Main / Apr2007

Apr 20 07 - Mindflayer Invasion

[DM] ==== Gaming session started: Fri Apr 20 18:45:13 EDT 2007 ====

[DM] I am away from the keyboard.

mikE has joined the game on Fri Apr 20 18:54:09 EDT 2007

[mikE] WOOHOO!!! FIRST ONE IN!

[mikE] and i'm changing my color

[mikE] i'm now darth vader red

Beth has joined the game on Fri Apr 20 18:58:15 EDT 2007

BiBo!!!!!!!!! has joined the game on Fri Apr 20 18:58:30 EDT 2007

[Beth] heheh, I'm second!

[BiBo!!!!!!!!!] second is just the first place loser

[BiBo!!!!!!!!!] congratulations

[BiBo!!!!!!!!!] you are queen among inept

[DM] I am back at the keyboard.

[DM] wow

[Beth] tttthhhhbbbbbtttttt

[DM] welcome back Beth

[DM] very glad you got in

[mikE] hey lizzie

[Beth] I'm at Raymond's this weekend, so I have internet

[DM] Sean and Bunny are setting up

[DM] and we should be able to start

[DM] Lor will be very late

[mikE] oooooh raymond's

[DM] Katie will not be here

[DM] Hans is here

[mikE] wink wink nudge nudge

[mikE] and hans is apparently invisible

[BiBo!!!!!!!!!] bob is confused

[mikE] because i so don't see him

[BiBo!!!!!!!!!] hans is not here

[DM] Hans will be here at 8

[DM] christy sooner than that

Bunny has joined the game on Fri Apr 20 19:05:45 EDT 2007

[Beth] afk

[Beth] I am away from the keyboard.

Christy has joined the game on Fri Apr 20 19:07:59 EDT 2007

Bunny is receiving the map Garden...

Bunny has received the map Garden.

[Christy] hey all.

[DM] Hey there

[DM] John is here and setting up

[Christy] i've got the kids all to myself tonight so I'll have to step away for a little while

[Christy] but I'll be back in a few

[DM] of coruse

[DM] we understand

Sean's Evil Twin has joined the game on Fri Apr 20 19:10:44 EDT 2007

Sean's Evil Twin is receiving the map Garden...

Sean's Evil Twin has received the map Garden.

[Beth] I am back at the keyboard.

Beth is receiving the map Garden...

Beth has received the map Garden.

John has joined the game on Fri Apr 20 19:16:13 EDT 2007

[John] woo hoo

BiBo!!!!!!!!! is receiving the map Garden...

BiBo!!!!!!!!! has received the map Garden.

[DM] Ok, so catch up everyone on who and where you are on the Garden section please Marco

John is receiving the map crater layout...

John has received the map crater layout.

[DM] Kit moved 77'03".

[BiBo!!!!!!!!!] this crazy guy speaks githyanki. he was once a slave of the githyanki, then then he was captured by the illithid and became a slave of them. He says this complex is some sort of spaceship.

[BiBo!!!!!!!!!] he's from some other world with a yellow sky

[BiBo!!!!!!!!!] I told him he's free, but he doesn't believe it

[Brad Johnson (John)] Could be another dimention

[BiBo!!!!!!!!!] so this spaceship probably crashed here however long ago and this is what's left

[Kit (John)] so have we seen MF recently?

[BiBo!!!!!!!!!] many M's and many F's

[BiBo!!!!!!!!!] I'm a M

[BiBo!!!!!!!!!] kit's a F

[BiBo!!!!!!!!!] sweetums is a M

[Kit (John)] r u sure?

[BiBo!!!!!!!!!] we're not sure about lethbron

[Kit (John)] WHO?

[BiBo!!!!!!!!!] it's a F who dresses and acts like a M

[BiBo!!!!!!!!!] and claims to be a M

[Kit (John)] So its a MF

[BiBo!!!!!!!!!] yeah I suppose that's the closest we have to a MF

[Beth] ::wonders what the hell and MF is::

[BiBo!!!!!!!!!] your guess is as good as mine :)

[mikE] it's a transvestite

[Beth] that MTF

[Kit (John)] MindFlair

[Kit (John)] the things we were fighting when last i left

[Beth] ah, ok

[BiBo!!!!!!!!!] oh

[BiBo!!!!!!!!!] we assume there's more. we've killed a few here

[Beth] lots of mind flayers

[BiBo!!!!!!!!!] other fun stuff too like weirds and spectres

[Kit (John)] do they seem to have mved in recently or have they been here for a while

[BiBo!!!!!!!!!] just ask kira about spectres

[Beth] don't even MENtion spectres...::growls::

[Kit (John)] lots of neg energy

[BiBo!!!!!!!!!] well, a few of the mindflayers have been sorta frozen in time

[BiBo!!!!!!!!!] we unfroze and killed them

[Kit (John)] you did that in the wrong order

[Beth] heh, the unfreezing process killed quite a few

[Beth] made the job a lot easier :D

[Kit (John)] so they are not "at home" here

[mikE] sushi!

[Beth] ::wonders if they WOULD make good sushi::

[BiBo!!!!!!!!!] well, they look like they were in a stasis for the trip

[Kit (John)] they are too tough

[BiBo!!!!!!!!!] and they were supposed to be unstasisified when they got here

[BiBo!!!!!!!!!] but they didn't get unstasisified

[Kit (John)] so they were on the Ship?

[BiBo!!!!!!!!!] that's my current theory

[Beth] Bibo, just trying to bend my mind around that word convices me I don't want to try saying

[Beth] it

[BiBo!!!!!!!!!] they were on a ship, traveled here in a stasis because it was a long trip. something went wrong and they crashed and got stuck here

[Beth] good, we need to make them extinct

[Kit (John)] from the begining, and later with Beth's story, the Mind Flairs have been work this for a while

[BiBo!!!!!!!!!] well it's entirely possible other illithids found the ship and wanted to try to make use of the ship or something

[Kit (John)] kind of confuses the issue if they were not here or did not come from here

[BiBo!!!!!!!!!] this ship must have crashed a while ago

[Kit (John)] months or years or lot of years?

[BiBo!!!!!!!!!] I would guess lots of years

[BiBo!!!!!!!!!] though it's only a guess

[Beth] I would guess as long as there have been problems with them and then some

[Beth] many many many years

[Beth] It would fit that they are not a native race

[DM] Mind Flayers are typically only found in teh underdark

[DM] so these on the surface are a bit different

[Christy] I am away from the keyboard.

[BiBo!!!!!!!!!] I think that some alien mind flayers crashed here

[BiBo!!!!!!!!!] the local mind flayers have since found this ship

[Kit (John)] have you seen the diffrence

[BiBo!!!!!!!!!] no, I doubt there's much of a difference physically. just technologically

[BiBo!!!!!!!!!] these ones wear weird black jumpsuits that keep em hydrated

[BiBo!!!!!!!!!] not what I typically think when I think mind flayer

[Kit (John)] does anyone currently watch Stargate SG1?

[Beth] the bodies from the ones that died when we released stasis and that skeleton

[BiBo!!!!!!!!!] no, but I saw a marathon a few weeks ago

[Beth] not currently, as I don't have tv

[BiBo!!!!!!!!!] yay macguyver

[Kit (John)] he has not been on it full time in years

[Beth] but. I loved that show when I watched

[Kit (John)] only 9 episodes left

[Beth] awwwwww!

[Beth] I'll have to buy the series dvd's someday when I have money

[Beth] lol, or put it on my xmas list

[BiBo!!!!!!!!!] netflix :)

[Beth] that requires a monthly payment...

[BiBo!!!!!!!!!] yes, but far cheaper than buying the full series :-P

[Beth] my income doesn't allow for anymore payments and will allow far less in a couple months

[mikE] stargay

[mikE] ew

[Beth] I'm not going to buy it :D I'm gonna put it on my birthday/holiday wish list

[DM] ok

[DM] everyone seems to be in the same encylcopedia, knowing you are never on the same page

[DM] and moving forward is?

[Kit (John)] so is your new friend, is a friend or not Ramone?

[BiBo!!!!!!!!!] well, he's not there enough to be a friend yet. I was just about to show him outside to see how he acts

[Beth] sometimes when being a slave is all someone knows, they would rather stay with the familiear than the unknown

[Kit (John)] did you just rescue him?

[BiBo!!!!!!!!!] well. sort of.

[BiBo!!!!!!!!!] I pulled him out of a stasis

[BiBo!!!!!!!!!] he's a gardener I think

[Beth] through a meat tunnel

[Christy] I am back at the keyboard.

[DM] so

[Kit (John)] on to K

Christy is receiving the map Garden...

Christy has received the map Garden.

[DM] anyhing else here in teh garden?

[BiBo!!!!!!!!!] I dunno, you tell us

[BiBo!!!!!!!!!] is there?

[DM] you have that person in the room there

[BiBo!!!!!!!!!] I lead him out then

[DM] ok

[DM] Male Villager #35 moved 23'09".

[BiBo!!!!!!!!!] show him the blue, not yellow, sky

[DM] making him a PC for ease of use now

[BiBo!!!!!!!!!] though it probably looks gray

[DM] and yes it is grey with winter clouds

[BiBo!!!!!!!!!] all the same not yellow

[DM] is there anything else you are doing down here

[Beth] and maybe the clouds will part for just a moment to give him a peek :D

[BiBo!!!!!!!!!] don't think so, we've explored this whole place

[DM] or just move everyone out to the crater?

[BiBo!!!!!!!!!] yep

[DM] ok, so out to the crater for everyone

BiBo!!!!!!!!! is receiving the map crater layout...

BiBo!!!!!!!!! has received the map crater layout.

[BiBo!!!!!!!!!] j I guess

Beth is receiving the map crater layout...

Beth has received the map crater layout.

[Kit (John)] Can we see anything diffrent from K to J wiy=thout entering the area

[DM] no to John

[BiBo!!!!!!!!!] we're just goin through all of them really. the red ones are the ones we've hit already

[DM] you have cleared off J and K

[DM] from the snow

[DM] you have found a tunnel goign down in each

Bunny is receiving the map crater layout...

Bunny has received the map crater layout.

[DM] you hvae the area of those two and C are all closed

[DM] I mean cleared

[DM] D is still not cleared

[BiBo!!!!!!!!!] so. to j

Christy is receiving the map crater layout...

Christy has received the map crater layout.

[Kit (John)] why not K

[DM] so ready to go to where?

mikE is receiving the map crater layout...

mikE has received the map crater layout.

[BiBo!!!!!!!!!] kuz I sed j furst

[DM] ok, so going to C

[Christy] hmm...we say j or K and the dm answers with c

[DM] is that ok with everyone?

[DM] C?

[BiBo!!!!!!!!!] doesn't matter really :-P just put us in one

[Kit (John)] they are talking lice here

[DM] good enough

[Kit (John)] live

BiBo!!!!!!!!! is receiving the map Fragment...

BiBo!!!!!!!!! has received the map Fragment.

[Beth] I am back at the keyboard.

[Kit (John)] Hi Chrsti, I'm at BOB

[Beth] ah, big difference :D

[Christy] I am back at the keyboard.

[Christy] hey John-Hans will be very glad to see you

[Kit (John)] they talk more then tey type

[DM] Kira moved 11'04".

[BiBo!!!!!!!!!] if he ever shows up

[DM] Sweetums moved 2'04".

Beth is receiving the map Fragment...

Beth has received the map Fragment.

[John] I am back at the keyboard.

[Kit (John)] I will be glad to see Hans

[Christy] he was hoping you'd be there

[BiBo!!!!!!!!!] Ramone moved 20'06".

[DM] Ramone moved 3'00".

Bunny is receiving the map Fragment...

Bunny has received the map Fragment.

[Kit (John)] so should I take the lead down?

[DM] Steve moved 1'05".

[Christy] are we supposed to have a tiny map on top of the big map?

John is receiving the map Fragment...

John has received the map Fragment.

Christy is receiving the map Fragment...

Christy has received the map Fragment.

[BiBo!!!!!!!!!] Sounds good, I'll come up there with you to see if I can see any traps with my superior intellect

Sean's Evil Twin is receiving the map Fragment...

Sean's Evil Twin has received the map Fragment.

[Ramone (BiBo!!!!!!!!!)] "I mean Kira did it, it can't be hard."

[Kit (John)] too bad I never finsihed Paul's stoy, I shoul dhave finished it and had him telepot here

[Beth] Kira was drained 4 levels., her thief skills are not reliable right now

[Kit (John)] I heard

[Steve (mikE)] Gyar, she's not THAT ugly

mikE is receiving the map Fragment...

mikE has received the map Fragment.

Sean's Evil Twin has edited Sweetums's effects.

[Ramone (BiBo!!!!!!!!!)] Kit moved 17'05".

[Ramone (BiBo!!!!!!!!!)] Ramone moved 19'05".

[DM] This rough, cracked chamber of meteoric rock contains a thick layer of loam, intermixed with a glaze of whitish powder. Disturbingly large husks of hair and bones, as well as half-melted iron implements (including helms, mail, and weaponry), are visible.

[Beth] heh, ugly has it's advantages lol

Sean's Evil Twin has edited Sweetums's effects.

[Sweetums (Sean's Evil Twin)] Sweetums moved 8'04".

[Ramone (BiBo!!!!!!!!!)] Kira moved 4'04".

[Kit (John)] as my hunting skill tell more about the bones?

[Kit (John)] Kit moved 7'05".

[Ramone (BiBo!!!!!!!!!)] whitish like dust?

[Ramone (BiBo!!!!!!!!!)] Ramone moved 6'04".

[Kit (John)] like how they died

[Kit (John)] Kit moved 8'01".

[DM (to mikE only)] there is a suit of chain mail a hoe, and a potion that glow

Christy has left the game on Fri Apr 20 20:02:48 EDT 2007

[Beth] ((I am sitting in the sunshine and getting very sleepy))

[Steve (mikE)] Oy! Gunner!

Christy has joined the game on Fri Apr 20 20:03:51 EDT 2007

[Kit (John)] I examine the bones

[Steve (mikE)] Open up tha' big ol' backpack of yers.

