Main / Tc-abilityScores
Ability Scores
These are the javascript files that allow the character ability scores to be fully automated
Example for array:
var table = [-5,-4,-4,-3,-3,-2,-2,-1,-1,0,0,1,1,2,2,3,3,4,4,5,5]; { table[stat - 1]; }
- Strength
- Stamina
- Weight_Allowance var table = [
- Muscle
- Attack_Adj var table = [
- Damage_Adj var table = [
- Max_Press var table = [
- Open_Doors var table = [
- Open_Locked_Doors var table = [
- Bend_Bars var table = [
- Stamina
- Dexterity
- Aim
- Missile_Adj var table = [-6,-4,-3,-2,-1,0,0,0,0,0,0,0,0,0,0,+1,+2,+2,+3,+3,+4,+4,+4,+5,+5]
- Pick_Pockets var table = [-40,-35,-30,-25,-25,-20,-20,-15,-15,-10,-5,0,0,0,0,0,+5,+10,+15,+20,+20,+25,+25,+30,+30]
- Open_Locks var table = [-40,-35,-30,-25,-20,-20,-15,-15,-10,-5,0,0,0,0,0,+5,+10,+15,+20,+20,+25,+25,+30,+30,+35]
- Escape_Bonds var table = [-35,-30,-30,-25,-25,-20,-20,-20,-15,-10,-5,0,0,0,0,0,+5,+10,+15,+20,+25,+30,+35,+35,+35]
- Balance
- Reaction_Adj var table = [-6,-4,-3,-2,-1,0,0,0,0,0,0,0,0,0,0,+1,+2,+2,+3,+3,+4,+4,+4,+5,+5]
- Defensive_Adj var table = [+5,+5,+4,+3,+2,+1,0,0,0,0,0,0,0,0,-1,-2,-3,-4,-4,-4,-5,-5,-6,-6,-6]
- Move_Silently var table = [-40,-40,-30,-30,-30,-25,-25,-20,-20,-15,-10,-5,0,0,0,0,+5,+10,+15,+15,+20,+20,+25,+25,+30]
- Climb_Walls var table = [-40,-40,-30,-25,-20,-25,-15,-15,-10,-5,0,0,0,0,0,0,+5,+10,+15,+20,+20,+25,+25,+30,+30]
- Aim
- Constitution,
- Health
- System_Shock var table = [25,30,35,40,45,50,55,60,65,70,75,80,85,88,90,95,97,99,99,99,99,99,99,99,100]
- Poison_Save var table = [-2,-1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,+1,+1,+2,+2,+3,+3,+4]
- Fitness
- Hit_Point_Adj var table = [ fighter issues ]
- Resurrection_Chance var table = [30,35,40,45,50,55,60,65,70,75,80,85,90,92,94,96,98,100,100,100,100,100,100,100,100]
- Health
- Intelligence
- Reason
- Spell_Level var table = [0,0,0,0,0,0,0,0,4,5,5,6,6,7,7,8,8,9,9,9,9,9,9,9,9]
- Max_Number_Of_Spells var table = [0,0,0,0,0,0,0,0,6,7,7,7,9,9,11,11,14,18,100,100,100,100,100,100,100]
- Spell_Immunity var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,3,4,5,6,7]
- Knowledge
- Number_Of_Proficiency_Slots var table = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25]
- Chance_To_Learn_Spell var table = [0,0,0,0,0,0,0,0,35,40,45,50,55,60,65,70,75,85,95,96,97,98,99,100,100]
- Reason
- Wisdom
- Intuition
- Spell_Failure var table = [80,60,50,45,40,35,30,25,20,15,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0]
- Bonus_Level_One_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,2,3,3,3,4,4,4]
- Bonus_Level_Two_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,2,3,3,3,3,3]
- Bonus_Level_Three_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,2,2,3,3,3,3,3]
- Bonus_Level_Four_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,2,2,3,3,3,3]
- Bonus_Level_Five_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,3,3]
- Bonus_Level_Six_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,3]
- Bonus_Level_Seven_Spells var table = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1]
- Willpower
- Magic_Defense_Adj var table = [-6,-4,-3,-2,-1,-1,-1,0,0,0,0,0,0,0,+1,+2,+3,+4,+4,+4,+4,+4,+4,+4,+4]
- Spell_Immunity var table = [ string values ]
- Intuition
- Charisma
- Leadership
- Loyalty_Base var table = [-8,-7,-6,-5,-4,-3,-2,-1,0,0,0,0,0,+1,+3,+4,+6,+8,+10,+12,+14,+16,+18,+20,+20]
- Number_Of_Henchmen var table = [0,1,1,1,2,2,3,3,4,4,4,5,5,6,7,8,10,15,20,25,30,35,40,45,50]
- Appearance
- Reaction_Adj var table = [-7,-6,-5,-4,-3,-2,-1,0,0,0,0,0,+1,+2,+3,+5,+6,+7,+8,+9,+10,+11,+12,+13,+14]
- Leadership