Nov 04 16 - War by Art
[Master] ==== Gaming session started: Fri Nov 04 18:18:28 EDT 2016 ====
[Master] ==== Gaming session started: Fri Nov 04 18:19:46 EDT 2016 ====
[Master] So I had a minor catastrophe happen in the back up process. It over wrote the file for the game. I recovered almost all of it, the only thing missing is the icon images for each character. I will be in the middle of loading them individually so if I do not respond here right way it is because I am in another dialog box.
mharm-15549 has joined the game on Fri Nov 04 18:55:53 EDT 2016
mharm-15549 is receiving the map Hillside 1...
mharm-15549 has received the map Hillside 1.
[mharm-15549] Hey, bob!
[mharm-15549] I am here, but for the next half hour or so I am reviewing documents for my company, so I may inadvertandly be AFK
[mharm-15549] After that, I will be good to go for full attention.
[Master] bsack
[Master] and good
[Master] no Spring tonight
[mharm-15549] Ouch
[Master] and I updated all the icons
[Master] again
[mharm-15549] LOL
[Master] so hopefully they will stick
[mharm-15549] sorry for your trouble with this haha
[Master] all the maps and icons had their links broken
[Master] had to go in step by step to fix them all
[Master] but all updated now for the PCs etc
[Master] and yoru maps
[mharm-15549] hm
[Master] monsters might be a differernt story
[mharm-15549] yikes
[Master] and the character might look different
[Master] but I will eventually get them all done
[mharm-15549] Is there a rush? :)
[Master] nope
[Master] grins
[Master] on a as needed basis
[Master] testing again
[mharm-15549] your good
[mharm-15549] sorry doing multiply tasks right now
[Master] good
[Master] just do what you need
[Master] hoping LIsa and TMO and Mario are in soonish
[mharm-15549] yep yep yep
[mharm-15549] I dont want to face hell alone...
[mharm-15549] ;)
[mharm-15549] .
Lisa has joined the game on Fri Nov 04 19:08:41 EDT 2016
Lisa is receiving the map Hillside 1...
Lisa has received the map Hillside 1.
[mharm-15549] Hey Lisa!
[Master] Hello there
[Lisa] Hello
[mharm-15549] Mother says hi
[Lisa] Say hi back! Hope everyone is doing well :)
[mharm-15549] Yep Yep. Moms just knee deep in research. She got a bulged disc recently so people keep stopping by with many boxes of documents. We build a fort out of them. She'll be back to normal soon though so that's good.
[Lisa] ouch
[mharm-15549] Yeah. Not fun I gather
[Master] and I just demolished almost half of a family stromboli
[Master] one of those times you just start eatng
[Master] and eating and eating
[mharm-15549] Must have been good. Lol
[mharm-15549] .
[Master] Michael did you have any ideas on attempting to find the basilisk lair?
[Master] did you think it was a good idea? etc.
[mharm-15549] I think I left before that decision and I was unable/unwilling to look at chat logs. :( however I fully oppose looking for something that can turn me to stone just by looking at me. Are you guy's insane!!!!!!!!!!!!!!!!!! Or do you have a god on your side that I was unaware of?
[mharm-15549] lol
[mharm-15549] But, if it is the will of the group, I can give it some thought...
[mharm-15549] Lisa? Opinons?
[mharm-15549] *Wow, Opinions. Sometimes my grammer is bad, but that one really bothered me for some reason
[mharm-15549] test?
[Master] I am here
[mharm-15549] thanks. klooge is acting up for me
[mharm-15549] didn't know if i was dropped
[Master] Lisa is hunting rabbits
[Master] she is being very quiet
[mharm-15549] Wabbits?
[mharm-15549] But really bob. Where they gung ho to look for a basalisk? I don't think we could survive. I really don't.
[Master] they killed it last session
[mharm-15549] Oh
[Master] the dead carcas is up there on the hill
[mharm-15549] What the hell? How did they do that. Jeeze. I don't give us enough credit
[mharm-15549] Well, I suppose we could look for its' lair, but I mean. There might be more of them
[mharm-15549] Hmm
[mharm-15549] Well. Neith could probably track where the basaliks lair was with her skillset
[mharm-15549] But, I would need to verify that
[mharm-15549] One moment
[Master] nods
[mharm-15549] I really think she could do it
[mharm-15549] She has tracking and a few other tricks up her sleave
[Lisa] LOl
[Lisa] to not giving us enough credit
[mharm-15549] At that point, I thought most of us were actaulyl gone from the game. I wanna know who killed the thing haha
[Lisa] Ilero found a safe spot where we could see it and it couldn't see us
MarioCS has joined the game on Fri Nov 04 19:35:13 EDT 2016
MarioCS is receiving the map Hillside 1...
MarioCS has received the map Hillside 1.
[Lisa] Then Branwyn fireballed it
[Master] TMO texted he will be here but will be a bit later than normal
[Lisa] Hi Mario :)
[mharm-15549] Quesiton answered. Branwyn saves us all again and nuked it from orbit. I should have guessed.
[MarioCS] Hello hello!
[mharm-15549] Hey Mario!!!
[MarioCS] hey hey
[Lisa] She couldn't or rather wouldn't have tried to sneak up on it - she needed help
[mharm-15549] Aww, your too modest. Let's just admit you dropped basically an atomic bomb on it. It's a more epic story :)
[Lisa] lol! My opinion on finding its lair? I'm up for a short detour but if we can't find it in a reasonable amount of time or we find a pack of them I say we return to the mission.
[mharm-15549] Sounds fair. We just need to be careful if he has friends lurking about.
[mharm-15549] Did you already raid his corpse. Hugh definitely wants samples
[mharm-15549] Saliva, Teeth, etc
[Lisa] what do you call a group of basilisks? Bushel of basilisks?
[mharm-15549] If we havne' t dont that, if bobs okay with it, I can do that reeally quick right now. Also lol
[mharm-15549] Herd?
[Lisa] It was pretty fried but feel free to poke about the ashes
[mharm-15549] LOL. Is it now a superfund site?
[mharm-15549] Bob you okay with poking around the ashes?
[MarioCS] a peso of basil isks?
[MarioCS] pesto
[mharm-15549] lol
[MarioCS] wow, im going to reboot, im super laggy brb
[Master] of course you can poke all you want
[Lisa] so while we wait, Hugh should investigate
MarioCS has left the game on Fri Nov 04 19:41:41 EDT 2016
[Lisa] we hadn't left. We killed it and we were so relieved we stopped right there
[mharm-15549] Thanks bob. May Hugh go poke and prod?
[mharm-15549] Is there anything left for samples of?
[Master] Hugh D'Ambray moved 58'05".
[Master] sure, there are bones and such
[Master] roll percentage dice for me, d100
[mharm-15549] Sure. Specifically teeth if applicable.
[mharm-15549] (1d100) [1d100=47] 47
[mharm-15549] Darn
[Lisa] means you find 47 teeth?
[Master] so yes you can pull out a large tooth
[Master] and a claw
[Master] the eyes are ruined
[mharm-15549] Any fluids left?
[mharm-15549] Nevermind, my jar has been used
[mharm-15549] I guess I gave that to Brandarus
[mharm-15549] Thank you for the stuff I got though. Hugh will place them in the sample kit. Might be worth something to an alchemist if not us.
[Master] the other thing is you do not find anything inside of the creature
[Master] as in remains of a meal
[mharm-15549] So it was hunting for food?
[mharm-15549] Is that a proper inference?
[Master] that should be
[Master] and or that there might be other statues around that it has not eaten yet
MarioCS has joined the game on Fri Nov 04 19:49:53 EDT 2016
MarioCS is receiving the map Hillside 1...
MarioCS has received the map Hillside 1.
[Lisa] too bad we didn't bring the Hades priest statue with us
[mharm-15549] Oh crap. Well. While looking for it's lair we should probably search for victims. Would that be okay Lisa?
[Lisa] here mr basilisk eat this
[mharm-15549] :0
[Lisa] dont think it would have fit in the cart
[Master] brb restroom as the three of you plot
[Master] I am away from the keyboard.
