Jan 11 08 - The Dragon! The Dragon! The Dragon!
[mikE of DOOM] ==== Gaming session started: Fri Jan 11 18:30:22 EST 2008 ====
Lorie has joined the game on Fri Jan 11 18:40:10 EST 2008
Client has joined the game on Fri Jan 11 18:40:13 EST 2008
[Lorie] hola
Lorie is receiving the map Dragon-Cave...
Lorie has received the map Dragon-Cave.
[Client] hey there
[Client] sheesh, have to fix it again
[mikE of DOOM] well, it works. sweet
[Kaz] Better?
[Kaz] Ahh, better.
Kaz is receiving the map Dragon-Cave...
Kaz has received the map Dragon-Cave.
[mikE of DOOM] well, let's see if we can't come to a conclusion tonight
[Kaz] so, what happened two weeks ago? Obviously, we found the cave
[mikE of DOOM] okay, so far kaz, you guys have snuck past a room of piercers and now are faced with a nesting pair of fire drakes
[Kaz] ooh, lovely.
[Kaz] I don't know what piercers are, though
[mikE of DOOM] think living stalagtites that drop down on you
[Kaz] ewww
[Kaz] so, you're trying to kill us all, is that it? :-D
[mikE of DOOM] well, yeah.
[mikE of DOOM] and you guys need to not die
BiBo!!!!!!!!! has joined the game on Fri Jan 11 18:46:15 EST 2008
[Kaz] Heya Marco!
[BiBo!!!!!!!!!] not dieing is always a good goal
[Kaz] Yeah, I'm a big fan of not dying
[Lorie] Happy New Year there :O)
[BiBo!!!!!!!!!] happy new year
[mikE of DOOM] yaaaay bibo!
BiBo!!!!!!!!! is receiving the map Dragon-Cave...
BiBo!!!!!!!!! has received the map Dragon-Cave.
[BiBo!!!!!!!!!] ::magically makes ramone appear::
[mikE of DOOM] you go guy
[BiBo!!!!!!!!!] ::bows:: thank you, and for my next trick I will make the drakes disappear
[mikE of DOOM] Moirra moved 114'01".
[Kaz] lol
[Kaz] Thank you Mike
[mikE of DOOM] i dunno if i would do that
[Kaz] erm... of Doom
[mikE of DOOM] just to remind you guys. no hurting the pets
[BiBo!!!!!!!!!] arent we in the middle of combat with them?
[mikE of DOOM] and the DOOM should be in caps
[BiBo!!!!!!!!!] what pets?
[Kaz] ahh, yes. of DOOM
[mikE of DOOM] the dragon's pets
[BiBo!!!!!!!!!] What are we doing now so I dont start slaughtering things that I shouldn't?
[Kaz] trying to figure out how to get past the Drakes?
[mikE of DOOM] well, you shouldn't slaughter anything
[mikE of DOOM] you're in the dragon's cave
[BiBo!!!!!!!!!] didn't we just slaughter piercers?
[mikE of DOOM] and you are told not to hurt anything of the dragon's
[mikE of DOOM] no, you just walked through them
[BiBo!!!!!!!!!] ah
[BiBo!!!!!!!!!] so we are just walking past then?
[Kaz] with any luck, I'd think
[BiBo!!!!!!!!!] do I need to roll init then?
Percival has joined the game on Fri Jan 11 19:04:15 EST 2008
[BiBo!!!!!!!!!] awww poop. you don't have the description file.
[Kaz] umm
[Kaz] if we're not fighting, why is combat up?
[Kaz] Hiya Hans
[BiBo!!!!!!!!!] howdy hans
Arilyn has joined the game on Fri Jan 11 19:04:30 EST 2008
[Kaz] Hi Christy
[mikE of DOOM] well lorie and the new girl kinda blundered into them
[BiBo!!!!!!!!!] well, just because we aren't supposed to kill them doesnt mean they arent gonna try kill us
[mikE of DOOM] and the drakes attacked them
[Kaz] ahh
[Kaz] oops
[mikE of DOOM] pretty much
[mikE of DOOM] woot! hans!
[BiBo!!!!!!!!!] howdy christy
[Arilyn] hello!
[Percival] Hello?
[BiBo!!!!!!!!!] you still in japan Hans?
[Percival] Can't see any chat history...
[BiBo!!!!!!!!!] you don't look like you are fully loaded in yet. your lag time is all ????
[mikE of DOOM] well we havn't chatted much
[Percival] Okay. I'm in now...
[BiBo!!!!!!!!!] there you are
[Percival] Yipper.
[Arilyn] all caught up-
[Percival] Greetings from Yokota Air Base, Japan!!!
[BiBo!!!!!!!!!] I'll take that as a yes then
[Kaz] :)
[BiBo!!!!!!!!!] that's a funny name for an air base
[Kaz] why?
Percival is receiving the map Dragon-Cave...
Percival has received the map Dragon-Cave.
[BiBo!!!!!!!!!] yokota is like a polite way of saying Yippie!
[Kaz] LOL
[mikE of DOOM] is it really? awesome
[BiBo!!!!!!!!!] you would use yokota with older people.
[Percival] A-ha. Yippie!!!!!!
[Percival] Bibo, where are you in relation to Yokota? Are you in Tokyo?
[BiBo!!!!!!!!!] you know ueno?
[Percival] I think Yokota is on the north-east side of the "Tokyo Region"
[Percival] No, I haven't really looked at maps outside the area where I'm at right now.
[BiBo!!!!!!!!!] gotcha, well ueno is a big ole train hub on the northern edge of tokyo, I am about an hour and a half train ride north from there
[BiBo!!!!!!!!!] out in the country surrounded by rice fields
[Percival] Ah. Nowhere near. It takes *forever* just to get to downtown Tokyo from here.
[Percival] Although, I've never seen so much city sprawl in my whole life.
[BiBo!!!!!!!!!] tokyo is pretty damn big
[Percival] It's pretty cool. Just as I imagined from anime like Akira. (Or is it Ahira?)
[BiBo!!!!!!!!!] akira
[Percival] Yeah, it's just like that...
[BiBo!!!!!!!!!] get out to akihabara
[Percival] Parts of it are kinda like Coruscant in Star Wars...
[Percival] the highway flies over other roadways and it's like you really are flying above 'em.
[BiBo!!!!!!!!!] I dunno, I have never really driven anywhere much. I don't like to drive here. I take trains all over.
[Arilyn] sorry we didn't make it the week before last. we were traveling
[Percival] I saw this while taking the bus from Narita to Yokota. I'll be taking the trains later today and checking out the city with my partner here from Accelera.
[mikE of DOOM] okay, so whenever you are ready
[mikE of DOOM] there's the cavern, you need to get over to the right
[mikE of DOOM] if you just waltz in, they're going to attack
Arilyn is receiving the map Dragon-Cave...
Arilyn has received the map Dragon-Cave.
[Percival] Oooooh. Ooooooh....
[BiBo!!!!!!!!!] the scale right?
[BiBo!!!!!!!!!] is the scale right that is
[Arilyn] so then I vote no on the just waltzing in
[Kaz] yeah
[Percival] Anybody know how bad fire drakes are?
[Percival] Can we take 'em?
[BiBo!!!!!!!!!] Ramone: Wall of Force: Denied!
[BiBo!!!!!!!!!] they are contained in a bubble of force, next
[Arilyn] we agreed not to kill stuff in here right?
[Kaz] fire drakes bad. But we aren't supposed to take 'em
[Percival] Ah. Now I remember. Pardon me if I don't recall all the history up to this point and what that means to how we negotiate obstacles here...
