Jun 14 13 - She said Yes!
[Master] ROUND: 1
[Master] ==== Gaming session started: Fri Jun 14 15:39:48 EDT 2013 ====
[Master] ==== Gaming session started: Fri Jun 14 18:31:13 EDT 2013 ====
Lisa has joined the game on Fri Jun 14 19:00:56 EDT 2013
Lisa is receiving the map Arboretum...
Lisa has received the map Arboretum.
[Master] Hello
[Lisa] Hello :)
[Master] no christina tonight
[Master] Eric will be late
[Master] have not heard from anyone else
[Lisa] hmmm 2 characters against 9 fighters
[Lisa] okay
[Master] did you see Alec's email?
[Lisa] yes - very happy he chimed in
[Master] had to laugh, BOB you are crazy
[Lisa] well that's true
[Master] bows, thank you
[Master] so what else do you think about adding to the character pages?
[Master] do you think that it is worthwhile to post the XML information?
[Master] should there be a specific spell list for Branwyn that is listed there that is different than your library?
[Lisa] not really
[Lisa] anyone can just look at my character sheet in game
[Master] by XML informatoin I mean a way of downloading the charcter sheet without being logged into Klooge
[Lisa] that's kind of what I was trying to say. Not sure anyone really would want to look at other people's during the week.
[Master] ok
[Master] I understand that
[Master] I wonder if it would be good or bad to see a little NPC chart there of friends, neutral, enemies,
[Master] like on the Era page
[Lisa] I think we're good with what we're doing
[Master] ok
[Lisa] that was for before
[Lisa] NPC summary chart is a good idea
[Lisa] especially for newer players coming in
[Master] but should that be on every character page? or just the Era page?
[Lisa] when they come up to us - they can check - do we know this guy? do we like him? etc
[Lisa] I think it would be very hard to keep up one for every individual
[Master] yes
[Master] was thinking more of a list form than the chart
[Lisa] But on the other hand - what do you do with Toybin? :)
[Master] grins
[Master] he is in the neutral column right now
[Lisa] Toybin firend or enemy depends on who you talk to
[Master] oops
[Master] no I did move him to friend
[Lisa] He is Branwyn's friend
[Lisa] and Indigo's
[Lisa] He has proven himself loyal trustworthy and helpful
[Lisa] sometimes annoying comes with all the characters so if we judged on that everyone would be in enemy column
[Master] chuckles
[Master] brb goin to refill on drinks
[Master] I am away from the keyboard.
[Master] I am back at the keyboard.
[Master] TMO said fixing dinner soon will be on soon
[Master] I said, chosing food again? are you sure you have your priorities right?
[Master] my waistline is [19:27] BOB: as in thick or thin? [19:28] mastertmo2: I am American
[Master] so we will get someone in soon
[Master] if John does not show up or contact us I will skip Hoffman
[Master] and move ahead
[Lisa] I thought you said tmo's wait measurement was 19.27 inches!
[Lisa] waist
[Master] LOL
[Master] I think there are some teen girls who wish that
[Lisa] teeny tmo
[Master] but that might be someone's thigh I think
[Lisa] starting in the middle of a battle that started with 9 people sucks
[Lisa] just FYI
[Master] I fully agree
[Lisa] actually there are 13 us icons
[Lisa] but we have 2 right now active
[Lisa] trillian keeps crashing on me
[Master] John said he is logging in
[Master] in a couple
Fritz has joined the game on Fri Jun 14 19:43:04 EDT 2013
Fritz is receiving the map Arboretum...
[Fritz] I am away from the keyboard.
TMO has joined the game on Fri Jun 14 19:48:07 EDT 2013
TMO is receiving the map Arboretum...
JOHN A has joined the game on Fri Jun 14 19:50:37 EDT 2013
JOHN A is receiving the map Arboretum...
Eric has joined the game on Fri Jun 14 19:50:50 EDT 2013
Eric is receiving the map Arboretum...
JOHN A has received the map Arboretum.
Eric has received the map Arboretum.
[Lisa] Hello all! :)
[Eric] hi there
[JOHN A] hello all, playing remotly so sorry for the delay
[Master] when ever you are ready John
[Master] hoffman is up in the Init
[Master] and you can go
[Fritz] I am back at the keyboard.
[Fritz] i all
[Fritz] Hi all
TMO has received the map Arboretum.
[Master] Fritz and Eric I need you to email me your physical addresses please
[Master] for being here last week for our Tenth online anniversary
[Eric] Ok will do. Not sending a hit man right?
[Master] not yet
[JOHN A] Hoffman moved 32'09".
[Master] grins
[Eric] LOL well said
[Master] INIT: 18 GOING: bad guys #3
[Eric] Funny I get that a lot though... wierd
[Master] we have two more milestones coming up this year
[Indigo (Lisa)] (lol)
[Master] 500 online sessions, and ten years with Klooge
[Eric] wow I started just in time!
[Master] Abu Dhabi moved 31'07".
[Master] Abu Dhabi moved 20'08".
[Fritz] I see him now
[Indigo (Lisa)] (Abu probably needs to roll Init)
[Master] bad guys #3 moved 94'11".
[Master] bad guys #3 targets Jharym. Distance: 5'08"
[Master] bad guys #3: BAL check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 10!!
[Abu Dhabi (Fritz)] Abu Dhabi: Initiative: (d10+10+-2) [1d10=10] 18
[Master] INIT: 18 GOING: Hoffman
[Indigo (Lisa)] (hey! how can bad guys move so far without falling on their asses?)
[Master] INIT: 18 GOING: bad guys #10
[Master] lucky roll
[Master] bad guys #10: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Barnabas Stone (AC FINAL: -7).
[Master] INIT: 19 GOING: Good Guys #9
[Indigo (Lisa)] (and he hits the guy who hasn't logged in?)
[Master] Good Guys #9 targets bad guys #11. Distance: 103'00"
[Abu Dhabi (Fritz)] Anybody available to talk on skype?
[Master] Good Guys #9: Attack: Short Bow: (16-(d20)) [1d20=4] 12. MISSES bad guys #11 (AC FINAL: 4).
[Master] he did not attack him
[Master] INIT: 19 GOING: bad guys #5
[Master] bad guys #5 moved 51'03".
[Master] bad guys #5 targets Hoffman. Distance: 0'00"
[TMO] is this thing on?
[Master] bad guys #5: BAL check: (d20) [1d20=12] 12 - ROLL FAILED against 10!!
[Master] INIT: 19 GOING: Good Guys #3
[Master] Good Guys #3 targets Hoffman. Distance: 149'04"
[Master] Good Guys #3: Attack: Short Bow: (16-(d20)) [1d20=15] 1. MISSES Hoffman (AC FINAL: -5).
[Master] Good Guys #3 targets bad guys #5. Distance: 146'08"
[Master] Good Guys #3: Damage v SM: Arrow; Sheaf: (1d8) [1d8=7] 7 added to: bad guys #5
[Master] bad guys #5's Current Hit Points: adjusted to 29 (-7) - Lightly Wounded
[Master] INIT: 20 GOING: bad guys #4
[Master] bad guys #4 moved 71'05".
[Master] bad guys #4: BAL check: (d20) [1d20=16] 16 - ROLL FAILED against 10!!
[Master] INIT: 20 GOING: bad guys #6
[Master] bad guys #6 moved 69'08".
[Master] bad guys #6: BAL check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 10!!
[Master] INIT: 20 GOING: Good Guys #4
[JOHN A] i will be able to attack , waiting to see if anyone else approaches
[Master] Good Guys #4 targets Hoffman. Distance: 153'09"
[Master] Good Guys #4: Attack: Short Bow: (16-(d20)) [1d20=11] 5. MISSES Hoffman (AC FINAL: -5).
[Master] ROUND: 2
[Master] INIT: 0 GOING: Brother Fotopoulos
[Master] and go first with Hoffman
[Master] then with foto John
[JOHN A] Hoffman targets bad guys #5. Distance: 0'00"
[Eric] I am back at the keyboard.
[Tristan Elaire (Eric) (to Master only)] do you know how i can keep my spell current total to stop resetting each session?
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=7] 5 [MODIFIED (-1)]. MISSES bad guys #5 (AC FINAL: 4).
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=18] -6 [MODIFIED (-1)]. HITS bad guys #5 (AC FINAL: 4)!!!
[Master (to Eric only)] it should not be doing that, will check
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=16] -4 [MODIFIED (-1)]. HITS bad guys #5 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: bad guys #5
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=6] 11 [MODIFIED (+2)] added to: bad guys #5
[Abu Dhabi (Fritz)] It's going to be a bit till you get to me. AFK to get some water
[Tristan Elaire (Eric)] ok thanks
[Master] bad guys #5's Current Hit Points: adjusted to 8 (-21) - Massively Wounded
[Fritz] I am away from the keyboard.
[JOHN A] brother is hidding and watching
[Indigo (Lisa)] (nice Hoffman!)
[Tristan Elaire (Eric) (to GM only)] Character sheet for Tristan Elaire modified:
[Master] INIT: 4 GOING: Indigo
[Indigo (Lisa)] (can Indigo run to #3 make bal check and hit?)
[Indigo (Lisa)] (or fall on his butt)
[Tristan Elaire (Eric)] (lol)
[Master] he can make it there
[JOHN A] just got the extra attack last week
[Master] it is only 30 feet
[Indigo (Lisa)] (and if he can how many hits? this is a 3 hit round for him normally)
[Fritz] I am back at the keyboard.
[Abu Dhabi (Fritz)] back
[Master] half his move is what?
[Indigo (Lisa)] (45)
[Indigo (Lisa)] (thought there was ice penalty - I am good without one)
[Master] so a bal check
[Master] hmm
[Tristan Elaire (Eric)] (me too if we're voting)
[Master] Indigo moved 29'00".
[Master] Indigo targets bad guys #3. Distance: 0'05"
[Master] actually no
[Master] that is one third
[JOHN A] 7th lele speciali gets 2 attacks a round, plus two weapond givs third
[Master] so no check and yes to all his attack
[Indigo (Lisa)] (even better)
[Lisa] Indigo no longer targets bad guys #3.
[Master] Indigo moved 28'06".
[Master] Indigo targets bad guys #3. Distance: 0'04"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=11] 0 [MODIFIED (-3)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=2] 5 [MODIFIED (+3)] added to: bad guys #3
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=1] 10 [MODIFIED (-3)]. MISSES bad guys #3 (AC FINAL: 4).
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=9] 2 [MODIFIED (-3)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=4] 7 [MODIFIED (+3)] added to: bad guys #3
[Master] bad guys #3's Current Hit Points: adjusted to 24 (-12) - Moderately Wounded
[Master] INIT: 10 GOING: Esmerelda
[Master] INIT: 10 GOING: Jharym
[Master] INIT: 10 GOING: Branwyn
[Master] we can get Jharym's attack in if he logs in before the round is up
[Branwyn (Lisa)] Branwyn moved 28'11".
[Lisa] Branwyn targets bad guys #10. Distance: 0'09"
[Branwyn (Lisa)] Branwyn casts a spell against bad guys #10: Whip o' Pain: Strikes opponents up to 10 ft distant. Target makes saving throw vs. spell & CON check. If succeeds saving throw, creature takes half damage. If CON check succeeds, creature suffers -1 penalty to its next attack roll. Failure wracks creature with pain until end of next round, lowering its Armor Class by 1, imposing a -2 penalty to attack rolls, and making spellcasting impossible.
[Master] TMO I put Ilero at 20 feet high for altitude
[Branwyn (Lisa)] Branwyn: Damage v L: Silver Dagger: (1d3) [1d3=1] 1 added to: bad guys #10
[Ilero (TMO)] (hokay)
[JOHN A (to GM only)] Character sheet for Hoffman modified: Notes - CHANGED.
[Master] in case you need to drop Esmerelda or use her as a missle weapon
[Branwyn (Lisa)] dice panel went screwy
[Tristan Elaire (Eric)] (cool spell Lisa)
[Branwyn (Lisa)] (hold on)
[Master] nods
[Branwyn (Lisa)] Branwyn: Damage v SM: Magic Dagger: ((1d4)+2) [1d4=2] 4 [MODIFIED (+2)] added to: bad guys #10
[Branwyn (Lisa)] (i am not rolling those)
[Master] what do you want to do?
[Branwyn (Lisa)] I want to roll to hit with the whip - dice panel is faded and it is rolling damage by itself)
[Branwyn (Lisa)] Branwyn: Damage v SM: Magic Dagger: ((1d4)+2) [1d4=3] 5 [MODIFIED (+2)] added to: bad guys #10
[Master] Branwyn: Attack: Whip o' Pain: ((18-(d20+0))+2) [1d20=9] 11 [MODIFIED (+2)]. MISSES bad guys #10 (AC FINAL: 4).
[JOHN A] ghost in the machone
[Master] how is that now for you?
[Tristan Elaire (Eric)] yep
[Branwyn (Lisa)] (okay back up - spell messed with something)
[Master] waiting no worries
[Branwyn (Lisa)] (that miss counts?)
[Master] no
[Master] that was a test to see if it was working
[Branwyn (Lisa)] Branwyn: Attack: Whip o' Pain: ((18-(d20+0))+2) [1d20=15] 5 [MODIFIED (+2)]. MISSES bad guys #10 (AC FINAL: 4).
[Master] INIT: 10 GOING: Androp Ilkep
[Master] INIT: 11 GOING: bad guys #2
[Branwyn (Lisa)] (oh well)
[Master] bad guys #2 moved 76'10".
[Master] bad guys #2: BAL check: (d20) [1d20=17] 17 - ROLL FAILED against 10!!
[Master] INIT: 12 GOING: Good Guys #6
[Master] Good Guys #6 targets bad guys #11. Distance: 104'11"
[Master] Good Guys #6: Attack: Short Bow: (16-(d20)) [1d20=19] -3. HITS bad guys #11 (AC FINAL: 4)!!!