[Ramone (BiBo!!!!!!!!!)] "Who's he talking to?"

[DM] make a knowledge check Kit

[Sweetums (Sean's Evil Twin)] I open up my backback

[Steve (mikE)] We gots us some aquisitions.

Sweetums (Sean's Evil Twin) checks inside.

[Sweetums (Sean's Evil Twin)] ah.

[Kit (John)] Kit: INT check: (d20) [10] 10. PROBABLY SUCCEEDS against (14) [14] 14!!!

[Steve (mikE)] Grab that armor ::points:: and that hoe ::points;:

Christy is receiving the map Fragment...

Christy has received the map Fragment.

[Kit (John)] Kit: Hunting check: (d20) [18] 18. PROBABLY FAILS against (11-1) [11-1] 10

[Sweetums (Sean's Evil Twin)] Sweetums moved 9'00".

[DM (to John only)] you find what looks like part (1/4) of a brain

[Sweetums (Sean's Evil Twin)] Well then ...

[Steve (mikE)] First Mate!

[Sweetums (Sean's Evil Twin)] go get it.

[Steve (mikE)] Thar be a potions over in tha corner ye might want ta look at.

[Steve (mikE)] Anything else Parot? Nope? ::to the others:: Tha' be all fer now.

[Kit (John) (to DM only)] loud

[Ramone (BiBo!!!!!!!!!)] ::scratches his head:: "So am I first mate?"

[Steve (mikE)] Aye. I already told ya that.

[Kit (John)] Hey Ramon

[Kit (John)] come here

[Ramone (BiBo!!!!!!!!!)] "Alrighty then." ::glances at kit:: "Yes lass?"

[Kit (John)] I got something ta sow ya

[Steve (mikE)] Oy! It's tha scary one again.

[Kit (John)] come closer I don't want to touch the wrong part

[Ramone (BiBo!!!!!!!!!)] "Well that's always a good thing to hear from a lass."

[Steve (mikE)] ::peers at Kit:: Watch out fer women like that, Pepe. They'll just as soon eat ya than bed ya.

[Ramone (BiBo!!!!!!!!!)] ::comes closer:: "What is it?"

[Ramone (BiBo!!!!!!!!!)] Ramone moved 9'01".

[Steve (mikE)] She reminds me o' this one yella wench I bedded in a tavern.

[Ramone (BiBo!!!!!!!!!)] "Oh good, part of the collection."

[Steve (mikE)] Ended up trying ta kill me by nights end.

[Ramone (BiBo!!!!!!!!!)] ::picks up a piece of brain and stows it::

[Steve (mikE)] But oh she was a lusty wench! Gyahar

[Beth] ::snorts:: why doesn't that surprise me?

[Ramone (BiBo!!!!!!!!!) (to GM only)] Character sheet for Ramone modified: Equipment - DELETED: brain bit times two, null. ADDED: brain bit times three, null.

[Steve (mikE)] ::Pepe chitters tiredly::

[Kit (John)] so onwards?

[Kit (John)] Kit moved 16'01".

[Ramone (BiBo!!!!!!!!!)] ::grabs the potions and puts them on a slate::

[Ramone (BiBo!!!!!!!!!)] ::nods to pepe:: "Tell me about it."

[DM] Combat has begun!

[DM] ROUND: 0

[Ramone (BiBo!!!!!!!!!)] Oh great... bulettes

[Ramone (BiBo!!!!!!!!!)] that's bull ette

[DM] Bulette: Initiative:(d10+20) [2+20] 22

[DM] Bulette #1: Initiative:(d10+20) [7+20] 27

[DM] Bulette: Initiative:(d10+20) [4+20] 24

[DM] Bulette #2: Initiative:(d10+20) [6+20] 26

[Beth] hhmmm, I was right, it does make a good alarm for an alarm clock

[Sweetums (Sean's Evil Twin)] Sweetums: Initiative:(d10+20-+3) [4+20-3] 21

[Kit (John)] Kit: Initiative:(d10+10++0) [2+10+0] 12

[Steve (mikE)] Steve: Initiative:(d10-+2+10) [5-2+10] 13

[Beth] Kira: Initiative:(d10+10-+2) [7+10-2] 15

[Kit (John)] Brad Johnson: Initiative:(d10+10) [8+10] 18

[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [6+10-3-2] 11

[DM] for Christy and Beth

[Christy] Arilyn: Initiative:(d10+10-+0) [4+10-0] 14

[DM] you can explain what this is

[Sweetums (Sean's Evil Twin)] Landshark!

[Steve (mikE)] Sharks??? Pick me up! Pick me up!

[DM] ROUND: 1

[Christy] where is it?

[DM] you do not know

[Beth] fine, then I want a candygram, dammit

[Sweetums (Sean's Evil Twin)] da dum

[Sweetums (Sean's Evil Twin)] da dum

[Ramone (BiBo!!!!!!!!!)] ::makes a ticking clock sound::

[DM] INIT: 11 GOING: Ramone

[Beth] no, Ramone, that was the Aligator

[Ramone (BiBo!!!!!!!!!)] yeah, but he's a pirate

[Beth] Ah, this is true

[Ramone (BiBo!!!!!!!!!)] just had this conversation with sean :-P

[Christy] scare him with what he knows

[Beth] well, then tell Bob to get Team Speak

[Steve (mikE)] ((which is precious little))

[Ramone (BiBo!!!!!!!!!)] ::floats really quickly to the ceiling::

[DM] you do not see anyting

[Beth] and you won't have to repeat yourself

[DM] INIT: 12 GOING: Kit

[Steve (mikE)] ((lorie and i have used teamspeak. we liked it))

[Beth] I love it

[Christy] I am back at the keyboard.

[Arilyn (Christy)] have we seen anything yet?

[Kit (John)] Kit moved 11'03".

[DM] ceiling is 15 feet up

[Kit (John)] Kit moved 4'00".

[DM] INIT: 13 GOING: Steve

[Kit (John)] for thoose not live, they are eating

[Ramone (BiBo!!!!!!!!!)] Steve moved 16'05".

[DM] INIT: 14 GOING: Arilyn

[Beth] ((eh, food is highly over rated))

[Arilyn (Christy)] have we seen or heard anything that tells us we're being attacked?

[DM] you have heard scraping in the caves

[DM] but that is all

[Arilyn (Christy)] guarding

[DM] no clue where they are

[DM] INIT: 15 GOING: Kira

[Beth] Kira moved 10'10".

[DM] INIT: 18 GOING: Brad Johnson

[Kit (John)] hold attack, arrow notched

[DM] INIT: 21 GOING: Sweetums

[Beth] I am back at the keyboard.

Beth staggers over behind the big guy

[DM] INIT: 24 GOING: Bulette

[DM] INIT: 26 GOING: Bulette #2

[DM] Bulette #2 targets Kit. Distance: 44'07"

[DM] Bulette #2: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(7+0)] 4. Probably MISSES Kit (AC FINAL: 0)

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(14+0)] -3. PROBABLY HITS Kit (AC FINAL: 0)!!!

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(7+0)] 4. Probably MISSES Kit (AC FINAL: 0)

[DM] Bulette #2: Damage v SM: Natural Attack Claw: (3d6) [(6+4+1)] 11 added to: Kit

[DM] Bulette #2 moved 44'03".

[DM] INIT: 27 GOING: Bulette #1

[Sean's Evil Twin] Sweetums targets Bulette #2. Distance: 23'09"

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(14+3)] -6

[Sean's Evil Twin] Sweetums no longer targets Bulette #2.

[Sean's Evil Twin] Sweetums targets Bulette #2. Distance: 23'09"

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(15+3)] -7

[John] Kit targets Bulette #2. Distance: 0'07"

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(7+3)] 1. Probably MISSES Bulette #2 (AC FINAL: -2)

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(1+3)] 7. Probably MISSES Bulette #2 (AC FINAL: -2)

[John] Kit no longer targets Bulette #2.

[DM] Bulette #1 moved 69'04".

[DM] Bulette #1 moved 14'03".

[DM] Bulette #1 targets Sweetums. Distance: 6'00"

[DM] Bulette #1: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(14+0)] -3. PROBABLY HITS Sweetums (AC FINAL: -2)!!!

[DM] Bulette #1: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(8+0)] 3. Probably MISSES Sweetums (AC FINAL: -2)

[DM] Bulette #1: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(16+0)] -5. PROBABLY HITS Sweetums (AC FINAL: -2)!!!

[DM] Bulette #1: Damage v L: Natural Attack Bite: (4d12) [(6+7+12+12)] 37 added to: Sweetums

[Beth] ouch...

[Sean's Evil Twin] Sweetums no longer targets Bulette #2.

[Sean's Evil Twin] Sweetums targets Bulette #1. Distance: 6'00"

[DM] Bulette #1: Damage v L: Natural Attack Claw: (3d6) [(3+1+5)] 9 added to: Sweetums

[DM] Bulette #2 moved 3'05".

[DM] Kit's Current Hit Points: adjusted to 67 (-11) - Lightly Wounded

[DM] Sweetums's Current Hit Points: adjusted to -14 (-46) - Dead

[Sweetums (Sean's Evil Twin)] ouch

[DM] so you have these two bulettes swarming up out fo the ground

[Arilyn (Christy)] huh. that's not a good thing

[DM] adn CHOMP on Sweetums

[DM] and on Kit

[DM] Sweetums keels over

[DM] and Kit is hurt

[DM] and now on to round #2

[DM] ROUND: 2

[DM] INIT: 11 GOING: Ramone

[BiBo!!!!!!!!!] Ramone targets Bulette #1. Distance: 13'07"

[Ramone (BiBo!!!!!!!!!)] (1d10) [2] 2

[DM] INIT: 12 GOING: Kit

[John] Kit targets Bulette #2. Distance: 4'00"

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(19+3)] -11. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(9+3)] -1. Probably MISSES Bulette #2 (AC FINAL: -2)

[Kit (John)] Kit: Damage v L: claw: (d6+7) [3+7] 10 [ROLL WAS MODIFIED] added to: Bulette #2

[DM] INIT: 13 GOING: Steve

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 60 (-10) - Lightly Wounded

[mikE] Steve targets Bulette #1. Distance: 9'11"

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(17+0+1)-7] -8 [ROLL WAS MODIFIED]. PROBABLY HITS Bulette #1 (AC FINAL: -2)!!!

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(20+0+1)-7] -11 [ROLL WAS MODIFIED] [CRITICAL HIT]

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(3+0+1)-7] 6 [ROLL WAS MODIFIED]. Probably MISSES Bulette #1 (AC FINAL: -2)

[Steve (mikE)] Steve: Damage v L: Cutlass: (1d8+1+0+1) [1+1+0+1] 3 [ROLL WAS MODIFIED] added to: Bulette #1

[Steve (mikE)] Steve: Damage v L: Cutlass: (1d8+1+0+1) [3+1+0+1] 5 [ROLL WAS MODIFIED] added to: Bulette #1

[Kit (John) (to GM only)] Character sheet for Brad Johnson modified: Weapons - ADDED: called shit, , , --, , -4, , , , , $mthac0, , , , .

[DM] INIT: 14 GOING: Arilyn

[DM (to GM only)] Bulette #1's Current Hit Points: adjusted to 62 (-8) - Lightly Wounded

[Arilyn (Christy)] Arilyn moved 43'06".

[Christy] Arilyn targets Bulette #2. Distance: 4'10"

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(17+0+2+1)] -7. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Steve (mikE)] Steve moved 3'11".

[Arilyn (Christy)] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [10+0+2] 12 [ROLL WAS MODIFIED] added to: Bulette #2

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 48 (-12) - Moderately Wounded

[DM] INIT: 15 GOING: Kira

[Beth] notching arrow and holding action for the moment

[DM] INIT: 18 GOING: Brad Johnson

[John] Brad Johnson targets Bulette #2. Distance: 18'09"

[Kit (John)] Brad Johnson: Attack #1: called shit: (16-(d20-4)) [16-(5-4)] 15. Probably MISSES Bulette #2 (AC FINAL: -2)

[Kit (John)] Brad Johnson: Attack #1: called shit: (16-(d20-4)) [16-(5-4)] 15. Probably MISSES Bulette #2 (AC FINAL: -2)

[DM] INIT: 24 GOING: Bulette

[DM] INIT: 26 GOING: Bulette #2

[John] Brad Johnson targets Brad Johnson. Distance: 0'00"

[Steve (mikE)] ((isn't it nocking?))

[Beth] ((heh, you're right))]

[DM] Bulette #2: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(5+0)] 6. Probably MISSES Kit (AC FINAL: 0)

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(15+0)] -4. PROBABLY HITS Kit (AC FINAL: 0)!!!

[Steve (mikE)] ((good job mrs. "it's not firing an arrow!"))

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(4+0)] 7. Probably MISSES Kit (AC FINAL: 0)

[DM] Bulette #2: Damage v SM: Natural Attack Claw: (3d6) [(5+2+5)] 12 added to: Kit

[DM] Kit's Current Hit Points: adjusted to 55 (-12) - Moderately Wounded

[DM] INIT: 27 GOING: Bulette #1

[DM] Bulette #1 targets Steve. Distance: 6'02"

[DM] Bulette #1: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(10+0)] 1. Probably MISSES Steve (AC FINAL: -5)

[DM] Bulette #1: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(1+0)] 10. Probably MISSES Steve (AC FINAL: -5)

[Beth] Kira targets Bulette #1. Distance: 12'00"

[DM] Bulette #1: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(15+0)] -4. Probably MISSES Steve (AC FINAL: -5)

[DM] ROUND: 3

[DM] INIT: 11 GOING: Ramone

[BiBo!!!!!!!!!] Ramone no longer targets Bulette #1.

[BiBo!!!!!!!!!] Ramone targets Bulette #1. Distance: 13'07"

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(18+5+0)] -8. PROBABLY HITS Bulette #1 (AC FINAL: -2)!!!

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(2+5+0)] 8. Probably MISSES Bulette #1 (AC FINAL: -2)

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [2*4+(5+0)*4] 28 [ROLL WAS MODIFIED] added to: Bulette #1

[DM] INIT: 12 GOING: Kit

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(1+3)] 7

[DM] Bulette #1 moved 1'00".

