Sep 10 10 - Ophioglossum
[BOB] ==== Gaming session started: Fri Sep 10 18:19:18 EDT 2010 ====
[BOB] food is ordered just have to get my drinks and change into something a bit more comfortable,
[BOB] sit here and relax with me won't you?
[BOB] I am away from the keyboard.
[BOB] I am back at the keyboard.
Kaz has joined the game on Fri Sep 10 18:55:27 EDT 2010
Kaz is receiving the map Marsh Area 1...
Kaz has received the map Marsh Area 1.
[Kaz] Hey Bob
[BOB] Hello there
[Kaz] Guy had a suggestion
[BOB] cool
[BOB] as long as it is not start over at 1st level ;P
[Kaz] He suggested that we use tonight to figure out how to fix the situation we're in.
[BOB] yes
[BOB] is a very good idea
[BOB] and one of the things I had planned on
[Kaz] He's also sick :( Doesn't know how long he'll last tonight when he gets home.
[BOB] oh that sucks
[Kaz] yeah, stupid summer cold. They're the pits.
[BOB] well tell him he is not allowed to
[BOB] that shoudl solve it right?
[BOB] he always does what you say
[Kaz] LMAO
[Kaz] riiiiiiiiiiiiiiiiiiiiiight.
[Kaz] okay, brb. I have to get laundry into the dryer.
[BOB] ok
temp John has joined the game on Fri Sep 10 18:59:18 EDT 2010
temp John is receiving the map Marsh Area 1...
temp John has received the map Marsh Area 1.
[Kaz] back
[Kaz] Heya John
[temp John] Hey Kaz
[temp John] sorry about Guy too
[Kaz] Thanks. I know he plans to be in when he gets home, just not sure how long he'll last.
[temp John] but agree on solving this tonight, only two weeks till big game
[BOB] and I have a plan John
[BOB] I always do but this one has changed several times
[temp John] verry tired and a little under the weather
[temp John] but are we willing to go along with it or rather are you going to tell us
[BOB] There is a grand dungeon plan that we will use another Birthday game
[BOB] then I was going to have teh Temple infiltration be the whole day
[BOB] then was the lizard man village
[BOB] now going to just play it by ear
[BOB] see who shows up and we move the adventure forward together
[temp John] so we don't get to save the world this time, too bad
[BOB] no sorry
[BOB] that will come later
[temp John] much
[BOB] grins
[BOB] actually
[BOB] but we get ahead of our selves
[temp John] so should we wait for your plan to unfold or work on our own?
[BOB] Hoffman XP award: 500. Next level in 568.
[BOB] Kristelle XP award: 500. Next level in 9981.
[BOB] continue to plan and do your things as normal
[BOB] and I will adapt
[temp John] Kaz are you ready to start?
[Kaz] I guess
[BOB] John did you read the Dragonslayer Thoughts blog post and comments by others?
[temp John] when do we expect back up, if any
[temp John] yes
[Kaz] I don't really have anything, but I can contribute to whatever you bounce by me
[temp John] but I want to move forward
[Kaz] Lisa should be here tonight?
[BOB] yes
[BOB] and yes to Lisa
[temp John] does anybody come in my "cell" tonight?
[BOB] not that I know of Jon
[BOB] john
[temp John] I was asking Kaz too
[BOB] I can tell you that you have a fire elementalist mage in yoru group (played by Marco)
[temp John] not that anything funny hapens
[temp John] with me now but sick
[temp John] and useless
[BOB] not sure
[Kaz] I'll be glad to tell Marco you think he's sick and useless :D
[temp John] ;)
[temp John] only when he is not here
[temp John] and only his character, I thought that was implied
[Kaz] Ahhh, okay
[BOB] by the way Lisa was involved in that mess of the virus attack today
[BOB] at her work and her personal email
[BOB] and so that might be a delay in her appearing
[temp John] did not hear about that virus so maybe I am free?
[BOB] yes
[Kaz] oh, the email thing :(
[BOB] it shut down several million computers aroudn the world tdoay
[BOB] over 1/3 of the fortune 500 compaines
[Kaz] ooh, I didn't hear about that.
[Hoffman (temp John)] (I guess in the morning) You look like your are used to this land as it were miss....
[BOB] and Lisa just called is about 20 minutes out
[Kaz] I thought we were going to be figuring out how to fix the mess, not actually playing at the moment.
[BOB] both Kaz you can do it out of character first then in character
[BOB] or what ever order you wish
[Hoffman (temp John)] oh well I was going to have my character talk as an intermeditary and make the deal for you
[BOB] John does need to introduce his charcter roleplay too
[Hoffman (temp John)] or try
[Kaz] that's true
[BOB] and that is an idea John, how would that work?
[Hoffman (temp John)] the deal?
[BOB] being an intermediatry
[temp John] i am not with them or with the witch but wamt to eave
[BOB] and you could also plot out what questions to ask Ploment
[BOB] Ploment is here, she is not
[temp John] i do not know enough about either side so I can trully be objective
[temp John] miranda says hi
[BOB] Hello Miranda
[temp John] (the real one)
[Kaz] Hi Miranda :)
[BOB] did you get any pledges yet?
[temp John] stillm selling candles first
[temp John] miranda says hi!
[temp John] (the fake one)
[Kaz] lol
[temp John] (giggling)
[temp John] miranda says i want you to come over soon (to Uncle BOb)
[BOB] I will try how about you coming over on Sunday to watch the Dolphins?
[temp John] Miranda is happy with that idea
[temp John] dad says we will see
[temp John] ok, thanks she has moved on
[BOB] and so John do you know what the overall plan is?
[BOB] or Goal I shoudl say
[BOB] and what some of the hinderances are?
[temp John] moving on is enough, weaponds and skiff are the biggest issues, beyond the turtle and witch
[Kaz] I think the biggest issue is, even if we wanted to just leave, we only have one skiff.
[BOB] fair enough, I know Lisa is planning on having Indigo attempt to build a new one
[Kaz] But if we could find a way to make peace with the witch, I'm sure that would help a lot.
[BOB] will take days
[temp John] well you will find out Hoffman is a carpenter, if that helps
[Kaz] I'm sure it would help
[temp John] do we just need a raft?
[BOB] I was thinking that slightly farther back view as in You are currently looking for the Black Dagger of Sardix for Forisso who does have a deadly disease and you know he will die in a week or three without treatment
[temp John] but I like the idea that I do not know everything and between your side and Kaz's we can discuss
[BOB] but the dagger and disease are not connected
Lisa has joined the game on Fri Sep 10 19:25:07 EDT 2010
Lisa is receiving the map Marsh Area 1...
Lisa has received the map Marsh Area 1.
[Kaz] Yay, Lisa!
[Kaz] No, isn't the disease from the leeches?
[temp John] i will act surprised when they tell hoffman
[BOB] yes to Kaz
[Lisa] Hello! Sorry I'm late
[BOB] and as we get settled in
[temp John] hello lisa
[Lisa] looks like I did not miss much
[BOB] just getting revved up
[BOB] so in the morning you want to ?
[temp John] so again, should I start now?
[BOB] everyone has full spells
[temp John] I am back at the keyboard.
[Lisa] start?
[BOB] Kaz, Lisa is there anything you want to talk about first before moving into Roleplay mode
[Hoffman (temp John)] Ploment, you ok
[Lisa] (not sure what is happening, but okay I guess)
[BOB] is the reason for the question, to make sure every one is ok first
[Kaz] well, we don't really have a plan
[Lisa] lol - surprise!
[BOB] what is happening right now is John wants to roleplay out how his character finds out about your characters and how to get out of the mess
[Hoffman (temp John)] (at this point, he is the only one I know enogh to start with, I thought he would be more with me
[Kaz] our plans never work, anyway.
[Lisa] (not always true!)
[BOB] so Lisa and Kaz you ok with starting off in Roleplay and then call out STOP if you need to clarify things?
[Lisa] (I guess - don't understand why Hoffman would a) want to help us get our stuff or b) is on good terms with anyone since he has been locked up for however long, but sure why not?)
[BOB] 2 days
[Lisa] (just go ahead)
[Hoffman (temp John)] (i never said ggo terms, but how about farmilirity and that the witch is not right here. If you want to come in and get me, I'm ok with that too)
[Ploment (BOB)] I am ok Hoffman,
[Hoffman (temp John)] have you heard from the witch?
