Chat Log - 2021 11 05 - Cosmological Quandaries - β-ice - (Formatted)
[Master] ==== Gaming session started: Sun Oct 31 17:06:37 EDT 2021 ====
[Master] I am away from the keyboard.
Lara has joined the game on Fri Nov 05 19:01:18 EDT 2021
[Master] I am back at the keyboard.
[Master] Welcome!
[Lara] hi there!
[Master] How are things?
[Lara] pretty good. how was your week?
[Master] has been good, tomorrow is the first in person event we are hosting
[Lara] oh wow! that sounds exciting! what is it?
[Lara] and I had a question OOC:
[Master] go for it
[Lara] if the Gith are in the astral plane, does that meant the Mind Slayers might be too?
[Lara] also, what is the event?
[Master] grins, you will have to explore that to see who else is here in the Astral Plane
Lisa has joined the game on Fri Nov 05 19:08:36 EDT 2021
[Master] and the event is Vet Fest at Delevoe Park
[Master] I am showing off the ISS for the Space Force
[Lara] ok. you answered my question then. I didn't get all the way through last week's Chat
[Lara] CCCCCOOOOOOOOOOOOOOLLLLLLLLLL!!!!
Spring has joined the game on Fri Nov 05 19:09:10 EDT 2021
[Lisa] Hello!! :)
[Spring] hi hi hi!
[Lara] should emerald be on the Featureless Plane? I’m note clear on whether or not she was holding anyone's hand
[Lara] hi Lisa!
[Lara] hi Spring!
[Lara] @BOB, is it rain or shine? I don't know what the weather is supposed to be like
[Lisa] grey skies?
[Spring] my trackpad has gone out so I’m trying to use the wee joystick thingy
[Master] grins
[Master] grey grey grey
[Master] Welcome Spring and Lisa also by the way
[Lara] @Spring - that's dedication!
[Master] Yes to Lara by the way everyone is here, Emerald and Lanek both
[Spring] I’m not gonna be able to do anything precise sigh
[Master] Lanek moved 42'09".
[Master] Emerald moved 49'00".
[Lisa] yikes! the werewolf makes a good point
[Master] 95% typing only Spring
[Master] and grins, thank you Lisa
[Lara] thank you!
[Lara] astral plane makes maps easier. lovely shade of grey, like the skies outside
[Master] warm smiles
[Lara] I was reading the Astral Plane page...and the chat history...
[Lara] just to be clear, is there any 'memorization' issues with the spells? I understood that we don't need sleep
[Lara] I am just thinking about changing up the spells...
[Lisa] you can't memorize different ones until you sleep
[Lisa] is my understanding
[Master] Lisa has it right
[Lara] that's what I thought (aka was afraid of. lol)
[Lisa] I memorized a whole bunch of stupid spells so not sure anyone is in good shape except maybe the priests ... maybe
[Lara] laughs
[Lisa] but really haven't needed any yet
[Lara] Spring, Lisa --- I just wanted to put something out there about the Mind Flayers
[Lara] since the Gith are here, it is possible that the Mind Flayers can be here too
[Spring] we have mind flayers already>
[Lisa] that would be exciting
[Spring] oh I aee
[Spring] I assume mind flayers can be anywhere
Lemon has joined the game on Fri Nov 05 19:25:17 EDT 2021
[Spring] hi Lemon!!
[Lisa] Hi Lemon!
[Master] Hello Lemon
[Lara] hm. I thought that the Gith were protecting the Astral Plane from the Mind Slayers...
[Lemon] Hello friends!
[Lara] wait. maybe I’m confusing things.
[Lara] hi Lemon!
[Spring] either way, mind flayers
[Lisa] I thought the Gith were what they were because of the mind flayers. But that doesn't mean that you aren't right and they are lurking around here somewhere
[Lisa] so should we start?
[Master] I am here and responding
[Lisa] TMO is not coming, Carissa said she would be in after old lady bed time whenever that is and Michael didn't give an ETA
[Lara] thanks Lisa
[Lemon] I have been out of commission with bronchitis for the last couple of days. Starting to feel better, so I expect to be able to stay awake for the whole sessions tonight, but if I disappear early, you will know why
[Spring] :-(
[Lisa] I still don't have any ideas other than trying to go to the last color pool Maya was at - and maybe we can click off jumps until we land somewhere where the landscape changes in some way
[Lara] another question BOB: if we are using the FIEND Folio, for Gith does this mean we follow the 'Gith have a resistance to spells'?
[Lisa] Sorry to hear Lemon - glad you are getting better
[Master] Unknown to Lara until you try to cast at them
[Lara] @Lemon, that sux :-(
[Lemon] I read somewhere that they tend to spiral around their prey and close in on them? Is that right? So if we just stay where we are, will that last one come back to us?
[Master] "lemon does not know we secretly changed her seat to a an electric cushion to keep her awake"
[Master] and Lemon at this point you do not know
[Lisa] he was heavily wounded when he left so I think he would have to be stupid to come back but yes maybe :)
[Lemon] Lol, I just woke up from a three hour nap, I should be ok
[Master] other ideas to compare with Lisa?
[Lemon] So Namsut said she would be done concentrating soon, right? But we aren't sure how soon her "soon" is? I'm guessing she will be able to travel faster than us once she knows where to go?
[Lemon] I'm just trying to make sure I understand what's going on before we start exploring lol
[Master] Ask questions Spring and Lara so Lemon and Lisa can understand
[Lemon] Can Namsut somehow call us back when she's ready?
[Lara] we don't know WHY Maya came correct?
[Lara] we don't know what kind of shape she is in
[Lisa] Namsut could think of us and meet us wherever we are - not sure about calling us
[Lara] we don't know if Namsut can 'hone' in on Maya
[Spring] I didn't have a chance to look at the site, so I’m like completely clueless
[Spring] probably I ought to do that now lol
[Lisa] Yes we do know why Maya is here. She was looking for a way to escape the Mist
[Lara] okay. she is not still trying to find a tulip?
[Lisa] Her cord was cut so she is either dead (and Namsut does not think so) or she made it to a color pool so she could reform her body
[Lisa] No the tulip search is the farthest thing from her mind right now
[Lemon] Ok, ok, but she can find us, so we're good to go. I was worried about finding her again, but that makes sense
[Lisa] either way works Lemon. We either think of her or she thinks of us :)
[Lisa] okay - let me know when you all know what you want to do
[Lemon] But she can probably come to us much faster than we could go back to her?
[Lisa] I don't have other ideas than the one I gave
[Master] listening
[Lisa] possibly
[Master] There is an answer I will reveal when you discover and or next week is the last week of this story arc
[Master] You want to take advantage to learn how the Planes work etc.
[Master] because you go home after then then you go to Pandemonium
[Lara] what was the last color pool Maya was at?
[Master] You do not know
[Master] no one has explored that yet
[Lisa] that is what we don't know and why I wanted to think of that and see where we end up
[Lara] that sounds good
[Lemon] Sounds as good as anything to me
Emerald (Lara) waits
[Lisa] You can have Bixi explain to Namsut what we're doing and then we can take off
[Lisa] if you want
[Lemon] I feel like she probably heard us talking before? I know she was concentrating, but she can still hear, right? Because I'm pretty sure we IC talked about exploring?
[Branwyn (Lisa)] (okay)
[Master] you have no indication from her that she has listened to anything not directed at her
[Lemon] Well in that case, I guess I do want to tell her
Emerald (Lara) stretches
[Bixi Fizzlebang (Lemon)] Namsut, would it be ok with you if we went looking for clues while you finish concentrating?
Namsut (Master) looks up
[Namsut (Master)] What clues are you looking for?
[Bixi Fizzlebang (Lemon)] Anything that might help you? Maybe signs of color pools where Maya might have gone near where the cord snapped?
[Namsut (Master)] That would be good
[Bixi Fizzlebang (Lemon)] Will you be able to find us easily when you are done concentrating?
Emerald (Lara) listens to Bixi chatting with Namsut
[Namsut (Master)] If I find what I am looking for I will be able to save her
[Spring] test
[Emerald (Lara)] (test rcvd)
[Namsut (Master)] (not sure why it did not enter, I hit it twice)
[Namsut (Master)] She is not dead
[Spring] I couldn’t get the pause button to turn off
[Namsut (Master)] she is not dead
[Spring] damn it's on again
[Emerald (Lara)] (do we know what Namsut is looking for besides Maya?)
[Namsut (Master)] Go do your search
[Branwyn (Lisa)] We believe that as well Namsut
[Namsut (Master)] (from last week - [Namsut (Master)] I am searching for any Hr' a' cknir )
Emerald (Lara) nods
[Bixi Fizzlebang (Lemon)] Please let us know if you think of anything we can do to be of more help to you
[Branwyn (Lisa)] (forgot to ask what that was)
[Branwyn (Lisa)] What is a Hr' a' cknir?
[Branwyn (Lisa)] (just want to know and then we can leave - promise!)
[Namsut (Master)] A Hr' a' cknir is an energy
[Namsut (Master)] It is a quasi being that exists here on the Astral
[Branwyn (Lisa)] Ahhh ... good
[Branwyn (Lisa)] All right. Everyone take hold. I will think of moving to face the last color pool that Maya has been
Branwyn (Lisa) puts her arms out
Emerald (Lara) takes hold
[Namsut (Master)] They are only energy
[Namsut (Master)] But they may have the ability to help
Branwyn (Lisa) nods and closes her eyes
Emerald (Lara) takes a breath
[Lanek (Spring)] just be careful of yer sweaty palms
[Branwyn (Lisa)] (let's play everyone is attached :) )
[Namsut (Master)] grins
[Namsut (Master)] BRB Nyrma calls
[Branwyn (Lisa)] (lol - glad Lanek is back)
[Master] I am away from the keyboard.
[Lanek (Spring)] like holdin a damn dishrag
Michael has joined the game on Fri Nov 05 19:59:14 EDT 2021
Bixi Fizzlebang (Lemon) grabs someone
[Michael] I am so sorry guys. This will be so much better when Bob gets with the program and eliminates daylight savings :)
[Lanek (Spring)] (hi Michael!)
[Bixi Fizzlebang (Lemon)] (Sorry, I'm also trying to deal with prescription problems right now. Multitasking is not good to me)
[Michael] I'm so glad to see you all tonight! :)
[Michael] It's been a rough couple weeks.
[Emerald (Lara)] (welcome Michael!)
[Michael] So who we killing?
[Michael] or Chillin
[Michael] Either way
[Lanek (Spring)] (we're holding hands about to do some kind of traveling)
[Bixi Fizzlebang (Lemon)] (Hi Michael! So sorry for everything that's been going on with you. I hope things are looking up now.)
[Michael] Ooh. I'm down
[Lanek (Spring)] (Lanek does not like holding hands)
[Michael] And thanks Lemon :)
[Michael] Also everyone please get your goddamn vaccines
[Michael] Don't wait
[Michael] Or become a hermit, I don't really care, but take it seriously
[Lanek (Spring)] I’ll probably get my booster next week
[Michael] Just got jabbed again yesterday. Man those needles are large
[Branwyn (Lisa)] (Hi Michael!)
