Main / Feb2307

Feb 23 07 - Mindflayer Invasion

[DM] ==== Gaming session started: Fri Feb 23 15:49:14 EST 2007 ====

[DM] I am away from the keyboard.

Dusty has joined the game on Fri Feb 23 17:58:36 EST 2007

Dusty has left the game on Fri Feb 23 17:59:57 EST 2007

Lorie has joined the game on Fri Feb 23 18:14:10 EST 2007

Lorie is receiving the map snow field...

Lorie has received the map snow field.

[DM] I am back at the keyboard.

[DM] just got home

[DM] changing etc, will be back soon

[DM] I am away from the keyboard.

mikE has joined the game on Fri Feb 23 18:47:24 EST 2007

BiBo!!!!!!!!! has joined the game on Fri Feb 23 18:49:46 EST 2007

mikE is receiving the map snow field...

mikE has received the map snow field.

[DM] I am back at the keyboard.

[DM] Sean and Bunny just came in and are setting up now

[Lorie] Evening All

[DM] we are workin g

Bunny has joined the game on Fri Feb 23 19:04:03 EST 2007

[DM] on getting everyone up and running

Bunny is receiving the map snow field...

Bunny has received the map snow field.

Sean has joined the game on Fri Feb 23 19:05:03 EST 2007

Katie has joined the game on Fri Feb 23 19:10:02 EST 2007

Christy has joined the game on Fri Feb 23 19:10:28 EST 2007

[Christy] hello all!

[Lorie] Evening :O)

[mikE] Hey lor

[mikE] hey christy

[mikE] and kate whoever you are

[Katie] Hello Everyone

[mikE] i shal call you kate monster

[mikE] like in avenue q

[Katie] Kate Monster is fine

[Katie] Bob usually let me run away from the rats

[DM] smiles

[DM] did you get the chance

[DM] to read that copy of the chat room from last week Katie?

[DM] Lethbron is on the snow field map for you to run tonight

[DM] and welcome Christy also

[Katie] LOL, of course not.

[DM] ok

[Katie] People thought I should work today

[DM] well you can go skim that then

[DM] silly people

[DM] there are much more important things than accounting to do at work

Sean has left the game on Fri Feb 23 19:15:45 EST 2007

BiBo!!!!!!!!! is receiving the map Fairmyr...

BiBo!!!!!!!!! has received the map Fairmyr.

Christy is receiving the map snow field...

Christy has received the map snow field.

Sean Vista has joined the game on Fri Feb 23 19:17:22 EST 2007

Katie is receiving the map snow field...

Katie has received the map snow field.

[DM] yes Lorie, that is Sean using my laptop with Vista on it

[DM] the skies might be opening up soon

Hans has joined the game on Fri Feb 23 19:18:47 EST 2007

Bunny is receiving the map Fairmyr...

Bunny has received the map Fairmyr.

Hans is receiving the map snow field...

Hans has received the map snow field.

[Hans] Hello, everybahdy-

[DM] hello Doctor Percy!!!!

[Hans] I am back at the keyboard.

[Percival (Hans)] Speaking of which, what can I do to get another icon for my character, O great one?

[Lorie] Evening Hans

[Percival (Hans)] Hi, Lorie!

Sean Vista is receiving the map snow field...

Sean Vista has received the map snow field.

[mikE] oh god, don't you start that great one stuff, hans

[DM] you can pick any image file you like Hans

[BiBo!!!!!!!!!] find a picture and I can turn it into an icon for you

[DM] and email it to me

[DM] or to Marco

[Percival (Hans)] Don't worry, you won't see much of it, Mike-

[Percival (Hans)] I Promise.

[DM] he will be better at kloogifying it

[BiBo!!!!!!!!!] I've made over 1000 icons, I can make one more :)

[DM] so

[DM] you are outside of town

[DM] it is not quite noon

[Percival (Hans)] Gotcha. Thnx

[DM] the idea of Ramone and Kylia blipping out is up first I beleive?

[Percival (Hans)] Sure.

[BiBo!!!!!!!!!] yep, is kylia gonna get blipped and grab troops or is she saying no and should I just pop over to gon directly for troops there?

[Lorie] Okay...none of Kylia's followers have necromancy

[Lorie] A downside of having the Celtic faith

[BiBo!!!!!!!!!] you'd be surprised how few faiths have necromancy

[BiBo!!!!!!!!!] cure disease is rare as all hell

[Lorie] So...war, CHEC...healing..>CHECK.... combat czech

[Lorie] but necromancy is a no go

[mikE] lame

[DM] 4 is right out

[Lorie] I am willing to send 20 followers...with the stipulation that the rest are on guard with Wilson and Gretchen in Roadhaven

[mikE] how gheylic

[Lorie] Lest BOB attack me

[DM] thou shall not count to 2

[DM] unless you are proceeding to three

[Lorie] Mike...shush...I didn't ask for your input

[Percival (Hans)] :)

[BiBo!!!!!!!!!] okie doke, so we have 20 clerics, 18 soldiers then

[Sweetums (Sean Vista)] So, you gonna give us a Holy Handgrenade of Antioch?

[DM] and yes to Kylia no attacks (augery) in the next 24 hours

[Lorie] So ... you tell me what's most important for you in terms of faith and I'll pick accordingly

[BiBo!!!!!!!!!] large spell selection :)

[Lorie] I personaly vote for my deity since all of those will have Heroes Feast as a natural ability

[Lorie] no spell casting necessary

[Lorie] and might be useful for buffing others

[Christy] so no villagers starve

[Percival (Hans)] Yeah. Hero's Feast.... Yummy...

[BiBo!!!!!!!!!] awesome... wait...

[BiBo!!!!!!!!!] nevermind

[BiBo!!!!!!!!!] so, we bring the troops in, have a hero feast tonight either late tonight or early tomorrow morning

[mikE] meh. quetzecoatl is better.

[Lorie] and I would vote for Diancecht as the other ones since they are healers by nature

[BiBo!!!!!!!!!] what gods do we have to choose from?

[DM] and to the rest

[DM] Katie

[DM] any questions on running Leth?

[Katie] yes

[Katie] who is leth

[DM] Lethbron

[DM] lol

[DM] on the snow field map

[Sean Vista] I am away from the keyboard.

[DM] the person you will be running tonight

[Katie] do i8 get to run from rats? I'm all there.

[DM] lol

[DM] you are a freedom fighter

[Katie] ok

[Lorie] Goibhniu, Oghma, Brigandia, Diancecht, manannan mac lir; daghdha

[DM] favorite phrase is Better dead and free, then a mind flayer thrall.

[DM] and Percy and her had words last week

[Percival (Hans)] what are you guys going to do? gen 20 characters w/spells & everything? do we *really* want to do that tonight?

[DM] nope Hans

[DM] getting a general group description to run from

[DM] not making all those characters

[Lorie] I have the followers already rolled up Hans

[Lorie] no stats on my side necessary...already done

[Sean Vista] I am back at the keyboard.

[Percival (Hans)] No, DM. She had words for the whole party. I just kept telling her to stop and she wouldn't. And I thought *she* was a *he*

[DM] she still looks like a he

[Percival (Hans)] Ah-ha.

[DM] is is part of her disquise

[DM] I sent Katie a copy of the chat from last week

[DM] so she can skim it to see what happened

[Katie] BUT... I didnt get to read it

[Percival (Hans)] Sean Vista, eh? NEver thought I'd see *that* day..

[DM] grins,

[DM] so you are just like the rest of the players Katie

[Katie] ok

[BiBo!!!!!!!!!] well I like the heroes' feast from goibhniu and the beefed up healing of dianecht. bring a whole bunch of those along and any extras can be whatever other faith

[Sweetums (Sean Vista)] It's not MY laptop ..

[Sweetums (Sean Vista)] it's Bob's.

[Percival (Hans)] That's right. You're just 1 saving throw away from certain death in Bob's very dangerous world, Katie.

[BiBo!!!!!!!!!] sean's laptop is currently having seizures

[Sweetums (Sean Vista)] I think I got it calmed down now

[Sweetums (Sean Vista)] no more seizures

[BiBo!!!!!!!!!] we had to put a stick in it's mouth to keep it from biting it's tongue

[Percival (Hans)] :))))

[Katie] Kit moved 1'01".

[BiBo!!!!!!!!!] the heroes' feast will do much to make the troops better

[Katie] oops, didnt mean to move anyone

[Katie] trying to find leth

[Percival (Hans)] Yes, indeed. I concur.

[DM] Lethbron moved 149'05".

[DM] there you go

[DM] see her now

[Katie] yes... way out there

[DM] now you can move her back near Percy and Sweetums

[Katie] Lethbron moved 172'00".

Sean Vista has edited Sweetums's effects.

Sean Vista has left the game on Fri Feb 23 19:45:00 EST 2007

Sean Vista has joined the game on Fri Feb 23 19:45:12 EST 2007

Sean Vista is receiving the map snow field...

Sean Vista has received the map snow field.

[Sean Vista] Sweetums moved 117'10".

[Sean Vista] Sweetums moved 133'06".

[BiBo!!!!!!!!!] what level are the clerics?

[DM] ok

[Lorie] 10 will be level 2; 10 will be level 3

[DM] so Katie any other questions?

[Percival (Hans)] Excellent, Lorie-

[Katie] no

[BiBo!!!!!!!!!] do we have enough to get everyone eating heroe's feast then?

Sean Vista has edited Sweetums's effects.

[Sean Vista] Sweetums moved 10'01".

[Sean Vista] Sweetums moved 7'02".

[Christy] we should also do whatever healing we can do

[Percival (Hans)] Most importantly, Lethbron's warriors and the women and children.

[DM] ok,

[BiBo!!!!!!!!!] well, the women and children won't be coming out into combat :-P

[DM] so Percy

[BiBo!!!!!!!!!] they won't need it

[DM] going to have you and Leth talk about that then

[Percival (Hans)] Yes, DM.

[DM] you get to question her on that

[BiBo!!!!!!!!!] least I wasn't planning on them coming out into combat

[DM] her people

[DM] etc

[Percival (Hans)] Question her on what?

[BiBo!!!!!!!!!] her peeps are evil

[DM] all the questions you want to ask her

[BiBo!!!!!!!!!] why's

[Katie] my peeps arent evil

[Percival (Hans)] I already said that they should leave the killing to us.

[DM] go to chat as Leth

[DM] katie

[Percival (Hans)] At least for a couple days.

[Percival (Hans)] Or, today at least. And they did, sort of.

[Katie] I am back at the keyboard.

[Lethbron (Katie)] ok

[Percival (Hans)] Lethbron,

[Percival (Hans)] I can see that all the killing has had a profound effect on your normally good warriors.

[Lethbron (Katie)] I'm sorry, I guess my peeps are evil

[DM] lol

[Percival (Hans)] So much death and carnage have a way of getting to you after a while.

[Lethbron (Katie)] but maybe paladin can help me with that

[Percival (Hans)] Yes, it can be fixed.

