Main / Oct0810

Oct 08 10 - Ophioglossum

[BOB] ==== Gaming session has been running for 2 minutes and 0 seconds ====

Kaz has joined the game on Fri Oct 08 18:46:51 EDT 2010

Kaz is receiving the map Marsh Area 2...

Kaz has received the map Marsh Area 2.

Lisa has joined the game on Fri Oct 08 18:47:03 EDT 2010

Lisa is receiving the map Marsh Area 2...

Lisa has received the map Marsh Area 2.

[Kaz] Hey there, Bob and Lisa :)

[BOB] Hello there guys

[Lisa] Hi! :)

[Lisa] just made something in new oven and nothing exploded - is a good thing

[Kaz] Woo!! Nice going :)

[BOB] that is a good thing

[Lisa] smells bad but did not read instructions

[BOB] likely needs to burn off some coating

[Lisa] supposed to let it run at 400 degrees for half hour

[BOB] ahhh

[BOB] see

[Lisa] never hand a brand spanking new oven before

[Lisa] had

[BOB] so to confirm Guy is a no show tonight correct?

[BOB] and Lisa I updated Branwyn's library page with corrected spell level and page #'s

[Lisa] thank you!

[BOB] and in a hopeful mood so I added the new book as well grins

[Lisa] hopeful it will not blow up in my face?

[BOB] only put the title there

[BOB] and so Lisa I want to work with you on adding an Effect to Branwyn

[Kaz] Yes, Guy is closing tonight and will not be here.

[BOB] Kaz adn Lisa, there are two ways of applying changes to a character sheet one is the Temp Modifiers

[BOB] the other is through effects

[BOB] if the two of you are up for it we can work on adding Effects to Branwyn's character

[BOB] so we all learn how to make that version work better for us

[BOB] and Kaz did you see John's comment on the site ? likely not to be here tonight

[BOB] we will move forward with things tonight on encounters also

[BOB] two and a half days of encounters to make it back home

[Lisa] I get special effects?

[BOB] your ring

[Lisa] oh :(

[BOB] LOL

[BOB] you want yoru own CGI department?

[Lisa] yup

[Kaz] lol

[BOB] well we can add effects toyour spells

[Kaz] Sparklies!!

[BOB] so that little lighning bugs zoom out

[BOB] or a pinch of dust glitters for sleep

[BOB] etc

[Lisa] would be very nice

[Lisa] but for a later day

[BOB] ok

[Lisa] what did you need me to do for the ring?

[BOB] Ok, I want you to roll an Intelligence check

[BOB] I just added an effect to Branwyn called Ring fo Clear Thought

[BOB] that should give you a plus one

[Lisa] Branwyn: INT check: (d20) [1d20=16] 16 [MODIFIED (+1+1)] - ROLL SUCCEEDED against 18!!

[BOB] Ok, so that worked

[BOB] but not quite the way I thought it would

[BOB] can you clear your Temp Mod please

[BOB] then roll again

[Lisa (to GM only)] Character sheet for Branwyn modified:

[Lisa] Branwyn: INT check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 17!!

[BOB] ok

[BOB] so now we know that the effect is not being added correctly

[Kaz] brb

[BOB] Ok, and try again Lisa please

[Lisa] with or without temp modifier

[BOB] Kristelle XP award: 500. Next level in 4384.

[BOB] Branwyn XP award: 500. Next level in 5498.

[BOB] as is

[BOB] when using Effects you should not need the Temp Mods

[Lisa] Branwyn: INT check: (d20) [1d20=17] 17 [MODIFIED (+1+1)] - ROLL SUCCEEDED against 18!!

[BOB] there we go

[Lisa] my screen view is all funny

[BOB] But now roll your Knowledge check please

[BOB] and how so?

BiBo!!! has joined the game on Fri Oct 08 19:06:27 EDT 2010

BiBo!!! is receiving the map Marsh Area 2...

[Lisa] Branwyn: KNO check: (d20) [1d20=13] 13 [MODIFIED (+1+1)] - ROLL SUCCEEDED against 18!!

[BOB] ok, now a strength check please

[Lisa] lost lidt of names on left side

[BOB] will help with that in a moment Lisa

[Lisa] now big ol' row of icons on bottom

[BOB] is a keyboard shortcut

BiBo!!! has received the map Marsh Area 2.

[BOB] and that is the Icon tool bar down there you can get rid of that also

[BOB] and Hello Marco

[Lisa] Branwyn: STR check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 12!!

[BOB] grins

[BOB] Ok, so your effect is working properly

[BOB] when you click on your icon you can right click and edit effects

[Lisa] good

[BOB] and see what is listed there for you

[BOB] Branwyn moved 11'11".

[BOB] Miranda moved 7'06".

[BOB] Kristelle moved 11'09".

[BOB] Indigo moved 20'06".

[BOB] Scarlet targets Old Priest. Distance: 4'06"

[BOB] Scarlet no longer targets Old Priest.

[BOB] Scarlet moved 19'09".

[BOB] Hoffman moved 8'07".

[BOB] Foriso Fairhand targets Old Priest. Distance: 4'10"

[BOB] Foriso Fairhand no longer targets Old Priest.

[BOB] Foriso Fairhand moved 13'09".

[BOB] Old Priest targets Hoffman. Distance: 4'10"

[BOB] Old Priest no longer targets Hoffman.

[BOB] Old Priest targets Scarlet. Distance: 4'10"

[BOB] Old Priest targets Miranda. Distance: 4'05"

[BOB] Old Priest targets Kristelle. Distance: 4'11"

[BOB] Old Priest moved 21'10".

[Lisa] how do I get my list back please?

[BOB] click on the map

[BOB] then hit the number 1

[BOB] on your keyboard

[BOB] to get rid of the icon bar

[BOB] click on the map and hit the tilda

[Lisa] thanks!

[Kaz] back

[BOB] wb

[Kaz] Heya Marco

[BiBo!!!] I REALLY hate the way klooge's chat window is right now....

[Lisa] Yes it truly sucks

[BiBo!!!] especially since I have to constantly wrestle with the map for superiority

[Lisa] lol

[BiBo!!!] I wish there at least was an always on top option for the chat history

[BOB] hmmm I thought there was

[Lisa] not the floating stuff

[Lisa] we're back to Mike and my gripes about docking the window I think

[BOB] chat on top

[BOB] is what it is called

[BOB] just check Preferences

[Lisa] that is for floating chat

[BiBo!!!] it IS checked.... it still goes behind klooge

[BOB] ok

[BOB] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.OngoingKloOgeProjects

[Lisa] lol

[Lisa] always have a link handy for any occasion

[BOB] bows, thank you

[BOB] that is the page to post exactly how you want Klooge to handle Chat

[BOB] so we can all write up what works best for us then we can post it to the Klooge website

[BOB] of course it is also my list of other Klooge projects so feel free to comment on those parts also

[BOB] and also Lisa did you see how to turn the Effect on and off for Branwyn?

[Lisa] Think so - in the effects page I can decheck the active box

[BOB] exactly

[BOB] so we can add more effects for things rather than the Temp Mods,

[BOB] as an example Kristelle can have one for Lizard Men

[BOB] that she can click on and off

[BOB] and it will give her all the right bonuses

[Lisa] I like the little planet on my icon or whatever it is

[BOB] that is the Effect indicator, smile

[Kaz] cool

[BOB] Marco have you done much with Effects?

[BiBo!!!] oh never really

[BiBo!!!] oh wait

[BOB] ok

[BiBo!!!] effects, somewhat

[BiBo!!!] scripts never

[BOB] smile well we will get both working more and more in the near future

[BiBo!!!] but havent done anything with klooge in like 2 years

[BiBo!!!] so dont remember

[BOB] Effects for all the various mods that can happen to a character

[BOB] and scripts for the paperwork trackign issues

[BOB] but in any case

[BOB] to move forward tonight

[BOB] it is morning on the 25th

[BOB] you made it past the Dragon

[BOB] Time of Day: 11:02 AM. Day 25 Mid ___ se, Lec {Early Summer} 25th, 338 SKR.

[BOB] and are past the edge of the Yuan-Ti patrols

[Lisa] so now we can kill the priest!

[BOB] wry grin

[Lisa] just kidding

[BiBo!!!] or the dragon for that matter

[BOB] was just asking if you wanted to roleplay it

[BOB] or just let him slip off into the marshes

[Kaz] Let... the Priest slip off, or the dragon?

[BOB] priest, dragon is still on the eggs

[BiBo!!!] the dragon wont go anywhere

[BOB] doing his guard duty

[BOB] he promised not to tell anyone that you were there until tomorrow

[BOB] he never saw the old priest for you

[Kaz] Okay. I'm all for letting the priest slip off. He did what he said he would

[Lisa] me too

[BiBo!!!] and if anyone asks what happened before that, he ran into the door that he is standing on

[BOB] grins

[Lisa] lol

[BiBo!!!] several times

[BOB] ok so I will take him off the map then

[BOB] only there in case you wanted to talk before he left

[Kaz] Is that like slipping into the doorknob?

[BOB] tell grandpa you fell on the swing

[BiBo!!!] pretty much identical really, only I dont think there is a knob on this door

[Kaz] "open sesame" in Yuan-Ti

[BiBo!!!] oh... hey thats better. minimize klooge and I dont have to keep wrestling with it. cant see anything but chat, but oh well.... its ugly anyway

[BOB] so encounters

[BOB] who is rolling? you have 3 more chances this afternoon, then the over night for 3 trys

[BiBo!!!] oh I rolled them earlier. we didnt get any

[Kaz] Marco, how are your dice, these days?

[BiBo!!!] my dice are fine, unfortunately klooge cant see when I roll them

[BOB] Marco did you ever play Black Death with us back in the old days at the old house?

