Oct 12 07 - My Shoes!!! & Father Knows Best
Kaz has left the game on Wed Oct 10 21:52:42 EDT 2007
[DM] ==== Gaming session started: Fri Oct 12 18:09:15 EDT 2007 ====
[DM] Kylia Wolfslayer moved 289'05".
[DM] Glabius moved 267'05".
[DM] Moirra moved 291'09".
[DM] I am away from the keyboard.
mikE has joined the game on Fri Oct 12 18:36:18 EDT 2007
[DM] ==== Gaming session started: Fri Oct 12 18:49:48 EDT 2007 ====
[DM] ==== Gaming session started: Fri Oct 12 18:54:09 EDT 2007 ====
Lorie has joined the game on Fri Oct 12 18:55:23 EDT 2007
Lorie is receiving the map forest with stream...
Lorie has received the map forest with stream.
mikE has joined the game on Fri Oct 12 18:56:15 EDT 2007
John has joined the game on Fri Oct 12 18:59:50 EDT 2007
[John] yea?
[John] Yea!
[DM] yes
[Lorie] john!!!!!
[John] brb
[John] so do we have Mal?
[John] and where is Paul & Kit?
[John] and where is BOB
[DM] there you go JOhn
[DM] on the map now
[DM] Have Lorie on the phone discussing options about the shoes
[John] we have the shoes?
[Lorie] yes..
[Lorie] and Mal is now Milnear
[John] so what do they do beyond non detection?
Arilyn has joined the game on Fri Oct 12 19:12:36 EDT 2007
[Lorie] Hey Christy
[John] Hello!
[Arilyn] hey!
[mikE] hey guys
[mikE] sorry, i've been off doing things.
[mikE] muahahahaha
[mikE] guess who gets to guest dm next in december?
[mikE] just guess
[Lorie] Marco
[John] Miranda?
[Lorie] Brian
[Lorie] ROb
[Lorie] Robert
[mikE] no, um, reference the ominous laugh
[Lorie] Santa Claus
[mikE] and lorie dosn't count
[Arilyn] i like santa
[mikE] she knows already
[mikE] santa is just an annagram for satan
Vicki has joined the game on Fri Oct 12 19:17:45 EDT 2007
[Vicki] hi
[Lorie] evening
[John] Mike?
Vicki carefully walks in the room hoping no chairs are flying
[mikE] what?
[mikE] hi
[mikE] i said hi
[Lorie] Chairs flying?
[Lorie] Why? What do you know that would make us throw chairs at BOB?
[Vicki] lol
[John] well.....
[Vicki] lol
[DM] I think she was referring to Mike's week
[DM] compared to last session
[Vicki] nothing... just more hoping mike's in a better mood today than last week
[mikE] better, yes.
[Lorie] LOL
[Lorie] He started drinking earlier
[mikE] still in the mood to kill npc's
[John] when is he not in the mood
[Vicki] that's more your character though
[Vicki] hi john
[John] hello, welcome to the nest
[Vicki] thanks
Vicki is receiving the map forest with stream...
Vicki has received the map forest with stream.
[Lorie] Hans...Beth?
[DM] no clue on either
[Vicki] shoot i was meaning to ask kaz yesterday
[John (to GM only)] Character sheet for Paul Elvenstire modified: Magical Abilities - Spells - CHANGED: Clairvoyance -- # Memorized: 0 (2), CHANGED: Deep Freeze -- # Memorized: 3 (4), CHANGED: Dig -- # Memorized: 0 (1), CHANGED: Dimention Door -- # Memorized: 1 (0), CHANGED: Flesh to Stone -- # Memorized: 1 (0), CHANGED: Fly -- # Memorized: 1 (0), CHANGED: Improved Invisiblity -- # Memorized: 1 (0), CHANGED: Improved Strength -- # Memorized: 0 (2), CHANGED: Item -- # Memorized: 1 (0), CHANGED: Lightning Bolt -- # Memorized: 2 (1), CHANGED: Magic Missile -- # Memorized: 3 (2), CHANGED: Mirror Image -- # Memorized: 1 (0), CHANGED: Monster Summoning IV -- # Memorized: 1 (0), CHANGED: Polmorph Self -- # Memorized: 1 (0), CHANGED: Remove Curse -- # Memorized: 1 (0), CHANGED: Spectral Hand -- # Memorized: 3 (2), CHANGED: Wall of Stone -- # Memorized: 1 (0),
[DM] so we have two issues, Ramone and the SHoes
[John] What did we find out or decide on the shoes?
[DM] we could work on the Shoes now
[mikE] kill the witch
[DM] how do you want to deal with that?
[mikE] see above
[Vicki] lol
[John] what is the big question on the shoes? just that the owner is a witch?
[DM] your deal was to bring them back to her
[mikE] or kill her
[mikE] i remember that clause
[mikE] very small print
[mikE] easy to miss
[DM] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.MyShoes
[Vicki] lol mike... you crack me up
[John] and are they that powerful to give her?
[Arilyn] Hans is beat, will probably not log in unless he perks up
[mikE] we
[mikE] don't
[mikE] give
[mikE] up
[mikE] magic
[mikE] item
[mikE] period
[mikE] end of story
[DM] ok, hope he feels better
[John] was that part of the new creed
[DM] and the shoes are semi-powerful magic item
[mikE] hasn't that always been our creed?
[DM] un-detectable
[mikE] take what you can and never look back?
[DM] un-detectablity
[mikE] or is that the code? i get mixed up
[DM] so John? Chrsity, any ideas?
[DM] you could give the shoes to her, then deal with it later
[Arilyn] i'm with mike on the giving back of the shoes but I think I should wear the pretty shoes
[Arilyn] oh, and maybe we should of fthe evil witch
[mikE] yes! a voice of reason!
[Arilyn] is she going to make trouble for us if we leave her alone?
[Arilyn] i'd bet yes
[Arilyn] lingering evil is never good
[Arilyn] always bites us on the ass and not in a good way
[John] Paul has no issues keeping the shoes
[John] or destroying them
[mikE] um, kinky?
[John] yes, that is it
[John] nothing to do about being able to make our own shoes
[John] unless they are an "artifact"?
[DM] you could somehow deconstruct them I suppose
[DM] they are nto artifact like, but just extremely rare
[John] we could use them to get Ramone back
[mikE] kill the witch now, deconstruct later
[Arilyn] i don't want to deconstruct
[Arilyn] i want to wear and look pretty
[John] we can rebuild her
[Arilyn] destroy extremely rare items?
[Arilyn] you must be high
[John] the rules say if I examin a magic item I am trying to make, it make it easier
[John] it is BOB that would say if I have a chance to destroy them
[John] Not likly that I would
[Arilyn] why waste time and money when we already have a perfectly good pair?
[mikE] really. what do we need more than one pair for anyway?
[John] I thought every woman wanted 3 pairs of the same shoe
[DM] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.DragonslayerSpellLibrary
[John] diffrent colors
[Arilyn] a pair or you and a pair for me?
[Lorie] a pair for me
[Lorie] a pair for Gretchen
[Lorie] a pair for Arilyn
[Lorie] a pair for your personality quirks
[Arilyn] shoes for all the ladies!!
[DM] Ladies? ducks
[Arilyn] I'd like them in different colors too please.
[John] The issue is still breaking an agreement
[Vicki] now we can throw shoes at Bob lol
[John] as long as you lawfull people are OK with that
[Arilyn] well, she IS evil...
[Arilyn] who's LG?
[mikE] if one of the agreees is dead, the agreement is nul and void.
[Arilyn] tghe paladin?
[Arilyn] he's snoozing somewhere
[John] WHO MOVED THE LIBRARY TO GON!
