Main / Oct1113

Oct 11 13 - Say it with Flowers

[Master] ==== Gaming session started: Fri Oct 11 17:38:31 EDT 2013 ====

[Master] Water targets Ilero. Distance: 2'01"

[Master (to GM only)] Maureen moved 31'02".

[Master (to GM only)] Maureen moved 31'07".

[Master] We know that Eric will not be in, we know that Guy will not be in. I hope that TMO can be in early to not drown :) off to food and drinks

[Master] I am away from the keyboard.

[Master] I am back at the keyboard.

Lisa has joined the game on Fri Oct 11 18:57:32 EDT 2013

Lisa is receiving the map tulips compound lower level...

Lisa has received the map tulips compound lower level.

[Master] Welcome

[Lisa] Hello

[Master] going to see what happens with TMO before we begin

[Lisa] I thought the trap door was that little square with the T on it

[Master] as Ilero is the one who will be drowning

[Lisa] Not again!

[Lisa] If the trap door was that monster blue thing I wouldn't have asked him to check it

[Master] it is not

[Lisa] Don't need skills to see that trap

[Master] he was checking the walkway

[Master] the trap door is over there next to Indigo

[Master] The passage walls quickly widen to form a roughly circular room filled with water. The walls are of well made masonry, and are very smooth. A 5'-wide wooden walkway crosses this water and reforms into a normal passageway.

[Lisa] the square with the T on it - that's what I said

[Master] yes

[Lisa] No I asked him to check the trap door

[Master] adn that is where he walked over to

[Lisa] Was he not listening to me??

[Lisa] I am shocked!

[Master] LOL

[Master] John's laptop is updating then he will be in

[Lisa] I wish I would have seen that

[Lisa] When he said he'd be in on time I thought he wouldn't check til tonight

[Lisa] But I really did mean the trap door

[Lisa] they don't call them trap doors for nothing

[Lisa] oh well - hopefully he won't drown so he can really check the trap door

[Master] nods

[Master] hey Ilero stop fooling around with that monster over there and get back here to check on this door

[Lisa] Exactly

[Lisa] If it looks like water Ilero needs to run in the other direction

[Master] chuckles

[Master] brb restroom break

[Master] I am away from the keyboard.

[Lisa] I am away from the keyboard.

[Master] I am back at the keyboard.

[Lisa] I am back at the keyboard.

[Lisa] I am away from the keyboard.

JohnAA has joined the game on Fri Oct 11 19:49:38 EDT 2013

JohnAA is receiving the map tulips compound lower level...

[Master] Hello Sir

JohnAA has received the map tulips compound lower level.

[Master] John did you see my post on the site?

[Master] about the next story arcs after this one?

[JohnAA] yes

[Master] what do you think of that idea?

[JohnAA] neverseperate theparty

[Master] LOL

[Master] that is not the option, grins

[Lisa] I am back at the keyboard.

[Master] the choices are run the low level, then the high level or run them both at the same time

[JohnAA] I have no issue

[Master] ok

[Master] I did not want to presume that you were ok with others using Foto and or Qui

[JohnAA] I have no issue

[Master] ok

[Lisa] will you get confused if we go flipping from adventure to adventure in the same night? that was bob's other question.

[JohnAA] I will notbe here all night sowho else are we expecting?

[Master] TMO just came online

[JohnAA] Swapping characters is normal

[Lisa] not characters - adventures

[JohnAA] two seperate puzzles would be confusing but depends on story/adventure

[Master] Devin's adventure involved Elven familys

[Master] familes

[Master] sigh

[Lisa] we are at one end of drillian picking daisies while another group is being eaten by hydras

[Master] and Indigo's is very different than that

[Lisa] or whatever bob has in mind this time around

[Lisa] :)

[Master] they will be set up fairly straightforward

[Master] Indigo's involves being a knight

[Master] Jharym's is the elven family

[Master] you will get to Jharym's through Branwyn

[Master] and I have an inspiration for Shur's story

[Master] and debating on what to do about Tristan and Miranda

TMO has joined the game on Fri Oct 11 20:02:43 EDT 2013

TMO is receiving the map tulips compound lower level...

TMO has received the map tulips compound lower level.

[Master] and welcome

[TMO] (I'm here)

[Master] so TMO did you see my post on the site?

[TMO] (yes, I'm fine with that)

[TMO] (I meant to respond, but never quite got around to it.)

[Master] no worries

[Master] so John and Lisa are you ready?

[Master] TMO did you skim the earlier chat log?

[JohnAA] enough

[Ilero (TMO)] (tonight's? No.)

[Master] Lisa is very concerned about your tendency towards water

[Ilero (TMO)] (I have a very hard time making that work well. The pause button does nothing for me. :) )

[Ilero (TMO)] (Where's the fun in having a character who avoids all their flaws and phobias?)

[Master] ok

[Master] so to get started

[Master] Ilero needs to make a save versus Paralization

[Master] fail and he is in the water being drowned

[Master] so no pressure

[Ilero (TMO)] none at all

[Ilero (TMO)] alertness help him take a breath before being dragged under?

[Ilero (TMO)] :D

[Master] I will give you that yes

[Ilero (TMO)] heehee

[Ilero (TMO)] secret or open roll?

[Master] you can do it open

[Ilero (TMO)] Ilero: Paralysis, Poison or Death save: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 12!!

[Ilero (TMO)] booyah!

[Master] very nice

[Ilero (TMO)] (unless there's a penalty)

[Master] nope

[Ilero (TMO)] then... Booyah!

[Master] so now we are in Int

[Master] Combat has begun!

[Master] ROUND: 0

[Master] Water: Initiative: (d10+10+) [1d10=3] 13

[Ilero (TMO)] Ilero: Initiative: (d10+10+-2) [1d10=10] 18

[JohnAA] Hoffman: Initiative: (d10+10+-2) [1d10=8] 16

[Ilero (TMO)] Shurkural: Initiative: (d10+10++0) [1d10=5] 15

[Ilero (TMO)] (I'm always so slow...)

[Master] smile

[Ilero (TMO)] who knew? Water has an initiative

[Master] Lisa?

[Master] Ilero XP award: 333. Next level in 8622.

[Master] Branwyn XP award: 333. Next level in 38471.

[Master] Hoffman XP award: 333. Next level in 39305.

[Ilero (TMO)] Lisa the Lost?

Lisa has left the game on Fri Oct 11 20:16:31 EDT 2013

[Ilero (TMO)] Lisa the Left.

[Master] she is restarting

[Master] we can go

[Master] ROUND: 1

[Master] INIT: 13 GOING: Water

[Ilero (TMO)] (sorry, apparently I am bubbly tonight. Be warned)

[Master] smile

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=7] 8. MISSES Ilero (AC FINAL: 4).

[Master] INIT: 15 GOING: Shurkural

[JohnAA] i amdistracted by Avengers movie and a sticky keyboard

[Shurkural (TMO)] Ilero!!

Lisa has joined the game on Fri Oct 11 20:18:36 EDT 2013

Lisa is receiving the map tulips compound lower level...

Shurkural (TMO) runs forward.

[Shurkural (TMO)] Shurkural moved 37'06".

[Master] INIT: 16 GOING: Hoffman

[JohnAA] Hoffman moved 31'05".

Lisa has received the map tulips compound lower level.

[JohnAA] Hoffman targets Water. Distance: 1'05"

[JohnAA] can I use flat end

[Master] to do what?

[JohnAA] hit the water?

[JohnAA] is there a form or wave?

[Lisa] Indigo: Initiative: ((d10+10+-2)-10) [1d10=3] 1 [MODIFIED (-10)]

[Master] looks like a snake

[Lisa] Branwyn: Initiative: (d10+10+-2) [1d10=9] 17

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=9] 3 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=2] 10 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=3] 9 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[Master] INIT: 17 GOING: Branwyn

[Indigo (Lisa)] (confused - what is going on?)

[Master] water is attacking still

[Branwyn (Lisa)] (we are fighting water?)

[Master] Ilero avoided it two times so far

[Branwyn (Lisa)] (how do you fight water if you forgot an umbrella?)

