Mar 30 07 - Mindflayer Invasion
[DM (to GM only)] surounding area moved 10'01".
[DM (to GM only)] surounding area moved 25'08".
[DM] ==== Gaming session started: Fri Mar 30 18:23:54 EDT 2007 ====
Client has joined the game on Fri Mar 30 18:32:27 EDT 2007
[DM] arie you can ask any questions yoiu want
[DM] just to not give them hints to solve problems please
Arie is receiving the map Labrynth...
Arie has received the map Labrynth.
Client has joined the game on Fri Mar 30 18:44:45 EDT 2007
[DM] hello there
[DM] Hello there Katie
[Client] hello
Client is receiving the map crater layout...
Client has received the map crater layout.
[DM] Marco is here,
[DM] Edit and preference to change the name Katie
BiBo!!!!!!!!! has joined the game on Fri Mar 30 18:49:51 EDT 2007
[BiBo!!!!!!!!!] ::waves::
[DM] you can talk Aire
[Katie] howdy bibo
[DM] grins
[Arie] hello y'all
[DM] not that strict
[DM] just no help
[DM] feel free to ask questions
[Katie] why no help?
[Arie] would i do a thing like that?
[DM] between Bibo adn Katie there is large Kllooge knowledge base
[BiBo!!!!!!!!!] if you help you will have a finger removed for the first offense. a hand for the second and a head for the third
[DM] Katie just started using a few weeks ago
[BiBo!!!!!!!!!] and don't think that because you're off in texas that we can't get to you
[Arie] heh, bring it on bub
[Arie] mostly i've just been scanning all the buttons etc
[DM] any questions?
[BiBo!!!!!!!!!] how'd you fit your monitor in your scanner?
[Arie] not yet.
[Arie] i'm just good that way, gotta love flatscreens
[BiBo!!!!!!!!!] flatscreens are so over rated
[DM] have you ever done 2nd edition Arie?
[BiBo!!!!!!!!!] what do you do for shelf space?
[Arie] no, i haven't even done first
BiBo!!!!!!!!! has left the game on Fri Mar 30 18:53:50 EDT 2007
[Arie] brb phone
[Arie] I am away from the keyboard.
[Katie] Roll #1: (d2) [2] 2
BiBo!!!!!!!!! has joined the game on Fri Mar 30 18:54:12 EDT 2007
[DM] did you want how many sided dice
[Katie] 1d20
[DM] you only rolled a d2
[DM] you roll a d20
[DM] then a d10
[Katie] so I guess I am she who shall not be named
[DM] first you have to roll a d20
[DM] the curly bracket 1d20 curly bracket
[Katie] Roll #1: (d20) [20] 20
[DM] exactly
[DM] now again for the d10
[Katie] where is that one?
[Katie] Roll #1: (d100) [38] 38
[DM] nope
[DM] the other on
[DM] that is the d10
[Katie] Roll #1: (d10) [2] 2
[DM] rigth
[DM] so on your chart
[DM] first the 20
[DM] then the secodn on the 2
[DM] thatis your first name
[DM] right?
[Katie] thrala. that sucks
[DM] then roll again
[DM] grins or just pick it as you like
[Katie] I liked bolona better
[Katie] Roll #1: (d20) [1] 1
[BiBo!!!!!!!!!] you wanna be named after a tasteless lunch meat?
[Katie] bolona has a first name. its meyer
[Katie] or is that the second name?
[BiBo!!!!!!!!!] why not make meyer be the second name
[BiBo!!!!!!!!!] oscar is the first
[Katie] Roll #1: (d10) [9] 9
[Katie] BONA
[Katie] bola
[Katie] that sucks too
[BiBo!!!!!!!!!] bola eh? first name edward?
[BiBo!!!!!!!!!] E. Bola for short?
[Katie] ebola
[Katie] he he he
[Katie] Roll #1: (d20) [19] 19
[Katie] Roll #1: (d10) [1] 1
[Katie] thora
[DM] I am away from the keyboard.
[DM] I am back at the keyboard.
[DM] that is a nice one
[DM] I am away from the keyboard.