[Ploment (BOB)] I do hope that She comes back
[Ploment (BOB)] I have not heard anything, but She has been gone for several days before, but she always told us first
[Hoffman (temp John)] do you mind if I talk to the strangers, they may respond to me more, no offence
[Ploment (BOB)] You can talk to anyone you want, you should not leave I do not think She wants you to
[Hoffman (temp John)] of that I am sure, but we will not have that debate again
[Hoffman (temp John)] ::shuffels to find group:: (in hut?)
[BOB] Kristelle moved 36'02".
[BOB] Indigo moved 28'09".
[BOB] Miranda moved 10'11".
[BOB] Branwyn moved 20'03".
[BOB] Miranda moved 9'09".
[BOB] Foriso Fairhand moved 11'08".
[Hoffman (temp John)] Excuse me
[BOB] Hoffman moved 20'02".
[Kaz] I am back at the keyboard.
[Hoffman (temp John)] I don't want to overstep my bounds but I may be here specificly to solve this conflict
Kristelle (Kaz) looks up from where she is sorting through some of the chaos.
[Kristelle (Kaz)] Not sure how you figure that, since you got here before us, but tell us what's on your mind.
[Hoffman (temp John)] I do not pretend to know the next path, but I would like to help along the path
[Branwyn (Lisa)] You're a priest, right?
[Branwyn (Lisa)] Indigo mentioned something to me about that.
[Hoffman (temp John)] No
[Kristelle (Kaz)] I don't see a holy symbol.
[Hoffman (temp John)] I have a stong relationship with GOD
Kristelle (Kaz) looks at Hoffman impassively.
[Hoffman (temp John)] but I am a carpenter, ax man by trade
[Branwyn (Lisa)] Why are you a prisoner here?
[Hoffman (temp John)] well I belive God put be here to help
[Hoffman (temp John)] the witch may have her own plans
[Hoffman (temp John)] only time will tell
[Hoffman (temp John)] I just think it may help if I know more about you and your situation
[Branwyn (Lisa)] Whether some God sent you here or not, there must have been some reason the witch put you in shackles. Captured by lizardmen?
[Hoffman (temp John) (to BOB only)] yes?
[BOB (to temp John only)] yes or swamp race of your choice
[Hoffman (temp John)] Yes, but that is just a circumstance
[Branwyn (Lisa)] That is how we arrived in ths sorry state as well.
[Branwyn (Lisa)] But we have a meeting tomorrow that we must get to and so time is of the essence
[Hoffman (temp John)] ah, so that is usefull information
[Hoffman (temp John)] does the witch know?
Branwyn (Lisa) looks at Kristelle not sure how much she should tell this stranger
[Hoffman (temp John)] she may not care but it is a point to discuss
[Branwyn (Lisa)] She should. Indigo told her of this. But not of the date
[Branwyn (Lisa)] She did not wish to speak with Indigo at the time and ignored him.
[Hoffman (temp John)] are you yet willing to discuss things now?
[Kristelle (Kaz)] Not if we're separated from each other. I don't think that's too much to ask.
[Branwyn (Lisa)] Very true. I believe we must if we are to leave with our weapons and make our appointment
[Hoffman (temp John)] how about we put up a white cloth and see if the witch returns
[Hoffman (temp John)] she clearly needs us for something, maybe we can work out a deal
[Branwyn (Lisa)] That sounds like a good idea. Indigo, please look in the hut and see what you can find.
[Hoffman (temp John)] maybe Ploment knows more, but I doubt it
Branwyn (Lisa) leans over and whispers to Kristelle, Shall we free this one?
Kristelle (Kaz) nods at Branwyn.
[Hoffman (temp John)] (is Ploment tied up?)
[BOB] no
Branwyn (Lisa) nods and looks at Hoffman's shackles
[Branwyn (Lisa)] Branwyn: Cantrip Proficiency check: (d20) [1d20=2] 2 - ROLL SUCCEEDED against 15!!
[Kristelle (Kaz)] ((Ploment is her aide, not a prisoner.))
[Hoffman (temp John)] Ploment, do you know anything about the witch's plan, in general or specific
[Hoffman (temp John)] why she needs prisoners
[BOB] and the shackles fall open
[Ploment (BOB)] She does not need Prisoners
[Hoffman (temp John)] ::surprized:: Ploment I did nothing
[Ploment (BOB)] she needs help on the farm
[Branwyn (Lisa)] This is her way of obtaining farm hands?
[Ploment (BOB)] no one wants to just move out here
Indigo (Lisa) hurries over to the hut to look for a white cloth or sheet
[Indigo (Lisa)] Indigo moved 21'00".
[Hoffman (temp John)] but so many, seems strange. The more mouths to feed in such a harsh land
[Branwyn (Lisa)] Good point
[BOB] Indigo finds several shirts
[BOB] over half the mouths are undead no food for them
Indigo (Lisa) looks at one and picks it up
[Hoffman (temp John)] seems that would be our fate then
Indigo (Lisa) starts to sniff it, shakes his head and then just returns to the group with shirt in hand
[Indigo (Lisa)] Indigo moved 21'07".
[Ploment (BOB)] she has not made anyone who was alive into an undead
[Ploment (BOB)] she only animates those thta die naturally
[Indigo (Lisa)] I found a white shirt. Think she would mind if we waved her clothes at her?
[Hoffman (temp John)] and how long has it been sence she has had this many prisoners
Indigo (Lisa) looks embarrassed at his interruption and stops talking
Ploment (BOB) shrugs, I do not know, but I do not think she will be angry
[Ploment (BOB)] I have never seen more than the three you were brought in with, gestures at Hoffman
[Ploment (BOB)] then this big group here, gestures at Branwyn
[Hoffman (temp John)] do you think she would like more dead bodies to make more undead workers?
[Ploment (BOB)] the lizard men mostly eat people
[Ploment (BOB)] rather than bring them here
[Ploment (BOB)] I do not know what She wants
[Hoffman (temp John)] then hopefully we can ask her, maybe I should wave the flag
Branwyn (Lisa) nods, "Do so"
[Hoffman (temp John)] ::wave the white shirt closer to the shore::
[BOB] Time of Day: 10:00 AM. Day 21 Lad ___ se, Lec {Early Summer} 21st, 338 SKR.
[Hoffman (temp John)] Hoffman moved 33'02".
[BOB] (brb drinks)
[BOB] I am away from the keyboard.
[Hoffman (temp John)] (what do you think so far?)
[Branwyn (Lisa)] (all is well - what do you think?)
[Hoffman (temp John)] (there is a sliver of hope ;) )
[Branwyn (Lisa)] (that might be enough)
[Hoffman (temp John)] (as a character and a player, I will not take the lead, but in this situation, it seems right)
BiBo!! has joined the game on Fri Sep 10 20:10:30 EDT 2010
BiBo!! is receiving the map Marsh Area 1...
[Hoffman (temp John)] WOW!
[Hoffman (temp John)] two !
[Kristelle (Kaz)] ((Hey! Marco :D ))
[BOB] she what happens when you wave a white flag around
BiBo!! has received the map Marsh Area 1.
[Hoffman (temp John)] (with Marco we can kick her but, take the white flag down ;) )
[BiBo!!] ((you could if I had a character made up ;) ))
[Branwyn (Lisa)] (but can he find our weapons?)
[BOB] Marco, this is Lisa, Lisa this is Marco
[Hoffman (temp John)] Hi Marco
[Branwyn (Lisa)] (I don't particularly care about her butt)
[Branwyn (Lisa)] (Hello Marco)
[BOB] Ok, so as Marco readjusts himself to Klooge
[BOB] as Hoffman is waving the white flag
[BiBo!!] ((hello! geeze, its been like 2 years since I have used klooge....))
[BOB] how long do you want to do that ? and what is everyone else doing as he does
[BOB] We have some improvements Marco, and others people still bitch about
[Hoffman (temp John)] (i was going to talk and hope to get some food in the first hour)
[BOB] ok
[BiBo!!] (( well people will still bitch until we have an actual table again ;) )
[Hoffman (temp John)] (amen)
[BiBo!!] (( then they will just bitch about bob ))
[Kristelle (Kaz)] ((and REAL dice!!))
[BOB] buy me the holograph setup and we can have a table
[BOB] or teleporters
[Kristelle (Kaz)] ((dice I can toss out when they roll sucky...))
[BOB] but moving on beyond that
[BOB] you have the leftover snake you killed last night
[Branwyn (Lisa)] yum!
[BOB] that is the extent fo the food, other than the tubers in teh crate in the storage building
Guy has joined the game on Fri Sep 10 20:16:39 EDT 2010
Guy is receiving the map Marsh Area 1...
[BiBo!!] ((is there a way to keep the chat from poping behind the main klooge window whenever I move the mouse? always on top sorta thing?))