[Ilero (TMO)] "Are you a wizard or what?", Hermione Granger

[Branwyn (Lisa)] (not sure what we are hitting)

[JohnAA] water snake

[Ilero (TMO)] (water weird, I think)

[Branwyn (Lisa)] (snake made of water?)

[Ilero (TMO)] (pretty much)

[Lisa] Branwyn targets Water. Distance: 56'01"

[Branwyn (Lisa)] Branwyn casts a spell against Water: Magic Missile: Magical bolts shoot forth, each doing (1d4+1) points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level. So assuming they are all going at one character for now, they deal (5d4+5) [5d4=4,3,2,4,4] 22 damage!

[Master] Water's Current Hit Points: adjusted to 10 (-22) - Heavily Wounded

[Branwyn (Lisa)] (sorry - couldn't find me)

[Master] INIT: 18 GOING: Ilero

[Ilero (TMO)] (any way for him to try to escape?)

[Master] sure

[Ilero (TMO)] (grab the side or something?)

[Ilero (TMO)] (what to roll? dex?)

[Master] you are on the walkway

[Master] you can just run

[Ilero (TMO)] (oh, thought he got pulled in)

[Master] it gets an attack of opportunity

[Ilero (TMO)] Ilero: Tumbling check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 17!!

[Master] good enough

[Ilero (TMO)] Ilero moved 2'01".

[JohnAA] I would hope so

[Ilero (TMO)] Ilero moved 7'09".

[Master] ROUND: 2

[Master] INIT: 1 GOING: Indigo

[Indigo (Lisa)] Indigo moved 44'05".

[Lisa] Indigo targets Water. Distance: 4'01"

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+14-(d20+1))-3) [1d20=10] 0 [MODIFIED (-3)]. HITS Water (AC FINAL: 0)!!!

[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3+3) [1d6=4] 10 [MODIFIED (+3)] added to: Water

[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+14-(d20+1))-3) [1d20=16] -6 [MODIFIED (-3)]. HITS Water (AC FINAL: 0)!!!

[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3+3) [1d6=2] 8 [MODIFIED (+3)] added to: Water

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+14-(d20+1))-3) [1d20=3] 7 [MODIFIED (-3)]. MISSES Water (AC FINAL: 0).

[Master] INIT: 13 GOING: Water

[Master] Water's Current Hit Points: adjusted to 8 (-2) - Heavily Wounded

[Master] Water targets Indigo. Distance: 4'01"

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=8] 7. MISSES Indigo (AC FINAL: 1).

[Master] INIT: 15 GOING: Shurkural

[JohnAA] just the magice should domoredamage than that

[Master] Indigo can make an intuition check

[Indigo (Lisa)] Indigo: INU check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 10!!

Shurkural (TMO) stops when she sees Ilero has gotten loose.

[Shurkural (TMO)] Shurkural moved 14'10".

[Master] Indigo understands that his swords are not effective on this at all

Shurkural (TMO) moves back toward guarding the doorway like she's supposed to.

[Master] INIT: 16 GOING: Hoffman

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=10] 2 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=20] -8 [MODIFIED (-1)]. HITS Water (AC FINAL: 0)!!! [CRITICAL HIT_(Roll Again)_]

[Indigo (Lisa)] It's didn't do anything!

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=1] 11 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[JohnAA] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=4] 9 [MODIFIED (+2)] added to: Water

[JohnAA] like1/10 damage

[Master] Water's Current Hit Points: adjusted to 7 (-1) - Massively Wounded

[Master] INIT: 17 GOING: Branwyn

[Indigo (Lisa)] Branwyn moved 58'03".

[Indigo (Lisa)] Branwyn: Attack: Magic Dagger: ((18-(d20+0))+2) [1d20=4] 16 [MODIFIED (+2)]. MISSES Water (AC FINAL: 0).

[Master] INIT: 18 GOING: Ilero

[Ilero (TMO)] Attack: Hand of Reaching:: is now ARMED.

[Ilero (TMO)] (we'll give it a try)

[TMO] Ilero targets Water. Distance: 5'07"

[Ilero (TMO)] Ilero: Attack: Hand of Reaching: ((18-(d20+0))+1+4) [1d20=8] 15 [MODIFIED BY SHOOTING INTO MELEE (+4)] [MODIFIED (+1)]. MISSES Water (AC FINAL: 0).

[Master] ROUND: 3

[Master] INIT: 1 GOING: Indigo

[Indigo (Lisa)] (will it take my whole turn to switch to my pick?)

[Master] no

[Master] you can drop your swords

[Master] pull your pick and use it

[Master] or you can put yoru swords away and pull your pick for a full turn

[Indigo (Lisa)] (I am not dropping my swords next to the water)

Indigo (Lisa) puts swords away and pulls out pick

[Indigo (Lisa)] (besides I just made Branwyn a target)

[Master] INIT: 13 GOING: Water

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=5] 10. MISSES Indigo (AC FINAL: 1).

[Master] INIT: 15 GOING: Shurkural

[Ilero (TMO)] Shurkural moved 18'07".

[Master] INIT: 16 GOING: Hoffman

[JohnAA] trying the but of the ax at -2

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=12] 0 [MODIFIED (-1)]. HITS Water (AC FINAL: 0)!!!

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=2] 10 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=20] -8 [MODIFIED (-1)]. HITS Water (AC FINAL: 0)!!! [CRITICAL HIT_(Roll Again)_]

[JohnAA] Hoffman: Attack: Hand Axe: ((14-(d20+1))-1) [1d20=7] 5 [MODIFIED (-1)]. MISSES Water (AC FINAL: 0).

[JohnAA] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=5] 10 [MODIFIED (+2)] added to: Water

[JohnAA] Hoffman: Damage v SM: Hand Axe: ((1d6)+3+2) [1d6=6] 11 [MODIFIED (+2)] added to: Water

[Master] INIT: 17 GOING: Branwyn

[Branwyn (Lisa)] Branwyn: Attack: Magic Dagger: ((18-(d20+0))+2) [1d20=14] 6 [MODIFIED (+2)]. MISSES Water (AC FINAL: 0).

[Master] INIT: 18 GOING: Ilero

[Master] I will say that the handle of the axe does damage as a club so 1d6 only no bonuses

[Master] so a totall of 11 points of damage from that flurry of attacks by Hoffman

[Ilero (TMO)] Ilero: Attack: Hand of Reaching: ((18-(d20+0))+1+4) [1d20=8] 15 [MODIFIED BY SHOOTING INTO MELEE (+4)] [MODIFIED (+1)]. MISSES Water (AC FINAL: 0).

[Master] Water's Current Hit Points: adjusted to -4 (-11) - Dying

[Master] ROUND: 4

[Master] INIT: 1 GOING: Indigo

[Master] the water is calm

[Ilero (TMO)] (trying to slap the water with a floating iron hand.)

[Lisa] Indigo targets Water. Distance: 4'01"

[Master] to be clear Indigo is atacking a pool of water

[Master] there is no snake like thing there anymore

[Indigo (Lisa)] Indigo: Attack: Military Pick: ((+14-(d20+1))-2+2) [1d20=7] 6 [MODIFIED (+2)]. MISSES Water (AC FINAL: 0).

[Indigo (Lisa)] (then that was quite appropriate)

[Master] INIT: 13 GOING: Water

[Master] INIT: 15 GOING: Shurkural

[Master] INIT: 16 GOING: Hoffman

[JohnAA] are we continuing by rounds?

[JohnAA] Hoffman moved 17'09".

[JohnAA] Hoffman moved 13'01".

[JohnAA] Warrior, some light please

[Master] that was towards Indigo I believe

[Master] he can move up

[Indigo (Lisa)] Indigo moved 31'07".

[Master] Ilero moved 14'00".

[Master] Branwyn moved 22'07".

[Master] INIT: 17 GOING: Branwyn

[Master] INIT: 18 GOING: Ilero

[Indigo (Lisa)] Guess we're not looking in the trap door.

