May 27 11 - Pirate Queens
[Master] ==== Gaming session started: Fri May 27 18:32:59 EDT 2011 ====
BiBo!!! has joined the game on Fri May 27 18:36:21 EDT 2011
BiBo!!! is receiving the map longship - color...
BiBo!!! has received the map longship - color.
[Master] ==== Gaming session started: Fri May 27 18:40:50 EDT 2011 ====
mikE has joined the game on Fri May 27 18:43:01 EDT 2011
mikE is receiving the map longship - color...
mikE has received the map longship - color.
[Master] and better Mike?
BiBo!!! has joined the game on Fri May 27 18:44:23 EDT 2011
BiBo!!! is receiving the map longship - color...
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[mikE] hola?
BiBo!!! has joined the game on Fri May 27 18:44:35 EDT 2011
BiBo!!! is receiving the map longship - color...
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
Lisa has joined the game on Fri May 27 18:44:42 EDT 2011
Lisa is receiving the map longship - color...
[Master] grins
[mikE] we should sleep with them
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] I see someone did some research
Lisa has received the map longship - color.
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
BiBo!!! has left the game on Fri May 27 18:45:08 EDT 2011
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] and did that fix it Marco?
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] wow
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] Marco is having issues
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[mikE] apparently
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[mikE] maybe you should answer his question
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
BiBo!!! has left the game on Fri May 27 18:46:07 EDT 2011
[Master] Ok
[Master] so he is restarting
[Master] that is a bit weird
BiBo!!! has joined the game on Fri May 27 18:46:35 EDT 2011
BiBo!!! is receiving the map longship - color...
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] but I am happy to see that he did some research
BiBo!!! has joined the game on Fri May 27 18:46:44 EDT 2011
BiBo!!! is receiving the map longship - color...
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] wow
BiBo!!! has left the game on Fri May 27 18:46:57 EDT 2011
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[mikE] lol
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
[Master] ok
[Master] grrr
[mikE] maybe it's your end?
[BiBo!!!] so bob, when we find and attempt to murder the lesbian pirates here, are they gonna plead their bellies?
BiBo!!! has left the game on Fri May 27 18:47:21 EDT 2011
[Master] that is just toooo funny
[Master] that one line in particular
[Master] Branwyn moved 2'04".
BiBo!!! has joined the game on Fri May 27 18:48:05 EDT 2011
BiBo!!! is receiving the map longship - color...
[Master] Combat has begun!
[Master] ROUND: 0
[Master] Combat has finished.
[Master] sorry that was my mistake with the combat
BiBo!!! has received the map longship - color.
[Master] was grabbing the measuring tool
[BiBo!!!] did it stop yet?
[BiBo!!!] looks so
[BiBo!!!] that was weird
[BiBo!!!] okay then, mental note, if bob kicks it while I am sending a message, restart klooge or become a broken record
[mikE] lol. that was pretty funny.
[BiBo!!!] as for research, I grew up in the Bahamas. 70% of history class was studying pirates
[Master] DOH
[BiBo!!!] and you picked the names of like the only famous female ones
[mikE] snicker
[mikE] i've seen all the pirates movies. does that count?
[Master] so fill them in ?
[BiBo!!!] :-P
[BiBo!!!] what? you want a brief history on them?
[Master] I know it
[Master] just saying if you want to help these guys out
[BiBo!!!] they were a couple of chicks who for various reasons grew up with their mothers dressing them up and pretending they were boys
[BiBo!!!] eventually they realized they get further in life as men so decided to stick with the ruse
[BiBo!!!] became pirates
[BiBo!!!] and when they met they became best friends
[mikE] so same story but separate and unrelated women? weird
[Lisa] I am skeptical
[BiBo!!!] more or less yeah
[mikE] and what i want to know is how the women got away with being men so easily.
[mikE] unless they were super butch
[mikE] i guess that'd work.
[BiBo!!!] though cross dressers are nothing new
[BiBo!!!] anyways, they were the nastiest fighters on the pirate ship so no one would mess with them
[BiBo!!!] one was dating the captain
[Lisa] as a man
[BiBo!!!] well she revealed to the captain that she was a woman of course
[BiBo!!!] eventually their boat was attacked by the navy while the crew was drunk
[BiBo!!!] the crew supposedly hid in the boat while the pair kicked asses shouting, something like get your asses up here if you are men and fight like men
[mikE] lol
[mikE] they sound fun
[BiBo!!!] but they didnt and the two women were overwhelmed, everyone captured
[BiBo!!!] before they were executed one went to her lover and if famous for saying, if you had fought like a man you wouldnt hang like a dog
[BiBo!!!] the men were all hung
[BiBo!!!] the two women when they were tried they pled their bellies because under british law they couldnt be executed if pregnant
[BiBo!!!] what happened after that no one really knows.
[BiBo!!!] one story is that they escaped from prison by faking their deaths and went off to run an inn someplace and raise their kids together
[BiBo!!!] another says one died of some sickness while the other was freed by rich family members
[BiBo!!!] so yeah, interesting pair
[Master] Scarlet XP award: 333. Next level in 18841.
[Master] Branwyn XP award: 333. Next level in 23477.
[Master] Imari XP award: 333. Next level in 17828.
[BiBo!!!] woot
[Lisa] how come we got demoted to the cartoon ship?
[BiBo!!!] easier to see?
[Master] does it work better for you?
[Master] I like the color ship for the travel and the basic ship for encounters
[BiBo!!!] easier to work with I imagine, but either is fine
[Master] we will see how this goes
[Master] one last thing for you to work out before we start off down the river
[mikE] but it looks crappy.
[mikE] it makes me sad.
[mikE] tears are quite literally pouring out of my eyes
[Master] food and supplies, this is not a pleasure cruise you need to bring your own, no waiters on this trip
[BiBo!!!] oh my god why does the focus keep shifting to the map while I type? irritating as all hell.
[Lisa] map change
[Master] finished moving
[Master] off to refill drinks as you organize supplies then we can push off the beach
[BiBo!!!] its a rediculous bug. klooge man needs to fix it
[Master] I am away from the keyboard.
[Lisa] Mike, you couldn't pick a boat with a chef? :)
[BiBo!!!] anyways, supplies. well if we want to make sure we are healthy while still having supplies that dont go bad, Koorin is probably the one to consult
[mikE] it's got character
[Lisa] I'm good for letting her go shopping
[BiBo!!!] she has healthy cooking so I imagine she would know what best to bring along for a long journey
[BiBo!!!] so yeah, hand her money and say feed us for.... I dunno... a month? I am sure we must find a place to restock by then
[Lisa] thought it was only 2 week cruise
[Master] I am back at the keyboard.
[Lisa] how long is this trip?
[mikE] that reminds me of something...
[BiBo!!!] is it? I thought it was an indefinite length
[Lisa] please say 3 hours
[mikE] yeah. this is a quick ass trip.
[Master] your movement rate is 3 under sail
[Master] higher under oars
[Lisa] we have a destination - can't be indefinite unless Vikings have no sense of direction
[Master] higher still with both
[Lisa] how many days Bob?
[BiBo!!!] okay then, 2 weeks isnt anything we particularly need to worry about then. the river is fresh I assume so we dont need to bring tons of water right?
[Master] if you only take into account the ship you would be 9 miles per day 36 miles per day or 45 miles per day
[Master] and to make it very short, for lisa grins,
[Lisa] HOW MANY DAYS BOB?
[Master] minimumn of 6 days
[Lisa] thank you
[Master] but that counts full movement all the time
[BiBo!!!] so prepare for 2 weeks then
[Master] so more likely 10+ days
[mikE] bob stop being a pain in the ass
[mikE] if we ask the captain what does he say?
[Lisa] work is done for the day, don't ask for me to do math
[Master] I want you to understand, because I am guessing you did not read the page on Ships yet
[Master] the captain has no clue when he will get there
[Master] depends on if you find something interesting
[BiBo!!!] no, but the average goon who is not a sailor going on a ship has no idea how fast a boat goes
[BiBo!!!] and thats us
[Lisa] what kind of captain is this?
[Master] they have a 2,000 mile journey ahead of them
[BiBo!!!] the captain should know more or less how long to expect to prepare for because he is the captain
[BiBo!!!] thats what he does
[Master] and he is ready to travel, and will be putting in on shore at night
[Master] and if they find something interesting to investigate
[Master] etc
[Master] that is why you have the variable of 6 to 11 days
[BiBo!!!] am I right in assuming the river water is drinkable?
[Master] yes
[BiBo!!!] okay, then we bring a day of water, just in case, and 2 weeks of food. Koorin can help ensure it is healthy and nutritious
[Master] 368 miles to go, river is 1 mph so 24 miles per day so a total of 15 days if you do nothign but float along
[BiBo!!!] if we starve on the last day we fish ;-P
[Master] two weeks is 18 days Marco
[BiBo!!!] oh thats right, forgot about your 9 day weeks
[BiBo!!!] then we are okay
[Master] nods
[BiBo!!!] we buy food then. koorin oversees it and makes sure we arent getting anything that will make us sick
[BiBo!!!] not that 2 weeks is long enough to get scurvy or anything, but it cant hurt
[Lisa] how much does that cost? so I know what I should be deducting
[BiBo!!!] probably not much
[Master] checking
[Lisa] okay, thanks
[Master] 160 gp for 8 people for 2 weeks
[Lisa] thanks!
[Master] you can cut that in half if you plan on hunting with teh vikiings
[BiBo!!!] anyone have hunting?
[Lisa] Kristelle
[Master] Krist
[BiBo!!!] or fishing?