Lorie has left the game on Fri Jan 11 19:15:19 EST 2008
[mikE of DOOM] yes, you can take them, but you're not supposed to take them
[mikE of DOOM] you're not supposed to hurt the things in here
[BiBo!!!!!!!!!] doesn't matter, they are currently taken care of
Lorie has joined the game on Fri Jan 11 19:15:43 EST 2008
[BiBo!!!!!!!!!] note wall of force ::points::
[Percival] Also, pardon me if my connection drops off. I am in a location with uh, spotty wireless Internet service.
[Kaz] hehe
[Percival] Right, Bibo...
Lorie is receiving the map Dragon-Cave...
Lorie has received the map Dragon-Cave.
[mikE of DOOM] having issues lor?
[BiBo!!!!!!!!!] we can wave to the nice drakes as we pass by
[Percival] Always the humane one. Wait a second, that's rather *out* of character as it were...
[Arilyn] well if they are contained, can we go ahead?
[mikE of DOOM] they aren't contained. they're sitting in their nest in the alcove
[BiBo!!!!!!!!!] assuming there's nothing else to attack or trap us, yes
[BiBo!!!!!!!!!] sure they are, I just cast wall of force to make a bubble of force around it
[BiBo!!!!!!!!!] ::points:: see? contained
[Percival] ::chuckles::
[BiBo!!!!!!!!!] onwards!
[Kaz] umm... carefully onwards
[BiBo!!!!!!!!!] anyone have any anti trap anythings?
[Percival] yes, onwards...
[mikE of DOOM] you can do that.
[mikE of DOOM] cast the spell boobie
[BiBo!!!!!!!!!] I did already :-P
[BiBo!!!!!!!!!] scroll up, it's in the chat history
[Arilyn] I am back at the keyboard.
[Arilyn] nope, no anti-trap anything here
[mikE of DOOM] oh. right.
[Kaz] What type of thing would be anti-trap?
BiBo!!!!!!!!! has edited Ramone's effects.
[mikE of DOOM] well, there you go.
[BiBo!!!!!!!!!] :-P
[mikE of DOOM] they are bubbled.
[Arilyn] spell, skill, etc
[Kaz] find traps?
[BiBo!!!!!!!!!] guess I will guard up front
[Kaz] I have a spell to find traps
[Arilyn] that's awesome.
[Arilyn] i like that better than the let's just step on them plan
[mikE of DOOM] well you know there's no traps because lorie and vicki walked most of the way across the room
[BiBo!!!!!!!!!] spell is good, we move faster with a spell. cast that and I will walk up front with you
[BiBo!!!!!!!!!] well yes, but we dont know for further rooms
[Kaz] ahh, okay
[BiBo!!!!!!!!!] and there's further room that we are going to
[Kaz] so, perhaps if we start about....
[Kaz] Moirra moved 45'07".
[BiBo!!!!!!!!!] so cast away
[Percival] Percival moved 29'10".
[Kaz] here?
[Kaz] bear with me, it always takes me forever to find spells
[BiBo!!!!!!!!!] it lasts for a good 30 minutes, so it doesn't matter where you are
[BiBo!!!!!!!!!] you just sorta keep scanning around as you walk
[Kaz] Moirra: Find Traps: For 3 turns I can detect traps in a 10'x90' path in front of me.
[mikE of DOOM] okay.
[BiBo!!!!!!!!!] there ya go
[BiBo!!!!!!!!!] Ramone moved 55'04".
[Percival] Awesome, Kaz. I love that priest spell...
[BiBo!!!!!!!!!] onwards
[Kaz] yay
[Kaz] Moirra moved 80'03".
[BiBo!!!!!!!!!] since moirra's up front, lets just move her until there is something to concern us
[Kaz] I'm sure Mike will jump in to inform me I'm dead :-)
[Percival] Percival moved 97'08".
[Kaz] Moirra moved 24'08".
[Percival] Percival moved 7'11".
[BiBo!!!!!!!!!] that way we dont have to wait for everyone to move around their icons
[Kaz] I'm outta map
[Kaz] Moirra moved 3'07".
[Percival] I'm right behind Moirra, no matter what...
[BiBo!!!!!!!!!] that water?
[Kaz] yay
[mikE of DOOM] okay, this cavern is filled with a shallow pond
[Kaz] (she said not quite honestly)
[mikE of DOOM] the cave is wall to wall water, but it only looks like it goes a couple of feet deep at the deepest. easily wadable
[BiBo!!!!!!!!!] how shallow? we talkin mud puddle shallow or swimming pool shallow?
[BiBo!!!!!!!!!] okays
[BiBo!!!!!!!!!] well I'll fly over and ferry the trap findin priest so she doesnt get her toeses wet
[Kaz] aww, you're the best
[Kaz] wet toesies make for sneezing clerics!
[mikE of DOOM] hang on
[mikE of DOOM] okay, you walk into the pond then
[BiBo!!!!!!!!!] um... ferrying
[Kaz] I thought we were flying over
[Arilyn] I'm flying
[mikE of DOOM] okay, then fly across
[Kaz] wheeee!
[mikE of DOOM] you're just ferrying everyone across one by one?
[Kaz] Moirra moved 181'08".
[Kaz] I hope I don't get airsick
[BiBo!!!!!!!!!] pretty much. arilyn can help to speed it along
[Arilyn] yep
[Kaz] Moirra moved 57'07".
[Kaz] Moirra moved 2'06".
[mikE of DOOM] okay.
[mikE of DOOM] you are strong enough to carry everyone?
[Kaz] Moirra moved 2'04".
[mikE of DOOM] percy weighs a bit in all his armor
[Kaz] couldn't the two of them working together carry him?
[Percival] It's half the weight cause it's magical.
[Percival] or something like that
[BiBo!!!!!!!!!] well, I dont really need to lift them particularly. I can move em across telekinetically if I want
[BiBo!!!!!!!!!] and I am sure the big strong elf can move anyone I can't
[mikE of DOOM] snort
[mikE of DOOM] yeah. whatever
[mikE of DOOM] big snicker strong snort daisy eater
[BiBo!!!!!!!!!] hey, between the two of us, she is the big strong one
[BiBo!!!!!!!!!] my strength is like half hers
[Percival] You must write the lyrics for Stone Temple Pilots, Mike of DOOOOOOM....
[Kaz] so, everyone is getting ferried now?
[Arilyn] I'm sure we can figure something out without insulting any elves
[mikE of DOOM] i so missed that reference
[Lorie] I don't need anyone to ferry me. I'll make my way
[Percival] So keep your bankroll lottery eat your salad day deathbed motorcade (from tripping on a paper tiger)
[mikE of DOOM] so you're going to walk across?
[Arilyn] Stone temple pilots write lyrics that make no sense
[Percival] Tripping on a hole in a paper heart.
[mikE of DOOM] right. where's the daisy eating part? i don't know all the lyrics
[Percival] big snicker strong snort daisy eater
[mikE of DOOM] lol.
[Arilyn] anyway...
[Percival] Sorry. Anyway...
[Lorie] If that was directed at me... no...I'm going to air walk across
[mikE of DOOM] okay, so lorie?
[mikE of DOOM] air walk. okay.
[mikE of DOOM] use the spell up
[Lorie] no one else can use it
[Lorie] because the caster is the only who can see
[Percival (to mikE of DOOM only)] your "big snicker strong snort daisy eater" just seemed to me to be just like "keep your bankroll lottery eat your salad day deathbed" to me.
[Kaz (to GM only)] Character sheet for Moirra modified: Magical Abilities - CHANGED: 2nd level -- Current: 4 (5).