[DM (to GM only)] Bulette #1's Current Hit Points: adjusted to 34 (-28) - Heavily Wounded

[John] Kit no longer targets Bulette #2.

[John] Kit targets Bulette #2. Distance: 4'00"

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(16+3)] -8. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Kit (John)] Kit: Attack #1: claw: (11-(d20+3)) [11-(6+3)] 2. Probably MISSES Bulette #2 (AC FINAL: -2)

[Kit (John)] Kit: Damage v L: claw: (d6+7) [1+7] 8 [ROLL WAS MODIFIED] added to: Bulette #2

[DM] INIT: 13 GOING: Steve

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 40 (-8) - Moderately Wounded

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(11+0+1)-7] -2 [ROLL WAS MODIFIED]. PROBABLY HITS Bulette #1 (AC FINAL: -2)!!!

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(1+0+1)-7] 8 [ROLL WAS MODIFIED]. Probably MISSES Bulette #1 (AC FINAL: -2)

[Steve (mikE)] Steve: Damage v L: Cutlass: (1d8+1+0+1) [5+1+0+1] 7 [ROLL WAS MODIFIED] added to: Bulette #1

[DM (to GM only)] Bulette #1's Current Hit Points: adjusted to 27 (-7) - Heavily Wounded

[DM] INIT: 14 GOING: Arilyn

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(3+0+2+1)] 7. Probably MISSES Bulette #2 (AC FINAL: -2)

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(12+0+2+1)] -2. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Arilyn (Christy)] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [8+0+2] 10 [ROLL WAS MODIFIED] added to: Bulette #2

[DM] INIT: 15 GOING: Kira

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(15+2)] 2. Probably MISSES Bulette #1 (AC FINAL: -2)

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 30 (-10) - Heavily Wounded

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(6+2)] 11. Probably MISSES Bulette #1 (AC FINAL: -2)

[DM] INIT: 18 GOING: Brad Johnson

[Beth] damn

[John] Brad Johnson no longer targets Bulette #2.

[Steve (mikE)] Gyar! Save yer captain!

[John] Brad Johnson targets Bulette #2. Distance: 18'09"

[Steve (mikE)] I'm goin' ta be fish food!

[Kit (John)] Brad Johnson: Attack #1: called shit: (16-(d20-4)) [16-(11-4)] 9. Probably MISSES Brad Johnson (AC FINAL: -2)

[Ramone (BiBo!!!!!!!!!)] "Hope the captain's wearing his brown pants...."

[Steve (mikE)] Land fish food.

[Steve (mikE)] Something.

[Kit (John)] Brad Johnson: Attack #1: called shit: (16-(d20-4)) [16-(18-4)] 2. Probably MISSES Brad Johnson (AC FINAL: -2)

[DM] INIT: 24 GOING: Bulette

[DM] INIT: 26 GOING: Bulette #2

[DM] Bulette #2: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(20+0)] -9 [CRITICAL HIT]

[DM] Bulette #2: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(1+0)] 10. Probably MISSES Kit (AC FINAL: 0)

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(17+0)] -6. PROBABLY HITS Kit (AC FINAL: 0)!!!

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(14+0)] -3. PROBABLY HITS Kit (AC FINAL: 0)!!!

[DM] Bulette #2: Damage v SM: Natural Attack Bite: (4d12) [(10+10+7+7)] 34 added to: Kit

[DM] Bulette #2: Damage v SM: Natural Attack Claw: (3d6) [(4+5+2)] 11 added to: Kit

[John] Brad Johnson no longer targets Brad Johnson.

[DM] Bulette #2: Damage v SM: Natural Attack Claw: (3d6) [(6+6+5)] 17 added to: Kit

[DM] Kit's Current Hit Points: adjusted to -7 (-62) - Dying

[DM] INIT: 27 GOING: Bulette #1

[DM] Bulette #1: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(4+0)] 7. Probably MISSES Steve (AC FINAL: -5)

[DM] Bulette #1: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(9+0)] 2. Probably MISSES Steve (AC FINAL: -5)

[DM] Bulette #1: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(14+0)] -3. Probably MISSES Steve (AC FINAL: -5)

[DM] ROUND: 4

[DM] INIT: 11 GOING: Ramone

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(14+5+0)] -4. PROBABLY HITS Bulette #1 (AC FINAL: -2)!!!

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [3*4+(5+0)*4] 32 [ROLL WAS MODIFIED] added to: Bulette #1

[DM (to GM only)] Bulette #1's Current Hit Points: adjusted to -5 (-32) - Dying

[Ramone (BiBo!!!!!!!!!)] save vs death

[Ramone (BiBo!!!!!!!!!)] okay, it doesn't matter, but he's dead not dying :)

[DM] INIT: 12 GOING: Kit

[Steve (mikE)] KILL THA SHARK!

[DM] INIT: 13 GOING: Steve

[Steve (mikE)] ::chitters:: Bandages? Huh?

[Steve (mikE)] KILL THA SHARK!!!

[Steve (mikE)] Steve and Bulette #2 moved 17'06".

[mikE] Steve targets Bulette #2. Distance: 6'02"

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(18+0+1)-7] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(10+0+1)-7] -1 [ROLL WAS MODIFIED]. Probably MISSES Bulette #2 (AC FINAL: -2)

[Steve (mikE)] Steve: Damage v L: Cutlass: (1d8+1+0+1) [7+1+0+1] 9 [ROLL WAS MODIFIED] added to: Bulette #2

[DM] INIT: 14 GOING: Arilyn

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 21 (-9) - Heavily Wounded

[Steve (mikE)] Have at thee! Please don't eat me

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(18+0+2+1)] -8. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Arilyn (Christy)] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [5+0+2] 7 [ROLL WAS MODIFIED] added to: Bulette #2

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 14 (-7) - Massively Wounded

[DM] INIT: 15 GOING: Kira

[Beth] Kira targets Bulette #2. Distance: 29'05"

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(15+2)] 2. Probably MISSES Bulette #2 (AC FINAL: -2)

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(16+2)] 1. Probably MISSES Bulette #2 (AC FINAL: -2)

[DM] INIT: 18 GOING: Brad Johnson

[Kit (John)] Brad Johnson: Attack #1: called shit: (16-(d20-4)) [16-(7-4)] 13. Probably MISSES Bulette #2 (AC FINAL: -2)

[Kit (John)] Brad Johnson: Attack #1: called shit: (16-(d20-4)) [16-(10-4)] 10. Probably MISSES Bulette #2 (AC FINAL: -2)

[DM] INIT: 24 GOING: Bulette

[DM] INIT: 26 GOING: Bulette #2

[DM] Bulette #2 targets Arilyn. Distance: 4'09"

[DM] Bulette #2: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(5+0)] 6. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(1+0)] 10. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(3+0)] 8. Probably MISSES Arilyn (AC FINAL: -1)

[DM] ROUND: 5

[Kit (John) (to GM only)] Character sheet for Brad Johnson modified: Weapons -

[DM] INIT: 11 GOING: Ramone

[Ramone (BiBo!!!!!!!!!)] (1d10) [5] 5

[DM] INIT: 12 GOING: Kit

[DM] INIT: 13 GOING: Steve

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(4+0+1)-7] 5 [ROLL WAS MODIFIED]. Probably MISSES Bulette #2 (AC FINAL: -2)

[Steve (mikE)] Steve: Attack #1: Cutlass: (17-(d20+0+1)-7) [17-(18+0+1)-7] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Steve (mikE)] Steve: Damage v L: Cutlass: (1d8+1+0+1) [2+1+0+1] 4 [ROLL WAS MODIFIED] added to: Bulette #2

[DM] INIT: 14 GOING: Arilyn

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to 10 (-4) - Massively Wounded

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(1+0+2+1)] 9. Probably MISSES Bulette #2 (AC FINAL: -2)

[DM] INIT: 15 GOING: Kira

[Beth] Kira moved 29'08".

[Beth] I stagger over to bandage Kit since I apparently am too weak to pull my bow effectively :(

[DM] is a very good idea

[DM] INIT: 18 GOING: Brad Johnson

[Kit (John)] Brad Johnson: Attack #1: called shot: (16-(d20-4)) [16-(9-4)] 11. Probably MISSES Bulette #2 (AC FINAL: -2)

[Kit (John)] Brad Johnson: Attack #1: called shot: (16-(d20-4)) [16-(1-4)] 19. Probably MISSES Bulette #2 (AC FINAL: -2)

[DM] INIT: 24 GOING: Bulette

[DM] INIT: 26 GOING: Bulette #2

[DM] Bulette #2: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(5+0)] 6. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(19+0)] -8. PROBABLY HITS Arilyn (AC FINAL: -1)!!!

[DM] Bulette #2: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(4+0)] 7. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Bulette #2: Damage v SM: Natural Attack Claw: (3d6) [(1+6+6)] 13 added to: Arilyn

[DM] Arilyn's Current Hit Points: adjusted to 47 (-13) - Moderately Wounded

[DM] ROUND: 6

[DM] INIT: 11 GOING: Ramone

[Ramone (BiBo!!!!!!!!!)] Ramone and Bulette #2 moved 12'07".

[BiBo!!!!!!!!!] Ramone targets Bulette #2. Distance: 11'08"

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(19+5+0)] -9. PROBABLY HITS Bulette #2 (AC FINAL: -2)!!!

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(8+5+0)] 2. Probably MISSES Bulette #2 (AC FINAL: -2)

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [2*4+(5+0)*4] 28 [ROLL WAS MODIFIED] added to: Bulette #2

[Ramone (BiBo!!!!!!!!!)] save vs death

[DM (to GM only)] Bulette #2's Current Hit Points: adjusted to -18 (-28) - Dead

[Ramone (BiBo!!!!!!!!!)] damnit

[Ramone (BiBo!!!!!!!!!)] twice!

[Ramone (BiBo!!!!!!!!!)] darn buggers

[Beth] lol

[DM] Time of Day: 02:04 PM. Day 15 Pen ___ tre, Kye {Late Winter} 15th, 2006.

[DM] Time of Day: 02:19 PM. Day 15 Pen ___ tre, Kye {Late Winter} 15th, 2006.

[Steve (mikE)] Gyar!

[DM] Combat has finished.

[Steve (mikE)] Uh, time ta split up the loot, I guess.

[Beth] ::Staggers back over to Sweetums::

[Beth] Kit moved 20'09".

[Ramone (BiBo!!!!!!!!!)] ::patches up kit::

[Beth] Kit moved 20'06".

[Arilyn (Christy)] so what time is Lorie coming?

[Beth] Kira moved 21'11".

[Beth] oops :D

[Ramone (BiBo!!!!!!!!!)] "Stay with us lass. Ye'll be fine. Keep yer eyes open." ::glances at sweetums::

[Kit (John)] BOB is just looking up the Bullets treasure

[Kit (John)] NIL

[Beth] ::pats Sweetums head and cries::

[Steve (mikE)] Spare yer tears girl.

[Sweetums (Sean's Evil Twin)] Thanks.

[Brad Johnson (John)] it's all my fault

[DM] Bulette #2 moved 4'06".

[Steve (mikE)] Ye won't be able ta see clearly what ring ya want from him.

[DM] Bulette #1 moved 2'10".

[Ramone (BiBo!!!!!!!!!)] "And don't you forget it Brad."

[Brad Johnson (John)] kneels over kit crying::

[Ramone (BiBo!!!!!!!!!)] "This is clearly all your fault."

[DM] Sweetums moved 2'11".

[Arilyn (Christy)] well John, aren't you glad you came tonight?

[Ramone (BiBo!!!!!!!!!)] ::mumbles:: "Shoulda chopped off his hand like I said, but nooooo...."

[Brad Johnson (John)] oh sure

[Ramone (BiBo!!!!!!!!!) (to DM only)] so what's the potion?

[Brad Johnson (John)] can't die if you don't play

[DM (to BiBo!!!!!!!!! only)] periapt of wound closure

[Ramone (BiBo!!!!!!!!!)] ...

[Arilyn (Christy)] i think Kylia said hand-chopping was bad

[Steve (mikE)] We're going to need a new mule now.

[Arilyn (Christy)] kit is only a little dead

[Steve (mikE)] ::wanders over to Kira:: Ye know lass, if'n yeh need some comfort in yer grievin' ye can always crawl over inna night.

[Arilyn (Christy)] sweetums is a lot of dead

[Beth] ::gags::

[Sweetums (Sean's Evil Twin)] Pushing up the daisies

[Sweetums (Sean's Evil Twin)] Pining for the fjords.

[Arilyn (Christy)] can we bandage kit? do we have anything to give her so she doesn't get any more dead?

[Ramone (BiBo!!!!!!!!!)] ::takes the bottle and ties it around Kit's neck::

[Beth] ::looks up through tears:: But, can't Kylia fix him?

[Ramone (BiBo!!!!!!!!!)] "She'll be fine with that on her."

[Arilyn (Christy)] I'm sure there's something Kylia can do...right?

[Sweetums (Sean's Evil Twin)] (if Lorie was here ... yes)

[Ramone (BiBo!!!!!!!!!)] "Oh I'm sure, but she's sleeping."

[Arilyn (Christy)] Bob says she'll be here later

[Sweetums (Sean's Evil Twin)] If she doesn't show up soon, I'll haunt her.

[DM] no word from Hans by the way

[Brad Johnson (John)] You can play Kit if you want Sean

[Arilyn (Christy) (to DM only)] i'll check on him

[DM (to Christy only)] just lettign you know

[Ramone (BiBo!!!!!!!!!)] "Well, we better secure the area."

[Arilyn (Christy)] good idea

[Steve (mikE)] Aye. We need ta secure the loot before we move on.

[Ramone (BiBo!!!!!!!!!)] "I'll grab the armor and hoe to examine later."

[Brad Johnson (John) (to GM only)] Character sheet for Kit modified: Combat - Equipment - ADDED: periapt of wound closure, .

[Arilyn (Christy)] Ramone-do we need to do anything for for Kit right now?