[BiBo!!!!!!!!!] like a dog

[DM (to Hans only)] smiles, try to draw her out, we want to test her roleplayign skills, but thsi is her first time live

[Sean Vista] Ouch.

[Malagorn (mikE)] Oh, like demon ichor. The more you're covered in it, the less you seem to mind.

[Percival (Hans)] With a lot of prayer, and faith.

[Lorie] one sec...KID might be losing a tooth

[Percival (Hans)] And not killing anything for a while.

[BiBo!!!!!!!!!] sweet, do the toaster over the stairs thing

[Malagorn (mikE)] Well, I've never tried prayer and faith. Usually a good scrubbing will get the job done

[Sean Vista] Is she misplacing her teeth again?

[BiBo!!!!!!!!!] you have her sit at the bottom of the stairs and throw a toaster at her face

[Malagorn (mikE)] ((you might get a few first teeth that way_))

[BiBo!!!!!!!!!] you stand at the top of the stairs so gravity gives it an extra punch

[Lethbron (Katie)] /percival I wasnt aware of that

[Percival (Hans)] /kaite yep

[DM] grins

[Percival (Hans)] I've got kids tearing up the place here, so it's a little distracting...

[DM] so we are working on Marco and Lorie with teh combined power of the clerics

[DM] and then

[DM] what is next?

[Sean Vista] Fooooooooooood!

[Christy] yummy food

[BiBo!!!!!!!!!] welp, we have heroes feast on everyone. I suppose we could have a few of the 3rd level priests wandering around with chants as we smoosh through, so everyone'll have their +2 to hit

[Lorie] hooray... we lost our OTHER front tooth

[Lorie] and is munching happily on ice cream to celebrate

[BiBo!!!!!!!!!] we?

[Lorie] we=KID

Beth has joined the game on Fri Feb 23 19:57:40 EST 2007

[DM] welcome Beth

[Lethbron (Katie)] hi beth

[Christy] hi beth

[Beth] hi! sorry, I'm late, couldn't get away from work

[Beth] what'd I miss?

[BiBo!!!!!!!!!] ::blows up beth's work::

[Beth] LOL

[Beth] hey, I gotta pay the rent somehow

Beth is receiving the map Fairmyr...

Beth has received the map Fairmyr.

[BiBo!!!!!!!!!] become a professional arsonist then. 2 birds, 1 stone

[Beth] ooooooh!

[Malagorn (mikE)] lizzie lizzie!

[Percival (Hans)] So, Lethbron, I am sure that after this is all over, you and your friends can take a long break and assimilate back into what's left of the town. There is always hope for the repentant.

[Malagorn (mikE)] you need to join the Malorne server

[Beth] I'd have to be damned good. I don't like iron bars

[Malagorn (mikE)] you can do your "research" there

[Malagorn (mikE)] wink wink

[Beth] ::ROFL::

[BiBo!!!!!!!!!] if you're a good arsonist, iron bars won't be a hinderance to you

[Beth] um, Iron is not readily flammable

[Beth] and actually, it wouldn't be arson, technically

[BiBo!!!!!!!!!] hense the skill

[BiBo!!!!!!!!!] anyone can burn something that burns easily

[Percival (Hans) (to DM only)] test

[Beth] I can't remember what they call someone who is a specialist in blowing things up

[DM (to Hans only)] yes that works

[BiBo!!!!!!!!!] demolitionist :)

[Beth] AHH! yeah!

[Percival (Hans) (to DM only)] (just checking) I did have a good long talk w/Katie about the situation.

[Beth] dat's it!

[DM (to Hans only)] good, want to see how she fits in with the group, she has watched and now I want to give her a chance

[Malagorn (mikE)] i do believe that falls under arson to the athorities, though

[DM (to Hans only)] so you know her character is CG, and technically should be slightly worried about the other's shift, but being chatoic and all

[BiBo!!!!!!!!!] so, we have 3rd level troops with +2 to hit and we storm in to kill off the guards. what level are the guards bob?

[Beth] hhmmm this is entirely possible

[Christy] I am back at the keyboard.

[BiBo!!!!!!!!!] blowing something up tends to involve fire more times than not

[DM] 3rd level fighters for the "Enforcers"

[Beth] I'm not up on section, clause and number

[BiBo!!!!!!!!!] and there's 12 of them you say?

[Arilyn (Christy)] are we going to commence with our attack then?

[Percival (Hans)] ::C'mon didn't you all read that Kit could take on the town all by himself?::

[DM] that you counted on your investigation

[DM] lol

[BiBo!!!!!!!!!] is this total or just who were guarding the stockade?

[DM] yeah Kit might get through the first 6 or 8

[Arilyn (Christy)] so where is Kit tonight then?

[DM] but numbers win overall

[BiBo!!!!!!!!!] they do

[DM] and yes to Marco totals

[DM] might have missed one or three

[DM] but not more than that

[Percival (Hans) (to DM only)] that's what John said. I think he was exaggerating just a bit...

[DM (to Hans only)] yes he was roleplaying it as she is super confident

[DM] Leth and Percy have an agreement on what to do?

[BiBo!!!!!!!!!] oh, even better. so we have 18 3rd level fighters. each with a cleric nearby chanting or healing. with the heroes' feast they have +2 to their to hits

[Percival (Hans)] Ramon, where are we in the preparations?

[BiBo!!!!!!!!!] calculating our losses

[BiBo!!!!!!!!!] cuz bob said we're gonna do a calculation thing

[Percival (Hans)] Prudent.

[BiBo!!!!!!!!!] rather than roll out the fight

[BiBo!!!!!!!!!] since there's so many

[DM] we will not roll out every attack

[DM] do some averaging

[DM] and we will be able to get you to the point of Player characters against the remainder quickly that way

[Percival (Hans)] War is awful terrible business. But we must wage war against EVIL!!!! And Illithids are definitely EVIL...

[Hans] I am away from the keyboard.

[BiBo!!!!!!!!!] so troops alone, we outnumber them about 3 to 1

[DM] I need a total of the average attack per fighter,

[DM] after the bless, chant, or what ever you do

[DM] and something on what you are oding about he people in the stockaide

[BiBo!!!!!!!!!] with our extra spells helping us and hindering them, we are closer to outnumbering them by 5 to 1, not counting the rebels and the dsers

[DM] Percy can negociate with Leth about how to do mop up operations,

[DM] or

[DM] how to use those freedom fighters

[BiBo!!!!!!!!!] since chant lowers their attacks by -1, we essentially have a net +3 to hit over them

[DM] and average damage per attack?

[BiBo!!!!!!!!!] what weapons do they have?

[DM] the enforcers have long swords

[DM] no bonus

[DM] so 3 pts of damage after the minus from your spells

[BiBo!!!!!!!!!] paul's fighters?

[DM] those are first level he said

[DM] so yeah long swords

[DM] 1d8

[BiBo!!!!!!!!!] oh, thought you said 3rd level

[DM] the enforcers are thrid level

[BiBo!!!!!!!!!] I guess you were talking about the npc troops when I was asking about paul's troops way back earlier

[DM] yes

[BiBo!!!!!!!!!] okie doke, so to hit we're up by 1

[DM] ok, so hitpoints on the other side are a grand total of ((3d8)*15) [((2+3+2))*15] 105

[DM] and you do how much in damage each round?

[DM] are you adding any additional fire power? or holding the PCs in reserve to attack the mind flayers as they show up?

[BiBo!!!!!!!!!] 5 from the fighters, lets say a third of the clerics are chating and the rest are fighting I guess

[BiBo!!!!!!!!!] chanting rather

[BiBo!!!!!!!!!] not chatting :-P

[Katie] I am away from the keyboard.

[DM] so a grand total average damage to deal out per round is?

[DM] 60 coming at you from the other side

[BiBo!!!!!!!!!] well, each troop that hits would deal about 5 on average

[DM] so 5 times how many?

[BiBo!!!!!!!!!] (18+14) [18+14] 32

[DM] (32*5) [32*5] 160

[Hans] I am back at the keyboard.

[BiBo!!!!!!!!!] and then there's the rebels

[BiBo!!!!!!!!!] how tough are the rebels?

[BiBo!!!!!!!!!] 8 of them right?

[DM] so on average you deal out 1/3 more damage than they can handle

[Percival (Hans)] Let's not forget the townsfolk might want to strike at the heart of their captors!

[DM] nope Percy

[BiBo!!!!!!!!!] they're scared

[DM] Leth will tell you that they are cows

[DM] Better dead and free, then a mind flayer thrall.

[BiBo!!!!!!!!!] of course

[BiBo!!!!!!!!!] cuz that's all leth says

[BiBo!!!!!!!!!] she should have a button

[Percival (Hans)] Okay. That's fine. Let's not overdo this and all get killed anyway.

[DM] the only thing that can kill you is the Illithis

[Percival (Hans)] We need some Palestinian townsfolk. They'll at least throw rocks.

[DM] lol

[BiBo!!!!!!!!!] :-D

[Arilyn (Christy)] we could have the villagers make snowballs

[BiBo!!!!!!!!!] at tanks no less

[Malagorn (mikE)] not to mention suicide bombs

[Percival (Hans)] I'm happy with a rock or twenty in the direction of the mind flayers.

[Percival (Hans)] Per round.

[DM] ok

[DM] so

[DM] ramone and kylia leave

[DM] go get the troops

[DM] and assemble everyone back here

[DM] then launch the attack on teh town

[DM] is that right?

[BiBo!!!!!!!!!] yep, pretty much

[DM] ok

[DM] so at what point will the group go after the mind flayers?

[DM] wait for them to appear?

[DM] go in ?

[Percival (Hans)] yes yes yes

[BiBo!!!!!!!!!] first we stabalize outside, if mindflayers come out we fight them

[Percival (Hans)] yes yes yes

[BiBo!!!!!!!!!] if they don't come out before the place is under control, we go on in

[Percival (Hans)] yes yes yes

[DM] very well

[DM] so

[DM] so total of 4 hours go by

[DM] then the collecting and stuff

[DM] then casting spells

[DM] so about 6 and a half hours later

[DM] as dusk is falling

[DM] you attack the stockaide

[Percival (Hans)] Maybe we should start in the morning?

[DM] Time of Day: 11:15 AM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 11:30 AM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 12:00 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 01:00 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 02:00 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 03:00 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 04:00 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 05:00 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 05:15 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[DM] Time of Day: 05:30 PM. Day 11 Trall ___ tre, Kye {Late Winter} 11th, 2006.

[Arilyn (Christy)] are we healing at all before we start the siege?

[Percival (Hans)] Maybe we should start the attack in the morning?

[Percival (Hans)] They'll be at an advantage in the dark, right?

[DM] no

[Percival (Hans)] We don't want to play to their advantage.

[Percival (Hans)] WHat?

[BiBo!!!!!!!!!] we've got heroes feast and clerics to heal us

[DM] the guards are not at an advantage

[Percival (Hans)] NOt the guards.

[DM] and you get some spells back

[Percival (Hans)] I don't care about the guards.