Guy has received the map Marsh Area 1.
[Hoffman (temp John)] hey Guy
[BOB] Hello Guy, have you ever met Marco?
[Guy] howdy all
[Branwyn (Lisa)] (Hi Guy!!)
[Guy] not sure I dont think so
[Kristelle (Kaz)] ((Marco, that's one of the issues that needs fixing))
[BOB] and Marco have to ask someone else that, I split it across multiple screens
[Branwyn (Lisa)] (insert appropriate Mike Klooge rant here)
[BOB] grins
[BiBo!!] ((unfortunately, not an option))
[Branwyn (Lisa)] (that is one of the problems we can't fix)
[BOB] Mike, Lisa and Kaz all work off a similar set up to you Marco they can give you tips
[Hoffman (temp John)] (I keep Chat History open and only view the map when need to
[BOB] Marco is one of our players from the table that moved to Japan
[Kristelle (Kaz)] ((That's what I do. For me, chat is the same as it always was.))
[Guy] ive met hans and christy
[Guy] ive heard some of the stories about him from kaz
[BOB] grins
[Kristelle (Kaz)] ((hehehehehe))
[Hoffman (temp John)] (testing)
[Hoffman (temp John)] For the love of God
[BOB] so in the first hour of the morning, waving the white flag and still talking
[Hoffman (temp John)] who do you need to meet with?
[Hoffman (temp John)] and why?
[Kristelle (Kaz)] Some jerk. I wish I could remember his name as well as I can remember his face.
[Kristelle (Kaz)] We accepted a job, but we're not happy about it. *sigh* Although, it will mean a few less lizardmen and Yuan-Ti in the world.
[Kristelle (Kaz)] I guess every really bad job needs an up side.
[Hoffman (temp John)] I take it he lives in the swamps, or are you going to be late either way?
[Hoffman (temp John)] You seem a little too comfortable here
[Kristelle (Kaz)] A little too comfortable?
[Kristelle (Kaz)] I'm not sure I take your meaning.
[Hoffman (temp John)] this is a swamp, I feel icky all over
[Hoffman (temp John)] maybe just me
[Kristelle (Kaz)] I'm swamp-bred.
Kristelle (Kaz) shrugs.
[Kristelle (Kaz)] Born and raised.
[Hoffman (temp John)] yet no scales ;)
Kristelle (Kaz) shudders.
[Kristelle (Kaz)] Damned lizards...
[Hoffman (temp John)] but I inderstand why you would try and escape so soon
[BOB] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.Humanoid
[BOB] for the Cold Blooded Races
[Branwyn (Lisa)] Maybe while we wait for the witch, we should see if Indigo can get started building us a new skiff.
[Branwyn (Lisa)] He can probably see if he can use materials in the barn or those farming tools in the building.
[Kristelle (Kaz)] I'll wave the flag for a bit.
Kristelle (Kaz) goes to take Indigo's place, waving the shirt 'flag'.
[BOB] there is a large hammer, a small axe with a stone rather than steel head
[Hoffman (temp John)] How long do you think you can wait swamp girl, before you have to leave, if that is your plan
[BiBo!!] I am back at the keyboard.
Indigo (Lisa) goes to gather the tools and get to skiff building
[Indigo (Lisa)] Indigo moved 27'11".
[For future use (BiBo!!) (to BiBo!! only)] test
[For future use (BiBo!!) (to temp John only)] test
[Hoffman (temp John)] /kas the real Miranda wants to talk
[Hoffman (temp John) (to BiBo!! only)] right back at you
Kristelle (Kaz) looks back at Hoffman and lifts her shoulders in a shrug.
[Kristelle (Kaz)] /john as the fake Miranda? Have at it!!
[Kristelle (Kaz)] ((gee, that worked so well for both of us!!))
[BOB] grins
[Hoffman (temp John)] /kas sorry, no the real one
[Hoffman (temp John)] /kas why did that not work?
[Branwyn (Lisa)] that would be /Kaz :)
[Branwyn (Lisa)] zzzzz
[Kristelle (Kaz)] lol
[Hoffman (temp John)] /Kas really
[Hoffman (temp John) (to Kaz only)] wow
[Hoffman (temp John)] really tied tonight
[BOB] For future use targets Ploment. Distance: 1'11"
[BOB] For future use no longer targets Ploment.
[BOB] For future use moved 51'00".
[Hoffman (temp John)] if you do not know how long it will take you to get to where your going, how long do you plan on waiting for the witch?
[Hoffman (temp John) (to Kaz only)] and the real Miranda walked away again
Branwyn (Lisa) sighs
[Kristelle (Kaz) (to temp John only)] sorry :(
[Branwyn (Lisa)] Well, it would help if we knew how far the lizardman village was from this point.
BiBo!! is now controlling For future use
[Hoffman (temp John) (to Kaz only)] I would not take miranda back, even for a moment
[Branwyn (Lisa)] We were on a path, but this excursion got us sidetracked
[Branwyn (Lisa)] You don't happen to know, do you?
[Kristelle (Kaz) (to temp John only)] I thought she wanted to talk as Miranda so she could join in for a few minutes or something.
[Hoffman (temp John) (to Kaz only)] she is 6 and wants daddy time for some reason, she always wants to be involved actually
Branwyn (Lisa) looks over at Ploment
[Hoffman (temp John)] you asked me or swamp girl?
[Hoffman (temp John)] SHould I call you something else?
[Branwyn (Lisa)] Ploment, are we close to the lizardman village?
[Scarlet (BiBo!!) (to GM only)] Character sheet for Scarlet modified: Personal Information - ADDED: Scarlet Kajiko. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:
[Ploment (BOB)] there are three lizard men villages within a day of here
[Branwyn (Lisa)] Which is the one closest to the wall of skulls?
[Ploment (BOB)] wall of ? Oh you mean the Pyramid
[Hoffman (temp John)] wait, you are going to a lizard men village? isn't that how you got here?
[Branwyn (Lisa)] Or pile, I could not tell from that map
[Ploment (BOB)] it is supposed to bring good luck if you put a skull on the pyramid
[Scarlet (BiBo!!) (to temp John only)] ::a whisper comes from behind your left ear:: Hoffman, its me Scarlet. Dont turn around. I came to rescue you, but what is going on?
[Branwyn (Lisa)] Yes, Ploment, the pyramid
[Ploment (BOB)] all sorts of the people living in the swamps leave offerings there
[Branwyn (Lisa)] Well perhaps we can stop there after our meeting. We need all the good luck we can get.
[Scarlet (BiBo!!) (to GM only)] Character sheet for Scarlet modified: Personal Information - Player:: CHANGED: BiBo (null). Combat - Current Hit Points:: CHANGED: 10 (null). Max Hit Points:: CHANGED: 10 (null).
[Ploment (BOB)] ther eis a vilage to the west of there, is is mostly empty for most of the year
Branwyn (Lisa) wonders if she should pick up the skull of that skeleton Indigo killed yesterday
[Hoffman (temp John)] ::outloud to himself:: I just wish the witch would come back so we can talk before we leave
[Ploment (BOB)] (sending the map to everyone so everyone knows what the original path was)
[Branwyn (Lisa)] Not to worry Hoffman, unless you like swimming we are not leaving until we have at least one more skiff
[Foriso Fairhand (Guy)] we may have to topple that pile of skulls when we leave
[Branwyn (Lisa)] You're a carpenter. You could help Indigo.
Branwyn (Lisa) shakes her head at Foriso
[Branwyn (Lisa)] And bring more bad luck?
[Scarlet (BiBo!!)] ((oh, so you didnt get to the eggs you werent supposed to touch and touch them already. glad I didnt miss that yet ))
[Hoffman (temp John) (to BiBo!! only)] do I assume your invisible?
[Hoffman (temp John)] I would help if I had my ax
[Kristelle (Kaz)] ((Yeah.. :D ))
[Scarlet (BiBo!!) (to temp John only)] ((yeah))
[Branwyn (Lisa)] Indigo is using an axe. You are larger than he. It might go faster if you would help.
[Hoffman (temp John)] ::outloud:; it not like we want to fight the snapping turtle farmilir and it's witch , so we would like to talk to her
[Ploment (BOB)] so after abotu an hour or so Indigo gathers up his "tools" and organizes his things and (make a proficiency check)
[Scarlet (BiBo!!) (to temp John only)] :: whispers :: do you know where your ax is? Unfortunately I used up the last of my spells againts some lizardmen. I had to use this invisibilty spell to escape them.