[Lisa] Better Mario?
[mharm-15549] Everything okay Mario?
[MarioCS] seems better now. icouldnt eveb see the letters before i pressed Enter
[MarioCS] lol, not that I even look before Enter, mind you...
[mharm-15549] lol
[MarioCS] ^^^
[Lisa] so did you want to hunt for home of basilisk or just keep going?
[MarioCS] with the current crew, can we battle another one safely, if we find one? or two?
[mharm-15549] I would like to see if we can find any poor victims. Just for a little while if It's alright. No one should be stuck like that. I cannot imagine too many more horrors then that.
[Lisa] the thought for doing it is that if he ate some high level people, there might be some good sruff lying around
[MarioCS] for trasure, sure, im in
[mharm-15549] And, we can always just not fight. That is an actualy option :)
[Lisa] oh we can't save any of them
[mharm-15549] What?
[Lisa] we can just take their stuff
[Lisa] :)
[mharm-15549] That's horriying
[MarioCS] lol, for us?! bah...
[Lisa] not really
[Lisa] you want to carry a bunch of statues around or miles and miles?
[mharm-15549] Bob is that true? They are beyond saving. Well, then i'm for scavenging, but just saving one person would be
[mharm-15549] ...
[mharm-15549] yeah, I guess
[mharm-15549] But I could at least write the location and try and recover them later
[Master] I am back at the keyboard.
[Lisa] you need a very specialized spell that no one close by has
[mharm-15549] Well, then their stuff would be good I guess. Also, who knows what's in the lair itself
[Lisa] if your character got turned to stone we would try to figure something out
[Master] yes to Lisa's assessment
[Master] she would save you but not some stranger, :)
[Lisa] but we can't just take take on every statue we find on the road now can we? :)
[mharm-15549] Yeah I know. Just sounds so horrifying
[Lisa] If we had a full wagon maybe
[Lisa] but our little carts can't handle it
[Lisa] and any magic items or other loot would just go to waste anyway
[Lisa] what do you think Mario?
[MarioCS] agreed
[Master] so you have Anton, Branwyn, Indigo, Hugh, Neith, Jilly, Wu Sen Howard Joseph and Branadarus
[MarioCS] whats the likelihood this was the only one in the lair?
[MarioCS] if hes solo, his treasure would be unguarded
[MarioCS] but i think he may have family
[Master] hmmm
[Master] thinking if there is any way you would know about their habits
[mharm-15549] We can always not fight if it comes to it. Pull a bilbo and steal a single goblet or something
[MarioCS] Q: if a basilisk gazed at a unicorn, would the unicorn turn to stome?
[mharm-15549] Neith could watch
[Master] yes
[mharm-15549] HAH
[mharm-15549] that's funny
[mharm-15549] Steal the eyes and shine them upon a uniconr
[Lisa] if neith has tracking then we might be able to tell if there are more on the trail or just the one
[mharm-15549] She does. Also has distant sense and Alertness
[Master] 5 points to LIsa
[mharm-15549] 5 Points to Ravenclaw
[Lisa] we can see if it is close by and if we don't find anything we can just go back to what we were doing
[mharm-15549] Yep
[Lisa] ok? so let's go?
[mharm-15549] Im down
[Branwyn (Lisa)] Neith, do you think you can track where it was coming from?
[Branwyn (Lisa)] A cave or something like that?
[mharm-15549] I am back at the keyboard.
Neith of Inholt (mharm-15549) Gives it some deep thought
[Neith of Inholt (mharm-15549)] " I believe I can. But, If any of us have any applicapble skills for paying attention, I would appreicate it in case I miss something."
Neith of Inholt (mharm-15549) gives it some more though
[Neith of Inholt (mharm-15549)] (one moment for roll)
[Branwyn (Lisa)] I think Anton is skilled at hunting. He may be able to assist.
[Neith of Inholt (mharm-15549)] Neith of Inholt: Tracking check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 17!!
[Neith of Inholt (mharm-15549)] Neith of Inholt: Alertness check: (d20) [1d20=18] 18 - ROLL SUCCEEDED against 18!!
[Neith of Inholt (mharm-15549)] ?me Nods in satisfaction
[Neith of Inholt (mharm-15549)] "I do believe I can"
[Neith of Inholt (mharm-15549)] "however I would appreciate any help I can get"
Neith of Inholt (mharm-15549) Smiles warmly at Anton
[MarioCS] I am back at the keyboard.
[Branwyn (Lisa)] Good. Then we shall follow
[Anton (MarioCS)] i've done it before, but not with much luck, m"lady, yet i will do my best
Hugh D'Ambray (mharm-15549) Glances jealosly at Anton
[Anton (MarioCS)] ( i have a 7 in that skill,...
[Anton (MarioCS)] Anton: Hunting check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 6!!
[Anton (MarioCS)] Anton: Hunting check: (d20) [1d20=20] 20 - ROLL FAILED against 6!!
[mharm-15549] I am back at the keyboard.
[Neith of Inholt (mharm-15549)] why idd you roll twice?
[Anton (MarioCS)] i dont know!
[Master] the first one counts
[Neith of Inholt (mharm-15549)] Thank god haha
[Anton (MarioCS)] i clicked just once
[Anton (MarioCS)] Anton: Weather Sense check: (d20) [1d20=17] 17 - ROLL FAILED against 6!!
[Anton (MarioCS)] is it rainy?
[Anton (MarioCS)] i just dont know
[Neith of Inholt (mharm-15549)] lol
[Master] waiting for Lisa?
[Master] are you here?
[Branwyn (Lisa)] (waiting for me for what?)
[Master] to chime in
[Master] it said it was reloading for you
[Branwyn (Lisa)] (I am updating video drivers and my screen will go black every few minutes for a little bit - it's almost done)
[Neith of Inholt (mharm-15549)] Ugh I hate that!
[Branwyn (Lisa)] (and done)
[Master] so you have the map
[Master] and the hill rising ahead of you
[Master] and a trail that seems to go up
[Master] and you pull back here behind the trees
[Anton (MarioCS)] Attack: Giagger:: is now ARMED.
[Master] just in case
[Master] and what do you want to do
[Branwyn (Lisa)] (we see a hill or a cave in a hill?)
[Branwyn (Lisa)] (tracks of one creature only?)
[Neith of Inholt (mharm-15549)] I would like Neith to carefully peek behind the trees if that is acceptable. Is her alertness stat still active or would you like a reroll?
[Master] tracks of a single basilisk coming down from this hill
[Anton (MarioCS)] lets go!
[Branwyn (Lisa)] (that's good)
Neith of Inholt (mharm-15549) "hold on"
Neith of Inholt (mharm-15549) looks around uneasily
[Neith of Inholt (mharm-15549)] "I think I should go on ahead for a little ways. With Anton. If we aren' t back in ten minutes come up? Is that okay?"
[Neith of Inholt (mharm-15549)] Just to avoid us all getting caught in a potential risky situation
[Anton (MarioCS)] i have Mick the Giagger, so i have no fear
Neith of Inholt (mharm-15549) rolls eyes.
[Anton (MarioCS)] (lolol)
[Neith of Inholt (mharm-15549)] Okay. Then let us go
[Master] He was born in a cross fire hurricane
[Neith of Inholt (mharm-15549)] Neight would like to be a little extra cautious if possible
[Neith of Inholt (mharm-15549)] Nothing is ever this easy with this group, she thinks grimly
[Branwyn (Lisa)] All right
[Indigo (Lisa)] Or you can just yell for us
[Indigo (Lisa)] Ummm unless it is a basilisk and yelling would make it look at you
[Neith of Inholt (mharm-15549)] If we don't come back within ten, we are in trouble. Otherwise if we come back it will be for an all clear. Is that alright?
[Master] Time of Day: 11:38 AM. Day 6 Pen ___ de, Man {Early Spring} 6th, 1266 TGR.