[Percival (Hans)] They are a done deal.

[DM] I mean hit point from the spells

[DM] but not the strength

[Arilyn (Christy)] and when are doing the feast, etc?

[DM] Lorie? how many people can you feed total with those feasts?

[Percival (Hans)] It's the illithids I'm worried about. And if we attack at dark, then they will respond most likely.

[Arilyn (Christy)] since the feast takes an hour we may not want to attack before we start that

[DM] right that is the reason it is evening

[DM] after bringin in everyone

[BiBo!!!!!!!!!] the illithids will be more likely to come outside during the dark I'd think. and I rather fight them outside than inside

[Lorie] each of the 10 priests has it as a natural 1st level ability

[Lorie] and Kylia has hers as well...so we can easily feed 100 people plus

[DM] ok,

[DM] and what hit points come with that for those who need healing?

[BiBo!!!!!!!!!] 1d4+4

[Percival (Hans)] Then let's do it now. It'll be like an episode of 24.

[BiBo!!!!!!!!!] no pee breaks :-D

[BiBo!!!!!!!!!] only we do eat

[Arilyn (Christy)] tink-tink-tink

[BiBo!!!!!!!!!] jack doesn't eat

[DM] Kaarg's Current Hit Points: adjusted to 98 (4) - Unharmed

[DM] Percival's Current Hit Points: adjusted to 58 (4) - Unharmed

[Percival (Hans)] or ever go to the bathroom.

[DM] Kylia Wolfslayer's Current Hit Points: adjusted to 75 (6) - Unharmed

[Percival (Hans)] He did drink a few sips of water one time.

[DM] Lethbron's Current Hit Points: adjusted to 35 (7) - Unharmed

[BiBo!!!!!!!!!] ah, must be a elven elixir

[BiBo!!!!!!!!!] keeps you fed for days

[DM] ((1d4)+4) [(3)+4] 7

[DM] Arilyn's Current Hit Points: adjusted to 55 (7) - Lightly Wounded

[DM] Sweetums's Current Hit Points: adjusted to 61 (7) - Lightly Wounded

[DM] Brad Johnson's Current Hit Points: adjusted to 27 (7) - Lightly Wounded

[DM] ok,

[DM] there you go

[Percival (Hans)] How are we for spells?

[DM] no rest from last time

[DM] what you have is what you get

[Percival (Hans)] Can we get Arilyn and Brad to full?

[BiBo!!!!!!!!!] I don't think we really used any today

[Percival (Hans)] Great. Can we get Arilyn & Brad fully healed?

[Lorie] Hmm...then either I missed a new day somewhere

[Lorie] Because I'm down quite a few

[BiBo!!!!!!!!!] you're at full, but you weren't here to set up your wizard spells

[DM] there has not been a new day in the past three weeks

[BiBo!!!!!!!!!] I filled your priest spells though

[DM] and Marco is right

[Percival (Hans)] Lady Kylia, will you be able to summon your fire elemental today?

[Lorie (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 12 -- Current: 4 (3). CHANGED: 13 -- Current: 6 (0). CHANGED: 15 -- Current: 4 (2). Combat -

[Percival (Hans)] That would be a great ally against the illithid.

[BiBo!!!!!!!!!] we'll do that before we head into the temple I think

[DM] now is the rest

[DM] you have the larger fight for the stockaide etc handled now

[DM] I know how many die on each side

[DM] ready to go to the map now and deal with the illithid side of the attacks?

[Percival (Hans)] What?

[BiBo!!!!!!!!!] we lost 6 of our 38 troops. they died. we win :)

[Percival (Hans)] With the PC's we should have minimal losses.

[Lorie (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - CHANGED: 11 -- Current: 7 (2). CHANGED: 12 -- Current: 7 (4).

[BiBo!!!!!!!!!] that's not including the pc's

[Percival (Hans)] Okay. that's fine, Bibo-

[DM] the PC's are not actually attacking

[DM] they are in reserve for the mind flayers

[BiBo!!!!!!!!!] we're saving our str

[Percival (Hans)] That's crazy.

[BiBo!!!!!!!!!] :)

[BiBo!!!!!!!!!] did any illithids come out?

[Percival (Hans)] But, fine. Whatever.

[DM] we will know later

[DM] want to be sure

[BiBo!!!!!!!!!] ?

[DM] that everyone is read

[DM] ready

[DM] then

[Lorie (to GM only)] Character sheet for Kylia Wolfslayer modified: Magical Abilities - Spells - CHANGED: Magic Missile -- # Memorized: 5 (0), CHANGED: Agannazar's Scorcher -- # Memorized: 6 (0), CHANGED: Flaming Sphere -- # Memorized: 1 (2), CHANGED: Fireball -- # Memorized: 5 (0), CHANGED: Lightning Bolt -- # Memorized: 1 (0), CHANGED: Thunderstaff -- # Memorized: 1 (3), CHANGED: Wall of Fire -- # Memorized: 3 (1), CHANGED: Cone of Cold -- # Memorized: 3 (2), CHANGED: Wall of Stone -- # Memorized: 1 (0), CHANGED: Fortify -- Level: 3 (4), CHANGED: Fortify -- Cast Level: 3 (4), CHANGED: Fortify -- Expression: This spell is in the war sphere, it builds a fortification. It is not the cooperative magic spell in the healing sphere of the same name. (This is a simple cooperative magic spell. Only one priest can cast the spell, but like mystic transfer, another priest is required for the spell to have any effect. Through this spell, the priest improves the quality of another priest's healing spells. For the fortify spell to work, it must be cast simultaneously with a cure light wounds, cure serious wounds, or cure critical wounds. The priest casting fortify must lay his hand on the priest attempting the cure. When both spells are cast, additional energy flows through the second priest and into the creature being healed. Fortify automatically causes the cure spell to function at maximum effect. Thus, a cure serious wounds would automatically heal 17 points of damage and a cure critical wounds would heal 27 points of damage.), CHANGED: Wall of Fire -- Level: 14 (5), CHANGED: Wall of Fire -- Cast Level: 14 (5), CHANGED: Wall of Fire -- Expression: The wall of fire spell brings forth an immobile, blazing curtain of magical fire of shimmering color--violet or reddish blue. The spell creates either an opaque sheet of flame up to one 20-foot square per level of the spellcaster, or a ring with a radius of up to 10 feet + 5 feet per two levels of experience of the wizard. In either form, the wall of fire is 20 feet high. The wall of fire must be cast so that it is vertical with respect to the caster. One side of the wall, selected by the caster, sends forth waves of heat, inflicting 2d4 points of damage upon creatures within 10 feet and 1d4 points of damage upon those within 20 feet. In addition, the wall inflicts 2d6 points of damage, plus 1 point of damage per level of the spellcaster, upon any creature passing through it. Creatures especially subject to fire may take additional damage, and undead always take twice normal damage. Note that attempting to catch a moving creature with a newly-created wall of fire is difficult; a successful saving throw enables the creature to avoid the wall, while its rate and direction of movement determine which side of the created wall it is on. The wall of fire lasts as long as the wizard concentrates on maintaining it, or one round per level of experience of the wizard, in the event he does not wish to concentrate upon it. (Let's see them get through this! The wall of fire spell brings forth an immobile, blazing curtain of magical fire of shimmering color--violet or reddish blue. The spell creates either an opaque sheet of flame up to one 20-foot square per level of the spellcaster, or a ring with a radius of up to 10 feet + 5 feet per two levels of experience of the wizard. In either form, the wall of fire is 20 feet high. The wall of fire must be cast so that it is vertical with respect to the caster. One side of the wall, selected by the caster, sends forth waves of heat, inflicting 2d4 points of damage upon creatures within 10 feet and 1d4 points of damage upon those within 20 feet. In addition, the wall inflicts 2d6 points of damage, plus 1 point of damage per level of the spellcaster, upon any creature passing through it. Creatures especially subject to fire may take additional damage, and undead always take twice normal damage. Note that attempting to catch a moving creature with a newly-created wall of fire is difficult; a successful saving throw enables the creature to avoid the wall, while its rate and direction of movement determine which side of the created wall it is on. The wall of fire lasts as long as the wizard concentrates on maintaining it, or one round per level of experience of the wizard, in the event he does not wish to concentrate upon it.), CHANGED: Wall of Fire -- # Memorized: 3 (--), ADDED: Fortify, 4, 4, This is a simple cooperative magic spell. Only one priest can cast the spell, but like mystic transfer, another priest is required for the spell to have any effect. Through this spell, the priest improves the quality of another priest's healing spells. For the fortify spell to work, it must be cast simultaneously with a cure light wounds, cure serious wounds, or cure critical wounds. The priest casting fortify must lay his hand on the priest attempting the cure. When both spells are cast, additional energy flows through the second priest and into the creature being healed. Fortify automatically causes the cure spell to function at maximum effect. Thus, a cure serious wounds would automatically heal 17 points of damage and a cure critical wounds would heal 27 points of damage., --, 1, null, null. ADDED: Wall of Fire, 5, 5, Let's see them get through this! The wall of fire spell brings forth an immobile, blazing curtain of magical fire of shimmering color--violet or reddish blue. The spell creates either an opaque sheet of flame up to one 20-foot square per level of the spellcaster, or a ring with a radius of up to 10 feet + 5 feet per two levels of experience of the wizard. In either form, the wall of fire is 20 feet high. The wall of fire must be cast so that it is vertical with respect to the caster. One side of the wall, selected by the caster, sends forth waves of heat, inflicting 2d4 points of damage upon creatures within 10 feet and 1d4 points of damage upon those within 20 feet. In addition, the wall inflicts 2d6 points of damage, plus 1 point of damage per level of the spellcaster, upon any creature passing through it. Creatures especially subject to fire may take additional damage, and undead always take twice normal damage. Note that attempting to catch a moving creature with a newly-created wall of fire is difficult; a successful saving throw enables the creature to avoid the wall, while its rate and direction of movement determine which side of the created wall it is on. The wall of fire lasts as long as the wizard concentrates on maintaining it, or one round per level of experience of the wizard, in the event he does not wish to concentrate upon it., --, 1, null, null.

[Lorie] hold one moment please

[DM] waiting

[DM] christy and hans you two are ready?

[Percival (Hans)] yes.

[Arilyn (Christy)] sure

[Lorie] Okay...3 Orisons to heal Ramone, Brad, Sweetums and Arilyn

[Beth] We who are about to die, salute youi!!! ::makes rude gesture::

[Beth] :)

[Arilyn (Christy)] i second that, you stinkin' illithid

[Percival (Hans)] I like Vini Vidi Vici. Which we'll be able to say after this. I hope...

[Sean Vista] Vini Vidi Vidale

[Beth] Yeah, I like Vini Vidi Vici, too. I never second guess fate, though

[Arilyn (Christy) (to DM only)] you drinkg tonight?

[Beth] or tempt her

[DM (to Christy only)] smiles, yes but not that much

[Malagorn (mikE)] ((fate is for the weak. we must choose our own destiny!))