[Hoffman (temp John)] Hoffman: Carpentry check: (d20) [1d20=16] 16 - ROLL SUCCEEDED against 16!!
[Branwyn (Lisa)] Indigo: Shipwright check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 11!!
[Hoffman (temp John)] I wonder if the witch will give us our weaponds back
[Hoffman (temp John)] I know you guys made a mess looking
[Ploment (BOB)] So Indigo says it will take (1d4+1) [1d4=1] 2 days to make a new full skiff
[Hoffman (temp John)] what about a plain old raft?
[Ploment (BOB)] but he can cobble together a raft to carry possesions etc in (2d10) [2d10=8,3] 11 hours
[Foriso Fairhand (Guy)] any chance of repairing the old skiff?
[Ploment (BOB)] that is what he is doing
[Ploment (BOB)] rebuilding a skiff from those parts
[Ploment (BOB)] it was crushed by the turtle
[Branwyn (Lisa)] (turtle ate most of it)
temp John is receiving the map Swamp Map...
temp John has received the map Swamp Map.
[Branwyn (Lisa)] (bob - can we see the turtle on the other bank from where we are?)
[Ploment (BOB)] no
[Scarlet (BiBo!!)] (the witch neither?))
[Branwyn (Lisa)] (she is gaseous at the moment)
[Hoffman (temp John)] That why I am waving the white shirt
[Ploment (BOB)] she is both Gaseous and gone
[Scarlet (BiBo!!)] gaseous isnt invisible, just invulnerable
[Scarlet (BiBo!!)] more or less...
[Kristelle (Kaz)] ((I thought I was waving the white shirt))
[Ploment (BOB)] Kristelle is now
[Ploment (BOB)] Hoffman was earlier
[Hoffman (temp John)] my arm is tired
[Branwyn (Lisa)] (there is a lot of mist here)
[Ploment (BOB)] Lisa is right on that this is thicker Mist than what you have back home on the Jistille Estates
[Hoffman (temp John)] if she does not come back before we leave, we can leave word with Ploment
[Branwyn (Lisa)] (bob - so no reduction in time if Hoffman and Indigo work together?)
[Ploment (BOB)] yes there is
[Ploment (BOB)] those times are for Indigo alone
[Hoffman (temp John)] ::helps where he can::
[Ploment (BOB)] Hoffman helping can reduce by 1/3
[Hoffman (temp John)] or make 2 in same time?
[Foriso Fairhand (Guy)] what about non skilled help?
[Scarlet (BiBo!!)] ((ah I can see the word problem forming now... indigo can build a raft in 2 days. Hoffman can build a raft in 3 days. If they work together, how long will it take them to make a raft?))
[Hoffman (temp John)] smiles
[Branwyn (Lisa)] (ack! no math!)
[Kristelle (Kaz)] ((six days, after they stop arguing about whose building methods are best!!))
[Branwyn (Lisa)] (lol)
[Scarlet (BiBo!!)] ((I was thinking 7 because thats about how long it would take them to give up and buy a raft from the lizardmen))
[Hoffman (temp John)] So i forgot to ask, if the witch does not mind too much, can I go with you?
[Branwyn (Lisa)] (that's actually a good point. we might be able to pick up some stuff there - like our old skiff)
[Foriso Fairhand (Guy) (to BOB only)] can non skilled help lower the time as well?
[Ploment (BOB) (to Guy only)] no
[Hoffman (temp John)] (there is no"you are here" on the map)
[Hoffman (temp John)] ::building away:: not sure if we are building two or one?
[Ploment (BOB)] so building one raft? or one skiff?
[Branwyn (Lisa)] (we don't have time for two most likely)
[Foriso Fairhand (Guy)] 1 raft since that will take the least amount of time
[Hoffman (temp John)] two can be made by two people in 11 hours
[Kristelle (Kaz)] ((Then we should have two made. We're going to need them. Who wants to swim with leeches?))
[Hoffman (temp John)] or one raft in 2/3 the time
[Hoffman (temp John)] I like the idea of two
[Hoffman (temp John)] give more time for the witch to come back
[Foriso Fairhand (Guy)] you realize if we dont make our deadline we might as well keep right on going
[Branwyn (Lisa)] (It sucks that the only one of us who is disease-ridden can't swim)
[Hoffman (temp John)] why so pressured for time?
[Branwyn (Lisa)] (snakeman is supposed to give us the scoop on how to get into the temple)
[Foriso Fairhand (Guy)] ((yeah but my skills are more impressive without swimming))
[Branwyn (Lisa)] (if not - we are sitting outside a Yuan Ti temple with no clue as how to manuever)
[Foriso Fairhand (Guy)] ((remember that -8 attack i made ))
[Hoffman (temp John)] (swim sliently, climb water?)
[Branwyn (Lisa)] (we just have to send Foriso a sneaking and hope he doesn't get caught)
[Foriso Fairhand (Guy)] ((ok ill brb got to go get food ))
[Hoffman (temp John)] (maybe snakeman can't tell time?)
[Kristelle (Kaz)] ((*snort*))
[Hoffman (temp John)] (i counted only 4 sunsets)
[Ploment (BOB)] sunsets are pretty dim here
[Hoffman (temp John)] (exactly)
[Hoffman (temp John)] (so ok for 2 rafts? going once)
[Hoffman (temp John)] (anybody second the motion?)
[Kristelle (Kaz)] ((2, seconded))
[Branwyn (Lisa)] (two rafts - 14 - 15 hours)
[Branwyn (Lisa)] (how many people will they hold?)
[BOB] 2
[BOB] skiffs hold 3
[BOB] rafts hold 2
[Hoffman (temp John)] ::whistles while he works::
[Kristelle (Kaz)] ((if one raft built by one person takes 11 hours, then two rafts made by two people should take the same))
[BOB] no, 1/3 less time not half
[Scarlet (BiBo!!) (to temp John only)] ::whispers:: guess you didnt need rescuring after all. Who are these people? are they safe?
[Hoffman (temp John)] I wish I knew
[Hoffman (temp John)] it still looks like we need a lot of help
[BOB] so before I click off time to jump to the evening is there anything that anyone else wants to do?
[Kristelle (Kaz)] ((yes))
[Hoffman (temp John)] (eat and poop)
[Kristelle (Kaz)] ((Someone else can wave the flag, or we can hang it somewhere. Kristelle and Miranda are going to try to make a bit of sense out of the chaos and sort it a bit.))
[Hoffman (temp John)] hang it on the oar stuck in the ground
[Hoffman (temp John)] (oops, drank a wine cooler, now I am really ready for sleep)
Kristelle (Kaz) ties the shirt to the oar stuck in the ground, then takes Miranda into the hut to start trying to straighten it up a bit.
[Hoffman (temp John) (to BOB only)] can you tel Nyrma we are looking for her Yankee Candel order this weekend
[BOB (to temp John only)] ok
[BOB (to temp John only)] be sure to text her to remind her
[Hoffman (temp John) (to BOB only)] you are the text message service we use
[BOB] Ok, so nothing else other than cleaning up and organzing things?
[Hoffman (temp John)] (i know what I am doing)
[Hoffman (temp John)] (can we say Imari is dancing naked?)
[Branwyn (Lisa)] (we could kill that pig so we have food for tomorrow)
[Kristelle (Kaz)] ((that could be the witch's food))
[Hoffman (temp John)] ( I am not ready to make the witch any madder)
[Scarlet (BiBo!!) (to temp John only)] ::whispers:: if you think it is safe, you can let the others know I am around. Otherwise I will remain hidden for now
[Branwyn (Lisa)] (do we have our sacks Bob? or can find some so we can collect the veggies in the gut?)
[Hoffman (temp John)] I understand, I like things the way they are
[BOB] you can find (1d6) [1d6=2] 2 large sacks
[Branwyn (Lisa)] (hut)
[BOB] and (2d4) [2d4=2,2] 4 small sacks
Branwyn (Lisa) puts scrolls and potions in small sack
[Hoffman (temp John) (to BiBo!! only)] have we know each other long you think?
[Foriso Fairhand (Guy)] ((back and how much do we take before the witch gets mad?)))
[Hoffman (temp John)] -er
[Kristelle (Kaz)] ((I think we should take what we KNOW is ours))
Branwyn (Lisa) puts spellbooks in one of the large sacks
[Branwyn (Lisa)] (also Bob - roll for candles I can take? or did we get those back too?)