[Katie] Roll #1: (d20) [9] 9
[Katie] Roll #1: (d10) [2] 2
[Katie] dwala
[Katie] dwala peebody
[Katie] ima
[Katie] ima dwarf
[BiBo!!!!!!!!!] I have a random dwarf name generator somewhere
Bunny has joined the game on Fri Mar 30 19:03:31 EDT 2007
[Katie] howdy ho bunny
[BiBo!!!!!!!!!] http://grey-starr.ca/Tools/random-male-dwarf-name.htm
[Katie] i'm a female dwarf
[BiBo!!!!!!!!!] there's no such thing
[Katie] yes tghere is
[BiBo!!!!!!!!!] dwarves reproduce through fission when a part of their beard is cut off
[BiBo!!!!!!!!!] everyone knows that
[Katie] uh uh
[Katie] i have the dwarf book
[BiBo!!!!!!!!!] fine then
[BiBo!!!!!!!!!] http://grey-starr.ca/Tools/random-female-dwarf-name.htm
[BiBo!!!!!!!!!] :-P
[Katie] he he he
[Katie] nice try bucko
[BiBo!!!!!!!!!] oh, that link works
[BiBo!!!!!!!!!] it's not a try, that's an acutal link. try it
[Katie] i cant copy it
[BiBo!!!!!!!!!] why not?
[BiBo!!!!!!!!!] select it, hit ctrl+c
[Katie] i get clear/save/save html/
[Katie] and find
[Katie] no cpy
[DM] I am back at the keyboard.
[DM] crtl C
[BiBo!!!!!!!!!] type ctrl c silly
[BiBo!!!!!!!!!] well, hit those buttons
[BiBo!!!!!!!!!] kids these days
[BiBo!!!!!!!!!] don't know a thing about computers
[BiBo!!!!!!!!!] oh wait, the kids do, it's you old geezers
[Katie] voniz ajak
[Katie] that is much better than bola
[Bunny] Hi, Katie. I was reading the chat. Just got to where I signed in. We got cookies!
[Katie] thanks
[Katie] i know.
[Katie] snickerdoodles
[Katie] rub it in
[Katie] :-)
[BiBo!!!!!!!!!] snickerdoodle is so not a real word
[Katie] yes it is
[Katie] I have the cookbook
[BiBo!!!!!!!!!] lies
[BiBo!!!!!!!!!] you just made it up
[BiBo!!!!!!!!!] it's a cinnamon cookie
[Katie] bibo is not a real person
[Bunny] Nuh uh. It's real.
[Katie] bibo is a compuer virus
[BiBo!!!!!!!!!] I'm not real, I'm a figment of your imagination :-D
[Katie] bob, get rid of this bibo
[Katie] Dia Glanrack
[Katie] how about that for a name?
[Bunny] Then who would eat the cookies?
[BiBo!!!!!!!!!] snickerdoodle sounds like the name of a children's tv show mascot
[DM] I like that
[Katie] it is. he is a big cinammon cookie that sings
[DM] and I am ready when you guys are
[Katie] I eat you, you eat me.... la la la la
[DM] you have the three of you
[DM] lol
[DM] lol
[Katie] the three of you?
[BiBo!!!!!!!!!] how many lawsuits would THAT send out
[DM] Leth Ramone and Sweetums
[Katie] lol
[Katie] no. 2 of us. bibo is not real
BiBo!!!!!!!!! is receiving the map Labrynth...
BiBo!!!!!!!!! has received the map Labrynth.
Bunny is receiving the map Labrynth...
Bunny has received the map Labrynth.
[DM] Kylia Wolfslayer moved 3'06".
[DM] Lethbron moved 2'03".
Katie is receiving the map Labrynth...
Katie has received the map Labrynth.
[DM] there you go for Leth and sweetums
Sean has joined the game on Fri Mar 30 19:13:52 EDT 2007
Sean has left the game on Fri Mar 30 19:13:55 EDT 2007
Sean has joined the game on Fri Mar 30 19:14:17 EDT 2007
[Katie] I am away from the keyboard.
[Katie] I am back at the keyboard.
[DM] arie will be back in a bit
[DM] chasing loose horses
[DM] Katie you ready?
[DM] Sean ? Marco?
Sean's Evil Twin has joined the game on Fri Mar 30 19:21:07 EDT 2007
[Katie] yep
[Sean's Evil Twin] Muahahahaha!
[Sean's Evil Twin] I'm in twice!
[Katie] I cant hear you bob.