[Beth] I am back at the keyboard.

[BiBo!!!!!!!!!] I steal fate's tapestry and spill fruit punch on it

[Percival (Hans)] :)

[Kira (Beth)] ROFL

[Kira (Beth)] UP THE UNIVERSE!!! ::makes another rude gesture::

[Arilyn (Christy) (to DM only)] i need you to drink more for later when I ask for my new character

[DM (to Christy only)] lol lol lol

[Kira (Beth)] ::mutters under breath:: just please don't let me be squid food

[Percival (Hans) (to GM only)] Character sheet for Arilyn modified: Combat -

[DM] ok, so

[DM] ready set?

[Ramone (BiBo!!!!!!!!!)] ::pats kira on the back:: "You've nothing they'd want to eat anyway."

[Arilyn (Christy)] we could all pin notes to our shirts that say *no brains here*

[Percival (Hans) (to GM only)] Character sheet for Brad Johnson modified: Combat -

[Ramone (BiBo!!!!!!!!!)] ::ducks::

[Kira (Beth)] ::to Ramone:: I'm surprised they

[Arilyn (Christy)] or that *I'm with stupid* shirt

[Ramone (BiBo!!!!!!!!!)] we need a camera

[Kira (Beth)] would even consider your brain considering where it always is

[Ramone (BiBo!!!!!!!!!)] everyone poses for cameras

[Kira (Beth)] lol

[Percival (Hans)] Paladin prays before battle.

Kira (Beth) juggles knives

[Arilyn (Christy)] we could knock on the door and say *telegram*

[Percival (Hans)] Landshark

[Percival (Hans)] Flowers

[Katie] I am back at the keyboard.

[Kira (Beth)] candygram

[Lethbron (Katie)] where would you like me in the group?

[Arilyn (Christy)] braingram!

[Percival (Hans)] for Miss Johnson. or Jansen. or Smithson.

[Ramone (BiBo!!!!!!!!!)] up front :)

[Kira (Beth)] ::giggles and tosses a knife mid-flip to Ramone

[Kira (Beth)] "Think fast!"

[Malagorn (mikE)] Are we fighting the illithids now?

[Percival (Hans)] Lethbron and her warriors will be in various places. Bob needs to give us some direction as to where we are in town.

[Ramone (BiBo!!!!!!!!!)] :: uses telekinesis to catch it mid air and toss it back ::

[Malagorn (mikE)] My brain is much to valuble for them to munch on

[Kira (Beth)] ::catches it and continues juggling::

[Ramone (BiBo!!!!!!!!!)] Your brain is like a 2 for 1 special

[Ramone (BiBo!!!!!!!!!)] Or a 10 for 1 even.

[Percival (Hans)] :)

[Malagorn (mikE)] ::nods:: It is!

[Kira (Beth)] ::snickers::

[Arilyn (Christy)] would his brain infect them with the crazies?

[Percival (Hans)] My brain might not be valuable, but my faith in goodness is!

[Ramone (BiBo!!!!!!!!!)] Maybe it's like mad cow

[Kira (Beth)] ::tosses 3 knives, one after the other to Ramone::

[Ramone (BiBo!!!!!!!!!)] we could tell them he has mad man disease

[Malagorn (mikE)] I like Faith. She's real pretty and smells nice.

[Malagorn (mikE)] She also gave me an extra beer if I promised to bathe before sleeping in her inn.

[Percival (Hans) (to GM only)] Character sheet for Arilyn modified: Combat - Current Hit Points:: CHANGED: 67 (55).

[Ramone (BiBo!!!!!!!!!)] ::sidesteps and lets the knives fall cuz he's so not juggling 3 knives::

[Percival (Hans) (to GM only)] Character sheet for Brad Johnson modified: Combat - Current Hit Points:: CHANGED: 32 (27).

[DM] ok

[DM] so

[Kira (Beth)] ::snorts:: It figures yoiu never kept up with your practicing

[Percival (Hans) (to GM only)] Character sheet for Sweetums modified: Combat - Current Hit Points:: CHANGED: 62 (61). Temporary Modifiers -

Hans is receiving the map Fairmyr...

Hans has received the map Fairmyr.

[Percival (Hans) (to GM only)] Character sheet for Ramone modified: Combat - Current Hit Points:: CHANGED: 69 (66).

[DM] ready set

Hans is receiving the map snow field...

Hans has received the map snow field.

[Kira (Beth)] goes and retrieves knives and inspects them for damage while glaring at Ramone

[DM] Percival moved 2'03".

Hans is receiving the map temple...

Hans has received the map temple.

[Ramone (BiBo!!!!!!!!!)] "I do the thinking, other people do the doing. I'm a mastermind." ::nods sagely::

Bunny is receiving the map temple...

Bunny has received the map temple.

[DM] Percival moved 1'06".

Kira (Beth) snorts rudely

[Percival (Hans) (to DM only)] I feel used. Like an old eraser...

[DM] Percival moved 86'06".

Christy is receiving the map temple...

Christy has received the map temple.

Christy is receiving the map snow field...

Christy has received the map snow field.

[DM] Percival moved 13'10".

[DM] Percival moved 76'10".

Bunny is receiving the map snow field...

Bunny has received the map snow field.

[DM] ok

[DM (to Hans only)] grins

[DM] so you are all moving to the city map first

[DM] but you can just click on Ramone to see the map

Christy is receiving the map Fairmyr...

Christy has received the map Fairmyr.

[DM] then the square building is the temple

[DM] that you will be exploring

[DM] everyone ready?

[DM] 5

[DM] 4

[DM] 3

[DM] 2

[DM] 1

[DM] and GO

[DM] so you launch your attack

[DM] first agaisnt the stockaide

[DM] and a large brawl breaks out

[Percival (Hans)] Okay, people. We are going to move slowly....

[DM] swords rign out

[DM] blood is spilled

Bunny is receiving the map Fairmyr...

Bunny has received the map Fairmyr.

[DM] screams of men and women dying

[DM] fill the air

[DM] round one

[DM] round two

[DM] round three

[DM] half the Enforcers are gone

[DM] round 4

[DM] and the rest are dead

[DM] in the resulting carnage

[DM] 6 of the followers end up dying

[DM] (we will specify in a littel while who)

[DM] then

[DM] on around 5

[Malagorn (mikE)] (who cares? aren't they all nameless anyway?)

[DM] you are on guard near the temple and finally you see movement inside

[DM] but

[DM] then nothing

[Percival (Hans)] Great. Can't they go ethereal at will?

[DM] so that on round 6

[DM] the town is quiet

[DM] you seem to be victorious

[Lorie] ((No..I actually named my followers so I need to know which 6....in terms of deity))

[DM] you assign the rebel fighters

[DM] to guard the remaining people in teh stockaide

[Percival (Hans)] I need to know the names of those whom I will be praying for.

[DM] (yes lorie, some are john's also we will do that before end of night)

[DM] but right now

[Malagorn (mikE)] (peter, paul, john, ringo, larry and moe.)

[DM] you have many dead bodies

[Malagorn (mikE)] (curly made it out alive)

[Sean Vista] Cleric #1, Cleric #5, Cleric #7.2

[Ramone (BiBo!!!!!!!!!)] joe, jim, jeff, jonny, joseph and josefine happy?

[DM] and the town grows silent

[DM] it is apparent that

[DM] the temple is the last place they can be

[DM] there is a large pile of purple slime over the temple

[Arilyn (Christy)] of course

[Hans] I am back at the keyboard.

[Ramone (BiBo!!!!!!!!!)] okie doke, is the door locked/trapped?

[Percival (Hans)] We'll just call their temple The Tardis

[Kira (Beth) (to GM only)] Kira: Find/Remove Traps check:(d100) [91] 91. PROBABLY SUCCEEDS against (95) [95] 95!!!

[DM] you are looking up at the steps

[DM] up onto a platform

[Lorie] :: frowns ... Tardis sucks ::

[DM] normall there would be space on the platform before the walls of the temple

[DM] but the purple slime decends down

[DM] as you see it there

[DM] there is a tunnel through to the doors to the temple

[Percival (Hans)] Okay, 15' across and 20' feet behind, rows of 2!

[Percival (Hans)] I'll escort the rogue to check for traps.

[Ramone (BiBo!!!!!!!!!)] so si the purple slime covering the door?

[DM] yes

[Ramone (BiBo!!!!!!!!!)] ::ponders::

[Ramone (BiBo!!!!!!!!!)] ::cantrips a rat and throws it at the slime::

[Percival (Hans)] What are you thinking, Mage?

[Ramone (BiBo!!!!!!!!!)] any effect?

[DM] it sticks to the slime

[Ramone (BiBo!!!!!!!!!)] any visible damage or discomfort other than it being glued and annoyed?

[Malagorn (mikE)] I'm thinking that it's funny how cheese and wine go together in so many people's minds when most cheeses and wine don't really mix.

[Kira (Beth)] mmmmmmmm huh uh. Wine and chocolate

[DM] it seems to be slowly dying in the slime perhaps

[Ramone (BiBo!!!!!!!!!)] so, it's taking damage then

[Arilyn (Christy)] chocolate goes with most anything

[Kira (Beth)] especially ported pinot noir and super dark chocolate

[DM] but it is a slow and agonizing death

[Christy] I am away from the keyboard.

[DM] not real damage like hit points per round

[Ramone (BiBo!!!!!!!!!)] so like poison

[DM] that might be an analogy

[Ramone (BiBo!!!!!!!!!)] "Well, we don't want to touch that."

[Percival (Hans)] Let's torch it.

[DM] it appears that you would be permantly stuck to it

[Percival (Hans)] Or scoop dirt on it.

[Malagorn (mikE)] chocolate is bad for you.

[Ramone (BiBo!!!!!!!!!)] "I doubt it's flammable, but we can try." ::cantrips a small flame and sees if there's any effect::

[Malagorn (mikE)] It unballences the fluxes inside you.

[Kira (Beth)] chocolate is full of nummy little calmatives

[Percival (Hans)] Bob, if it reacts that well with the rat, wouldn't it similarly react to the air?

[Percival (Hans)] Effectively becoming a big a big pile of plastic resin?

[Kira (Beth)] keeps women from tearing men's heads off and sh***ng down their throats ::grins::

[Percival (Hans)] Polyurehthane?

[DM] 18 gigawatts!!!! 18 giggawats??!?!?! How could I have been so careless

[Percival (Hans)] Polyurethane?

[DM] it would seem to be that it reacts to touch

[Ramone (BiBo!!!!!!!!!)] so, fire does nothing?

[Ramone (BiBo!!!!!!!!!)] or something?

[Percival (Hans)] It would, wouldn't it?

[DM] it did not last time you tried it in the other caves

[Percival (Hans)] Well, let's start throwing dirt on it. Snow, etc.

[Ramone (BiBo!!!!!!!!!)] we need to get it off there

[Ramone (BiBo!!!!!!!!!)] ::ponders:: anyone have acid handy?

