Main / Sep0905

Sep 09 05 - Celtic Burial Mounds

[DM] ==== Gaming session started: Fri Sep 02 18:08:30 EDT 2005 ====

[DM] Time of Day: 06:08 PM. Fri, Sep 2nd, 2005.

[DM] ==== Gaming session started: Fri Sep 02 18:37:52 EDT 2005 ====

mikE has joined the game on Fri Sep 02 18:38:27 EDT 2005

[mikE] testing

JohnA has joined the game on Fri Sep 02 18:45:12 EDT 2005

mikE is receiving the map...

mikE has received the map.

[JohnA] testy

[JohnA] I am taking care of one of my children( probably Miranda)

[mikE] Finglass targets Sarah. Distance: 35'01"

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(2+11)] -2. Probably MISSES Sarah (AC FINAL: -1)

BiBo!!! has joined the game on Fri Sep 02 18:47:11 EDT 2005

[JohnA] bad shot

Lorie has joined the game on Fri Sep 02 18:47:42 EDT 2005

[mikE (to GM only)] Character sheet for Finglass modified: Ability Scores - DEX: (D) : CHANGED: 1 (17).

[JohnA] hello all!

[mikE (to GM only)] Character sheet for Finglass modified: Ability Scores - DEX: (D) : CHANGED: 17 (1). Missile Attack Adjust: (MATK) : CHANGED: +20 (+2).

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(7+11)] -7. Probably MISSES Sarah (AC FINAL: -1)

[mikE (to GM only)] Character sheet for Finglass modified: Ability Scores - Missile Attack Adjust: (MATK) : CHANGED: +2 (+20).

Lorie is receiving the map...

Lorie has received the map.

BiBo!!! is receiving the map...

BiBo!!! has received the map.

[Lorie] Evening all

[JohnA] Hi

[DM] by the way we are looking at the expressions for attacks

[mikE] hey you two

[mikE] sean's here now, fyi

[Lorie] Thwap you're dead... that's a great expression

[DM] I discovered that you have not been getting the correct bonus or hindrance due to stats

[Lorie] Hi Sean

[Lorie] Okay... so turn off all IM's tonight! Let's celebrate the goodness of just us humble Dragonslayers

[JohnA] what?

[Lorie] Ignore the rest of the world that would tempt us into doing those things that only HEROES would do

[DM] grins

[JohnA] Humble?

[mikE] who gave her the crack rock?

[mikE] has bob broken her?

[Lorie] :: thwaps Mike ::

[mikE] nope. she's still in her senses

[Lorie] Bob needs to turn his IM's off except for when I'm gray screened

[mikE] bob needs to turn off the marlins

[BiBo!!!] indeed

[Lorie] :: thwaps :: NO YAHOO SPORTS SCORES!

[Lorie] If I can't watch Sci-Fi Friday...well, then no one gets to have any fun !

[JohnA] I concur

[JohnA] BOB TIVO Baseball, watch it tomorrow

[mikE] that's what you get for watching tv

[BiBo!!!] ::waves the rolled up news paper:: bad doggy!! no other stuff!

[Lorie] :: eyes the suspiciously new NPC... what's with the Sarah?

[BiBo!!!] of course it would be for threatening if he was paying attention instead of watching the marlins....

[mikE] that's my g/f that i'm currently trying to shoot

[Lorie] :: kicks BOB:: HEY!!!! You...with the DM Screen...pay attention or I'm giving the party 100'000 GP EACH

[BiBo!!!] ::snicker::

[Lorie] You've got a Girlfriend named Sarah too???? :: shudders :: Is it in the drinking water down there or something?

[BiBo!!!] the world's most common name

[mikE] not Mine. fin's.

[mikE] don't you remember her?

[Lorie] Oh the evil Elf? Fireball her already

[Lorie] You've got no time for love...there's evil to be smited!

[BiBo!!!] huh...

[mikE] love her i do not.

[mikE] she's a royal pain in the putookus

BiBo!!! has edited Alastair's effects.

[mikE] so what's the game plan boss?

[Lorie] You Paladin...let's make with the smiting of evil

[mikE] you're the queen b tonight.

[mikE] i mean, queen bee

[Lorie] :: snap :: we've clicked off 3 weeks.

[Lorie] I'm always Queen Bitch... after 10 years, I know this

[BiBo!!!] um sure. which way to evil?

[Lorie] :: tap tap tap ::: HELLO!!!! BOB!!!! Are you in there?

[BiBo!!!] no, we went over this, marlins

[JohnA] We are on our oown

[Lorie] I want to make with the killing now... and have a great story of why we're killing the evil for Marco

[DM] ok, back

[DM] sorry

[Lorie] Okay everyone, give yourself 333 XP for showing up before 7

[Lorie] Marco, Mike...take 500'000 GP for being awesome

[mikE] rockin!

[DM] no baeball up

[mikE] i like lorie as dm

[Lorie] John, Lorie... you get 1'000'000 each just because you have to support ah those followes

[Lorie] Sean you get 750'000 for putting up with all of us every week for nearly 8 or 9 years

[BiBo!!!] now I just have to find somethin to actually spend it on

[Lorie] Bob -950'000 for being mean to my keep last week

[JohnA] Ok I need to train some

[mikE] hop on the train later, we gots us undead to smite

[DM] so

[Lorie] Okay then... during the three weeks that I need to rebuild and regain composure... is anyone doing anything?

[JohnA] Can I spend some xp on my henchmen?

[DM] before running off

[Lorie] Speak now or forever be miserable?

[BiBo!!!] so bob, you gonna give us somethin to do or are we supposed to make it up as we go along?

[DM] NO john

[mikE] i thought we were all helping to make the time go faster

[mikE] if not, i want to make more arrows

[DM] first is Lorie and the group

[JohnA] she wants all the xp for herself

[DM] healing, etc

[DM] Lorie has proposed three weeks

[BiBo!!!] in 3 weeks, healing is done

[Lorie] Wilson and the living acolytes will heal everyone.

[mikE] bibo, what spells should fudge have?

[mikE] we have 3 weeks to cram them into his book.

[BiBo!!!] I can do a raise dead a day

[BiBo!!!] heh, lets see

Sean has joined the game on Fri Sep 02 19:01:32 EDT 2005

[mikE] he gave us free reign because he doesn't want to think about it

[DM] well now, the other issue who died? Lorie ?

[JohnA] how many can EL learn?

[BiBo!!!] fireball and lightning bolt, maybe dimension door

[BiBo!!!] fly

[Lorie] Terrance has left the living and had instructed not to be raised. He wanted to be with the great dwarven kings

[BiBo!!!] he can learn plenty, he's got like 5 spells in his book

[BiBo!!!] andhe's a lvl 8 mage

[Lorie] ((Hey Sean...))

[JohnA] but what is his Int?

[BiBo!!!] 10

[Sean] Hey Lorie

[JohnA] that severly limits # of spells

[BiBo!!!] yeah, but he's got none right now

[BiBo!!!] open up his char sheet and look for yourself

[JohnA] I would not get both Fireball and Lightnbolt if he can only know 5 3rd level spells

[DM] I am ordering the food so we get that done right away

[DM] are you sure you want to duplicate those spells anyway?

[BiBo!!!] dispel magic

[BiBo!!!] hold person

[JohnA] sorry 7

[DM] there might be somethings that Fudge would think are more appropriate, like Dispel

[BiBo!!!] fire shield

[BiBo!!!] stone skin

[BiBo!!!] web

[DM] or a fire trap, etc

[BiBo!!!] wizard lock

[Lorie] Identify

[JohnA] Knock? ;)

[DM] I am away from the keyboard.

[BiBo!!!] he's got knock

[JohnA] Why?

[BiBo!!!] detect invis

[JohnA] for a thief?

[BiBo!!!] for when he fails his pick locks roll

[BiBo!!!] he's used it before

[JohnA] what about Levitate?

[BiBo!!!] sure why not

[Lorie] Gaze Reflection

[JohnA] Yea!

[Lorie] OH... I got some interesting news today.

[JohnA] Please o on

[BiBo!!!] wussat

[Lorie] A little Marlin told me that the Goblin that was offed was related to the goblins that we got the Horn of Bubbles from

[Lorie] Raise your hand if you knew this

[mikE] the what with the what now?

[JohnA] what goblin that got offed? When?

[Lorie] The 1hp Goblin that Marco killled...

[JohnA] Ahhhh

[Lorie] :: looks at Bob::

[JohnA] too bad

[mikE] and that is a bad thing?

[mikE] or good?

Robert has joined the game on Fri Sep 02 19:08:05 EDT 2005

[JohnA] Thought we killed the whole tribe

[Lorie] Apparently this was on the Blog thing that several of us can't access

[Lorie] Hey Robert!

[BiBo!!!] unless he's got several thousand friends who know how to use siege weapons I think we'll be okay

[Lorie] :: shrugs :: Bob acted like this was common knowledge...

[JohnA] or a couple fiends

[BiBo!!!] um, no

[Robert] hello :-)

[Lorie] Okay... let me know when you're all at 3 weeks... everyone that needs to be raised and healed is

[JohnA] Is Paul helping with the building?

[BiBo!!!] you tell us

[JohnA] Sure, easy xp

[JohnA] Will Kylia let Kit help?

[Sean] well, the blog should be accessable now

[Lorie] I'm really not doing much...Bob got everyone excited for a lot of nothing.

[JohnA] why not

[BiBo!!!] what else is new

[BiBo!!!] gonna walk the dog, brb

[Lorie] Mostly I want to maintain my status quo...replace a few wooden buildings with stone.

[Lorie] Okies Marco

[BiBo!!!] I am away from the keyboard.

[Lorie] Great Sean... I'll try and get in later

[Lorie] I think you had sent us a note about that

[JohnA] I don't blogg

[Lorie] Thanks!

[Sean] remember, userid is your email address, all lower case.

[Sean] password is "evilbob"

[Lorie] You don't have to blog... you can just read the information that Bob is keeping there... think newspaper

[Lorie] :: nods :: I think I may have forgotten before Sean.

[Lorie] Besides a blog can be whatever you want it to be...

[mikE] bibo, do you have bob's guide to hell book?

[mikE] i can't find it over here

[Lorie] Marco is walking the dog

[JohnA] figures Bob would write a guide to hell

[DM] I am back at the keyboard.

[Lorie] :: snicker, snicker ::

[DM] I am away from the keyboard.

[DM] I am back at the keyboard.

[mikE] not that, the book.

[mikE] to make up fin's half demon sister. the race is in there.

[DM] John you can write anything you wish, stories, characteres etc

[DM] ok

[JohnA] thks

[DM] so the stone buidings to replace how many wooden ones Lorie?

[Lorie] Or you can write nothing JOhn and just read

[Lorie] 2

[DM] ok

[DM] you have that number then

[DM] or do you need a refresher?

[Lorie] you told me 2000 each this morning, has it changed since then?

[DM] no

[JohnA] damm we can make lots of them then

[DM] inflation index is steady this month

[Lorie] great...then 4000

[Lorie] Great :)

[Lorie] I'm trying to keep everyone on task here... no boring details

[JohnA] ::bits lip::

[Lorie] I have some dead people...they either get raised or backfilled by new recruits. What else needs to be covered?

[DM] Sean doesn't want any thoughts to interupt his night tonight

[DM] just that

[DM] everyone is back"

[Robert] quick question...

[DM] any higher level people than the 1st level cleric

[DM] of course Robert

[Robert] does anyone know if Rob is coming back?

[Lorie] Yes Bob.. we'll discuss that offline

[mikE] When did you show up? I missed it.

[DM] Rob is likely to return,

[Lorie] Robert, he indicated that he would be back last week, but I've not talked to him since

[mikE] YAR!!!!

[DM] he did log in on Saturday

[Robert] I know that he left in a bit of a huff last week, I was just wondering

[Robert] Hi Mike!! ARRRRRRRRRRRRRRRRRRRR!!!

[Lorie] Yeah...he was a might grmpy... as were most of us Robert

[Robert] I wasn't :-)

[Lorie] That's why I'm trying to skimp on some of these painful details and move on to the interesting stuff

[Lorie] Robert, somehow, I knew that ;) How is the new job?

[Robert] don't know yet... I start on tuesday

[Lorie] It's 7:20 and we've accomplished almost as much as we did all last week...so let's keep it going

[DM] and food has been ordered a while ago

[Lorie] What spells are being learned?

[DM] John, you had some things to Roleplay out with Paul?

[JohnA] not that I was aware of

[mikE] can i loot his body yet?

[Lorie] :: waits patiently ::

[Lorie] Yeah...Bob can we loot Fritz's retired characters of the good stuff?

[Lorie] I'm sure he would have done the same for us

[DM] I am here ready as soon as the three weeks are accomplished

[DM] and no, they fled,

[DM] they did not die

[mikE] no, he would have argued to hell and back untill bob decided to destroy the items.

[DM] any banked gold you would have

[mikE] oh, it can be arranged, bob.

[mikE] they are traitors to our cause, and we've made the distinction, that we are NOT heroes

[JohnA] So are we diving up the balance of the PP?

[mikE] i say we put it all back together.

[DM] I think you shoudl make sure everyone knows how much is there total

[Robert] Is Fritz coming back? I'm sorry I missed saturday

[DM] and what anyone can contribute to teh cause

[DM] Fritz has not talked to me after bailing out on Friday night

[Lorie] Robert, Fritz will not be returned per the IM he sent me this week

[DM] he has been on at the same time we have been

[mikE] well, i've got about 19000 after i bought my altar.

[Lorie] returned = returning

[DM] I am leaving it at that

[Robert] I see....that's too bad... but life goes on, right?

[JohnA] Hey Fin, do you need a personal body guard?

[Lorie] He has some concerns about the game

[mikE] so if any of that is needed for rebuilding or what not

[Robert] no doubt Lorie

[mikE] ::points at anterias::

[JohnA] Concerns?

[Lorie] :: nods :: Life goes on

[mikE] unless you're offering yourself

[JohnA] How about a Private Mage?

[Lorie] :: trying to be polite about what Fritz said ::

[mikE] would that private mage be named paul?

[Robert] I understand totally

[DM] it is ok lor,

[JohnA] depends on the price, Khan is a little cheeper

[Robert] is it just me or does this purple make me look gay?

[DM] it is just you

[mikE] snicker

[DM] we always thought you looked gay

[Robert] I like Mike's blue... it's more masculine

[mikE] you can't have my baby blue.

[Robert] thanks Bob...that's why I come to this game, for the abuse :-)

[mikE] it's a color lorie can finally read.

[JohnA] BOB why is the party pack not here?

[Robert] I'm going to try some different colors

[mikE] and it makes me feel pretty....

[Robert] lol

[Lorie] Yeah Robert... we're glad you come

[DM] it is in the scroll of shelter is it not?

[Robert] :-D

[Lorie] Gay, Straight... we don't care as long as you log every week

[Robert] rofl

[mikE] so how much do we need for the rebuilding +2 stone buildings?

[Lorie] 4000

[Lorie] 2000 for each building

[DM] John? am I missing somethig?

[Lorie] I'll take that out of my own funds... I won't ask the party to pay for it.

[Robert] how about doodoo brown?

[mikE] makes you look crappy.

[Robert] taht's what I thought... I don't need help with that

[mikE] no. you do that all by yourself

[mikE] okay, so it takes 3 weeks to rebuild. are we needed or are we free to do as we will?

[Lorie] Okay... Bob, that money has been deducted (1 building, doing the other now)

[Robert] I know... that's the problem... ok how's this?

[Robert] too dark

[DM] no

[mikE] yeah.

[Lorie] I'll scrounge up the resources ... go do what you want to do

[DM] I can see that easy enough

[Lorie (to GM only)] Character sheet for Kylia Wolfslayer modified: Wealth - DELETED: 20808.81, null, null. ADDED: 16808.81, null, null.

[mikE (to GM only)] Roll #1: (d20) [3] 3, Roll #2: (d20) [4] 4, Roll #3: (d20) [9] 9, Roll #4: (d20) [1] 1, Roll #5: (d20) [1] 1, Roll #6: (d20) [15] 15, Roll #7: (d20) [9] 9, Roll #8: (d20) [4] 4, Roll #9: (d20) [4] 4, Roll #10: (d20) [15] 15, Roll #11: (d20) [13] 13, Roll #12: (d20) [10] 10, Roll #13: (d20) [10] 10

[Robert] is this too close to bob's

[Lorie] Okay... talk to you all in three weeks... and GO!

[DM] John is determine the party pack

[DM] adn no Robert I can tell the difference

[Lorie] I'm glad you can see the difference between DM and ROBERT

[JohnA] I am taking care of one of my children( probably Miranda)

[Lorie] :; shakes head :: YOu're color blind not illiterate

[JohnA] I am away from the keyboard.

[Lorie] :: ducks ::

[Lorie] :O)

[Robert] how about you Lorie... is this acceptable?

[DM] what did you call me illigitmate?

[Lorie] Looks great!

[DM] my mother knew my daddy

[DM] they were kin don't you know

[Robert] to hell with it, I'm staying with this one

[Lorie] Okay so what are you all doing for three weeks?

[mikE] i just made 13 more firetrap arrows.

[mikE] you all can do as you will.

[Robert] resting

[Robert] and whoring

[Lorie] Hey Bob, I don't mean to whine...But I don't see ANY XP for the potions, scrolls created last week... can we get that updated before next week

[Robert] and brotheling

[mikE] how about a tattoo?

[mikE] want a tattoo?

[DM] yes

[Robert] not again.... I'll take my chances with the cheap women

[DM] I was waiting Mike had some updates to his sheets, and I wanted to see what charcters woudl be here,

[DM] just found out that Fudge is staying

[mikE] yeah. i left them at home.

[mikE] sorry, guys. problem of working on two different computers

[JohnA] I am back at the keyboard.

[DM] but no one had enough to go over the level

[BiBo!!!] I am back at the keyboard.

[DM] John, party pack? isn't it all in the scroll of shelter?

[Sean] I am front at the keyboard.