[Lisa] no
[Lisa] we'll just get 2 weeks and if we have extra at the end it will be fine
[mikE] i'd have falconry if the falcon master at the estates wasn't an asshole
[BiBo!!!] then kristelle can do some hunting. yay! I am sure she will have fun showing up the vikings. and they will want to beat her over the head and drag her back home by her hair to make babies
[Lisa] but she is not here :(
[Lisa] and if she was I am sure she would be thrilled at the prospect!
[Lisa] lol
[BiBo!!!] totally. we can assume she is doing that :: nods ::
[Master] Viking moved 14'09".
[Master] Viking moved 13'04".
[BiBo!!!] much more fun to think about than standing a round behind on the boat, drooling over the side
[Lisa] one round behind being yanked across the boat by her hair
[Lisa] lol
[Lisa] Is it a new day?
[BiBo!!!] so bob do the vikings have any issue with women on the boat? I assume not or you would have mentioned it by now
[Master] nope
[Master] still same day is the 10th
[Master] and no problem with women
[Master] some of the vikings are
[Master] Viking moved 20'06".
[BiBo!!!] okies, then 2 weeks of supplies, a week of water and we are off!
[Lisa] and since we were waiting for 12 days, we get new spells to start the voyage
[BiBo!!!] just after a few words from our sponsors
[Master] what did Branwyn pick for her new spell?
[Master] and then which are you rolling to know?
[Lisa] just remembered I didn't add them
[Lisa] let's just get going and I will do that later tonight
[Master] ok
[BiBo!!!] "Are you plagued by little critters in uncomfortable places? Bed bugs got you down? Well worry no longer with Bug-be-goo! Just spread a little of this product on the little buggers and our patented mixture will dissolve them in no time. (use as directed)"
[Master] so you manage to push off late in the afternoon on the 10th
[Master] the Captain wants to get away from the city and move downstream a bit
[Master] will only be on the river for a couple of hours before putting in for the night
[Lisa (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Read Magic -- # Memorized: 0 (1), CHANGED: Magic Missile -- # Memorized: +2 (+1), CHANGED: Detect Magic - Wizard -- # Memorized: 0 (+1), CHANGED: Comprehend Languages -- # Memorized: 0 (1), CHANGED: Sleep -- # Memorized: +1 (+0), CHANGED: Lightning Bug -- # Memorized: +1 (+0), CHANGED: Maximillian's Stony Grasp -- # Memorized: 0 (1), CHANGED: Whip o' Pain -- # Memorized: +2 (+1),
[Viking Captain (Master)] We have a good supply, so we do not need to hunt tonight
[Viking Captain (Master)] when we get past the witches island
[BiBo!!!] this the name of an island or a particular witch owns it?
[Viking Captain (Master)] we can pull in on an island
[Viking Captain (Master)] it is called the Witches Island by the locals here, and I want to be no where near it at night
[mikE] is it full of sand
[BiBo!!!] I am back at the keyboard.
[Scarlet (BiBo!!!)] if you make a sandwich joke I am punching you in the left arm
[Viking Captain (Master)] (any discussions with the crew? questions or such for anyone before nightfall?)
[Scarlet (BiBo!!!)] smalltalk I suppose, nothing special to ask about other than what dangers to expect up ahead
[Branwyn (Lisa) (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Accelerate Plant Growth -- # Memorized: 1 (0), Magical Abilities - DELETED: null, null, null. CHANGED: 2nd Level -- Maximum: 3 (2),
[mikE] i'm going to sit next to the whittling viking and whittle
[Viking Captain (Master)] we expect to see some Scrags at some point, there are two or three nests of them, and of course the dragons, I would guess there some pirates and such, we sank one on the trip here
[Viking Captain (Master)] brb
[Master] I am away from the keyboard.
[Branwyn (Lisa)] (I thought you were excited to be with a bunch Vikings)
[Branwyn (Lisa)] (he sank a pirate?)
[Scarlet (BiBo!!!)] ((a ship I assume))
[mikE] "That is good. I think you must be like the barbarians of the water."
[Scarlet (BiBo!!!)] "Is that praise or insult?"
[mikE] "It is a praise of the highest kind. Obviously."
[Master] I am back at the keyboard.
[Scarlet (BiBo!!!)] "If you say so. Still I would be careful who you go about calling barbarian, not everyone is so happy to be labelled as such."
[Viking guard (Master)] snort, you are the barbarians
[mikE] "because they are stupid."
[Viking guard (Master)] how can you say you are civilized if you have to stay in one place all the time?
[mikE] ::chuckles:: "See. They are like us. But on water."
[mikE] "I knew I would like this boat."
[Scarlet (BiBo!!!)] "Civilizied by definition means making a civilizaion, which generally requires building in one place. Of course none of us here particularly subscribe to that."
[Viking guard (Master)] 16 of our people moved to Vallahala on our trip here
[mikE] "We have a civilization. A free one not tied to one spot."
[Scarlet (BiBo!!!)] "All the same to you, I think I would rather not move there just yet."
Indigo (Lisa) looks up in the sky wondering if he will see a scrag -- whatever they are
[mikE] "Look down for scrags."
[Master] and pulling over to the southern bank for the evening
[mikE] "On the water."
[Indigo (Lisa)] But he said nests. They are not birds?
[mikE] "Unless I am wrong, no."
[Scarlet (BiBo!!!)] "Look down for most threats really."
[Master] Time of Day: 08:00 PM. Day 10 Fin ___ de, Eap {Late Fall} 10th, 339 SKR.
[mikE] "Captain, aren't they witches?"
[mikE] "Water witches?"
[Scarlet (BiBo!!!)] "Um... no. I think they are a type of regenerating crab."
[Viking Captain (Master)] scrags? they are water beasties, hard to shake, never seem to die
[mikE] "Hmmm. Well I knew they lived in the water at least."
[mikE] "What do you call the water witches?"
[Scarlet (BiBo!!!)] "Hags?"
[Viking Captain (Master)] I hope there are no water witches at all
Indigo (Lisa) peers over the side of the ship carefully
[Viking Captain (Master)] sea hags would be a horrible thing to encounter
[mikE] "They don't aid ships? I thought they aided ships."
[Viking (Master)] those would be mermaids
[Viking (Master)] and not many on the rivers
[Scarlet (BiBo!!!)] "I thought just about everything sinks ships."
[Viking (Master)] althought some mermaids in the bigger lakes
[Viking (Master)] but mostly Naiads
[mikE] "Mermaids are good, then."
[mikE] "Water hags bad."
[Viking Chaplain (Master)] A ship is always safest on lan
[Viking Chaplain (Master)] land
[mikE] "I know little about the water."
[mikE] "But it doesn't go very fast on land."
Viking (Master) snort
[Viking (Master)] and vikings should all move to horses,
[Viking (Master)] you want to be in the past,
[Viking (Master)] ships are the future
[mikE] "I like the air ships. That was fun."
[Viking (Master)] hmm, I wonder how the craft those
[Viking (Master)] sailing
[Viking (Master)] hmmm
[Viking (Master)] have you seen many airships?
[mikE] "Just the one."
[mikE] "They are expensive. They run on jewels."
[mikE] "But I suppose it is harder to be at the mercy of the winds when you are in the sky."
[Viking (Master)] no sails?
[Viking (Master)] what good is that
[Viking (Master)] I wonder what they do up there, with all the wind down here
[Scarlet (BiBo!!!)] "Well, if you are floating in the air, I imagine you dont want the wind pushing you around as much."
[Viking (Master)] so then how do you get anywhere?
[Viking (Master)] it is a very interesting problem to solve
[Scarlet (BiBo!!!)] "Magic I assume."
[Viking (Master)] pssst
[Viking (Master)] what good is magic for
[Scarlet (BiBo!!!)] "Lots of things."
[Viking (Master)] maybe to help strengthen a sword
[Viking (Master)] but
[mikE] "Magic has many uses."
[Viking (Master)] I have never seen a Runecaster that could react as fast as the Priest there, even if he is a grouch
[mikE] "I immagine that there is a magic to do anything you want."
[mikE] ::chuckles:: "Not all magic is as versitile as others I suppose."
[mikE] "I only really know about priestly magics. And only the magic of my people, really."
[Scarlet (BiBo!!!)] "Never met a rune caster before, but there are lots of magical creatures out there. I imagine it would be impossible for something as big as a dragon to fly without some magic in our world."
[Viking (Master)] it is time to make camp
[Scarlet (BiBo!!!)] "I doubt you could convince one of those things that magic is useless. It would probably be the last thing you say before a gout of flame ends you."
[Viking (Master)] can I trust you to watch the ship while I take a group out to scout?
[Scarlet (BiBo!!!)] "Sure thing."
Viking (Master) looks at Scarlet,
[Viking (Master)] I can handle it,
[Scarlet (BiBo!!!)] "I have my anti dragon amulet."
[Scarlet (BiBo!!!)] ::holds up a gold coin ::
[Viking (Master)] then looks back at Scarlet
[Viking (Master)] anti dragon amulet?
[Scarlet (BiBo!!!)] "Yep. Have you seen any dragons about?"
[Viking (Master)] I do hope there are none here
[Scarlet (BiBo!!!)] "Then its working."
[Viking (Master)] rolls his eyes
[mikE] "I remember the last dragon I faced. It was a monsterous thing."
[mikE] "Partik himself sheltered me that day."
[Scarlet (BiBo!!!)] "Me too. Thats why I got the amulet."
[Master] so the Vikings pull the ship up onto the southern bank
[Master] they clear out some trees
[Master] and pull the ship up next to them
[Master] HEAVE HO
[Master] then most of the Vikings head on off to the surrounding area
[Master] there are a couple still here at the ship
[Master] and your group
[Master] when suddenly one of them gives a yell
[Master] and points
[Master (to GM only)] Zombie #31 moved 12'06".