[DM] you would think the snow would be sticking to it already

[Kira (Beth)] hhmmm right

[Kira (Beth)] impervious to fire, and impervious to at least this level of cold

[Percival (Hans)] ::paladin scoops some dirt and throws on goo::

[DM] does not seem to stick

[Percival (Hans)] ::searches for any pieces of wood, sticks, kindling, etc.::

[Percival (Hans)] ::takes wood and throws on goo::

Katie is receiving the map temple...

Katie has received the map temple.

[DM] it sticks

Lorie is receiving the map temple...

Lorie has received the map temple.

BiBo!!!!!!!!! is receiving the map temple...

BiBo!!!!!!!!! has received the map temple.

Beth is receiving the map temple...

Beth has received the map temple.

[Christy] I am back at the keyboard.

Bunny is receiving the map temple...

Bunny has received the map temple.

Christy is receiving the map temple...

Christy has received the map temple.

Sean Vista is receiving the map temple...

Sean Vista has received the map temple.

Sean Vista is receiving the map temple...

Sean Vista has received the map temple.

Sean Vista is receiving the map temple...

Sean Vista has received the map temple.

[Percival (Hans)] ::Goes to nearest house and "borrows" some pieces of wood from it::

[Percival (Hans)] A little help here?

[Ramone (BiBo!!!!!!!!!)] ::ponders:: Water?

[Percival (Hans)] ::starts bringing more of the wood closer to the temple::

[Ramone (BiBo!!!!!!!!!)] Ramone: Telekinesis: 200 lbs go do what I want

[Percival (Hans)] ::more wood to the temple::

[Ramone (BiBo!!!!!!!!!)] ::tries to open the door::

[DM] you crack it open

[Percival (Hans)] Any mage have "Knock"?

[DM] appears to not be locked

[Percival (Hans)] Is the goo covering the door, too?

[Ramone (BiBo!!!!!!!!!)] ya

[DM] yes to percy

[Ramone (BiBo!!!!!!!!!)] which is why I telekinesised it. it's open now :)

[Percival (Hans)] Places boards on goo of door as a buffer

[Percival (Hans)] Touching only the boards, opens door.

[Ramone (BiBo!!!!!!!!!)] "lets go on in. Don't touch the goo please or you'll be left behind. thank you."

[DM] ok, so you ahve the map set your selves up

[Arilyn (Christy)] i'm picturing mice on a glue board

[Sean Vista] okay, how about this?

[Sean Vista] Lethbron moved 33'09".

[Sean Vista] Brad Johnson moved 39'04".

[Sean Vista] Ramone moved 23'00".

[Percival (Hans)] Percival moved 49'02".

[Sean Vista] Arilyn moved 45'08".

[Percival (Hans)] Percival moved 19'04".

[Sean Vista] Kira moved 51'11".

[Sean Vista] Kylia Wolfslayer moved 20'07".

[Sean Vista] Sweetums moved 51'00".

[Sean Vista] How's that?

[Percival (Hans)] Percival moved 12'09".

[Percival (Hans)] Let's take this good and slow, Dragonslayers!

[Sean Vista] oh, okay, Mr. Goody Twoshoes can get mindblasted if he wants

[Percival (Hans)] Dost thou have mindblast shield?

[Sean Vista] Not that I know of.

[Ramone (BiBo!!!!!!!!!)] sure ::hands over a tin foil hat::

[Percival (Hans)] *some* of us are getting mindblasted, that is for sure.

[Sean Vista] Then let Brad and Leth get it first.

[Percival (Hans)] I just want to make sure we don't *all* get mindblasted.

[Lethbron (Katie)] what is mind blasted?

[Ramone (BiBo!!!!!!!!!)] Ramone moved 16'02".

[Ramone (BiBo!!!!!!!!!)] in we go

[Lethbron (Katie)] I could probably use one of those tin foil hats

[Sean Vista] Upshot .. you can't do anything if you get mindblasted.

[Arilyn (Christy)] yeah, those hats don't actually work

[Ramone (BiBo!!!!!!!!!)] oh sure ::hands over a tin foil hat::

[Arilyn (Christy)] but you do get membership in the goofy hat club

[Ramone (BiBo!!!!!!!!!)] oh they work. guaranteed to stop any mindblasts*

[Lethbron (Katie)] thanks, puts on the hat. looks ridiulous, but doesnt care

[Ramone (BiBo!!!!!!!!!)] *offer not valid where prohibited

[Percival (Hans)] I will go with Lethbron. I can't let Brad go in first.

[Ramone (BiBo!!!!!!!!!)] **offer prohibited everywhere

[Sean Vista] Why not? He's the one that lead us here.

[Arilyn (Christy)] he's their bud.

[Percival (Hans)] We just need to keep our distance from one another so they can't get us all at the same time.

[DM] actually Brad is trying to move farther north still

[DM] and into the mountains

[DM] away from here

[Sean Vista] Oh ... NOW he wants to get awya ...

[Percival (Hans)] Bob. Is there a way we can lay out our marching order?

[Arilyn (Christy)] so now he's got some sense

[Ramone (BiBo!!!!!!!!!)] we've got one

[Sean Vista] I thought I did ...

[Ramone (BiBo!!!!!!!!!)] ::points at the map::

[Ramone (BiBo!!!!!!!!!)] you're in the front

[Percival (Hans)] That's bad.

[Sean Vista] Mages in th erear

[Sean Vista] fighters up front.

[Percival (Hans)] We need more separation.

[Sean Vista] Brad in front to suck any mind blast.

[Ramone (BiBo!!!!!!!!!)] oh we're plenty of separated from the paladin who has better saves than us :)

[Percival (Hans)] their blasts are, what, 40' long?

[Sean Vista] um ... this is a temple ... not the great outdoors

[Ramone (BiBo!!!!!!!!!)] no clue

[Percival (Hans)] We need to be staggered. Like this.

[Sean Vista] 60' long

[Percival (Hans)] Brad Johnson moved 15'07".

[Percival (Hans)] Lethbron moved 23'06".

[Percival (Hans)] Kira moved 21'10".

[Percival (Hans)] Ramone moved 8'04".

[Percival (Hans)] Sweetums moved 12'03".

[Percival (Hans)] Arilyn moved 14'06".

[Percival (Hans)] Malagorn moved 14'00".

[Percival (Hans)] Kylia Wolfslayer moved 10'05".

[Percival (Hans)] Ramone moved 3'06".

[Percival (Hans)] Kira moved 4'03".

[Percival (Hans)] Lethbron moved 2'08".

[Percival (Hans)] Lethbron moved 20'02".

[Percival (Hans)] Brad Johnson moved 12'02".

[Percival (Hans)] Ramone moved 8'01".

[Percival (Hans)] Kira moved 1'05".

[Percival (Hans)] Malagorn moved 8'04".

[Percival (Hans)] Arilyn moved 3'02".

[Percival (Hans)] Kylia Wolfslayer moved 6'04".

[Percival (Hans)] Something like this.

[Arilyn (Christy)] is there enough space for us to move forward like that?

[Percival (Hans)] Kylia Wolfslayer moved 6'04".

[Percival (Hans)] Malagorn moved 4'03".

[Percival (Hans)] Arilyn moved 3'10".

[Percival (Hans)] Sweetums moved 5'05".

[Percival (Hans)] Ramone moved 4'03".

[Percival (Hans)] Kira moved 5'03".

[Percival (Hans)] Brad Johnson moved 1'11".

[Percival (Hans)] Lethbron moved 2'09".

[Arilyn (Christy)] I'm a little fuzzy on slime locations

[DM] all the grey is slime

[Percival (Hans)] Kira moved 8'01".

[Percival (Hans)] Kylia Wolfslayer moved 2'01".

[Percival (Hans)] Malagorn moved 3'05".

[Percival (Hans)] Arilyn moved 2'02".

[Percival (Hans)] Sweetums moved 3'11".

[Percival (Hans)] Ramone moved 1'08".

[Percival (Hans)] Kira moved 2'00".

[Percival (Hans)] Brad Johnson moved 2'05".

[DM] the black not grey

mikE is receiving the map temple...

mikE has received the map temple.

[Percival (Hans)] Bob. There's not enough room to do what I want to do.

[DM] nods at Hans

[Percival (Hans)] 20' between rows

[Ramone (BiBo!!!!!!!!!)] we won't have that much room in the temple I don't think

[DM] Kit is on the town map

[DM] if you want to see the overview rather than the close up of the temple

[Percival (Hans)] What I've done is kindof compressed, but I want 20' between each row. Sweetums is his own row, for example.

[Percival (Hans)] If it opens up inside, then we can spread laterally.

[Arilyn (Christy)] here is where we need Jack to get an infrared scan of the place

[Ramone (BiBo!!!!!!!!!)] we've got not cell phone

[Percival (Hans)] Encrypted realtime satellite photos!

[Arilyn (Christy)] if we had a Jack, we'd have a cell

[Kira (Beth)] oooooh!

[Kira (Beth)] I like that idea!

[Sean Vista] We could try Google maps

[Percival (Hans)] :)

[Ramone (BiBo!!!!!!!!!)] we have jack

[Ramone (BiBo!!!!!!!!!)] unfortunately you want Jack

[Percival (Hans)] heh heh heh

[Hans] I am away from the keyboard.

[Ramone (BiBo!!!!!!!!!)] throw open the doors and storm the ambush!

[Ramone (BiBo!!!!!!!!!)] cuz you so know we're about to have one

[Ramone (BiBo!!!!!!!!!)] but that's okay, cuz we're ready to die!

[DM (to GM only)] Black Suits #2 moved 8'01".

[Ramone (BiBo!!!!!!!!!)] at least some of us are anyway

[DM (to GM only)] Black Suits #3 moved 8'03".

[Hans] I am back at the keyboard.

[DM] ready?

[Ramone (BiBo!!!!!!!!!)] well, okay, maybe not ready so much as glumly expect the possibility

[Percival (Hans)] ready, DM

[Sean Vista] About as ready as I'll ever be

[Ramone (BiBo!!!!!!!!!)] ready!

[Arilyn (Christy)] is it safe to say that it would be difficult to surprise us?

[DM] yes to Arilyn

[Ramone (BiBo!!!!!!!!!)] no

[Ramone (BiBo!!!!!!!!!)] they can poof in from ethereal :)

[Arilyn (Christy)] and we know that so how is that a surprise?

[Percival (Hans)] I'm expecting that, so I won't be surprised when they do that.

[Ramone (BiBo!!!!!!!!!)] well, it's like a horror movie. you're expecting the monster to jump out, but you still flinch when it happens

[Percival (Hans)] yeah yeah yeah

[DM] Lethbron moved 11'03".

[DM] Percival moved 12'06".

[DM] there you go

[Percival (Hans)] Brad Johnson moved 6'05".

[Arilyn (Christy)] i'd be surprised to see them having a tea party

[Arilyn (Christy)] or knitting

[Percival (Hans)] I'd be surprised if they all surrender.

[DM] ready

[DM] set

[Lethbron (Katie)] ready

[DM] you see the inside

[DM] and leth and percry are right in the doorway

[DM] what do you do?

