Main / Feb0207

Feb 02 07 - Mindflayer Invasion

[DM] ==== Gaming session started: Fri Feb 02 15:01:51 EST 2007 ====

[DM] ==== Gaming session started: Fri Feb 02 18:17:56 EST 2007 ====

[DM] I am away from the keyboard.

BiBo!!!!!!!!! has joined the game on Fri Feb 02 18:35:46 EST 2007

Lorie has joined the game on Fri Feb 02 18:44:26 EST 2007

[Lorie] Hey BOB!

[Lorie] MARCO :O)

[BiBo!!!!!!!!!] heya lorie

[DM] I am back at the keyboard.

[DM] how are you feeling after this day?

SPC has joined the game on Fri Feb 02 18:45:43 EST 2007

[Lorie] Greetings and Salutations SPC :0)

[SPC] Greetings and Salutations

[Lorie] I'm managing

[Lorie] John will not be with us tonight

[SPC] What? Employees?

[DM] and I am told that Mike will be online late

[SPC] What's with the little arrows on each character on the icon bar?

Molly has joined the game on Fri Feb 02 18:47:08 EST 2007

Lorie is receiving the map snow field...

Lorie has received the map snow field.

[DM] looking now Sean I do not hvae my icon bar up

[BiBo!!!!!!!!!] that means you're on a different map than your icons

[BiBo!!!!!!!!!] double click on the icon, it'll go away

[SPC] ah.

SPC is receiving the map snow field...

SPC has received the map snow field.

[DM] and welcome molly

[BiBo!!!!!!!!!] heya molly

[BiBo!!!!!!!!!] and sean

[Molly] hi there all!

[DM] have not heard other wise from Christy

[Molly] hi Marco!

[DM] so the guess is they are on the way

[DM] you can start with this group of viliagers if you like

[DM] to finish off this encounter befroe the next ones

[SPC] Ah, I've been informed by Bunny to inform you all that she will not be showing up tonight because she broke her arm.

[DM] OUCH

[SPC] Yeah.

[DM] that is a rough way of getting out of the game

[DM] she could just make somethign up

[Molly] ::eyes the Great One...""

[SPC] (she laughed, and said that if she had a choice, breaking her arm would not be it)

[Lorie] Sorry to hear that. You shouldn't have done that to her SPC

[Molly] a broken arm??

[Molly] there are easier things to 'make up'...

[Lorie] Not very nice of you an all... I always pegged you for the peace-loving type :: shrugs :: Guess I was wrong

[Molly] hope she feels better.

[Lorie] In any case, please send her my regards and well wishes ;o)

[SPC] Bunny says Thank you.

[SPC] And no, I did not break her arm.

[SPC] 8-P

[Lorie] :: giggle giggle ::

[DM] and tell her there is fresh pumpkin bread for the table

[DM] and only Marco showed up

[BiBo!!!!!!!!!] ::flees from the fresh pumpkin bread like a vampire from garlic::

[DM] so this group of villiagers in front of you?

BiBo!!!!!!!!! is receiving the map snow field...

BiBo!!!!!!!!! has received the map snow field.

[Female Villager #6] what will you do to protect us?

[Ramone (BiBo!!!!!!!!!)] "I don't recall saying that we'd protect you, just that we wouldn't hurt you. However, do you know of anywhere you can go nearby for shelter?"

Female Villager #6 shakes her head

[Female Villager #6] I do not know of another place out of the cold

[Female Villager #6] there are many dangers out there

[Female Villager #6] other than the giants that have tormented us

[Female Villager #6] there are other smaller dangers as well

[Ramone (BiBo!!!!!!!!!)] "Well if there was somewhere nearby we could escort you, but there's little else we can do. There's not exactly much in the way of resources for shelter here."

[Female Villager #6] could we go with you?

[Female Villager #6] we coudl cook

[Female Villager #6] clean

[Female Villager #6] help with what little foraging is left in our frozen lands

[Ramone (BiBo!!!!!!!!!)] "We are heading towards the squid faces. Are you alright with that?"

[Female Villager #6] we have not seen them

[Female Villager #6] we only have heard rumors of them

[Male Villager #22] THEY ARE VILE CREATURES!!!!

[Ramone (BiBo!!!!!!!!!)] "Well we're out here to find them and destroy them. If you come with us you will be in danger."

[Male Villager #22] THEY ALL SHOULD PERISH IN THE FLAMES OF PURITY

[Ramone (BiBo!!!!!!!!!)] "Many of you will likely die."

[Ramone (BiBo!!!!!!!!!)] "However."

[Male Villager #22] DEATH SHOULD BE THEIR ONLY RESTING PLACE

Christy has joined the game on Fri Feb 02 19:06:00 EST 2007

[Ramone (BiBo!!!!!!!!!)] "Once they are defeated, I'm sure we can do something more permanent for you."

[Female Villager #6] what do you mean many will die?

[Female Villager #6] we will ALL die if left here in this cold

[Female Villager #6] (hello christy)

[Female Villager #6] we will all perish unless we find some oen to protect us

[Female Villager #6] you have subdued this giant

[Female Villager #6] surely you can provide some sort of guardian for us at the least

Hans has joined the game on Fri Feb 02 19:07:07 EST 2007

[Ramone (BiBo!!!!!!!!!)] "Well, if you are willing to take the risk for some tiny hope, I have no problem with you coming with us. But we won't be able to promise your survival."

[Female Villager #6] I would ask for a guard?

[Female Villager #6] you have two giants you control

[Christy] hello everyone

Hans is receiving the map snow field...

Hans has received the map snow field.

[Lorie] Evening Christy!

[Female Villager #6] surely you can provide us with someone to guard us

Christy is receiving the map snow field...

Christy has received the map snow field.

[Female Villager #6] you must be great and powerful lords

[Female Villager #6] why would you leave us here alone

[Ramone (BiBo!!!!!!!!!)] "We can fight off creatures yes, but as you said, this area is dangerous. People will die."

Katie has joined the game on Fri Feb 02 19:08:56 EST 2007

[Ramone (BiBo!!!!!!!!!)] "I didn't say we'd leave you, I just want you to understand the risks."

[Male Villager #15] Aye, we understand te'risks lad

[Ramone (BiBo!!!!!!!!!)] "I don't want you to be coming to us saying we didn't warn you if accidents happen."

Katie is receiving the map snow field...

Katie has received the map snow field.

[Male Villager #15] we hae ben living nder this chil weather for a while

[Male Villager #15] (remember this is 'scotland')

[Ramone (BiBo!!!!!!!!!)] "Do you have enough supplies to feed yourselves at least?"

[Hans] We are going to the heart of the chill weather to end it once and for all!

[Male Villager #15] fer t'nght

[SPC] Bob, throw the pumpkin bread in the freezer and it should be fine the next time she shows up.

[Hans] Or at least to get it back to normal.

[Ramone (BiBo!!!!!!!!!)] "be sure to ration it. Make it last as long as you can. There is no telling how long it will be before we get more."

[Male Villager #15] (the winter has gone to Sean's head wanting to freeze bread now)

[Hans] Trying to read all this chat... Are they trying to tag along?

[Ramone (BiBo!!!!!!!!!)] ((pretty much))

[Ramone (BiBo!!!!!!!!!)] ((they're saying they'll die out here alone and they know we're off to fight illithids))

[Ramone (BiBo!!!!!!!!!)] ::glances at Kylia:: "Think you need more farmers in Roadhaven when this trip is over and done with?"

[Male Villager #15] (tonight the role of Female Villager #15 will be played by Katie)

[Hans] The Dragonslayers have done this before, haven't they, Bob?

[DM] done which hans?

[Lorie] ((OOC: :: looks to the DM...can Roadhaven support mor farmers?:: ))

[Lorie] ((Hey Hans!))

[Hans] That is, escort townsfolk in an adventure.

[Hans] (Hello, Lorie!!)

[DM] yes to Hans and Yes to Lorie, but they might need to farm the next valley over also

[Hans] To the party: we need to end the *source* of this foul magicked weather. Can we do that with a band of townsfolk following us?

[Lorie] :: turns :: Well I think there is a neighboring valley that could be available for expansion

[Hans] Then let us extend the offer of protection to these good folks.

[Ramone (BiBo!!!!!!!!!)] ::nods::

[Ramone (BiBo!!!!!!!!!)] "We'll allow you to travel with us as far as you can. We'll protect you as best we can and we'll see about finding a new home for those who survive. I may have some work for a few of you besides."

[Hans] To villager: We would need you to stay out of the way when it gets dangerous.

[Male Villager #8] WHAT WOUDL A GYPSY KNOW OF WORK

[Hans] And it will certainly get dangerous.

[Ramone (BiBo!!!!!!!!!)] "I know that I'm going to survive this winter and if you are going to insult me and my people you can stay here."

[Male Villager #8] I KNOW YOUR HANDS ARE SOFT

[Male Villager #8] YOU HAVE NOT TILLED THE EARTH

[Male Villager #8] OR HEWN A LOG

[Katie] I would like protection. I was just passing though, but my husband was killed.

[Christy] (back in a few minutes-got a baby asking for bed)

[Christy] I am away from the keyboard.

[Ramone (BiBo!!!!!!!!!)] "If you wish to stay, that is fine. We don't have to protect you."

[Ramone (BiBo!!!!!!!!!)] "Especially since I doubt you have anything to offer us in return."

[Hans] Yes to what the good mage said!

[Ramone (BiBo!!!!!!!!!)] "Now I suggest you change your tone or learn to protect yourself with those hard hands of yours."

[Male Villager #8] I WANT TO BE SURE WHO IS IN CHARGE HERE

[Hans] Whoa. We *will* protect them, though.

[Hans] (I missed the part where you said we don't HAVE to protect you.

[Hans] We are a party lead by adventure and goodness.

[Ramone (BiBo!!!!!!!!!)] Brad Johnson moved 2'04".

[Hans] led

Katie is now controlling Female Villager #15

[Ramone (BiBo!!!!!!!!!)] "Oh, I'm just a spokesman. The woman in charge is Lady Kylia. You will only speak to her when spoken to."

[Hans] I can't speak for all these others, but I will do what I can to protect you.

[Hans] But we are on a mission to defeat this evil Illithid.

[Lorie] :: puts on her usually friendly face of frowing ::

[Male Villager #8] WHO IS THIS LADY KYIA

[Lorie] Me.

[Male Villager #8] AND WHY DO YOU SPEAK FOR HER?

[Lorie] Now you listen and listen well...

[Male Villager #8] DO YOU DO HER BIDDING

[Ramone (BiBo!!!!!!!!!)] "Of course."

[Male Villager #8] Male Villager #8 moved 120'11".

[Lorie] You can lower your tone or you can rot in the cold...it's all the same to me

[Lorie] We're going to kill the brain sucking plague of the area...

[Male Villager #8] /ME TUGS ON HIS CAP IN A SORT OF BOW TO lADY KYLIA

[Lorie] or :: shrugs :: we can just forget the whole thing and go sit by the fire in my keep and you can rot and die

[Lorie] I'm really ambivalent about the whole thing

[Lorie] You can save your fake manners for someone else

[Female Villager #15 (Katie)] I do not want to die

[Lorie] The nice mage has given you some options...take them or leave them. We're not here to force anything upon you

[Lorie] Too late for that miss...

[Hans (to DM only)] I spend a couple moments detecting evil in the direction of the villagers.

[Lorie] We're happy to help...we're happy to keep on going

[Lorie] Talk amongst yourselves and get back to us...

[Lorie] You have oh... :: looks at the party for a time amount ::

[Ramone (BiBo!!!!!!!!!)] "I think waiting any longer than ten minutes would disrupt our campaign against the illithid."

[Hans] ::Paladin closes his eyes and reaches in front of him, towards the party of the villagers.::

[Lorie] There you have it...

[Hans] ::waving his hand slowly::

[Male Villager #8] none percy

[Hans] k

[DM] all at least neutral

[Hans] can't tell neutral. I can only tell evil.

[Hans] and evil intentions.

[DM] Mike can not log in from his location he sends his regrets

[Hans] Sorry, Mike!

[DM] yes to Hans is what I was trying to say

[DM] in shorthand

[Hans] gotcha

[Katie] Female Villager #15 follows Female Villager #15.

[Katie] Female Villager #15 follows Female Villager #15.

[Katie] Female Villager #15 follows Female Villager #15.

[Katie] Female Villager #15 follows Female Villager #15.

[DM] for ease of use

[Hans (to DM only)] I was just clarifying in case anybody thought I was trying to "detect neutral" or something similarly uncharacteristic of a Paladin...

[DM] we will have Katie be the icon to represent the gaggle of villagers on the map

[DM] Female Villager #8 moved 88'11".

[DM] Female Villager #3 moved 48'06".

[DM] Female Villager #1 moved 85'06".

[DM] Female Villager #1 moved 273'02".

[DM] Female Villager #1 moved 29'01".

[DM] adn Now Katie you are Female Villager #1

[DM] for the rest of tonight

[DM] Ramone moved 57'11".

[SPC] (e) -1

[SPC] (a) -1

[DM] Ramone moved 55'02".

[DM] Female Villager #1 moved 16'07".

[SPC] (oh Bob, Bunny says those turtle bars were world class and she wishes she co

[SPC] what the @#$$ is goin on with klooge?

[DM] I just deleted abotu 20 icons

[DM] Kira, Percival, Arilyn, Female Villager #1, Kaarg, Kylia Wolfslayer, Brad Johnson, Sweetums, Malagorn and Ramone moved 118'01".

[DM] Kira and Percival moved 51'10".