[Scarlet (BiBo!!) (to temp John only)] (we are actually part of a travelling group of performers I think. we should know each other relatively well. there were three of us, but one died, now just the two of us)
[Hoffman (temp John)] (it is realy not for me to say, unless you ask me )
[BOB] there are (2d8) [2d8=4,3] 7 candles you can take
[Branwyn (Lisa)] (she is already irritated and not showing up - I need food, sacks and candles and I'm taking them)
[Scarlet (BiBo!!) (to temp John only)] ((I am a fire breather and we also arrange funeral pyres. our priest is the one who died))
[Hoffman (temp John)] I tell you, these ladies are real go getters
[Hoffman (temp John) (to BOB only)] how do I fit in to a travleing group of performers? throwing axes?
[Scarlet (BiBo!!)] (4d6) [4d6=1,4,5,3] 13(4d6) [4d6=2,4,4,3] 13(4d6) [4d6=2,2,4,2] 10(4d6) [4d6=2,4,5,5] 16(4d6) [4d6=3,2,2,2] 9(4d6) [4d6=2,2,1,5] 10
[Foriso Fairhand (Guy)] somehow we will need to get weapons to replace what we had taken from us
[Hoffman (temp John) (to BiBo!! only)] ouch
[BOB (to temp John only)] sure here is a list of what Marco's skills are Marco's character: Fire mage - Alertness, Cantrip, Juggling, Mountainering, Artistic Ability (Fire based), rope use, observation, Alchemy, Suomi death masks ability the mountaineeringis free if you are from the same town as him in Blackwater
[Scarlet (BiBo!!)] ((apparently I am also a gimp))
[BOB] lol
[Foriso Fairhand (Guy)] maybe the yuan-ti will be able to supplyus with some
Branwyn (Lisa) puts candles in small sack with mahic items and heads for the building to gather tubers in the other large sack
[Scarlet (BiBo!!)] ((can I reroll those? the average disposable npc has higher))
[Hoffman (temp John) (to BiBo!! only)] now I know why you are with me
[BOB] and that is the key thing missing right now for the group, you have not found any weapons or armor
[BOB] sorry no to Marco, you can make those work I am sure
[Hoffman (temp John)] I have an ax, its a start
[Hoffman (temp John)] you are a girl
[BOB] remember you get the 1d4 also and to split stats
[Hoffman (temp John)] opps forgot who is here ;)
[BOB] put the 6 in charisma for burn damage?
[BOB] or in Con
[Hoffman (temp John)] 7 not 6
[Branwyn (Lisa)] (Is there any place that we have not looked for weapons yet?)
[BOB] breathed in the wrong way scared your lungs
[Foriso Fairhand (Guy)] (((lol bob maybe you should let him keep those rolls as they are))
[BOB] Kristelle did a swimming recon and found a couple of underwater caves you have not checked but there is just soo much square yardage of underwater to check
[Scarlet (BiBo!!)] (12 11 8 14 7 8 ??))
[Branwyn (Lisa)] (and all zombies are unarmed?)
[BOB] yes undead are all unarmed
[BOB] only zombies left
[BOB] and that does work Marco is higher than the average NPC actually
[Branwyn (Lisa)] (can I take that skeleton skull from yesterday please?)
[BOB] by a couple tenths of a point but higher
[BOB] and yes to the skeleton skull
[Hoffman (temp John)] Ploment, if we leave before the witch comes back, tell her I plan to bring her bodies she can use as undead help
[BOB] I ahve faith in Marco to make that character work
[Ploment (BOB)] Ok
[Ploment (BOB)] but She is not going to be happy
[Hoffman (temp John)] no one here is happy
[Scarlet (BiBo!!)] ((I have faith that the character will likely die fairly soon))
[Ploment (BOB)] lol
[Foriso Fairhand (Guy)] shes not happy now why would the passing of time change that?
[Hoffman (temp John)] in the long run, she may come to realise that undead help is beter than troublesome adventurers
[Hoffman (temp John)] and if she needs more, she should ask
Branwyn (Lisa) looks at Hoffman curiously as he talks and works
[Scarlet (BiBo!!)] (1d4) [1d4=3] 3
[Branwyn (Lisa)] I am not sure we will have room in the rafts for a pile of corpses
[Hoffman (temp John)] things will work out, have faith
[Branwyn (Lisa)] Unless of course you mean to kill us and deliver our bodies to her
[Hoffman (temp John)] ::stops working:: why would you think that?
Indigo (Lisa) mutters to himself, "He's a priest. He says he isn't but I don't believe him."
[Hoffman (temp John)] I have not even asked for one thing besides to go with you
[Hoffman (temp John)] (lol)
[Hoffman (temp John)] I only want what is right
[Branwyn (Lisa)] You just seem fairly confident in delivering a high body count.
[Branwyn (Lisa)] We shall see.
[Hoffman (temp John)] [Hoffman (temp John)] we shall
[Foriso Fairhand (Guy)] enough. hoffman you and indigo keep working on the skiff, Branwyn see what else we might be able to use
[Hoffman (temp John)] ::returned to work:: you seem sckeptable, almost sonds like a mage, or at least a non believer
[Branwyn (Lisa)] And what are you doing Foriso?
[BOB] Time of Day: 02:00 PM. Day 21 Lad ___ se, Lec {Early Summer} 21st, 338 SKR.
[Foriso Fairhand (Guy)] Im going to get wet
Kristelle (Kaz) calls out from the hut, "Bath, Tiptoes? Is it that time of the year already?"
[Foriso Fairhand (Guy)] Its never that time of year but im going to look for rocks , maybe i can improvise a sling
[Hoffman (temp John) (to BiBo!! only)] clearly I want to protect you
[Foriso Fairhand (Guy)] ((it shouldnt be too hard to improvise one its mostly a strip of leather with a bigger piece in the middle))
[BOB] nods to guy you can make one and you can find some rocks very easily that will work well
[BOB] you have a small belt pouch of gemstones :)
[Scarlet (BiBo!!) (to temp John only)] yeah, we both want to protect each other. gonna stay invis and observe for the time being
[Foriso Fairhand (Guy)] now i dont feel quite so defenseless
[Branwyn (Lisa)] (anything we can make for Miranda?)
[Foriso Fairhand (Guy)] ((talk about making sure to recover every stone you use lol))
[Hoffman (temp John) (to BiBo!! only)] I do not know what they know about me, I am a straight fighter with verry good stats, just no armor or prefrered weapons yet
[BOB] grins but you can also look around the banks and find some rocks you can use or pieces of bones, etc
[Foriso Fairhand (Guy)] in that case ill make 2 slings and gather 2 sets of stones
[Kristelle (Kaz)] ((she uses a sling, too. Also, she uses a quarterstaff))
[Hoffman (temp John)] i am planing on holding on to the stone ax and be an oar man
[BOB] so it is afternoon and food will be an issue eventually
[BOB] not like you will starve to death tonight,
[Branwyn (Lisa)] (kill the pig)
[BOB] but by morning you will really want food
[BOB] has been 4 hours of building so far
[BOB] another 10 to go
[BOB] at least
[Kristelle (Kaz)] ((was the quarterstaff up where the polearm was?))
[BOB] yes
[BOB] where the farm implements were
[Foriso Fairhand (Guy)] ((well we arent completely defenseless now ))
[BiBo!!] I am away from the keyboard.
[BOB] anything else before I click off the next 4 hours?
[Hoffman (temp John)] it is still daytime?
[BOB] yes 2 pm
[Guy] sorry everybody but my body says its time for me to go to bed
[Hoffman (temp John)] (take care)
[BOB] night
[Branwyn (Lisa)] (goodnight - feel better)
[Guy] hopefully ill be feeling better next week
[Hoffman (temp John)] ::outloud:: any of you happen to be priest who create or at least purify food?
[BOB] game on Friday and then again on Sunday next week
[Guy] im off at 6 on friday and completelky off on sunday
[BOB] great
Kristelle (Kaz) calls out, "Miranda can purify both food and water. What's on your mind?"
[Guy] ill see yall next week
Guy has left the game on Fri Sep 10 21:39:11 EDT 2010
[Hoffman (temp John) (to BiBo!! only)] not sure i will get away with a place for an invisible person on a raft
[BiBo!!] I am back at the keyboard.
[Hoffman (temp John)] I nice clean drink of water would be nice,
[Hoffman (temp John)] if you could take time from cleaning and hutn some food, maybe a fish
[Scarlet (BiBo!!) (to temp John only)] thats okay, I will think of something
[Kristelle (Kaz)] Well, we'll see what we can do.
Kristelle (Kaz) goes to hunt for something to eat while Miranda looks for a container for water.
[BOB] there are several barrels around,
[BOB] and a nice wooden pitcher
[BOB] carvings on the side etc
[Kristelle (Kaz)] ((empty barrels?))
