Nov 26 10 - Skull Church (Formatted)
[BOB] ==== Gaming session started: Fri Nov 26 18:30:54 EST 2010 ====
[BOB] Hello from Tampa
[BOB] just a reminder I have a slow connection and and I am on a laptop so the redraw rates are horrendous for the maps
[BOB] the Chat is fine but I have to have it on a separate window, working on drinks and dinner now so should be ready at 7 when we start
Kaz has joined the game on Fri Nov 26 18:47:51 EST 2010
Kaz is receiving the map Cellar Under Farmhouse door revealed...
Kaz has received the map Cellar Under Farmhouse door revealed.
Lisa has joined the game on Fri Nov 26 18:48:36 EST 2010
Lisa is receiving the map Cellar Under Farmhouse door revealed...
[Kaz] Hey there!!
Lisa has received the map Cellar Under Farmhouse door revealed.
[BOB] Hello there
[BOB] no marco, how about Guy?
[Lisa] Hello :)
[Kaz] Guy is off at 7 tonight
[Kaz] he'll be in, in a while.
[BOB] Ok
[BOB] sorry for the frustrations tonight
[Kaz] he's closing next week, won't be in.
[BOB] I am not even on my own laptop now
[BOB] mine is dead
[Kaz] You killed it!!
[BOB] so juggling lots
[Lisa] Oh no!!
[Lisa] nearly dead or completely dead?
[BOB] well technically the laptop its self is fine
[BOB] it is the power cord that id dead
[BOB] and so the battery is dead
[Lisa] so not dead - just in a vegetative state
[BOB] yes
[BOB] grins
[Kaz] Laptop Coma
[Lisa] could be worse
[BOB] I'm feeling better
[BOB] ok
[BOB] Lisa read the chat log I know
[BOB] but Kaz what can you tell her about last week
[Kaz] well, we went to the farmhouse near the skull temple
[Kaz] and now I think we're under part of the temple. We went into the farmhouse basement, Foriso found a secret passage, and we followed it for a while, eventually coming upon this pool of water.
[BOB] map scales are consistent from Map to Map
temp John has joined the game on Fri Nov 26 18:58:13 EST 2010
temp John is receiving the map Cellar Under Farmhouse door revealed...
[BOB] but to make it easier , you are no where near the church yet
[Kaz] that means nothing to me, since I have no clue of the distances.
[Kaz] ahh, okay
[Lisa] how far did every body want to go in the tunnel before going back and exploring the house?
[Kaz] Hiya John!
[Lisa] Hi John!
temp John has received the map Cellar Under Farmhouse door revealed.
[Kaz] Good question, Lisa. I don't know how far we should go, if any further at all.
[temp John] Ladies ::bows::
[Lisa] I don't have a light spell and torches seem to be an issue unfortunately
[Lisa] didn't Miranda have something to keep torches lit longer than normal? I seem to remember John doing something with that first night in cellar, but I could be wrong.
[temp John] your not
[temp John] she has two spells, ones makes then last longer, one I think eliminates the heat and smoke I think
[Lisa] I get lucky sometimes :)
[temp John] eventually my henchman will have continual light, but that is way off
[Kaz] I had forgotten about those spells, John. Thanks for reminding me. :D
[Kaz] By the way, Bob, is her spell training coming up, or what?
[BOB] is she ready for a new level?
[temp John] My henchman has it too but Lisa was the one who remembered
[Kaz] She leveled already
[Kaz] but hadn't gotten the chance to learn the new spells.
[temp John] and he was going to check for direction
[Kaz] You made me wait. *pout*
[temp John] caus I think we are close to the well
[temp John] close
[Lisa] she did have the plague, she was busy dying for a while
[temp John] 4 days at least, that is no excuse, even if you add Kristelle's 4 days
[BOB] Oh I understand now Kaz, you just have to send her off to looseend
[BOB] will take a week to travel there a week back and depending on how much you want to spend is how many weeks of training
[BOB] or find a Norse temple to train in elsewhere
[temp John] i say we teleport her to save the time
[Kaz] Okay
[Kaz] How do we teleport her?
[Kaz] That Okay was to Bob, by the way
[BOB] walk a week to get out of the Mist so that teleport works
[Lisa] lol
[BOB] Oh an get Branwyn to 8th level
[Kaz] lol
[temp John] see things we want to do anyway
[BOB] so back to the first question
[BOB] how far are you exploring underground
[temp John] 1) I think we need to get a feel for where we are compared to the well
[temp John] 2) see if there is any reason for what is down here
[Kaz] that makes sense
[temp John] 3) see who owns this place and see if we can take this over
[temp John] brb
[temp John] I am away from the keyboard.
[Kaz] A couple of things.
[Kaz] First, I think it is deserted.
[Kaz] Second, why would we take it over?
[temp John] I am back at the keyboard.
[Lisa] It is more than a well
[BOB] you can guess that you are well beyond where the well is
[temp John] we need a second hideout in case the first is attacked by werewolves or other adventurers
[BOB] grins
[Kaz] werewolves or ghouls?
[Kaz] :D
[temp John] but unless we are waiting for someone, we can start going around the circle?
[Lisa] we don't have a trap checker but we can see what happens
[BOB] everyone needs to please check their character sheets
[Lisa] for?
[BOB] and make sure your light radius is at 15 feet please
[BOB] sorry it is taking a while for what I type to show up
[temp John] even if we don't have a torch?
[BOB] if you do not have a torch you can set it to zero if you like
[BOB] but the torches are at 15 feet
[Lisa] does Indigo change? he can see in the dark
[temp John] I have to move my detection slots as the are in the wrong spot, dud
[BOB] he can not see if there are torches around
[BOB] his extra vision only works in the absence of light
[Lisa] okay
[Kaz] Bob, does the Firelight spell work with torches?
[temp John (to GM only)] Character sheet for Brother Fotopoulos modified:
[Kaz] And Lisa, can't you cantrip a light spell?
[BOB] what is the firelight spell? I do not have access to any of my books
[BOB] and cantrip light works only in a few inch area
[BOB] not meant to light the way more to look at things
[Lisa] is very small effect
[temp John] I have Firelight too and it says in the description that it works on torches
[BOB] what is it John? what does the spell do?
[temp John] eliminates smoke and heat from a fire, increases the area of light to 30' and lasts for 4 + 1hr/2 levels
[Kaz] I missed where it said that, but yeah, John.
[Kaz] Too much text in that tiny window.
[temp John] and that was without my glasses
[BOB] Ok so that will work well for you then
[Kaz] so, will be 30 feet for 5 hours?
[BOB] so Miranda is 4th?
[BOB] 3rd?
[temp John] the other spell does not eliminate the heat or smoke and the durration is about the same, but it effects more torches
[temp John] so I take it we want the extra vision
[temp John] if we are here for more than 5 hours, we are in trouble
[Lisa] it's already night time if the clock is right, we could sleep down here
[temp John] Miranda is 5th level
[Kaz] Miranda can cast 3rd level spells, if she knew any.
[Kaz] Is it caster level or casting level?
[temp John] if she knew how to pray for them is more accurate
[BOB] caster lvl
[Kaz] Okay, then. %th level, so should be 6 hours.
[BOB] nods
[Kaz] 5th level, even.