[Beth] I bandaged her, so hopefully what Ramone did will help too

[Ramone (BiBo!!!!!!!!!)] "Make sure she doesn't get hurt any futher, that potion around her neck should fix her up eventually."

[Steve (mikE)] Really... Oh.

[Arilyn (Christy)] I guess that's the best we can do until Kylia can help

[Steve (mikE)] ::rubs his chin:: Well, we still have the big guy!

[Ramone (BiBo!!!!!!!!!)] "Yep."

Lorie has joined the game on Fri Apr 20 21:02:29 EDT 2007

[DM] LORIE!!!!!

[Sweetums (Sean's Evil Twin)] Greetings and Salutatoins

[Arilyn (Christy)] yay!!!

[Brad Johnson (John)] and there was great cheering

[Ramone (BiBo!!!!!!!!!)] there was much rejoicing

[Beth] YAYYYYYYY

[Ramone (BiBo!!!!!!!!!)] yaaaaay....

[Arilyn (Christy)] we got dead people for ya!

[Sweetums (Sean's Evil Twin)] Unfortunately, I didn't pay much attention to your email 8-(

[Lorie] Hey all :)

[Lorie] Ummm...nice to know that what I write is important :X

[Brad Johnson (John)] Lori

[Lorie] :: looks around :: Lori? Where is she?

[Brad Johnson (John)] do you still have Imbue with Spell Ablity

[Brad Johnson (John)] oh Hi Lori

[Lorie] Lori? Who is this Lori of which you speak Mik

[Brad Johnson (John)] We need to Change Steve to someone ele

[Ramone (BiBo!!!!!!!!!)] Ramone moved 16'10".

[Lorie] or is that Joh

[Brad Johnson (John)] sorry Lor

Lorie is receiving the map Fragment...

Lorie has received the map Fragment.

[Ramone (BiBo!!!!!!!!!)] ::exaimines the area::

[Kylia Wolfslayer (Lorie)] Okay...cliff notes version of what happened?

[Ramone (BiBo!!!!!!!!!)] 1 word

[Steve (mikE)] sweetums is dead

[Sweetums (Sean's Evil Twin)] Landshark.

[Brad Johnson (John)] let me explain

[Ramone (BiBo!!!!!!!!!)] bullettes

[Ramone (BiBo!!!!!!!!!)] done

[Sweetums (Sean's Evil Twin)] bite.

[Sweetums (Sean's Evil Twin)] ouch.

[Sweetums (Sean's Evil Twin)] bleed

[Sweetums (Sean's Evil Twin)] bleed

[Sweetums (Sean's Evil Twin)] bleed

[Brad Johnson (John)] no time to explain, let me sum up

[Kylia Wolfslayer (Lorie)] Ahhh... :: sighs ::

[Steve (mikE)] kit's on death's door

[Brad Johnson (John)] prince Humperdink

[Kylia Wolfslayer (Lorie)] :: shrugs :: Heh

[Ramone (BiBo!!!!!!!!!)] so what's that way? ::peers through::

[Kylia Wolfslayer (Lorie)] Wow... you guys are really beat up

[Arilyn (Christy)] a little

[Kylia Wolfslayer (Lorie)] :: turns to the Pirate :: And what's your excuse...you don't have a scratch

[John] Two land sharks attacked Kit is at -7 Sweet at --

[Ramone (BiBo!!!!!!!!!)] he used sweetums as a bodyshield

[Arilyn (Christy)] yeah, look at that. Not a scratch on him.

[Steve (mikE)] I'm good

[Sweetums (Sean's Evil Twin)] Much like Kevin, only Mike was actually effective.

[Steve (mikE)] ::grins::

[Kylia Wolfslayer (Lorie)] LOL

[Brad Johnson (John)] Lady Kylia, it's all my fault

[Kylia Wolfslayer (Lorie)] :: sniffs and looks around at the dead bodies :: You're not that good obviously

[Steve (mikE)] I stayed alive.

[Kylia Wolfslayer (Lorie)] You're a hero I see...not an adventure Pirate Steve... shame really but :: turns :: Brad it's your fault again or still?

[Kylia Wolfslayer (Lorie)] :: looks around where has the Paladin gotten off to?

[Steve (mikE)] The anchor? He was hiding in tha corner.

[Ramone (BiBo!!!!!!!!!)] good question, might be dead

[Ramone (BiBo!!!!!!!!!)] he's not here yet. he's supposed to be

[Ramone (BiBo!!!!!!!!!)] no call

[Ramone (BiBo!!!!!!!!!)] I think dead

[Arilyn (Christy)] (he's on his way-just got off the phone with him)

[John] So Lori, if you can let Steve Cast and Ramonoe charm him to think of the priest we can get him to change and raise Sweet

[John] just a thought

[Kylia Wolfslayer (Lorie)] It's an interesting thought...

[Ramone (BiBo!!!!!!!!!)] steve can't cast

[Ramone (BiBo!!!!!!!!!)] but

[Ramone (BiBo!!!!!!!!!)] mal can

[Kylia Wolfslayer (Lorie)] ((UGH...Poor Hans! ))

[Ramone (BiBo!!!!!!!!!)] and we can get mal through the curing of his insanity

[Steve (mikE)] ((we can give spells to characters))

[Ramone (BiBo!!!!!!!!!)] insanity is cured by heal

[Arilyn (Christy)] we can cure the crazy one? who do we end up with if we cure him?

[Ramone (BiBo!!!!!!!!!)] mal

[Ramone (BiBo!!!!!!!!!)] until he casts a few times

[Kylia Wolfslayer (Lorie)] crazy

[Arilyn (Christy)] so we have Mal temporarily?

[Arilyn (Christy)] and who can raise Sweetums?

[Steve (mikE)] DEATH can

[John] but I think Charming or sugestion would help control who we get

[Ramone (BiBo!!!!!!!!!)] death. which is why we're trying to think up how to get death out

[Arilyn (Christy)] who's DEATH?

[Ramone (BiBo!!!!!!!!!)] one of mal's personalities

[Arilyn (Christy)] i haven't met that one

[Arilyn (Christy)] sounds charming

[Ramone (BiBo!!!!!!!!!)] sure you have... I think

[Ramone (BiBo!!!!!!!!!)] wait... maybe you didn't

[Kylia Wolfslayer (Lorie)] ((Think Grimm from Mandy and Grim with the Jamaican accent ))

[Beth] he's .... interesting

[Ramone (BiBo!!!!!!!!!)] mighta been just before you

[Arilyn (Christy)] no, I'd remember DEATH

[Ramone (BiBo!!!!!!!!!)] yep, exactly ::points to lorie::

[Ramone (BiBo!!!!!!!!!)] just got a call. hans is dead

[Arilyn (Christy)] that's not funny

[Ramone (BiBo!!!!!!!!!)] dead late

[Steve (mikE)] DEATH is nice. be bakes brownies.

[DM] he was checkign on directions

[Arilyn (Christy)] i like brownies

[Beth] heehee! me too

[Steve (mikE)] that was his first command to his cult

[Ramone (BiBo!!!!!!!!!)] brownies are a bit too chocolate for my taste

[Arilyn (Christy)] he's not a butt-pincher like Steve is he?

[Ramone (BiBo!!!!!!!!!)] no

[Ramone (BiBo!!!!!!!!!)] he talks to dead people

[Beth] I LOVE creme brulee brownies

[Ramone (BiBo!!!!!!!!!)] that's a bit too creme brulee for my tastes

[Steve (mikE)] we might be able to whip up a batch of creme bulette brownies...

[Ramone (BiBo!!!!!!!!!)] so what's in the 12's?

[Beth] lol, I love creme brule too, and together is absolutely heavenly

[John] Ramone has seperate the party

[Ramone (BiBo!!!!!!!!!)] by 10 feet :-P

[DM] PCs who gaze into one of these chambers see only a rocky hollow containing several large clumps of earth embedded with stones (

[John] push a stone

[Ramone (BiBo!!!!!!!!!)] Ramone moved 17'04".

[Arilyn (Christy)] if we can do anything about the dead party members, I vote we do that before exploring any further

[DM] Lorie ok to call?

[Ramone (BiBo!!!!!!!!!)] well, not exactly

[Kylia Wolfslayer (Lorie)] ummmm yes sure one sec

[Kylia Wolfslayer (Lorie)] go

[Ramone (BiBo!!!!!!!!!)] ::peers down the halls::

[DM] Combat has begun!

[DM] ROUND: 0

[Arilyn (Christy)] can we raise or not? I thought Kylia could do that

[Arilyn (Christy)] crap

[Beth] damn, who was pushing buttons???

[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [1+10-3-2] 6

[DM] Bulette #3 targets Ramone. Distance: 16'09"

[Beth] Kira: Initiative:(d10+10-+2) [2+10-2] 10

[Arilyn (Christy)] Arilyn: Initiative:(d10+10-+0) [4+10-0] 14

[DM] Bulette #3: Attack #1: Natural Attack Bite: (11-(d20+0)) [11-(6+0)] 5. Probably MISSES Ramone (AC FINAL: -2)

[DM] Bulette #3: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(1+0)] 10. Probably MISSES Ramone (AC FINAL: -2)

[DM] Bulette #3: Attack #1: Natural Attack Claw: (11-(d20+0)) [11-(18+0)] -7. PROBABLY HITS Ramone (AC FINAL: -2)!!!

[DM] Bulette #3: Damage v SM: Natural Attack Claw: (3d6) [(2+1+6)] 9 added to: Ramone

[DM] Ramone moved 2'07".

[DM] Ramone's Current Hit Points: adjusted to 41 (-9) - Moderately Wounded

[DM] Bulette #3 moved 6'10".

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [2(10-0)] 12

[BiBo!!!!!!!!!] Ramone targets Bulette #3. Distance: 10'11"

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(6+5+0)] 4. Probably MISSES Bulette #3 (AC FINAL: -2)

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(14+5+0)] -4. PROBABLY HITS Bulette #3 (AC FINAL: -2)!!!

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [2*4+(5+0)*4] 28 [ROLL WAS MODIFIED] added to: Bulette #3

[Ramone (BiBo!!!!!!!!!)] save vs death

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(20+5+0)] -10 [CRITICAL HIT]

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [3*4+(5+0)*4] 32 [ROLL WAS MODIFIED] added to: Bulette #3

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(7+5+0)] 3. Probably MISSES Bulette #3 (AC FINAL: -2)

[DM (to GM only)] Bulette #3's Current Hit Points: adjusted to 60 (-60) - Moderately Wounded

[Ramone (BiBo!!!!!!!!!)] save vs death

[DM] Bulette #3 moved 8'10".

[DM] Bulette #3: Paralysis, Poison or Death save: (d20) [8] 8. PROBABLY SUCCEEDS against (3) [3] 3!!!

[Ramone (BiBo!!!!!!!!!)] okay, so add 56 damage

[DM] It is a giant

[DM] rather than a Large sized creture

[Ramone (BiBo!!!!!!!!!)] to what's already there

[DM (to GM only)] Bulette #3's Current Hit Points: adjusted to 4 (-56) - Massively Wounded

[Ramone (BiBo!!!!!!!!!)] (28*3+32) [28*3+32] 116

[DM] Bulette #3 moved 1'07".

[DM] Bulette #3: Attack #1: Natural Attack Bite: (3-(d20+0)) [3-(11+0)] -8. PROBABLY HITS Ramone (AC FINAL: -2)!!!

[DM] Bulette #3: Attack #1: Natural Attack Claw: (3-(d20+0)) [3-(17+0)] -14. PROBABLY HITS Ramone (AC FINAL: -2)!!!

[DM] Bulette #3: Attack #1: Natural Attack Claw: (3-(d20+0)) [3-(13+0)] -10. PROBABLY HITS Ramone (AC FINAL: -2)!!!

[Beth] oh ow

[DM] Bulette #3: Damage v SM: Natural Attack Bite: (5d12) [(2+10+12+8+8)] 40 added to: Ramone

[DM] Bulette #3: Damage v SM: Natural Attack Claw: (4d6) [(3+4+6+2)] 15 added to: Ramone

[DM] Bulette #3: Damage v SM: Natural Attack Claw: (4d6) [(6+3+4+5)] 18 added to: Ramone

[DM] Bulette #3: Paralysis, Poison or Death save: (d20) [7] 7. PROBABLY SUCCEEDS against (3) [3] 3!!!

[DM] Ramone's Current Hit Points: adjusted to -32 (-73) - Dead

[DM] Bulette #3: Initiative:(d10+30) [9+30] 39

[DM] INIT: 10 GOING: Kira

Sweetums (Sean's Evil Twin) from the beyond

[Sweetums (Sean's Evil Twin)] Ruuuunnnnn

[Steve (mikE)] Steve: Initiative:(d10-+2+10) [6-2+10] 14

[DM] so this big daddy one must have been laying in wait

[Sweetums (Sean's Evil Twin)] aaaaaaaawayyyyyyyyyy

[DM] and leaps up and swallows Ramone

[DM] at the same time he does huge ammounts of damage

[DM] you can all move up to attack it before it gets to go

[DM] it si really really slow

[Beth] Kira moved 49'09".

[Arilyn (Christy)] Arilyn moved 36'10".

[Beth] Kira targets Bulette #3. Distance: 21'05"

[John] Brad Johnson moved 10'01".

[John] Brad Johnson targets Bulette #3. Distance: 51'01"

[Beth] Kira moved 2'09".

[John] Brad Johnson: Attack #1: Composite Bow: (16-(d20+0)) [16-(4+0)] 12. Probably MISSES Bulette #3 (AC FINAL: -2)

[Christy] Arilyn targets Bulette #3. Distance: 10'01"

[John] Brad Johnson: Attack #1: Composite Bow: (16-(d20+0)) [16-(14+0)] 2. Probably MISSES Bulette #3 (AC FINAL: -2)

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(15+0+2+1)] -5. PROBABLY HITS Bulette #3 (AC FINAL: -2)!!!