[Indigo (Lisa)] Okay
Neith of Inholt (mharm-15549) and /Anton go forward
[Master] Neith of Inholt moved 14'08".
[Neith of Inholt (mharm-15549)] welp, screwed that up
[Master] Anton moved 23'04".
[Neith of Inholt (mharm-15549)] you get the picture
[Master] Anton and Neith of Inholt moved 22'09".
[Master] Anton moved 22'08".
[Master] Neith of Inholt moved 40'06".
[Master] what do you want to do from there?
Indigo (Lisa) whispers to Branwyn "I don't have an hour glass. How long is 10 minutes?"
[Neith of Inholt (mharm-15549)] Observe my surroundings
[Neith of Inholt (mharm-15549)] then head back
Branwyn (Lisa) shrugs "Until we get tired of waiting"
[Master] you are about 180 feet away from the ledge up there
[Branwyn (Lisa)] Or we hear screams
Branwyn (Lisa) laughs
Neith of Inholt (mharm-15549) rolls eyes
[Branwyn (Lisa)] (you can't hear us)
[Neith of Inholt (mharm-15549)] Okay, Anton you go back and bring them to here. I will look over the ridge
[Neith of Inholt (mharm-15549)] If I don't return here in ten min. I am in trouble
[Neith of Inholt (mharm-15549)] or dead
[Neith of Inholt (mharm-15549)] I'm just going to peek over the edge
[Indigo (Lisa)] Maybe we should count alligators
[Anton (MarioCS)] As you wish ( heads back)
[Indigo (Lisa)] How many alligators make 10 minutes?
[Indigo (Lisa)] One alligator
[Indigo (Lisa)] Two alligator
[Branwyn (Lisa)] Oh stop that!
[Neith of Inholt (mharm-15549)] +940//935.59
[Anton (MarioCS)] Miss Neith wants us to advance to a closer location. If youre ready m'Lady
[Neith of Inholt (mharm-15549)] ignore that. sorry
[Branwyn (Lisa)] Certainly. All clear then?
Branwyn (Lisa) follows Anton
[Anton (MarioCS)] well, we have safe position closer to the lair's opening
[Branwyn (Lisa)] Indigo moved 100'01".
[Branwyn (Lisa)] Branwyn moved 103'10".
[Branwyn (Lisa)] Lord Branadarus moved 104'04".
[Master] and so?
[Indigo (Lisa)] Where's the opening?
[Neith of Inholt (mharm-15549)] Well Neith went to the ridge to scout. Does she see anything of worry?
[Master] move her where you want her
[Neith of Inholt (mharm-15549)] Neith of Inholt moved 230'09".
[Neith of Inholt (mharm-15549)] The others should be beyond the trees now to where we were previously
[Neith of Inholt (mharm-15549)] Anton and I
[Master] Neith of Inholt moved 48'02".
[Master] is anton with you up there?
[Neith of Inholt (mharm-15549)] Sorry Bob, don't know too much about distance and all that.
[Master] nods,
[Indigo (Lisa)] Branwyn moved 111'09".
[Neith of Inholt (mharm-15549)] No, he went back to bring the others to where we were
[Indigo (Lisa)] Indigo moved 101'10".
[Indigo (Lisa)] Lord Branadarus moved 110'06".
[Indigo (Lisa)] Anton moved 170'08".
[Master] so that ledge there for Neith, looks to be the porch for the lair
[Indigo (Lisa)] (okay?)
[Master] there is an entrance to a cave there under the overhang
[Master] not too deep perhaps, based on where it is
[Neith of Inholt (mharm-15549)] Does she notice anything? Would you like a reroll for alertness and/or huniting for tracks?
[Master] tracking and hunting are fine
[Master] you know this is A lair at least
[Neith of Inholt (mharm-15549)] okay one moment
[Neith of Inholt (mharm-15549)] Neith of Inholt: Tracking check: (d20) [1d20=16] 16 - ROLL SUCCEEDED against 17!!
[Master] Observation
[Master] might help
[Neith of Inholt (mharm-15549)] I don't think I have that. Just alertness.
[Neith of Inholt (mharm-15549)] Unless I don't know about it.
[Master] then you do not
[Neith of Inholt (mharm-15549)] Alright
[Master] and Anton?
[Master] the two of you there on the end of that ledge
[Neith of Inholt (mharm-15549)] He went back
[Neith of Inholt (mharm-15549)] Oh
[Neith of Inholt (mharm-15549)] okay
[Branwyn (Lisa)] Should we come up?
[Master] climbed up the tree to reach that ledge the back way
[Anton (MarioCS)] i can odserve if its gonna snow
[Anton (MarioCS)] but thats my limit
[Neith of Inholt (mharm-15549)] darn.
[Indigo (Lisa)] I think it's been 10 alligators
[Master] rather than the front where the tracks came down
[Neith of Inholt (mharm-15549)] well, if I notice nothing, then I need to return to the group to report my findings
[Neith of Inholt (mharm-15549)] So that is what I shall do [Neith of Inholt (mharm-15549)] Don't want them to panic and storm the lair [Neith of Inholt (mharm-15549)] :)
[Master] so everyone is gathered there on the second step down
[Master] what is next?
[Indigo (Lisa)] Did you find it?
[Neith of Inholt (mharm-15549)] "It seems to be the corrct lair. BUt, I cannot tell anything else. Suggestions?"
[Neith of Inholt (mharm-15549)] Does anyone have a keen sense of observation who would like to escort me?
[Indigo (Lisa)] Maybe we should throw a rock inside
[Indigo (Lisa)] If it could blind people it would just come out to see who threw a rock at it
[Indigo (Lisa)] We would have to hide after to make sure it didn't see us
Neith of Inholt (mharm-15549) Smiles. Then we can roll a rock of the upper ledge and crush it
Indigo (Lisa) climbs up to ledge
[Indigo (Lisa)] Indigo moved 53'00".
[Indigo (Lisa)] Branwyn moved 56'11".
[Indigo (Lisa)] Lord Branadarus moved 56'05".
[Indigo (Lisa)] (this is level with opening?)
[Master] yes
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=8] 8 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!
[Master] Branwyn can see there are several small chunks of rock around
[Master] but no large pieces, or obvious statues
Branwyn (Lisa) grimaces a bit
[Branwyn (Lisa)] I wonder if these rocks used to be statues
Neith of Inholt (mharm-15549) Peers at a rock chunck.
[Neith of Inholt (mharm-15549)] (Does it look like a former body part?)
[Indigo (Lisa)] So if we threw one of these rocks it would be like throwing its lunch at it?
[Indigo (Lisa)] Any good hiding places around here?
[Master] nothing is obviously a body part
[Master] only hiding spot up here is under that over hang
[Master] depending on how far back it goes
[Master] or in the trees there
Neith of Inholt (mharm-15549) "What should we do? I don't see anything for concern, but I don't wantt to be responsible for chaos."
[Master] I will let Neith make a Reason check
[Neith of Inholt (mharm-15549)] Neith of Inholt: REA check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 12!!
[Master] there is only one set of tracks visible from a basilisk
[Master] on the ledge, or up and down the outcrop
[Indigo (Lisa)] Okay if we want to get out of the way I can toss a rock in and look in with my light
[Indigo (Lisa)] I don't mind starting chaos
[Indigo (Lisa)] .me grins
Neith of Inholt (mharm-15549) "I only see one set of tracks. I think we are okay. I can scout it out if you would like?..."
[Indigo (Lisa)] You want a light?
Branwyn (Lisa) moves over to the trees for the initial scouting and takes Brana darus with her
[Neith of Inholt (mharm-15549)] It might give me away...but I don't think there is anything else in there
[Branwyn (Lisa)] Branwyn moved 50'00".
[Neith of Inholt (mharm-15549)] Sure
[Branwyn (Lisa)] Lord Branadarus moved 37'05".
[Anton (MarioCS)] Anton moved 10'01".
Indigo (Lisa) digs in his pouch and tosses Neith his buckle
[Indigo (Lisa)] watch your eyes! It's bright
[Indigo (Lisa)] Indigo moved 38'07".