[Arilyn] who else?
mikE has left the game on Fri Oct 12 19:42:45 EDT 2007
[John] THERE IS NO LIBRAY IN GON
[DM] ok
Arilyn has left the game on Fri Oct 12 19:43:23 EDT 2007
[John] There is no stone building in GON
Lorie has left the game on Fri Oct 12 19:43:28 EDT 2007
John has left the game on Fri Oct 12 19:43:28 EDT 2007
Vicki has left the game on Fri Oct 12 19:43:28 EDT 2007
[John] as I was saying
John has joined the game on Fri Oct 12 19:44:31 EDT 2007
[DM] John did you just log in or type in teh IP?
[John] just loged in
[DM] I just moved some of the new books to Gon for you John
mikE has joined the game on Fri Oct 12 19:45:21 EDT 2007
[DM] to help balance out
[John] Have you not read my posts
[DM] yes
[DM] I have
[DM] the page on Gon
[John] they would be beter in Wine women and more women
[DM] did you see I added one on the Protectores
[DM] Protectorate
[John] or riverown
[John] rivertown
Vicki has joined the game on Fri Oct 12 19:46:27 EDT 2007
Vicki is receiving the map forest with stream...
Vicki has received the map forest with stream.
John has left the game on Fri Oct 12 19:46:48 EDT 2007
John has joined the game on Fri Oct 12 19:47:40 EDT 2007
[Vicki] welcome back
[John] why thank you
[Vicki] you're welcome
[John] I think it has something to do with all this negitive energy
[Vicki] lol
[DM] grins
[Vicki] Bob's connection?
[Vicki] lol
[mikE] well, if we kill everyone who makes us negative, then the problem would be sovled
[Vicki] lol
[John] and BOB loves to rename my area
[DM] how did I rename it?
[DM] you called it that
[John] It is not Procetoriate of ElvenStier
[DM] then what is it?
[DM] I took that from your posts
[John] It is the Northern Traderoute Proctorate
[DM] ok
[DM] you want me to make a note of that?
[John] so where are all those books
[John] if you want, it;s yoour game
[John] I will o what I can
[John] get Lorion first
[John] I took the kids to the park, thinking that would make playing easier
[John] so far, not so much
[John] so Mike, what can we expect?
[John] In December
[mikE] from what?
[mikE] books?
[mikE] usually lots of pages
[mikE] words
[DM] Beth says Hi, she will not be logging in just got home
[mikE] if you're not careful papercuts
[mikE] in december, death dismemberment and level drains
[John] for us or the bad guys?
[DM] I like the Protectorate of ElvenStier as a name John, but if you want to alter it we can, the page does note that you are the country at the northern end of the great trade route
[John] that is fine
[John] History is never written by those who make it
[John] only thse who watch it
[mikE] unless that person is an elf
[mikE] or a chronomancer
[mikE] or undead.
[John] Elf's don't care , Chronomancer wrte time not history
[DM] so Shoes
[John] and Undead, well, no one belives a word they say
[DM] any reason not to just give them back
[mikE] unless they use a pseudo name
[DM] and then go attack her to get them back later?
[John] did we agree not to kill her?
[mikE] because we don't give back magic items and she's a bitch
[mikE] i mean witch
[DM] just to solve the momentary issue
[mikE] i swear it'll be just as easy to kill her
[mikE] she'd never see it coming
[John] can we use then to save Ramone first
[mikE] hi, did you get my shoes?
[DM] you can do anythign you want
[mikE] sure. here they- fireball!
[mikE] hey! blarg...
[mikE] yay! we win!
[mikE] see how easy that works?
[mikE] it'd be like the inquisition
[John] do they fit me?
[DM] they are magical shoes they fit everyone
[DM] from giant on down
[John] do we have a meeting spot?
[mikE] roadhaven
[mikE] our turf.
[mikE] don't we have those imprisonment mirrors?
[mikE] we could tell her to come in by way of our mimic door
[mikE] the one reserved for goblins and jehovah's witnesses
[John] to meet the Tigers to trade for Ramone
[mikE] ooooh. who knows.
[John] I go with the shoes and inproved invsiblity
Lorie has joined the game on Fri Oct 12 20:02:55 EDT 2007
[John] find Ramone, grab im and telepot home
[Vicki] welcome back lorie
Lorie is receiving the map forest with stream...
Lorie has received the map forest with stream.
[John] I can do a lot of dammage if I have to
[Lorie] cheers
[DM] smile
[mikE] lorie, do you remember us ever getting a hold of magical mirrors?
[John] I think we had one
[mikE] i thought so too
[mikE] bob didn't
[Lorie] I think ... :: ponders ::
[Lorie] We had one and someone's character either destroyed it or died in a horrible fashion and took it with them unintentionally
[John] we also have a magic item to undo one event
[mikE] i was trapped in one at one point
[DM] that was early on in Mindflayer Invasion
[mikE] but i thought we found another or a room with multiples
[mikE] i'm thinking bibo's adventure where we went to hell for some reason
[DM] and there is a party pack link there now for you, but nothing on that page
[mikE] because i think we should meet wilson's mom in the room we hung that in
[mikE] or the room with the mimic door
[mikE] so we don't kill her, the room does
[DM] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.PartyPack
[mikE] then there's no lawful good problems
[DM] the mimic door is in Thedd
[mikE] or we can just hide them. not like she's going to be able to find them
[DM] actually didn't you bring it back to the Spider lady dungeon?
[mikE] yeah. to guard the well
[Lorie] I vote we feed her to the spiders
[mikE] we could bring it back here
[Lorie] they are probably hungry
[John] if we had teleport other I would teleopr everyone to the wall
[mikE] i'm sure it'd agree to a trip here for a tasty witch
[mikE] bet it's never eaten one before
[mikE] that can be arranged....
[mikE] we do have the libraries to research it
[mikE] not to mention that john's library needs a stone tower, not a crappy wooden burnable one
[DM] or you could put it underground
[DM] build a mini dungeon for it
[mikE] coooooool
[mikE] can we contract a ghost
[John] I will not alow a libray to stay in Gon
[mikE] like in the chaos dungeon?
[mikE] i want a ghostly librarian
[mikE] that would rock
[John] I will have a Earth elemental make a room wit no exits in the memorial dungeon
[mikE] how do we murder someone and bind their spirit to our will?
[John] and leave the books there
[John] well mike the first step is to become EVIL
[mikE] i can do that
[mikE] what next?
[John] Then you need to sell your own soul
[DM] first you have to have one
[mikE] that can be arranged. i have demonic contacts
[mikE] then?
[John] well at that point the killing is easy
[mikE] sweet.
[mikE] it's all in the bag then
[John] the trick is to hold onto the spirit
[John] they are really slippery
[mikE] damn souls
[mikE] maybe we can convince one from the memorial dungeon to move in
[mikE] i'm sure there's plenty in there
[mikE] we can always just explore till we roll one up
[John] so Vicki, I take it your used to this kind of talk?
[Vicki] yep
[mikE] okay, shoes, give or keep.
[John] your not with Homeland Security?
[mikE] vote now so we can go on
[mikE] i saw we keep
[John] keep
[DM] I say you shoudl turn the shoes over, to get this adventure done with,
[Vicki] no i'm not john
[John] unless Kylia votes to give back
[DM] and then one night you can go hunt a witch to get them back if you really want
[mikE] and you have no say bob
[John] whew!
[mikE] shush
[mikE] lor?
[Lorie] Kylia wouldn't vote to give them back for all the dwarves in the Memorial Dungeon
[mikE] so it's agreed. we keep the shoes.
Vicki has left the game on Fri Oct 12 20:16:36 EDT 2007
[DM] ok then
[mikE] now, do we kill the witch or tell her to just sod off
[John] then our story is we forgot
[mikE] we forgot.
[Lorie] Burn the witch
[John] we lost them in our massive stock plie of magic shoes
[Lorie] :: channeling her clearly NOT LG side ::
[mikE] considering it's the whole point of the adventure, not sure that'll fly
[Lorie] No, we don't lie
[Lorie] We be honest.
[Lorie] We're keeping the shoes
[mikE] we like them and are keeping them.
[mikE] we have a grim reaper who would look very handsome in them.