[Indigo (Lisa) (to GM only)] Character sheet for Branwyn modified: Weapons - CHANGED: Whip o' Pain -- #: +8 (+6),
[Master] (1d6) [1d6=3] 3
[Master] Good Guys #6 targets bad guys #5. Distance: 149'11"
[Master] Good Guys #6: Damage v SM: Arrow; Sheaf: (1d8) [1d8=6] 6 added to: bad guys #5
[Master] bad guys #5's Current Hit Points: adjusted to 2 (-6) - Massively Wounded
[Master] INIT: 12 GOING: Ilero
[Ilero (TMO)] (my turn!!)
[Master] and everyone should notice (and remember from last week) the storm is getting worse and the shots from the arrows are being sprinkled through the groups
[JOHN A] understood
[Master] hence why one that should have hit HOffman hit a bad guy
[Tristan Elaire (Eric)] Can we still not see well?
[Master] and one that should have hit a bad guy hit a different one
[Master] adn yes
[Master] visability is about 60 feet
Ilero (TMO) lowers Esmerelda to the ground, turns around, draws his flail and tries for a dramatic flyby clubbing.
[Ilero (TMO)] Attack: Varsta Huitoa:: is now ARMED.
[Ilero (TMO)] (how much of that can he do this round?)
[Master] he can fly 180 I bielve right? and no check needed for ice so move half and attack still
[Master] (and John and everyone I changed the Character Pages on the site, added in Icons for all the ones that currently have pages will add more as I add pages)
[JOHN A] all my characters
[Master] grins, yes john
[JOHN A] or just the current ones
[Ilero (TMO)] Ilero moved 61'02".
[Master] well just curent
[Ilero (TMO)] (can he keep moving after the attack?)
[JOHN A] must have taken hours
[JOHN A] smiles
[Indigo (Lisa)] 9lol)
[Ilero (TMO)] (it is an attempt to flyby, after all. ;) )
[Master] yes to TMO
[Ilero (TMO)] (cooL!)
[Master] is like a charge attack
[TMO] Ilero targets bad guys #1. Distance: 64'00"
[JOHN A] you are a draggon, remember that
[Lisa] I am away from the keyboard.
[JOHN A] err slayer
[Ilero (TMO)] (why is it saying I'm 64' away?)
[JOHN A] trig
[Master] Esmerelda moved 42'00".
[Master] altitude
[Tristan Elaire (Eric)] lol
[Ilero (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=9] 9. MISSES bad guys #1 (AC FINAL: 4).
[JOHN A] heights / speed * mass I think
[Master] LOL
[JOHN A] or attitude?
[Ilero (TMO)] Ilero moved 30'05".
[Master] INIT: 12 GOING: Good Guys #5
[Master] Good Guys #5: Attack: Short Bow: (16-(d20)) [1d20=13] 3
[Master] Good Guys #5 targets bad guys #1. Distance: 92'04"
[Master] Good Guys #5: Attack: Short Bow: (16-(d20)) [1d20=15] 1. HITS bad guys #1 (AC FINAL: 4)!!!
[Master] Good Guys #5: Damage v SM: Arrow; Sheaf: (1d8) [1d8=3] 3 added to: bad guys #1
[Master] bad guys #1's Current Hit Points: adjusted to 33 (-3) - Lightly Wounded
[Master] INIT: 13 GOING: Good Guys #2
[Master] Good Guys #2: Attack: Short Bow: (16-(d20)) [1d20=15] 1. HITS bad guys #9 (AC FINAL: 4)!!!
[Master] Good Guys #2: Damage v SM: Arrow; Sheaf: (1d8) [1d8=1] 1 added to: bad guys #9
[Master] bad guys #9's Current Hit Points: adjusted to 27 (-1) - Lightly Wounded
[Master] INIT: 13 GOING: Sylviis
[Master] INIT: 14 GOING: Good Guys #7
[Master] Good Guys #7: Attack: Short Bow: (16-(d20)) [1d20=2] 14. MISSES bad guys #11 (AC FINAL: 4).
[Master] INIT: 15 GOING: bad guys #8
[Master] bad guys #8 moved 72'03".
[Master] bad guys #8: BAL check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 10!!
[Master] INIT: 15 GOING: bad guys #11
[Master] bad guys #11 moved 45'10".
[Master] bad guys #11 targets Hoffman. Distance: 0'00"
[Master] bad guys #11: Attack: Battle Axe: (15-(d20+0)) [1d20=9] 6. MISSES Hoffman (AC FINAL: -5).
[Master] INIT: 17 GOING: Barnabas Stone
[Master] INIT: 17 GOING: Shurkural
[Tristan Elaire (Eric)] Attack: Morning Star:: is now ARMED.
[JOHN A] excuse me
[JOHN A] why is there a temp mod on my ac?
[Ilero (TMO)] Shurkural moved 14'11".
[Ilero (TMO)] Attack: Short Bow:: is now ARMED.
[Master] Abu cast Armor on you
[Ilero (TMO)] Shurkural: Attack: Short Bow: ((17-(d20))-1) [1d20=15] 1 [MODIFIED (-1)]. HITS bad guys #11 (AC FINAL: 4)!!!
[Ilero (TMO)] Shurkural: Attack: Short Bow: ((17-(d20))-1-2) [1d20=7] 7 [MODIFIED BY RANGE INCREMENT (-2)] [MODIFIED (-1)]. MISSES bad guys #7 (AC FINAL: 4).
[JOHN A] oh ok
[Ilero (TMO)] Shurkural: Damage v SM: Arrow; Flight: (1d6) [1d6=6] 6 added to: bad guys #7
[Abu Dhabi (Fritz)] Wow...I did?
[JOHN A] did not think it works like that
[Master] INIT: 17 GOING: Tristan Elaire
[Abu Dhabi (Fritz)] That was unseflish of me
[Tristan Elaire (Eric)] Tristan Elaire moved 16'00".
[Master] and check the AC please fritz as I check the melee combat
[Eric] Tristan Elaire targets bad guys #3. Distance: 0'08"
[Eric] Tristan Elaire no longer targets bad guys #3.
[Eric] Tristan Elaire targets bad guys #3. Distance: 0'08"
[Master] (1d6) [1d6=5] 5
[Tristan Elaire (Eric)] Tristan Elaire: Attack: Morning Star: (18-(d20+0)) [1d20=11] 7
[Master] Hoffman's Current Hit Points: adjusted to 47 (-6) - Lightly Wounded
[Eric] Tristan Elaire no longer targets bad guys #3.
[Eric] Tristan Elaire targets bad guys #3. Distance: 0'08"
[Tristan Elaire (Eric)] Tristan Elaire: Attack: Morning Star: (18-(d20+0)) [1d20=6] 12. MISSES bad guys #3 (AC FINAL: 4).
[Ilero (TMO)] (Master - did you get the dmg Shur did to #7?)
[Master] yes, she hit hoffman though
[Master] INIT: 17 GOING: bad guys #9
[Ilero (TMO)] (... O_o)
[Tristan Elaire (Eric)] afk kid crying
[Ilero (TMO)] (oops, sorry Hoff)
[Master] bad guys #9 moved 53'11".
[Master] bad guys #9 targets Hoffman. Distance: 5'03"
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=14] 1. MISSES Hoffman (AC FINAL: -5).
[Master] INIT: 17 GOING: bad guys #7
[Master] bad guys #7 moved 49'03".
[Master] bad guys #7 targets Barnabas Stone. Distance: 5'08"
[Master] bad guys #7 targets Branwyn. Distance: 0'11"
[Master] bad guys #7 targets Hoffman. Distance: 5'06"
[Master] bad guys #7: Attack: Battle Axe: (15-(d20+0)) [1d20=14] 1. HITS Branwyn (AC FINAL: 6)!!!
[Master] bad guys #7: Damage v SM: Battle Axe: (1d8) [1d8=8] 8 added to: Branwyn
[Master] Branwyn's Current Hit Points: adjusted to 24 (-8) - Lightly Wounded
[Master] INIT: 17 GOING: bad guys #1
[Master] bad guys #1 moved 70'03".
[Master] bad guys #1: BAL check: (d20) [1d20=18] 18 - ROLL FAILED against 10!!
[Master] INIT: 18 GOING: Abu Dhabi
[Fritz] Abu Dhabi targets bad guys #3. Distance: 28'04"
[Abu Dhabi (Fritz)] Abu Dhabi moved 10'08".
[Abu Dhabi (Fritz)] Attack: Long Bow for Elves:: is now ARMED.
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: Long Bow for Elves: (18-(d20+2+1)) [1d20=8] 7. MISSES bad guys #3 (AC FINAL: 4).
[Master] John just realized Miranda is not on the INit
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: Long Bow for Elves: (18-(d20+2+1)) [1d20=1] 14. MISSES bad guys #3 (AC FINAL: 4).
[JOHN A] oh well
[Master] (1d8) [1d8=2] 2
[JOHN A] is she on the map?
[Master] INIT: 18 GOING: Good Guys #8
[Lisa] I am back at the keyboard.
[Master] (1d8) [1d8=4] 4
[Indigo (Lisa)] (yes on back)
[Indigo (Lisa)] (in back)
[Master] both of those were misses for Abu on everyone
[Master] one went whistling past Tristan's head
[JOHN A] she will stick with brother and stay out of he way
[Indigo (Lisa)] (we appreciate that)
[Abu Dhabi (Fritz)] How close would I need to be to reduce that chance to hit someone?
[Master] INIT: 18 GOING: bad guys #3
[Indigo (Lisa)] (arrows in storm not good)
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Jharym (AC FINAL: 8).
[Master] bad guys #3 targets Indigo. Distance: 0'04"
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=9] 6. MISSES Indigo (AC FINAL: 1).
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=13] 2. MISSES Indigo (AC FINAL: 1).
[Master] that was only two attacks thsi round
[Master] INIT: 18 GOING: Hoffman
[JOHN A] Hoffman targets bad guys #11. Distance: 0'00"
[JOHN A] Hoffman targets Hoffman. Distance: 0'00"
[Abu Dhabi (Fritz)] Yea but the bad guys can move a hundred feet and I can not
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=14] -2 [MODIFIED (-1)]. HITS bad guys #11 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=13] -1 [MODIFIED (-1)]. HITS bad guys #11 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=3] 9 [MODIFIED (-1)]. MISSES bad guys #11 (AC FINAL: 4).
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=2] 7 [MODIFIED (+2)] added to: bad guys #11
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: bad guys #11
[Master] INIT: 18 GOING: bad guys #10
[Master] bad guys #11's Current Hit Points: adjusted to 11 (-17) - Heavily Wounded
[Master] bad guys #10 targets Branwyn. Distance: 0'09"
[Master] bad guys #10: Attack: Battle Axe: (15-(d20+0)) [1d20=15] 0. HITS Branwyn (AC FINAL: 6)!!!
[Master] bad guys #10: Attack: Battle Axe: (15-(d20+0)) [1d20=12] 3. HITS Branwyn (AC FINAL: 6)!!!
[Master] bad guys #10: Damage v SM: Battle Axe: (1d8) [1d8=8] 8 added to: Branwyn
[Master] bad guys #10: Damage v SM: Battle Axe: (1d8) [1d8=2] 2 added to: Branwyn
[Master] Branwyn's Current Hit Points: adjusted to 14 (-10) - Heavily Wounded
[Master] INIT: 19 GOING: Good Guys #9
[Master] INIT: 19 GOING: bad guys #5
[Indigo (Lisa)] (these guys are starting to irritate me)
[Master] bad guys #5: Attack: Battle Axe: (15-(d20+0)) [1d20=1] 14. MISSES Hoffman (AC FINAL: -5).
[Master] bad guys #5: Attack: Battle Axe: (15-(d20+0)) [1d20=19] -4. MISSES Hoffman (AC FINAL: -5).
[Master] INIT: 19 GOING: Good Guys #3
[JOHN A] that is why we call them bad guys
[Master] INIT: 20 GOING: bad guys #4
[Master] bad guys #4: BAL check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 10!!
[Master] INIT: 20 GOING: bad guys #6
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 3
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] Brother Fotopoulos moved 8'07".
[Master] INIT: 4 GOING: Indigo
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=13] -2 [MODIFIED (-3)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=3] 6 [MODIFIED (+3)] added to: bad guys #3
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=1] 10 [MODIFIED (-3)]. MISSES bad guys #3 (AC FINAL: 4).
[Master] INIT: 10 GOING: Esmerelda
[Master] INIT: 10 GOING: Jharym
[Master] INIT: 10 GOING: Branwyn
[Master] bad guys #3's Current Hit Points: adjusted to 18 (-6) - Moderately Wounded
Branwyn (Lisa) thinking to herself - we are definitely spending the night! No more spell saving.
[JOHN A] is it so cold that we stop bleeding?
[Master] wry grin no not that bad
[Branwyn (Lisa)] Branwyn casts a spell against bad guys #10: Magic Missile: Magical bolts shoot forth, each doing (1d4+1) points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. So assuming they are all going at one character for now, they deal (5d4+5) [5d4=2,4,4,4,1] 20 damage!
[Master] INIT: 10 GOING: Androp Ilkep
[Master] who is that on?
[Master] and you are dropping the whip?
[JOHN A] not me
[Branwyn (Lisa)] (the one I targeted)
[Master] bad guys #10's Current Hit Points: adjusted to 16 (-20) - Heavily Wounded
[Master] INIT: 11 GOING: bad guys #2
[Master] INIT: 12 GOING: Good Guys #6
[Master] INIT: 12 GOING: Ilero
[Branwyn (Lisa)] (if I have to yes - works for 9 rounds)
[Master] let me check the description if it says you ahve to concentrate on it
[TMO] Ilero no longer targets bad guys #1.
[Ilero (TMO)] Ilero moved 50'01".
[TMO] Ilero targets bad guys #1. Distance: 232'00"
[Ilero (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=1] 17. MISSES bad guys #1 (AC FINAL: 4).
[Master] yes spellcasting breaks the spell for the Whip
[Ilero (TMO)] Ilero moved 39'03".