[Michael] Hi Lisa! :)
[Bixi Fizzlebang (Lemon)] (I have an appointment Friday for my booster)
[Michael] Excellent
[Michael] Lisa you too. Can't have you dropping on us! (If you already haven't. If you have then I grant you a cookie that I will ship to LA)
[Branwyn (Lisa)] (yes need to schedule my booster - just got eligible this month)
[Master] I am back at the keyboard.
[Michael] Yeah, I was pretty pissed. I was two days early the first time and they were like..oh...no you'll have to come back. And there was no one else in the damn clinic. Would it have been that bad?
[Branwyn (Lisa)] (apparently so? lol)
[Michael] I could have been a Capitalistic Casualty! LOL
[Michael] Anyways. Just glad I’m here with you all tonight.
[Master] happy to have you Michael
[Emerald (Lara)] (we're glad you're here too!)
[Michael] :D
[Michael] So when we grab hands...do we sing Kumbaya?
[Emerald (Lara)] (I think we click our heels and say 'there's no place like home')
[Michael] LOL
[Lanek (Spring)] (well all have to shout YEET!)
[Lanek (Spring)] (or YOINK depending on direction of travel)
[Bixi Fizzlebang (Lemon)] (I mostly just internally panic)
[Branwyn (Lisa)] (lol)
[Master] So Branwyn as the highest intelligence guides you to where you go
[Michael] We have complete faith!
[Master] Lisa spell it out IC, where are you going and then POOF
[Bixi Fizzlebang (Lemon)] (We're pretty much just all the rest of us along for the ride)
[Branwyn (Lisa)] I will think of moving to face the last color pool that Maya has been
[Michael] YEAT!
[Master] Branwyn moves about 6 feet counterclockwise
[Master] Facing "south"
[Branwyn (Lisa)] (6 feet from where we were just standing??? )
[Master] yes, to moving to face the last color pool that Maya has been
[Branwyn (Lisa)] (so all we needed to do was turn around. lol)
[Master] well
Emerald (Lara) (chuckles)
Branwyn (Lisa) looks at color pool
[Master] face /= distance
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=9] 9 [MODIFIED (+1)] - ROLL SUCCEEDED against 19!!
[Master] Branwyn can sense that there is a color pool to the "south" but not how far away
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=12] 12 - ROLL SUCCEEDED against 14!!
[Bixi Fizzlebang (Lemon)] (Wouldn't want anyone to sneak up on us in a featureless plane)
[Branwyn (Lisa)] (ohhhhhh ... semantics)
[Branwyn (Lisa)] (I just didn't want to land behind it so we couldn't see it)
[Master] Grins
[Emerald (Lara)] Emerald: Observation check: (d20) [1d20=11] 11 - ROLL FAILED against 10!!
[Branwyn (Lisa)] (if you aren't facing it you can't see it - sigh)
[Branwyn (Lisa)] I will think of moving to 20 feet in front of the last color pool that Maya has been
[Branwyn (Lisa)] (how is that?)
[Master] and JUMP forward now towards an unseen pool
[Bixi Fizzlebang (Lemon)] (We can't see what color it is?)
[Branwyn (Lisa)] (can we keep jumping until we get there or we run into anything other than grey space?)
[Master] Yes
[Bixi Fizzlebang (Lemon)] (Should I bother to keep rolling alertness or is that useless here?)
[Branwyn (Lisa)] (I think it's useful)
[Emerald (Lara)] Emerald: Observation check: (d20) [1d20=11] 11 - ROLL FAILED against 10!!
[Bixi Fizzlebang (Lemon)] (Should I keep rolling it every time we jump? lol)
[Branwyn (Lisa)] (I would for any time we stop)
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 14!!
[Emerald (Lara)] (yay Bixi!)
[Bixi Fizzlebang (Lemon)] (Lol, hyper aware due to being TOTALLY FREAKED OUT by the whole experience)
[Emerald (Lara)] (hypervigilance can come in handy!)
[Master] grins
[Lanek (Spring)] (heh)
[Michael] I apologize BRB Restroom
[Branwyn (Lisa)] (so are we somewhere or are we keeping jumping?)
[Bixi Fizzlebang (Lemon)] (Do we have to think of the color to be able to see it?)
[Master] You keep jumping
[Branwyn (Lisa)] (I thought if it was right in front of us we would not - but Bob is being slow to answer tonight)
[Bixi Fizzlebang (Lemon)] (Does anyone else feel like you're in one of those choose your own adventure books where there's only one way to get through ok but it's REALLY REALLY hard to find?)
[Master] Not trying to be slow, just giving everyone a chance to question before answering
[Master] The color pool that Maya used is out there, you are facing the correct direction but it is far away as far as you can tell
[Branwyn (Lisa)] (yes :) )
[Master] and there are three possible ways Lemon, you have two of them in hand so far
[Emerald (Lara)] (yes Lemon, I do!)
Lanek (Spring) grumbles
[Lanek (Spring)] we there yet? my ear itches
Emerald (Lara) giggles
Lanek (Spring) trying to scratch his ear with his shoulder
[Master] You are out of sight of Namsut but not in sight of the color pool
[Master] listening
[Branwyn (Lisa)] (unless someone wants to change course I'm all for jumping until we get there)
[Master] Anyone bailing out on Branwyn?
[Branwyn (Lisa)] (we had this thing last week - we either have to do it or come up with another plan)
[Emerald (Lara)] (nope! I’m with her!)
[Bixi Fizzlebang (Lemon)] (sounds good, let's goooo)
[Branwyn (Lisa)] (which would totally be understandable)
[Branwyn (Lisa)] (the bailing part :) )
[Bixi Fizzlebang (Lemon)] (lol definitely not bailing)
[Emerald (Lara)] (we are with you!)
[Lanek (Spring)] (sticking with)
[Master] and so CLICK
[Master] CLICK
[Master] CLICK
[Master] CLICK
[Master] and over a half hour later the group is still out in the middle of no where in an endless plane
Emerald (Lara) feels the whoosh
[Bixi Fizzlebang (Lemon)] (No problem, we have 300 years until we get hungry, I'm good)
[Branwyn (Lisa)] (lol)
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=14] 14 - ROLL SUCCEEDED against 14!!
[Master (to Lisa only)] Branwyn senses the pool is getting closer, she thinks it is maybe Amber or Gold
[Bixi Fizzlebang (Lemon)] (Just assuming that comment meant we paused/stopped somewhere)
[Master] and yes to Bixi sensing approaching creatures from the "west"
[Branwyn (Lisa)] I do think we are getting closer. I feel the pool is amber or maybe gold?
[Master] Craigh, Indigo, Bixi Fizzlebang, Lanek, N'laea, Branwyn, Emerald and Raelynn moved 29'09".
[Master] Raelynn moved 28'01".
[Master] N'laea moved 28'11".
[Branwyn (Lisa)] Craigh moved 28'04".
[Branwyn (Lisa)] Craigh moved 28'03".
[Branwyn (Lisa)] Talwin moved 27'00".
[Bixi Fizzlebang (Lemon)] I think something is coming from... um...
Bixi Fizzlebang (Lemon) looks around trying to get oriented
[Branwyn (Lisa)] (nice pools!!)
Emerald (Lara) waits
[Bixi Fizzlebang (Lemon)] over there
Bixi Fizzlebang (Lemon) points "west"
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=16] 16 [MODIFIED (+1)] - ROLL SUCCEEDED against 19!!
Branwyn (Lisa) looks
Emerald (Lara) waits to hear from Branwyn
[Branwyn (Lisa)] (again nothing ...)
[Master] grins
[Master] there is nothing
[Branwyn (Lisa)] Well I can think faster than they can move so everyone grab hold and lets continue
Bixi Fizzlebang (Lemon) grabs as instructed
Lanek (Spring) didn't stop grabbing
[Emerald (Lara)] (I have an idea - is it possible for several of us to roll INT and think the same thing as Branwyn and we go faster?)
Emerald (Lara) holds tighter
Branwyn (Lisa) continues to think to move towards that pool we've been travelling towards
[Lanek (Spring)] (I like Lara's idea)
[Branwyn (Lisa)] (if bob answers that would be great)
[Master] (you are moving I am sorry just adding things to the map )
[Michael] (Surprise! He doesn't LOL)
[Michael] (Haha)
[Bixi Fizzlebang (Lemon)] (I mean, that doesn't seem dangerous... can't we just try it lol?)
[Master] Tall Thin Yellow skinned human #1's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #2's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #3's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #4's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #5's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #6's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #7's Current Hit Points: adjusted to 16 (9) - Unharmed
[Emerald (Lara)] (ooooooooooop)
[Branwyn (Lisa)] (why are they all tall and thin? No short fat Giths?)
[Master] Tall Thin Yellow skinned human #7 moved 6'00".
[Emerald (Lara)] (and why can't we see them?!)
[Master] Tall Thin Yellow skinned human #6 moved 6'04".
[Master] Tall Thin Yellow skinned human #5 moved 16'04".
[Master] Tall Thin Yellow skinned human #4 moved 22'01".
[Master] Tall Thin Yellow skinned human #4 targets Bixi Fizzlebang. Distance: 5'07"
[Master] Tall Thin Yellow skinned human #3 moved 11'07".
[Master] Tall Thin Yellow skinned human #2 moved 27'09".
[Emerald (Lara)] Emerald casts a spell against : Reduce: The target is (8*10) 80% smaller for (5*8) 40 rounds.
[Emerald (Lara)] (whoops. was I supposed to target the thing first?)
[Michael] LOL (40 Rounds???)
[Emerald (Lara)] (I dunno. my instinct was to shrink it)
Talwin (Michael) Eyes widen
[Master] Yes to Emerald that works
[Talwin (Michael)] (It's the Slender Man! We're doomed!)
[Bixi Fizzlebang (Lemon)] (Ohhhh no, right as I was about to go boil some water to make watery soup)
[Bixi Fizzlebang (Lemon)] (oh no there's so many whyyyy)
[Master] So as Emerald casts that one SHRINKS very small
[Master] it failed its save
[Master] BUT
[Master] now we are at Int for everyone
[Talwin (Michael)] wing.com/en/free-png-cnxdo
[Master] Tall Thin Yellow skinned human #5 moved 3'07".
[Master] Tall Thin Yellow skinned human #5 targets Bixi Fizzlebang. Distance: 2'10"
[Master] Tall Thin Yellow skinned human #5 targets Branwyn. Distance: 4'04"
[Master] Tall Thin Yellow skinned human #5 targets Talwin. Distance: 4'10"
[Talwin (Michael)] (I'm imagining Bobs come with the Shades)
[Master] Tall Thin Yellow skinned human #7 moved 5'05".
[Master] Tall Thin Yellow skinned human #7 targets Indigo. Distance: 5'05"
[Master] Tall Thin Yellow skinned human #7 targets Branwyn. Distance: 3'08"
[Master] Tall Thin Yellow skinned human #6 moved 7'10".
[Master] Tall Thin Yellow skinned human #6 targets Indigo. Distance: 3'06"
[Master] Tall Thin Yellow skinned human #6 targets Lanek. Distance: 4'01"
[Master] Tall Thin Yellow skinned human #6 targets Branwyn. Distance: 4'07"
[Master] Tall Thin Yellow skinned human #6 targets Emerald. Distance: 6'02"
[Master] Tall Thin Yellow skinned human #3 moved 8'01".