[BOB] and yes the clock is right
[temp John] 6.5 hours but who's counting
[Kaz] You are, obviously :)
[BOB] but do you want to sleep here under the haunted church?
[BOB] without knowing what is above you?
[Lisa] not really, I was just pointing out the time
[Lisa] but getting out will be faster than going in since we won't be checking for anything
[BOB] true
[BOB] so Miranda can cast, once? or twice? and I will reveal the extent t 30 feet away,
[Brother Fotopoulos (temp John)] It looks like we be here longer than I thought, would you like me to cast a spell to make your torch work better
[Kaz] It's a level 1 spell. She's got 5 level 1 spells available
[Brother Fotopoulos (temp John)] I know how you surface dwellers like your light
[Kaz] I am back at the keyboard.
[Miranda (Kaz)] It is easy enough to do. Thank you Brother, but I will take care of it.
[Brother Fotopoulos (temp John)] ::shrugs::
[Miranda (Kaz)] Miranda casts a spell against : Firelight: A fire burns cooler and brighter with no smoke for (4+(5\2)) -1 hours.
[BOB] By the way John you know that Brother is an honorific that will change
[Brother Fotopoulos (temp John)] yes
[BOB] the Gnome religion page shows the names
[BOB] ok
[Kaz] negative 1 hours? Seriously?
[Brother Fotopoulos (temp John)] (i guess I should not have names his page as I did, I get your point)
[BOB] and Can you edit the effect Kaz? or who ever is carrying the torch
[BOB] or do I need to edit it?
[Brother Fotopoulos (temp John)] got it
temp John has edited Hoffman's effects.
[Brother Fotopoulos (temp John)] Brother Fotopoulos: Fire-building check: (d20) [1d20=6] 6 - ROLL SUCCEEDED against 16!!
[Brother Fotopoulos (temp John)] (now for the time)
temp John has edited Hoffman's effects.
[Kaz] Did Kristelle lose her torch? There was time left when we stopped playing last week.
[BOB] should not have
[Brother Fotopoulos (temp John)] (we went through a couple, not sure)
[Brother Fotopoulos (temp John)] (do we want to cast the spell twice?)
[Lisa] aren't we good? 1 torch 30 feet
[Hoffman (temp John)] Would you like to hold the torch, Warrior Lady?
[Kaz] We don't have to, I don't care either way. I was just wondering because I remember Hoffman's torch was set to go out first.
[Kaz] (just confused, you know how dangerous it can be to confuse me!!)
[Hoffman (temp John)] (you mean how easy ;) )
[Hoffman (temp John)] (never found it that dangerous)
[Kristelle (Kaz)] Does your arm tire? If so, I can hold it. Otherwise, I am content to keep my hands free for weapons.
[Kristelle (Kaz)] ((Just wait, John. Just you wait.))
[Hoffman (temp John)] I will have something in both hands either way
[Hoffman (temp John)] and I have been known to throw a club, I bet this would fly well enough if need be
[BOB] and by the way the time to light the torch and cast the spell allows Indigo and Branwyn to fully catch up from the one round behind
[Branwyn (Lisa)] (LOL)
[Hoffman (temp John)] shall we?
[Branwyn (Lisa)] (glad it took some time to do that then)
[Hoffman (temp John)] Hoffman moved 24'10".
[Kristelle (Kaz)] Miranda moved 17'07".
[Kristelle (Kaz)] Kristelle moved 5'06".
[Branwyn (Lisa)] Branwyn moved 14'04".
[Branwyn (Lisa)] (is Indigo lost in the dark? can't find him)
[Kristelle (Kaz)] ((below Foriso))
[Kristelle (Kaz)] ((nm, wrong av))
[Kristelle (Kaz)] Kristelle moved 18'11".
[Hoffman (temp John)] Indigo moved 12'05".
[Kristelle (Kaz)] Miranda moved 7'03".
[Hoffman (temp John)] found him
[Branwyn (Lisa)] thanks!
[Hoffman (temp John)] Hoffman moved 22'00".
[Branwyn (Lisa)] Branwyn moved 15'04".
[Branwyn (Lisa)] Indigo moved 14'01".
[Hoffman (temp John)] (how far do we need to be away from the light to see in the dark?
[Hoffman (temp John)] Brother Fotopoulos moved 14'05".
[BOB] Foriso Fairhand moved 4'10".
[BOB] You can see this is a largish circular chamber
[Kristelle (Kaz)] Kristelle moved 19'09".
[Kristelle (Kaz)] Miranda moved 24'00".
[Hoffman (temp John)] Branwyn moved 24'03".
[Hoffman (temp John)] Indigo moved 23'01".
[Hoffman (temp John)] Brother Fotopoulos moved 22'09".
[Hoffman (temp John)] Foriso Fairhand moved 26'07".
[BOB] there is a break in the southern wall surrounding the springs where there has been an overflow
Branwyn (Lisa) looks down at pool of water in chamber
[BOB] it appears that it is less now than it was in the past
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=13] 13 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!
[BOB] the water seems to be a fresh spring, bubbles up from underneath
[BOB] and Branwyn notices a slight smell
[Hoffman (temp John)] (so not verry deep?, no man built lip)
[BOB] no man made except the walls, the spring is in a natural depression
[Hoffman (temp John)] (the smell of evil?)
[Branwyn (Lisa)] (raw sewage?)
[Hoffman (temp John)] Hoffman moved 37'04".
[BOB] some sort of mineral perhaps
[Hoffman (temp John)] Kristelle moved 36'03".
[Hoffman (temp John)] Kristelle moved 66'07".
[Hoffman (temp John)] Kristelle moved 95'10".
[Hoffman (temp John)] Miranda moved 34'10".
[Hoffman (temp John)] Branwyn moved 34'10".
[Hoffman (temp John)] Indigo moved 34'07".
[Kristelle (Kaz)] ((wouldn't that be something the gnome can help figure out? The smell of a mineral?))
[Hoffman (temp John)] Brother Fotopoulos moved 35'01".
[Hoffman (temp John)] Foriso Fairhand moved 36'02".
[Hoffman (temp John)] Brother Fotopoulos: Blacksmithing check: (d20) [1d20=12] 12 - ROLL FAILED against -1!!
[Hoffman (temp John)] (some miner with no mining skills)
[Branwyn (Lisa)] (that's why Practu wanted to unload him)
[BOB] Foriso Fairhand moved 1'03".
[Hoffman (temp John) (to GM only)] Character sheet for Brother Fotopoulos modified: Non-Weapon Proficiencies - CHANGED: Detect Aproximate Depth underground -- Modifier: +0 (). CHANGED: detect aproximate direction underground -- Modifier: +0 (). CHANGED: Detect Unsafe Wall, Ceiling & Floor -- Modifier: +0 (). Skills/Detections (d100/% based) - DELETED: Detect Grade or Slope in passage, $W+4, +4, 1 slot. DELETED: Detect Aproximate Depth underground, $W, null, 1 slot. DELETED: Detect Aproximate Direction Undergground, $W, null, 1 slot. DELETED: Detect Unsafe Wall, CXelings & Floors, $W, null, 1 slot.
[Kristelle (Kaz)] lol
[Hoffman (temp John)] Hoffman moved 24'10".
[Hoffman (temp John)] Kristelle moved 24'03".