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(20+2)] -3 [CRITICAL HIT]

[Beth] Kira: Damage v L: Shortbow: (1d6++2) [6+2] 8 [ROLL WAS MODIFIED] added to: Bulette #3

[Arilyn (Christy)] Arilyn: Damage v L: +2 Longsword Elaris: (1d12++0+2) [2+0+2] 4 [ROLL WAS MODIFIED] added to: Bulette #3

[Ramone (BiBo!!!!!!!!!)] swing again beth

[DM (to GM only)] Bulette #3's Current Hit Points: adjusted to -8 (-12) - Dying

[Ramone (BiBo!!!!!!!!!)] or not

[Beth] Kira: Attack #1: Shortbow: (19-(d20++2)) [19-(4+2)] 13

[Beth] TAKE THAT!!!!!

Beth Screams

[John] I search the body for treasure

[Arilyn (Christy)] so can we take care of the dead now before anyone else decides to explore any further?

[Beth] beats on Ramones dead body, DAMN YOU!!!!!

[John] I takr the dagger

[Ramone (BiBo!!!!!!!!!)] gonna have to dig inside the bullette a bit for that

[DM] well on the one hand you now know where all the areas large enough to have a Bullette are

[Beth] "I'm taking your body back to your family!!! I told you I would if you died!!!

[John] yea right

[John] now it is easiers, we can have Mal raise them both

[Arilyn (Christy)] can we get Ramone out of the one that got him?

[Beth] cuts open bullet's body

[DM] yes

[Brad Johnson (John)] Steve

[Brad Johnson (John)] watch my watch go back and forth

Beth drags Ramone's body out by his orange hair

[Steve (mikE)] Gyar. Sure. I'll watch it.

[Brad Johnson (John)] Think back, think of Mal

[Ramone (BiBo!!!!!!!!!)] ((that's like asking the wolf to guard the sheep))

[Steve (mikE)] Who?

[Brad Johnson (John)] not who, what

[Steve (mikE)] Huh?

[Beth] go to sleep, Steve and dream of booty and a man named malagorn

[Brad Johnson (John)] say to your self, mek a leki hi

[Brad Johnson (John)] mek a leki ho

[Steve (mikE)] Meka leki hi meka leki ho?

[Steve (mikE)] Can I loot Ramone first?

[Brad Johnson (John)] Lady Kylia, please cast on this poor unfortunate soul Steve

[Steve (mikE)] Then go to sleep?

[Beth] NO!!!

[Steve (mikE)] Sweetums, then?

[Kylia Wolfslayer (Lorie)] :: Does a cheer :: HOORAY!

[Kylia Wolfslayer (Lorie)] I finally get my chance...

[Steve (mikE)] I suppose we can save Ramone till later.

[Kylia Wolfslayer (Lorie)] :: rubs her hands together :: Whoo Hoo

[Lorie] Kylia Wolfslayer targets Steve. Distance: 13'09"

[Beth] gggrrrrr, he's MY kin, I get his loot

[Steve (mikE)] He's my crew, wench!

[Kylia Wolfslayer (Lorie)] Not if he's dust you don't

[Kylia Wolfslayer (Lorie)] :: smiles ::

[Brad Johnson (John)] I was OOC, just kidding

[Steve (mikE)] Just a ring?

[Beth] (hee hee)

[Steve (mikE)] I like the shiney red one.

[Steve (mikE)] It's pretty.

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Imbue with Spell Ability: By the use of this spell, the priest can transfer a limited number and selection of his currently memorized spells, and the ability to cast them, to another person. Only nonspellcasters (including rangers under 8th level and paladins under 9th level) can receive this bestowal; the imbue with spell ability enchantment does not function for those belonging to spellcasting classes, for unintelligent monsters, nor for any individual with less than 1 full Hit Die. In addition, the person thus imbued must have a Wisdom score of 9 or higher. Only priest spells of an informational or defensive nature or a cure light wounds spell can be transferred. Transferring any other spell type negates the entire attempt, including any allowable spells that were chosen. Higher level persons can receive more than one spell at the priest's option: Level of Recipient Spells Imbued 1 One 1st-level spell 3 Two 1st-level spells 5+ Two 1st- and one 2nd-level spells The transferred spell's variable characteristics (range, duration, area of effect, etc.) function according to the level of the priest originally imbuing the spell. A priest who casts imbue with spell ability upon another character loses the number of 1st- and 2nd-level spells he has imbued until the recipient uses the transferred spells or is slain. For example, a 7th-level priest with five 1st- and four 2nd-level spells imbues a 10th-level fighter with a cure light wounds spell and a slow poison spell. The cleric now can have only four 1st-level spells memorized until the cure is cast and only three 2nd-level spells until the slow poison is cast, or until the fighter is killed. In the meantime, the priest remains responsible to his ethos for the use to which the spell is put.

[Ramone (BiBo!!!!!!!!!)] that's silly

[Ramone (BiBo!!!!!!!!!)] cast heal steve

[Brad Johnson (John)] I have the power over Kylia

[Steve (mikE)] Roll #1: (d100) [59] 59

[Steve (mikE)] Roll #1: (d100) [63] 63

[Steve (mikE)] Roll #1: (d100) [4] 4

[Brad Johnson (John)] Steve is now casting

[Steve (mikE)] Roll #1: (d100) [25] 25

[Steve (mikE)] Roll #1: (d100) [34] 34

[Steve (mikE)] Roll #1: (d100) [72] 72

[Kylia Wolfslayer (Lorie)] You are going to get a kick in the rump if this fails

[Steve (mikE)] Roll #1: (d100) [77] 77

[Steve (mikE)] Roll #1: (d100) [70] 70

[Steve (mikE)] Roll #1: (d100) [49] 49

[Brad Johnson (John)] hoping to change

[Brad Johnson (John)] did that take that long

[Steve (mikE)] Okay. Now what?

[Brad Johnson (John)] now on to plan B

[Ramone (BiBo!!!!!!!!!)] cast heal on mister crazy if possible

[Arilyn (Christy)] i have to admit that I am a little confused

[Brad Johnson (John)] Cast Heal on Steve

[Kylia Wolfslayer (Lorie)] Okay...you all plot and make up your mind... one answer team

[Brad Johnson (John)] that should change him to Mal and Mal can cast himself

[Kylia Wolfslayer (Lorie)] Final answer please?

[Ramone (BiBo!!!!!!!!!)] so, people pay attention long enough to say yes

[Arilyn (Christy)] who's gonna do the raising or resurrecting or reincarnating?

[Kylia Wolfslayer (Lorie)] <<-- ME

[Ramone (BiBo!!!!!!!!!)] well, we're hoping to have death. albeit this is a long shot

[Kylia Wolfslayer (Lorie)] I'm going to turn him into a newt

[Kylia Wolfslayer (Lorie)] :O)

[Arilyn (Christy)] why do we need death if Kylia can do it?

[Steve (mikE)] yes?

[Sweetums (Sean's Evil Twin)] yes

[Kylia Wolfslayer (Lorie)] I need to have it be my turn BOB

[Kylia Wolfslayer (Lorie)] since you hung up on me ;)

[Kylia Wolfslayer (Lorie)] I can't cast

[Steve (mikE)] um, no he didn't

[Steve (mikE)] he said he was switchig to hans

[Brad Johnson (John)] BOB and machines

[Steve (mikE)] but you didn't listen

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[Ramone (BiBo!!!!!!!!!)] yay, so we have mal

[Ramone (BiBo!!!!!!!!!)] mal start casting, we're up to 9%

[DM] bingo

[Kylia Wolfslayer (Lorie)] :X

[Brad Johnson (John)] cast smart

[Arilyn (Christy)] mal-one quick question- can I look at your spellbook?

[DM] Hans just walked in

[Mal (mikE)] Mal: Dig: Range: 30 yds. Components: V, S, M Duration: 1 rd./level Casting Time: 4 Area of Effect: 5-ft. cube/level Saving Throw: Special A dig spell enables the caster to excavate 125 cubic feet of earth, sand, or mud per round (i.e., a cubic hole 5 feet on a side). In later rounds the caster can expand an existing hole or start a new one. The material thrown from the excavation scatters evenly around the pit. If the wizard continues downward past 20 feet in earth, there is a 15% chance that the pit collapses. This check is made for every 5 feet dug beyond 20 feet. Sand tends to collapse after 10 feet, mud fills in and collapses after 5 feet, and quicksand fills in as rapidly as it is dug. Any creature at the edge (within 1 foot) of a pit must roll a successful Dexterity check or fall into the hole. Creatures moving rapidly toward a pit dug immediately before them must roll a saving throw vs. spell to avoid falling in. Any creature in a pit being excavated can climb out at a rate decided by the DM. A creature caught in a collapsing pit must roll a saving throw vs. death to avoid being buried; it escapes the pit if successful. Tunneling is possible with this spell as long as there is space available for the material removed. Chances for collapse are doubled and the safe tunneling distance is half of the safe excavation depth, unless such construction is most carefully braced and supported. The spell is also effective against creatures of earth and rock, particularly clay golems and those from the Elemental Plane of Earth. When cast upon such a creature, it suffers 4d6 points of damage. A successful saving throw vs. spell reduces this damage to half.

[Kylia Wolfslayer (Lorie)] BRB

[Mal (mikE)] Roll #1: (d100) [75] 75

[Mal (mikE)] Mal: Teleport: a

[Mal (mikE)] Roll #1: (d100) [8] 8

[DM] oh man

[DM] wait wiait

[Arilyn (Christy)] is he now just casting randomly trying to get DEATH?

[DM] mostly

[Kylia Wolfslayer (Lorie)] BAK

[Ramone (BiBo!!!!!!!!!)] essentially

[Mal (mikE)] Roll #1: (d10) [6] 6

[Arilyn (Christy)] can DEATH do something that Kylia can't?

[DM] well

[DM] Mal has changed to

[Arilyn (Christy)] now we have Osama Bin Ladin?

[Hakheel Jomammadhed (mikE)] Salam

[Arilyn (Christy)] this isn't DEATH?

[Beth] oh my

[DM] no

[Ramone (BiBo!!!!!!!!!)] no... it's hakheel jomammadhed

[Brad Johnson (John)] can he cast?

[Ramone (BiBo!!!!!!!!!)] useless :)

[Ramone (BiBo!!!!!!!!!)] we got another heal?

[Brad Johnson (John)] Can we heal

[Kylia Wolfslayer (Lorie)] I have one more today...that's it

[Ramone (BiBo!!!!!!!!!)] we'll it's something :)

[Brad Johnson (John)] Can you cast Charm Kyila

[Ramone (BiBo!!!!!!!!!)] why charm?

[Ramone (BiBo!!!!!!!!!)] I don't understand that charm

[Hakheel Jomammadhed (mikE)] Roll #1: (d4) [4] 4, Roll #2: (d4) [3] 3, Roll #3: (d4) [1] 1

[Sweetums (Sean's Evil Twin)] (perhaps it will influence which personality comesout?)

[Brad Johnson (John)] trying to control the brain, I wanted sugestion

[Brad Johnson (John)] or telephy

[Hakheel Jomammadhed (mikE)] Good day, my friends.

[Kylia Wolfslayer (Lorie)] yes

[Hakheel Jomammadhed (mikE)] ::bows slightly::

[Hakheel Jomammadhed (mikE)] I am Hakeel Jomammadhed

[Brad Johnson (John)] sory to see you

[Arilyn (Christy)] i thought Osama as DEATH made sense

[Hakheel Jomammadhed (mikE)] Death? Who are you who wishes for death?

[Brad Johnson (John)] it does to me too

[Hakheel Jomammadhed (mikE)] I suppose for a price anything can be found, but why would you search for such?

[Hakheel Jomammadhed (mikE)] Would you like to have a seat and discuss a price for death to come to you?

[Arilyn (Christy)] we search for someone NAMED death

[Hakheel Jomammadhed (mikE)] ::scratches Pepe under his chin::

[Hakheel Jomammadhed (mikE)] Ah. That is very different, yes.

[Arilyn (Christy)] you look a little like him

[Hakheel Jomammadhed (mikE)] But this, I think I might also help in.

[Hakheel Jomammadhed (mikE)] It is not sure to happen, so I will give you a discounted price on the searching.

[Ramone (BiBo!!!!!!!!!)] ::is so gonna be dead forever::

Beth wonders if all of Mal's personalities are mercenary

[Brad Johnson (John)] Brain flash

[Brad Johnson (John)] Doesn't Mal's Familar have a mental link

[Arilyn (Christy)] alright-so chances are good we won't get DEATH today. What can we do without him?

[Brad Johnson (John)] can't pepe "talk" to Mal to change to death

[Ramone (BiBo!!!!!!!!!)] nothing :)

[Ramone (BiBo!!!!!!!!!)] least as far as healing is concerned

[Ramone (BiBo!!!!!!!!!)] well, raising anyway

[Arilyn (Christy)] can DEATH come out and play?

[Ramone (BiBo!!!!!!!!!)] have to heal hakeel

[Arilyn (Christy)] I thought Kylia could raise dead

[Ramone (BiBo!!!!!!!!!)] then hope mal turns to someone else

[Ramone (BiBo!!!!!!!!!)] apparently not

[Kylia Wolfslayer (Lorie)] I can

[Kylia Wolfslayer (Lorie)] But I need to be uplifted

[Arilyn (Christy)] you look quite lovely today

[Beth] how would we go about doing that?

[Arilyn (Christy)] was that uplifting?

[Kylia Wolfslayer (Lorie)] LOL

[Brad Johnson (John)] ROLFL

[Hakheel Jomammadhed (mikE)] Lovely lady, I have some wine here that is very uplifting.

[Arilyn (Christy)] I really like your shoes

[Beth] ROFL

[Kylia Wolfslayer (Lorie)] I need other priests ((think of Roadhaven))

[Hakheel Jomammadhed (mikE)] Perhaps if you could cease dressing like a whore and cover yourself propperly we can share a bottle.

[Brad Johnson (John)] And Mal just blew his teleports

[Kylia Wolfslayer (Lorie)] You'd sell your Mother sir I believe if the price was right

[Beth] Can we port every one back to Roadhaven?

[Kylia Wolfslayer (Lorie)] :: goes crimson :: Did you just call me a whore ?

[Arilyn (Christy)] I can teleport up to 600 lbs but only once per day

[Beth] how much does sweetums weigh?