[Katie] you need to type instead of talk
[DM] lol
[Sean's Evil Twin] Yeah, we keep tellimg him that.
[DM] dialing
[Sean's Evil Twin] But does he listen to us?
[Sean's Evil Twin] Noooooooo!
[BiBo!!!!!!!!!] you can't type up a food order
[BiBo!!!!!!!!!] :-P
[Katie] food food food. thats all you guys ever talk aboutr
[BiBo!!!!!!!!!] well YEAH
[BiBo!!!!!!!!!] that's the whole purpose for the existance of humans
[BiBo!!!!!!!!!] to consume
Sean's Evil Twin is receiving the map Labrynth...
Sean's Evil Twin has received the map Labrynth.
[BiBo!!!!!!!!!] and the only purpose for the existance of animals is to be consumed
[Sean's Evil Twin] And I'm logged in twice!
[Sean] See?
[Sean's Evil Twin] Two locations
[Sean] at the same
[Sean's Evil Twin] time
[DM] so Sweetums is up front
[DM] then leth then ramone
[Sean's Evil Twin] Sweetums moved 0'11".
BiBo!!!!!!!!! has edited Sweetums's effects.
Sean's Evil Twin has edited Sweetums's effects.
Sean's Evil Twin has edited Sweetums's effects.
[Katie] Lethbron moved 2'02".
BiBo!!!!!!!!! has edited Sweetums's effects.
BiBo!!!!!!!!! has edited Sweetums's effects. Again.
Sean's Evil Twin has edited Sweetums's effects.
Katie has edited Lethbron's effects.
Sean's Evil Twin has edited Sweetums's effects.
BiBo!!!!!!!!! has edited Sweetums's effects. Because Sean can't.
Lorie has joined the game on Fri Mar 30 19:28:24 EDT 2007
Sean's Evil Twin has edited Sweetums's effects.
[DM] Hello Lorie
[Lorie] Evening
Lorie is receiving the map Labrynth...
Lorie has received the map Labrynth.
[Sean's Evil Twin] Greetings
[Sean] and Salutations.
[DM] ok, so moving forward
[DM] or backward as the case may be
[Sean's Evil Twin] How about sideways?
[Sean's Evil Twin] Sweetums moved 30'02".
[DM] Sweetums moved 1'06".
[Katie (to GM only)] Character sheet for For Katie modified: Personal Information - ADDED: Dia Glanrack. ADDED: Dia Glanrack. ADDED: Warrior. ADDED: ADDED: ADDED: ADDED: 130. ADDED: 150. ADDED: green. ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED: ADDED:
[Sean's Evil Twin] Sweetums moved 7'08".
[Katie] Ramone moved 36'07".
[Sean's Evil Twin] Sweetums moved 10'10".
[Katie] Ramone moved 36'04".
[DM] dead end right there
[Katie] Lethbron moved 34'02".
[Sean's Evil Twin] Sweetums moved 10'10".
[DM] Sweetums moved 2'01".
Sean is receiving the map Labrynth...
Sean has received the map Labrynth.
[Sean's Evil Twin] Sweetums moved 15'03".
[Sean] Sweetums moved 9'08".
[Sean] Sweetums moved 8'02".
[Sean's Evil Twin] Sweetums moved 9'00".
[Sean's Evil Twin] Sweetums moved 17'05".
[DM] and that is a dead end
[Sean's Evil Twin] Sweetums moved 68'06".
[Sean's Evil Twin] Sweetums moved 38'10".
[Sean's Evil Twin] Sweetums moved 36'09".
[Sean's Evil Twin] Sweetums moved 21'00".
[DM] Sweetums moved 3'03".
[Sean's Evil Twin] Sweetums moved 57'05".
[DM] Sweetums moved 7'00".
[DM] Sweetums moved 3'11".
[DM] Sweetums moved 17'02".
[DM] so there you go another dead end
[Sean's Evil Twin] Sweetums moved 5'01".
[Sean's Evil Twin] Sweetums moved 17'02".
[DM] Sweetums moved 2'04".
[Sean] Sweetums moved 36'04".
[Sean's Evil Twin] Sweetums moved 13'07".
[Katie] Lethbron moved 60'04".
[BiBo!!!!!!!!!] Ramone moved 47'06".