[Master] Zombie #31, Zombie #25, Zombie #26, Zombie #17, Zombie #27, Zombie #28, Zombie #18, Zombie #29, Zombie #30, Zombie #20, Zombie #19, Zombie #21, Zombie #22, Zombie #24 and Zombie #23 moved 3'02".
[Master] Zombie #31 moved 6'10".
[Master] Zombie #31 moved 54'01".
[Master (to GM only)] Zombie #30, Zombie #25, Zombie #26, Zombie #17, Zombie #27, Zombie #28, Zombie #18, Zombie #29, Zombie #20, Zombie #19, Zombie #21, Zombie #22, Zombie #24 and Zombie #23 moved 57'02".
[Master] Combat has begun!
[Master] ROUND: 0
[Indigo (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=9] 11 [MODIFIED (-10)]
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=1] 9
[Scarlet (BiBo!!!)] Scarlet: Initiative: (d10+10+0) [1d10=8] 18
[Scarlet (BiBo!!!)] my init is wrong
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified:
[Master] you need to add the negative 10 in your Temp Mods
[Master] like Indigos is
[Master] and Mike
[Master] Init
[mikE] Imari: Initiative: (d10+10+0) [1d10=5] 15
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified: Combat - Initiative {not sure why this is here}: (INIT) : CHANGED: +$RA (+10+$RA).
[Scarlet (BiBo!!!)] thought I changed it before
[Scarlet (BiBo!!!)] Scarlet: Initiative: (d10+10+0) [1d10=6] 16
[Master] Initiative changed from 18 to 16.
[Master] it changes back every time it loads
[Branwyn (Lisa)] (you know I was happy with this boat trip. I said to myself - at least we will get a break from the undead)
[Master] you need to change the Temp modifiers
[mikE] think i'll turn these bad boys
[Master] is the only way to fix it
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified: Combat - Initiative (modifier): (INIT) : CHANGED: +$RA (+10+$RA).
[Branwyn (Lisa)] (and now a million zombies)
[Scarlet (BiBo!!!)] Scarlet: Initiative: (d10+0) [1d10=4] 4
[Master] Initiative changed from 16 to 4.
[Scarlet (BiBo!!!)] there it goes
[Master] but it will not work next time until you fix the Temp Mods like Indigo is, Lisa and I worked on this to find the best way
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Koorin modified: Combat - Initiative {not sure why this is here}: (INIT) : CHANGED: -$RA (+10+$RA). Initiative (modifier): (INIT) : CHANGED: -$RA (+10+$RA).
[Master] INIT: 4 GOING: Scarlet
[Master] ROUND: 1
[Scarlet (BiBo!!!)] Koorin: Initiative: (d10-+2) [1d10=3] 1
[Master] INIT: 1 GOING: Koorin
[Master] there you go reset back for Koorin
[Scarlet (BiBo!!!)] so how many zombies are there out there? looks like they are all overlapping or something
[Scarlet (BiBo!!!)] Attack: Short Bow:: is now ARMED.
[Branwyn (Lisa)] (I only see 2)
[Master] there is a bunch emerging from the brush over in that direction
[Scarlet (BiBo!!!)] there is one near our boat and a mess of them further away, stacked atop each other
[Master] over a dozen
[Scarlet (BiBo!!!)] okay, well shooting at the closer one I suppose
[Master] that one out front is the zombie sprinter
[Branwyn (Lisa)] lol
[BiBo!!!] Koorin targets Zombie #31. Distance: 49'02"
[Scarlet (BiBo!!!)] Koorin: Attack: Short Bow: ((20-(d20+0))+1) [1d20=12] 9 [MODIFIED (+1)]. MISSES Zombie #31 (AC FINAL: 8).
[Scarlet (BiBo!!!)] Koorin: Attack: Short Bow: ((20-(d20+0))+1) [1d20=1] 20 [MODIFIED (+1)]. MISSES Zombie #31 (AC FINAL: 8).
[Master] INIT: 4 GOING: Scarlet
[Master] Zombie #30 moved 5'03".
[Master] Zombie #29 moved 5'06".
[Master] Zombie #28 moved 4'08".
[Master] Zombie #27 moved 4'06".
[Scarlet (BiBo!!!)] anyone around the zombies atm?
[Master] no
[Scarlet (BiBo!!!)] can I get a targeting icon that I can throw a radius ring on to see how many I am about to blast?
[Master] the vikings on the other side of the ship are engaging something else
[Master] how big is your radius? is hard to put it on this map, as they are so close
[Scarlet (BiBo!!!)] 20 ft
[Master] that will cover all of them
[BiBo!!!] Scarlet targets Zombie #31. Distance: 47'04"
[BiBo!!!] Scarlet targets Zombie #29. Distance: 53'09"
[BiBo!!!] Scarlet targets Zombie #28. Distance: 55'10"
[BiBo!!!] Scarlet targets Zombie #27. Distance: 58'01"
[BiBo!!!] Scarlet targets Zombie #26. Distance: 59'02"
[Master] I can do the rest for you
[Master] go make that roll
[Scarlet (BiBo!!!)] okies
[Scarlet (BiBo!!!)] Scarlet casts a spell against Zombie #26: Fireball: I fire off a 20' radius ball of flame which deals ((5)d6) [5d6=4,1,5,1,1] 12 points of damage. Save vs spell for half damage.
[Scarlet (BiBo!!!)] ow.... thats a lot of 1s
[mikE] brb
[Master] mass saves for zombies is (1d20) [1d20=16] 16
[Master (to GM only)] Zombie #17's Current Hit Points: adjusted to -3 (-12) - Dying
[Master (to GM only)] Zombie #18's Current Hit Points: adjusted to 4 (-12) - Heavily Wounded
[Master (to GM only)] Zombie #19's Current Hit Points: adjusted to -9 (-12) - Dying
[Master (to GM only)] Zombie #20's Current Hit Points: adjusted to 1 (-12) - Massively Wounded
[Master (to GM only)] Zombie #21's Current Hit Points: adjusted to 2 (-12) - Massively Wounded
[Master (to GM only)] Zombie #22's Current Hit Points: adjusted to -10 (-12) - Dead
[Master (to GM only)] Zombie #23's Current Hit Points: adjusted to -2 (-12) - Dying
[Master (to GM only)] Zombie #24's Current Hit Points: adjusted to 1 (-12) - Massively Wounded
[Master (to GM only)] Zombie #25's Current Hit Points: adjusted to 3 (-12) - Massively Wounded
[Master (to GM only)] Zombie #26's Current Hit Points: adjusted to 0 (-12) - Disabled
[Master (to GM only)] Zombie #27's Current Hit Points: adjusted to -2 (-12) - Dying
[Master (to GM only)] Zombie #28's Current Hit Points: adjusted to 3 (-12) - Massively Wounded
[Master (to GM only)] Zombie #29's Current Hit Points: adjusted to -5 (-12) - Dying
[Master (to GM only)] Zombie #30's Current Hit Points: adjusted to -4 (-12) - Dying
[Master (to GM only)] Zombie #31's Current Hit Points: adjusted to -6 (-12) - Dying
[Master] INIT: 9 GOING: Branwyn
[Scarlet (BiBo!!!)] is that enough?
[Master] still some moving
[Scarlet (BiBo!!!)] good test of my new spell then :)
[Master] Zombie #21, Zombie #25, Zombie #28, Zombie #18, Zombie #20 and Zombie #24 moved 10'03".
[Master] and Bran is up
[Master] 6 of them still stumbling
[mikE] bak
[Branwyn (Lisa)] (sorry - someone showed up at door trying to sell me a blanket)
[Master] that is so weird
[Master] first thought was you are not homeless why would you need a blanket
[Branwyn (Lisa)] (Bob can you make this hit 3 of them)
[Master] and yes
[Branwyn (Lisa)] Branwyn casts a spell against : Magic Missile: Magical bolts shoot forth, each doing (1d4+1) [1d4=4] 5 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.
[Scarlet (BiBo!!!)] ((did that blanket have something to do with jesus?))
[Master (to GM only)] Zombie #28's Current Hit Points: adjusted to -2 (-5) - Dying
[Master (to GM only)] Zombie #21's Current Hit Points: adjusted to -3 (-5) - Dying
[Master (to GM only)] Zombie #25's Current Hit Points: adjusted to -2 (-5) - Dying
[Branwyn (Lisa)] (no - and they really didn't look all that new - was kinda disgusting)
[Scarlet (BiBo!!!)] what level is bran now?
[Master] INIT: 11 GOING: Indigo
[Branwyn (Lisa)] 7
[Scarlet (BiBo!!!)] oh, then 4 missiles, nice
[Master (to GM only)] Zombie #24's Current Hit Points: adjusted to -4 (-5) - Dying
[Indigo (Lisa)] (am I really as far away as I am on the map?)
[Master] and 4th one hit too
[Scarlet (BiBo!!!)] keep in mind when you use the spell you can direct them at as many creatures as you like. useful with weak or dying creatures
[Master] and you can just move up there with Indigo you are not actuall on the ship
[Master] just aroun dit
[Indigo (Lisa)] (ok - says I am over 60 ft away so wanted to make sure I could attack too)
[Master] yes you can
[Indigo (Lisa)] Indigo moved 69'06".