[DM] Combat has begun!

[DM] ROUND: 0

Sean Vista has left the game on Fri Feb 23 21:27:15 EST 2007

[Ramone (BiBo!!!!!!!!!)] roll initiative :)

[Percival (Hans)] I LOVE THIS SOUND!!!!!!!!!!!!!!!!!!!!!

[Percival (Hans)] Percival: Initiative:(d10+10-+2) [1+10-2] 9

[Kira (Beth)] ::chuckles:: actually, so do I

[Arilyn (Christy)] oohh, a surprise party would surprise me

[Arilyn (Christy)] balloons, confetti, streamers

[Ramone (BiBo!!!!!!!!!)] Ramone: Initiative:(d10+10-+3-2) [3+10-3-2] 8

[Percival (Hans)] THey've been *WAITING* for us. *SURPRI-ISE*!!!!!!!!!!!!!

[Arilyn (Christy)] Arilyn: Initiative:(d10+10-+0) [10+10-0] 20

[Ramone (BiBo!!!!!!!!!)] Brad Johnson: Initiative:(d10+10) [3+10] 13

[Ramone (BiBo!!!!!!!!!)] Sweetums: Initiative:(d10+20-+3) [1+20-3] 18

[Percival (Hans)] Nice initiative, Christy. Not.

[Malagorn (mikE)] Malagorn: Initiative:(d10-+2+10) [3-2+10] 11

[Kira (Beth) (to GM only)] Kira: Initiative:(d10+10-+2) [1+10-2] 9

[Arilyn (Christy)] stupid klooge dice

Sean Vista has joined the game on Fri Feb 23 21:29:06 EST 2007

Sean Vista has left the game on Fri Feb 23 21:29:08 EST 2007

[Percival (Hans)] People, keep your marching order. Unless Lethbron or I get stunned.

[Arilyn (Christy)] what can you expect from *virtual* dice

[Lorie] Kylia Wolfslayer: Initiative:(d10(+10-+0)) [4(10-0)] 14

[Kira (Beth) (to GM only)] Kira: Initiative:(d10+10-+2) [1+10-2] 9

[Percival (Hans)] You might be tempted to move into a nice big group but that would be *bad*

[Percival (Hans)] Bob, do you have a teleprompter where I could draw lines & stuff?

[Arilyn (Christy)] Percival Madden

[Ramone (BiBo!!!!!!!!!)] there are paint tools, but they're wonky

[Percival (Hans)] That guys a genius.

[Percival (Hans)] That's fine, Ramone. We can talk through it as a team, knowing that we do not want to stand side-by-side while they blast us all.

[DM] they are on now for you Maros

[Percival (Hans)] Who is Maros?

[Percival (Hans)] Oh, that's good.

[Percival (Hans)] I can see that.

[Ramone (BiBo!!!!!!!!!)] there ya go, like that hans?

Sean has joined the game on Fri Feb 23 21:31:57 EST 2007

[Percival (Hans)] You know I do.

[Percival (Hans)] There is a delay, I think I'm going to crash.

[Malagorn (mikE)] Malagorn: Omen Reading check: (d20) [18] 18. PROBABLY FAILS against (14-2) [14-2] 12

[Percival (Hans)] ::Detecting Evil for 3 rounds::

Sean is receiving the map temple...

Sean has received the map temple.

[DM] lots of evil Percy

[Percival (Hans)] Left, Middle, Right.

[Percival (Hans)] Bad, people. Very bad.

[DM] Percy and Leth are up front

[DM] you two decide

[Arilyn (Christy)] again, not surprised with the evil thing

[DM] ROUND: 1

[DM] INIT: 8 GOING: Ramone

[Percival (Hans)] I sense evil all *OVER* the place!

[Percival (Hans)] SHOW YOURSELVES!!!!!!!!!

[DM] Leth need you to roll Init please

[Lethbron (Katie)] Lethbron: Initiative:(d10+10) [7+10] 17

[Lethbron (Katie)] now what?

[Ramone (BiBo!!!!!!!!!)] ::see's nothing and waits::

[DM] INIT: 9 GOING: Kira

[DM] so on Init now and Leth and Percy are up front inside the doorways

[DM] Katie on your turn for Intit you can move and or attack

[Kira (Beth)] holding action for now

[DM] INIT: 9 GOING: Percival

[Percival (Hans)] Everybody, the structure is 100' X 120' with 4 large columns.

[DM] those two T shaped things are alters

[Percival (Hans)] I'm walking in and there is a *LOT* of evil.

[Percival (Hans)] THere are 2 altars to the east and west.

[Percival (Hans)] Percival moved 8'07".

[Percival (Hans)] Guarding

[Percival (Hans)] Percival moved 6'11".

[DM] INIT: 11 GOING: Malagorn

[DM] INIT: 13 GOING: Brad Johnson

[Percival (Hans)] Stay at 20' intervals, please, people.

[DM (to Hans only)] you can see two mind flayers now as you move in, standing on top of the alters, but you can not shout out a warning until the end of the turn

[DM] INIT: 14 GOING: Kylia Wolfslayer

[Lorie] So other than Percy's evil-o-meter going off...we don't see much? If this is the case, I move it along

[DM] yes to Lorie

[DM] he is the only one to go inside so far

[Lorie] Kylia Wolfslayer moved 8'06".

[DM] INIT: 17 GOING: Lethbron

[Lethbron (Katie)] Lethbron moved 30'11".

[DM (to Katie only)] adn you see the two mind flayers standing on top of the altars now, you can yell a warning to the rest fo the group at the end fo the round

[DM] INIT: 18 GOING: Sweetums

[Sweetums (Sean)] Sweetums moved 31'07".

[DM] INIT: 20 GOING: Arilyn

[DM] Arilyn: Initiative:(d10+10-+0) [5+10-0] 15

[DM] Black Suits #2: Initiative:(d10+10) [1+10] 11

[Arilyn (Christy)] Arilyn moved 47'04".

[DM] Black Suits #3: Initiative:(d10+10) [7+10] 17

[DM] INIT: 17 GOING: Black Suits #3

[Arilyn (Christy)] ouch

[Lethbron (Katie)] MIND FLAYERS ON THE ALTERS

[DM] Leth you get one mind blast

[DM] percy you get two of them

[Percival (Hans)] Okay. Once I get blasted, then you can ignore the whole distance thing. They can't blast every round. I think.

[Ramone (BiBo!!!!!!!!!)] would that make this an altercation?

[Percival (Hans)] I'm thinking, yeah.

[Percival (Hans)] Bob, this is at -4, right?

[Percival (Hans)] Save vs spell?

[Arilyn (Christy)] certainly not the surprise party I was hoping for

[Ramone (BiBo!!!!!!!!!)] if you really want :)

[Percival (Hans)] No, I don't want.

[DM] ok, so Leth make one save versus wands

[DM] Percy make two

[DM] no not a -4 this time

[Percival (Hans)] Percival: Rod, Staff or Wand save: (d20) [3] 3. PROBABLY FAILS against (10) [10] 10

[Percival (Hans)] Percival: Rod, Staff or Wand save: (d20) [7] 7. PROBABLY FAILS against (10) [10] 10

[DM] and Leth you get to roll your save

[Lethbron (Katie)] Lethbron: Rod, Staff or Wand save: (d20) [4] 4. PROBABLY FAILS against (12) [12] 12

[DM] ok

[DM] so the two of them are stunned and standing there in place

[DM] INIT: 17 GOING: Lethbron

[DM] INIT: 18 GOING: Sweetums

[DM] ROUND: 2

[DM] INIT: 8 GOING: Ramone

[BiBo!!!!!!!!!] Ramone targets Percival. Distance: 66'07"

[Ramone (BiBo!!!!!!!!!)] Ramone: Telekinesis: 200 lbs go do what I want

[DM] Percival moved 84'00".

[Ramone (BiBo!!!!!!!!!)] ::yanks the paladin out of the temple::

[DM] PLOP into the snow

[DM] INIT: 9 GOING: Kira

[DM] INIT: 9 GOING: Percival

[Arilyn (Christy)] Hans tells me that he's drooling in the snow

[DM] INIT: 11 GOING: Black Suits #2

[DM] Black Suits #2 moved 38'00".

[DM] Black Suits #2 targets Lethbron. Distance: 4'11"

[DM] INIT: 11 GOING: Malagorn

[Sean] Sweetums targets Black Suits #2. Distance: 67'02"

[Sean] Black Suits #3 targets Black Suits #2. Distance: 56'04"

[Sean] Black Suits #2 targets Black Suits #2. Distance: 0'00"

[DM] INIT: 13 GOING: Brad Johnson

[BiBo!!!!!!!!!] Brad Johnson targets Black Suits #2. Distance: 60'02"

[Ramone (BiBo!!!!!!!!!)] Brad Johnson moved 54'07".

[Ramone (BiBo!!!!!!!!!)] Brad Johnson: Attack #1: Long Sword: (16-(d20+0)) [16-(12+0)] 4. PROBABLY HITS Black Suits #2 (AC FINAL: 4)!!!

[Ramone (BiBo!!!!!!!!!)] Brad Johnson: Damage v SM: Long Sword: (1d8) [3] 3 added to Black Suits #2

[DM] INIT: 14 GOING: Kylia Wolfslayer

[Sean] Sweetums no longer targets Black Suits #2.

[Sean] Sweetums targets Black Suits #3. Distance: 95'09"

[Lorie] Kylia Wolfslayer moved 25'02".

[DM] INIT: 15 GOING: Arilyn

[Arilyn (Christy)] Arilyn moved 72'05".

[DM] INIT: 17 GOING: Black Suits #3

[DM] INIT: 17 GOING: Lethbron

[DM] INIT: 18 GOING: Sweetums

[Lethbron (Katie)] how long will I be stunned?

[Arilyn (Christy)] a while

[DM] (1d4) [4] 4 rounds starting this round

[Sean] Sweetums targets Black Suits #2. Distance: 67'01"

[Sweetums (Sean)] Sweetums moved 40'02".

[DM] so on round 6 you can do things again Leth

[Sweetums (Sean)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(4+3+1+2)] 3. PROBABLY HITS Black Suits #2 (AC FINAL: 4)!!!

[Sweetums (Sean)] (d20) [20] 20

[Sweetums (Sean)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(1)+7+2+2] 13 [ROLL WAS MODIFIED] added to Black Suits #2

[Sweetums (Sean)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(15+3+1+2)] -8. PROBABLY HITS Black Suits #2 (AC FINAL: 4)!!!

[DM (to GM only)] Black Suits #2's Current Hit Points: adjusted to 41 (-16) - Moderately Wounded

[Sweetums (Sean)] (d20) [7] 7

[Sweetums (Sean)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(10)+7+2+2] 31 [ROLL WAS MODIFIED] added to Black Suits #2

[DM (to GM only)] Black Suits #2's Current Hit Points: adjusted to 10 (-31) - Massively Wounded

[DM] Black Suits #2: Paralysis, Poison or Death save: (d20) [5] 5. PROBABLY FAILS against (10) [10] 10

[DM] ROUND: 3

[DM] INIT: 8 GOING: Ramone

[BiBo!!!!!!!!!] Ramone no longer targets Percival.