[Indigo (Lisa)] Indigo moved 14'03".
Neith of Inholt (mharm-15549) Snatches it out of the air. Turns it on and makes sure not to look directly at it. Moves slowly into the cave ready to drop at a moments notice
[Master] roll three sets of d100
[Neith of Inholt (mharm-15549)] (1d100) [1d100=81] 81
[Neith of Inholt (mharm-15549)] (1d100) [1d100=62] 62
[Neith of Inholt (mharm-15549)] (1d100) [1d100=79] 79
[Master] so the light shines around, there are some misc coins scattered about
[Neith of Inholt (mharm-15549)] No monsters?
[Master] and a stone leg
[Master] and two stone arms
Neith of Inholt (mharm-15549) Calls out. We're all clear guys. Come on in
[Master] the overhang goes back about 20 feet
[Indigo (Lisa)] Oh good!
Indigo (Lisa) scurries over to enter the lair
[Indigo (Lisa)] Indigo moved 39'00".
[Indigo (Lisa)] Branwyn moved 32'07".
[Indigo (Lisa)] Lord Branadarus moved 34'01".
Neith of Inholt (mharm-15549) getures grandly at the coins
[Neith of Inholt (mharm-15549)] "Here is our treasure."
[Neith of Inholt (mharm-15549)] "We may all retire as kings!"
[Indigo (Lisa)] Hmmm
Neith of Inholt (mharm-15549) laughs
[Indigo (Lisa)] Better than being turned to stone I guess
Neith of Inholt (mharm-15549) Still giggling, looks around the lair for anything else. Scales, bones, teeth, papers, etc. Or is it just coins
Indigo (Lisa) shrugs
[Master] just a scattering of misc coins, like they fell out of pouches or something
[Master] nothing else of value
Indigo (Lisa) goes about picking up coins to put in the loot chest
[Neith of Inholt (mharm-15549)] Darn. No scales. Okay. Let's grab the coins and sciddale
Indigo (Lisa) looks at the two arms
Anton (MarioCS) helps out collecting
Neith of Inholt (mharm-15549) "hey indigo. Looking for a new club?"
Neith of Inholt (mharm-15549) Picks up the arm
Neith of Inholt (mharm-15549) Waves it about
[Anton (MarioCS)] )and we're attacked by a huge Mr. Potato Head
[Indigo (Lisa)] no just wondering if they were human arms or if they were wearing jewelry and stuff
[Neith of Inholt (mharm-15549)] lol
Neith of Inholt (mharm-15549) glances at arm.
[Master] nope
[Master] nothing on there that comes off
[Indigo (Lisa)] He must have eaten everything
[Neith of Inholt (mharm-15549)] nope
[Master] and yes to human arm, hairy arm, and human leg
Indigo (Lisa) sighs "let's get going"
[Neith of Inholt (mharm-15549)] /me. Well, that's a shame. Shall we continue on our quest for our fort?
[Indigo (Lisa)] Jilly and Wu Sen Cho are probably worried down below"
Indigo (Lisa) nods
Indigo (Lisa) heads out
[Indigo (Lisa)] I should take the buckle back and put it away. It's too bright!
Branwyn (Lisa) looks about inside
[Master] and someone can make the next encounter roll
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=9] 9 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!
Neith of Inholt (mharm-15549) hands it back. "Thank you. It was most helpful"
[Master] Branwyn can see that it is a shallow lair, if there was anything here it was eaten
[Branwyn (Lisa)] (mario?)
[Neith of Inholt (mharm-15549)] I've rolled enough. Someone else gets to roll :)
Indigo (Lisa) puts buckle away
[Anton (MarioCS)] (yes?)
Indigo (Lisa) puts coins in loot chest
[Anton (MarioCS)] ah!
[Indigo (Lisa)] (how many did we get?)
[Indigo (Lisa)] (roll for encounter?)
[Anton (MarioCS)] Anton [1d20]: (1d20) [1d20=5] 5
[Indigo (Lisa)] (we suck at rolling)
[Master] (2d12) [2d12=3,3] 6 coins for Indigo
[Indigo (Lisa)] (roll for loot and we get body parts)
[Anton (MarioCS)] i never get that roll when using a skill...
[Indigo (Lisa)] (roll for a nice walk and we get monsters)
[Indigo (Lisa)] (be back in a sec)
TMO has joined the game on Fri Nov 04 20:57:49 EDT 2016
TMO is receiving the map mountain5...
TMO has received the map mountain5.
[Neith of Inholt (mharm-15549)] Hey TMO!!!!!
[TMO] sorry I wasn't here earlier to save you from the dire danger I'm sure threatened you
[Anton (MarioCS)] Hey TMO
[TMO] Anything I need to know before diving in?
[Neith of Inholt (mharm-15549)] Nah, Branwyn nuked the basalik last game. So far, we are roses and lavender. Just waiting for it to hit the fan and all that.
[TMO] glad to finally be here. socializing is fun, but when whole conversation turns to a topic that is completely foreign to you, it's kinda hard to participate.
[Master] grins
[Master] soon as you are all set
[Neith of Inholt (mharm-15549)] oh osrry
[TMO] I'm a programmer from Los Angeles. A lot of the talk was about 4H showing of goats & sheep and calfs at shows.
[Indigo (Lisa)] (back)
[Master] LOTS of similarities there
[Master] hide the defects so the people looking think everything is fine
[Master] work on getting rid of all the shit that was produced
[TMO] mine is just an 8 to 5 job.
[Master] spending lots of time making things pretty
[Master] grins
[Master] but in any case
[Master] ready? set?
[Indigo (Lisa)] yes
[Indigo (Lisa)] sure
[Master] Hydra #2 moved 59'07".
[Master] what do you do?
[TMO] afaik
[Indigo (Lisa)] yes
[Indigo (Lisa)] sure
[Indigo (Lisa)] test
[Master] yes to Lisa
[Master] you have two paths
[Indigo (Lisa)] (kill it?)
[Master] the larger one to the top of the map the one to the right of the map that winds through
[Master] and a large hydra blocking your way
[Master] and so?
[Master] Combat has begun!
[Master] ROUND: 0
[Indigo (Lisa)] Indigo: Initiative: ((d10+10+-2)-10) [1d10=4] 2 [MODIFIED (-10)]
[TMO] Attack: Hand of Reaching:: is now ARMED.
[Master] Lord Branadarus: Initiative: (d10+10+) [1d10=1] 11
[TMO] Attack: Bastard Sword, silver; two hands:: is now ARMED.
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=1] 9
[Anton (MarioCS)] Anton: Initiative: (d10+10+0) [1d10=8] 18
[Neith of Inholt (mharm-15549)] How did we not notice this. Also, anything we should know about hydras?
[TMO] [Shurkural]]: Initiative: (d10+10++0) [1d10=1] 11
[TMO] [Ilero]]: Initiative: (d10+10+-2) [1d10=3] 11
[Neith of Inholt (mharm-15549)] Hugh D'Ambray: Initiative: (d10+10+) [1d10=5] 15
[Master] ROUND: 1
[Master] INIT: 2 GOING: Indigo
[Neith of Inholt (mharm-15549)] Neith of Inholt: Initiative: (d10+10+0) [1d10=1] 11
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray: Initiative: (d10+10+) [1d10=9] 19
[Master] Initiative changed from 15 to 19.
[mharm-15549] I am back at the keyboard.
[Hugh D'Ambray (mharm-15549)] thank you
[TMO] I don't know how much of the orignal greek legend is left in these hydras
[Hugh D'Ambray (mharm-15549)] did that wrong
[Branwyn (Lisa)] (are we really that far away?)
[Hugh D'Ambray (mharm-15549)] We sure are knee deep in greek things, aren' t we.
[TMO] can i have a gyro?
[Master] yes and yes
[Branwyn (Lisa)] Indigo moved 90'03".
[Master] INIT: 9 GOING: Branwyn
[Branwyn (Lisa)] Branwyn moved 120'07".