[SPC] the dice panel kept popping up

[Hans] I help any of the villagers pack whatever things they need help with.

[SPC] (anyway, Bunny says she wishes she would have taken all of them)

[DM] Time of Day: 02:00 PM. Day 8 Ko ___ de, Kye {Late Winter} 8th, 2006.

[DM] Time of Day: 03:00 PM. Day 8 Ko ___ de, Kye {Late Winter} 8th, 2006.

[DM] Time of Day: 04:00 PM. Day 8 Ko ___ de, Kye {Late Winter} 8th, 2006.

[DM] Time of Day: 05:00 PM. Day 8 Ko ___ de, Kye {Late Winter} 8th, 2006.

[DM] (will pass on to her thank you Bunny)

[SPC] (and sorry if I'm quiet, but I'm in the process of moving all my sites to a new server, including the DragonSlayers site)

[Hans] A-ha.

[SPC] (long story, but it involves Congress)

[Hans] Is Bunny a player name or a character name?

[DM] player name

[Hans] K. What is Bunny's character name?

[DM] none yet, will be a druid to test her skills out with soon

[Hans] Just trying to match the players with the characters...

[DM] so

[Ramone (BiBo!!!!!!!!!)] enya according to the sheet

Hans is receiving the map Base Map...

Hans has received the map Base Map.

[Christy] I am back at the keyboard.

Hans is receiving the map snow field...

Hans has received the map snow field.

[Ramone (BiBo!!!!!!!!!)] ((runnin lots of poker sites sean?))

[Female Villager #1 (Katie)] one of the dangers is called an ice rat, some sort of creature I've never seen before

[DM] Percival, Arilyn, Female Villager #1, Kaarg, Kylia Wolfslayer, Brad Johnson, Kira, Sweetums, Malagorn and Ramone moved 212'07".

[Hans] Ramone, not that they *have* to useful, but it seems that they may be so.

[Ramone (BiBo!!!!!!!!!)] "Oh I'm sure with this many people at least a handful have to be of some use. Law of averages and all."

[DM] ok, so check your marching order before evening here please

[Ramone (BiBo!!!!!!!!!)] Brad Johnson moved 10'07".

[Ramone (BiBo!!!!!!!!!)] Kaarg moved 91'00".

[Ramone (BiBo!!!!!!!!!)] Ramone moved 23'08".

[Ramone (BiBo!!!!!!!!!)] Percival moved 28'05".

[Ramone (BiBo!!!!!!!!!)] any objections to the order as it stands now?

[Hans] Lady Kylia, I kindly ask healing for myself and Sweetums.

[SPC] No problems with the order

[DM] Arilyn, Kylia Wolfslayer, Sweetums, Malagorn and Ramone moved 19'11".

[DM] Female Villager #1 moved 9'07".

[Hans] Percival moved 12'06".

[Lorie] Kylia Wolfslayer moved 20'02".

[DM] Female Villager #1 moved 21'01".

[Hans] Percival moved 13'07".

[DM] that is to reperesent the huddled masses

[Christy] where's the front?

[DM] Female Villager #1 moved 6'05".

[Lorie] ((BOB -- Intent is to be behind Malagorn after I heal Percy and Sweetums, okay?))

[DM] Female Villager #1 moved 5'06".

[Ramone (BiBo!!!!!!!!!)] giant and brad are up front

[DM] Kylia Wolfslayer moved 14'03".

[Hans] I was going to say the female villager is HUGE!!

[DM] yes to Kyia

[Hans] Percival moved 26'02".

[Hans] Percival moved 28'08".

[DM] front to the right, huddled mass of villiagers in the middle

[Hans] ::assessing other party members to make sure they don't need healing::

[DM] Lorie are you doing that healing?

[Christy] he's like our triage nurse

[Lorie] ((Are we at the point of the story where this would make sense? I don't want to heal if we're going to be traipsing them out to battle again ;o) ))

[Ramone (BiBo!!!!!!!!!)] ::pictures the paladin in a nurse's outfit with a 6 foot tall needle::

[Hans] I have two medicinal sticks.

[Hans] They bring a heaping dose of JUSTICE!!!

[DM] the time on the caldner is correct

[DM] youknow you will have at least one mor eencounter tonight

[Ramone (BiBo!!!!!!!!!)] ((sweet! we're psychic!))

[Hans] ((how do we *know* this, I ask?))

[Christy] so do we know which watch that will happen on?

[Lorie] Kylia Wolfslayer targets Sweetums. Distance: 24'04"

[Lorie] Kylia Wolfslayer targets Arilyn. Distance: 18'08"

[Christy] i need my rest you know

[Lorie] Kylia Wolfslayer no longer targets Arilyn.

[Lorie] Kylia Wolfslayer targets Percival. Distance: 4'06"

[Ramone (BiBo!!!!!!!!!)] ((sure why not! :) We even know the precise moment to roll our dice so klooge gives us criticals :-D ))

[Lorie] Kylia Wolfslayer: Cure Serious Wounds: Let your wounds be cured (-2d8-1) [-(2+2)-1] -5

[Hans] %-)

[Lorie] Kylia Wolfslayer: Cure Moderate Wounds: Feel the power of Gobinhiu and be healed (-(d10+1)) [-(1+1)] -2

[Hans] ((Is that even an emote?))

[Lorie] Kylia Wolfslayer: Cure Moderate Wounds: Feel the power of Gobinhiu and be healed (-(d10+1)) [-(4+1)] -5

[Ramone (BiBo!!!!!!!!!)] ((sure, it's an orc with the stick of justice between it's eyes))

[Lorie] Kylia Wolfslayer: Cure Serious Wounds: Let your wounds be cured (-2d8-1) [-(6+5)-1] -12

[Hans] Dispensing justice is medicine of its own!!!!

[Lorie] Kylia Wolfslayer: Cure Minor Wounds: By the grace of Gobihinu you are healed (-d8) [-1] -1

[DM] Lorie

[Lorie] ((Okay...all done healing now))

[Hans] ((Um, okay))

[Hans] Percival moved 52'01".

[Hans] Percival moved 20'00".

[DM] Percival's Current Hit Points: adjusted to 57 (7) - Lightly Wounded

[DM] Sweetums's Current Hit Points: adjusted to 62 (16) - Unharmed

[Hans] ((Ahhhhh...))

[DM] Percival's Current Hit Points: adjusted to 58 (1) - Unharmed

[Hans] Thank you, Lady Kylia.

[Hans] ::touching right hand to forehead in salute::

[DM] so you have your marching order

[DM] and you move across

[DM] Female Villager #1, Percival, Arilyn, Kaarg, Kylia Wolfslayer, Brad Johnson, Kira, Sweetums, Malagorn and Ramone moved 108'10".

[DM] Roll #1: (d20) [20] 20

[DM] wow

[DM] you are surprised

[DM] blinks

[DM] reconsidering then

[Ramone (BiBo!!!!!!!!!)] surprised by WHAT is the issue

[Hans] Anybody with alertness/observation?

[Christy] I am back at the keyboard.

[Arilyn (Christy)] me!

[Ramone (BiBo!!!!!!!!!)] sure

[Hans] Did you take *that* into consideration, most honorable DM?

[Lorie] Alterness here

[Arilyn (Christy)] i have both

[Hans] Normally, you ask, don't you?

[Lorie] Kylia Wolfslayer: Alertness check: (d20) [7] 7. PROBABLY SUCCEEDS against (17+1) [17+1] 18!!!

[DM] yes, to alterness and to observation, your chance of surprise wouel normally be 20% but reduced down to 5% becaue of your giant friends survial skils etc

[DM] did not htink you really could be surprised at this point

[DM] checking the monster

[Hans] I'm not surprised at all that there are many things here trying to kill us.

[Hans] ;)

[Ramone (BiBo!!!!!!!!!)] we're SO gonna get eaten by a remorhaz

[Hans] YEAH!!!!!!!!!!!!!!!!!

[Hans] Oh, wait a second. That's really really bad, isn't it?

[DM (to GM only)] Winter Worm #1 moved 25'00".

[DM (to GM only)] Winter Worm #1 targets Ramone. Distance: 16'01"

[Ramone (BiBo!!!!!!!!!)] yes. yes it is. means your weapons melt, we disintegrate and the villiagers die

[Hans] There's like, no *good* way to kill a remorhaz, is there?

[Ramone (BiBo!!!!!!!!!)] Sure there is. Get a red dragon to do it.

[DM] Winter Worm #1: Attack #1: Bite: (7-(d20+0)) [7-(7+0)] 0. Probably MISSES Ramone (AC FINAL: -2)

[Hans] I'm with the wizard...

[Hans] ...in the spirit, that is.

[DM] ok, so that is a hit becasue of surprise

[Arilyn (Christy)] is that icon to scale?

[DM] yes to Christy

[Hans] If it's a remorhaz, it is.

[Ramone (BiBo!!!!!!!!!)] oh yeah, these are big buggers

[Ramone (BiBo!!!!!!!!!)] they eat you whole

[Arilyn (Christy)] joy

[DM] Winter Worm #1: Damage v SM: Bite: (6d6) [(1+5+1+5+2+3)] 17 added to Ramone

[Ramone (BiBo!!!!!!!!!)] and if you're eaten whole, you don't come back. their tummy is an incinerator

[DM] Ramone's Current Hit Points: adjusted to 52 (-17) - Lightly Wounded

[Arilyn (Christy)] note to self::stay away from the mouth::

[DM] Combat has begun!

[DM] ROUND: 0

[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [4(10-0)] 14

[DM] 42 foot long

[Arilyn (Christy)] Arilyn: Initiative:(d10+10-+0) [4+10-0] 14

[DM] very very big

[Sweetums (SPC)] Sweetums: Initiative:(d10+20-+3) [6+20-3] 23

[DM] Winter Worm #1: Initiative:(d10+30) [5+30] 35

[Ramone (BiBo!!!!!!!!!)] ::wishes he was flying 42 feet instead of 30::

[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [5+10-3-2] 10

[DM] Katie you can roll initi for the villiager

SPC has edited Sweetums's effects.

[Female Villager #1 (Katie)] Female Villager #1: Initiative:(d10+10) [5+10] 15

SPC has edited Sweetums's effects.

[Hans] Percival: Initiative:(d10+10-+2) [1+10-2] 9

[DM] ROUND: 1

[DM] INIT: 9 GOING: Percival

SPC has edited Sweetums's effects.

[Hans] Percival moved 60'08".

[Hans] Percival targets Winter Worm #1. Distance: 14'00"

[SPC] I am back at the keyboard.

[Sweetums (SPC)] sigh

[Hans] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(3+1+3+1)-8] -2 [ROLL WAS MODIFIED]. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Sweetums (SPC)] more klooge bugs

[Hans] wait a sec for 2nd roll, please.

[DM] that is a hit

[Arilyn (Christy)] need some klooge RAID for those bugs

[Sweetums (SPC)] I can't measure my rings

[Sweetums (SPC)] and I want to make sure they're the right size

[Ramone (BiBo!!!!!!!!!)] RAID?!?! ::kaboom!::

[Sweetums (SPC)] red should be 15' radius

[Sweetums (SPC)] green should be 30' radius

[Hans] Bob, have you put negative modifiers on my roll?

[DM] yes to Sean

[DM] and no to Hans

[Ramone (BiBo!!!!!!!!!)] you've got red set to 10

[Sweetums (SPC)] okay, thanks.

[Hans] what is that?

BiBo!!!!!!!!! has edited Sweetums's effects.

[Ramone (BiBo!!!!!!!!!)] it's 15 now

[Hans] Percival: Attack #1: Longsword, +1: (14-(d20+1+1+1)-8) [14-(12+1+1+1)-8] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Sweetums (SPC)] Thanks.

[Hans] Percival: Damage v L: Long Sword, +3: (1d12+1+3) [6+1+3] 10 [ROLL WAS MODIFIED] added to Winter Worm #1

[DM (to GM only)] Winter Worm #1's Current Hit Points: adjusted to 95 (-10) - Lightly Wounded

[Hans] Percival: Damage v L: Longsword, +1: (1d12+1+1) [8+1+1] 10 [ROLL WAS MODIFIED] added to Winter Worm #1

[DM (to GM only)] Winter Worm #1's Current Hit Points: adjusted to 85 (-10) - Lightly Wounded

[DM] INIT: 10 GOING: Ramone

[Hans] Bob, have you put negative modifiers on my roll?

[DM] no to Hans

[Hans] thx

[DM] you can check your sheet under temp modifiers

[DM] to confirm

[Ramone (BiBo!!!!!!!!!)] ::concentrates for a moment:: (1d10) [1] 1

[DM] INIT: 14 GOING: Arilyn

[Christy] Arilyn targets Winter Worm #1. Distance: 36'10"

[Arilyn (Christy)] Arilyn: Magic Missile: (4d4+4) [(4+4+2+3)+4] 17 points of magical bolty doom added to Winter Worm #1

[DM] Beth is now having the same issue Mike did trying to connect

[DM] INIT: 14 GOING: Kylia Wolfslayer

[DM] Winter Worm #1: Magic Resistance check:(d100) [38] 38. PROBABLY SUCCEEDS against (75) [75] 75!!!

[DM (to GM only)] Winter Worm #1: No adjustments made

[DM] those magic missles go POOF

[Lorie] Kylia Wolfslayer targets Winter Worm #1. Distance: 22'10"

[Arilyn (Christy)] noed

[Lorie] Arilyn moved 21'02".

[Arilyn (Christy)] noted

[Lorie] Arilyn moved 22'03".

[Lorie] Kylia Wolfslayer moved 7'11".