[Master] Tall Thin Yellow skinned human #3 targets Indigo. Distance: 4'02"
[Master] Tall Thin Yellow skinned human #3 targets Lanek. Distance: 1'06"
[Master] Tall Thin Yellow skinned human #3 targets Emerald. Distance: 4'08"
[Branwyn (Lisa)] Branwyn: Initiative: (d10+10+-2) [1d10=9] 17
[Talwin (Michael)] Talwin: Initiative: (d10+10+0) [1d10=1] 11
[Master] Tall Thin Yellow skinned human #3: Initiative: (d10+10+) [1d10=1] 11
[Master] Tall Thin Yellow skinned human #4: Initiative: (d10+10+) [1d10=5] 15
[Master] Tall Thin Yellow skinned human #5: Initiative: (d10+10+) [1d10=7] 17
[Master] Tall Thin Yellow skinned human #6: Initiative: (d10+10+) [1d10=4] 14
[Master] Tall Thin Yellow skinned human #7: Initiative: (d10+10+) [1d10=4] 14
[Indigo (Lisa)] Indigo: Initiative: ((d10+10+-2)-10) [1d10=5] 3 [MODIFIED (-10)]
Lisa has left the game on Fri Nov 05 20:43:51 EDT 2021
[Emerald (Lara)] Emerald: INT check: (d20) [1d20=13] 13 - ROLL FAILED against 12!!
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Initiative: ((d10+10+)-10) [1d10=5] 5 [MODIFIED (-10)]
[Emerald (Lara)] (whoops - wrong one)
Lisa has joined the game on Fri Nov 05 20:44:07 EDT 2021
[Lanek (Spring)] Lanek: Initiative: (d10+10+-2) [1d10=3] 11
[Lanek (Spring)] Lanek: Initiative: (d10+10+-2) [1d10=7] 15
[Bixi Fizzlebang (Lemon)] (KLoOge is lagging exceptionally right now for me)
[Master] Indigo, then Bixi, then Talwin
[Master] then the Gith go
[Master] then the rest go
[Master] ooops missed Lanek
[Emerald (Lara)] (Bob, did I roll the wrong thing?)
[Master] Indigo, Bixi, Talwin, Lanek, then the Gith
[Master] yes to Lara
[Master] Initiative
[Lisa] (Branwyn goes last with 17)
[Emerald (Lara)] Emerald: Initiative: (d10+10++1) [1d10=6] 17
[Master] and so after the Gith then Branwyn and Emerald
[Lisa] Indigo moved 5'01".
[Lisa] Indigo targets Tall Thin Yellow skinned human #7. Distance: 1'05"
[Master] Go Indigo and Bixi
[Lisa] Indigo targets Tall Thin Yellow skinned human #6. Distance: 1'06"
[Lemon] Bixi Fizzlebang targets Tall Thin Yellow skinned human #5. Distance: 2'10"
[Lisa] Indigo: Attack: Military Pick: ((+13-(d20+1))-2+2) [1d20=10] 2 [MODIFIED (+2)]. HITS Tall Thin Yellow skinned human #7 (AC FINAL: 10)!!!
[Lisa] Indigo: Damage v SM: Military Pick: ((1d4+1)+3+2) [1d4=2] 8 [MODIFIED (+2)] added to: Tall Thin Yellow skinned human #7
[Master] Tall Thin Yellow skinned human #7's Current Hit Points: adjusted to 8 (-8) - Moderately Wounded
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang casts a spell against Tall Thin Yellow skinned human #5: Spook: If it fails its save, the target flees as fast as possible from the caster.
[Lisa] (he's going to try to hit the other one with his non-magical weapon)
[Lisa] Indigo: Attack: Goblin Sword: (+13-(d20+1)) [1d20=8] 4. HITS Tall Thin Yellow skinned human #6 (AC FINAL: 10)!!!
[Lisa] Indigo: Damage v SM: Goblin Sword: ((1d6)+3) [1d6=2] 5 [MODIFIED (+3)] added to: Tall Thin Yellow skinned human #6
[Master] Tall Thin Yellow skinned human #6's Current Hit Points: adjusted to 11 (-5) - Moderately Wounded
[Master] and Bixi
[Lisa] (wow that did something!)
[Master] and I will point out that Yes Indigo thinks he did something and it would not be until the end of the round that the actual effects would go into place
[Branwyn (Lisa)] (sigh - thank you :D ))
[Master] But from Indigo's perspective he HIT and did DAMAGE
[Talwin (Michael)] (I will use my magical weapon...for science)
[Master] then when the target reacts he will see the results
[Talwin (Michael)] (olh sorry, not magical, silver)
[Talwin (Michael)] (oh god. Phase creatures bob?)
[Branwyn (Lisa)] (was debating on parrying - will see what happens for next time)
[Branwyn (Lisa)] (ignore us Lemon, go ahead )
[Bixi Fizzlebang (Lemon)] (Oops, sorry if I jumped ahead of my turn)
[Master] Bixi is up
[Branwyn (Lisa)] (Thought that broad sword of yours was magical Michael)
[Master] Then Talwin goes
[Branwyn (Lisa)] (shows that on your sheet)
[Master] Then Lanek
[Talwin (Michael)] (Huh. Hm.)
[Bixi Fizzlebang (Lemon)] (Um, I don't want to click it again because it will count as casting it a second time, but I want to try spook on #5)
[Talwin (Michael)] (Let me check that real quick)
[Talwin (Michael)] Oh. So it is
[Talwin (Michael)] Shoot
[Talwin (Michael)] I forgot
[Talwin (Michael)] Thanks Lisa :)
[Branwyn (Lisa)] :)
[Master] Tall Thin Yellow skinned human #5: Magical Spell save: (d20) [1d20=6] 6 - ROLL FAILED against 16!!
[Master] and Lemon what does your Spook do?
[Talwin (Michael)] (Man the magic flying around here is crazy)
[Bixi Fizzlebang (Lemon)] (oh, lol, hold on)
[Master] grins, is why I asked, to make sure you know
[Bixi Fizzlebang (Lemon)] A spook spell enables the wizard to play upon natural fears to cause the target creature to perceive the spellcaster as someone or something inimical. Without actually knowing what this is, the wizard merely advances threateningly upon the creature. If the creature does not make a successful saving throw vs. spell, it turns and flees at maximum speed as far from the wizard as possible, though items carried are not dropped. The creature has a saving throw penalty of -1 for every two experience levels of the caster, to a maximum of -6 at 12th level. Note that a natural (unmodified) roll of 20 automatically succeeds, regardless of saving throw penalties. Although the caster does not actually pursue the fleeing creature, a phantasm from its own mind does. Each round after the initial casting, the creature receives another saving throw, without penalty, until it successfully saves and the spell is broken. In any event, the spell functions only against creatures with Intelligences of 2 or more, and undead are not affected at all.
[Bixi Fizzlebang (Lemon)] (I mean, I know what I *think* it does, that might not be the same)
[Master] excellent
[Master] Disappears
[Master] now Lanek
[Master] and Talwin
[Talwin (Michael)] Alright
[Lanek (Spring)] (this is gonna be slow)
[Master] I can help Spring, just tell us what you want to do
[Spring] Lanek targets Tall Thin Yellow skinned human #3. Distance: 1'06"
[Lanek (Spring)] Lanek: Attack: Short Sword: ((19-(d20+0))-3) [1d20=10] 6 [MODIFIED (-3)]. HITS Tall Thin Yellow skinned human #3 (AC FINAL: 10)!!!
[Lanek (Spring)] Lanek: Damage v SM: Short Sword: (1d6+3) [1d6=6] 9 added to: Tall Thin Yellow skinned human #3
[Master] Tall Thin Yellow skinned human #3's Current Hit Points: adjusted to 7 (-9) - Heavily Wounded
[Talwin (Michael)] (Me bob?)
[Master] Yes Michael
[Branwyn (Lisa)] (yes)
[Talwin (Michael)] (KK. Just checking_)
[Emerald (Lara)] (whoo hoo!)
[Talwin (Michael)] Talwin moved 6'08".
[Talwin (Michael)] sorry trying to measure distance real quick
[Michael] Talwin targets Tall Thin Yellow skinned human #7. Distance: 3'01"
[Michael] Talwin targets Tall Thin Yellow skinned human #4. Distance: 4'01"
[Talwin (Michael)] Attack: Mcstabberson, the son of Stabby +2:: is now ARMED.
[Talwin (Michael)] Talwin: Attack: Mcstabberson, the son of Stabby +2: ((13-(d20+2))-2) [1d20=17] -8 [MODIFIED (-2)]. HITS Tall Thin Yellow skinned human #4 (AC FINAL: 10)!!!
[Talwin (Michael)] Talwin: Damage v SM: Mcstabberson, the son of Stabby +2: ((2d4)+3+2) [2d4=4,4] 13 [MODIFIED (+2)] added to: Tall Thin Yellow skinned human #4
[Master] Tall Thin Yellow skinned human #4's Current Hit Points: adjusted to 3 (-13) - Massively Wounded
[Talwin (Michael)] Talwin: Attack: Mcstabberson, the son of Stabby +2: ((13-(d20+2))-2) [1d20=10] -1 [MODIFIED (-2)]. HITS Tall Thin Yellow skinned human #4 (AC FINAL: 10)!!!
[Talwin (Michael)] Talwin: Damage v SM: Mcstabberson, the son of Stabby +2: ((2d4)+3+2) [2d4=2,4] 11 [MODIFIED (+2)] added to: Tall Thin Yellow skinned human #4
[Master] Tall Thin Yellow skinned human #4's Current Hit Points: adjusted to -8 (-11) - Dying
[Talwin (Michael)] There are times I remember that I love my character
[Talwin (Michael)] Done
[Master] ok so now they go then Emerald and Branwyn go
[Master] Tall Thin Yellow skinned human #3's Current Hit Points: adjusted to 16 (9) - Unharmed
[Master] Tall Thin Yellow skinned human #6's Current Hit Points: adjusted to 16 (5) - Unharmed
[Talwin (Michael)] Oh shit
[Branwyn (Lisa)] (Lanek had a +3 magic short sword)
[Talwin (Michael)] (I assume they gotta go dead in one round?)
[Master] Tall Thin Yellow skinned human #6 casts a spell against Indigo: Magic Missile: Magical bolts shoot forth, each doing 1d4+1 points of damage. The caster fires forth 1 at first level and an additional one for every second level after that until he fires 5 at 9th level.
[Branwyn (Lisa)] (before you let them go)
[Lara] Emerald targets Tall Thin Yellow skinned human #6. Distance: 6'02"
[Lara] Emerald no longer targets Tall Thin Yellow skinned human #6.
[Lara] Emerald targets Tall Thin Yellow skinned human #6. Distance: 6'02"
[Emerald (Lara)] Emerald: Attack: Dagger/Dirk, hurled: (20-(d20)+4) [1d20=5] 19 [MODIFIED BY SHOOTING INTO MELEE (+4)]. MISSES Tall Thin Yellow skinned human #6 (AC FINAL: 10).
[Talwin (Michael)] (I forget. Is indigo allowed to do saves against things like Magic Missile? Or is it like throwing a rock and it still hits him)
[Master] (3d4+1) [3d4=4,1,2] 8
[Emerald (Lara)] (eeeeeeerrggggggghhhhh!)