[Master] INIT: 12 GOING: Good Guys #5
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 13 GOING: Sylviis
[Master] INIT: 14 GOING: Good Guys #7
[Master] INIT: 15 GOING: bad guys #8
[Branwyn (Lisa)] (in exchange for assured 20 damage- I wil take it)
[Master] INIT: 15 GOING: bad guys #11
[Master] bad guys #11: Attack: Battle Axe: (15-(d20+0)) [1d20=20] -5. HITS Hoffman (AC FINAL: -5)!!! [CRITICAL HIT_(Roll Again)_]
[Master] bad guys #11: Attack: Battle Axe: (15-(d20+0)) [1d20=8] 7. MISSES Hoffman (AC FINAL: -5).
[Master] bad guys #11: Damage v SM: Battle Axe: (1d8) [1d8=6] 6 added to: Hoffman
[Master] Hoffman's Current Hit Points: adjusted to 41 (-6) - Lightly Wounded
[Master] INIT: 17 GOING: Barnabas Stone
[Master] INIT: 17 GOING: Shurkural
[TMO] All targets for Shurkural removed.
[TMO] Shurkural targets bad guys #9. Distance: 32'10"
[Ilero (TMO)] Shurkural: Attack: Short Bow: ((17-(d20))-1) [1d20=9] 7 [MODIFIED (-1)]. MISSES bad guys #9 (AC FINAL: 4).
[Ilero (TMO)] Shurkural: Attack: Short Bow: ((17-(d20))-1) [1d20=12] 4 [MODIFIED (-1)]. HITS bad guys #9 (AC FINAL: 4)!!!
[Ilero (TMO)] Shurkural: Damage v SM: Arrow; Flight: (1d6) [1d6=6] 6 added to: bad guys #9
[Master] bad guys #9's Current Hit Points: adjusted to 21 (-6) - Moderately Wounded
[Master] INIT: 17 GOING: Tristan Elaire
[Tristan Elaire (Eric)] Tristan Elaire moved 36'11".
[Eric] Branwyn no longer targets bad guys #10.
[Master] Branwyn targets bad guys #10. Distance: 0'09"
[Eric] Tristan Elaire targets Branwyn. Distance: 0'06"
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against Branwyn: Cure Light Wounds: You're healed (-1d8) [1d8=1] -1 points.
[Master] Branwyn's Current Hit Points: adjusted to 15 (1) - Heavily Wounded
[Tristan Elaire (Eric)] wow
[Master] INIT: 17 GOING: bad guys #9
[Master] bad guys #9 moved 32'09".
[Master] bad guys #9 targets Shurkural. Distance: 0'02"
[Master] bad guys #9 no longer targets Hoffman.
[Tristan Elaire (Eric)] (feel better?)
[JOHN A] tough roll
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=20] -5. HITS Shurkural (AC FINAL: 1)!!! [CRITICAL HIT_(Roll Again)_]
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=15] 0. HITS Shurkural (AC FINAL: 1)!!!
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=4] 4 added to: Shurkural
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=3] 3 added to: Shurkural
[Master] Shurkural's Current Hit Points: adjusted to 28 (-7) - Lightly Wounded
[Branwyn (Lisa)] Don't heal me! Kill those guys!
[Master] INIT: 17 GOING: bad guys #7
[Master] bad guys #7: Attack: Battle Axe: (15-(d20+0)) [1d20=11] 4. HITS Branwyn (AC FINAL: 6)!!!
[Master] bad guys #7: Damage v SM: Battle Axe: (1d8) [1d8=6] 6 added to: Branwyn
[Master] Branwyn's Current Hit Points: adjusted to 9 (-6) - Heavily Wounded
[Ilero (TMO)] (Hey! No hitting women!)
[Master] INIT: 17 GOING: bad guys #1
[Master] INIT: 18 GOING: Abu Dhabi
[Abu Dhabi (Fritz)] Abu Dhabi moved 19'05".
[Tristan Elaire (Eric)] We can't risk losing you Marquesa
[Abu Dhabi (Fritz)] Attack: Long Sword for Elves Magic borrowed Party pack:: is now ARMED.
[Abu Dhabi (Fritz)] Attack: Main Gauche Magic borrowed Party pack:: is now ARMED.
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: Long Sword for Elves Magic borrowed Party pack: ((18-(d20+1+1))+1) [1d20=11] 6 [MODIFIED (+1)]. MISSES bad guys #3 (AC FINAL: 4).
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: Main Gauche Magic borrowed Party pack: ((18-(d20+1))+1) [1d20=18] 0 [MODIFIED (+1)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Abu Dhabi (Fritz)] Abu Dhabi: Damage v SM: Main Gauche Magic borrowed Party pack: ((1d4)+1) [1d4=3] 4 [MODIFIED (+1)] added to: bad guys #3
[Master] bad guys #3's Current Hit Points: adjusted to 14 (-4) - Heavily Wounded
[Master] INIT: 18 GOING: Good Guys #8
[Master] bad guys #3's Current Hit Points: adjusted to 13 (-1) - Heavily Wounded
[Master] Fritz you can now change that to a +1 weapon
[Master] as it does that extra bit of damage
[Master] was not enough to help you hit
[Abu Dhabi (Fritz)] cool
[Master] for the miss
[Master] INIT: 18 GOING: bad guys #3
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 18 GOING: Hoffman
[Abu Dhabi (Fritz) (to GM only)] Character sheet for Abu Dhabi modified: Weapons - DELETED: Main Gauche Magic borrowed Party pack, true, Main Gauche (+1/+2 vs Palidins), null, null, 0, null, --, --, +0, +0, +0, +0, +1, $atk, 0, +0, +0, +0, +0, $dmg, 1d4, 1d3, 1d6, null, null, null, null.
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=15] -3 [MODIFIED (-1)]. HITS bad guys #11 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=12] 0 [MODIFIED (-1)]. HITS bad guys #11 (AC FINAL: 4)!!!
[JOHN A] Hoffman no longer targets bad guys #11.
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=2] 10 [MODIFIED (-1)]. MISSES bad guys #5 (AC FINAL: 4).
[Abu Dhabi (Fritz) (to GM only)] Character sheet for Abu Dhabi modified: Weapons - DELETED: Long Sword for Elves Magic borrowed Party pack, true, Long Sword for Elves, null, null, 0, null, --, --, +0, 0, +0, +0, +1, $atk+1, 0, +0, +0, +0, +0, $dmg, 1d8, 1d12, 1d8, null, null, null, null.
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: bad guys #5
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=3] 8 [MODIFIED (+2)] added to: bad guys #5
[Master] bad guys #5's Current Hit Points: adjusted to -16 (-18) - Dead
[JOHN A] dammage is on 11
[JOHN A] I missed #5 with last shot
[Ilero (TMO)] weather is on 6
[Master] bad guys #5's Current Hit Points: adjusted to 2 (18) - Massively Wounded
[Master] bad guys #11's Current Hit Points: adjusted to -7 (-18) - Dying
[Master] entertainment is on 37
[Master] INIT: 18 GOING: bad guys #10
[JOHN A] tks
[Master] bad guys #10: Attack: Battle Axe: (15-(d20+0)) [1d20=11] 4. HITS Branwyn (AC FINAL: 6)!!!
[Master] bad guys #10: Damage v SM: Battle Axe: (1d8) [1d8=3] 3 added to: Branwyn
[Master] Branwyn's Current Hit Points: adjusted to 6 (-3) - Massively Wounded
[Master] INIT: 19 GOING: Good Guys #9
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Ilero (TMO)] (oh good. I was afraid that weak joke nosedived)
[Master] INIT: 20 GOING: bad guys #6
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 4
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] don't die and I'll heal you ltr
[Master] INIT: 4 GOING: Indigo
Indigo (Lisa) looks back at Branwyn and sighs
[Indigo (Lisa)] Indigo moved 40'06".
[Indigo (Lisa)] (distance okay?)
[Master] that will need a balance check
[Master] over 30 feet
[Master] but still gets to attack
[Indigo (Lisa)] Indigo: BAL check: (d20) [1d20=13] 13 - ROLL SUCCEEDED against 18!!
[Master] give up one attack to move that far
[JOHN A] woot
[Lisa] Indigo targets bad guys #10. Distance: 0'08"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=16] -5 [MODIFIED (-3)]. HITS bad guys #10 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=6] 9 [MODIFIED (+3)] added to: bad guys #10
[Master] bad guys #10's Current Hit Points: adjusted to 7 (-9) - Massively Wounded
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=20] -9 [MODIFIED (-3)]. HITS bad guys #10 (AC FINAL: 4)!!! [CRITICAL HIT_(Roll Again)_]
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=6] 9 [MODIFIED (+3)] added to: bad guys #10
[Master] bad guys #10's Current Hit Points: adjusted to -2 (-9) - Dying
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=19] -8 [MODIFIED (-3)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=4] 7 [MODIFIED (+3)] added to: bad guys #3
[Master] INIT: 10 GOING: Esmerelda
[Master] that last attack does not count
[Master] INIT: 10 GOING: Jharym
[Master] INIT: 10 GOING: Branwyn
[Lisa] Branwyn targets bad guys #7. Distance: 0'11"
[Master] wait
[Master] that last was a reroll of a crit
[Master] but on the wrong person
[Branwyn (Lisa)] Branwyn casts a spell against bad guys #7: Magic Missile: Magical bolts shoot forth, each doing (1d4+1) points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. So assuming they are all going at one character for now, they deal (5d4+5) [5d4=2,4,1,2,4] 18 damage!
[Master] the person it should have been on is down for the sount
[Master] INIT: 10 GOING: Androp Ilkep
[Master] so yes it would count if the guy was still standing
[Master] to be clear
[Master] bad guys #7's Current Hit Points: adjusted to 18 (-18) - Moderately Wounded
[Master] INIT: 11 GOING: bad guys #2
[Branwyn (Lisa)] (can't just whack him again for good measure?)
[Master] sure, you can just roll damage
[Master] INIT: 12 GOING: Good Guys #6
[JOHN A] if it makes you happy
[Master] INIT: 12 GOING: Ilero
[TMO] Ilero no longer targets bad guys #1.
[TMO] Ilero targets bad guys #8. Distance: 271'00"
[Ilero (TMO)] Ilero moved 47'07".
[Ilero (TMO)] (do I get any bonuses for backstab? :D)
[Master] no
[Ilero (TMO)] (worth a shot)
[Master] you get teh +4 for rear attack
[Ilero (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=8] 10. MISSES bad guys #8 (AC FINAL: 4).
[Master] which is not enough to matter
[Ilero (TMO)] Ilero moved 29'03".
[Master] INIT: 12 GOING: Good Guys #5
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 13 GOING: Sylviis
[Master] INIT: 14 GOING: Good Guys #7
[Master] INIT: 15 GOING: bad guys #8
[Master] INIT: 15 GOING: bad guys #11
[Master] INIT: 17 GOING: Barnabas Stone
[Master] INIT: 17 GOING: Shurkural
[Tristan Elaire (Eric) (to GM only)] Character sheet for Tristan Elaire modified:
[Ilero (TMO)] Attack: Short Bow:: is NO LONGER ARMED.
[Ilero (TMO)] Attack: Short Sword:: is now ARMED.
[Ilero (TMO)] Attack: Dagger/Dirk:: is now ARMED.
[Ilero (TMO)] (let me make sure she has two weapon)
[Ilero (TMO)] (rangers get it auto, and she has ambidexterity)
[Ilero (TMO)] (right?)
[Master] yes
[Ilero (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=15] 2. HITS bad guys #9 (AC FINAL: 4)!!!
[Ilero (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=7] 10. MISSES bad guys #9 (AC FINAL: 4).
[Ilero (TMO)] Shurkural: Damage v SM: Short Sword: (1d6) [1d6=6] 6 added to: bad guys #9
[Master] bad guys #9's Current Hit Points: adjusted to 15 (-6) - Heavily Wounded
[Master] INIT: 17 GOING: Tristan Elaire
[Ilero (TMO)] (rangers are a good rounded fighter - dangerous at range and in melee. ;) )
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against Branwyn: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=8] -9 points.
[Tristan Elaire (Eric) (to GM only)] Character sheet for Tristan Elaire modified:
[Master] INIT: 17 GOING: bad guys #9
[Master] Branwyn's Current Hit Points: adjusted to 15 (9) - Heavily Wounded
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=6] 9. MISSES Shurkural (AC FINAL: 1).
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=9] 6. MISSES Shurkural (AC FINAL: 1).
[Master] INIT: 17 GOING: bad guys #7
[Master] bad guys #7: Attack: Battle Axe: (15-(d20+0)) [1d20=2] 13. MISSES Branwyn (AC FINAL: 6).
[Master] bad guys #7: Attack: Battle Axe: (15-(d20+0)) [1d20=7] 8. MISSES Branwyn (AC FINAL: 6).
[Master] INIT: 17 GOING: bad guys #1
[Master] INIT: 18 GOING: Abu Dhabi
[Abu Dhabi (Fritz)] Abu Dhabi: [+2] Attack: +1 Long Sword for Elves Magic borrowed Party pack: (((18-(d20+1+1))+1)2) [1d20=20] -32 [MODIFIED (2, +1)]. HITS bad guys #3 (AC FINAL: 4)!!! [CRITICAL HIT_(Roll Again)_]
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: +1 Main Gauche Magic borrowed Party pack: ((18-(d20+1))+1) [1d20=16] 2 [MODIFIED (+1)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Abu Dhabi (Fritz)] What do I do for a crit?
[Master] roll again
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: +1 Long Sword for Elves Magic borrowed Party pack: ((18-(d20+1+1))+1) [1d20=1] 16 [MODIFIED (+1)]. MISSES bad guys #3 (AC FINAL: 4).
[Abu Dhabi (Fritz)] Abu Dhabi: Damage v SM: +1 Long Sword for Elves Magic borrowed Party pack: ((1d8)+1) [1d8=5] 6 [MODIFIED (+1)] added to: bad guys #3
[TMO] I am away from the keyboard.