[Lorie] ((Sorry I moved the wrong icon Christy...I can't bloody see who is who ))

[DM] (Sean any ideas? it is just timing them out as they try to log in

[Lorie] Kylia Wolfslayer: Attack #1: Faithful Balance: (9-(d20+3)) [9-(1+3)] 5. Probably MISSES Winter Worm #1 (AC FINAL: 0)

[DM] INIT: 15 GOING: Female Villager #1

[Arilyn (Christy)] yes, we are but mere specks on the screen

[DM] that is you Kaite

[DM] go for it

[SPC] Sweetums targets Winter Worm #1. Distance: 29'08"

[Arilyn (Christy)] if I were a villager, I'd probably run away

[Female Villager #1 (Katie)] Female Villager #1 moved 172'10".

[Arilyn (Christy)] do they even have weapons?

[DM] as the crowd storms south

[DM] some have daggers or clubs

[DM] INIT: 23 GOING: Sweetums

[Arilyn (Christy)] they were primarily farmers right?

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(9+3+1+2)] -2. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[DM] yes

[Sweetums (SPC)] knockdown: (d20) [16] 16

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(19+3+1+2)] -12. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Sweetums (SPC)] Sweetums: Damage v L: Giant-kin halberd of Speed +2: (2*(2d8)++7+2+2) [2*((3+7))+7+2+2] 31 [ROLL WAS MODIFIED] added to Winter Worm #1

[Sweetums (SPC)] Sweetums: Damage v L: Giant-kin halberd of Speed +2: (2*(2d8)++7+2+2) [2*((4+1))+7+2+2] 21 [ROLL WAS MODIFIED] added to Winter Worm #1

[DM] 18 or higher to knock down

[Hans] Wow, Sweetums!!!!

[Sweetums (SPC)] second knockdown (d20) [17] 17

[DM (to GM only)] Winter Worm #1's Current Hit Points: adjusted to 33 (-52) - Heavily Wounded

[Sweetums (SPC)] darn

[DM] INIT: 35 GOING: Winter Worm #1

[DM] Winter Worm #1 targets Percival. Distance: 14'00"

[Arilyn (Christy)] no worm kissing!

[DM] Winter Worm #1: Attack #1: Bite: (7-(d20+0)) [7-(8+0)] -1. Probably MISSES Percival (AC FINAL: -5)

[Hans] ((Sure wish I had more HP!!!))

[DM] ROUND: 2

[DM] INIT: 9 GOING: Percival

[Hans] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(17+1+3+1)-8] -16 [ROLL WAS MODIFIED]. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Hans] Percival: Attack #1: Longsword, +1: (14-(d20+1+1+1)-8) [14-(16+1+1+1)-8] -13 [ROLL WAS MODIFIED]. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Hans] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(4+1+3+1)-8] -3 [ROLL WAS MODIFIED]. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Hans] Percival: Damage v L: Long Sword, +3: (1d12+1+3) [2+1+3] 6 [ROLL WAS MODIFIED] added to Winter Worm #1

[Hans] Percival: Damage v L: Longsword, +1: (1d12+1+1) [8+1+1] 10 [ROLL WAS MODIFIED] added to Winter Worm #1

[Hans] Percival: Damage v L: Long Sword, +3: (1d12+1+3) [5+1+3] 9 [ROLL WAS MODIFIED] added to Winter Worm #1

[DM] INIT: 10 GOING: Ramone

[DM (to GM only)] Winter Worm #1's Current Hit Points: adjusted to 8 (-25) - Massively Wounded

[BiBo!!!!!!!!!] Ramone targets Winter Worm #1. Distance: 16'01"

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(20+5+0)] -10 [CRITICAL HIT]

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(1+5+0)] 9. Probably MISSES Winter Worm #1 (AC FINAL: 0)

[Ramone (BiBo!!!!!!!!!)] Ramone: Attack #1: Black Death (charged): (15-(d20+5++0)) [15-(19+5+0)] -9. PROBABLY HITS Winter Worm #1 (AC FINAL: 0)!!!

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [1*4+(5+0)*4] 24 [ROLL WAS MODIFIED] added to Winter Worm #1

[Ramone (BiBo!!!!!!!!!)] Ramone: Damage v L: Black Death (charged): (1d3*4+(5++0)*4) [3*4+(5+0)*4] 32 [ROLL WAS MODIFIED] added to Winter Worm #1

[DM (to GM only)] Winter Worm #1's Current Hit Points: adjusted to -48 (-56) - Dead

[DM] Combat has finished.

[DM] sighs

[Hans] Be careful of the molten melting mass...

[DM] I really thought that might be more challening

[Sweetums (SPC)] Why the sigh, Bob?

[Ramone (BiBo!!!!!!!!!)] "That was thoroughly unpleasant" ::glances down at his teeth marks::

[Hans] Um, if he got one of us, Bob, that would have been about it....

[Arilyn (Christy)] he's jonesin' for a kill

[Hans] I couldn't have taken more than a round or two in his belly....

[DM] like to last till my second attack at least

[Hans] His lava belly, that is....

[Ramone (BiBo!!!!!!!!!)] cant take any time in his belly

[DM] but

[DM] moving on

[Hans] Mage, can you use any of the monster parts in any of your spells?

[Hans] Percival: INT check: (d20) [6] 6. PROBABLY SUCCEEDS against (10) [10] 10!!!

[Ramone (BiBo!!!!!!!!!)] "Not really. I'm sure one of the others probably could."

[Female Villager #1 (Katie)] Female Villager #1 moved 159'01".

[DM] how do you propose to take the parts?

[Hans] I think there's something valuable about a remorhaz.

[Hans] Just something I heard. Could have been something else...

[Ramone (BiBo!!!!!!!!!)] "Well, if we can find it's eggs..."

[Arilyn (Christy)] then all we need is the bacon

[Hans] Moving on, like Bob said...

[DM] Female Villager #1, Percival, Arilyn, Kaarg, Kylia Wolfslayer, Brad Johnson, Kira, Sweetums, Malagorn and Ramone moved 107'01".

[DM] brb have to grab a drink,

[DM] then you find an open field

[DM] that the villiager say used to be farmland

[DM] I am away from the keyboard.

[DM] I am back at the keyboard.

[DM] ok

[Hans] Good job, death mage! Good show, good giant!

[Ramone (BiBo!!!!!!!!!)] ::chuckles::

[Hans] I don't think I ever want to get hit by that ::pointing while scrunching up face:: *thing*....

[DM] you are about to travel across an open area where you know the snow is about 6 foot deep

[Hans] We can follow in the wake of the giant.

[Hans] He's parting our Red Sea.

[Hans] By the way, how did it get to 6' deep here and not elsewhere?

[Arilyn (Christy)] our frozen Red Sea

[DM (to GM only)] Ice Rats moved 4'00".

[Hans] Or is that a still outstanding mystery?

[Hans] ;) to christy

[DM] this is actualy less then some places more than others

[Hans] Okay.

[Hans] Is it packed snow, like a ski slope?

[Arilyn (Christy)] well it is getting late, how much further are we going to go before we huddle down for the night?

[DM] Time of Day: 06:00 PM. Day 8 Ko ___ de, Kye {Late Winter} 8th, 2006.

[DM] Time of Day: 07:00 PM. Day 8 Ko ___ de, Kye {Late Winter} 8th, 2006.

[DM] Combat has begun!

[DM] ROUND: 0

[Hans] I am back at the keyboard.

[Ramone (BiBo!!!!!!!!!)] just as soon as we finish this encounter

[Hans] At least we know there can't be any more winter worms in this area. The ecology couldn't sustain 2 of those within many miles of each other.

[Ramone (BiBo!!!!!!!!!)] they mate sometimes

[Arilyn (Christy)] rats and lots of 'em

[DM] Ice Rats #60: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #25: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #26: Initiative:(d10+0) [3+0] 3

[DM] Ice Rats #27: Initiative:(d10+0) [10+0] 10

[DM] Ice Rats #28: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #29: Initiative:(d10+0) [5+0] 5

[DM] Ice Rats #31: Initiative:(d10+0) [8+0] 8

[DM] Ice Rats #32: Initiative:(d10+0) [10+0] 10

[DM] Ice Rats #33: Initiative:(d10+0) [2+0] 2

[DM] Ice Rats #34: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #35: Initiative:(d10+0) [3+0] 3

[DM] Ice Rats #36: Initiative:(d10+0) [7+0] 7

[DM] Ice Rats #37: Initiative:(d10+0) [2+0] 2

[DM] Ice Rats #38: Initiative:(d10+0) [5+0] 5

[DM] Ice Rats #39: Initiative:(d10+0) [4+0] 4

[DM] Ice Rats #40: Initiative:(d10+0) [6+0] 6

[DM] Ice Rats #41: Initiative:(d10+0) [3+0] 3

[DM] Ice Rats #42: Initiative:(d10+0) [5+0] 5

[DM] Ice Rats #43: Initiative:(d10+0) [1+0] 1

[DM] Ice Rats #44: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #45: Initiative:(d10+0) [4+0] 4

[DM] Ice Rats #46: Initiative:(d10+0) [2+0] 2

[DM] Ice Rats #47: Initiative:(d10+0) [7+0] 7

[DM] Ice Rats #48: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #49: Initiative:(d10+0) [10+0] 10

[DM] Ice Rats #50: Initiative:(d10+0) [6+0] 6

[DM] Ice Rats #51: Initiative:(d10+0) [3+0] 3

[DM] Ice Rats #52: Initiative:(d10+0) [4+0] 4

[DM] Ice Rats #53: Initiative:(d10+0) [6+0] 6

[DM] Ice Rats #54: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #55: Initiative:(d10+0) [1+0] 1

[DM] Ice Rats #56: Initiative:(d10+0) [9+0] 9

[DM] Ice Rats #57: Initiative:(d10+0) [7+0] 7

[DM] Ice Rats #58: Initiative:(d10+0) [3+0] 3

[DM] Ice Rats #59: Initiative:(d10+0) [3+0] 3

[Hans] Percival moved 57'11".

[Hans] bob, I didn't get the chance to move back to my marching order after the remorhaz.

[DM] is ok you can be there Hans

[Hans] I was too busy gabbing at the keyboard...

[DM] they are boiling up out of holes as this large group of people walks by

[Arilyn (Christy)] Arilyn: Initiative:(d10+10-+0) [2+10-0] 12

[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [7+10-3-2] 12

[DM] anyone else to roll?

[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [7(10-0)] 17

[Hans] Percival: Initiative:(d10+10-+2) [7+10-2] 15

[DM] Katie did you roll for the villiagers?

[Hans] sorry

[Female Villager #1 (Katie)] Female Villager #1: Initiative:(d10+10) [10+10] 20

[DM] ROUND: 1

[Sweetums (SPC)] Sweetums: Initiative:(d10+20-+3) [10+20-3] 27

[DM] INIT: 1 GOING: Ice Rats #43

[DM] Ice Rats #44 targets Sweetums. Distance: 25'06"

[DM] Ice Rats #54 targets Sweetums. Distance: 8'06"

[DM] Ice Rats #51 targets Sweetums. Distance: 21'08"

[DM] Ice Rats #52 targets Sweetums. Distance: 15'03"

[DM] Ice Rats #58 targets Sweetums. Distance: 8'10"

[DM] Ice Rats #44: Attack #1: Natural Attack: (16-(d20+0)) [16-(1+0)] 15. Probably MISSES Sweetums (AC FINAL: -1)

[DM] Ice Rats #54: Attack #1: Natural Attack: (16-(d20+0)) [16-(2+0)] 14. Probably MISSES Sweetums (AC FINAL: -1)

[DM] Ice Rats #51: Attack #1: Natural Attack: (16-(d20+0)) [16-(5+0)] 11. Probably MISSES Sweetums (AC FINAL: -1)

[DM] Ice Rats #52: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. Probably MISSES Sweetums (AC FINAL: -1)

[DM] Ice Rats #58: Attack #1: Natural Attack: (16-(d20+0)) [16-(20+0)] -4 [CRITICAL HIT]

[Hans] Come on, Bob. Wouldn't the remorhaz have eaten all these little guys?

[DM] Ice Rats #52: Damage v L: Natural Attack: (2d6) [(6+3)] 9 added to Sweetums

[DM] Sweetums's Current Hit Points: adjusted to 53 (-9) - Lightly Wounded

[DM] Ice Rats #45 targets Arilyn. Distance: 13'11"

[DM] Ice Rats #50 targets Arilyn. Distance: 9'06"

[DM] Ice Rats #37 targets Arilyn. Distance: 13'10"

[DM] Ice Rats #25 targets Arilyn. Distance: 16'03"

[Sweetums (SPC)] Bob, if I stomp on them, would that be enough to kill em?

[DM] Ice Rats #50: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #25: Attack #1: Natural Attack: (16-(d20+0)) [16-(2+0)] 14. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #45: Attack #1: Natural Attack: (16-(d20+0)) [16-(3+0)] 13. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #37: Attack #1: Natural Attack: (16-(d20+0)) [16-(15+0)] 1. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #50, Ice Rats #45, Ice Rats #37 and Ice Rats #25 moved 5'08".

[Arilyn (Christy)] what's their size?

[DM] Ice Rats #33 moved 31'05".

[DM] Ice Rats #28 moved 8'00".

[DM] Ice Rats #29 moved 11'04".

[DM] Ice Rats #46 targets Kylia Wolfslayer. Distance: 6'00"

[DM] Ice Rats #33 targets Kylia Wolfslayer. Distance: 8'03"

[DM] Ice Rats #28 targets Kylia Wolfslayer. Distance: 5'04"

[DM] Ice Rats #29 targets Kylia Wolfslayer. Distance: 9'02"

[Sweetums (SPC)] Bob?