[BiBo!!!] you know what would be a really cool program (and perhaps an accessory if a web camera wasnt good enough for it)? Something that could automatically read real dice as you roll them

[BiBo!!!] no, dont think so

[BOB] I think that is possible now Marco just not practical

[BOB] cost factor

[BiBo!!!] Id pay 50 bucks for that. lord knows the average gamer has paid way more than that on dice

[BOB] well I know there is a service that can use a webcam to take your blood preasure

[BOB] but it costs like 0 a month after the 00 install

[BOB] sorry 20 a month and 400 install

[Kaz] ouchies

[BOB] but in any case

[BiBo!!!] the main problem would be the d4 since it doesnt display directly up, so you cant just have a single stationary camera

[BOB] Lisa or Marco who is making the first three rolls

[Lisa] jeez! just go to pharmacy and do it for free

[BiBo!!!] whats the roll?

temp John has joined the game on Fri Oct 08 19:31:36 EDT 2010

temp John is receiving the map Marsh Area 2...

[BOB] d12

[Lisa] d12

[BOB] and welcome john!

temp John has received the map Marsh Area 2.

[BiBo!!!] (1d12) [1d12=4] 4

[Lisa] Hi John

[temp John] Hey hey

[BiBo!!!] (1d12) [1d12=5] 5

[BiBo!!!] (1d12) [1d12=10] 10

[BiBo!!!] howdy john

[temp John] just in time for random encounters I see

[BiBo!!!] yep

[BOB] Ok so two in the afternoon but then the evenign is clear

[BiBo!!!] yeay....

[BOB] Aligator #4 moved 13'11".

[Kaz] Hiya John

[BOB] Hoffman moved 15'03".

[Lisa] better than 3 of 3 I guess

[BOB] Indigo targets Aligator #4. Distance: 4'10"

[BOB] Indigo, Miranda, Kristelle, Hoffman, Branwyn and Scarlet moved 39'03".

[temp John] can I roll my new hit pts first?

[BOB] yes to John

[temp John] Roll #1: (d10) [1d10=4] 4

[BOB] and I need Kristelle and Indigo to roll surprise checks

[BOB] on a d12 get a high number

[BiBo!!!] roll better

[temp John (to GM only)] Character sheet for Hoffman modified: Combat - Current Hit Points:: CHANGED: 19 (12). Max Hit Points:: CHANGED: 30 (23).

[Lisa] what roll?

[BOB] a d12

[BOB] for your surprise

[Kaz] (d12) [1d12=5] 5

[Kaz] SUPPLIES!

[Indigo (Lisa)] Roll #1: (d12) [1d12=2] 2

[BOB] Ok, so Indigo is surprised

[BOB] now let us see which the gator attacks

[BOB] Indigo is odds Kristelle is evens

[BOB] (1d20) [1d20=15] 15

[BOB] Aligator #4 targets Indigo. Distance: 3'10"

[BOB] Aligator #4: Attack: Bite: (13-(d20+0)) [1d20=15] -2. HITS Indigo (AC FINAL: 4)!!!

[Indigo (Lisa)] serves him right for not being alert

[BOB] Aligator #4: Damage v SM: Bite: (3d6) [3d6=4,4,3] 11 added to: Indigo

[BOB] Indigo's Current Hit Points: adjusted to 11 (-11) - Heavily Wounded

[Indigo (Lisa)] jeez!

[BiBo!!!] awww.... who decided to poke the gator? gators are afraid of people...

[BOB] Indigo moved 4'01".

[Kaz] Good lord

[BOB] Aligator #4: Attack: Tail Swipe: (13-(d20+0)) [1d20=14] -1. HITS Indigo (AC FINAL: 4)!!!

[BOB] Indigo no longer targets Aligator #4.

[BOB] Indigo moved 11'04".

[BOB] save versus breath weapon please

[Indigo (Lisa)] gator breath?

[BiBo!!!] you said gator right? not dragon?

[BOB] right

[Indigo (Lisa)] Indigo: Breath Weapon save: (d20) [1d20=13] 13 - ROLL FAILED against 16!!

[BiBo!!!] because it hurts like a dragon

[BOB] Ok, so this is what happens

[BOB] you are mosying along

[temp John (to GM only)] Character sheet for Hoffman modified: Personal Information - Next Level:: CHANGED: 16000 (8000). Combat - Melee THAC0: (THAC0) : CHANGED: 17 (18). Class Levels - Character Level: (L) : CHANGED: 4 (3). Warrior: (WARL) : CHANGED: 4 (2).

[Indigo (Lisa)] (did Indigo get eaten? I can't see him)

[BOB] and suddenly a giant Aligator SNATCHES at Indigo and scores his leg, then the tail WHIPS around and knocks him out into the water, he does not get a chance to catch his breath and is knocked out into the water

[BOB] On movement the Gator is swinging around and into the water to eat him

[BOB] Combat has begun!

[BOB] ROUND: 0

[BOB] Aligator #4: Initiative: (d10+10+) [1d10=9] 19

[Indigo (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=8] 10 [MODIFIED (-10)]

[Kaz] Kristelle: Initiative: (d10+10+0) [1d10=9] 19

[Kaz] Miranda: Initiative: (d10+10+) [1d10=6] 16

[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=6] 14

[BiBo!!!] Scarlet's initiative changed from 0 to 5

[temp John] Hoffman: Initiative: (d10+10+-2) [1d10=2] 10

[BOB] what was that Marco?

[BiBo!!!] I am back at the keyboard.

[Kaz] Hey, I wanna change my init, too!!

[Kaz] :D

[BiBo!!!] that was me trying to click on the dice panel but klooge refusing to let me because it wants to be on top

[BiBo!!!] :: kicks klooge ::

[BOB] you can click on the map then hit the I

[BiBo!!!] Scarlet: Initiative: (d10+10+0) [1d10=1] 11

[BOB] Initiative changed from 5 to 11.

[BOB] there we go

[temp John] so I can go?

[BiBo!!!] now when you say giant, you mean actually giant or just big?

[BOB] so Lisa Indigo is out in the water and onmovement you get to roll to recover

[BOB] is a save verus wands

[Indigo (Lisa)] okie dokie

[BOB] if you make it then you get your normal movement and stuff so can breathe

[BOB] if you fail you spend the round trying to recover but do get to attack if attacked

[BOB] but no breathing

[Indigo (Lisa)] lol

[BOB] ROUND: 1

[BOB] INIT: 10 GOING: Hoffman

[temp John] Hoffman moved 13'10".

[temp John] Hoffman targets Aligator #4. Distance: 2'05"

[temp John] Hoffman: Attack: Hand Axe: ((17-(d20+1))-1-1) [1d20=7] 7 [MODIFIED (-1)]. MISSES Aligator #4 (AC FINAL: 4).

[temp John] Hoffman: Attack: Club: ((17-(d20+1))-1) [1d20=17] -2 [MODIFIED (-1)]. HITS Aligator #4 (AC FINAL: 4)!!! NOTE: Not available.

[BOB] and Marco it is a Giant Larger than Man Sized

[temp John] Hoffman: Damage v L: Club: ((1d8)+3) [1d8=2] 5 [MODIFIED (+3)] added to: Aligator #4

[BOB] INIT: 10 GOING: Indigo

[BOB (to GM only)] Aligator #4's Current Hit Points: adjusted to 51 (-5) - Lightly Wounded

[Indigo (Lisa)] Indigo: Rod, Staff or Wand save: (d20) [1d20=16] 16 - ROLL SUCCEEDED against 11!!

[BOB] Ok, so he gets to breathe

[BOB] which is a good thing

[Indigo (Lisa)] he is happy for that

[Indigo (Lisa)] (can move and whack at it?)

[BOB] yes

[BOB] only because he has swimming

[Indigo (Lisa)] Indigo moved 8'04".

[Lisa] Indigo targets Aligator #4. Distance: 1'04"

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=2] 10 [MODIFIED (-2)]. MISSES Aligator #4 (AC FINAL: 4).

[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+17-(d20+1))-2-2) [1d20=2] 10 [MODIFIED (-2)]. MISSES Aligator #4 (AC FINAL: 4).

[BOB] INIT: 11 GOING: Scarlet

[BOB] INIT: 14 GOING: Branwyn

[Lisa] Branwyn targets Aligator #4. Distance: 6'04"

[Indigo (Lisa)] Branwyn casts a spell against Aligator #4: Lightning Bug: a missile of electrical energy shoots forth, doing (1d6+1+1*5) [1d6=4] 10 points of damage up to +10. It's damage can be transferred through any conductor that touches the body.

[BiBo!!!] out of spells that dont burn the person currently being held by an aligator, so doing nothing for now

[BOB] INIT: 16 GOING: Miranda

[BOB] Indigo is not in the gators mouth anymore

[BOB (to GM only)] Aligator #4's Current Hit Points: adjusted to 41 (-10) - Moderately Wounded

[Kaz] Oh, he's not? Yay!

[BiBo!!!] or anyone near the alligator for that matter....

[BOB] that is a different issue, grins

[Kaz] Miranda casts a spell against : Watery Fist: A psuedopod of water rises from a body of water and smashes things for (4) 4 rounds.

[BOB] Hoffman and Indigo are up close and personal

[BiBo!!!] by the way.... lightning in water....

[BiBo!!!] um.... careful

[BOB] grins

[Kaz] Hey, look at that ZZZZZT

[Kaz] *sizzle*

[BOB] and I take it you are attempting to grasp the tail?

[Kaz] Sure thing

[BOB] make that to hit

[Kaz] what was I using for the to hit on that? It's been a few weeks since I've used it.

[Kaz] Mace?

[BOB] anything is fine

[Indigo (Lisa)] (we have no mace)

[BOB] and this is true also

[Kaz] I know Lisa, it was just whatever I happened to use, it's just for rolling purposes.

[Kaz] Miranda: Attack: Footman's Mace: (18-(d20+0)) [1d20=10] 8

[Indigo (Lisa)] (sorry just makes me sad)

[Kaz] augh

[BOB] Miranda targets Aligator #4. Distance: 7'07"

[Kaz] Miranda: Attack: Footman's Mace: (18-(d20+0)) [1d20=4] 14. MISSES Aligator #4 (AC FINAL: 4).

[Kaz] meh. I want my first roll!

[BOB] INIT: 19 GOING: Kristelle

[Kaz] Kristelle targets Aligator #4. Distance: 4'05"

[BOB] brb

[Kaz] Kristelle: Attack: Long Sword: (16-(d20+1)) [1d20=13] 2. HITS Aligator #4 (AC FINAL: 4)!!!