[Lisa] Indigo targets Zombie #20. Distance: 2'02"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+16-(d20+1))-2-2) [1d20=19] -8 [MODIFIED (-2)]. HITS Zombie #20 (AC FINAL: 8)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=6] 9 [MODIFIED (+3)] added to: Zombie #20
[Master (to GM only)] Zombie #20's Current Hit Points: adjusted to -8 (-9) - Dying
[Lisa] Indigo targets Zombie #18. Distance: 2'03"
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+16-(d20+1))-2-2) [1d20=4] 7 [MODIFIED (-2)]. HITS Zombie #18 (AC FINAL: 8)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=5] 8 [MODIFIED (+3)] added to: Zombie #18
[Master] INIT: 15 GOING: Imari
[Master (to GM only)] Zombie #18's Current Hit Points: adjusted to -4 (-8) - Dying
[Master] Combat has finished.
[Master] brb restroom
[Master] I am away from the keyboard.
[Indigo (Lisa) (to GM only)] Character sheet for Branwyn modified:
[Scarlet (BiBo!!!)] ((burninating all the zombie peasants!!!))
[mikE] i suppose i'll cast magic dagger of doomy doom doom
[Master] I am back at the keyboard.
[mikE] Imari targets Indigo. Distance: 47'09"
[mikE] Imari: Attack: Spiritual Dagger: (18-(d20+1)) [1d20=10] 7. MISSES Indigo (AC FINAL: 4).
[Master] there is no one to cast it on unless you really want to attack Indigo like that
[mikE] oh. lol
[mikE] map is so small i didn't notice it was indigo
[mikE] then i'll sit back down and continue whittling
[Master] Viking targets Scarlet. Distance: 25'11"
[Indigo (Lisa)] Indigo moved 38'11".
[Viking (Master)] Gets right in Scarlets face
[Viking (Master)] if you pull that trick again
[Viking (Master)] if any part of this ship catches fire
[Viking (Master)] you will be dead before you can hit the bottom of the river
[Viking (Master)] do you understand
[Scarlet (BiBo!!!)] "Oh I was sure to keep far away from the boat, I would never endanger it at all. You have my word good captain."
[Viking (Master)] growls, the Captain might think having you burn up things is a good thing, but I have seen fires get out of control too many times
[Viking (Master)] and I am not going to replace these sails
[Viking (Master)] we do not have anymore in the spares
[Scarlet (BiBo!!!)] "You have my guarantee, nothing of the sort will happen due to my negligence."
[Master] Imari XP award: 242. Next level in 17586.
[Master] Koorin XP award: 121. Next level in 1779.
[Master] Scarlet XP award: 242. Next level in 18599.
[Master] Indigo XP award: 121. Next level in 11714.
[Master] Branwyn XP award: 242. Next level in 23235.
[Master] Marco note that Koorin's XP are just a flat number you will have to go in and devide them evenly between the two classes
[Scarlet (BiBo!!!)] ((I just doubled the amount of xp I need for the next class's level to take into account that it is getting split in half
[Master] ok
[Scarlet (BiBo!!!)] ((saves the hassle of editing xp))
[Master] but they advance at different points, just check every so often
[Master] and so that is the encounter for the evening, when the captain gets back says good job
[Scarlet (BiBo!!!)] ((I know, whichever one advances next, I doubled it and thats my next goal)
[Scarlet (BiBo!!!)] ((thief I think.))
[Master] Time of Day: 08:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[Master] and morning comes
[Master] the calendar is correct now
[Master] you made it almost 30 miles down river
[Indigo (Lisa) (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Magic Missile -- # Memorized: +2 (+1),
[Indigo (Lisa)] (Is that a good?)
[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified: Spells - CHANGED: Fireball -- # Memorized: 1 (+0),
[mikE] it's better than 29
[Master] is not bad for a first day
[Master] I am going to push a new map to you
[Master] Longship moved 5'02".
[Master] Cargo Ship moved 6'04".
[Master] Longship moved 1'10".
[Master] as you move down river a bit
[Master] Time of Day: 09:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[Master] you are drifting along part way into the morning when you come upon a ship drifting apparently rudderless
[Indigo (Lisa)] (it's a trap)
[mikE] indeed
[mikE] we should burn it to the water
[Viking (Master)] HO Leeward Ship
[Viking (Master)] ROWERS
[Viking (Master)] HEAVE
[Viking (Master)] HEAVE
[Master] and the longnship comes to a slower crawl
[Master] as teh rowers pull back against the current
[Scarlet (BiBo!!!)] ((let me know when to burn it))
[Viking guard (Master)] hmmm
[Viking guard (Master)] wonder how much is in those holds
[Indigo (Lisa)] (wish I had a spyglass)
[Scarlet (BiBo!!!)] are people on the ship?
[Master] you do not see any movement
[Master] Longship moved 7'09".
[Indigo (Lisa)] (do we have a cannon?)
[Master] Longship moved 8'02".
[Master] moved 6'00".
[Master] no cannons, grins
[Scarlet (BiBo!!!)] ((doubt it. dont think we have gunpowder in this part of the world yet))
[mikE] "I would think this looks like a trap. Or is this common?"
[Scarlet (BiBo!!!)] "Or a ghost ship."
[Indigo (Lisa)] (cannons are almost as good as catapults)
[Master] and the scale is a bit off that cargo ship is about 60 yards away
[Master] LOL
[Scarlet (BiBo!!!)] ((dont think we have one of those either. doesnt look like we have room))
[Viking Captain (Master)] well it could be a trap
[Viking Captain (Master)] or it could be an empty ship
[Viking Captain (Master)] because someone killed the crew
[Indigo (Lisa)] (sorry - I have this thing for catapults)
[Scarlet (BiBo!!!)] "And now it is a ghost ship."
[Viking Captain (Master)] I don't beleive in ghosts
[Scarlet (BiBo!!!)] ((a good thing to have))
[Scarlet (BiBo!!!)] "That is just plain silly. We just fought undead and you can say that?"
[Viking Captain (Master)] I have never seen a ghost
[Viking Captain (Master)] I have seen places that are haunted, but a ghost?
[Master] watchign the ship list along
[Scarlet (BiBo!!!)] "Well I guarantee you that they are real and it is best that we dont see one. They often dont let themselves be seen though."
[Viking (Master)] give me three volunteers to go over and check her out
[Scarlet (BiBo!!!)] "Okay! Who is on for exploring the ghost ship?" ::calls out::
[Indigo (Lisa)] I'll go.
[Indigo (Lisa)] Imari, are you coming?
[mikE] ::sighs:: "Why do we go looking for trouble like this?"
[Indigo (Lisa)] Well, you don't have to come
[Viking (Master)] really?
[mikE] "I wouldn't want to take anyone else's place who really wants to go."
[Scarlet (BiBo!!!)] "I have this thing about water and boats that dont look safe and are likely haunted or trapped."
[Viking (Master)] why would you go?
[BiBo!!!] I am back at the keyboard.
[Viking (Master)] looking at Indigo
[Viking (Master)] can you handle those swords?
[Koorin (BiBo!!!)] "Oh! Me me! That sounds AMAZING! I have never met a real ghost before!"
[Indigo (Lisa)] Of course I can
[Viking (Master)] then you can go
[Viking (Master)] you pointing at Koorin, no
[Indigo (Lisa)] I used to repair ships. I would like to see it and I am not afraid
[Koorin (BiBo!!!)] "Awwww why not?"
[Viking (Master)] I need you for ballast
[Viking (Master)] looking over Indigo
[Koorin (BiBo!!!)] "Um... okay. I am not much of a dancer though."
[Viking (Master)] then maybe we need to talk later
[Viking (Master)] calles over to the First Oar, bring us three spear lengths away
[Viking (Master)] HEAVE
[Koorin (BiBo!!!)] "I did watch a ballast show once though. I have no idea how they get up on their toes like that."
[Viking (Master)] HEAVE
[Indigo (Lisa)] Certainly. I was trained in Rivers Bend and can help you if I can.
[Master] moved 10'08".
[Master] Longship moved 7'04".
[Master] moved 1'07".
[Master] Longship moved 6'01".
[mikE] "He knows Rivers Bend? That will be helpful."
[Viking (Master)] Ok, you young man, what is your name? Indigo? you and points to two others
[Viking (Master)] you three swim over and report back
[Koorin (BiBo!!!)] ::tries her best to stand on her tiptoes but fails miserably::
Indigo (Lisa) looks back to see who else is coming
[Indigo (Lisa)] (who is us three?)
[Master] two generic vikings
[Koorin (BiBo!!!)] "Hey Indigo!", she shouts, "You have to tell me what the ghost looks like okay?"
Indigo (Lisa) hands Branwyn his sack and walks over to edge of the boat
[Koorin (BiBo!!!)] "Ill wait here doing ballast until you get back."
[Master] chuckles
[mikE] ::mutteres:: "And we brought along a ship's jester."
[Indigo (Lisa)] There's no ghosts over there, Koorin. And keep away from the ballast!
[Koorin (BiBo!!!)] "I am not very good at it, but the captain said I should do it."
Indigo (Lisa) dives over the side and swims over to the longboat
[Master] the other two vikings look at each other then dive in also
[Master] swimming suddenly quicker to try to beat Inidgo over
Indigo (Lisa) sees Vikings coming and swims as fast as he can
[mikE] "Men."
[Master] all three reach the side of the ship almost at the same time
Indigo (Lisa) wishing he had longer arms and legs
[Koorin (BiBo!!!)] ::twirls and nearly falls over. then picks herself up and says, "Wow, they are really fast. They must really want to see that ghost. Luuucky...."
[Master] one of the vikings pulls out a dagger and STABS it into the side of the ship
[Master] uses it to hold on
[Master] claps Indigo on the shoulder
[Master] go up over my shoulders
[Indigo (Lisa)] Thanks
[Master] the other viking swims to the end of the ship looking for a rope or anchor
Indigo (Lisa) scrambles over the Viking to climb onboard
[Master] disapears around the end
[Master] the other viking climbs up behind Indigo
[Master] then the two of them stand up on the deck
[Master] looks around
Indigo (Lisa) knocks some water out of his ears and looks around himself
[Master] you can see cabin at the rear of the ship
[Master] but no one aorund
[Master] then the viking JERKS around and pulls out a long sword
[Indigo (Lisa)] (Does it look like there's been a fight here?)
