Main / Oct1813

Oct 18 13 - Say it with Flowers

[Master] ==== Gaming session started: Fri Oct 18 17:41:58 EDT 2013 ====

[Master] refilling drinks brb

[Master] I am away from the keyboard.

[Master] I am back at the keyboard.

[Master] back

TMO has joined the game on Fri Oct 18 19:23:20 EDT 2013

TMO is receiving the map tulips compound lower level...

Lisa has joined the game on Fri Oct 18 19:23:25 EDT 2013

Lisa is receiving the map tulips compound lower level...

TMO has received the map tulips compound lower level.

Lisa has received the map tulips compound lower level.

[Master] Hello

[TMO] Greetings y'all

[Master] Hello

[Master] how has the week been?

[Master] still liking the new car?

[Lisa] Hello :)

[TMO] Yup. If I'm willing to drive a bit out of the way to get gas at Sam's Club it's only 3.50 per gallon right now. Got 39.8mpg over the whole tank this time.

[Master] very nice

[Master] by the way in case you did not notice there is a new version of the DSWorld plug in posted

[Master] includes the current story arcs

[Lisa] nice! will look on laptop later

[Master] John is not likely to be in

[Master] I did poke Devin

[Master] Eric should be in

[Master] you are at a space where you need to decide how to continue

[Master] there is the elevator lift

[Master] and the closet where you shoved the guards

[Master] as the only two doors you have not explored yet

[Lisa] thought we looked in the closet and saw the gong etc

[Master] that was in the Guard's bedroom

[Lisa] are you trying to say we went into a closet, tossed some people into it and did not look around?

[Master] yes

[Master] This small room is dank with the smell of damp clothing. A variety of boots, cloaks, and oilskins occupy the floor or pegs on the walls.

[Lisa] we did not see if there was a knife collection and they have probably cut themselves free and are busily looking for lockpicking items

[Lisa] oh - well then if you told us what was in it we probably read that description and thought that was equivalent of looking

[Lisa] I don't want someone's wet clothes

[Master] you opened the door, I put that out, then you shoved the two guards (one unconcious, one wounded) inside and shut and locked the door

[Lisa] Hoffman has the keys I think

[Master] yes

[TMO] (sorry, hadn't expected to be gone that long. Getting a second helping turned into a long 'try to make the daughter eat a single bite of adult food)

[Lisa] adult food is yucky

[TMO] (son was very okay with trying new foods. daughter is ... stubborn)

[Master] cannot imagine where she gets that from ;)

[TMO] (her mother. She's a picky eater too)

[Master] wry grin

[Master] so what horrible food were you poisoning her with?

[TMO] 5 Spice Casserole. Rice, hamburger, tomatoes and cheese. And ... I'm guessing here ... 5 spices.

[Master] that sounds very kid friendly

[Lisa] tomatoes are bad

[TMO] yep. but it wasn't her idea, therefore she wants no part of it

[Master] her idea was?

[TMO] fishsticks

[TMO] which is what she had. I only wanted her to take 1 bite of the real food. will work up from there.

[Master] that sounds reasonable

[Master] the fishsticks do, not the adult steps

[Lisa] how old is she?

[TMO] fishsticks, nuggest, yogurt, fruit and breakfast bars are her foods of choice. Not horrible, but some more range would be nice.

[TMO] She'll be 3 in December.

[TMO] *nuggets, not nuggest

[Lisa] just a baby still

[TMO] yep. not in any hurry, but don't want her to get too used to always getting her own way. ;)

[Master] you could make the casserole into nuggets

[Master] listening to a news story, they asked people in Alabama what they thought of their new state slogan

[Master] guy says "thank god for Missippi or ALabama would be last in everything"

[TMO] it's a winner

[Master] he was surprised Thank God for missippi is not the real slogan

[Master] the reporter started laughing

[TMO] well it should be

[Lisa] what is the real slogan?

[Master] no clue

[Master] lost it in the story

[TMO] I was down there after Katrina as part of a chainsaw gang

[Lisa] immediately thought - TMO is a convict?

[TMO] heehee. No.

[Master] which is ironic as the story was about how some mottos are more memorable than others and if you should pay more money for them

[Master] LOL

[Master] LOL

[Master] I am a man of constant sorrow

[TMO] Father-in-law used to run prisons. So I have been inside a cell - with the door closed. Also a padded cell. Fortunately before the prison was opened, and only for a few minutes.

[Master] would be interesting

[TMO] that's one word for it

[TMO] not one I'd choose

[Master] we toured Constitutional Hill in Johanesburb

[Master] burg

[Master] where Mandela spent his last few years in prison

[Master] their supreme court is in the front and the other half of the property was left as a prison

[Master] is very powerful to visit

[TMO] Heh. I married the baby daughter of a 6'8 ex-military prison warden. Thank god for my sister-in-law's ex-husband. I can do no wrong compared to him. :)

[Master] smile

[Lisa] new slogan is Made in Alabama - to try to get companies to build factories there

[Master] ahh

[TMO] oh, btw, the chainsaw gang was just a bunch of volunteers who went down to cut up trees that had been knocked down by the storm. That's all

[Master] fully understood that TMO, grins

[Lisa] state motto is sad - might as well be Tea Party Capitol

[Lisa] We Dare To Defend Our Rights

[TMO] I hadn't ever used a chainsaw before. I went figuring somebody had to move the wood out of the way.

[Lisa] I realize that. just saw chain and gang and thought convicts

[TMO] that's why we called it that. :D

[Master] grins

[Lisa] still have two hands and 10 fingers?

[Master] laughs

[TMO] yes ma'am. no injuries on the team, just tiredness.

[Lisa] then you did good :)

[Master] Top Chef this season is in New Orleans, they did an episode with Habitat for Humanity and the work they are still doing there

[TMO] it was funny though, on the first day the foreman needed to pick 2 people out to work a big project pretty much alone and picked me as one of them, probably since I'm bigger than most others. "Sorry, never actually used a chainsaw before."

[Lisa] did he send you anyway?

[Lisa] with the instruction manual?

[TMO] nope. picked the smallest guy from our group, actually

[Master] It is Louisana they do not expect you to read manuals, might not expect you to be able to

[TMO] we were issued kevlar chaps as protection. Only one set of chaps got cut up.

[Lisa] he was in alabama

[TMO] they were being worn by the foreman at the time.

[Lisa] sounds painful

[Master] OH so you are saying that Alabama has a higher expectatoin of literacy? ;P

[Master] and yeah

[Lisa] trying to give benefit of doubt

[Master] better than my spelling at least

[TMO] wasn't going to say anything!

[TMO] :D

[Master] grins

[Lisa] brb

[Lisa] I am away from the keyboard.

[Master] Branwyn XP award: 500. Next level in 37771.

[Master] Ilero XP award: 500. Next level in 7922.

[Master] and check Shur

[Master] Saves and HP and Thac0 you get right away

[TMO] working on this NPC builder has got me constantly thinking of new characters. Not that I want to replace Ilero - his story isn't finished yet. But I just like making characters. :)

[Master] feel free to add them to the website

[Master] there is a whole list of NPC's there

[TMO] it's in the Pathfinder game system

[Master] just naratives are good

[TMO] let's see... 5th level ranger. what goodies does she get?

[Master] better saves

[Master] better thac0

[Master] more Hit Points

[TMO] does she get the improvements to tracking, hide and move silently?

[Master] I will check that as you roll for the others

[Master] yes to both Hide in Shadows goes up to 31 and Move Silently goes to 40

[TMO] and +1 to tracking?

[TMO] if I read it right?

[TMO] not sure though

[Master] no at 6th

[TMO (to GM only)] Character sheet for Shurkural modified: Class Levels - Character Level: (L) : CHANGED: 5 (4). Ranger: (RL) : CHANGED: 5 (4). Personal Information - Hit Dice:: CHANGED: 5 (4). Next Level:: CHANGED: 36000 (18000).

[TMO] k. not sure if I ever gave her her base +1. will have to check that.

[TMO] d8 for hp?

[Master] 10

[TMO] Shurkural [1d10]: (1d10) [1d10=9] 9

[TMO] 9+3. Yay!

[TMO (to GM only)] Character sheet for Shurkural modified: Combat - Current Hit Points:: CHANGED: 47 (35).

[Master] Shurkural: No adjustments made.

[Master] need to adjust the max hit points too

[TMO (to GM only)] Character sheet for Shurkural modified: Combat - Max Hit Points:: CHANGED: 47 (35). Melee THAC0: (THAC0) : CHANGED: 16 (17).

[TMO (to GM only)] Character sheet for Shurkural modified: Saving Throws - Paralysis, Poison or Death:: CHANGED: 11 (13). Rod, Staff or Wand:: CHANGED: 13 (15). Petrification or Polymorph:: CHANGED: 12 (14). Breath Weapon:: CHANGED: 13 (16). Magical Spell:: CHANGED: 14 (16).

[Lisa] I am back at the keyboard.

[TMO] Yep. HP, Max HP, Thac0, saves, xp for next level, hitdice, level and ranger level.

[TMO] did I miss anything?

[Master] no I think you got it all right

[Master] if there are new empty slots I did not check

[TMO (to GM only)] Character sheet for Shurkural modified: Skills/Detections (d100/% based) - CHANGED: Move Silently -- Total (% - w/modifier): 40 (33), CHANGED: Hide in Shadows -- Total (% - w/modifier): 31 (25),

[TMO] yes, already have the +1 for Tracking in there

[TMO] no, not till 7

[TMO] I need to keep in mind she's only 16.

[TMO] I tend to forget that

[TMO] sounds just wrong - a 44 year old man roleplaying a 16 year old girl.

[Master] she is a worldly one though

[Master] so ideas on getting up to the upper levels?

[Lisa] not the same equivalency - more like you are playing a 20 year old. Much better? :)

[TMO] check guard room for levers. check around wagons for levers. knock?

[Lisa] pull the elevator cord?

[TMO] brb

[Master] there is a bell to pull if you wish

[Lisa] Two handcarts are lined up against the southern wall of the passageway, which eventually leads to a 20'square room. A braided, red silk rope runs up one wall, all 30' up to the ceiling, where it disappears through a narrow hole. An 8'-wide hole in the ceiling is partially blocked by a large wooden crate suspended from heavy leather straps. The handcarts are used to move heavy goods from the carriage to the cargo lift, which in turn is used to transport them to the upper levels. The braided rope is a bell-pull used to signal when the lift is loaded and ready.

[TMO] back

[Lisa] so we all jump in the carts and pull the cord and some unsuspecting guy pulls up up and then we kill him

[Lisa] how's that for planning?

[Lisa] *crickets*

[Lisa] no?

[TMO] it could work

[Master] it is two in the morning

[TMO] if they don't already know we're down here

[Master] so far you have only encountered the two guards and the water wierd

Devin has joined the game on Fri Oct 18 20:21:09 EDT 2013

Devin is receiving the map tulips compound lower level...

