Main / Sep1407

Sep 14 07 - My Shoes!!!

[DM] ==== Gaming session has been running for 0 days, 0 hours, 29 minutes and 52 seconds ====

Darkla has joined the game on Fri Sep 14 18:16:17 EDT 2007

Darkla has left the game on Fri Sep 14 18:19:01 EDT 2007

mikE has joined the game on Fri Sep 14 18:54:28 EDT 2007

John has joined the game on Fri Sep 14 18:57:23 EDT 2007

Lorie has joined the game on Fri Sep 14 18:57:57 EDT 2007

[John] so I can change what ever I want?

[Lorie] Hey gents

[DM] I am back at the keyboard.

[DM] yes to John

[DM] and Hey lorie

[John] Hello Lori!

[John] BOB, I added somthing to my page

[DM] if you disagree with someting said

[John] then I want to add a link to the side bar , which I did

Lorie is receiving the map forest with stream...

Lorie has received the map forest with stream.

[DM] ok

[John] but to go the the new page it does not like my password

[DM] I see the offline stories link

[DM] and on your page what did you change?

[DM] you did not change your page John

[DM] I am looking at the history

[John] sorry , Paul's page

[DM] ok

Arilyn has joined the game on Fri Sep 14 19:03:25 EDT 2007

[John] added a link to his own words

[John] just as a start

[DM] yes god

[DM] good that works

[John] I can do what I wanted know, guess, I just had to log off and get back in

[DM] actually not

[DM] when you edited teh sidebar

[mikE] hey guys

[DM] ti takes you to a special section of the wiki

[mikE] i've been playing with the wikki

[DM] you ahve to go back to the orginal entry to see it correctly

[Arilyn] hello all!

[John] Hey

[DM] but my question for you John is what do you mean by offline stories?

[Lorie] Hey Christy

[John] stories that do not happen in the game, like my Paul's day story

[DM] and please do not say the password here

[John] I know that

[Arilyn] hey-Hans will be late if at all. He's still in Alaska

[DM] and those are just stories John

[DM] there will be tons of that material now

[Arilyn] project going so-so

[DM] all integrated together

[DM] with a tangle of links

[DM] Mike and I are just starting to talk about how best to lay out those arcs

[mikE] LINKS!!!

[DM] if you look at the adventures link

[John] I just think what happens in the game "official" should be seperate

[mikE] i've just made half a dozen

[mikE] and each of those will have a dozen new ones too

[mikE] then some of those third strings might have a few new ones and of course some that link back to second string ones

[DM] it is a good point john, there will be a full chat history section

[DM] that you will link in and out of

[John] and what about my non dragonslayeer story, no room here?

[mikE] and bob's even gone and made the mistake of letting me create a city

[DM] Christy Lorie if you look att he roll call

[John] or should I link it off my page

[DM] you add them in

[mikE] this is going to be great

[DM] you want non-friday night sort of things

[DM] you build a link on John's page to it

[DM] Marco will for his other worlds I am sure

[John] We will see how it develops

[Arilyn] brb-kids are eating

[Arilyn] I am away from the keyboard.

[DM] did you look at the dragonslayer eras?

[DM] adn teh adventures?

[DM] I do want your input in particular John

[DM] if you have those diary files still

[DM] etc

[DM] want to fill in back stories

[DM] I am working on how to design a calender to work with htis

[DM] this

[DM] both real world and game world overlays

Client has joined the game on Fri Sep 14 19:09:32 EDT 2007

[mikE (to GM only)] Character sheet for Finglass modified: Notes -

[John] do we have a space limit?

[DM] sort of

[DM] 100 gigs a month

[DM] not goign to be a problem

[John] we will see

[DM] grins

[DM] so Lorie

[John] I just hope that by the time we get into the game, especial the important part, Iwill still be able to be on line

[DM] if you can great john, we can move forward when christy comes back

[DM] Kaz will not be here tonight

[DM] Marco will not

[DM] Beth might be a bit late

[DM] Hans might be late

[DM] if he makes it

[DM] so this is the group for the most part

[John] maybe you can explain again for the group why Ramone went with the bad guys voulantarly?

[John] and why now we have to do something to rescue him?

[DM] to prevent havign to fight with the tigermen again

[DM] he is staying with them

[mikE] he's in the harrem

[John] it sounded like it was going to be a fight to get him back

[mikE] nuff said

[DM] well if you do not get teh girl and bring her back

[DM] then they plan on eating him

[John] and the group felt like we can trust them?

[DM] they seemed to

[John] this is what happens when I do not show up

[DM] grins

[mikE] it's only bibo

[DM] John what are you considering non dragonslayer stories/

[John] dark day

[DM] which is ?

[DM] I see the page

[DM] but it does not have much formating yet

[John] yes that is true

[DM] and the spell library should not be there

[DM] in teh side bar

[DM] goign to take that out

[John] where do you want it

[DM] as character stories

[DM] will link in there

[DM] and through roadhaven

[DM] and

[DM] in teh magic section of hte rule book

[DM] thank you for the intent though, that is exactly what I want

[DM] so Dark Day is what story?

[DM] of NPC's and others not associated with teh group?

[John] it is a DND story not connect with your world at all

[DM] Ahh

[DM] ok

[DM] so will move that link then

[John] if you do not want it here, that is ok

[DM] and change just a bit

[DM] I do want those stories from you

[DM] ok,

[DM] got it

[DM] that should actually link through YOUR page john

[DM] not the side bar

[DM] you go to John

Ivy has joined the game on Fri Sep 14 19:28:01 EDT 2007

[DM] and you add in a new section there called Non Dragonslayer Stores

[DM] adn you can go directly to that page

[DM] that way people will know where those are coming from

Ivy has left the game on Fri Sep 14 19:28:47 EDT 2007

[DM] want me to add it for you?

[DM] ok, and I just changed the password on the side bar so no one else will run into those problems

[Arilyn] I am back at the keyboard.

[Arilyn] well I see I didn't miss much

[Client] welcome back

[DM] grins, we were waiting for you Chrsity

[John] did you move the library? I found roadhaven but it is not there

[DM] ok, so when you are ready to start

[Arilyn] sounded like you were chit-chatting

[DM] there is no library section yet

[DM] not even a road haven page yet

[Arilyn] okay, then. let's get this show on the road!

[Arilyn] where were we again?

[John] I agree, the site can wait

[DM] finishing with the tiger men

[Arilyn] I know we left Ramone with the tigermen

[DM] and then moving on

[DM] if you have anything left to ask them

[DM] etc.

[DM] then the next

[Arilyn] we got info on the shoes.

[Arilyn] any info on the girl?

[Arilyn] it's been two weeks and i'm alone with the kids. i'm lucky I remember where I live

[DM] they only know she was un-detectable

[DM] grins

[DM] brb two secs

[John] Christy, you should bring the kids over so Laura can watch them all

[Lorie] Christy ... you have my admiration... I don't know that I could do it

[Lorie] Seriously

[Arilyn] sure, i'll just hop into my jet

[John] you have teleport avaiable?

[Arilyn] wine, Lorie

[Arilyn] that's how I do it.

[Arilyn] I drink when they go to bed

[Arilyn] but shh...don't tell

[Lorie] Gotcha

[Lorie] I wouldn't say a word

[Lorie] if that gets you through... I totally understand

[Lorie] I have 2 and there are days that I wish for silence (like tonight)

[Arilyn] not every night :)

[Arilyn] sometimes I'm too tired to open the bottle

[Lorie] ha ha ha

[Lorie] extra bubble baths

[Arilyn] nah, they are really good kids

[Lorie] How is Hans getting on with 2nd grade

[DM] soft smile

[Arilyn] he loves it. he's in a special program now and is doing better

[Arilyn] regular school too easy so now he's in the gifted and doing well

[Lorie] We know that feeling

[DM] John? only Paul? or Paul and Kit?

[John] I think we will need them both

[John] maybe I can add a new henchman

[DM] ok, so everyone is on the new map

Lorie is receiving the map forest with circle...

Lorie has received the map forest with circle.

[John] can I bring all my followers too?

Arilyn is receiving the map forest with circle...

Arilyn has received the map forest with circle.

[DM] not all of them

John is receiving the map forest with circle...

John has received the map forest with circle.

[John] I am back at the keyboard.

[John] Just kidding, do not need that much of a headache tonight

[DM] so everyone has the new map?

[DM] ready to go?

[Arilyn] the more the merrier

[Arilyn] yep, let's go

[DM] you see the ruins of a tower there to the south of hte path

[DM] and you know what this is

[DM] lions and tigers and

[Arilyn] bears, oh my

[DM] Bear moved 1'03".

[Arilyn] of course, they won't be REGULAR bears will they?

[DM] still over a round away at that point

[John] so do I realy see a bear or a beer?

[DM] grins

[DM] the clue that somethign is strange

[DM] is that it is sitting on its haunches

[DM] looking worried

[DM] and frustrated

[Arilyn] so is Paul with us now?

[DM] yes

[John] yes

[John] I am back at the keyboard.

[Paul Elvenstire (John)] We just do not know why

[DM] nods

[Arilyn] "Does that really look like a bear to you, Paul"

[Paul Elvenstire (John)] ::walks up to bear

[Paul Elvenstire (John)] Arilyn moved 6'02".

[Paul Elvenstire (John)] Paul Elvenstire moved 95'00".

[Paul Elvenstire (John)] (Bob implied it is, does it bob?)

[DM] oh and nice edits to your page John by the way

[Arilyn] :don't we have a druid around here somwhere?:

[Paul Elvenstire (John)] (not polymorphed )

[Paul Elvenstire (John)] are you checking every 5 min)

[DM] Bear moved 12'08".

[mikE] oh my...

[DM] low growl 'stay back'

[mikE] i still would still like to say this is the WORST adventure ever.

[DM] Morira is not here, too bad

[mikE] stupid stupid story

[mikE] i hope whoever wrote it is dead

[mikE] and the movie, too

[DM] and your little dog too

[Bear] growls

[Bear] and starts pacing back and forth

[Bear] glancing between you

[Bear] and a cave off to the south

[Arilyn] ::baby bears?::

[Bear] are you asking that?

Client is receiving the map Base Map...

Client has received the map Base Map.