[Lorie] We believe her intentions are less than nobl
[Lorie] nobl
[Lorie] noble
[Paul Elvenstire (John)] yes dear
[Paul Elvenstire (John)] so on to Ramone
[mikE] blessed crossbow bolts
[Paul Elvenstire (John)] is he worth as much as shoes?
[mikE] nope
[mikE] he's a gypsie
[mikE] they're worth next to nothing
[Paul Elvenstire (John)] I was speaking to the Lady
[DM] grins
[mikE] in fact, in some areas nothing is preferred to a gypsie
[Lorie] We have to get rid of them too
[Lorie] We're taking Ramone back
[mikE] and by some areas i mean most
[Paul Elvenstire (John)] (secrectly Paul agrees)
[Lorie] we have to not be tentative
Vicki has joined the game on Fri Oct 12 20:19:16 EDT 2007
[Paul Elvenstire (John)] We can do it without killing , possibly
Vicki is receiving the map forest with stream...
Vicki has received the map forest with stream.
[mikE] yeah. right.
[mikE] how exactly?
[Paul Elvenstire (John)] I go in Inv and non detectable, find him , touch him and teleport home
[mikE] dear sir or madam, we regret to inform you we are renegging on our deal. please give our compatriot back in the condition he was loaned to you. thank you.
[mikE] i bet they can see invisible
[mikE] or smell you
[mikE] they are bob's creatures after all
[Paul Elvenstire (John)] I wear the shoes
[Paul Elvenstire (John)] and imporved invisible
[mikE] but the shoes would clash with your eyes
[Paul Elvenstire (John)] not when I am invisible
[mikE] i think that's a very bad idea.
[mikE] we're going to have to completely re accesorize you
[Paul Elvenstire (John)] it's not like I will get turned to stone and left on a rooftop somewhere
[Paul Elvenstire (John)] (that happend in Rob's game FYI)
[DM] or the time in Rivertown you were flying after the bad guy
[mikE] okay. if you're willing to take the risks, i say go for it
[Paul Elvenstire (John)] (and he was never seen again)
[DM] and got Zapped
[mikE] i don't think we have the manpower present to attack anyway
[Paul Elvenstire (John)] I was not invosible
[mikE] is there a way to mask smells?
[mikE] that would be a good idea
[Paul Elvenstire (John)] i vote sneak attack
[mikE] i think your idea is better than any attack
[Paul Elvenstire (John)] and where does the rest of the party want to be?
[DM] heh
[Paul Elvenstire (John)] you can all come and "renegoiate"
[mikE] distract them with a fake new deal?
[mikE] maybe
[mikE] but i think this is kinda like when sean rescued whatherface from the sahuigan
[mikE] just pop in, pop out
[mikE] five minute opperation
[Paul Elvenstire (John)] we have to have a bag of rocks that looks like a little girl
[DM] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.SeaDevils
[Paul Elvenstire (John)] can I borrow your crystal ball Mal?
[Lorie] sorry had to walk
[Vicki] (it's millie now)
[mikE] who's mal?
[mikE] there is no mal
[Paul Elvenstire (John)] That is my nick name for you cutie
[mikE] weirdo. sure use it
[Paul Elvenstire (John)] Malie, millei
[Paul Elvenstire (John)] I am not good with names
[Paul Elvenstire (John)] I call Ramone Ram sometimes
[Paul Elvenstire (John)] so Millie, can I see that round crystal, just for a sec
[mikE] see above
Vicki has left the game on Fri Oct 12 20:31:48 EDT 2007
[Paul Elvenstire (John)] Please Millie?
[mikE] dude, i said yes 8 lines ago
[mikE] use it and let's get it over with
[Paul Elvenstire (John)] do I roll or just do?
[mikE] if you're waiting for me to role play, you could be waiting for a while
[mikE] roll a d100
[Paul Elvenstire (John)] BOB I take the crystal ball and try and find Ramone
[mikE] knowing ramone as you do you basically can't fail
[Paul Elvenstire (John)] Roll #1: (d100) [20] 20
[Paul Elvenstire (John)] everyone else ok with the plan?
[DM] nods you can see him laying about in a tent
[mikE] sure. it's all you anyway
Vicki has joined the game on Fri Oct 12 20:33:39 EDT 2007
[DM] cushions
[mikE] we sit back and cheer i guess
Vicki is receiving the map forest with stream...
Vicki has received the map forest with stream.
[mikE] can bless you
[Paul Elvenstire (John)] I guess 2 out of 3 is a winner
[DM] several females of varoius races
[Paul Elvenstire (John)] are they tied up?
[Paul Elvenstire (John)] I put on the shoes, as I watch
[Paul Elvenstire (John)] Are we at Roadhaven?
[DM] yes
[Paul Elvenstire (John)] Lady Kylia
[Lorie] yes
[Paul Elvenstire (John)] Can I borrow your crystal?
[Lorie] :: blinks :: why
[Paul Elvenstire (John)] so I can point the pool in care you need to rescue me, I will leave it here
[Lorie] okies
[Paul Elvenstire (John)] ::point the pool to where Ramne is::
[Paul Elvenstire (John)] ::hands crystal back::
[mikE] bb's afk
[Paul Elvenstire (John)] ok, now I am going to cast Improveds Invisible on myself, no one freek please
[DM] nods
[Paul Elvenstire (John)] and do not enter the pool unless I am gone for more then 3 rounds
[Lorie] I cast Bless on him
Arilyn has joined the game on Fri Oct 12 20:39:19 EDT 2007
[DM] there will be protections you understand?
[Lorie] yes
[Vicki] (welcome back arilyn)
[Paul Elvenstire (John)] I would expect alarms
[Paul Elvenstire (John)] not sure how powerul they are with maghic
[Paul Elvenstire (John)] if they can block teleports then we go to plan B
[DM] that is a rare thing to block them
[Paul Elvenstire (John) (to GM only)] Character sheet for Paul Elvenstire modified: Spells - CHANGED: Improved Invisiblity -- Expression: "Try and find me now" (null),
[DM] does not work john
[DM] you cast the spell but it has no effect
[Paul Elvenstire (John)] so I am not invisible?
[DM] correct
[Paul Elvenstire (John)] it;s gotta be the shoes
[mikE] yup
[Paul Elvenstire (John)] (giggles)
[Paul Elvenstire (John)] so now you can watch me
[Paul Elvenstire (John)] or should I saw us
[Paul Elvenstire (John)] Paul Elvenstire: Mirror Image: Now there are (d4+5) [1+5] 6 Pauls
[DM] nope
[Paul Elvenstire (John)] so no spell casting while in the shoes?
mikE has left the game on Fri Oct 12 20:44:04 EDT 2007
[Paul Elvenstire (John)] I take the shoes off
mikE has joined the game on Fri Oct 12 20:44:28 EDT 2007
[mikE] magic can't be cast on the wearer
[mikE] because the spell can't detect a target
[mikE] you're undetectable
[mikE] remember?
[mikE] so cast, put on shoes, go portal
[Paul Elvenstire (John)] area of effect spells would work
[Paul Elvenstire (John)] and if that is true then I could not teleopt back
[Paul Elvenstire (John)] keep the dan shoes
[Paul Elvenstire (John)] Ok, now with no further ado, I will change into a wren, fly into the pool
[Paul Elvenstire (John)] sorry, Pikie
[DM] how do you change to a wren?
[Paul Elvenstire (John)] Pixie
[DM] or pixie?
[Paul Elvenstire (John)] I took off the shoes right?
[DM] ok
[DM] withotu the shoes is normal
[Paul Elvenstire (John)] I have polymorph
[DM] with the shoes on is a problem
[Paul Elvenstire (John)] small little pixie, into the pool, touch Ramone and Teleport back
[DM] ok, so no shoes when you go
[Paul Elvenstire (John)] no, if I can't cast on myself I cannot teleport back
[DM] 95% chance the alarms go off, when you get there
[DM] then you have 2-3 rounds before they show up
[DM] so make that percentage check
[Paul Elvenstire (John)] if I pool on top of Ramone, in one round I will be gone
[DM] nods
[Paul Elvenstire (John)] if he does not come with me, then on to plan C
[Paul Elvenstire (John)] anyone one have more advice
[Paul Elvenstire (John)] ok so
[Paul Elvenstire (John)] Paul Elvenstire: Polmorph Self: Poof
[DM] d100
[DM] (d100) [69] 69
[DM] and alarms go off
[DM] make your to hit on Ramone
[Paul Elvenstire (John)] do I have Ramone?