Devin has received the map tulips compound lower level.

[ Devin] rawr?

[Lisa] I could send myself up there but I don't know what's in the room so I might send myself into a box or something. Hesitant to do that.

[TMO] cooked

[Lisa] Hi Devin :)

[TMO] you could send Ilero. scout is his job description.

[ Devin] What're we considering doing?

[TMO] alone isn't exactly ideal, but it's not like he's never gone off on his own before. ;)

[Lisa] he can climb too

[Lisa] then with his superhuman strength he can pull us up in the handcarts.

[TMO] ...

[TMO] you've seen his stats, yes?

[Lisa] We areon ground floor and we need to go up elevator but no controls on this floor other than bell pull

[Lisa] I was in tomb/maze with you

[ Devin] go in the elevator, find access to the cables, and climb?

[TMO] yeah. Branwyn is stronger than he is.

[TMO] :D

[Lisa] we could ring the bell and see if anything happens

[ Devin] We could just launch a fireball up the elevator shaft and leave it at that?

[Master] so Devin they did explore the end of that passageway over the wate

[Master] water

[ Devin] assume everyone is dead and go home?

[Master] found ladder up to no where

[Master] came back

[Master] explored the trap door in floor

[TMO] um. elevator platform blocking access. It'd blow up in our faces.

[Master] only two places left are the closet you stuffed the guards in and the elevator lift system

[ Devin] pull the bell pull, and be ready to stuff more guards in the closet?

[Master] there are horses in the stables

[TMO] hold horses for hostage?

[Master] wry grin

[ Devin] Maybe one of us can pull a death star invasion? One of us is a fake prisoner, the other a fake guard... put them at ease before slicing them open with lightsabers?

[Lisa] can you send hand up there to pull the lever or push box out of way?

[ Devin] I can wraithform... but that's about it.

[TMO] that's a good idea.

[TMO] can only control it within line of sight though.

[ Devin] Um... wraithform is me turning incoproial

[ Devin] incorporial**

[Master] competing ideas

[TMO] are there any gaps around the platform?

[TMO] incorporeal

[ Devin] so... if I shift back up there, I can't come back.

[TMO] not necessarily competing. maybe complementary, maybe not

[Master] Two handcarts are lined up against the southern wall of the passageway, which eventually leads to a 20'square room. A braided, red silk rope runs up one wall, all 30' up to the ceiling, where it disappears through a narrow hole. An 8'-wide hole in the ceiling is partially blocked by a large wooden crate suspended from heavy leather straps. The handcarts are used to move heavy goods from the carriage to the cargo lift, which in turn is used to transport them to the upper levels. The braided rope is a bell-pull used to signal when the lift is loaded and ready.

[TMO] *partially blocked. good

[Master] anyone who wants can make an intution check

[TMO] Ilero: INU check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 11!!

[ Devin] Jharym: INU check: (d20) [1d20=17] 17 - ROLL FAILED against 10!!

TMO reads their minds.

[TMO] apparently Ilero is also psychic. I Did Not Know That.

[Lisa] :)

Devin imagines there might be something hidden in the water that's ONLY accessible if your droun yourself in it.

[Master (to TMO only)] there should be someone down here to help work the lifts, if not the guards than who?

TMO pats Devin on the back. "Good luck with that."

[TMO (to Master only)] did we miss a door, just up from where Ilero's icon is?

[TMO (to Master only)] straight north from sewage trap door?

[Master (to TMO only)] that is the closet you put the guards in, then farther up is the guard's bedroom

[TMO (to Master only)] oh, okay. thought we put them in the guard's room.

[Master] This small room contains two beds and a simple table with two chairs. There is a small wooden chest at the foot of each bed. A heavy brass gong hangs from a rack on the north wall.

[Master] This small room is dank with the smell of damp clothing. A variety of boots, cloaks, and oilskins occupy the floor or pegs on the walls.

[ Devin] So, the sense that I'm getting is that someone HAS to be upstairs.

[Ilero (TMO)] Anyone know if has anot'er entrance?

[Master] Groom's Current Hit Points: adjusted to 36 (19) - Unharmed

[ Devin] Since they're up there anyway, I say we ring the bell, and let them come to us in managable chunks (via elevator), as opposed to getting their attention with the elevator, and going to them in managable chunks.

[Branwyn (Lisa)] Who's up where?

[ Devin] whoever might opporate the elevator?

[Ilero (TMO)] Hye climb up, see if see anyt'ing first.

[Master] Indigo moved 5'06".

[Master] Ilero moved 40'09".

[Master] Branwyn moved 13'09".

[Branwyn (Lisa)] We don't know if anyone's manning it at this hour.

[Master] Jharym moved 42'01".

[Master] Sylviis moved 42'08".

[Branwyn (Lisa)] Guess we'll find out soon though.

[ Devin] I am back at the keyboard.

[Jharym ( Devin)] Well, if they're not manning it... how do they get up there TO man it?

[Master] You are here #11 moved 69'02".

[Master] You are here #11 moved 9'00".

[Jharym ( Devin)] Either there's someone up there, or there's another entrance.

[Ilero (TMO)] Secret ladder?

[Branwyn (Lisa)] (what happened with the INU check? any revelations?)

[Sylviis ( Devin)] I can't believe I'm saying this, but for once I think I agree with my brother.

[Ilero (TMO)] (yes, haven't worked it in yet)

[Branwyn (Lisa)] We could torture the guards,

Indigo (Lisa) smacks Branwyn "That's not funny"

[Jharym ( Devin)] Its kinda funny.

[Branwyn (Lisa)] I didn't mean really torture them. Just create a little incentive

Ilero (TMO) sniffs, looking up the wall. Then he sniffs again, and looks back. "Who take care of horses? Should be someone to take care of horses."

[Master] Eric got called into work, texted me to say he is sorry

[Ilero (TMO)] yes he is

[Jharym ( Devin)] (I understand his pain)

[Ilero (TMO)] (it's been pretty quiet for me. I'm enjoying it while it lasts. Getting a lot of work done on my NPC builder. :) )

[Branwyn (Lisa)] So which way are we going?

[Jharym ( Devin)] Do we want to take a wander around the building?

[Branwyn (Lisa)] We are at the bottom of a hill. There probably is another entrance but I'm not sure how long it's going to take to find it.

[Jharym ( Devin)] (and make sure there aren't any zoommmbiiieeessss lurking around?)

[Master] Time of Day: 02:19 AM. Day 11 Trall ___ tre, Man {Early Spring} 11th, 343 SKR.

[Branwyn (Lisa)] There isn't anywhere else unless there is a door in the guards' rooms.

[Master] (TMO Eric says "laughs, yes I am"

[Ilero (TMO)] Hye got feeling we miss someone. Guards guard. Someone do scutwork. Move goods, hay, and shit.

[Branwyn (Lisa)] You didn't happen to memorize anything to detect secret doors today did you?

[Branwyn (Lisa)] There was nothing past the water.

[Branwyn (Lisa)] Nothing here except elevator and trap door to moat.

[Jharym ( Devin)] I didn't... no.

[Ilero (TMO)] No. Is loft over horses? Where hay kept?

[Jharym ( Devin)] Dimension door?

[Master] there is a ledge up there yes

[Jharym ( Devin)] oh... hey... if I get stuck, I have a way out!

[Ilero (TMO)] (that was his intuition, btw. Who does the labor?)

[Jharym ( Devin)] (The stablehand who goes home for the night?)

[Ilero (TMO)] (hey, word of god and all that.)

[Ilero (TMO)] Ilero moved 26'06".

[Ilero (TMO)] Ilero: Alertness check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 12!!

[Ilero (TMO)] Ilero: Observation check: (d20) [1d20=12] 12 - ROLL FAILED against 10!!

[Master] brb nyrma just got home

[Master] I am away from the keyboard.

[Master] I am back at the keyboard.

[Master] back

[Master] I will give Ilero the feeling that he is being watched, that something is not right

[Jharym ( Devin)] So... Do you want me to waft my way up there? (or... can I?)

[Ilero (TMO)] (does he see a way up onto the ledge?)

[Master] would have to go inside the stalls with the horses

[Ilero (TMO)] (ah, and no one has done that yet, have they?)

[Master] nope

[Branwyn (Lisa)] Branwyn moved 19'11".

[Branwyn (Lisa)] Indigo moved 26'03".

[Ilero (TMO)] (how tall is the ceiling?)

[Master] 20 feet or so

[Ilero (TMO)] Ilero moved 14'08".

[Jharym ( Devin)] Oh... I'm not sure I'd be able to get up there. I can't fly in wraithform.

[Master] that is the outer wall of the close where Ilero is

[Master] and Jharym would climb the rope rather than fly

[Ilero (TMO)] (out of sight from the stables; climb the wall and peek around the corner from the ceiling and look down into the stables and ledge)

[Branwyn (Lisa)] (did we even search the carriage? are we that lame?)

[Master] coughs

[Master] no you did not

[Jharym ( Devin)] (I guess that would work, but he probably wouldn't have come up with that on his own)

[Branwyn (Lisa)] (sigh - I hate me)

[Master] LOL

[Ilero (TMO)] (good thinking - glad one of us is. ;) )

[Master] you opened the door then closed it

[Master] so not totally ignored it

[Master] but no searching etc

[Ilero (TMO)] Ilero: Climb Walls check:(d100) [1d100=23] 23 - ROLL SUCCEEDED against 80!!

[Jharym ( Devin)] (So... now that you're asking... want to imagine that you're actually thinking of it now?)

[Jharym ( Devin)] (and go search the carriage?)

[Branwyn (Lisa)] (was waiting for results of Ilero's climbing manuevers)

[Master] so Ilero clings to the wall and peers around the corner

[Master] is dark up above the horses piles of straw up there

[Master] and a large barrel over one of the stalls

[Master] with a spout on the bottom of it

[Jharym ( Devin)] (uh..... was the ladder to nowhere attached to the wall where you found it?)

[Master] After making an abrupt turn, the passageway ends at a ladder of iron rungs set into the stonework wall. It rises 30' to the ceiling, ending at a heavy wooden trap door, which apparently opens downward.

[Jharym ( Devin)] (Ah, ok, that ladder to nowhere)

[Ilero (TMO)] (and I'm not going to try and go past the water again if I can help it)

[Branwyn (Lisa)] (yes let's not)

[Ilero (TMO)] (anything he can see down in the stalls, like someone hiding at the back of one of them?)

[Master] oh come on third time must be soemthing right?

[Master (to GM only)] Groom moved 4'06".

[Ilero (TMO)] (yeah, we lived the first 2 times)

[Branwyn (Lisa)] (we DID do it 3 times!)

[Jharym ( Devin)] (/me pees into the water)

[Master] and Ilero sees that

[Ilero (TMO)] Gotcha.

