Dom - Gypsies - Priests - Gods
Notes and description of the God.
Role-playing Notes:
The clans of Dom are of this world, moving through it and are of it, the animals of the world.
Gods Information
Alignment: The God's alignment does not need to match that of his followers, or priests.
Worshiper's Alignment: the alignment any Worshiper of the god must meet, often different than the Alignment requirements for Priests
Area of Control: what aspects of life the God controls
Symbol: common symbols used by the followers and priests of the Goddess
Avatar Information
Notes and descriptions of how the God's Avatar appears.
Str | Dex | Con | ||
Int | Wis | Cha | ||
MV | SZ | MR | ||
AC | HD | HP | ||
#AT | THAC0 | Dmg |
Special Att/Def: description of the special attacks, defenses, and abilities of the Avatar
Worshipers Requirements
Requirements: Wisdom of # or higher, and any other special requirements to qualify as a priest
Alignment: which alignments the priests of a God are allowed to be, ordinary worshipers can be any alignment.
Turning: if the priest can turn undead creatures, sometimes at a weakened power, some have command over undead
Armor: what armor types are allowed to priests
Weapons: what weapons the priest can choose to learn
Level Limit: if there is a limit to how high in level a priest can rise
Hit Die: hit die for the priest, D8 if not otherwise noted
Shamans: if there are Shamans for this Diety and the requirements they follow
Requirements: wisdom of
Alignment: permitted alignments
Level Limit: level limit the Shaman can obtain
Hit Die: hit die for the Shaman''
Spheres
Major: All, Charm, Travelers
Minor: Charm, Chaos, Divination, Numbers, Thought
Powers:
what abilities the priest gets as a natural power at which particular level
Duties of the Priesthood
Description of what the Priesthood's overall goals and activities are centered around.
Known Worshipers
descriptions and or links to characters