[Abu Dhabi (Fritz)] Abu Dhabi: Damage v SM: +1 Main Gauche Magic borrowed Party pack: ((1d4)+1) [1d4=4] 5 [MODIFIED (+1)] added to: bad guys #3
[Master] INIT: 18 GOING: Good Guys #8
[Master] bad guys #3's Current Hit Points: adjusted to 2 (-11) - Massively Wounded
[Tristan Elaire (Eric)] brb afk
[Master] INIT: 18 GOING: bad guys #3
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=7] 8
[Master] bad guys #3 targets Abu Dhabi. Distance: 0'11"
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Abu Dhabi (AC FINAL: -5).
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=20] -5. HITS Abu Dhabi (AC FINAL: -5)!!! [CRITICAL HIT_(Roll Again)_]
[Master] bad guys #3: Attack: Battle Axe: (15-(d20+0)) [1d20=5] 10. MISSES Abu Dhabi (AC FINAL: -5).
[Master] bad guys #3: Damage v SM: Battle Axe: (1d8) [1d8=1] 1 added to: Abu Dhabi
[Master] Abu Dhabi's Current Hit Points: adjusted to 26 (-1) - Lightly Wounded
[Master] INIT: 18 GOING: Hoffman
[JOHN A] have to have faith
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=19] -7 [MODIFIED (-1)]
[JOHN A] Hoffman targets bad guys #5. Distance: 0'00"
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=3] 9 [MODIFIED (-1)]. MISSES bad guys #5 (AC FINAL: 4).
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=18] -6 [MODIFIED (-1)]. HITS bad guys #5 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=1] 6 [MODIFIED (+2)] added to: bad guys #5
[Master] bad guys #5's Current Hit Points: adjusted to -4 (-6) - Dying
[Master] INIT: 18 GOING: bad guys #10
[Master] INIT: 19 GOING: Good Guys #9
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Master] INIT: 20 GOING: bad guys #6
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 5
[Master] INIT: 0 GOING: Brother Fotopoulos
[TMO] I am back at the keyboard.
[Lisa] Indigo targets bad guys #7. Distance: 2'02"
[Master] John?
[Master] INIT: 4 GOING: Indigo
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=18] -7 [MODIFIED (-3)]. HITS bad guys #7 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=3] 6 [MODIFIED (+3)] added to: bad guys #7
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=15] -4 [MODIFIED (-3)]. HITS bad guys #7 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=5] 8 [MODIFIED (+3)] added to: bad guys #7
[Master] INIT: 10 GOING: Esmerelda
[JOHN A] marco
[Master] bad guys #7's Current Hit Points: adjusted to 4 (-14) - Massively Wounded
[Master] polo
[Master] INIT: 10 GOING: Jharym
[Master] INIT: 10 GOING: Branwyn
[JOHN A] ;)
[Branwyn (Lisa)] (man! he's not dead yet?)
[JOHN A] only mostly dead
[Master] sorry was on a dialog box and could not do anything until it is closed
[Branwyn (Lisa)] Branwyn: Attack: Magic Dagger: ((18-(d20+0))+2) [1d20=1] 19 [MODIFIED (+2)]. MISSES bad guys #7 (AC FINAL: 4).
[Master] INIT: 10 GOING: Androp Ilkep
[Master] INIT: 11 GOING: bad guys #2
[Master] INIT: 12 GOING: Good Guys #6
[Master] INIT: 12 GOING: Ilero
[Ilero (TMO)] Ilero moved 28'03".
[Ilero (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=2] 16. MISSES bad guys #8 (AC FINAL: 4).
[Ilero (TMO)] Ilero moved 35'03".
[Master] Good Guys #4 targets Ilero. Distance: 179'10"
[Master] INIT: 12 GOING: Good Guys #5
[Master] Good Guys #5 targets Ilero. Distance: 175'02"
[Master] Good Guys #3 targets Ilero. Distance: 176'01"
[Ilero (TMO)] Ilero tries Anything! It's Super Ineffective!
[Master] Good Guys #6 targets Ilero. Distance: 174'11"
[JOHN A] how about talking to good guys to tell them we are good too
[Branwyn (Lisa)] (he was wavng white flag!)
[Master] Good Guys #4: Attack: Short Bow: (16-(d20)) [1d20=15] 1. HITS Ilero (AC FINAL: 4)!!!
[JOHN A] easier to see in the snow storm
[Master] Good Guys #3: Attack: Short Bow: (16-(d20)) [1d20=19] -3. HITS Ilero (AC FINAL: 4)!!!
[JOHN A] like a black flag at night
[Master] Good Guys #6: Attack: Short Bow: (16-(d20)) [1d20=17] -1. HITS Ilero (AC FINAL: 4)!!!
[Master] Good Guys #6: Damage v SM: Arrow; Sheaf: (1d8) [1d8=2] 2 added to: Ilero
[Master] Good Guys #6: Damage v SM: Arrow; Sheaf: (1d8) [1d8=5] 5 added to: Ilero
[Branwyn (Lisa)] (true - hate those minor details)
[Master] Ilero's Current Hit Points: adjusted to 21 (-7) - Moderately Wounded
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 13 GOING: Sylviis
[Master] INIT: 14 GOING: Good Guys #7
[Master] INIT: 15 GOING: bad guys #8
[Master] INIT: 17 GOING: Barnabas Stone
[Master] INIT: 17 GOING: Shurkural
[Ilero (TMO)] (nice. I'm swinging away at the back of one of the bad guys, so they start taking pot shots?)
[Ilero (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=3] 14. MISSES bad guys #9 (AC FINAL: 4).
[Ilero (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=18] -1. HITS bad guys #9 (AC FINAL: 4)!!!
[Ilero (TMO)] Shurkural: Damage v SM: Dagger/Dirk: (1d4) [1d4=1] 1 added to: bad guys #9
[Master] INIT: 17 GOING: Tristan Elaire
[Master (to TMO only)] now that you are in and out a couple of times you can see that the people behind the barricades do not know the bad guys are there that close on the other side
[Master] bad guys #9's Current Hit Points: adjusted to 14 (-1) - Heavily Wounded
[Tristan Elaire (Eric)] Tristan Elaire moved 5'11".
[Eric] Tristan Elaire targets bad guys #7. Distance: 0'03"
[Tristan Elaire (Eric)] Tristan Elaire: Attack: Morning Star: (18-(d20+0)) [1d20=9] 9. MISSES bad guys #7 (AC FINAL: 4).
[Master] INIT: 17 GOING: bad guys #9
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=15] 0. HITS Shurkural (AC FINAL: 1)!!!
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=1] 1 added to: Shurkural
[Master] Shurkural's Current Hit Points: adjusted to 27 (-1) - Lightly Wounded
[Master] INIT: 17 GOING: bad guys #7
[Master] bad guys #7: Attack: Battle Axe: (15-(d20+0)) [1d20=11] 4. HITS Branwyn (AC FINAL: 6)!!!
[Master] bad guys #7: Damage v SM: Battle Axe: (1d8) [1d8=5] 5 added to: Branwyn
[Master] Branwyn's Current Hit Points: adjusted to 10 (-5) - Heavily Wounded
[Master] INIT: 17 GOING: bad guys #1
[Master] INIT: 18 GOING: Abu Dhabi
[Abu Dhabi (Fritz)] Abu Dhabi: [+2] Attack: +1 Long Sword for Elves Magic borrowed Party pack: (((18-(d20+1+1))+1)2) [1d20=12] 52 [MODIFIED (2, +1)]. MISSES bad guys #3 (AC FINAL: 4).
[Abu Dhabi (Fritz)] Abu Dhabi: [+2] Attack: +1 Main Gauche Magic borrowed Party pack: (((18-(d20+1))+1)2) [1d20=5] 132 [MODIFIED (2, +1)]. MISSES bad guys #3 (AC FINAL: 4).
[Master] that secodn attack fritz
[Master] you did not hit AC 132
[Master] missing a minus or plus there
[Abu Dhabi (Fritz)] Are you sure?
[JOHN A] oh but ac 52 is ok
[Abu Dhabi (Fritz)] Abu Dhabi: Damage v SM: +1 Main Gauche Magic borrowed Party pack: ((1d4)+1) [1d4=1] 2 [MODIFIED (+1)] added to: bad guys #3
[Master] LOL
[Abu Dhabi (Fritz)] Is he finally dead?
[Master] you need to check your mods
[Master] then reroll
[Abu Dhabi (Fritz)] yes
[Master] INIT: 18 GOING: Good Guys #8
[Master] waiting
[Abu Dhabi (Fritz)] Abu Dhabi: Attack: +1 Long Sword for Elves Magic borrowed Party pack: ((18-(d20+1+1))+1) [1d20=19] -2 [MODIFIED (+1)]. HITS bad guys #3 (AC FINAL: 4)!!!
[Abu Dhabi (Fritz)] Abu Dhabi: Damage v SM: +1 Long Sword for Elves Magic borrowed Party pack: ((1d8)+1) [1d8=8] 9 [MODIFIED (+1)] added to: bad guys #3
[Master] bad guys #3's Current Hit Points: adjusted to -7 (-9) - Dying
[JOHN A] closer?
[Master] INIT: 18 GOING: bad guys #3
[Master] INIT: 18 GOING: Hoffman
[JOHN A] Hoffman moved 5'07".
[JOHN A] Hoffman targets bad guys #7. Distance: 0'02"
[JOHN A] Hoffman no longer targets bad guys #7.
[JOHN A] Hoffman targets bad guys #7. Distance: 0'02"
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1-2) [1d20=6] 4 [MODIFIED BY FLANKING (-2)] [MODIFIED (-1)]. HITS bad guys #7 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1-2) [1d20=10] 0 [MODIFIED BY FLANKING (-2)] [MODIFIED (-1)]. HITS bad guys #7 (AC FINAL: 4)!!!
[Tristan Elaire (Eric) (to Master only)] are there flanking bonuses?
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1-2) [1d20=13] -3 [MODIFIED BY FLANKING (-2)] [MODIFIED (-1)]. HITS bad guys #7 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=4] 9 [MODIFIED (+2)] added to: bad guys #7
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: bad guys #7
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=2] 7 [MODIFIED (+2)] added to: bad guys #7
[Master] INIT: 19 GOING: Good Guys #9
[Master] bad guys #7's Current Hit Points: adjusted to -22 (-26) - Dead
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Master] INIT: 20 GOING: bad guys #6
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 6
[JOHN A] that is for hitting Brawynn
[Master] yes to Eric flanking is taken into account automatically
[Tristan Elaire (Eric)] (lol)
[Tristan Elaire (Eric)] ok
[Master] pausing here just for a sec
[Master] so Ilero can yell or what ever
[Master] you cannot see him
[JOHN A] ::looking arround::
[JOHN A] Hoffman: Observation check: (d20) [1d20=19] 19 - ROLL FAILED against 14!!
[Master] you cannot see the rest of the bad guys that jumped you
[JOHN A] look out for that dragon
[Master] you have no clue where the rest of them are , etc
[JOHN A] could have sworn A saw a white dragon
[Master] that ring around Branwyn
[Master] is 60 feet
[Master] so you have an idea of how far on teh map you can actually see
[Master] we are still in combat
[Master] there are still shouts, and arrows shooting, etc
[Master] but there are no bad guys in sight at the moment
[Master] everyone clear?
[JOHN A] gotta ya
[Indigo (Lisa)] (yes but we know we need to get to the barricade)
[JOHN A] waiting for next round
[Master] INIT: 0 GOING: Brother Fotopoulos
[Tristan Elaire (Eric) (to Master only)] how did you draw that circle? It would be helpful in the future for me for my spells...
[JOHN A] \everyone dead?
[Master (to Eric only)] we will work on that in a future week, it is part of the effects
[Master] everyone near you is dead
[JOHN A] Brother Fotopoulos moved 15'05".
[Tristan Elaire (Eric) (to Master only)] ok thanks
[JOHN A] meant to be in character
[Master] INIT: 4 GOING: Indigo
[Master (to Eric only)] after this story arc will have a week of working out kinks like that and spells, training, etc
[Master (to Eric only)] Fritz knows a lot about effects and we will work on all sorts of things with spells in the near term
[Indigo (Lisa)] Indigo moved 45'07".
[Tristan Elaire (Eric) (to Master only)] great thanks. Sorry just trying to learn a bit about Klooge
[Abu Dhabi (Fritz)] I have to go for abit. Be back as soon as I can
[Master (to Eric only)] exactly why I am planning that :)
[Indigo (Lisa)] Indigo: BAL check: (d20) [1d20=18] 18 - ROLL SUCCEEDED against 18!!
[JOHN A] ttfn
[Master] INIT: 10 GOING: Esmerelda
Fritz has left the game on Fri Jun 14 21:33:12 EDT 2013
[Master] Devin sends his regrets
[JOHN A] that we did not die?
[Indigo (Lisa)] (that he is happy he cannot die?)
[JOHN A] that is not nice
[Master] chuckles
[JOHN A] I thought I liked Devin
[Master] he was planning on being here
[Indigo (Lisa)] (me too)
[Indigo (Lisa)] (yeah sure)
[Tristan Elaire (Eric) (to Master only)] :) cool thanks
[Indigo (Lisa)] (lol)
[JOHN A] as long as he is there
[Master] INIT: 10 GOING: Branwyn
[Master] and just took all the missing people out of INT except Abu
[Master] from Devin
[Master] You may tell them that I send all my love, and a few peanuts from the galery.
[Master] And the background noise of siblings muttering
[Branwyn (Lisa)] Branwyn moved 60'10".
[Master] INIT: 11 GOING: bad guys #2
[Tristan Elaire (Eric)] Branwyn please let me heal you before you charge off! You are seriously injured and you will serve no purpose to our group dead!
[JOHN A] Michael siad hi
[Tristan Elaire (Eric)] ...
[Master] bad guys #2 targets Ilero. Distance: 66'04"
[Branwyn (Lisa)] (I take the circle with me)
[Master] lol
[Tristan Elaire (Eric)] (i need to type faster)
[Branwyn (Lisa)] (hi Michael! :) )
[Master] bad guys #2: Attack: Short Bow: (15-(d20)) [1d20=17] -2. HITS Ilero (AC FINAL: 4)!!!