[Lorie] Kylia Wolfslayer: Air Walk: This will be much nicer than the rough ground. This spell enables a creature, which can be as big as the largest giant, to tread upon air as if it were walking on solid ground. Moving upward is similar to walking up a hill. A maximum upward angle of 45 degrees is possible at one-half the creature's movement rate, as is a maximum downward angle of 45 degrees at the normal movement rate. An air-walking creature is in control of its movement, except when a strong wind is blowing. In this case, the creature gains or loses 10 feet of movement for every 10 miles per hour of wind velocity. The creature can, at the DM's option, be subject to additional penalties in exceptionally strong or turbulent winds, such as loss of control of movement or suffering physical damage. The spell can be placed upon a trained mount, so it can be ridden through the air. Of course, a mount not accustomed to such movement would certainly need careful and lengthy training, the details for which are up to the DM.
[mikE of DOOM (to Percival only)] lol. i'm glad you were able to make it tonight/this morning
[mikE of DOOM] okay, then you all are across.
[mikE of DOOM] hang on, let me set up the next room.
[Kaz] huzzah!
[mikE of DOOM] why don't you all move yourselves over there
[Percival] Thank you, Kylia, for making our walk much nicer than the rough ground...
[BiBo!!!!!!!!!] Ramone moved 341'06".
[Kaz] brb while y'all do that
[Kaz] I am away from the keyboard.
[Percival] Percival moved 6'02".
[Percival] Percival moved 8'07".
[Lorie] Kylia Wolfslayer moved 334'11".
[Percival] Percival moved 222'05".
[Percival] Percival moved 8'05".
[Arilyn] Arilyn moved 285'03".
[Arilyn] Arilyn moved 28'07".
[mikE of DOOM] okay, this room is filled with piles of coins and several chests scattered about.
[BiBo!!!!!!!!!] I like this room. is it trapped priesty?
[BiBo!!!!!!!!!] is there any rule against looting?
[Percival] Yes!!!!!!!!!!1
[Arilyn] Arilyn moved 51'05".
[Percival] We will not loot here, Mage!~
[Percival] :/
[Ramone (BiBo!!!!!!!!!)] why not? are we not allowed?
[Kaz] I am back at the keyboard.
[Kaz] sorry, back
[Ramone (BiBo!!!!!!!!!)] no one gets hurt from looting
[Ramone (BiBo!!!!!!!!!)] unless it's trapped
[Percival] We are in ****THE DRAGON'S LAIR******
[Ramone (BiBo!!!!!!!!!)] then we might
[Kaz] So, you want to loot the treasure from the dragon?
[Percival] And we agreed to it or something like that. Won't kill him and won't take his stuff.
[Arilyn] dragons don't like to share
[Kaz] I'd say that's worse than trapped.
[Percival] That's about all I remember from this quest. I like to keep it simple.
[Ramone (BiBo!!!!!!!!!)] I have no clue why we are here and what we are doing as I have missed about 75% of what's going on.
[Percival] So. Don't kill the dragon and don't take his stuff and we'll be all right, Bibo.
[Kaz] so, still looking for traps
[Kaz] and dragons...
[mikE of DOOM] there's no traps in the room priest
[Kaz] Moirra moved 109'02".
[Percival] Percival moved 72'09".
[Percival] Percival moved 38'03".
[Percival] Percival moved 26'08".
[Percival] Percival moved 53'10".
[Kaz] Moirra moved 50'11".
[Arilyn] Arilyn moved 96'04".
[Kaz] Moirra moved 42'00".
[Percival] Percival moved 44'05".
[mikE of DOOM] moving through?
[mikE of DOOM] i'm suprised.
[Kaz] unless there's something you wanna tell us
[Ramone (BiBo!!!!!!!!!)] well, if we are contracted to not loot yet, I suppose
[Lorie] You gave us rules... the treasure is pretty
[Arilyn] looks that way. unusual for us, i know
[Lorie] we were told don't steal ... don't kill
[Lorie] We're listening...it's a good thing...
[Kaz] Did anyone notice if that chalice we're looking for is lying around?
[Lorie] Let's move it along and get to the dying already
[mikE of DOOM] lol. ramone following the rules?
[Percival] We aren't here to loot, right, DM?
[Percival] You'll have to remind me of what we can and can't do here.
[mikE of DOOM] i almost feel like i should change his alignment
[Percival] Hello? Anybody? :/
[Ramone (BiBo!!!!!!!!!)] note the yet part
[mikE of DOOM] not my fault if you don't remember. =P
[Kaz] We're not here to loot.
[Percival] My chat isn't going through. May have to exit & reenter...
[Percival] K. I'm back now.
[Kaz] So, okay, this next room, if it is a room and not just a wide path...
[Kaz] anything?
[mikE of DOOM] you don't notice anything.
[Arilyn] Arilyn moved 59'10".
[mikE of DOOM] uh, arylyn give me a roll on a d6
[Kaz] I don't notice anything? Famous last words.
[Percival] Let's keep going. We'll explore everything within the time that the priestess has for her spell. Then we can go back and map & everything...
[Arilyn] Arilyn: (1d6) [1] 1
[Percival] The priestess will only find traps. Not people lying in ambush and stuff like that.
[Arilyn] great
[Kaz] which makes me ask...
[Kaz] why isn't Valedianna doing trap duty?
[Kaz] and scouting?
[Ramone (BiBo!!!!!!!!!)] um... I thought ambushes were also covered. I don't remember. someone doesn't have the description file for me to look it up
[Percival] Looks like we're at the end of the road, foaks.
[Percival] "Hello!!!!!"
[Percival] (yelling)
[Percival] (of course)
[Percival] "Mr. Dragon!!!!!"
[mikE of DOOM (to Arilyn only)] you detect a hidden door
[mikE of DOOM] /r on the north side of the wall. it's most of the wall in size
[mikE of DOOM (to Arilyn only)] well that was to you
[Arilyn] oohh...wait a second! I think I see something
Percival looking behind himself, waiting for *the rest of the party* to catch up
[Lorie] Don't we have elfie types that could look for super sekkrit doors
[Percival] Percival moved 38'02".
[Arilyn] why, yes, Kylia...we do
[mikE of DOOM] hang on for a second hans
[Percival] Percival moved 46'01".
[Percival] K
[Arilyn] and I think I have spotted a great big one right there
[Percival] I know her spell goes for 90'
[Percival] (right?)
[Kaz] I am back at the keyboard.
[Moirra (Kaz)] yes
[mikE of DOOM] /w kaz there is a trap across the entrance to the room
[Arilyn] ::pointing at the north side of the wall::
[mikE of DOOM] Percival moved 101'06".
[mikE of DOOM] god damnit
[mikE of DOOM] well, there ya go. she says there's a trap
[mikE of DOOM] i hate klooge
[Lorie] ha ha ha
[Moirra (Kaz)] Trap!
[Moirra (Kaz)] eep
[Lorie] <--- Has done the same thing Mike
[Lorie] ;)
[Percival] Gotcha...
[Ramone (BiBo!!!!!!!!!)] don't think there is anyone here who hasn't
[Moirra (Kaz)] ((so have I))
[Ramone (BiBo!!!!!!!!!)] s'why I try to keep it to IM. no chance of flubbing an im ;)
[Percival] If it makes you feel better, DM, she'll have to spend more rounds because it only detects in 10'x90'. She'll take 5 rounds or so to figure out this whole room...
[Arilyn] i don't have everybody's IM
[Arilyn] just Bob and Lorie
[Moirra (Kaz)] I don't either, Christy
[Percival] And that's exactly what we would do *every time*
[Arilyn] i'd love to have 'em though!
[Moirra (Kaz)] ((so, anyone with MSN, I'm anikkaz@hotmail.com))
[Percival] We need to be extra careful because our DM's seem to love traps to wink our virtual characters out of existence.
[mikE of DOOM] well the first trap is basically a magic pressure plate across the entrance
[Ramone (BiBo!!!!!!!!!)] aim: LordBiBo
[Moirra (Kaz)] ((aim: KethKat))
[Arilyn] does that work with yahoo?