[BiBo!!!] if you give me my icon xp I might be pretty darned close

[Lorie] Okay... are we ready to click off the three weeks? Anyone else doing anything?

[JohnA] the scroll of shelter is not on my list

[BiBo!!!] I uh... wait patiently I guess

[Robert] I think I'm set

[JohnA] I am taking care of one of my children( probably Miranda)

JohnA has left the game on Fri Sep 02 19:35:48 EDT 2005

[DM] when John comes back

[DM] is everyone able to see the scroll of shelter on teh currect map?

[Lorie] I see it in the tree

[BiBo!!!] I see both

[Lorie] Need more H20... bb in a sec

Robert is receiving the map...

Robert has received the map.

[DM] ok

[Sean] Careful ... I heard that water is full of dihydrogen monoxide.

[BiBo!!!] oy

[BiBo!!!] ::thwaps sean::

[DM] grins

[Sean] Ow!

JohnA has joined the game on Fri Sep 02 19:38:23 EDT 2005

[Lorie] ::gasps:: No it is not!!!! Say it isn't so

[DM] so the three weeks passes with help from Paul and Kylia and a bunch of followers, you can do those two buildings

[DM] what about the rest?

[DM] anything befoe we move on?

[Lorie] Sean did you want to learn spells?

[JohnA] We are sending off for more books

[mikE] ye olde amazon?

[DM] hwo much john?

[JohnA] Kylia said 10K

[Robert] I see it now

JohnA is receiving the map...

JohnA has received the map.

[DM] brb food is here

[Sean] I don't care one way or the other if i learn spells or not.

[DM] I am away from the keyboard.

[Sean] I don't really care to think about my character at the moment.

[Lorie] :(

[Lorie] He thinks about you....

[Lorie] :: ducks and hides ::

[DM] I am back at the keyboard.

[DM] so

[DM] John?

[DM] 10K is that your final number?

[JohnA] is it Kylia's final number?

[DM] shrugs

[BiBo!!!] the sky's the limit

[Lorie] My post this morning said 10-15K

[Lorie] You sort it out with what you need...

[JohnA] don't need anything, you know me

[DM] if you want to just invest the first 4 K and see from there it will take months to get that far along

[JohnA] Al? what are your thoughts?

[BiBo!!!] the more the better

[DM] Robert? Mike? you two will never see any use out of this library

[JohnA] so 15 it is

[DM] what are your thoughs?

[BiBo!!!] it won't get things done faster, but it means we don't have to think about it for a longer time

[mikE] can't have too much soy sauce

[Robert] not true BOb... maybe I'll bring women back to it to impress them

[DM] lol

[Robert] "have you seen the size of my library?"

[DM] can Varn read?

[Robert] very well, thank you

[DM] wonderful

[DM] so

[Lorie] :: looks at things :: Would 18K help more?

[DM] if you look in your calendar of events

[DM] you will see how long it takes to build things up

[DM] if you spend the first 4 K now, or 40K

[JohnA] put the 3 k in for regular maintance

[DM] Marco's point is good though to just set it on autopilot

[Lorie] Okay, I think we'll still be good if we give 18K for the mage library

[mikE] go for it

[mikE] then if i ever make a mage i can get use out of it.

[DM] builidng to be named later

[DM] naming rights granted to ?

[Robert] ME!!!

[BiBo!!!] the library needs a name?

[JohnA] rbr

[Robert] I want to call it the Hanin Fentesk Memorial Library

[mikE] we should name it something along the lines of the tp treasury

[BiBo!!!] I thought it was the dragonslayer library

[DM] extactly Robert

[DM] was refering to building something to house it later on Marco

[mikE] something the commoners could appriciate

[DM] and assumed it was housed in Roadhaven for the group

[JohnA] we have it housed in Roadhaven

[mikE] but gon is the mage place.

[BiBo!!!] we totally need to make a library with no doors

[JohnA] in a stone building, next to the lab

[DM] So John and I will do the math and calendar work later

[mikE] or how about excavating an underground secret bunker to house it?

[DM] well next to the lab?

[mikE] like sadam had?

[DM] BLAMO

[mikE] so we're good to get adventuring again?

[Lorie] Okay 5 to 8... what's cooking Bob?

[Lorie] We need to kill stuff randomly with a story... make it happen!

[DM] no random aobut it

[Robert] or just forget the story and let us kill things

[DM] I have the story, and the map ready

[Lorie] Nope..some of us like Random Dungeons and some us want more story...please combine

[DM] just want to be sure the group is ready

[DM] on your marks

[BiBo!!!] can I fire the gun?

[mikE] sure. got my arsenal all picked out.

[DM] ok

[DM] so after the building is finished

[DM] and teh group begins to think about adventuring again

[DM] a Bard from Hallstatt stops by in Roadhaven looking for help

[DM] he is down to his last couple of HP, extremely wounded

[DM] exhausted and great disrepear

[Robert] sounds boring... next!

[DM] he shows up in the town and asks for help

[mikE] and gets swarmed by cleric acolytes

[DM] Lor?

[Lorie] The Innkeeper will send for some clerics to heal him...

[DM] he thanks

[DM] and says he can pay

[DM] he does still have his gold

[BiBo!!! (to GM only)] Character sheet for Alastair modified: Spells - CHANGED: Detect Magic -- # Memorized: 5 (4), CHANGED: Enlarge -- # Memorized: 1 (0), CHANGED: Continual Light -- # Memorized: 1 (0), CHANGED: Cure Moderate Wounds -- # Memorized: 0 (2), CHANGED: Wizard lock -- # Memorized: 1 (0), CHANGED: Fly -- # Memorized: 1 (0), CHANGED: Hold Person -- # Memorized: 1 (0), CHANGED: Lance of disruption -- # Memorized: 2 (4), CHANGED: Dimension Door -- # Memorized: 2 (1), CHANGED: Rary's mind scan -- # Memorized: 1 (0),

[JohnA (to GM only)] Character sheet for Paul Elvenstire modified: Magical Abilities - CHANGED: 5 -- Current: 4 (5). CHANGED: 6 -- Current: 2 (0). Spells - CHANGED: Gaze reflection -- # Memorized: 1 (0), CHANGED: Magic Missile -- # Memorized: 1 (5), CHANGED: Shocking Grasp -- # Memorized: 1 (0), CHANGED: Fly -- # Memorized: 1 (0), CHANGED: Lightning Bolt -- # Memorized: 1 (0), CHANGED: Monster Summoning IV -- # Memorized: 1 (0), CHANGED: Divination Rod -- # Memorized: 1 (0), CHANGED: Feather Fall -- # Memorized: 1 (0),

[Lorie] C1 and C2 > :: shake their heads :: A small donation for the upkeep of the church, but not for our skills... it's our duty to heal the wounded and weak

[DM] he nods

[DM] and what church is this?

[DM] so I may sing your praises of how you help the desperate and downtrodden

[Lorie] C1 > This is the temple of Goibhniu run by the Lady Kylia

[DM] I am on my way to Wolfspack to try and find......

[DM] the Lady Kylia her self is here?

[DM] her holiness

[DM] do you think

[DM] could you perhaps find out if there is any way

[Lorie] C2> :: nods somberly :: She's been in seclusion for a few weeks, terrible things have come to pass here as of late

[DM] I could approach her for a small converense

[DM] really

[BiBo!!!] ((kylia totally needs a popemobile))

[DM] great deeds

[DM] or dark time

[Lorie] ((ROFL Ummm... YIKES!))

[DM] dark times have come to roadhaven

[Robert] ((and she needs to work on her "pope" wave))

[DM] the clouds grow grey as slate

[Robert] could mean rain

[Lorie] C1 and C2> Umm, maybe you should speak to one of the other Dragonslayers? We're just humble acolytes

[DM] the rain fell down hard as plate

[DM] quirks an eyebrow

[DM] are they still around?

[DM] the Dragonslayers?

[DM] they used to be a well known group

[JohnA] I am back at the keyboard.

[DM] perhaps that would surfice

[Lorie] C1 > ::titls his head:: Umm, of course they are still around. Where did they go?

[Kit (JohnA)] Can we help you?

[DM] looks surprised at Kit

[DM] and at the cleric

[Lorie] C1 and C2> :: see Kit and make like mice ::

[DM] well many years ago

[DM] the Dragonslayers came though the southern borders of my lands

[DM] the Lady Aeirlyn

[DM] the lady Kylia traveled with her I beleive

[DM] when she was a growing force for good

[Lorie] ((Lorie> :: laughs at the memory of how Christy and I came to be there :: ))

[Kit (JohnA)] could be

[DM] they helped with a great trouble we had

[DM] perhaps she is the one to help now

[Kit (JohnA)] and what you want a refund

[DM] is Lady Aerilyn here?

[DM] maybe she would see me

[Kit (JohnA)] Nope, never heard of her

[DM] I fear her holiness will not

[DM] puzzled

[DM] and then if you have never heard of her

[DM] who would you be

[Kit (JohnA)] kit

[DM] and how do you know her highness?

[Kit (JohnA)] long story

[DM] he looks around to see if there are any others

[Finglass (mikE)] ::walks in:: Highness? We have a foreign dignitary?

[DM] (john does Kit have observation?)

[DM] the bard bows low, no I am no dignitary

[Finglass (mikE)] And you were going to leave me out of it, Kitty?

[DM] I am only a humble servant

[Kit (JohnA)] (no)

[Finglass (mikE)] ::looks the bard over::

[DM] a mere minstrel

[Kit (JohnA)] (Alertness)

[DM] (ok, )

[DM] (and no to Fin I know)

[Finglass (mikE) (to GM only)] Antarias: Observation check: (d20) [9] 9. PROBABLY SUCCEEDS against (13+1) [13+1] 14!!!

[Finglass (mikE)] (the tag along does)

[DM] and does anyone have local history? for the other side of the mountains?

[DM] Kylia perhaps?

[Finglass (mikE)] Well, I can see that you are careworn. Looks like the acolytes have gotten to you already.

[Lorie] ((kylia and wilson))

[DM] Make that roll for that please then)

[DM] indeed

[Lorie] ((scratch that...just wilson, sorry))

[Finglass (mikE)] Why are you here now?

[DM] the most holy lady of the mountains has sustained me

[Finglass (mikE)] And who were you attacked by? Is there trouble in the pass?

[Finglass (mikE)] Most holy lady of the mountains..?

[Finglass (mikE)] ::raises an eyebrow:: Who would that be?

[DM] I was travelign

[DM] paused aghast

[Alastair (BiBo!!!)] ::walks in:: Does anyone know if Kylia's got any old horses she doesn't need anymore? Claw's feeling peckish and he hasn't eaten any horses in a while.

[DM] you do not know of the Lady Kylia

[Kit (JohnA)] ( a travelin man)

[Lorie] Roll #1: (d20+-1) [12-1] 11

[Lorie] ((wilson makes by 5))

[Kit (JohnA)] we don't call her that

[Finglass (mikE)] Not sure if she has any. But I think the bull bought some for use by his imaginary army

[Finglass (mikE)] I doubt Kylia would mind him eating on of that thing's horses

[Alastair (BiBo!!!)] Alright ::glances at the beat up minstrel:: is he alright?

[Kit (JohnA)] :)

[Finglass (mikE)] And of course we know of the Lady Kylia. Is that who you refer to as the Most High Lady of the Goodness of the Mountains?

[Finglass (mikE)] ::shrugs::

[Finglass (mikE)] He is human.

[Finglass (mikE)] So as well as he can be, I suppose. Could use some new clothes.

[DM] scratch that

[DM] none of that none of that singing

[DM] stop that

[Alastair (BiBo!!!)] we're killin a minstrely, yay

[DM] He looks around

[DM] at the growing group

[DM] perhaps there woudl be someplace I can tell my tale?

[Finglass (mikE)] ::looks around the Inn::

[DM] and someone could hopefully find it interesting enough to tell lady Kylia?

[Kit (JohnA)] or you could just cut to the chase

[Alastair (BiBo!!!)] I'll go see if one of kylia's men can get him some clothes that aren't about to fall appart

[Finglass (mikE)] Is this not a place for tales?

[DM] he looks around

[Finglass (mikE)] ::nods to Alistair::

[DM] it does seem rather... hmmm... dry

[DM] licks his lips

[Alastair (BiBo!!!)] ::goes out and grabs joe cleric to do thusly::

[Finglass (mikE)] Or I can send Anterias on it.

[E. L. Fudge (Sean)] Tails can be found in the barn.

[DM] woudl there be any

[DM] smiles

[Finglass (mikE)] Dry? Are you not a bard? Make it interesting for the Most Holy Lady.

[DM] a tale of the barnyard

[DM] he rises and bows

[Finglass (mikE)] ::asks the Inn keeper for a glass of wine and sits back::

[DM] I do wish I could your most excellent elf

[DM] however

[DM] I am sadly lacking my lute

[DM] and my throat could use a slight wetting for better singing

[Varn (Robert)] I buy him a drink

[Kit (JohnA)] there is a pond out back

[Finglass (mikE)] Inn keep, a glass for the bard?

[Varn (Robert)] and elbow Kit :-)

[Finglass (mikE)] And might someone around here have a lute to lend?

[DM] he downs it gratefully

[Finglass (mikE)] Kitten, be nice.

[Varn (Robert)] damn... I'm all out

[DM] adn then begins to start his tale of his journey

[Finglass (mikE)] He has come a long way to lay eyes on our Most Holy Lady of the Mountains.

[DM] from the forests in southern Hallstatt

[DM] to come north

[E. L. Fudge (Sean)] I think the barkeep may have a lukefish ... that has scales.

[DM] and across the high mountain passes in the dead of winder

[DM] winter

[DM] the rest of the group he was travelling with

[DM] consisted of 8 members, himself one Druid and 6 doughty fighters

[DM] they had reached the highest point of the pass

[Finglass (mikE)] ((wonder if any of them have magic to loot. ;P))

[E. L. Fudge (Sean)] (((The Pilsbury Dough Fighters? I've heard they are quite mean))

[DM] they are quite tough

[Varn (Robert)] ((yeah, but they play a mean version of Stairway to Heaven))

[DM] when we reached the peak of the pass

[DM] we came upon a small valley

[DM] not too dissimilar to this one

[Finglass (mikE)] ((hidden valley salad dressing!))

[DM] but there was blood in the snow all around

[DM] we chose to investigate

[Finglass (mikE)] ((and they were making 1000 island))

[Varn (Robert)] ((hehehehehe))

[DM] and round the trail lead to old burial ground

[DM] the walls of the area were breached

[Finglass (mikE)] And let me guess, they weren't burried anymore?

[DM] we were attacked by two frost giants

[DM] and I was able to fee

[DM] flee

[Varn (Robert)] ((run away!!))

[DM] how ever I lost my way and am now searching for assistance

[Lorie] Wilson> :: knocks on Kylia's door:: There is a visitor. the acolytes tell me of a bard who claims to know you and a Lady Aerlyin

[Kit (JohnA)] and your compaions?

[DM] I kno wnot

[E. L. Fudge (Sean)] wny wnot?

[Robert] I am away from the keyboard.

[Lorie] Wilson> Shall I tell him to go away? He seemed quite injured when he arrived...said you might be able to help or something. And Kit is doing the talking for the group right now

[Kit (JohnA)] (am not)

[Kit (JohnA)] (not all)

[Lorie] ((This is what the Acolytes saw... :: giggles :: ))

[Kit (JohnA)] (smiling)

[Finglass (mikE)] Well, I suppose if there are frost giants in the mountains, we would do well to take them down.

[Finglass (mikE)] Who knows, they might even have a pretty bauble or two for us.

[Finglass (mikE)] Anterias, your map, please?

[Finglass (mikE)] Where was this valley?

[Lorie] Kylia :: opens the door slowly :: A Bard? From Hallstatt? It couldn't be... :: pauses :: Injured? :: turns and heads for the Inn ::

[Robert] I am back at the keyboard.

[Finglass (mikE)] Kitten, think Kylia might want to know? Want to go ask her?

[Varn (Robert)] ((crap! more giants... why do I see myself buried under MORE rockS?))

[Kit (JohnA)] who me? I'd rather get Paul

[Kit (JohnA)] I'd rather het the necromancer

[Kit (JohnA)] get

[E. L. Fudge (Sean)] Don't forget John and Ringo.

[Finglass (mikE)] Eh?

[Finglass (mikE)] You dislike our Most High Lady so much?

[Kit (JohnA)] Not at all, it is her feeliing for me

[Finglass (mikE)] I thought you were on good terms with her. You did come down into the caves with us.

[Kit (JohnA)] that I worry about

[Lorie] :: opens the door to the Inn ::

[Kit (JohnA)] opps

[DM] the bard rises to his feet and bows

[Finglass (mikE)] I'll have to hear why she dislikes you so.

[DM] with a flourish

[Kit (JohnA)] (steps back into the shadows)

[Finglass (mikE)] Speaking of wich.

[Lorie] :: spies Kit and walks past her without a word and bows to the Bard ::

[DM] your whorshipfullness

[Finglass (mikE)] ::does his best courtly bow:: Oh welcome, Great Wise Most Holy Lady of the Mountain.

[Kit (JohnA)] (WHOR)

[Lorie] :: shakes head :: Titles are not necessary Sir Bard... you remember me when I was but a venturing priest

[DM] may I rise to gaze upon your beauty

[Finglass (mikE)] And to what great honor do we peons owe to your presence among us mere mortals?

[Lorie] :: blushes ::

[DM] he keeps his eyes on your feet

[Lorie] :: ignores Finglass :: Perhaps you'd like to shovel the barn as part of your penance?

[Finglass (mikE)] ::glances at the bard and gives a grudging smile of appriciation::

[Lorie] :: shakes haed :: No bowing necessary, please...

[DM] he rises

[Finglass (mikE)] ::whispers to Kit:: He does have a smooth tongue, don't you thing, Kitten?