[Master] no one else can see that

[Master] blocked by horses and straw

Ilero (TMO) climbs back down.

[Ilero (TMO)] Hokay. Who good talker?

[Master] Ilero moved 7'06".

[Master] Miranda moved 6'03".

[Master] Hoffman moved 5'06".

Ilero (TMO) points at the northern stall and holds up one finger.

Indigo (Lisa) puts hand on his goblin sword

Jharym ( Devin) looks at his knuckles and polishes them against his shirt

[Ilero (TMO)] Ilero moved 12'00".

Ilero (TMO) moves out of the way to let a talker in, and also to help block the exit.

[Branwyn (Lisa)] You are doubting your speaking abilities? I am surprised.

Ilero (TMO) grins. "Am no diplomat. Saves t'at for ot'ers."

[Jharym ( Devin)] (who're we talking to? I think I lost track of something)

[Branwyn (Lisa)] Do we have an ambassador hidden in the stables? This should be good.

[Master] the otters are not very talkative anyway

[Branwyn (Lisa)] Jharym, why don't you handle His Excellency and I shall search the carriage.

[Ilero (TMO)] (am also trying not to monopolize the rp. :) I'm nice like that)

Indigo (Lisa) goes to stand with Ilero in case his sword is needed

[Indigo (Lisa)] Indigo moved 15'08".

[Jharym ( Devin)] Pfft, sure. I'll get him to talk.

[Branwyn (Lisa)] Branwyn moved 19'02".

[Jharym ( Devin)] ...what do we want to know?

Jharym ( Devin) trying to hide his ignorance of what's been going on

Branwyn (Lisa) looks at Sylviis "Help him out will you please?"

[Ilero (TMO)] (how do we get into the rest of the place?)

[Ilero (TMO)] (who is up there?)

[Jharym ( Devin)] Oh, Sure, I can do that.

[Ilero (TMO)] (did a bunch of people just come back with a lot of flower bulbs?)

[Ilero (TMO)] (and where are they storing the zombies?)

[Branwyn (Lisa)] (that stuff)

Sylviis ( Devin) rolls her eyes at Bran and nods her head quietly.

[Branwyn (Lisa)] (LOL)

[ Devin] I am back at the keyboard.

[Jharym ( Devin)] Wait... ZOMBIES? you think they have zombies up there? WHY WOULD YOU WANT TO GO UP THERE IF THERE'RE ZOMBIES???!?!??!!!!?!?!

Branwyn (Lisa) opens the door of the carriage and hops in to search it

Devin has joined the game on Fri Oct 18 21:08:19 EDT 2013

Devin is receiving the map tulips compound lower level...

[Jharym ( Devin)] (Gimme a second to feed the cat, and I'll go and abuse myself in front of "his excelence".)

[Groom #2 (Master)] OUCH

Devin has received the map tulips compound lower level.

[Groom #2 (Master)] (that was for Branwyn)

[Branwyn (Lisa)] (oh!)

Branwyn (Lisa) caught off guard "Stop! Don't move!"

Groom #2 (Master) SHOVE

Branwyn (Lisa) reaches for dagger

[Groom #2 (Master)] trying to push her out of the carriage

[Branwyn (Lisa)] HEY!

[Master] Groom #2 targets Branwyn. Distance: 2'10"

[Master] Groom #2: Attack: Dagger/Dirk, hurled: (15-(d20)) [1d20=8] 7. MISSES Branwyn (AC FINAL: 6).

Jharym ( Devin) hears the comotion and comes to look

[Groom #2 (Master)] that was a kick

[Sylviis (Devin)] Jharym and Sylviis moved 18'03".

[Branwyn (Lisa)] (am I in carriage?)

[Groom #2 (Master)] just inside the door yes

[Ilero (TMO)] (Shur and Ilero are standing right there, btw)

[Ilero (TMO)] (and Indigo)

[Master] Jharym moved 10'10".

[Branwyn (Lisa)] Can someone help me with this? I found someone!

[Ilero (TMO)] (amusingly, Shur has been standing right next to that carriage for a looooong time)

Branwyn (Lisa) blocks doorway until someone can push in

[Sylviis (Devin)] Sylviis moved 11'11".

[Branwyn (Lisa)] Shur? Like to come in?

[Master] only one person can get in or out

[Shurkural (TMO)] What'd you find in there, sugar? A rat?

Sylviis (Devin) runs over to help

Branwyn (Lisa) moves aside to show groom

Shurkural (TMO) aims in with the bow and arrow she's been carrying around since the fight. "Need me to shoot it for you, honey?"

Sylviis (Devin) grins and fills the rest of the space.

[Sylviis (Devin)] "Well, hello there. Now, before any of my friends hurt you more... would you care to settle down and talk?"

[Branwyn (Lisa)] Come on out and we won't have to shoot you. We just want to talk.

[Jharym ( Devin)] Wait... what's going on? Did you find someone? Is it a ZOMBIE?!

Branwyn (Lisa) backs out of carriage doorway

Ilero (TMO) makes sure the other one doesn't get to make a break for it.

[Branwyn (Lisa)] Branwyn moved 2'09".

[Ilero (TMO)] Ilero moved 5'03".

[Groom #2 (Master)] aaahhhh

[Groom #2 (Master)] ummm

[Groom #2 (Master)] who are you?

[Branwyn (Lisa)] We don't want to hurt you.

[Sylviis (Devin)] We're friends.

[Groom #2 (Master)] no you are not friends

[Groom #2 (Master)] I know that

[Sylviis (Devin)] Well, we're not enemies.

[Groom #2 (Master)] I was just sleeping in here, I was not doing anything wrong

[Branwyn (Lisa)] You're right. Probably not friends. My name is Branwyn. And yours?

[Groom #2 (Master)] ahh, Gerome

[Branwyn (Lisa)] Come out Gerome and we will talk.

[Gerome (Master)] I am ok here

Sylviis (Devin) takes a half step back, making sure not to make an escape path, but enough to let him out

[Gerome (Master)] I

[Gerome (Master)] where did you come from?

[Branwyn (Lisa)] But if you don't come out yourself, my firends and I will just come in and get you. This way is much easier.

[Gerome (Master)] no no no

[Gerome (Master)] I can be ok here

[Gerome (Master)] scoots forward just a bit

[Sylviis (Devin)] (can I start to edge around the other side?)

[Gerome (Master)] very nervous

[Branwyn (Lisa)] But we want you out here. You don't get to choose.

[Shurkural (TMO)] Nope. This arrow's getting mighty tiring to hold like this. My fingers might just slip, honey.

[Sylviis (Devin)] (i.e. is there space/a door?)

[Branwyn (Lisa)] At least not until we become friends. Now out with you.

[Gerome (Master)] (sylviis can edge around the other side of the carriage but is a very tight squeeze)

[Master] Gerome moved 2'08".

[Master] Gerome targets Shurkural. Distance: 1'02"

[Master] Gerome targets Indigo. Distance: 3'11"

[Master] Gerome targets Sylviis. Distance: 1'02"

[Sylviis (Devin)] (she won't then.)

[Sylviis (Devin)] Come on out, Gerome, or I will come in after you, and I'm pretty sure you won't like my methods.

Ilero (TMO) motions Jharym to join him in front of the stable door.

Jharym ( Devin) glances at Ilero, but keeps watching what's going on at the cart, before edging toward the stable door.

[Sylviis (Devin)] Jharym moved 4'06".

[Gerome (Master)] on the edge of the carriage now, perches in the doorway

[Branwyn (Lisa)] Good. that's better. All the way now.

[Gerome (Master)] I am

[Gerome (Master)] look I just work

[Gerome (Master)] I do not do anything

[Ilero (TMO)] Shurkural moved 4'05".

[Gerome (Master)] jsut tie me up and leave me here please?

[Sylviis (Devin)] We aren't going to hurt you. We just want a few answers.

[Shurkural (TMO)] Been awhile since I've had a boy ask me to tie him up.

[Sylviis (Devin)] We just want to make sure there're no surprises.

Branwyn (Lisa) smiles at Shur

Sylviis (Devin) glances at Shur. "Is it as much fun as I've heard?"

Branwyn (Lisa) gestures at the stables "Who's your friend over there?"

[Sylviis (Devin)] We can't well tie you up with you hiding in that coach. Come out here, and we promise you won't get hurt unless you do something stupid.

[Shurkural (TMO)] Can be. Gotta watch out for rope burn though. That smarts like the dickens.

[Master] Gerome moved 1'02".

[Gerome (Master)] cautiously stands up

[Shurkural (TMO)] Shurkural moved 6'03".

[Shurkural (TMO)] Good job, Gerome sweetie. Just talk to the lady a bit, and ain't nothing going to happen.

[Branwyn (Lisa)] Thank you. We'll be friends before you know it Gerome.

[Gerome (Master)] I don't want to be friends, please if you don't mind

[Sylviis (Devin)] So, lets see if we can do this without having to tie you up. How's that sound?

[Branwyn (Lisa)] Who's your friend over there? What's his name?

[Ilero (TMO)] Attack: Knife:: is now ARMED.

[Gerome (Master)] what friend?

[Gerome (Master)] I thought you knocked out the guards

[Ilero (TMO)] Attack: Short Bow:: is now ARMED.

[Sylviis (Devin)] Oh, we did.

[Branwyn (Lisa)] You are going to make this difficult.

[Shurkural (TMO)] Ohh, honey. That's not a good idea.

[Branwyn (Lisa)] (any exit from the stable section other than the front? it's a dead end and other groom is in there?)

[Gerome (Master)] (right)

[Shurkural (TMO)] (looks that way to me)

[Branwyn (Lisa)] (so if we mover gerome into that stall we have both together with one exit we can block)

[Sylviis (Devin)] Ilero, do you could pull our other friend over here a bit, let Gerome get a good look at him? Maybe it'll help jog his memory.

[Gerome (Master)] yes

[Branwyn (Lisa)] (might be a manageable option for prisoners)

[Sylviis (Devin)] Or maybe Gerome would just prefer to join him.

Ilero (TMO) moves over and knocks on the stable door. "Can talk wit' us please? We like to see all together."

[Ilero (TMO)] Ilero moved 4'01".

[Sylviis (Devin)] (there're 5 of us and 2 of them (so far) I don't think we'll have issues. Its about intimidation and persuation at this point)

[Master] Groom moved 6'03".

[Master] Groom targets Ilero. Distance: 0'01"

[Groom (Master)] I don't want any trouble

[Sylviis (Devin)] There you go, Gerome. Do you know who he is?

[Ilero (TMO)] Hello. Please to walk to carriage and no trouble for any.

Groom (Master) standing in the door of the stable, hand on the horses nose

[Ilero (TMO)] Ilero moved 2'03".

[Sylviis (Devin)] Jharym moved 4'10".