[Arilyn (Christy)] umm, Hakheel, who are you calling a whore?

[Hakheel Jomammadhed (mikE)] No, I said you dress like one.

[Kylia Wolfslayer (Lorie)] :: turns :: I refuse to do anything further to assist this

[Hakheel Jomammadhed (mikE)] Although even that is false. Because even whores will cover their faces.

[Kylia Wolfslayer (Lorie)] I'll heal those of you that I can...but I'm done

Client has joined the game on Fri Apr 20 21:58:53 EDT 2007

[Kylia Wolfslayer (Lorie)] I will not take insults

[Hakheel Jomammadhed (mikE)] But, I understand you are of an uncivilized culture, and will forgive.

[Lorie] Kylia Wolfslayer no longer targets Hakheel Jomammadhed.

[Lorie] Kylia Wolfslayer targets Brad Johnson. Distance: 9'11"

[Brad Johnson (John)] hey

[Hakheel Jomammadhed (mikE)] Perhaps one day your people will come into enlightenment.

[Lorie] Kylia Wolfslayer no longer targets Brad Johnson.

[Arilyn (Christy)] oh great. are any of Mal's personalities nice?

[Ramone (BiBo!!!!!!!!!)] nope, heal him :)

[Beth] DEATH

[Brad Johnson (John)] how do we kill a personality

[Beth] but, only cuz he makes brownies

[Kylia Wolfslayer (Lorie)] ((Where is Arilyn on the map so I can heal her?))

[Hakheel Jomammadhed (mikE)] ((steve is nice. he's just not all there))

[Ramone (BiBo!!!!!!!!!)] psionic surgery sounds like it might work :)

[Brad Johnson (John)] she is into room 13

[Ramone (BiBo!!!!!!!!!)] but we need a psionicist for that

[Arilyn (Christy)] Arilyn moved 10'04".

[Ramone (BiBo!!!!!!!!!)] good luck finding one

[Ramone (BiBo!!!!!!!!!)] :)

[Hakheel Jomammadhed (mikE)] ((and faye is a sweet girl just as long as you don't step on her toes. a lot like kylia. ;-)

[Arilyn (Christy)] here I am!

[Kylia Wolfslayer (Lorie)] ((I can't see Kira on my tree to know if she has any damage ))

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 26'08".

[Ramone (BiBo!!!!!!!!!)] kira's pretty good

[Beth] I have -2 so worry about everyone else

[Lorie] Kylia Wolfslayer targets Arilyn. Distance: 6'10"

[Ramone (BiBo!!!!!!!!!)] well...

[Ramone (BiBo!!!!!!!!!)] down 2 hp, plus whatever she's down for level drain

[Beth] I';m so low until I get my wish that it doesn't matter

[Ramone (BiBo!!!!!!!!!)] we never did adjust her for level drain

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [-(4+3+1)-3] -11 added to: Arilyn

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Anti-Vermin Barrier: "Ewww! Nasty Vermin... be gone from my sight! With this spell, the caster creates an invisible force field that repels nonmagical insects, rodents, spiders, snakes, worms, and similar vermin of less than 1 Hit Die. The spell has no effect on giant-sized versions of these creatures unless they are less than 1 Hit Die. The barrier affects summoned creatures such as those called by a summon insects spell. Vermin in the area of effect when the spell is cast are not affected; however, if these creatures exit the area, they cannot return. Duration: (13) [13] 13 hours, Area of Effect: (10*(13)) [10*(13)] 130-ft.cube. Saving Throw: None added to: Arilyn

[Kylia Wolfslayer (Lorie)] ((technically that should have been the Orison from earlier...just disregard))

[Arilyn (Christy)] did I have vermin??

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Orison: "Range: 10 yds The most humble of priestly spells is the orison, a brief prayer or invocation of a minor nature. Because an orisons is not even on par with other 1st-level magic, I memorize a number of individual orisons equal to (3+13) [3+13] 16:9 when I devote a 1st-level spell slot to orison. Unlike cantrip, an orison must have a specific effect, although I need not decide which incantation I will use until I actually cast the spell. Regardless of the prayer chosen, the orison’s duration is never more than (13) [13] 13 unless otherwise specified." added to: Arilyn

[Kylia Wolfslayer (Lorie)] So Airlyn is at full

[Kylia Wolfslayer (Lorie)] ((Evening Hans ;O) ))

[Arilyn (Christy)] thank you Kylia

[Bunny] Bob is showing Hans the house....

[Lorie] Kylia Wolfslayer no longer targets Arilyn.

[Kylia Wolfslayer (Lorie)] Thanks Bunny

[Ramone (BiBo!!!!!!!!!)] so we gonna heal hakheel?

[Kylia Wolfslayer (Lorie)] Okay... so I'll cast an Orison for Kira, Percy and Lethbron when he gets back

[Brad Johnson (John)] You can make Kit Walking wounded, not that you would

[Kylia Wolfslayer (Lorie)] And that's a no...Kylia will not be insulted and helpful

[Bunny] Boys and their toys. I think I hear the plasma TV....

[Beth] heh

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 12'03".

[Lorie] Kylia Wolfslayer targets Kira. Distance: 4'10"

[Beth] brb

[Beth] I am away from the keyboard.

[Lorie] Kylia Wolfslayer targets Percival. Distance: 70'02"

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Orison: "Range: 10 yds The most humble of priestly spells is the orison, a brief prayer or invocation of a minor nature. Because an orisons is not even on par with other 1st-level magic, I memorize a number of individual orisons equal to (3+13) [3+13] 16:9 when I devote a 1st-level spell slot to orison. Unlike cantrip, an orison must have a specific effect, although I need not decide which incantation I will use until I actually cast the spell. Regardless of the prayer chosen, the orison’s duration is never more than (13) [13] 13 unless otherwise specified." added to: Kira, Percival

[Arilyn (Christy)] do Kylia and Kit not get along?

[Kylia Wolfslayer (Lorie)] Let's just say that Kit crossed a line with Kylia

[Lorie] All targets for Kylia Wolfslayer removed.

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 38'08".

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 18'07".

[Lorie] Kylia Wolfslayer targets Kit. Distance: 5'00"

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Cure Minor Wounds: By the grace of Gobihinu you are healed (-d8) [-8] -8 added to: Kit

[DM] Kit's Current Hit Points: adjusted to 1 (8) - Massively Wounded

[Kylia Wolfslayer (Lorie)] But she's nice to Kit for Paul's sake

[Lorie] Kylia Wolfslayer no longer targets Kit.

[BiBo!!!!!!!!!] heal hakeel

[DM] Combat has finished.

[Percival (Client)] Nice TV, Bob!!!

[Kylia Wolfslayer (Lorie)] Okay except for the dead...I think we're good here BOB

Client is receiving the map Fragment...

Client has received the map Fragment.

[Kylia Wolfslayer (Lorie)] Lethbron will have -2 now...but Kira, Percy and Airlyn are all healed

[Arilyn (Christy)] everyone's healed thanks to Kylia and we just have the 2 dead

[Kylia Wolfslayer (Lorie)] Kit is walking wounded

[Beth] I am back at the keyboard.

[DM] Percival's Current Hit Points: adjusted to 40 (-16) - Moderately Wounded

[Brad Johnson (John)] thanks

[DM] Percival's Current Hit Points: adjusted to 58 (18) - Unharmed

[DM] Kira's Current Hit Points: adjusted to 11 (-16) - Heavily Wounded

[DM] Kira's Current Hit Points: adjusted to 29 (18) - Unharmed

[Kylia Wolfslayer (Lorie)] :: ponders :: Even with my strength ... I can't lift both Ramone and Sweetums

[BiBo!!!!!!!!!] cast heal on hakeel please

[Kylia Wolfslayer (Lorie)] :: shakes head :: I won't

[Brad Johnson (John)] yes please

[DM] Arilyn's Current Hit Points: adjusted to 29 (-18) - Heavily Wounded

[DM] Arilyn's Current Hit Points: adjusted to 67 (38) - Unharmed

[Kylia Wolfslayer (Lorie)] :: ponders ::

[mikE] you realize you'r being stupid now lorie

[mikE] see, refusing to heal him makes you deal with him more

[Kylia Wolfslayer (Lorie)] Your character called Kylia a whore

[mikE] if you don't like hakeel, you'd want to heal him and make him go away.

[Kylia Wolfslayer (Lorie)] I think Kylia is reacting appropriately

[mikE] no, she's being stupid.

[Kylia Wolfslayer (Lorie)] My character... my rules

[mikE] because as i said, if she dislikes him, she holds the power to banish him away.

[Kylia Wolfslayer (Lorie)] You guys like to call her spell selection as it is... I get to make the choice

[mikE] but sure. you go ahead and raise our dead.

[Arilyn (Christy)] ::whispers to Kylia:: if you heal him maybe we can get rid of him

[Arilyn (Christy)] they tell me that DEATH makes brownies

[Kylia Wolfslayer (Lorie)] :: glares ::

[Arilyn (Christy)] I'd rather have someone that makes brownies than someone who calls us whores

[Beth] Personally, I'd prefer sticking one of my blades between his ribs, Kylia. Unfortunately I fear that won't solve our problems ::sighs::

[Arilyn (Christy)] but I don't know much about priestly spells so you'll have to make the cal about what you cast

[Kylia Wolfslayer (Lorie)] :: frowns :: I really don't think I should do anything to help this character... but :: shrugs :: whatever

[Lorie] Kylia Wolfslayer targets Hakheel Jomammadhed. Distance: 7'06"

[BiBo!!!!!!!!!] won't be helping him at all.

[Arilyn (Christy)] we need Ramone and Sweetums back and brownies wouldn't hurt

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[BiBo!!!!!!!!!] it'll be (hopefully) helping us

[Kylia Wolfslayer (Lorie)] Well that's it for the day so it better

[mikE] Uh, hi?

[Brad Johnson (John)] Mal you have Contigency?

[Beth] I could knick his spleen for you... ::said hopefully::

[Mal (mikE)] I feel very discombobulated now.

[Kylia Wolfslayer (Lorie)] :: spits on Mal :: Take that you ignorant moron

[Mal (mikE)] Um, why are they dead?

[Lorie] Kylia Wolfslayer no longer targets Mal.

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer moved 26'03".

[Arilyn (Christy)] Mal-we really need to speak to DEATH

[Mal (mikE)] Uh, okay.

[Mal (mikE)] Good luck with that.

[Brad Johnson (John)] you have command Kylia right?

[Brad Johnson (John)] Or Dictate

[Mal (mikE)] I bet Sweetums and Ramone are talking to him.

[BiBo!!!!!!!!!] well, it only lasts a round, and we don't know how many rounds it'll take for mal to change

[Brad Johnson (John)] if he changes, he would stay changed

[BiBo!!!!!!!!!] well, we can hope

[BiBo!!!!!!!!!] we so need a wild mage, numbers priest or a psionicist

[BiBo!!!!!!!!!] since we're in shortage of those things, just start casting

[Brad Johnson (John)] Lori did not answer

[Brad Johnson (John)] LORI

[Beth] brb dishing dinner

[Arilyn (Christy)] maybe if you asked L-O-R-I-E insted of Lori she might answer

[Beth] I am away from the keyboard.

[Kylia Wolfslayer (Lorie)] Christy, John never spells my name right ;O)

[Brad Johnson (John)] she knows i can't spell

[Kylia Wolfslayer (Lorie)] I have the spells... I have lots and lots of spells

[Brad Johnson (John)] dito

[Arilyn (Christy)] i know-he never has

[Kylia Wolfslayer (Lorie)] It's an Anstett thing

[Brad Johnson (John)] IF Lady Kylia had Command or Dictate

[Arilyn (Christy)] okay-if Mal is here can we get the dead and Kylia back to Roadhaven for raising or whatever?

[Brad Johnson (John)] we could try and make make decide if it will work

[Arilyn (Christy)] I can take up to 600 lbs with me but it's one-way for the day

[Brad Johnson (John)] make BOB decide

[Brad Johnson (John)] We believe there may be something stopping us from teleporting

[Arilyn (Christy)] what makes us believe that?

[Brad Johnson (John)] BOB implied Mal did not teleport, or maybe could not teleport far

[Arilyn (Christy)] i missed that

[Beth] I am back at the keyboard.

[Beth] back

[Arilyn (Christy)] what if we take them up top?

[Brad Johnson (John)] It was not all typed in

[Brad Johnson (John)] sorry

[Brad Johnson (John)] I am not good at Dictating, bad speller

[Arilyn (Christy)] is this a no-fly zone?

[Arilyn (Christy)] or no-teleport zone?

[DM] you so far have not tried to do any distance things

[DM] the immediate things work like fly

[DM] but teleport or such have not been attempted

[BiBo!!!!!!!!!] so, unless someone can come up with something better, start casting mal

[Arilyn (Christy)] can we do anything to increase our odds?

[Arilyn (Christy)] everyone cross your fingers!

[Arilyn (Christy)] pinch of salt over your shoulder!

[Mal (mikE)] Mal: Teleport: a

[Mal (mikE)] Roll #1: (d100) [46] 46

[Arilyn (Christy)] anyone got any rabbit's feet?

[Beth] prays to what ever gods might listen

[Mal (mikE)] Mal: Wall of Stone: This spell creates a wall of granite rock that merges into adjoining rock surfaces. It is typically employed to close passages, portals, and breaches against opponents. The wall of stone is 0.25 inch thick and up to 20 square feet per level of experience of the wizard casting the spell. Thus, a 12th-level wizard can create a wall of stone 3 inches thick and up to 240 square feet in surface area (a 12-foot-wide and 20-foot-high wall, for example, to completely close a 10-foot x 16-foot passage). The wall created need not be vertical, nor rest upon any firm foundation (see the wall of iron spell); however, it must merge with and be solidly supported by existing stone. It can be used to bridge a chasm, for instance, or as a ramp. For this use, if the span is more than 20 feet, the wall must be arched and buttressed. This requirement reduces the area of effect by half. Thus, a 20th-level caster can create a span with a surface area of 200 square feet. The wall can be crudely shaped to allow crenelations, battlements, and so forth by likewise reducing the area. The stone is permanent unless destroyed by a dispel magic or disintegrate spell, or by normal means such as breaking or chipping.