[DM] takes a deep breath and hands you a small note

[Kit (JohnA)] sure

[DM] here this is what I found

[DM] With a heavy heart I put pen to paper to write these, my last words. Death is become a welcomed guest, for my heart, my country are no longer mine; they are betrayed and lost. I turn to the only solace I can find and darkness claims me. With open arms Death welcomes me. May the wrongs I created in life create no more troubles, thus when I am laid in the earth, I will take the identity of my betrayer with me. But at the last I only ask that you remember me fondly and forget my fate

[Finglass (mikE)] He managed to make her blush like a maiden. I'll have to remember that.

[Lorie] :: reads the note slowly and turns :: You should get the rest of the group here to read this

[DM] you do know your highness

[DM] The Late Queen Octha is the only one that I know of that could match that description

[Finglass (mikE)] Let me try and get Alistair. I think he was feeding Claw.

[DM] 150 years ago after the great duels

[Finglass (mikE)] ::nudges Anterias:: Go find him and tell him to come.

[Antarias (mikE)] ::nods and leaves::

[Lorie] We'll need Paul, EL and Varn as well :: gives Kit and appreciative smile ::

[Lorie] Yes... so how is it that a diplomat ends up with a chest wound?

[Varn (Robert)] I'm here... just drinking at the bar :-)

[Finglass (mikE)] ::yells out the door:: FUdge, too!

[DM] I was travelling with a grou

[DM] group

[Kit (JohnA)] I'll be off now (nodds)

[DM] we were to come to ask for a prisoner swap in Wolfspack

[Kit (JohnA)] ::leaves to feych Paul::

[Finglass (mikE)] Oh, don't leave, Kitten.

[DM] they have one of the High Druids daughters

[Lorie] Prisoner Swap

[DM] we have on of the High Priests wives

[Finglass (mikE)] Tsk. I do like when she is around.

[Lorie] What did she do? Transmute into a rock in front of the wrong Greek?

[DM] I had hoped to facilitate a spot in the spring to meet

[DM] he spreads his hands, I am only a humble messenger

[DM] I am just the person to carry little thoughts from one person to another

[Lorie] :: shakes head :: Well the Druids of Wolfspack aren't apt to randomly take people prisoner

[Finglass (mikE)] Are we to rescue this daughter, Kylia?

[Lorie] :: hands Finglass the note ::

[Lorie] ((Sorry all... this is what Wilson learned from his roll: You know that the rulers in Hallstatt consist of the Druids that run the religous side the Fighter Kings who run the Secular side and then the Bards who do all the diplomatic work between each area. ))

[Alastair (BiBo!!!)] ::comes back into the bar flicking some horse bits off his clothes and muttering to himself:: I've really got to teach that griffon to eat a bit more gentilly....

[Kit (JohnA)] (LOL)

[Lorie] :: closes her eyes :: This would be Alastair... a warrior of his faith.

[DM] the bard bows a quick flourish

[Finglass (mikE)] And friend to the butchers. Don't mind the robes.

[DM] he looks to be a formidable foe

[DM] and a worthy companion to her highness

[Finglass (mikE)] ::glances over the note then hands it to Alistair with a slght shrug::

[Lorie] :: nods :: You've met Sir Finglass, the cleric

[Finglass (mikE)] I suppose this could be of interest, too.

[Alastair (BiBo!!!)] ::takes the note:: what's this now? ::reads it::

[Finglass (mikE)] But tell me bard, is this captive daughter pretty?

[DM] nods, yes one of the many elves that have taken your banner

[Finglass (mikE)] A note the bard found.

[Lorie] Kit, another warrior, was who initially greeted you... these are all new Dragonslayers

[Kit (JohnA)] ::Kit retruns, walks up behind Fin::

[DM] I do not know if she is pretty

[Kit (JohnA)] psst Fin

[DM] I think they value her for more than her comely looks

[Finglass (mikE)] Aye?

[Alastair (BiBo!!!)] Alright... and who wrote it?

[Lorie] :: motions to the bar :: This is Sir Varn, Varn with a Wee.

[DM] were the old dragonslayers wore out?

[DM] are you all that remains of that noble group?

[Finglass (mikE)] ::leans into Kit::

[Kit (JohnA)] Paul says for me to see if he is needed needed or just requested?

[Lorie] Alastiar, he thinks that a long past Queen, Octha, wrote this

[Alastair (BiBo!!!)] the adventuring life has a pretty early retirement age, they're enjoying their pensions

[Alastair (BiBo!!!)] or dead

[Alastair (BiBo!!!)] one or the other

[Lorie] :: looks sadly :: Some have left the land of the living and others have opted for another calling. Lady Aerlyin has found another calling with her elven family

[Finglass (mikE)] But the lass is a comely girl?

[Lorie] Kit, you can tell him it is his choice.

[Finglass (mikE)] ::raises his eyebrow::

[DM] yes sir elf

[Alastair (BiBo!!!)] Where is this queen from? and just how long dead is she?

[DM] she is a comely girl

[Lorie] About 150 years.

[Finglass (mikE)] Well, maybe we can spare the time to rescue her. I'm sure the High Druid would be quite appriciative?

[Lorie] Queen of ... Halstatt

[DM] that would be Queen Octha from just before the times of the great duels

[JohnA] I am away from the keyboard.

[E. L. Fudge (Sean)] Long name there.

[DM] the bard looks at Fin

[DM] I am sure he woudl reward you mightly for risking the rath of the priests of Wolfspack

[DM] to bring back his daughter

[Lorie] What were you going to exchange for his daughter?

[Alastair (BiBo!!!)] the high druid's daughter?

[Finglass (mikE)] ::shrugs:: I could outlive them.

[DM] I was not exchanging anyone or anything

[Finglass (mikE)] Or, it would be amusing to take the wife and leave her in the cell while we take the daughter.

[DM] I was hoping to find a respectable meeting place for us to use in the spring to effect this exchange

[Finglass (mikE)] Think you could do that with a couple teleports, Alistair?

[Finglass (mikE)] Would make a laugh at the great Lords of Wolfspack.

[Alastair (BiBo!!!)] I could if I wanted to be suicidal

[Finglass (mikE)] ::shrugs::

[Finglass (mikE)] Just have to wait a few decades.

[Finglass (mikE)] Well, if we won't do that, what of this note?

[Finglass (mikE)] A note by a long dead woman. Why do we care?

[DM] the bard looks at you in amazmenet

[Alastair (BiBo!!!)] the suicide would be the teleporting, not the risking of any wraths

[Finglass (mikE)] I suppose it is a bit morbid, but I find human royalty tends to be a bit batty.

[Finglass (mikE)] Well, what if we used the pool to get in? Could you teleport back here with greater safety?

[Alastair (BiBo!!!)] into wolfspack?

[DM] she was a queen and her burial chamber appears to have been broken open

[Finglass (mikE)] You know I would be more than willing to risk my neck with yours.

[Finglass (mikE)] Ah. Looted burrial chamber.

[Lorie] Why not just ask the High Druids of Wolfspack for her return?

[DM] she had great family wealth along with some rather unusual family items

[Finglass (mikE)] ::raises his eyebrow::

[DM] looks at her highness, and whispers,

[Finglass (mikE)] Oh, now you have my attention.

[Finglass (mikE)] And have these toys been stolen?

[DM] it was rumored that she was buried with three bottles from gwydolin the dwarf

[Alastair (BiBo!!!)] they no doubt wish them returned

[Lorie] :: rolls eyes ::

[DM] (make a check wilson)

[Lorie] Roll #1: (d20+-1) [5-1] 4

[Lorie] ((Made by 12))

[DM] looks at Alastair her family was all exiled into the wastes during the time of duels

[Finglass (mikE)] Oh, now I've gone and made our Most High think ill of me.

[DM] (those bottles are magical containers, they keep what ever you put in them exactly as they were until you open them again, boiling water stays boiling etc. hundreds of years later)

[Alastair (BiBo!!!)] well, she will no doubt wish them returned at least

[Varn (Robert)] those bottles would be great for a sperm bank

[DM] who would want what returned?

[Alastair (BiBo!!!)] the girl who had her toys stolen

[Varn (Robert)] whaaaaaat? :-)

[Finglass (mikE)] I suppose I could use something like that to keep the feywine from home fresh.

[DM] she is dead these many decades

[Finglass (mikE)] You would like that, Varn. Very good stuff.

[Varn (Robert)] yes...

[Alastair (BiBo!!!)] okay, so who is still alive?

[DM] none that I know of

[Varn (Robert)] we must get these bottles post-haste

[DM] all of my companions perished

[Alastair (BiBo!!!)] for certain? or did you not stick around to find out?

JohnA has left the game on Fri Sep 02 20:55:09 EDT 2005

[DM] I did not stay I will admit

[Finglass (mikE)] I garauntee you won't remember the next morning.

[DM] I needed to try and run for my life

[Alastair (BiBo!!!)] understandable, perhaps we can find the bodies of your companions and revive them if you wish it

[Varn (Robert)] I need some of this wine

[DM] that would be most noble of you sir

[Robert] I am away from the keyboard.

[DM] ?

[Finglass (mikE)] ((okay, let's go?))

[Alastair (BiBo!!!)] can you show us where this happened?

[Alastair (BiBo!!!)] or at least describe how to get there

[Finglass (mikE)] It is here. ::points to the map::

[DM] it was at the high point of the pass over the mountains

[DM] your elven companion here seems to know the place already

[Alastair (BiBo!!!)] if you wish to come, I am sure we could use the help identifying the bodies should we come across them. otherwise we won't force you to come along.

[DM] I would love to join you

[Robert] I am back at the keyboard.

[DM] but I fear that I must complete my mission to wolfspack

[DM] and that is still many days travel to the west

[Alastair (BiBo!!!)] ((I thought it was east?)

[DM] (wolfspack is west of you, Hallstatt is east as is the highpoint of the pass)

[Finglass (mikE)] Well, you know, perhaps if you ask her really nicely, and maybe do a very -personal- favor for her, the Lady Kylia will speed you along your journey?

[Alastair (BiBo!!!)] very well, if you must go you must go. We will do what we can for anyone we can come across, what did you say your name was?

[DM] Pwyll

[Alastair (BiBo!!!)] ((oy, can I buy a vowel pat?))

[Alastair (BiBo!!!)] ((how do you even pronounce that?))

[DM] pe will

[Alastair (BiBo!!!)] And where can we send the bill for an appropriate donation to the church for the raisings should we find your companions in raisable condition?

[DM] they would not want to be raised,

[Alastair (BiBo!!!)] you said they would just a moment ago

[DM] although if the gods see fit to give them new bodies to live in

[DM] I am sure they would be grateful

[Alastair (BiBo!!!)] very well, where shall we send the bill for an appropriate donation to the church for reincarnations then?

[DM] none that I know of

[Alastair (BiBo!!!)] bah, all these people expect expensive magics as though they are mere handouts that anyone could come up with. You think I would have ever been raised for free as I grew as a paladin? Of course not.

[DM] he shrugs

[Alastair (BiBo!!!)] The gods require a suitable donation to supply their powers to us mortals

[DM] perhaps that is why they are dead then

[Finglass (mikE)] Oh, my friend is so gruff sometimes.

[Finglass (mikE)] I bet he would be honored to reincarnate to poor lads.

[Alastair (BiBo!!!)] We'll bring back the bodies at least if we find them, you can pick them up for burial when we return.

[Finglass (mikE)] For free, even.

[Finglass (mikE)] ::grins::

[Finglass (mikE)] ()okay, lorie and john are awol. let's get moving, i guess))

[Lorie] ((I'm not AWOL, I've been watching Marco, you and the Bard talk))

[Lorie] Finglass, Anterias, you know where this location is then?

[Finglass (mikE)] ::nods::

[Lorie] :: turns :: Shall we go then?

[DM] Lorie try to load that new map

[Alastair (BiBo!!!)] ::nods::

Lorie is receiving the map...

Lorie has received the map.

[DM] How do you like that Lore

[Lorie] I see a map

[Lorie] What is that?

[DM] do you understand that? wall around three burial mounds

[DM] the broken area directly east of you is the break in teh wall

[Lorie] Oh... nope, that's not what I thought it was, but great

[Varn (Robert)] brb

[Robert] I am away from the keyboard.

[DM] that is a path around the mounds

[DM] it loads quickly?

[Lorie] Loaded quickly

[DM] there you go Lorie is only taking Kylia?

[Lorie] Yes...Wilson has some other matters to address

[Alastair (BiBo!!!)] we going via pool I guess then?

[Lorie] ((sorry a bit of lag here ))

[Lorie] Yes Marco, by the pool if possible

[DM] (it is about a week and a half east)

[Alastair (BiBo!!!)] I thought it was west?

[DM] (Wolfspack is West)

[Alastair (BiBo!!!)] right, I've got your world completely reversed in my head apparently

[DM] buy the atlas

[Alastair (BiBo!!!)] :-P

[DM] buy two and give one as a gift

[Lorie] Okay... so we peer through to make sure the giant people eaters aren't waiting with a bib and a knife and jump

JohnA has joined the game on Fri Sep 02 21:20:27 EDT 2005

[Lorie] ((WB John...just about to jump through the pool... who are you sending along?))

[DM] John who is coming?

mikE is receiving the map...

mikE has received the map.

[DM] go ahead and get teh map

[JohnA] hello?

JohnA is receiving the map...

JohnA has received the map.

[Lorie] Again?

[Alastair (BiBo!!!)] I'll bring Claw

[DM] Raised mounds of earth

[Lorie] ((John, jumping through the pool, who are you sending?))

[Alastair (BiBo!!!)] gonna have him stay outside the actual burial mounds, but he could be useful for scouting

[Robert] I am back at the keyboard.

Robert is receiving the map...

Robert has received the map.

[Finglass (mikE)] looks like pools

[DM] the three large ovals are the burial mounds

BiBo!!! is receiving the map...

BiBo!!! has received the map.

Client has joined the game on Fri Sep 02 21:24:37 EDT 2005

[DM] Welcome

[Finglass (mikE)] so what's the green?

Client has left the game on Fri Sep 02 21:24:46 EDT 2005

[Kit (JohnA)] I;m here to fight

[Varn (Robert)] nice water effects

[Varn (Robert)] what program did you use?

[Finglass (mikE)] ryty

[Kit (JohnA) (to GM only)] Character sheet for Kit modified: Misc. Attributes - Altitude:: CHANGED: 0 (10). Temporary Modifiers -

[Varn (Robert)] ....

[JohnA] I am back at the keyboard.

Client has joined the game on Fri Sep 02 21:26:58 EDT 2005

[DM] ear

[Kit (JohnA)] Kit & Khan will go

[Kit (JohnA)] no clue what is going on, does not matter

[Alastair (BiBo!!!)] okay, so the blue things are mounds, what are the green things again?

[Varn (Robert)] nice water effect

[Varn (Robert)] what program did you use?

[DM] the green is the path

[Kit (JohnA)] incredible lag

[Finglass (mikE)] asdf

[DM] thanks Robert, but I was looking for greeneep slopes

[DM] nods to John

[DM] Lag is bad for the moment

[Lorie] We see a break in the wall... any sign of dead bodies?

[Alastair (BiBo!!!)] heh

[DM] no no dead bodies

[Alastair (BiBo!!!)] yay for super lag

[Varn (Robert)] damn my joke was in twice because of the lag

[Lorie] ((wow, I'm at about a minute for lag))

[DM] it will be fine in a moment everyeon

[DM] new person loading the map is al

[Alastair (BiBo!!!)] woah

[Kit (JohnA)] ( can you put me on the map)

[DM] Kit and Paul?

[Lorie] Who is loading the map?

[Kit (JohnA)] Kit and Khan

[Varn (Robert)] what's that brown turd looking thing?

[Alastair (BiBo!!!)] looks like a peanut to me

[DM] is a large spot of blood

[Varn (Robert)] probably from the giants

[Finglass (mikE)] so this is their shit hole?

[Alastair (BiBo!!!)] so where's the giants?

[Varn (Robert)] is that "spot" of blood to scale?

[Finglass (mikE)] awesome. we are raiding the giant's port o john

[DM] yes all to scale

JohnA is receiving the map...

JohnA has received the map.

[Varn (Robert)] that's a mighty large "spot"

[Alastair (BiBo!!!)] and wait, is that the spot of blood the spot of blood that brought them in to investigate?

[Finglass (mikE)] okay, ready to rush in there and kill all that stands?

[JohnA] I am back at the keyboard.

[Varn (Robert)] I'd call it more of a pond

[Alastair (BiBo!!!)] they can see that over the mounds?

[DM] the mounds are about 100 feet tall at teh crown

[DM] and are to scale for length and width

[Varn (Robert)] them's some pretty good size mounds

[Varn (Robert)] and I assume that those bites are the entrances?

[Finglass (mikE)] it's dark inside, right?

[DM] those "bite" like the one you are staning in front of

[DM] are the broken down parts of the exterior walls

Sean is receiving the map...

Sean has received the map.

[Alastair (BiBo!!!)] is this open air?

[Alastair (BiBo!!!)] besides the mounds?

[Alastair (BiBo!!!)] the green path around the mounds

[Alastair (BiBo!!!)] that's open to the air?

[DM] yes

[E. L. Fudge (Sean)] 32 .. 13 ... 5 ... Hike

[DM] adn those are skeletons walking out there

[Finglass (mikE)] so what are the enemies here?

[Alastair (BiBo!!!)] good to know

[Finglass (mikE)] okay. lets go kill some skeltingtons

[DM] so far no enemies that you see

[DM] just the skeletons that are slowly moving about

[Finglass (mikE)] okay. lets go kill them.

[Alastair (BiBo!!!)] well, have kylia dustify them

[Finglass (mikE)] pretty straight forward so far.

[Alastair (BiBo!!!)] if they aren't dustified, we're in for a fight

[Kit (JohnA) (to GM only)] Character sheet for Khan modified: Temporary Modifiers -

[Lorie] Shall we proceed? Marching order maybe?

JohnA is receiving the map...

JohnA has received the map.

[DM] do you want me to start Int?

JohnA is receiving the map...

JohnA has received the map.

[Alastair (BiBo!!!)] you should probably march up front to dustify the skeletons

[Kit (JohnA)] I' ll cover your back

[Lorie] Bob, I only see the two at the bottom of the screen, will we see some before that?