[DM] Ice Rats #33: Attack #1: Natural Attack: (16-(d20+0)) [16-(9+0)] 7. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #29: Attack #1: Natural Attack: (16-(d20+0)) [16-(12+0)] 4. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #28: Attack #1: Natural Attack: (16-(d20+0)) [16-(3+0)] 13. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #46: Attack #1: Natural Attack: (16-(d20+0)) [16-(7+0)] 9. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[Sweetums (SPC)] Can I stomp 'em?

[DM] they are tiny adn no to Sean

[DM] you can stomp them but

[DM] will not automaicaly kills them

[Sweetums (SPC)] will I do *some* damage?

[Sweetums (SPC)] Or is this your subtle way of saying "Sorry, you have to target each one individulally"

[DM] Ice Rats #31 moved 30'09".

[DM] Ice Rats #36 moved 20'01".

[DM] Ice Rats #60 moved 19'06".

[DM] Ice Rats #60 targets Brad Johnson. Distance: 4'08"

[DM] Ice Rats #31 targets Brad Johnson. Distance: 5'08"

[DM] Ice Rats #36 targets Brad Johnson. Distance: 5'04"

[DM] Ice Rats #60: Attack #1: Natural Attack: (16-(d20+0)) [16-(19+0)] -3. PROBABLY HITS Brad Johnson (AC FINAL: 2)!!!

[DM] Ice Rats #31: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. Probably MISSES Brad Johnson (AC FINAL: 2)

[DM] Ice Rats #36: Attack #1: Natural Attack: (16-(d20+0)) [16-(13+0)] 3. Probably MISSES Brad Johnson (AC FINAL: 2)

[DM] Ice Rats #31: Damage v SM: Natural Attack: (2d6) [(5+1)] 6 added to Brad Johnson

[DM] Brad Johnson's Current Hit Points: adjusted to 26 (-6) - Lightly Wounded

[DM] Ice Rats #56 moved 8'10".

[DM] Ice Rats #40 moved 10'09".

[DM] Ice Rats #57 moved 17'08".

[DM] Ice Rats #57 targets Percival. Distance: 5'03"

[DM] Ice Rats #56 targets Percival. Distance: 6'05"

[DM] Ice Rats #40 targets Percival. Distance: 4'11"

[DM] Ice Rats #57: Attack #1: Natural Attack: (16-(d20+0)) [16-(19+0)] -3. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #56: Attack #1: Natural Attack: (16-(d20+0)) [16-(15+0)] 1. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #40: Attack #1: Natural Attack: (16-(d20+0)) [16-(3+0)] 13. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #48 moved 9'11".

[DM] Ice Rats #27 moved 17'01".

[DM] Ice Rats #38 moved 23'04".

[DM] Ice Rats #48 moved 7'03".

[DM] Ice Rats #48 targets Kaarg. Distance: 11'06"

[DM] Ice Rats #38 targets Kaarg. Distance: 9'03"

[DM] Ice Rats #27 targets Kaarg. Distance: 9'06"

[DM] Ice Rats #48: Attack #1: Natural Attack: (16-(d20+0)) [16-(7+0)] 9. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #38: Attack #1: Natural Attack: (16-(d20+0)) [16-(10+0)] 6. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #27: Attack #1: Natural Attack: (16-(d20+0)) [16-(6+0)] 10. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #35 moved 16'00".

[DM] Ice Rats #47 moved 9'09".

[DM] Ice Rats #55 moved 3'07".

[DM] Ice Rats #26 moved 13'09".

[DM] Ice Rats #47 targets Female Villager #1. Distance: 26'07"

[DM] Ice Rats #55 targets Female Villager #1. Distance: 28'06"

[DM] Ice Rats #35 targets Female Villager #1. Distance: 24'02"

[DM] Ice Rats #26 targets Female Villager #1. Distance: 22'07"

[DM] Ice Rats #47: Attack #1: Natural Attack: (16-(d20+0)) [16-(1+0)] 15. Probably MISSES Female Villager #1 (AC FINAL: 8)

[DM] Ice Rats #55: Attack #1: Natural Attack: (16-(d20+0)) [16-(4+0)] 12. Probably MISSES Female Villager #1 (AC FINAL: 8)

[DM] Ice Rats #35: Attack #1: Natural Attack: (16-(d20+0)) [16-(14+0)] 2. PROBABLY HITS Female Villager #1 (AC FINAL: 8)!!!

[DM] Ice Rats #26: Attack #1: Natural Attack: (16-(d20+0)) [16-(18+0)] -2. PROBABLY HITS Female Villager #1 (AC FINAL: 8)!!!

[DM] Ice Rats #35: Damage v SM: Natural Attack: (2d6) [(3+5)] 8 added to Female Villager #1

[DM] Ice Rats #47: Damage v SM: Natural Attack: (2d6) [(5+5)] 10 added to Female Villager #1

[DM] Female Villager #1's Current Hit Points: adjusted to -14 (-18) - Dead

[DM] jsut a sec will be back to modifiy that

[DM] Ice Rats #39, Ice Rats #53 and Ice Rats #32 moved 9'04".

[DM] Ice Rats #43 and Ice Rats #49 moved 7'09".

[DM] Ice Rats #59 moved 7'06".

[DM] Ice Rats #59 moved 8'04".

[DM] Ice Rats #59 targets Female Villager #1. Distance: 25'09"

[DM] Ice Rats #34 targets Female Villager #1. Distance: 21'01"

[DM] Ice Rats #42 targets Female Villager #1. Distance: 23'05"

[DM] Ice Rats #59: Attack #1: Natural Attack: (16-(d20+0)) [16-(15+0)] 1. PROBABLY HITS Female Villager #1 (AC FINAL: 8)!!!

[DM] Ice Rats #34: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. PROBABLY HITS Female Villager #1 (AC FINAL: 8)!!!

[DM] Ice Rats #42: Attack #1: Natural Attack: (16-(d20+0)) [16-(14+0)] 2. PROBABLY HITS Female Villager #1 (AC FINAL: 8)!!!

[DM] Ice Rats #59: Damage v SM: Natural Attack: (2d6) [(5+5)] 10 added to Female Villager #1

[DM] Ice Rats #34: Damage v SM: Natural Attack: (2d6) [(6+1)] 7 added to Female Villager #1

[DM] Ice Rats #42: Damage v SM: Natural Attack: (2d6) [(5+2)] 7 added to Female Villager #1

[DM] Female Villager #1's Current Hit Points: adjusted to -38 (-24) - Dead

[DM] INIT: 1 GOING: Ice Rats #55

[DM] INIT: 2 GOING: Ice Rats #33

[DM] INIT: 2 GOING: Ice Rats #37

[DM] INIT: 2 GOING: Ice Rats #46

[DM] INIT: 3 GOING: Ice Rats #26

[DM] INIT: 3 GOING: Ice Rats #35

[DM] INIT: 3 GOING: Ice Rats #41

[DM] INIT: 3 GOING: Ice Rats #51

[DM] INIT: 3 GOING: Ice Rats #58

[DM] INIT: 3 GOING: Ice Rats #59

[DM] INIT: 4 GOING: Ice Rats #39

[DM] INIT: 4 GOING: Ice Rats #45

[DM] INIT: 4 GOING: Ice Rats #52

[DM] INIT: 5 GOING: Ice Rats #29

[DM] INIT: 5 GOING: Ice Rats #38

[DM] INIT: 5 GOING: Ice Rats #42

[DM] INIT: 6 GOING: Ice Rats #40

[DM] INIT: 6 GOING: Ice Rats #50

[DM] INIT: 6 GOING: Ice Rats #53

[DM] INIT: 7 GOING: Ice Rats #36

[DM] INIT: 7 GOING: Ice Rats #47

[DM] INIT: 7 GOING: Ice Rats #57

[DM] INIT: 8 GOING: Ice Rats #31

[DM] INIT: 9 GOING: Ice Rats #60

[DM] INIT: 9 GOING: Ice Rats #25

[DM] INIT: 9 GOING: Ice Rats #28

[DM] INIT: 9 GOING: Ice Rats #34

[DM] INIT: 9 GOING: Ice Rats #44

[DM] INIT: 9 GOING: Ice Rats #48

[DM] INIT: 9 GOING: Ice Rats #54

[DM] INIT: 9 GOING: Ice Rats #56

[DM] INIT: 10 GOING: Ice Rats #27

[DM] INIT: 10 GOING: Ice Rats #32

[DM] INIT: 10 GOING: Ice Rats #49

[DM] INIT: 12 GOING: Ramone

[DM] Female Villager #1's Current Hit Points: adjusted to 4 (42) - Unharmed

[DM] so that means that 8 of the villiagers are dead now

[DM] Katie you are back "alive" it just so happens that female village #1 will be the last ti die

BiBo!!!!!!!!! has edited Pointer's effects.

[Ramone (BiBo!!!!!!!!!)] Pointer moved 17'11".

[Ramone (BiBo!!!!!!!!!)] Pointer moved 16'09".

[BiBo!!!!!!!!!] Ramone targets Ice Rats #46. Distance: 10'10"

[BiBo!!!!!!!!!] Ramone targets Ice Rats #52. Distance: 19'07"

[BiBo!!!!!!!!!] Ramone targets Ice Rats #58. Distance: 28'06"

[BiBo!!!!!!!!!] Ramone targets Ice Rats #54. Distance: 32'11"

[BiBo!!!!!!!!!] Ramone targets Ice Rats #51. Distance: 33'07"

[BiBo!!!!!!!!!] Ramone targets Ice Rats #44. Distance: 26'09"

[Ramone (BiBo!!!!!!!!!)] Ramone: Fireball: Take (10d6) [(6+1+5+4+5+4+5+1+4+6)] 41 points of blastiness! added to Ice Rats #46 added to Ice Rats #52 added to Ice Rats #58 added to Ice Rats #54 added to Ice Rats #51 added to Ice Rats #44

[Hans] Definitely good time for area of effect spells.

[DM] INIT: 12 GOING: Arilyn

[DM] Pointer moved 0'11".

[DM] Ice Rats #44 moved 4'09".

[DM (to GM only)] Ice Rats #54's Current Hit Points: adjusted to -20 (-41) - Dead

[DM (to GM only)] Ice Rats #51's Current Hit Points: adjusted to -20 (-41) - Dead

[DM (to GM only)] Ice Rats #58's Current Hit Points: adjusted to -20 (-41) - Dead

[DM (to GM only)] Ice Rats #44's Current Hit Points: adjusted to -20 (-41) - Dead

[DM (to GM only)] Ice Rats #46's Current Hit Points: adjusted to -20 (-41) - Dead

[Christy] Arilyn targets Ice Rats #50. Distance: 3'11"

[DM (to GM only)] Ice Rats #52's Current Hit Points: adjusted to -20 (-41) - Dead

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(2+0+2+1)] 8. Probably MISSES Ice Rats #50 (AC FINAL: 7)

[DM] INIT: 15 GOING: Percival

[Ramone (BiBo!!!!!!!!!)] ((anyone who wants to do a fireball, feel free to grab that pointer))

[Hans] Percival targets Ice Rats #57. Distance: 5'03"

[Hans] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(13+1+3+1)-8] -12 [ROLL WAS MODIFIED]. PROBABLY HITS Ice Rats #57 (AC FINAL: 7)!!!

[Hans] Percival: Attack #1: Longsword, +1: (14-(d20+1+1+1)-8) [14-(3+1+1+1)-8] 0 [ROLL WAS MODIFIED]. PROBABLY HITS Ice Rats #57 (AC FINAL: 7)!!!

[Hans] Percival: Damage v SM: Long Sword, +3: (1d8+1+3) [4+1+3] 8 [ROLL WAS MODIFIED] added to Ice Rats #57

[DM (to GM only)] Ice Rats #57's Current Hit Points: adjusted to 13 (-8) - Moderately Wounded

[Hans] Percival: Damage v SM: Longsword, +1: (1d8+1+1) [8+1+1] 10 [ROLL WAS MODIFIED] added to Ice Rats #57

[DM] INIT: 17 GOING: Kylia Wolfslayer

[DM (to GM only)] Ice Rats #57's Current Hit Points: adjusted to 3 (-10) - Massively Wounded

[Hans] how do I do knockdown?

[Lorie] Kylia Wolfslayer targets Ice Rats #33. Distance: 8'02"

[Lorie] Kylia Wolfslayer targets Ice Rats #28. Distance: 5'02"

[Lorie] Kylia Wolfslayer no longer targets Ice Rats #28.

[Lorie] Kylia Wolfslayer targets Ice Rats #28. Distance: 5'02"

[DM] you roll the knockdown as the die based on yoru weapon

[DM] is on your sheet

[Ramone (BiBo!!!!!!!!!)] d8 for a long sword

[DM] if you get a 4 or higher you knock them down

[Lorie] Kylia Wolfslayer: Flame Strike: "Hold still, this will only hurt until the burns heal! (6d8) [(7+7+1+4+4+5)] 28"Range: 60 yds. Area of Effect: 5 ft. radius x 30 ft. column added to Ice Rats #33 added to Ice Rats #28

[Hans] Percival: (1d8) [1] 1

[DM] they then get a save

[DM] INIT: 20 GOING: Female Villager #1

[Ramone (BiBo!!!!!!!!!)] doesn't matter if they're dead though :)

[Female Villager #1 (Katie)] Female Villager #1 moved 221'04".