[Paul Elvenstire (John)] Ah
[DM] just hit ac 10
[DM] he is not resisting but not helping
[Paul Elvenstire (John)] Paul Elvenstire: Attack #1: Punch with VT: (11-(d20+0)) [11-(11+0)] 0
[Paul Elvenstire (John)] does that work>
[DM] yes
[DM] now teleport back
[Paul Elvenstire (John)] Paul Elvenstire: Teleport: "Poof I'm out of here"
[DM] but first roll Init for me
[DM] you need a 15 or less
[Paul Elvenstire (John)] Paul Elvenstire: Initiative:(d10+10) [3+10] 13
[DM] to avoid any chance of them stopping you
[Paul Elvenstire (John)] whew?
[DM] and there you go
Arilyn is receiving the map forest with stream...
Arilyn has received the map forest with stream.
[DM] and back
[Paul Elvenstire (John)] Thank you Millie
[Paul Elvenstire (John)] ::gives back the ball::
[Paul Elvenstire (John)] unless you want to sell it?
[mikE] no, but one question: did you get his stuff?
[mikE] his gear is locked up by the rakshasa
[DM] no gear
[Paul Elvenstire (John)] Hey, I made my plan clear
[DM] just a Ramone
[mikE] well, that's meta gaming. i couldn't tell you that before
[Paul Elvenstire (John)] You want to go back, we go back as a team
[mikE] you never asked if he was wearing his gear when you scryed on him
[mikE] not to mention i'm so bloody tired i just thought of it
[mikE] fuggit
[Paul Elvenstire (John)] I undersatnd, I was not going to hang arround
[Paul Elvenstire (John)] the pool is there if we want to go
[mikE] i'm just really out of it now
[Paul Elvenstire (John)] but now we have Ramone
[Lorie] well Ramone might mention "what about my stuff"
[mikE] the warm house, wine, and stresful week has really put me out of sorts tonight
[Lorie] :: shrugs :: in fact, I'd be surprised if he didn't
[Lorie] LOL
[Lorie] BOB's house = warm :: laughs ::
[mikE] god, i'm roasting
[mikE] i think i'm about to start sweating.
[Lorie] wow
[Lorie] What did you give him BOB?
[mikE] i'm always hot
[mikE] i keep my house around 70
[DM] grins
[DM] is 77
[mikE] and the portable colder
[mikE] 77 is practically 80
[mikE] and with the heat index it's more like 105
[mikE] gotta add the florida heat index
[Lorie] You and Paul should be roommates
[Lorie] He'd keep the house cold all year round
[DM] chuckles
[Lorie] me...I have flannel and extra blankets
[Paul Elvenstire (John)] oh that Paul :)
[DM] see, Lorie agrees with me
[mikE] i think a house should be cold enough to wear a hoodie and sweat pants
[Arilyn] i like the cold
[mikE] in fact, if i was home right now i'd probably take my comics upstairs and crawl under the comforter
[Lorie] it's 47 here... it's cold enough LOL
[Arilyn] 57 here
[mikE] that's too cold. bloody friggid
[mikE] it's gotta be 90 here today
[mikE] rediculously hot
[DM] smiles
[Paul Elvenstire (John)] so do the DragonSlayers want to mont a rescue now?
[mikE] he's already rescued
[Paul Elvenstire (John)] resuce of the stuff and the chicks
[mikE] i'd say wait a day or two, keep watch over the room with the pool
[mikE] try and find the stuff that way
[Paul Elvenstire (John)] did they look any diffrent with true seeing
[mikE] then pop in and grab it and get out
[DM] no to true seeing being different
[DM] varous races of females
[Arilyn] sorry I haven't been paying attention!
[Arilyn] let's go rescue stuff and chicks!
[DM] their gear is well hidden
[DM] and better protected
[Arilyn] and John can come up with a plan
[DM] and they know you can pop in now to do that
[mikE] i would think one could pool in with the slippers on
[mikE] then the alarms won't go off
[Paul Elvenstire (John)] then how do we get back
[mikE] take them off
[Paul Elvenstire (John)] take the shoes off
[Arilyn] ohh...slippers. who's wearing them now?
[mikE] no one
[Paul Elvenstire (John)] not me
[Arilyn] what color are they?
[mikE] red
[mikE] ruby slippers
[Arilyn] so when Millie wore them they were blue though right?
[mikE] not that i know of
[Arilyn] I thought they were blue for some reason
[Paul Elvenstire (John)] I think I should go, the kids are still way to wound up
[Arilyn] and Paul couldn't cast on himself while he was wearing them?
[Paul Elvenstire (John)] Ci'
[Arilyn] bye!
[Arilyn] come back if you can
[Paul Elvenstire (John)] like I was invisible and I could not see myself
[Paul Elvenstire (John)] makes perfect sence
[Paul Elvenstire (John)] but we adapt and move on
[Arilyn] but you could cast on others?
[Paul Elvenstire (John)] I hold no bitterness
[Paul Elvenstire (John)] as long as they were not wearring the shoes
[DM] ahve a great night john
[Arilyn] cool
[Paul Elvenstire (John)] ta ta
[Vicki] bye john
[mikE] lorie, make mal mal again and i'll take care of it
John has left the game on Fri Oct 12 21:08:24 EDT 2007
[Arilyn] don't hurt the shoes! they're pretty
[Arilyn] ::My daughter Abigail has a pair of ruby slippers::
[Lorie] I could try and dispel the magic on the shoes :O)
[Lorie] :: ducks ::
[Lorie] Kylia Wolfslayer targets Kira. Distance: 39'03"
[Lorie] Kylia Wolfslayer no longer targets Kira.
[Arilyn] now why would we want to do that?
[DM] I will move everyone to the base map now
[Lorie] Kylia Wolfslayer targets Milinear. Distance: 53'03"
[Arilyn] so the person who wears them can't cast on themselves.
[Lorie] I can't
[Lorie] out of level 6 spells apparently
[mikE] then sleep
Vicki is receiving the map Base Map...
Vicki has received the map Base Map.
[Arilyn] no big deal. you need a spell cast on you, take them off
Arilyn is receiving the map Base Map...
Arilyn has received the map Base Map.
[mikE] which could screw it all up but whatever
[mikE] and let me use the crystal to redirect the pool
[mikE] i'll leave it here when i jump
[mikE] now go to sleep, bob click off time
[mikE] while the time goes, i'm going to be watching the rakshasa and scrying all around their home
[mikE] so i can get a layout o fthe place and surrounding area
[DM] ok
[Arilyn] I'll help you if you need it
[DM] Time of Day: 09:15 AM. Day 18 See ___ tre, Sin {Late Summer} 18th, 1259.
[DM] you can see they are walking around guarding their area,
[DM] perhaps casting spells
[DM] but nothing definative that you know they are doing
[DM] you can get a decent layout
[mikE] anyone have spellcraft?
[Arilyn] yes
[mikE] i don't without mal
[Lorie (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 1 -- Current: 8 (7). CHANGED: 2 -- Current: 8 (5). CHANGED: 3 -- Current: 7 (3). CHANGED: 5 -- Current: 2 (0). CHANGED: 6 -- Current: 2 (0).
[mikE] okay, make some rolls
[DM] they live in a small tent 'city' of 5 tents
[mikE] i want to know what they're casting
[DM] everyone has full spells again
[mikE] do we see them check on ramone's gear?
[Arilyn] Arilyn: Spellcraft check: (d20) [3] 3 - ROLL FAILED against -1!!