[DM] there are a few of them

[DM] but they are not in formation,

[DM] they seem to be vaguely on guard duty

[Lorie] Okay, well as we approach I'll make the turn rolls on each one I guess

Client has joined the game on Fri Sep 02 21:41:15 EDT 2005

[Client] Roll #1: (d2) [1] 1

[Finglass (mikE)] do you have unlimited, lor?

[Client] Roll #1: (d3) [3] 3

[Client] Roll #1: (d3) [1] 1

[Client] Roll #1: (d3) [1] 1

[Client] Roll #1: (d3) [3] 3

[Client] Roll #1: (d3) [2] 2

[Client] Roll #1: (d3) [1] 1

[Lorie] Which way... to the top or bottom of the screen?

[DM] well they are still a ways off

[DM] lag again as we get situated

[DM] no fears Loire

[DM] but the group might want to arrange them selves on the map

[DM] before we go to INT

[Alastair (BiBo!!!)] um?

[Alastair (BiBo!!!)] d3?

[DM] Welcome Ralph?

[Lorie] Finglass, you may want to go in front if you're going to be turning

Ralph has left the game on Fri Sep 02 21:46:14 EDT 2005

[DM] ok

[mikE (to GM only)] Character sheet for Antarias modified: Personal Information - Speed:: CHANGED: 10 (6).

[DM] everyone ok?

[DM] happy with where you are?

[Alastair (BiBo!!!)] I guess, not gonna bother moving me with the lag killing me

[DM] the lag should be gone now Marco?

[Varn (Robert)] am I in anyone's way?

Ralph has joined the game on Fri Sep 02 21:48:28 EDT 2005

[mikE] can i move yet?

[Lorie] No Robert, you look good

[DM] just a sec, Mike,

[DM] Alistair might want to move

[Kit (JohnA)] right no lag here

[Alastair (BiBo!!!)] lag?

[Alastair (BiBo!!!)] still there

[Lorie] ((that was about 2 minutes of lag ))

[DM] should be better now for Lorie and Marco?

[mikE] i moved for the first round.

[mikE] moving at half movement

[mikE] 25'/round

[Alastair (BiBo!!!)] I'll just be on claw flying above to get a view from there

[DM] okj

[Lorie] ((still just under a minute for the last line... just start moving, I'll catch up))

[BiBo!!!] Claw follows Alastair.

[DM] ok, so I am goign to open up int just a sec

[DM] No Name #1: Initiative:(d10(+10+)) [8(10+] -1

[DM] No Name #4: Initiative:(d10(+10+)) [1(10+] -1

[DM] No Name #1: Initiative:(d10(+10+)) [7(10+] -1

[DM] No Name #4: Initiative:(d10(+10+)) [3(10+] -1

[DM] No Name #2: Initiative:(d10(+10+)) [4(10+] -1

[DM] No Name #2: Initiative:(d10(+10+)) [5(10+] -1

[E. L. Fudge (Sean)] They all explode!

[DM] ok, well that is bad

[E. L. Fudge (Sean)] For them ... not for us.

[mikE] we win

[Alastair (BiBo!!!)] they all have DOH for initiative

[mikE] yup.

[Varn (Robert)] doh?

[Alastair (BiBo!!!)] I blame you mike

[DM] fixing it now

[mikE] yup.

[Alastair (BiBo!!!)] should we be rollin init in the mean time bob?

[DM] ok

[DM] and go ahead and roll

[mikE] Finglass: Initiative:(d10(+10+-2)) [8(10-2)] 16

[Alastair (BiBo!!!)] Claw: Initiative:(d10+20) [2+20] 22

[Alastair (BiBo!!!)] Alastair: Initiative:(d10+10+0) [5+10+0] 15

[mikE (to GM only)] Antarias: Initiative:(d10(+10++1)) [1(10+1)] 12

[Kit (JohnA)] Kit: Initiative:(d10+20++0) [10+20+0] 30

[Kit (JohnA)] Paul Elvenstire: Initiative:(d10+10) [3+10] 13

[Varn (Robert)] Varn: Initiative:(d10+10) [10+10] 20

[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [4(10-0)] 14

[mikE (to GM only)] Antarias: Initiative:(d10(+10++1)) [8(10+1)] 19

[E. L. Fudge (Sean)] E. L. Fudge: Initiative:(d10+10) [8+10] 18

[mikE (to GM only)] Character sheet for Antarias modified: Ability Scores - Reaction Adjust: (RA) : CHANGED: -1 (+1).

[DM] INIT: -1 GOING: Start of Round

[DM] ROUND: 1

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Fear Immunity for 11:56:02, Bless Party for 11:56:02, Immune to Poison for 11:56:02, Protection from Evil (Girdle) for 06:22:35:02)

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Varn (Robert)] ((we're not blessed anymore, right?))

[E. L. Fudge (Sean)] If we were blessed, would be be playing in Bob's world?

[mikE] we are teh cursed

[Lorie] On my initiative we will be

[DM] ok

[DM] sorry I just changed John's joff

[DM] for paull

[DM] Al what are you doing?

[Kit (JohnA)] what joff?

[Alastair (BiBo!!!)] flying over

[DM] off

[DM] anything now?

[DM] or are you done?

[DM] I am sorry Lorie, you got missed

[DM] you to too

[Kit (JohnA)] me, I moved, clicked done

[DM] It is Alistairs turn now

Ralph has left the game on Fri Sep 02 22:01:23 EDT 2005

[Alastair (BiBo!!!)] getting a lay of the area, keeping a lookout for giants while kylia does her turning thing

[DM] INIT: 15 GOING: No Name #4

[DM] ok, Lorie you get to go now

[DM] before the bad guys

[Lorie] Casting ....

[Lorie] Kylia Wolfslayer: Chant: "Pray, bless, rinse, and repeat"

[Lorie] ((don't forget my Protection from Evil))

[DM] No giants in sight Alastair, although as you can now see there is that huge blood stain out near the back

[Alastair (BiBo!!!)] um... I thought you were turning undead

[DM] adding to all right now

[Lorie] ((Mike agreed to do the turning here...))

[Alastair (BiBo!!!)] ::shrugs:: okie doke

[mikE] save her higher level turning for bigger undead

[DM] ok, should all be in effects for everyone now

[DM] so

[DM] Effect Bless Party for Kit has expired.

[DM] Effect Bless Party for Paul Elvenstire has expired.

[Alastair (BiBo!!!)] um, there's no limit to turning per day

[DM] INIT: 15 GOING: No Name #4

[DM] INIT: 15 GOING: No Name #2

[Alastair (BiBo!!!)] least not in second edition

[DM] INIT: 15 GOING: No Name #2

[Alastair (BiBo!!!)] only limit is you can only try once on a particular target

[DM] INIT: 15 GOING: No Name #1

[DM] INIT: 15 GOING: No Name #1

[DM] INIT: 16 GOING: Finglass

[mikE] i say get back ye unclean spirit (d20) [13] 13

[mikE] well, if thats the case, i suppose lorie can get up front again.

[Alastair (BiBo!!!)] man, that's a lot of hp for a skeleton... I'm just glad death knights are solitary. would suck to fight a group of those.

[DM] ok, and NOPE no turning

[DM] and

[E. L. Fudge (Sean)] We're dead.

[DM] No Name #4 targets Antarias. Distance: 28'10"

[mikE] awesome. i just turned 6 HD and no effect

[Lorie] Mike, I'm fine for you to continue...and make sure there is a _+1 on that

[DM] Kit's Current Hit Points: adjusted to 51 (17) - Unharmed

[DM] No Name #4: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(9+3)] -1. Probably MISSES Antarias (AC FINAL: -4)

[DM] ok

[DM] so there we go

[mikE] dayam

[Varn (Robert)] this can't be good

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] INIT: 19 GOING: Antarias

[Alastair (BiBo!!!)] when are undead EVER good?

[mikE] Antarias targets No Name #4. Distance: 28'04"

[Kit (JohnA)] They have two handed swords?

[Varn (Robert)] true... but obviously these are not just ordinary skeletons

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(13+6)] -3. PROBABLY HITS No Name #4 (AC FINAL: 2)!!!

[DM] yes to Kit

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [3+12] 15 [ROLL WAS MODIFIED]

[Alastair (BiBo!!!)] of course not, we'd be fighting more of them if they were ;)

[DM] No Name #4's Current Hit Points: adjusted to 27 (-15) - Moderately Wounded

[mikE] Antarias: Attack #1: Shield Bash: (16-(d20+3)) [16-(20+3)] -7 [CRITICAL HIT]

[Varn (Robert)] I just hope that these aren't those Sons of Kyoos or whatever they're called

[mikE] Antarias: Attack #1: Shield Bash: (16-(d20+3)) [16-(10+3)] 3. Probably MISSES No Name #4 (AC FINAL: 2)

[Alastair (BiBo!!!)] these aren't zombies, they're skeletons

[Lorie] ((Oh Good lord, why did you bring up Worm Zombies :X ))

[mikE] Antarias: Damage v SM: Shield Bash: (1d3+8) [2+8] 10 [ROLL WAS MODIFIED]

[Alastair (BiBo!!!)] hey bob? are we supposed to be able to see the critter's hp's?

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[Varn (Robert)] ((I have to remember to add shield attack to my sheet))

[Alastair (BiBo!!!)] I don't remember being able to do that before

[DM] not really Marco, but I am not concerned abotu that

[mikE] me neither.

[mikE] but who cares?

[DM] I did not change them back after testing some things earlier

[Varn (Robert)] I want to hold attack

[DM] INIT: 22 GOING: Claw

[Alastair (BiBo!!!)] fly fly fly

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

Lorie has edited Kylia Wolfslayer's effects.

[Alastair (BiBo!!!)] lol

[Alastair (BiBo!!!)] kit's still under the enlarge effects :-P

[JohnA] Kit targets No Name #1. Distance: 14'08"

[Kit (JohnA)] Kit: Attack #1: claw: (-(d20+3)) [-(14+3)] -17. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[Kit (JohnA)] Kit: Attack #1: claw: (-(d20+3)) [-(3+3)] -6. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[Alastair (BiBo!!!)] um...

[Alastair (BiBo!!!)] that doesn't look right

Ralph has joined the game on Fri Sep 02 22:14:48 EDT 2005

[mikE (to GM only)] Character sheet for Finglass modified: Temporary Modifiers - ADDED: ADDED: ADDED: ADDED: -1. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:

[Kit (JohnA)] no ac?

[DM] It is Kits sheets

[Alastair (BiBo!!!)] it's not...

[JohnA] Kit follows Kit.

[DM] Mike know exactly

[Alastair (BiBo!!!) (to GM only)] Character sheet for Kit modified: Weapons - CHANGED: Short Sword -- Type: $thac0 (null), CHANGED: Short Sword -- Type: $thac0 (null), CHANGED: claw -- Type: $thac0 (null), CHANGED: Cold Iron Guantlet -- Type: $thac0 (null), ADDED: Short Sword, null, null, --, null, +1, +10, d6, d8, null, $thac0, null, null, null, null. Combat - Misc. Attributes -

[mikE] need to have hac0 in type

[Kit (JohnA)] Kit: Damage v SM: Short Sword: (d6+10) [1+10] 11 [ROLL WAS MODIFIED]

[Alastair (BiBo!!!)] try swing again

[Kit (JohnA)] Kit: Damage v SM: Short Sword: (d6+10) [2+10] 12 [ROLL WAS MODIFIED]

[DM] Thank you Marco

[DM] John re-roll your to hits

[Alastair (BiBo!!!)] welcome

[Kit (JohnA)] Kit: Attack #1: Short Sword: (11-(d20+1)) [11-(20+1)] -10 [CRITICAL HIT]

[Alastair (BiBo!!!)] there we go :)

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(15+3)] -7. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(3+3)] 5. Probably MISSES No Name #1 (AC FINAL: 2)

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [2+8] 10 [ROLL WAS MODIFIED]

[mikE] sweet.

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [1+8] 9 [ROLL WAS MODIFIED]

[Lorie] now if only we could roll knockdowns :)

[DM] ROUND: 2

[DM] INIT: -1 GOING: Start of Round

[mikE] snicker

[DM] No Name #1's Current Hit Points: adjusted to 16 (-19) - Heavily Wounded

[DM] and yes Lorie you can roll knockdowns

[DM] before I move on

[DM] if you remember to roll them you get them

[DM] I will eventually figure out how to add that

[DM] so is Kit rolling that?

[Kit (JohnA)] she can't knock down a man size

[DM] ok

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[JohnA] Paul Elvenstire targets No Name #1. Distance: 20'06"

[Kit (JohnA)] Paul Elvenstire: Attack #1: Scimitar +3/+5 vs Spirits: (-(d20+3)) [-(5+3)] -8. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[Kit (JohnA)] Paul Elvenstire: Damage v SM: Scimitar +3/+5 vs Spirits: (d8+3) [2+3] 5 [ROLL WAS MODIFIED]

[Kit (JohnA)] Roll #1: (d8) [1] 1

[DM] No Name #1's Current Hit Points: adjusted to 11 (-5) - Heavily Wounded

[DM] No Name #1: Paralysis, Poison or Death save: (d20) [9] 9. PROBABLY SUCCEEDS against (8) [8] 8!!!

[DM] and not knocked down

[Alastair (BiBo!!!)] yeah, a 1 generally doesn't do it :-P

[Varn (Robert)] (stupid question.... how far can I move and still attack? I have a movement rate of 15)

[Kit (JohnA)] 75

[mikE] 35 feet

[Alastair (BiBo!!!)] 1 million feet

[Lorie] (( half your full movement and still attack))

[mikE] well, 37.5

[mikE] full movement for you is 75

[Varn (Robert)] y'all suck

[Alastair (BiBo!!!)] :)

[Kit (JohnA)] outside 15 is 150 feet

[Varn (Robert)] why is full movement 75? shouldn't it be 150?

[Alastair (BiBo!!!)] 7 5 foot squares :)

[Lorie] :: hmpfhs:: And I thought my answer was actually useful :: shrugs ::

[mikE] so half is 37.5

[Kit (JohnA)] (it was)

[DM] yours was Lor

[mikE] you done, paulie?

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:55:35, Protection from Evil (Girdle) for 06:22:34:35)

[DM] go ahead Kylia

[Lorie] Okay I will... I dust up to 4HD and auto turn up to 5HD

[Lorie] Let me know when I can roll

[DM] roll

[Lorie] Roll #1: (d20+1) [9+1] 10

[DM] you need to roll higher than auto

[Lorie] I turn up to 7HD with that roll actually

[mikE] these are like, 10 HD things, lor

[mikE] just attack.

[mikE] or cast.

[DM] and yes Lorie, that does not turn

[Alastair (BiBo!!!)] more than 10 hd I'd guess

[DM] these are treated as Vampiires for turning purposes

[Lorie] I don't need the lecture series Mike, I wanted to try

[mikE] might be. i just guessed based on my lack of turning.

[Lorie] I only need to roll at 12 to turn them

[Lorie] Unfortunately on the Klooge dice it wasn't to be ... next

[DM] so is Kylia done now?

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Alastair (BiBo!!!)] does that one skeleton by finglass and antarias have pending damage?

[DM] No Name #4's Current Hit Points: adjusted to 17 (-10) - Heavily Wounded

[DM] thank you marco

[Alastair (BiBo!!!)] I'll fire my bow at it I guess

[BiBo!!!] Alastair targets No Name #4. Distance: 30'05"

[mikE] please, if i was going to give you a lecture series i would have typed a whole hell of a lot more than just those few paltry lines. I would have also begun the whole thing a lot differently. Probably with more of a general overview of what we were going to be discussing, and by discussing i mean me talking, you listening. It would most likely include the general objectives of all the lectures in the series so you would knwo just what exciting things you would have to look forward to in my exciting class of turning v. attacking or casting offensively. I'm guessing it would be a 3 part series since I would be covering the pros and cons of turning, attacking, and casting. If I had to burn up an extra day in my planning for the class, I might even include a lecture on defensive casting. Now, if you'd really like a full lecture series, I'm sure in all my spare time I can bend over and pull one out for ya. ;P

[Alastair (BiBo!!!)] Alastair: Attack #1: longbow: (17-(d20+0)) [17-(6+0)] 11. Probably MISSES No Name #4 (AC FINAL: 2)

[Varn (Robert)] lol

[Alastair (BiBo!!!)] Alastair: Attack #1: longbow: (17-(d20+0)) [17-(9+0)] 8. Probably MISSES No Name #4 (AC FINAL: 2)

[DM] INIT: 15 GOING: No Name #4

Ralph is receiving the map...

Ralph has received the map.

Lorie has left the game on Fri Sep 02 22:35:21 EDT 2005

[DM] No Name #4: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(3+3)] 5. Probably MISSES Antarias (AC FINAL: -4)

[mikE] suck it!

[DM] No Name #1: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(12+3)] -4

[DM] No Name #1 targets Kit. Distance: 14'05"

[DM] No Name #1: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(20+3)] -12 [CRITICAL HIT]

[Alastair (BiBo!!!)] and suck it back says skeleton #1

[mikE] that's okay. that looks like kit taking that one.

[DM] No Name #1: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(17+3)] -9. PROBABLY HITS Kit (AC FINAL: 0)!!!

[DM] No Name #1: Damage v SM: Two Handed Sword: (2d4) [(1+4)] 5

[DM] No Name #1: Damage v SM: Two Handed Sword: (2d4) [(4+4)] 8

[DM] Kit's Current Hit Points: adjusted to 38 (-13) - Moderately Wounded

[mikE] luckily they don't pack too much of a punch there

[DM] INIT: 15 GOING: No Name #4

[DM] INIT: 15 GOING: No Name #2

[DM] INIT: 15 GOING: No Name #2

[DM] INIT: 15 GOING: No Name #1

[DM] INIT: 15 GOING: No Name #1

[DM] INIT: 16 GOING: Finglass

[Alastair (BiBo!!!)] yeah, a shame bob doesn't use the expanded crit rules from c&t

[mikE] casting sunscorch, dealing {1d6)+16 damage.

[Kit (JohnA)] you want this to take longer?