[Master] INIT: 11 GOING: Neith of Inholt
[Branwyn (Lisa)] (and slowly we approach)
[Branwyn (Lisa)] (you can use the measuring tool to see how far away you are)
[Branwyn (Lisa)] (branwyn has movement of 120 ft)
[Neith of Inholt (mharm-15549)] What do we do?
[Neith of Inholt (mharm-15549)] Run, Fight?
[Neith of Inholt (mharm-15549)] Ambush?
[Neith of Inholt (mharm-15549)] I assume since combat has befun that it has seen us
[Branwyn (Lisa)] (It is completely out of our range so my characters are slowly approaching - it is blocking 2 paths so we have to get by some how)
[Neith of Inholt (mharm-15549)] Hmmm
[Neith of Inholt (mharm-15549)] Should we all approach slowly, yet spread out to minimze damage?
[Neith of Inholt (mharm-15549)] (Hey bob. Is this thing really huge?)
[Master] 30 foot long
[Branwyn (Lisa)] (sure can't remember if they fly - you can look and see how many heads it has)
[Neith of Inholt (mharm-15549)] 6 heads? Cannot tell
[Branwyn (Lisa)] (they're all coming off but you can see how many it is starting with :) )
[Neith of Inholt (mharm-15549)] Don't they grow back with two more or something?
[Neith of Inholt (mharm-15549)] Give me an idea of what we want and I'll work from therir. Do we want to run by it, kill it, sneak by it, etc.?
[TMO] that's the original greek legend
[TMO] don't know if 'common' hydras do that or not
[TMO] I know how we can find out. :)
[Neith of Inholt (mharm-15549)] Well, if that happens, then we'll figure it out soon enough. :)
[Neith of Inholt (mharm-15549)] lol
[Neith of Inholt (mharm-15549)] So bran. Guns blazing?
[Indigo (Lisa)] Come on! The heads only grow back while it's still alive
[Neith of Inholt (mharm-15549)] sorry
[Neith of Inholt (mharm-15549)] So bran. Bows Flaying?
[TMO] Attack: Bastard Sword, silver; two hands:: is NO LONGER ARMED.
[TMO] Attack: Short Bow:: is now ARMED.
[Neith of Inholt (mharm-15549)] Okay. One moment while I look something up. May I pass turn bob and use it later? My character is more support not primary and I want to look for a spell real quick.
[Master] the onl;y question right now is are you moving or not?
[Master] you are almost 500 feet away right now
Lisa has left the game on Fri Nov 04 21:16:28 EDT 2016
[Neith of Inholt (mharm-15549)] We lost LISA!
[Neith of Inholt (mharm-15549)] Were screwed!!!
[Neith of Inholt (mharm-15549)] Well, I vote to run
[Neith of Inholt (mharm-15549)] We cannot take it on without Lisa sorry guys.
[Neith of Inholt (mharm-15549)] That's my vote
[Neith of Inholt (mharm-15549)] I leave it up to you
[Neith of Inholt (mharm-15549)] I would rather climb the ridge and end up behind the hydra
[Anton (MarioCS)] By the time it is it's turn, she'll be back
[Anton (MarioCS)] lets fan out, leave room for her to fireball or explode or whatever
[Neith of Inholt (mharm-15549)] Oh good. I thought maybe she was mad at us for a second
[Master] so what are you going to do?
[TMO] [Shurkural]] targets Hydra #2. Distance: 495'10"
[TMO] [Ilero]] targets Hydra #2. Distance: 524'09"
[Master] you need to do something Michael so that others can take their turn
Lisa has joined the game on Fri Nov 04 21:18:26 EDT 2016
Lisa is receiving the map mountain5...
Lisa has received the map mountain5.
[Neith of Inholt (mharm-15549)] I stil lneed a moment, but I guess we're attacking. Although I think it might be a li9ttle foolhardy. I move forwards slowly about 25 meters
[Master] you can move a maximum of 120 feet in one round
[Master] unless you are running
[Master] that would be out there near Branwyn
[Neith of Inholt (mharm-15549)] Okay. 120 feet
[Neith of Inholt (mharm-15549)] I need to bac her up
[Master] go ahead and move
[Lisa] (sorry internet went out for a bit)
[Neith of Inholt (mharm-15549)] Neith of Inholt moved 129'06".
[Neith of Inholt (mharm-15549)] Question bob.
[Master] what?
[Neith of Inholt (mharm-15549)] Since a hydra has multiple heads, would you allow the spell random casualty?
[Master] INIT: 11 GOING: [Shurkural]]
[Master] yes
[Neith of Inholt (mharm-15549)] Oh my god. This is going to be so much fun
[Master] so Michael are you moving? or casting?
[Indigo (Lisa)] (he moved already)
[Master] OH sorry
[Neith of Inholt (mharm-15549)] Can I cast at this distance? Also I moved
[Master] then you cannot cast till next turn
[TMO] [Shurkural]] moved 120'10".
[Neith of Inholt (mharm-15549)] Gotcha
[Master] and Shur is up
[Indigo (Lisa)] (you have to know the range of your spells)
[Neith of Inholt (mharm-15549)] Yep
[Master] INIT: 11 GOING: Lord Branadarus
[Master] and your range.. Lisa has it
[Neith of Inholt (mharm-15549)] Alright. I'll take a look
[TMO] pretty sure it's out of range for her bow
[Neith of Inholt (mharm-15549)] Nah, going to cast a sick spell
[Master] Lord Branadarus moved 353'02".
Master SPRINTS past Indigo, calls out, I call dibs
[Master] INIT: 11 GOING: [Ilero]]
Branwyn (Lisa) mutters to herself "Always running!"
[TMO] [Ilero]] moved 240'07".
[TMO] 240 running?
[Master] will be behind that ridge and not see it
[TMO] or 180
[Master] running is double sprinting is triple
[TMO] yes, he's going to try and manuever to hit it from behind.
[TMO] he's not a front line fighter
[Master] INIT: 18 GOING: Anton
[Anton (MarioCS)] Anton moved 121'00".
[Master] INIT: 19 GOING: Hugh D'Ambray
[mharm-15549] Hugh D'Ambray targets Hydra #2. Distance: 496'04"
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray moved 126'06".
[Hugh D'Ambray (mharm-15549)] Attack: Long Sword:: is now ARMED.
[Hugh D'Ambray (mharm-15549)] Attack: Light Crossbow:: is now ARMED.
[Hugh D'Ambray (mharm-15549)] Attack: Long Sword:: is NO LONGER ARMED.
[Master] ROUND: 2
[Master] Hydra #2 moved 113'08".
[Master] INIT: 2 GOING: Indigo
Indigo (Lisa) stomps his foot "No fair! Your legs are longer!"
[Master] It has backed up the path a bit
[Indigo (Lisa)] Indigo moved 180'03".
[Master] INIT: 9 GOING: Branwyn
Branwyn (Lisa) sighs at both of them
[Branwyn (Lisa)] Branwyn moved 120'06".
[Master] INIT: 11 GOING: Neith of Inholt
[TMO] test
[Master] Michael?
[TMO] k. I keep getting dead times
[Hugh D'Ambray (mharm-15549)] sorry one second looking something
[Neith of Inholt (mharm-15549)] okay
[Neith of Inholt (mharm-15549)] First
[Neith of Inholt (mharm-15549)] What is the weather. Is there any kind of storm overhead or clouds or dust or anything like that
[Branwyn (Lisa)] (anton would have told us if there was hee hee)
[Anton (MarioCS)] Anton: Weather Sense check: (d20) [1d20=13] 13 - ROLL FAILED against 6!!
[Branwyn (Lisa)] LOL
Neith of Inholt (mharm-15549) bangs head on desk
[Anton (MarioCS)] Who Knows?!