[mikE] let's kill them, too

[Arilyn] ::aren't you just a ray of sunshine tonight?::

[Arilyn] ::I wasn't asking the bear. Does it speak or just growl?::

[Bear] it growled, adn also said to stay back

[mikE] you should be so lucky to be as happy as i am

[Bear] so yes is speaking wcom

[Paul Elvenstire (John)] Are you sure we can not help each pther?

[Paul Elvenstire (John)] I say that)

Bear looking at Paul

[Bear] contemplating

[Arilyn] ::well, that is more unusual than the sitting thing::

[Bear] who are you

[Paul Elvenstire (John)] (We have seen much more wierd things)

[Bear] and why are you here

[Paul Elvenstire (John)] My name is Paul

[Paul Elvenstire (John)] we are looking for a particual girl

[Arilyn] Arilyn moved 83'01".

Bear growls loudly

[Mal (mikE)] "Does anyone have any silver?"

[Bear] stupid girl

[Paul Elvenstire (John)] That what we heard

[Mal (mikE)] "I think I have some coins we can throw at it. Maybe it'll go away."

Bear growls and swipes at the air

[Arilyn] "Hello Bear. My name is Arilyn. Have you seen a girl come through here?"

[Bear] she has caused me much concern

[Bear] how do you know her?

Beth has joined the game on Fri Sep 14 19:52:45 EDT 2007

[Arilyn] "we don't, really. we're looking for her on behalf of someone"

[Paul Elvenstire (John)] lets just say we have been asked to find her

[Bear] well you should try to fix the damage she has done

[Arilyn] "what happened?"

Bear looking back at the cave

Bear growls

Beth is receiving the map forest with stream...

Beth has received the map forest with stream.

[Arilyn] "perhaps we can help"

[Bear] she loosed an unholy demon

[Arilyn] "oh great."

[Bear] has my cub trapped in my home

[Bear] and my possessions are there too

[Bear] welcome beth

[Arilyn] I am back at the keyboard.

[Bear] and Kira is on the new spell

[Beth] hi, all :)

[Beth] oh?

[Arilyn] "tell us everything you can about the demon"

[Paul Elvenstire (John)] we can see what we can do

[Beth] I have a feeling I need to read back lol

[Paul Elvenstire (John)] any help would be apreciated

[Paul Elvenstire (John)] (beth, it will not help)

[Arilyn] "we could help you get your cub back safely"

[Bear] it is a horrible thing bearing Silver

[Paul Elvenstire (John)] (the hole is deep)

[Bear] how can you help me?

[Arilyn] "could you describe what it looks like?

[Paul Elvenstire (John)] (and we jumped into a third hole)

[Bear] would you go in and kill it?

[Bear] it looks like a small cloth bear

[Bear] but with a deadly weapon

[Arilyn] "we've killed a few demons in our time"

[Lorie] Wait...we're going to kill a teddy bear

[Lorie] You're kidding

[Arilyn] "a small cloth bear with a weapon? what kind of weapon?"

[Lorie] :: looks in the Dragonslayer manual... hmmm.... :

[Bear] silver

[Arilyn] "shaped like what?"

[Bear] I can not go near it

[Mal (mikE)] "I could send a fireball in there. Bet that would kill it."

[Bear] like a small straight sword

[Arilyn] "so it's a small cloth bear with a tiny silver sword?"

[Mal (mikE)] "Don't tell me it's keeping the bear hostage with a fork..."

[Mal (mikE)] "Or a butter knife. I bet it's a butterknife or a serving spoon."

[Bear] if you can kill the foul creature

[Bear] I will do what I can to help you on your own quest

[Mal (mikE)] "I bet Pepe could kill it."

[Arilyn] "okay...how did the girl unleash this...foul demon?"

[Bear] she was coming along this path

[Paul Elvenstire (John)] good question

[Bear] and when I asked if she was lost

[Bear] she sent this thing after me

[Bear] I dodged it

[Bear] butit went into my cave

[Mal (mikE) (to GM only)] Character sheet for Mal modified: Spells - CHANGED: Ghost Pipes -- # Memorized: 0 (1), CHANGED: Web -- # Memorized: 1 (0), CHANGED: Stinking Cloud -- # Memorized: 1 (0), CHANGED: Lance of Disruption -- # Memorized: 1 (0), CHANGED: Fly -- # Memorized: 1 (0), CHANGED: Fireball -- # Memorized: 2 (1), CHANGED: Monster Summoning I -- # Memorized: 0 (1), CHANGED: Lightning Bolt -- # Memorized: 1 (0), CHANGED: Polymorph Other -- # Memorized: 1 (0), CHANGED: Shadow Monsters -- # Memorized: 1 (0), CHANGED: Airy Water -- # Memorized: 1 (null), CHANGED: Telekinesis -- # Memorized: 1 (0), CHANGED: Seduction V -- # Memorized: 0 (1), CHANGED: Teleport -- # Memorized: 2 (0), DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. DELETED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null. ADDED: null, null, null, null, null, null, null, null, null.

[Bear] I can hear my cub still so I know it did not harm it

[Bear] but I can not go in to get it

[Mal (mikE)] "It's not even alive..."

[Paul Elvenstire (John)] why not?

[Bear] it has silver

[Arilyn] "so is it the cloth bear or the silver that you are afraid of?"

[Mal (mikE)] "She threw a toy in there and it's affraid of it?"

[Bear] yes

[Paul Elvenstire (John)] (BOB I see a Bear with True Sight?)

[Mal (mikE)] "I thought werebears were supposed to be smart."

[Bear] yes you see a werebear

[Mal (mikE)] "THe silver. Don't you know anything about lycanthropes?"

[Arilyn] "no, not really"

[Mal (mikE)] "Well, silver is the one thing that can really kill them."

[Mal (mikE)] "But this is just rediculous."

[Paul Elvenstire (John)] Silver is to Were- as Stakes to Vamps

[Arilyn] okay, so we need to catch the teddy bear with the letter opener"

[Beth] ok, I'm caught up

[Paul Elvenstire (John)] We will see what we can do

[Mal (mikE)] ::walks to the cave::

[Bear] Mal moved 1'06".

[Bear] Mal is on the map

[Paul Elvenstire (John)] ::follows::

[Beth] (and you're right, John. it didn't help ::grins::)

[Paul Elvenstire (John)] Paul Elvenstire moved 43'10".

mikE is receiving the map Cave in forest...

mikE has received the map Cave in forest.

[Arilyn] "can you think of anything else that could help us defeat the, uh...demon?"

[Paul Elvenstire (John)] ):)@

[Beth] and Bob, what new spell am I on?

[Bear] what beth?

[Mal (mikE) (to GM only)] Character sheet for Mal modified: Misc. Attributes - Light Radius:: CHANGED: 30.0 (0.0).

[Mal (mikE)] Mal moved 6'10".

[Bear] Mal moved 6'09".

[Beth] you said ealier that Kira was on the new spell

[Beth] wanted to know what that meant

[Bear] meant new map

[Beth] heh

[Mal (mikE)] Mal moved 1'02".

[Arilyn] "does it seem to have any magic that we should be aware of (besides the fact that it's a walking teddy)?"

[Bear] no

Beth is receiving the map forest with circle...

Beth has received the map forest with circle.

[Mal (mikE)] Mal moved 9'11".

[Bear] it is carrying silver

[Mal (mikE)] Mal moved 8'06".

[Bear] that is magic enough for me

[Paul Elvenstire (John)] How long ago was she here?

Arilyn is receiving the map Cave in forest...

Arilyn has received the map Cave in forest.

[Beth] I am back at the keyboard.

[Mal (mikE)] Mal moved 7'09".

[Beth] ok, something tells me this WON

[Bear] today

[Beth] 'T be a teddy bear's picnic

[Mal (mikE)] Mal moved 3'01".

John is receiving the map Cave in forest...

John has received the map Cave in forest.

[Arilyn] ::umm, yeah...probably not::

[Paul Elvenstire (John)] can you move Paul & Kit to the new map

[Lorie] Me to

[Lorie] too

[Arilyn] ::if it's not evil I'd love to have a teddy bear familiar:)

[John] I am back at the keyboard.

[Arilyn] I am back at the keyboard.

[Bear] there you go new map

[Arilyn] move me too please

Lorie is receiving the map Cave in forest...

Lorie has received the map Cave in forest.

[Paul Elvenstire (John)] yes, I can see that in you

[Bear] Bear moved 2'11".

[Paul Elvenstire (John)] my map looks cut off

[Bear] Mal moved 10'10".

[Arilyn] too bad our paladin isn't here to detect evil

[Bear] Cloth Bear #1 targets Mal. Distance: 6'09"

[Arilyn] it's Pooh!

[Bear] so we are at Init

[Mal (mikE)] Mal: Initiative:(d10-+2+10) [3-2+10] 11

[Bear] Combat has begun!

[Bear] ROUND: 0

[Paul Elvenstire (John)] is this the parent bear?

[Bear] Cloth Bear #1: Initiative:(d10+0) [2+0] 2

[Arilyn] Arilyn: Initiative:(d10+10-+0) [5+10-0] 15

Beth is receiving the map Cave in forest...

Beth has received the map Cave in forest.

[Paul Elvenstire (John)] Paul Elvenstire: Initiative:(d10+10) [3+10] 13

[Bear] you have the parent bear with you

[Paul Elvenstire (John)] Kit: Initiative:(d10+10++0) [9+10+0] 19

[Bear] next to Kit

[Lorie] ((ha ha ha ha it's Winnie!))

[Beth] Kira: Initiative:(d10+10-+2) [8+10-2] 16

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [3(10-0)] 13

[Arilyn] I have honey!!

[Bear] ROUND: 1

[Paul Elvenstire (John)] is Mal on Suicide watch?

[Beth] I am back at the keyboard.

[Kira (Beth)] LOL

[Bear] Mal is back to full spells

[Arilyn] well, Ramone isn't here so someone has to do it

[Bear] and yes close to crazy

[Kira (Beth)] huh boy

[Bear] and Mal is also invis somewhere up in that cave

[Mal (mikE)] if i don't go in, we would have sat outside all night

[DM] INIT: 2 GOING: Cloth Bear #1

[DM] Cloth Bear #1 moved 5'03".

[DM] and the cloth bear leaps at Mal

[DM] with a silver needle in its hand

[Paul Elvenstire (John)] Are you sure I do not see him?

