Main / QFSD
QuiFon Ruminell priest spell details
Name | Level | Material Component / Notes |
Analyze Balance | 1 | 4 iron coins not consumed |
Battlefate | 1 | Electrum coin Random effect |
Bless/Curse | 1 | unholly water for curse |
Blessed Watchfulness | 1 | n/a |
Calculate | 1 | miniature abacus of ivory 100 gp not consumed |
Combine | 1 | none / temp raise level |
Detect Evil - Priest | 1 | Holy Symbol |
Detect Magic - Priest | 1 | Holy Symbol |
Detect Poison | 1 | |
Faerie Fire | 1 | |
Know Age | 1 | |
Know Direction | 1 | |
Know Time | 1 | |
Light - Priest | 1 | |
Mistaken Missive | 1 | |
Obscurement | 1 | |
Orison | 1 | |
Personal Reading | 1 | Need name and birthplace, |
Purify Food and Drink | 1 | |
Sacred Guardian | 1 | |
Augury | 2 | |
Aura of Comfort | 2 | |
Chant | 2 | |
Chaos Ward | 2 | |
Detect Charm | 2 | |
Dissension's Feast | 2 | cat on food when making (no material component other than food) makes people who eat bicker and fight |
Find Traps | 2 | |
Hesitation | 2 | +4 penalty to their initiative for rounds. |
Iron Vigil | 2 | For {7+$L} days, the Priest has no need for food or drink and can easily withstand harsh climes. Sleep can be replaced with meditation. But must sleep to get spells. No material component |
Lighten Load | 2 | The weight of the stuff I'm carrying is 50% less for hours. |
Moment | 2 | For the next rounds, I can tell others when the right moment to attack will be. |
Music of the Spheres | 2 | Up to {$L/3} creatures within a 20' diameter circle cannot harm me and are vulnerable to a suggestion for the next {10+$L} rounds. NEED 3 small silver bows worth 100 GP each |
Mystic Transfer | 2 | A priest can send me a spell to cast. |
Nap | 2 | I sleep a full night's worth of sleep in one hour. Scrap of Pillow Ticking, feather, pebble kept in pocket for 7 days |
Sanctify | 2 | All friendlies within the area get a +1 to fear/charm spells and undead are turned at 1 level higher. |
Silence, 15' Radius | 2 | For {$L*2} rounds, no sound can enter the 15' radius area. |
Wyvern Watch | 2 | A wyvern like haze guards a 10' radius area for up to 8 hours. If an intruder enters the area, it attacks. The intruder must save vs spell or be paralyzed for rounds or until the caster releases him. |
Accelerate Healing | 3 | For the next {1d4} days, I gain twice as much hit points from resting. |
Call Lightning | 3 | I can call down a bolt of lightning which deals {2d8+($L)d8} points of damage. I can summon forth a bolt a turn for the next turns. No Material componet, but must have storm in area |
Choose Future | 3 | My next attack, initiative or saving throw roll can be rolled twice, and I take the best one. |
Continual Light - Priest | 3 | A permanent, 60' radius globe of light is created. |
Create Campsite | 3 | Tiny invisible servants run about and setup a campsite for me in a 50' radius area or less. |
Detect Spirits | 3 | For {1+$L} turns I can detect any spirits in a 10'x60' path in front of me. |
Dispel Magic - Priest | 3 | I dispel {11-(1d20)+$L} level magic. |
Etherealness - Priest | 3 | I enter the border ethereal plane for {10+$L} rounds. |
Extradimensional Detection | 3 | For rounds, I can detect any extradimensional spaces in a 10'x60' path in front of me. |
Glyph of Warding | 3 | I create a glyph on an area which explodes when someone touches it. Individual glyphs may vary. |
Helping Hand | 3 | For hours, a disembodied hand goes off to fetch help. NEED BLACK SILK GLOVE |
Know Customs | 3 | I know the customs of the local area as believed by the target of this spell. |
Locate Object - Priest | 3 | For 8 hours, I can detect the direction to an item of my choosing as long as it is within {60+($L*10)} yards. Need piece of Loadstone |
Miscast Magic | 3 | A wizard who fails his save casts a random spell of the same level or lower as the next spell he casts. |
Moment Reading | 3 | I learn the tone of the current situation. |
Random Causality | 3 | Weapon is enchanted to deal damage to one of the weilder's allies instead of who he attacks for {3+$L} rounds. NEED BRONZE Die |
Remove Curse - Priest | 3 | I remove a curse. |
Speak with Dead | 3 | I may speak with the recently deceased and ask a few questions. |
Telethaumaturgy | 3 | Using a creatures name, I am able to increase the range of a few specific spells when casting at that creature. |
Unfailing Premonition | 3 | I sense danger for the next {($L*2)+10} rounds. In combat I get a +2 to ac, though there's a 25% chance that I lose my action for the round. No Material component |
Weather Prediction | 3 | I can predict the weather for the next days. No Material component |