[temp John (to GM only)] Character sheet for Hoffman modified: Notes - CHANGED.

[Kaz] Vs L?

[Indigo (Lisa)] yes

[Kaz] Kristelle: Damage v L: Long Sword: ((1d12)+3) [1d12=10] 13 [MODIFIED (+3)] added to: Aligator #4

[Kaz] Kristelle: Attack: Long Sword: (16-(d20+1)) [1d20=1] 14. MISSES Aligator #4 (AC FINAL: 4).

[BOB] INIT: 19 GOING: Aligator #4

[BOB (to GM only)] Aligator #4's Current Hit Points: adjusted to 28 (-13) - Moderately Wounded

[BiBo!!!] while we wait for bob, I was wondering if anyone is interested in playing in a shadowrun game

[Kaz] I bet Guy would be

[BOB] (1d20) [1d20=13] 13

[BOB] and the gator flees

[BOB] partign shots?

[Kaz] Kristelle: Attack: Long Sword: (16-(d20+1)) [1d20=16] -1. HITS Aligator #4 (AC FINAL: 4)!!!

[Kaz] Kristelle: Damage v L: Long Sword: ((1d12)+3) [1d12=1] 4 [MODIFIED (+3)] added to: Aligator #4

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=5] 7 [MODIFIED (-2)]. MISSES Aligator #4 (AC FINAL: 4).

[temp John] Hoffman: Attack: Hand Axe: ((17-(d20+1))-1-1) [1d20=3] 11 [MODIFIED (-1)]. MISSES Aligator #4 (AC FINAL: 4).

[BOB (to GM only)] Aligator #4's Current Hit Points: adjusted to 24 (-4) - Heavily Wounded

[BiBo!!!] anyone who's interested, gimme your im and e-mail info and Ill give details later

[temp John] i wanted some gatermeat

[Kaz] Umm, I thought Miranda had done some healing after the Dragon fight.

[BOB] same day

[temp John] OHH OOH chonny316@aol.com

[temp John] i just posted about the possiblity of a non dnd guest dm

[BOB] Combat has finished.

[temp John] skype john.anstett.316

[temp John] sorry, look too desperate

[BiBo!!!] no, thats good :)

[BOB] I like long walks on the beach, weak essence results and strong reactions to trolls

[Kaz] ROFL

[BOB] Branwyn, Miranda, Kristelle, Hoffman, Indigo and Scarlet moved 89'05".

[temp John] so in this game, is Indigo a teacher?

[Indigo (Lisa)] no

[BOB] and on the edt of this island

[temp John] or anyone else who knows how to swim?

[BOB] you have the water in front of you

[Indigo (Lisa)] wait - not sure - did not create him

[BOB] and the water is disturbed

[BOB] anyone can make an obersvation check

[temp John] does it nead therapy?

[BOB] gron

[BOB] groan

[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=16] 16 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!

[temp John] Hoffman: Observation check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 14!!

[temp John] speaking of which, i did not roll to see if I was a teacher

[temp John] Roll #1: (d20) [1d20=6] 6

[BOB] So Branwyn and Hoffman both come to a halt and pointo to the water

[BOB] what is that?

[temp John] ::point point::

[Branwyn (Lisa)] (maybe water is disturbed because Indigo is in it)

[BOB] Branwyn says, Oh that looks like a swarm of leeches

[temp John] it needs a hug

[temp John] or not

[Branwyn (Lisa)] Indigo moved 3'10".

[temp John (to GM only)] Character sheet for Hoffman modified:

[BOB] and there is no Indigo roll so you can roll for that Lisa

[temp John] i guess we don't have another water fist from Miranda?

[Indigo (Lisa)] Roll #1: (d20) [1d20=3] 3

[BOB] so that is a yes

[BOB] so both Hoffman and Inidgo are teachers

[Kaz] Yes, I have another water fist, if we think it's the best way to handle it.

[BOB] you can mark that on your proficiences list

[BOB] is is a zero slot skill

[temp John] not sure it is necessary but just checking

[temp John] I take it we have to get by them somehow

[BiBo!!!] we can go around them cant we?

[BiBo!!!] we just know they are there so we dont go through

[BOB] is harder to get around

[temp John] the real miranda says hi

[BOB] will take a bit, and have to be very careful

[temp John] cantrip?

[BOB] you are on anisland

[Kaz] Hi, Real Miranda! :)

[Indigo (Lisa) (to GM only)] Character sheet for Indigo modified:

BiBo!!! is now controlling Scarlet

[temp John] hi Kaz says the real Miranda

[Scarlet (BiBo!!!)] hi real miranda

[temp John] so would a cantrip get them to move?

[Indigo (Lisa)] (would depend on the cantrip I suppose)

[temp John] they are attracked to heat?

[Branwyn (Lisa)] (could perhaps do a blood in the water effect, add some aroma of blood or slice my finger or something)

[Branwyn (Lisa)] (leeches like blood don't they?)

[Scarlet (BiBo!!!)] lightning bug in the water would do great I am sure...

[Branwyn (Lisa)] (turn them all into electric slugs!)

[Kaz] lol

[Branwyn (Lisa)] (I am happy to do a little blood work if you think that might do it. I don't have any other brilliant ideas at the moment)

[Kaz] Perhaps a trail of blood leading away? Can a cantrip do that? Or perhaps a 'pool' of blood further away?

[temp John] that sound better

[Scarlet (BiBo!!!)] I think you would be better off cantriping up a small animal for the leeches to attack

[temp John] does kris know what will be best?

[Branwyn (Lisa)] I was thinking the pool away from us or they wouldn't leave

[Branwyn (Lisa)] then tossing a little of my own blood in there and cantripping again to magnify the scent

[Branwyn (Lisa)] how big is this swarm Bob? would a small animal eg a mouse be enough to attract all of them?

[Kaz] John, Kris doesn't know anything about that type of magic.

[BOB] swarm is like 20 feet across or more

[Branwyn (Lisa)] that's a lot o' leeches

[BOB] swarms are 50-400 leeches

[temp John] not about the magic, about what leaches will do, or attracked too

[Scarlet (BiBo!!!)] yeah... just go around

[Branwyn (Lisa)] or are these giant leaches? :)

[BOB] grins, nope normal small get inside your clothing leeches

[BOB] as Foriso how it feels ;)

[Scarlet (BiBo!!!)] no reason to waste resources on them. just be glad we saw them before we walked into them

[Branwyn (Lisa)] might be worth a detour

[temp John] detor it is?

[BOB] will entail a new encounter roll

[BOB] Marco please

[Scarlet (BiBo!!!)] for 20 feet?

[Scarlet (BiBo!!!)] we have 2 encounter rolls a day and have to roll another one to circle around 20 feet?

[BOB] is not just 20 feet, if you enter the water within a couple hundred yards they will sense it

[BOB] you have to back track adn find another way around

[Scarlet (BiBo!!!)] (1d12) [1d12=6] 6

[BOB] Ok and night falls

[Scarlet (BiBo!!!)] clumbs night

[BOB] you are near the edge of teh lizard man village you burns

[Scarlet (BiBo!!!)] clumbsy

[BOB] do you want to stay there? or ?

[Scarlet (BiBo!!!)] sure why not. not like it can burn down again

[Hoffman (temp John)] SO Indigo, do you think you can teach me to swim?

[BOB] You are here moved 28'09".

[Hoffman (temp John)] (easier to defend in a building

[Hoffman (temp John)] (i was going to say if Miranda has nap she should cast it and get her sleep to make sure she gets spells tomorrow)

[BOB] Branwyn moved 18'04".

[Indigo (Lisa)] Sure, don't see why not

[BOB] Scarlet moved 14'03".

[BOB] Kristelle moved 14'06".

[Kaz] We burnt a lizard man village?

[BOB] Foriso Fairhand moved 14'09".

[BOB] Hoffman moved 21'04".

[Scarlet (BiBo!!!)] apparently

[Hoffman (temp John)] (I thought it was one building)

[BOB] Birthday game Kaz

[BOB] huge fight?

[Indigo (Lisa)] tis crowded in the hut

[Kaz] No, she doesn't have nap. But I'm going to heal everyone as much as I can before sleeping, and DON'T WAKE HER UP

[Hoffman (temp John)] (dead bodies, per our undead killer)

[Kaz] Sorry Bob, I just don't actually remember burning things. I have a mental block, I guess.

[BOB] Time of Day: 07:03 PM. Day 25 Mid ___ se, Lec {Early Summer} 25th, 338 SKR.

[BOB] so gathered into the hut

[Kaz] One sec while I figure out my healing

[BOB] Miranda does her healing stuff

[BOB] then watches for the night

[Hoffman (temp John)] But Indigo, teach me the long strokes, not just the halfling paddle

[Hoffman (temp John)] 2nd

[Indigo (Lisa)] Do you want to learn or not? I don't have to teach you anything if you're going to be like that

[Scarlet (BiBo!!!)] Ill take 3rd watch I guess...

[Hoffman (temp John)] I would like to learn anything I can

[Indigo (Lisa)] Then you should first learn to be more respectful

[Hoffman (temp John)] (you know he is a bit of a pompas #%@)

[Indigo (Lisa)] then ask again

[Indigo (Lisa)] (doesn't mean Indigo is going to roll over for it)

[Kaz] Kristelle will take 2nd watch, too

[Indigo (Lisa)] Indigo will take 3rd with Scarlet then

[Indigo (Lisa)] and I guess Branwyn will take 1st

[Hoffman (temp John)] Please, sir Indigo, will you teach me to swim

[Indigo (Lisa)] ask me tomorrow

[Kaz] Bob, 11 to Hoffman, 3 to Miranda, 7 to Kristelle, 14 to Indigo.

[Hoffman (temp John)] fair enough

[BOB] Indigo's Current Hit Points: adjusted to 25 (14) - Lightly Wounded

[BOB] Kristelle's Current Hit Points: adjusted to 24 (7) - Lightly Wounded

[BOB] Miranda's Current Hit Points: adjusted to 24 (3) - Lightly Wounded

[BOB] Hoffman's Current Hit Points: adjusted to 30 (11) - Unharmed

[Kaz] I am back at the keyboard.