[Branwyn (Lisa)] (no saves on magic missile - they hit)
[Master] Indigo's Current Hit Points: adjusted to 50 (-8) - Lightly Wounded
[Lara] Emerald no longer targets Tall Thin Yellow skinned human #6.
[Talwin (Michael)] (Thanks Lisa. Brain fart)
[Branwyn (Lisa)] (BOB - wait before Bran gets to go pls)
[Talwin (Michael)] (Not you. I had a brain fart. Just in case that needed to be specified)
[Master] Tall Thin Yellow skinned human #3 casts a spell against Lanek: Color Spray: I blind, knock out, or stun (1d6) [1d6=5] 5 people in a 5'x20'x20' cone! NOTE: Not available.
[Master] Yes to Lisa?
[Branwyn (Lisa)] (WAIT)
[Talwin (Michael)] (Yeah, bob. Lisa had a turn)
[Branwyn (Lisa)] (you put the Lanek Gith back to full hps - Lanek has a +3 short sword)
[Branwyn (Lisa)] (no I don't go until all Giths are done - but Lanek's Gith should not be able to cast)
[Master] checking did not think he used his short sword
[Talwin (Michael)] (Sorry Lisa. Not turn. A comment)
[Master] he did I am sorry
[Talwin (Michael)] (I was furiously typing)
[Master] Tall Thin Yellow skinned human #3's Current Hit Points: adjusted to 7 (-9) - Heavily Wounded
[Master] Tall Thin Yellow skinned human #7 moved 16'03".
[Master] Tall Thin Yellow skinned human #7 no longer targets Indigo.
[Master] Tall Thin Yellow skinned human #7 targets Namsut. Distance: 4'07"
[Master] Tall Thin Yellow skinned human #7 no longer targets Branwyn.
[Master] Tall Thin Yellow skinned human #3 moved 17'03".
[Master] Tall Thin Yellow skinned human #3 targets Craigh. Distance: 1'10"
[Master] Tall Thin Yellow skinned human #3 no longer targets Lanek.
[Master] Tall Thin Yellow skinned human #3 no longer targets Emerald.
[Master] Tall Thin Yellow skinned human #6 moved 11'09".
[Master] Tall Thin Yellow skinned human #6 no longer targets Indigo.
[Master] Tall Thin Yellow skinned human #6 no longer targets Lanek.
[Master] Tall Thin Yellow skinned human #6 no longer targets Branwyn.
[Talwin (Michael)] (Also Jesus. That spell sucked)
[Talwin (Michael)] (Would have)
[Lanek (Spring)] wait! they aint even injured?!?!
[Branwyn (Lisa)] (they are scaredy Giths)
[Talwin (Michael)] (No, I think they are gone)
[Master] and they all ZOOOOM away
[Bixi Fizzlebang (Lemon)] (What about the dying one? He can just zoom away too?)
[Talwin (Michael)] What about mine bob? Dead right?
[Master] before Emerald and Branwyn can go
[Talwin (Michael)] Does his body "fade?"
[Master] there is a dead one there yes
[Talwin (Michael)] Or can I search it
[Indigo (Lisa)] Ouch! Those magicky things hurt!
[Master] does not fade, it is native to this Plane
[Talwin (Michael)] I just want to look even if it has nothing.
[Talwin (Michael)] One sec
[Talwin (Michael)] I'm rolling
[Talwin (Michael)] Talwin: Observation check: (d20) [1d20=11] 11 - ROLL SUCCEEDED against 11!!
Branwyn (Lisa) smiles "Yes they do"
[Branwyn (Lisa)] Indigo moved 3'00".
[Master] Yes they have a small treasure on them
[Talwin (Michael)] I'm specifically trying to identify any useful traits if we face them again. Anything odd? Anything stuck in them? Anything animating them? I mean, they are skinned. They should be moving
[Master] getting that table
[Talwin (Michael)] Oh, or that's cool too
[Talwin (Michael)] Sorry, wasn't trying to pressure you for treasure or anything, just for future encounters
[Bixi Fizzlebang (Lemon)] (looooot!)
[Master] Michael roll 2d10 1d6 and 2d4
[Talwin (Michael)] (2d10) [2d10=9,2] 11
[Talwin (Michael)] (1d6) [1d6=1] 1
[Talwin (Michael)] (2d4) [2d4=2,2] 4
[Master] 11 gold pieces, 1 platinum piece and 4 gems
[Talwin (Michael)] I'll add to his sheet for now
[Talwin (Michael)] TY
[Bixi Fizzlebang (Lemon)] Sparkly!
[Master] and an Intuition check for Talwin
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 14!!
[Talwin (Michael)] Talwin: INU check: (d20) [1d20=7] 7 - ROLL FAILED against 5!!
[Talwin (Michael)] Damn
[Bixi Fizzlebang (Lemon)] (Just in case they decide to come back for some reason)
[Talwin (Michael)] Nice treasure, but was really hoping to identify something about them
[Talwin (Michael)] shoot
[Talwin (Michael)] Well, next time
[Talwin (Michael)] :)
[Talwin (Michael)] And thank you bob
[Bixi Fizzlebang (Lemon)] I really hope there isn't a next time
[Talwin (Michael)] (Hm, if they are native to this plane, I think we might. That spell really would have sucked not that my character would have known it. Was hoping to see they are magical or something)
[Emerald (Lara)] (Lisa, need help understanding the Dispel Magic spell...I’m afraid if I use it, I will Dispel ALL of our magic)
[Emerald (Lara)] (plus, I'm not even sure this would work on the Gith)
[Branwyn (Lisa)] (I think you target with it - but would have to look at description - not my kind of spell :) )
[Branwyn (Lisa)] (Spring likely knows)
[Bixi Fizzlebang (Lemon)] (I also have a question. I have a healing profiency but I'm not sure when I would use it? It's not the same as a healing spell? Or is it?)
[Emerald (Lara)] (ok. will talk about it OOC later)
[Branwyn (Lisa)] (dispel works on a magic item not on people that can do magic)
[Emerald (Lara)] (got it. thx.)
[Lanek (Spring)] (sorry, was moving back to my house. laptop running out of power
[Lanek (Spring)] (but also a chance to plug in a better kb and mouse, so bonus
[Branwyn (Lisa)] (good)
[Master] for the healing prof question it works the same round someone is wounded, OR to help them heal more over night
[Branwyn (Lisa)] (Indigo is fine for now if that's why you were asking)
[Bixi Fizzlebang (Lemon)] (So I would use it as part of my turn in a round to heal someone who had been injured?)
[Branwyn (Lisa)] (as your turn while in combat)
[Bixi Fizzlebang (Lemon)] (Well, I figure everyone else is better at healing spells than me, so I wasn't thinking of anything specific, just wondering if I could use it so people didn't have to use up spells later)
[Bixi Fizzlebang (Lemon)] (ok, got it, thank you!)
[Master] So the group is breathing after the jackals have swarmed and disappeared again
[Talwin (Michael)] (Cool)
[Emerald (Lara)] takes a deep breath
[Branwyn (Lisa)] (Lara - to clarify - dispel also gets rid of magical effects so if Lanek was stunned by that spell, Emerald could use that to get rid of that spell effect immediately instead of waiting for it to wear off)
[Master] Indigo XP award: 200. Next level in 10937.
[Master] Bixi Fizzlebang XP award: 400. Next level in 600.
[Master] Lanek XP award: 400. Next level in 7789.
[Master] Branwyn XP award: 400. Next level in 46892.
[Master] Talwin XP award: 400. Next level in 18128.
[Master] Emerald XP award: 400. Next level in 32278.
[Lanek (Spring)] ( about Dispel Magic "First, it has a chance to remove spells and spell-like effects (including device effects and innate abilities) from creatures or objects. Second, it may disrupt the casting or use of these in the area of effect at the instant the dispel is cast. Third, it may destroy magical potions (which are treated as 12th level for purposes of this spell). ")
[Emerald (Lara)] (oooo! good to know. thank you Lisa!)
[Emerald (Lara)] (Whoo Bixi! Level up soon!)
[Bixi Fizzlebang (Lemon)] (yay!)
[Master] Also a guess at why they are worth a higher level of XP?
[Talwin (Michael)] Because they are powerful?
[Lanek (Spring)] (made out of gold?)
[Talwin (Michael)] (I mean, did you see that spell?)
[Master] true in which way
[Branwyn (Lisa)] (because if they grab you they can teleport you to another plane?)
[Master] and LOL Spring
[Master] and there you go Lisa
[Talwin (Michael)] (Oh shit. We don't want that)
[Talwin (Michael)] (Dear God bob. You evil)
[Branwyn (Lisa)] (no we don't)
[Master] it gives splitting up the party a WHOLE new meaning
[Emerald (Lara)] (thank you Spring!)
[Talwin (Michael)] (Uh....That's putting it mildly bob :) )
[Branwyn (Lisa)] (my guess is that it would take 2 rounds - one to move and grab and the next to teleport (so to speak) but maybe I am wrong in that assumption)
[Branwyn (Lisa)] (unless the touch is the action that makes you move)
[Branwyn (Lisa)] (aren't you glad you didn't realize it before combat though? Made it much less stressful)
[Master] So you are in the middle of a featureless plane
[Talwin (Michael)] Jesus. Like weeping angels from Doctor Who
[Talwin (Michael)] (Shudder)
[Emerald (Lara)] (nice reference!)
[Branwyn (Lisa)] (I was the only one scared someone was going to get yanked)
[Lanek (Spring)] (heh)
[Talwin (Michael)] (Whelp. Let's def. be more careful LOL)
[Bixi Fizzlebang (Lemon)] (No, I remembered that, which I was like, I'm just going to try the spell that will get it tf out of here)
[Talwin (Michael)] (Now that I know bob is Dr. Evil over here)
[Branwyn (Lisa)] (good!)
[Master] You are only just NOW learning that Michael?
[Branwyn (Lisa)] (to Lara's question before - can we stack INT for movement?)
[Master] no
[Lanek (Spring)] (hahahahaha)
[Master] highest is the fastest
[Branwyn (Lisa)] (ok)
[Emerald (Lara)] (eeeeeeeeeerrrrrrrrrrrr! Billie's sez 'mad-mad-mad')
[Talwin (Michael)] (I mean...we've been in some scrapes bob...but uh...moving through Dimensions without our Comrades...)
[Talwin (Michael)] (Er)
[Talwin (Michael)] (Not sure if that's the same category of Evil)
[Bixi Fizzlebang (Lemon)] (Well hopefully it won't happen)
[Talwin (Michael)] (You’re moving up in the world!)
[Branwyn (Lisa)] (we would just have another person to hunt down is all)
[Branwyn (Lisa)] Everyone ready to move on?
[Talwin (Michael)] Yes Ma'am!
[Bixi Fizzlebang (Lemon)] I think so
Bixi Fizzlebang (Lemon) grabs on again
Branwyn (Lisa) re-focuses and thinks
[Emerald (Lara)] https://www.youtube.com/watch?v=xZW2RVY0sWs&t=5s
Emerald (Lara) secures grip
[Talwin (Michael)] cute vid Lara
[Talwin (Michael)] (Alright! Let’s get it on)
[Master] JUMPS
[Master] and JUMPS
[Master] and then there is a pool in the distance
[Emerald (Lara)] Emerald: Observation check: (d20) [1d20=18] 18 - ROLL FAILED against 10!!
