Main / PriestCombat
Priest Combat Sphere - Spell Data Files - KloOge
These spells are those that can be used to directly attack or harm the enemies of the priest or his mythos. These are often granted by deities of war or death.
# Name Level Cast Level Expression # Memorized Cost Sound Effect Command 1 1 I command the target to follow a single round action. Those with 13 intelligence or more or 6 hit dice or more are entitled saves. -- 1 Magical Stone 1 1 3 stones become +1 rocks. -- 1 Aid 2 2 For {$L+1} rounds, I gain {1d8} hitpoints and +1 to saves and attack rolls. -- 1 Spiritual Hammer 2 2 I summon forth a magical hammer which flies around and hits things for {3+$L} rounds. -- 1 Prayer 3 3 For {$L} rounds, allies in a 60' radius recieve a +1 to attack, damage and save rolls while enemies receive a -1 to those rolls. This is cumulative with chant. -- 1 Unearthly Choir 3 3 A group of priests sing and deal damage based on how many are singing. -- 1 Recitation 4 4 For {$L} rounds, allies in a 60' radius recieve a +2 to attack, damage and save rolls (+3 if they are of the same faith) while enemies receive a -2 to those rolls. This is cumulative with chant and prayer. -- 1 Flame Strike 5 5 A 5' radius collumn of flame strikes a target for {6d8} points of damage, save for half. -- 1 Righteous Wrath of the Faithful 5 5 For {$L} rounds, all allies within a 30' radius are affected as per an aid spell. If they are of the same faith, they gain extra bonuses. -- 1 Spiritual Wrath 6 6 Several priests cooperate to create a huge blast of energy. -- 1 Word of Recall 6 6 I can return to a sanctuary. -- 1 Holy Word 7 7 I say a powerful word that does bad things to evil creatures. -- 1