[Kristelle (Kaz)] ((thank you))

[Hoffman (temp John)] Thank you young lady

[Indigo (Lisa)] (so is Miranda going to watch with Branwyn?)

[Miranda (Kaz)] You're welcome, Hoffman. Please call me Miranda.

[Miranda (Kaz)] ((Miranda is on 1st))

[Miranda (Kaz)] ((so yes, with Branwyn))

[Branwyn (Lisa)] :)

[BOB] Ok, so rolls for the night

[BOB] 1 per watch

[Hoffman (temp John)] (i will only roll for my watch, don't want the responsiblities)

[Miranda (Kaz)] ((d12?))

[BOB] yeap

[Hoffman (temp John)] Roll #1: (d12) [1d12=8] 8

[BOB] and next

[Kristelle (Kaz)] (d12) [1d12=11] 11

[Hoffman (temp John)] Roll #1: (d12) [1d12=5] 5

[Kristelle (Kaz)] ((I think we'll use my roll :D ))

[BOB] and niether

[Branwyn (Lisa)] (looks like a busy night)

[BOB] so third watch

[BOB] grins

[Scarlet (BiBo!!!)] (1d12) [1d12=7] 7

[Branwyn (Lisa)] (thought is was low for no encounters - nice)

[BOB] Time of Day: 08:03 AM. Day 26 Ko ___ se, Lec {Early Summer} 26th, 338 SKR.

[BOB] and morning

[BOB] how long will it take you to memorize spells?

[BOB] Miranda has the most to do?

[Hoffman (temp John)] (time to make the donuts)

[BOB] 10 minutes per level of the spell

[Branwyn (Lisa)] character sheet is locked again - have to log out

[Scarlet (BiBo!!!)] dunno.... a couple of hours I guess

Lisa has left the game on Fri Oct 08 20:28:51 EDT 2010

[BOB] anyone know that shortcut for locking the character sheet?

[Hoffman (temp John)] want me to go hunting with you Kristelle?

[BOB] it is a keyboard shortcut

Lisa has joined the game on Fri Oct 08 20:29:18 EDT 2010

Lisa is receiving the map village...

Lisa has received the map village.

[Kristelle (Kaz)] ((Bob, if Miranda didn't use three of her level 2 spells, she doesn't have to re-pray for them, does she?))

[BOB] right

[Kristelle (Kaz)] If you wish, Hoffman. Two sets of eyes is better than one.

[Kristelle (Kaz)] ((Then she has to pray for 5 level 1, and 1 level 2))

[Scarlet (BiBo!!!)] ((did they take the ringing sound out of klooge pm or something? I dont hear it anymore))

[BOB] not that I know of

[BOB] are your sounds on ?

[BOB] so that is 70 minutes or just over an hour for Miranda

[Hoffman (temp John)] i used to have mute on but now the whole house knows when I get a message

[Lisa] 3 first level spells for me

[Scarlet (BiBo!!!)] ((my other sounds work fine))

[Scarlet (BiBo!!!)] (I guess 3 1sts and 2 2nds for me))

[Scarlet (BiBo!!!)] (so.... 70 minutes?

[BOB] yeap

[BOB] then encounters for the day

[BOB] but first you have to decide

[BOB] heading home?

[BOB] or detour to the witch?

[Lisa (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Sleep -- # Memorized: 1 (0), CHANGED: Spook -- # Memorized: +0 (+2), CHANGED: Lightning Bug -- # Memorized: +3 (+1),

[Scarlet (BiBo!!!)] there a reason why we want to go back to her?

[Scarlet (BiBo!!!)] all I know about her is that yall fought and escaped from her

[Hoffman (temp John)] I think Indigo waned to clean up some more for her

[Lisa] she has our mace that gives some kind of advantage against undead. would be nice but is not crucial

[Lisa] she has it hidden so we would have to talk and play nice rather than go kill her

[Scarlet (BiBo!!!)] unless its a mace of disruption, I doubt its worth the trouble

[Lisa] I don't think we ever really used it against any undead, but maybe Kaz remembers if we did

[Kristelle (Kaz)] ((I don't think we actually had a chance to))

[BOB] you never did

[Lisa] we found it and had a sense of it but did not know its exact benefits

[Scarlet (BiBo!!!)] oh... never ID d it then

[Scarlet (BiBo!!!)] well, I am sure she will want something for it, has she mentioned wanting anything other than slaves?

[Lisa] she has our chain mail too. Most likely we would either have to pay her or do something crazy for her

[Scarlet (BiBo!!!)] so no, she hasnt then?

[Lisa] she took everything we had when she took us but don't know what she likes best :)

[Lisa] that yes that would be a no

[Hoffman (temp John)] I thought she would appreciate more bodies for mindless slaves

[Kristelle (Kaz)] ((Especially since we killed her skeletons))

[Hoffman (temp John)] too bad all the lizardmen are burned

[Kristelle (Kaz)] ((But isn't that rather a hypocritical 'gift' from Hoffman, who is supposed to be clearing out the undead?))

[Hoffman (temp John)] but the bones would be left right?

[Scarlet (BiBo!!!)] cant reanimate destroyed skeletons

[BOB] lizardman village is a ways away from her place

[BOB] is a day "north"

[BOB] to the witches hut

[Hoffman (temp John)] I am on a mission from GOD, I travel with Undead killers and now Dragon Slayers too

[Hoffman (temp John)] so I vote no to the detour

[Scarlet (BiBo!!!)] eh, she is out of the way. unless we have reason to believe she will be friendly and helpful (which from what I am seeing I am guessing not) we should just take what we have while we still have it and get home

[Hoffman (temp John)] plus we have to heal Fortiso

[Lisa] is fine with me

[Kristelle (Kaz)] ((Yes, let's get home))

[Scarlet (BiBo!!!)] ((btw I forget... did we break open all of the chests and loot them?))

[BOB] no to chests

[Kristelle (Kaz)] ((not yet.))

[Scarlet (BiBo!!!)] ((or at least are carrying them))

[BOB] you do have them with you

[Kristelle (Kaz)] ((Guy said that he can re-attempt to lockpick, since he leveled))

[Lisa] I can unlock them too

[Scarlet (BiBo!!!)] ((I have knock too))

[Kristelle (Kaz)] ((would rather save your spells and then unlock at home))

[Kristelle (Kaz)] ((never know when we're going to get hit by something!))

[Scarlet (BiBo!!!)] ((well, not today, but potentially for whenever we are in a safe place))

[Branwyn (Lisa)] something locked?

[Scarlet (BiBo!!!)] ((anyways, off to home))

[BOB] ok, so encounters on day two

[BOB] today and tomorrow

[BOB] to make it home

[BOB] who is rolling for today?

[Scarlet (BiBo!!!)] lisa

[Scarlet (BiBo!!!)] go!

[Branwyn (Lisa)] Roll #1: (d12) [1d12=10] 10

[BOB] two more

[Hoffman (temp John)] Roll #1: (d12) [1d12=6] 6

[BOB] and close but no

[Branwyn (Lisa)] was going to wait and see if that was a horrific one before going again

[Kristelle (Kaz)] (d12) [1d12=2] 2

[Kristelle (Kaz)] DOH

[Kristelle (Kaz)] *slinks out of the game*

[Kristelle (Kaz)] (d20) [1d20=9] 9

[Hoffman (temp John)] (better you then me)

[BOB] do a d20

[BOB] for the noon encounter

Kaz is receiving the map Marsh Area 1...

Kaz has received the map Marsh Area 1.

[Kristelle (Kaz)] I did a d20 already

[BOB] nods I saw

[BOB] was typing as it came through and forgot to hit enter

[Kristelle (Kaz)] ahh

[BOB] hate it when it does not make a lot of sense

[Branwyn (Lisa)] Hoffman moved 23'06".

[BOB] but ok

[Scarlet (BiBo!!!)] then ignore it :)

[Scarlet (BiBo!!!)] no encounter!

[BOB] Kristelle, Foriso Fairhand, Miranda, Hoffman, Indigo, Branwyn and Scarlet moved 141'11".

[Bear #2 (BOB)] ROARS

[Hoffman (temp John)] Miranda, befriend it

[Scarlet (BiBo!!!)] the bear is lost. the forest is that way :: points ::

[Hoffman (temp John)] we need a team mascott

[Kaz] I am back at the keyboard.

[Bear #2 (BOB)] observation checks

Miranda (Kaz) shoots a look at Hoffman.

[Scarlet (BiBo!!!) (to GM only)] Character sheet for Scarlet modified: Spells - CHANGED: Burning Hands -- # Memorized: 2 (1), CHANGED: Flaming Sphere -- # Memorized: 2 (1), CHANGED: Invisibility -- # Memorized: 1 (+0), CHANGED: Magic Missile -- # Memorized: 1 (+0), CHANGED: Sleep -- # Memorized: 1 (0), CHANGED: Spider Climb -- # Memorized: 0 (1),

[BOB] Combat has begun!

[BOB] ROUND: 0

[Hoffman (temp John)] is it white?

[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=5] 5 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!

[BOB] Bear #2: Initiative: (d10+10+) [1d10=6] 16

[Scarlet (BiBo!!!)] Scarlet: Observation check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 18!!

[Hoffman (temp John)] Hoffman: Initiative: (d10+10+-2) [1d10=1] 9

[BOB] not

[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=5] 13

[Miranda (Kaz)] ((does it have little pieces of toilet paper all over its butt?))

[Branwyn (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=4] 6 [MODIFIED (-10)]

[Hoffman (temp John)] (i am not kidding)

[Scarlet (BiBo!!!)] Scarlet: Initiative: (d10+10+0) [1d10=1] 11

[Miranda (Kaz)] Miranda: Initiative: (d10+10+) [1d10=6] 16

[Miranda (Kaz)] Kristelle: Initiative: (d10+10+0) [1d10=1] 11

[Hoffman (temp John)] Animal friendship is so the way to go

[BOB (to Lisa only)] it seems that the bear has its eyes swollen shut from some sort of puffiness,

[BOB (to BiBo!!! only)] it seems that the bear has its eyes swollen shut from some sort of puffiness

[Branwyn (Lisa)] Look at its eyes!