[Hoffman (temp John)] Miranda moved 23'07".
[Hoffman (temp John)] Branwyn moved 19'03".
[BOB] and remember you can only see the red areas of your torch light
[Hoffman (temp John)] Indigo moved 26'04".
[Branwyn (Lisa)] Branwyn moved 26'03".
[Branwyn (Lisa)] Indigo moved 7'00".
[Hoffman (temp John)] Brother Fotopoulos moved 27'08".
[BOB] but you can see that this room is worked also
[Branwyn (Lisa)] Branwyn moved 5'07".
[BOB] but in the Eastern wall is a broken area
[BOB] looks like maybe water damage caused part of the wall to fail
[Kristelle (Kaz)] ((we're moving AWAY from the temple now, aren't we?))
[Kristelle (Kaz)] ((just trying to keep my bearings))
[BOB] and now there is a collapsed section that leads someplace else
[BOB] and yes the Church is West of the Farmhouse
[BOB] and I have deliberately made the maps confusing to create even more havoc later on Kaz
[Hoffman (temp John)] Hoffman moved 24'00".
[Hoffman (temp John)] Kristelle moved 25'05".
[Branwyn (Lisa)] Branwyn moved 33'06".
[Hoffman (temp John)] Miranda moved 27'02".
[Hoffman (temp John)] Brother Fotopoulos moved 28'06".
[Branwyn (Lisa)] Indigo moved 38'04".
[Hoffman (temp John)] Foriso Fairhand moved 55'09".
[Hoffman (temp John)] (East is Right? and the collapsed area is Right?)
[BOB] you can see that this area had more water before but it is now down to that largish puddle that is slowly draining towards the spring
[BOB] and yes to John
[Hoffman (temp John)] Hoffman moved 30'02".
[Hoffman (temp John)] Brother Fotopoulos moved 30'05".
[Branwyn (Lisa)] Branwyn moved 35'01".
[Branwyn (Lisa)] Indigo moved 29'04".
[Hoffman (temp John)] Brother Fotopoulos: Detect Unsafe Wall, Ceiling & Floor check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 17!!
[Hoffman (temp John)] ::examines the area closely::
[Kristelle (Kaz)] Kristelle moved 29'03".
[Kristelle (Kaz)] Miranda moved 30'00".
[Bullywug #35 (BOB)] croak
[Kristelle (Kaz)] ((ugh))
[BOB] Brother Fotopoulos hears a soft sound coming from the areas beyond the cave in
[Hoffman (temp John)] (5' passage way should help)
[Hoffman (temp John)] Brother Fotopoulos moved 9'04".
[Brother Fotopoulos (temp John)] something is in there
[Branwyn (Lisa)] (did we all hear the craok or just Foto?)
[Hoffman (temp John)] ::whispers:: can someone take the torch
[BOB] just Foto
[Branwyn (Lisa)] I'll take it
[Branwyn (Lisa)] Branwyn moved 6'03".
[BOB] but he knows it was likely in reaction to the torch light going into that area
Branwyn (Lisa) takes torch from hoffman
[Branwyn (Lisa)] Branwyn moved 1'01".
[Hoffman (temp John)] ::takes second ax in hand::
Kristelle (Kaz) pulls her swords out, alert.
[Hoffman (temp John)] ::whispers:: shall we?
[Branwyn (Lisa)] Indigo moved 12'07".
temp John has edited Branwyn's effects.
temp John has edited Hoffman's effects.
[Kristelle (Kaz)] *speaking quietly* we should try to draw them out here, through this hole.
[Branwyn (Lisa)] Branwyn moved 2'00".
[BOB] Foriso Fairhand moved 32'01".
[Hoffman (temp John)] (not sure how to change color
[Hoffman (temp John)] Hoffman moved 2'10".
[Hoffman (temp John)] agreed
[Kristelle (Kaz)] (and the torch should be for more than an hour)
temp John has edited Branwyn's effects.
temp John has edited Branwyn's effects.
[Hoffman (temp John)] Hoffman moved 1'02".
[Hoffman (temp John)] Helloooooooo
[Bullywug #35 (BOB)] croak croak croak!!!
[Indigo (Lisa)] *whispers* ahhh...it's just a bunch of frogs
[BOB] Bullywug #39 moved 10'04".
[BOB] Bullywug #35 moved 14'05".
[Kristelle (Kaz)] *quietly* We have no idea what else may be in there.
[BOB] Bullywug #43 moved 28'00".
[Kristelle (Kaz)] I see a bullywug, and there is no telling how many there are... or what might be with them.
[Kristelle (Kaz)] It would be nicer if everyone wasn't standing in front of the door. Make them come out.
[Hoffman (temp John)] Come and get me you giant frog men!
Goblin #8 (BOB) horn blowing
[Indigo (Lisa)] Indigo moved 4'05".
[Goblin #8 (BOB)] toot toot
[BOB] Combat has begun!
[BOB] ROUND: 0
[Hoffman (temp John)] Hoffman: Initiative: (d10+10+-2) [1d10=4] 12
[Kristelle (Kaz)] Kristelle: Initiative: (d10+10+0) [1d10=9] 19
[Kristelle (Kaz)] Miranda: Initiative: (d10+10+) [1d10=2] 12
[Hoffman (temp John)] Brother Fotopoulos: Initiative: (d10+10++1) [1d10=7] 18
[Indigo (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=3] 5 [MODIFIED (-10)]
[BOB] Bullywug #43: Initiative: (d10+10+) [1d10=8] 18
[BOB] Bullywug #39: Initiative: (d10+10+) [1d10=5] 15
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=9] 17
[BOB] so you know you can see two bullywugs in front of you, you think there is at least one more out there
[BOB] and you can hear a horn of some sort playing in the darkness also
[BOB] any questions?
[Hoffman (temp John)] (how wide is the entryway?)
[BOB] scale is correct
[BOB] the rocks are medium sized there
[Hoffman (temp John)] (Foto looked at it, how hard would it me to collapse if need be?)
[BOB] you can go with the ides that thy are as tall as they are wide
[BOB] depends on how you wan to collapse it
[BOB] you have any pick axes?
[BOB] ROUND: 1
[BOB] Time of Day: 06:37 PM. Day 9 See ___ de, Ze {Mid Summer} 9th, 338 SKR.
[BOB] INIT: 5 GOING: Indigo
[BOB] (and just a reminder I can only see the map or the chat and to switch requires a full screen redraw so it will be a moment back and forth for me
[Indigo (Lisa)] (what are we doing? doesn't seem like you want Indigo running in and killing frogs)
[BOB] and Foriso is one round behind
[Kristelle (Kaz)] ((He's on his way in))
[BOB] as I see he is about to log in
[Hoffman (temp John)] ::holding axes out to form semi circle outside entrance way::
Guy has joined the game on Fri Nov 26 20:27:46 EST 2010
Guy is receiving the map Cellar Under Farmhouse door revealed...
[Hoffman (temp John)] (hoping they come to us Lisa)
[Kristelle (Kaz)] ((Lisa, we CAN go in, if we aren't getting tripped up by the rocks. Just don't know how many of what is in there. Strategically, I was hoping we could draw them out.))