[Devin] Jharym targets Groom. Distance: 11'08"

[Groom (Master)] I like it here please

Groom (Master) snhhhhhh

[Groom (Master)] comforts the horse

Ilero (TMO) sighs. "Stubborn like mules. Bot' of you."

[Groom (Master)] No just trying to save my hide sir

[Ilero (TMO)] By not doing as told?

Branwyn (Lisa) looks at the weapons we are holding and thinks to herself - These grooms are either incredibly brave or incredibly stupid.

[Groom (Master)] if I go out tehre you will knock me out

[Sylviis (Devin)] Hey, Shur, what do you think would happen if we put an arrow into that horse through the window?

[Groom (Master)] steal or do what ever

[Groom (Master)] HEY

[Groom (Master)] shifts backward

[Groom (Master)] no

[Groom (Master)] you are not going to hurt my horses

[Groom (Master)] lock us up

[Groom (Master)] but I will not let you hurt my horses

[Sylviis (Devin)] We've gotta get you to cooperate somehow, I figure this would get your attention. What'cha think Shur?

[Branwyn (Lisa)] Gerome, I want to look in the carriage without you. Go stand with your friend with the horses.

[Branwyn (Lisa)] NOW

[Sylviis (Devin)] You think a panicked horse would get his attention?

[Master] Gerome moved 20'09".

[Master] Gerome no longer targets Indigo.

[Master] Gerome targets Ilero. Distance: 2'00"

[Master] Gerome no longer targets Sylviis.

[Master] Gerome no longer targets Branwyn.

[Shurkural (TMO)] Oh, I'd rather not hurt the horses, honey. Think we can not have to do that?

Gerome (Master) gerome sprints over to the stable and inside

[Branwyn (Lisa)] Thank you Gerome.

Branwyn (Lisa) looks at other groom "And what is your name?"

[Branwyn (Lisa)] Branwyn moved 6'07".

[Sylviis (Devin)] Sylviis moved 10'09".

[Harry (Master)] Harry Mamm

[TMO] I am away from the keyboard.

Jharym ( Devin) whispers "Do they have bite marks? Have the zombies got to them?"

[Branwyn (Lisa)] Good morning Harry. No one will hurt your horses.

[Sylviis (Devin)] Oh, god. Not the zombies AGAIN!

[Harry (Master)] Nods fiercely

[Branwyn (Lisa)] These nice people are going to ask you some questions while I look at the carriage.

[Branwyn (Lisa)] Everything is going to be just fine.

Branwyn (Lisa) smiles brightly

[Sylviis (Devin)] First question, is there anything in or about the carriage that we should know?

Harry (Master) shrugs,

[Sylviis (Devin)] BEFORE my friend goes in there?

[Harry (Master)] it leans a little to the left

[Harry (Master)] I think the rear wheel is getting bad on the left

[Sylviis (Devin)] So, no traps, or hidden compartments or anything?

[Harry (Master)] blinks

[Harry (Master)] there is a box under the seat

[Harry (Master)] where Gerome was hiding

[Branwyn (Lisa)] Thank you I will look at that as well.

[Sylviis (Devin)] Ok, second question.

[Sylviis (Devin)] What is this place used for?

Branwyn (Lisa) heads back into the carriage leaving the grooms to Jharym and Sylviis

[Branwyn (Lisa)] Branwyn moved 9'04".

[Jharym ( Devin)] And are there any Zombies? We don't want to see any Zombies and we've heard there're zombies about.

[Harry (Master)] blinks this place? gestures to the stalls, looks at Sylviis as if she is a bit slow

Sylviis (Devin) thunks Jharym

[Sylviis (Devin)] please ignore my brother.

[Harry (Master)] ummm no zombies

[Harry (Master)] I do not think at least

[Harry (Master)] who knows what they do in the garden maze up stairs

[Sylviis (Devin)] Garden maze?

[Harry (Master)] but not around my horses there are no stinking undead

[Harry (Master)] heard the guards talking about it before

[Harry (Master)] never been up there

[Sylviis (Devin)] Tell me about this maze.

[Sylviis (Devin)] You know nothing else?

[Sylviis (Devin)] about this maze... except that it exists?

[Harry (Master)] the Master is up there, rarely comes down

[Sylviis (Devin)] Who is the Master?

[Sylviis (Devin)] Does he have a name?

[Indigo (Lisa)] And is he really a humpback?

[Harry (Master)] Otmahn

[Indigo (Lisa)] I mean hunchback.

[Harry (Master)] oh yes

[Harry (Master)] Master Otmahn is bent over

[Sylviis (Devin)] Is he the one who uses these carriages?

[Indigo (Lisa)] Is he evil? The innkeeper says all hunchbacks are evil.

[Harry (Master)] I suppose he is not very nice

[Indigo (Lisa)] Not nice is better than evil.

[Harry (Master)] we take care of the horses

[Sylviis (Devin)] I guess we'll have to go meet him.

[Harry (Master)] I don't know anythign after that

[Sylviis (Devin)] Thinking of which... Do you know how to get upstairs from here?

[Lisa] I am away from the keyboard.

[Harry (Master)] the heavy stuff goes up the lift

[Harry (Master)] the couple of times I have seen the Master he goes through the cloak room

[Sylviis (Devin)] How do you get the lift to come down?

[Sylviis (Devin)] Cloak room? Which room is that?

Harry (Master) shrugs, ring the bell

Harry (Master) points to the door

[Harry (Master)] (where the guards where shoved in)

[TMO] I am back at the keyboard.

Sylviis (Devin) glances at Ilero "Wanna go search that room for us, and see if we missed something? I think these two are going to cooperate."

[Master] Gerome moved 2'02".

[Master] Harry moved 1'10".

[Master] Harry targets Sylviis. Distance: 6'00"

[Ilero (TMO)] Hokay. Let make sure guards not jump me or escape.

Ilero (TMO) opens the door with his knife in the other hand.

[Master] there is the one guard laying on the floor bleeding, uncouncious

[Sylviis (Devin)] (oh, did we not clear that room?)

[Lisa] I am back at the keyboard.

[Ilero (TMO)] (nope. we failed on several accounts last time)

[Master] This small room is dank with the smell of damp clothing. A variety of boots, cloaks, and oilskins occupy the floor or pegs on the walls.

[Ilero (TMO)] (and the other guard is missing?)

Indigo (Lisa) looks at grooms "Did you see the halfling? The one like me?"

[Master] bingo

[Ilero (TMO)] (yep, we got played)

[Harry (Master)] /nods

[Indigo (Lisa)] (should have killed them)

Ilero (TMO) sighs.

[Harry (Master)] there are two of them

[Indigo (Lisa)] Is he really a wizard?

[Sylviis (Devin)] (I have a bad feeling about this)

[Indigo (Lisa)] Two like me?

[Harry (Master)] eyebrows furrowed

[Harry (Master)] the wizard is a halfling too?

[Harry (Master)] he seems really tall for a halfling

Ilero (TMO) looks for the exit the guard used.

[Indigo (Lisa)] There was a hunchback, two halflings and a wizard?

[Master] Ilero moved 9'03".

[Master] Ilero targets Harry. Distance: 2'11"

[Ilero (TMO)] Ilero: Alertness check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 12!!

[Ilero (TMO)] Ilero: Observation check: (d20) [1d20=11] 11 - ROLL FAILED against 10!!

Indigo (Lisa) totally lost to huard situation in his fascination with the evil halflings

[Harry (Master)] the Master is the hunchback

[Indigo (Lisa)] (guard)

[Indigo (Lisa)] Yes....

Indigo (Lisa) taps foot impatiently

[Harry (Master)] I do not know it is sort of hard to tell halflings apart

[Harry (Master)] they seem to come and go a lot

[Ilero (TMO)] Ilero: Observation check: (d20) [1d20=14] 14 - ROLL FAILED against 10!!

[Indigo (Lisa)] That's not true! We are all very different.

[Ilero (TMO)] (I think he just said you all look alike)

[Ilero (TMO)] (no clue how that roll happened)

[Indigo (Lisa)] But there was a wizard too?

[Harry (Master)] you said he was a halfling too?

[Indigo (Lisa)] OH! Who was wearing the red cloak?

[Master] so no Ilero does not find anything, he knows the guard is still alive barely, but beyond that everything is a mess in here

[Sylviis (Devin)] Ah, yes, the red cloak.

[Harry (Master)] Yes the wizard wears a red cloak

[Harry (Master)] sometimes

[Harry (Master)] not all the time

[Indigo (Lisa)] (can we tell if Petr's horse is here?)

[Jharym ( Devin)] You haven't. asked. about. the. zombies!

Sylviis (Devin) slumps her shoulders

[Indigo (Lisa)] But is the wizard a halfling or a man????

[Sylviis (Devin)] Brother, when're you getting it through your head that there's NO SUCH THING?!

[Indigo (Lisa)] (Indigo has no obs skills and was not with Petr long)

[Harry (Master)] you said the wizard was a halfling I thought he was a man

Ilero (TMO) starts looking behind the cloaks and coats, careful in case the guard is hiding behind one of them.

Indigo (Lisa) sighs

[Indigo (Lisa)] Who arrived here earlier this evening?

[Indigo (Lisa)] Start over.

[Shurkural (TMO)] (would Shur have a chance to recognize his horse?)

[Harry (Master)] the other guard came in earlier this evening

Harry (Master) thinks

[Indigo (Lisa)] Okay ....

[Harry (Master)] Zared

[Harry (Master)] that was his name

[Indigo (Lisa)] Zared!

Sylviis (Devin) perks

[Sylviis (Devin)] We've been looking for him. When did he come through?

[Indigo (Lisa)] Who else?

[Harry (Master)] umm earlier this afternoon, maybe late evening

[Harry (Master)] no one else has been in or out since this morning when they brought the carriage in

[Indigo (Lisa)] Who came in the carriage?

[Harry (Master)] Master Otmahn, the two haflings, the wizard,

[Indigo (Lisa)] There were 4 people in the carriage?

[Harry (Master)] I think there was one or two others

[Harry (Master)] there was a lot of people in and out

[Ilero (TMO)] Carriage pulled by zombies, yes?

[Harry (Master)] the last coupl eof days

Ilero (TMO) grins where no one can see it in the closet.

Harry (Master) looks back and forth at the group

Indigo (Lisa) looks back at carriage

[Harry (Master)] are there zombies somewhere?

[Indigo (Lisa)] And a full grown man was wearing a red cloak?

[Jharym ( Devin)] I was hoping you could tell me.

[Indigo (Lisa)] Zombies are in Jharym's head. They live there I think.

[Sylviis (Devin)] God @)(%*it! What is it with everyone and the #*(@ zombies?

[Ilero (TMO)] (apparently Ilero has a rather cold sense of humor)

[Harry (Master)] yes the wizard wears a red cloak

[Jharym ( Devin)] Wait... in my hea- AM I A ZOMBIE???