[Hans] Percival: (1d8) [8] 8

[DM] INIT: 27 GOING: Sweetums

[Hans] ((I did 18 points of damage and didn't kill it))

[Ramone (BiBo!!!!!!!!!)] Kaarg: Initiative:(d10+30) [2+30] 32

[Hans] Ice Rat #57 gets to save from being knocked down.

[DM] Ice Rats #55, Ice Rats #47, Ice Rats #35 and Ice Rats #26 moved 18'00".

[DM] Ice Rats #42, Ice Rats #59 and Ice Rats #34 moved 21'07".

[Sweetums (SPC)] Oh, is it my turn?

[Sweetums (SPC)] Sorry ...

[DM (to GM only)] Ice Rats #33's Current Hit Points: adjusted to -7 (-28) - Dying

[SPC] Sweetums targets Ice Rats #50. Distance: 19'05"

[DM (to GM only)] Ice Rats #28's Current Hit Points: adjusted to -7 (-28) - Dying

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(3+3+1+2)] 4. PROBABLY HITS Ice Rats #50 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(9)+7+2+2] 29 [ROLL WAS MODIFIED] added to Ice Rats #50

[Sweetums (SPC)] (d20) [18] 18

[Sweetums (SPC)] Oh great! Now I knock down a giant worm!

[DM (to GM only)] Ice Rats #50's Current Hit Points: adjusted to -8 (-29) - Dying

[SPC] Sweetums targets Ice Rats #29. Distance: 26'03"

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(15+3+1+2)] -8. PROBABLY HITS Ice Rats #29 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(9)+7+2+2] 29 [ROLL WAS MODIFIED] added to Ice Rats #29

[Sweetums (SPC)] (d20) [20] 20

[Sweetums (SPC)] woot! Really knocked that one down!

[Ramone (BiBo!!!!!!!!!)] and once again

[DM (to GM only)] Ice Rats #29's Current Hit Points: adjusted to -8 (-29) - Dying

[DM] INIT: 32 GOING: Kaarg

[BiBo!!!!!!!!!] Kaarg targets Ice Rats #27. Distance: 9'07"

[Ramone (BiBo!!!!!!!!!)] Kaarg: Attack #1: Battle Axe: (5-(d20+0)) [5-(17+0)] -12. PROBABLY HITS Ice Rats #27 (AC FINAL: 7)!!!

[Ramone (BiBo!!!!!!!!!)] Kaarg: Damage v SM: Battle Axe: (2d8+9) [(4+7)+9] 20 added to Ice Rats #27

[DM (to GM only)] Ice Rats #27's Current Hit Points: adjusted to 1 (-20) - Massively Wounded

[Ramone (BiBo!!!!!!!!!)] "Peeeuny rats! Kaarg smash!"

[DM] ROUND: 2

[DM] take an axe blow and still be standing!!!

[Kaarg (BiBo!!!!!!!!!)] "Peeeuny rats! Kaarg smash!"

[Hans] ::chuckles::

[Hans] Wow.....

[Ramone (BiBo!!!!!!!!!)] "Tough little buggers."

[DM] Ice Rats #47 and Ice Rats #35 moved 14'02".

[DM] Ice Rats #55 and Ice Rats #26 moved 25'02".

[DM] Ice Rats #41 moved 3'03".

[Ramone (BiBo!!!!!!!!!)] "I think these are the reason there aren't more Remorhaz around. They ate em."

[DM] Ice Rats #41 targets Brad Johnson. Distance: 3'07"

[Ramone (BiBo!!!!!!!!!)] Brad Johnson: Initiative:(d10+10) [4+10] 14

[Hans] heh heh heh...

[DM] Ice Rats #60 no longer targets Brad Johnson. Distance: 4'06"

[DM] Ice Rats #31 no longer targets Brad Johnson. Distance: 5'09"

[DM] Ice Rats #36 no longer targets Brad Johnson. Distance: 5'04"

[DM] Ice Rats #41 no longer targets Brad Johnson. Distance: 3'07"

[DM] Ice Rats #60 targets Brad Johnson. Distance: 4'06"

[DM] Ice Rats #31 targets Brad Johnson. Distance: 5'09"

[DM] Ice Rats #36 targets Brad Johnson. Distance: 5'04"

[DM] Ice Rats #41 targets Brad Johnson. Distance: 3'07"

[DM] Ice Rats #41: Attack #1: Natural Attack: (16-(d20+0)) [16-(3+0)] 13. Probably MISSES Brad Johnson (AC FINAL: 2)

[DM] Ice Rats #60: Attack #1: Natural Attack: (16-(d20+0)) [16-(18+0)] -2. PROBABLY HITS Brad Johnson (AC FINAL: 2)!!!

[DM] Ice Rats #36: Attack #1: Natural Attack: (16-(d20+0)) [16-(20+0)] -4 [CRITICAL HIT]

[DM] Ice Rats #31: Attack #1: Natural Attack: (16-(d20+0)) [16-(13+0)] 3. Probably MISSES Brad Johnson (AC FINAL: 2)

[DM] Ice Rats #31: Damage v SM: Natural Attack: (2d6) [(4+6)] 10 added to Brad Johnson

[DM] Ice Rats #36: Damage v SM: Natural Attack: (2d6) [(3+6)] 9 added to Brad Johnson

[DM] Brad Johnson's Current Hit Points: adjusted to 7 (-19) - Massively Wounded

[DM] Ice Rats #57 no longer targets Percival. Distance: 5'01"

[DM] Ice Rats #55 targets Percival. Distance: 2'11"

[DM] Ice Rats #56 no longer targets Percival. Distance: 6'06"

[DM] Ice Rats #40 no longer targets Percival. Distance: 4'10"

[DM] Ice Rats #26 targets Percival. Distance: 4'05"

[DM] Ice Rats #57 targets Percival. Distance: 5'01"

[DM] Ice Rats #55 no longer targets Percival. Distance: 2'11"

[DM] Ice Rats #56 targets Percival. Distance: 6'06"

[DM] Ice Rats #40 targets Percival. Distance: 4'10"

[DM] Ice Rats #26 no longer targets Percival. Distance: 4'05"

[DM] Ice Rats #26 targets Percival. Distance: 4'05"

[DM] Ice Rats #55 targets Percival. Distance: 2'11"

[DM] Ice Rats #55: Attack #1: Natural Attack: (16-(d20+0)) [16-(20+0)] -4 [CRITICAL HIT]

[DM] Ice Rats #26: Attack #1: Natural Attack: (16-(d20+0)) [16-(17+0)] -1. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #56: Attack #1: Natural Attack: (16-(d20+0)) [16-(17+0)] -1. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #57: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #40: Attack #1: Natural Attack: (16-(d20+0)) [16-(17+0)] -1. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #26: Damage v SM: Natural Attack: (2d6) [(4+5)] 9 added to Percival

[DM] Percival's Current Hit Points: adjusted to 49 (-9) - Lightly Wounded

[DM] Ice Rats #35 targets Kaarg. Distance: 5'02"

[DM] Ice Rats #47 targets Kaarg. Distance: 9'02"

[DM] Ice Rats #47: Attack #1: Natural Attack: (16-(d20+0)) [16-(6+0)] 10. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #35: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #38: Attack #1: Natural Attack: (16-(d20+0)) [16-(1+0)] 15. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #48: Attack #1: Natural Attack: (16-(d20+0)) [16-(9+0)] 7. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #27: Attack #1: Natural Attack: (16-(d20+0)) [16-(7+0)] 9. Probably MISSES Kaarg (AC FINAL: 3)

[Ramone (BiBo!!!!!!!!!)] ((oh gods, what a lame fortune))

[DM] Ice Rats #43, Ice Rats #49, Ice Rats #53, Ice Rats #32 and Ice Rats #39 moved 16'09".

[DM] Ice Rats #53 moved 3'05".

[DM] Ice Rats #46 moved 1'05".

[Ramone (BiBo!!!!!!!!!)] (("You will sleep well at night."))

[DM] Ice Rats #32 moved 3'11".

[DM] Ice Rats #43 targets Kylia Wolfslayer. Distance: 4'04"

[DM] Ice Rats #49 targets Kylia Wolfslayer. Distance: 4'03"

[DM] Ice Rats #53 targets Kylia Wolfslayer. Distance: 3'04"

[DM] Ice Rats #32 targets Kylia Wolfslayer. Distance: 2'10"

[DM] Ice Rats #39 targets Kylia Wolfslayer. Distance: 6'03"

[DM] Ice Rats #32: Attack #1: Natural Attack: (16-(d20+0)) [16-(14+0)] 2. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #49: Attack #1: Natural Attack: (16-(d20+0)) [16-(1+0)] 15. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #53: Attack #1: Natural Attack: (16-(d20+0)) [16-(12+0)] 4. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #39: Attack #1: Natural Attack: (16-(d20+0)) [16-(18+0)] -2. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #43: Attack #1: Natural Attack: (16-(d20+0)) [16-(15+0)] 1. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[DM] Ice Rats #59 targets Arilyn. Distance: 15'07"

[DM] Ice Rats #34 targets Arilyn. Distance: 16'04"

[DM] Ice Rats #42 targets Arilyn. Distance: 20'10"

[Arilyn (Christy)] should I assume that all these rats have moved up next to me?

[DM] Ice Rats #37: Attack #1: Natural Attack: (16-(d20+0)) [16-(18+0)] -2. PROBABLY HITS Arilyn (AC FINAL: -1)!!!

[DM] Ice Rats #59: Attack #1: Natural Attack: (16-(d20+0)) [16-(19+0)] -3. PROBABLY HITS Arilyn (AC FINAL: -1)!!!

[DM] Ice Rats #34: Attack #1: Natural Attack: (16-(d20+0)) [16-(16+0)] 0. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #42: Attack #1: Natural Attack: (16-(d20+0)) [16-(20+0)] -4 [CRITICAL HIT]

[DM] Ice Rats #25: Attack #1: Natural Attack: (16-(d20+0)) [16-(5+0)] 11. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #42, Ice Rats #59, Ice Rats #34 and Ice Rats #25 moved 13'09".

[DM] Ice Rats #25 moved 4'05".

[DM] Ice Rats #45 and Ice Rats #37 moved 16'08".

[DM] Ice Rats #42 moved 8'02".

[Ramone (BiBo!!!!!!!!!)] ((nah, they have spirit teeth))

[Hans] Let's see. They outnumber us 4 or 5 to 1 and they do more damage per hit than 3 of our fighters can do with a good hit. And they have a lot of HP. This is not a challenge; it's a massacre. This is mathmatically in their favor, I believe.

[DM] INIT: 1 GOING: Ice Rats #43

[DM] INIT: 1 GOING: Ice Rats #55

[DM] INIT: 2 GOING: Ice Rats #37

[DM] INIT: 3 GOING: Ice Rats #26

[DM] INIT: 3 GOING: Ice Rats #35

[DM] INIT: 3 GOING: Ice Rats #41

[DM] INIT: 3 GOING: Ice Rats #59

[DM] INIT: 4 GOING: Ice Rats #39

[DM] INIT: 4 GOING: Ice Rats #45

[DM] INIT: 5 GOING: Ice Rats #38

[DM] INIT: 5 GOING: Ice Rats #42

[DM] INIT: 6 GOING: Ice Rats #40

[DM] INIT: 6 GOING: Ice Rats #53

[DM] INIT: 7 GOING: Ice Rats #36

[DM] INIT: 7 GOING: Ice Rats #47

[DM] INIT: 7 GOING: Ice Rats #57

[DM] INIT: 8 GOING: Ice Rats #31

[DM] INIT: 9 GOING: Ice Rats #60

[DM] INIT: 9 GOING: Ice Rats #25

[DM] INIT: 9 GOING: Ice Rats #34

[DM] INIT: 9 GOING: Ice Rats #48

[DM] INIT: 9 GOING: Ice Rats #56

[DM] INIT: 10 GOING: Ice Rats #27

[DM] INIT: 10 GOING: Ice Rats #32

[DM] INIT: 10 GOING: Ice Rats #49

[DM] INIT: 12 GOING: Ramone

[DM] adn two last attacks on teh villages, but go Ramnoe while I roll that

[Ramone (BiBo!!!!!!!!!)] ::ponders and points at a rat::

[BiBo!!!!!!!!!] Ramone targets Ice Rats #39. Distance: 3'06"

[Ramone (BiBo!!!!!!!!!)] Ramone: Telekinesis: 200 lbs go do what I want

[Hans] This is like 120 HD worth of opponents, Bob. These have got to be 4HD creatures.

[DM] Ice Rats #31: Damage v SM: Natural Attack: (2d6) [(3+5)] 8 added to Brad Johnson

[Ramone (BiBo!!!!!!!!!)] ::punts the rat 120 ft in the air::

[DM] Ice Rats #31: Damage v SM: Natural Attack: (2d6) [(6+1)] 7 added to Brad Johnson

[DM] 3 more villagers dead

[DM] (10d6) [(1+3+4+5+5+4+1+3+6+2)] 34

[DM (to GM only)] Ice Rats #39's Current Hit Points: adjusted to -13 (-34) - Dead

[Female Villager #1 (Katie)] Female Villager #1 moved 212'02".

[DM] on your turn Katie, just hold there for a meomtn

[DM] moment

[DM] INIT: 12 GOING: Arilyn

[Christy] Arilyn targets Ice Rats #25. Distance: 2'09"

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(11+0+2+1)] -1. PROBABLY HITS Ice Rats #25 (AC FINAL: 7)!!!

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(11+0+2+1)] -1. PROBABLY HITS Ice Rats #25 (AC FINAL: 7)!!!