[Indigo (Lisa)] (guess I will hold then unless I want to sneak under Hoffman's ax)
[BOB] INIT: 12 GOING: Hoffman
Guy has received the map Cellar Under Farmhouse door revealed.
[Hoffman (temp John)] ::motions to Kristell and Indigo to take his flanks and adjusts accordingly::
[Hoffman (temp John)] ::holding attacks::
[Indigo (Lisa)] (Hi Guy!)
[Guy] howdy all
[Hoffman (temp John)] (helllo)
[Indigo (Lisa)] Indigo moved 2'00".
[Hoffman (temp John)] Hoffman moved 1'08".
[BOB] INIT: 12 GOING: Miranda
[Kristelle (Kaz)] Kristelle moved 0'11".
[Kristelle (Kaz)] ((holding for Miranda))
[BOB] INIT: 15 GOING: Bullywug #39
[Foriso Fairhand (Guy)] Foriso Fairhand: Initiative: (d10+10+-2) [1d10=6] 14
[Bullywug #39 (BOB)] croak
[Bullywug #39 (BOB)] crooak
[Bullywug #39 (BOB)] croak
[Guy] I am back at the keyboard.
[BOB] Bullywug #39 moved 14'02".
[Foriso Fairhand (Guy)] ((bullywugs just croak me up))
[Hoffman (temp John)] (so do you)
[Branwyn (Lisa)] (lol!)
[Kristelle (Kaz)] ((/facepalm))
[BOB] Bullywug #39 targets Hoffman. Distance: 9'01"
[BOB] Bullywug #39: Attack: Claw: (20-(d20+0)) [1d20=18] 2. HITS Hoffman (AC FINAL: 4)!!!
[Hoffman (temp John)] is he 9' away?
[Hoffman (temp John)] (can't I attack when he approaches?)
[Kristelle (Kaz)] ((That's a big ass tongue!))
[Branwyn (Lisa)] (that's what I was thinking)
[Bullywug #39 (BOB)] he picks up a rock and throws it at Hoffman and does (1d2) [1d2=1] 1 points of damage
[Hoffman (temp John)] (smarter than I thought, any rocks on this side?)
[Foriso Fairhand (Guy)] ((so what your saying is the bullywug rocked hoffmans world))
[BOB] Hoffman's Current Hit Points: adjusted to 29 (-1) - Lightly Wounded
[BOB] INIT: 17 GOING: Branwyn
[BOB] INIT: 18 GOING: Brother Fotopoulos
[Hoffman (temp John)] Brother Fotopoulos casts a spell against : Chant: For as long as I chant, friends in a 30' radius receive a +1 to attack, damage and save rolls while enemies receive a -1 to the same rolls.
[Hoffman (temp John)] ::starts chanting::
[BOB] INIT: 18 GOING: Bullywug #43
[Hoffman (temp John)] (starting round 3 the bonus and penalty apply right)
[BOB] Bullywug #43 moved 33'04".
[Bullywug #39 (BOB)] and you hear lots of croaking now and the horn blowing again
[Indigo (Lisa)] (time to go back up to the house :) )
[BOB] Goblin #8 moved 9'10".
[Hoffman (temp John)] (was waiting till int to talk ic)
[Goblin #8 (BOB)] then the horn stops and "chitter, grack, klonk, croooltor" then the Horn stops again
[Goblin #8 (BOB)] the Horn starts again
[BOB] INIT: 19 GOING: Kristelle
[Goblin #8 (BOB)] Kaz?
[Kristelle (Kaz)] (yes yes yes)
[Kristelle (Kaz)] ((Shall I suggest we take our turns to get out of the doorway and into a position where we can cut down whatever comes through?))
[Kristelle (Kaz)] ((It won't work forever, though. Or we could all just rush in at once.))
[Hoffman (temp John)] (slow and together, either way)
[Foriso Fairhand (Guy)] ((lets let them come through the doorway))
[Hoffman (temp John)] (you can move now and hoff and indigo are next and will follow your lead)
[Kristelle (Kaz)] Hoffman, Bran, Indigo... let's move back so we can take them as they come through the doorway.
[Kristelle (Kaz)] ((actually, everyone held, so you can all move.))
[Kristelle (Kaz)] Kristelle moved 1'04".
[BOB] ROUND: 2
[Indigo (Lisa)] Branwyn moved 6'03".
[Indigo (Lisa)] Indigo moved 4'11".
[BOB] INIT: 5 GOING: Indigo
[BOB] INIT: 12 GOING: Hoffman
[Hoffman (temp John)] Hoffman moved 4'06".
[BOB] INIT: 12 GOING: Miranda
[Hoffman (temp John)] ::holding attacks::
[Kristelle (Kaz)] ((holding))
[BOB] INIT: 14 GOING: Foriso Fairhand
[Foriso Fairhand (Guy)] Foriso Fairhand moved 13'08".
[Kristelle (Kaz)] ((Miranda can soften earth and stone. We may be able to use that, somehow))
[Guy] Foriso Fairhand targets Bullywug #39. Distance: 12'01"
[Foriso Fairhand (Guy)] Foriso Fairhand: Attack: Sling: (18-(d20+0)) [1d20=11] 7. MISSES Bullywug #39 (AC FINAL: 6).
[BOB] INIT: 15 GOING: Bullywug #39
[Hoffman (temp John)] (that's for when we need to leave, I think if used properly should hold them off nicely, maybe close the opening
[BOB] Bullywug #39: Attack: Claw: (20-(d20+0)) [1d20=16] 4. HITS Hoffman (AC FINAL: 4)!!!
[BOB] and does (1d2) [1d2=1] 1 points of damage again with a thrown rock
[Hoffman (temp John)] I'm gonna kill that toad
[BOB] Hoffman's Current Hit Points: adjusted to 28 (-1) - Lightly Wounded
[Branwyn (Lisa)] (Hoffman should be getting a nice pile of rocks to through back though)
[Branwyn (Lisa)] (throw)
[BOB] INIT: 17 GOING: Branwyn
[BOB] INIT: 18 GOING: Brother Fotopoulos
[Hoffman (temp John)] ::still chanting::
[BOB] INIT: 18 GOING: Bullywug #43
[BOB] lots of croaking echoing around in the chamber now, and the horn is retreating
[Hoffman (temp John)] (remember BOB you promised no one would die!)
[BOB] INIT: 19 GOING: Kristelle
[Indigo (Lisa)] (bob promised no one would die??)
[Kristelle (Kaz)] ((was he DRUNK?))
[Hoffman (temp John)] (if we were all patience about his delay)
[Kristelle (Kaz)] ahhh
[Hoffman (temp John)] (but it is your turn to do what you want)
[Kristelle (Kaz)] ((how much reach do I get with the polearm?))
[BOB] 12 feet
[Kristelle (Kaz)] meh
[BOB] ROUND: 3
[Hoffman (temp John)] (chanting is now in effect!)
[Hoffman (temp John) (to GM only)] Character sheet for Hoffman modified:
[BOB] INIT: 5 GOING: Indigo
[Hoffman (temp John) (to GM only)] Character sheet for Hoffman modified: Temporary Modifiers - ADDED: ADDED: +1. ADDED: +1. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:
[Indigo (Lisa)] (still holding I guess - I have to get in his face to kill him)
[BOB] INIT: 12 GOING: Hoffman
[Hoffman (temp John)] (I'm not waiting)
[Hoffman (temp John)] Hoffman moved 11'01".