[Master] ROUND: 5

[Master] INIT: 1 GOING: Indigo

[Hoffman (JohnAA)] I donot think that is protected aswellasthis way is

[Indigo (Lisa)] Last trap door put me to sleep so maybe that's agood thing

Indigo (Lisa) looks back at trap door sadly

[Master] Indigo moved 4'04".

[Indigo (Lisa)] Indigo moved 21'03".

Indigo (Lisa) looks around

[Hoffman (JohnAA)] Hoffman moved 21'04".

[Master] After making an abrupt turn, the passageway ends at a ladder of iron rungs set into the stonework wall. It rises 30' to the ceiling, ending at a heavy wooden trap door, which apparently opens downward.

[Master] Water's Current Hit Points: adjusted to 32 (36) - Unharmed

[Indigo (Lisa)] (sneaky water)

[Ilero (TMO)] (very)

[Master] Water targets Water. Distance: 0'00"

[Ilero (TMO)] Want hye check door and ladder?

[Ilero (TMO)] Ilero moved 21'05".

[Master] Sylviis moved 7'06".

[Master] Sylviis targets Guard #2. Distance: 6'00"

[Master] Sylviis moved 8'09".

[Master] Sylviis no longer targets Guard #2.

[Master] INIT: 13 GOING: Water

[Master] Miranda moved 38'03".

[Master] Sylviis moved 19'02".

[Master] Shurkural moved 43'03".

[Master] Qui and Foto are not here right?

[Indigo (Lisa)] (did we really leave half the group behind the water and unable to come with us unless they kill it too?)

[Master] yes

[Hoffman (JohnAA)] yea,I forgot Miranda was

[Indigo (Lisa)] (sigh)

[Ilero (TMO)] (the water's dead, of course! :D)

[Master] ROUND: 6

[Master] INIT: 1 GOING: Indigo

[Hoffman (JohnAA)] (itregenerate the magicmissledamge too

[Indigo (Lisa)] (so Indigo again? - ilero did you check trap door or did you want Indigo to just open and be surprised?)

[Ilero (TMO)] (he asked if you wanted him to check it. no one answered)

[Master] will be right back, nyrma home

[Master] I am away from the keyboard.

[Indigo (Lisa)] (default for TRAP door is yes)

[Indigo (Lisa)] :)

[Ilero (TMO)] lol

[Ilero (TMO)] two rolls: ladder then door

[Ilero (TMO)] Ilero: Find/remove traps check:(d100) [1d100=40] 40 - ROLL SUCCEEDED against 40!!

[Ilero (TMO)] Ilero: Find/remove traps check:(d100) [1d100=88] 88 - ROLL FAILED against 40!!

[Ilero (TMO)] (probably should have been silent)

[Indigo (Lisa)] (at least arrows won't come shooting out at us as we climb)

[Indigo (Lisa)] (who wants to be first to open door? Indigo doesn't mind but don't want to take Hoffman's fun)

[Indigo (Lisa)] (would recommend holding your breath as you open door though in case of gas)

[Master] I am back at the keyboard.

[Indigo (Lisa)] (John?)

[Ilero (TMO)] (Ilero is always willing to put his hand where his mouth is and open his own doors after calling them safe.)

[Hoffman (JohnAA)] I will go but I am not here forlong

[Indigo (Lisa)] (then you should go)

Hoffman (JohnAA) opens door

[Master] as Ilero climbs he finds a loose rung that pulls out in his hand

[Hoffman (JohnAA)] (maybe not)

[Master] because he found it he does not tumble back down to the floor

[Ilero (TMO)] (success!)

[Master] how ever

[Ilero (TMO)] (drumroll)

[Master] pulling out the rung does cause a bunch of debris fall from above

[Master] Ilero moved 8'11".

[Master] (2d6) [2d6=6,4] 10 points of damage to the three of you in the end area there

[Master] Indigo's Current Hit Points: adjusted to 38 (-10) - Lightly Wounded

[Master] Hoffman's Current Hit Points: adjusted to 43 (-10) - Lightly Wounded

[Master] Ilero's Current Hit Points: adjusted to 19 (-10) - Moderately Wounded

[Ilero (TMO)] Ack!

[Indigo (Lisa)] You open the garbage chute?

[Indigo (Lisa)] Ouch!

[Master] there is still a closed door up above

[Ilero (TMO)] (does poop do 2d6 damage?)

[Master] that is just junk debris from the wall

[Master] but the ladder is otherwise still able to hold someone

[JohnAA] Miranda: Initiative: (d10+10++0) [1d10=10] 20

[JohnAA] Lets get this over with

[JohnAA] Miranda moved 30'10".

[Master] Water targets Miranda. Distance: 3'06"

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=17] -2. HITS Miranda (AC FINAL: 10)!!!

[JohnAA] (I assumed there was not asnake until I moved up?)

[Master] rogjt

[Master] right

[JohnAA] does Shurika see that

[Ilero (TMO)] yes

[JohnAA] so who is up next?

Shurkural (TMO) It's back!

[Master] Indigo is up now

[Shurkural (TMO)] Shurkural moved 25'01".

[Shurkural (TMO)] oops.

[Shurkural (TMO)] sorry

[Shurkural (TMO)] Shurkural moved 22'08".

[Indigo (Lisa)] (we can hear water?)

[Master] you can hear Miranda and Shur shouting about it

[Indigo (Lisa)] (if I move I leave others in darK? confused)

[Master] yes

[JohnAA (to GM only)] Character sheet for Hoffman modified: Weapons - CHANGED: Stake -- # Atks: 1 (--), CHANGED: Arrow; Flight -- # Atks: 1 (--), CHANGED: Long Bow -- # Atks: 1 (--),

[Master] if Indigo moves it will leave at least Ilero in the dark

[Indigo (Lisa)] (we are all making sure the girls get over now though)

[Shurkural (TMO)] (go if you need to)

[Indigo (Lisa)] (holding until they move back)

[Master] he is up about 25 feet in the air

[Shurkural (TMO)] (he'll be right behind you)

[Indigo (Lisa)] (in the dark?)

[Indigo (Lisa)] (he'll wait)

[Master] INIT: 13 GOING: Water

[Master] so Miranda makes a save versus paralyzation

[JohnAA] Miranda: Paralysis, Poison or Death save: (d20) [1d20=8] 8 - ROLL FAILED against 14!!

[Master] Ok so she is in the water

[Master] Miranda moved 5'01".

[Master] Miranda targets Water. Distance: 2'06"

[Master] INIT: 15 GOING: Shurkural

[Shurkural (TMO)] (typical. The man is okay, but the damsel has to be in distress. ;) )

[Shurkural (TMO)] (she's going to run up and try to pull Miranda out.)

[Shurkural (TMO)] Shurkural moved 25'03".

[Master] make a to hit on Miranda

[TMO] Shurkural targets Miranda. Distance: 1'02"

[TMO] Shurkural targets Water. Distance: 0'08"

[Shurkural (TMO)] (I think dagger is same as open hand)

[Master] nods

[Shurkural (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=7] 10. MISSES Miranda (AC FINAL: 0).

[Master] INIT: 16 GOING: Hoffman

[Master] wait

[JohnAA] Hoffman moved 33'05".

[Master] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=2] 15. MISSES Miranda (AC FINAL: 10).

[JohnAA] Hoffman targets Miranda. Distance: 0'04"

[Master] damn it

[Shurkural (TMO)] (lol)

[JohnAA] ok

[Master] Shur did hit

[Master] no clue why when a Player rolls it it is AC 0 but when I roll it it is AC 10

[Shurkural (TMO)] (yay! - can she try to pull her out, or just keep her from going under farther? Or... get pulled in with her?)

[Master] she can make a strength check to keep her from going any farther in

[Shurkural (TMO)] Shurkural: STR check: (d20) [1d20=13] 13 - ROLL SUCCEEDED against 13!!

[Master] ok

[Master] so tug of war

[Master] Miranda still has water all over her wrapped around her

[Shurkural (TMO)] (good thing she's stronger than Ilero)

[Master] and Hoffman can go now

[JohnAA] Hoffman no longer targets Miranda.