[mikE] (d6) [4] 4

[mikE] Finglass: Sun Scorch: Hope you brought you sunscreen.

[mikE (to GM only)] Character sheet for Finglass modified: Magical Abilities - CHANGED: 1 -- Current: 4 (3). CHANGED: 2 -- Current: 5 (3). CHANGED: 3 -- Current: 4 (3). CHANGED: 4 -- Current: 3 (2). DELETED: null, null, null. DELETED: null, null, null. ADDED: null, null, null. ADDED: null, null, null.

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] INIT: 19 GOING: Antarias

[DM] No Name #4's Current Hit Points: adjusted to -3 (-20) - Dying

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(8+6)] 2

[mikE] n/m

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[Varn (Robert)] bob, are all of your guys done for this round?

[DM] yes

[Varn (Robert)] thanks

[DM] INIT: 22 GOING: Claw

[DM] just no attacks on that one Varn

[mikE] they all go together. if you look at the spot under the initiative box, where the names appear, hold your mouse over and an init list will pop up

[Varn (Robert)] right

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Kit (JohnA)] so Paul can roll his seconary?

[Varn (Robert)] thanks Mike... I dodn't know that

[Varn (Robert)] didn't even

[JohnA] Kit targets No Name #4. Distance: 27'09"

[JohnA] Kit targets No Name #1. Distance: 14'05"

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(4+3)] 4. Probably MISSES No Name #1 (AC FINAL: 2)

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(20+3)] -12 [CRITICAL HIT]

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [2+8] 10 [ROLL WAS MODIFIED]

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(18+3)] -10. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[DM] No Name #1's Current Hit Points: adjusted to 1 (-10) - Massively Wounded

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [1+8] 9 [ROLL WAS MODIFIED]

[DM] ROUND: 3

[DM] No Name #1's Current Hit Points: adjusted to -8 (-9) - Dying

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[JohnA] Kit targets Kit. Distance: 0'00"

[JohnA] Paul Elvenstire targets No Name #4. Distance: 16'03"

[Kit (JohnA)] Paul Elvenstire: Attack #1: Scimitar +3/+5 vs Spirits: (-(d20+3)) [-(14+3)] -17. PROBABLY HITS No Name #4 (AC FINAL: 2)!!!

[Kit (JohnA)] Paul Elvenstire: Damage v SM: Scimitar +3/+5 vs Spirits: (d8+3) [4+3] 7 [ROLL WAS MODIFIED]

[Kit (JohnA)] Roll #1: (d8) [4] 4

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:55:09, Protection from Evil (Girdle) for 06:22:34:09)

[JohnA] Paul Elvenstire targets Paul Elvenstire. Distance: 0'00"

[mikE] paul needs the same fixes, john

[DM] No Name #4's Current Hit Points: adjusted to 34 (-7) - Lightly Wounded

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[BiBo!!!] Alastair targets No Name #2. Distance: 38'03"

[DM] (last round everyone, and we will pause here, and pick up next week same place same battle)

[Kit (JohnA)] (theyy have been fixed before)

[Alastair (BiBo!!!)] Alastair: Magic missile: I cast Magic Missile at the darkness!!! (5d4+5) [(3+2+1+2+2)+5] 15 pts of damage!

[Kit (JohnA)] good night

Ralph has left the game on Fri Sep 02 22:48:07 EDT 2005

[Alastair (BiBo!!!)] hate you ralph!!!

[mikE] yeah. ralph sucked it up big time

[mikE] probably killed 20 minutes all by himself

[DM] and Cordaella on the other hand has been here the whole time and not caused any problems

[DM] the ones I invite know how to act

[DM] INIT: 15 GOING: No Name #4

[Varn (Robert)] who?

[DM] No Name #4 targets Varn. Distance: 17'10"

[mikE] cordelia

[DM] No Name #4: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(2+3)] 6. Probably MISSES Varn (AC FINAL: 0)

[Alastair (BiBo!!!)] some mooch sucking up our bandwidth

[DM] No Name #4: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(11+3)] -3. PROBABLY HITS Varn (AC FINAL: 0)!!!

[DM] No Name #4: Damage v SM: Two Handed Sword: (2d4) [(2+1)] 3

[Varn (Robert)] honestly, I never noticed that Cordaella was here... sorry, welcome! :-)

[DM] Varn's Current Hit Points: adjusted to 96 (-3) - Lightly Wounded

[Cordaella] Hello, Thank you....

[Varn (Robert)] maybe you should put the password back on... would limit the leeches ;-)

[DM] Marco, Cord has been fin

[DM] fine, and yes the password is back up

[mikE] yeah. she's been a good guest. better than most of bob's guests

[Varn (Robert)] damn it, I got hit?!

[Varn (Robert)] son of a crap!

[Alastair (BiBo!!!)] talkin about ralph, and I said he should put the password on a few times

[mikE] yup. that's the brown spot over there we have to deal with next

[DM] had other things going on Marco

[Alastair (BiBo!!!)] so, you gonna make a move with those skeletons or what?

[DM] they moved up to Claw to attach

[Varn (Robert)] hey bob, hit that done button

[Alastair (BiBo!!!)] can they? I'm 30 ft up

[DM] No Name #2's Current Hit Points: adjusted to 22 (-15) - Moderately Wounded

[DM] they can not attack yet

[Kit (JohnA)] cool they fly too

[DM] INIT: 15 GOING: No Name #2

[mikE] dumb zombies

[DM] INIT: 15 GOING: No Name #2

[DM] INIT: 15 GOING: No Name #1

[DM] INIT: 16 GOING: Finglass

[Alastair (BiBo!!!)] skeletons

[Kit (JohnA)] what ever

[mikE] Finglass targets No Name #2. Distance: 62'03"

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(4+11)] -4. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED]

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(10+11)] -10. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[DM] No Name #2's Current Hit Points: adjusted to 13 (-9) - Heavily Wounded

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [2+6] 8 [ROLL WAS MODIFIED]

[DM] No Name #2's Current Hit Points: adjusted to 5 (-8) - Massively Wounded

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(18+11)] -18. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [6+6] 12 [ROLL WAS MODIFIED]

[DM] No Name #2's Current Hit Points: adjusted to -7 (-12) - Dying

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] INIT: 19 GOING: Antarias

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM] INIT: 22 GOING: Claw

[DM] just each take your attacks

[mikE] sorry

[Kit (JohnA)] why are fin & Ant running away?

[Varn (Robert)] gotcha

[Robert] Varn targets Varn. Distance: 0'00"

[Robert] Varn targets No Name #4. Distance: 15'07"

[mikE] it's called a strategic withdrawl

[Kit (JohnA)] ok

[mikE] tactics, man, tactics

[mikE] fin's a bow user. why get closer?

[Robert] Varn targets No Name #4. Distance: 5'06"

[Varn (Robert)] Varn: Attack #1: Nagelring: (10-(d20+5)+1) [10-(12+5)+1] -6 [ROLL WAS MODIFIED]. PROBABLY HITS No Name #4 (AC FINAL: 2)!!!

[Varn (Robert)] Varn: Damage v SM: Nagelring: (1d8+5) [8+5] 13 [ROLL WAS MODIFIED]

[DM] No Name #4's Current Hit Points: adjusted to 21 (-13) - Moderately Wounded

[Varn (Robert)] Varn: Attack #1: Nagelring: (10-(d20+5)+1) [10-(16+5)+1] -10 [ROLL WAS MODIFIED]. PROBABLY HITS No Name #4 (AC FINAL: 2)!!!

[Varn (Robert)] Varn: Damage v SM: Nagelring: (1d8+5) [3+5] 8 [ROLL WAS MODIFIED]

[DM] No Name #4's Current Hit Points: adjusted to 13 (-8) - Heavily Wounded

[Varn (Robert)] ok, I'm done for this round

[DM] Marco?

[Alastair (BiBo!!!)] already moved claw

[DM] you can click done then

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] and the last for tonight

[DM] Kit

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(1+3)] 7

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(17+3)] -9

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(6+3)] 2

[JohnA] Kit targets No Name #4. Distance: 7'07"

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(3+3)] 5. Probably MISSES No Name #4 (AC FINAL: 2)

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(11+3)] -3. PROBABLY HITS No Name #4 (AC FINAL: 2)!!!

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [2+8] 10 [ROLL WAS MODIFIED]

[DM] ROUND: 4

[DM] INIT: -1 GOING: Start of Round

[DM] No Name #4's Current Hit Points: adjusted to 3 (-10) - Massively Wounded

[DM] &&&&&&

[DM] and there we leave are intrepid band of adventurers

[mikE] woo hoo.

[Kit (JohnA)] good night

[DM] our

[mikE] we're winning

[DM] have a good night all

JohnA has left the game on Fri Sep 02 23:02:37 EDT 2005

[mikE] night all

mikE has left the game on Fri Sep 02 23:02:43 EDT 2005

[Alastair (BiBo!!!)] night

[DM] shoudl be fairly straight forward next week

BiBo!!! has left the game on Fri Sep 02 23:02:46 EDT 2005

[Varn (Robert)] g'night everyone

Robert has left the game on Fri Sep 02 23:03:03 EDT 2005

[Cordaella] Goodnight. Thank you for allowing me to observe tonight...

[DM] very glad to have you

Sean has left the game on Fri Sep 02 23:03:46 EDT 2005

Cordaella has left the game on Fri Sep 02 23:04:59 EDT 2005

[DM] ==== Gaming session started: Fri Sep 09 18:38:10 EDT 2005 ====

Sean has joined the game on Fri Sep 09 18:44:08 EDT 2005

mikE has joined the game on Fri Sep 09 18:46:07 EDT 2005

mikE is receiving the map...

mikE has received the map.

Sean is receiving the map...

Sean has received the map.

Lorie has joined the game on Fri Sep 09 19:04:27 EDT 2005

[mikE] yay! lorie's here!

[mikE] sean and i were already making escape plans if it was just the two of us.

[Lorie] Evening

[DM] lorie is the greeting done now for you?

[DM] will go shut that off?

[DM] cleared

[mikE] i was wondering if we could get you away from dungeon siege. ;)

[Lorie] Dungeon Siege II gives me my hack and slack fill that I wouldn't normally get

[E. L. Fudge (Sean)] I personally like NetHack for that.

[Lorie] :: smirks ::

[Lorie] Okay, we're expecting more lemmings this evening

[Lorie] ?

[DM] not that I know of

Lorie is receiving the map...

Lorie has received the map.

[DM] John had just logged on his computer I thought

[DM] oops I guess that was logging off

[DM] so I will go turn him INVIS for the moment and we will start

[Lorie] Okay... no Marco, Rob, Robert, Bueller?

[mikE] not as of yet.

[mikE] bibo's got a bad sprained wrist.

[mikE] didn't even want to leave the house.

[Lorie] oh my... how did he do that?

[E. L. Fudge (Sean)] I'm not sure if I want to know

[mikE] dunno. didn't want to type enough to tell me

[DM] and so there we are when you are ready

[Lorie] John is having some issues getting in... but intending to play

[Lorie] Marco is making dinnner...be along in a few

[DM] we can go and their characters will pop back up where they were

[DM] give me the word

[Lorie] :: ponders :: My word today was quaff

JohnA has joined the game on Fri Sep 09 19:12:05 EDT 2005

[Lorie] Hey John!

[DM] and there you go

[JohnA] hello?

[mikE] ::crickets chirping::

[Lorie] Howdy Grasshopper...shall we make with the smiting of the undead?

[JohnA] kids are not as distracted as I hoped

[Lorie] ugh

[DM] I am ready and jsut waiting word from the four of you to begin the comabat again

[mikE] ducttape them to the cieling.

[JohnA] go, now while I am here

JohnA is receiving the map...

JohnA has received the map.

[Lorie] and so... allons-y and Allez- cuisine!

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[JohnA] i do not see any more bad guys?

[JohnA] soory one moment

[mikE] there are six or seven of them.

[mikE] one right in front of you.

[JohnA] Paul Elvenstire targets No Name #4. Distance: 16'06"

[JohnA] Paul Elvenstire: Attack #1: Scimitar +3/+5 vs Spirits: (-(d20+3)) [-(18+3)] -21. PROBABLY HITS No Name #4 (AC FINAL: 2)!!!

[JohnA] why doe that keep changing?

[JohnA] Paul Elvenstire: Damage v SM: Scimitar +3/+5 vs Spirits: (d8+3) [8+3] 11 [ROLL WAS MODIFIED]

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:54:43, Protection from Evil (Girdle) for 06:22:33:43)

[DM] No Name #4's Current Hit Points: adjusted to -8 (-11) - Dying

[Lorie] :: looks around for bad guys :: Hmmm... I must be on the move to smite evil today

[Lorie] Okay... I can't move any more...

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 15 GOING: No Name #2

[DM] No Name #2 targets Kylia Wolfslayer. Distance: 7'02"

[DM] No Name #2: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(1+3)] 7. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[Lorie] If he's evil... he needs to go away

[DM] INIT: 15 GOING: No Name #1

[DM] No Name #1 targets Kylia Wolfslayer. Distance: 6'10"

[JohnA] How do I get my little map back?

[DM] No Name #1: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(8+3)] 0. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] be nicer to people

[DM] INIT: 16 GOING: Finglass

[JohnA] I can't see my character because I need the little map

[mikE] Finglass targets No Name #1. Distance: 61'04"

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(20+11)] -20 [CRITICAL HIT]

[DM] redock the icon bar John and it will come back

[DM] and there is a keyboard short cut

[DM] that list in in your klooge folder

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(3+11)] -3. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[DM] don't know it of teh top fo my head

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED]

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [5+6] 11 [ROLL WAS MODIFIED]

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(10+11)] -10. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[DM] No Name #1's Current Hit Points: adjusted to 33 (-20) - Moderately Wounded

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [1+6] 7 [ROLL WAS MODIFIED]

Robert has joined the game on Fri Sep 09 19:24:45 EDT 2005

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(16+11)] -16. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [4+6] 10 [ROLL WAS MODIFIED]

[DM] Robert Varn will reappear at the end of this round

[Lorie] Evening Robert!!!

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] Robet are you done?

[DM] INIT: 19 GOING: Antarias

[Robert] hello all

[Robert] done?

[Lorie] ((John thinks he is disconnect and trying to reconnect ))

Robert is now controlling Varn

[DM] loaed

[Robert] I am back at the keyboard.

[mikE] Antarias targets No Name #1. Distance: 9'10"

[DM] No John

[DM] was just congestion

[DM] all better now

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(17+6)] -7. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

Robert is receiving the map...

Robert has received the map.

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [1+12] 13 [ROLL WAS MODIFIED]

[DM] No Name #1's Current Hit Points: adjusted to 3 (-30) - Massively Wounded

[mikE (to GM only)] Character sheet for Finglass modified: Temporary Modifiers -

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM] not this round robert

[DM] INIT: 22 GOING: Claw

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[mikE] you're still invisible

[mikE] backstab them

[DM] there you go John

[DM] ROUND: 5

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:54:18, Protection from Evil (Girdle) for 06:22:33:18)

[DM] and there you go Robert

[Varn (Robert)] thank you

[DM] when your turn comes

[Lorie] Kylia Wolfslayer targets No Name #2. Distance: 7'02"

[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [5(10-0)] 15

[Lorie] Kylia Wolfslayer: Attack #1: Faithful Balance: (11-(d20+6)) [11-(15+6)] -10

[Lorie] Kylia Wolfslayer: Damage v SM: Faithful Balance: (d10+11) [7+11] 18 [ROLL WAS MODIFIED]

[Lorie] Kylia Wolfslayer targets Kylia Wolfslayer. Distance: 0'00"

[Lorie] Kylia Wolfslayer no longer targets Kylia Wolfslayer.

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 15 GOING: No Name #2

[DM] No Name #2: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(2+3)] 6. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] INIT: 15 GOING: No Name #1

[DM] No Name #1: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(7+3)] 1. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] INIT: 16 GOING: Finglass

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(4+11)] -4. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [4+6] 10 [ROLL WAS MODIFIED]

[mikE] Finglass no longer targets No Name #1.

[mikE] Finglass targets No Name #2. Distance: 69'04"

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED]

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(1+11)] -1. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(16+11)] -16. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [6+6] 12 [ROLL WAS MODIFIED]

[DM] No Name #1's Current Hit Points: adjusted to -7 (-10) - Dying

[DM] No Name #2's Current Hit Points: adjusted to 35 (-21) - Moderately Wounded

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] INIT: 19 GOING: Antarias

[DM] No Name targets Antarias. Distance: 71'07"

[DM] No Name #3 targets Kylia Wolfslayer. Distance: 33'01"

[mikE] Antarias targets No Name #2. Distance: 9'10"

[DM] No Name #3 targets Antarias. Distance: 141'02"

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(20+6)] -10 [CRITICAL HIT]

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(18+6)] -8. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [1+12] 13 [ROLL WAS MODIFIED]

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [4+12] 16 [ROLL WAS MODIFIED]

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(14+6)] -4. PROBABLY HITS No Name #2 (AC FINAL: 2)!!!

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [4+12] 16 [ROLL WAS MODIFIED]

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM] INIT: 22 GOING: Claw

[DM] Effect Bless Party for Asgoth has expired.

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] ROUND: 6

[DM] INIT: -1 GOING: Start of Round

[DM] No Name #2's Current Hit Points: adjusted to -10 (-45) - Dead

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[JohnA] paul is going to examine the bodies

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:53:52, Protection from Evil (Girdle) for 06:22:32:52)

[mikE] lazabout

[Lorie] Kylia Wolfslayer targets No Name #3. Distance: 33'01"

[Lorie] Kylia Wolfslayer targets No Name #3. Distance: 33'01"

[JohnA] he does so little dammage, compared to you two

[mikE] yeah, the drawbacks of being a mage.