[BOB] one has what smells like apple cider in it
[Hoffman (temp John)] (why didn't you list that as one of our assests)
[BOB] another with some sort of water
[BOB] groans
[Hoffman (temp John)] (giggling to self)
[Hoffman (temp John)] (if only we had a wheelbarrow)
[BOB] Ok, so clicking off the next four hours, what does Kristelle have to help her hunting?
[Branwyn (Lisa)] (smiles)
[BOB] Time of Day: 06:00 PM. Day 21 Lad ___ se, Lec {Early Summer} 21st, 338 SKR.
[Kaz] I am back at the keyboard.
Miranda (Kaz) dips the pitcher into the water barrel and purifies the water.
[BOB] 8 hours of building gone by now
[Miranda (Kaz)] Miranda casts a spell against : Purify Food and Drink: Spoiled food and water is made pure again.
[Kristelle (Kaz)] ((Kristelle has her bill-guisarme and her hunting skill. Not sure what else you're asking.))
[BOB] sorry meant to say make a hunting check
[Kristelle (Kaz)] Kristelle: Hunting check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 17!!
[BOB] excelelnt
[Hoffman (temp John)] woot
[Kristelle (Kaz)] ((yay!!))
[BOB] I will say that you manage to bring down a small wild pig and also catch a couple of fish to go along with it
[Branwyn (Lisa)] (enough to feed Ploment too I hope)
[Hoffman (temp John) (to BOB only)] has she done any hunting before?
[BOB (to temp John only)] yes
[Hoffman (temp John)] See, I know you were in your element here
[Hoffman (temp John)] three cheers for swamp girl!
[BOB] anything else before guard duty? finish the two rafts in the morning, another 3-4 hours of work to go on them
[BOB] you can try to get in another hour or so tonight if you want
[Branwyn (Lisa)] (let's try to get as much done as we can tonight)
[Hoffman (temp John)] maybe we should call it a night, save our strength, huh little one?
[Kristelle (Kaz)] ((Can I try skinning the pig, too? We might be able to use the skin somehow to help us.))
[BOB] requires a Con check to work past one more hour
[BOB] and yes to the wild pig? or to the pig here in the barn?
[Indigo (Lisa)] I need no special consideration. I can work as hard as anyone else.
[Kristelle (Kaz)] ((wild pig))
[BOB] yes hunting check again to have usable hide
[Kristelle (Kaz)] Kristelle: Hunting check: (d20) [1d20=17] 17 - ROLL SUCCEEDED against 17!!
[Hoffman (temp John)] clealy something to prove, but this is going to be a long journey, I hope
[BOB] definately can use the fat to help raft building
[BOB] and yes to enough hide to help with things
[Kristelle (Kaz)] ((were we able to see where the turtle is?))
[BOB] no it is not around these parts that you can tell
[Indigo (Lisa)] (I forget - does Miranda have any healing left before tomorrow?)
Kristelle (Kaz) goes off separate from the others, toward the back fence.
[Hoffman (temp John) (to Kaz only)] I take it miranda already tried to heal Fortiso?
[Hoffman (temp John) (to Kaz only)] cure
[Kristelle (Kaz)] ((actually... Miranda didn't have spells today, so I'll have to backtrack and say she got cider for everyone to drink.))
[BOB] no she has her spells
[BOB] everyone had their spells today
[Kristelle (Kaz)] ((She does?))
[BOB] she was fully healed yesterday
[BOB] rested last night
[Kristelle (Kaz)] ((Sorry, was confused. Yes, she has healing. Hold on.))
Kristelle (Kaz) murmurs gently out into the darkness, "You don't know my motivations, and I don't know yours. But I'm genuinely sorry we made such a mess of your home."
Kristelle (Kaz) turns back and rejoins the others.
Miranda (Kaz) looks over her companions.
[Miranda (Kaz)] You have all done your work today, now it is my turn.
[Miranda (Kaz)] ((orisons... 6 hp to Branwyn, 6 hp to Foriso, 6 to Kristelle
[Kaz] Miranda targets Indigo. Distance: 15'06"
[BOB] Kristelle's Current Hit Points: adjusted to 25 (6) - Lightly Wounded
[BOB] Branwyn's Current Hit Points: adjusted to 21 (6) - Unharmed
[BOB] Foriso Fairhand's Current Hit Points: adjusted to 29 (6) - Lightly Wounded
[Miranda (Kaz)] Miranda casts a spell against Indigo: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=5] -6 points.
[Miranda (Kaz)] Miranda casts a spell against Indigo: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=5] -6 points.
[BOB] Indigo's Current Hit Points: adjusted to 26 (12) - Lightly Wounded
[Indigo (Lisa)] Thank you Miranda!
[Kaz] Miranda no longer targets Indigo.
[Hoffman (temp John)] I heard that
[Kaz] Miranda targets Imari. Distance: 28'08"
[Miranda (Kaz)] Miranda casts a spell against Imari: Cure Moderate Wounds: You're healed (-1d10-1) [1d10=9] -10 points.
[Miranda (Kaz)] ((*snort*))
[Hoffman (temp John)] (nice)
[BOB] Imari's Current Hit Points: adjusted to 39 (4) - Unharmed
[Miranda (Kaz)] ((okay, one more orison - 2 hp each to Foriso, Indigo, and Kristelle))
[Miranda (Kaz)] ((That leaves me with one level 2 spell, gang, until morning.))
[BOB] Kristelle's Current Hit Points: adjusted to 27 (2) - Unharmed
[BOB] Indigo's Current Hit Points: adjusted to 28 (2) - Unharmed
[BOB] Foriso Fairhand's Current Hit Points: adjusted to 31 (2) - Unharmed
[Indigo (Lisa)] Indigo moved 12'08".
[Kaz] Miranda no longer targets Imari.
[BOB] so Indigo works one more hour, makes 9 so far
[BOB] Time of Day: 07:00 PM. Day 21 Lad ___ se, Lec {Early Summer} 21st, 338 SKR.
[BOB] if you want to go for more tonight will require a Con check by all those involved
[Hoffman (temp John)] I am eating dinner
Kristelle (Kaz) sits with the group, finishing the meal.
[Indigo (Lisa)] Indigo: CON check: (d20) [1d20=15] 15 - ROLL FAILED against 14!!
[Indigo (Lisa)] (guess he's eating too)
[BOB] and Indigo SMASHES his thumb
[Indigo (Lisa)] (lovely)
[BOB] and stops working as he realizes the light is just not good enough
[Indigo (Lisa)] Ouch!!
[BOB] and I need a d20 from someone please 3 times any roll lower than a 4 and you have an encounter
[Hoffman (temp John)] Roll #1: (d20) [1d20=9] 9
[Hoffman (temp John)] Roll #1: (d20) [1d20=9] 9
[Hoffman (temp John)] Roll #1: (d20) [1d20=1] 1
[BOB] second shift
[BOB] and morning shift
[BOB] Ok
[Hoffman (temp John)] shit
[BiBo!!] I am away from the keyboard.
[Hoffman (temp John)] shift
[BOB] Time of Day: 04:00 AM. Day 22 Ced ___ se, Lec {Early Summer} 22nd, 338 SKR.
[BOB] Indigo and who?
[Hoffman (temp John)] me?
[Kristelle (Kaz)] ((I'm fine with that... afk a minute))
[Kaz] I am away from the keyboard.
[Hoffman (temp John)] (not that my sheet is ready)
[BOB] Indigo does have his short sword
[BOB] but only one
[Hoffman (temp John)] (I have the stone ax?)
[Indigo (Lisa)] (he only needs one)
[BOB] Foriso Fairhand targets Zombie #4. Distance: 4'11"
[BOB] Foriso Fairhand no longer targets Zombie #4.
[BOB] Foriso Fairhand moved 34'01".
[BOB] Kristelle moved 16'00".
[BOB] Branwyn moved 21'06".
[BOB] Hoffman moved 14'11".
[BOB] Miranda moved 28'03".
[BOB] Scarlet targets Zombie #2. Distance: 1'00"
[BOB] Scarlet no longer targets Zombie #2.
[BOB] Scarlet moved 43'11".
temp John is receiving the map Marsh Area 1...
[BOB] Indigo moved 6'10".
[BOB] Hoffman moved 6'02".
[BOB] Ploment moved 5'11".
temp John has received the map Marsh Area 1.
[BOB] Giant Frog #3 moved 8'09".
[BOB] Ribbit
[BOB] Ribbit
[BOB] Combat has begun!