[BiBo!!!!!!!!!] Kylia Wolfslayer moved 59'08".
[DM] Sweetums moved 3'08".
[DM] Sweetums moved 12'07".
[DM] Sweetums moved 7'11".
[DM] Sweetums moved 1'07".
[DM] Sweetums moved 16'02".
[Katie] Lethbron moved 7'07".
[Sean] Sweetums moved 20'10".
[DM] A very large circular are is lit by intricate lines of light embedded in the floor with geometric perfection. Looking closely, you can see that the pattern resembles the psionic seal that has guided your party to the crater. A blackened trail of ash and flash marks dot the floor In addihon, small clumps of fur, obviously dead animals of an mdeterminate species, litter the floor near the trail of flash marks. The number of dead animals increases as the trail leads to the chamber’s hub. A sphere of mirror-bright silver lies near the chamber’s heart, slightly off center. From some angles, the silver sphere flashes briefly transparent, revealing a slim pedestal contained within. The pedestal is ornate, and a lamplike object sits upon it. A lobe of brainy tissue lays within the lamp’s glassy panels.
[Lorie] Percival moved 58'11".
[Lorie] Kira moved 77'05".
[Lorie] Percival moved 17'07".
[Katie] Lethbron moved 18'05".
[BiBo!!!!!!!!!] we need a delayed firing mechanism
[BiBo!!!!!!!!!] is there any other exits to this room?
[BiBo!!!!!!!!!] or is that it?
[Katie] throw the dead animals at it
[DM] you see what you do
[BiBo!!!!!!!!!] hokay
[BiBo!!!!!!!!!] I have an idea
[Katie] your KIDDING?
[BiBo!!!!!!!!!] everyone thank bunny
[Katie] thank bunny or say bye bye bunny?
[BiBo!!!!!!!!!] so, I need something sharp and expendible
[BiBo!!!!!!!!!] like an arrow
[Bunny] Gorsh, t'weren't nuthin'
[BiBo!!!!!!!!!] can I have an arrow please?
[Katie] who has arrows?
[BiBo!!!!!!!!!] kira does
[BiBo!!!!!!!!!] but beth's asleep
[Katie] i think you should use the seal that led us here
[Katie] maybe there is a clue in it
Hans has joined the game on Fri Mar 30 19:56:13 EDT 2007
[Ramone (BiBo!!!!!!!!!)] well, we've encountered this stuff before
[Katie] or throw it at the globe thingy
[Ramone (BiBo!!!!!!!!!)] can I cantrip an arrow?
[Ramone (BiBo!!!!!!!!!)] or a pointy stick at least?
[Sean] Sweetums moved 10'00".
[Ramone (BiBo!!!!!!!!!)] okie doke ::does thusly::
[Ramone (BiBo!!!!!!!!!)] ::places the arrow on the ground at the edge of the sphere::
Christy has joined the game on Fri Mar 30 19:58:13 EDT 2007
[Ramone (BiBo!!!!!!!!!)] "Alright, everyone in the tunnel."
Hans is receiving the map Labrynth...
Hans has received the map Labrynth.
[Ramone (BiBo!!!!!!!!!)] Ramone moved 29'00".
[Ramone (BiBo!!!!!!!!!)] Ramone: Wall of Force: Denied!
[Hans] Arilyn moved 33'10".
[Hans] Arilyn moved 6'05".
[Hans] Arilyn moved 13'08".
[Hans] Arilyn moved 18'04".
[Ramone (BiBo!!!!!!!!!)] ::walls off the tunnel::
[Hans] Arilyn moved 24'00".
[Hans] Arilyn moved 27'06".
[Hans] Arilyn moved 6'01".
[Ramone (BiBo!!!!!!!!!)] Ramone: Telekinesis: 200 lbs go do what I want
[Ramone (BiBo!!!!!!!!!)] ::launches the arrow at the sphere::
Sean has left the game on Fri Mar 30 20:00:06 EDT 2007
[DM] the arrow goes DING against the silver sphere
[Ramone (BiBo!!!!!!!!!)] "Okay, this is different stuff."
[Hans] So let's explore the rest of the area and come back to this later...
[Ramone (BiBo!!!!!!!!!)] "There is no rest of the area."
[Hans] Ah.
[Hans] Can we go up, down, around or through anything other than this substance?