[Arilyn] hmm
[DM] will check that for you
[Arilyn] does that look right?
[DM] no, will check adn tell you how to fix
[Arilyn] thanks
[DM] ok Christy
[DM] you need to go to your chracter sheet
[DM] proficiency section
[Arilyn] k
[Vicki] I am away from the keyboard.
[DM] then at the top
[DM] click on edit
[DM] then there is the asterisk
[DM] in the parenthesis
[DM] you click on that to get a list of skills
[DM] pick Spell Craft off of that
[Arilyn] says the sheet is locked by you
[DM] sorry
[DM] now you can
[DM] when you pick the skill off that list
[DM] the programming is already done for you
[DM] with the correct varriable calls, etc.
[DM] you can just to spell craft for now
[DM] pick it of the list, click add then done
[DM] and then committ
[DM] adn it will fill in correctly for you
[DM] delete the old one
[DM] and then you can roll
[Arilyn (to GM only)] Character sheet for Arilyn modified: Non-Weapon Proficiencies - CHANGED: Spellcraft -- Group: Priest; Wizard (null), CHANGED: Spellcraft -- Sub-Group: (null), CHANGED: Spellcraft -- Attribute: $re (Int),
[DM] bingo
[Arilyn] Arilyn: Spellcraft check: (d20) [19] 19 - ROLL FAILED against 11!!
[DM] very good, in a way
[DM] grins
[Arilyn] ah well. klooge dice stink
[DM] you can do that to fix your other skills now for your list
[Arilyn] i will do that
[DM] and so you watch them casting various spells
[DM] but because they are from a far different land, and they are moving quickly
[DM] you do not pick up on exactly what spells they are casting
[mikE] okay, so next day, lorie heal
[Lorie] I'm not a dog
[Lorie] say please
[mikE] now
[Lorie] :: frowns ::
[Lorie] Manners
[Lorie] tired or not
[mikE] not tonight
[DM] thinks Mal might be missing some key parts in teh morning
[Lorie] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.
[Lorie] and you're welcome
[mikE] okay, now i go invisible, put on shoes
[mikE] thank you
[Lorie] I'm sitting here with steroids in my eye...and I can use manners
[DM] maybe you can poke Mike in the eye Lorie
[mikE] then go use them.
[mikE] you have people at home ot use them on
[mikE] ask kid to please go do the dishes
[DM] you have a good idea where the stuff is
[mikE] jump in
[mikE] go to where that is
[DM] ok, so you arrive
[DM] (d100) [15] 15
[DM] the alarms go off
[Arilyn (to GM only)] Character sheet for Arilyn modified: Non-Weapon Proficiencies - CHANGED: Dancing -- Group: General (null), CHANGED: Dancing -- Sub-Group: (null), CHANGED: Dancing -- Attribute: $ba | $ap (Dex), CHANGED: Dancing -- Modifier: +0 (0). CHANGED: Singing -- Group: General (null), CHANGED: Singing -- Sub-Group: (null), CHANGED: Singing -- Attribute: $ap (Char), CHANGED: Singing -- Modifier: +0 (0). DELETED: Reading/Writing, null, null, 1, $I, +1. CHANGED: Endurance -- Group: Warrior (null), CHANGED: Endurance -- Sub-Group: (null), CHANGED: Endurance -- Attribute: $he (Con), CHANGED: Endurance -- Modifier: +0 (0). CHANGED: Observation -- Group: General (null), CHANGED: Observation -- Sub-Group: (null), CHANGED: Observation -- Attribute: $re (null), CHANGED: Observation -- Modifier: +0 (null). CHANGED: Alertness -- Group: General (null), CHANGED: Alertness -- Sub-Group: (null), CHANGED: Alertness -- Attribute: $wi (null), CHANGED: Alertness -- Modifier: +1 (null). CHANGED: Swimming -- Group: General (null), CHANGED: Swimming -- Sub-Group: (null), CHANGED: Swimming -- Attribute: $st (Str), CHANGED: Swimming -- Modifier: +0 (0). DELETED: Gem cutting, null, null, null, null, null. CHANGED: Ancient History -- Sub-Group: (null), ADDED: Gem Cutting, Rogue; Wizard, , 2, $ai, -2. ADDED: Reading/writing, General, , 1, $kn, +1.
[mikE] gaaaay
[mikE] i'm undetectable
[mikE] whatever, i'll make my way to the loot
[DM] did not say they see you or know you are there
[DM] youa re right in the same tent
[DM] there is a rakshasha sleeping in the tent
[Arilyn] got a blessed bolt?
[DM] you pick up the large chest that has the gear in it
[mikE] meh. i'll ignore him as possible
[DM] and teh alarms go off
[DM] so it is initiative
[mikE] i can't even use weapons as mal
[DM] you cast teleport
[DM] or do you take the shoes off first then ?
[DM] you tell me
[mikE] gotta take off the shoes first
[mikE] snicker
[mikE] not going to get me on that
[Arilyn] so no more Millie?
[mikE] nope
[mikE] it's mal again
[Vicki] I am back at the keyboard.
[Arilyn] I'll miss her
[Arilyn] she takes good care of us
[mikE] and i'll leave a few bottles of ambrosia behind as way as apology
[mikE] if i can manage it of course
[Arilyn] Mal's a very courteous thief
[DM] ok, so to be clear, you blip in, leave a note and bottles, take off shoes, grab chest and teleport out?
[mikE] yup.
[DM] ok, so you grabe the chest,
[mikE] why not?
[DM] and Init to see if you get out in time
[DM] Rakshasha #3: Initiative:(d10+10) [10+10] 20
[Arilyn] yeah, beat that
Kaz has joined the game on Fri Oct 12 21:27:32 EDT 2007
[mikE] Mal: Initiative:(d10-+2+10) [9-2+10] 17
[Kaz] hiya gang
[Vicki] (hi kaz)
[Kaz] aww, I missed the rescue of Ramone. :( Sorry about that
[Lorie] Evening Kaz
[mikE] we did it stealth like and all anyway
[Kaz] Oh cool!
[DM] and so Mal POPS back in with a large chest
[mikE] with alarms
[Kaz] And I would have been SO useless. :)
[mikE] here we go.
[Kaz] *trips over an air molecule*
[mikE] lorie, got detect traps?
[Lorie] AFK ((Paul is leaving ))
[mikE] nevermind, you don't have divination
[mikE] does moirra?
Kaz is receiving the map Base Map...
Kaz has received the map Base Map.
[Kaz] will check
[Kaz] yes
[mikE] okay, cast that on the chest
[DM] brb
[DM] I am away from the keyboard.
[Kaz] I'm not with you guys, am I?
[mikE] and keep in mind this is me, not mal taking charge
[mikE] yeah, we're all at home
[Kaz] ahh, okay
[mikE] i'm just not in a roleplay mood and am kind of breaking character
[Kaz] Moirra: Divination: I divine information about a future task or goal with (60+8) [60+8] 68% chance of success.
[mikE] good thing hans isn't around to see this from me
[Kaz] lol
[Kaz] well
[Kaz] I"m kind of frazzled right now, and obviously not roleplaying at the moment, either.
[DM] I am back at the keyboard.
[Lorie] Okay bak
[DM] back
[DM] so all are home
[DM] all the gear is here
[Arilyn] we can pretend that Mal is possessed
[DM] lol
[DM] yeah, pretend
[Arilyn] that would not be weird at all
[Kaz] hehe
[Arilyn] would be normal
[mikE] pretty much
[mikE] it's funny, no one is in a good mood tonight, and yet we're being very productive
[mikE] maybe we all need to play stressed and frazzled every week
[Arilyn] hmm, that could work
[Kaz] No, I can't handled being stressed and frazzled that often
[DM] soft smile
[DM] it is becuase lots of little things to do tonight
[Arilyn] this helps when you feel like killing someone!
[DM] and yes traps on teh chest
[mikE] heehee
[mikE] always
[mikE] magic or manual?