[DM] Cloth Bear #1: Attack #1: Bite: (11-(d20)) [11-(13)] -2. Probably MISSES Mal (AC FINAL: -5)

[Kira (Beth)] so he can see through invis

[DM] Cloth Bear #1: Attack #1: Needle: (11-(d20+1)) [11-(20+1)] -10. PROBABLY HITS Mal (AC FINAL: -5)!!! [CRITICAL HIT x2]

[Kira (Beth)] oh hell

[DM] Cloth Bear #1: Damage v SM: Needle: (1d1+1+1) [1+1+1] 3 [ROLL WAS MODIFIED] added to: Mal

[DM] Mal's Current Hit Points: adjusted to 91 (-3) - Lightly Wounded

[DM] INIT: 13 GOING: Kylia Wolfslayer

[Mal (mikE)] "Ooooow! Okay, maybe I lied."

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 8'00".

[Kylia Wolfslayer (Lorie)] I can't see the bear?

[DM] the group does see the cloth bear attacking the invisible Mal

[Lorie] Kylia Wolfslayer follows Mal.

[Lorie] Kylia Wolfslayer no longer follows Mal.

[Paul Elvenstire (John)] I can not wait until Mal gets Invisibale Mail spell

[Mal (mikE)] "Run away!"

[Mal (mikE)] Mal moved 38'09".

[Kylia Wolfslayer (Lorie)] ummmmm

[Mal (mikE)] "It hurt me! Heal me?"

[DM] INIT: 13 GOING: Paul Elvenstire

[Kylia Wolfslayer (Lorie)] I want to cast on the bear but can't seem to target

[Mal (mikE)] he's now up to 4 points of damage. damn crits

[Paul Elvenstire (John)] Paul Elvenstire moved 20'07".

[DM] INIT: 15 GOING: Arilyn

[Arilyn] can you describe the bear?

[Arilyn] does it look mean?

[DM] Kylia Wolfslayer targets Cloth Bear #1. Distance: 32'11"

[DM] it looks like a little cloth bear with a large silver sewing needle

[DM] and it leaped up off the ground and tried to bite Mals neck

[DM] and stab him with the needle

[Arilyn] Arilyn targets Cloth Bear #1. Distance: 38'05"

[DM] youa re targeted now Lorie, if you want to cast you can

[DM] well

[DM] if it is an area effect

[Arilyn] Arilyn: Magic Missile: (4d4+4) [(1+4+1+3)+4] 13 points of magical bolty doom

[DM] as you can not actualy see the bear

[DM] adn no to Arilyn

[DM] you can not see it from there

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Flame Strike: "Hold still, this will only hurt until the burns heal! (6d8) [(6+1+8+5+2+6)] 28"Range: 60 yds. Area of Effect: 5 ft. radius x 30 ft. column

[Arilyn] didn't you say that we could see him?

[Paul Elvenstire (John)] could not see MAL

[DM] that was before Paul moved up

[DM] Paul is filling the hall there

[Arilyn] okay, give me back my spell

[DM] nods

[DM] you can take that back

[Arilyn] i can't move

[Arilyn] anybody there?

[DM] yes

[DM] trying to resovle the spells

[DM] Cloth Bear #1: Magical Spell save: (d20) [12] 12 - ROLL SUCCEEDED against 11!!

[Paul Elvenstire (John) (to GM only)] Character sheet for Kit modified: Weapons - Notes - CHANGED: XP Awards -- : ==== Fri Jan 28 21:44:38 EST 2005 ==== Ghouls - 240==== Sun Feb 13 23:46:14 EST 2005 ==== testing 1 - 5==== Sun Feb 27 21:12:20 EST 2005 ==== Ghouls and Ghasts - 500 (Sun Feb 27 21:07:18 EST 2005) Cube and Sword - 50 (Sun Feb 27 21:09:51 EST 2005)==== Thu Apr 28 23:00:16 EDT 2005 ==== Story Award - 1250 (Thu Apr 28 22:51:42 EDT 2005)==== Fri Sep 16 21:40:51 EDT 2005 ==== Slaying No Name #1 - 4000 (Fri Sep 02 22:45:01 EDT 2005) Slaying No Name #4 - 4000 (Fri Sep 09 19:20:36 EDT 2005) Slaying No Name - 4000 (Fri Sep 09 20:33:53 EDT 2005) Story Award Burial Mounds - 250000 (Fri Sep 16 21:36:23 EDT 2005) ==== Fri Sep 16 21:50:12 EDT 2005 ==== correction - -125000 (Fri Sep 16 21:49:32 EDT 2005) ==== Fri Sep 16 22:05:57 EDT 2005 ==== correction - 50000 (Fri Sep 16 22:04:49 EDT 2005)==== Fri Nov 25 22:28:19 EST 2005 ==== Clearing Land - 50000 (Fri Nov 25 22:25:38 EST 2005)==== Fri May 12 20:41:23 EDT 2006 ==== Zombie Temple - 1825 (Fri May 12 20:39:01 EDT 2006)==== Mon Dec 18 09:46:37 EST 2006 ==== Stormport - 2500 (Mon Dec 18 09:45:26 EST 2006)==== Fri Mar 16 14:22:28 EDT 2007 ==== Slaying Frost Giant #1 - 7000 (Fri Jan 12 20:35:47 EST 2007) Slaying Frost Giant #2 - 7000 (Fri Jan 12 21:02:20 EST 2007) Slaying Frost Giant #4 - 7000 (Fri Jan 12 21:39:20 EST 2007) ==== Fri Mar 16 14:35:28 EDT 2007 ==== Snowy trek north - 2500 (Fri Mar 16 14:29:26 EDT 2007)==== Fri May 11 21:41:51 EDT 2007 ==== Highlands Adventures - 7500 (Fri May 11 21:41:44 EDT 2007)==== Fri Aug 10 19:20:33 EDT 2007 ==== Taxes are Evil adventure - 10000 (Fri Aug 10 19:19:02 EDT 2007) ( ==== Fri Jan 28 21:44:38 EST 2005 ==== Ghouls - 240==== Sun Feb 13 23:46:14 EST 2005 ==== testing 1 - 5==== Sun Feb 27 21:12:20 EST 2005 ==== Ghouls and Ghasts - 500 (Sun Feb 27 21:07:18 EST 2005) Cube and Sword - 50 (Sun Feb 27 21:09:51 EST 2005)==== Thu Apr 28 23:00:16 EDT 2005 ==== Story Award - 1250 (Thu Apr 28 22:51:42 EDT 2005)==== Fri Sep 16 21:40:51 EDT 2005 ==== Slaying No Name #1 - 4000 (Fri Sep 02 22:45:01 EDT 2005) Slaying No Name #4 - 4000 (Fri Sep 09 19:20:36 EDT 2005) Slaying No Name - 4000 (Fri Sep 09 20:33:53 EDT 2005) Story Award Burial Mounds - 250000 (Fri Sep 16 21:36:23 EDT 2005) ==== Fri Sep 16 21:50:12 EDT 2005 ==== correction - -125000 (Fri Sep 16 21:49:32 EDT 2005) ==== Fri Sep 16 22:05:57 EDT 2005 ==== correction - 50000 (Fri Sep 16 22:04:49 EDT 2005)==== Fri Nov 25 22:28:19 EST 2005 ==== Clearing Land - 50000 (Fri Nov 25 22:25:38 EST 2005)==== Fri May 12 20:41:23 EDT 2006 ==== Zombie Temple - 1825 (Fri May 12 20:39:01 EDT 2006)==== Mon Dec 18 09:46:37 EST 2006 ==== Stormport - 2500 (Mon Dec 18 09:45:26 EST 2006)==== Fri Mar 16 14:22:28 EDT 2007 ==== Slaying Frost Giant #1 - 7000 (Fri Jan 12 20:35:47 EST 2007) Slaying Frost Giant #2 - 7000 (Fri Jan 12 21:02:20 EST 2007) Slaying Frost Giant #4 - 7000 (Fri Jan 12 21:39:20 EST 2007) ==== Fri Mar 16 14:35:28 EDT 2007 ==== Snowy trek north - 2500 (Fri Mar 16 14:29:26 EDT 2007)==== Fri May 11 21:41:51 EDT 2007 ==== Highlands Adventures - 7500 (Fri May 11 21:41:44 EDT 2007)==== Fri Aug 10 19:20:33 EDT 2007 ==== Taxes are Evil adventure - 10000 (Fri Aug 10 19:19:02 EDT 2007)).

[Arilyn] okay. is that why I can't move?

[Mal (mikE) (to GM only)] Character sheet for Arilyn modified: Spells - CHANGED: Magic Missile -- # Memorized: 2 (1),

[DM (to GM only)] Cloth Bear #1's Current Hit Points: adjusted to 40 (0) - Unharmed

[Kylia Wolfslayer (Lorie)] do you have the pointer on Christy instead of your cursor?

[Mal (mikE)] we don't like you

[DM (to GM only)] Cave in forest: No adjustments made

[DM (to GM only)] Cloth Bear #1's Current Hit Points: adjusted to 33 (-7) - Lightly Wounded

[Arilyn] no pointer

[DM] so it does seem to have taken damage from the flame strike, but not nearly as much as you would have thought

[Paul Elvenstire (John) (to GM only)] Character sheet for Kit modified: Weapons - CHANGED: claw -- Atk Adj: +4 (+6),

[DM] Arilyn moved 6'07".

[Mal (mikE)] i put your spell back btw

[Arilyn] thanks Mike!

[DM] I am able to move rilyn

[Mal (mikE)] "Demon toy! Demon toy!"

[Arilyn] i can't move me

[Mal (mikE)] ::points invisibly::

[DM] INIT: 16 GOING: Kira

[Arilyn] um, I might do something if I could move

[Kira (Beth)] ok, so if I'm goingt to shoot that thing, I need to move up to Paul?

[DM] looking for you christy

[Mal (mikE)] Arilyn moved 4'03".

[Mal (mikE)] Arilyn moved 4'06".

[Mal (mikE)] i can move her

[DM] Arilyn moved 9'02".

[DM] so there up tight behind Paul now

[Arilyn] i tried again and can't do it. I'm going to try someone else

[Arilyn] can't move anyone

[DM] that was a yes to Paul

[DM] to Kira

[Mal (mikE)] you've got the pointer

[Kira (Beth)] do you have the pointer on, Christy?

[Kira (Beth)] hit 'p'

[Mal (mikE)] type p while the focus is on the map

[Arilyn] Arilyn moved 1'04".

