Main / Dom

Dom - Gypsies - Priests - Gods

Notes and description of the God.

Role-playing Notes:

The clans of Dom are of this world, moving through it and are of it, the animals of the world.

Gods Information

Alignment: The God's alignment does not need to match that of his followers, or priests.
Worshiper's Alignment: the alignment any Worshiper of the god must meet, often different than the Alignment requirements for Priests
Area of Control: what aspects of life the God controls
Symbol: common symbols used by the followers and priests of the Goddess

Avatar Information

Notes and descriptions of how the God's Avatar appears.

Str Dex Con
Int Wis Cha
MV SZ MR
AC HD HP
#AT THAC0 Dmg

Special Att/Def: description of the special attacks, defenses, and abilities of the Avatar

Worshipers Requirements

Requirements: Wisdom of # or higher, and any other special requirements to qualify as a priest
Alignment: which alignments the priests of a God are allowed to be, ordinary worshipers can be any alignment.
Turning: if the priest can turn undead creatures, sometimes at a weakened power, some have command over undead
Armor: what armor types are allowed to priests
Weapons: what weapons the priest can choose to learn
Level Limit: if there is a limit to how high in level a priest can rise
Hit Die: hit die for the priest, D8 if not otherwise noted

Shamans: if there are Shamans for this Diety and the requirements they follow
Requirements:
wisdom of
Alignment:
permitted alignments
Level Limit:
level limit the Shaman can obtain
Hit Die:
hit die for the Shaman''

Spheres
Major: All, Charm, Travelers
Minor: Charm, Chaos, Divination, Numbers, Thought

Powers:
what abilities the priest gets as a natural power at which particular level

Duties of the Priesthood

Description of what the Priesthood's overall goals and activities are centered around.

Known Worshipers

descriptions and or links to characters