[Master] I will roll your attacks for him

[JohnAA] Hoffman targets Water. Distance: 1'06"

[Master] if we see the same problem

[Master] the Water Weird is AC 4

[JohnAA] Attack: Club:: is now ARMED.

[JohnAA] Attack: Club:: is NO LONGER ARMED.

[JohnAA] usingax like club

[Master] ok

[JohnAA] Hoffman: Attack: Club: (14-(d20+1)) [1d20=4] 9. MISSES Water (AC FINAL: 0). NOTE: Not available.

[JohnAA] Hoffman: Attack: Club: (14-(d20+1)) [1d20=5] 8. MISSES Water (AC FINAL: 0). NOTE: Not available.

[Master] sigh

[JohnAA] Hoffman: Attack: Club: (14-(d20+1)) [1d20=1] 12. MISSES Water (AC FINAL: 0). NOTE: Not available.

[Master] Hoffman: Attack: Club: (14-(d20+1)) [1d20=6] 7. MISSES Water (AC FINAL: 4). NOTE: Not available.

[Master] Hoffman: Attack: Club: (14-(d20+1)) [1d20=18] -5. HITS Water (AC FINAL: 4)!!! NOTE: Not available.

[Master] Hoffman: Attack: Club: (14-(d20+1)) [1d20=2] 11. MISSES Water (AC FINAL: 4). NOTE: Not available.

[JohnAA] Hoffman: Damage v SM: Club: ((1d3)+3) [1d3=2] 5 [MODIFIED (+3)] added to: Water

[Master] INIT: 17 GOING: Branwyn

[Shurkural (TMO)] (ooo... someone got clever)

[Master] Water's Current Hit Points: adjusted to 27 (-5) - Lightly Wounded

[Shurkural (TMO)] (oh, that wasn't intentional?)

[Branwyn (Lisa)] (Can I help Shur pull Miranda out?)

[Master] and my question is what light source are you using there now?

[Shurkural (TMO)] (I thought you were deliberately masking it's stats)

[Master] SHur?

[Master] yes to Branwyn

[Shurkural (TMO)] (umm.. echolocation?)

[Shurkural (TMO)] Squeak!

[JohnAA] Indigo was supose to be in the corner

[Shurkural (TMO)] (I forgot it was dark - sorry)

[Branwyn (Lisa)] (he was waiting to make sure Ilero doesn't fall down)

[Branwyn (Lisa)] (sio that changes things how?)

[Master] all attacks are at a minus 8

[Master] we will leave what has happened as it

[Master] as is

[JohnAA] how did the water see miranda?

[JohnAA] just kidding

[JohnAA] sureit was heat

[Branwyn (Lisa)] Branwyn moved 23'08".

Branwyn (Lisa) gropes around and tries to help Shur pull Miranda out

[Hoffman (JohnAA)] we just need to pull back

[Lisa] Branwyn targets Miranda. Distance: 1'01"

[Branwyn (Lisa)] Branwyn: Attack: Magic Dagger: (((18-(d20+0))+2)-8) [1d20=5] 7 [MODIFIED (-8, +2)]. MISSES Miranda (AC FINAL: 0).

[Master] INIT: 18 GOING: Ilero

[Master] dex check to quickly scamper down the ladder

[Master] you are 20 feet up

[Branwyn (Lisa)] (with light? if he was going to roll to fall I would have just left him in the dark)

[Shurkural (TMO)] Ilero: DEX check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 15!!

[Master] he can go down at normal pace and still have movement, with a dex check, or be careful

[Master] and go slower

[Master] but there you go

[Master] on the ground safely

[Shurkural (TMO)] Tumbling would let him take half damage on a fall and successful check

[Shurkural (TMO)] (handy skill sometimes)

[Shurkural (TMO)] (is that the end of his movement?)

[Indigo (Lisa)] (no healing until next week - save your hps :) )

[Master] no

[Master] he has only gone 20 feet so far

[Shurkural (TMO)] Ilero moved 8'10".

[Shurkural (TMO)] Ilero moved 17'00".

[Master] INIT: 20 GOING: Miranda

[Hoffman (JohnAA)] can I do anything?

[Master] you can try to attack and get free

[Master] she has a face full of water

[Master] so no spells

[JohnAA] Miranda no longer targets Water.

Indigo (Lisa) Indigo goies running around the corner startling everyone with the sudden burst of light

[JohnAA] Miranda targets Water. Distance: 2'06"

[Indigo (Lisa)] Indigo moved 26'07".

[JohnAA] Miranda: Attack: Quarterstaff: (20-(d20+0)) [1d20=1] 19. MISSES Water (AC FINAL: 0).

[Master] ROUND: 7

[Master] well a 1 misses anyway

[Master] let me know when you want to roll attacks and I will do it for you

[Master] no clue why this is happening again

[Master] INIT: 1 GOING: Indigo

[Indigo (Lisa)] Indigo moved 5'11".

[Lisa] Indigo targets Water. Distance: 3'09"

[Master] and changed something

[Master] Indigo can roll his attack

[Master] to test

[Indigo (Lisa)] (whatever you did I can't open dice panel)

[Master] Indigo: Attack: Military Pick: ((+14-(d20+1))-2+2) [1d20=2] 11 [MODIFIED (+2)]. MISSES Water (AC FINAL: 4).

[Master] is that all fo rhim?

[Master] INIT: 13 GOING: Water

[Master] pulls Miranda under

[Indigo (Lisa)] (do I have to get out?)

[Master] get out?

[Indigo (Lisa)] Indigo: Initiative: ((d10+10+-2)-10) [1d10=9] 7 [MODIFIED (-10)]

[Master] Initiative changed from 1 to 7.

[Indigo (Lisa)] (sorry - it's all messed up now)

Lisa has left the game on Fri Oct 11 21:28:35 EDT 2013

[Master] so Miranda is in the water

[JohnAA] got that

[Master] Shur can make a Strength check to attempt to keep on the edge or if she fails will have to let go or fall in herself

Lisa has joined the game on Fri Oct 11 21:29:24 EDT 2013

Lisa is receiving the map tulips compound lower level...

[Shurkural (TMO)] Shurkural: STR check: (d20) [1d20=20] 20 - ROLL FAILED against 13!!

[Shurkural (TMO)] dammit!

[Master] Water moved 3'05".

[Master] Water targets Indigo. Distance: 3'07"

[Master] Water targets Hoffman. Distance: 2'04"

[Master] Water targets Branwyn. Distance: 3'09"

[Master] Miranda moved 2'03".

[Shurkural (TMO)] (that'd be a blub, I'm sure)

[Master] so this is rund 1 of being underwater for Miranda

Lisa has received the map tulips compound lower level.

[Master] INIT: 15 GOING: Shurkural

[Master] dex check for Shur to follow Miranda into the pool

[Shurkural (TMO)] Shurkural: DEX check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 13!!

[Master] so she stays on dry land

[Master] presuming that is what you want to do

[Master] and it is her turn now to do what she wants

[Shurkural (TMO)] (phew. She'll try to grab Miranda again if she's still in arm's reach)

[Master] will have to jump in to reach her

[Shurkural (TMO)] (what about Miranda's staff? Is she still waving that around? And what are the slim chances it comes within reach?)

[Master] the water weird is withing strikign distance

[Shurkural (TMO)] (she has no weapons that can affect it)

[Master] yes she is flailying that around

[Shurkural (TMO)] (small chance, but try to grab the staff and pull her with that)

[Master] ok

[Shurkural (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=13] 4. MISSES Miranda (AC FINAL: 0).

[Master] that is a hit

[Master] on AC 4

[Master] so yes you grab the staff

[Shurkural (TMO)] (Sweet!)

[Shurkural (TMO)] (pull up without yanking. Don't want to yank it out of Miranda's hands)

[Shurkural (TMO)] Shurkural: STR check: (d20) [1d20=11] 11 - ROLL SUCCEEDED against 13!!

[Master] you have a firm grasp on her

[Shurkural (TMO)] (end of Shur's turn?)