[DM] good

[Arilyn] ah, okay. thanks

[DM] so Kira can move up next to paul also

[Arilyn] couldn't tell, nothing looked different

[Kira (Beth)] problem is that will block anyone else wanting to do anything

[DM] Paul is already doing that

[Paul Elvenstire (John)] I am blocking the whole cave

[Paul Elvenstire (John)] how the heck does the bear get in

[DM] the scale is correct

[Kira (Beth)] so I can't shoot around him?

[DM] it is a tight fit

[Kira (Beth)] k

[Arilyn] ::we can just let the little booger come to us::

[DM] and has to change to human form

[Kira (Beth)] Kira moved 15'08".

[Paul Elvenstire (John)] I can't get the measring stick to measure

[Beth] Kira targets Cloth Bear #1. Distance: 22'01"

[DM] you are about 20 feet away from it now

[Mal (mikE) (to GM only)] Character sheet for Mal modified: Notes - CHANGED: XP Awards -- : ==== Fri Jul 14 19:21:08 EDT 2006 ==== Early Bonus - 333 (Fri Jul 14 19:18:56 EDT 2006) ==== Fri Jul 14 22:47:24 EDT 2006 ==== Roleplay - 1000 (Fri Jul 14 22:47:17 EDT 2006) ==== Fri Jul 14 22:53:24 EDT 2006 ==== Caves - 500 (Fri Jul 14 22:53:13 EDT 2006)==== Fri Jul 21 22:11:04 EDT 2006 ==== Roleplay - 600 (Fri Jul 21 22:07:21 EDT 2006)==== Thu Oct 26 23:34:05 EDT 2006 ==== Roleplaying - 1000 (Fri Sep 01 21:46:44 EDT 2006) Early Bonus - 333 (Fri Sep 29 19:05:27 EDT 2006) Early Bonus - 500 (Fri Oct 06 19:03:02 EDT 2006)==== Mon Dec 18 09:46:12 EST 2006 ==== Stormport - 10000 (Mon Dec 18 09:45:26 EST 2006)==== Fri Dec 29 19:21:50 EST 2006 ==== End of year awards - 7500 (Fri Dec 29 19:21:44 EST 2006)==== Fri Mar 16 17:36:05 EDT 2007 ==== Snowy trek north - 3000 (Fri Mar 16 14:29:08 EDT 2007)==== Fri May 11 21:41:51 EDT 2007 ==== Highlands Adventures - 15000 (Fri May 11 21:41:44 EDT 2007) ==== Fri May 11 21:45:37 EDT 2007 ==== Roleplaying - 5000 (Fri May 11 21:45:29 EDT 2007)==== Fri Jun 22 22:22:03 EDT 2007 ==== Undead Elf - 1000 (Fri Jun 22 22:21:56 EDT 2007)==== Fri Aug 03 19:12:48 EDT 2007 ==== None - 1000 (Fri Aug 03 19:12:40 EDT 2007)==== Fri Aug 10 19:20:33 EDT 2007 ==== Taxes are Evil adventure - 14000 (Fri Aug 10 19:19:02 EDT 2007) ==== Fri Aug 24 19:06:27 EDT 2007 ==== Early Bonus - 500 (Fri Aug 24 19:06:22 EDT 2007) ( ==== Fri Jul 14 19:21:08 EDT 2006 ==== Early Bonus - 333 (Fri Jul 14 19:18:56 EDT 2006) ==== Fri Jul 14 22:47:24 EDT 2006 ==== Roleplay - 1000 (Fri Jul 14 22:47:17 EDT 2006) ==== Fri Jul 14 22:53:24 EDT 2006 ==== Caves - 500 (Fri Jul 14 22:53:13 EDT 2006)==== Fri Jul 21 22:11:04 EDT 2006 ==== Roleplay - 600 (Fri Jul 21 22:07:21 EDT 2006)==== Thu Oct 26 23:34:05 EDT 2006 ==== Roleplaying - 1000 (Fri Sep 01 21:46:44 EDT 2006) Early Bonus - 333 (Fri Sep 29 19:05:27 EDT 2006) Early Bonus - 500 (Fri Oct 06 19:03:02 EDT 2006)==== Mon Dec 18 09:46:12 EST 2006 ==== Stormport - 10000 (Mon Dec 18 09:45:26 EST 2006)==== Fri Dec 29 19:21:50 EST 2006 ==== End of year awards - 7500 (Fri Dec 29 19:21:44 EST 2006)==== Fri Mar 16 17:36:05 EDT 2007 ==== Snowy trek north - 3000 (Fri Mar 16 14:29:08 EDT 2007)==== Fri May 11 21:41:51 EDT 2007 ==== Highlands Adventures - 15000 (Fri May 11 21:41:44 EDT 2007) ==== Fri May 11 21:45:37 EDT 2007 ==== Roleplaying - 5000 (Fri May 11 21:45:29 EDT 2007)==== Fri Jun 22 22:22:03 EDT 2007 ==== Undead Elf - 1000 (Fri Jun 22 22:21:56 EDT 2007)==== Fri Aug 03 19:12:48 EDT 2007 ==== None - 1000 (Fri Aug 03 19:12:40 EDT 2007)==== Fri Aug 10 19:20:33 EDT 2007 ==== Taxes are Evil adventure - 14000 (Fri Aug 10 19:19:02 EDT 2007) ==== Fri Aug 24 19:06:27 EDT 2007 ==== Early Bonus - 500 (Fri Aug 24 19:06:22 EDT 2007)). Combat -

[Paul Elvenstire (John)] How high is the cave?

[Kira (Beth)] Kira: Attack #1: Short Bow: (19-(d20+1)) [19-(7+1)] 11. Probably MISSES Cloth Bear #1 (AC FINAL: 1)

[DM] 15 to 10 foot tall

[DM] fairly low

[Kira (Beth)] Kira: Attack #1: Short Bow: (19-(d20+1)) [19-(6+1)] 12. Probably MISSES Cloth Bear #1 (AC FINAL: 1)

[DM] INIT: 19 GOING: Kit

[Paul Elvenstire (John)] Kit moved 9'03".

[Kira (Beth)] ok, so... I can't do any damage with standard weapons

[Kira (Beth)] not the way I roll lol

[DM] grins

[Paul Elvenstire (John)] not goiing to add to the log jam

[DM] ROUND: 2

[DM] INIT: 2 GOING: Cloth Bear #1

[DM] Cloth Bear #1 moved 5'05".

[DM] moves back behind that section of rock

[DM] effectively you can not see it now

[Mal (mikE)] "Well, that's because technically Speaking, it's not really a demon bear, rather a golem. So no, most normal weapons will have no effect on it."

[DM] INIT: 13 GOING: Kylia Wolfslayer

[Paul Elvenstire (John)] So how do we kill it

[Arilyn] "so let's go whack it with some not-normal weapons!"

[Paul Elvenstire (John)] just need magic weaponds best?

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 9'10".

[Paul Elvenstire (John)] Kit, your up

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 28'09".

[DM] INIT: 13 GOING: Mal

[Mal (mikE)] "Well, you should know as well as I do Paul. Of course, first we'd have to examine it. So you guys go kill it, then Paul and I can examine it to determine it's weak points so we can kill it."

[Mal (mikE)] i'm waiting for bob for something

[Mal (mikE)] he's tossing pizza rolls in the oven

[Paul Elvenstire (John)] ah

[Arilyn] it's a wild night at the Anstett's

[Paul Elvenstire (John)] Kylia, you could just wall him in?

[Arilyn] we need to get the cub

[Paul Elvenstire (John)] if you have wall of stone?

[DM] the cub is safe now

[Mal (mikE)] "Please stand out of the way everyone" ::holding action for a lance of disruption::

[DM] is away to the right or upper section

[DM] INIT: 13 GOING: Paul Elvenstire

[DM] you are preventing the demon bear from reaching it

[Paul Elvenstire (John)] I can not see him again right

[DM] correct

[DM] he is on the other side of that cave wal

[Paul Elvenstire (John)] Paul Elvenstire moved 23'01".

[DM] now you can

[DM] and now attacks Paul

[DM] Cloth Bear #1 targets Paul Elvenstire. Distance: 8'05"

[DM] INIT: 15 GOING: Arilyn

[DM] Cloth Bear #1 moved 8'07".

[Paul Elvenstire (John)] he can move again?

[DM] Cloth Bear #1: Attack #1: Needle: (11-(d20+1)) [11-(17+1)] -7. PROBABLY HITS Paul Elvenstire (AC FINAL: 1)!!!

[Arilyn] Arilyn moved 24'06".

[DM] Cloth Bear #1: Attack #1: Bite: (11-(d20)) [11-(3)] 8. Probably MISSES Paul Elvenstire (AC FINAL: 1)

[Mal (mikE)] "Pepe, why is it they never do what I tell them to?"

[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(20+0+2+1)] -10. PROBABLY HITS Cloth Bear #1 (AC FINAL: 1)!!! [CRITICAL HIT x2]

[Paul Elvenstire (John)] ::ingnores buzzing in his head::

[Arilyn] Arilyn: Damage v SM: +2 Longsword Elaris: (1d8++0+2) [2+0+2] 4 [ROLL WAS MODIFIED] added to: Cloth Bear #1

[DM] Cloth Bear #1: Damage v SM: Needle: (1d1+1+1) [1+1+1] 3 [ROLL WAS MODIFIED] added to: Paul Elvenstire

[DM] Paul Elvenstire's Current Hit Points: adjusted to 59 (-3) - Lightly Wounded

[Paul Elvenstire (John)] BOB, he did already move this round?

[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(10+0+2+1)] 0. PROBABLY HITS Cloth Bear #1 (AC FINAL: 1)!!!

[Arilyn] Arilyn: Damage v SM: +2 Longsword Elaris: (1d8++0+2) [6+0+2] 8 [ROLL WAS MODIFIED] added to: Cloth Bear #1

[Arilyn] take that you pissy little bear

[DM] INIT: 16 GOING: Kira

[DM] it only moved a total of less than 12 feet

[DM (to GM only)] Cloth Bear #1's Current Hit Points: adjusted to 21 (-12) - Moderately Wounded

[Paul Elvenstire (John)] but it moved twice

[Kira (Beth)] ok, everyone is too close to the bear for me to use lance of disruption

[Paul Elvenstire (John)] You have Lance Beth?

[Kira (Beth)] yes

[Paul Elvenstire (John)] this is new

[Kira (Beth)] aoe is 5'x60' so...