[DM] both
[DM] a good thief can handle it
[mikE] okay... what school of magical?
[mikE] we are sans thief at the moment
[DM] elemental
[DM] fire
[mikE] lovely
[DM] simple and easy
[mikE] i'm guessing it'll blow up on whatever's inside if set off then
[mikE] which means i can't just trip it and take the damage
[mikE] what are the manual ones?
[DM] needle
[Lorie] why can't I just take my sword to it?
[DM] likely posion
[mikE] because it'll set off the magic trap
[Arilyn] and kill Ramone's stuff
[mikE] the poison's not a problem
[mikE] i can handle that no problem
[mikE] it's the magic trap. think you can dispel it lor?
[DM] you could wait till your thief is here,
[Lorie] :: shrugs :: I can try
[DM] etc
[mikE] i suppose we can just leave the chest be until a thief logs on, but i want to check and make sure we have everything
[Lorie] Kylia Wolfslayer: Dispel Magic: The veil of magic here be lifted! No magic for you! (13-11+1d20) [13-11+17] 19
[Lorie] :)
[DM] wow
[mikE] nice roll
[Lorie] Open Sez me
[DM] yeah you dispeal that
[mikE] of course i have no idea if that works. lol
[Arilyn] you go girl
[mikE] sweet
[DM] dispell even
[DM] so no magic trap
[DM] jsut the needle one now
[mikE] Mal: Immunity to Poison and Disease: a
[mikE] and i'll set off the needle
[mikE] Roll #1: (d100) [12] 12
[DM] ok
[DM] so you have the gear, and the gypsy
[DM] all is safe and sound
[mikE] all the gear is inside?
[DM] plus you now have the shoes
[mikE] with no extra?
[DM] and a witch who will come after you later on I am sure
[DM] so you get to relax for a day or two
[mikE] we should take our cue from W
[DM] and then you would go deal with repaying that favor
[mikE] and launch a pre-emptive attack
[DM] or you could do that I suppose,
[Arilyn] shock and awe
[DM] Father Knows Best Team Building Era ??-??-???? TGR - current This adventure grew out of a favor that Percival needed from the My Shoes!!! adventure. The favor was in exchange for a resurection spell that the Jarl of Tramolf arranged for him.
[DM] so you could blip up to Tramolf
[mikE] not to mention, we'll get more magic items
[DM] to talk with him about that
[mikE] witches all get many thousands of experience points worth of items
[DM] Tramolf is a Jarldom in the Southeastern portion of Terraguard. In TGR 1259 it is ruled by Jarl Fergus Dubgall who has several sons and daughters coming of age. One thing to note is the vibrant Healing Community that the Jarl has fostered. Priests come from far and wide to study at the Healing Halls of Tramolf.
[Arilyn] hmm, yes I guess we could do that
[mikE] no no, kill the witch first
[mikE] she's evil
[DM] grins
[mikE] she's got stuff
[mikE] when have we ever even needed that many reasons?
[mikE] usually one or the other has been enough for us
[DM] you can go attempt that
[Arilyn] I think it would be better if we kill her before she has a chance to gett too mad
[DM] no clue where she lives, and such right now
[Kaz] having stuff is good
[DM] but you can work on that next
[mikE] not a problem. tell wilson to tell her we have her shoes
[mikE] and then she comes ot us
[mikE] we can feed her to the invisible giant otters
[Arilyn] and we ambush her?
[DM] he does not have a way to contact her
[DM] does not actually like her
[mikE] then how was she planning on getting her shoes back
[DM] beavers not otters
[DM] and they are not invisible
[Arilyn] whatever
[mikE] hell, until she shows up here and asks if we have them, she can't even get pissed at us
[Arilyn] that sounds reasonable
[mikE] so there we go bob. we're just kind of holding action for now
[mikE] we have no way of contacting her.
[DM] ok, so see above on Tramolf
[mikE] now, we can't kill him until we get the favor, right?
[Arilyn] no forwarding address
[Arilyn] kill the jarl?
[Arilyn] or the paladin?
[DM] Jarl Fergus Dubgall moved 100'02".
[DM] Jarl Fergus Dubgall moved 73'04".
[mikE] yes
[DM] Jarl Fergus Dubgall moved 2'07".
[Arilyn] to which one?
[mikE] yes
Lorie is receiving the map Base Map...
Lorie has received the map Base Map.
[mikE] so who are we resurrecting?
[Arilyn] didn't we already do the resurrecting?
[Kaz] The resurrection is done
[Kaz] We're repaying the favour
[Arilyn] right, for Percy's resurrection
[mikE] he's dead?
[Arilyn] he was
[DM] hwo many days do you take between adventures? one? three?
[DM] did you want to cast heal on Mal again before starting off? to reset his chances of changing?
[DM] everyone is fully healed, everyone has full spells
[mikE] hell, if we already have the favor done for us, let's just kill him and take over his lands
[Arilyn] can we get Millie back?
[Arilyn] is he bad?
[mikE] yes
[DM] no
[mikE] very
[mikE] in that nice sort of way
[mikE] like the evil mayor in buffy
[Arilyn] greedy, greedy
[mikE] you have no idea
[DM] he did you a favor of getting his high priest to resurect you Paladin based on the promise you would come back after your current quest was over
[mikE] bob showed me a county map of halstat, i'm already planning which order we take over in
[Arilyn] not that there's anything wrong with that
[DM] Terraguard not Hallstatt
[Arilyn] well, I say we repay the favor and not kill
[mikE] okay, so terraguard first, then hallstatt
[mikE] we'll take 'em both
[DM] lol
[mikE] we've already taken over one town. remember how easy that was?
[Arilyn] i don't like the idea of turning into an EVIL party
[Kaz] no evil
[mikE] not evil
[mikE] it's all in the name of world peace
[DM] and that town was controlled by Mindflayers by the way
[mikE] once we take over everything, everyone will get along
[mikE] see? we already started with a good deed.
[Arilyn] umm, killing people who aren't evil in the name of peace?
[mikE] we need to remember to pop in there regularlly to remind the town we're in charge
[mikE] i never said we'd kill them. we're taking over.
[Arilyn] I don't know, sounds kinda evil to me
[mikE] the peaceful thing to do would be to step down and let us, the good and reputable people take over
[Arilyn] I doubt the jarl would give things over without a fight
[mikE] if they resist the goodness of us, then they must be evil.
[mikE] because to reisist good, is the definition of evil
[Kaz] *sigh*
[Lorie] power corrupts...absolute power corrupts absolutely
[Lorie] no thanks
[Kaz] The path to hell is paved with good intentions
[mikE] i'm too crazy to be corrupted
[mikE] and so is the road to heaven
[mikE] what's your point?
[Arilyn] he may disagree about our *goodness*
[mikE] then he must not be good.
[mikE] heck, half our party is LG
[Lorie] I'm NG
[mikE] we are practically the definition of good
[mikE] close enough
[Arilyn] so is this Mal or Mike who wants to take over?
[Lorie] Mike
[DM] I am away from the keyboard.
[mikE] one must always have goals to keep them busy, yes?
[mikE] idle hands are the divils tools after all
[mikE] i bet hans would agree with me if he was on.
[mikE] and bibo would.
[mikE] john would like the idea of adding to our magic stuffs
[mikE] so i think i can safely say i have four votes on my side.
[Arilyn] no, Hans would say we should go repay the favor
[Arilyn] I think John would too
[Arilyn] Marco could go either way
[Lorie] I think we should repay the favor as we have done 1000 times in the past and move on to the next evil deed
[Kaz] I'm for repaying the favour
[mikE] bah
[Arilyn] me too
[mikE] no vision
[Arilyn] Hans too
[mikE] we could be great
[Lorie] I have a vision
[Kaz] Well, I AM for killing the evil witch
[mikE] but you would settle for mediocre
[mikE] okay. let's go kill her then
[DM] I am back at the keyboard.
[Kaz] We don't know where she is.
[Kaz] Do we?