[Master] starting at a sound from the other side
[Master] but then relaxes as the face of the other guard comes over the railing
[Master] Indigo looks around but sees no blood anywhere, just no one on deck
[Master] the two guards look at each other, then nod at the cargo hold
[Master] looks over at Indigo, you check out the cabin, we will go below
[Master] if there is a fight get back to the ship
[Master] get word to them first
[Indigo (Lisa)] But... any fight? What if we can handle it ourselves?
[Master] don't guess, just get help,
[Master] same for us, if you yell we will split up and help you and get back to the ship
[Indigo (Lisa)] All right.
[Master] Indigo moved 4'04".
[Koorin (BiBo!!!)] ((afk a bit))
[BiBo!!!] I am away from the keyboard.
Indigo (Lisa) walks over to the cabin door and looks at it for any damage
[Master] Viking moved 22'06".
[Master] Viking moved 3'03".
[Master] Indigo moved 5'00".
[Master] door looks solid, closed but no sign of damage
[Master] there is a lock on the outside
[Master] Viking moved 1'09".
[Master] adn teh two vikings drop down into teh cargo hold
[Indigo (Lisa)] (can I whack my way in?)
[Master] you can try to hack the lock off
[Indigo (Lisa)] (but I will break my sword?)
[Master] there is a chance yes
[Master] there is somethign to target that has the HP assigned to it
Indigo (Lisa) walks over and yanks at lock feeling frustrated
[Lisa] Indigo targets You are here #4. Distance: 3'11"
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+16-(d20+1))-2-2) [1d20=4] 7 [MODIFIED (-2)]. HITS You are here #4 (AC FINAL: 10)!!!
[Master] that is a hit
[Master] roll for damage
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: You are here #4
[Master (to GM only)] You are here #4's Current Hit Points: adjusted to 6 (-4) - Moderately Wounded
[Master] you put a huge gouge into the wood around the lock but it still holds
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+16-(d20+1))-2-2) [1d20=16] -5 [MODIFIED (-2)]. HITS You are here #4 (AC FINAL: 10)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=6] 9 [MODIFIED (+3)] added to: You are here #4
[Master (to GM only)] You are here #4's Current Hit Points: adjusted to -3 (-9) - Dying
[Master] CLANG
[Master] the sword hits the lock hasp and it shatters open
[Master] Indigo checks his sword and it is still whole, a slight nick to sharpen out later on
Indigo (Lisa) kicks the lock across the deck and listens at the door
[Master] nothing
[Viking (Master)] THUMP
[Viking (Master)] as a small chest hits the deck
Indigo (Lisa) looks around
[Indigo (Lisa)] Where did that come from?
[Master] no one visible but there is a new chest on desk
[mikE] it got thrown up i bet
Indigo (Lisa) calls down to hold, "Be careful throwing things on deck! You could hit someone."
[Indigo (Lisa)] "Namely me!"
[Viking (Master)] sorry mate!
[Viking (Master)] still going through things, that seems to be the spice chest
[Viking (Master)] several dead bodies down here
Indigo (Lisa) slowly opens door from the side so he is not standing right in doorway as it opens
[Viking (Master)] takes a bit to push them out of th eway
[Master] and Indigo opens the door
[Master] and nothing springs out at him
Indigo (Lisa) turns his head quickly "Murdered bodies?"
[Master] looking inside you can see several dead human bodies laying on the floor
[Master] all with stab wounds
[Master] Viking moved 14'01".
[Master (to GM only)] Viking moved 21'08".
Viking (Master) waves over to longship
Indigo (Lisa) covers his nose and mouth from the smell of the corpses
[Viking (Master)] NO ONE HERE
[Viking (Master)] still some cargo left that looks worthwhile
Indigo (Lisa) walks into the room to look around the cabin
[Master] with a wave from the Captain several others dive into the water and swarm over the side of the ship
[Viking (Master)] SNAGS the small chest
[Viking (Master)] hey hey, that is outs
[Viking (Master)] ours
[Viking (Master)] the three of us claim rights to this
[Viking (Master)] looks over at Indigo
[Viking (Master)] you find anything worthwhile there?
[Indigo (Lisa)] I'm trying to look past the bodies now
[Master (to Lisa only)] make a wisdom check
[Indigo (Lisa)] Indigo: WIS check: (d20) [1d20=11] 11 - ROLL FAILED against 10!!
[Indigo (Lisa)] (oops)
[Master] ok so make an intuition check now
[Indigo (Lisa)] Indigo: INU check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 10!!
[Master] ok so Indigo thinks on what Foriso has done in the past and pulls one of the corpses over
[Master] and under him is a small belt pouch with something in it
Indigo (Lisa) reaches down and takes the pouch trying not to breathe and opens it
[Master] four small gems spill out and a silver medal
[Master] Viking moved 21'04".
[Master] Viking moved 26'11".
[Viking (Master)] Hey Indigo
[Viking (Master)] we made out this time
[Viking (Master)] look
[Viking (Master)] holds open the small chest
[Viking (Master)] fragrant spicy smell of pepper
[Viking (Master)] there must be 4 or 5 pounds of it in here!
[Viking (Master)] we are rich!
Indigo (Lisa) leans over the chest to see what it is
[Indigo (Lisa)] ACHOO!!
[Viking (Master)] snaps lid closed
[Viking (Master)] careful carefl
[Viking (Master)] that has to be worth what, 500? 700?
[Viking (Master)] HAH
[mikE] is pepper really that valuable?
[Viking (Master)] I bet we get a thousand easy
[Indigo (Lisa)] Sorry. I've never seen that much pepper in my life.
[Indigo (Lisa)] I found a couple of gems.
[Master] (has to be shipped along the silk road, takes at least 8 months to travel )
[Viking (Master)] oooo
[Viking (Master)] those are good too
[Viking (Master)] we did well I think
[Viking (Master)] we have to team up again Indigo
Indigo (Lisa) flips the medal over in his hand and looks at it
[Master] several other Vikings now pulling bodies up out of the cargo well
[Indigo (Lisa)] So.. so this is ours for swimming over first?
[Master] tossing them overboard
[Master] pulling up the goods from below
[Viking (Master)] first catch,
[mikE] "What is that medal?"
[Viking (Master)] is ours by right
[Viking (Master)] (Imari is still on the other ship)
[Viking (Master)] of course now we will have to buy drinks for everyone but I bet we still do great
[Viking (Master)] claps Indigo on the shoulder
Indigo (Lisa) smiles, "That is a good deal"
[Viking (Master)] never sailed with a halfling before maybe you are good luck
[Indigo (Lisa)] (Indigo did look at it, just waiting)
[Indigo (Lisa)] I don't know about that. But we can explore ships any time.
[Viking (Master)] Indigo looks at the medal in his hand, one side is a equalateral triangle, the other side is a pair of crossed swords,
[Viking (Master)] maybe some sort of crest
[Master] so the Long ship pulls up next to the cargo ship
[Master] several more vikings swarm over and help clean the hold
Indigo (Lisa) shows medal to viking, "Do you recognize this symbol, friend?"
[Master] dumping about 30 dead bodies over the edge
[Indigo (Lisa)] And what is your name?
[Viking (Master)] I think I saw somethign like that triangle there at Rivers Bend now that you mention it
[Viking (Master)] but those swords look fairly common
[Indigo (Lisa)] Hmmm, we'll have to ask about it when we arrive
[Beigarth (Master)] I am Beigarth
[Beigarth (Master)] and this is Solmund
[Indigo (Lisa)] Hello Beigarth and Solmund!
[Indigo (Lisa)] What do you think happened here?
[Beigarth (Master)] as you clamer back over to the longship
[Indigo (Lisa)] Doesn't it seem odd that whoever killed these people pushed them into closed areas? Why not leave them where they lay?
[Beigarth (Master)] I think they just died where they were,
[Beigarth (Master)] did you find any wounds?
[Master] the vikings pull over the rest of the supplies found
[Indigo (Lisa)] The ones in the cabin had been stabbed
[Viking Captain (Master)] rig a tow line
[Viking Captain (Master)] we will pull it behind us,
[Viking Captain (Master)] and until we sell it can use it for extra bunking
[Indigo (Lisa)] (that will slow us down)
[Indigo (Lisa)] (so we split everything up between us three when we reach Riversbend?)
[BiBo!!!] I am back at the keyboard.
[Indigo (Lisa)] (Indigo's going gambling once he has some gold in his pockets!)
[Koorin (BiBo!!!)] ((the pirate ladies' crest is a skull and crossed daggers if it matters))
[Viking Captain (Master)] yes
[Master] Time of Day: 10:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[Master] Time of Day: 11:00 AM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[Koorin (BiBo!!!)] ((at least the ship they sailed on anyway))
[Viking (Master)] so a couple of hours later
[Viking (Master)] you have the ship tied at a long mooring line
[Indigo (Lisa)] (can Koorin appraise?)
[Viking (Master)] the goods have been sorted through
[Koorin (BiBo!!!)] ((no, she is just really good at cooking ))
[Master] everyone helps out
[Master] right?
[Master] or did you want to sleep on the Cargo Ship?
[Indigo (Lisa)] (of course)
[Master] keep it for your selves?
[Koorin (BiBo!!!)] as long as it doesnt involve getting into water, scarlet and koorin help.