[Master] bad guys #2: Damage v SM: Arrow; Sheaf: (1d8) [1d8=5] 5 added to: Ilero
[Master] Ilero's Current Hit Points: adjusted to 16 (-5) - Moderately Wounded
[Master] INIT: 12 GOING: Good Guys #6
[Master] INIT: 12 GOING: Ilero
[JOHN A] I,m typing my self
[Master] Hello Michael!
[Master] nice job
[TMO] Ilero no longer targets bad guys #8.
[Branwyn (Lisa)] (Sweet! You type better than Bob, Michael!)
[Ilero (TMO)] Ilero moved 45'06".
[Master] lol
[Ilero (TMO)] Hoi!You idjits want to stop shooting friend and shoot t'e enemy who right over t'ere! Knock it off!
[JOHN A] Dad will move when it is his turn
[Master] INIT: 12 GOING: Good Guys #5
[Good Guys #5 (Master)] WHO ARE YOU??!!
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 15 GOING: bad guys #8
[Master] INIT: 17 GOING: Shurkural
[JOHN A] Miranda moved 13'04".
[Branwyn (Lisa)] (Sounds good)
[Branwyn (Lisa)] (Did I miss Ilero flying over the barricade? Yay!)
[JOHN A] THat is my siser name
[Master] Shur is up
[Branwyn (Lisa)] (We like Miranda very much)
[JOHN A] and his attantion span is now off, thank you
[Branwyn (Lisa)] :)
[JOHN A] did brawynn really just wak out into the open alone and massivly wounded?
[Branwyn (Lisa)] (yup)
[Tristan Elaire (Eric)] yep
[Master] Eric you asked what a battle mage was?
[JOHN A] ::shakes head::
[Branwyn (Lisa)] (need to get in range - and someone has to)
[Tristan Elaire (Eric)] lol so basically suicidal
[Ilero (TMO)] Attack: Short Sword:: is NO LONGER ARMED.
[Ilero (TMO)] Attack: Dagger/Dirk:: is NO LONGER ARMED.
[Branwyn (Lisa)] (no - we have 5 bad guys left - we need to get rid of them)
[Branwyn (Lisa)] (anyone that wants to help is always appreciated)
[Ilero (TMO)] Attack: Short Sword:: is now ARMED.
[Ilero (TMO)] Attack: Dagger/Dirk:: is now ARMED.
[Ilero (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=5] 12. MISSES bad guys #9 (AC FINAL: 4).
[Ilero (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=2] 15. MISSES bad guys #9 (AC FINAL: 4).
[Tristan Elaire (Eric)] (lol no problem I know who i need to stand by from now on...)
[Master] INIT: 17 GOING: Tristan Elaire
[Tristan Elaire (Eric)] Tristan Elaire moved 40'00".
[Master] Shur is still battling that one
[Branwyn (Lisa)] (she has armor spell correct?)
[Master] INIT: 17 GOING: bad guys #9
[Master] yes
[JOHN A (to GM only)] Character sheet for Abu Dhabi modified:
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Shurkural (AC FINAL: 1).
[Master] INIT: 17 GOING: bad guys #1
[Master] INIT: 18 GOING: Abu Dhabi
[Branwyn (Lisa)] (why I thought she was okay)
[Master] INIT: 18 GOING: Good Guys #8
[Master] INIT: 18 GOING: Hoffman
[Tristan Elaire (Eric)] (oh well then by all means Branwyn... proceed!)
[Tristan Elaire (Eric)] (glass cannon says what...?)
[JOHN A] 1/3 and no save?
[Master] right
[JOHN A] Hoffman moved 50'00".
[Branwyn (Lisa)] (I'm lost - must be my injuries. Boom?)
[Master] INIT: 19 GOING: Good Guys #9
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Tristan Elaire (Eric)] (lol yep basically)
[Master] INIT: 20 GOING: bad guys #6
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 7
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] Brother Fotopoulos moved 12'04".
[JOHN A] Miranda moved 13'01".
[Master] INIT: 4 GOING: Indigo
[Indigo (Lisa) (to Eric only)] Had no idea what you were saying
[Indigo (Lisa)] Indigo moved 45'01".
[Indigo (Lisa)] Indigo: BAL check: (d20) [1d20=18] 18 - ROLL SUCCEEDED against 18!!
[Master] INIT: 10 GOING: Branwyn
[Master] and yes Indigo is close enough to the barricades to see the bad guys
[Master] and they see him
[JOHN A] boo
[Branwyn (Lisa)] (branwyn can see?)
[Master (to Lisa only)] and INdigo can see that the good guys cannot see the bad guys crouched there
[Master] no to branwyn
[Branwyn (Lisa)] (jeez! how much closer do I have to get?)
[JOHN A (to Master only)] fritz armor spell does not have description becuase of * in name
[Master (to JOHN A only)] yes and it is set wrong for the effect as well
[JOHN A (to Master only)] standard spell from PH
[Tristan Elaire (Eric) (to Lisa only)] just loving the fact that Bran charges in no matter what. Not often you see a mage bleeding heavily and running point! She's bad ass no doubt about it!
[JOHN A (to Master only)] will take off now
[Branwyn (Lisa)] Branwyn moved 20'11".
[Branwyn (Lisa)] (see them now?)
[Master] yes
[Ilero (TMO)] (trying to find who shot me again after I went over teh barricade, not seeing it)
[JOHN A (to GM only)] Character sheet for Hoffman modified:
[Branwyn (Lisa)] (no can cast though?)
[Master] coorect
[Master] INIT: 11 GOING: bad guys #2
[Master] bad guys #2 moved 39'01".
[Master] bad guys #2 targets Indigo. Distance: 2'01"
[Master] bad guys #2: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 12 GOING: Good Guys #6
[Branwyn (Lisa)] (Michael is much better typist)
[Master] Good Guys #6 targets bad guys #2. Distance: 65'03"
[JOHN A (to GM only)] Character sheet for Hoffman modified:
[Tristan Elaire (Eric)] (lol)
[Master] Good Guys #6: Attack: Short Bow: (16-(d20)) [1d20=13] 3. HITS bad guys #2 (AC FINAL: 4)!!!
[Master] Good Guys #6: Damage v SM: Arrow; Sheaf: (1d8) [1d8=2] 2 added to: bad guys #2
[Master] bad guys #2's Current Hit Points: adjusted to 34 (-2) - Lightly Wounded
[Master] INIT: 12 GOING: Ilero
[Branwyn (Lisa) (to Eric only)] there is a fight and few people to do any fighting at this point. What else is she going to do?
JOHN A has edited Hoffman's effects.
[Ilero (TMO)] Ho! Hye sez hye we good guys, help fight cannibals. Please stop t'e shooting at me!
[TMO] Ilero targets bad guys #8. Distance: 67'09"
[Ilero (TMO)] Ilero moved 25'01".
[Ilero (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=13] 5. MISSES bad guys #8 (AC FINAL: 4).
[Branwyn (Lisa)] (password!)
[Tristan Elaire (Eric) (to Lisa only)] true! I'm not saying its wrong. Just fun to watch is all. I"m used to playing with people who totally coddle their mages. You're a lot of fun to watch!
[Ilero (TMO)] Ilero moved 26'01".
[Master] INIT: 12 GOING: Good Guys #5
[Ilero (TMO)] (only if they catch it)
[Ilero (TMO)] (but he keeps doing it that way so the bad guys don't catch it. Good guys are listening for it)
[Master] Good Guys #5 targets Indigo. Distance: 64'08"
[Master] Good Guys #5: Attack: Short Bow: (16-(d20)) [1d20=12] 4. MISSES Indigo (AC FINAL: 1).
[Branwyn (Lisa) (to Eric only)] I think that is what comes from strating at 1st level - we all sucked so badly, If we didn't all jump in whenever and where ever we'd all be dead
[Master] Good Guys #5: Attack: Short Bow: (16-(d20)) [1d20=11] 5. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 13 GOING: Good Guys #2
[Master] Good Guys #2 targets Branwyn. Distance: 76'06"
[Master] Good Guys #2: Attack: Short Bow: (16-(d20)) [1d20=4] 12. MISSES Branwyn (AC FINAL: 6).
[Eric] All targets for Good Guys #5 removed.
[Master] Good Guys #2: Attack: Short Bow: (16-(d20)) [1d20=7] 9. MISSES Branwyn (AC FINAL: 6).
[Master] INIT: 15 GOING: bad guys #8
[Master] bad guys #8 moved 40'03".
[Master] bad guys #8 targets Indigo. Distance: 0'06"
[Master] bad guys #8: Attack: Battle Axe: (15-(d20+0)) [1d20=12] 3. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 17 GOING: Shurkural
[Tristan Elaire (Eric) (to Lisa only)] well i'm all about it! Smoke em! I got your back!
[Ilero (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=9] 8. MISSES bad guys #9 (AC FINAL: 4).
[Ilero (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=13] 4. HITS bad guys #9 (AC FINAL: 4)!!!
[Master] INIT: 17 GOING: Tristan Elaire
[Ilero (TMO)] dusgisting
[Master] shur needs to roll damage
[Tristan Elaire (Eric)] Tristan Elaire moved 39'11".
[Branwyn (Lisa)] (shur kill bad guy)
[Tristan Elaire (Eric)] Tristan Elaire moved 40'05".
[Ilero (TMO)] Shurkural: Damage v SM: Dagger/Dirk: (1d4) [1d4=2] 2 added to: bad guys #9
[Master] bad guys #9's Current Hit Points: adjusted to 12 (-2) - Heavily Wounded
[Ilero (TMO)] (coulda swore it said wiff twice)
[Tristan Elaire (Eric)] (Can i move my 1/3 and still cast?)
[Master] no
[Tristan Elaire (Eric)] Tristan Elaire moved 40'00".
[Master] move and no casting
[Master] INIT: 17 GOING: bad guys #9
[Master] bad guys #9: Initiative: (d10+10+) [1d10=4] 14
[Master] Initiative changed from 17 to 14.
[Tristan Elaire (Eric)] k just checking thx
[Master] waiting
[Master] Tristan did not do anything
[Tristan Elaire (Eric)] I moved
[Master] Initiative changed from 14 to 17.
[Master] INIT: 17 GOING: Tristan Elaire
[Master] INIT: 17 GOING: Shurkural
[Master] INIT: 18 GOING: Abu Dhabi
[Master] INIT: 17 GOING: Shurkural
[Master] INIT: 18 GOING: Abu Dhabi
[Master] INIT: 18 GOING: Good Guys #8
[Master] INIT: 18 GOING: Hoffman
[Master] There we go fixed
[Master] sorry keyboard short cut and I zipped through a few
[Master] Hoffman is up
[JOHN A] Hoffman moved 38'03".
[JOHN A] Hoffman targets bad guys #2. Distance: 0'07"
[Tristan Elaire (Eric)] then i moved back for the damage roll then moved back again
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=12] 0 [MODIFIED (-1)]. HITS bad guys #2 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=18] -6 [MODIFIED (-1)]. HITS bad guys #2 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: bad guys #2
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: bad guys #2
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=8] 4 [MODIFIED (-1)]. HITS bad guys #2 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=6] 11 [MODIFIED (+2)] added to: bad guys #2
[Master] INIT: 19 GOING: Good Guys #9
[Master] bad guys #2's Current Hit Points: adjusted to 3 (-31) - Massively Wounded
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Master] bad guys #4 moved 40'04".
[Master] bad guys #4 targets Indigo. Distance: 1'01"
[Master] bad guys #4 targets Hoffman. Distance: 1'06"
[Master] bad guys #4: Attack: Battle Axe: (15-(d20+0)-2) [1d20=14] -1 [MODIFIED BY FLANKING (-2)]. HITS Indigo (AC FINAL: 1)!!!
[Master] bad guys #4: Attack: Battle Axe: (15-(d20+0)-2) [1d20=4] 9 [MODIFIED BY FLANKING (-2)]. MISSES Indigo (AC FINAL: 1).
[Master] bad guys #4: Damage v SM: Battle Axe: (1d8) [1d8=2] 2 added to: Indigo
[Master] INIT: 20 GOING: bad guys #6
[Master] Indigo's Current Hit Points: adjusted to 38 (-2) - Lightly Wounded
[Master] bad guys #6 moved 48'02".
[Master] bad guys #6 targets Branwyn. Distance: 3'06"
[Master] bad guys #6 targets Tristan Elaire. Distance: 0'09"
[Master] bad guys #6: Attack: Battle Axe: (15-(d20+0)) [1d20=4] 11. MISSES Tristan Elaire (AC FINAL: 3).
[Master] bad guys #6: Attack: Battle Axe: (15-(d20+0)) [1d20=20] -5. HITS Tristan Elaire (AC FINAL: 3)!!! [CRITICAL HIT_(Roll Again)_]
[Master] bad guys #6: Attack: Battle Axe: (15-(d20+0)) [1d20=1] 14. MISSES Tristan Elaire (AC FINAL: 3).
[Master] bad guys #6: Damage v SM: Battle Axe: (1d8) [1d8=1] 1 added to: Tristan Elaire
[Master] Tristan Elaire's Current Hit Points: adjusted to 37 (-1) - Lightly Wounded
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 8
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] Miranda moved 15'06".
[JOHN A] Brother Fotopoulos moved 15'08".
[Indigo (Lisa)] (you got your guys covering Indigo)
[Master] INIT: 4 GOING: Indigo
[Master] bad guys #4 targets Tristan Elaire. Distance: 5'11"
[Indigo (Lisa)] (can't target if he's being stepped on)
[Indigo (Lisa)] (thanks)
[Master] bad guys #4 targets bad guys #4. Distance: 0'00"
[Master] Indigo targets bad guys #8. Distance: 0'06"
[Lisa] Indigo targets bad guys #4. Distance: 0'00"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=1] 10 [MODIFIED (-3)]. MISSES bad guys #4 (AC FINAL: 4).
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=5] 6 [MODIFIED (-3)]. MISSES bad guys #4 (AC FINAL: 4).