[mikE] we can find her
[Arilyn] fight the witch, repay the jarl
[mikE] doesn't everyone want to see jar jar dead?
Vicki has left the game on Fri Oct 12 22:04:19 EDT 2007
[Lorie] ehn
[mikE] oh, and we need to take the time for evaluation of treasure and distribution of xp from that
[Lorie] there are worse things than Jar Jar
[Lorie] we never get treasure
[Lorie] this is BOB's game
[Lorie] and if we do
[Lorie] we blow it up...destory it...have to give it back...
[mikE] 1 jewel, 17 gems, 77 precious, 84 ornamentals/semiprecious
[mikE] Pile of Crystal coins from Illithid domes in the snow
[Arilyn] I wonder if a guest DM ever gives out good treasure?
[mikE (to GM only)] Character sheet for Mal modified: Wealth -
[Lorie] Piņata Golems
[mikE] does death on a stick count?
[DM] heh heh heh
[Arilyn] i like those
[Lorie] wand of lightening
[Arilyn] nice
[DM] makes things weight less
[Arilyn] good if you can't carry much
[Arilyn] not that we ever have much to carry
[mikE] if i have it my way, i promise you will see lots of treasure in my adventure
[mikE] but for the gems, what have we got bob?
[Arilyn] love you, love you, love you
[mikE] and lor, add it in to the pack?
[Lorie] go ahead and do that
[DM] the gems will take a long time to assess, but Sebrina in Roadhaven will do that for you
[Kaz] So, this chest had more than just Ramone's stuff in it, I'm assuming?
[DM] no
[DM] just Ramone's
[Kaz] okay
[DM] so you want to wait one day then go?
Vicki has joined the game on Fri Oct 12 22:10:34 EDT 2007
[mikE] sure
[DM] Time of Day: 09:15 AM. Day 19 Fin ___ tre, Sin {Late Summer} 19th, 1259.
Vicki is receiving the map Base Map...
Vicki has received the map Base Map.
[DM] ok, so the group BLIPS to Tramolf?
[Arilyn] sure
[DM] you arrive
[Arilyn] I am back at the keyboard.
[Lorie] yes
[Arilyn] blips are great
[DM] are shown quarter to rest in
[DM] adn in the evening the Jarl hosts you at a large dinner in the Great Halls
[DM] Hall
[Kaz] yum
[DM] Time of Day: 07:15 PM. Day 19 Fin ___ tre, Sin {Late Summer} 19th, 1259.
[Arilyn] can I wear tyhe pretty shoes? it is a party after all
[DM] The family brings out many dishes,
[DM] there are jugglers and bards
[DM] in general a very welcoming atmosphere
[mikE] then the other shoe falls
[DM] everyone young and old male and female working together
[DM] afterwards, the Jarl sits with you in the Great Hall alone except for a servent or two,
[DM] a dozen dogs sprawled otu around the floor knawing on bones,
[Jarl Fergus Dubgall] Hello my friends
[Jarl Fergus Dubgall] I thank you for returning so quickly to my lands
[Kaz] I am back at the keyboard.
[Moirra (Kaz)] Thank you for your hospitality.
[Jarl Fergus Dubgall] I have a quest for you to undertake for me
[Jarl Fergus Dubgall] in exchange for my help earlier this month with your companion
[Arilyn] :got a witch that needs killing?:
[Jarl Fergus Dubgall] wry grin, no she is not a witch,
[Jarl Fergus Dubgall] and please do not kill her
[Jarl Fergus Dubgall] she is my daughter
[Jarl Fergus Dubgall] Affraic)
[mikE] another daughter? seriously?
[Jarl Fergus Dubgall] Affraic
[mikE] can't anyone control their kids?
[Moirra (Kaz)] Is she in danger?
[mikE] they should invest in leashes or something
[Arilyn] not enough spanking these days
[Jarl Fergus Dubgall] no, she is not in danger per se
[Jarl Fergus Dubgall] she is very willful
[mikE] we can put her in some
[Jarl Fergus Dubgall] she id not learn that in this house
[Arilyn] aren't they always
[mikE] hell, we can take her on a trip that would have her begging to come home and behave
[mikE] we tie her up, dangleher over the pool
[mikE] and aim it at hell
Jarl Fergus Dubgall grips his cup tightly then gives a sigh
[Jarl Fergus Dubgall] no
[mikE] that'll snap her out of it
[Jarl Fergus Dubgall] she is just young and impressionable
[Jarl Fergus Dubgall] adn that is the problem
[Jarl Fergus Dubgall] she needs someone to bring her home
[mikE] then she probably shouldn't meet us
[Arilyn] please ignore our chatty friend here
[Jarl Fergus Dubgall] but the situation is more delicate than that
[mikE] we're not good role models
[Jarl Fergus Dubgall] she is being protected
[Jarl Fergus Dubgall] by my request
[mikE] this... this we can take care of for you.
Jarl Fergus Dubgall sighs
[mikE] we can... eliminate the protection
[Jarl Fergus Dubgall] how much do you know of fostering? and my culture
[mikE] then slip a severed horse head into her bed
Moirra (Kaz) leans toward the Jarl
[mikE] i think the message will be recieved
[Jarl Fergus Dubgall] my daughter is to be married to the son of Jarl Ingimundr of Wollin
[Moirra (Kaz)] Personally, I do not know much of your culture. Fostering - may be different.
[Jarl Fergus Dubgall] we foster our children to other lands so they learn the value of cultures, and why ours is best
[Moirra (Kaz)] Ahh, I see.
[Jarl Fergus Dubgall] how she should live, what she should do
[Jarl Fergus Dubgall] so I fostered her out to the Duke of Votral
[Jarl Fergus Dubgall] they have a tradition of Healing there
[Jarl Fergus Dubgall] like we do, even if they beleive in those duplicitous Greek Gods
[Moirra (Kaz)] Did something go amiss with her fostering?
[Jarl Fergus Dubgall] I had hoped she would learn some skills
[Arilyn] has she picked up some bad habits?
[Jarl Fergus Dubgall] and see how inesteous their lands are
[Jarl Fergus Dubgall] so that when she came home she would be happy to work the land with her husband
[Jarl Fergus Dubgall] and raise a family in the proper way
[mikE] pregnant, barefoot, and in the kitchen?
[Jarl Fergus Dubgall] to lead a family through hard work, and perhaps even a raid or two
[Moirra (Kaz)] Has she taken to their ways?
[Jarl Fergus Dubgall] (no actually Norse believe in equal rights for men and women, both work both are equal)
Jarl Fergus Dubgall nods sadly
[Jarl Fergus Dubgall] she has refused my messenger to bring her home
[mikE] so sometimes the man is barefoot and pregnant in the kitchen?
[Jarl Fergus Dubgall] and the Duke is Sworn to protect her
Moirra (Kaz) bites her lower lip.
[Jarl Fergus Dubgall] it would start a rather precipitous war if anything were to happen to her
[Jarl Fergus Dubgall] without the Duke's permissoin
[Moirra (Kaz)] Do you wish us to retrieve her?
[Jarl Fergus Dubgall] but she will refuse any of my men who appear there
[mikE] did he try some women?
[Jarl Fergus Dubgall] My quest for you
[mikE] maybe she really went greek?
[Lorie] :: chokes on her drink ::
[Jarl Fergus Dubgall] is to go negociate with the Duke
[Jarl Fergus Dubgall] and get him to agree to her release
[Jarl Fergus Dubgall] she will have to obey him
[Jarl Fergus Dubgall] then you can bring her home
[Jarl Fergus Dubgall] and she will see the right way to live
[Jarl Fergus Dubgall] you just have to perhaps do him a favor to get him to agree
[Moirra (Kaz)] When you fostered her to him, did you give up all parental right?
[Jarl Fergus Dubgall] I am sure he wants her to leave as well
[Jarl Fergus Dubgall] he has sworn to protect her until she is turned over to me
[Moirra (Kaz)] So, he has not made any move to keep her there, she stays at her own will?