Lanek (Spring) was holding on
[Emerald (Lara)] (no luck tonight)
[Branwyn (Lisa)] We are finally close!
Branwyn (Lisa) looks to narrow down color
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=10] 10 - ROLL SUCCEEDED against 14!!
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=18] 18 [MODIFIED (+1)] - ROLL SUCCEEDED against 19!!
[Talwin (Michael)] Talwin: Observation check: (d20) [1d20=5] 5 - ROLL SUCCEEDED against 11!!
[Master] it is a warm golden color hard to tell, Gold or Amber
[Talwin (Michael)] (Sorry. Couldn't bring up the darn panel LOL)
[Branwyn (Lisa)] Hmmm ... still can't differentiate the color between gold or amber
[Branwyn (Lisa)] (it's in walking distance now?)
[Master] Not quite
[Master] a few jumps ahead
[Bixi Fizzlebang (Lemon)] How close can we get without going in?
Carissa has joined the game on Fri Nov 05 21:28:07 EDT 2021
[Bixi Fizzlebang (Lemon)] (Oh, look who shows up conveniently after the potentially-plane-shifting combat has ended)
[Branwyn (Lisa)] (lol)
[Emerald (Lara)] (hi Carissa!)
[Branwyn (Lisa)] (Hi Carissa!)
[Talwin (Michael)] Hi Carissa!
[Lanek (Spring)] (hi Carissa!)
[Carissa] Hi all!
[Carissa] And sorry, guests distractions, but here.
[Branwyn (Lisa)] We're very close now! Just a few more jumps.
[Master] LOL to Bixi
[Lemon] I am away from the keyboard.
[Master] and observation or alertness checks are appropriate
[Talwin (Michael)] Talwin: Observation check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 11!!
[Emerald (Lara)] Emerald: Observation check: (d20) [1d20=9] 9 - ROLL SUCCEEDED against 10!!
[Talwin (Michael)] (Yay! On a roll tonight!...Get it?)
[Master (to Michael only)] there is a light off to the north
[Branwyn (Lisa)] (already rolled mine)
[Master (to Lara only)] there is a light to the north
[Talwin (Michael)] Points North. There is a light to our North position Bran
Emerald (Lara) points North
[Master] Branwyn missed it
[Branwyn (Lisa)] I thought we were moving south. A light different from the color pool?
[Master] No seems to be a moving light
[Branwyn (Lisa)] (great make a fork in the the plane)
[Branwyn (Lisa)] (a jump away or closer?)
[Master] closer
[Master] but yes a jump would get there
[Emerald (Lara)] ("go into the light Carol Ann")
Emerald (Lara) looks at Branwyn to move the group
[Branwyn (Lisa)] Let's investigate the light first then. We can always move to the pool
[Branwyn (Lisa)] Since I missed it, we can follow you two?
Branwyn (Lisa) to Emerald and Talwin
Talwin (Michael) Nods
[Talwin (Michael)] Sure
Talwin (Michael) (Would this require a better intelligence score?)
Emerald (Lara) waits
[Talwin (Michael)] (I don't want us to end up in a Volcano or something)
[Master] You tell me what you do and then I base your actions on your INT score
[Branwyn (Lisa)] (think Bob said we could walk to the light)
Talwin (Michael) Frowns in deep concentration
[Branwyn (Lisa)] (ohhh oops - one jump)
[Talwin (Michael)] Speaks out loud to order his thoughts
Lanek (Spring) wipes his hands on the tail of his tunic
[Talwin (Michael)] "Let's move within 100 Yards in (Insert Our Kingdom here) of the light that I have noticed to our North. In a position relative to the ground)
[Talwin (Michael)] HOLD
[Talwin (Michael)] Bob
[Talwin (Michael)] One more ting
[Emerald (Lara)] https://www.youtube.com/watch?v=mZNpj7ovD6Q
[Talwin (Michael)] Talwin: Engineering check: (d20) [1d20=16] 16 - ROLL FAILED against 12!!
[Talwin (Michael)] Trying to order by mathematics of 100 yards, but probably pretty close
[Talwin (Michael)] (Trying to picture how far across a 100 yard castle fortress wall is across)
[Master] and Talwin's Intelligence is?
Emerald (Lara) nods her head in encouragement "You're doing great!"
[Talwin (Michael)] One moment
[Branwyn (Lisa)] (if your INT is 10, 100 yds is as far as you would go)
[Talwin (Michael)] 13 INT
[Lemon] I am back at the keyboard.
[Talwin (Michael)] But I want to do it continually until we wind up at the distance specified so we can make a plan. 100 Yards seems pretty safe to me. Not that that means anything here)
[Talwin (Michael)] (100 Yards, Kingdom terms of measurement.)
[Master] OK so Talwin takes everyone's hand and THINKS towards the light and then you are THERE about 50 feet away from a glowing bundle of light
Talwin (Michael) Stumbles
[Talwin (Michael)] My math was off!
[Branwyn (Lisa)] (lol)
Talwin (Michael) Murmurs "Sorry, sorry"
Emerald (Lara) smiles
Talwin (Michael) Shaking with nerves
[Master] Light moved 7'08".
[Talwin (Michael)] Talwin: Observation check: (d20) [1d20=16] 16 - ROLL FAILED against 11!!
[Master] Light moved 20'05".
[Talwin (Michael)] OOF
[Master] Light moved 35'09".
[Master] Light moved 49'00".
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 14!!
[Master] Light moved 62'06".
Branwyn (Lisa) looks at the light she missed
[Master] Light moved 75'08".
[Master] Light moved 89'01".
[Lanek (Spring)] (still pondering how he took everyone's hand)
[Master] Light moved 100'05".
[Talwin (Michael)] (Its....spazzing back and forth?)
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=11] 11 [MODIFIED (+1)] - ROLL SUCCEEDED against 19!!
[Talwin (Michael)] (Magic Spring :O )
[Talwin (Michael)] :)
[Emerald (Lara)] Emerald: Observation check: (d20) [1d20=19] 19 - ROLL FAILED against 10!!
[Lanek (Spring)] Lanek: Observation check: (d20) [1d20=14] 14 - ROLL SUCCEEDED against 17!!
[Master] Not surprised
[Master] the light is there moving around in a bobbing figure eight
[Talwin (Michael)] (Yeah, sorry. I really did try to get it a far enough distance so we wouldn’t be totally in harms way)
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Botany check: (d20) [1d20=18] 18 - ROLL FAILED against 14!!
[Talwin (Michael)] Talwin: Engineering check: (d20) [1d20=17] 17 - ROLL FAILED against 12!!
[Master (to Lisa only)] it looks like a caterpillar?
[Bixi Fizzlebang (Lemon)] (Just thought maybe it was a plant creature lol)
[Talwin (Michael)] Talwin: Metalworking check: (d20) [1d20=16] 16 - ROLL FAILED against 13!!
[Lanek (Spring)] Lanek: Boating check: (d20) [1d20=7] 7 - ROLL SUCCEEDED against 14!!
[Emerald (Lara)] (I do agree with Bixi that it is a creature and not likght a light portal)
Indigo (Lisa) waves at the light "Hello! Are you Maya?"
[Master (to Lisa only)] what are those called when they are in metamorphosis
[Master (to Lisa only)] grins, I know but that is a hint to throw at Carissa or Lemon
[Talwin (Michael)] (Well, no idea if it's an enchanted metal object or if it's an enchanted structure LOL)
[Indigo (Lisa) (to Master only)] Chrysalis
[Indigo (Lisa) (to Master only)] cocoon
[Lanek (Spring)] (it could be a boat)
[Master] Raelynn moved 30'10".
[Master] N'laea moved 33'04".
[Emerald (Lara) (to GM only)] Character sheet for Emerald modified: Spells - DELETED: null, null, null, null, null, null, null, null, null, null.
[Indigo (Lisa) (to Master only)] why aren't you asking Carissa? lol!
[Lanek (Spring)] if it is maya, what if it can't talk?
[Master (to Lisa only)] they did not make their rolls but you did but you would not know the actual word in character
[Lanek (Spring)] you gonna do like blink once for yes or somethin
[Bixi Fizzlebang (Lemon)] Would Maya still know herself as Maya?
[Indigo (Lisa) (to Master only)] so Branwyn knows it's a creature in a state of flux or something?
[Master (to Lisa only)] yes
[Indigo (Lisa)] It's not talking
Bixi Fizzlebang (Lemon) sees that Indigo's question did not make the thing attack, so decides it might be safe to try and talk
[Bixi Fizzlebang (Lemon)] Hello, are you ok?
[Emerald (Lara)] Emerald: Persuasion check: (d20) [1d20=15] 15 - ROLL FAILED against 10!!
[Bixi Fizzlebang (Lemon)] What is your name?
[Branwyn (Lisa)] It seems to be a creature. Maybe in a changing state? I'm not sure
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Persuasion check: (d20) [1d20=19] 19 - ROLL FAILED against 11!!
[Master] People only change when they want to
[Branwyn (Lisa)] I don't get the feeling like a wisp or something of that sort
[Master] Quote
[Branwyn (Lisa)] (was that Bob or the light waxing philosophical?)
Talwin (Michael) Stares blankly furiously thinking about what it could be
[Master] Grins
[Talwin (Michael)] (No idea)
[Lanek (Spring)] (I dunno, I feel like D&D is chock full of people changing who don't want to)
[Master] HAH
[Master] See IC for B-Ice for more on that
[Bixi Fizzlebang (Lemon)] I wonder why it is moving like that
[Bixi Fizzlebang (Lemon)] Do you need help?
[Master] It is not responding to your voices
Indigo (Lisa) walks closer to it
[Indigo (Lisa)] Not going to hurt you
[Indigo (Lisa)] Indigo moved 5'06".
Indigo (Lisa) sees if it stays still as he approaches
Bixi Fizzlebang (Lemon) is both impressed by and terrified of Indigo's bravery
Light (Master) an amorphous appendage like a hand extends out towards Indigo
[Indigo (Lisa)] Indigo moved 3'05".
Emerald (Lara) gasps
[Bixi Fizzlebang (Lemon)] Back up back up!
[Emerald (Lara)] get away from there!
Indigo (Lisa) surprised but shakes hand
[Indigo (Lisa)] Hello. I'm Indigo
[Light (Master)] Suddenly Indigo is bathed in light
[Light (Master) (to Lisa only)] Hello Indigo, do you wish to go to your dinner table?
Branwyn (Lisa) watches carefully
Emerald (Lara) stands ready
[Indigo (Lisa)] I am kind of hungry ... but wait. Not that table. I'm not dead.
[Bixi Fizzlebang (Lemon)] Are you ok Indigo?
[Light (Master) (to Lisa only)] you would be welcome at the hero's feast
Indigo (Lisa) smiles "I hope so. Thank you."
[Talwin (Michael)] ...
[Indigo (Lisa)] We're looking for a lost person named Maya. Have you seen her?
[Light (Master) (to Lisa only)] there are many people here in the Paradises
[Light (Master) (to Lisa only)] I can take you there to look for your Maya
[Indigo (Lisa)] Will I be able to come back again? Or bring my friends with me?
[Bixi Fizzlebang (Lemon)] Well that doesn't sound good
[Light (Master) (to Lisa only)] you can bring any hero you wish
[Branwyn (Lisa)] Indigo will be fine.