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=10] 1 [MODIFIED (-3)]. HITS bad guys #4 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=3] 6 [MODIFIED (+3)] added to: bad guys #4
[Master] bad guys #4's Current Hit Points: adjusted to 30 (-6) - Lightly Wounded
[Master] INIT: 10 GOING: Branwyn
[Lisa] Branwyn targets bad guys #6. Distance: 3'06"
[Branwyn (Lisa)] Branwyn casts a spell against bad guys #6: Spook: If it fails its save, the target flees as fast as possible from the caster.
[Master] bad guys #6: Magical Spell save: (d20) [1d20=11] 11 - ROLL FAILED against 14!!
[Branwyn (Lisa)] (he gets a -4 to his save)
[JOHN A] yea
[Master] INIT: 11 GOING: bad guys #2
[Master] bad guys #6 moved 21'05".
[Master] bad guys #6 no longer targets Branwyn.
[Master] bad guys #6 no longer targets Tristan Elaire.
[Master] bad guys #6 moved 56'00".
[JOHN A] run slip fall break neck
[Master] bad guys #6: BAL check: (d20) [1d20=6] 6 - ROLL SUCCEEDED against 10!!
[Master] LOL
[JOHN A] maybe next round
[Branwyn (Lisa)] (would make me happy)
[Master] bad guys #2 targets Hoffman. Distance: 0'07"
[Master] bad guys #2: Attack: Battle Axe: (15-(d20+0)) [1d20=1] 14. MISSES Hoffman (AC FINAL: 1).
[Master] bad guys #2: Attack: Battle Axe: (15-(d20+0)) [1d20=4] 11. MISSES Hoffman (AC FINAL: 1).
[Master] INIT: 12 GOING: Good Guys #6
[Master] Good Guys #6: Attack: Short Bow: (16-(d20)) [1d20=9] 7. MISSES bad guys #2 (AC FINAL: 4).
[Master] Good Guys #6: Attack: Short Bow: (16-(d20)) [1d20=13] 3. HITS bad guys #2 (AC FINAL: 4)!!!
[Master] (1d2) [1d2=2] 2
[Master] Good Guys #6: Damage v SM: Arrow; Sheaf: (1d8) [1d8=8] 8 added to: bad guys #2
[Master] bad guys #2's Current Hit Points: adjusted to -5 (-8) - Dying
[Master] INIT: 12 GOING: Ilero
[Indigo (Lisa)] (very nice!)
[TMO] Ilero no longer targets bad guys #8.
[TMO] Ilero targets bad guys #1. Distance: 218'09"
[Ilero (TMO)] Ilero moved 29'02".
[Ilero (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=14] 4. HITS bad guys #1 (AC FINAL: 4)!!!
[Ilero (TMO)] *is in shock*
[Ilero (TMO)] Ilero: Damage v SM: Varsta Huitoa: (1d6+1) [1d6=6] 7 added to: bad guys #1
[Master] bad guys #1's Current Hit Points: adjusted to 26 (-7) - Moderately Wounded
[Master] INIT: 12 GOING: Good Guys #5
[JOHN A] even a broken watch hits twice a day
[Indigo (Lisa)] (LOL - you did good!)
[Master] Good Guys #5 targets Tristan Elaire. Distance: 72'05"
[Master] Good Guys #5: Attack: Short Bow: (16-(d20)) [1d20=16] 0. HITS Tristan Elaire (AC FINAL: 3)!!!
[Master] Good Guys #5: Damage v SM: Arrow; Sheaf: (1d8) [1d8=4] 4 added to: Tristan Elaire
[Ilero (TMO)] (so in shock he forgot to fly away)
[Master] Tristan Elaire's Current Hit Points: adjusted to 33 (-4) - Lightly Wounded
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 15 GOING: bad guys #8
[Master] bad guys #8: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 17 GOING: bad guys #1
[Master] bad guys #1 targets Ilero. Distance: 217'00"
[Master] bad guys #1: Attack: Battle Axe: (15-(d20+0)) [1d20=15] 0. HITS Ilero (AC FINAL: 4)!!!
[Master] bad guys #1: Damage v SM: Battle Axe: (1d8) [1d8=3] 3 added to: Ilero
[Master] Ilero's Current Hit Points: adjusted to 13 (-3) - Heavily Wounded
[Master] INIT: 17 GOING: bad guys #9
[JOHN A] that is a long battle ax
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=17] -2. HITS Shurkural (AC FINAL: 7)!!!
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=4] 4 added to: Shurkural
[Master] Shurkural's Current Hit Points: adjusted to 23 (-4) - Moderately Wounded
[Master] INIT: 17 GOING: Tristan Elaire
[Master] Shurkural's Current Hit Points: adjusted to 35 (12) - Unharmed
[Master] and Shur's armor spell is gone
Tristan Elaire (Eric) shouts "hold your fire damnit we're on the same side!!"
[Eric] Tristan Elaire no longer targets Branwyn.
[Eric] Tristan Elaire targets Branwyn. Distance: 0'03"
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against : Cure Moderate Wounds: You're healed (-1d10-1) [1d10=6] -7 points.
[Master] Branwyn's Current Hit Points: adjusted to 17 (7) - Moderately Wounded
[Eric] Tristan Elaire no longer targets Branwyn.
[Eric] Tristan Elaire targets Branwyn. Distance: 0'03"
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against Branwyn: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=8] -9 points.
[Master] I fixed it for you Eric
[Master] you can get that second one back
[Tristan Elaire (Eric)] Sorry there that's what i wanted to do
[Master] INIT: 17 GOING: Shurkural
[Master] add one spell back
[Master] John will explain how that works later
[Master] keepign track of the Priest Spells
[Shurkural (TMO)] Just die already!
[JOHN A] i always do it manually
[Tristan Elaire (Eric)] (its not tracking those for me... I"ve been manually removing them
[Shurkural (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=4] 13. MISSES bad guys #9 (AC FINAL: 4).
[Shurkural (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=5] 12. MISSES bad guys #9 (AC FINAL: 4).
[Master] INIT: 18 GOING: Abu Dhabi
[Tristan Elaire (Eric) (to GM only)] Character sheet for Tristan Elaire modified:
[Master] INIT: 18 GOING: Good Guys #8
[Master] INIT: 18 GOING: Hoffman
[JOHN A] have not figured that out yet myself
[JOHN A] Hoffman moved 3'05".
[JOHN A] Hoffman targets bad guys #8. Distance: 0'04"
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=11] 1 [MODIFIED (-1)]. HITS bad guys #8 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=9] 3 [MODIFIED (-1)]. HITS bad guys #8 (AC FINAL: 4)!!!
[JOHN A] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=7] 5 [MODIFIED (-1)]. MISSES bad guys #8 (AC FINAL: 4).
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=2] 7 [MODIFIED (+2)] added to: bad guys #8
[JOHN A] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=2] 7 [MODIFIED (+2)] added to: bad guys #8
[Master] bad guys #8's Current Hit Points: adjusted to 14 (-14) - Heavily Wounded
[Master] INIT: 19 GOING: Good Guys #9
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Master] bad guys #4: Attack: Battle Axe: (15-(d20+0)) [1d20=2] 13. MISSES bad guys #4 (AC FINAL: 4).
[Master] bad guys #4: Attack: Battle Axe: (15-(d20+0)) [1d20=15] 0. HITS Indigo (AC FINAL: 1)!!!
[Master] bad guys #4: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Indigo (AC FINAL: 1).
[Master] bad guys #4: Damage v SM: Battle Axe: (1d8) [1d8=1] 1 added to: Indigo
[Master] Indigo's Current Hit Points: adjusted to 37 (-1) - Lightly Wounded
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 9
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] Brother Fotopoulos moved 16'03".
[JOHN A] Miranda moved 15'06".
[JOHN A] miranda will search body
[Master] INIT: 4 GOING: Indigo
[JOHN A] hopping to tie to Red Cloak
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+15-(d20+1))-3) [1d20=14] -3 [MODIFIED (-3)]. HITS bad guys #4 (AC FINAL: 4)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: bad guys #4
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+15-(d20+1))-3) [1d20=5] 6 [MODIFIED (-3)]. MISSES bad guys #4 (AC FINAL: 4).
[Master] INIT: 10 GOING: Branwyn
[Master] bad guys #4's Current Hit Points: adjusted to 26 (-4) - Moderately Wounded
[Indigo (Lisa)] Branwyn moved 4'09".
[Lisa] Branwyn targets bad guys #4. Distance: 2'00"
[Branwyn (Lisa)] Branwyn: Attack: Magic Dagger: ((18-(d20+0))+2) [1d20=15] 5 [MODIFIED (+2)]. MISSES bad guys #4 (AC FINAL: 4).
[Master] INIT: 12 GOING: Good Guys #6
[Master] INIT: 12 GOING: Ilero
[Shurkural (TMO)] Ilero: Attack: Varsta Huitoa: (18-(d20+0)) [1d20=16] 2. HITS bad guys #1 (AC FINAL: 4)!!!
[Shurkural (TMO)] Ilero: Damage v SM: Varsta Huitoa: (1d6+1) [1d6=3] 4 added to: bad guys #1
[Shurkural (TMO)] Ilero moved 26'06".
[Master] INIT: 12 GOING: Good Guys #5
[Master] bad guys #1's Current Hit Points: adjusted to 22 (-4) - Moderately Wounded
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 15 GOING: bad guys #8
[Shurkural (TMO)] (hah, this time he remembered)
[Master] bad guys #8: Attack: Battle Axe: (15-(d20+0)) [1d20=10] 5. MISSES Indigo (AC FINAL: 1).
[Master] bad guys #8: Attack: Battle Axe: (15-(d20+0)) [1d20=3] 12. MISSES Indigo (AC FINAL: 1).
[Master] INIT: 17 GOING: bad guys #1
[Master] bad guys #1 moved 43'09".
[Master] bad guys #1 targets Branwyn. Distance: 1'02"
[Master] bad guys #1 targets Indigo. Distance: 4'00"
[Master] bad guys #1 targets Hoffman. Distance: 6'03"
[Master] bad guys #1 targets Tristan Elaire. Distance: 0'10"
[Master] bad guys #1: Attack: Battle Axe: (15-(d20+0)) [1d20=8] 7. MISSES Tristan Elaire (AC FINAL: 3).
[Master] bad guys #1: Attack: Battle Axe: (15-(d20+0)) [1d20=9] 6. MISSES Tristan Elaire (AC FINAL: 3).
[Master] INIT: 17 GOING: bad guys #9
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=14] 1. HITS Shurkural (AC FINAL: 7)!!!
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=5] 5 added to: Shurkural
[Master] Shurkural's Current Hit Points: adjusted to 30 (-5) - Lightly Wounded
[Master] INIT: 17 GOING: Tristan Elaire
[Branwyn (Lisa)] Hit him!
[Eric] Tristan Elaire targets bad guys #1. Distance: 0'10"
[Eric] Tristan Elaire targets bad guys #4. Distance: 5'11"
[Eric] Tristan Elaire targets bad guys #8. Distance: 8'09"
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against bad guys #1: Hold Person - Priest: Up to 4 target humanoids are held immobile for (6*2) 12 rounds unless they make a save vs spell.
[Tristan Elaire (Eric)] ok... so how do i do that
[Master] bad guys #1: Magical Spell save: (d20) [1d20=10] 10 - ROLL FAILED against 14!!
[Tristan Elaire (Eric)] Trying to hold these 3
[JOHN A] just like that
[Branwyn (Lisa)] (nice)
[Master] bad guys #4: Magical Spell save: (d20) [1d20=2] 2 - ROLL FAILED against 14!!
[Tristan Elaire (Eric)] ok cool
[Master] bad guys #8: Magical Spell save: (d20) [1d20=2] 2 - ROLL FAILED against 14!!
Tristan Elaire (Eric) smiles smugly "there sit tight"
[Master] and done?
[Tristan Elaire (Eric) (to GM only)] Character sheet for Tristan Elaire modified:
[JOHN A] n
[Tristan Elaire (Eric)] (still the guy running scared)
[Master] I meant for you to click done
[Master] INIT: 17 GOING: Shurkural
[Tristan Elaire (Eric)] yea
[Master] Shur is still in combat back there, grins
[Tristan Elaire (Eric)] i knew that
[Shurkural (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=10] 7. MISSES bad guys #9 (AC FINAL: 4).
[Shurkural (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=11] 6. MISSES bad guys #9 (AC FINAL: 4).
[Tristan Elaire (Eric)] sorry I'll get better at that
[Master] INIT: 18 GOING: Abu Dhabi
[Master] no worries
[Master] INIT: 18 GOING: Good Guys #8
[Master] INIT: 18 GOING: Hoffman
[Shurkural (TMO)] (I feel so useful)
[JOHN A] get a little excited whe all goes as planned
[JOHN A] kills #8
[Master] this is the first big drawn out combat you have seen too
[Tristan Elaire (Eric)] yep!
[Master] INIT: 19 GOING: Good Guys #9
[Master] bad guys #8's Current Hit Points: adjusted to -14 (-28) - Dead
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: bad guys #4
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 10
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] Brother Fotopoulos moved 10'00".
[JOHN A] Miranda moved 11'06".
[Master] INIT: 4 GOING: Indigo
[Branwyn (Lisa)] (wish indigo could move farther on a turn)
[Master] if you look back in the annals of Dragonslayer Lore there is the story arc The Bigger They are, which one ONE long combat over 8 or more sessions
[JOHN A] miranda searching still
[Master] she is finding daggers, knives meant to cut bones, etc. some misc coins
[Master] but nothing significant of value
[JOHN A] for tols?
[JOHN A] furs?
[Lisa] Indigo no longer targets bad guys #4.
[Master] yes all dressed for cold weaother
[Lisa] Indigo targets bad guys #4. Distance: 0'07"
[Master] Indigo can just kill one
[Master] no need to target
[Tristan Elaire (Eric)] (wow that would be one sick fight)
[JOHN A] can he reach?
[JOHN A] ;)
Indigo (Lisa) Indigo kills one
[Master] bad guys #4's Current Hit Points: adjusted to -12 (-38) - Dead
[Indigo (Lisa)] (they are too close together - can't grab tiny icon under big bad guy
[JOHN A] bleeding from leg as good as neck I guess
[Master] INIT: 10 GOING: Branwyn
[Master] branwyn does the same?