[temp John] Hoffman targets Bullywug #39. Distance: 0'02"
[Hoffman (temp John)] Hoffman: Attack: Hand Axe: ((17-(d20+1))+1-1) [1d20=17] -1 [MODIFIED (-1)]. HITS Bullywug #39 (AC FINAL: 6)!!!
[Hoffman (temp John)] Hoffman: Attack: Hand Axe: ((17-(d20+1))+1-1) [1d20=3] 13 [MODIFIED (-1)]. MISSES Bullywug #39 (AC FINAL: 6).
[Hoffman (temp John)] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+1+2) [1d6=1] 7 [MODIFIED (+2)] added to: Bullywug #39
[BOB] INIT: 12 GOING: Miranda
[BOB] INIT: 14 GOING: Foriso Fairhand
[BOB (to GM only)] Bullywug #39's Current Hit Points: adjusted to 0 (-7) - Disabled
[Hoffman (temp John)] (indigo was holding)
[Foriso Fairhand (Guy)] im holding
[BOB] INIT: 15 GOING: Bullywug #39
[BOB] John what are the modiers for Chant again? remember we do not have the effect for it set up yet so you have to add it manually
[BOB] Indigo can go now if he wants
[Indigo (Lisa)] (not sure where to go)
[Kristelle (Kaz)] Indigo is probably the only person who can get into the room at the moment, but I'm not sure we want to do that. Do we?))
[Indigo (Lisa)] (they could all be sitting there just beyond the torchlight)
[Hoffman (temp John)] (would be nice if torch was closer)
[Kristelle (Kaz)] ((I know))
[Indigo (Lisa)] (Bran will come in and light the way - Indigo can still be holding can't he?)
[BOB] yes to Indigo
[BOB] INIT: 17 GOING: Branwyn
[Branwyn (Lisa)] Branwyn moved 19'03".
[Branwyn (Lisa)] Branwyn moved 8'00".
[Hoffman (temp John)] (not what I ment)
[Branwyn (Lisa)] (shouldn't the light be going with me?)
[Branwyn (Lisa)] (nothing is lighting up so I kept going)
[Hoffman (temp John)] (it takes a sec)
[BOB] until you stop I can not reveal
[BOB] is that where you want to end up for the round?
[Hoffman (temp John)] Can I stop her?
[Branwyn (Lisa)] (okay - I will take a position)
[Branwyn (Lisa)] Branwyn moved 11'07".
[Branwyn (Lisa)] (there)
[Hoffman (temp John)] ::shakes head at warrior mage::
[Branwyn (Lisa)] (you asked for light - we will have a little more. I'll be fine)
[BOB] Foriso Fairhand moved 1'00".
[BOB] Bullywug #35 targets Branwyn. Distance: 0'04"
[Hoffman (temp John)] (click done)
[BOB] Bullywug #35 moved 24'09".
[BOB] INIT: 18 GOING: Brother Fotopoulos
[BOB] Bullywug #36 moved 19'05".
[Branwyn (Lisa)] (sorry)
[Hoffman (temp John)] ::still chanting::
[Hoffman (temp John)] Brother Fotopoulos moved 2'06".
[BOB] INIT: 18 GOING: Bullywug #43
[Branwyn (Lisa)] (think Indigo wants to go soon)
[BOB] Bullywug #33 moved 21'06".
[Indigo (Lisa)] (they like me)
[BOB] Bullywug #38 moved 21'08".
[BOB] Bullywug #43 moved 36'06".
[BOB] Bullywug #40 moved 33'03".
[Kristelle (Kaz)] ((you must be giving off the GOOOOOD pheromones!! Hubba hubba!))
[Hoffman (temp John)] (make sure to add +1 to attack and damage for chant)
[Indigo (Lisa)] (can indigo go once you have moved all the bullywogs)
[BOB] Ok, now that I have moved and revealed they attack Branwyn, then Indigo can go
[Kristelle (Kaz) (to GM only)] Character sheet for Kristelle modified: Temporary Modifiers - ADDED: ADDED: +1. ADDED: +1. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:
[Indigo (Lisa)] Indigo moved 14'09".
[Lisa] Indigo targets Bullywug #36. Distance: 0'04"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (((+17-(d20+1))-2-2)+1) [1d20=18] -5 [MODIFIED (+1, -2)]. HITS Bullywug #36 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=2] 5 [MODIFIED (+3)] added to: Bullywug #36
[Hoffman (temp John)] (man size right?)
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=10] 2 [MODIFIED (-2)]. HITS Bullywug #36 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Bullywug #36
[Indigo (Lisa)] (did I go too soon?)
[Hoffman (temp John)] (damage is +1 too)
[BOB] Bullywug #35 no longer targets Branwyn.
[BOB] Bullywug #35 targets Branwyn. Distance: 0'04"
[BOB] I will keep those rolls for Indigo but will not apply them until after the Bullywugs get their attacks first
[BOB] I will tell you when the next person can do
[BOB] remember that every time I draw a line the entire screen has to refresh
[Indigo (Lisa)] (so sorry - thought they couldn't hit me unless they were on the list)
[BOB] this takes time
[BOB] Bullywug #35: Attack: Claw: (20-(d20+0)) [1d20=11] 9. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #35: Attack: Claw: (20-(d20+0)) [1d20=14] 6. HITS Branwyn (AC FINAL: 6)!!!
[BOB] Bullywug #35: Attack: Bite: (20-(d20+0)) [1d20=6] 14. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #35: Damage v SM: Bite: (1d4+1) [1d4=3] 4 added to: Branwyn
[BOB] Bullywug #36: Attack: Claw: (20-(d20+0)) [1d20=9] 11
[BOB] Bullywug #36: Attack: Claw: (20-(d20+0)) [1d20=8] 12
[BOB] Bullywug #36: Attack: Bite: (20-(d20+0)) [1d20=14] 6
[BOB] Bullywug #36 targets Branwyn. Distance: 0'01"
[BOB] Bullywug #33 targets Branwyn. Distance: 1'07"
[BOB] Bullywug #38 targets Branwyn. Distance: 2'00"
[BOB] Bullywug #38: Attack: Claw: (20-(d20+0)+2) [1d20=19] 3 [MODIFIED BY FLANKING (+2)]. HITS Branwyn (AC FINAL: 6)!!!
[BOB] Bullywug #38: Attack: Claw: (20-(d20+0)+2) [1d20=10] 12 [MODIFIED BY FLANKING (+2)]. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #38: Attack: Bite: (20-(d20+0)+2) [1d20=1] 21 [MODIFIED BY FLANKING (+2)]. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #38: Damage v SM: Claw: (1d2) [1d2=1] 1 added to: Branwyn
[BOB] Bullywug #33: Attack: Claw: (20-(d20+0)) [1d20=16] 4. HITS Branwyn (AC FINAL: 6)!!!
[BOB] Bullywug #33: Attack: Claw: (20-(d20+0)) [1d20=13] 7. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #33: Attack: Bite: (20-(d20+0)) [1d20=5] 15. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #33: Damage v SM: Claw: (1d2) [1d2=1] 1 added to: Branwyn
[BOB] Bullywug #38 moved 17'05".