[Indigo (Lisa)] But can we come back? I'm not ready to go for good
[Indigo (Lisa)] But it will be real nice if when I'm ready I get to see you again.
[Indigo (Lisa)] You are nice
[Light (Master) (to Lisa only)] when you wish to return to the Paradises then bring the apple and your entrance will be assured
[Master] The light fades
[Indigo (Lisa)] Bye!
[Lanek (Spring)] ( a "nice" NPC/creature? whose universe are we in?!?!)
[Bixi Fizzlebang (Lemon)] (I defo thought he was about to get kidnapped)
[Indigo (Lisa)] Indigo moved 4'07".
[Master] Ask him who he was talking to and what about
[Lanek (Spring)] what the hell was all that about?!?!
[Bixi Fizzlebang (Lemon)] What happened? Are you ok?
[Indigo (Lisa)] That was a light being who said they could take me to the Hero's Feast
[Talwin (Michael)] Who or what were you talking to?
[Talwin (Michael)] Like....the Vikings?
[Emerald (Lara)] Hero's Feast?
Talwin (Michael) Turns
[Talwin (Michael)] Valhalla The eternal feast
[Talwin (Michael)] Where heroes go when they die
[Indigo (Lisa)] When I died before I remember being at a big dining table for a feast
[Talwin (Michael)] If judged worthy
[Bixi Fizzlebang (Lemon)] Well that sounds nice. Are we dead?
[Indigo (Lisa)] Then I got brought back
[Talwin (Michael)] God I hope not
Talwin (Michael) Well...Congrats Indigo! You are worthy of eternal feast
[Indigo (Lisa)] No. They didn't know about Maya but said we could look
Talwin (Michael) Smiles widely
[Bixi Fizzlebang (Lemon)] Don't do anything to ruin your status! I bet there's a lot of good food there!
[Lara] (and with that, I bid you adieu)
[Indigo (Lisa)] But they didn't say whether I could come back so I dunno if it's a good idea
[Master] night
[Lara] (gnite everyone!)
[Bixi Fizzlebang (Lemon)] (goodnight Lara!)
[Indigo (Lisa)] (goodnight Lara!)
[Talwin (Michael)] night Lara!
Lara has left the game on Fri Nov 05 22:01:42 EDT 2021
[Lanek (Spring)] (gnite Lara!!)
[Indigo (Lisa)] Next time I'll need an apple. Where am I going to get an apple when I'm dead? But I got in before without one I think so I guess I shouldn't worry about it
Talwin (Michael) Just stares at Indigo
Talwin (Michael) Turns to Bran
[Master] and I will let anyone make an Intuition check at that including Branwyn
[Talwin (Michael)] Shall we...continue?
[Talwin (Michael)] Talwin: INU check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 5!!
[Branwyn (Lisa)] Branwyn: INU check: (d20) [1d20=6] 6 - ROLL SUCCEEDED against 11!!
[Indigo (Lisa)] Indigo: INU check: (d20) [1d20=3] 3 - ROLL SUCCEEDED against 10!!
[Master (to Michael only)] if he got in before without an apple then why would he need one now
[Talwin (Michael)] Indigo. If you got in before without an apple, why would you need one now?
[Lanek (Spring)] Lanek: INU check: (d20) [1d20=4] 4 - ROLL SUCCEEDED against 13!!
[Master (to Lisa only)] if he got in before without one then why would he need one now...... unless that would be a key to coming at going at will rather than dying to get there
[Master (to Spring only)] the apple is the key to unlock passage
[Indigo (Lisa)] I dunno. That's what she said.
[Indigo (Lisa)] Unless it's like a door key or something
[Talwin (Michael)] ...
[Lanek (Spring)] pft it's prolly some kinda key
[Indigo (Lisa)] Yeah!
[Talwin (Michael)] I mean maybe
[Talwin (Michael)] But you got in before without it
[Lanek (Spring)] a PROfessional lock picker would know that
[Talwin (Michael)] so...
Talwin (Michael) Shrugs
[Talwin (Michael)] You can dry out an apple core and seal it in amber. Wear in in a charm
[Talwin (Michael)] It won't spoil and you can use it then I guess
[Lanek (Spring)] maybe he tailgated somebody else last time
[Master (to Michael only)] you can ask how he got in last time
[Talwin (Michael)] I mean
[Talwin (Michael)] How did you get in last time?
[Talwin (Michael)] If you don't mind my asking. You died and then...
[Talwin (Michael)] I'm lost on the Apple
[Master] and the light bulb goes off for Talwin
[Indigo (Lisa)] The dragon turtle remember? Kenna brought me back
[Talwin (Michael)] (It really doesn't. We're mixing and matching mythologies here)
[Talwin (Michael)] (Yeah...but what does that have to do with an apple?)
[Talwin (Michael)] (I remember she brought you back)
[Master] How did you get in last time? you died........
[Talwin (Michael)] (Def.)
[Indigo (Lisa)] ( I dunno. I'm just going with it)
[Lemon] I am away from the keyboard.
[Talwin (Michael)] (Bob...I know you are hinting at something and I feel really dumb :(
[Talwin (Michael)] Can you hint at all? Or would it spoil it
[Talwin (Michael)] Not trying to be difficult promise
[Lanek (Spring)] (I don't remember him like holding an apple when he died)
[Talwin (Michael)] (I don't either. Unless it was in his pocket?)
[Talwin (Michael)] (Or it was an anchor?)
[Talwin (Michael)] (Or if its the price of coming back and he must return eventually. And the apple was the cost?)
[Lanek (Spring)] (maybe you don't need an apple if you die heroically but you do if you die otherwise)
[Lanek (Spring)] (like a backstage pass)
[Indigo (Lisa)] (you don't need one when you die I think but if you want to travel the paradises then you need one to if you want to go when you aren't dead)
[Talwin (Michael)] (Grabbing my book of Norse Mythology. BRB)
[Master] There you go Lisa
[Lanek (Spring)] (oh okay)
[Indigo (Lisa)] (10 xp)
[Indigo (Lisa)] :)
[Talwin (Michael)] Oh. Lisa wins
[Talwin (Michael)] Shoot. I just grabbed the damn thing
[Talwin (Michael)] So it's like the Isles of the Blessed for the Greeks
[Master] Branwyn XP award: 100. Next level in 46792.
[Master] grins
[Talwin (Michael)] (Almost there Lisa!)
[Lanek (Spring)] (hahaha)
[Talwin (Michael)] :D
[Carissa] I am back at the keyboard.
[Indigo (Lisa)] (anyway - light is not bad)
[Master] So yes all of you were right and dancing around the central truth
[Master] Die and you go to the place you belong in this case the twin paradises
[Indigo (Lisa)] (not closer to Maya but interesting)
[Talwin (Michael)] But that's pretty cool. If we want to travel the paradises, we just need to bring an apple if you are not dead
[Talwin (Michael)] Lisa beat me to it :)
[Master] but if you want to just go to and from a place like that you need a token
[Talwin (Michael)] Good to remember
[Talwin (Michael)] Exactly!
[Master] and see you have it Michael
[Talwin (Michael)] Each one might have it's own "Off-Brand" of the Apple
[Talwin (Michael)] Different for each dimension
[Talwin (Michael)] Or not
[Talwin (Michael)] We're in Alice and Wonderland Here
[Master] and yes you are Lisa
[Talwin (Michael)] I'm having fun
[Master] The Paradises are which color?
[Lisa] Yes was thinking that after I typed that
[Talwin (Michael)] Red?
[Talwin (Michael)] Apple?
[Lisa] Gold
[Talwin (Michael)] AH!
[Talwin (Michael)] Excellent!
[Talwin (Michael)] This is so cool
[Lisa] crap - amber
[Talwin (Michael)] like a logic game
[Master] BOWS
[Lisa] color blind
[Master] you are welcome
[Master] and LOL Lisa
[Talwin (Michael)] heh :)
[Master] and that would have been so much fun to go for the Gold when you really wanted Amber
[Lisa] so Maya was last at the Twin Paradises pool - dead with cord cut or not dead with cord cut and can't get out because she doesn't have an apple?
[Talwin (Michael)] OH MY GOD
[Talwin (Michael)] AHAHAHA
[Talwin (Michael)] Is that IT?
[Lisa] is cantripping an apple conjuring?
[Master] yes
[Lisa] then we can make apples for everyone! :)
[Talwin (Michael)] Yay!
[Master] https://www.youtube.com/watch?v=9sfqdphgubs&list=RDq1UawvpHB3o&index=22
[Spring] so now Lanek has to hold hands AND an apple? haha
[Talwin (Michael)] lol bob
[Lisa] now light's exact words were "bring the apple" not bring an apple so not sure if just any apple works but I hope so
[Talwin (Michael)] Oooh
[Talwin (Michael)] That could be ...very different things
[Talwin (Michael)] One sec. Looking up Apples in Norse
[Master] Golden Apples
[Lemon] I am back at the keyboard.
[Carissa] stealing from a garden?
[Talwin (Michael)] Bob you bastard. That's evil
[Talwin (Michael)] Idun keeps the golden apples that maintain the eternal youthfulness of the gods. Since the gods are not immortal, the apples are considered very precious. One summer day, Óðin, Loki, and Hœnir were walking across Miðgarð.
[Talwin (Michael)] the story goes on
[Master] BOWS to Michael
[Talwin (Michael)] Not exactly a happy story
[Talwin (Michael)] But it ends well...after lots of pain and agony...
[Talwin (Michael)] Oh, but only for the gods
[Talwin (Michael)] Everyone else got shafted
[Lisa] lol
[Talwin (Michael)] So...yeah
[Master] You want an even more evilish twist? Miranda Paige is a priestess of Idun
[Talwin (Michael)] (Dammit. I've been in character this whole time. I'm sorry Lisa)
[Talwin (Michael)] Fuck
[Talwin (Michael)] Sigh
[Lisa] it's ok - we are in a big OOC section. No worries
[Master] and no that does not summon him
[Master] doubt even reading things anymore sadly
[Talwin (Michael)] Hm
[Talwin (Michael)] Yeah...this is going to be complicated. Not that it isn't totally awesome beyond belief, but pissing off gods..isn't exactly cool...
[Master] BUT you do have NPCs at home, and always your own options and inventiveness
[Talwin (Michael)] Yes
[Lisa] think we can take a peek in the pool without diving in
[Talwin (Michael)] Is that possible?
[Master] yes to Lisa
[Lisa] so we can take a look and then maybe go back to Namsut and tell her what happened?
[Master] yes
[Master] and present her with your ideas and potential plans
[Lisa] unless we run into Maya hanging out by the pool :)
[Bixi Fizzlebang (Lemon)] (I mean... does it hurt to make some apples just in case? Maybe toss one in, lol)
[Bixi Fizzlebang (Lemon)] (tossing one in was a joke, just to be clear)
[Master] a hint - what could you do to make the apple different? special?
[Talwin (Michael)] Bake it into a pie
[Talwin (Michael)] As an offering
[Lisa] (melt those gold coins that Talwin looted and coat the apples
[Master] Bixi Fizzlebang XP award: 100. Next level in 500.
[Talwin (Michael)] Oh my god Lisa. You are on a roll tonight
[Talwin (Michael)] Except, that it doesn't contain the same properties
[Talwin (Michael)] Wouldn't it be a fake?