[Ramone (BiBo!!!!!!!!!)] no idea, but I have yahoo too. the_masked_marco
[Lorie] Lorie: AIM/Yahoo --> Aurora1116
[Percival] Babe, it's "AOL Instant Messaging"
[Percival] brb
[Percival] I am away from the keyboard.
[Moirra (Kaz)] MSN (now known as Windows Live Messenger) works with Yahoo, supposedly
[Lorie] I use Trillian so hit me up there and I'm good
[Lorie] I have Mike, Bibo, Christy on AIM
[Moirra (Kaz)] Rats, I don't have AIM on this comp. I'll put it on, though
[Percival] I am back at the keyboard.
[Percival] big latency here. big. gotta exit
[Moirra (Kaz)] So, DM, the first trap is a magical pressure plate, which I didn't catch?
Percival has left the game on Fri Jan 11 20:00:59 EST 2008
[Ramone (BiBo!!!!!!!!!)] so, can we avoid said pressure plate?
[Moirra (Kaz)] I have a feeling Percival and I walked over it already.
[mikE of DOOM] well, i suppose you can try and step over it
Percival has joined the game on Fri Jan 11 20:02:54 EST 2008
[Moirra (Kaz)] how big is it?
[Arilyn] sure, can we fly over it?
[Arilyn] and we'd like to check out that secret door right?
[mikE of DOOM] you can fly over it
[mikE of DOOM] and what do you mean check it out?
[Arilyn] how about the trap checking person take a look at it?
[Ramone (BiBo!!!!!!!!!)] open it I would assume. detrap it if it's trapped
[Arilyn] see if she can spot any traps with that nifty spell of hers
[Moirra (Kaz)] I can only spot them, Ramone. I can't undo them.
Percival is receiving the map Dragon-Cave...
Percival has received the map Dragon-Cave.
[Percival] I am back at the keyboard.
[Percival] It is Find/Remove traps, isn't it?
[Ramone (BiBo!!!!!!!!!)] no, the spell only finds em
[mikE of DOOM] well, if the priest looks at the door there are no traps on the door
[Ramone (BiBo!!!!!!!!!)] but if we find them, we can sometimes avoid them, like we just did with that pressure plate
[Moirra (Kaz)] Didn't you say I found another one in the room, Mike?
[Percival] Don't have a PHB w/me...
[Ramone (BiBo!!!!!!!!!)] me neither. normally I would just look it up on the desc file, but mike doesn't have it loaded
[Moirra (Kaz)] you said "the first trap", so what's the second?
[Ramone (BiBo!!!!!!!!!)] still, the spell is called find traps
[mikE of DOOM] no, just the one
[Ramone (BiBo!!!!!!!!!)] well, pop open the secret door elfy
[Lorie] it's a divination spell... you know I don't have it :: laughs ::
[Ramone (BiBo!!!!!!!!!)] course not :)
[Arilyn] let's open the secret door then.
[Arilyn] all opposed speak now...
[mikE of DOOM] you going to try and open the door?
[Lorie] :: votes to open ::
[Ramone (BiBo!!!!!!!!!)] no reason not to, ain't trapped. there's no rule against opening secret doors is there?
[Arilyn] yes, we're going to try to open...anyone want to stand back in case the priest missed a trap?
[Moirra (Kaz)] *smiles weakly* Wherever you go, I'm with you.
[mikE of DOOM] okay, well it's basically a false wall that slides upward
[Percival] The priest *can't* miss the traps.
[Arilyn] let's go then
[mikE of DOOM] it is made of rock so it'll take a bit of str to open it
[Arilyn] Percy?
[Arilyn] I can help if you need
[Lorie] So can I
[Percival] Sorry, yes.
[mikE of DOOM] okay. so you force the door open...
[mikE of DOOM] hang on
[Moirra (Kaz)] *cringes*
Percival has left the game on Fri Jan 11 20:14:05 EST 2008
[Arilyn] he'll be back
[mikE of DOOM] ok
[mikE of DOOM] so you open the door and behind it is a semi circular room of iron with bars across the front
[Moirra (Kaz)] interesting
[Ramone (BiBo!!!!!!!!!)] empty?
[Arilyn] sounds like a cell
[Ramone (BiBo!!!!!!!!!)] depends on if it's empty or not
[Percival] um. hello?????
[Ramone (BiBo!!!!!!!!!)] woah....
[Ramone (BiBo!!!!!!!!!)] hans is talking without being online. nice
[Arilyn] I am away from the keyboard.
[mikE of DOOM] lol
[mikE of DOOM] weird
[mikE of DOOM] okay, so as you push the door open there's a roar and an umberhulk
[mikE of DOOM] (the roar coming from the umberhulk)
[mikE of DOOM] Kylia Wolfslayer moved 169'01".
[mikE of DOOM] Ramone moved 227'02".
[mikE of DOOM] Kylia Wolfslayer moved 48'11".
[mikE of DOOM] Kylia Wolfslayer moved 101'06".
[mikE of DOOM] Kylia Wolfslayer moved 99'08".
[mikE of DOOM] Percival moved 97'07".
[mikE of DOOM] Moirra moved 79'00".
[mikE of DOOM] Arilyn moved 108'10".
[mikE of DOOM] Valedianna #1 #1 moved 263'00".
[mikE of DOOM] Lyllyllyn moved 289'09".
[mikE of DOOM] and some other java error
[Ramone (BiBo!!!!!!!!!)] um... what's an umberhulk doing stuck here?
[mikE of DOOM] i'm going to wait until everyone's back. give hans a few
[Ramone (BiBo!!!!!!!!!)] is the cell stone, other than the bars?
[Moirra (Kaz)] I'm wondering if the pressure plate is meant to open the bars
[Arilyn] I am back at the keyboard.
[Moirra (Kaz)] so that the creature can come out to attack intruders
[mikE of DOOM] the cell is all iron
[Arilyn] hans is having trouble with his connection
[mikE of DOOM] and yeah, basically, the plate is the trigger
[Arilyn] he said we can use his character if we need to as long as we play him with flair
[Arilyn] let's avoid that plate
[mikE of DOOM] lol
[mikE of DOOM] well you avoided the plate
[mikE of DOOM] but you went and opened the door anyway
[Moirra (Kaz)] but the bars are still up
[mikE of DOOM] so lorie and perci were opening the door, right?
[mikE of DOOM] yeah. the bars are still up.
[Moirra (Kaz)] aren't they?
[Moirra (Kaz)] ok
[mikE of DOOM] the bars are very much there
[Lorie] I can help... Christy said she was helping as well
[Ramone (BiBo!!!!!!!!!)] well, as long as the bars are still there, I suppose it doesn't matter. even if we get confused by it, it's not like it is getting to us for the moment
[mikE of DOOM] yeah, right, about that. so i'm gonna say that half of you have to make a check
[Arilyn] which half?
[mikE of DOOM] i'll roll randomly
[mikE of DOOM] hang on. brb
[mikE of DOOM] oaky, back
[mikE of DOOM] each of you flip the klooge coin for me
[Moirra (Kaz)] ok
[Lorie] A flip of the ol' kLoOge Coin results in: Heads
[Moirra (Kaz)] sorry. Remind me how?
[mikE of DOOM] heads you meet the gaze of the monster
[Arilyn] A flip of the ol' kLoOge Coin results in: Heads
[mikE of DOOM] with the klooge coin icon in the top set of buttons
[Arilyn] great
[Ramone (BiBo!!!!!!!!!)] A flip of the ol' kLoOge Coin results in: Tails
[mikE of DOOM] those of you lucky enough to roll tails we'll say look at it, but it doesn't quite look at you
[Moirra (Kaz)] I don't have a coin icon
[Arilyn] it doesn't really look like a coin
[Arilyn] it's the one on the right end
Percival has joined the game on Fri Jan 11 20:27:28 EST 2008
[Ramone (BiBo!!!!!!!!!)] right next to the one that looks like a d20
[Ramone (BiBo!!!!!!!!!)] on the bar at the top of the screen
[Ramone (BiBo!!!!!!!!!)] next to initiative stuffs
Percival is receiving the map Dragon-Cave...