[Kira (Beth)] no, I've said before I have it

[Paul Elvenstire (John)] I was not aware of it

[Paul Elvenstire (John)] or I am dreaming

[DM] Kira could move up if she will not cast

[Kira (Beth)] ok... I'm looking at my spells

[Kira (Beth)] all I have otherwise is magic missile and acid arrow

[Paul Elvenstire (John)] so now that I have a target, can I attack with my sword?

[DM] so Kira?

[DM] adn yes you can John also

[Kira (Beth)] Kira moved 11'07".

[DM] INIT: 19 GOING: Kit

[John] Paul Elvenstire targets Paul Elvenstire. Distance: 0'00"

[John] Paul Elvenstire no longer targets Paul Elvenstire.

[DM] Kylia Wolfslayer moved 1'00".

[John] Paul Elvenstire targets Cloth Bear #1. Distance: 2'00"

[Paul Elvenstire (John)] Paul Elvenstire: Attack #1: Scimitar +3/+5 vs Spirits: (11-(d20+3)) [11-(8+3)] 0. PROBABLY HITS Cloth Bear #1 (AC FINAL: 1)!!!

[Paul Elvenstire (John)] Paul Elvenstire: Damage v SM: Scimitar +3/+5 vs Spirits: (d8+3) [2+3] 5 [ROLL WAS MODIFIED] added to: Cloth Bear #1

[DM (to GM only)] Cloth Bear #1's Current Hit Points: adjusted to 16 (-5) - Heavily Wounded

[Arilyn] is this thing evil?

[DM] neutral

[Paul Elvenstire (John)] and Arilyn you will get an attack of oppetunity at the end of the round

[Arilyn] cool

[Paul Elvenstire (John)] is it big enough that three characters can attack it?

[Paul Elvenstire (John)] Kit moved 20'03".

[Paul Elvenstire (John)] looks like it's too crowed

[DM] ROUND: 3

[Arilyn] hold on

[Paul Elvenstire (John)] go

[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(8+0+2+1)] 2. Probably MISSES Cloth Bear #1 (AC FINAL: 1)

[Arilyn] uh, never mind

[Paul Elvenstire (John)] it was the thought

[Arilyn] sure

[Paul Elvenstire (John)] So Mal, are we going to have trouble healing these pricks

[DM] all done and next round

[DM] everyone knows

[DM] where you are

[DM] INIT: 2 GOING: Cloth Bear #1

[DM] Cloth Bear #1: Attack #1: Bite: (11-(d20)) [11-(7)] 4. Probably MISSES Paul Elvenstire (AC FINAL: 1)

[Arilyn] does anyone else think it's strange that this forest is full of golems?

[DM] Cloth Bear #1: Attack #1: Needle: (11-(d20+1)) [11-(14+1)] -4. PROBABLY HITS Paul Elvenstire (AC FINAL: 1)!!!

[Mal (mikE)] "Oh, now you're going to listen to me? I could have had this thing dead already if you just listened to me in the first place."

[DM] Cloth Bear #1: Damage v SM: Needle: (1d1+1+1) [1+1+1] 3 [ROLL WAS MODIFIED] added to: Paul Elvenstire

[DM] Paul Elvenstire's Current Hit Points: adjusted to 56 (-3) - Lightly Wounded

[DM] INIT: 13 GOING: Kylia Wolfslayer

[Paul Elvenstire (John)] You ran and hid

[Mal (mikE)] "I told you to get out of the way."

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 1'09".

[Arilyn] what? I can't hear you! You're too far away!

[DM] INIT: 13 GOING: Mal

[Mal (mikE)] "Unless you wanted a lance up your backside. Honestly, I would expect better from a mage of your repute. Obviously reputation isn't everything."

[DM] INIT: 13 GOING: Paul Elvenstire

[Paul Elvenstire (John)] Paul Elvenstire: Attack #1: Scimitar +3/+5 vs Spirits: (11-(d20+3)) [11-(19+3)] -11. PROBABLY HITS Cloth Bear #1 (AC FINAL: 1)!!!

[Arilyn] okay, shh now, we're trying to kill something..."

[Paul Elvenstire (John)] Paul Elvenstire: Attack #1: Scimitar +3/+5 vs Spirits: (11-(d20+3)) [11-(5+3)] 3. Probably MISSES Cloth Bear #1 (AC FINAL: 1)

[Paul Elvenstire (John)] Paul Elvenstire: Damage v SM: Scimitar +3/+5 vs Spirits: (d8+3) [8+3] 11 [ROLL WAS MODIFIED] added to: Cloth Bear #1

[DM] INIT: 15 GOING: Arilyn

[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(8+0+2+1)] 2. Probably MISSES Cloth Bear #1 (AC FINAL: 1)

[Arilyn] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(17+0+2+1)] -7. PROBABLY HITS Cloth Bear #1 (AC FINAL: 1)!!!

[DM (to GM only)] Cloth Bear #1's Current Hit Points: adjusted to 5 (-11) - Massively Wounded

[Arilyn] Arilyn: Damage v SM: +2 Longsword Elaris: (1d8++0+2) [4+0+2] 6 [ROLL WAS MODIFIED] added to: Cloth Bear #1

[DM] INIT: 16 GOING: Kira

[DM (to GM only)] Cloth Bear #1's Current Hit Points: adjusted to -1 (-6) - Dying

[Mal (mikE)] ::mutters:: "It would have been dead minutes ago if they'd have listened to me."

[Paul Elvenstire (John)] or if you had not eun

[Paul Elvenstire (John)] run

[DM] Combat has finished.

[Paul Elvenstire (John)] like a scared child

[Mal (mikE)] "Lets see you cast when you're being poked by a needle."

[Kira (Beth)] Kira moved 14'03".

[Kira (Beth)] checking the chest for traps

[Mal (mikE)] "Not to mention our fighting mage over there looked like a geriatric trying to dodge."

[Paul Elvenstire (John)] ah Kiria, NO

[Mal (mikE)] "Why are you doing that?"

[Kira (Beth)] before asking the bear about it

[Mal (mikE)] "That's the bear's stuff."

[Kira (Beth)] dunno, habit

[Paul Elvenstire (John)] this is not the time

[Mal (mikE)] "Oy. Pepe, I'm getting a headache."

[Paul Elvenstire (John)] I take the silver "sword"

[Paul Elvenstire (John)] and tell the Bear it's safe

[Mal (mikE)] "Where's my dried newt and powdered vulture liver?"

[Mal (mikE)] ::looks at the golem::

[Mal (mikE)] Mal moved 37'07".

[Kylia Wolfslayer (Lorie)] Orison to heal Paul and Mal

[Arilyn] "you could just put him in your pocket"

[DM] Mal's Current Hit Points: adjusted to 94 (3) - Unharmed

[Mal (mikE)] "And this was a cloth golem." ::smiles proudly at his pronouncement::

[Lorie] Kylia Wolfslayer targets Mal. Distance: 6'03"

[DM] Paul Elvenstire's Current Hit Points: adjusted to 62 (6) - Unharmed

[Mal (mikE)] "So now we can kill it with ease next time.::

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Orison: "Range: 10 yds The most humble of priestly spells is the orison, a brief prayer or invocation of a minor nature. Because an orisons is not even on par with other 1st-level magic, I memorize a number of individual orisons equal to (3+13) [3+13] 16:9 when I devote a 1st-level spell slot to orison. Unlike cantrip, an orison must have a specific effect, although I need not decide which incantation I will use until I actually cast the spell. Regardless of the prayer chosen, the orison’s duration is never more than (13) [13] 13 unless otherwise specified."

[Arilyn] let's check on that bear"

[Arilyn] Arilyn moved 36'06".

[Arilyn] "is your cub safe?"

[Arilyn] uh, where'd it go?

[DM] yes thank you

[DM] thank you very much for your help

[DM] what is your name?

[Arilyn] we are the dragonslayers

[Arilyn] my name is arilyn

Beth is receiving the map forest with circle...

Beth has received the map forest with circle.

[DM] thank you

Arilyn is receiving the map forest with circle...

Arilyn has received the map forest with circle.

[Arilyn] is there anything else you can tell us about the girl?

[Beechbark] not really

[Beechbark] I know she went along the path

[Beechbark] the forest ends about a half mile that way

[Arilyn] did you see how she unleashed the cloth bear?

[Beechbark] no

[Arilyn] was it with her?

[Beechbark] I was gathering berries

[Paul Elvenstire (John)] Mal did you want the coth remains?

[Beechbark] and suddenly thsi demon thing with silver

[Beechbark] was waling into my cave

[Beechbark] and the girl was walking away

[Paul Elvenstire (John)] she is just mean

Jess has joined the game on Fri Sep 14 20:53:26 EDT 2007

[Kira (Beth)] I'm getting that impression

Client is receiving the map forest with circle...

Client has received the map forest with circle.

[Kira (Beth)] JESS!!!

[Jess] BETH!!!!!!!!

[Jess] hi!

[Kira (Beth)] HHHHUUUUUUUUGGGGGGGGGSSSSSSSSSSSS

[Jess] hi everyone else too

[Paul Elvenstire (John)] hello Jes

[Jess] HUUUUUUUGGGGGGGGSSSSSSSSSS

[Jess] hiya John

[Beechbark] Crhisty, have you met Jess?

[Jess] just thought i'd pop in and say hello

[Beechbark] one of our old players

[Arilyn] nope

[Jess] hello Christy

[Jess] nice to meetcha

[Arilyn] hey! back at ya :)

[Beechbark] I am Beechbark

[Paul Elvenstire (John)] OLD!

[Jess] lol

[Beechbark] is there anythign I can help you with

[Arilyn] it's nice to meet you Beechbark.

[Paul Elvenstire (John)] like maybe 3rd generation

[Beechbark] I want to help you for saving my cub

[Mal (mikE)] "Could I have some of your fur or fangs or claws or blood? I bet I could do something useful with it."

[Paul Elvenstire (John)] we are now on what 5th generation?

[Beechbark] (lol John)

[Kira (Beth)] Beechbark, we need to find that girl

[Kira (Beth)] anything you can tell us to help would be greatly appreciated

[Beechbark] I know she is not in the forest anymore

[Kira (Beth)] and my name is Kira ::smiles::

[Arilyn] have you seen anything else unusual around here?