[Master] and pull her closer to the edge, she is still with a water mask all around her trying to drown her

[Master] and yes

[Master] INIT: 16 GOING: Hoffman

[JohnAA] droppingaxes onbridge and grabing Miranda and or staff

[JohnAA] Hoffman no longer targets Water.

[JohnAA] Hoffman targets Miranda. Distance: 2'09"

[JohnAA] Hoffman: Attack: unarmed: (14-(d20+1)) [1d20=20] -7. HITS Miranda (AC FINAL: 0)!!! [CRITICAL HIT_(Roll Again)_]

[JohnAA] Hoffman: Attack: unarmed: (14-(d20+1)) [1d20=15] -2. HITS Miranda (AC FINAL: 0)!!!

[Shurkural (TMO)] (Hoffman punches Miranda in the jaw)

[JohnAA] pull her as close as possible

[Master] INIT: 17 GOING: Branwyn

[Master] Miranda moved 3'07".

[Master] she is up on the walkway

[Master] but still in a coocoon of water

[JohnAA] k

[Master] INIT: 18 GOING: Ilero

[Shurkural (TMO)] (now all we need is a hollow reed to stick in her mouth so she can breathe under water)

[Ilero (TMO)] Ilero moved 11'09".

[Ilero (TMO)] Ilero moved 23'05".

[TMO] Ilero targets Water. Distance: 9'06"

[Ilero (TMO)] Hoboy...

Ilero (TMO) tries to smack the back half of it with the gauntlet, away from the others.

[Ilero (TMO)] (no idea if this will work or not. if not, flail time)

[Ilero (TMO)] Ilero: Attack: Hand of Reaching: ((18-(d20+0))+1+4) [1d20=5] 18 [MODIFIED BY SHOOTING INTO MELEE (+4)] [MODIFIED (+1)]. MISSES Water (AC FINAL: 4).

[Master] INIT: 20 GOING: Miranda

[Branwyn (Lisa) (to Master only)] cantrips dry spell on miranda

[JohnAA] can she move?

[Master] Water: Magical Spell save: (d20) [1d20=8] 8 - ROLL FAILED against 16!!

[Master] the water wierd releases Miranda

[JohnAA] soI can move

[Master] yes

[JohnAA] Miranda moved 23'10".

[JohnAA] Miranda no longer targets Water.

[Master] ROUND: 8

[Master] INIT: 7 GOING: Indigo

Branwyn (Lisa) smiles relieved

[JohnAA] (not over yet)

[Indigo (Lisa)] Let's just get out of here! Run! I'll keep the light until you get past.

[Indigo (Lisa)] (holding? we can't kill it)

[Indigo (Lisa)] (okay?)

[Ilero (TMO)] (works for me)

[Master] INIT: 13 GOING: Water

[Master] Water targets Branwyn. Distance: 3'09"

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=18] -3. HITS Branwyn (AC FINAL: 6)!!!

[Master] INIT: 15 GOING: Shurkural

[Branwyn (Lisa)] (save now or later?)

[Shurkural (TMO)] Gah! /grabs at Branwyn.

[Master] later

[TMO] Shurkural targets Branwyn. Distance: 0'01"

[Shurkural (TMO)] Shurkural: Attack: Dagger/Dirk: (17-(d20+0)) [1d20=2] 15. MISSES Branwyn (AC FINAL: -4).

[Shurkural (TMO)] No!

[Master] INIT: 16 GOING: Hoffman

[Master] yeah no

[Master] what the hell

[Master] it is a miss

[Master] but she does not have a -4 AC

[Branwyn (Lisa)] (it just makes up numbers)

[JohnAA] Hoffman no longer targets Miranda.

[Master] no I see exactly what is happening

[Shurkural (TMO)] (I want AC -4 :( )

[Master] it is subtracting 10 from the actual AC

[Master] I think

[Master] not sure why

[Master] but in any case it is hoffman's turn

[JohnAA] grabbing Branwyn and moving

[JohnAA] Hoffman targets Branwyn. Distance: 0'08"

[JohnAA] Hoffman: Attack: unarmed: (14-(d20+1)) [1d20=6] 7. MISSES Branwyn (AC FINAL: -4).

[JohnAA] Hoffman: Attack: unarmed: (14-(d20+1)) [1d20=6] 7. MISSES Branwyn (AC FINAL: -4).

[Master] those are both hits

[JohnAA] dragging her away fromthe pool

[JohnAA] Hoffman moved 26'03".

[JohnAA] Branwyn moved 27'04".

[JohnAA] str check?

[Master] yes

[JohnAA] Hoffman: MUSC check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 18!!

[Master] INIT: 17 GOING: Branwyn

[Branwyn (Lisa)] (holding in case needed)

[Master] INIT: 18 GOING: Ilero

[Ilero (TMO)] Shur! Indigo! Get here!

[JohnAA] grab my axes if you can

Ilero (TMO) backs up and tries to grab the axes with the hand.

[Ilero (TMO)] Ilero moved 6'04".

[Master] you can

[Master] INIT: 20 GOING: Miranda

[JohnAA] can Brawynn breathe?, is there a snake of water reaching to the pool?

[Master] no to snake of water, yes to breathing

[JohnAA] holding casting

[Master] ROUND: 9

[Master] INIT: 7 GOING: Indigo

[Indigo (Lisa)] (holding and waiting for Shurkural to run by)

[Master] INIT: 13 GOING: Water

[Master] Water targets Indigo. Distance: 3'07"

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=17] -2. HITS Indigo (AC FINAL: 1)!!!

[Master] INIT: 15 GOING: Shurkural

[JohnAA] Hoffman no longer targets Branwyn.

[JohnAA] Hoffman targets Indigo. Distance: 20'02"

Shurkural (TMO) scrambles to her feet and tries to run to the other side of the bridge, ready to dodge.

[Shurkural (TMO)] Shurkural moved 5'10".

[Shurkural (TMO)] Shurkural moved 22'01".

[JohnAA] done?

[Shurkural (TMO)] (unless she gets attacked)

[JohnAA] I would movefurther?

[Master] she gets through

Shurkural (TMO) crashes into Ilero.

[Shurkural (TMO)] Shurkural moved 3'11".

[Master] INIT: 16 GOING: Hoffman

[Indigo (Lisa)] (did Ilero get the axes?)

[JohnAA] Hoffman moved 20'02".

[Shurkural (TMO)] (with the hand, yes)

[JohnAA] Hoffman: Attack: unarmed: (14-(d20+1)) [1d20=11] 2. MISSES Indigo (AC FINAL: -9).

[JohnAA] Hoffman: Attack: unarmed: (14-(d20+1)) [1d20=10] 3. MISSES Indigo (AC FINAL: -9).

[JohnAA] really?

[Master] no

[Master] you hit

[Hoffman (JohnAA)] you go, we both go

[Master] INIT: 17 GOING: Branwyn

[Indigo (Lisa)] (she's holding)

[Master] INIT: 18 GOING: Ilero

Ilero (TMO) grabs Shurkural and pulls her around the corner.

[Ilero (TMO)] Shurkural moved 7'07".

[Ilero (TMO)] Ilero moved 8'08".

[Master] INIT: 20 GOING: Miranda

[Hoffman (JohnAA)] holding

[Master] ROUND: 10

[Master] Indigo was holding

[Master] does he want to do somethign before the end of the round

[Indigo (Lisa)] (can he run and pull Hoffman with him?)

[Master] he can try to pick him up and carry him yes

[Indigo (Lisa)] (hate this one last person stuck there idea)

[Hoffman (JohnAA)] I can let himgo?

[Ilero (TMO)] (since he was holding, he probably started retreating when Shur ran by, and met Hoffman partway)

[Indigo (Lisa)] (carrying the full grown man who just saved me is a really bad visual or the whole rescue scene)

[Master] smile

[Indigo (Lisa)] (of)

[Indigo (Lisa)] (so if I run - he gets chance of getting hit)

[Indigo (Lisa)] (will stay)

[JohnAA] go

[Master] if Indigo just runs yes Hoffman could be hit

[Shurkural (TMO)] (he ran out here from safety to help Indigo, yes?)