[BOB] ROUND: 1

[BOB] INIT: 6 GOING: Indigo

[Branwyn (Lisa)] I think it is injured. They're all puffy

[BOB] Time of Day: 12:04 AM. Day 26 Ko ___ se, Lec {Early Summer} 26th, 338 SKR.

[Scarlet (BiBo!!!)] um... just keep away from it

[Hoffman (temp John)] Puffy bear?

[Branwyn (Lisa)] I don't know if it can even see

[Miranda (Kaz)] ((btw, Miranda IS going to try befriending, so keep that in mind.))

[Indigo (Lisa)] (Indigo will hold for the moment)

[BOB] INIT: 9 GOING: Hoffman

[Hoffman (temp John)] ::on guard::

[BOB] INIT: 11 GOING: Scarlet

[BOB] Time of Day: 12:04 PM. Day 26 Ko ___ se, Lec {Early Summer} 26th, 338 SKR.

[Scarlet (BiBo!!!)] ((I imagine it will be wanting its eyes fixed before it makes any friends))

[BOB] INIT: 11 GOING: Kristelle

[BOB] (sorry set the calendar for midnight rather than noon)

[Miranda (Kaz)] ((Kristelle is holding))

[BOB] INIT: 13 GOING: Branwyn

[BOB] INIT: 16 GOING: Bear #2

[Hoffman (temp John)] (she has vet healing too)

[BOB] Bear #2 moved 71'04".

[Kaz] Miranda targets Bear #2. Distance: 85'05"

[BOB] growling and movign around shaking its head but advancing threateningly

[Scarlet (BiBo!!!)] :: avoids it ::

[BOB] Indigo's Current Hit Points: adjusted to 27 (2) - Lightly Wounded

[BOB] Foriso Fairhand's Current Hit Points: adjusted to 20 (2) - Moderately Wounded

[BOB] Kristelle's Current Hit Points: adjusted to 26 (2) - Lightly Wounded

[BOB] Branwyn's Current Hit Points: adjusted to 20 (2) - Lightly Wounded

[BOB] Scarlet: No adjustments made.

[BOB] Hoffman: No adjustments made.

[BOB] Miranda's Current Hit Points: adjusted to 25 (1) - Unharmed

[Miranda (Kaz)] ?

[BOB] overnight healing

[BOB] forgot

[Miranda (Kaz)] ((it's not showing that the Bear is in turn, but it's not showing the turn gone over to Miranda, either))

[BOB] sorry

[Miranda (Kaz)] ((I just did the ? because I thought maybe I had frozen))

[BOB] INIT: 16 GOING: Miranda

[Miranda (Kaz)] Miranda casts a spell against Bear #2: Animal Friendship: I convince an animal that I want to be friends.

[BOB] Bear #2: Magical Spell save: (d20) [1d20=6] 6 - ROLL FAILED against 14!!

[BOB] growls in pain

[BOB] but does not attack

[Miranda (Kaz)] Easy, friend. Let me see if I can help you.

Miranda (Kaz) eases over to the bear, looking it over carefully.

[BOB] face is full of needles and stings

[Miranda (Kaz)] ((Bob, diagnostics and healing checks?))

[BOB] is obvious

[BOB] but Kristelle can make a check to see what did it

[Miranda (Kaz)] ((survival? Hunting?))

[BOB] survival

[Miranda (Kaz)] Kristelle: Survival - Swamp check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 6!!

[BOB] swamp related

[Scarlet (BiBo!!!)] bees?

[Indigo (Lisa)] cactus?

[BOB (to Kaz only)] you know that this looks like a porcupine attack but is acatually a sticker plant, a swamp plant that can throw its needs out to attack a creature, and make it fall nearby so it can feed on the carcass

[Scarlet (BiBo!!!)] lol

[Scarlet (BiBo!!!)] swamp cactus!

[Indigo (Lisa)] :)

[Kristelle (Kaz)] Oh, the poor thing. He was attacked by a sticker plant.

[Kristelle (Kaz)] It's not like he even was in a place he didn't belong.

[Miranda (Kaz)] Let's see what I can do for him.

[Scarlet (BiBo!!!)] "Have fun. Ill be over here.... not getting mauled by a bear"

Miranda (Kaz) carefully pulls the spiny needles out of the bear's face and does a bit of healing.

[Scarlet (BiBo!!!)] ::mumbles:: This is EXACTLY why I dont like going out into nature.... if outside was so great they would have never invented inside...

[Miranda (Kaz)] Miranda casts a spell against Bear #2: Cure Light Wounds: You're healed (-1d8) [1d8=1] -1 points.

[Miranda (Kaz)] Miranda casts a spell against Bear #2: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=6] -7 points.

[BOB (to GM only)] Bear #2: No adjustments made.

[Miranda (Kaz)] Miranda casts a spell against Bear #2: Cure Light Wounds: You're healed (-1d8) [1d8=5] -5 points.

[BOB] and there you go

[Miranda (Kaz)] There we go.

[BOB] his face clears up

[Hoffman (temp John)] (smiles)

[BOB] he blinks

[BOB] looks around

[BOB] shakes his head

[BOB (to GM only)] Bear #2: No adjustments made.

Miranda (Kaz) smiles a little, careful not to show her teeth as she does.

[BOB] grunts and BUTTS his head into her chest

[BOB] knocking her over

[Miranda (Kaz)] Oof!

Kristelle (Kaz) watches warily. "Are you okay?"

[Scarlet (BiBo!!!)] now... was that a friendly butt or I am gonna eat you next butt?

[BOB] puts a paw on her chest

[BOB] and LICKS up her face

[Miranda (Kaz)] That was a thank you.

[BOB] in a long slime trail

Miranda (Kaz) grimaces a little, but gentle touches the bear's face and head in a stroking motion.

[BOB] it sits down on its haunches

[BOB] letting Miranda up

Miranda (Kaz) sits up, then rolls to her feet.

[Hoffman (temp John)] so you can chrm just about anything youn... Miranda

[Miranda (Kaz)] Isn't he beautiful?

[Hoffman (temp John)] for a bear

[Scarlet (BiBo!!!)] :: eyes the slime on miranda's face :: Sure.... absolutely.... charming....

[Miranda (Kaz)] No. I really wanted to be his friend and help him. I think maybe he could feel that.

[Hoffman (temp John)] all of GOD's creatures should get along

Miranda (Kaz) wipes away a bit of the slimy saliva closest to her mouth, but leaves the rest.

[Scarlet (BiBo!!!)] You arent planning on keeping it are you? Those things are supposed to live in forests

[Miranda (Kaz)] I could speak with him, maybe we can him to tell us where the plant is so that we can avoid it.

[Miranda (Kaz)] No, I wouldn't take him away from his home.

[Hoffman (temp John)] (i know another friend that lives in a forest nearby)

[Miranda (Kaz)] Miranda casts a spell against Bear #2: Speak with Animals: I can speak with animals for (2*4) 8 rounds.

[Scarlet (BiBo!!!)] :: relaxes visibly :: Thats good.

[Miranda (Kaz)] Do you feel better? (to the bear)

[BOB (to Kaz only)] grunts, hurt is gone, head is clear

[Miranda (Kaz)] I'm glad. Is the thing that hurt you near here?

[BOB (to Kaz only)] near honey tree

[Miranda (Kaz)] So you were looking for food, and found that thing instead. Is there another honey tree around here, so that you don't have to go to the one by the bad plant?

[BOB (to Kaz only)] look for fish

[Scarlet (BiBo!!!)] :: mumbles :: great... send it to go get stung by bees after healing it...

[Hoffman (temp John)] ::sad becasue her freiend in not imiginary nor invisible::

[Miranda (Kaz)] Would you point your nose in the direction where the bad plant is? We don't want to go near it, either.

[BOB (to Kaz only)] points to the southwest near honey tree

[Hoffman (temp John)] Hoffman moved 1'04".

[Miranda (Kaz)] Thank you. I hope you find plenty of good fish.

[BOB (to Kaz only)] you need fish?

[Miranda (Kaz)] ((would hunting or survival help find a couple of fish?))

[BOB] no, fishing would but not hunting

[Miranda (Kaz)] We will find our fish elsewhere. We don't want to take fish away from you.

[BOB (to Kaz only)] find big fish

[BOB] You are here moved 35'07".

[Miranda (Kaz)] Do you want us to help you find a big fish?

[BOB (to Kaz only)] help friend eat

Miranda (Kaz) gives a close-mouthed smile again.

[Miranda (Kaz)] Well, He wants to find a big fish for us, to help us have something to eat.

[Miranda (Kaz)] That plant - whatever it is - is over to the southwest, there. I suggest we stay away from it.

[Branwyn (Lisa)] Sounds wonderful

Miranda (Kaz) looks back at the bear.

[Miranda (Kaz)] A big fish sounds nice. We can find fish together?

[BOB (to Kaz only)] find fish now

[BOB] Bear #2 moved 100'03".

[BOB] SPLASH

Miranda (Kaz) nods at the Bear.

[BOB] and a half hour later

[Miranda (Kaz)] He's going to find us a big fish.

[BOB] the bear surfaces again on your shore

[BOB] dragging a large Pike

[BOB] is about 6 feet long

[Scarlet (BiBo!!!)] who did he take that pike from? is it rusty?

[BOB] Time of Day: 01:00 PM. Day 26 Ko ___ se, Lec {Early Summer} 26th, 338 SKR.

[BOB] it is squishy

[BOB] but now that the spell is wearing off

[Miranda (Kaz)] Wow.

[Scarlet (BiBo!!!)] what a useless weapon

[BOB] he gets suspicous

[BOB] and slinks back off into the swamps

Miranda (Kaz) sighs a little

[Hoffman (temp John)] did you look at the durration

[BOB] nods

[Miranda (Kaz)] Well, it was nice being friends with him for a little while.

[BOB] but also at the idea that you sent him away for a while also

[Scarlet (BiBo!!!)] shoulda wore off long before he went for the fish really :-P

[Scarlet (BiBo!!!)] it was like 8 rounds

[Miranda (Kaz)] We should leave him some.