[BOB] ROUND: 0
[BOB] Giant Frog #3: Initiative: (d10+10+) [1d10=7] 17
[Hoffman (temp John)] stay back little one
[Indigo (Lisa)] Indigo: Initiative: ((d10+10++2)-10) [1d10=1] 3 [MODIFIED (-10)]
[Hoffman (temp John)] Hoffman: Initiative: (d10+10+-2) [1d10=5] 13
[BOB] ROUND: 1
[BOB] INIT: 3 GOING: Indigo
[BiBo!!] I am back at the keyboard.
[Indigo (Lisa)] Are you talking to me or the frog?
[Scarlet (BiBo!!)] ((sorry, phone))
[BiBo!!] I am away from the keyboard.
[Hoffman (temp John)] the frog looks big enough to swallow you
[Indigo (Lisa)] (is there a door on hut and is it closed?)
[Hoffman (temp John)] but show me what you got
[BOB] yes it is closed
[Indigo (Lisa)] (I'll hold for now and see what it does)
[BOB] INIT: 13 GOING: Hoffman
[Hoffman (temp John)] how close to the oar is it?
[BOB] right nearby
[BOB] you made the flag pole next to the skiff
[Hoffman (temp John)] Hoffman moved 13'11".
[Hoffman (temp John)] ::works way deffensivly towards the south
[BOB] INIT: 17 GOING: Giant Frog #3
[BOB] Giant Frog #3 moved 12'08".
[Kaz] I am back at the keyboard.
[BOB] seems to be nosing around for food, looks like it is moving to where the pig was slaughtered earlier
[Kristelle (Kaz)] ((I'm sorry, I'm back))
[BOB] ROUND: 2
[BOB] INIT: 3 GOING: Indigo
[Indigo (Lisa)] (John - just try to kill this thing and get it over with?)
[Indigo (Lisa)] (seems easiest)
[Hoffman (temp John)] (i know you are tough, just not sure tough enough, we can use more food)
[Hoffman (temp John)] ( i have seen you kill something from inside ;) )
[Hoffman (temp John)] (not like we have food to give him)
[Indigo (Lisa)] Indigo moved 5'04".
[Lisa] Indigo targets Giant Frog #3. Distance: 0'11"
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=15] -3 [MODIFIED (-2)]. HITS Giant Frog #3 (AC FINAL: 7)!!!
[Indigo (Lisa)] Indigo: Damage v L: Goblin Sword: ((1d8)+3) [1d8=6] 9 [MODIFIED (+3)] added to: Giant Frog #3
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=14] -2 [MODIFIED (-2)]. HITS Giant Frog #3 (AC FINAL: 7)!!!
[BOB (to GM only)] Giant Frog #3's Current Hit Points: adjusted to 7 (-9) - Heavily Wounded
[Indigo (Lisa)] Indigo: Damage v L: Goblin Sword: ((1d8)+3) [1d8=5] 8 [MODIFIED (+3)] added to: Giant Frog #3
[Indigo (Lisa)] Indigo: Attack: Goblin Sword: ((+17-(d20+1))-2-2) [1d20=7] 5 [MODIFIED (-2)]. HITS Giant Frog #3 (AC FINAL: 7)!!!
[Indigo (Lisa)] Indigo: Damage v L: Goblin Sword: ((1d8)+3) [1d8=5] 8 [MODIFIED (+3)] added to: Giant Frog #3
[Kristelle (Kaz)] ((you could wake up other people, too.))
[BOB (to GM only)] Giant Frog #3's Current Hit Points: adjusted to -1 (-8) - Dying
[BOB] INIT: 13 GOING: Hoffman
[Indigo (Lisa)] (or I could just kill it)
[Hoffman (temp John)] is it still up?
[BOB] Combat has finished.
[BOB] it is still wheezing as it dies
[Indigo (Lisa)] Breakfast!
[Hoffman (temp John)] three attacks? are you sure?
[BOB] only two attacks
[Indigo (Lisa)] he specialized
[Indigo (Lisa)] 2nd round - 3 attacks
[BOB] I ignored the third attack
[BOB] with two weapons you get 3 attacks
[Kristelle (Kaz)] ((LOL))
[BOB] first round 1
[Indigo (Lisa)] (thought that was for the sword not the number)
[BOB] second round 2
[BOB] third round 1
[Indigo (Lisa)] (this totally sucks)
[BOB] fouth 2
[BOB] LOL
[BOB] lol
[Indigo (Lisa)] (where's my weapons!!!)
[Hoffman (temp John)] but it is dead
[BOB] yes
[BOB] dead frog
Indigo (Lisa) kicks frog
[Hoffman (temp John)] I get a leg
[BOB] Time of Day: 07:02 AM. Day 22 Ced ___ se, Lec {Early Summer} 22nd, 338 SKR.
[Hoffman (temp John)] So maybe I should stop calling you little one?
[Indigo (Lisa)] Maybe you better
[Hoffman (temp John)] how about Warrior One?
Indigo (Lisa) sighs and mutters, Another Foriso!
[BOB] and when Foriso wakes up he starts to walk around and then doubles over in pain he loses (1d4) [1d4=1] 1 points of Con to his wasting disease
[Indigo (Lisa)] How about indigo?
[Hoffman (temp John)] ( I take it Miranda already tried to heal him?)
[BOB] and added that to his Temp Mods
[Hoffman (temp John)] cure
[Hoffman (temp John)] (maybe we can leave him behind in the bargining with the witch?)
[BOB] so with wakign up
[BOB] 2 more hours go by
[BOB] Indigo makes his check to see if the rafts are done
[BOB] Time of Day: 08:00 AM. Day 22 Ced ___ se, Lec {Early Summer} 22nd, 338 SKR.
[BOB] Time of Day: 09:00 AM. Day 22 Ced ___ se, Lec {Early Summer} 22nd, 338 SKR.
[Hoffman (temp John)] Hoffman: Carpentry check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 16!!
[Indigo (Lisa)] (cannot open dice panel)
[BOB] click committ
[Indigo (Lisa)] commit is not an option
[Hoffman (temp John)] (enter?)
[BOB] Indigo: Shipwright check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 11!!
[Indigo (Lisa)] Indigo: Shipwright check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 11!!
[BOB] very good
[BOB] on both accounts
[BOB] so you finish both rafts
[BOB] at it is only 9 am you are an hour ahead of schedule
[Indigo (Lisa)] (cannot edit my character sheet to take my spells)
[BOB] will go check
[Hoffman (temp John)] (indigo does not have spells)
[BOB] Branwyn moved 15'10".
[Hoffman (temp John)] ;)
[Branwyn (Lisa)] sigh
[Branwyn (Lisa)] but he does little things for me like opening my character sheet
[Hoffman (temp John)] Oh good morning, hope you like frog for breakfast
Kristelle (Kaz) yawns and stretches.
[BOB] I show you controling Branwyn so i can not edit the sheet
[Kristelle (Kaz)] A bit of excitement this morning?
[Branwyn (Lisa)] (says its locked for editing)
[BOB] yes says you have it locked
[Indigo (Lisa)] (cast knock on character sheet)
[Hoffman (temp John)] (can you clsoe it?)
[Branwyn (Lisa)] (I keep opening and closing and does nothing)
[BOB] hmmm
[Hoffman (temp John)] (is there anything I need to stay up for?)
[BOB] no to John
[BOB] see you next week
[BOB] or on Sunday
[BOB] Dolphins this Sunday Birthday game next Sunday
[Hoffman (temp John)] depends on how miami and miami do
[BOB] will be interesting
[Hoffman (temp John)] pick one
[BOB] night
[BOB] both win
[Hoffman (temp John)] good night all, enjoy
[BOB] and Lisa log out and then log back in
[BOB] see if that breaks it
[Hoffman (temp John)] no what sunday you want me there
Lisa has left the game on Fri Sep 10 22:34:56 EDT 2010
[BOB] I think you somehow locked the sheet
[BOB] by mistake
Lisa has joined the game on Fri Sep 10 22:35:23 EDT 2010
Lisa is receiving the map Marsh Area 1...
[BOB] and that did fix it
Lisa has received the map Marsh Area 1.
[Kaz] Are we calling it a night?
[temp John] and remind marco he only has to stay alive for two game sessions and it will not be his questest death
[Kaz] Or just John is going?
[temp John] I am sorry
[temp John] but feel free to leave without me
[temp John] sniff
[temp John] sniff
[BOB] grins
[Kaz] *blink*
[Kaz] :(
[temp John] quickest
[temp John] ttfn
[BOB] waves
[BOB] night
temp John has left the game on Fri Sep 10 22:37:07 EDT 2010
[BOB] and Kaz we can keep going
[BOB] no worries
[Kaz] Up to Lisa, I'm going to say
[BOB] Marco is working away on his character
[Kaz] :D
[Kaz] Give us a hint. What class?