[Arilyn (Christy)] Arilyn: Damage v SM: +2 Longsword Elaris: (1d8++0+2) [5+0+2] 7 [ROLL WAS MODIFIED] added to Ice Rats #25

[Arilyn (Christy)] Arilyn: Damage v SM: +2 Longsword Elaris: (1d8++0+2) [1+0+2] 3 [ROLL WAS MODIFIED] added to Ice Rats #25

[DM (to GM only)] Ice Rats #25's Current Hit Points: adjusted to 11 (-10) - Moderately Wounded

[DM] INIT: 14 GOING: Brad Johnson

[DM] Hans can you do Brad please

[Hans] sure.

[Hans] Can he run?

[Hans] Is there any way to get away from the rats?

[Hans] He's got all of 7HP left.

[DM] that would be a no to the get away

[Hans] OK. He just does a fighter's parry to lower his AC by 4.

[DM] you can move

[DM] but they will follow

[Hans] all right. I just want to lower my AC.

[Hans] How do I do that on the char sheet?

[Ramone (BiBo!!!!!!!!!)] put -4 in temps

[DM] temp modifiers

[Hans (to GM only)] Character sheet for Brad Johnson modified: Combat - Temporary Modifiers - ADDED: ADDED: ADDED: ADDED: -4. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:

[DM] INIT: 15 GOING: Percival

[Hans] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(8+1+3+1)-8] -7 [ROLL WAS MODIFIED]. PROBABLY HITS Ice Rats #57 (AC FINAL: 7)!!!

[Hans] Percival targets Ice Rats #40. Distance: 4'11"

[Hans] Percival: Attack #1: Longsword, +1: (14-(d20+1+1+1)-8) [14-(15+1+1+1)-8] -12 [ROLL WAS MODIFIED]. PROBABLY HITS Ice Rats #40 (AC FINAL: 7)!!!

[Hans] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(18+1+3+1)-8] -17 [ROLL WAS MODIFIED]

[DM] hans you can roll your damage first before rolling the second attack

[Hans] okay. wasn't sure. thx.

[Hans] Percival: Damage v SM: Long Sword, +3: (1d8+1+3) [5+1+3] 9 [ROLL WAS MODIFIED]

[Hans] Does that drop him?

[DM] who were you targeting?

[Hans] Percival: Damage v SM: Longsword, +1: (1d8+1+1) [3+1+1] 5 [ROLL WAS MODIFIED] added to Ice Rats #40

[DM (to GM only)] Ice Rats #40's Current Hit Points: adjusted to 12 (-9) - Moderately Wounded

[DM] I applied the orginial 9 for you

[Hans] 9 points to #57

[Hans] 5 points to #40

[Hans] Is #57 still up?

[DM (to GM only)] Ice Rats #57: No adjustments made

[DM (to GM only)] Ice Rats #57's Current Hit Points: adjusted to -2 (-5) - Dying

[Hans] Percival: Damage v SM: Long Sword, +3: (1d8+1+3) [5+1+3] 9 [ROLL WAS MODIFIED] added to Ice Rats #40

[DM (to GM only)] Ice Rats #40's Current Hit Points: adjusted to 3 (-9) - Massively Wounded

[DM] INIT: 17 GOING: Kylia Wolfslayer

[Lorie] Kylia Wolfslayer targets Ice Rats #49. Distance: 4'03"

[Lorie] Kylia Wolfslayer targets Ice Rats #53. Distance: 3'04"

[Lorie] Kylia Wolfslayer targets Ice Rats #43. Distance: 4'04"

[Lorie] Kylia Wolfslayer targets Ice Rats #32. Distance: 2'10"

[Hans] I am away from the keyboard.

[Lorie] Kylia Wolfslayer: Flame Strike: "Hold still, this will only hurt until the burns heal! (6d8) [(3+5+5+7+7+6)] 33"Range: 60 yds. Area of Effect: 5 ft. radius x 30 ft. column added to Ice Rats #49 added to Ice Rats #53 added to Ice Rats #43 added to Ice Rats #32

[DM] INIT: 20 GOING: Female Villager #1

[Female Villager #1 (Katie)] HELP [DM (to GM only)] Ice Rats #53's Current Hit Points: adjusted to -12 (-33) - Dead

[DM (to GM only)] Ice Rats #49's Current Hit Points: adjusted to -12 (-33) - Dead

Molly is receiving the map snow field...

Molly has received the map snow field.

[DM] did you mean to hit your self Kylia?

[Lorie] No.

[DM] are you imune to that flame strike?

[Lorie] I can roll 1/2 damage if you want

[DM] no, I will just not do any damage to the ones behind you

[DM (to GM only)] Ice Rats #32's Current Hit Points: adjusted to -12 (-33) - Dead

[DM] INIT: 27 GOING: Sweetums

[Sweetums (SPC)] Sweetums moved 72'07".

[Sweetums (SPC)] Sweetums moved 6'05".

[SPC] Sweetums targets Sweetums. Distance: 0'00"

[SPC] Sweetums no longer targets Sweetums.

[SPC] Sweetums targets Sweetums. Distance: 0'00"

[SPC] Sweetums targets Ice Rats #56. Distance: 20'04"

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(5+3+1+2)] 2. PROBABLY HITS Ice Rats #56 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(3)+7+2+2] 17 [ROLL WAS MODIFIED] added to Ice Rats #56

[SPC] Sweetums no longer targets Sweetums.

[DM (to GM only)] Ice Rats #56's Current Hit Points: adjusted to 4 (-17) - Massively Wounded

[Sweetums (SPC)] (d20) [1] 1

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(13+3+1+2)] -6. PROBABLY HITS Ice Rats #56 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(1)+7+2+2] 13 [ROLL WAS MODIFIED] added to Ice Rats #56

[Sweetums (SPC)] (d20) [16] 16

[Sweetums (SPC)] It's either dead, or knocked down.

[DM] INIT: 32 GOING: Kaarg

[Ramone (BiBo!!!!!!!!!)] preferably both

[DM (to GM only)] Ice Rats #56's Current Hit Points: adjusted to -9 (-13) - Dying

[Ramone (BiBo!!!!!!!!!)] Kaarg: Attack #1: Battle Axe: (5-(d20+0)) [5-(2+0)] 3. PROBABLY HITS Ice Rats #27 (AC FINAL: 7)!!!

[Ramone (BiBo!!!!!!!!!)] Kaarg: Damage v SM: Battle Axe: (2d8+9) [(8+4)+9] 21 added to Ice Rats #27

[DM (to GM only)] Ice Rats #27's Current Hit Points: adjusted to -20 (-21) - Dead

[DM] ROUND: 3

[Female Villager #1 (Katie)] Is there anything you want me to do in the next round?

[Ramone (BiBo!!!!!!!!!)] ((not die hopefully))

[Sweetums (SPC)] Hit Bob for picking ice rats to attack us?

[Ramone (BiBo!!!!!!!!!)] ((or hit ON bob to maybe get him to give us more xp for this encounter :-D ))

[Female Villager #1 (Katie)] **Smacks bob**

[DM] ask her what her husband said

[SPC] Sweetums targets Ice Rats #26. Distance: 25'02"

[DM] INIT: 1 GOING: Ice Rats #43

[Sweetums (SPC)] Okay, I'll ask. What did your husband say?

[DM] Arilyn moved 7'11".

[DM] Ice Rats #59: Attack #1: Natural Attack: (16-(d20+0)) [16-(6+0)] 10. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #45: Attack #1: Natural Attack: (16-(d20+0)) [16-(1+0)] 15. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #50: Attack #1: Natural Attack: (16-(d20+0)) [16-(20+0)] -4 [CRITICAL HIT]

[DM] Ice Rats #34: Attack #1: Natural Attack: (16-(d20+0)) [16-(5+0)] 11. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #37: Attack #1: Natural Attack: (16-(d20+0)) [16-(3+0)] 13. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #42: Attack #1: Natural Attack: (16-(d20+0)) [16-(13+0)] 3. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Ice Rats #25: Attack #1: Natural Attack: (16-(d20+0)) [16-(8+0)] 8. Probably MISSES Arilyn (AC FINAL: -1)

[DM] Arilyn moved 7'11".

[DM] Ice Rats #42: Damage v SM: Natural Attack: (2d6) [(2+4)] 6 added to Arilyn

[DM] Arilyn's Current Hit Points: adjusted to 61 (-6) - Lightly Wounded

[DM] Ice Rats #43 no longer targets Kylia Wolfslayer. Distance: 4'03"

[DM] Ice Rats #43: Attack #1: Natural Attack: (16-(d20+0)) [16-(3+0)] 13

[DM] Ice Rats #43 targets Kylia Wolfslayer. Distance: 4'03"

[DM] Ice Rats #43: Attack #1: Natural Attack: (16-(d20+0)) [16-(4+0)] 12. Probably MISSES Kylia Wolfslayer (AC FINAL: -3)

[Sweetums (SPC)] Oh, just for the record, the website has been moved to the new server Bob.

[DM] Ice Rats #35: Attack #1: Natural Attack: (16-(d20+0)) [16-(16+0)] 0. PROBABLY HITS Kaarg (AC FINAL: 3)!!!

[DM] Ice Rats #47: Attack #1: Natural Attack: (16-(d20+0)) [16-(14+0)] 2. PROBABLY HITS Kaarg (AC FINAL: 3)!!!

[DM] Ice Rats #38: Attack #1: Natural Attack: (16-(d20+0)) [16-(10+0)] 6. Probably MISSES Kaarg (AC FINAL: 3)

[DM] Ice Rats #48: Attack #1: Natural Attack: (16-(d20+0)) [16-(16+0)] 0. PROBABLY HITS Kaarg (AC FINAL: 3)!!!

[DM] Ice Rats #47: Damage v L: Natural Attack: (2d6) [(2+3)] 5 added to Kaarg

[DM] Ice Rats #48: Damage v L: Natural Attack: (2d6) [(1+3)] 4 added to Kaarg

[DM] Ice Rats #38: Damage v L: Natural Attack: (2d6) [(4+3)] 7 added to Kaarg

[DM] Ice Rats #27: Damage v L: Natural Attack: (2d6) [(6+4)] 10

[DM] Kaarg's Current Hit Points: adjusted to 82 (-16) - Lightly Wounded

[DM] Ice Rats #26: Attack #1: Natural Attack: (16-(d20+0)) [16-(18+0)] -2. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #55: Attack #1: Natural Attack: (16-(d20+0)) [16-(5+0)] 11. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #40: Attack #1: Natural Attack: (16-(d20+0)) [16-(11+0)] 5. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #26: Attack #1: Natural Attack: (16-(d20+0)) [16-(15+0)] 1. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #55: Attack #1: Natural Attack: (16-(d20+0)) [16-(4+0)] 12. Probably MISSES Percival (AC FINAL: -5)

[DM] Ice Rats #40: Attack #1: Natural Attack: (16-(d20+0)) [16-(9+0)] 7. Probably MISSES Percival (AC FINAL: -5)

[DM] Kaarg's Current Hit Points: adjusted to 72 (-10) - Moderately Wounded

[DM] Brad Johnson moved 7'03".

[Kaarg (BiBo!!!!!!!!!)] "Kaarg hate this place."

[DM] Ice Rats #60: Attack #1: Natural Attack: (16-(d20+0)) [16-(2+0)] 14. Probably MISSES Brad Johnson (AC FINAL: -2)

[DM] Ice Rats #31: Attack #1: Natural Attack: (16-(d20+0)) [16-(9+0)] 7. Probably MISSES Brad Johnson (AC FINAL: -2)

[DM] Ice Rats #36: Attack #1: Natural Attack: (16-(d20+0)) [16-(17+0)] -1. Probably MISSES Brad Johnson (AC FINAL: -2)

[DM] Ice Rats #41: Attack #1: Natural Attack: (16-(d20+0)) [16-(16+0)] 0. Probably MISSES Brad Johnson (AC FINAL: -2)

[DM] Brad Johnson moved 8'05".

[DM] INIT: 1 GOING: Ice Rats #55

[DM] INIT: 2 GOING: Ice Rats #37

[DM] INIT: 3 GOING: Ice Rats #26

[DM] INIT: 3 GOING: Ice Rats #35

[DM] INIT: 3 GOING: Ice Rats #41

[DM] INIT: 3 GOING: Ice Rats #59

[DM] INIT: 4 GOING: Ice Rats #45

[DM] INIT: 5 GOING: Ice Rats #38

[DM] INIT: 5 GOING: Ice Rats #42

[DM] INIT: 6 GOING: Ice Rats #40

[DM] INIT: 7 GOING: Ice Rats #36

[DM] INIT: 7 GOING: Ice Rats #47

[DM] INIT: 8 GOING: Ice Rats #31

[DM] INIT: 9 GOING: Ice Rats #60

[DM] INIT: 9 GOING: Ice Rats #25

[Kaarg (BiBo!!!!!!!!!)] "Karg just want to raid puny humans! Why Kaarg have to deal with bears and rats?"

[DM] INIT: 9 GOING: Ice Rats #34

[DM] INIT: 9 GOING: Ice Rats #48

[DM] INIT: 12 GOING: Ramone

[BiBo!!!!!!!!!] Ramone targets Ice Rats #43. Distance: 9'03"

[Hans] I am back at the keyboard.

[Kaarg (BiBo!!!!!!!!!)] ::launches that rat 120 ft in the air as well::

[Ramone (BiBo!!!!!!!!!)] ::launches that rat 120 ft in the air as well::

[DM] INIT: 12 GOING: Arilyn

[Hans] Marco, you have *got* to do some stand-up comedy, my friend. Got to.