[BOB] and you do not really want the bear to be following you around

[Miranda (Kaz)] ((speak with animals was 8 rounds))

[BOB] no that is the speak with animals the "charm" lasts for days

[BOB] Combat has finished.

[Scarlet (BiBo!!!)] thought we were talking about the speak with animals

[BOB] Ok so you have lunch

[Hoffman (temp John)] the durration is permentant

[BOB] ahhh missed that John

[Hoffman (temp John)] but i'm not in the mood to argue

[BOB] you don't really want to show up at home with a bear

[BOB] but will remember you have a friendly bear out here in the swamps

[Scarlet (BiBo!!!)] lol

[Scarlet (BiBo!!!)] yeay

[BOB] never know

[BOB] Ok so the three afternoon encounters

[Scarlet (BiBo!!!)] kaz! go!

[Miranda (Kaz)] Are you kidding? I was the one who rolled the 2!!!!

[Miranda (Kaz)] (d12) [1d12=2] 2

[Branwyn (Lisa)] Roll #1: (d12) [1d12=6] 6

[Miranda (Kaz)] And the other 2!!!

[BOB] OK

[Scarlet (BiBo!!!)] the bear returns!

[Branwyn (Lisa)] lol

[BOB] so as you move eastward you see a strange shape in the distance

[Miranda (Kaz)] Wait... I find tht very suspicious. I rolled a two for encounters twice?

[BOB] then as you get closer in the Mist

[Miranda (Kaz)] I call shenanigans.

[Miranda (Kaz)] :D

[BOB] you see it is a large pyramid of skulls

[Branwyn (Lisa)] Yay!

[BOB] care to elaborate for the rest of them?

[Kristelle (Kaz)] So, we're finally back to that.

[BOB] You are here moved 14'02".

[Scarlet (BiBo!!!)] animated skulls?

[Branwyn (Lisa)] I still have the skull I took from the witch's hut

[Branwyn (Lisa)] I want to place it on the pyramid

[BOB] ok

[Kristelle (Kaz)] Okay.

[BOB] as you approach the pyramid you see several bullywugs hopping around

[BOB] they see you and start to croak loudly

Kristelle (Kaz) mutters, "Wonderful."

[BOB] then they see the skull in Branwyn's hands

[BOB] and pause in a confused manner

Kristelle (Kaz) quietly says, "Well, this is interesting."

Branwyn (Lisa) seeing them pause, she holds the skull up

[BOB] one of them scowls and then TOSSES teh skull he has in his hands as far up the pyramid as he can

[BOB] lands about 2/3 of the way up

[Scarlet (BiBo!!!)] its a game?

[Scarlet (BiBo!!!)] how big IS this pyramid?

[BOB] it looks to be about 150 to 200 feet tall

[Scarlet (BiBo!!!)] and just how heavy is a skull?

[Branwyn (Lisa)] (supposed to bring good luck to put one there)

[BOB] made up of skulls of all sorts of sizes and shapes

[Hoffman (temp John)] (we need to get it all the way to the top)

[Scarlet (BiBo!!!)] well the one branwyn has

[Branwyn (Lisa)] (who will throw the best?)

[Scarlet (BiBo!!!)] how heavy is it?

[BOB] it is a human skull so only a pound or two

[Branwyn (Lisa)] (cantrip good enough for skull levitation?)

[Scarlet (BiBo!!!)] that is why I was asking about the weight ;)

[Branwyn (Lisa)] (or is skull too heavy?)

[Scarlet (BiBo!!!)] it can lift 5 lbs

[Scarlet (BiBo!!!)] though that may be too far

[Branwyn (Lisa)] (200 ft is high, tossing better option?)

[Hoffman (temp John)] well you all have fun, I'm off to bed

[Scarlet (BiBo!!!)] night john!

[BOB] night John

[Scarlet (BiBo!!!)] will e-mail you later

[Branwyn (Lisa)] goodnight

[Kristelle (Kaz)] Night John

temp John has left the game on Fri Oct 08 21:36:56 EDT 2010

[BOB] checking on range issue for the levitation of the skull

[Branwyn (Lisa)] (thanks)

[Scarlet (BiBo!!!)] (( pretty sure cantrip doesnt work further than 10 ft))

[Branwyn (Lisa)] (10 ft range to cast, but the same for effects?)

[Scarlet (BiBo!!!)] ((um... yes. cantrip is pretty weak magic. doesnt do anything further than 10 ft for the most part))

[Scarlet (BiBo!!!)] (( unseen servant would be what you want to use here))

[Branwyn (Lisa)] (didn't see a need for it when I awoke this morning)

[Kristelle (Kaz)] ((should make it appear that we've thrown it, though.))

[Branwyn (Lisa)] (what sucks about having spells you can't use!)

[Branwyn (Lisa)] Kristelle, you are stronger than I am. Think you can toss this thing to the top of the heap?

[Kristelle (Kaz)] I'll see what I can do.

Kristelle (Kaz) takes the skull in her hand, and shifts it around to a comfortable way of holding it for throwing.

[Kristelle (Kaz)] ((strength check?))

[BOB] ok, so I will say that 10 to 30 feet is the max range of a cantrip effect

[Branwyn (Lisa)] (thanks Bob)

[BOB] will go put that on the page now

[BOB] found a couple of 1st level spells that do what you want and have a range of 20 to 50 yards

[BOB] catapult would be perfect

[Branwyn (Lisa)] (well that will not help us this instant, but will keep it in mind for the next skull toss :)

[Scarlet (BiBo!!!)] telekenisis would be even better. could use it to launch a bullywug up there :)

[Branwyn (Lisa)] You know I always wanted a catapult

[BOB] grins

Kristelle (Kaz) grins at Branwyn.

[Kristelle (Kaz)] Shall I throw it, then?

[Branwyn (Lisa)] Send it flying!

[Scarlet (BiBo!!!)] do you get bonus points for launching the skull up there while still attached to the critter?

[BOB] so to hit ac zero

[BOB] just make a roll

[BOB] zero is within range of the top

Kristelle (Kaz) looks up toward the top of the pile, and throws the skull as hard as she can.

[Kristelle (Kaz)] ((roll what?))

[BOB] any weapon attack

[BOB] no need to target

[Kristelle (Kaz)] Kristelle: Attack: Long Sword: (16-(d20+1)) [1d20=10] 5

[Kristelle (Kaz)] ((ish))

[BOB] so that is AC 5

[BOB] so not near the top

[BOB] is farther up but not close enough to matter if you got it to the top

[Kristelle (Kaz)] ((High enough?))

[Kristelle (Kaz)] ((Higher than the Bullywug?))

[BOB] it does not come rolling back down

[BOB] and yes

[Kristelle (Kaz)] ((sweet!! It's a matter of pride.))

[BOB] smile

Kristelle (Kaz) gives a small, satisfied smile and winks at Branwyn.

[BOB] and so the next roll for the afternoon?

[Kristelle (Kaz)] Shall we go?

[Kristelle (Kaz)] ((NOT ME))

[Scarlet (BiBo!!!)] (1d12) [1d12=6] 6

[BOB] and for the evening encounter please

[BOB] You are here moved 60'04".

[Branwyn (Lisa)] That should bring us some good luck

[Scarlet (BiBo!!!)] (1d12) [1d12=2] 2

[BOB] Ok, so you are on the edge of the wide water

[BOB] is more of a shallow lake but this is where you had that Giant Carp attack you on the way across before

[BOB] so you wait till morning to cross

[BOB] as you are settin gup

[Woman (BOB)] a woman walks along the shore of the lake from the north approaching your camp

[Woman (BOB)] everyone can make an observatoin check

[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=19] 19 [MODIFIED (+1)] - ROLL FAILED against 18!!

[Scarlet (BiBo!!!)] Scarlet: Observation check: (d20) [1d20=11] 11 - ROLL SUCCEEDED against 18!!

[Scarlet (BiBo!!!)] no saving throws yet, thats good

[Branwyn (Lisa)] (Bewick, please!)

[Woman (BOB)] Indigo? Kristelle?

[Kristelle (Kaz)] ((Kristelle doesn't have obs))

[Branwyn (Lisa)] (no ons)

[Woman (BOB)] how about wis then

[Branwyn (Lisa)] (what she said)

[Kristelle (Kaz)] Kristelle: WIS check: (d20) [1d20=11] 11 - ROLL SUCCEEDED against 16!!

[Branwyn (Lisa)] Indigo: WIS check: (d20) [1d20=15] 15 - ROLL FAILED against 10!!

[Kristelle (Kaz)] ((Miranda, too?))

[Woman (BOB)] no

[Branwyn (Lisa)] (asking Indigo to make a wisdom check is funny)

[Woman (BOB)] 50 50 chance, either he makes it or he doesn't

[Woman (BOB)] so a woman come walking along the edge of the lake

[Woman (BOB)] appraching your camp

[Woman (BOB)] you are not surprised by her coming but only Scarlett notices her

[Woman (BOB)] what does Scarlett do?

[Scarlet (BiBo!!!)] does she look threatening or annoyingly beautiful?

[Scarlet (BiBo!!!)] or dead

[Woman (BOB)] not threatening with weapons, but yes threatens Scarletts beauty ranking in teh group

[Scarlet (BiBo!!!)] by beauty I mean like, the men are gonna go blind or dive into the water beautiful

[Woman (BOB)] no not that, but Indigo is the only male in the party right now

[Scarlet (BiBo!!!)] I guess I point out the woman to the group then

[Scarlet (BiBo!!!)] "Hey, someones coming."

Kristelle (Kaz) stands up and looks over at the approaching woman.

[BOB] Kristelle, Miranda, Hoffman, Indigo, Branwyn and Scarlet moved 105'08".

[BOB] Scarlet moved 45'04".

[BOB] Branwyn moved 25'04".

[BOB] Miranda moved 6'10".

[BOB] Kristelle moved 76'05".

[BOB] Hoffman moved 105'04".

[BOB] Indigo moved 88'08".

[BOB] Woman #2 moved 45'07".

[Woman (BOB)] Hello Dragonslayers

[Scarlet (BiBo!!!)] did she just walk across water?