[Indigo (Lisa)] And he is not a hlafling?

[Harry (Master)] I do not think he is, I thought you said he was

[Sylviis (Devin)] ...

Indigo (Lisa) shakes his head "This is not good"

[Sylviis (Devin)] Might they have mistaken a hunchback for a halfling?

[Ilero (TMO)] (now leaving D&D and entering Monty Python. Or Benny Hill.)

[Indigo (Lisa)] Well we heard there was a hlafling with a blow gun shooting darts at foxes and people.

[Ilero (TMO)] (maybe Blackadder)

[Indigo (Lisa)] We thought he might have been a wizard.

Indigo (Lisa) scratches his head and looks at Gerome "Is this all true? Like he said?"

[Ilero (TMO)] (any shelves on the wall?)

[Gerome (Master)] nods at Indigo

[Master] no to shelves

[Master] just pegs and hooks in the walls

[Ilero (TMO)] (k. Guess I'll start tugging those, then look for trap door in ceiling)

Branwyn (Lisa) pulls up seat cushions, opens box and generally rifling throughout the carriage

[Ilero (TMO)] Someone get this guard out of feet way? Hye no want step on him.

[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=4] 4 [MODIFIED (+1)] - ROLL SUCCEEDED against 18!!

[Master (to Lisa only)] branwyn finds some dirt on the floor that is moist from a garden bed

[Master] Time of Day: 02:34 AM. Day 11 Trall ___ tre, Man {Early Spring} 11th, 343 SKR.

[Branwyn (Lisa)] (there is door connecting bedroom and closet?)

[Master] not that you can see

Branwyn (Lisa) rubs fingers on dirt on floor and calls out "Garden dirt on the floor here!"

Branwyn (Lisa) keeps looking

[Sylviis (Devin)] (I'm out of questions)

[Master] Branwyn goes over everything, there does not appear to be anything unusual

[Master] no hidden compartments she finds

[Branwyn (Lisa)] (they don't know how to get upstairs from here?)

[Master] looks like a normal carriage, holds four people

[Master] groom said most people and goods go up the lift

[Branwyn (Lisa)] (nothing in box under seat?)

[Master] or the master goes throguh the cloak room

Branwyn (Lisa) climbs back out of carriage and listens to Indigo babble about what they were talking about

[Branwyn (Lisa)] How does the Master use the cloak room to go upstairs?

[Branwyn (Lisa)] Gerome?

Gerome (Master) shakes head

[Harry (Master)] We always use the lift

[Harry (Master)] if we go up to the kitchen

[Harry (Master)] but that is rare

[Harry (Master)] we stay here most of the time

[Harry (Master)] the guards go up sometimes

[Branwyn (Lisa)] If we pulled the bell right now would someone answer?

[Ilero (TMO)] like now

[Harry (Master)] I do not know, swallows

[Harry (Master)] when the drawbridge crashed down we both hid

[Branwyn (Lisa)] You look like you know.

[Branwyn (Lisa)] And then what happened?

[Harry (Master)] I thought we were safe if we just let you go by

[Harry (Master)] after what you did to the guards

[Sylviis (Devin)] You're still safe. They're still alive too. We're just trying to do what we have to do.

[Branwyn (Lisa)] Guards aren't as mice as you are. We had to take a different approach.

Ilero (TMO) swears.

[Branwyn (Lisa)] (nice or mice)

[Sylviis (Devin)] They faught back. You were smarter.

[Branwyn (Lisa)] So you had to have seen the Master go through the cloak room if you told us about it. How does he do it?

[Ilero (TMO) (to GM only)] Ilero [1d12]: (1d12) [1d12=1] 1

[Ilero (TMO) (to Master only)] secret door check

[Master] Ilero moved 3'00".

[Master] Ilero targets Harry. Distance: 0'09"

[Master] Ilero targets Gerome. Distance: 2'06"

[Ilero (TMO)] (brb - diaper duty)

[Harry (Master)] Ilero curses and leans on a peg in frustration

[Harry (Master)] and suddenly the wall swings in

[Harry (Master)] opening to a short hallways

[Master] This heavy, iron-bound oak door has a stout lock on it. Obviously, it is meant to protect something very valuable.

[Sylviis (Devin)] (Sometimes, Bob, you have too much fun.)

[Master] bows

[Sylviis (Devin)] (I can hear you giggling like a school girl from here)

[Master] TMO cursed because he forgot to check for secret doors, then he rolls a 1 and leaves

[Master] so I get to have fun with it grins

[Ilero (TMO)] (back)

[Ilero (TMO)] (I SAID I was pulling on the pegs and hooks)

[Ilero (TMO)] :P

[Master] you would have eventually gotten there

[Ilero (TMO)] (heehee - no worries.)

[Ilero (TMO)] Hokay. Found it.

[Branwyn (Lisa)] So we should probably tie up our friends here and move on.

Ilero (TMO) leans out. "Put in stall, in carriage, or down trap?"

[Ilero (TMO)] Or past water?

[Sylviis (Devin)] Can we just lock the stable for now?

[Branwyn (Lisa)] I really don't want to, but we can't have you running up to the kitchen and announcing us before we are ready to announce ourselves properly.

[Harry (Master)] just not in the sewer

[Harry (Master)] can we be here in the stables?

Ilero (TMO) grins in the closet again.

[Ilero (TMO)] (is a closet grinner)

[Branwyn (Lisa)] They were very good. I think that will be fine.

[Branwyn (Lisa)] No one is putting you in the muck trap either.

[Branwyn (Lisa)] (anyone with rope skills?)

[Master] Guard #1's Current Hit Points: adjusted to -11 (-3) - Dead

[Sylviis (Devin)] (Jharym could sleep 'em... but it'd kinda be a waste of a spell)

[Ilero (TMO)] (who stepped on the guard?)

Indigo (Lisa) cuts off section of rope and spends some time tying them up as carefullt as he can in the stall.

[Harry (Master)] he has been bleeding there for more than a half hour

[Harry (Master)] soon as you try to move him you find out he is dead

[Indigo (Lisa)] (thought Ilero bound wounds)

[Ilero (TMO)] (I thought we stabilized him after knocking him out last week. that's why I didn't check. wonder if other guard did it?)

[Ilero (TMO)] (or if I'm really just that callous and indifferent. ;) )

[Ilero (TMO)] (probably the latter)

[Indigo (Lisa)] (no - I remember you doing it)

[Master] LOL

[Master] you did bind his wounds, he was almost dead

[Sylviis (Devin)] (Or did the other guard kick him really hard?)

[Master] then apparently he has been jostled around in here

[Master] and then/now pulled out of the way

[Ilero (TMO)] (i'm a bit less worried about casualties not that we know we're in the right place)

[Ilero (TMO)] (last week we weren't sure IC)

[Branwyn (Lisa)] (nothing we can do about it now)

[Ilero (TMO)] (nope)

[Branwyn (Lisa)] Only thing in there is a locked door?

[Master] yes

Ilero (TMO) carefully doesn't let the grooms know.

[Ilero (TMO)] (no need making them more scared)

[Master] get your selves organzied, grabbing water

[Branwyn (Lisa)] Well then Ilero, time for your magic? traps first then open?

[Branwyn (Lisa)] Branwyn moved 9'08".

[Branwyn (Lisa)] Branwyn moved 24'04".

[Ilero (TMO)] (where the grooms can't hear) Branwyn. Hye t'ink back ladder escape route.

[Branwyn (Lisa)] Indigo moved 20'11".

[Branwyn (Lisa)] The one with the huge rock on it?

[Ilero (TMO)] Yes.

[Ilero (TMO)] Any way block bridge?

[Sylviis (Devin)] Move the carriage?

[Master] b

[Branwyn (Lisa)] Anyone going out that way has to move over the bridge with the water beast. Not an easy escape route even for the Master.

[Master] the carriage could be rolled over

[Ilero (TMO)] Hye put water beast in home, hye have way past. And it good stop chasers.

[Master] would take two people at least

[Sylviis (Devin)] roll it over there and tip it on its side?

[Master] that would be very hard to do

[Ilero (TMO)] So water beast not pull it in best.

[Sylviis (Devin)] Then chop the wheels, so it doesn't roll anymore? Make it hard to move again, in general.

[Master] you can do that

[Master] or just clog the wheels

Indigo (Lisa) goes back out to help move carriage

[Master] but you can break the wheels also if you want

[Sylviis (Devin)] Or light it on fire? :P

[Indigo (Lisa)] Indigo moved 26'10".

[Master] so where do you want it?

[Ilero (TMO)] (now I'm going to be wondering until the end of the adventure if I outthought Bob, or if I'm imagining things. :) )

[Indigo (Lisa)] No fires with the horses

[Sylviis (Devin)] what'cha think... here?

[Indigo (Lisa)] (works for me)

[Sylviis (Devin)] Let them get NEAR the water, without getting too close ourselves.

[Ilero (TMO)] (wherever is fine, so long as wetsnake can't pull it in.)

[Master] like that?

[Indigo (Lisa)] (back a little more)

[Indigo (Lisa)] (good I think)

[Jharym ( Devin)] (Agreed)

[Branwyn (Lisa)] Nice thinking on that one Ilero.

[Branwyn (Lisa)] We should be good now.

[Ilero (TMO)] Hokay. Hye look at door.

[Ilero (TMO)] Ilero moved 11'02".

[Branwyn (Lisa)] Indigo moved 26'03".

[Ilero (TMO) (to GM only)] Ilero: Find/remove traps check:(d100) [1d100=70] 70 - ROLL FAILED against 40!!

[Master] Ilero does not find any traps

[Ilero (TMO)] Oh, obvious way out too. Can come down lift.

Ilero (TMO) goes back to work.

[Jharym ( Devin)] Then cut the ropes so they can't follow.

[Ilero (TMO)] And could be back exit from hill, of course.

[Ilero (TMO)] (lol)

[Ilero (TMO) (to Master only)] is the door locked?

[Branwyn (Lisa)] (one disaster at a time - we are looking at a probable maze first)

[Master] yes the door is locked

[Ilero (TMO)] (maze? pah! child's play!

[Ilero (TMO)] (I've defeated 3d rotating mazes! In the dark!)

[Master] LOL

[Ilero (TMO) (to GM only)] Ilero: Open Locks check:(d100) [1d100=25] 25 - ROLL SUCCEEDED against 40!!

[Master] The long, narrow staircase ascends some 30' feet before ending abruptly at a stout, defensive door. The lower half of this door is solid iron, the upper half vertical iron bars. The dim outline of a man can be seen behind the doors. The staircase is illuminated by two small oil lamps mounted on the west wall.

[Master (to GM only)] Archer targets Ilero. Distance: 46'07"

Ilero (TMO) puts away his lockpicks.