[Master] just carrying things for the vikings as they hand them over to you from the other ship
[Master] that cargo ship is worth about 12,000 gp
[Master] empty
[Koorin (BiBo!!!)] :: has worn herself out dancing by this point, she pants and says, "So what did the ghost look like Indigo?"
[mikE] nice
[Indigo (Lisa)] I told you. No ghosts. Just a bunch of smelly corpses.
[Koorin (BiBo!!!)] "Awwww.... so I did all my ballast for nothing?"
[Indigo (Lisa)] Ballast?!? Bah, nevermind
[Koorin (BiBo!!!)] "Its not easy doing ballast on a ship! It keeps moving and I keep falling down!"
[BiBo!!!] I am back at the keyboard.
[Indigo (Lisa)] You can't do ballast! The ballast is the stuff that weighs the ship down for bal...
[Indigo (Lisa)] Who is telling you these things? Maybe you should stick to cooking
[mikE] "INdigo, Shhh."
[Koorin (BiBo!!!)] "I cant do ballast? Then what is the dancing that the girls and boys that look like girls do on their toes?"
[Indigo (Lisa)] But look at her. She is falling all over the ship
[Koorin (BiBo!!!)] "Like this." She gets up on one foot and spins around, falling to the deck as it shifts beneath her.
[Koorin (BiBo!!!)] "Ow...."
[mikE] "It's easier this way."
[mikE] "And amusing."
Indigo (Lisa) sighs and goes over to pick Koorin up
[Indigo (Lisa)] Okay. No more ballast!
[Indigo (Lisa)] Just sit down and relax
[Koorin (BiBo!!!)] "The sacrifices we do for our art...." she smiles and grabs Indigo's hand, pulling herself up. "Okay, I suppose if there is no ghost I dont need to ballast. I dont know what one has to do with the other though."
Indigo (Lisa) bites his tongue and grimaces, "just think about dinner tonight. The food will be good. Patience Indigo."
[Master] Time of Day: 12:00 PM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[Master] Time of Day: 01:00 PM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[Scarlet (BiBo!!!)] :: quietly leans over the side before growling, "Can you please not shake the boat so much?"
[Master] as the ships drift slowly downstream
Indigo (Lisa) a thought suddenly occurs to him and he turns to the Vikings, "I cannot believe I have not asked the name of this vessel. What is this fine ship called?"
[Master] (um I had it the night Imari arranged for the trip will have to check)
[Indigo (Lisa)] (sorry - I'll go look)
[Scarlet (BiBo!!!)] :: grumbles and vomits over the side of the boat ::
[Master] Nydam
[Master] The Nydam
[Master] and Scarlet can make an observation check
[Indigo (Lisa)] (we don't need details of her vomit)
[Scarlet (BiBo!!!)] Scarlet: Observation check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 18!!
[Scarlet (BiBo!!!)] ((its a chunky brown texture with spots of red throughout))
[Master] scarlet sees several arms reaching up along the edges of the ship coming up form under the water
[Master] (1d12) [1d12=8] 8
[Master] and neither side is surprised
[Scarlet (BiBo!!!)] "I think we are under attack. I swear if man were meant to float along the water, he would have been born with gills."
[Master (to GM only)] Scrag #8 moved 14'01".
[Master (to GM only)] Scrag #8 targets Foriso Fairhand. Distance: 6'00"
[Master (to GM only)] Scrag #7 moved 29'04".
[Master (to GM only)] Scrag #6 moved 46'01".
[Master (to GM only)] Scrag #6 targets Imari. Distance: 5'01"
[Master (to GM only)] Scrag #5 moved 31'08".
[Master (to GM only)] Scrag #4 moved 47'05".
[Master (to GM only)] Scrag #3 moved 66'08".
[Master (to GM only)] Scrag #2 moved 72'07".
[Master (to GM only)] Scrag #1 moved 73'02".
[Master] Combat has begun!
[Master] ROUND: 0
[Scarlet (BiBo!!!)] ((I dunno, if I were them, I would be surprised to have vomit rain down on me))
[Indigo (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=1] 3 [MODIFIED (-10)]
[Master] Scrag #1: Initiative: (d10+10+) [1d10=2] 12
[Master] Scrag #2: Initiative: (d10+10+) [1d10=3] 13
[Master] Scrag #3: Initiative: (d10+10+) [1d10=10] 20
[Master] Scrag #4: Initiative: (d10+10+) [1d10=3] 13
[Master] Scrag #5: Initiative: (d10+10+) [1d10=6] 16
[Master] Scrag #6: Initiative: (d10+10+) [1d10=6] 16
[Master] Scrag #7: Initiative: (d10+10+) [1d10=6] 16
[Master] Scrag #8: Initiative: (d10+10+) [1d10=1] 11
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=4] 12
[mikE] Imari: Initiative: (d10+10+0) [1d10=9] 19
[Scarlet (BiBo!!!)] Koorin: Initiative: (d10-+2) [1d10=8] 6
[Scarlet (BiBo!!!)] Scarlet: Initiative: (d10+0) [1d10=3] 3
[Master] ROUND: 1
[Master] INIT: 3 GOING: Indigo
[Master] Scrag #4 targets Indigo. Distance: 6'06"
[Indigo (Lisa)] Indigo moved 2'07".
[Lisa] Indigo targets Scrag #4. Distance: 4'02"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+16-(d20+1))-2-2) [1d20=2] 9 [MODIFIED (-2)]. MISSES Scrag #4 (AC FINAL: 6).
[Scarlet (BiBo!!!)] ((these things look like aquatic trolls right?))
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+16-(d20+1))-2-2) [1d20=7] 4 [MODIFIED (-2)]. HITS Scrag #4 (AC FINAL: 6)!!!
[Master] yes
[Indigo (Lisa)] (medium or large)
[Master] med
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Scrag #4
[Scarlet (BiBo!!!)] ((really? ))
[Master (to GM only)] Scrag #4's Current Hit Points: adjusted to 46 (-4) - Lightly Wounded
[Master] INIT: 3 GOING: Scarlet
[Scarlet (BiBo!!!)] ((huh, I imagined them as large))
[Scarlet (BiBo!!!)] ((can I assume I am at the edge of the boat now?))
[Master] yes is easy
[Scarlet (BiBo!!!)] Scarlet moved 6'08".
[Master] anyone can get to the edge just to move around too much needs a dex check
[Scarlet (BiBo!!!)] ((well I just assume that since I was throwing up I was already there))
[Master] grins yeap
[Scarlet (BiBo!!!)] ((can I cast burning hands without endangering the ship?))
[Master] will be tricky
[Master] would need a to hit roll to avoid the ship
[Master] and only hit the scrag
[Scarlet (BiBo!!!)] ((ug.... fighting things that you need to kill with fire in a situation where you cant use fire.... madness))
[Master] thank you
[Scarlet (BiBo!!!)] (guess I will stick to magic missile for now))
[BiBo!!!] Scarlet targets Scrag #4. Distance: 1'00"
[Scarlet (BiBo!!!)] wait, you said they are man sized?
[Master] yes
[Scarlet (BiBo!!!)] so charm person should work
[Master] will check
[Scarlet (BiBo!!!)] Scarlet casts a spell against Scrag #4: Charm Person: One person is charmed for a period of time based on their intelligence unless they save vs spell.
[Scarlet (BiBo!!!)] ((as long as they are bipedal and man sized or less, it should work))
[Master] and yes
[Scarlet (BiBo!!!)] ((assuming they fail their save))
[Master] INIT: 6 GOING: Koorin
[Master] Scrag #4: Magical Spell save: (d20) [1d20=6] 6 - ROLL FAILED against 14!!
[Scarlet (BiBo!!!)] yay
[Scarlet (BiBo!!!)] holding action
[Master] INIT: 11 GOING: Scrag #8
[Master] Scrag #8 moved 1'04".
[Master] Scrag #8 targets Foriso Fairhand. Distance: 5'07"
[Master] slash slash
[Master] INIT: 12 GOING: Branwyn
[Master] note there are other vikings attacking them
[Master] just not walking through the whole blow by blow
[Branwyn (Lisa)] (when they kill some will you tell us about it?)
[Scarlet (BiBo!!!)] okies, I shout that they should leave the one I charmed alone
[Master] yes and yes
[Master] and will warn you when too many vikings die too
[Scarlet (BiBo!!!)] define too many?
[Master] more than 6
[Lisa] Branwyn targets Scrag #6. Distance: 18'05"
[Branwyn (Lisa)] Branwyn casts a spell against Scrag #6: Lightning Bug: a missile of electrical energy shoots forth, doing (1d6+1+1*7) [1d6=6] 14 points of damage up to +10. It's damage can be transferred through any conductor that touches the body.
[Master] INIT: 12 GOING: Scrag #1
[Master (to GM only)] Scrag #6's Current Hit Points: adjusted to 36 (-14) - Moderately Wounded
[Master] slash slash
[Master] INIT: 13 GOING: Scrag #2
[Master] slash slash
[Master] INIT: 16 GOING: Scrag #5
[Master] slash slash
[Master] INIT: 16 GOING: Scrag #6
[Master] Scrag #6: Attack: Claw: (15-(d20+0)) [1d20=20] -5. HITS Imari (AC FINAL: 4)!!! [CRITICAL HIT_(Roll Again)_]
[Master] Scrag #6: Attack: Claw: (15-(d20+0)) [1d20=12] 3. HITS Imari (AC FINAL: 4)!!!
[Master] Scrag #6: Attack: Claw: (15-(d20+0)) [1d20=17] -2. HITS Imari (AC FINAL: 4)!!!
[Master] Scrag #6: Attack: Bite: (15-(d20+1)) [1d20=4] 10. MISSES Imari (AC FINAL: 4).