[BOB] Bullywug #38: Attack: Claw: (20-(d20+0)) [1d20=6] 14. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #38: Attack: Claw: (20-(d20+0)) [1d20=4] 16. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #38: Attack: Bite: (20-(d20+0)) [1d20=2] 18. MISSES Branwyn (AC FINAL: 6).
[BOB] Bullywug #38 moved 16'09".
[BOB] Bullywug #43 moved 3'01".
[BOB] Hoffman moved 1'08".
[Foriso Fairhand (Guy)] brb bio break
[BOB] Bullywug #43 targets Hoffman. Distance: 1'11"
[BOB] Bullywug #40 targets Hoffman. Distance: 0'03"
[BOB] Bullywug #40: Attack: Claw: (20-(d20+0)) [1d20=1] 19. MISSES Hoffman (AC FINAL: 4).
[BOB] Bullywug #40: Attack: Claw: (20-(d20+0)) [1d20=3] 17. MISSES Hoffman (AC FINAL: 4).
[BOB] Bullywug #40: Attack: Bite: (20-(d20+0)) [1d20=19] 1. HITS Hoffman (AC FINAL: 4)!!!
[BOB] Bullywug #40: Damage v SM: Bite: (1d4+1) [1d4=3] 4 added to: Hoffman
[BOB] Bullywug #40: Attack: Claw: (20-(d20+0)) [1d20=1] 19. MISSES Hoffman (AC FINAL: 4).
[BOB] Bullywug #40: Attack: Claw: (20-(d20+0)) [1d20=10] 10. MISSES Hoffman (AC FINAL: 4).
[BOB] Bullywug #40: Attack: Bite: (20-(d20+0)) [1d20=8] 12. MISSES Hoffman (AC FINAL: 4).
[BOB] Hoffman's Current Hit Points: adjusted to 24 (-4) - Lightly Wounded
[BOB] Branwyn's Current Hit Points: adjusted to 17 (-6) - Moderately Wounded
[Foriso Fairhand (Guy)] back
[BOB (to GM only)] Bullywug #36's Current Hit Points: adjusted to -7 (-9) - Dying
[BOB] Ok, now John did I do the Damage right? is there a change because of the prayer? and did Indigo get the right bonus?
[Hoffman (temp John)] I am not sure what Indigo's normal bonus to damage nor if chat works on enemies entering the area of effect
[BOB] well I have no books to double check the second part
[BOB] Lisa will know the first part
[Hoffman (temp John)] It says all characters in the area of effect so I think they should be at -1 to hit and damage
[Indigo (Lisa)] (well he's dead so I'm fine. If it was a +1 damage should just be 2 plus the damage in my rolls)
[Hoffman (temp John)] so far they are all in AOE
[BOB] ok, so someone else who does not have the refresh issues I have can double check the chat log to make sure it would not affect those rolls against Branwyn
[Foriso Fairhand (Guy)] anything entering the area will be affected and if you leave the area you lose the effect
[BOB] and hoffman
[Hoffman (temp John)] so one less point of damage to hoffman
[Hoffman (temp John)] and one less to Brawny, caue you can't do 0 damage can you
[BOB] Hoffman's Current Hit Points: adjusted to 25 (1) - Lightly Wounded
[BOB] but all those were hits on her?
[Hoffman (temp John)] only hit that is questionable is a roll of 14 that would be 13
[Hoffman (temp John)] what is their THACO?
[BOB] 19
[Hoffman (temp John)] oh I understand, it would be a miss it says 6 so that is a total of 4 points not done to her
[BOB] Branwyn's Current Hit Points: adjusted to 21 (4) - Lightly Wounded
[Hoffman (temp John)] (yea Foto!)
[BOB] Ok so now e are all caught up correctly?
[BOB] everyone is at the right Hit Point total and we are at the right spot in Init
[BOB] everyone ready to move on? sorry for the delay on this
[Kristelle (Kaz)] ready
[Hoffman (temp John)] np
[Foriso Fairhand (Guy)] ((im missing about 15 HP :)
[Kristelle (Kaz)] LOL
[Indigo (Lisa)] (feels like I'm cheating or something. Branwyn should get clobbered for running into a mess of frogs. But Foto is highly appreciated :) )
[Kristelle (Kaz)] ((she didn't run into the frogs. She ran to an empty area and they hopped to her.))
[Kristelle (Kaz)] ((But don't worry, I'll slap her a good one upside the head when we're done here, if it makes you feel better!!))
[Indigo (Lisa)] (thank you)
[Hoffman (temp John)] (wait till you see what Hoffman does)
[Kristelle (Kaz)] ((Bob, you okay there?))
[BOB] Bullywug #43: Initiative: (d10+10+) [1d10=2] 12
[BOB] Initiative changed from 18 to 12.
[BOB] Bullywug #41: Initiative: (d10+10+) [1d10=3] 13
[BOB] Bullywug #33: Initiative: (d10+10+) [1d10=3] 13
[BOB] Bullywug #42: Initiative: (d10+10+) [1d10=6] 16
[BOB] Bullywug #34: Initiative: (d10+10+) [1d10=8] 18
[BOB] Bullywug #35: Initiative: (d10+10+) [1d10=8] 18
[BOB] Bullywug #40: Initiative: (d10+10+) [1d10=6] 16
[BOB] Bullywug #32: Initiative: (d10+10+) [1d10=4] 14
[BOB] Bullywug #37: Initiative: (d10+10+) [1d10=1] 11
[BOB] Bullywug #38: Initiative: (d10+10+) [1d10=3] 13
[Kristelle (Kaz)] ((damn))
[Hoffman (temp John)] (sounds like he is doing fine)
[BOB] INIT: 12 GOING: Miranda
[Kristelle (Kaz)] ((Storytime!! Today we'll be reading 'I Can Lick Fifty Bullywugs Today', by Kristelle Seuss.))
[Kristelle (Kaz)] WHAT?
[Kristelle (Kaz)] ((You totally blew past Kristelle.))
[Indigo (Lisa)] (is still round 3 - just needs to move down the line back to you)
[Kristelle (Kaz)] ((NM, it all went backwards.))
[Indigo (Lisa)] (foriso still gets to go this round too, don't you?)
[BOB] Does Miranda have anything to do?
[BOB] and yes to Foriso too
[BOB] only the Frogs have all gone so far
[BOB] who ever comes up in Init gets it
[BOB] so Miranda?
[Hoffman (temp John)] (double check BOB, something happen to the int, Hoffman is coming back up in rd 3 again
[Kristelle (Kaz)] ((trying to think what I want her to do. She had already held for Round 3.))
[BOB] ok, if you already went then just click done and we will move on
[BOB] INIT: 12 GOING: Hoffman
[BOB] want to make sure everyone gets a chance for held actions etc
[BOB] INIT: 13 GOING: Bullywug #33
[BOB] INIT: 13 GOING: Bullywug #41
[BOB] INIT: 13 GOING: Bullywug #38
[BOB] INIT: 14 GOING: Foriso Fairhand
[Foriso Fairhand (Guy)] Foriso Fairhand moved 9'05".
[Foriso Fairhand (Guy)] Foriso Fairhand moved 8'01".