[BiBo!!!!!!!!!] Ramone targets Lethbron. Distance: 78'00"

[Ramone (BiBo!!!!!!!!!)] Ramone: Telekinesis: 200 lbs go do what I want

[Ramone (BiBo!!!!!!!!!)] ::yanks leth out of the way::

[DM] Lethbron moved 112'04".

[DM] INIT: 9 GOING: Kira

[BiBo!!!!!!!!!] Ramone no longer targets Lethbron.

[Beth] Kira targets Black Suits #2. Distance: 84'08"

[Arilyn (Christy)] is that a spell you can teach?

[Ramone (BiBo!!!!!!!!!)] "I think Mal can. "

[Kira (Beth)] Kira: Attack #1: Shortbow: (17-(d20++2)) [17-(9+2)] 6. Probably MISSES Black Suits #2 (AC FINAL: 4)

[Kira (Beth)] 2?

[Ramone (BiBo!!!!!!!!!)] yep

[DM] yes Kira

[Kira (Beth)] Kira: Attack #1: Shortbow: (17-(d20++2)) [17-(17+2)] -2. PROBABLY HITS Black Suits #2 (AC FINAL: 4)!!!

[Kira (Beth)] Kira: Damage v SM: Shortbow: (1d6++2) [3+2] 5 [ROLL WAS MODIFIED] added to Black Suits #2

[Percival (Hans)] Yeay, Kira!

[Kira (Beth)] at least one of them hit

[DM (to GM only)] Black Suits #2's Current Hit Points: adjusted to 5 (-5) - Massively Wounded

[DM] INIT: 9 GOING: Percival

[DM] INIT: 11 GOING: Black Suits #2

[DM] INIT: 11 GOING: Malagorn

[DM] INIT: 11 GOING: Black Suits #2

[DM] he stands up

[DM] to try to teleport out

[Percival (Hans)] Was that an accident that Malagorn passes?

[DM] but becasue he does not get any attack

[DM] mal goes next

[DM] then the attacks of opportnity

[Ramone (BiBo!!!!!!!!!)] well, sort of, it's illithid's turn first

[DM] INIT: 11 GOING: Malagorn

[Ramone (BiBo!!!!!!!!!)] Brad Johnson: Attack #1: Long Sword: (16-(d20+0)) [16-(10+0)] 6. Probably MISSES Black Suits #2 (AC FINAL: 4)

[Christy] Arilyn targets Black Suits #2. Distance: 5'09"

[Arilyn (Christy)] Arilyn: Attack #1: +2 Longsword Elaris: (13-(d20++0+2+1)) [13-(15+0+2+1)] -5. PROBABLY HITS Black Suits #2 (AC FINAL: 4)!!!

[Arilyn (Christy)] Arilyn: Damage v SM: +2 Longsword Elaris: (1d8++0+2) [2+0+2] 4 [ROLL WAS MODIFIED] added to Black Suits #2

[Malagorn (mikE)] Malagorn: Stoneskin: a

[Christy] Arilyn no longer targets Black Suits #2.

[Malagorn (mikE)] Roll #1: (d8) [2] 2

[Malagorn (mikE)] Roll #1: (d4) [2] 2

[DM (to GM only)] Black Suits #2's Current Hit Points: adjusted to 1 (-4) - Massively Wounded

[Sweetums (Sean)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(5+3+1+2)] 2. PROBABLY HITS Black Suits #2 (AC FINAL: 4)!!!

[Sweetums (Sean)] Sweetums: Damage v SM: Giant-kin halberd of Speed +2: (2*(d12)++7+2+2) [2*(1)+7+2+2] 13 [ROLL WAS MODIFIED] added to Black Suits #2

[Malagorn (mikE)] Roll #1: (d100) [93] 93

[DM (to GM only)] Black Suits #2's Current Hit Points: adjusted to -12 (-13) - Dead

[Sweetums (Sean)] (d20) [13] 13

[DM] Combat has finished.

[Sweetums (Sean)] Sweetums moved 51'09".

[Ramone (BiBo!!!!!!!!!)] "Alright everyone out, lets let our fighters recover."

[Arilyn (Christy)] Arilyn moved 73'03".

[Ramone (BiBo!!!!!!!!!)] Brad Johnson moved 66'06".

[Sweetums (Sean)] Brad Johnson moved 49'06".

[Percival (Hans)] How many rounds, DM?

[DM] you can wait adn they come out eventually

[Sweetums (Sean)] Okay, we wait.

[Percival (Hans)] We need to keep our distance, people.

[DM] ok

[Ramone (BiBo!!!!!!!!!)] we did excellent there. lets do it again, just like that

[Arilyn (Christy)] so we need *volunteers* to go first and take the mind blast

[DM] lol

[Percival (Hans)] :)

[Sweetums (Sean)] Yup.

[Percival (Hans)] Percival moved 74'07".

[Ramone (BiBo!!!!!!!!!)] We already have em ::pushes lethbron and the paladin forward::

[Arilyn (Christy)] and we have our first contestants!

[Percival (Hans)] "The weakest links"

[Sweetums (Sean)] For Jepardy!

[Arilyn (Christy)] i'd have to say no deal

[Sweetums (Sean)] "I'll take squid heads for 00, Alex"

[Percival (Hans)] Percival moved 21'00".

[Kira (Beth)] LOL

[Ramone (BiBo!!!!!!!!!)] They call me the antitentaclator!

[Ramone (BiBo!!!!!!!!!)] ::makes with the throwing allies away from illithids::

[Percival (Hans)] Percival moved 19'07".

[Arilyn (Christy)] should we follow him?

[Ramone (BiBo!!!!!!!!!)] I suppose if you want to get tentacle

[Sweetums (Sean)] At least 60' feet away

[Percival (Hans)] ::Detecting evil. Passing hand in front of him. Closing eyes. Turning slowly from left to right::

[Ramone (BiBo!!!!!!!!!)] Brad Johnson moved 31'01".

[Percival (Hans)] Percival moved 18'03".

[Arilyn (Christy)] you should maybe keep one eye open

[Percival (Hans)] No can do.

[Arilyn (Christy)] God won't mind if you peek

[Percival (Hans)] I'm not seeing evil with my *eyes*

[Percival (Hans)] I'm seeing it with my *heart*

[Ramone (BiBo!!!!!!!!!)] So no illithid attack?

[DM] no

[Percival (Hans)] And what I feel is nausea when there is evil. The greater the evil, the greater the nausea.

[Lethbron (Katie)] when is the next battle?

[Percival (Hans)] How about my detect-o-meter?

[Percival (Hans)] Percival moved 10'11".

[Ramone (BiBo!!!!!!!!!)] You'll know when it happens.

[Sweetums (Sean)] When the next illithd steps up

[DM] when he projectile vomits over arilyn that is really bad evil

[Kira (Beth)] if you start vomiting violently, I start running

[Kira (Beth)] away

[Arilyn (Christy)] yep, cause I'm still outside

[Ramone (BiBo!!!!!!!!!)] That's pretty much my reaction to anyone vomiting

[Percival (Hans)] I never said I got to the point of vomiting, Bob.

[DM] and the entire place is evil

[Arilyn (Christy)] that's really far for projecting vomit

[Ramone (BiBo!!!!!!!!!)] he's got a hose

[Arilyn (Christy)] i've seen projectile vomit

[DM] but no glowing spots of mind flayers invisible hiding

[Percival (Hans)] I've got a really bad feeling about this place. It's *ALL* evil!!!!

[DM (to Lorie only)] how are the eyes doing?

[Sweetums (Sean)] Is anyone reading my mind? (d20) [9] 9

[Kira (Beth)] so have I ::grins:: I have children and grandchildren and I've been to my share of keggers

[Ramone (BiBo!!!!!!!!!)] "Hey kira, mind checking the door?" ::points to the next door::

[Percival (Hans)] I can't get away from it!

[Percival (Hans)] Percival moved 28'05".

[Ramone (BiBo!!!!!!!!!)] to be clear, is there slime inside here?

[Percival (Hans)] Percival moved 40'08".

[Percival (Hans)] Percival moved 15'08".

[Kira (Beth) (to GM only)] Kira: Find/Remove Traps check:(d100) [5] 5. PROBABLY SUCCEEDS against (95) [95] 95!!!

[Percival (Hans)] Percival moved 27'07".

[Percival (Hans)] Percival moved 50'05".

[Kira (Beth)] okie doke

[Percival (Hans)] Percival moved 23'09".

[Percival (Hans)] Percival moved 47'01".

[Percival (Hans)] Percival moved 73'04".

[DM] Kira moved 155'07".

[Ramone (BiBo!!!!!!!!!)] so we're not suddenly all, oh my god we're stuck and didn't know there was slime inside

[Percival (Hans)] Percival moved 23'08".

[Kira (Beth)] well, Bob?

[DM] the door is stuck shut with slime Kira

[DM] from the outside

[Kira (Beth)] well, I ain't touching it

[Ramone (BiBo!!!!!!!!!)] yaaaay....

[Ramone (BiBo!!!!!!!!!)] "Alright, see any traps on it or anything?"

[DM] nope

[DM] other than the obvious slime

[Ramone (BiBo!!!!!!!!!)] "Stand back I'll open it up."

[Percival (Hans)] That killer slime is probably enough.

[Percival (Hans)] Percival moved 9'01".

[Kira (Beth)] not as far as I can see. just that nasty slime

[Percival (Hans)] Kira moved 12'03".

[Ramone (BiBo!!!!!!!!!)] "Preferably in front of the doors instead of behind them"

[Percival (Hans)] Kira moved 7'10".

[Percival (Hans)] Percival moved 10'02".

[Kira (Beth)] ::chuckles:: oh, yeah

[Ramone (BiBo!!!!!!!!!)] "So you can fire inside if there happens to be anything special in there."

[Ramone (BiBo!!!!!!!!!)] Ramone: Telekinesis: 200 lbs go do what I want

[DM] TUG TUG TUG

[DM] no go

[Kira (Beth)] push push push?

[Percival (Hans)] Knock, anyone?

[Ramone (BiBo!!!!!!!!!)] Yeah, you're not making us be special and not realize which way the door moves right?

[DM] nope

[Sweetums (Sean)] Slide slide slide?

[Ramone (BiBo!!!!!!!!!)] okay good

[Ramone (BiBo!!!!!!!!!)] looks like it's locked or barricaded then?

[DM] yes to ramone

[Percival (Hans)] Paladin says: Let's get some more wood, stick it to the door and then break it down with a combined strength check.