[Master] but Indigo could try to yank Hoffman with him

[JohnAA] together we stand

[JohnAA] try, what can hurt

[Indigo (Lisa)] (try to pull him along - not pick him up)

[Lisa] Indigo targets Hoffman. Distance: 0'00"

[JohnAA] you do not have to hit

[Indigo (Lisa)] Indigo: Attack: Fists: (+14-(d20+1)) [1d20=15] -2. MISSES Hoffman (AC FINAL: -6).

[Master] that is a hit

[JohnAA] ok

[Indigo (Lisa)] (whatever I have to do then)

Indigo (Lisa) grabs hoffman's arm and runs down walkway

[Indigo (Lisa)] Indigo moved 13'00".

[Indigo (Lisa)] Hoffman moved 9'03".

[Indigo (Lisa)] (that work?)

[Master] sure

[Master] Hoffman moved 4'08".

[Master] Indigo moved 10'01".

[Master] Hoffman moved 10'09".

[Master] Combat has finished.

[Indigo (Lisa)] Hope there's anopther exit and we don't have to go this way again!

[JohnAA] and good night

[Indigo (Lisa)] (you don't want to see other side of trapped door?)

[Shurkural (TMO)] (g'night!)

[Master] and sent in a bug report and copies of the campaign for him to see that crazy bug problem

[JohnAA] good luck

[Master] night john

[Indigo (Lisa)] (Goodnight!)

JohnAA has left the game on Fri Oct 11 22:11:18 EDT 2013

[Master] OK

[Master] so out of character for a moment

[Master] TMO you know what is happening with the water weird?

[Master] Lisa what do you think is happening?

[Lisa] wet watchdog?

[Shurkural (TMO)] I don't remember the details of the critter exactly

[Shurkural (TMO)] but, iirc, there is a single spell that can slay it instantly

[Lisa] does it matter what it's exact deal is if our IC selves don't?

[Lisa] blades don't work but clubs do

[Master] slashing and piercing weapons to 1 hp of damage to it

[Lisa] spells work but could not tell about magic weapons since mine kept missing

[Master] bludgeoning does normal damage

[TMO] I want to say Bless Water or Purify Food and Water, but really not sure

[TMO] I could look it up, of course, but where's the fun in that? And, I'm pretty sure I'm remembering the 1Ed Water Weird. No telling if it changed in later eds.

[Lisa] brb

[Lisa] I am away from the keyboard.

[Master] my point was that you both understand that you have not killed it

[Master] it just keeps regenerating

[TMO] Now we do, since it came back

[Master] and that you know that it is a magical creature

[TMO] IC they thought it was gone the first time.

[TMO] second time I don't think anyone bothered to really spend much effort attacking it.

[TMO] more concerned with passing it

[TMO] and rescuing the ladies from it's watery grasp.

[Master] nods

[Lisa] I am back at the keyboard.

[Master] ok

[TMO] that was kinda fun

[Master] so the group is there in teh hallway

[Lisa] yes - figured since we couldn't kill it the first time what was the use trying again?

[Indigo (Lisa)] (and for our next trick - opening trap door!)

[TMO] Ilero can do that

[Indigo (Lisa)] (want Indigo since he has more hp?)

[TMO] Ilero will listen first

[Indigo (Lisa)] (I am worried about Ilero)

[TMO] hehe. He does seem to be stepping into lots of problems lately, doesn't he?

[Indigo (Lisa)] (2-3 more serious whacks and we'll be carrying him)

[TMO] He had a potion at one point, but gave it to someone else who needed it.

[Indigo (Lisa)] (insert guilt here)

[TMO] (couldn't remember who. And it's not guilt-causing if you needed it to live)

[TMO] potions no good if no one uses them

[Indigo (Lisa)] (it was Indigo)

[Indigo (Lisa)] (anyway onward)

[TMO] Ilero can listen at the door but let Indigo open it

[TMO] of Indigo can just open it if you want

[Indigo (Lisa)] (listening first is good)

[TMO] Shurkural moved 11'01".

[TMO] Ilero moved 19'02".

[Indigo (Lisa)] Indigo moved 25'10".

[Lisa] Hoffman no longer targets Indigo.

[Indigo (Lisa)] Branwyn moved 22'04".

[Lisa] Branwyn no longer targets Miranda.

[TMO] (his Hear Noise is pathetic...)

[TMO (to GM only)] Ilero: Detect Noise check:(d100) [1d100=9] 9 - ROLL SUCCEEDED against 15!!

[TMO (to GM only)] Ilero: Alertness check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 12!!

[TMO (to GM only)] Ilero: Observation check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 10!!

[TMO] (as good as his observational skills are, he hasn't spent much on Hear Noise)

[Master] Ilero is positive that there is nothing on the other side of that door moving, no sounds at all

[TMO] (we are so doomed)

[Indigo (Lisa)] Piece o' cake!

[TMO] (possible for Ilero to hang to one side to let Indigo up, or does he have to drop all the way down?)

[Master] because of the missing rung Ilero could be below him

[Master] but not next to him

[TMO] (okay, will do that, with hand ready to punch up through doorway)

Indigo (Lisa) climbs up the ladder. thinks about Ilero and then holds his breath tightly and slowly opens trap door a bit to see out

[Master] is dark

Indigo (Lisa) waits foe eyes to adjust and breathes happily that he has not been gassed

[Master] still dark

[Indigo (Lisa)] (even to halfling?)

[Master] yeap

[Master] you could open it more

[TMO (to GM only)] Ilero: Observation check: (d20) [1d20=19] 19 - ROLL FAILED against 10!!

[TMO (to GM only)] Ilero: Night Vision check: (d20) [1d20=8] 8 - ROLL SUCCEEDED against 9!!

Indigo (Lisa) grumbles to himself that his night visiony stuff isn't working and opens the trap door to climb out

[Master] pulsl the door fully open and finds out why

[Master] there is just a large flat stone there

[TMO] (lol)

[Indigo (Lisa)] (trap door opens in?)

[Master] down

[Indigo (Lisa)] (OH NO!!! This totally sucks)

[Indigo (Lisa)] (do you mean to tell me that the trap door that i wanted to look in is the one we need and we need to pass the greaking water thing again to get to it?????)

[Indigo (Lisa)] (freaking)

[Indigo (Lisa)] (greaking or worse)

[Indigo (Lisa)] (a boulder over the entrance isn't really a sign anyone has used this in a long time other than a serious high power mage)

[TMO] (nobody with stone shape?)

[TMO] (because that's a common spell adventurer's have handy)

Indigo (Lisa) takes a deep breath and pushes against the stone

[Indigo (Lisa)] Indigo: STR check: (d20) [1d20=16] 16 - ROLL SUCCEEDED against 17!!

[Master] no

[Indigo (Lisa)] (he was going to try)

Indigo (Lisa) climbs down ladder "There's a big stone over the entrance. I can't move it"

[TMO] Phooey.

[Ilero (TMO)] Phooey.

Branwyn (Lisa) walks over to ladder and looks up at it

[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=14] 14 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!

[Ilero (TMO)] T'ink maybe lamp oil burn on water, hurt water snake any? Hye have some lamp oil.

[Master] sorry, Branwyn sees that yes it is a large stone blocking the opening at the top of the ladder

[Master] it does not appear to be moveable

[Branwyn (Lisa)] (brilliant)

[Branwyn (Lisa)] Why put a water beast to guard a dead end?

[Ilero (TMO)] True maybe.

[Master] becasue you will not be going that way?

[Ilero (TMO)] (was there a thud or anything when Ilero pulled the rung out of the wall?)

[Master] no

[Ilero (TMO)] (maybe the boulder was part of the trap, and the fall of it is what caused the debris. But apparently not)

[Master] if he had not found that rung he would have put weight on it and then fall tumble

[Master] and hit the ground as the debris falls on him

[Master] take an additional 2d6 points

[Ilero (TMO)] ouchy

Branwyn (Lisa) looks around and casts

[Branwyn (Lisa)] Branwyn casts a spell against : Detect Magic - Wizard: For (2*9) 18 rounds I can detect magic in a 10'x60' path in front of me.