[Lisa] well yes
[Lemon] Can we make one out of gold?
[Lisa] don't you want to know if you can really cheat death?
[Talwin (Michael)] Or could just ask the Djinn for advice
[Carissa] do different types count? golden delicious, macron, etc.?
[Talwin (Michael)] I mean that would be awesome...but everyone dies.
[Talwin (Michael)] Grannie Smith
[Master] there is only one good kind of apple,
[Master] Granny Smith
[Talwin (Michael)] lol
[Lisa] ick
[Lemon] And risk getting into a fiddle battle? No thanks
[Lisa] not a fan of granny smith
[Master] crisp tart
[Carissa] dude no
[Lemon] Granny Smith is LITERALLY the worst apple
[Lisa] LOL
[Carissa] we went apple orchard today, I have apple standards since moving up here
[Carissa] sorry very tired today, long day
[Talwin (Michael)] Pff. Have you seen me type even when I'm completely wide-awake?
[Spring] wow. evaporated goats milk is ... not ... my favorite
[Talwin (Michael)] You're fine
[Talwin (Michael)] That escalated quickly
[Master] Laughs
[Lisa] lol
[Lemon] Um... yuck
[Talwin (Michael)] How did we get from Appels to Evaporated Goat milk?
[Spring] I need some splendidly sugary cereal to muffle it a little
[Spring] I was thirsty and drank some milk and have regrets
[Lemon] Goats anything is not my favorite, tbh
[Talwin (Michael)] I have regrets picture it. LOL
[Talwin (Michael)] Oh um
[Talwin (Michael)] Goat Cheese is actually pretty good
[Carissa] lol to Michael
[Talwin (Michael)] Shoot
[Talwin (Michael)] I can't say anything
[Lemon] hard disagree
[Spring] I love most fresh goats milk, but it's a variable thing.
[Lisa] I don't think I've ever eaten goat anything now that I think about it
[Carissa] agree, must be fresh, but absolutely depends on their diet if it's good
[Talwin (Michael)] Who wants to try Llama milk. I feel we must go down a list now
[Spring] varies by breed too I’m given to understand
[Spring] hahahaha
[Lemon] I'll stick with my plant-based milks, tyvm
[Talwin (Michael)] Yum. Coconut Milk
[Spring] but evaporation does not help it
[Talwin (Michael)] Anyways
[Carissa] I'll stick with my whole fat milk milk :)
[Lisa] just no almonds - CA is in drought we need to stop making almonds
[Carissa] but pasteurized
[Master] Yes to Lisa
[Carissa] and also agree, almond milk bad
[Lemon] Oat milk is the best milk
[Lisa] cool
[Spring] gonna have to try oat milk
[Lemon] Although I strongly disagree with calling plant-based milks "milks"
[Lemon] It really should be like, oat juice or something
[Master] So do you have a handle on the parameters here now?
[Lemon] Aaaanyway
[Talwin (Michael)] kind of
[Carissa] nope but I'm just here to be here for now
[Lisa] visit the pool but don't stick a toe in and then back to Namsut?
[Talwin (Michael)] Kind of curious about tricking gods, but hey. I'm all for it :)
[Talwin (Michael)] I agree
[Lemon] Yeah, definitely don't want to go in until we know we can get back out
[Master] A color pool can be used to view the plane before entrance is made. For those travelers using projection, only the caster of the spell can view through the color pool, while for those physically in the planes (or in cases of multiple casters of projecting abilities), the individual with the highest Intelligence controls the color pool's viewing. If two individuals of equal Intelligence are attempting to control a pool, it does not view into the regions beyond. To see the plane beyond a pool, the viewer must apply mental concentration when within 30 feet of the pool. The force of this concentration causes the pool to become transparent, revealing a viewing area about 1 d4 x 100 yards above the landscape of the plane being viewed. The precise location of the viewing portal on the plane is set by the user of the color pool. A percentile roll is then made to determine how close he is.
[Lisa] time to grab a sweaty Lanek palm and head on over?
[Master] http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.AstralPlane#Color_Pools
[Talwin (Michael)] sounds like it
[Talwin (Michael)] Sweaty though?
[Talwin (Michael)] :)
[Lisa] lol
[Spring] hahaha
[Lisa] not sure anyone has a spell to make the pool transparent - that was my question on that
[Lisa] but let's go look anyway
[Bixi Fizzlebang (Lemon)] (Is mental concentration a spell, or just general concentration?)
[Bixi Fizzlebang (Lemon)] (Either way, Namsut would probably be able to clear up the pool if we can't)
[Lisa] most likely yes
[Master] brb refilling and emptying
[Master] I am away from the keyboard.
[Talwin (Michael)] Me too
[Talwin (Michael)] BRB
[Spring] I can't believe how much trouble I’m having staying awake
[Spring] it's not that late
[Master] I am back at the keyboard.
[Master] sleep sneaks up on you
[Master] and it is late enough, every other night I would be in bed by this time
[Master] just too much fun on Fridays to do that :)
[Talwin (Michael)] HEHE
[Master] so THINK and you are at the edge of the pool
[Master] a glowing Amber pool
[Branwyn (Lisa)] Here we are
Branwyn (Lisa) looks around
[Branwyn (Lisa)] Branwyn: Observation check: (d20) [1d20=18] 18 [MODIFIED (+1)] - ROLL SUCCEEDED against 19!!
[Master] Branwyn does not see anyone nearby on the Astral Plane
[Bixi Fizzlebang (Lemon)] Bixi Fizzlebang: Alertness check: (d20) [1d20=16] 16 - ROLL FAILED against 14!!
[Master] Bixi does not see anyone nearby
[Branwyn (Lisa)] Well, no Maya, but nothing bad here that I can see either
[Branwyn (Lisa)] Let me see if I can make the pool transparent.
Branwyn (Lisa) walks closer to the pool and stares intently at it concentrating on being able to see into it
[Master] The force of this concentration causes the pool to become transparent, revealing a viewing area about 1 d4 x 100 yards above the landscape of the plane being viewed. The precise location of the viewing portal on the plane is set by the user of the color pool. A percentile roll is then made to determine how close he is.
[Master] and a d100
[Branwyn (Lisa)] Roll #1: (d100) [1d100=56] 56
[Master] and what location are you trying to scry/look at
[Master] Once a color pool is used to view a specific scene, that pool is set to the area being viewed for one Prime Material day, regardless of whether the scene is the one desired or not. After that day has passed, another attempt can be made to bring the viewing point to the desired area. Alternatively, the traveler can set out again in the Astral plane and look for another color pool leading to the same plane. There are an infinite number of color pools leading to the planes adjacent to the Astral.
[Branwyn (Lisa)] (no clue on a scene)
[Master] You can talk it out first
[Master] then make your declaration
[Branwyn (Lisa)] ( was typing - concentrates on Maya and where she may be)
[Master] That is a person not a location
[Branwyn (Lisa)] (not sure what else to do for that. I know!)
[Master] grins
[Talwin (Michael)] (Beats me)
[Talwin (Michael)] (LOL)
[Lisa] Indigo would want to look at the feast hall
[Carissa] (is there a place people wait in a place like this to cross back like those souls who cannot pay Charon in Hell?)
[Lisa] no clue - we could try that
[Master] Once a color pool is used to view a specific scene, that pool is set to the area being viewed for one Prime Material day
[Lisa] How long is a Prime Day?
[Master] 24 hours
[Carissa] or maybe an apple orchard or something? I don't know much about Norse Mythology
[Talwin (Michael)] (Oh)
[Carissa] lol
[Carissa] wait Amazon Prime or Prime Prime?
[Master] exactly Carissa
[Lisa] lol
[Talwin (Michael)] I have an idea
[Talwin (Michael)] It's a terrible one
[Master] Or someone with Religion could check on who lives in the Twin Paradises
[Talwin (Michael)] Do we still have Charon's cup?
[Talwin (Michael)] Hold on Bob [Lisa] I don't think it matters if we stick the pool since we aren't going in
[Talwin (Michael)] I have an idea
[Lisa] at home
[Lisa] we don't carry it around
[Carissa] Raelynn: Religion - Elf check: (d20) [1d20=14] 14 - ROLL SUCCEEDED against 15!!
[Lisa] Howard is at home too
[Talwin (Michael)] Let’s trade Charon's cup to him in exchange of a Golden Apple from Garden of Hesperides which is essentially the same thing, and then take it to the Norse realm
[Lisa] oh there we go
[Carissa] not sure if that's specific or not
[Talwin (Michael)] They both function pretty much the same
[Talwin (Michael)] Close enough
[Lisa] Think we may need the cup for hell
[Talwin (Michael)] I suppose. Just a thought. He'd probably give it to us. I mean, not that I have any clue what Bob's version of Charon does
[Talwin (Michael)] But he was known as a slippery dude who would make illicit crossings for a bribe or two
Talwin (Michael) Shrugs
[Master] the two key Pantheons that reside here are the Gnomish and the Suomi
[Talwin (Michael)] I'm sure there's a way
[Talwin (Michael)] Whelp, I know nothing of the Gnomish
[Talwin (Michael)] :)
[Talwin (Michael)] They have magic apples?
[Raelynn (Carissa)] Bixi, doesn't one of your gods live here?
[Talwin (Michael)] lol
[Raelynn (Carissa)] Or many of them?
[Bixi Fizzlebang (Lemon)] (um, do they? lol, I did not do my homework)
[Raelynn (Carissa)] (religion check :) )
[Raelynn (Carissa)] (Bob will tell you, lol)
[Bixi Fizzlebang (Lemon)] (In the pool or in the astral plane?)
[Bixi Fizzlebang (Lemon)] (Um, how do a religion check?)
[Master] grins yes to Bixi knowing that if this is a portal to the Twin Paradises then that would be where her Gods and Goddesses reside
[Raelynn (Carissa)] (oooh....never mind, forgot you're multiclass so didn't get it as a free pre-rec...
[Raelynn (Carissa)] (so you'd know some things? but dunno what)
[Lisa] (it's her gods so maybe a KNO check?)
[Bixi Fizzlebang (Lemon)] (Would I know that the portal is a portal to the Twin Paradises?)
[Lisa] (has to be better odds than botany ;) )
[Master] She knows most of the basics because it is what the religion is based on
[Master] and LOL
[Bixi Fizzlebang (Lemon)] (lollll)
[Raelynn (Carissa)] (lol)
[Master] and yes to knowing the Paradises once someone explains that the Amber Pool leads there
[Bixi Fizzlebang (Lemon)] My gods are in the Twin Paradises
[Raelynn (Carissa)] (who knows that's it? Rae? Bran?)
[Master] Branwyn knows the color chart
[Talwin (Michael)] Sigh. Let me pull up the color wheel :D
[Talwin (Michael)] look at my crayon box
[Raelynn (Carissa)] (lol meant I'm guessing Bran needs to say this is a portal to there? unless it was said already)
[Master] I bet Michael has the cool box with the sharpener and everything
[Talwin (Michael)] ...
[Talwin (Michael)] Maybe
[Spring] bet they are name brand Crayola too
[Talwin (Michael)] I'm sensing some Judgement here
[Spring] not some of that rose art nonsense
[Talwin (Michael)] hehe
[Master] grins
[Master] but the key problem at hand is what SCENE are you going to concentrate on?