[mikE] =P

[Lorie] Kylia Wolfslayer: Magic Missile: I spy with my little eye a suitable target for {5d4+1) these missiles

[Lorie] Roll #1: (d4+1) [4+1] 5, Roll #2: (d4+1) [4+1] 5, Roll #3: (d4+1) [2+1] 3, Roll #4: (d4+1) [3+1] 4, Roll #5: (d4+1) [2+1] 3

[JohnA] if i wanted to cast str and haste I would be a killing machine

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] No Name #3's Current Hit Points: adjusted to 30 (-20) - Moderately Wounded

[Lorie] Kylia Wolfslayer no longer targets No Name #3.

[mikE] it's okay john. you keep telling yourself that. we still like to have you around.

[mikE] even if you are nothing but a finger waggler.

[mikE] i suppose every once in a while you could distract an enemy with a card trick...

[mikE] or tell them their dead aunt's favorite color.

[DM] INIT: 16 GOING: Finglass

[JohnA] your lucky I'm eatting

[mikE] lol

[mikE] Finglass targets No Name #3. Distance: 92'06"

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(20+11)] -20 [CRITICAL HIT]

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(12+11)] -12. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [5+6] 11 [ROLL WAS MODIFIED]

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [1+6] 7 [ROLL WAS MODIFIED]

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(14+11)] -14. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [2+6] 8 [ROLL WAS MODIFIED]

[DM] No Name #3's Current Hit Points: adjusted to 15 (-26) - Heavily Wounded

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(3+11)] -3. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [3+6] 9 [ROLL WAS MODIFIED]

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] INIT: 19 GOING: Antarias

[mikE] Antarias targets No Name #3. Distance: 11'11"

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(10+6)] 0. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [8+12] 20 [ROLL WAS MODIFIED]

[DM] No Name #3's Current Hit Points: adjusted to -14 (-29) - Dead

[mikE] sigh... bob's messing up my combat again.

[mikE] having me attack already dead things

[JohnA] they are easiest to kill

[mikE] i suppose...

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM] after ll they are skeletons

[Robert] Varn targets No Name. Distance: 11'10"

[Robert] Varn targets Varn. Distance: 0'00"

[mikE] undead is different from dead dead

[mikE] these guys are still moving.

[Robert] Varn no longer targets Varn.

[Varn (Robert)] Varn: Attack #1: Nagelring: (10-(d20+5)+1) [10-(13+5)+1] -7 [ROLL WAS MODIFIED]. PROBABLY HITS No Name (AC FINAL: 2)!!!

[Varn (Robert)] Varn: Damage v SM: Nagelring: (1d8+5) [8+5] 13 [ROLL WAS MODIFIED]

[DM] No Name's Current Hit Points: adjusted to 61 (-13) - Lightly Wounded

[Varn (Robert)] Varn: Attack #1: Nagelring: (10-(d20+5)+1) [10-(16+5)+1] -10 [ROLL WAS MODIFIED]. PROBABLY HITS No Name (AC FINAL: 2)!!!

[Varn (Robert)] Varn: Damage v SM: Nagelring: (1d8+5) [4+5] 9 [ROLL WAS MODIFIED]

[DM] No Name's Current Hit Points: adjusted to 52 (-9) - Moderately Wounded

[DM] INIT: 22 GOING: Claw

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[JohnA] Kit targets No Name #3. Distance: 13'08"

[JohnA] Kit: Attack #1: claw: (11-(d20+3)) [11-(4+3)] 4. Probably MISSES No Name #3 (AC FINAL: 2)

[JohnA] Kit: Attack #1: claw: (11-(d20+3)) [11-(4+3)] 4. Probably MISSES No Name #3 (AC FINAL: 2)

[DM] ROUND: 7

[DM] INIT: -1 GOING: Start of Round

BiBo!!! has joined the game on Fri Sep 09 20:01:21 EDT 2005

[Lorie] ((Howdy Marco!!!))

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] and you can go on your turn maroc

[JohnA] and now we wait

[JohnA] Kit targets Kit. Distance: 0'00"

[JohnA] doesPaul Notice anything important?

[JohnA] Bob, does Paul notice anything important?

[mikE] he's afk

[mikE] downstairs with something.

[BiBo!!!] and finally I think I can type

[BiBo!!!] yay

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:53:34, Protection from Evil (Girdle) for 06:22:32:34)

[mikE] probably one of his girlfriends is having "issues"

[BiBo!!!] only took 10 minutes

[mikE] you know how girls like their BOB's

[Lorie] Kylia Wolfslayer targets No Name #3. Distance: 33'06"

BiBo!!! is receiving the map...

BiBo!!! has received the map.

[Lorie] Kylia Wolfslayer: Attack #1: Faithful Balance: (11-(d20+6)) [11-(11+6)] -6. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[Lorie] Kylia Wolfslayer: Damage v SM: Faithful Balance: (d10+11) [4+11] 15 [ROLL WAS MODIFIED]

[Lorie] Roll #1: (d12) [1] 1

[Lorie] :( No knockdown

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] sorry John, make an Intution check

[JohnA] Paul Elvenstire: INT check: (d20) [1] 1. PROBABLY SUCCEEDS against (19) [19] 19!!!

[Lorie] ((Umm, doesn't my damage count??))

[BiBo!!!] guess I'm workin on circlin around

[JohnA] it will I'm sure

[BiBo!!!] back in 3 rounds or so

[DM] No Name #3's Current Hit Points: adjusted to 15 (-15) - Heavily Wounded

[DM] no clue Lorie

[Lorie] ??

[DM] INIT: 16 GOING: Finglass

[BiBo!!!] I see anything in the entrance as I fly by bob?

[DM] no a dark hole into the mound

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] INIT: 19 GOING: Antarias

[mikE] Antarias targets No Name #3. Distance: 8'04"

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(19+6)] -9. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [1+12] 13 [ROLL WAS MODIFIED]

[DM] No Name #3's Current Hit Points: adjusted to 2 (-13) - Massively Wounded

[mikE] Antarias: Attack #1: Nightblade: (16-(d20+6)) [16-(11+6)] -1. PROBABLY HITS No Name #3 (AC FINAL: 2)!!!

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [6+12] 18 [ROLL WAS MODIFIED]

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM] No Name #3's Current Hit Points: adjusted to -16 (-18) - Dead

[JohnA] go varn, go varn

[Varn (Robert)] Varn: Attack #1: Nagelring: (10-(d20+5)+1) [10-(13+5)+1] -7 [ROLL WAS MODIFIED]. PROBABLY HITS No Name (AC FINAL: 2)!!!

[mikE] yarrrrr!

[Varn (Robert)] Varn: Damage v SM: Nagelring: (1d8+5) [6+5] 11 [ROLL WAS MODIFIED]

[DM] No Name's Current Hit Points: adjusted to 41 (-11) - Moderately Wounded

[Varn (Robert)] Varn: Attack #1: Nagelring: (10-(d20+5)+1) [10-(19+5)+1] -13 [ROLL WAS MODIFIED]. PROBABLY HITS No Name (AC FINAL: 2)!!!

[DM] No Name targets Varn. Distance: 8'05"

[mikE] whack that nasty old bugger with your nads!

[Varn (Robert)] Varn: Damage v SM: Nagelring: (1d8+5) [5+5] 10 [ROLL WAS MODIFIED]

[mikE] i mean, nadgerling

[DM] No Name's Current Hit Points: adjusted to 31 (-10) - Heavily Wounded

[DM] No Name: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(8+3)] 0. PROBABLY HITS Varn (AC FINAL: 0)!!!

[Varn (Robert)] what's the knockdown for a long sword?

[JohnA] d8

[Varn (Robert)] Roll #1: (d8) [4] 4

[DM] No Name: Initiative:(d10(+10+)) [3(10+] -1

[Varn (Robert)] I guess I didn't knock him down, eh?

[DM] that would be a no

[DM] INIT: 22 GOING: Claw

[DM] John, waitng on that check

[BiBo!!!] no, ya need a 7 or more for a man sized

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] No Name: Damage v SM: Two Handed Sword: (2d4) [(2+3)] 5

[JohnA] i 'll roll again

[DM] Varn's Current Hit Points: adjusted to 91 (-5) - Lightly Wounded

[JohnA] Kit: Attack #1: claw: (11-(d20+3)) [11-(14+3)] -6. PROBABLY HITS Kit (AC FINAL: 0)!!!

[JohnA] Kit: Attack #1: claw: (11-(d20+3)) [11-(13+3)] -5. PROBABLY HITS Kit (AC FINAL: 0)!!!

[BiBo!!!] good thing kit can hit herself

[JohnA] Kit targets No Name. Distance: 10'07"

[mikE] yeah. it would be embarissing to miss yourself

[JohnA] Kit: Attack #1: claw: (11-(d20+3)) [11-(2+3)] 6. Probably MISSES No Name (AC FINAL: 2)

[JohnA] Kit: Attack #1: claw: (11-(d20+3)) [11-(5+3)] 3. Probably MISSES No Name (AC FINAL: 2)

[DM] of all the things I miss I miss my mind the most

[JohnA] Paul Elvenstire: INT check: (d20) [13] 13. PROBABLY SUCCEEDS against (19) [19] 19!!!

[DM] no John, Intuition

[JohnA] there you go

[DM] not intelligence

[JohnA] I did not break down, I have no sub

[JohnA] Paul Elvenstire: WIS check: (d20) [4] 4. PROBABLY SUCCEEDS against (12) [12] 12!!!

[DM] ok, so then you just put the same number in both spots if you did not split them

[DM] ROUND: 8

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:53:28, Protection from Evil (Girdle) for 06:22:32:28)

[DM] Paul notices that the Skeletons that are "dead" do not seem to be falling apart like you would expect them to

[JohnA] thank you

[Lorie] :: nod nod :: We need to gather them into a pile and make them go BOOM with fire

[mikE] okay.

[mikE] those two can finish the last one, let's get them piled, then.

[Lorie] Kylia Wolfslayer targets No Name. Distance: 46'08"

[BiBo!!!] yay, the skeletons are becoming pc's!

[mikE] sweet. we hav undead minions

[BiBo!!!] well, dead minions

[Lorie] Kylia Wolfslayer: Agannazar's Scorcher: "Tag! You're it and while you're at take that! For the next (2) [2] 2 rounds a jet 2 feet wide and 60 feet long burns you for (3d6) [(4+4+6)] 14 points of dmge no save, others in the path save vs spell or take (2d8) [(6+2)] 8 save for half"

[mikE] we can make them into giant puppets

[BiBo!!!] that's almost the same

[mikE] put on big puppet shows like in being john malkovich

[DM] No Name's Current Hit Points: adjusted to 29 (-2) - Heavily Wounded

[DM] Varn's Current Hit Points: adjusted to 77 (-14) - Lightly Wounded

[DM] No Name's Current Hit Points: adjusted to 15 (-14) - Massively Wounded

[DM] Varn's Current Hit Points: adjusted to 83 (6) - Lightly Wounded

[mikE] man, bob's really out to get us.

[Lorie] Sorry Robert, I'll heal you first... then we torch the bodies

[mikE] giving varn more damage, not getting a save...

[Varn (Robert)] no problem

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 16 GOING: Finglass

[Varn (Robert)] Varn: Magical Spell save: (d20) [18] 18. PROBABLY SUCCEEDS against (12) [12] 12!!!

[Lorie] my my fault... he looked out of the 2' blast radius and farther north on the screen

[mikE] Finglass targets No Name. Distance: 64'06"

[mikE] Finglass targets No Name. Distance: 64'06"

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(19+11)] -19. PROBABLY HITS No Name (AC FINAL: 2)!!!

[Varn (Robert)] at least I saved :)

[Lorie] Kylia Wolfslayer no longer targets No Name.

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [2+6] 8 [ROLL WAS MODIFIED]

[Lorie] ((half damage ))

[mikE] Finglass: Attack #1: Cleathalas, Composite Long Bow of Heartseeking: (11-(d20+11)) [11-(19+11)] -19. PROBABLY HITS No Name (AC FINAL: 2)!!!

[DM] No Name's Current Hit Points: adjusted to 7 (-8) - Massively Wounded

[mikE] Finglass: Damage v SM: Cleathalas, Composite Long Bow of Heartseeking: (1d6+6) [2+6] 8 [ROLL WAS MODIFIED]

[DM] No Name's Current Hit Points: adjusted to -1 (-8) - Dying

[mikE] okay, now let's burn these suckers before they rise up again.

[DM] ok

[DM] so I made them into PC icons

[DM] so you could move them etc.

[DM] BUT

[mikE] pile them up around where kylia is.

[DM] I want you to stay in combat mode

[DM] and work out exactly what you do this is important

[JohnA] always a but

[mikE] first, just pile them up as fast as we can.

[mikE] then either a fireball or flame strike?

[Lorie] Okay ... want to heal robert first

[Lorie] or burn first

[Varn (Robert)] I say burn

[mikE] burn

[Lorie] :: nods :: Okay...let's burn

[Kit (JohnA)] I'll start moving

[Varn (Robert)] no telling how long we have before they come alive again

[Lorie] I can't move them all for some reason

[mikE] well, anterias grabs the ones next to him.

[mikE] how heavy are these, bob?

[mikE] he can probably get two at a time.

[Lorie] Paul can you move the one in front of you farther down with the others?

[DM] STOP

[DM] what did I say about staying in combat mode

[DM] it is FINGLASS

[DM] read

[Varn (Robert)] you actually meant that?

[DM] sighs

[Varn (Robert)] :)

[DM] twap

[Lorie] People in or out of combat can move unless they cast a spell

[Varn (Robert)] do I get a save?

[DM] as you go to pick up one, you see that it weighs in at about 250 #s

[mikE] yeah, but we're not out of combat

[Varn (Robert)] uhoh... I highlighted everybody.... how do I un-highlight them?

[DM] rather than the normal 25 that a skeleton woudl weight

[Varn (Robert)] nevermind

[mikE] bob said he wants us to stay in so he can screw us up in three rounds

[DM] Lorie it is finglasses turn

[BiBo!!!] on account of the armor they're wearing?

[E. L. Fudge (Sean)] Hmmm ... skeletons of Adamantium?

[DM] no, no armor, but fudge may be onto somtheing there

[Kit (JohnA)] save the weaponds

[Kit (JohnA)] so fin, when you arer done

[mikE] that would be cool.

[Finglass (mikE)] I can't pick up the things, Kitten.

[Finglass (mikE)] They are far heavier than they should be.

[BiBo!!!] hit init I think is what he's getting at

[DM] ok, so strength for Fin is 11

[Kit (JohnA)] thne click done or do something usefull,

[BiBo!!!] ::points:: like that

[Varn (Robert)] I can pick them up

[DM] so a max of 106#

[E. L. Fudge (Sean)] I can too.

[DM] and still move one

[E. L. Fudge (Sean)] But I want to examine one first.

[Finglass (mikE)] i was waiting on bob

[Finglass (mikE)] he was looking up stuff

[E. L. Fudge (Sean)] I"m waitin for Godot.

[Kit (JohnA)] thats an old used up excuse

[Finglass (mikE)] now that i'm grabbing them, can i tell anything else?

[Finglass (mikE)] yeah, i suppose you used it all up, john. =P)

[DM] only a strenght of 18 will be able to move 1 and drag them alone

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[DM] the bones are really heavy

[Kit (JohnA)] any smithy's in the party?

[BiBo!!!] ::points at kylia::

[BiBo!!!] her god is all about that

[Kit (JohnA)] oh uh, never mind

[E. L. Fudge (Sean)] Is there such a think as drag weight?

[E. L. Fudge (Sean)] Mike and Bob are having discussions about it.

[Kit (JohnA)] psst Paul, you ask her

[E. L. Fudge (Sean)] Bob is saying that you can only drag your maximum press weight.

[DM] I am saying your max press is the most you can carry and move

[E. L. Fudge (Sean)] Mike (and I) think we can drag more than we can actually lift.

[Varn (Robert)] I agree with you two

[BiBo!!!] that's the case in 3rd ed at any rate

[DM] the individula bones are really heavy, they look like stone, rather than bone

[E. L. Fudge (Sean)] Okay Bob, it's three to 1

[Varn (Robert)] I know that I can drag much more than I can lift

[Finglass (mikE)] huh. i say as much

[Varn (Robert)] but this is a "fantasy" game

[BiBo!!!] well if the whole corpse is 250, we don't have to carry the bones all together do we?

[BiBo!!!] they're appart I'm assuming

[Paul Elvenstire (JohnA)] nopr

[BiBo!!!] you could carry your weight limit in bones right?

[DM] INIT: 19 GOING: Antarias

[DM] yes to Marco you can carry that, and I am saying that if you drag you can cary twice as much to make it go for now,

[Varn (Robert)] my max press is 700 pounds... I can drag at least 2

[DM] but the bones are not coming apart

[BiBo!!!] k

[DM] the problme is Robert

[DM] how fast you are moving

[Finglass (mikE)] he picks one up and carries it over. he's got the mad muscles

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[BiBo!!!] guess we need to find their circlets

[Varn (Robert)] twice as much as what? max press or weight allowance?

[E. L. Fudge (Sean)] It's not nice to blame Robert 8-P

[DM] max press

[Varn (Robert)] I'm used to it

[DM] your weight is what varn?

[Varn (Robert)] so I can drag 1400 pounds?

[Varn (Robert)] how fast will I move then?

[DM] what strength and I can tell you

[Varn (Robert)] 20

[DM] 577# and still move one

[mikE] varn can get two of them

[DM] that is a movement rate of one

[DM] dragging two at a time

[DM] movement of six with one

[Varn (Robert)] that doesn't make sense

[Varn (Robert)] they are only 250 pounds, right?

[DM] your str is 20 your movement rate is 12

[DM] sorry, backwards, one and move full, two and move half

[DM] thank you robert

[Varn (Robert)] movement is 15 :)

[Varn (Robert)] that makes a little more sense

[Varn (Robert)] ok how do I pick up one of these bastards?

[DM] you can carry 2 and move 10

[DM] jsut move the icons Robertt

[mikE] just click and drag it

[Paul Elvenstire (JohnA)] 18/00 can cary 335 and still move 12

[Varn (Robert)] don't I have to get to it first?