[Ilero (TMO)] Indigo. Look for secret door?

[Indigo (Lisa)] I don't know how to look for secret doors. Thought that's what Branwyn was waving her arms around for.

[Indigo (Lisa)] Branwyn moved 2'01".

Branwyn (Lisa) goes to bottom of ladder and looks up at stone

[Ilero (TMO)] Oh. T'ought she shooing fly.

[Branwyn (Lisa)] (lol)

[Master] in that direction Branwyn detects some alteration magic through the stone

[Master] in that direction she detects summoning magic

[Branwyn (Lisa)] (if only she could learn dispel magic .....)

[Master] good guess it is the water weird

[Ilero (TMO)] (looking up?)

[Master] does not detect anything looking up or down

[Branwyn (Lisa)] (alteration on stone and summoning on water weird)

[Master] in a space beyond the stone

[Master] yes

[Ilero (TMO)] Hye try look for door. Just in case.

[Branwyn (Lisa)] (but the stone itself is what it is?)

[Master] yes

[Branwyn (Lisa)] (thanks)

[Branwyn (Lisa)] (did not memorize secret passages - any elves around?)

[Master] nope

[Ilero (TMO)] (Ilero uses the power of Imagination to pretend he is an Elf and that he can spot Secret Doors and that he has Pointy Ears)

[Branwyn (Lisa)] (isn't there some dice roll we all could try for doors?)

[Ilero (TMO)] (yes, but can't remember what size)

[Master] when you take a full turn (10 rounds) to look for secret doors

[Master] you can find it on a 1 in 12

[Master] if there is one there in the first place of course

[Ilero (TMO)] ie - long time, short odds

Indigo (Lisa) climbs up ladder and moves to side of ladder "Watch out below Ilero!"

Indigo (Lisa) hits stone with his pick

Ilero (TMO) moves to one side.

[Master] it chips into it

[Ilero (TMO)] (brb - diaper time)

[Indigo (Lisa)] (an encouraging chip or a this is futile chip?)

[Master] he is just wacking at it

[Master] he knows it is going to do damage

[Master] but hard from this angle

[Master] and will make a lot of noise, etc

[Master] dust and debris but he thinks it will work eventually

Indigo (Lisa) hits it again for good measure

[Master] more chips come out

[Master] Time of Day: 01:49 AM. Day 11 Trall ___ tre, Man {Early Spring} 11th, 343 SKR.

[Indigo (Lisa)] I'm not sure this is the best idea, but it would work eventually.

[Ilero (TMO)] back

[Branwyn (Lisa)] What do you think?

[Branwyn (Lisa)] The other trapdoor goes down and this one goes up but is blocked.

[Ilero (TMO)] Wait... we in hill, yes?

[Branwyn (Lisa)] (was just wondering about that)

[Master] nods

[Ilero (TMO)] Is enough hill above to be other room, or is surface?

[Master] that would be a gnome or dwarf check

[Master] for depth underground

Ilero (TMO) kicks the missing gnome and dwarf

[Master] you do not have a good idea of how much is above you from what you saw in teh dark on your way in

[Branwyn (Lisa)] (but when we walked in we were at ground level?)

[Master] yes

[Ilero (TMO)] (hill was steep enough for full size rooms right at the edge though)

[Branwyn (Lisa)] There is magic above this stone. I would think there is a room.

[Master] yes

[Master] there is no magic above this stone

[Ilero (TMO)] Hokay, make sense.

[Branwyn (Lisa)] (thought that was what you said?)

[Master] there was magic through the stone to the north of where you are now

[Ilero (TMO)] (ohhh.. if you were pointing earlier, I missed it)

[Branwyn (Lisa)] (so up the ladder to get to)

[Master] I did not say that

[Ilero (TMO)] (not necessarily - could be down, then north, then up)

[Ilero (TMO)] (heck, looks like passage north from cart lift, could go there.

[Branwyn (Lisa)] So run past the water beast yet again?

[Ilero (TMO)] (I'm thinking that's our best bet. Question is, better with small group now, or wait until we have reinforcements next week?)

[Master] if you want to wait for a priest to be here,

[Master] it is up to the two of you

[Branwyn (Lisa)] Next time I ask you to cjeck a trap, know that I never mean to send you to a water area Ilero.

[Branwyn (Lisa)] Not until Indigo teaches you how to awim at least!

Ilero (TMO) laughs. "Is hokay. Is part of job. If hye want boring safe life, hye go home."

Branwyn (Lisa) smiles

[Branwyn (Lisa)] (so now or later?)

[Ilero (TMO)] Now hye have more reason be careful of water. Water snakes is tough.

[Ilero (TMO)] (who've we got? Bran, Indigo, Ilero and Shur?)

[Branwyn (Lisa)] (yup)

[Ilero (TMO)] (I have an idea. Do we have any rope?)

[Branwyn (Lisa)] (Indigo has rope)

[Branwyn (Lisa)] (not skilled with it)

[Ilero (TMO)] (anybody can tie good knots?)

[Master] yes

[Master] if no time limit yes, just in the middle of combat or for trickier things you need a check

[Ilero (TMO)] (good. 1 bait, 3 others all tied to them. Bait goes first, occupies water snake's attention. Other 3 run past, then together pull the bait out if necessary)

[Branwyn (Lisa)] (works for me - Indigo is hardest to hit so he can be bait)

[Ilero (TMO)] (how's his CON and saves?)

[Ilero (TMO)] (he's also the lightest to pull out)

[Branwyn (Lisa)] (CON is 14 save for paralysis +7)

[Ilero (TMO)] (the problem is if a knot or rope fails, or the water snake is stronger than the other 3 combined)

[Ilero (TMO)] (we didn't ever see it attack more than 1 target at a time, right?)

[Master] no

[Ilero (TMO)] (oh, next possible big problem, if we're going to be pessimistic)

[Branwyn (Lisa)] (eh - we have to go sometime)

[Ilero (TMO)] (2 sections of water. What if there are 2 water weirds)

[Branwyn (Lisa)] (I think it would have shown up by now)

[Ilero (TMO)] (are there two pools, or is it just a bridge over a single pool?)

[Master] one pool with a wooden walkway over it

[Master] The passage walls quickly widen to form a roughly circular room filled with water. The walls are of well made masonry, and are very smooth. A 5'-wide wooden walkway crosses this water and reforms into a normal passageway.

[Ilero (TMO)] (ok, I say we go for it now. Lisa?)

[Branwyn (Lisa)] (yup)

[Branwyn (Lisa)] Indigo moved 22'10".

[Ilero (TMO)] Shur and Indigo on the ends as the strongest. Ilero next to Indigo as the most agile.

[Branwyn (Lisa)] Branwyn moved 18'04".

[Ilero (TMO)] (So: Indigo-Ilero-Branwyn-Shur. Indigo baits the water weird into attacking. Once it does, the others go past, then pull him to safety once their secure.)

[Branwyn (Lisa)] (rope is around Indigo and Shur is holding it at end? we're not all tied together)

[Ilero (TMO)] (everyone should be tied to it, I think.)

[Branwyn (Lisa)] (but then we could all get pulled in)

[Ilero (TMO)] (I'm betting that the water weird isn't *that* strong. But it is a risk)

[Ilero (TMO)] (your call)

[Branwyn (Lisa)] (hmmm)

[Ilero (TMO)] do we have a grappling hook?

[Master] no

[Ilero (TMO)] (too bad. Shur could have hooked it on something on the other side)

[Branwyn (Lisa)] (I'm okay with just Indigo tied to rope and you will have something to pull)

[Ilero (TMO)] (okay, Indigo tied in, others holding rope to pull him out on the other side. Anything else we need to plot out?)

[Branwyn (Lisa)] ( I don't want even two in water and leaving Branwyn and Shur to have to get both men out)

[Ilero (TMO)] (that's why I put Shur on the end - she's the next strongest after Indigo)

[Branwyn (Lisa)] (run really fast - it's only 22 feet)

[Master] smile

[Ilero (TMO)] Hokay Indigo. Ready?

[Indigo (Lisa)] I'm ready. Hope he just misses me. Good luck!