[Master] Scrag #6: Damage v SM: Claw: (1d4+1) [1d4=2] 3 added to: Imari
[Master] Scrag #6: Damage v SM: Claw: (1d4+1) [1d4=2] 3 added to: Imari
[Master] Scrag #6: Damage v SM: Claw: (1d4+1) [1d4=1] 2 added to: Imari
[Master] Imari's Current Hit Points: adjusted to 41 (-8) - Lightly Wounded
[Master] INIT: 16 GOING: Scrag #7
[Master] slash slash
[Master] INIT: 19 GOING: Imari
[mikE] any suggestions?
[mikE] they regenerate right?
[mikE] or only in water?
[Master] can't cast spells this round so have to swing
[mikE] how come?
[Master] because you took damage
[mikE] ah. lovely.
[mikE] Imari targets Scrag #6. Distance: 5'01"
[mikE] Imari: Attack: Mr. Pointy, Spear, Long: (18-(d20+1)) [1d20=5] 12. MISSES Scrag #6 (AC FINAL: 6).
[Master] INIT: 20 GOING: Scrag #3
[mikE] Imari moved 9'06".
[Master] slash slash
[Master] ROUND: 2
[Master] you have to wait to move this this round Mike
[Master] Imari moved 11'03".
[Scarlet (BiBo!!!)] ((I think maybe they only regen in water, but I dont remember. Either way yeah fire or acid should work, just becareful not to blow up the ship))
[Master] INIT: 3 GOING: Indigo
[Master] Indigo can jump over on teh one on Imari, or the one near Branwyn
[mikE] now why is that?
[Master] because you can not move after you attack
[mikE] you always get a move and attack.
[Master] move then attack
[mikE] then i'll move over attack
[mikE] or can't i move far enough away to attack but not ge thit since i'm using a spear?
[mikE] not that it matters since i missed
[Master] no you would get hit on one side or the other
[Master] widest part of the ship is only 20 feet
[Master] Indigo
[Master] #3 or #6
[Indigo (Lisa)] (his light is not on)
[mikE] they have a 10 reach?
[mikE] i thought they were man sized?
[Master] they are climbing into the ship
[Master] they are on the edge you move to the middle
[Master] you have 50+ man sized vikings in the whip with you
[Master] not much room to move around
[Master] it is Indigo's turn
[Indigo (Lisa)] Indigo moved 12'03".
[Lisa] Indigo targets Scrag #6. Distance: 7'01"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+16-(d20+1))-2-2) [1d20=8] 3 [MODIFIED (-2)]. HITS Scrag #6 (AC FINAL: 6)!!!
[mikE] well for future reference imiari isn't going to be at the edge of the ship.
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=6] 9 [MODIFIED (+3)] added to: Scrag #6
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+16-(d20+1))-2-2) [1d20=11] 0 [MODIFIED (-2)]. HITS Scrag #6 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=5] 8 [MODIFIED (+3)] added to: Scrag #6
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+16-(d20+1))-2-2) [1d20=15] -4 [MODIFIED (-2)]. HITS Scrag #6 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Scrag #6
[mikE] since that is the stupidest place to be if you get attacked.
[Master (to GM only)] Scrag #6's Current Hit Points: adjusted to 15 (-21) - Heavily Wounded
[Master] INIT: 3 GOING: Scarlet
[Scarlet (BiBo!!!)] (the ship is mostly edge though. even if you arent at the edge, you are almost there))
[BiBo!!!] Scarlet targets Scrag #5. Distance: 18'05"
[BiBo!!!] Scarlet no longer targets Scrag #4.
[mikE] yeah, but with 50 other targets in the boat you probably won't get attacked first if you're not on the edge
[Branwyn (Lisa)] (can she tell her new friend to tell the others to go away?)
[Scarlet (BiBo!!!)] "Can you give us a hand mister scrag?" ::points to the other scrags and does her best sign language to indicate they would make better targets::
[Scarlet (BiBo!!!)] ((can I do that and still cast?))
[Master] no
[Scarlet (BiBo!!!)] ((okies, then thats what I am doing this round))
[Master] INIT: 6 GOING: Koorin
[Master] you can still cast just not say anyting or say someting
[Master] ok
[BiBo!!!] Koorin targets Scrag #3. Distance: 15'10"
[Scarlet (BiBo!!!)] Koorin: Attack: Short Bow: ((20-(d20+0))+1) [1d20=3] 18 [MODIFIED (+1)]. MISSES Scrag #3 (AC FINAL: 6).
[Scarlet (BiBo!!!)] Koorin: Attack: Short Bow: ((20-(d20+0))+1) [1d20=18] 3 [MODIFIED (+1)]. HITS Scrag #3 (AC FINAL: 6)!!!
[Scarlet (BiBo!!!)] Koorin: Damage v SM: Short Bow: (1d6) [1d6=6] 6 added to: Scrag #3
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 44 (-6) - Lightly Wounded
[Master] INIT: 11 GOING: Scrag #8
[Master] Scrag #4: Initiative: (d10+10+) [1d10=9] 19
[Master] Initiative changed from 13 to 19.
[Master] Initiative changed from 19 to 13.
[Master] swipe swipe
[Master] INIT: 12 GOING: Branwyn
[Scarlet (BiBo!!!)] ((I forgot how freaking long charm lasts in this game. So long as we dont beat him up, hes charmed for weeks at least, unless he is some supergenius scrag))
[Branwyn (Lisa)] (magic missile - 3 to #6 and 1 to 3 please)
[Branwyn (Lisa)] Branwyn casts a spell against Scrag #6: Magic Missile: Magical bolts shoot forth, each doing (1d4+1) [1d4=2] 3 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.
[Master (to GM only)] Scrag #6's Current Hit Points: adjusted to 6 (-9) - Massively Wounded
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 41 (-3) - Lightly Wounded
[Branwyn (Lisa)] (sigh)
[Master] INIT: 12 GOING: Scrag #1
[Branwyn (Lisa)] (takes a lot to kill these stupid guys)
[Master] swipe swipe
[Master] INIT: 13 GOING: Scrag #4
[Master] Scrag #4 moved 13'05".
[Master] Scrag #4 targets Scrag #5. Distance: 2'02"
[Master] Scrag #4: Attack: Claw: (15-(d20+0)) [1d20=14] 1. HITS Scrag #5 (AC FINAL: 6)!!!
[Master] Scrag #4: Attack: Claw: (15-(d20+0)) [1d20=12] 3. HITS Scrag #5 (AC FINAL: 6)!!!
[Master] Scrag #4: Attack: Bite: (15-(d20+1)) [1d20=18] -4. HITS Scrag #5 (AC FINAL: 6)!!!
[Master] Scrag #4: Damage v SM: Bite: ((3d4)+1) [3d4=4,1,4] 10 [MODIFIED (+1)] added to: Scrag #5
[Master] Scrag #4: Damage v SM: Claw: (1d4+1) [1d4=2] 3 added to: Scrag #5
[Master] Scrag #4: Damage v SM: Claw: (1d4+1) [1d4=4] 5 added to: Scrag #5
[Master (to GM only)] Scrag #5's Current Hit Points: adjusted to 32 (-18) - Moderately Wounded
[Master] INIT: 13 GOING: Scrag #2
[Master] swipe swipe
[Master] INIT: 16 GOING: Scrag #5
[Master] Scrag #5 targets Scrag #4. Distance: 2'02"
[Master] Scrag #5: Attack: Claw: (15-(d20+0)) [1d20=4] 11. MISSES Scrag #4 (AC FINAL: 6).
[Master] Scrag #5: Attack: Claw: (15-(d20+0)) [1d20=16] -1. HITS Scrag #4 (AC FINAL: 6)!!!
[Master] Scrag #5: Attack: Bite: (15-(d20+1)) [1d20=12] 2. HITS Scrag #4 (AC FINAL: 6)!!!
[Master] Scrag #5: Damage v SM: Claw: (1d4+1) [1d4=2] 3 added to: Scrag #4
[Master] Scrag #5: Damage v SM: Bite: ((3d4)+1) [3d4=3,1,1] 6 [MODIFIED (+1)] added to: Scrag #4
[Master (to GM only)] Scrag #4's Current Hit Points: adjusted to 37 (-9) - Moderately Wounded
[Master] INIT: 16 GOING: Scrag #6
[Master] Scrag #6: Attack: Claw: (15-(d20+0)) [1d20=12] 3. HITS Imari (AC FINAL: 4)!!!
[Master] Scrag #6: Attack: Claw: (15-(d20+0)) [1d20=12] 3. HITS Imari (AC FINAL: 4)!!!
[Master] Scrag #6: Attack: Bite: (15-(d20+1)) [1d20=14] 0. HITS Imari (AC FINAL: 4)!!!
[Master] Scrag #6: Damage v SM: Claw: (1d4+1) [1d4=2] 3 added to: Imari
[Master] Scrag #6: Damage v SM: Claw: (1d4+1) [1d4=2] 3 added to: Imari
[Master] Scrag #6: Damage v SM: Bite: ((3d4)+1) [3d4=2,3,4] 10 [MODIFIED (+1)] added to: Imari
[Master] Imari's Current Hit Points: adjusted to 25 (-16) - Moderately Wounded
[Master] INIT: 16 GOING: Scrag #7
[Master] swipe swipe swipe
[Master] INIT: 19 GOING: Imari
[Scarlet (BiBo!!!)] imari might wanna back up a little
[mikE] apparently there's nowhere to back up to
[Master] you can back up so Indigo can get in front of you
[mikE] Imari moved 7'06".
[Scarlet (BiBo!!!)] what he said
[mikE] Imari: Attack: Mr. Pointy, Spear, Long: (18-(d20+1)) [1d20=5] 12. MISSES Scrag #6 (AC FINAL: 6).