[DM] you have to walk over there and get it yet

[DM] yes

[Varn (Robert)] i can't get all the way there and back in one round

[DM] but you can not pick up the icon on the map

[DM] no you can not

[DM] you walk over there

[DM] INIT: 22 GOING: Claw

[Varn (Robert)] ok so next round I'll pick this one up and carry him back

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Paul Elvenstire (JohnA)] I already moved

[DM] ROUND: 9

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Finglass (mikE)] Any ideas, Paul?

[Finglass (mikE)] The bones look... stone to me.

[Paul Elvenstire (JohnA)] I want to save one skeleton if we can put it in the scroll of shelter

[Paul Elvenstire (JohnA)] I will cast deep freeze on it

[DM] need a wall

[BiBo!!!] isn't there a wall over there?

[BiBo!!!] ::points to the wall surrounding the mounds::

[Paul Elvenstire (JohnA)] I think I can do that, let me check

[DM] no Marco that is only like 4 feet tall

[Paul Elvenstire (JohnA)] Ok so I help move this one to the pile

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:53:10, Protection from Evil (Girdle) for 06:22:32:10)

[BiBo!!!] I've got wall of stone memorized if ya need it

[Lorie] Hmmm... :: ponders :: Rock to Mud...fireball... Hmmm

[Finglass (mikE)] we can just stack the rubble

[Lorie] I actually have one Wall of Stone memorized too :)

[Finglass (mikE)] don't need to use a spell...

[Lorie] I'm open to thoughts here....

[BiBo!!!] you can't make a flat wall with rubble

[Paul Elvenstire (JohnA)] no wories, lets just pile them up

[Finglass (mikE)] see where we walked in? There is plenty of rubble there.

[BiBo!!!] at least not by simply piling them up

[BiBo!!!] need tools and whatnot

[Finglass (mikE)] Humans, always making things more difficult than we need.

[Paul Elvenstire (JohnA)] lets not waste any more time

[Lorie] As I said... I'm ready to cast or try something else

[DM] go for it lorie, your turn

[Paul Elvenstire (JohnA)] just wait till they are all piled up

[Lorie] Okay... I wait and ponder

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[BiBo!!!] coming in for a landing I guess

[DM] INIT: 16 GOING: Finglass

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[Kit (JohnA)] Varn, I can get both, if you just want to help

[Varn (Robert)] sounds good

[E. L. Fudge (Sean)] I examine the bones and see what all the fuss isabout.

[E. L. Fudge (Sean)] So, what's the fuss about?

[Kit (JohnA)] Your kind of cute, rough but cute

[E. L. Fudge (Sean)] Why are the bones still together?

[E. L. Fudge (Sean)] What are they made of? Why are they so heavy?

[E. L. Fudge (Sean)] And why are you bringing up encomberance?

[E. L. Fudge (Sean)] Stop it, Bob ... you're scaring me.

[BiBo!!!] wonder if their circlets are nearby

[Finglass (mikE)] he's talking about his charts

[Lorie] Circlets?

[E. L. Fudge (Sean)] Oh ... in the skulls! Are there valuable jewels in the eye sockets?

[Varn (Robert)] be right back... I'll do what ever you need

[Robert] I am away from the keyboard.

[DM] make a check Fudge

[E. L. Fudge (Sean)] What type of check?

[BiBo!!!] I'm thinkin they're bobified skeleton warriors. they have control circlets that they hunt for, if they get em back and put em on they dustify and can rest

[DM] looting

[DM] do that appraising

[E. L. Fudge (Sean)] E. L. Fudge: appraising check: (d20) [10] 10. PROBABLY SUCCEEDS against (10+0) [10+0] 10!!!

[DM] ok, so that gives you that these are more "valuable" than a normal skeleton

[DM] the bones and skulls do not have any particular gems in them

[BiBo!!!] heh, I coulda told ya that

[BiBo!!!] no roll needed

[Kit (JohnA)] only of you can find the right buyer

[DM] but they are very nicely 'crafted"

[E. L. Fudge (Sean)] But why so heavy?

[DM] and the Paladin's thoughts might hold true that they are meant to last longer

[DM] because the bones are not simple bones, but stone like

[DM] not a particular marble or somthing

[E. L. Fudge (Sean)] come on Bob ... type faster ...

[DM] just stone like bones

[E. L. Fudge (Sean)] Okay ...

[DM] INIT: 19 GOING: Antarias

[Finglass (mikE)] he grabs one and piles it

[mikE] can't click and drag because they are still in the initiative tree

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[Kit (JohnA)] Varn is AFK, he is helping Kit

[Kit (JohnA)] Together they drag both in one round

[DM] No Name's Current Hit Points: adjusted to 0 (1) - Disabled

[DM] INIT: 22 GOING: Claw

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Kit (JohnA)] Kit can cary both but is letting Varn think he is helipng

[Kit (JohnA)] So if you can move them

[DM] ROUND: 10

[DM] INIT: -1 GOING: Start of Round

[mikE] snicker

[mikE] so now i'm rethinking this burning bit

[Kit (JohnA)] I like you too FIn

[Kit (JohnA)] The stones probably won't burn or melt

[mikE] you know, they could just be dead now. not crumbling because they are special, not because they are getting back up again.

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Kit (JohnA)] we were moving this one last round, should be there this round

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:52:58, Protection from Evil (Girdle) for 06:22:31:58)

[DM] you walked there last round

[DM] this round you moved them 120

[DM] now the beginning of round 10

[DM] you will mvoe again on your turn

[Lorie] Okay... with everyone in the middle of them, I can't really do anything to them, but I would like to make a Blacksmithing check on them to see what kind of non-Bone they are if possible

[Lorie] Kylia Wolfslayer: Blacksmith check: (d20) [19] 19. PROBABLY FAILS against (18+0) [18+0] 18

[DM] ok

[DM] they are not metal

[DM] other than that, no clue

[Lorie] Yeah... I don't even know what they are

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 16 GOING: Finglass

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[BiBo!!!] heh

[DM] were you doing something Al?

[BiBo!!!] guess there's no bodies to drag so trying to think of what I can remember about skeletal warriors

[BiBo!!!] finding their circlets is prolly the best bet though

[DM] INIT: 19 GOING: Antarias

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM] No Name's Current Hit Points: adjusted to 1 (1) - Massively Wounded

[DM] No Name #4's Current Hit Points: adjusted to -2 (1) - Dying

[DM] No Name #1's Current Hit Points: adjusted to -6 (1) - Dying

[DM] No Name #2's Current Hit Points: adjusted to -9 (1) - Dying

[DM] No Name #2's Current Hit Points: adjusted to -6 (1) - Dying

[DM] No Name #4's Current Hit Points: adjusted to -7 (1) - Dying

[DM] No Name #1's Current Hit Points: adjusted to -7 (1) - Dying

[DM] No Name #3's Current Hit Points: adjusted to -15 (1) - Dead

[DM] No Name targets E. L. Fudge. Distance: 3'02"

[mikE] whee.

[DM] No Name: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(5+3)] 3. PROBABLY HITS E. L. Fudge (AC FINAL: 8)!!!

[DM] No Name: Damage v SM: Two Handed Sword: (2d4) [(2+3)] 5

[Kit (JohnA)] didn;t I say to take there weaponds?

[DM] E. L. Fudge's Current Hit Points: adjusted to 28 (-5) - Lightly Wounded

[DM] INIT: 22 GOING: Claw

[BiBo!!!] can claw get over there to attack?

[DM] sure

[DM] they are two many sized creatures will be a called shot

[BiBo!!!] Claw targets No Name. Distance: 11'08"

[BiBo!!!] you gotta called shot with a melee attack?

[DM] for a dive attack yes

[BiBo!!! (to GM only)] Character sheet for Claw modified: Weapons - CHANGED: bite -- Type: $thac0 ($melee), CHANGED: claw -- Type: $thac0 ($melee),

[BiBo!!!] okie, subtract 4 from my roll then

[BiBo!!!] ...

[BiBo!!! (to GM only)] Character sheet for Claw modified: Weapons - CHANGED: bite -- Atk Adj: +0 (null), CHANGED: bite -- Damage Adj: +0 (null), CHANGED: claw -- Atk Adj: +0 (null), CHANGED: claw -- Damage Adj: +0 (null),

[BiBo!!!] Claw: Attack #1: claw: (13-(d20+0)) [13-(15+0)] -2. PROBABLY HITS No Name (AC FINAL: 2)!!!

[BiBo!!!] Claw: Attack #1: claw: (13-(d20+0)) [13-(11+0)] 2. PROBABLY HITS No Name (AC FINAL: 2)!!!

[BiBo!!!] Claw: Attack #1: bite: (13-(d20+0)) [13-(10+0)] 3. Probably MISSES No Name (AC FINAL: 2)

[BiBo!!!] so I guees the one claw hits?

[DM] yes

[BiBo!!!] Claw: Damage v SM: claw: (1d6) [1] 1

[BiBo!!!] woooooo

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Kit (JohnA)] I think I was helping Varn?

[DM (to GM only)] No Name's Current Hit Points: adjusted to 0 (-1) - Disabled

[DM] yes to Kit

[DM] ROUND: 11

[DM] INIT: -1 GOING: Start of Round

[Finglass (mikE)] Damnit! Kill them again, pile them quick, then I'll use my holy water to destroy them.

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[BiBo!!!] afk a sec, walkin crazy dog

[BiBo!!!] holy water I don't think affects em

[DM] I am away from the keyboard.

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:52:40, Protection from Evil (Girdle) for 06:22:31:40)

[Finglass (mikE)] anybody have the right book to check on that?

[Lorie] Kylia Wolfslayer targets No Name #4. Distance: 20'10"

[mikE] i don't want to use the water up if it won't work

[Kit (JohnA)] not I

[Lorie] Kylia Wolfslayer: Soften Earth & Stone: When this spell is cast, all natural, undressed earth or stone in the area of effect is softened. Wet earth becomes thick mud; dry earth becomes loose sand or dirt; and stone becomes soft clay, easily molded or chopped. The priest affects a 10-foot square area to a depth of 1 to 4 feet, depending on the toughness or resilience of the ground at that spot (DM option). Magical or enchanted stone cannot be affected by this spell, nor can dressed or worked stone. Creatures attempting to move through an area softened into mud are reduced to a move of 10 feet per round. Any creatures caught within the mud when the spell takes effect must make a saving throw vs. paralyzation or lose the ability to move, attack, or cast spells for 1d2 rounds as they flounder about in the muck. Loose dirt is not as troublesome as mud, and creatures are only reduced to half their normal movement rate, with no chance of being caught for a round or two. However, it is impossible to run, sprint, or charge over either surface. Stone softened into clay does not hinder movement, but it does allow characters to cut, shape, or excavate areas they may not have been able to affect before. For example, a party of PCs trying to break out of a cavern might use this spell to soften a wall. While soften earth and stone does not affect dressed or worked stone, vertical surfaces such as cliff faces or cavern ceilings can be affected. Usually, this causes a moderate collapse or landslide as the loosened material peels away from the face or roof and falls. A moderate amount of structural damage can be inflicted to man-made structures by softening the ground beneath a wall or tower, causing it to settle. However, most well-built structures will only be damaged by this spell, not destroyed. The material component is a bit of slip (wet clay) from the wheel of a master potter.

[DM] I am back at the keyboard.

[Lorie] :: grumbles about the long spell description in there ::

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] No Name #1: Magical Spell save: (d20) [13] 13. PROBABLY SUCCEEDS against (11) [11] 11!!!

[DM] No Name #1: Magical Spell save: (d20) [19] 19. PROBABLY SUCCEEDS against (11) [11] 11!!!

[DM] No Name #3: Magical Spell save: (d20) [16] 16. PROBABLY SUCCEEDS against (11) [11] 11!!!

[DM] No Name #4: Magical Spell save: (d20) [2] 2. PROBABLY FAILS against (11) [11] 11

[DM] No Name #3: Magical Spell save: (d20) [3] 3. PROBABLY FAILS against (11) [11] 11

[DM] No Name #4: Magical Spell save: (d20) [8] 8. PROBABLY FAILS against (11) [11] 11

[DM] INIT: 16 GOING: Finglass

[DM] so the pile seems smaller after you cast that spell Kylia

[mikE] okay...

[Lorie] :: does the Snoopy Dance of joy ::

[mikE] so do i see any moving?

[Kit (JohnA)] you go sista

[DM] none moving at the moment

[mikE] hold action

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[Lorie] Kylia Wolfslayer targets Kylia Wolfslayer. Distance: 0'00"

[Lorie] Kylia Wolfslayer no longer targets Kylia Wolfslayer.

[DM] INIT: 19 GOING: Antarias

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[DM (to GM only)] No Name's Current Hit Points: adjusted to 1 (1) - Massively Wounded

[DM (to GM only)] No Name #1's Current Hit Points: adjusted to -5 (1) - Dying

[DM (to GM only)] No Name #2's Current Hit Points: adjusted to -8 (1) - Dying

[DM (to GM only)] No Name #2's Current Hit Points: adjusted to -5 (1) - Dying

[DM (to GM only)] No Name #1's Current Hit Points: adjusted to -6 (1) - Dying

[DM] No Name #3's Current Hit Points: adjusted to -13 (1) - Dead

[Kit (JohnA)] afk

[Kit (JohnA)] varn is that is

[DM] No Name targets E. L. Fudge. Distance: 3'11"

[DM] No Name no longer targets E. L. Fudge. Distance: 3'11"

[DM] No Name targets E. L. Fudge. Distance: 3'11"

[DM] No Name no longer targets E. L. Fudge. Distance: 3'11"

[DM] No Name targets E. L. Fudge. Distance: 3'11"

[DM] No Name no longer targets E. L. Fudge. Distance: 3'11"

[BiBo!!!] what's the ground like bob?

[DM] No Name targets E. L. Fudge. Distance: 5'11"

[DM] No Name: Attack #1: Two Handed Sword: (11-(d20+3)) [11-(17+3)] -9. PROBABLY HITS E. L. Fudge (AC FINAL: 8)!!!

[DM] No Name: Damage v SM: Two Handed Sword: (2d4) [(4+1)] 5

[DM] E. L. Fudge's Current Hit Points: adjusted to 23 (-5) - Moderately Wounded

[DM] INIT: 22 GOING: Claw

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[BiBo!!!] :-P

[Kit (JohnA)] Which one is moving?

[DM] oh sorry Marco thougth you were till gone

[Kit (JohnA)] they all have x's

[DM] and the one that is next to Fudge is up

[BiBo!!!] Claw targets No Name. Distance: 23'00"

[BiBo!!!] Claw: Attack #1: bite: (13-(d20+0)) [13-(18+0)] -5. PROBABLY HITS No Name (AC FINAL: 2)!!!

[BiBo!!!] Claw: Attack #1: claw: (13-(d20+0)) [13-(18+0)] -5. PROBABLY HITS No Name (AC FINAL: 2)!!!

[BiBo!!!] Claw: Attack #1: claw: (13-(d20+0)) [13-(3+0)] 10. Probably MISSES No Name (AC FINAL: 2)

[BiBo!!!] Claw: Damage v SM: bite: (1d8) [6] 6

[BiBo!!!] Claw: Damage v SM: claw: (1d6) [2] 2

[DM (to GM only)] No Name's Current Hit Points: adjusted to -7 (-8) - Dying

[JohnA] Kit targets No Name. Distance: 3'02"

[Kit (JohnA)] so no more moving at the moment? Hold attack

[DM] ok

[DM] ROUND: 12

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[BiBo!!!] these mounds, are they whole huge underground complexes or are they just the size of that hill? and you still didn't say what the ground was like bob

[Kit (JohnA)] holding casting

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:52:16, Protection from Evil (Girdle) for 06:22:31:16)

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[Kit (JohnA)] sorry

[BiBo!!!] bob?

[DM] that ground is grass Marco

[DM] and you do not know what is in there, you have just seen that there are holes dug into teh side of the mounds at those spots

[DM] they atre not doorways

[DM] they are rents in the earth

[BiBo!!!] I say we trash the bodies really badly really quickly this round and go looking for circlets

[DM] waiting on Al

[BiBo!!!] or throw all the bodies into the scroll for now

[Kit (JohnA)] Well Lady Kylia seemed to effect them

[BiBo!!!] can we do that?

[BiBo!!!] will they fit that is?

[Kit (JohnA)] no one else cast a spell on them

[Lorie] Can I just make them fade into the earth and we move it along

[Kit (JohnA)] lets try one more once they are all together

[Kit (JohnA)] cool

[BiBo!!!] okay, I guess I wait if this is gonna make em sink

[BiBo!!!] playin whack a mole on any that happens to move

[DM] INIT: 16 GOING: Finglass

[mikE] holding. waiting for them all to be piled up

[DM] INIT: 18 GOING: E. L. Fudge (affected by: Bless Party (ATM=+1))

[Lorie] Umm... I guess I cast next round then

[Kit (JohnA)] I'll get it

[Kit (JohnA)] the last body

[DM] INIT: 19 GOING: Antarias

[mikE] okay. hang on

[mikE] lor, you did soften earth and stone?

[DM] all the bdies are piled up now

[Kit (JohnA)] weeeee

[mikE] then fin will cast it now as well.

[mikE] Finglass: Soften Earth & Stone: yaaaay...

[DM] No Name: Magical Spell save: (d20) [14] 14. PROBABLY SUCCEEDS against (11) [11] 11!!!

[DM] No Name #1: Magical Spell save: (d20) [10] 10. PROBABLY FAILS against (11) [11] 11

[DM] No Name #2: Magical Spell save: (d20) [16] 16. PROBABLY SUCCEEDS against (11) [11] 11!!!

[DM] No Name #2: Magical Spell save: (d20) [20] 20. PROBABLY SUCCEEDS against (11) [11] 11!!!

[DM] No Name #1: Magical Spell save: (d20) [17] 17. PROBABLY SUCCEEDS against (11) [11] 11!!!

[mikE] wish our saves looked like that.

[mikE] anterias is just going to whack away at the top one.