[Beechbark] and the valley only goes another mile or two that way

[Paul Elvenstire (John)] what are you going to say when Barb shows up?

[Beechbark] Original Beer Run

[Kira (Beth)] LOL

[Paul Elvenstire (John)] (Link)

[Beechbark] sorry eating

[Paul Elvenstire (John)] how far the the forest reach, she was just here today

[Beechbark] no

[Beechbark] that was yesterday she was here

[Beechbark] I ahve been worried sick all night long

[Beechbark] (stretching things because you left for a week)

[Beechbark] ?

[Beechbark] do you need anyting else?

[Beechbark] I would like to get back to my gathering

[Beechbark] but I do want to help you

[Beechbark] if there is anything you need please come visit

[Paul Elvenstire (John)] do we know what she looks like?

[Beechbark] yes

[Paul Elvenstire (John)] ok on the path we run

[Paul Elvenstire (John)] anyone have a travling spell?

[Arilyn] thank you Beechbark. I'm glad we were able to help you

[Beechbark] ok, so later on that afternoon

[Beechbark] Time of Day: 10:00 AM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Beechbark] Time of Day: 11:00 AM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Beechbark] Time of Day: 12:00 PM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Beechbark] Time of Day: 01:00 PM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Beechbark] Time of Day: 02:00 PM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Beechbark] Time of Day: 03:00 PM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Beechbark] who remember what comes next in the story as you leave the forest?

[Kylia Wolfslayer (Lorie)] Monkeys

[Kylia Wolfslayer (Lorie)] and sleeping poison

[Kylia Wolfslayer (Lorie)] and the evil witch

[DM] already has that

[DM] had that

[Kylia Wolfslayer (Lorie)] tin man

[Kylia Wolfslayer (Lorie)] lion

Client is receiving the map Poppie Fields...

Client has received the map Poppie Fields.

[Arilyn] the Emerald City?

[Kylia Wolfslayer (Lorie)] scarecrow

[Kylia Wolfslayer (Lorie)] so the city

Arilyn is receiving the map Poppie Fields...

Arilyn has received the map Poppie Fields.

[Kira (Beth)] sleepy sleepy

Beth is receiving the map Poppie Fields...

Beth has received the map Poppie Fields.

[DM] and actually to make this scale, you will have to cross three times

John is receiving the map Poppie Fields...

John has received the map Poppie Fields.

[DM] this map is really just for show not to actualy have a battle on

Lorie is receiving the map Poppie Fields...

Lorie has received the map Poppie Fields.

[Arilyn] well, we can fly or teleport

mikE is receiving the map Poppie Fields...

mikE has received the map Poppie Fields.

[Mal (mikE)] or walk through

[Mal (mikE)] or burn it all

[Mal (mikE)] raze it to the ground and then some

[Mal (mikE)] i vote for that one

[DM] they are three times as wide as shown on teh map

[Client] laughs...

[DM] and extend from side to side on the valley floor

[Paul Elvenstire (John)] can we at least detect traps first

[Mal (mikE)] so they'll make for a great burn.

[Paul Elvenstire (John)] ad pretend we have no idea what is going to happen

[Mal (mikE)] but, what reason do we need? is not destroying something beautiful reason enough?

[Arilyn] I think at this point, we would be suspicious of everything

[Arilyn] we have seen some strange stuff

Jess is receiving the map Poppie Fields...

Jess has received the map Poppie Fields.

[Jess] ((hey, i didnt break it!))

[DM] smiles

[Kira (Beth)] LOL

[Paul Elvenstire (John)] so detect poison?

[Paul Elvenstire (John)] detect traps still sounds right

[Paul Elvenstire (John)] maybe Kira will know what is up

[Kira (Beth)] I can try detect traps...

[DM] umm

[DM] actually if there was a trap door

[Arilyn] too bad our druid isn't around, amybe she could identify the plants

[DM] or a nooe

[DM] noose

[DM] or some sort of thing like that

[DM] they are not magical

[Kira (Beth)] but detecting..

[Kira (Beth)] I have detect magic, I think

[Kira (Beth)] yeah

[Kira (Beth)] but others have that as well

[Arilyn] anyone familiar with plants?

[Kira (Beth)] I can send out my unseen servant

[Kira (Beth)] dunno if that would do any good tho

[Arilyn] Paul, anything with the true sight?

Lorie has left the game on Fri Sep 14 21:14:14 EDT 2007

[Paul Elvenstire (John)] so because it is a natural poison she cannot detect it

[DM] Lorie is reloading

[Paul Elvenstire (John)] Do I see anything diffrent with True Site

[DM] no to Paul

Lorie has joined the game on Fri Sep 14 21:14:44 EDT 2007

[DM] acres adn acres of poppies streching along the path

[DM] way off in the distance you see some sort of building a keep or castle

Lorie is receiving the map Poppie Fields...

Lorie has received the map Poppie Fields.

[Arilyn] well I vote no on the just walking through thing

[Paul Elvenstire (John)] How high are the plants

[Kira (Beth)] can we fly over some how?

[Kylia Wolfslayer (Lorie)] I vote with arilyn

[Kylia Wolfslayer (Lorie)] I vote now to flying over

[Kylia Wolfslayer (Lorie)] now = no

[Kira (Beth)] ok

[Arilyn] you have to admit that even without any wizard of oz knowledge, this would look kind of strange

[DM] knee to waist high

[Kira (Beth)] definitely

[Kylia Wolfslayer (Lorie)] Just because we don't know what's inside the keep or what protections they might have Kira

[Kira (Beth)] right

[Kylia Wolfslayer (Lorie)] If we had a better idea, flying isn't a totally awful idea

[Arilyn] teleport?

[Kira (Beth)] well, no, but you have a point since we don't know the defenses or the attitude of the inhabitants

[Kira (Beth)] we've only found one friendly face in the whole escapade

[Arilyn] and that was a werebear

[Kira (Beth)] exactly and she didn't start off very friendly

[DM] Wilson's step mother's sister was not mean

[Paul Elvenstire (John)] woulnd cloud kill kill plants too?

[Paul Elvenstire (John)] would

[Kylia Wolfslayer (Lorie)] Wilson's not really from here though

[DM] and yes to john, clorine gas, kills just about everything

[Mal (mikE) (to GM only)] Character sheet for Arilyn modified: Equipment - ADDED: , , , .

[Kylia Wolfslayer (Lorie)] Wilson is from the same place Kylia is

[Kylia Wolfslayer (Lorie)] by birth

[Kylia Wolfslayer (Lorie)] not as a transplant BOB

[Kylia Wolfslayer (Lorie)] for the record

[DM] nods,

[Paul Elvenstire (John)] I can make a path, for a while

[DM] you have a place to write that in now too, wink

[Mal (mikE) (to GM only)] Character sheet for Mal modified: Combat - Equipment - ADDED: Broken Cloth Golem Teddy Bear, , , .

[Kira (Beth)] brb

[Arilyn] but this stretches for acres

[Beth] I am away from the keyboard.

[DM] smiles

[DM] no ideas?

[Beth] I am back at the keyboard.

[Kira (Beth)] :;sighs::

[Paul Elvenstire (John)] Sorry, I need to be with my kids, will try and be back

[Arilyn] sorry, dealing with an injury-brb

[DM] thank you for the help so far

[DM] go you two

[John] I am away from the keyboard.

[DM] Beth did you look at the site anymore?

[DM] I really like what you added with Kira earlier

[Arilyn] I am away from the keyboard.

[Kira (Beth)] not since I added kira's story

[DM] Mike has added tons through Malagorn

[Kira (Beth)] been a busy day

[Kira (Beth)] wonderful!

[Kira (Beth)] I want to add Kira's sister,

[Kira (Beth)] and thank you lol

[Jess] well, i just wanted to say hello, and see what ya'll were up to. i'm gonna head out, but i might pop in again another week

[Jess] have fun all

[Jess] good night

[DM] thanks Jess

[Jess] mo prob

[DM] please look in anytime

[Kira (Beth)] bye, Jess! :D

[DM] or come back to play

[Jess] *no

[DM] grins

[Jess] wel

[Jess] we'll see

[Jess] lol

[Kira (Beth)] LOL

[Jess] *waves*

Jess has left the game on Fri Sep 14 21:32:48 EDT 2007

[DM] everyone is oer on the website updating pages

[DM] or chatting outside of klooge right now

[Kira (Beth)] LOL

[Kira (Beth)] is THAT what's going on?

[DM] grins

[Kira (Beth)] was wondering lol

[DM] Mike is just building and building links

[Client] can't think of anything to say in this one yet

[Kira (Beth)] LOL

[Kira (Beth)] yoiu will

[angel] well chatting wise maybe but not anything else

[Mal (mikE)] i'm on fourth string links now

[Mal (mikE)] i'm building in easter egg links

[angel] laughs

[Mal (mikE)] like go to mal, then his father, then his mother

[Kira (Beth)] no worries, Angel. it takes awhile

[Mal (mikE)] it's worth it. at least i think so

[Kira (Beth)] you can just sit back and watch

[Kira (Beth)] LOL Mike

[Kira (Beth)] sounds like a lot of fun

[Kira (Beth)] was thinking of writing in Kira's father's info and some other background on the clan

[DM] great

[Kira (Beth)] beside writing up her gajin half sister

[angel] getting tired of looking at the poppy field though

[DM] it is like this sometimes

[Kira (Beth)] lol, not much else to look at right now

[DM] need a break to walk away and deal with real life

[DM] then when they get back will move on again

[Kira (Beth)] ok

[DM] and tonight with the new site is differenet also

[angel] feels like she has no life

[Kira (Beth)] getting food and drink then

[DM] most night wejust keep plowing again

[DM] ahead

[Kira (Beth)] yeah, most of the time things move along much quicker and with fewer breaks lol

[Mal (mikE)] are you kidding???

[Mal (mikE)] we've done a TON so far

[Mal (mikE)] we don't usually get this much done in one night

[Kira (Beth)] actually, we have accomplished a bit

[Kylia Wolfslayer (Lorie)] we killed a monster, parleyed with another

[Kylia Wolfslayer (Lorie)] didn't have a major cat fight

[Kylia Wolfslayer (Lorie)] all in all it's a success

[Kira (Beth)] :D

[DM] grins

[DM] ideas Lorie?

[DM] or Beth? on getting past the poppy fields?