[Indigo (Lisa)] (she would like that very much)
[Master] bad guys #1's Current Hit Points: adjusted to -12 (-34) - Dead
[Master] INIT: 12 GOING: Good Guys #6
[Master] INIT: 12 GOING: Ilero
[Tristan Elaire (Eric) (to Master only)] how do hold person spells work with you Bob? Can players Coup de Gras people or do they still roll attacks? Does Dex bonus no longer apply?
[Ilero (TMO)] Ilero moved 40'03".
[JOHN A] is he LG?
[Master (to Eric only)] yes they can just kill them outright if it is the only thing they do that round
[Master] is who John?
[Tristan Elaire (Eric) (to Master only)] great good to know. Thanks
[JOHN A] tristin?
[Master] grins, ask him
[Ilero (TMO)] Hey t'ere! T'anks for stop shooting me. Hye hurt enough already. We here to see someone, hye forget name. When team finishes rest of enemy t'ey come up tell you who.
[JOHN A] ::whistles quietly to self::
[Ilero (TMO)] Oh, nearly forgot. *pulls out white shirt and waves it* Hye sez.
[Tristan Elaire (Eric)] (lol)
[Master] INIT: 12 GOING: Good Guys #5
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 17 GOING: bad guys #9
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=8] 7. HITS Shurkural (AC FINAL: 7)!!!
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=14] 1. HITS Shurkural (AC FINAL: 7)!!!
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=8] 8 added to: Shurkural
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=8] 8 added to: Shurkural
[Master] Shurkural's Current Hit Points: adjusted to 14 (-16) - Heavily Wounded
[Master] INIT: 17 GOING: Tristan Elaire
[Ilero (TMO)] (ouch!)
[Master] reemember none of you know she is back there dealing with this
[Master] you cannot see her
[Tristan Elaire (Eric)] Tristan Elaire moved 0'11".
[Indigo (Lisa)] she can run forward - please)
[Ilero (TMO)] (and she can't see anyone else. She's all alone!)
[JOHN A] loss track of that one
[JOHN A] Miranda will help
[Indigo (Lisa)] (she knows barricades are ahead)
[Tristan Elaire (Eric)] I can hear combat though right? Here her scream when hit?
[Master] yes to that
[Tristan Elaire (Eric)] Tristan Elaire moved 39'06".
[Master] INIT: 17 GOING: Shurkural
[Ilero (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=11] 6. MISSES bad guys #9 (AC FINAL: 4).
[Ilero (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=5] 12. MISSES bad guys #9 (AC FINAL: 4).
[Master] INIT: 18 GOING: Abu Dhabi
[Ilero (TMO)] (why am I here again?)
[Ilero (TMO)] :P
[Tristan Elaire (Eric)] (diplomacy of course)
[Master] there you go Tris has his own ring now
[Master] INIT: 18 GOING: Good Guys #8
[Master] INIT: 18 GOING: Hoffman
[JOHN A] ::looking arround::
[Master] INIT: 19 GOING: Good Guys #9
[Master] INIT: 19 GOING: Good Guys #3
[Master] INIT: 20 GOING: Good Guys #4
[Master] ROUND: 11
[Master] INIT: 0 GOING: Brother Fotopoulos
[JOHN A] Miranda targets bad guys #9. Distance: 35'01"
[Indigo (Lisa)] (we can see Tristan running backwards?)
[JOHN A] Miranda no longer targets bad guys #9.
[Master] yes to Indigo
[JOHN A] Miranda targets bad guys #9. Distance: 35'01"
[Master] Miranda has no spells
[JOHN A] did she use all her spells?
[Master] yes
[JOHN A] time for the trusted qtr staff
[Indigo (Lisa)] (don't go all priest on us)
[Master] lol
[Indigo (Lisa)] (good news)
[JOHN A] Miranda moved 35'11".
[Indigo (Lisa)] (that's my girl)
[JOHN A] Miranda: Attack: Quarterstaff: (20-(d20+0)) [1d20=17] 3. HITS bad guys #9 (AC FINAL: 4)!!!
[JOHN A] Miranda: Damage v SM: Quarterstaff: (1d6) [1d6=6] 6 added to: bad guys #9
[Master] INIT: 4 GOING: Indigo
[Master] bad guys #9's Current Hit Points: adjusted to 6 (-6) - Massively Wounded
[Master] see what mages can do Eric?
[Master] LOL
[Tristan Elaire (Eric)] LOL
[Tristan Elaire (Eric)] Yep they're more bad ass then me apparantly. I cant hit anything tonight
[JOHN A] should be dagger actually
[Master] you did great with that hold spell however
Indigo (Lisa) looks back at Tristan running wondering what's happening
[Tristan Elaire (Eric)] yea i've been trying to get that off for a bit. but playing field medic for the momemt
[Indigo (Lisa)] Indigo moved 33'00".
[Indigo (Lisa)] Indigo moved 12'04".
[Indigo (Lisa)] Indigo: BAL check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 18!!
[Master] INIT: 10 GOING: Branwyn
Branwyn (Lisa) calls out "You're going in the wrong direction!"
[Master] INIT: 12 GOING: Ilero
[JOHN A] how does she know what way we are going
[Master] chuckles
[Branwyn (Lisa)] (she can see barricades)
[Ilero (TMO)] Ilero: Observation check: (d20) [1d20=20] 20 - ROLL FAILED against 10!!
[Ilero (TMO)] (was trying to see how the battle is going)
[JOHN A] that works for the quote too
[Master] INIT: 12 GOING: Good Guys #5
[Master] INIT: 13 GOING: Good Guys #2
[Master] INIT: 17 GOING: bad guys #9
[Master] bad guys #9 targets Miranda. Distance: 1'01"
[Master] bad guys #9: Attack: Battle Axe: (15-(d20+0)) [1d20=10] 5. HITS Miranda (AC FINAL: 10)!!!
[Master] bad guys #9: Damage v SM: Battle Axe: (1d8) [1d8=3] 3 added to: Miranda
[Master] Miranda's Current Hit Points: adjusted to 23 (-3) - Lightly Wounded
[Master] INIT: 17 GOING: Tristan Elaire
[Tristan Elaire (Eric)] Tristan Elaire moved 40'05".
[Master] INIT: 17 GOING: Shurkural
[Ilero (TMO)] Shurkural: Attack: Short Sword: (17-(d20+0)) [1d20=13] 4. HITS bad guys #9 (AC FINAL: 4)!!!
[Ilero (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=15] 2. HITS bad guys #9 (AC FINAL: 4)!!!
[Ilero (TMO)] Shurkural: Damage v SM: Short Sword: (1d6) [1d6=4] 4 added to: bad guys #9
[Ilero (TMO)] Shurkural: Damage v SM: Dagger/Dirk: (1d4) [1d4=3] 3 added to: bad guys #9
[Ilero (TMO)] (about frigging time)
[Master] by the way TMO there are alternate images for Shur there now for you to choose from
[Master] bad guys #9's Current Hit Points: adjusted to -1 (-7) - Dying
[JOHN A] just needed a distraction
[Branwyn (Lisa)] (YAY!!)
[JOHN A] girl power
[Tristan Elaire (Eric)] (lol)
[JOHN A] ::high fives Shur::
[Ilero (TMO)] (pardon me while I sit here and bleed for a bit)
[Master] Combat has finished.
[JOHN A] ahhhh
[Master] so all the bad guys are dead or ran away
[Ilero (TMO) (to GM only)] Character sheet for Shurkural modified:
[Ilero (TMO)] (I don't remember how to change pics)
[Master] you still need to find a way around the guards at the barricades
[Hoffman (JOHN A)] everyone sound off, Miranda?
[Tristan Elaire (Eric)] (combat over cuz my toes are curling... I need to use the boys room)
[Ilero (TMO)] (Ilero didn't have any problem. ;) )
[Miranda (JOHN A)] yo
[Tristan Elaire (Eric)] k brb
[Master] Options and chose icon TMO
[Ilero (TMO)] (found it)
[Hoffman (JOHN A)] Brother?
[Brother Fotopoulos (JOHN A)] present
[Master] jsut a sec will fix the other one
[Hoffman (JOHN A)] anyone missing?
[Hoffman (JOHN A)] who is that flyong Esmeldera?
[Tristan Elaire (Eric)] back
[Hoffman (JOHN A)] has anyone made contact with the towns people?
[Hoffman (JOHN A)] ::looks arround for good arrows::
[Branwyn (Lisa)] I thought that's what Ilero and Esmerelda were doing. I guess it didn't go well.
[Tristan Elaire (Eric)] Tristan Elaire moved 32'08".
[Hoffman (JOHN A)] Miranda moved 54'04".
[Hoffman (JOHN A)] Brother Fotopoulos moved 20'00".
Tristan Elaire (Eric) checks party four wounds... Shur let me tend to some of those wounds please
[Master] There you go TMO
Shurkural (TMO) picks up her bow and makes sure it didn't get stepped on.
Indigo (Lisa) looks around confused and then goes back to Branwyn
[Indigo (Lisa)] Indigo moved 35'04".
[Eric] Tristan Elaire targets Shurkural. Distance: 0'08"
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against Shurkural: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=2] -3 points.
[Master] Shurkural's Current Hit Points: adjusted to 17 (3) - Heavily Wounded
[Tristan Elaire (Eric)] Tristan Elaire casts a spell against Shurkural: Cure Light Wounds: You're healed (-1d8) [1d8=4] -4 points.
[Master] Shurkural's Current Hit Points: adjusted to 21 (4) - Moderately Wounded
[Shurkural (TMO)] (oh, thanks. not sure how well that works. Pretty small)
[Hoffman (JOHN A)] (want to get inside sooner thanlater
[Shurkural (TMO)] Oh, thanks, sugar. That wasn't any fun a'tall.
[Tristan Elaire (Eric)] (yep guess super healer isn't in my job description.)
Indigo (Lisa) smacks her on the back "What were you thinking attacking two of those men without all your spells?"
[Tristan Elaire (Eric) (to GM only)] Character sheet for Tristan Elaire modified: Magical Abilities - CHANGED: 1st -- Current: 1 (2).
[Indigo (Lisa)] Getting yourself killed is what you were trying to do. Good thing Trustan was following you around!
Tristan Elaire (Eric) Shouts to the others "come this way... there are towns people and the rest of our group"
[Branwyn (Lisa)] "Oww! Don't you think I've been hit enough already?"
[Hoffman (JOHN A)] :)
[Tristan Elaire (Eric)] Tristan Elaire moved 38'11".
[Tristan Elaire (Eric)] Tristan Elaire moved 39'01".
[Tristan Elaire (Eric)] Tristan Elaire moved 33'01".
[Hoffman (JOHN A)] Brother Fotopoulos moved 29'03".
[Hoffman (JOHN A)] Miranda moved 24'04".
[Branwyn (Lisa)] Let's get everyone together and get past these barricades.
[Hoffman (JOHN A)] we need to ask
[Branwyn (Lisa)] Where's Shurkural?
Tristan Elaire (Eric) points where i came from "back that way"
Branwyn (Lisa) spyglass?
[Tristan Elaire (Eric)] They are coming
[Master] what abotu spyglass?
Indigo (Lisa) digs it out and looks at it to see if it got damaged in the fight
[Shurkural (TMO)] Shurkural moved 113'07".
[Master] seems to be ok
[Indigo (Lisa)] Not sure it will work in a snow storn Branwyn
[Master] is in its case
[Shurkural (TMO)] (sorry, didn't realize the group was moving)
[Branwyn (Lisa)] Never mind. There she is.
[Branwyn (Lisa)] I'm glad you are all right. I thought Abu was with you and wasn't going to go off serenading snowbirds.
[Hoffman (JOHN A)] hey, you flyer, can you come here?
[Tristan Elaire (Eric)] (points to the snowbird)
[Shurkural (TMO)] Ilero: Detect Noise check:(d100) [1d100=51] 51 - ROLL FAILED against 15!!
[Hoffman (JOHN A)] Hoffman moved 15'01".
[Hoffman (JOHN A)] hello citizens? Can you hear me?
[Hoffman (JOHN A)] we do not want you to hurt us
Branwyn (Lisa) whispers "Isaz! It's the password"
[Hoffman (JOHN A)] we will not hurt you
[Good Guys #7 (Master)] who are you?
[Hoffman (JOHN A)] my name is Hoffman, we were sent to meet with your seerer
[Good Guys #7 (Master)] who is a seerer?
[Hoffman (JOHN A)] let me get the one in charge, please do not attack us
[Hoffman (JOHN A)] my lady, they are asking for you
[Branwyn (Lisa)] (you talking to me?)
[Hoffman (JOHN A)] ;)
[Shurkural (TMO)] (can Ilero hear this?)
[Hoffman (JOHN A)] calling out to you yes
[Tristan Elaire (Eric)] The Marquessa should be escorted in case these men are not who they claim! She is wounded.
Branwyn (Lisa) straightens up and calls out, "We are here to see Mathinder. Please let us pass. Isaz!"
[Good Guys #6 (Master)] OH hell let them in they are obviously not Legion
Good Guys #7 (Master) grumbles,
[Branwyn (Lisa)] Branwyn moved 29'11".
[Master] a wagon is pushed out from the barricades for you to enter
[Tristan Elaire (Eric)] Tristan Elaire moved 31'05".
[Branwyn (Lisa)] Thank you!
[Good Guys #6 (Master)] A ragged looking warrior closes the door as your group enters the Diplomatic Compound. An archer calls down to you from a perch on the wall. “That was some solid work. Anyone willing to cut the Legion like that’s welcome here.” He gestures to one of the spearmen at the gate. “Bjarni will take you and the others over to the embassy. You can talk with Lord Elssur.”
[Hoffman (JOHN A)] ::follows::
[Bjarni (Master)] coem on lets get back under cover before this storm gets any worse
[Hoffman (JOHN A)] Miranda moved 41'00".
[Branwyn (Lisa)] Embassy?
[Hoffman (JOHN A)] Brother Fotopoulos moved 38'08".