Percival has received the map Dragon-Cave.
[Moirra (Kaz)] I don't have an icon that looks like a d20
[Lorie] Do you see where it says Rnd 1?
[Moirra (Kaz)] yes
[Lorie] If yes, then click that button to the LEFT of there
[Moirra (Kaz)] that's the icon that looks like a phone
[Moirra (Kaz)] and the one left of that is to measure distances
[mikE of DOOM] Combat has finished.
[Lorie] that's a large jump left
[Lorie] there should be 3 buttons between RND 1 and Measuring
[Moirra (Kaz)] I don't have icons going all the way across the top
[Lorie] Button 1 is coin, Button 2 is dice, Button 3 is private messages
[Lorie] Weird...
[Ramone (BiBo!!!!!!!!!)] going from right to left
[Moirra (Kaz)] well, the rightmost one is the private messages
[Percival] Percival: (1d2) [1] 1
[Moirra (Kaz)] don't have the dice or the coin
[Ramone (BiBo!!!!!!!!!)] well just roll a d2 then
[Lorie] /roll 2
[Lorie] Hmmm
[Lorie] trying to find a shortcut for the flip
[mikE of DOOM] (d2) [2] 2
[Ramone (BiBo!!!!!!!!!)] this isn't aol chat :-P
[mikE of DOOM] like that
[Lorie] ????
[mikE of DOOM] i'll just flip it for you
[mikE of DOOM] A flip of the ol' kLoOge Coin results in: Tails
[mikE of DOOM] A flip of the ol' kLoOge Coin results in: Heads
[Moirra (Kaz)] /roll 2
[Ramone (BiBo!!!!!!!!!)] they can't see that mike. all we see is the final result
[mikE of DOOM] tails
[mikE of DOOM] there you go
[mikE of DOOM] next
[Moirra (Kaz)] thanks, and sorry
[Ramone (BiBo!!!!!!!!!)] put 1d2 inside curly brackets {
[Ramone (BiBo!!!!!!!!!)] or any other equation
[Moirra (Kaz)] aha. I'll remember someday :(
[Ramone (BiBo!!!!!!!!!)] (1d2+3-5d6+9d20/4) [2+3-(5+4+6+2+6)+(20+13+8+5+4+7+9+6+17)/4] 4
[Ramone (BiBo!!!!!!!!!)] see?
[mikE of DOOM] wtf mate
[Ramone (BiBo!!!!!!!!!)] just showin you can put whatever in there
[Ramone (BiBo!!!!!!!!!)] anyways
[Ramone (BiBo!!!!!!!!!)] coin is flipped
[Percival] A flip of the ol' kLoOge Coin results in: Heads
[Percival] A-ha. I figured out how to flip a Klooge Coin! All by myself (kindof sortof not)!
[mikE of DOOM] did everyone flip?
[Percival] Sure would be nice if that were one of the context menus available when you right-clicked your character...
Vicki has joined the game on Fri Jan 11 20:34:43 EST 2008
[Arilyn] yes i got heads
[Percival] hello, Vicki...
[Moirra (Kaz)] Hi Vicki
[Vicki] hi
[Arilyn] hi Vicki
[Percival] I got heads. What exactly does that mean?
Vicki is receiving the map Dragon-Cave...
Vicki has received the map Dragon-Cave.
[Ramone (BiBo!!!!!!!!!)] mike will tell you in a sec
[Lorie] Evening Vicki
[mikE of DOOM] okay, did everyone flip yet?
[Vicki] hi all
[Vicki] sorry i'm late
[Ramone (BiBo!!!!!!!!!)] not vicki, but we can say she's a round behind
[Vicki] ?
[Percival] Well, we *wait* a round then...
[Vicki] I am back at the keyboard.
[Lyllyllyn (Vicki)] wait a round for what?
[Percival] ::hmmmmm-hmmmmm-hhhmmmm-hhhmmm-hm-hmh-hmmmm::
[Percival] Okay. A round has gone by...
[Percival] ...and Vicki is !voila! here!
[mikE of DOOM] well i don't think everyone rolled
[mikE of DOOM] well, flipped
[mikE of DOOM] but those of you who got heads, save vs. spell
[Arilyn] Arilyn: Magical Spell save: (d20) [9] 9 - ROLL FAILED against 10!!
[Percival] Vicki, if you could flip a coin by going to the upper-right hand icon on the menu at the top of your screen, that would be great.
[Percival] Percival: Magical Spell save: (d20) [6] 6 - ROLL FAILED against 11!!
[Arilyn] yippee!
[Lorie] Kylia Wolfslayer: Magical Spell save: (d20) [14] 14 - ROLL SUCCEEDED against 10!!
[Lyllyllyn (Vicki)] A flip of the ol' kLoOge Coin results in: Tails
[Lyllyllyn (Vicki)] oh ok
[Percival] K. So what's the sitch, DM?
[mikE of DOOM] well, those who failed, you're confused as per the spell
[mikE of DOOM] so confused for 10 rounds
[mikE of DOOM] tails, you're okay
[mikE of DOOM] so it's only percival and arylin it looks liek to me
[Lorie] I had heads, but made my roll...
Percival has left the game on Fri Jan 11 20:42:45 EST 2008
[mikE of DOOM] ou're okay
[Arilyn] there he goes again
[mikE of DOOM] lol
[mikE of DOOM] poor hans
[Arilyn] he has to move furniture to he center of his room to get a *weak* signal
[mikE of DOOM] hah
[Ramone (BiBo!!!!!!!!!)] lol
[Ramone (BiBo!!!!!!!!!)] he shoulda crashed over here. I got plenty of signal to go around :)
Percival has joined the game on Fri Jan 11 20:44:32 EST 2008
[Percival] Is this a confusion other than the general all-around confusion I experience with Klooge?
[Percival] I don't have a spellbook with me...
[Ramone (BiBo!!!!!!!!!)] basically you randomly do things like attack other people, walk around, stare and look stupid, etc
[Percival] I can role-play confused but I can't guarantee that it will be as per the spell...
[Ramone (BiBo!!!!!!!!!)] there's a chart you have to roll on every round
[Percival] Is that within Klooge, Lord BiBo?
[Ramone (BiBo!!!!!!!!!)] it would be if mike had the description file loaded
[Percival] I don't have any such chart within my reaching distance...
[mikE of DOOM] let me get the chart
[Percival] Oooooh, here we go again...
[mikE of DOOM] okay, so round one, those who are confused roll a d10
[Arilyn] Roll #1: (d10) [8] 8
[mikE of DOOM] i'm not going to put us into combat rounds yet, not like bob would.
[Arilyn] thank you
[mikE of DOOM] next?
Percival has left the game on Fri Jan 11 20:50:03 EST 2008
[mikE of DOOM] well, i guess that would be perci
[mikE of DOOM] but he's gone now
[mikE of DOOM] someone roll for him?
[Ramone (BiBo!!!!!!!!!)] guess I will
[Ramone (BiBo!!!!!!!!!)] (1d10) [2] 2
[mikE of DOOM] ok
[mikE of DOOM] arilyn attacks the nearest target for one round
[mikE of DOOM] and perci just wanders away.
[mikE of DOOM] roll a d2, 1 west, w east
[mikE of DOOM] er, 2 east
[Ramone (BiBo!!!!!!!!!)] oh, that's the good one.