[Neith of Inholt (mharm-15549)] okay. well, unless its obviously storming above, I am doing a different spell
[Neith of Inholt (mharm-15549)] one moment while I prepare it
[Neith of Inholt (mharm-15549)] i.e. crawl through lsit
[Indigo (Lisa)] (it is still over 400 ft away from you)
[Neith of Inholt (mharm-15549)] I know. One moment
[Neith of Inholt (mharm-15549)] Okay. how many feet to yard
[Master] 3
[Neith of Inholt (mharm-15549)] i'm used to metric
[Neith of Inholt (mharm-15549)] thatnks
[Neith of Inholt (mharm-15549)] Need to be thirty feet away
[Neith of Inholt (mharm-15549)] Until I get there, Anton please keep doing wether check?
[Neith of Inholt (mharm-15549)] Neith of Inholt moved 119'07".
[Master] INIT: 11 GOING: [Shurkural]]
[Master] his weather check is not going to significantly increase in the next few minutes
[Master] it will have to wait a couple of hours for another check
[Anton (MarioCS)] (im pretty sure i can tell the weather, i would only need to roll if it was under dreadful circumstances. Right Bob?
[Neith of Inholt (mharm-15549)] :( Had a really cool spell. Can I at least see if it's snowing? That seems common sense
[Master] yes to Mario
[Master] it is not snowing
[Neith of Inholt (mharm-15549)] Clouds overhead?
[Master] yes to clouds
[Neith of Inholt (mharm-15549)] okay
[TMO] [Shurkural]] moved 240'03".
[Master] INIT: 11 GOING: Lord Branadarus
[Master] Lord Branadarus moved 243'02".
[Lord Branadarus (Master)] I cut it off from this way
[Master] INIT: 11 GOING: [Ilero]]
[TMO] [Ilero]] moved 200'06".
[Neith of Inholt (mharm-15549)] (Just pointing out. It's going up a different path. We can avoid this all together by just taking the other one.)
[TMO] (he'll start climbing next round)
[Master] INIT: 18 GOING: Anton
[TMO] (not kill a monster? are you mad???)
[Anton (MarioCS)] Anton moved 122'02".
[Master] INIT: 19 GOING: Hugh D'Ambray
[Neith of Inholt (mharm-15549)] (I dont want to end up as hydra fecal matter myself. :) )
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray moved 150'01".
[Master] INIT: 30 GOING: Hydra #2
[Master] Hydra #2 moved 40'00".
[Indigo (Lisa)] (you don't have to fight it - you can kick back and wait for the wounded)
[Anton (MarioCS)] (it seems to be trying to lure us up the path, TP CERTAIN DOOM!)
[Master] It has retreated back uphill a bit, into closer quarters, anyone attacking it now will be below it
[Master] It will get a bonus to attack from higher ground
[Master] ROUND: 3
[Master] INIT: 2 GOING: Indigo
[Hugh D'Ambray (mharm-15549)] I'm not going to abondon you guys. I'm just trying to objectively see the situation. We can avoid any deaths with a huge creature. I will help, just saying the facts
[Indigo (Lisa)] (do we know which path we really want to be on anyway?)
[Hugh D'Ambray (mharm-15549)] We didn't talk about it
[Indigo (Lisa)] (I've never seen anyone killed by a hydra)
[Hugh D'Ambray (mharm-15549)] ...Have you ever seen a hydra :)
[Indigo (Lisa)] Indigo moved 180'09".
[Master] INIT: 9 GOING: Branwyn
[Hugh D'Ambray (mharm-15549)] ...Have you ever seen a hydra :)
[Indigo (Lisa)] Branwyn moved 120'11".
[Master] actually
[Master] INIT: 11 GOING: Neith of Inholt
[Indigo (Lisa)] (I think we killed 2 so far)
[Master] they have a friend
[Indigo (Lisa)] (so just run up)
[Master] the Queen's husband
[Master] who killed on single handedly
[Indigo (Lisa)] (yes my internet died when I tried to tell about Toybin)
[Master] grins
[Hugh D'Ambray (mharm-15549)] Since it's my obvious turn. I'm getting this outta the way. Is it raining, lgihtning, dust devil, tornatio, high wind, etc at all that I can tell without weather sense?
[Indigo (Lisa)] (take 120 ft)
[TMO] (any idea where the bow ranges are at?)
[Master] no to all of the above
[Hugh D'Ambray (mharm-15549)] Okay. Thank you.
[Master] and bow ranges are on your sheet
[TMO] no, I'm not seeing them
[Anton (MarioCS)] we can run in a circle, if that would help
[Hugh D'Ambray (mharm-15549)] Neith of Inholt moved 174'09".
[Master] INIT: 11 GOING: [Shurkural]]
[Indigo (Lisa)] (take 120 ft)
[Indigo (Lisa)] (take 120 ft - you will still be out of range)
[Master] sigh
[Hugh D'Ambray (mharm-15549)] What did I do
[Master] you are right TMO it is missing now
[Indigo (Lisa)] (this time I was losing klooge)
[Master] checking the PH now for you
[TMO] [Shurkural]] moved 120'05".
[Master] INIT: 11 GOING: Lord Branadarus
[TMO] I';m on the society page, and it's not in the weapon data file
[Master] short bow right?
[TMO] yessir
[Master] 50 to 100 yards is short range, up to 150 yards is medium range anything over that is long range
[TMO] so it's in short range now
[Master] for Shur yes
[TMO] keen
[Master] rad
[Hugh D'Ambray (mharm-15549)] farr out man
[Master] Lord Branadarus moved 111'06".
[Lord Branadarus (Master)] I take the left flank you take the right Indigo
[Master] INIT: 11 GOING: [Ilero]]
[TMO (to GM only)] Character sheet for [Shurkural]] modified: Weapons - CHANGED: Short Bow -- Range: 5/10/15 (null), CHANGED: Short Bow -- Armed: true (null), CHANGED: Short Bow -- Range: 5/10/15 (null), CHANGED: Short Bow -- # Atks: 2 (--),
[TMO] well, that entry isn't right. ;)
[TMO] [Ilero]]: Thief ability - Climb walls* check:(d100) [1d100=79] 79 - ROLL SUCCEEDED against 80!!
[TMO] how far up does he get?
[Master] up to the top level
[TMO] [Ilero]] moved 120'05".
[TMO] figured 120' was the limit?
[Master] now has the ridge there
[Master] yes
[Master] INIT: 18 GOING: Anton
[Anton (MarioCS)] Anton moved 180'09".
[Master] INIT: 19 GOING: Hugh D'Ambray
[mharm-15549] Hugh D'Ambray targets Hugh D'Ambray. Distance: 0'00"
[mharm-15549] Hugh D'Ambray no longer targets Hugh D'Ambray.
[Hugh D'Ambray (mharm-15549)] Hugh D'Ambray moved 190'01".
[Hugh D'Ambray (mharm-15549)] It wasn' tthat far, it used some sort of waypoint system bob
[Master] the
[Hugh D'Ambray (mharm-15549)] was supposed to be 150.00 meters i think
[Hugh D'Ambray (mharm-15549)] feet
[Master] and so ?
[Master] all done?
[Indigo (Lisa)] has to be
[Master] so click done
[Master] INIT: 30 GOING: Hydra #2
[Master] ROUND: 4
[Master] INIT: 2 GOING: Indigo
[Indigo (Lisa)] Indigo moved 150'03".
[Master] INIT: 9 GOING: Branwyn
[Branwyn (Lisa)] Branwyn moved 160'06".
Branwyn (Lisa) jogs up the path
[Master] INIT: 11 GOING: Neith of Inholt
[Branwyn (Lisa)] (michael?)
mharm-15549 has left the game on Fri Nov 04 21:54:22 EDT 2016
[Branwyn (Lisa)] (ok then)
[Master] INIT: 11 GOING: [Shurkural]]
[TMO] [Shurkural]]: Attack: Short Bow: (15-(d20)) [1d20=17] -2. HITS Hydra #2 (AC FINAL: 5)!!!