[Lisa (to GM only)] Character sheet for Branwyn modified: Spells - CHANGED: Knock -- # Memorized: +2 (+1),
[BOB] so Scarlett gets (1d10) [1d10=6] 6 1st lvl spells and (1d4) [1d4=3] 3 2nd level spells
[Lisa] It's almost time for the night. Kristelle can check in with Ploment to get the best way to get to the lizard village and get ready to go
[Lisa] what fo you think?
[Lisa] do
[Kaz] Sounds like a plan, Lisa
[BOB] do you want to go back to your route then continue along? or try to make the lizard man village by nightfall and cut off the part that goes by teh skulls?
[BOB] supposed to meet there today on the 22nd
[Kaz] Would we rather be there on time or risk being late to put a skull on the pile?
[Lisa] I'm not sure we had a set time. I guess whichever would be faster
[Scarlet (BiBo!!) (to GM only)] Character sheet for Scarlet modified: Magical Abilities - ADDED: 1, , . ADDED: 2, , . Ability Scores - STR: (S) : CHANGED: 8 (17). DEX: (D) : CHANGED: 12 (7). Reaction Adjust: (RA) : CHANGED: 11 (null). CON: (C) : CHANGED: 8 (18). INT: (I) : CHANGED: 17 (10). WIS: (W) : CHANGED: 11 (5). CHR: (CH) : CHANGED: 5 (9). Non-Weapon Proficiencies - ADDED: Alertness, General, , 1, $wi, +1. ADDED: Cantrip Proficiency, Wizard, , 1, $kn, -2. ADDED: Juggling, Rogue, , 1, $ai, -1. ADDED: Mountaineering, General, , 1, N/A, +0. ADDED: Artistic Ability, General, , 1, $wi, +0. ADDED: Rope Use, General, , 1, $ai, +0. ADDED: Observation, General, , 1, $re, +0. ADDED: Alchemy, Wizard, , 2, $kn, -3. ADDED: Artistic Ability, General, , 1, $wi, +0. Spells - ADDED: Burning Hands, 1, 1, A 5' 120 degre arc of flame bursts from my hands dealing {1d3+($L*2)} points of damage! Save for half., 0, 1, , , , . ADDED: Identify, 1, 1, I identify functions with a {10*$L}% chance of success., 0, 1, , , , . ADDED: Read Magic, 1, 1, I can read magical writing for {$L*2} rounds, 0, 1, , , , . Temporary Modifiers - ADDED: 3. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:
[Lisa] If skull way won't get us there today - I say skip it
[Kaz] I agree
[Kaz] rather be on time
[Lisa] If it doesn't make any difference - I say we could use the good luck
[BOB] is backtracking to get to skulls
[BOB] with luck can make the village by night fall
[Lisa] let's just get there then
[BOB] Ok,
[Kaz] I don't want to start anything else tonight, though.
[Lisa] sounds good
[Lisa] especially if we need to roll for encounters along the way
[Lisa] so Indigo gives Branwyn back the dagger
[Lisa] everyone has something to fight with
[BOB] Indigo could attack with the dagger too
[BOB] short sword + dagger
[Lisa] is a good thing all things considered
[Lisa] but then Branwyn has nothing
[BOB] then short sword twice + dagger
[Lisa] jeez! that makes it hard
[Lisa] Can Branwyn make it on spells alone?
[Kaz] I believe she can be defensive when she's not casting
[Lisa] and odd rounds, short sword and dagger
[Kaz] It gives Indigo, with his better attack ability, more chance to do damage.
[Lisa] I did load her up with some powerful stuff today
[Kaz] If I'm wrong about that, Bob, please say so.
[BOB] with no weapon can not parry if that is what you are thinking Kaz
[Lisa] Bran has burning hands, sleep, whip of pain (5 attacks) and 2 lightning bugs
[BOB] then again
[BOB] she might want her hands free
[BOB] wry grin
[Lisa] smiles
[Lisa] okay
Branwyn (Lisa) hands dagger back to Indigo
[Branwyn (Lisa)] You take it for now. It is not as good as your short sword, but I will be fine
[Branwyn (Lisa)] (how do I fix the dagger on Indigo's sheet? it keeps saying I only have one hit with it?)
[BOB] checking
[Kaz] I know how to fix it, but I couldn't explain it without expanding fields on my sheet
[BOB] there you go
[BOB] you had a 1 in the # of attacks
[BOB] I put the -- in there
[BOB] to mean infinate
[Branwyn (Lisa)] I thought I changed it but it kept changing back again
[Branwyn (Lisa)] thank you!
[BOB] there is # and # of attacks
[Branwyn (Lisa)] think I was hitting commit without hitting enter or tab now that I think about it
[BOB] ok
[Kaz] Okay, so
[Kaz] I think John deserves RPer of the evening
[Branwyn (Lisa)] I agree
[BOB] ok
[Kaz] *blink* When did Marco leave?
[Branwyn (Lisa)] I show him still here
[Kaz] Wow, my eyes bugged out for a moment there.
[Branwyn (Lisa)] it's late :)
[Kaz] Only ten, but...
[Kaz] I think I need a break.
[Kaz] Good night, you guys!!
[Kaz] Marco, good to see you again! *hug*
Kaz has left the game on Fri Sep 10 22:57:52 EDT 2010
[BOB] Kristelle XP award: 150. Next level in 9831.
[BOB] Hoffman XP award: 250. Next level in 318.
[BOB] Branwyn XP award: 150. Next level in 12464.
[BOB] Indigo XP award: 100. Next level in 6472.
[BOB] Miranda XP award: 100. Next level in 2016.
[BOB] Foriso Fairhand XP award: 150. Next level in 3526.
[BOB] Scarlet XP award: 100. Next level in 0.
[BOB] so next week John and Marco will have better character sheets
[BOB] You make your changes Lisa?
[BOB] and saved them?
[Lisa] spells are set
[Lisa] I was not going to delete weapons in the hopes that I will someday get them back
[BOB] nods
[Lisa] I will just not use them
[Scarlet (BiBo!!) (to GM only)] Character sheet for Scarlet modified: Weapon Proficiencies - ADDED: Club, 1. Weapons - ADDED: Torch, false, , , 0, , --, 1, $atk, , , , , +0, $dmg, , , , , , 1d6, 1d3, 1d8, $thac0, , , , . Non-Weapon Proficiencies - CHANGED: Mountaineering -- Slots: 0 (1), Temporary Modifiers - Armor Class: (ACTM) : CHANGED: -4 (null).
[BOB] eventually you will get yoru hands on another short sword
[BOB] they are very common
[Lisa] Indigo is very unhappy
[BiBo!!] I am back at the keyboard.
[BOB] and another dagger that you will not bend in half
[Scarlet (BiBo!!)] is it magical?
[Scarlet (BiBo!!)] if not, dont worry
[Scarlet (BiBo!!)] kill something else and steal theirs :)
[Lisa] yes, but Indigo wants his sword now!
[BOB] is how he got those, killed his goblin slaver/overseer and took it from him
[Scarlet (BiBo!!)] there ya go
[Lisa] and that is the one he still has - so that is a good thing
[Lisa] he would have been really bummed out to have lost that one
[Lisa] I thought John was going to be a thief - just looked at his character sheet now
[Lisa] almost sorry I did - having fun calling him priest off and on
[BOB] yeah, a few changes
[BOB] and you shoudl keep that up
[BOB] will be good
[Lisa] Indigo is convinced
[Scarlet (BiBo!!)] lol. I am probably closer to a priest
[Lisa] will be fun to see what you came up with next week :)
[Lisa] okay I'm going to head out
[BOB] night
[Lisa] Nice to meet you Marco!
[Scarlet (BiBo!!) (to GM only)] Character sheet for Scarlet modified:
[BOB] see you over the weekend I am sure
[Lisa] see you all next week
[Lisa] most likely
[Lisa] goodnight
Lisa has left the game on Fri Sep 10 23:08:21 EDT 2010
[Scarlet (BiBo!!)] nice to meet you, sorry I wasnt more involved, a little distracted tonight
[BOB] chuckles, will be a good thing
[BOB] all saved ready for me to close?
[BOB] I am back at the keyboard.
BiBo!! has left the game on Fri Sep 10 23:12:10 EDT 2010
XP awarded, John RP of the night