
[Master] lots of luck
[Branwyn (Lisa)] is a good thing
[Master] just like poor kristelle has low hp for average
[Branwyn (Lisa)] well back to church next week
[Master] yeap
[Branwyn (Lisa)] have a good night!
[Master] thanks!
Lisa has left the game on Fri Feb 04 22:54:19 EST 2011
XP awarded