[Master] that is what you a re supposed to be helping Lisa with
[Talwin (Michael)] Honestly I'm not sure. I am trying to quickly think through possibilities. I'm sorry Lisa. I'll keep at it
[Talwin (Michael)] I mean, we break this down to the simplest components
[Talwin (Michael)] What Options are here
[Talwin (Michael)] We return for advice from Djinn
[Talwin (Michael)] OR
[Carissa] thought we were going somewhere with gnomish gods, but not sure where
[Talwin (Michael)] That
[Talwin (Michael)] OR
[Talwin (Michael)] Melt gold coins onto a conjured apple and pretend it's the real deal
[Talwin (Michael)] OR
[Talwin (Michael)] Continue wandering
[Lisa] I am thinking Bixi might have a guess where someone would go if they dropped in on Twin Paradises
[Talwin (Michael)] I see four options here
[Master] This pool leads to the Twin Paradises, which is where the Gnomish Gods reside
[Talwin (Michael)] OK that sounds like a solid lead
[Lisa] we're not going in right now
[Bixi Fizzlebang (Lemon)] (I'll do some gnomish homework before next week)
[Master] You are currently looking for where Maya IS
[Talwin (Michael)] She MIGHT be behind one of those pools. Which is why I'm trying to think up contingencies
[Lisa] we just want to pick a scene to look at. If it's not the "right" scene no big thing. We're experimenting
[Master] so you are trying to use those two pieces of knowledge to determine which SCENE to concentrate on to have the pool look at
[Talwin (Michael)] Hm
[Talwin (Michael)] Er
[Talwin (Michael)] I mean, can you just like...will the scene to show you Lisa?
[Talwin (Michael)] The rules are kind of funky
[Carissa] no must be specific
[Carissa] but we need ideas of what
[Carissa] like if there's a apple orchard with golden apples nearby to steal
[Carissa] or some exit of the plane she's sitting by waiting to leave
[Master] so far you have established that A - this is a pool to the Twin Paradises, B - some being from there knows Indigo’s aura at least, C - This is the last Color Pool that Maya went into (per Branwyn's thought on where to go)
[Lisa] remember we were just going to take a peek and tell Namsut - she may have better info
[Talwin (Michael)] OK. that sounds solid too
[Talwin (Michael)] We can at least get advice
[Bixi Fizzlebang (Lemon)] I mean, apples seems as good a place to look as any. Since it's fresh in our brains
[Talwin (Michael)] So...Lisa do you just want to focus on Idun's apple orchard lol
[Talwin (Michael)] Take a peek to see what' there?
[Lisa] sure
[Master] Michael Idun is a Norse Goddess
[Talwin (Michael)] Goddamit
[Talwin (Michael)] Sigh
[Master] just to be clear
[Talwin (Michael)] Keep losing where we are
[Branwyn (Lisa)] (it's okay)
[Talwin (Michael)] Which does the Suomi match most in OUR world. I'm losing track of magic myths
[Talwin (Michael)] I have absolutely no idea about the Gnomish
[Branwyn (Lisa)] (I wasn't going to think of a specific god - this is Branwyn)
[Talwin (Michael)] Thus, I kind of agree with Lisa that asking for advice isn't a bad thing
[Master] Suomi is Finnish, Ilero's is their hero
[Talwin (Michael)] Oh god
[Talwin (Michael)] The Finns
[Talwin (Michael)] I'm not touching that with a ten foot pole
[Talwin (Michael)] Anyways Lisa
[Talwin (Michael)] Could we simply say something like "Show us Maya?"
[Talwin (Michael)] It's very specific
[Talwin (Michael)] Or..."Maya's Location"
[Master] that is a person and not a scene
[Talwin (Michael)] "Show us where Maya ended up|"
[Carissa] wait
[Talwin (Michael)] That's a scene
[Carissa] Suomi gods here, right?
[Master] yes ti Carissa
[Carissa] Would she seek out Ahto or something related to him? There's that connection of Ahto, Namsut, and Maya
[Carissa] And we know that IC
[Master] N'laea XP award: 100. Next level in 61234.
[Carissa] So water or whatever that water god who still has no page would be near
[Branwyn (Lisa)] Nice!
[Carissa] yay tired brain still works, lol
[Master] amazing how those hints dropped in frozen towers work huh?
[Branwyn (Lisa)] (so tell Bran in IC and then she thinks)
[Carissa] So Branwyn did see the shrine, if briefly, and maybe something in that scene she can focus on that would reflect in the planes
[Raelynn (Carissa)] Didn't Maya have a shrine to Ahto? Maybe she's seek him out for help? He lives here, I think.
[Raelynn (Carissa)] Umm...in whatever palace a water Suomi god has? Or maybe a spring of his?
[Branwyn (Lisa)] I did not know that. A very good idea Raelynn. Thank you
Raelynn (Carissa) beams
[Branwyn (Lisa)] (Ahto's home?)
[Raelynn (Carissa)] (yeah wish I had a page to tell you specifics... but maybe Bob accepts that answer)
Talwin (Michael) Stares in amazement as his comrades who connect the dots much quicker then himself
[Talwin (Michael)] (LOL)
Branwyn (Lisa) concentrates on seeing Ahto's home
Branwyn (Lisa) watches for the pool to change
[Master] and DOH it is not in text form, working on that now sorry, thought the whole book was)
[Raelynn (Carissa)] (I don't have that book or I'd do it, lol)
[Raelynn (Carissa)] (I can only help with demi-human god pages)
[Master] Just typing it
[Spring] there are dots?
Spring did not connect
[Raelynn (Carissa)] (lol)
[Talwin (Michael)] hah
[Master] The Portal shimmers and shifts to focus on the Plane of Shurrock along the rocky shores of a wide body of water with waves crashing against the rocks
[Branwyn (Lisa)] There's a lot of water
Branwyn (Lisa) looks to see any people in there
[Master] You are seeing the surface of the sea because that is what Branwyn always thinks about with water, the surface and waves, the Knarr sailing over it,
[Raelynn (Carissa)] Water is a good start for the home of a water god!
[Master] She then understands that Ahto actually lives deep below the surface
[Branwyn (Lisa)] Ahto is probably under the water. I'm sorry I was not picturing that.
[Raelynn (Carissa)] (maybe at least a mile under? may be roll based)
[Branwyn (Lisa)] Though I am not sure if Maya would be under water either
[Talwin (Michael)] Well it's not like she needs to breath right?
[Raelynn (Carissa)] Is she still human though?
Branwyn (Lisa) shakes her head "I don't know"
[Branwyn (Lisa)] But I think we have some very good information for Namsut now
[Master] This experiment does prove that you are looking at the Plane where Ahto resides, this pool was the last one that Maya entered
[Master] and you got one bit of new info the name of the plane is Shurrock
[Master (to Lemon only)] there are two planes that make up the Twin Paradises, Dothion and Shurrock
[Master (to Lemon only)] Dothion is a pastoral paradise Shurrock is a place of dramatic weather
[Spring] yay!
[Bixi Fizzlebang (Lemon)] (Can we all see into the pool?)
[Master] Yes to Lemon
[Bixi Fizzlebang (Lemon)] Oh! This is Shurrock! One of the Twin Paradises!
[Bixi Fizzlebang (Lemon)] This is very exciting!
[Bixi Fizzlebang (Lemon)] Maybe Maya has made friends with the gods!
[Lanek (Spring)] harrumph
[Raelynn (Carissa)] Shurrock?
[Bixi Fizzlebang (Lemon)] I don't know if I'd choose to go here though... very scary weather. Dothion is much nicer.
[Bixi Fizzlebang (Lemon)] Can we look at Dothion too!?
[Raelynn (Carissa)] But what's Shurrock?
[Branwyn (Lisa)] I'm sorry Bixi. I can only look at one place a day.
[Bixi Fizzlebang (Lemon)] One of the twin paradises! Where my gods are!
[Branwyn (Lisa)] (can some other person change the channel?)
[Raelynn (Carissa)] Oooh
[Master] These astral viewing points are invisible to those in the viewed plane, but they can be revealed by spells such as detect invisible and true seeing and magical items such as dust of appearance. Creatures that detect invisible as a natural ability or as a result of level can also detect the presence of astral viewing points. The viewer in the Astral plane is generally immune to attacks from the other plane. The exceptions to this are those creatures such as the basilisks, gorgons, cockatrices, and similar beings whose attack forms affect beings in the Astral plane. Such creatures have the ability to perceive astral portals into their planes and attack through them.
[Bixi Fizzlebang (Lemon)] (Sounds like we're about to get attacked)
[Master] But a clearer answer is no for Lisa as the earlier lock in was mentioned
[Master] Once a color pool is used to view a specific scene, that pool is set to the area being viewed for one Prime Material day, regardless of whether the scene is the one desired or not. After that day has passed, another attempt can be made to bring the viewing point to the desired area.
[Bixi Fizzlebang (Lemon)] (Or else good job picking a giant body of water that doesn't have all those creatures in it)
[Branwyn (Lisa)] Let's head back. We are many many jumps away. Unless you want to continue looking at it
[Branwyn (Lisa)] (can we go back and talk to Namsut when everyone is here and awake :) )
[Master] grins
[Branwyn (Lisa)] (next week)
[Master] I was going to say go now
[Master] and start next week with her
[Master] so you can then talk and DO
[Master] first thing
[Branwyn (Lisa)] good
[Master] a good puzzle solved?
[Lisa] yes
[Bixi Fizzlebang (Lemon)] Yes, let's go back. If we think that's where Maya is, I'm sure she will want to know immediately
[Bixi Fizzlebang (Lemon)] (Bixi is suddenly much more excited about traveling here lol)
[Master] grins glad
[Branwyn (Lisa)] And she can definitely travel through water better than we can
[Raelynn (Carissa)] And may know exactly where within Ahto's domain she may be
[Master] Glad you a re back Spring
[Talwin (Michael)] It was intense that's for sure
[Lisa] Yes!
[Talwin (Michael)] :)
[Master] and glad to keep Michael's heart beating
[Talwin (Michael)] Hehe
[Talwin (Michael)] :)
[Lisa] Think I am heading out.
[Carissa] Same
[Lisa] Goodnight everyone!
[Carissa] Night!
[Talwin (Michael)] Night everyone :)
Michael has left the game on Fri Nov 05 23:31:05 EDT 2021
[Bixi Fizzlebang (Lemon)] Goodnight friends!
Lisa has left the game on Fri Nov 05 23:31:08 EDT 2021
Carissa has left the game on Fri Nov 05 23:31:10 EDT 2021
Lemon has left the game on Fri Nov 05 23:31:33 EDT 2021
[Master] Branwyn XP award: 500. Next level in 46292.
[Master] Talwin XP award: 300. Next level in 17828.
[Master] Bixi Fizzlebang XP award: 300. Next level in 200.
[Master] Indigo XP award: 300. Next level in 10637.
[Master] Emerald XP award: 300. Next level in 31978.
[Master] N'laea XP award: 300. Next level in 60934.
[Master] Lanek XP award: 300. Next level in 7489.
[Master] Raelynn XP award: 300. Next level in 22413.
[Lanek (Spring)] gnite everyone!!
Spring has left the game on Fri Nov 05 23:33:02 EDT 2021
XP awarded