[Jarl Fergus Dubgall] she could not leave to flee, he would keep her there
[Jarl Fergus Dubgall] but he will not let anyone take her away
[Jarl Fergus Dubgall] as he should
[Moirra (Kaz)] Well
[Jarl Fergus Dubgall] he will do the honorable thing
[Jarl Fergus Dubgall] keep her safe
[Moirra (Kaz)] It seems to me that if he will not allow her to leave, he is not acting as he should be.
[Jarl Fergus Dubgall] and send her home at the appropriate time
[Jarl Fergus Dubgall] he will keep her there and safe
[Moirra (Kaz)] Retrieving her from him may be more than a case of doing him a favour.
[Jarl Fergus Dubgall] to prevent her from running away
[Jarl Fergus Dubgall] I believe he will be as honorable as I am
[Moirra (Kaz)] Has he not told you why he will not release her to your messengers?
[Jarl Fergus Dubgall] he will not want a war anymore than I
[Jarl Fergus Dubgall] she will nto accept the messengers
[Jarl Fergus Dubgall] so he does not meet with them
[Moirra (Kaz)] But you said he will not let anyone take her away.
[Jarl Fergus Dubgall] if he does not give permission for her to come, things would be very bad
[Moirra (Kaz)] How does he expect her to return to her home?
[mikE] you know, if we start this war and throw the two countries into chaos, it'll be much easier to take them over
[Jarl Fergus Dubgall] that is why I want you to go do this
[Jarl Fergus Dubgall] I am sure a group of your talents, and diplomancy
[Jarl Fergus Dubgall] can find a way to convince him
[Moirra (Kaz)] It would probably be best for us to speak with him first, then with her.
[Jarl Fergus Dubgall] without battle
[Arilyn] sure, diplomatic, that's us
[mikE] yeah. right
[Jarl Fergus Dubgall] Paul Elvenstire moved 3'08".
[Jarl Fergus Dubgall] Paul Elvenstire moved 1'01".
[mikE] we're about as diplomatic as a fireball
[Jarl Fergus Dubgall] (Paul is now on the map with the countries layout
[Arilyn] we are known far and wide for our skill at diplomacy
Vicki is receiving the map Southeast Terraguard...
Vicki has received the map Southeast Terraguard.
Kaz is receiving the map Southeast Terraguard...
Kaz has received the map Southeast Terraguard.
[Jarl Fergus Dubgall] Trtamolf is #41
[Jarl Fergus Dubgall] Votral is #88
[Jarl Fergus Dubgall] and Wollin is #45
[Moirra (Kaz)] (Okay, I"m confused. Which is which?)
[Jarl Fergus Dubgall] Tramolf is where you are now, #41 on the map
[Jarl Fergus Dubgall] she is betrothed to the son in Wollin #45 on the map
[Moirra (Kaz)] (noddity)
[mikE] oh, we're known far and wide for our diplomacy, yes. i'm not sure for our skill in it though
[Jarl Fergus Dubgall] she is living in Votral #88 on the map
[Moirra (Kaz)] (okay, thanks)
[Jarl Fergus Dubgall] just for persepctive, if it comes to war, Ballzton (#23) and Wingstone (#24) are both greek also, so you can see how they would overwhelm the Norse area just to the north
[Jarl Fergus Dubgall] and by the way Mactirr is #26 over to the East
Arilyn is receiving the map Southeast Terraguard...
Arilyn has received the map Southeast Terraguard.
[Jarl Fergus Dubgall] (I do not expect this group to actually walk anywhere, heaven forbid, but I want you to know where things are on the map)
[Arilyn] ugh, I never liked RISK
[Jarl Fergus Dubgall] lol
[Moirra (Kaz)] (what is Mactirr? Is that where we're from? hehe)
[Jarl Fergus Dubgall] (no, just the largest Celtic country nearby)
[Lorie] Wilson and I are from there
[Moirra (Kaz)] (Ahh, okay)
[Moirra (Kaz)] (So, this needs to be done as diplomatically as possible; point taken.)
[Jarl Fergus Dubgall] Roadhaven would be a few hundred miles to the south then east
[mikE] okay, i've got to go. i'm starting to pull a lorie over here, but i've still got to drive home
[Lorie] lol
[Arilyn] have a good week
[mikE] see you all
[Moirra (Kaz)] (Be safe Mike! Have a good night and such. )
[Vicki] bye mike
mikE has left the game on Fri Oct 12 22:40:29 EDT 2007
[Arilyn] bye!
[Jarl Fergus Dubgall] (back in character0
[Jarl Fergus Dubgall] so you will do this for me?
Moirra (Kaz) looks around at the others.
[Arilyn] are you sure you want us to be a diplomatic envoy?
[Jarl Fergus Dubgall] I need someone strong, wise, careful, and not from my culture
[Arilyn] we're not exactly known for our diplomatic skills
[Arilyn] well, we're stong and not from your culture
[Arilyn] as for wise and careful...
[Moirra (Kaz)] I can speak softly.
[Arilyn] not exactly our strong areas
[Lorie] I'm wise...I have no common sense
[Arilyn] well, I'm in if you guys think we can manage to avoid a war
[Jarl Fergus Dubgall] I am sure that the Duke will be reasonable, it is traditional in his culture to recieve guests, and to challenge them with a heroic task to grant a boon
[Arilyn] ::like I siad, I hate RISK::
[Moirra (Kaz)] I am willing to try.
[Arilyn] great, so we're off ona quest to get another quest?
[Jarl Fergus Dubgall] in the morning I can have one of my messengers provide you with a descriptoin of the place if you want to use your ::fowns:: magics to travel there
[Jarl Fergus Dubgall] or I can provide horses for you to ride there
[Arilyn] what's our timetable on this?
[Jarl Fergus Dubgall] I would like to have her home intime for harvest
[Arilyn] and that is when?
[Jarl Fergus Dubgall] but if you are trying your best,
[Jarl Fergus Dubgall] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.Calendars
[Arilyn] please, you know I'm not gonna look at that
[Jarl Fergus Dubgall] the time you could look at is 15-7-1259
[Jarl Fergus Dubgall] about two months away
[Arilyn] I am back at the keyboard.
[Arilyn] i'm lucky I have time to shower
[Jarl Fergus Dubgall] chuckles
[Arilyn] okay, so 2 months
[Jarl Fergus Dubgall] 41 days or so
[Jarl Fergus Dubgall] a bit more than 2 months
[Arilyn] short months
[Jarl Fergus Dubgall] but if you can bring back news faster of course that would be appreciated
[Jarl Fergus Dubgall] to keep me informed of your progress
[Arilyn] we'll see what we can do
[DM] OK, so
[DM] we call it a night here?
[Lorie] so we bring her back
[DM] start next week with blipping to Votral
[Arilyn] sounds good.
[Lorie] and all is well in the world
[DM] and talking to the Duke?
[DM] yes to Lorie
[DM] get the Duke to agree and she will come home
[Moirra (Kaz)] Okay
[DM] soem notes are on the site for this now
[DM] and more will be added of course
[DM] adn I will try to get the characters up there as well as appropriate
[Lorie] night
Lorie has left the game on Fri Oct 12 22:53:49 EDT 2007
[Arilyn] okay, I have to go. my head is killing me
[DM] night everyone
[Arilyn] night!
[Moirra (Kaz)] Good night!!
[Vicki] night
Arilyn has left the game on Fri Oct 12 22:54:06 EDT 2007
[Moirra (Kaz)] Feel better Christy
[Vicki] Bob, it's not letting me DC again
[DM] will do it for you no worries
[DM] night
[Moirra (Kaz) (to GM only)] Character sheet for Moirra modified: Personal Information - Hair/Eyes:: CHANGED: Black/Green (null).
[Moirra (Kaz)] night
[DM] waves
[Vicki] waves
Vicki has left the game on Fri Oct 12 22:55:25 EDT 2007
Kaz has left the game on Fri Oct 12 22:55:45 EDT 2007