[Branwyn (Lisa)] Shelter would be most welcome.
[Bjarni (Master)] yeah, the diplomatic compound where Lord Elssur is
[Hoffman (JOHN A)] Tis certainly unseasonable weather
[Bjarni (Master)] they have a building out back
[Bjarni (Master)] protected from the attack
[Bjarni (Master)] at least until .....
[Bjarni (Master)] we will hold
[Bjarni (Master)] no fear
[Tristan Elaire (Eric) (to Master only)] I'm going to be taking note of their defenses and man power as we progress
[Bjarni (Master)] the Legion wants the Oracle, we will not let them have it
[Bjarni (Master)] (nods to Eric)
[Branwyn (Lisa)] How many are in this Legion? Do you know?
[Bjarni (Master)] when they hit us they were almost 100 strong
[Bjarni (Master)] no clue how many left now
[Ilero (TMO)] Less.
[Bjarni (Master)] their catapults did a lot of damage
[Tristan Elaire (Eric)] How many fighting men and women do you have Bjarni?
[Branwyn (Lisa)] Well in the last hour they are down by 8.
[Hoffman (JOHN A)] would you like some help while they talk?
[Bjarni (Master)] we had 40 at one point
[Hoffman (JOHN A)] or will the storm hold them back
[Bjarni (Master)] talk with Lord Elssur he will tell you what you need to know
[Bjarni (Master)] comes to a building still in tact
[Bjarni (Master)] intact
Bjarni (Master) knocks on the door three times
[Branwyn (Lisa)] Thank you , Straight ahead?
[Hoffman (JOHN A)] not on the ceiling?
[Bjarni (Master)] The door opens into a barely lit hall packed with crates and casks. A few huddled souls sit on the floor near the flickering hearth. A large table with three chairs occupies the center of the room. A guard closes the door behind you and secures it with a large bar. Another guard approaches a man in platemail reviewing a manifest, quietly speaking with him.
[Master] The man in platemail looks up at yoru entrance
[Hoffman (JOHN A)] ::nods::
[Branwyn (Lisa)] Good evening. We are from the Dragonslayers Company in Drillian. We are here to speak to Mathinder.
[Master] A battle-weary man in his mid-thirties crosses the room, taking a moment to appraise your group. “You’re not Legion,” he sniffs, removing a badly scratched pair of gauntlets and setting them on the table. “Why are you here?”
[Master] Hmmm
[Branwyn (Lisa)] My name is Branwyn and this is Tristan, Hoffman and Ilero.
Ilero (TMO) nods.
Tristan Elaire (Eric) give a polite bow
[Lord Elssur #1 (Master)] grunts
[Hoffman (JOHN A)] (did we leave miranda outside? hee heee)
[Ilero (TMO)] (yep, we're all men)
[Lord Elssur #1 (Master)] you came through this to talk with someone?
[Tristan Elaire (Eric)] (ya she's gonna try and save the world... )
[Lord Elssur #1 (Master)] (save the cheerleader...)
[Tristan Elaire (Eric)] (lol)]
[Hoffman (JOHN A)] save the world
[Branwyn (Lisa)] And Shurkural, Indigo, Miranda and Brother Foto
[Hoffman (JOHN A)] (it's aour to do list)
[Branwyn (Lisa)] (so many to introduce!)
[Lord Elssur #1 (Master)] where did you come from?
[Branwyn (Lisa)] Yes actually. Mathinder is your seer I hear?
[Branwyn (Lisa)] Drillian
[Lord Elssur #1 (Master)] he is a sage, not a seer
[Branwyn (Lisa)] Very far south of here
[Lord Elssur #1 (Master)] have not heard of it
[Branwyn (Lisa)] All the better as far as I am concerned. Seers give so much bad news.
[Lord Elssur #1 (Master)] you came through the Legion to talk to our Sage?
[Ilero (TMO)] Hah. We forget where Grandma hide her will. Need to find it.
[Branwyn (Lisa)] Yes. We have a message.
[Lord Elssur #1 (Master)] raises eyebrow, you want the Oracle?
[Lord Elssur #1 (Master)] looks at Branwyn
[Lord Elssur #1 (Master)] what sort of message?
[Branwyn (Lisa)] That is for Mathinder.
[Hoffman (JOHN A)] (get out of hell free card)
[Tristan Elaire (Eric)] (lol)
[Branwyn (Lisa)] But from what I hear your Oracle is the one in the most danger.
[Lord Elssur #1 (Master)] the legion is after her
[Hoffman (JOHN A)] ::raises eyebrows::
[Hoffman (JOHN A)] her?
[Lord Elssur #1 (Master)] what are you planning on doing with Mathinder?
[Tristan Elaire (Eric)] Forgive me my lord but if you sent her away perhaps the legion would leave you. Have you considered this?
[TMO] I am away from the keyboard.
[Branwyn (Lisa)] Well, we'd like to take him home with us. He is urgently needed there.
[Lord Elssur #1 (Master)] He holds up a palm. “Enough. I’ll let Mathinder know you’re here to speak to him.” He rests heavily on the edge of the table as he rises. “I hope you’re not lying; I don’t think you are. Gods be praised you’ve arrived. Mathinder shouldn’t die in this place.”
[Lord Elssur #1 (Master)] He is a good man
Branwyn (Lisa) expecting a fight she looks surprised
[Branwyn (Lisa)] No one should
[Lord Elssur #1 (Master)] Lord Elssur slowly moves to the rear of the room and speaks with one of his aides
[Lord Elssur #1 (Master)] the aide goes up a set of stairs
Tristan Elaire (Eric) whispwers to Branwyn " well that was easy..."
[Branwyn (Lisa) (to Eric only)] speak up with anything you want to ask/say
[Master] after a few momrnts
[Master] A human male in his mid-fifties descends the stairs and walks over to your group with a calm and relaxed demeanor. He seems to share none of the anxious tension fairly radiating from every other person you’ve met in this city. “Hello,” he says with a smile, crowsfeet crinkling the corners of his eyes. “I understand you wish to speak with me. What can I do for you?”
[Master] and
[Branwyn (Lisa)] Almost too easy
[Master] BREAK
[Master] &&&&&&&
[Master] I think we want to stop right there
[Master] to pick up next week
[Hoffman (JOHN A)] aaaaaaahhhhhh
[Master] so we can (hopefully) do a one session ending
[Tristan Elaire (Eric)] lol
[Tristan Elaire (Eric)] good time tonight
[JOHN A] ::looks at time"" WHAT?
[JOHN A] this is almost as bad as the Heat game
[Lisa] was very fun
[Master] grins
[JOHN A] less stressfull too
[Master] this way more people can be here
[Master] and we can do it all in one night
[Master] instead of almost tonight
[Master] then a minor thing next week
[Tristan Elaire (Eric) (to Lisa only)] I'll jump in.... Just minding my chain of command... Unitl i feel my opinion is "required" :)
[JOHN A] you think more will be here, next week may be a travel day for me, fyi
[Master] Eric I think some of your comments (not that last one) can be done as a slash me
[TMO] I am back at the keyboard.
[Master] for example the one where you were checking on the forces, etc
[Lisa (to Eric only)] smiles okay
JOHN A what?
[Master] you can do that as a slash me
[Master] to show you are looking around
[Master] rather than as a whisper to me only
[JOHN A] that is how it works
[Tristan Elaire (Eric)] Ok i'll remember that
[Master] othe rthings you are right about whispering
[Master] and the plan is that next week we finish this
Hoffman (JOHN A) looks arround
[Master] then the week after is a training and organization week
[Lisa] I just didn't want to break flow when I thought we were still going
[Master] work on all sort of various things like spells etc
[Lisa] not a secret
[Master] lol
[Master] I am the one who slamed the gate down
[Ilero (TMO)] (trying to read what happened after I left and the stupid chat WON'T SIT STILL. Grr. Keeps jumping back and forth.
[Master] stopped everyone in their tracks
[Hoffman (JOHN A)] thanks all, have a good week
[Lisa] you too!
[Master] so Eric you see how a combat can get long and crazy
[Master] when we get a bunch of icons involved
[Tristan Elaire (Eric)] Yes i do!
[Tristan Elaire (Eric)] Spelll casting still is a bit fuzzy for me so I'm glad everyone is patient as I learn
[Master] no worries on that score
[Hoffman (JOHN A)] do you want to roll play the killing of held characters on line or are we good?
[Lisa] that hold spell was very nice
[Master] all held characters are dead
[Lisa] how many people will that cover?
[Hoffman (JOHN A)] Iwas speaking of Eric and his character
[Master] oh
[Master] understand now john
[Master] you can do that now or online as you wish
[Hoffman (JOHN A)] not that I want to start anything
[Master] that you can start, grins
[JOHN A] I am starting to go to bed
[Master] ok
[Tristan Elaire (Eric)] Nah we're good. It wa s a beautiful massacre.. I was happy. Or you can RP on the site. Gives me something to do between sessions
[JOHN A] good night and good times
[Tristan Elaire (Eric)] G'night John
[Lisa] Goodnight!
JOHN A has left the game on Fri Jun 14 23:30:54 EDT 2013
[Lisa] Goodnight all :)
[Master] so Eric after we are done with this story arc
[Tristan Elaire (Eric)] g'night lisa! have a good week
[Master] we typcially take time to work out character issues
[Master] training,
[Master] etc
[Master] this time will be some additional Klooge thigns as well
[Master] Lisa has spell issues
[Lisa] And onel ast congrats to TMO in person for his sucess is Lords :) Ver very well done
[Master] yes
[Lisa] no kidding
[Ilero (TMO)] eeeheeeheeeheee
[Tristan Elaire (Eric)] lol
Lisa has left the game on Fri Jun 14 23:32:03 EDT 2013
[Master] Eric, TMO, Lisa, Guy and I play in an email game
[Master] just ended after 4 months
[Master] TMO won
[Master] came from behind to beat me
[Ilero (TMO)] I got a trophy and everything!
[Master] did great
[Ilero (TMO)] Well, an email.
[Master] lol
[Ilero (TMO)] it's like a trophy
[Master] it is
[Master] Lisa has 4 or 5 wins
[Master] I have 3
[Master] in the last 9 seasons
[Tristan Elaire (Eric)] Guess I'll have to join in if possible
[Master] so it is very good that he beat both of us
[Master] next time it starts will forward you the email
[Ilero (TMO)] beat you both last game too, if you recall. :P
[Tristan Elaire (Eric)] Cool
[Master] is run by a man in Bahrain
[Ilero (TMO)] Muahahahahaha!!!
[Master] hah
[Master] first or last no middle ground
[Master] that is what my wife says all the time, did you win?
[Master] so then you lost
[Ilero (TMO)] I'm going to have to throw this next game or they're going to get jealous.
[Master] LOL
[Tristan Elaire (Eric)] LOL sounds lik emy wife
[Master] it is a fun game
[Master] all by email
[Tristan Elaire (Eric)] Wait till money is involved TMO
[Ilero (TMO)] once money gets involved I drop out
[Tristan Elaire (Eric)] Ya I"m game!
[Tristan Elaire (Eric)] LOL
[Tristan Elaire (Eric)] Smart man
[Ilero (TMO)] I'm not willing to lose
[Master] and do remember to email me your address Eric
[Tristan Elaire (Eric)] Ya I'll do tha tonce we log
[Master] when we had the Tenth ANniversary game I gave everyone something
[Ilero (TMO)] Chlamydia
[Master] so I have something for the Ten years online
[Master] etc
[Master] nah
[Tristan Elaire (Eric)] wow the more I drink the more pathetic my typing gets
[Master] much better
[Master] you all log off
[Master] I will save this
[Ilero (TMO)] hokay
[Tristan Elaire (Eric)] Cool!
[Master] and see you next week if not earlier
[Ilero (TMO)] ciao dudes
TMO has left the game on Fri Jun 14 23:36:04 EDT 2013
[Tristan Elaire (Eric)] Really glad I stumbled into this Bob! Its been a long time searching for a group... Goog game tonight.. I'll keep chekcing the Kloooge info site for any help with the game mechanics
[Master] Tristan Elaire XP award: 750. Next level in 51800.
[Master] Ilero XP award: 1500. Next level in 26964.
[Master] Hoffman XP award: 1500. Next level in 57255.
[Master] Shurkural XP award: 750. Next level in 5931.
[Master] Miranda XP award: 750. Next level in 434.
[Master] Abu Dhabi XP award: 1500. Next level in 0.
[Master] Indigo XP award: 750. Next level in 3126.
[Master] Branwyn XP award: 1500. Next level in 55649.
[Master] Brother Fotopoulos XP award: 750. Level-up!
[Master] glad you are havin gfun
[Master] and keep track of questions
[Master] that is why we take time between story arcs
[Master] the next oen is very fighter oriented
[Master] is for Androp to earn his Mastery, has to do something to impress his potential trainer
[Tristan Elaire (Eric)] will do! One I have is my measurement and AFK icons on the top toolbar are greyed out and I cant use em.
[Master] that is so weird
[Master] we will have to test
[Tristan Elaire (Eric)] COol anything fighter will work well for me.
[Master] try updating Java
[Master] and I will check mine too
[Tristan Elaire (Eric)] Ok will do. I'll try and log in next week earlier so mayber we can troubleshot?
[Tristan Elaire (Eric)] wow that typing was pathetic
[Tristan Elaire (Eric)] It almost reads like I would talk
[Tristan Elaire (Eric)] "i'm not drunk I 'm just talking in cursive"
[Master] Brother Fotopoulos XP award: 100. Level-up!
[Master] Branwyn XP award: 200. Next level in 55449.
[Master] Indigo XP award: 100. Next level in 3026.
[Master] Abu Dhabi XP award: 150. Next level in 0.
[Master] Miranda XP award: 100. Next level in 334.
[Master] Shurkural XP award: 100. Next level in 5831.
[Master] Hoffman XP award: 200. Next level in 57055.
[Master] Ilero XP award: 200. Next level in 26764.
[Master] Tristan Elaire XP award: 250. Next level in 51550.
[Master] grab me early
xp awarded