Indigo (Lisa) gets ready to put belt buckle away when they turn the corner and waits for the others to pass first

[Indigo (Lisa)] (continual light thing)

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=10] 4. HITS Ilero (AC FINAL: 4)!!!

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=9] 5. MISSES Ilero (AC FINAL: 4).

[Master] Archer: Damage v SM: Arrow; Flight: (1d6) [1d6=1] 1 added to: Ilero

[Sylviis (Devin)] Jharym moved 8'03".

[Ilero (TMO)] (nevermind - was about to try and guess if there was any chance we'd been missed)

[Master] Archer: Damage v SM: Arrow; Flight: (1d6) [1d6=3] 3 added to: Ilero

[Devin] Jharym no longer targets Harry.

[Master] Ilero's Current Hit Points: adjusted to 18 (-1) - Moderately Wounded

[Ilero (TMO)] (class change to monk

[Ilero (TMO) (to GM only)] Ilero: Tumbling check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 17!!

[Sylviis (Devin)] Attack: Long Sword for Elves:: is now ARMED.

[Master] and teh door closes

[Ilero (TMO)] Ilero: Tumbling check: (d20) [1d20=1] 1 - ROLL SUCCEEDED against 17!!

[Ilero (TMO)] Ilero moved 3'05".

[Sylviis (Devin)] Are we rolling initiative?

[Master] not yet

[Ilero (TMO)] (they closed the door we just opened? That's not fair!)

[Master] arrows can shooting out into Ilero, he tumbled and he let the door close

[Ilero (TMO)] (oh, okay. I was holding it open. That's better)

[Sylviis (Devin)] I say we prep, and let them be the next ones to open the door.

[Indigo (Lisa)] (which side is he on?)

[Master] your side

[Master] everyone is still down here

[Master] he did not go up

[Master] Barred Door moved 4'06".

[Ilero (TMO)] (Ilero will tend his wounds. I have to put Princess to bed. Feel free to use Shur to shoot back)

[Ilero (TMO)] (he was down here? I way misread your description)

[TMO] I am away from the keyboard.

[Master] Ilero is down here still

[Branwyn (Lisa)] They aren't very friendly here, are they?

[Master] the arrows came out of the door at the top of the stairs

[Master] you only saw that shadowy figure

[Branwyn (Lisa)] (door opens toward us?)

[Master] yes

[Jharym ( Devin)] I'm sure a fireball or lightning bolt will make them friendlier.

[Master] the one up top? not sure

[Branwyn (Lisa)] (so someone can go behind door and open and not be in doorway)

[Master] would be inbetween door and wall

[Master] opens right to left

[Branwyn (Lisa)] (right - then we see how many arrows he has)

[Branwyn (Lisa)] (or poison darts)

[Branwyn (Lisa)] (not liking that weapon)

[Master] heh heh heh

[Branwyn (Lisa)] (ilero has a shield)

[Jharym ( Devin)] (Sounds like a good idea to me)

[Jharym ( Devin)] Can we take the door off the hinges and use it as a tower shield?

[Master] would be hard to do and would be very heavy

[Master] This heavy, iron-bound oak door has a stout lock on it. Obviously, it is meant to protect something very valuable.

[Master] but yes it can be done

[Branwyn (Lisa)] (ilero is only one with shield I think)

[Branwyn (Lisa)] (could we carry the door and is hallway wide enough to manuever it?)

[Master] it weighs well over 150 pounds

[Jharym ( Devin)] Sylviis might be able to carry it... might.

[Master] so two people would be best

[Branwyn (Lisa)] Want to see if he will just start shooting if we open the door?

[TMO] I am back at the keyboard.

[Sylviis (Devin)] Lets do that first, yeah.

[Sylviis (Devin)] Sylviis moved 13'06".

[Branwyn (Lisa)] (we still have to get around it to disable the guard and open the next door.

[Sylviis (Devin)] Jharym moved 12'07".

[Ilero (TMO)] (if he's right behind the door, just open it and tackle him. ;) bows are not good melee weapons)

[Branwyn (Lisa)] Ilero moved 3'00".

Branwyn (Lisa) makes sure everyone is out of line with door

[Master] you missed that TMO he is behind another door up at the top of the stairs

[Branwyn (Lisa)] Branwyn moved 11'08".

[Master] gives him extra cover

[Ilero (TMO)] (okay, that's what I had thought from the original description)

[Branwyn (Lisa)] (you said he was with us)

[Master] I said Ilero was with you

[Ilero (TMO)] (and if we charge him, he can get away easily while we deal with the next door)

[Master] when he tumbled and the door closed

[Master] he did not go on the other side

[Ilero (TMO)] So. Magic him, or shoot him?

[Branwyn (Lisa)] (ok - I see a small room and we are all in it)

[Branwyn (Lisa)] (what is reality?)

[Ilero (TMO)] (the art of selling houses to people who don't know what they want)

[Master] Shurkural moved 28'09".

[Master] Shurkural targets Harry. Distance: 1'11"

[Master] Shurkural targets Gerome. Distance: 2'08"

[Branwyn (Lisa)] (lol)

[Sylviis (Devin)] Shoot him if you can, let him run out of ammo?

[Master] so Branwyn is on teh side where the door will open to

[Master] she can pull on door to open it

[Master] Archer moved 1'03".

[Master] Archer moved 3'08".

[Branwyn (Lisa)] (my combat magic is running low - trying to be economical with it)

[Branwyn (Lisa)] Ready? Let's see if he'll just shoot.

[Shurkural (TMO)] I'm ready, honey.

Branwyn (Lisa) opens door

[Master] is anyone going in?

[Shurkural (TMO)] (now would be a good time for a crit)

[Jharym ( Devin)] Not yet.

[Shurkural (TMO)] (from me)

[Shurkural (TMO)] (I assume the plan is for Shur to shoot back?)

[Shurkural (TMO)] (I had stepped away again for a couple)

[Branwyn (Lisa) (to TMO only)] Remember Ilero's shield

[Jharym ( Devin)] (plan 1: see if they shoot. Plan 2: shoot back?)

[Branwyn (Lisa) (to TMO only)] might help a little

Branwyn (Lisa) waits a second listening

[Shurkural (TMO) (to Lisa only)] not magical I think. And possibly. He'll have it out for going up the stairs)

Shurkural (TMO) leans and peeks around the corner to see the layout.

[Shurkural (TMO)] Shurkural moved 3'10".

[Master] Archer targets Shurkural. Distance: 43'04"

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=15] -1. HITS Shurkural (AC FINAL: 7)!!!

[Master] Archer: Damage v SM: Arrow; Flight: (1d6) [1d6=4] 4 added to: Shurkural

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=17] -3. HITS Shurkural (AC FINAL: 7)!!!

[Master] Archer: Damage v SM: Arrow; Flight: (1d6) [1d6=3] 3 added to: Shurkural

[Master] Shurkural's Current Hit Points: adjusted to 40 (-7) - Lightly Wounded

[Indigo (Lisa)] Careful! He's good.

[Master] Shurkural moved 2'11".

[Master] Shurkural no longer targets Harry.

[Master] Shurkural no longer targets Gerome.

Shurkural (TMO) gasps. "He's a good shot"

[Master] leaving door open? or closing?

Shurkural (TMO) shoots back.

[Master] go for it

[TMO] Shurkural targets Archer. Distance: 42'10"

[Jharym ( Devin)] let Shur fire, THEN close the door?

[Shurkural (TMO)] (can she shoot?)

[Master] sure

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=5] 10 [MODIFIED (-1)]. MISSES Archer (AC FINAL: 0).

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=3] 12 [MODIFIED (-1)]. MISSES Archer (AC FINAL: 0).

[Indigo (Lisa)] (we can use dead guard as a shield!)

[Shurkural (TMO)] (yep. I'm rolling dice in combat again....)

[Shurkural (TMO)] ( ;) )

[Jharym ( Devin)] (Wouldn't he be heavier than the door?)

[Master] Branwyn, is the door open or closed?

[Indigo (Lisa)] (she closes it)

[Shurkural (TMO)] That went good.

[Branwyn (Lisa)] Hmmmm.... I can send my many jaws after him. They will keep attacking him more than once. Would be a distraction too.

[Jharym ( Devin)] (Oh... I like that idea! and I bet you've been waiting to use that spell)

[Branwyn (Lisa)] I think he may be too powerful for a simple sleep spell given his talent with a bow.

[Ilero (TMO)] Hye can run up steps wit' shield and hand and knife.

[Branwyn (Lisa)] And unfortuanately I am running out of spells to kill at the moment.

[Jharym ( Devin)] I've got a couple.

[Branwyn (Lisa)] (and capacity to type well apparently)

[Ilero (TMO)] (how dark was the hallway?)

[Jharym ( Devin)] And I've still got a sleep spell. Those've been handy.

[Master] the stairs up? is light by two lamps at the top

[Ilero (TMO)] (what would Ilero's chances be of hiding in shadows if we opened the door and Shur took a couple of potshots to cover him slipping in and hiding in shadows?)

[Ilero (TMO)] (I'm thinking it depends on how well lit the staircase is.

[Master] you can always try, you might find good deep shadows here at the bottom to hide in, but movment up the stairs woudl be a different issue

[Master] of course that presumes you do not use your continual light like you are right now

[Master] that leaves bright noon sunlight

[Ilero (TMO)] We got way to put out lamps?

[Branwyn (Lisa)] (indigo would put it away)

[Branwyn (Lisa)] (then you would be in total darkness)

[Ilero (TMO)] (so would he)

[Jharym ( Devin)] (Give me a night and I have PLENTY of options... right now... not so much)

[Ilero (TMO)] (no time for power naps)

[Jharym ( Devin)] (so... I've still got Dimension Door. We could teleport in behind them.... or I could at least... but no telling what's back there)

[Ilero (TMO)] (how safe is it? chance of appearing inside rock?)

[Jharym ( Devin)] (Unless I can get a good luck, probably not very.)

[Ilero (TMO)] (ok. can Ilero use tumbling inside the staircase while going up the stairs?)

[Ilero (TMO)] (gives him +4 ac, but he has to forego attacks)

[Master] down the stairs nto up the stairs

[Master] cannot tumble upwards

[Ilero (TMO)] (ok, makes sense. grasping at straws. :) )

[Branwyn (Lisa)] (we put buckle away - light is only at top of stairs)

[Branwyn (Lisa)] (shadows below might help)

[Sylviis (Devin)] Should we prop the guard up at the bottom of the stairs and let them shoot at him for a while?

[Sylviis (Devin)] run 'em out of arrows?

[Ilero (TMO)] Am t'inking maybe Indigo run up stairs, Shur shoots over to keep guard busy.

[Ilero (TMO)] And maybe hit

[Sylviis (Devin)] (shur, hit? I think you're thinking of a different universe)

[Indigo (Lisa)] Am I tall enough to hit the bar area of the door?