[Woman (BOB)] (no along the shore of the lake)

[Kristelle (Kaz)] ((I'm assuming we'd know if it was Bewick))

[Indigo (Lisa)] (or the sergeant?)

[Indigo (Lisa)] (or the witch?)

[Indigo (Lisa)] (can't think of any other women)

[Woman (BOB)] (not the sergent, looks like Bewick)

Kristelle (Kaz) tilts her head a bit and looks at the woman. "Good evening to you."

[Scarlet (BiBo!!!)] :: glances at the group :: "Whos she?"

[Branwyn (Lisa)] Are you one of Bewick's sisters? You look like her.

Kristelle (Kaz) smiles slightly. "A friend of a friend, I do believe."

[Woman (BOB)] smiles I am Seewick

Kristelle (Kaz) smiles back.

[Kristelle (Kaz)] It is good to meet you. How is Bewick?

[Woman (BOB)] I was aksed to watch for strangers along the shoreline

[Woman (BOB)] she is good, she is travelign to the East right now

[Scarlet (BiBo!!!)] :: pauses :: "Is there an Aywick too?"

[Woman (BOB)] Ayewick yes

[Indigo (Lisa)] Maybe that's why she didn't hear me calling for her

[Woman (BOB)] Oh? looking troubled

[Scarlet (BiBo!!!)] :: groans and wishes she hadnt asked ::

[Woman (BOB)] I did not hear you calling, what happened? where you in danger?

[Indigo (Lisa)] It's fine now

[Kristelle (Kaz)] I am glad she is well, and we welcome you to our... *looks to where they are setting up camp* ... temporary hearth.

[BOB] Time of Day: 07:00 PM. Day 26 Ko ___ se, Lec {Early Summer} 26th, 338 SKR.

[Woman (BOB)] are you staying here tonight?

[Branwyn (Lisa)] We were planning to

[Kristelle (Kaz)] We planned to. Is this a bad place? Should we move?

[Seewick (BOB)] no you can stay

[Seewick (BOB)] the Wisps should be quiet tonight

[Seewick (BOB)] two nights till the full moon, they will be satiated

[Scarlet (BiBo!!!)] :: quietly grumbles about nature again ::

[Branwyn (Lisa)] Will you stay part of the night with us? We should very much like the company

[Seewick (BOB)] if it was the dark of the moon then I would not stay

[Seewick (BOB)] I will be glad to share your company tonight

[Branwyn (Lisa)] Thank you

[Kristelle (Kaz)] We'll be glad of your company.

[Seewick (BOB)] where doyou journey to?

[Seewick (BOB)] reaches out to ruffle Indigo's hair

[Seewick (BOB)] smiling at him,

Indigo (Lisa) smiles back

[Kristelle (Kaz)] We are on our way home.

[Seewick (BOB)] I have heard that the Dragonslayers are a brave band of warriors

[Indigo (Lisa)] If you stay for my watch I can tell you about the dragon we fought! It was very exciting

[Seewick (BOB)] smiles, I think that would make an excellent story

[Seewick (BOB)] adjusts her shawl a bit as she sits down next to Indigo

[Indigo (Lisa)] And we can look out for wisps. I have not seen one yet

[Scarlet (BiBo!!!)] "Thats a good thing."

[Seewick (BOB)] that is a good thing, to find them is a dangerous thing

[Indigo (Lisa)] Not that I want to, but it can't be harder to fight than a dragon

[Seewick (BOB)] she pulls out a small leather bottle

[Seewick (BOB)] takes a sip then passes it over to Indgo

[Seewick (BOB)] there are things that strength of arm alone can not defeat

[Kristelle (Kaz)] Indigo, I think if you ever dealt with a wisp, you'd find otherwise.

Indigo (Lisa) looks at Seewick only briefly and then takes the bottle and sips

[Indigo (Lisa)] Thank you. What sort of drink is this?

[Kristelle (Kaz)] Fighting the dragon - that was a little strategy and a lot of labour. Fighting a wisp... they befuddle your mind. It isn't as easy to fight.

[Seewick (BOB)] a simple wine from honey

[Indigo (Lisa)] It is very good

[Seewick (BOB)] not as strong as the mead the men of the forests drink

[Seewick (BOB)] but it helps keep the nerves calm on a long night

[Seewick (BOB)] thank you fine warrior

[Seewick (BOB)] tell me of your adventures, what have you seen?

[Seewick (BOB)] a Dragon sounds fearsome enough

[Indigo (Lisa)] We got captured by lizardmen and sold to an evil witch

[Seewick (BOB)] Witch Kulgarth?

[Indigo (Lisa)] We got away but she took our things

[Indigo (Lisa)] She was horrible

[Indigo (Lisa)] That was her

[Seewick (BOB)] that is a day or two to the northwest

[Indigo (Lisa)] She turned into a gaseous form and rode away on her turtle

[Seewick (BOB)] she was in a foul mood?

[Seewick (BOB)] did she come back?

[Branwyn (Lisa)] Apparently so

[Scarlet (BiBo!!!)] "Certainly was after dealing with this group...."

[Indigo (Lisa)] Hush!

[Indigo (Lisa)] She didn't return and so we left

[Indigo (Lisa)] She is not your friend is she?

[Seewick (BOB)] I have met her twice but I do not think she would call me a friend

[Seewick (BOB)] I do not like the keeping of people like things

[Seewick (BOB)] but I have never seen her keep a woman before

[Indigo (Lisa)] I don't think she has many. She was holding Hoffman over there prisoner

[Indigo (Lisa)] We got loose of our bonds before she could decide what to do with us

[Indigo (Lisa)] We did make quite a mess of her things before we left. She is porbably quite angry with us.

Kristelle (Kaz) clears her throat softly.

[Seewick (BOB)] well it is good you are not visiting her again then

[Kristelle (Kaz)] And she deserved what she got, at the time.

[Kristelle (Kaz)] I'm still quite angry at her, and I think with just as much or more reason.

Kristelle (Kaz) gives a little shrug.

[Indigo (Lisa)] Yes. I will not be a prisoner again. That has happened too often for me to stand it again

[Seewick (BOB)] I do hope you can keep free

[Indigo (Lisa)] I will. Never again.

[Seewick (BOB)] do be careful there is a large hobgoblin army moving south from Blackwater

[Kristelle (Kaz)] toward where we are now?

[Kristelle (Kaz)] How far?

[Scarlet (BiBo!!!)] "Why?"

[Seewick (BOB)] they are supposed to cross the Chandler Cowles in the next day or two

[Indigo (Lisa)] To fight whom?

[Seewick (BOB)] I have heard they are a mercenary unit that has been hired but I do not know by whom

[Indigo (Lisa)] Who are they seeking?

[Seewick (BOB)] I do not know all the wind brings me is that there is a large group moving south

[Seewick (BOB)] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.ChandlerCowles

[Seewick (BOB)] (for those unaware of what the Chandler Cowles is)

[Indigo (Lisa)] I'm sorry. I always ask too many questions.

[Kristelle (Kaz)] Indigo, questions are how we gain knowledge we do not have. There is nothing wrong with questions.

[Seewick (BOB)] warm smile at Indigo and cups her hand under his chin, it is good to question

[Seewick (BOB)] a sharp mind is more valuable than a sharp blade

Indigo (Lisa) smiles back, blushing terribly

[Seewick (BOB)] takes the flask from his hands

[Seewick (BOB)] swallows another drink and then tucks it away in her belt

[Seewick (BOB)] I will help with your watch tonight but I must leave near midnight

[Seewick (BOB)] with the moon's light there are more people traveling and I must watch

[Indigo (Lisa)] Will you be safe out there by yourself?

[Seewick (BOB)] I will do my best to follow your example

[Seewick (BOB)] smiles at Indigo

[Seewick (BOB)] then stands to walk around the edges of camp

[Seewick (BOB)] murmers to Branwyn "stay out of the lake, the fish have been very hungry lately and the mosquitos are not hatching as fast as normal"

[Branwyn (Lisa)] Thank you.

Kristelle (Kaz) smiles to herself and glances over at Scarlet to see how she reacts to the visitor.

[Branwyn (Lisa)] I shall tell the others for the morning.

[Scarlet (BiBo!!!)] :: taps her foot impatiently, partially due to discomfort with her surroundings, and partially due to being vaguely annoyed by the flirting floozy. she glances at her wrist for no apparent reason::

Kristelle (Kaz) turns away to hide a grin.

[BOB] Ok, so the three encounter rolls for the night

[Scarlet (BiBo!!!)] (1d12) [1d12=4] 4

[BOB] Ok well Seewick can divert that

[BOB] next

[BOB] who is the middle watch?

[Scarlet (BiBo!!!)] not it

[BOB] Indigo?

[Branwyn (Lisa)] sure

[BOB] so a roll please

[Indigo (Lisa)] Roll #1: (d12) [1d12=9] 9

[BOB] and the morning watch then

[BOB] Seewick leaves during Indigo's watch

[BOB] gives him a peck on the cheek befroe she slips away

Indigo (Lisa) waves goodbye sadly

[Branwyn (Lisa)] Roll #1: (d12) [1d12=2] 2

[BOB] and is branwyn on the last watch?

[Branwyn (Lisa)] oh well

[BOB] roll that d20

[Branwyn (Lisa)] she has to be 1st or 3rd so her watch it is

[Branwyn (Lisa)] Roll #1: (d20) [1d20=14] 14

[Kristelle (Kaz)] Will be Kristelle, too I guess

[BOB] Giant Frog #6 and Giant Frog #7 moved 21'09".

[Kristelle (Kaz)] (since we never actually worked it out))

[Branwyn (Lisa)] (breakfast!!)

[BOB] Time of Day: 03:00 AM. Day 27 See ___ se, Lec {Early Summer} 27th, 338 SKR.

[BOB] Combat has begun!