[Mal (mikE)] Roll #1: (d100) [99] 99

[Mal (mikE)] Mal: Telekinesis: a

[Mal (mikE)] Roll #1: (d100) [4] 4

[Mal (mikE)] Roll #1: (d8) [7] 7

[DM] and here is

[Milinear (mikE)] Oh, hello again children.

[BiBo!!!!!!!!!] well, it's better than osama bin laden I guess. still not death

[Milinear (mikE)] Why are you exploring the caves again?

[Milinear (mikE)] ::sighs::

[BiBo!!!!!!!!!] oh well. we're doomed :)

[Brad Johnson (John)] I say we camp for the night

[Milinear (mikE)] Yes. Lets get out of this horrid place and make a nice cozy camp. I'll make smores.

[Milinear (mikE)] Who wants some smores?

[Brad Johnson (John)] inside would be beter I would think

[Milinear (mikE)] But it's so dirty in here.

[Brad Johnson (John)] room 12 looks cozy

[Milinear (mikE)] You kids and your exploring.

[Brad Johnson (John)] defendable

Bunny has left the game on Fri Apr 20 22:31:17 EDT 2007

Bunny has joined the game on Fri Apr 20 22:31:33 EDT 2007

Bunny is receiving the map Fragment...

Bunny has received the map Fragment.

[Brad Johnson (John)] any seconds?

[Brad Johnson (John)] Motion carried?

[Beth] second

[BiBo!!!!!!!!!] my corpse votes aye :)

[Beth] aye

[Brad Johnson (John)] Lady Kylia, can we rest for the night

[Kylia Wolfslayer (Lorie)] I'm in 12 already...whatever

[Brad Johnson (John)] Brad Johnson moved 31'06".

[Brad Johnson (John)] Kit moved 24'06".

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Create Campsite: "Let us bunker for the evening. ""My unseen friends, help us prepare our site for the night.""" With this spell, the caster generates a squadron of tiny invisible servants who create a campsite for the caster and his companions. The caster indicates the desired area for the campsite (an area of 50-foot radius or less) and the number of persons the campsite is to accommodate (a number of persons equal to three times the level of the caster). The servants clear the area of debris, set up tents and bedrolls, start a campfire, fetch water, and prepare a bland meal. The campsite is so skillfully prepared that it blends with the surrounding terrain, reducing the chance that the camp could be noticed by 50%. Campfires, loud noises, and other activities can negate this. The entire process takes 4-16 (4d4) rounds to complete. The servants make camp with the gear and equipment provided for them; otherwise, the servants will improvise with materials available in the immediate area (50 yards of the designated campsite). For instance, if the party has no tents or beds, the servants will construct crude but comfortable beds of weeds and grass and temporary shelters of leaves and branches. If no materials are available, such as in the desert or similarly barren terrain, the servants will do their best to make the party as comfortable as possible within the environmental limitations. The servants cannot fight for the party, deliver messages, or take any other actions other than creating the campsite. The material components are a piece of string, a bit of wood, and a drop of water. The reverse, break camp, causes the invisible servants to strike a campsite (an area of 50-foot radius or less). The servants extinguish fires, dispose of debris, and pack gear for a number of people equal to three times the level of the caster. The entire process takes 4-16 (4d4) rounds to complete. When completed, all traces of the campsite are eliminated. The material components are the same as those for create campsite.

[Brad Johnson (John)] click cliclk

[DM] Time of Day: 08:00 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] and the next morning

[Milinear (mikE)] ::makes a tasty dinner::

[Milinear (mikE)] ::then breakfast::

Arie has joined the game on Fri Apr 20 22:37:04 EDT 2007

[DM] how are you tonight

[Arilyn (Christy)] i could use some of those unseen servants in my kitchen right now

[Kylia Wolfslayer (Lorie) (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 1 -- Current: 8 (4). CHANGED: 3 -- Current: 7 (6). CHANGED: 4 -- Current: 5 (4). CHANGED: 5 -- Current: 2 (1). CHANGED: 6 -- Current: 2 (0).

[BiBo!!!!!!!!!] so... lets try this again. hopefully we have better luck. heal please?

Arie is receiving the map crater layout...

Arie has received the map crater layout.

[Arilyn (Christy)] did we need a charm spell today?

Arie is receiving the map Fragment...

Arie has received the map Fragment.

[BiBo!!!!!!!!!] well, they want to try use command to change his personalities

[BiBo!!!!!!!!!] you can try it, but I very doubt that'll work

[DM] Kit can now accept more healing

[Brad Johnson (John)] but no one here will heal her, that is why we need Death

[Arilyn (Christy)] i'll just keep my missles in that case

[BiBo!!!!!!!!!] well, we can cast healing on kit, need death to raise

[Arilyn (Christy)] Kylia already healed her once

[BiBo!!!!!!!!!] it's a new day

[DM] that was yesterday

[BiBo!!!!!!!!!] she can accept more healing now

[Kylia Wolfslayer (Lorie)] I healed her to walking wounded

[BiBo!!!!!!!!!] yep, new day

[Arilyn (Christy)] are we really trying to get DEATH just for some regular healing?

[Kylia Wolfslayer (Lorie)] Scroll up

[BiBo!!!!!!!!!] that was yesterday

[Lorie] Kylia Wolfslayer targets Kit. Distance: 10'05"

[Kylia Wolfslayer (Lorie)] Yes Marco...I'm getting there...was resetting spells

[BiBo!!!!!!!!!] spells are back, don't use heal, just heal her. save the heals for mal so we can try and get death again.

[Arilyn (Christy)] don't we need DEATH for something other than healing like...I don't know...raising the dead?

[Brad Johnson (John)] I was kidding, Kit would greatful for healing but not likly to ask Kylia

[Kylia Wolfslayer (Lorie)] Yes Marco... I understand how to use my spells...thank you

[BiBo!!!!!!!!!] yep, just wish we had a better way of pulling him out

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [-(8+8+4)-3] -23 added to: Kit

[DM] Kit's Current Hit Points: adjusted to 24 (23) - Heavily Wounded

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [-(3+8+1)-3] -15 added to: Kit

[Kit (John)] I owe you so much now Lady Kylia

[DM] Kit's Current Hit Points: adjusted to 39 (15) - Moderately Wounded

[Lorie] Kylia Wolfslayer no longer targets Kit.

[Lorie] Kylia Wolfslayer targets Brad Johnson. Distance: 16'07"

[Lorie] Kylia Wolfslayer no longer targets Brad Johnson.

[Lorie] Kylia Wolfslayer targets Milinear. Distance: 25'11"

[Arilyn (Christy)] did we get the smores before she goes?

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[Milinear (mikE)] Milinear: Dimension Door: By means of a dimension door spell, the wizard instantly transfers himself up to 30 yards distance per level of experience. This special form of teleportation allows for no error, and the wizard always arrives at exactly the spot desired--whether by simply visualizing the area (within spell transfer distance, of course) or by stating direction such as, "300 yards straight downward," or, "upward to the northwest, 45 degree angle, 420 yards." If the wizard arrives in a place that is already occupied by a solid body, he remains trapped in the Astral Plane. If distances are stated and the spellcaster arrives with no support below his feet (i.e., in mid-air), falling and damage result unless further magical means are employed. All that the wizard wears or carries, subject to a maximum weight equal to 500 pounds of nonliving matter, or half that amount of living matter, is transferred with the spellcaster. Recovery from use of a dimension door spell requires one round.

[Milinear (mikE)] Roll #1: (d100) [89] 89

[Milinear (mikE)] Milinear: Lightning Bolt: (10d6) [(6+5+6+5+3+1+6+3+2+1)] 38 Damage. Upon casting this spell, the wizard releases a powerful stroke of electrical energy that inflicts 1d6 points of damage per level of the spellcaster (maximum damage per level of 10d6) to each creature within its area of effect. A successful saving throw vs. spell reduces this damage to half (round fractions down). The bolt begins at a range and height decided by the caster and streaks outward in a direct line from the casting wizard (for example, if a 40- foot bolt was started at 180 feet from the wizard, the far end of the bolt would reach 220 feet (180 + 40). The lightning bolt may set fire to combustibles, sunder wooden doors, splinter up to a half-foot thickness of stone, and melt metals with a low melting point (lead, gold, copper, silver, bronze). Saving throws must be rolled for objects that withstand the full force of a stroke (see the fireball spell). If the damage caused to an interposing barrier shatters or breaks through it (i.e., the saving throw fails), the bolt continues. A bolt can breach 1 inch of wood or half an inch of stone per caster level, up to a maximum of 1 foot of wood or half a foot of stone. The lightning bolt's area of effect is chosen by the spellcaster: either a forked bolt 10 feet wide and 40 feet long or a single bolt 5 feet wide and 80 feet long. If a bolt cannot reach its full length, because of an unyielding barrier (such as a stone wall), the lightning bolt rebounds from the barrier toward its caster, ending only when it reaches its full length. For example: An 80-foot-long stroke is begun at a range of 40 feet, but it hits a stone wall at 50 feet. The bolt travels 10 feet, hits the wall, and rebounds for 70 feet back toward its creator (who is only 50 feet from the wall, and so is caught in his own lightning bolt!). The DM might allow reflecting bolts. When this type of lightning bolt strikes a solid surface, the bolt reflects from the surface at an angle equal to the angle of incidence (like light off a mirror). A creature crossed more than once by the bolt must roll a saving throw for every time it is crossed, but it still suffers either full damage (if one saving throw is missed) or half damage (if all saving throws are made).

[Milinear (mikE)] (d100) [48] 48

[Beth] Please! let it be DEATH

[Arilyn (Christy)] was that the housewife?

[Milinear (mikE)] Milinear: Tasha's Uncontrollable Hideous Laughter: Duration: 1 rd./level Casting Time: 2 Area of Effect: 1 or more creatures Saving Throw: Neg. in a 30-ft. cube The victim of this spell perceives everything as hilariously funny. The effect is not immediate, and the creature feels only a slight tingling on the round the spell is cast. On the round immediately following, the victim begins smiling, then giggling, chuckling, tittering, snickering, guffawing, and finally collapsing into gales of uncontrollable, hideous laughter. Although this magical mirth lasts only a single round, the affected creature must spend the next round regaining its feet, and it loses 2 points from its Strength (or -2 to attack and damage rolls) for all remaining rounds of the spell. The saving throw vs. spell is modified by the Intelligence of the creature. Creatures with Intelligences of 4 or less (semi-intelligent) are totally unaffected. Those with Intelligences of 5-7 (low) save with -6 penalties. Those with Intelligences of 8-12 (average to very) save with -4 penalties. Those with Intelligences of 13-14 (high) save with -2 penalties. Those with Intelligences of 15 or greater (exceptional) have unmodified saving throws. The caster can affect one creature for every three levels attained--for example, one at 3rd level, two at 6th level, three at 9th level, etc. All affected beings must be within 30 feet of each other.

[Beth] yeag

[Beth] yeah

[Milinear (mikE)] (d100) [86] 86

[DM] Time of Day: 08:15 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 08:30 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 08:45 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 09:00 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 09:15 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 09:30 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 09:45 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[DM] Time of Day: 10:00 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[Milinear (mikE)] Milinear: Stinking Cloud: Duration: 1 rd./level Casting Time: 2 Area of Effect: 20-ft. cube Saving Throw: Special When a stinking cloud is cast, the wizard creates a billowing mass of nauseous vapors up to 30 yards away from his position. Any creature caught within the cloud must roll a successful saving throw vs. poison or be reeling and unable to attack because of nausea for 1d4+1 rounds after leaving the cloud. Those who make successful saving throws can leave the cloud without suffering any ill effects, although those remaining in the cloud must continue to save each round. These poisonous effects can be slowed or neutralized by appropriate magic. The cloud duration is halved in a moderate breeze (8-18 m.p.h.) and is dispersed in one round by a stronger breeze.

[DM] cast away

[Milinear (mikE)] (d100) [5] 5

[Milinear (mikE)] (d8) [5] 5

[Milinear (mikE)] He's now a samurai

[Milinear (mikE)] heal him again

[Milinear (mikE)] don't even wait for introducitions

[Milinear (mikE)] just heal him.

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[Arilyn (Christy) (to GM only)] Character sheet for Arilyn modified: Magical Abilities - CHANGED: 1 -- Current: 3 (4). Spells - CHANGED: Magic Missile -- # Memorized: 3 (0), CHANGED: Dispel Magic -- # Memorized: 1 (0), CHANGED: Lightning Bolt -- # Memorized: 0 (1), CHANGED: Ice Storm -- # Memorized: 1 (2), CHANGED: Minor Creation -- # Memorized: 1 (0), Combat -

[Kit (John)] YEA!

[mikE] Milinear: Web: Range: 5 yds./level Components: V, S, M Duration: 2 turns/level Casting Time: 2 Area of Effect: 8,000 cubic ft. Saving Throw: Neg. or ½ A web spell creates a many-layered mass of strong, sticky strands similar to spider webs but far larger and tougher. These masses must be anchored to two or more solid and diametrically opposed points--floor and ceiling, opposite walls, etc.--or the web collapses upon itself and disappears. The web spell covers a maximum area of eight 10-foot x 10-foot x 10-foot cubes and the webs must be at least 10 feet thick, so a mass 40 feet high, 20 feet wide, and 10 feet deep may be cast. Creatures caught within webs, or simply touching them, become stuck among the gluey fibers. Anyone in the area when the spell is cast must roll a saving throw vs. spell with a -2 penalty. If the saving throw is successful, two things may have occurred. If the creature has room to escape the area, then it is assumed to have jumped free. If there is no room to escape, then the webs are only half strength. Creatures with less than 13 Strength (7 if the webs are half strength) are stuck until freed by another or until the spell wears off. Missile fire is generally ineffective against creatures trapped in webs. Creatures with Strengths between 13 and 17 can break through 1 foot of webs per round. Creatures with 18 or greater Strength can break through 2 feet of webs per round. If the webs are at half strength, these rates are doubled. (Great mass equates to great strength in this case, and creatures of large mass hardly notice webs.) Strong and huge creatures can break through 10 feet of webs per round. Furthermore, the strands of a web spell are flammable. A magical flaming sword can slash them away as easily as a hand brushes away cobwebs. Any fire--torch, flaming oil, flaming sword, etc.--can set them alight and burn them away in a single round. All creatures within flaming webs suffer 2d4 points of damage from the flames, but those free of the strands are not harmed.