[TMO] [Shurkural]]: Damage v L: Short Bow: (1d1-1) [1d1=1] 0
[TMO] [Shurkural]]: Damage v L: Arrow; Flight: (1d6) [1d6=5] 5 added to: Hydra #2
[Master] Hydra #2's Current Hit Points: adjusted to 51 (-5) - Lightly Wounded
[TMO] helps if I roll the arrow damage
[TMO] (2 shots per round, iirc?)
[Master] yes
[TMO] [Shurkural]]: Attack: Short Bow: (15-(d20)) [1d20=19] -4. HITS Hydra #2 (AC FINAL: 5)!!!
[Branwyn (Lisa)] (hitting it over the head with the bow never really hurts it)
[TMO] [Shurkural]]: Damage v L: Arrow; Flight: (1d6) [1d6=5] 5 added to: Hydra #2
[Master] Hydra #2's Current Hit Points: adjusted to 46 (-5) - Lightly Wounded
[Master] INIT: 11 GOING: Lord Branadarus
[Branwyn (Lisa)] (much better :) )
[Master] Lord Branadarus moved 59'02".
[Master] INIT: 11 GOING: [Ilero]]
[TMO] [Ilero]]: Thief ability - Climb walls* check:(d100) [1d100=88] 88 - ROLL FAILED against 80!!
[Master] Ilero still cannot seee it
[Master] and he comes tumbling down
[Master] make a tumbling check
[Branwyn (Lisa)] (oh no)
[TMO] (no bonuses for not being a sheer wall? ;) )
[TMO] *innocent grin*
[TMO] [Ilero]]: Tumbling check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 17!!
[Master] grins, that would be a negative
[Master] and he manages to avoid massive damage
[Master] but rolls back down off of the ridge taking (2d6) [2d6=4,3] 7 points of damage
[Master] [Ilero]] moved 120'05".
[Master] [Ilero]]'s Current Hit Points: adjusted to 38 (-7) - Lightly Wounded
[Master] instead of teh 10d6 if he had failed is tumbling check
[Master] INIT: 18 GOING: Anton
[Anton (MarioCS)] Anton moved 120'05".
[Master] INIT: 19 GOING: Hugh D'Ambray
[TMO] it would be a fitting way for him to go
[Master] INIT: 30 GOING: Hydra #2
[Master] Hydra #2 moved 14'06".
[Master] Hydra #2 targets Lord Branadarus. Distance: 23'01"
[Master] Hydra #2 targets Indigo. Distance: 18'10"
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=8] 5. HITS Lord Branadarus (AC FINAL: 10)!!!
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=12] 1. HITS Lord Branadarus (AC FINAL: 10)!!!
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=18] -5. HITS Lord Branadarus (AC FINAL: 10)!!!
[Master] Hydra #2: Damage v SM: Natural Attack: (1d8) [1d8=2] 2 added to: Lord Branadarus
[Master] Hydra #2: Damage v SM: Natural Attack: (1d8) [1d8=3] 3 added to: Lord Branadarus
[Master] Hydra #2: Damage v SM: Natural Attack: (1d8) [1d8=1] 1 added to: Lord Branadarus
[Master] Lord Branadarus's Current Hit Points: adjusted to 43 (-6) - Lightly Wounded
[Branwyn (Lisa) (to GM only)] Character sheet for Indigo modified: Armor - Armor Bonus:: CHANGED: 5 (0).
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=17] -4. HITS Indigo (AC FINAL: 1)!!!
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=16] -3. HITS Indigo (AC FINAL: 1)!!!
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=8] 5. MISSES Indigo (AC FINAL: 1).
[Master] Hydra #2: Attack: Natural Attack: (13-(d20+0)) [1d20=19] -6. HITS Indigo (AC FINAL: 1)!!!
[Master] Hydra #2: Damage v SM: Natural Attack: (1d8) [1d8=1] 1 added to: Indigo
[Master] Hydra #2: Damage v SM: Natural Attack: (1d8) [1d8=1] 1 added to: Indigo
[Master] Hydra #2: Damage v SM: Natural Attack: (1d8) [1d8=6] 6 added to: Indigo
[Master] Indigo's Current Hit Points: adjusted to 36 (-8) - Lightly Wounded
[Master] ROUND: 5
[Master] INIT: 2 GOING: Indigo
[Indigo (Lisa)] Ow! He just banged me with his head!
[Lisa] Indigo targets Hydra #2. Distance: 18'10"
[Master] cannot hit it
[Master] too far away
[Indigo (Lisa)] (I was targeting - calm down)
[Master] unless you are trying to attack an individual head
[Master] grins
[Indigo (Lisa)] Indigo moved 16'06".
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=16] -3. HITS Hydra #2 (AC FINAL: 5)!!!
[Indigo (Lisa)] Indigo: Damage v L: Goblin Sword: ((1d8)+3) [1d8=2] 5 [MODIFIED (+3)] added to: Hydra #2
[Indigo (Lisa)] Indigo: Attack: Short Sword: (+14-(d20+1)) [1d20=8] 5. HITS Hydra #2 (AC FINAL: 5)!!!
[Indigo (Lisa)] Indigo: Damage v L: Short Sword: ((1d8)+3) [1d8=8] 11 [MODIFIED (+3)] added to: Hydra #2
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (+14-(d20+1)) [1d20=5] 8. MISSES Hydra #2 (AC FINAL: 5).
[Master] Hydra #2's Current Hit Points: adjusted to 30 (-16) - Moderately Wounded
[Master] INIT: 9 GOING: Branwyn
[Lisa] Branwyn targets Hydra #2. Distance: 48'04"
[Branwyn (Lisa)] Branwyn casts a spell against Hydra #2: Manyjaws: Range: 10ft/lvl; Duration 6 rounds; Saving Throw: 1/2 Max 10 jaws. Spell brings 1 pair of clashing jaws per level of caster floating in midair. Jaws attack 1 creature per round at movement of 15. Jaws penetrate non-magic armour & automatically hit target each round. Magic armour is less 1 pt damage per jaw. Successful saving thorw is half damage but 1 pt damage minimum per jaw. Damage: (10d4) [10d4=4,3,1,3,1,4,2,4,3,3] 28
[Master] INIT: 11 GOING: Neith of Inholt
[Master] Hydra #2: Magical Spell save: (d20) [1d20=9] 9 - ROLL FAILED against 13!!
[Master] Hydra #2's Current Hit Points: adjusted to 2 (-28) - Massively Wounded
[Master] INIT: 11 GOING: [Shurkural]]
[TMO] [Shurkural]]: Attack: Short Bow: (15-(d20)) [1d20=15] 0. HITS Hydra #2 (AC FINAL: 5)!!!
[TMO] [Shurkural]]: Attack: Short Bow: (15-(d20)) [1d20=18] -3. HITS Hydra #2 (AC FINAL: 5)!!!
[TMO] [Shurkural]]: Damage v L: Arrow; Flight: (1d6) [1d6=4] 4 added to: Hydra #2
[TMO] [Shurkural]]: Damage v L: Arrow; Flight: (1d6) [1d6=5] 5 added to: Hydra #2
[Master] Hydra #2's Current Hit Points: adjusted to -7 (-9) - Dying
[Master] INIT: 11 GOING: Lord Branadarus
[Master] Combat has finished.
[Master] Lord Branadarus moved 8'03".
Indigo (Lisa) scratches his head "Was that a baby hydra?"
[Lord Branadarus (Master)] INdigo, do you think that we could talk to her about not taking our fun?
[Indigo (Lisa)] I know! She ruined the whole thing
[Indigo (Lisa)] We didn't even get to see one of its heads grow back
[Anton (MarioCS)] Imust get in shape m'Lady. By the time i get to the creature, the fight is over
[TMO] I am back at the keyboard.
Ilero (TMO)] Ow
[Lord Branadarus (Master)] Michael is trying to get back in
Ilero (TMO)] [Ilero]] moved 119'00".
Branwyn (Lisa) makes a face at the two of them "Fine! The next creature that shows up, I will watch and let you men take care of business"
Lord Branadarus (Master) grins
[Branwyn (Lisa)] Now which path should we be using anyway?