[Ramone (BiBo!!!!!!!!!)] wanders away is just for the rest of the duration
[Ramone (BiBo!!!!!!!!!)] (1d2) [1] 1
[mikE of DOOM] yup. and he goes west
[Ramone (BiBo!!!!!!!!!)] guess I am getting attacked by arylin
[Arilyn] sorry to whomever I am going to whack
[mikE of DOOM] so the closest person to christy is ramone
[mikE of DOOM] attack ramone girly
[mikE of DOOM] and perci is going to start walking west
[Arilyn] Arilyn targets Ramone. Distance: 15'03"
[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(9+0+2+1)] 1. Probably MISSES Ramone (AC FINAL: -2)
[Ramone (BiBo!!!!!!!!!)] well that's good. at least he wont stand on the pressure plate and release the umber hulk. someone grab his hand
[Arilyn] sorry Ramone, even though I missed
[Ramone (BiBo!!!!!!!!!)] it's okay, my turn. make a save vs spell please.
[Arilyn] me?
Percival has joined the game on Fri Jan 11 20:54:05 EST 2008
[mikE of DOOM] so, anyone going to more closely examine the umber hulk?
[Ramone (BiBo!!!!!!!!!)] yep, gonna restrain you with telekinesis til this wears off
[Percival] Percival: (1d10) [7] 7
[Ramone (BiBo!!!!!!!!!)] from out here?
[Arilyn] Arilyn: Magical Spell save: (d20) [2] 2 - ROLL FAILED against 10!!
[Arilyn] yippee!
[Moirra (Kaz)] Never saw someone so happy they failed a save :)
[Arilyn] i don't like fighting with my friends!
[Ramone (BiBo!!!!!!!!!)] does the stone door fall if no one is holding it up?
[mikE of DOOM] nope
[mikE of DOOM] once up it clicks into place
[mikE of DOOM] okay, so arilyn is held into place, perci is being held by kylia?
[mikE of DOOM] who's restraining hans?
[Lorie] Well... I suppose that's my job
[Lorie] unless the other priestess is doing that
[Moirra (Kaz)] I could run forward and grab him
[Percival] DM, what does a "7" make me do? I rolled a "7". Thx-
[mikE of DOOM] okay, as you guys are doing this, four drow appear from the western halway
Percival is receiving the map Dragon-Cave...
Percival has received the map Dragon-Cave.
[mikE of DOOM] bibo rolled a 1 for you when you were gone
[mikE of DOOM] which means your just wander around for 10 rounds
[Ramone (BiBo!!!!!!!!!)] you want the 1. everything else is bad
[Percival] That's fine. Thx, Bibo-
[Moirra (Kaz)] Yes, keep rolling 1's please, or you'll probably kill me.
[Ramone (BiBo!!!!!!!!!)] he doesnt need to roll once he rolls that
[Moirra (Kaz)] it's not a roll each round?
[Ramone (BiBo!!!!!!!!!)] it is, unless you get that roll
[Ramone (BiBo!!!!!!!!!)] then its for the rest of the duration
[Arilyn] I need to get kids to bed-brb
[Ramone (BiBo!!!!!!!!!)] so, who wants to say hey to the drow?
[Arilyn] I am away from the keyboard.
[Lorie] What are the drow doing ?
[mikE of DOOM] they are smirking right now
[Lorie] I say in Elvish ... passing through?
[mikE of DOOM] "Why are you here surfacers?"
[mikE of DOOM] there are two females standing behind two males
[Moirra (Kaz)] Moirra moved 37'08".
[Percival] ::wandering around, dropped sword (his most valuable and cherished possession, that is)::
[Moirra (Kaz)] *holding on to Percival, trying to guide him so he doesn't get too far*
[Percival] ::+3 sword available for the taking. All a wandering monster (or another party member) needs to do is pick it up::
[Ramone (BiBo!!!!!!!!!)] ::leaves the talking to someone who a) isnt concentrating on a spell and b) knows why we are here::
[Lorie] (Elvish) We're here by request... you/
[Percival] ::of course, I'm hoping that one of our dear party members picks it up
[Percival] ::uh, now, please::
[Ramone (BiBo!!!!!!!!!)] you dont have to drop anything while confused
[Moirra (Kaz)] *picks up the sword and grunts*
[Percival] excellent. I don't drop my most cherished possession!
[Moirra (Kaz)] *doesn't get a hernia picking it up!! Yay!*
[mikE of DOOM] sorry, technical problems
[mikE of DOOM] i hate klooge
[mikE of DOOM] okay, so they look at you. very dangerously. because drow are dangerous looking
[mikE of DOOM] ver dangerous
[Lorie] :: repeats :: And what brings you to the dragon's lair? Out for ale and bread?
[Moirra (Kaz)] brb
[Kaz] I am away from the keyboard.
[mikE of DOOM] brb
[mikE of DOOM] again
[mikE of DOOM] okay, i'm back
[Kaz] I am back at the keyboard.
[Moirra (Kaz)] back
[mikE of DOOM] "It's not important what brings us. Why are you here? Give us one reason not to kill you where you stand."
[Ramone (BiBo!!!!!!!!!)] because we love fluffy spiders
[Moirra (Kaz)] ((ROFL Bibo))
[Ramone (BiBo!!!!!!!!!)] cute widdwe web spinnin guys
[Lyllyllyn (Vicki)] ((we do?))
[Lorie] :: smiles :: My don't you fancy yourself important. Let's try it your why. :: raises hands :: give US one reason not to KILL you where you stand? :: sighs ::
[Lorie] why = way
[mikE of DOOM] "You try my patience. I have been told not to kill out of hand, but being insulted by lowly suface dwellers is reason enough for me."
[mikE of DOOM] oops. hang on. lol
[mikE of DOOM] I hate klooge
[mikE of DOOM] okay, there they be
[Moirra (Kaz)] ((I'm starting to sense a pattern, Mike))
[Lorie] :: looks at them :: So you can't kill us and we can't kill you. So... what's the point of you being here then. You tire me ... elf
[mikE of DOOM] that i hate klooge?
[Lorie] ((Nah... you haven't got to the SPC level yet... )
[mikE of DOOM] "I can kill you perfectly fine."
[mikE of DOOM] and the room goes black
[Lorie] I'm ... just so impressed
[Moirra (Kaz)] ((I was getting that feeling, that perhaps you hate Klooge))
[mikE of DOOM] so you guys can't see anymore
[Lorie] :: holding casting ::
[Ramone (BiBo!!!!!!!!!)] thats fine, neither can they. so we're even
[Lorie] ((I love magical darkness ))
[mikE of DOOM] okay, then let's roll for init
[Lorie] ((Is this the wrong time to yell out HAND CHECK?))
[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [9(10-0)] 19
[Moirra (Kaz)] ((Umm, didn't I once cast a spell to dispel magical darkness?))
[Ramone (BiBo!!!!!!!!!)] ((never really understood the point of having a darkness ability that they can't see through. It would be useful tactically if their infravision actually worked through it, but since it doesnt it's just as hindering to them as it is to us ))
[Ramone (BiBo!!!!!!!!!)] pop up combat
[Moirra (Kaz)] Moirra: Initiative:(d10+10) [1+10] 11
[mikE of DOOM] well, they can fight in it. they're trained
[mikE of DOOM] Combat has begun!
[mikE of DOOM] right. i hate klooge
[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [8+10-3-2] 13
[mikE of DOOM] Drow #4: Initiative:(d10+10) [7+10] 17
[mikE of DOOM] Drow #3: Initiative:(d10+10) [7+10] 17
[mikE of DOOM] Drow #2: Initiative:(d10+10) [2+10] 12
[mikE of DOOM] Drow #1: Initiative:(d10+10) [1+10] 11
[Ramone (BiBo!!!!!!!!!)] so it's been what 3 or 4 rounds or so since the confusion?