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [5+12] 17 [ROLL WAS MODIFIED]

[mikE] Antarias: Damage v SM: Nightblade: (d8+12) [2+12] 14 [ROLL WAS MODIFIED]

[mikE] Antarias: Damage v SM: Shield Bash: (1d3+8) [1+8] 9 [ROLL WAS MODIFIED]

[DM] No Name #3's Current Hit Points: adjusted to -53 (-40) - Dead

[DM] INIT: 20 GOING: Varn (affected by: Bless Party (ATM=+1))

[mikE] regenerate that, bugger

[DM (to GM only)] No Name's Current Hit Points: adjusted to -6 (1) - Dying

[DM (to GM only)] No Name #2's Current Hit Points: adjusted to -7 (1) - Dying

[DM (to GM only)] No Name #2's Current Hit Points: adjusted to -4 (1) - Dying

[DM (to GM only)] No Name #1's Current Hit Points: adjusted to -5 (1) - Dying

[DM] No Name #3's Current Hit Points: adjusted to -52 (1) - Dead

[Lorie] Kylia Wolfslayer targets Kylia Wolfslayer. Distance: 0'00"

[BiBo!!!] so are they getting buried with kylia's soften earth then bob?

[Lorie] Kylia Wolfslayer no longer targets Kylia Wolfslayer.

[DM] no

[BiBo!!!] why not?

[DM] the spell is affecting the skeletons directly

[DM] not the earth below them

[BiBo!!!] um.... why?

[DM] if the skeleton fails its save it melts

[mikE] because this way we have to use up more spells?

[BiBo!!!] apparently

[DM] ifyou would rather have them all just sink into the ground, I can do that

[DM] makes it much easier to come right back up and attack you

[mikE] that's what fin was looking to do.

[BiBo!!!] yeah bury them it'll buy us time for them to get up

[Lorie] No no no ...taht's a lot of earth affected by the spell

[mikE] okay. nevermind

[mikE] guess we're doing it the hard way.

[BiBo!!!] mean while we go lookin for those circlets

[mikE] go varn

[DM] INIT: 22 GOING: Claw

[BiBo!!!] waitin to play whack a mole I guess

[DM] INIT: 30 GOING: Kit (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[JohnA] Kit targets Kit. Distance: 0'00"

[JohnA] Kit targets Kit. Distance: 0'00"

[JohnA] Kit targets Kit. Distance: 0'00"

[JohnA] Kit targets No Name #1. Distance: 1'10"

[Kit (JohnA)] Kit: Attack #1: claw: (11-(d20+3)) [11-(16+3)] -8. PROBABLY HITS No Name #1 (AC FINAL: 2)!!!

[JohnA] Kit targets No Name #3. Distance: 1'08"

[DM] no need to make a to hit

[DM] they are laying there in a big pile

[DM] just damage

[Kit (JohnA)] second target also?

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [6+8] 14 [ROLL WAS MODIFIED]

[Kit (JohnA)] Kit: Damage v SM: claw: (d6+8) [6+8] 14 [ROLL WAS MODIFIED]

[DM] No Name #3's Current Hit Points: adjusted to -80 (-28) - Dead

[DM] ROUND: 13

[DM] INIT: -1 GOING: Start of Round

[DM] INIT: 13 GOING: Paul Elvenstire (affected by: Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[DM] INIT: 14 GOING: Kylia Wolfslayer (affected by: Bless Party for 11:52:04, Protection from Evil (Girdle) for 06:22:31:04)

[DM] Lorie? you casting?

[Lorie] Yes...sorry...slow here

[DM] is ok

[Lorie] Kylia Wolfslayer: Soften Earth & Stone: When this spell is cast, all natural, undressed earth or stone in the area of effect is softened. Wet earth becomes thick mud; dry earth becomes loose sand or dirt; and stone becomes soft clay, easily molded or chopped. The priest affects a 10-foot square area to a depth of 1 to 4 feet, depending on the toughness or resilience of the ground at that spot (DM option). Magical or enchanted stone cannot be affected by this spell, nor can dressed or worked stone. Creatures attempting to move through an area softened into mud are reduced to a move of 10 feet per round. Any creatures caught within the mud when the spell takes effect must make a saving throw vs. paralyzation or lose the ability to move, attack, or cast spells for 1d2 rounds as they flounder about in the muck. Loose dirt is not as troublesome as mud, and creatures are only reduced to half their normal movement rate, with no chance of being caught for a round or two. However, it is impossible to run, sprint, or charge over either surface. Stone softened into clay does not hinder movement, but it does allow characters to cut, shape, or excavate areas they may not have been able to affect before. For example, a party of PCs trying to break out of a cavern might use this spell to soften a wall. While soften earth and stone does not affect dressed or worked stone, vertical surfaces such as cliff faces or cavern ceilings can be affected. Usually, this causes a moderate collapse or landslide as the loosened material peels away from the face or roof and falls. A moderate amount of structural damage can be inflicted to man-made structures by softening the ground beneath a wall or tower, causing it to settle. However, most well-built structures will only be damaged by this spell, not destroyed. The material component is a bit of slip (wet clay) from the wheel of a master potter.

[Lorie] :: grumbles again for spell description length::

[DM] INIT: 15 GOING: Alastair (affected by: Blur, Displacement, Stoneskin (IUS), Protection from Evil (IUS=+2 SAVE VS SPELL, -2 OPPONENT ATTACK))

[BiBo!!!] getting on claw

[DM] INIT: 16 GOING: Finglass

[DM] No Name #3: Magical Spell save: (d20) [9] 9. PROBABLY FAILS against (11) [11] 11

[DM] No Name: Magical Spell save: (d20) [5] 5. PROBABLY FAILS against (11) [11] 11

[DM] No Name #2: Magical Spell save: (d20) [10] 10. PROBABLY FAILS against (11) [11] 11

[DM] No Name #2: Magical Spell save: (d20) [9] 9. PROBABLY FAILS against (11) [11] 11

[DM] No Name #1: Magical Spell save: (d20) [11] 11. PROBABLY SUCCEEDS against (11) [11] 11!!!

[mikE] Finglass: Soften Earth & Stone: yaaaay...

[DM] No Name #1: Magical Spell save: (d20) [5] 5. PROBABLY FAILS against (11) [11] 11

[DM] ok, out of combat

[DM] all sludge

[Lorie] :: does the snoopy dance of joy again ::

[E. L. Fudge (Sean)] Happy happy joy joy

[mikE] (rewa) -1

[mikE] and there was much rejoicing

[mikE] yaaaay

[Kit (JohnA)] Could somone heal Kit please

[mikE] and fudge and varn.

[Kit (JohnA)] of couse them too

[Kit (JohnA)] But EL heals himself

[mikE] snicker

[Kit (JohnA)] help the strapping young Viking

[Finglass (mikE)] come here, Kitten

[Finglass (mikE)] Amulet, heal her now.

[Kit (JohnA)] comming

[Lorie] Okies... so let us be off to find the circlets that Alastair talked about

[DM] amulet does not work

[Kit (JohnA)] oooooooooo

[BiBo!!!] well, it's kinda moot if they're all moosh now

[Lorie] Wait! I promised to heal Varn

[Finglass (mikE)] stupid good for nothing amulet

[Lorie] Kylia Wolfslayer targets Varn. Distance: 14'05"

[Lorie] Kylia Wolfslayer: Cure Moderate Wounds: Feel the power of Gobinhiu and be healed (-(d10+1)) [-(10+1)] -11

[Lorie] Okay... 11 back for Varn

[DM] Varn's Current Hit Points: adjusted to 94 (11) - Lightly Wounded

[mikE] Finglass targets Kit. Distance: 56'07"

[Finglass (mikE)] Finglass: Damage v SM: Cure Moderate: (-(1d10+1)) [-(1+1)] -2

[DM] Kit's Current Hit Points: adjusted to 40 (2) - Lightly Wounded

[Finglass (mikE)] awesome. klooge loves giving me those ones

[Kit (JohnA)] You have a light touch

[Kit (JohnA)] "Your powers are weak old man"

[Lorie] :: frowns :: I can't have her walking around that wounded...

[Lorie] Kylia Wolfslayer targets Kit. Distance: 21'09"

[Finglass (mikE)] Finglass: Damage v SM: Cure Light: (-(1d8+1)) [-(4+1)] -5

[DM] Kit's Current Hit Points: adjusted to 45 (5) - Lightly Wounded

[mikE] Finglass no longer targets Kit.

[Lorie] Kylia Wolfslayer: Cure Moderate Wounds: Feel the power of Gobinhiu and be healed (-(d10+1)) [-(7+1)] -8

[Lorie] All targets for Kylia Wolfslayer removed.

[Kit (JohnA)] Do that to me one more time

[Finglass (mikE) (to GM only)] Character sheet for Finglass modified: Magical Abilities - CHANGED: 1 -- Current: 3 (4). CHANGED: 2 -- Current: 2 (3). DELETED: null, null, null. DELETED: null, null, null. ADDED: null, null, null. ADDED: null, null, null.

[Kit (JohnA)] I can never get enough of a boy like you

[DM] Kit's Current Hit Points: adjusted to 51 (6) - Unharmed

[Lorie] :: cringes :: Okay... let's move right along

[Finglass (mikE)] ::chuckles:: It looks like Kylia took all my fun away.

[Finglass (mikE)] Perhaps when we get back home.

[Finglass (mikE)] ::winks at Kit::

[Lorie] If you were Circlets, where would you hide ?

[E. L. Fudge (Sean)] In those lakes over there?

[BiBo!!!] in the mounds

[Kit (JohnA)] Into the mounds

[DM] those huge tracts of land

[mikE] Finglass targets E. L. Fudge. Distance: 51'10"

[Robert] I am back at the keyboard.

[E. L. Fudge (Sean)] Don't forget to check for traps

[Finglass (mikE)] Finglass: Cure Moderate Wounds: Medic! ::you recieve (1d10+1) [6+1] 7 hp::

[Varn (Robert)] what did I miss?

[Varn (Robert)] lol

[Lorie] :: bobs head :: Alrighty then... let's make for the tracts of land over yonder with E..L> Leading the Charge

[Lorie] Kylia Wolfslayer targets Kylia Wolfslayer. Distance: 0'00"

[DM] E. L. Fudge's Current Hit Points: adjusted to 16 (-7) - Heavily Wounded

[DM] E. L. Fudge's Current Hit Points: adjusted to 30 (14) - Lightly Wounded

[Lorie] huh??

[DM] Fin healed him, but the spell took away instead of give

[DM] I fixed it

[Finglass (mikE)] guess i mislabled cure and cause. my bad.

[Kit (JohnA)] sure all an acident

[Finglass (mikE)] ((suck it up, you get better))

[Kit (JohnA)] you chaos fiend

[Finglass (mikE)] ((it's bob's amulet. i swear))

[Kit (JohnA)] So where is the entrance?

[Kit (JohnA)] oh I see there are three?

[BiBo!!!] ya

[BiBo!!!] ::points::

[Kit (JohnA)] Lets Go

[mikE] Finglass no longer targets E. L. Fudge.

[DM] Pick a mound

[E. L. Fudge (Sean)] How about this one we're next to?

[Finglass (mikE)] ((all hail the giant penut!))

[BiBo!!!] center one's closest I guess

[Finglass (mikE)] Should we start small, or go for the big prize?

[Kit (JohnA)] Kill the biggest thing first

[Kit (JohnA)] the rest will be easier

[Kit (JohnA)] besides I bet we are done killing for the night

[Varn (Robert)] zoomed out, this map is a hidden Mickey!! did BOB plan it that way?

[DM] so when you are looking at that opening,

[Kit (JohnA)] I am so sure

[Finglass (mikE)] sure. kill the dragon first. the osquips will be easier...

[Kit (JohnA)] ;)

[DM] it is a hole in the side of the hill, leading into some sort of chamber,

[DM] the same with all three by the way

[DM] this is no door

[DM] and if you do not have some way of widing it the opening

[Kit (JohnA)] and it is level? not down?

[Kit (JohnA)] noticably?

[DM] it look like about 2 foot tall, like a man could crawl on his hands and knees in or out

[DM] and still need to clear some stuff

[DM] it seems like it goes down a bit, but not a huge slope

[DM] these mounds are over 50 feet tall at the crown

[Finglass (mikE)] how far back does it go?

[Finglass (mikE)] fin can see into darkness, remember

[Kit (JohnA)] So maybe Paul should go first?

[DM] to much rubble, mess, your light only goes in like 15 feet or so

[DM] but it looks like farther back then that

[Paul Elvenstire (JohnA)] I can Polymorp into a Pixie or something and get in quick

[Finglass (mikE)] Go ahead.

[Paul Elvenstire (JohnA)] look around with Infravision if you all agree?

[Paul Elvenstire (JohnA)] anyone else care?

[E. L. Fudge (Sean) (to GM only)] E. L. Fudge: Traps: (1d100) [52] 52 -- Traps don't bother me!

[Varn (Robert)] fine by me

[Lorie] No problem with that here

[DM] you do not find any traps Fudge

[E. L. Fudge (Sean)] Good.

[Paul Elvenstire (JohnA)] Paul Elvenstire: Polmorph Self: Poof

[Paul Elvenstire (JohnA)] form of a pixie

[Paul Elvenstire (JohnA)] I fly in just past the light, see if I can pick anything up with Infravision

[DM] there you go John

JohnA is receiving the map...

JohnA has received the map.

[JohnA] I am back at the keyboard.

[Paul Elvenstire (JohnA)] loading

[Paul Elvenstire (JohnA)] left is in?

[Paul Elvenstire (JohnA)] I call out, looks like a big chamber

[Paul Elvenstire (JohnA)] (does it get any bigger?

[Paul Elvenstire (JohnA)] I call out looks ok, start comming in, perfreably a priest whom turns, just in case

[Finglass (mikE)] ::bows to Kylia::

[DM] remember anyone who goes in has to sheath weapons

[Finglass (mikE)] After you, Most High and Holy of the Mountains

[DM] hands and knees and crawl in

[Paul Elvenstire (JohnA)] Now that I'm in, its how big?

[Lorie] ::frowns :: EL why don't you come along as well...

[E. L. Fudge (Sean)] Because no one asked.

[E. L. Fudge (Sean)] Okay okay ... I'll go.

E. L. Fudge (Sean) crawls in afterwards

[Paul Elvenstire (JohnA)] If someone could move Kit in for me, so I don't switch maps

Sean is receiving the map...

Sean has received the map.

[E. L. Fudge (Sean)] looks like a lot of static.

[Lorie] Bob, can you send me the map... I moved

[Finglass (mikE)] i'll go in after her

[DM] so John Lorie and Sean are all in and shoudl have the map

Lorie is receiving the map...

Lorie has received the map.

[DM] will wait for that to be finished

[Paul Elvenstire (JohnA)] ci`

[DM] Lor?

[DM] almost

[Lorie] Okay...have the map

mikE is receiving the map...

mikE has received the map.

[Paul Elvenstire (JohnA) (to GM only)] Character sheet for Paul Elvenstire modified: Misc. Attributes - Altitude:: CHANGED: 25 (10).

[Paul Elvenstire (JohnA)] Paul flies up to see over the mound

[E. L. Fudge (Sean)] We're in a very sick looking pacman.

[BiBo!!!] hey bob, if I reduce myself to 40% can I walk down there?

[DM] yes

[BiBo!!!] k, gonna do thusly I guess

[Varn (Robert)] I guess i should crawl in also, huh? or should I stay outside and keep watch?

[BiBo!!!] Alastair: Enlarge: Just give it a little lovin then watch it grow.

[BiBo!!!] claw'll keep watch

[Paul Elvenstire (JohnA)] stuffy Palidin, youll still get dirty

[BiBo!!!] yeah, but at least my hand'sll be free

[Paul Elvenstire (JohnA)] it's big inside

[Paul Elvenstire (JohnA)] shall we continue?

[Finglass (mikE)] well, it's been stretched out by having a few celtic warriors inside it

[Varn (Robert)] I guess I'm inside

[Varn (Robert)] map?

[DM] yes

[Paul Elvenstire (JohnA)] Let BOB describe it for everyone

[DM] everyone should have a map now

[Varn (Robert)] /raises hand

[DM] you can John, working on something just a sec

[Varn (Robert)] I need one

[DM] yes robert?

[DM] you can get it Robert

[Varn (Robert)] I need a map Mr. Kotter

Robert is receiving the map...

Robert has received the map.

[Varn (Robert)] got it

[Varn (Robert)] looks like half of a donut

[Paul Elvenstire (JohnA)] tall chamber 40' feet, in center is 20 ' tall burial mound

[Varn (Robert)] gotcha

[Paul Elvenstire (JohnA)] gems all around, big ones

BiBo!!! has left the game on Fri Sep 09 22:39:20 EDT 2005

[Varn (Robert)] there goes our watch

BiBo!!! has joined the game on Fri Sep 09 22:40:31 EDT 2005

[Varn (Robert)] yay... our watch is back

[Paul Elvenstire (JohnA)] Welcome Back Kotter

[Paul Elvenstire (JohnA)] seems like a good place to end it

[Paul Elvenstire (JohnA)] for the night

[Paul Elvenstire (JohnA)] lagg and all

[DM] just a sec John

Cordaella has joined the game on Fri Sep 09 22:42:19 EDT 2005

[Paul Elvenstire (JohnA)] seeeeeee yaaaaaaa

JohnA has left the game on Fri Sep 09 22:44:33 EDT 2005

[DM] sighs

[Cordaella] Who is there?

[Lorie] ((Night all ... when you receive this message))

Lorie has left the game on Fri Sep 09 22:48:11 EDT 2005

BiBo!!! has left the game on Fri Sep 09 22:49:37 EDT 2005

[DM] Can you see this?

mikE has left the game on Fri Sep 09 22:50:38 EDT 2005

[Varn (Robert)] g'night!

Robert has left the game on Fri Sep 09 22:51:29 EDT 2005

[E. L. Fudge (Sean)] Good night.

Sean has left the game on Fri Sep 09 22:52:22 EDT 2005

Cordaella has left the game on Fri Sep 09 23:00:16 EDT 2005

[DM] ==== Gaming session started: Fri Sep 16 16:46:41 EDT 2005 ====