[Mal (mikE)] BUUUUUURRRRRRRN

[DM] Mike is out of things other than burning them

[Vicki] lol

[Kira (Beth)] unless we can build a safe path over them or have some way to test the effect of them...

[Vicki] ok i'm done experimenting with color and name

[DM] john's idea of cloud kill does seem valid

[Kira (Beth)] can someone cantrip a rat or something and toss it in?

[DM] but controling it might be hard

[DM] lol

[Mal (mikE)] seriously, i doubt that anything as simple as flying or teleporting will work.

[Kira (Beth)] I liked that too

[DM] lol

[DM] lol

[DM] cantrip a rat

[Mal (mikE)] what we need is a psyonisist

[DM] you have been hanging otu with Ramone far too much Kira

[Mal (mikE)] mal can

[Kira (Beth)] :;grins:: yeh

[Kira (Beth)] well, it works ::grins::

[Mal (mikE)] or he can't

[Kira (Beth)] Kira can't

[Kira (Beth)] or at least I don't think so

[DM] no

[DM] cantrip is a non weapon proficiency you have to take

[Kira (Beth)] ah, ok

[Kira (Beth)] what does it take to gain another proficiency?

[Mal (mikE)] levels

[Arilyn] I am back at the keyboard.

[Kira (Beth)] how many?

[Vicki] welcome back Arilyn

[DM] WB

[DM] if you look in chapter one in the rule book

[Kira (Beth)] k

[DM] you will see how many levels it takes to earn a new nonweapon or weapon proficiency

[Kylia Wolfslayer (Lorie)] Kiddos okay?

[DM] grins, that is up on the site now

[Arilyn] okay, so we're still staring at the field of weird dreams?

[Vicki] yep

[Kylia Wolfslayer (Lorie)] someone's sponge painting gone awry

[Vicki] laughs

[Arilyn] well, as for the burning idea...you think breathing that smoke would be a good idea?

[DM] chuckles

[Vicki] giggles

[Arilyn] can we make it snow? :)

[Kira (Beth)] oh, that's right

[Kira (Beth)] that's how Glenda killed the poppies

[Kira (Beth)] forgot about that... been a long time since I read it

[Vicki] giggles

[Arilyn] i just watched the movie right before Bob started this adventure

[Vicki] lol

[Kira (Beth)] LOL

[Kira (Beth)] then you will remember best :D

[Arilyn] the timing was weird. it's like Bob was in my house!

[Vicki] lol

[Vicki] am pretty sure he wasn't

[Arilyn] too far!

[Vicki] lol

[Kira (Beth)] ::chuckles::

[Arilyn] okay, so what are our options here?

[Vicki] haven't a clue...

[DM] smiles

[Kira (Beth)] so far... burn, poison, or risk it... althouigh I like the snow option :D

[Kira (Beth)] if someone just could lol

[Arilyn] Lorie, anything you can do with the weather? can we get an order of snow?

[Kylia Wolfslayer (Lorie)] :: ponders ::

[Arilyn] I can teleport myself and 600 lbs over to the other side

[Kylia Wolfslayer (Lorie)] I think I can do something about the weather

[Arilyn] or I can go invisible and fly over to scout out the area but I hate to seperate the party

[Mal (mikE)] and spores or magic auras don't care about invisibility

[Arilyn] I was thinking more of the keep for the invisible part

[Arilyn] just in case they aren't the friendly type

[Kira (Beth)] well, they aren't particularly welcoming to visitors if they are responsible for this flower field

[Kylia Wolfslayer (Lorie)] The Wizard is a bad bad man

[DM] lol

[Kylia Wolfslayer (Lorie)] part of a corrupt governmental society

[Kylia Wolfslayer (Lorie)] ask Elphie...she'll tell you

[Mal (mikE)] opressed, opressed, i'm being opressed

[Vicki] lol

[Kylia Wolfslayer (Lorie)] No you're not

[Kylia Wolfslayer (Lorie)] Cheer up emo boy

[Kylia Wolfslayer (Lorie)] :D

[Mal (mikE)] bah

[Mal (mikE)] life is suffering

[Kira (Beth)] ROFL

[Kylia Wolfslayer (Lorie)] Did you read the Goth thread on FARK tonight?

[Mal (mikE)] no

[Arilyn] who peed in your cheerios? you are especially morose this evening.

[Mal (mikE)] can no one do any snow?

[Mal (mikE)] if not, i'm starting a fire

[Mal (mikE)] we've stalled again.

[Mal (mikE)] ten seconds.

[Kylia Wolfslayer (Lorie)] I can Command Weather

[Kylia Wolfslayer (Lorie)] I was waiting for the follow up to that

[Mal (mikE)] than make snow woman!

[Kylia Wolfslayer (Lorie)] Woman?

[Kylia Wolfslayer (Lorie)] I have a name

[Mal (mikE)] would you rather i call you man?

[Kira (Beth)] ::ducks:: [Kylia Wolfslayer (Lorie)] use it

[Mal (mikE)] or it?

[Arilyn] okay, hold the fire while she makes with the snowing

[Mal (mikE)] i'll use it when we're on the other side of the field. mush woman! mush!

[Vicki] lol

Kira (Beth) makes sure she is not between Mal and Kylia

[Kylia Wolfslayer (Lorie)] Mush?

[Kylia Wolfslayer (Lorie)] woman?

[Kylia Wolfslayer (Lorie)] You're making me cranky you derranged wizard

[Mal (mikE)] okay, if you don't like that, then hurry the hell up thing

[Arilyn] yeah...I'm going to step away

[Kylia Wolfslayer (Lorie)] I can go slower

[Mal (mikE)] ..... I'M NOT USING BLOODY QUOTATION MARKS

[Kylia Wolfslayer (Lorie)] Me either

[Mal (mikE)] just make it snow. i'm getting bored

[DM] wry grin

[DM] Lorie are you ready?

[Kylia Wolfslayer (Lorie)] I've been ready

[DM] how much can you lower the temp?

[Mal (mikE)] and i'm either going to fireball or see how many party members i can hit with one lance of disruption

[Kira (Beth)] I'm making popcorn

[Kylia Wolfslayer (Lorie)] I want to know what the plan is once I make it snow

[Mal (mikE)] you run out and see if it's safe

[Vicki] laughs

[Kylia Wolfslayer (Lorie)] That's what you're for bait

[Mal (mikE)] micro wave popcorn will kill you.

[Mal (mikE)] popcorn lung will be the death of you

[Kira (Beth)] ::grins:: prolly

[Kylia Wolfslayer (Lorie)] So ready...bait

[Kylia Wolfslayer (Lorie)] :: taps foot ::

[Kylia Wolfslayer (Lorie)] Okay...so ready here... what's the hold up bait?

[Mal (mikE)] nine

[DM] lol

[Kira (Beth)] ::snickers::

[Mal (mikE)] eight

[Mal (mikE)] seven

[Mal (mikE)] six

[Mal (mikE)] five

[Mal (mikE)] fourthreetwo

[Mal (mikE)] oooooooooooneeee

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Control Temperature 10' radius: "Hmm, let's see if we can make it more comfortable in here..."

[DM] ok

Saban has joined the game on Fri Sep 14 22:22:22 EDT 2007

[DM] double checking now on radius and moving

[Kira (Beth)] LOL, Hello, Saban!

[DM] was goign with control weather first

[DM] PERCY!

[Percival] Howdy!

[Kylia Wolfslayer (Lorie)] That was what I was going to do ...but the spell had something in there about the appropriate season

[Mal (mikE)] wrong name hans. =P

[Vicki] hello

[Kylia Wolfslayer (Lorie)] and since it's summer..

[DM] ok so the -10 degrees will not make it snow

[Mal (mikE)] well, control temp won't work either

[Percival] I'm *not* Percival?

[Kira (Beth)] :D

[Mal (mikE)] okay, screw it, i hope this stuff catches

[Percival] Heh heh heh

[Kira (Beth)] Covers mouth with cloak so she doesn't breath any smoke

[Mal (mikE)] Mal: Fireball: (10d6) [(5+2+5+5+5+1+2+1+5+3)] 34 Damage. A fireball is an explosive burst of flame, which detonates with a low roar and delivers damage proportional to the level of the wizard who cast it--1d6 points of damage for each level of experience of the spellcaster (up to a maximum of 10d6). The burst of the fireball creates little pressure and generally conforms to the shape of the area in which it occurs. The fireball fills an area equal to its normal spherical volume (roughly 33,000 cubic feet--thirty- three 10-foot x 10-foot x 10-foot cubes). Besides causing damage to creatures, the fireball ignites all combustible materials within its burst radius, and the heat of the fireball melts soft metals such as gold, copper, silver, etc. Exposed items require saving throws vs. magical fire to determine if they are affected, but items in the possession of a creature that rolls a successful saving throw are unaffected by the fireball. The wizard points his finger and speaks the range (distance and height) at which the fireball is to burst. A streak flashes from the pointing digit and, unless it impacts upon a material body or solid barrier prior to attaining the prescribed range, blossoms into the fireball (an early impact results in an early detonation). Creatures failing their saving throws each suffer full damage from the blast. Those who roll successful saving throws manage to dodge, fall flat, or roll aside, each receiving half damage (the DM rolls the damage and each affected creature suffers either full damage or half damage [round fractions down], depending on whether the creature saved or not).

[DM] Hans did you look at the site?

[DM] ok,

[Kylia Wolfslayer (Lorie)] Hey there Hans

[DM] so fireball out into the fields

[Kylia Wolfslayer (Lorie)] it's still early for you out there ...

[DM] they catch and burn

[Mal (mikE)] burn baby burn!

[Percival] Yep, it's early.

[DM] range on that?

[DM] how far out ?

[Arilyn] i'm holding my breath

[Mal (mikE)] shrug

[Mal (mikE)] farish

[Mal (mikE)] not too closish

[DM] lol

[Percival] Can't we just burn it with regular fire?

[Kylia Wolfslayer (Lorie)] :: holds a zone of sweet air ::

[Arilyn] can i stand with you, Kylia?

[Percival] Can we go *around* the poppy field?

[DM] 120 yards out

[DM] and no to Percy

[DM] you can not go around

[DM] the burning maybe

[DM] and there is a huge chunk out there burning now

Percival is receiving the map forest with stream...

Percival has received the map forest with stream.

[DM] from the fireball

Percival is receiving the map Poppie Fields...

Percival has received the map Poppie Fields.