[mikE of DOOM] sure. 3
[mikE of DOOM] the conversation took a couple
[mikE of DOOM] alright, so ramone fights the drow single handedly
[mikE of DOOM] what a hero he is
[Moirra (Kaz)] How come I'm not showing in the combat thing? I rolled Initiative.
[Ramone (BiBo!!!!!!!!!)] you rolled before he started combat
[mikE of DOOM] because you didn't roll init after the combat came up
[Moirra (Kaz)] dammit
[Moirra (Kaz)] I'm never going to roll an 11 again, either.
[Ramone (BiBo!!!!!!!!!)] okie doke, guess it's up to val, lyllyn and kylia since everyone else is either confused or making sure the confused people don't cause trouble
[mikE of DOOM] suuure... val... right.
[mikE of DOOM] Valedianna #1 #1: Initiative:(d10+10++2) [9+10+2] 21
[Lyllyllyn (Vicki)] Lyllyllyn: Initiative:(d10+10) [10+10] 20
[Moirra (Kaz)] Moirra: Initiative:(d10+10) [2+10] 12
[Ramone (BiBo!!!!!!!!!)] how the hell did she roll an init of 21?
[Moirra (Kaz)] wow -- I'm floored
[mikE of DOOM] i think it's messed up
[mikE of DOOM] not important though
[mikE of DOOM] she hasn't fought yet
[mikE of DOOM] hans?
[mikE of DOOM] christy?
[mikE of DOOM] lorie?
[mikE of DOOM] not fighting?
[mikE of DOOM] just gonna stand there?
[mikE of DOOM] be target practice?
[Ramone (BiBo!!!!!!!!!)] well christy is confused, as is hans
[Ramone (BiBo!!!!!!!!!)] so their init is pretty much not needed
[Percival] Christy is reading the Bible & putting the kids to bed right now.
[Percival] And her character is confused...
[mikE of DOOM] well roll for her anyway
[Percival] roll initiative?
[mikE of DOOM] bibo, you have to concentrate on the tk on her, right?
[Percival] Arilyn: Initiative:(d10+10-+0) [10+10-0] 20
[mikE of DOOM] yeah
[Percival] Percival: Initiative:(d10+10-+2) [9+10-2] 17
[Ramone (BiBo!!!!!!!!!)] yeah, pretty much.
[Ramone (BiBo!!!!!!!!!)] which is why I said i wasn't doing anything
[Percival] sorry, I figured I was good for about 6 more rounds or so....
[mikE of DOOM] well, you are, but i want you in there anyway.
[mikE of DOOM] in case you break loose and wander off
[Percival] a-ha
[mikE of DOOM] so, want to take bets if lorie is asleep? =P
[Lyllyllyn (Vicki)] lol
[Ramone (BiBo!!!!!!!!!)] if you right click her, you can put the 19 she rolled into the initiative line
[Ramone (BiBo!!!!!!!!!)] there should be something in there that says set initiative
[Lorie] Lorie rolled a 19
[Lorie] Did you miss it?
[Lorie] Shall I post it again
[Lorie] FYI, I was helping my children
[Lorie] and taking care of Paul's wound
[Lorie] Not sleeping
[Ramone (BiBo!!!!!!!!!)] paul has a wound?
[mikE of DOOM] that paul. what a trouble maker
[Lorie] Yes.
[Lorie] So what was your question then Mike now that you've located my initiative, since i was the first to roll it
[mikE of DOOM] and children are more trouble than they're worth until they are slave labor
[mikE of DOOM] well you rolled it before i set up combat. so it didn't take
[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [9(10-0)] 19
[mikE of DOOM] lol
[mikE of DOOM] i put it in, but nice
[mikE of DOOM] okay, so here goes the combat.
[Moirra (Kaz)] /pervical it says: for x rounds, both myself and everyone in a 10' radius are protected from evil attacks and summoned creatures
[Moirra (Kaz)] ((helps to spell names correctly))
[Lyllyllyn (Vicki)] lol
[mikE of DOOM] Drow #1 moved 2'06".
[mikE of DOOM] Drow #1 moved 23'08".
[Lyllyllyn (Vicki)] brb
[mikE of DOOM] Drow #1 targets Kylia Wolfslayer. Distance: 9'00"
[mikE of DOOM] Drow #1: Attack #1: Sword: (-(d20+0)) [-(18+0)] -18. PROBABLY HITS Kylia Wolfslayer (AC FINAL: -3)!!!
[mikE of DOOM] i hate klooge
[mikE of DOOM] hang on
[mikE of DOOM] Drow #1: Attack #1: Sword: (10-(d20+0)) [10-(6+0)] 4. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[mikE of DOOM] Drow #1: Attack #1: Sword: (10-(d20+0)) [10-(6+0)] 4. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[mikE of DOOM] i love the randomizer
[mikE of DOOM] go ahead kaz
[Moirra (Kaz)] Moirra: Protection from Evil, 10' Radius - Priest: For (8*3) [8*3] 24 rounds, both myself and everyone in a 10' radius are protected from evil attacks and summoned creatures.
[Lorie] I actually have Protection from Evil on my Girdle
[Lorie] But these could be neutral drow
[mikE of DOOM] so they can't attack you until you attack them, right?
[Lorie] we've met several of those
[Lorie] That is correct
[mikE of DOOM] nah, they're regular old evil
[mikE of DOOM] ah. okay.
[mikE of DOOM] bibo, would you give moirra a circle effect for that?
[Percival] Yeah!!!!! It looked like they were regular old evil drow-
[Ramone (BiBo!!!!!!!!!)] sure
[mikE of DOOM] so do they swing and miss or just not get to attack?
[Moirra (Kaz)] Yeah, they all had evil smirks...
[Percival] ::chuckles::
BiBo!!!!!!!!! has edited Moirra's effects.
[Moirra (Kaz)] ((thanks))
[Lorie] I don't have PHB in front of me...but more or less they can't attack IIRC
[Ramone (BiBo!!!!!!!!!)] they can attack you just fine unless these are summoned drow
[Ramone (BiBo!!!!!!!!!)] they just get a penalty to their attack
[Lorie] There you go :)
[mikE of DOOM] oh, what penalty?
[Lorie] Thanks Bibo
[Ramone (BiBo!!!!!!!!!)] -2 I think?
[Lyllyllyn (Vicki)] am back
[mikE of DOOM] okay. sounds good. if it's supposed to be more, sucks for you. lol. i like delegating
[mikE of DOOM] okay then.
[Ramone (BiBo!!!!!!!!!)] oh it's definately not more than -2.
[Ramone (BiBo!!!!!!!!!)] not for protection from evil anyway
[mikE of DOOM] let me fix this one now...
[mikE of DOOM] Drow #2 moved 20'07".
[mikE of DOOM] Drow #2 targets Kylia Wolfslayer. Distance: 8'11"
[mikE of DOOM] Drow #2: Attack #1: sword: (10-(d20+0)) [10-(19+0)] -9. PROBABLY HITS Kylia Wolfslayer (AC FINAL: -3)!!!
[mikE of DOOM] Drow #2: Attack #1: sword: (10-(d20+0)) [10-(6+0)] 4. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[mikE of DOOM] Drow #2: Damage v SM: sword: (d8+4) [7+4] 11 added to: Kylia Wolfslayer
[mikE of DOOM] Kylia Wolfslayer's Current Hit Points: adjusted to 49 (-11) - Moderately Wounded
[Percival] I am away from the keyboard.
[Lyllyllyn (Vicki)] let's hope these this miss lyllyllyn
[Moirra (Kaz)] Indeed!