[Ramone (BiBo!!!!!!!!!)] We need the brain part inside
[Katie] I think Leth should run and try to jump through it
[Katie] just standing around throwing sticks at it aint helpin
[Ramone (BiBo!!!!!!!!!)] ::cantrips a rat on the other side of the wall of force and launches it at the sphere with telekinesis::
[DM] ZAP
[DM] and lightning disintegrates the rat in mid air
[DM] before it ever reachs the sphere
[Katie] throw water on the sphere
[Ramone (BiBo!!!!!!!!!)] "Note to self, don't touch that."
[Sean's Evil Twin] I am back at the keyboard.
[Sweetums (Sean's Evil Twin)] Can't touch this.
[Katie] the water will short it out
[Ramone (BiBo!!!!!!!!!)] how close to the sphere did it disintegrate?
[Katie] all the guys go up and pee on it
[Christy] okay-all caught up now. hello everyone!
Sweetums (Sean's Evil Twin) dances around
[Sweetums (Sean's Evil Twin)] Can't touch this.
[Hans] 2 Legit, 2 Legit 2 Quit
[Ramone (BiBo!!!!!!!!!)] you can feel free to pee on it
[Sweetums (Sean's Evil Twin)] Hammer time!
[Christy] i'm picturing you in those pants that mc hammer used to wear
[Ramone (BiBo!!!!!!!!!)] that wasn't cool even when it was cool
[Hans] That guy could dance.
[Ramone (BiBo!!!!!!!!!)] if you can call that dancing and not an epileptic seizure
[Hans] ::chuckles::
[Hans] Okay. So what's important about the sphere?
[Arilyn (Christy)] i'm not judging-I can't even dance THAT good
[Ramone (BiBo!!!!!!!!!)] within the sphere is a glass case with part of a brain
[Hans] and
[Ramone (BiBo!!!!!!!!!)] just like the part of brain we've already found
[DM (to GM only)] Rats and Sphere.jpg moved 20'00".
[DM] Rats and Sphere.jpg moved 12'06".
[Lorie] Dispel Magic?
[Ramone (BiBo!!!!!!!!!)] aka, we need to collect these pieces of brain for some reason yet unknown
[DM] there is the picture of what you see
[Hans] thx.
[Arilyn (Christy)] what's so special about the glass encased brain?
Christy is receiving the map Labrynth...
Christy has received the map Labrynth.
[Ramone (BiBo!!!!!!!!!)] see above
[DM] if you look at that picture you will get a better idea of what you see
[DM] and you do know that this part of the brain in there matches with the part you have from the other section you found
[Arilyn (Christy)] I wonder who's brain it is
[Ramone (BiBo!!!!!!!!!)] ::shrugs:: maybe parts of the elder brain or something
[Ramone (BiBo!!!!!!!!!)] "You wanna give that dispel a shot Kylia?"
[DM] the assumpt that Steve the pirate made was that this was the thing you were looking for
[Hans] Can we examine the psionic seal that led us here?
[DM] Brad is there, sure
[DM] Marco can be Brad
[Hans] Ramone, do you see that the symbol is similar to the one on Brad's hand?
[Ramone (BiBo!!!!!!!!!)] yep, want to see what his hand does to it?
[Hans] I'm thinking there's some connection.
[Ramone (BiBo!!!!!!!!!)] maybe he can open it. maybe it's like a key and anything without it gets zapped
[Hans] Is Brad's hand shining more brightly or anything now?
[Ramone (BiBo!!!!!!!!!)] Do we have a protection from lightning spell just in case that doesn't work?
[Hans] Does it seem to be responding to this great big symbol?
[DM] brads hand is not
[DM] but that wall is blocking you from touching it
[Ramone (BiBo!!!!!!!!!)] well, we haven't been in the room yet. there's currently a wall of force which will be there for about 15 minutes more
[Hans] Did we put up the wall of force?
[DM] yes
[Ramone (BiBo!!!!!!!!!)] I did
[Hans] Can't you dispel it at will?
[Ramone (BiBo!!!!!!!!!)] if I have dispel magic
[Ramone (BiBo!!!!!!!!!)] which I don't currently
[Lorie] I have Dispel Magic...