[Indigo (Lisa)] (door was half barred - i was assuming top half)

[Master] you can hit the bars yes

[Master] you are not tall enough to reach inside through the bars no

[Ilero (TMO)] (you can stab through them with a sword and keep him from shooting at us though. yes?)

[Master] perhaps

[Indigo (Lisa)] (but can't kill him through the bars most likely)

[Master] almost definately

[Indigo (Lisa)] (would people be at neg to hit with him there or risk hitting him too?)

[Master] who hitting who?

[Indigo (Lisa)] (if indigo is at door and Shur starts shooting arrows - she will have chance of hitting Indigo too?)

[Master] yes

[Master] or a -4

[Master] to avoid that

[Indigo (Lisa)] (that's what I meant)

[Ilero (TMO)] (moi? never!)

[Master] it is a yes the other way also, if Indigo was up at the door, it would be very hard for the archer to hit Indigo

[Ilero (TMO)] (feel free to offer other options. I'm kinda stumped here)

[Indigo (Lisa)] (okay - Indigo runs up and distracts archer)

[Indigo (Lisa)] (branwyn lets loose with many jaws)

[Jharym ( Devin)] (We could put something like a burning sphere on 'em too. I've got one of those. but its one of 2 last offensive spells)

[Indigo (Lisa)] (9 sets of jaws - damage 1d4 - lasts 6 rounds)

[Ilero (TMO)] (and we have a wizard above somewhere too)

[Ilero (TMO)] (I'm okay with saving the spell)

[Ilero (TMO)] (I was thinking Shur would take his first shots, then Indigo would run past while she shoots back at him)

[Ilero (TMO)] (at the archer him, not Indigo him)

[Master] chuckles

[Indigo (Lisa)] (hopefully not)

[Indigo (Lisa)] (so who kills archer?)

[Ilero (TMO)] (and that way for the first round, indigo wouldn't be in the way, no penalty)

[Ilero (TMO)] (once Indigo is at the top, can keep him busy with his sword. Ilero could come up and join in with the Hand)

[Indigo (Lisa)] (will hand fit through bars?)

[Ilero (TMO)] (or anyone else could too)

[Ilero (TMO)] (assumed so, but hadn't asked)

[Master] you do not know, really can't until you try

[Indigo (Lisa)] (I'm just not sure how archer dies - what if he just runs away and gets reinforcements?)

[Ilero (TMO)] (then we open the door while he's gone. I got no great solutions. Only guarantee is magic, but we might need that more later)

[Ilero (TMO)] (we've got a wizard, two halflings, and a hunchback)

[Ilero (TMO)] (and I didn't work up my immunity to iocane powder)

[Jharym ( Devin)] (I get the sense that everyone here is a little brain dead. :P)

[Indigo (Lisa)] (and if wizard is indeed red cloak we have a nice powerful necromancer to deal with)

[Master] so brute squad

[Master] branwyn opens

[Ilero (TMO)] (I'm guessing so.)

[Indigo (Lisa)] (sure - we can always run away)

[Master] Shur shoots Indigo runs up

[Master] and see what happens from there

[Shurkural (TMO)] (yes)

[Master] no lights on down on your end

[Indigo (Lisa)] (can Indigo work both swords?)

[Master] sure

[Master] it is not that narrow

[Shurkural (TMO)] (Ilero will be ready to follow Indigo up. What about your 2 Devin? Any ideas for them?)

[Master] Indigo moved 10'00".

[Jharym ( Devin)] (Sylviis would lead the charge if she thought she'd not get cut down instantly. Jharym is more Bran-style. Wait til they're distracted and see what he can do.)

Indigo (Lisa) puts belt buckle away plunging them into darkness

Branwyn (Lisa) whispers "Good luck" and opens the door

[Jharym ( Devin)] (So... Sylviis follows Indigo, Jharym at the back, probably)

[Master] door opens

[Master] lights up there

[Master] Shur is shooting?

Indigo (Lisa) puts head down and runs up the stairs, swords in his hands

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=4] 11 [MODIFIED (-1)]. MISSES Archer (AC FINAL: 0).

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=16] -1 [MODIFIED (-1)]. HITS Archer (AC FINAL: 0)!!!

[Shurkural (TMO)] eeeeeeeee!

[Master] Indigo moved 14'04".

[Jharym ( Devin)] (*giggle*)

[Master] Archer targets Indigo. Distance: 29'08"

[Shurkural (TMO)] (is it actually a hit?)

[Master] yes it is

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=9] 5. MISSES Indigo (AC FINAL: 1).

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=15] -1. HITS Indigo (AC FINAL: 1)!!!

[Shurkural (TMO)] Shurkural: Damage v SM: Arrow; Flight: (1d6) [1d6=5] 5 added to: Archer

[Master] Archer: Damage v SM: Arrow; Flight: (1d6) [1d6=2] 2 added to: Indigo

[Master] Archer's Current Hit Points: adjusted to 47 (-5) - Lightly Wounded

[Master] Indigo's Current Hit Points: adjusted to 36 (-2) - Lightly Wounded

[Master] Indigo moved 30'02".

[Master] and next?

[Master] Door moved 2'07".

[Shurkural (TMO)] (shur shoot again? Or someone follow Indigo?)

Indigo (Lisa) raises swords tries to hit archer through the bars

[Master] moved too far to attack this round

[Shurkural (TMO)] (shur will take the -4 to shoot - it'll keep him busy if nothing else)

[Master] moved over 45 feet

[Indigo (Lisa)] (okay - just say when)

[Shurkural (TMO)] (ok to shoot GM?)

[Master] so no one else is visible on the stairs

[Master] pause

[Master] pause

[Master] and Shur can shoot

Shurkural (TMO) shoots the GM

[Master] smile

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=11] 4 [MODIFIED (-1)]. MISSES Archer (AC FINAL: 0).

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=14] 1 [MODIFIED (-1)]. MISSES Archer (AC FINAL: 0).

[Master] Archer targets Shurkural. Distance: 42'10"

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=10] 4. HITS Shurkural (AC FINAL: 7)!!!

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=12] 2. HITS Shurkural (AC FINAL: 7)!!!

[Master] Archer: Damage v SM: Arrow; Flight: (1d6) [1d6=4] 4 added to: Shurkural

[Master] only one of those hit

[Master] cover of darkness

[Shurkural (TMO)] (yay?)

[Master] Shurkural's Current Hit Points: adjusted to 36 (-4) - Lightly Wounded

[Master] and now Indigo can go again

[Indigo (Lisa)] (neg something for through the bars? and all 3 hits like a regular combat round?)

[Lisa] Indigo targets Archer. Distance: 1'03"

[Master] -8 to try to hit up over and through the bars

[Master] but yes three attacks like normal

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (((+14-(d20+1))-3)-8) [1d20=6] -4 [MODIFIED (-8, -3)]. HITS Archer (AC FINAL: 0)!!!

[Indigo (Lisa)] (damn I'm good)

[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+14-(d20+1))-3) [1d20=13] -3 [MODIFIED (-3)]. HITS Archer (AC FINAL: 0)!!!

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+14-(d20+1))-3) [1d20=11] -1 [MODIFIED (-3)]. HITS Archer (AC FINAL: 0)!!!

[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3+3) [1d6=1] 7 [MODIFIED (+3)] added to: Archer

[Indigo (Lisa)] Indigo: Damage v SM: Short Sword: ((1d6)+3+3) [1d6=2] 8 [MODIFIED (+3)] added to: Archer

[Master] wait

[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3+3) [1d6=3] 9 [MODIFIED (+3)] added to: Archer

[Master] those are not really hits

[Indigo (Lisa)] (but it was so much fun)

[Master] smile

[Shurkural (TMO)] (I enjoyed it too)

[Indigo (Lisa)] (I put in -8 in append)

[Master] yes

[Master] checking now

[Shurkural (TMO)] +8, I think

[Master] you need to roll a 10 or higher to hit him normally

[Master] so woudl hit him on an 18 or higher with the penalty

[Master] so no you missed on the three

[Indigo (Lisa)] (is it +8?)

[Master] yes but you need to put it in each time also, is just as easy to see the roll normally

[Indigo (Lisa)] (not for me it isn't)

[Master] ok

[Master] you can add the +8 before each roll

[Master] no worries

[Master] Shur?

[Indigo (Lisa)] (okay - sorry +8 next time)

[Master] anyone else at the bottom of the stairs doing anything?

[Indigo (Lisa)] (but was still waving things in his face)

[Master] yes

[Shurkural (TMO)] (Ilero can go up to try and work on the lock or slap him with a floating glove if you want, or Sylvis can go up and try to stab through the bars too)

[Shurkural (TMO)] (your call Devin)

[Jharym ( Devin)] (I'm sorry, I'm half asleep over here. I wanna do something, but I'm not sure what to do, and don't have enough attention to figure it out)

[Shurkural (TMO)] (Lisa? which seems better?)

[Jharym ( Devin)] (Instinct says Jharym puts a burning sphere in the room behind the archer.)

[Indigo (Lisa)] (is it like fireball and will things stay on fire?)

[Jharym ( Devin)] (Its literally a sphere that rolls around and burns... and yes it will leave thigns on fire)

[Indigo (Lisa)] (but but but that is our only exit....)

[Jharym ( Devin)] (Under the caster's control, for its duration)

[Indigo (Lisa)] (as long as you can put it out)

[Jharym ( Devin)] (That... I can't do.)

[Jharym ( Devin)] (the sphere, yes. the things it burns... not so much)

[Indigo (Lisa)] (I know where you can get some water though :) )

[Jharym ( Devin)] (That might well do the trick)

[Shurkural (TMO)] (behind the carriage, but in front of the water weird?)

[Indigo (Lisa)] (no - was teasing - you don't want to go there)

[Jharym ( Devin)] (Dimension door out? I've seen the entry.)

[Master] Ok

[Shurkural (TMO)] (ready for arrows at -4?)

[Jharym ( Devin)] (But I could only take one other person with me)

[Shurkural (TMO)] (this is test)

[Master] so Sylvii or Ilero is running up after this round of fire

[Shurkural (TMO)] Shurkural: [-4] Attack: Short Bow: (((16-(d20))-1)-4) [1d20=18] -7 [MODIFIED (-4, -1)]. HITS Archer (AC FINAL: 0)!!!

[Indigo (Lisa)] (I am thinking stick with combat a couple more rounds)

[Master] yes that works

[Shurkural (TMO)] (yep, wrong way)

[Shurkural (TMO)] (need the +4)

[Jharym ( Devin)] (Sure sylvii will, unless Ilero would prefer to)

[Shurkural (TMO)] (oh, it's okay. you go. :) )

[Shurkural (TMO)] (I've already been shot once)

[Jharym ( Devin)] (Ok.)