[mikE of DOOM] bibo's turn
[Lyllyllyn (Vicki)] things*
[mikE of DOOM] holding?
[Ramone (BiBo!!!!!!!!!)] yeppers unless my concentration is somehow blown by something
[mikE of DOOM] ok
[mikE of DOOM] he's wandering
[Percival] I am back at the keyboard.
[mikE of DOOM] Drow #3 moved 29'01".
[mikE of DOOM] Drow #3 targets Valedianna #1 #1. Distance: 200'02"
[mikE of DOOM] Drow #3: Attack #1: sword: (10-(d20+0)) [10-(20+0)] -10. PROBABLY HITS Valedianna #1 #1 (AC FINAL: 4)!!! [CRITICAL HIT x2]
[mikE of DOOM] Drow #3: Attack #1: sword: (10-(d20+0)) [10-(5+0)] 5. Probably MISSES Valedianna #1 #1 (AC FINAL: 4)
[mikE of DOOM] Drow #3: Attack #1: sword: (10-(d20+0)) [10-(12+0)] -2. PROBABLY HITS Valedianna #1 #1 (AC FINAL: 4)!!!
[mikE of DOOM] Drow #3: Damage v SM: sword: (d8+4) [7+4] 11 added to: Valedianna #1 #1
[mikE of DOOM] Drow #3: Damage v SM: sword: (d8+4) [8+4] 12 added to: Valedianna #1 #1
[mikE of DOOM (to GM only)] Valedianna #1 #1's Current Hit Points: adjusted to 35 (-23) - Moderately Wounded
[mikE of DOOM] Drow #4 moved 57'05".
[mikE of DOOM] Drow #4 targets Ramone. Distance: 10'01"
[mikE of DOOM] Drow #4: Attack #1: sword: (10-(d20+0)) [10-(11+0)] -1. Probably MISSES Ramone (AC FINAL: -2)
[mikE of DOOM] Drow #4: Attack #1: sword: (10-(d20+0)) [10-(5+0)] 5. Probably MISSES Ramone (AC FINAL: -2)
[Percival] I'll check in with you guys later.
[Percival] ::wandering wandering wandering::
[mikE of DOOM] bye
Percival has left the game on Fri Jan 11 21:52:26 EST 2008
[Arilyn] I am back at the keyboard.
[Lorie] :: is checking spell list for something defensive ::
[Arilyn] i guess i'm just standing here confused and held by Ramone
[Lorie] Kylia Wolfslayer: Protection from Evil 10' Radius: Let this sphere ward off those evil souls who would do us harm
[Ramone (BiBo!!!!!!!!!)] thought you were already protected from evil?
[Lorie] yup.. .but just making sure ;)
[Ramone (BiBo!!!!!!!!!)] lol
[mikE of DOOM] ok
[mikE of DOOM] and she's held
[Arilyn] still standing confused
[Ramone (BiBo!!!!!!!!!)] so that's vick then?
[mikE of DOOM] yeah
[Vicki] Lyllyllyn targets Drow #4. Distance: 33'06"
[Lyllyllyn (Vicki)] Lyllyllyn: Attack #1: Bow: (12-(d20+0)) [12-(16+0)] -4. PROBABLY HITS Drow #4 (AC FINAL: -3)!!!
[Ramone (BiBo!!!!!!!!!)] do damage, and you have a second shot
[Lyllyllyn (Vicki)] Lyllyllyn: Damage v SM: Bow: (d6) [5] 5 added to: Drow #4
[Lyllyllyn (Vicki)] Lyllyllyn: Attack #1: Bow: (12-(d20+0)) [12-(3+0)] 9. Probably MISSES Drow #4 (AC FINAL: -3)
[Lyllyllyn (Vicki)] Lyllyllyn: Damage v SM: Bow: (d6) [6] 6 added to: Drow #4
[mikE of DOOM] no damage on that one
[Lyllyllyn (Vicki)] oops
[mikE of DOOM] can you even shoot a bow and hit in the dark?
[mikE of DOOM] i thoguth the rules said you can't do ranged in the dark
[Ramone (BiBo!!!!!!!!!)] not really no. forgot about the dark
[Lyllyllyn (Vicki)] i sure can't use sword on at this distance
[Ramone (BiBo!!!!!!!!!)] you pretty much just miss
[Lyllyllyn (Vicki)] and i dare not get close
[Ramone (BiBo!!!!!!!!!)] you are probably best off just staying out of the way since you are at no hitpoints and don't have spells
[mikE of DOOM] okay, then just click next then
[mikE of DOOM] Drow #1: Attack #1: Sword: (10-(d20+0)) [10-(12+0)] -2. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[mikE of DOOM] Drow #1: Attack #1: Sword: (10-(d20+0)) [10-(8+0)] 2. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)
[Vicki] Lyllyllyn no longer targets Drow #4.
[mikE of DOOM] kaz's turn
[Moirra (Kaz)] okay, I'm going to gently guide Sir Percival the Wanderer down to where I last remember seeing Arilyn
[Moirra (Kaz)] hrm
[Moirra (Kaz)] I can move the map around, but not me.
[mikE of DOOM] so you're blinding pushing south, right?
[Moirra (Kaz)] until I step on her toes, basically
[Moirra (Kaz)] but what did I do that's not allowing me to move anything but the map?
Percival has joined the game on Fri Jan 11 22:11:06 EST 2008
[Lyllyllyn (Vicki)] wb percy
[Ramone (BiBo!!!!!!!!!)] click the map and hit p
[Moirra (Kaz)] I love you Marco
[Ramone (BiBo!!!!!!!!!)] I know
[Moirra (Kaz)] Will you marry me and protect me from the Klooge demons?
[Moirra (Kaz)] Moirra moved 12'00".
[Ramone (BiBo!!!!!!!!!)] nah, not ready to settle down just yet
[Moirra (Kaz)] Percival moves with me, Hans
[Moirra (Kaz)] That's okay, Marco. It might tick my husband off, anyway.
[Ramone (BiBo!!!!!!!!!)] not my concern :-P
[Moirra (Kaz)] *snerk*
[Moirra (Kaz)] Percival moved 11'04".
Percival has left the game on Fri Jan 11 22:14:03 EST 2008
[mikE of DOOM] okay, no clue why she can't move
[mikE of DOOM] anyone? bibo?
[Moirra (Kaz)] we got it
[Ramone (BiBo!!!!!!!!!)] Moirra moved 1'03".
[Ramone (BiBo!!!!!!!!!)] she's moved
[mikE of DOOM] i think i'm going to call the game soon. end a little early tonight.
[mikE of DOOM] you guys have no idea what to do here. lol
[Arilyn] do we ever?
[mikE of DOOM] let's give it a week and let you guys make up a game plan of how to get past them now.
[Lorie] ok
[mikE of DOOM] well, there was the possibility of talking or tricking your way past, but the usual route of dragonslayer diplomacy cut that off.
[Lorie] night
[Ramone (BiBo!!!!!!!!!)] nighty night
[Moirra (Kaz)] Night Lorie
[Lorie] well there was that whole rule of no attacking in here
[Arilyn] okie dokie-have a great night
[Lorie] :: wvaes ::
Lorie has left the game on Fri Jan 11 22:17:51 EST 2008
BiBo!!!!!!!!! has left the game on Fri Jan 11 22:18:06 EST 2008
[mikE of DOOM] night ladies
[Arilyn] night!
[Moirra (Kaz)] night night all
[Lyllyllyn (Vicki)] night
Arilyn has left the game on Fri Jan 11 22:18:48 EST 2008
Vicki has left the game on Fri Jan 11 22:18:50 EST 2008
Kaz has left the game on Fri Jan 11 22:18:50 EST 2008
[mikE of DOOM] and now to change the char sheets when no one is looking! muahahahahaha