[Indigo (Lisa)] Indigo moved 6'08".

[Indigo (Lisa)] Indigo moved 19'04".

[Indigo (Lisa)] Okay! here I am water beastie!

[Indigo (Lisa)] RUN!!

[Master] ok

[Ilero (TMO)] (maybe it only likes girls, and was just confused when it attacked Ilero)

[Master] Water targets Indigo. Distance: 3'06"

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=7] 8. MISSES Indigo (AC FINAL: 1).

[Ilero (TMO)] (Shur, Bran, then Ilero, in that order)

[Ilero (TMO)] Shurkural moved 38'02".

[Ilero (TMO)] Ilero moved 21'10".

[Indigo (Lisa)] Branwyn moved 38'04".

[Ilero (TMO)] Shurkural moved 7'06".

[Ilero (TMO)] Ilero moved 30'00".

[Master] Water: Attack: Drowning: (15-(d20+0)) [1d20=17] -2. HITS Indigo (AC FINAL: 1)!!!

[Master] and it lashes out at Indigo as he starts to run away

[Ilero (TMO)] (now we yoink the halfling to safety!)

[Ilero (TMO)] YOINK!

[Master] make a musc check for Shur

[Ilero (TMO)] Shurkural: MUSC check: (d20) [1d20=18] 18 - ROLL FAILED against 13!!

[Ilero (TMO)] aww crud

[Ilero (TMO)] (power of friendship- GO!)

[Master] so now Indigo can make the save versus paralization

[Indigo (Lisa)] Indigo: Paralysis, Poison or Death save: (d20) [1d20=15] 15 [MODIFIED (+1+1)] - ROLL SUCCEEDED against 7!!

[Master] so he is not wrapped up in the water yet

[Master] next round

[Ilero (TMO)] (can he run?)

[Master] Indigo needs a Musc check

[Master] to try to break free

[Indigo (Lisa)] Indigo: MUSC check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 18!!

[Ilero (TMO)] (oh yeah)

[Ilero (TMO)] (that's the stuff we need)

[Master] Indigo moved 22'02".

[Indigo (Lisa)] (so he can run now?)

[Indigo (Lisa)] (yay!)

[Master] Hoffman moved 59'08".

[Master] Hoffman targets Guard #2. Distance: 4'10"

[Master] Miranda moved 58'06".

[Master] Hoffman moved 63'02".

[Master] Hoffman no longer targets Guard #2.

[Ilero (TMO)] Run!

[Ilero (TMO)] Ilero moved 9'10".

[Ilero (TMO)] Shurkural moved 6'10".

[Indigo (Lisa)] That was close!

[Ilero (TMO)] (How to bypass difficult monsters - use sacrificial henchmen)

[Ilero (TMO)] (Dungeoneering 101)

[Indigo (Lisa)] (indigo does well as bait)

[Indigo (Lisa)] (not an easy target)

[Ilero (TMO)] (he gets swallowed by enough things)

[Master] chuckles

[Indigo (Lisa)] (that is true)

[Master] Time of Day: 02:04 AM. Day 11 Trall ___ tre, Man {Early Spring} 11th, 343 SKR.

Branwyn (Lisa) walks over to trap door

[Branwyn (Lisa)] This was the trapdoor I originally meant

[Ilero (TMO)] (brb while she checks that out - have to put Princess to bed)

[Branwyn (Lisa)] Branwyn moved 36'09".

[Branwyn (Lisa)] Branwyn moved 5'06".

[Ilero (TMO)] (I can roll Ilero checking for traps first if you like)

Branwyn (Lisa) points at big door on ground

[Branwyn (Lisa)] (please)

[Ilero (TMO) (to GM only)] Ilero: Find/remove traps check:(d100) [1d100=59] 59 - ROLL FAILED against 40!!

[Master] Ilero says there are no traps

[Branwyn (Lisa)] Indigo moved 31'07".

[Indigo (Lisa)] Okay. We'll try this one now.

Indigo (Lisa) holds breath tightly again and waves Branwyn away from door

[Indigo (Lisa)] Branwyn moved 7'03".

[Master] Ilero moved 25'03".

[Master] Shurkural moved 32'07".

Indigo (Lisa) lifts trap door and looks in

[Indigo (Lisa)] (not that he doubts Ilero - he just has extra fear of gasses now)

[Master] dark

[Master] but his light shines down into a narrow tunnel

[Indigo (Lisa)] (and are we all completely blind?)

[Master] yes for those in the room

[Indigo (Lisa)] (there is a cargo lift? an elevator?)

[Master] Indigo can make an inuition check at a +4

[Indigo (Lisa)] Indigo: INU check: (d20) [1d20=9] 9 [MODIFIED (+4)] - ROLL SUCCEEDED against 14!!

[Ilero (TMO)] (back)

[Master] Indigo can figure out that this is where they muck out the stables, it all goes down this chute and out into the moat

[Indigo (Lisa)] Yuck! This is not a passage I want to follow.

[Indigo (Lisa)] This is where all the horse poop goes.

Branwyn (Lisa) wanders around corner

[Branwyn (Lisa)] Branwyn moved 34'10".

Branwyn (Lisa) looks at lifts "I wonder if these work?"

[Master] Indigo moved 21'05".

[Branwyn (Lisa)] Two handcarts are lined up against the southern wall of the passageway, which eventually leads to a 20'square room. A braided, red silk rope runs up one wall, all 30' up to the ceiling, where it disappears through a narrow hole. An 8'-wide hole in the ceiling is partially blocked by a large wooden crate suspended from heavy leather straps. The handcarts are used to move heavy goods from the carriage to the cargo lift, which in turn is used to transport them to the upper levels. The braided rope is a bell-pull used to signal when the lift is loaded and ready.

[Ilero (TMO)] past the cargo lift is next bet?

[Master] Indigo moved 23'05".

[Master] Two handcarts are lined up against the southern wall of the passageway, which eventually leads to a 20'square room. A braided, red silk rope runs up one wall, all 30' up to the ceiling, where it disappears through a narrow hole. An 8'-wide hole in the ceiling is partially blocked by a large wooden crate suspended from heavy leather straps. The handcarts are used to move heavy goods from the carriage to the cargo lift, which in turn is used to transport them to the upper levels. The braided rope is a bell-pull used to signal when the lift is loaded and ready.

[Master] grins

[Master] do you want to be at full strength when you attempt that?

[Ilero (TMO)] (quote: "Upper levels")

[Ilero (TMO)] (does the cargo lift go up?)

[Branwyn (Lisa)] (probably - anything else down the hall?)

[Master] it is UP right now

[Master] nothing here other than that description

[Branwyn (Lisa)] (so we pull the rope and a bell rings or the lift returns to this level?)

[Ilero (TMO)] (that's my guess)

Ilero (TMO) looks to see if he can climb the wall, and if so if there's a spot for him to climb through to the next level.

[Branwyn (Lisa)] (next week we pull the lever I guess - just so long as we don't have to go by water thing again)

[Master] no space between the opening and the lift

[Master] to fit through

[Branwyn (Lisa)] (can't wait to tell John we turned around and went back after all that)

[Master] you can think about it during the week and

[Master] grins

[Ilero (TMO)] (lol)

[Lisa] exciting night

[Lisa] we all survived so it is all good

[TMO] puzzle monster rather than brute combat.

[Lisa] I am off to dinner since I didn't stop to eat

[Master] if you had the others

[Master] see you both next week

[Master] have fun!

[TMO] cya!

[Lisa] goodnight

[TMO] thanks for the game

Lisa has left the game on Fri Oct 11 23:50:48 EDT 2013

[TMO] ciao boss

TMO has left the game on Fri Oct 11 23:51:11 EDT 2013

[Master] Branwyn XP award: 200. Next level in 38271.

[Master] Indigo XP award: 200. Next level in 54574.

[Master] Ilero XP award: 200. Next level in 8422.

[Master] Hoffman XP award: 200. Next level in 39105.

[Master] Miranda XP award: 100. Next level in 2528.

[Master] Shurkural XP award: 150. Level-up!


XP awarded