[Percival (Hans)] ::going to get more pieces of wood to stick to door::

[Arilyn (Christy)] sorry, no knock today

[Malagorn (mikE)] Malagorn: Unseen Servant: Duration: 1 hr. + 1 turn/level Casting Time: 1 Area of Effect: 30-ft. radius Saving Throw: None The unseen servant is an invisible, mindless, and shapeless force, used to step and fetch, open unstuck doors, and hold chairs, as well as to clean and mend. It is not strong, but unfailingly obeys the command of the wizard. It can perform only one activity at a time and can move only lightweight items, carrying a maximum of 20 pounds or pushing/pulling 40 pounds across a smooth surface. It can open only normal doors, drawers, lids, etc. The unseen servant cannot fight, nor can it be killed, as it is a force rather than a creature. It can be magically dispelled, or eliminated after receiving 6 points of damage from area-effect spells, breath weapons, or similar attacks. If the caster attempts to send it beyond the allowed radius, the spell ends immediately.

[Malagorn (mikE)] Roll #1: (d100) [9] 9

[DM (to mikE only)] did not work the door si fullyslimed on the other side with several feet thick of slime

[Ramone (BiBo!!!!!!!!!)] ::ponders for a moment:: "Benches. We need benches. They always make excellent battering rams."

[Ramone (BiBo!!!!!!!!!)] "Or a lance of disruption."

[Malagorn (mikE)] (d9) [4] 4

[Ramone (BiBo!!!!!!!!!)] "Those make better battering rams."

[DM] Malagorn moved 169'01".

[Percival (Hans)] DM, what is the altar made of?

[DM] stone

[Arilyn (Christy)] i would love to learn that lance of disruption

[Percival (Hans)] Yeah, that won't work.

[Percival (Hans)] We need wood.

[Ramone (BiBo!!!!!!!!!)] "Oh wait.... I now a better thing that'll work."

[Percival (Hans)] Or rats, according to Ramone.

[Percival (Hans)] Yes?

[Kira (Beth)] ::shudders:: I'm not walking on or pushing on rats

[Arilyn (Christy)] i don't want to touch he door o'rats

[Percival (Hans)] Yeah, that's kinda disgusting.

[Ramone (BiBo!!!!!!!!!)] "Just depends on how viscus this gunk is."

[Percival (Hans)] Please teach us about viscosity.

[Kira (Beth)] and how do we know that the rats don't become just as poisonous as the slime to touch?

[Ramone (BiBo!!!!!!!!!)] "Well, I can make the door go away. If the gunk has to stay on the door it'll fall away and we can go through, otherwise we'll have a hole with gunk covering it."

[Ramone (BiBo!!!!!!!!!)] "Suppose it's worth a try at any rate."

[Percival (Hans)] PLease make the door go away

[Ramone (BiBo!!!!!!!!!)] Ramone moved 58'02".

[Ramone (BiBo!!!!!!!!!)] Ramone: Passwall: And through the wall I go.

[Ramone (BiBo!!!!!!!!!)] ::makes a hole where the door is::

[Ramone (BiBo!!!!!!!!!)] does the gunk fall away with the hole?

[Percival (Hans)] Um. What just happened here?

[Ramone (BiBo!!!!!!!!!)] "Magic." ::nods sagely::

[Steve (mikE)] Gyar, Don't trust it

[Percival (Hans)] ::nodding as if he understands::

[DM] and you have a hole trhough the slime to the outside world

[Arilyn (Christy)] now there's a back door?

[Kira (Beth)] to Ramone:: ya know, you might pull off that look if you weren't Orange

[Percival (Hans)] Um. We have a new party member. Well, he's not new; he's just here now.

[Arilyn (Christy)] oh, no. did we lose Mal again?

[Ramone (BiBo!!!!!!!!!)] ::looks around:: "Well, that's the whole temple... I don't get it."

[Percival (Hans)] In that he wasn't here before.

[Steve (mikE)] Yar Booty!

[Percival (Hans)] Steve the Pirate, hail!

[Kira (Beth)] oh, hell

[Arilyn (Christy)] i think we're looking for a way down.

[Arilyn (Christy)] hey Pirate boy.

[Sweetums (Sean)] Arg!

[Arilyn (Christy)] ahoy!

[DM] arylin wants steve to go down?

[Sweetums (Sean)] Be searching the floor for booty

[Ramone (BiBo!!!!!!!!!)] ::ponders:: "Well, maybe this is not their lair. Redhand over there is still trying to go north."

[Arilyn (Christy)] that's just rude

[Steve (mikE)] Go down? If ye insist.

[Ramone (BiBo!!!!!!!!!)] "The other illithid we saw probably has fled there."

[Percival (Hans)] Where?

[Arilyn (Christy)] what does Brad the compass say?

[Ramone (BiBo!!!!!!!!!)] "North somewhere."

[Ramone (BiBo!!!!!!!!!)] ::shrugs::

[DM] Brad wants to go NE still

[DM] towards the mountains

[Kira (Beth)] oh, hell

[Kira (Beth)] again

[Percival (Hans)] Bob, are there any remains to this temple that need to be dealt with appropriately?

[Sweetums (Sean)] Good news though, we dispatched two of the MIBs

[DM] you do not see anyplace in side ot go explore

[Kira (Beth)] yes, but what's under here? they're keeping it too warm to just be an outpost

[Arilyn (Christy)] any secret doors?

[DM] none that you have found so far

[Kira (Beth)] I look for secret doors

[Percival (Hans)] No pile of brains? No hostages? No evil writings or wards?

[Ramone (BiBo!!!!!!!!!)] "So. Since we've liberated this town, I say we see what needs the newly released prisoners have, set ourselves up for a few nights and let everyone recover while we ferry these guys we have back to roadhaven for a new life farming."

[Arilyn (Christy)] Arilyn moved 53'10".

[DM] (1d12) [11] 11

[Percival (Hans)] Great idea, Mage.

[DM] wow

[Steve (mikE)] Roll #1: (d4) [4] 4, Roll #2: (d4) [2] 2, Roll #3: (d4) [4] 4

[DM] Kira finds a hollow under one of the altars

[Percival (Hans)] Oh, and right heroic of you to zap in and whisk me away to safety while I was stunned.

[Kira (Beth)] hey, guys!

[DM] inside is

[Kira (Beth)] over here!

[Percival (Hans)] Percival moved 30'07".

[Ramone (BiBo!!!!!!!!!)] "Sure. That's a good way to put it."

[Arilyn (Christy)] I was hoping Mal could teach me that trick

[Kira (Beth)] is......

[DM] 567 Gp a pouch with 5 emeralds in it and 4 potions

[Percival (Hans)] Kira moved 40'01".

[Percival (Hans)] Percival moved 43'04".

[Kira (Beth)] Yayyyy!!!

[Kira (Beth)] ::holds up loot::

[Percival (Hans)] Oh, it's just jewels and potions.

[Ramone (BiBo!!!!!!!!!)] "We could even spend some of those resting days identifying those potions."

[Steve (mikE)] She found booty!

[Kira (Beth)] Looky what I found!

[Arilyn (Christy)] what we need is a map to the illithids

[Percival (Hans)] I was hoping for evil plots and indications to what their nefarious plans are next!

[Kira (Beth)] ah, well...

[Steve (mikE)] Bah. We got plenty of toilet paper.

[Ramone (BiBo!!!!!!!!!)] "We can beat it out of them later."

[Steve (mikE)] That there's much better than paper

[Ramone (BiBo!!!!!!!!!)] "Good job everyone. Keep an eye out for ambushes and lets go rest."

[Percival (Hans)] You guys, I am so tired. I'm going to have to sign out. You did a great job.

[Percival (Hans)] I vote for Bibo as RolePlayer of the night.

[Ramone (BiBo!!!!!!!!!)] "I'll be surprised if the other illithid stuck around, but I wouldn't be surprised if he went to get more buddies elsewhere."

[Sweetums (Sean)] Or warn them.

[Arilyn (Christy)] at the very least

[Sweetums (Sean)] Oh, Bob ... you didn't see that.

[Ramone (BiBo!!!!!!!!!)] tankya

[DM] so

[Kira (Beth)] what are the potions?

[Percival (Hans)] Good night, everybody!

[Ramone (BiBo!!!!!!!!!)] night!

[Sweetums (Sean)] Good night.

[Kira (Beth)] nighty!

[DM] would need identify

[Kira (Beth)] ok

Hans has left the game on Fri Feb 23 22:29:53 EST 2007

[Ramone (BiBo!!!!!!!!!)] or alchemy

[Kira (Beth)] alright, I put it in my notes

[Kira (Beth)] and I'll put it in my pack

[Ramone (BiBo!!!!!!!!!)] yay. So everyone alright with sending the troops home, putting the people back in their homes and staying here for a few days while we recover str?

[Kira (Beth)] yep

[DM] that seems to be a good starting plan

[DM] sending them home

[DM] and planning on staying and sleeping

[Ramone (BiBo!!!!!!!!!)] okie doke, we'll stick together and sleep in watches, just in case the illithids decide to come back.

[Ramone (BiBo!!!!!!!!!)] rest ho!

[Steve (mikE)] No she shouldn't. She's got a job to do

[Ramone (BiBo!!!!!!!!!)] does arylin happen to have identify?

[Arilyn (Christy)] i do but not today

[Ramone (BiBo!!!!!!!!!)] That's okay, we've got a few days

[Kira (Beth)] who has a job to do?

[Ramone (BiBo!!!!!!!!!)] nevermind

[Ramone (BiBo!!!!!!!!!)] I've got it today

[Arilyn (Christy)] don't ask

[Ramone (BiBo!!!!!!!!!)] ::mindblanks::

[Ramone (BiBo!!!!!!!!!)] ::id's the potions::

[DM] 4 potions of extra healing

[Ramone (BiBo!!!!!!!!!)] eeeeexcellent

[Arilyn (Christy)] sweet

[Ramone (BiBo!!!!!!!!!)] hand em to the fighters I suppose

[Arilyn (Christy)] well, i think i'm going to say goodnight as well.

[DM] I think that we are good here

[Lethbron (Katie)] bye everyone

[Kira (Beth)] good night!

[DM] and we can work on things here

[Arilyn (Christy)] i'm sick and on some meds that put me to sleep

[Kira (Beth) (to GM only)] Character sheet for Kira modified: Notes -

[Ramone (BiBo!!!!!!!!!)] nighty

Katie has left the game on Fri Feb 23 22:35:18 EST 2007

Beth has left the game on Fri Feb 23 22:35:21 EST 2007

[Arilyn (Christy)] got to go before i konk out on the keyboard :)

[DM] to pick up next week at the next spot

[DM] waves

[DM] have a great night

[Lorie] night all

[Arilyn (Christy)] night!

mikE has left the game on Fri Feb 23 22:35:35 EST 2007

Lorie has left the game on Fri Feb 23 22:35:35 EST 2007

Christy has left the game on Fri Feb 23 22:35:41 EST 2007

BiBo!!!!!!!!! has left the game on Fri Feb 23 22:35:49 EST 2007

Sean has left the game on Fri Feb 23 22:36:19 EST 2007

Bunny has left the game on Fri Feb 23 22:36:33 EST 2007