[BOB] ROUND: 0

[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=3] 11

[Kristelle (Kaz)] Kristelle: Initiative: (d10+10+0) [1d10=9] 19

[BOB] Giant Frog #6: Initiative: (d10+10+) [1d10=4] 14

[BOB] Giant Frog #7: Initiative: (d10+10+) [1d10=8] 18

[Kristelle (Kaz)] good lord

[BOB] ROUND: 1

[BOB] and then when Scarlett and Indigo get the chance to wake up

[BOB] they can roll Init then

[BOB] INIT: 11 GOING: Branwyn

[BOB] Miranda moved 18'01".

[BOB] Branwyn moved 8'00".

[BOB] Indigo moved 2'07".

[Branwyn (Lisa)] Branwyn casts a spell against : Sleep: (2d4) [2d4=3,1] 4 hit dice worth of creatures fall asleep, no save.

[Scarlet (BiBo!!!)] :: sleeps ::

[BOB] Combat has finished.

[Branwyn (Lisa)] (lol - spell wasn't meant for you)

[BOB] grins

[BOB] and the frogs start ribbbettsnoring

[Branwyn (Lisa)] Breakfast, Kristelle?

[Kristelle (Kaz)] Sounds good to me.

Branwyn (Lisa) walks over to one of the frogs, takes out her dagger and kills it

Kristelle (Kaz) puts her sword through the heart of one of the snoring frogs.

[Branwyn (Lisa)] Branwyn moved 29'07".

[BOB] Indigo XP award: 300. Next level in 4147.

[BOB] Kristelle XP award: 600. Next level in 3784.

[BOB] Branwyn XP award: 600. Next level in 4898.

[BOB] Scarlet XP award: 600. Next level in 897.

[BOB] Hoffman XP award: 400. Next level in 6452.

[BOB] Miranda XP award: 300. Level-up!

[Kristelle (Kaz)] ((skinning and butchering, though the skinning, this time, is just for the matter of getting skin off the meat. We're not trying to do it nicely.))

[BOB] Time of Day: 07:00 AM. Day 27 See ___ se, Lec {Early Summer} 27th, 338 SKR.

[Kristelle (Kaz)] ((separate checks for each frog, right?))

[BOB] yes

[BOB] and morning comes on the edge of the lake

[Kristelle (Kaz)] Kristelle: Hunting check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 17!!

[Kristelle (Kaz)] Kristelle: Hunting check: (d20) [1d20=16] 16 - ROLL SUCCEEDED against 17!!

[Kristelle (Kaz)] ((coool))

[BOB] you know you have to cross here, and then it is a days journey back to the heart of Drillian, the Big Balls Rocks are on the edge of that territory

[BOB] Big Rock Balls sorry

[Scarlet (BiBo!!!)] cuz thats better....

[BOB] and you have enough food now to make it home safely

[Branwyn (Lisa)] Kristelle, Seewick warned me about crossing the lake.

[Branwyn (Lisa)] She said the mosquitos hadn't hatched and the fish would be especially hungry.

[Kristelle (Kaz)] Oh?

[Kristelle (Kaz)] Damn.

[Branwyn (Lisa)] Do youu think it would be better to go all the way around the lake?

[Kristelle (Kaz)] That would add a lot of time on to our travel.

[Branwyn (Lisa)] There was that marking of "old one" along the shores too. I do not know what that means.

[Branwyn (Lisa)] Another Yuan-Ti?

[BOB] this is the same lake you had that Carp, with the spell book inside

[Kristelle (Kaz)] ((How long did it take to cross the lake on the way in?))

[BOB] just part of the day

[BOB] you can cross the lake and head to the Big Rock Balls there on the map

[Branwyn (Lisa)] I hope it didn't mean old dragon

[BOB] make it in one day

[BOB] then only a half day to home but through Drillian territory

[BOB] or around the lake to the north or south for a day

[BOB] then the day to the BRB

[Branwyn (Lisa)] Or we could take the southern way around the lake and take whatever comes

[Branwyn (Lisa)] Or we could just fight hungry fish

[Scarlet (BiBo!!!)] how tough were they the first time?

[BOB] can make that choice next week if you wish

[Branwyn (Lisa)] Maybe Miranda could do a check on Foriso and see how bad off he is. It might be worth it to save time if Foriso is in graver danger than we think

[Kristelle (Kaz)] I wish we could throw some large, dead creature in further up the lake, to attact the fish.

[Branwyn (Lisa)] (okay - just throwing things out there)

[Kristelle (Kaz)] ((I'm fine with crossing the lake, adding a day to our travel is 'eh' to me.))

[Branwyn (Lisa)] One of our frogs perhaps?

[Scarlet (BiBo!!!)] They probably like live prey more....

[Kristelle (Kaz)] Probably, but if they're that hungry, they'll take what they can latch their jaws onto.

[Scarlet (BiBo!!!)] Yeah, but if they have to choose between that and us, I think we will be what they can latch their jaws onto.

[Kristelle (Kaz)] It would cost one of Miranda's spells, but maybe she could take a very large piece of frog, use the wave spell she does to move it further up the lake.

[Kristelle (Kaz)] I think they would prefer food that doesn't fight back. If we can just get the scent of the frog blood into the water, the very fact that it is moving up the lake might be enough to fool them.

[Branwyn (Lisa)] It's worth a try, if not we fight fish like we did on our way over here.

[Branwyn (Lisa)] We do need to get Foriso home quickly

[Scarlet (BiBo!!!)] indeed

[Kristelle (Kaz)] We'll be leaving this section of the swamp, Scarlet. Is coming with us going to wreak havoc with your mission to kill undead?

Indigo (Lisa) humming happily to himself as he packs up the camp

[Scarlet (BiBo!!!)] "Oh I have no particular undead destroying mission. I just make funeral masks and pyres for the dead dead. And a little performing when the mood strikes me."

Indigo (Lisa) looks at Scarlet

[Indigo (Lisa)] You should come home with us. I think you will like orchard house

Kristelle (Kaz) smiles to herself.

[Scarlet (BiBo!!!)] "Fine by me. Anything is better than this place...."

[Indigo (Lisa)] I bet the man you hired, Kristelle, has made the place great again and there will be full trees and gardens

[Kristelle (Kaz)] I don't expect great, not so swiftly. If the place is in running condition again, I will be happy.

[BOB] (chcukles, as it has been almost a full week!)

[Indigo (Lisa)] (Feels like longer)

[Indigo (Lisa)] (forgive Indigo - he's in a good mood)

[Scarlet (BiBo!!!)] ((well if hes a druid, that should be more than enough time))

[BOB] (started this story arc on the 18th is now the 27th, but I fully get how the time dialation can make things wonky)

[BOB] is good to see Indigo in a good mood!

[BOB] at least the holes from the gremlins should be patched by now

[Indigo (Lisa)] (the beautiful swan women love him - he's happy)

[BOB] actually I am sorry, you did training too in that time

[BOB] it was winter when you hired him

[BOB] just after Norjak

[BOB] and now is getting into summer

[BOB] you were busy training during the spring plantings

[Lisa] so we can have apple pie when we get home?

[BOB] grins, no that would be fall

[Lisa] sigh

[BOB] still a couple months away

[Lisa] oh well

[BOB] but you will be home in plenty of time to organize things before Midsummers Night

[Lisa] where we all dance naked in the moonlight?

[BOB] setting up the webcams now

[Lisa] lol

[BOB] Ok, so tackling the lake first thing next week

[BOB] adn then the rest of the encounters home

[BOB] might be there late in the night next week

[Kristelle (Kaz)] cool

[BOB] we can talk on the site about searching for help for Foriso

[BOB] on the way home

[BOB] or waiting till you are in home territory

[BOB] and that is a wrap

[BOB] Roleplayer of the night?

[Lisa] Kaz

[Lisa] bear talking wins it for me :)

[Scarlet (BiBo!!!)] :-P

[Scarlet (BiBo!!!)] okies. I will say same

[Kaz] really?

[Kaz] I was gonna say you, for Indigo and Seewick.

[Kaz] lol

[Kaz] thanks

[Lisa] I think it is right

[BOB] Indigo XP award: 100. Next level in 4047.

[BOB] Kristelle XP award: 100. Next level in 3684.

[BOB] Branwyn XP award: 100. Next level in 4798.

[BOB] Scarlet XP award: 100. Next level in 797.

[BOB] Hoffman XP award: 75. Next level in 6377.

[BOB] Miranda XP award: 125. Level-up!

[BOB] and there you go Miranda

[Kaz] Miranda can't level up until Kristelle does

[BOB] wry grin

[BOB] not a real choice in preventing it right now

[Kaz] lol

[BOB] she just did

[Kaz] well, that doesn't mean I have to do all her level up stuff, does it?

[Kaz] Or shoudl I do it?

[BOB] not this moment

[BOB] first thing next week

[Kaz] okay

[BOB] at least she will not pass you in level

[BOB] or you would lose her

[Scarlet (BiBo!!!)] alrighty, night everyone. I am off to a festival!

[BOB] have fun

[Scarlet (BiBo!!!)] will do

[BOB] eat things on a stick!

[Kaz] Night Marco :)

[Lisa] have a great day! :)

[Scarlet (BiBo!!!)] many many things on a stick

[Kaz] Jose Jalapeno -

[Kaz] ON A STICK!

[Scarlet (BiBo!!!)] did I mention it was a school festival at a nursing school?

[Kaz] Ooh

[BOB] no

[Kaz] fun fun?

[BOB] if you have a thing for nurses I suppose that could be fun

[BOB] or if you are coming out of a car wreck

[Scarlet (BiBo!!!)] well, not particularly a thing for nurses, but I do like girls :-P

[BOB] and I bet male nurses there are rarer than flamingos

[Kaz] I thought you might, lol

[Scarlet (BiBo!!!)] pretty rare

[Kaz] Okay, I'm going to log out. Marco, have a good time at your festival! Bob, sweet dreams! Lisa, enjoy your evening :)

[Lisa] thanks! goodbight!

Kaz has left the game on Fri Oct 08 23:14:42 EDT 2010

[Scarlet (BiBo!!!)] :: wavies ::

BiBo!!! has left the game on Fri Oct 08 23:14:48 EDT 2010

[Lisa] I'm going too. Bye Bob!

[BOB] waves

Lisa has left the game on Fri Oct 08 23:15:06 EDT 2010


XP awarded, Kaz RP of the night