[DM] there you go Percy, on the rgiht map now

[Percival (to DM only)] thx

[Percival] ::This Dorothy is *not* nice. Christy's filling me in right now::

[DM] so you have a fairly large circle out there about 120 yards burning

[DM] is not catching the entire field on fire

[DM] but it is creating a large hole in the middle of the field

[Mal (mikE)] Roll #1: (d100) [22] 22

[DM] luck has it no smoke back towards you

[Mal (mikE)] Roll #1: (d10) [10] 10

[Mal (mikE)] Roll #1: (d8) [7] 7

[DM] but no more fireballs from ......

[Melinear (mikE)] Well, someone shouldn't be playing with fire.

[Arilyn] is this the deranged housewife?

[DM] lol

[Melinear (mikE)] "Now we need to go and find that missing girl."

[Melinear (mikE)] she's not derranged!

[Melinear (mikE)] she's a nun who works at an orphanage

[Melinear (mikE)] and you're all her kids

[Melinear (mikE)] you weren't complaining last time she cooked you dinner.

[Percival] This could be interesting.

[Vicki] is confused

[Kira (Beth)] lol, yes, Meli can cook a darned good meal :D

[Arilyn] okay, good to see you Melinear.

[Melinear (mikE)] "Thank you sweetie."

[Kylia Wolfslayer (Lorie)] Mal = wizard who tweaked his character to get some nice pluses...as a result there are some negatives. In this case he turns into other personalities

[Arilyn] we could use some looking after

[Melinear (mikE)] nah, that's one of the plusses

[Melinear (mikE)] hell, you all hate mal

[Percival] And his character actually looks like his icon now.

[Kylia Wolfslayer (Lorie)] I didn't say the negatives were for YOU

[Kira (Beth)] LOL, we don't hate him :D

[Vicki] oh ok

[Arilyn] he has some very good spells when he usese them

[Kylia Wolfslayer (Lorie)] we have to put up with some of the personalities :: giggles ::

[Kylia Wolfslayer (Lorie)] I like Death

[Kira (Beth)] LOL yeah, Death is great ::grins::

[Melinear (mikE)] never thought i'd see a group saying that...

[Kira (Beth)] ROFL

[Melinear (mikE)] okay, here's what we do: someone needs to conjur something, anything on the far side

[Percival] I am away from the keyboard.

[Melinear (mikE)] then lorie can aggonizer's scorcher it while it runs sideways, burning up a huge swath of crap in one spell

[Arilyn] umm, why?

[Arilyn] what about the fire elemental?

[Kira (Beth)] Can I send my unseen servant there for that purpose?

[Arilyn] maybe we could just send in it to run around?

[Melinear (mikE)] lorie, can't you summon a fire elemental?

[Melinear (mikE)] or use the djini ring

[Melinear (mikE)] unseen servant dies if you look at it funny

[Kylia Wolfslayer (Lorie)] i can...fire, water, earth, wind

[Melinear (mikE)] what about heart?

[Kylia Wolfslayer (Lorie)] At least I'm fairly sure

[Melinear (mikE)] and a monkey?

[Melinear (mikE)] gotta have the monkey

[Kylia Wolfslayer (Lorie)] I can do fire

[Melinear (mikE)] in fact, the monkey was more useful than the indian kid

[Melinear (mikE)] what's that tell you?

[Melinear (mikE)] i'm sure the writers didn't have any racial biases

[Kylia Wolfslayer (Lorie)] Okay...ready for a fire elemental?

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Conjure Fire Elemental: "By the power of my deity Gobinhinu, I call upon the spirit of fire"Upon casting a conjure fire elemental spell, the caster opens a special gate to the elemental plane of Fire, and a fire elemental is summoned to the vicinity of the spellcaster. It is 65% likely that a 12 Hit Dice elemental appears, 20% likely that a 16 Hit Dice elemental appears, 9% likely that two to four salamanders appear, 4% likely that an efreeti appears, and 2% likely that a huge fire elemental of 21 to 24 Hit Dice appears. The caster need not fear that the elemental force summoned will turn on him, so concentration upon the activities of the fire elemental (or other creatures summoned) or protection from the creature is not necessary. The elemental summoned helps the caster however possible, including attacking the caster's opponents. The fire elemental or other creature summoned remains for a maximum of one turn per level of the caster, or until it is slain, sent back by a dispel magic spell, the reverse of this spell, dismiss fire elemental, or similar magic.

[Melinear (mikE)] burn baby burn!

[Percival] I am back at the keyboard.

[Percival] Yeah, baby!

[Melinear (mikE)] Fire Elemental moved 421'05".

[Kira (Beth)] Yay!

[DM] Fire Elemental moved 175'02".

[DM] so you send it out into the fields

[Melinear (mikE)] and it falls asleep

[DM] and it plows through leaving a swath behind

[DM] actually checking that now

[Kira (Beth)] do elementals sleep?

[Melinear (mikE)] maybe?

[Melinear (mikE)] i wish i didn't

[Melinear (mikE)] then i could have 8 extra gaming hours a day

[DM] no, no effect on it

[Kira (Beth)] :D

[Kira (Beth)] I was gaming for 20 hours a day for awhile lol

[DM] it can just walk through the field burning a large path about 30 yards wide for you

[DM] takes a while to do it

[DM] Time of Day: 04:00 PM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Arilyn] did we have lunch?

[DM] Time of Day: 05:00 PM. Day 14 Be ___ tre, Sin {Late Summer} 14th, 1259.

[Melinear (mikE)] think that's wide enough?

[DM] but you make it through to the other side

[Melinear (mikE)] how long does the elemental stay on this plane?

[Beth] I am back at the keyboard.

[Kira (Beth)] YAY

[Melinear (mikE)] it should burn the poppies until it leaves

[DM] percy is on the new map on the other side of the fields

Percival is receiving the map castle upperlevel and overview...

Percival has received the map castle upperlevel and overview.

[DM] only him on that map

Arilyn is receiving the map castle upperlevel and overview...

Arilyn has received the map castle upperlevel and overview.

[Arilyn] is it green?

mikE is receiving the map castle upperlevel and overview...

mikE has received the map castle upperlevel and overview.

Beth is receiving the map castle upperlevel and overview...

Beth has received the map castle upperlevel and overview.

[DM] not green

[DM] but it is at the end fo the valley

[Arilyn] i'd really like to see a horse of a different color

[Melinear (mikE)] "Oh look. A castle. How lovely."

[Melinear (mikE)] "Perhaps we can stop in for some tea and crumpets."

[Arilyn] well, it IS almost dinner time

Vicki is receiving the map castle upperlevel and overview...

Vicki has received the map castle upperlevel and overview.

[Kira (Beth)] Looking at the castle, I'd say you'd have to make the crumpets, Meli

[Percival] Excellent.

[Melinear (mikE)] "Oh, I don't mind. I love to cook."

[DM] ok, so next week you will be on your final leg of the adventure

[DM] grins

[Kira (Beth)] ::smiles:: it shows.

[DM] I think we are good for tonight, I will be here to help with the new site, etc.

[Kira (Beth)] ok

[mikE] night all

[DM] thank you everyone

[Percival] Good night, all!

[Kira (Beth)] night everyone

[DM] Hans did you get your email with the password?

[Vicki] night everyone

Beth has left the game on Fri Sep 14 22:47:18 EDT 2007

[DM] and did you get a chance to read anythign yet there?

mikE has left the game on Fri Sep 14 22:47:24 EDT 2007

[Percival] Haven't checked. The AFB blocks "email" sites like Gmail...

[DM] ok

[DM] someone will tell you the password outside of the chat room I am sure

[DM] but if you go to www.dragonslayers-society.org

[DM] you will see

Vicki has left the game on Fri Sep 14 22:48:24 EDT 2007

[Percival] sure...

Lorie has left the game on Fri Sep 14 22:48:37 EDT 2007

[Percival] k, good night, man-

Percival has left the game on Fri Sep 14 22:48:50 EDT 2007

[Arilyn] night all!

Arilyn has left the game on Fri Sep 14 22:49:07 EDT 2007

[John] I am back at the keyboard.

[Paul Elvenstire (John)] just finished reading

[DM] smiles

[DM] you good john?

[Paul Elvenstire (John)] your the DM you tell me?

[Paul Elvenstire (John)] I thought I was Neutral

[Paul Elvenstire (John)] with good tendencies

[DM] lol

[DM] think things went well tonight

[DM] with the new site and all

[DM] please feel free to build off those links on your page

[DM] I know marco will

[DM] and Jeff might also

[Paul Elvenstire (John)] why is Finglass on the list?

[DM] you could have a whole semi private wiki built up there

[DM] for your stuff

[Paul Elvenstire (John)] yes, I plan on a whole section for my rants

[DM] and add tons of character stuff

[DM] Mike added in links through malagorn

[DM] that you have to read and follow

[DM] is like an easter egg

[DM] very fun things

[Paul Elvenstire (John)] I will have lots of fun, thank you

[DM] and you saw the party pack was added

client has joined the game on Fri Sep 14 22:54:30 EDT 2007

[DM] so there is a link that will help

client has left the game on Fri Sep 14 22:54:34 EDT 2007

[Paul Elvenstire (John)] why do you want the party oack there and not the library

[DM] becasue the party pack can link to the library also

[DM] and I do not want a whole bunch of links there in teh sidebar

[DM] want most of it in the other sections so it can link back and forth

[DM] want as many inter links as possible

[DM] and for the side bar to be clean

[DM] do not think there will be any more additions there

[DM] might change the pages that those links go to

[DM] especially character stores

[DM] stories

[Paul Elvenstire (John)] you should hae that password diffrent if that is what you want

[DM] can see that getting way out of hand

[DM] I ddi

[DM] I changed that now

[Paul Elvenstire (John)] is there any back up if someone decides to erarse something, on accident?

[DM] I will work on that chat history next

[DM] nods

[DM] there is a history

[DM] and I have it set to keep the last ten years

[DM] so should be good for a long time

[Paul Elvenstire (John)] ok. good night

[DM] have a great night

[DM] thanks

[DM] for everything

[Paul Elvenstire (John)] no thank you

[DM] seriously,

[DM] hope that you get your due in the comments

[DM] you deserve it

[DM] want people to write their own opinions on each other

[Paul Elvenstire (John)] just having a place to write is all I need, just a little soap box

[DM] will be fun

[John] TTFN

John has left the game on Fri Sep 14 22:59:47 EDT 2007