Lord Branadarus (Master) winks at Indigo
mharm-15549 has joined the game on Fri Nov 04 22:06:48 EDT 2016
mharm-15549 is receiving the map mountain5...
mharm-15549 has received the map mountain5.
[mharm-15549] God finally
[mharm-15549] I cannot believe i effing missed this
[mharm-15549] did you already loot its corpse?
[Branwyn (Lisa)] (branwyn ruined it)
Ilero (TMO)] (nah, it just died)
[Branwyn (Lisa)] (I don't think hydras have loots
[mharm-15549] Can i take some teetch and bones then?
[Branwyn (Lisa)] Oh master of the map! Which way do we need to go?
[mharm-15549] to go with my nice basalist collection? Or did bran just incinerate it
Ilero (TMO)] [Ilero]]: Orienteering check: (d20) [1d20=20] 20 - ROLL FAILED against 11!!
[Branwyn (Lisa)] The left looks easier for the cart and mules
[Branwyn (Lisa)] Wider anyway
Ilero (TMO)] Left good
[Master] Snezana XP award: 250. Next level in 26772.
[Master] [Ilero]] XP award: 500. Next level in 36061.
[Master] [Shurkural]] XP award: 250. Next level in 26533.
[Master] Hugh D'Ambray XP award: 500. Next level in 35530.
[Master] Lord Branadarus XP award: 500. Next level in 0.
[Master] Indigo XP award: 250. Next level in 20077.
[Master] Branwyn XP award: 500. Next level in 337803.
[Master] Anton XP award: 500. Next level in 5026.
[Master] Neith of Inholt XP award: 250. Next level in 5745.
[Branwyn (Lisa)] Left it is then
[Master] so deeper into the hills
Branwyn (Lisa) looks Ilero up and down "What happened to you? I didn't even see you near the thing"
[Master] it is getting into afternoon
[Ilero]] (TMO) shrugs. "Try flank it."
[mharm-15549] I'm really sorry guys. Bob. Please take my xp off. I did'nt do anything
Branwyn (Lisa) nods "Sneaking"
[Master] THat was a total XP for the previous encounters and last session as well
[Master] catching everyone up
[mharm-15549] Just finishing reading
Ilero (TMO)] (and you gain experience even just watching. You learn by observing)
[mharm-15549] lol. I was watching my interent burn in hell
[Branwyn (Lisa)] (and healing the wounded later :) )
[mharm-15549] oh yeah
[mharm-15549] okay
Ilero (TMO)] (now Neith is less likely to be terrified by hydras, has seen a group coordinate an attack, etc)
[mharm-15549] You mean, watched Branwyn devestate it with magic right?
[Branwyn (Lisa)] (she will not do that again soon - she promised)
[mharm-15549] Hah!
[Branwyn (Lisa)] (so we go along the hills)
[Neith of Inholt (mharm-15549)] Neith of Inholt: Whistling/humming check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 14!!
[mharm-15549] I am back at the keyboard.
Indigo (Lisa) looks through spyglass wondering if we are close to being there yet)
[Neith of Inholt (mharm-15549)] Whistling a merry tune
[Master] still in the hills
[Master] need another encounter check please
Ilero (TMO)] (soon time to put kids to bed. fyi)
[Neith of Inholt (mharm-15549)] (1d100) [1d100=55] 55
[Master] d20
[Neith of Inholt (mharm-15549)] oops sorry
[Neith of Inholt (mharm-15549)] (1d20) [1d20=16] 16
[Indigo (Lisa) (to GM only)] Character sheet for Branwyn modified:
[Neith of Inholt (mharm-15549)] test
[Indigo (Lisa)] here
[Neith of Inholt (mharm-15549)] oh thank you. didn't know if acting up again
[Indigo (Lisa)] (that was a very nice roll)
[Master] there you go
[Master] in a small valley in the hills
mharm-15549 is receiving the map forest 4...
[Indigo (Lisa)] (map changes cause slight delays)
mharm-15549 has received the map forest 4.
[Master] the trees are blooming
[Master] and this seems like the best place to make camp
[Master] Time of Day: 05:52 PM. Day 6 Pen ___ de, Man {Early Spring} 6th, 1266 TGR.
[Indigo (Lisa)] Is this the next one? Valley in the hills? I don't see a keep though
[Neith of Inholt (mharm-15549)] Me either
[Neith of Inholt (mharm-15549)] Watn to push on?
[Ilero]] (TMO) looks up. "Want hye climb up and look?"
[Branwyn (Lisa)] We've only been travelling today. It is too soon I think
[Neith of Inholt (mharm-15549)] I'm fine with pushing on. More of us to react to a problem
[Neith of Inholt (mharm-15549)] We can stay close and move slow
[Branwyn (Lisa)] If you want. This does look like a nice place to camp in any event.
[Neith of Inholt (mharm-15549)] Alright. Either is fine with me. Does anyone else have an opinon?
Ilero (TMO)] [Ilero]]: Thief ability - Climb walls* check:(d100) [1d100=80] 80 - ROLL SUCCEEDED against 80!!
Ilero (TMO)] (he's just not rolling well tonight)
[Branwyn (Lisa)] (careful there with the climbing!)
Ilero (TMO)] (putting daughter to bed. will roll first)
Ilero (TMO)] [Ilero]]: Observation check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 10!!
[Master] so camping here
[Master] cannot find anything wrong with it as a camp site
[Master] and not likely to find a better one before it gets too dark
[Branwyn (Lisa)] (sounds good - Indigo is hungry)
[Master] so like he is awake? ;)
[Neith of Inholt (mharm-15549)] lol
[Neith of Inholt (mharm-15549)] alright
[Master] and then watches and encounters for those watches
[Neith of Inholt (mharm-15549)] I did last time
[Indigo (Lisa)] (branwyn on 1 and indigo 2nd)
[Neith of Inholt (mharm-15549)] rolling.
[Neith of Inholt (mharm-15549)] Hugh on 1, Niegh on third
[Indigo (Lisa)] (so just need mario and tmo's char)
[Anton (MarioCS)] Anton can pull any shift necessary
[Indigo (Lisa)] (we can put his one 3rd since he is afk?)
[Indigo (Lisa)] (anton on 2nd?)
[Indigo (Lisa)] (and no one really tells branadarus what to do)
[Hugh D'Ambray (mharm-15549)] Neith of Inholt casts a spell against : Wyvern Watch: A wyvern like haze guards a 10' radius area for up to 8 hours. If an intruder enters the area, it attacks. The intruder must save vs spell or be paralyzed for (4) 4 rounds or until the caster releases him.
[mharm-15549] I am back at the keyboard.
[Branwyn (Lisa)] Indigo moved 20'02".
[Hugh D'Ambray (mharm-15549)] Please ignoire that
[Hugh D'Ambray (mharm-15549)] was an accident
[Branwyn (Lisa)] Indigo moved 12'09".
[Master] Branadarus will be with Branwyn,
[Branwyn (Lisa)] Branwyn moved 2'10".
[Master] try to get her to sleep through it
[Branwyn (Lisa)] (sleep through her watch?)
[Master] yes
[Master] so she gets her rest to regain spells
[Master] just in case
[Branwyn (Lisa)] (like that's happening)
[Branwyn (Lisa)] (just don't wake her up the rest of the night)
[Branwyn (Lisa)] (she's putting in her time and then is done)
[Master] chuckles
[Master] so feel free to make that check
[Master] puppy needs to go out
[Master] brb
[Master] I am away from the keyboard.
TMO has left the game on Fri Nov 04 22:32:04 EDT 2016
Lisa has left the game on Fri Nov 04 22:32:04 EDT 2016
MarioCS has left the game on Fri Nov 04 22:32:17 EDT 2016
[Master] I am back at the keyboard.
[Master] hello?
mharm-15549 has left the game on Fri Nov 04 22:34:44 EDT 2016
[Master] ==== Gaming session started: Sun Nov 06 17:18:26 EST 2016 ====
Early end because of Internet issues