[mikE] Roll #1: (d100) [47] 47

[DM] Time of Day: 10:15 AM. Day 16 Mid ___ tre, Kye {Late Winter} 16th, 2006.

[mikE] Milinear: Pacify: a

[mikE] Roll #1: (d100) [7] 7

[mikE] Roll #1: (d8) [6] 6

[mikE] hakheel again

[mikE] =P

[Sweetums (Sean's Evil Twin)] heal him.

[Beth] Please!

[Kylia Wolfslayer (Lorie)] Only two per day

[mikE] welp, yer stuck with the obnoxious arab for a night

[Arilyn (Christy)] great

[Beth] lol

[mikE] sad thing is how this really is the best way we have of doing this

[mikE] wanna just click?

[mikE] clicky clicky?

[mikE] puh puh puh pweese?

[Arilyn (Christy)] what exactly do we need DEATH for? Is it resurrection vs. raise?

[Kylia Wolfslayer (Lorie)] :: looks at the DM ::

[Sweetums (Sean's Evil Twin)] raise I think.

[mikE] no, it's dead vs raise

[Beth] hopes the DM hurries with the clicky clicky

[Sweetums (Sean's Evil Twin)] otherwise we leave the bodies behind.

[mikE] yup.

[DM] If you really want to push past that day you can

[mikE] but we loot them first

[Arilyn (Christy)] We can't teleport from anywhere around here?

[Sweetums (Sean's Evil Twin)] nope

[BiBo!!!!!!!!!] yep, click forward

[DM] no to the teleport

[Kit (John)] click, click

[Sweetums (Sean's Evil Twin)] no to the teleport

[Sweetums (Sean's Evil Twin)] yes to clicking time away

[Arilyn (Christy)] not even from up top?

[Sweetums (Sean's Evil Twin)] but thena gain, I'm alrady dead ...

[DM] Time of Day: 08:00 AM. Day 17 Ko ___ tre, Kye {Late Winter} 17th, 2006.

[Sweetums (Sean's Evil Twin)] what's a few days to someone facing eternity 8-P

[DM] new morning

[Kit (John)] Well, here is a diffrent thought

[Kylia Wolfslayer (Lorie) (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 5 -- Current: 2 (0). CHANGED: 6 -- Current: 2 (0).

[Kit (John)] Kylia, can you take the whole way to another plane

[Lorie] Kylia Wolfslayer no longer targets Milinear.

[mikE] (d100) [52] 52

[Lorie] Kylia Wolfslayer targets Kit. Distance: 10'05"

[mikE] (d100) [36] 36

[mikE] (d100) [62] 62

[mikE] (d100) [3] 3

[mikE] (d8) [8] 8

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [-(8+1+3)-3] -15 added to: Kit

[DM] Kit's Current Hit Points: adjusted to 54 (15) - Moderately Wounded

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Cure Critical Wounds: Let these wounds be healed! (-3d8-3) [-(1+3+5)-3] -12 added to: Kit

[mikE] Okay, his first change of the day is to Faye

[DM] Kit's Current Hit Points: adjusted to 66 (12) - Lightly Wounded

[mikE] anyone want to talk to faye or anything?

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Orison: "Range: 10 yds The most humble of priestly spells is the orison, a brief prayer or invocation of a minor nature. Because an orisons is not even on par with other 1st-level magic, I memorize a number of individual orisons equal to (3+13) [3+13] 16:9 when I devote a 1st-level spell slot to orison. Unlike cantrip, an orison must have a specific effect, although I need not decide which incantation I will use until I actually cast the spell. Regardless of the prayer chosen, the orison’s duration is never more than (13) [13] 13 unless otherwise specified." added to: Kit

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Orison: "Range: 10 yds The most humble of priestly spells is the orison, a brief prayer or invocation of a minor nature. Because an orisons is not even on par with other 1st-level magic, I memorize a number of individual orisons equal to (3+13) [3+13] 16:9 when I devote a 1st-level spell slot to orison. Unlike cantrip, an orison must have a specific effect, although I need not decide which incantation I will use until I actually cast the spell. Regardless of the prayer chosen, the orison’s duration is never more than (13) [13] 13 unless otherwise specified." added to: Kit

[Lorie] Kylia Wolfslayer no longer targets Kit.

[Lorie] Kylia Wolfslayer targets Milinear. Distance: 25'11"

[DM] Kit's Current Hit Points: adjusted to 78 (12) - Unharmed

[Arilyn (Christy)] not really-I wanted to ask Mal if I could look at his spellbook. I'm looking for a new spell

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[mikE] Roll #1: (d8) [5] 5

[mikE] nope

[Kylia Wolfslayer (Lorie)] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.

[mikE] (d8) [7] 7

[mikE] nope

[Arilyn (Christy)] come on, DEATH!

[mikE] next day bob

[DM] Time of Day: 08:00 AM. Day 18 See ___ tre, Kye {Late Winter} 18th, 2006.

[mikE] (d8) [7] 7

[mikE] (d8) [5] 5

[mikE] nope

[Arilyn (Christy)] Lorie, do we still have that scroll that we can cram all kinds of things into?

[mikE] (d8) [1] 1

[mikE] (d8) [3] 3

[mikE] (d8) [5] 5

[mikE] (d8) [6] 6

[mikE] (d8) [2] 2

[Kylia Wolfslayer (Lorie)] yup

[mikE] okay, he'll change after the third day of doing this.

[DM] Time of Day: 08:00 AM. Day 19 Fin ___ tre, Kye {Late Winter} 19th, 2006.

[DM] Time of Day: 08:00 AM. Day 20 Trall ___ se, Kye {Late Winter} 20th, 2006.

[DM] Time of Day: 08:00 AM. Day 21 Lad ___ se, Kye {Late Winter} 21st, 2006.

[mikE] so we've been doing this for 5 days

[DM] ok, so after 6 !!!! days of changes

[DM] Death appears

[Beth] YAY!!!

[Arilyn (Christy)] so we wouldn't have to really leave bodies behind. We could stick 'em in the scroll?

[mikE] HELLO EVERYONE.

[DEATH (mikE)] OH DEAR, CUSTOMERS.

[Kylia Wolfslayer (Lorie) (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 1 -- Current: 8 (6). CHANGED: 5 -- Current: 5 (0).

[Beth] Hello, DEATH

[DEATH (mikE)] wELL, i'M ON VACATION RIGHT NOW. WOULD YOU MIND IF I JUST BROUGHT THEM BACK INSTEAD?

[Arilyn (Christy)] please, please, please

[Beth] Why, No! Not at all!

[DEATH (mikE)] ::ROLLS UP HIS SLEEVES::

[DEATH (mikE)] OKAY, DEN

[DEATH (mikE)] STAND BACK!

[Beth] stands back

[DEATH (mikE)] DEATH: Fifth Level Priest Spell: This is a spell. Yay!

[DEATH (mikE)] DEATH: Fifth Level Priest Spell: This is a spell. Yay!

[Sweetums (Sean's Evil Twin)] (d100) [40] 40

[BiBo!!!!!!!!!] Ramone: Resurrection Survival check: (d100) [77] 77. PROBABLY SUCCEEDS against (96) [96] 96!!!

[DEATH (mikE)] DERE WE GO. IF'N DEY WANT TO COME BACK, DE'LL BE BACK.

[DM] Sweetums's Current Hit Points: adjusted to 1 (15) - Massively Wounded

[DM] Ramone's Current Hit Points: adjusted to 1 (33) - Massively Wounded

[Beth] hey, DEATH... Is there anything you can do about spectre drain?

[DEATH (mikE)] NOPE.

[Beth] darn

[Beth] well, hadda ask

[Arilyn (Christy)] I heard you made good brownies

[DEATH (mikE)] SORRY ABOUT DAT.

[DEATH (mikE)] I'D LIKE TO TINK I DO.

[DEATH (mikE)] ((KEEP IN MIND, HE'S JAMAICAN))

[Ramone (BiBo!!!!!!!!!)] ::coughs::

[Beth] ::shrugs:: no prob, DEATH... was just an off chance hope

[DEATH (mikE)] NOW, WHAT ARE WE DOING HERE?

[Arilyn (Christy)] yeah, "special" brownies

[Ramone (BiBo!!!!!!!!!)] "You all are horrible conversationalists for the recently deceased."

[Sweetums (Sean's Evil Twin)] oh ... did anyone get the licence plate of the dragon that hit me?

[DEATH (mikE)] OH, I DON'T KNOW. I'VE HAD SOME GOOD CONVERSATIONS.

[DEATH (mikE)] LIKE WITH THAT DEAD WIZARD. HE WAS A NICE FELLOW.

[Arilyn (Christy)] dead wizard?

[Ramone (BiBo!!!!!!!!!)] "It's been a while since I've seen the afterlife. That whole looking up and seeing ground thing is disorienting."

[Percival (Client)] Thank you, Priest of Death.

[DEATH (mikE)] PRIEST? I'M NO PRIEST.

[Kit (John)] oh no, here they go again

[Kit (John)] We are not worthy

[Arilyn (Christy)] he's death with a capital D right?

[Percival (Client)] Definitely not like any priest I've ever seen.

[DEATH (mikE)] I'VE NEVER HELD MUCH TRUCK WITH PRAYIN' TO DA GODS. THEY KEEP SENDING ME WORK REGARDLESS.

[Ramone (BiBo!!!!!!!!!)] "I really am going to hate that place one day.... The sky needs to be a sky. Not the ground."

[Percival (Client)] It is good for you two to be among the living again, Sweetums and Ramone.

[DEATH (mikE)] YOU CHOOSE WHERE YA GO, BOY. I JUST SHOW YOUR SOUL THE WAY.

[DEATH (mikE)] NOW, WHAT ARE WE UP TO TODAY?

[Ramone (BiBo!!!!!!!!!)] "Sleep is good. Good night."

[Arilyn (Christy)] resting looks like

[Ramone (BiBo!!!!!!!!!)] ::goes to sleep::

[Sweetums (Sean's Evil Twin)] looks like 30' below the ground.

[DEATH (mikE)] GOOD NIGHT? IT'S MORNING, BOY.

[DEATH (mikE)] GET UP DEM LAZY BONES!

[Kit (John)] so one more day, click click

[Sweetums (Sean's Evil Twin)] You try being dead for a week

[Ramone (BiBo!!!!!!!!!)] "The sky is black. I'm going to sleep."

[Arilyn (Christy)] he's had a rough couple of days with being dead and all

[Percival (Client)] We'll keep watch while they rest.

[Kit (John)] or can we click first

[DM] Time of Day: 08:00 AM. Day 22 Ced ___ se, Kye {Late Winter} 22nd, 2006.

[Beth] I will help keep watch, but I need to go

[DM] ok

[DM] so there you go

[DM] next day

[DM] and everyone has full spells again

[Ramone (BiBo!!!!!!!!!)] yay

[Percival (Client)] /spc test

[DM] so you have Kylia and Death to do the casting of healing

[DEATH (mikE) (to GM only)] Character sheet for DEATH modified: Magical Abilities - CHANGED: 2p -- Current: 4 (2). CHANGED: 5p -- Current: 2 (0).

[Sweetums (Sean's Evil Twin)] There is no spc today

[Ramone (BiBo!!!!!!!!!) (to GM only)] Character sheet for Ramone modified: Magical Abilities - Spells - CHANGED: Stone to flesh -- # Memorized: 2 (1), CHANGED: Move earth -- # Memorized: 1 (0), CHANGED: Detect Magic -- Level: 1 (51), CHANGED: Detect Magic -- Cast Level: 1 (51), CHANGED: Detect Magic -- # Memorized: 0 (3), CHANGED: Charm person -- # Memorized: 1 (0), DELETED: null, null, null, null, 0, null, null, null. DELETED: null, null, null, null, 0, null, null, null. DELETED: null, null, null, null, 0, null, null, null. DELETED: null, null, null, null, 0, null, null, null. DELETED: null, null, null, null, 0, null, null, null. ADDED: Detect Magic, 51, 51, Any magic?, 3, 1, null, null. ADDED: null, null, null, null, 0, null, null, null. ADDED: null, null, null, null, 0, null, null, null. ADDED: null, null, null, null, 0, null, null, null. ADDED: null, null, null, null, 0, null, null, null. ADDED: null, null, null, null, 0, null, null, null. Combat - Equipment - ADDED: Chainmail (magical), . ADDED: Hoe (magical), .

[DEATH (mikE)] night all

[DM] sweet dreams Beth

mikE has left the game on Fri Apr 20 23:09:03 EDT 2007

[Kylia Wolfslayer (Lorie) (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 5 -- Current: 2 (5). CHANGED: 6 -- Current: 2 (0).

[Ramone (BiBo!!!!!!!!!)] night all

BiBo!!!!!!!!! has left the game on Fri Apr 20 23:09:18 EDT 2007

[DM] waves to christy

Beth has left the game on Fri Apr 20 23:09:24 EDT 2007

[Kit (John)] good night all, It was fun

[DM] Night Arie

Lorie has left the game on Fri Apr 20 23:09:36 EDT 2007

[Arilyn (Christy)] good night!

[Sweetums (Sean's Evil Twin)] Good night.

Sean's Evil Twin has left the game on Fri Apr 20 23:09:39 EDT 2007

John has left the game on Fri Apr 20 23:09:42 EDT 2007

Bunny has left the game on Fri Apr 20 23:09:53 EDT 2007

[Arie] night 'all

Arie has left the game on Fri Apr 20 23:10:07 EDT 2007

Christy has left the game on Fri Apr 20 23:10:11 EDT 2007

Client has left the game on Fri Apr 20 23:10:31 EDT 2007