[Ramone (BiBo!!!!!!!!!)] and I did ask if you could cast it at the sphere
[Hans] We could just wait for 15 more minutes, right?
[Arilyn (Christy)] last time we poked a silver sphere it blew up so the wall was a prudent precaution
[Hans] We don't need to waste a what, 4th leve spell?
[Ramone (BiBo!!!!!!!!!)] we can, rather have the wall there when we dispell the sphere just in case though
[Ramone (BiBo!!!!!!!!!)] exactly
[Ramone (BiBo!!!!!!!!!)] 3rd
[Ramone (BiBo!!!!!!!!!)] "Can you please try to dispel the sphere Kylia?"
[Lorie] Yes
[Hans] She's going to kill your magic, Mage?
[Ramone (BiBo!!!!!!!!!)] no
[Lorie] Kylia Wolfslayer: Dispel Magic: The veil of magic here be lifted! No magic for you! (13-11+1d20) [13-11+12] 14
[Ramone (BiBo!!!!!!!!!)] the sphere
[Lorie] Kylia Wolfslayer targets Lethbron. Distance: 25'11"
[Ramone (BiBo!!!!!!!!!)] not my wall
[Lorie] Kylia Wolfslayer no longer targets Lethbron.
[Ramone (BiBo!!!!!!!!!)] the sphere is what we want to get through
[Ramone (BiBo!!!!!!!!!)] the wall is the precaution against any potential explosions of said sphere
[Hans] Good show, Wizard!
[Arilyn (Christy)] we need that brain
[Hans] ::so, for dispel magic, you want to roll high, right?::
[Arilyn (Christy)] and the sphere has it
[Hans] ::14 is pretty good, isn't it?::
[Ramone (BiBo!!!!!!!!!)] 14th level magic
[Hans] ::And isn't there a modifier based on level of caster vs. level of dispeller?""
[DM] but that does not dispell it
mikE has joined the game on Fri Mar 30 20:17:41 EDT 2007
[Ramone (BiBo!!!!!!!!!)] that's taken into account by the expression already
[Arilyn (Christy)] huh. not dispelled
[mikE] hi all
[Arilyn (Christy)] hey Mike
[Ramone (BiBo!!!!!!!!!)] heya mike
[Ramone (BiBo!!!!!!!!!)] just in time for food
[Hans] ::Well, dispel magic can't be the only way this dungeon can be solved::
[mikE] sorry i'm late. i just woke up from a nap
mikE is receiving the map Labrynth...
mikE has received the map Labrynth.
[Hans] Hello, Mike!
[Arilyn (Christy)] tough day with the ankle biters?
[mikE] i dunno. i was working out like i usually do and got real tired/dizzy/nautious all of a sudden
[DM] you do know that you can physically scrape off the silver time stuff
[DM] but there are teh dead rats telling you that somethign else is going on
[mikE] so i came home and crashed. feeling better now. ::shrugs::
[Arilyn (Christy)] well I didn't. maybe we could carefully do that if we can figure out how to not get dead like the rats
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [15] 15. PROBABLY SUCCEEDS against (90) [90] 90!!!
[Ramone (BiBo!!!!!!!!!)] ::examines the area carefully::
[Katie] dig a trench
[Hans] The description mentions lines of light on the floor. What is the source of the light?
[Katie] and go under the globe
[Arilyn (Christy)] has Kira checked for any traps she can maybe spot from a safe distance?
[Ramone (BiBo!!!!!!!!!)] beth's not here
[DM (to BiBo!!!!!!!!! only)] it looks like if you go anywhere the floor is silver like that the lighting will strike you, the only spot is the ash marks where the previous things died, blocking out the light
[mikE (to DM only)] so, right. not sure exactly what's going on, but what kind of magic does pepe see? i think it's obvious there's some kind going on.
[Ramone (BiBo!!!!!!!!!)] hrm...
[Ramone (BiBo!!!!!!!!!)] how far appart are these light thingies spaced?
[DM (to mikE only)] sees the glowling lines and they represent some kind of ward,
[Arilyn (Christy)] hey Bob-my sword lets me see invisible stuff. Do I see anything invisible?