[DM] (12d6) [(5+2+4+1+2+2+3+5+3+6+4+5)] 42

[Ramone (BiBo!!!!!!!!!)] ::chuckles:: :-P

[DM (to GM only)] Ice Rats #43's Current Hit Points: adjusted to -21 (-42) - Dead

[Arilyn (Christy)] i would like to teleport to a different location where there are no rats nibbling on my toes

[Arilyn (Christy)] shall i just move myself?

[DM] you can yes

[Arilyn (Christy)] Arilyn moved 79'06".

[DM] INIT: 14 GOING: Brad Johnson

[Hans] Still parrying. Calling for HEEEEEELLLLLLPPPPPPPP!!!!!!!!!!!!!!

[DM] click done hans

[DM] INIT: 15 GOING: Percival

[Ramone (BiBo!!!!!!!!!)] ((I feel like I should have someone with a rifle next to me. "Pull!" ::kaplow!!!::))

Hans has left the game on Fri Feb 02 21:21:49 EST 2007

[DM] (christy? he around still?)

[Arilyn (Christy)] he's having klooge problems

[DM] ok, you can roll his attacks then

[Arilyn (Christy)] okay-how do i do that?

[DM] go be Percy for the moment

[Arilyn (Christy)] uhh...

[Lorie] ((KID and ACD want to know what Mommy is up to in the office))

[Arilyn (Christy)] how do i do that?

[DM] adn tell Hans I think he will not be able to log in

[DM] while this battle is going

[Ramone (BiBo!!!!!!!!!)] ((same way you'd do your own attacks, just right click with percy instead of arylin))

[Christy] Percival targets Percival. Distance: 0'00"

[Arilyn (Christy)] Percival moved 12'07".

[Christy] Percival targets Ice Rats #60. Distance: 2'04"

[Ramone (BiBo!!!!!!!!!)] ((sepuku! I have dishonored myself!))

[Arilyn (Christy)] Percival: Attack #1: Long Sword, +3: (14-(d20+1+3+1)-8) [14-(18+1+3+1)-8] -17 [ROLL WAS MODIFIED]. PROBABLY HITS Ice Rats #60 (AC FINAL: 7)!!!

[Katie] So, would you like me to run away from the rats... AGAIN?

[Arilyn (Christy)] Percival: Damage v SM: Long Sword, +3: (1d8+1+3) [3+1+3] 7 [ROLL WAS MODIFIED]

[Arilyn (Christy)] Percival: Attack #1: Longsword, +1: (14-(d20+1+1+1)-8) [14-(12+1+1+1)-8] -9 [ROLL WAS MODIFIED]. PROBABLY HITS Ice Rats #60 (AC FINAL: 7)!!!

[Ramone (BiBo!!!!!!!!!)] ((beg bob to let you play an npc that can fight back))

[Arilyn (Christy)] Percival: Damage v SM: Longsword, +1: (1d8+1+1) [3+1+1] 5 [ROLL WAS MODIFIED] added to Ice Rats #60

[DM] INIT: 17 GOING: Kylia Wolfslayer

[DM (to GM only)] Ice Rats #60's Current Hit Points: adjusted to 16 (-5) - Lightly Wounded

[DM (to GM only)] Ice Rats #60's Current Hit Points: adjusted to 9 (-7) - Heavily Wounded

[Ramone (BiBo!!!!!!!!!)] ((or ask him if you can have fying pans to fight with or something))

[Arilyn (Christy)] i definitely want to hit bob with a frying pan right now. but a water balloon would work, too.

[Katie] Bob, I need some frying pans. We are starving villagers, I want to cook up these rats for dinner

[Lorie] Kylia Wolfslayer targets Ice Rats #37. Distance: 26'01"

[Ramone (BiBo!!!!!!!!!)] ((waterballoon full of frozen water :-D ))

[Arilyn (Christy)] :)))

[Lorie] Kylia Wolfslayer: Agannazar's Scorcher: (3d6) [(5+5+6)] 16 Damage. "Tag! You're it and while you're at take that! For the next (2) [2] 2 rounds a jet 2 feet wide and 60 feet long burns you for points of dmge no save, others in the path save vs spell or take (2d8) [(2+1)] 3 save for half" added to Ice Rats #37

[DM] INIT: 20 GOING: Female Villager #1

[Arilyn (Christy)] Marco, do you remember attacks of opportunity? If your opponent doesn't hit you, do you get an attack of opportunity on them? I'm not remembering.

[DM] ok, you have frying pans

[DM] to attack

[Arilyn (Christy)] by the way, Hans has hijacked this keyboard...

[Ramone (BiBo!!!!!!!!!)] ((only if they don't attack you. they don't have to hit you))

[DM] Marco is flying so they could not attack you

[Ramone (BiBo!!!!!!!!!)] ((and only if you threaten em))

[Percival (Christy)] Yeah, I knew it would be too easy.

[Percival (Christy)] Oh, I'm threatening them all right.

[Percival (Christy)] I'm giving Christy back the keyboard now (for the moment, that is)

[Ramone (BiBo!!!!!!!!!)] ((requires a successful threaten proficiency check and everything ))

[DM] Female Villager #1 targets Ice Rats #40. Distance: 38'07"

[DM] there you go for your targeting Katie,

[Arilyn (Christy)] Threaten means within your melee range.

[DM] now you can roll an attack

[Ramone (BiBo!!!!!!!!!)] ((yes :-P ))

[Katie] Female Villager #1 targets Female Villager #1. Distance: 0'00"

[Arilyn (Christy)] I have a 5' bubble. Wish I had a 30' bubble like Sweetums....

[Ramone (BiBo!!!!!!!!!)] ((which is hella lot for sweetums))

[Arilyn (Christy)] Yup.

[Katie] Female Villager #1: Damage v SM: Hammer; Nail: (1d4-1) [3-1] 2 added to Ice Rats #40

[DM] have to roll an attack first before damage please

[Ramone (BiBo!!!!!!!!!)] (( he technically gets attacks of opportunity on everything between the red and green lines))

[Katie] Female Villager #1 targets Ice Rats #34. Distance: 44'06"

[Ramone (BiBo!!!!!!!!!)] ((he's a giant wackamole machine))

[Katie] Female Villager #1 no longer targets Female Villager #1.

[DM] double click on your icon

[DM] then click on the hammer to attack

[Ramone (BiBo!!!!!!!!!)] click on #1(+0) for the attack roll then damage v for the damage

[DM] Female Villager #1: Attack #1: Hammer; Nail: (20-(d20+0)) [20-(8+0)] 12

[Ramone (BiBo!!!!!!!!!)] if you hit

[Ramone (BiBo!!!!!!!!!)] which you didn't

[DM] like that

[DM] I rolled that one you can roll again

[DM] INIT: 27 GOING: Sweetums

[Ramone (BiBo!!!!!!!!!)] oh

[Sweetums (SPC)] Sweetums moved 14'00".

[Sweetums (SPC)] Sweetums moved 2'09".

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(3+3+1+2)] 4. PROBABLY HITS Ice Rats #26 (AC FINAL: 7)!!!

[Arilyn (Christy)] hans is downloading an update and he's trying to get back in

[Sweetums (SPC)] (d20) [2] 2

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(12)+7+2+2] 35 [ROLL WAS MODIFIED] added to Ice Rats #26

[Sweetums (SPC)] Is it dead?

[DM (to GM only)] Ice Rats #26's Current Hit Points: adjusted to -14 (-35) - Dead

[Ramone (BiBo!!!!!!!!!)] ((make some attacks of opportunity sean! ))

[SPC] Sweetums targets Ice Rats #55. Distance: 21'06"

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(14+3+1+2)] -7. PROBABLY HITS Ice Rats #55 (AC FINAL: 7)!!!

[Sweetums (SPC)] (d20) [18] 18

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(1)+7+2+2] 13 [ROLL WAS MODIFIED] added to Ice Rats #55

[Sweetums (SPC)] Probably not enough to kill it, but enough to knock it down

[DM (to GM only)] Ice Rats #55's Current Hit Points: adjusted to 8 (-13) - Heavily Wounded

[DM] Ice Rats #55: Paralysis, Poison or Death save: (d20) [20] 20. PROBABLY SUCCEEDS against (14) [14] 14!!!

[DM] INIT: 32 GOING: Kaarg

[DM] not knocked down

[Sweetums (SPC)] ah well

[Ramone (BiBo!!!!!!!!!)] ((you can make up to 8 seperate attacks of opportunity, assuming each is a different rat, on any rats in your bubble of range sean))

[Ramone (BiBo!!!!!!!!!)] ((since you threaten them and they didn't attack you))

[Sweetums (SPC)] So I get more attacks?

[Ramone (BiBo!!!!!!!!!)] ((oh ya, each one has to be a different rat though, can only do one attack of opportunity per rat))

[Sweetums (SPC)] like, now?

[Arilyn (Christy)] You only get so many. I don't remember the formula

[Ramone (BiBo!!!!!!!!!)] ((but you've got 8 coming to you))

[Ramone (BiBo!!!!!!!!!)] ((1 per level for a fighter))

[Ramone (BiBo!!!!!!!!!)] ((he's 8th level))

[Arilyn (Christy)] okay for now.

[Sweetums (SPC)] woot!

[BiBo!!!!!!!!!] Kaarg targets Ice Rats #38. Distance: 9'01"

[Ramone (BiBo!!!!!!!!!)] Kaarg: Attack #1: Battle Axe: (5-(d20+0)) [5-(13+0)] -8. PROBABLY HITS Ice Rats #38 (AC FINAL: 7)!!!

[Ramone (BiBo!!!!!!!!!)] Kaarg: Damage v SM: Battle Axe: (2d8+9) [(6+4)+9] 19 added to Ice Rats #38

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(15+3+1+2)] -8. PROBABLY HITS Ice Rats #55 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(5)+7+2+2] 21 [ROLL WAS MODIFIED] added to Ice Rats #55

[DM] Christy/hans please check the version number adn build number on the computer that can not log in

[SPC] Sweetums no longer targets Ice Rats #55.

[DM (to GM only)] Ice Rats #38's Current Hit Points: adjusted to 2 (-19) - Massively Wounded

[SPC] Sweetums targets Ice Rats #31. Distance: 33'04"

[DM (to GM only)] Ice Rats #55's Current Hit Points: adjusted to -13 (-21) - Dead

[SPC] Sweetums targets Ice Rats #36. Distance: 30'00"

[SPC] Sweetums targets Ice Rats #60. Distance: 30'05"

[SPC] Sweetums targets Ice Rats #35. Distance: 27'02"

[SPC] Sweetums targets Ice Rats #47. Distance: 26'09"

[SPC] Sweetums targets Ice Rats #38. Distance: 32'08"

[Arilyn (Christy)] its the latest-just did download

[DM] help and tell me that number please

[Ramone (BiBo!!!!!!!!!)] ((prolly why he can't connect, cuz bob doesn't have the latest))

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(5+3+1+2)] 2. PROBABLY HITS Ice Rats #31 (AC FINAL: 7)!!!

[DM] if there was an update after I started my game I will know by that number

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(14+3+1+2)] -7. PROBABLY HITS Ice Rats #36 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(4)+7+2+2] 19 [ROLL WAS MODIFIED] added to Ice Rats #31

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(12)+7+2+2] 35 [ROLL WAS MODIFIED] added to Ice Rats #36

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(4+3+1+2)] 3. PROBABLY HITS Ice Rats #60 (AC FINAL: 7)!!!

[Ramone (BiBo!!!!!!!!!)] ((you can find the build number in help -> about kloogewerks))

[DM (to GM only)] Ice Rats #36's Current Hit Points: adjusted to -14 (-35) - Dead

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(10)+7+2+2] 31 [ROLL WAS MODIFIED] added to Ice Rats #60

[DM (to GM only)] Ice Rats #31's Current Hit Points: adjusted to 2 (-19) - Massively Wounded

[Arilyn (Christy)] he'll get back to you in a minute on that #

[DM (to GM only)] Ice Rats #60's Current Hit Points: adjusted to -22 (-31) - Dead

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(17+3+1+2)] -10. PROBABLY HITS Ice Rats #35 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(10)+7+2+2] 31 [ROLL WAS MODIFIED] added to Ice Rats #35

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(7+3+1+2)] 0. PROBABLY HITS Ice Rats #47 (AC FINAL: 7)!!!

[DM (to GM only)] Ice Rats #35's Current Hit Points: adjusted to -10 (-31) - Dead

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(4)+7+2+2] 19 [ROLL WAS MODIFIED] added to Ice Rats #47

[DM (to GM only)] Ice Rats #47's Current Hit Points: adjusted to 2 (-19) - Massively Wounded

[Sweetums (SPC)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(19+3+1+2)] -12. PROBABLY HITS Ice Rats #38 (AC FINAL: 7)!!!

[Sweetums (SPC)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(3)+7+2+2] 17 [ROLL WAS MODIFIED] added to Ice Rats #38

[DM] ROUND: 4

[Sweetums (SPC)] And on the three left, do I get knockdowns?

[Ramone (BiBo!!!!!!!!!)] ya

[Sweetums (SPC)] (3d20) [(13+10+10)] 33

[DM (to GM only)] Ice Rats #38's Current Hit Points: adjusted to -15 (-17) - Dead

[Ramone (BiBo!!!!!!!!!)] that'd be all knockdowns

[DM (to GM only)] Ice Rats #40's Current Hit Points: adjusted to 1 (-2) - Massively Wounded

[Lorie] Okay all...sorry I need to go to bed. I'm falling over here

[Lorie] NIght

Lorie has left the game on Fri Feb 02 21:41:21 EST 2007

[Sweetums (SPC)] Good night.