[Guy] Foriso Fairhand targets Bullywug #40. Distance: 1'05"
[Foriso Fairhand (Guy)] Foriso Fairhand: Attack: Short Sword: (18-(d20+0)) [1d20=8] 10. MISSES Bullywug #40 (AC FINAL: 6).
[BOB] INIT: 14 GOING: Bullywug #32
[BOB] INIT: 16 GOING: Bullywug #42
[BOB] INIT: 16 GOING: Bullywug #40
[BOB] INIT: 17 GOING: Branwyn
[Branwyn (Lisa)] (my move with torch was my turn. Do I get to retaliate?)
[BOB] no
[BOB] INIT: 18 GOING: Bullywug #34
[BOB] sorry
[BOB] did you move over half?
[BOB] if so then no, if not then you do get an attack
[Branwyn (Lisa)] (only about 25 feet)
[BOB] ok, then you can stab at one of them
[Branwyn (Lisa)] (yay)
[BOB] remember to watch for the bonus
[Lisa] Branwyn targets Bullywug #38. Distance: 1'04"
[BOB] Guy you missed by 2 and the bonus is 1
[Branwyn (Lisa)] Branwyn: Attack: Pointy: ((19-(d20+0))+1) [1d20=9] 11 [MODIFIED (+1)]. MISSES Bullywug #38 (AC FINAL: 6).
[Branwyn (Lisa)] (oh well)
[Foriso Fairhand (Guy)] so i need 9 or better
[BOB] INIT: 18 GOING: Brother Fotopoulos
[BOB] INIT: 18 GOING: Bullywug #35
[Hoffman (temp John)] (still chanting)
[BOB] INIT: 19 GOING: Kristelle
[Kristelle (Kaz)] Kristelle moved 46'04".
[Kaz] Kristelle targets Bullywug #33. Distance: 0'10"
[Kristelle (Kaz)] Kristelle: Attack: Long Sword: ((15-(d20+1))+1) [1d20=16] -1 [MODIFIED (+1)]. HITS Bullywug #33 (AC FINAL: 6)!!!
[Kristelle (Kaz)] Kristelle: Damage v SM: Long Sword: ((1d8)+3+1) [1d8=7] 11 [MODIFIED (+1)] added to: Bullywug #33
[Kristelle (Kaz)] ((is he dead?))
[BOB (to GM only)] Bullywug #33's Current Hit Points: adjusted to -10 (-11) - Dead
[Kaz] Kristelle targets Bullywug #38. Distance: 1'03"
[Kristelle (Kaz)] Kristelle: Attack: Long Sword: ((15-(d20+1))+1) [1d20=16] -1 [MODIFIED (+1)]. HITS Bullywug #38 (AC FINAL: 6)!!!
[Kristelle (Kaz)] Kristelle: Damage v SM: Long Sword: ((1d8)+3+1) [1d8=4] 8 [MODIFIED (+1)] added to: Bullywug #38
[Indigo (Lisa)] (nicely done)
[BOB (to GM only)] Bullywug #38's Current Hit Points: adjusted to -2 (-8) - Dying
[BOB] ROUND: 4
[Lisa] Indigo targets Bullywug #35. Distance: 0'02"
[Kristelle (Kaz)] ((I've been saving the good rolls for when I'm not rolling initiative.))
[BOB] INIT: 5 GOING: Indigo
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=14] -2 [MODIFIED (-2)]. HITS Bullywug #35 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=1] 4 [MODIFIED (+3)] added to: Bullywug #35
[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=8] 4 [MODIFIED (-2)]. HITS Bullywug #35 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3) [1d6=5] 8 [MODIFIED (+3)] added to: Bullywug #35
[BOB (to GM only)] Bullywug #35's Current Hit Points: adjusted to -10 (-12) - Dead
[Lisa] Indigo targets Bullywug #43. Distance: 4'01"
[Kristelle (Kaz)] ((sweet!))
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=13] -1 [MODIFIED (-2)]. HITS Bullywug #43 (AC FINAL: 6)!!!
[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=3] 6 [MODIFIED (+3)] added to: Bullywug #43
[BOB] INIT: 11 GOING: Bullywug #37
[BOB (to GM only)] Bullywug #43's Current Hit Points: adjusted to -4 (-6) - Dying
[BOB] Bullywug #37 moved 47'03".
[BOB] INIT: 12 GOING: Miranda
[Kristelle (Kaz)] Miranda moved 6'07".
[Kristelle (Kaz)] ((I know Foto can't move if he's chanting, but could Miranda carry him closer?))
[BOB] no
[Kristelle (Kaz)] Miranda moved 22'01".
[BOB] INIT: 12 GOING: Hoffman
[Hoffman (temp John)] (I thought I could move at 1/4?)
[temp John] Hoffman targets Bullywug #40. Distance: 0'04"
[temp John] Hoffman no longer targets Bullywug #40.
[BOB] does it say you can move and chant?
[temp John] Hoffman targets Bullywug #40. Distance: 0'04"
[Hoffman (temp John)] Hoffman: Attack: Hand Axe: ((17-(d20+1))+1-1) [1d20=19] -3 [MODIFIED (-1)]. HITS Bullywug #40 (AC FINAL: 6)!!!
[Foriso Fairhand (Guy)] nope must remain stationary
[Hoffman (temp John)] Hoffman: Attack: Hand Axe: ((17-(d20+1))+1-1) [1d20=2] 14 [MODIFIED (-1)]. MISSES Bullywug #40 (AC FINAL: 6).
[Hoffman (temp John)] Hoffman: Attack: Hand Axe: ((17-(d20+1))+1-1) [1d20=19] -3 [MODIFIED (-1)]. HITS Bullywug #40 (AC FINAL: 6)!!!
[Hoffman (temp John)] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+1+2) [1d6=2] 8 [MODIFIED (+2)] added to: Bullywug #40
[Hoffman (temp John)] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+1+2) [1d6=4] 10 [MODIFIED (+2)] added to: Bullywug #40
[BOB] INIT: 13 GOING: Bullywug #41
[BOB (to GM only)] Bullywug #40's Current Hit Points: adjusted to -14 (-18) - Dead
[Kristelle (Kaz)] ((The Hoffmeister, killin the Bullywugs, makin the copies. Hofffffmannnnnn!))
[Hoffman (temp John)] (smiles)
[BOB] Bullywug #41 moved 15'07".
[BOB] INIT: 14 GOING: Foriso Fairhand
[Foriso Fairhand (Guy)] Foriso Fairhand moved 30'00".
[BOB] INIT: 14 GOING: Bullywug #32
[Hoffman (temp John)] ::shakes head at warrior rogue::
[BOB] Bullywug #32 moved 49'01".
[BOB] INIT: 16 GOING: Bullywug #42
[BOB] Bullywug #42 moved 43'01".
[BOB] INIT: 17 GOING: Branwyn
[Branwyn (Lisa)] Branwyn moved 8'07".
[Hoffman (temp John)] (how do I change the color on the light? I think Foriso is in the dark?)
[BOB] INIT: 18 GOING: Bullywug #34
[Kristelle (Kaz)] ((Bob had uncovered everything in the range of the light.
[BOB] Bullywug #34 moved 62'01".
[Branwyn (Lisa)] (do we get a little more light down there with my move?)
temp John has edited Branwyn's effects.