[Master] INIT: 20 GOING: Scrag #3
[Master] swipe swipe
[Master] ROUND: 3
[Master] Scrag #6 moved 11'11".
[Master] Scrag #4 moved 16'03".
[Master] Scrag #5 moved 18'11".
[Master] those are going back underwater
[Master] parting shots
[Indigo (Lisa)] Hey! You can't swim away!
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+16-(d20+1))-2-2) [1d20=4] 7 [MODIFIED (-2)]. MISSES Scrag #6 (AC FINAL: 6).
[Scarlet (BiBo!!!)] ((thats 2 less scrags we need to fight right now))
[Scarlet (BiBo!!!)] ((they can swim away all they like :) ))
[Indigo (Lisa)] (can I hit someone else then?)
[Master] Indigo can scramble through people to attack #3
[Master] INIT: 3 GOING: Indigo
Indigo (Lisa) scrambles to the other side of the ship
[Indigo (Lisa)] Indigo moved 22'07".
[Lisa] Indigo targets Scrag #3. Distance: 6'01"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+16-(d20+1))-2-2) [1d20=19] -8 [MODIFIED (-2)]. HITS Scrag #3 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=5] 8 [MODIFIED (+3)] added to: Scrag #3
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+16-(d20+1))-2-2) [1d20=10] 1 [MODIFIED (-2)]. HITS Scrag #3 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=4] 7 [MODIFIED (+3)] added to: Scrag #3
[Master] INIT: 3 GOING: Scarlet
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 26 (-15) - Moderately Wounded
[BiBo!!!] Scarlet targets Scrag #3. Distance: 17'08"
[Scarlet (BiBo!!!)] Scarlet casts a spell against Scrag #3: Magic Missile: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. So assuming they are all going at one character for now, they deal (2d4+2) [2d4=1,1] 4 damage!
[Scarlet (BiBo!!!)] ((laaaame. klooge dice are fired))
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 14 (-12) - Heavily Wounded
[Master] 3 missles right?
[Scarlet (BiBo!!!)] oh thats right, I am 5 now
[Scarlet (BiBo!!!)] (1d4+1) [1d4=3] 4
[Master] INIT: 6 GOING: Koorin
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 26 (12) - Moderately Wounded
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 18 (-8) - Heavily Wounded
[Master] there we go all fixed
[Scarlet (BiBo!!!)] Koorin: Attack: Short Bow: ((20-(d20+0))+1-4) [1d20=18] -1 [MODIFIED BY SHOOTING INTO MELEE (-4)] [MODIFIED (+1)]. HITS Scrag #3 (AC FINAL: 6)!!!
[Scarlet (BiBo!!!)] Koorin: Attack: Short Bow: ((20-(d20+0))+1-4) [1d20=16] 1 [MODIFIED BY SHOOTING INTO MELEE (-4)] [MODIFIED (+1)]. HITS Scrag #3 (AC FINAL: 6)!!!
[Scarlet (BiBo!!!)] Koorin: Damage v SM: Short Bow: (1d6) [1d6=3] 3 added to: Scrag #3
[Scarlet (BiBo!!!)] Koorin: Damage v SM: Short Bow: (1d6) [1d6=6] 6 added to: Scrag #3
[Master] INIT: 11 GOING: Scrag #8
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 9 (-9) - Massively Wounded
[Scarlet (BiBo!!!)] ((almost got 1 down. yaaay))
[Master] swipe swipe
[Master] SPLASH
[Master] ripping a Viking over the side of the ship as it leaves
[Master] INIT: 12 GOING: Branwyn
[Lisa] Branwyn targets Scrag #3. Distance: 9'07"
[Branwyn (Lisa)] Branwyn casts a spell against Scrag #3: Magic Missile: Magical bolts shoot forth, each doing (1d4+1) [1d4=4] 5 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.
[Master] how many is that ?
[Branwyn (Lisa)] (all at him - I want him dead)
[Branwyn (Lisa)] (made a mistake last time)
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 4 (-5) - Massively Wounded
[Scarlet (BiBo!!!)] ((thats only 1 missile worth of damage though))
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to 9 (5) - Massively Wounded
[Scarlet (BiBo!!!)] ((roll 4d4+4))
[Master (to GM only)] Scrag #3's Current Hit Points: adjusted to -16 (-25) - Dead
[Scarlet (BiBo!!!)] ((or thats even better))
[Master] INIT: 12 GOING: Scrag #1
[Master] SNAG, screams, SPLASH
[Master] Scrag #1 moved 15'11".
[Master (to GM only)] INIT: 13 GOING: Scrag #4
[Master] INIT: 13 GOING: Scrag #2
[Master] Scrag #2 moved 14'00".
[Master (to GM only)] INIT: 16 GOING: Scrag #5
[Master (to GM only)] INIT: 16 GOING: Scrag #6
[Master] INIT: 16 GOING: Scrag #7
[Master] swipe swipe
[Branwyn (Lisa)] (I just put in spell from menu - if Bob can fix later if he wants)
[Master] Scrag #7 moved 12'09".
[Master] INIT: 19 GOING: Imari
[Master] none visible
[mikE] so they all took a viking and ran?
[Master] except the one in a heap at Indigo's feet
[Master] for the most part yes, two left without getting someone
[Master] and one was charmed
[Master] Combat has finished.
[Branwyn (Lisa)] (can we cut him open for prizes? does he eat sparkly things?)
[Master] looking around there are 5 missing vikings
[Branwyn (Lisa)] (not bad)
[mikE] we could probably sell his blood
[mikE] i recall john really wanting troll blood at one point
[Scarlet (BiBo!!!)] "You might want to burn that. Dont want it waking up."
[mikE] isn't that why he was so happy when khan became a troll?
[Branwyn (Lisa)] We can't burn him on the ship!
[Scarlet (BiBo!!!)] ((he was using the troll blood for some research to make a magic item I think))
[Scarlet (BiBo!!!)] "I didnt say do it on the ship"
[Scarlet (BiBo!!!)] "just go ashore and do it, this isnt exactly an ocean."
[Branwyn (Lisa)] Tell the captain to stop the boat then
[Scarlet (BiBo!!!)] "But we should do it quickly because it could wake up any moment."
[Branwyn (Lisa)] you want to burn something
[Scarlet (BiBo!!!)] "Oy captain! Can we get to shore real quick and make sure this little bastard doesnt get up again?"
[Master] Imari XP award: 1300. Next level in 16286.
[Master] Koorin XP award: 650. Next level in 1129.
[Master] Scarlet XP award: 1300. Next level in 17299.
[Master] Branwyn XP award: 1300. Next level in 21935.
[Master] Indigo XP award: 650. Next level in 11064.
[Viking Captain (Master)] aye lets put in for a bit
[Viking Captain (Master)] straighten out things
[Scarlet (BiBo!!!)] :: stabs the scrag a few times to make sure it doesnt get up::
[Master] Time of Day: 02:00 PM. Day 11 Trall ___ tre, Eap {Late Fall} 11th, 339 SKR.
[mikE] "We're going to shore so close to the attack?"
[Viking Captain (Master)] a bit farther down the river but close by
[Scarlet (BiBo!!!)] "If they attack us again, it will be easier to fight them ashore. Still I doubt they will as they have what they wanted."
[Viking Captain (Master)] if you want to use your fire,
[Lisa] I am away from the keyboard.
[Viking Captain (Master)] about a mile downstream you pull into the bank
[Viking Captain (Master)] there is a sandbar you can ground the longship on
[Viking Captain (Master)] longboat
[Viking Captain (Master)] and the cargo ship can bob on its tow line
[Scarlet (BiBo!!!)] "Can someone help me get this body ashore?", she says to whoever is nearby
[Viking Captain (Master)] he gestures to Scarlett, you have about a half hour
[Viking Captain (Master)] then we will have to leave this ship will pull us off the bank
[Scarlet (BiBo!!!)] "Wont need that long captain."
[Viking Captain (Master)] and you will have to swim after us
[Viking Captain (Master)] and &&&&&&&&
[Scarlet (BiBo!!!)] "Yeah.... that wont happen."
[mikE] snicker
[Viking Captain (Master)] we can pick up here next week
[Viking Captain (Master)] was very good everyone
[mikE] okies.
[Lisa] I am back at the keyboard.
[Scarlet (BiBo!!!)] victory!
[Viking Captain (Master)] Rp of night?
[mikE] bibo
[Branwyn (Lisa)] yup
[mikE] he plays spastic retarded quite well
[Branwyn (Lisa)] lol
[Scarlet (BiBo!!!)] lol
[Master] Imari XP award: 100. Next level in 16186.
[Master] Scarlet XP award: 200. Next level in 17099.
[Master] Branwyn XP award: 100. Next level in 21835.
[Branwyn (Lisa)] see you all next week!
[mikE] later on all
Lisa has left the game on Fri May 27 22:55:55 EDT 2011
[Scarlet (BiBo!!!)] laters
[mikE] have a good date bibo
[Scarlet (BiBo!!!)] plan to
[mikE] remember to say eh alot
[mikE] and aboot
[Scarlet (BiBo!!!)] lol
[mikE] she'll think it's hawt
[mikE] night bob
[Scarlet (BiBo!!!)] I dunno
[Scarlet (BiBo!!!)] she might like the exotic non eh accent
[Scarlet (BiBo!!!)] lol
mikE has left the game on Fri May 27 22:57:06 EDT 2011
[Scarlet (BiBo!!!)] night bob
[Viking Captain (Master)] night
BiBo!!! has left the game on Fri May 27 22:57:29 EDT 2011
XP awarded, Marco RP of night