[DM (to GM only)] Ice Rats #37's Current Hit Points: adjusted to 5 (-16) - Massively Wounded

[Arilyn (Christy)] Bob-Hans is going to IM you

[DM] INIT: 2 GOING: Ice Rats #37

[Ramone (BiBo!!!!!!!!!) (to GM only)] Character sheet for Enya modified: Magical Abilities - ADDED: 1, 5, 5. ADDED: 2, 5, 5. ADDED: 3, 3, 3. ADDED: 4, 2, 2. Ability Scores - Open Locked Doors:: CHANGED: 0 (null). Missile Attack Adjust: (MATK) : CHANGED: +0 (null). Reaction Adjust: (RA) : CHANGED: +0 (null). Defensive Adjust: (DEF) : CHANGED: +0 (null). Spells - ADDED: Bless/Curse, 1, 1, a, --, 1, , . ADDED: Combine, 1, 1, a, --, 1, , . ADDED: Detect Magic, 1, 1, a, --, 1, , . ADDED: Orison, 1, 1, a, --, 1, , . ADDED: Purify Food and Drink, 1, 1, a, --, 1, , . ADDED: Chant, 2, 2, a, --, 1, , . ADDED: Mystic Transfer, 2, 2, a, --, 1, , . ADDED: Sanctify, 2, 2, a, --, 1, , . ADDED: Dispel Magic, 3, 3, a, --, 1, , . ADDED: Remove Curse, 3, 3, a, --, 1, , . ADDED: Focus, 4, 4, a, --, 1, , . ADDED: Tongues, 4, 4, a, --, 1, , . ADDED: Uplift, 4, 4, a, --, 1, , . ADDED: Atonement, 5, 5, a, --, 1, , . ADDED: Commune, 5, 5, a, --, 1, , . ADDED: Meld, 5, 5, a, --, 1, , . ADDED: Quest, 5, 5, a, --, 1, , . ADDED: True Seeing, 5, 5, a, --, 1, , . ADDED: Speak with Monsters, 6, 6, a, --, 1, , . ADDED: Gate, 7, 7, a, --, 1, , . ADDED: Animal Friendship, 1, 1, a, --, 1, , . ADDED: Calm Animals, 1, 1, a, --, 1, , . ADDED: Invisibility to Animals, 1, 1, a, --, 1, , . ADDED: Locate Animals or Plants, 1, 1, a, --, 1, , . ADDED: Charm Person or Mammal, 2, 2, a, --, 1, , . ADDED: Messenger, 2, 2, a, --, 1, , . ADDED: Snake Charm, 2, 2, a, --, 1, , . ADDED: Speak with Animals, 2, 2, a, --, 1, , . ADDED: Control Animal, 3, 3, a, --, 1, , . ADDED: Hold Animal, 3, 3, a, --, 1, , . ADDED: Summon Insects, 3, 3, a, --, 1, , . ADDED: Animal Summoning I, 4, 4, a, --, 1, , . ADDED: Call Woodland Beings, 4, 4, a, --, 1, , . ADDED: Giant Insect, 4, 4, a, --, 1, , . ADDED: Repel Insects, 4, 4, a, --, 1, , . ADDED: Animal Growth, 5, 5, a, --, 1, , . ADDED: Animal Summoning II, 5, 5, a, --, 1, , . ADDED: Commune with Nature, 5, 5, a, --, 1, , . ADDED: Insect Plague, 5, 5, a, --, 1, , . ADDED: Animal Summoning III, 6, 6, a, --, 1, , . ADDED: Anti-animal Shell, 6, 6, a, --, 1, , . ADDED: Creeping Doom, 7, 7, a, --, 1, , . ADDED: Reincarnate, 7, 7, a, --, 1, , . ADDED: Create Water, 1, 1, a, --, 1, , . ADDED: Firelight, 1, 1, a, --, 1, , . ADDED: Log of Everburning, 1, 1, a, --, 1, , . ADDED: Strength of Stone, 1, 1, a, --, 1, , . ADDED: Wind Column, 1, 1, a, --, 1, , . ADDED: Dust Devil, 2, 2, a, --, 1, , . ADDED: Fire Trap, 2, 2, a, --, 1, , . ADDED: Flame Blade, 2, 2, a, --, 1, , . ADDED: Heat Metal, 2, 2, a, --, 1, , . ADDED: Produce Flame, 2, 2, a, --, 1, , . ADDED: Soften Earth and Stone, 2, 2, a, --, 1, , . ADDED: Watery Fist, 2, 2, a, --, 1, , . ADDED: Flame Walk, 3, 3, a, --, 1, , . ADDED: Meld into Stone, 3, 3, a, --, 1, , . ADDED: Protection from Fire, 3, 3, a, --, 1, , . ADDED: Stone Shape, 3, 3, a, --, 1, , . ADDED: Water Breathing, 3, 3, a, --, 1, , . ADDED: Water Walk, 3, 3, a, --, 1, , . ADDED: Wind Servant, 3, 3, a, --, 1, , . ADDED: Zone of Sweet Air, 3, 3, a, --, 1, , . ADDED: Adamantite Mace, 4, 4, a, --, 1, , . ADDED: Lower Water, 4, 4, a, --, 1, , . ADDED: Produce Fire, 4, 4, a, --, 1, , . ADDED: Pyrotechnics, 4, 4, a, --, 1, , . ADDED: Reflecting Pool, 4, 4, a, --, 1, , . ADDED: Windborne, 4, 4, a, --, 1, , . ADDED: Air Walk, 5, 5, a, --, 1, , . ADDED: Animate Flame, 5, 5, a, --, 1, , . ADDED: Cloud of Purification, 5, 5, a, --, 1, , . ADDED: Control Winds, 5, 5, a, --, 1, , . ADDED: Produce Ice, 5, 5, a, --, 1, , . ADDED: Spike Stones, 5, 5, a, --, 1, , . ADDED: Transmute Rock to Mud, 5, 5, a, --, 1, , . ADDED: Wall of Fire, 5, 5, a, --, 1, , . ADDED: Conjure Fire Elemental, 6, 6, a, --, 1, , . ADDED: Fire Seeds, 6, 6, a, --, 1, , . ADDED: Part Water, 6, 6, a, --, 1, , . ADDED: Stone Tell, 6, 6, a, --, 1, , . ADDED: Transmute Water to Dust, 6, 6, a, --, 1, , . ADDED: Whirlwind, 6, 6, a, --, 1, , . ADDED: Animate Rock, 7, 7, a, --, 1, , . ADDED: Antimineral Shell, 7, 7, a, --, 1, , . ADDED: Chariot of Sustarre, 7, 7, a, --, 1, , . ADDED: Conjure Air Elemental, 7, 7, a, --, 1, , . ADDED: Conjure Earth Elemental, 7, 7, a, --, 1, , . ADDED: Conjure Water Elemental, 7, 7, a, --, 1, , . ADDED: Earthquake, 7, 7, a, --, 1, , . ADDED: Fire Storm, 7, 7, a, --, 1, , . ADDED: Transmute Metal to Wood, 7, 7, a, --, 1, , . ADDED: Tsunami, 7, 7, a, --, 1, , . ADDED: Wind Walk, 7, 7, a, --, 1, , . ADDED: Cure Light Wounds, 1, 1, You're healed {-1d8} points., --, 1, , . ADDED: Cure Moderate Wounds, 2, 2, You're healed {-1d10-1} points., --, 1, , . ADDED: Slow Poison, 2, 2, a, --, 1, , . ADDED: Cure Blindness or Deafness, 3, 3, a, --, 1, , . ADDED: Cure Disease, 3, 3, a, --, 1, , . ADDED: Hold Poison, 3, 3, a, --, 1, , . ADDED: Repair Injury, 3, 3, You're healed {-1d10-1} points., --, 1, , . ADDED: Cure Serious Wounds, 4, 4, You're healed {-2d8-1} points., --, 1, , . ADDED: Fortify - Healing, 4, 4, a, --, 1, , . ADDED: Neutralize Poison, 4, 4, a, --, 1, , . ADDED: Cure Critical Wounds, 5, 5, You're healed {-3d8-3} points., --, 1, , . ADDED: Heal, 6, 6, a, --, 1, , . ADDED: Regenerate, 7, 7, a, --, 1, , . ADDED: Entangle, 1, 1, a, --, 1, , . ADDED: Locate Animals or Plants, 1, 1, a, --, 1, , . ADDED: Pass without Trace, 1, 1, a, --, 1, , . ADDED: Shillelagh, 1, 1, a, --, 1, , . ADDED: Barkskin, 2, 2, a, --, 1, , . ADDED: Detect Snares and Pits, 2, 2, a, --, 1, , . ADDED: Goodberry, 2, 2, a, --, 1, , . ADDED: Trip, 2, 2, a, --, 1, , . ADDED: Warp Wood, 2, 2, a, --, 1, , . ADDED: Plant Growth, 3, 3, a, --, 1, , . ADDED: Slow Rot, 3, 3, a, --, 1, , . ADDED: Snare, 3, 3, a, --, 1, , . ADDED: Spike Growth, 3, 3, a, --, 1, , . ADDED: Tree, 3, 3, a, --, 1, , . ADDED: Hallucinatory Forest, 4, 4, a, --, 1, , . ADDED: Hold Plant, 4, 4, a, --, 1, , . ADDED: Plant Door, 4, 4, a, --, 1, , . ADDED: Speak with Plants, 4, 4, a, --, 1, , . ADDED: Sticks to Snakes, 4, 4, a, --, 1, , . ADDED: Antiplant Shell, 5, 5, a, --, 1, , . ADDED: Commune with Nature, 5, 5, a, --, 1, , . ADDED: Pass Plant, 5, 5, a, --, 1, , . ADDED: Liveoak, 6, 6, a, --, 1, , . ADDED: Transport Via Plants, 6, 6, a, --, 1, , . ADDED: Turn Wood, 6, 6, a, --, 1, , . ADDED: Wall of Thorns, 6, 6, a, --, 1, , . ADDED: Changestaff, 7, 7, a, --, 1, , . ADDED: Faerie Fire, 1, 1, a, --, 1, , . ADDED: Obscurement, 1, 1, a, --, 1, , . ADDED: Call Lightning, 3, 3, a, --, 1, , . ADDED: Weather Prediction, 3, 3, a, --, 1, , . ADDED: Control Temperature, 10' Radius, 4, 4, a, --, 1, , . ADDED: Protection from Lightning, 4, 4, a, --, 1, , . ADDED: Weather Stasis, 4, 4, a, --, 1, , . ADDED: Control Winds, 5, 5, a, --, 1, , . ADDED: Rainbow, 5, 5, a, --, 1, , . ADDED: Weather Summoning, 6, 6, a, --, 1, , . ADDED: Control Weather, 7, 7, a, --, 1, , . ADDED: Light, 1, 1, a, --, 1, , . ADDED: Sunscorch, 1, 1, a, --, 1, , . ADDED: Continual Light, 3, 3, a, --, 1, , . ADDED: Starshine, 3, 3, a, --, 1, , . ADDED: Blessed Warmth, 4, 4, a, --, 1, , . ADDED: Moonbeam, 5, 5, a, --, 1, , . ADDED: Rainbow, 5, 5, a, --, 1, , . ADDED: Sol's Searing Orb, 6, 6, a, --, 1, , . ADDED: Sunray, 7, 7, a, --, 1, , . Combat - Initiative Modifier: (INIT) : CHANGED: +10-$ra (null). Class Levels - ADDED: 8. ADDED: ADDED: ADDED: 8. ADDED: ADDED: ADDED: ADDED: ADDED:

[SPC] All targets for Sweetums removed.

[BiBo!!!!!!!!!] I am away from the keyboard.

[DM] ok, so they all flee

[DM] parting shots if you wan them

[DM] Combat has finished.

[Arilyn (Christy)] you bet

[Christy] Percival targets Ice Rats #41. Distance: 4'04"

[DM] and now Hans if you want to try to log in again, now that the combat bar is not up, see if that makes a difference

[Arilyn (Christy)] okay

[BiBo!!!!!!!!!] I am back at the keyboard.

[DM] ok

[DM] so Hans is restarting to try to log in

[DM] we are out of combat

[DM] anythign you want to try to do

[DM] we should problly make it an earily night becasue of the problem

[DM] and pick up next week with the last of the snowy plains

[DM] you did make quick work of the two big encounters tonight actually

[DM] waiting for hans to attempt to log in

[DM] is there anything else you guys want to do tonight?

[Ramone (BiBo!!!!!!!!!)] start some global warming up in here?

[Arilyn (Christy)] Hans still can't get in

[DM] nods to christy

[DM] not sure what is wrong there,

[Arilyn (Christy)] we're fine with calling it an early night

[DM] think we can call it an early night job wel done

[DM] and then pick up next week

[Arilyn (Christy)] sounds good

[Sweetums (SPC)] okay.

[DM] waves to everyeone thank you very much

BiBo!!!!!!!!! has left the game on Fri Feb 02 21:52:40 EST 2007

[Sweetums (SPC)] Don't forget Bob, I moved the site to the new server. Check it out and if there's anything amiss, let me know.

[Molly] Good night all!

[DM] will do that first thing tomorrow

[Sweetums (SPC)] Good night.

[Arilyn (Christy)] night-

[DM] night

SPC has left the game on Fri Feb 02 21:53:25 EST 2007

Christy has left the game on Fri Feb 02 21:53:41 EST 2007