[Branwyn (Lisa)] (trying to be more cautious)
[Hoffman (temp John)] got it
[BOB] Goblin #8 moved 17'01".
[BOB] and Foriso sees up on that ledge a Goblin dart back into the shadows and out of sight
[BOB] INIT: 18 GOING: Brother Fotopoulos
[BOB] the ledge is about 10 foot up
[BOB] Foto is by himself in that other room now
[Hoffman (temp John)] (I guess he does not know to move yet so he is still chanting )
[BOB] INIT: 18 GOING: Bullywug #35
[BOB] INIT: 19 GOING: Kristelle
[Kristelle (Kaz)] ((is he blind, then? Silly gnome.))
[Kristelle (Kaz)] Kristelle moved 16'03".
[Kristelle (Kaz)] There isn't much more to this map, is there? It looks squared off.))
[Kristelle (Kaz)] How steep is the slope by Foriso?
[BOB] Goblin #8 moved 10'06".
[BOB] it looks squared off because of my limitations tonight
[BOB] there is no slope is is a ledge 10 feet up
[Kristelle (Kaz)] I realized it wasn't when you uncovered the lighted areas.
[BOB] you do not know what is back there on the upper level, you just know that a goblin saw you and then ran away
[Kristelle (Kaz)] Okay, ten foot ledge.
[Kristelle (Kaz)] Kristelle moved 14'06".
[BOB] ROUND: 5
[BOB] Ok,
[BOB] so are you going to try to follow that goblin? or go back? or?
[Indigo (Lisa)] (doesn't seem to be connected to necromancer in any way)
[Hoffman (temp John)] (are we going to stop and talk?)
[Indigo (Lisa)] (I say let's spend the night in the nice warm farmhouse)
[Indigo (Lisa)] (would be good)
[BOB] there are no visible enemies right now
[Hoffman (temp John)] (seems like everybody wants to run up and attack)
[BOB] seems to make sense to talk
[BOB] or at least plan
[Foriso Fairhand (Guy)] ((brb again ))
[Hoffman (temp John)] Lets make sure the ledge is the only other way out, come on in Brother
[Kristelle (Kaz)] ((I'm good with going back up to the Farmhouse. I was just looking around here.
[Hoffman (temp John)] Brother Fotopoulos moved 14'03".
[Hoffman (temp John)] can you guys back up here a bit and get some light on the back wall
[BOB] and so that breaks the chanting, no more bonuses
[Hoffman (temp John)] Hoffman moved 12'08".
[Branwyn (Lisa)] Branwyn moved 24'02".
[Kristelle (Kaz)] Kristelle moved 31'08".
[Kristelle (Kaz)] Foriso Fairhand moved 20'01".
[Hoffman (temp John) (to GM only)] Character sheet for Hoffman modified:
[Branwyn (Lisa)] Want the torch back Hoffman now that we no longer seem in danger?
[Hoffman (temp John)] Surly you jest, the danger is merely hidden
[Hoffman (temp John)] you, my warrior mage have a lot to learn about combat
[Branwyn (Lisa)] okay. I don't mind holding it
[Kristelle (Kaz)] The warrior mage, as you call her, has seen plenty of combat. Stop treating us as foolish children, please.
Branwyn (Lisa) looks around at all the dead bullywogs
[Branwyn (Lisa)] I think we did just fine
[Hoffman (temp John)] (can we see the upper most wall? then walk to the far right?
[Branwyn (Lisa)] Branwyn moved 9'11".
[Branwyn (Lisa)] Look at this huge spider web!
[BOB] and look at that giant spider in the web
[Branwyn (Lisa)] ooh - there looks like some bones here too
[BOB] and the bones down below
[Kristelle (Kaz)] Kristelle moved 16'04".
[Kristelle (Kaz)] Nasty stuff.
[Branwyn (Lisa)] (I don't see any spider)
[Foriso Fairhand (Guy)] Foriso Fairhand moved 28'09".
[BOB] (1d20) [1d20=16] 16
Kristelle (Kaz) looks up.
[BOB] and you see Branwyn get Lassoed by a web shooting out of the corner
[BOB] and YNANKED up
[Branwyn (Lisa)] (dammit - tried to give torch back to Hoffman!!)
[BOB] and this is where we pause for the night
[Foriso Fairhand (Guy)] im going into the web after her
[Branwyn (Lisa)] (wheeee!!)
[Foriso Fairhand (Guy)] you suck bob lol
[Hoffman (temp John)] ::shakes head:: again
[Kristelle (Kaz)] did she drop the torch?
[BOB] as it will take me more than 10 minutes to redraw everything
[Guy] unfortunately i wont be here next week
[BOB] she can make a balance check, if she fails she drops it
[Hoffman (temp John)] (how high is up?)
[Branwyn (Lisa)] (don't be shaking your head - you told me to go over there!)
[BOB] 20+ feet
[Hoffman (temp John)] (us to go over there, your supposed to stay behind me!)
[Hoffman (temp John)] (you can cast from 20+ feet)
[BOB] Lisa and John will both be here next week correct?
[BOB] and we can hope for Marco
[temp John] depends
[Branwyn (Lisa)] I will be in
[Branwyn (Lisa)] Kaz - you will be here though?
[BOB] did not think so
[Guy] shes not planning on being here
[Lisa] so Indigo will just have to think of a stupendous plan if John does not arrive
[Kristelle (Kaz)] No, I won't be here.
[temp John] hmmmmm
[Kristelle (Kaz)] I"m going to log out of here. You guys have a great weekend!!
Kaz has left the game on Fri Nov 26 22:48:00 EST 2010
[BOB] waves
[temp John] take care, u 2
[Guy] i'm gone too i still smell like mcdonalds and its making me sick lol
[temp John] ttfn
[temp John] sorry
[Lisa] bye! :)
[Guy] yall have a good night
Guy has left the game on Fri Nov 26 22:48:48 EST 2010
[Lisa] so do I have torch in my hand still or dropped?
[BOB] make a balance check
[temp John] well so far the best plan I have is to burn the web and hope you and the spider come tumbling down
[Lisa] Branwyn: BAL check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 18!!
[BOB] so you still have the torch
[Lisa] good news
[Lisa] that sounds like a good plan to me
[temp John] and hope the spider does not crush you
[BOB] ROUND: 6
[BOB] ROUND: 7
[Lisa] 50/50 chance I fall on top of it though right?
[BOB] ROUND: 8
[BOB] and next week we start n Round 8
[BOB] and who knows who will fall where
[Lisa] combat mode still
[BOB] yes
[Lisa] ok
[BOB] thank you both (everyone) for putting up with the delays tonight
[temp John] well good luck, hope you don't die next week
[BOB] I will do the normal updates to the site etc on Sunday or Monday
[Lisa] nah! I'm too stupid to die
[BOB] can not even properly save this chat log
[temp John] I can
[BOB] nah it will be ok
[BOB] the program will keep it saved
[BOB] but I can not post etc
[Lisa] was a good night and delays were not bad at all
[Lisa] have fun with the family and good night to you both! :)
[BOB] waves
Lisa has left the game on Fri Nov 26 22:55:19 EST 2010
[temp John] see ya
temp John has left the game on Fri Nov 26 22:56:02 EST 2010