[Master] so now Shur takes her shots

[Shurkural (TMO)] Shurkural: [+4] Attack: Short Bow: (((16-(d20))-1)4) [1d20=19] -44 [MODIFIED (4, -1)]. HITS Archer (AC FINAL: 0)!!!

[Shurkural (TMO)] Shurkural: [+4] Attack: Short Bow: (((16-(d20))-1)4) [1d20=12] 34 [MODIFIED (4, -1)]. MISSES Archer (AC FINAL: 0).

[Master] then Sylvii goes

[Master] WOW

[Shurkural (TMO)] ???

[Master] ac +44 that is impressive

[Shurkural (TMO)] it ... multiplied

[Master] for got to put the + in front

[Shurkural (TMO)] I used the checkbox

[Master] Shurkural: [+4] Attack: Bastard Sword; one hand: ((16-(d20+0))4) [1d20=16] 4 [MODIFIED (4)]. MISSES Archer (AC FINAL: 0).

[Master] Shurkural: [+4] Attack: Short Bow: (((16-(d20))-1)4) [1d20=19] -44 [MODIFIED (4, -1)]. HITS Archer (AC FINAL: 0)!!!

[Master] too bizare

[Master] just roll wihout the 4

[Shurkural (TMO)] I'll do it manually

[Master] and we will do the math

[Jharym ( Devin)] (its half way to time travel!)

[Shurkural (TMO)] Shurkural: Attack: Short Bow: (((16-(d20))-1)+4) [1d20=16] 3 [MODIFIED (+4, -1)]. MISSES Archer (AC FINAL: 0).

[Master] I did send a bug report in

[Shurkural (TMO)] Shurkural: Attack: Short Bow: ((16-(d20))-1) [1d20=15] 0 [MODIFIED (-1)]. HITS Archer (AC FINAL: 0)!!!

[Jharym ( Devin)] (The arrow might well hit before its fired!)

[Shurkural (TMO)] crap, missed

[Master] he was very amazed by it but was traveling so did not get a chance to even get a chance to open it till this weekend

[Shurkural (TMO)] the +4 isn't there

[Master] no worries on teh +4

[Master] it is a miss

[Master] so now

[Master] sylvi

[Master] runs

[Master] Sylviis moved 21'04".

[Master] Archer targets Sylviis. Distance: 23'03"

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=1] 13. MISSES Sylviis (AC FINAL: 4).

[Master] Archer: Attack: Short Bow: (14-(d20)) [1d20=1] 13. MISSES Sylviis (AC FINAL: 4).

[Jharym ( Devin)] (Far as she'll go. to the gate if possible)

[Master] Sylviis moved 23'11".

[Master] wow two 1's in a row

[Jharym ( Devin)] (And crit misses do what?

[Jharym ( Devin)] )

[Master] nothing

[Shurkural (TMO)] (broken weapon? *hope hope*)

[Jharym ( Devin)] (damn)

[Jharym ( Devin)] (I mean, dual crit fails should do... SOMETHING)

[Shurkural (TMO)] (it didn't hit Sylvis)

[Indigo (Lisa)] (he bursts into tears)

[Master] so the two of them up top now

[Jharym ( Devin)] (Do the tears cause visual imparement?)

[Indigo (Lisa)] (I would think so)

[Master] chuckles

[Master] moving on

[Indigo (Lisa)] (along with despair and feelings of a life's worth of training completely wasted)

[Shurkural (TMO)] (bipolar archer)

[Master] oh man

[Jharym ( Devin)] (Feeling like he must take his own life to maintain his teacher's honor)

[Shurkural (TMO)] (Indigo's turn?)

[Master] sure

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: (((+14-(d20+1))-3)+8) [1d20=16] 2 [MODIFIED (+8, -3)]. MISSES Archer (AC FINAL: 0).

[Indigo (Lisa)] Indigo: Attack: Short Sword: ((+14-(d20+1))-3) [1d20=9] 1 [MODIFIED (-3)]. MISSES Archer (AC FINAL: 0).

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+14-(d20+1))-3) [1d20=20] -10 [MODIFIED (-3)]. HITS Archer (AC FINAL: 0)!!! [CRITICAL HIT_(Roll Again)_]

[Master] roll again

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+14-(d20+1))-3) [1d20=20] -10 [MODIFIED (-3)]. HITS Archer (AC FINAL: 0)!!! [CRITICAL HIT_(Roll Again)_]

[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+14-(d20+1))-3) [1d20=4] 6 [MODIFIED (-3)]. MISSES Archer (AC FINAL: 0).

Shurkural (TMO) faints

[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3+3) [1d6=3] 9 [MODIFIED (+3)] added to: Archer

[Master] wow

[Indigo (Lisa)] Indigo: Damage v SM: Goblin Sword: ((1d6)+3+3) [1d6=2] 8 [MODIFIED (+3)] added to: Archer

[Master] Archer's Current Hit Points: adjusted to 30 (-17) - Moderately Wounded

[Indigo (Lisa)] (yipee - i did it right this time)

[Master] Archer: Paralysis, Poison or Death save: (d20) [1d20=8] 8 - ROLL FAILED against 11!!

[Master] Archer moved 4'01".

[Indigo (Lisa)] Hey! Come back and fight!!!!!

[Indigo (Lisa)] Ilero! Hurry and open the door!

[Master] (actually only your first roll had the modifier on it, but the two criticals sort of out weigh any of that, grins)

Ilero (TMO) runs up the stairs.

[Master] Ilero moved 48'04".

[Master] locked from the other side

[Indigo (Lisa)] (so i didn't hit him?)

[Master] you did hit him

[Master] twice

[Master] is why his morale broke and he took off

[Master] you were not supposed to be able to hit him at all, let alone that hard and twice

[Ilero (TMO)] (can Ilero reach through to unbolt the door?)

[Master] no

[Master] it is locked

[Master] with a key

[Master] that is not in the lock

[Ilero (TMO)] (open locks time?)

[Master] someone must have it

[Master] yes

[Master] takes 1d10 rounds to do that

[Jharym ( Devin)] pick the lock?

[Ilero (TMO)] Ilero: Open Locks check:(d100) [1d100=60] 60 - ROLL FAILED against 40!!

[Master] anyone else?

[Ilero (TMO)] forgot to hide it

[Ilero (TMO)] *le sigh*

[Master] you will know if you open it or not

Branwyn (Lisa) runs up stairs

[Master] Time of Day: 03:02 AM. Day 11 Trall ___ tre, Man {Early Spring} 11th, 343 SKR.

[Ilero (TMO)] true

[Master] Branwyn moved 40'09".

[Jharym ( Devin)] nope no skill

[Master] Shurkural moved 39'08".

[Branwyn (Lisa)] We have a lock problem?

[Master] Jharym moved 39'00".

[Ilero (TMO)] Yah, sorry. It very hard.

[Branwyn (Lisa)] Branwyn casts a spell against : Knock: All locks in a (10*9) 90 square foot area are unlocked.

[Branwyn (Lisa)] There we go.

[Ilero (TMO)] If want do it easy way... sure.

[Branwyn (Lisa)] Not to worry.

[Jharym ( Devin)] I'm all for the easy way.

[Branwyn (Lisa)] Time is of the essence.

[Ilero (TMO)] (Ahhh! We're being attacked by a giant jello mold!)

[Branwyn (Lisa)] (did I set off a pile of mustard gas?)

[Jharym ( Devin)] WOOOOO! * munch munch munch*

[Master] Branwyn moved 1'07".

[Ilero (TMO)] (probably, the way this group has been treating us so far)

[Branwyn (Lisa)] (please tell me that is just my Knock radius)

[Ilero (TMO)] eat faster! It's growing!

[Branwyn (Lisa)] testing?

[Ilero (TMO)] (I'm here)

[Jharym ( Devin)] brb phone

[Branwyn (Lisa)] (typed but did not show up - thought I got disconnected)

[Ilero (TMO)] (same here)

[Master] The guardroom door opens to reveal the courtyard of Otto's castle. Numerous doors lead into various rooms of the compound. The outer walls of the castle are about 25' high, while many of the rooms are only about 15' high.

[Master] and I think we can stop here

[Ilero (TMO)] (scale of the map changed?)

[Branwyn (Lisa)] (and where we start next week?)

[Branwyn (Lisa)] :)

[Master] a new map

[Master] you are in the courtyard of a keep

[Ilero (TMO)] (yes, but scale looks different. Was trying to figure out where the lift would come up)

[Master] you are coming out of a small guard house

[Ilero (TMO)] there, I think

[Lisa] There is light up here now?

[Lisa] Black is only for closed doors?

[Ilero (TMO)] (good game tonight. we just aren't keeping up with our foes well this time around. Stumped into most every trap they've laid for us so far)

[Master] Branwyn XP award: 200. Next level in 37571.

[Master] Ilero XP award: 200. Next level in 7722.

[Master] Shurkural XP award: 125. Next level in 17777.

[Master] Sylviis XP award: 125. Next level in 4625.

[Master] Indigo XP award: 175. Next level in 54399.

[Master] Jharym XP award: 200. Next level in 70308.

[Master] the areas show are dimly lit by the moon through the mist

[Master] and your continual light

[Lisa] Hopefully we wil get better

[Lisa] all this for a tulip

[Master] what you actually see will be fixed for next week

[Lisa] Indigo had put it away. why I was asking

[Ilero (TMO)] for this much effort and pain, you'd expect a magical item of some kind

[Master] hmmmm, 25K a bulb, 3 bulbs, that buys quite a bit

[Master] that is almost a small keep

[Ilero (TMO)] except that we'll have to give those back and *maybe* get a reward instead

[Lisa] but we are giving those back to the owner

[Jharym ( Devin)] Especially in a realm like this one.

[Master] we shall see

[Lisa] but we aren't done looking around

[Ilero (TMO)] true. LOOT THE CASTLE!!

[Lisa] :D

[Lisa] Okay I am off

[Ilero (TMO)] That's a mighty find looking drawbridge they've got outt front. I'll load it onto a wagon.

[Lisa] Goodnight all!

[Ilero (TMO)] good night!

[Lisa] LOL

[Ilero (TMO)] I can sell the chains in town

Lisa has left the game on Sat Oct 19 00:10:53 EDT 2013

[Master] night everyone

[Master] grins

[Ilero (TMO)] cya next week

[Ilero (TMO)] thanks

[Ilero (TMO)] go to bed Devin

TMO has left the game on Sat Oct 19 00:11:40 EDT 2013

[Jharym ( Devin)] Working on it.

[Jharym ( Devin)] I don't have to leave my office chair to do that, do I?

[Master] nope

[Master] waves

[Jharym ( Devin)] damn.

[Jharym ( Devin)] g'nite all.

Devin has left the game on Sat Oct 19 00:13:07 EDT 2013

Devin has left the game on Sat Oct 19 00:13:11 EDT 2013


XP awarded