[DM] close enough that a rat can not walk without crossing one
[DM] they are interlaced
[Hans] Tell us more about the trail of flash marks, Bob-
[DM] nothing invisible in the room that you can see
[Ramone (BiBo!!!!!!!!!)] so not like you could walk it out like a maze
[DM] it is on the map there
[Katie] need some infra red goggles
[DM] the greyish area tot he north of your wall
[Arilyn (Christy)] does Elaris recognize any of the symbols or anything?
[Ramone (BiBo!!!!!!!!!) (to DM only)] so do you mean like step on the light or just pass over it?
[Steve (mikE)] Well, yer obviously dealin' with a ward here. Step on tha lines and ya croak.
[DM] winding around and towards the gobe
[DM (to BiBo!!!!!!!!! only)] the rat you threw in went over teh lines without touching and was fried
[Katie] can someone shrink down smaller than a rat?
[Katie] and walk through the maze on the floor?
[Ramone (BiBo!!!!!!!!!)] "Over them will still blow you up"
[Ramone (BiBo!!!!!!!!!)] "Don't need to actually touch them to get blown up, judging by the rat."
[Steve (mikE)] Least tha's what me skunk here says. Should find me a good parrot...
[Arilyn (Christy)] a parrot is the traditional pirate pet
[Katie] according to the picture, the rats are big enough to cross over the lines insetad of going through them
[Katie] but it blew up a rat that we through at the globe so wouldnt the parrot blow up to?
[Ramone (BiBo!!!!!!!!!)] good thing we have no parrot to test with
[Steve (mikE)] Can't ya just magic tha brain over here? Not sure why we want a brain anyway. Always brains here no propper plunder
[Ramone (BiBo!!!!!!!!!)] "Maybe it's just the light? Maybe if we cover this up somehow so the light can't touch us that'll work? And no I can't magic it over. it's in a glass box and whatever sphere."
[Arilyn (Christy)] looks like the squids are more partial to brains
[Steve (mikE)] Yeah, and so's you lot now. Yer not turning inta squid heads on me, are yeh?
[Hans] I don't understand. You mean the little dashes and lines are in the same pattern as the seal on Brad's hand?
[DM] yes
[Steve (mikE)] I swear I'll keelhaul the lot of yeh if you try to suck my brains out. Durn sea zombies.
[Arilyn (Christy)] i'm not a fan of the brains
[Ramone (BiBo!!!!!!!!!)] "Do we have a spare blanket?"
[Lorie] There is probably a spare one in the party pack
[DM] sure you can have one in teh paty pack
[Ramone (BiBo!!!!!!!!!)] well, let's try that
[Hans] Bob, are the glowy lines where all the dead rats & stuff are?
[DM] yes
[Arilyn (Christy)] are we going to smother the seal?
[Ramone (BiBo!!!!!!!!!)] ::waits for the wall to come down, then tosses the blanket out onto the glowy lines::
[DM] the picutre of the rats and sphere on the map
[Ramone (BiBo!!!!!!!!!)] anything happen to the blanket?
[Hans] I don't see any rats in the picture. Am I missing something?
[DM] adn teh blanket settles down on teh lines
[DM] adn SZOOOOT
[DM] turns to ash
[Arilyn (Christy)] blanket dust
[Ramone (BiBo!!!!!!!!!)] does the ash cover the lines?
[DM] Hans are you looking at the picture or the map?
[Hans] Okay, I clicked on the little icon on the map.
[DM] right
[DM] that shows you the full view
[DM] and the blanket ash does not
[Hans] That's a cool picture...
[DM] it just vaporsises
[Katie] ok, time to go home
[Ramone (BiBo!!!!!!!!!)] where does this lighting appear to come from?
[Arilyn (Christy)] brb-gotta get a baby to bed per her request
[Christy] I am away from the keyboard.
[DM] the lightning seems to just energize from the glowing lines
[Hans] It looks like the closest rat had its skull opened... Odd..
[Katie] is there a way to shut down the grid?
[Hans] Bob, that swizzly looking trail going to the pedestal. What is that again?
[DM] Investigation of the animal corpses reveals large rats; however, these rats all possess the same strange deformation: A portion of their brainy tissue pokes out through their skulls.
[Ramone (BiBo!!!!!!!!!)] ::cantrips a button and moves it around the maze telekinetically to see if it gets zapped::
[DM] and that trail that twists over there is ash
[DM] no does not get zapped till you hit a dead end
[Hans] That's the ash you were talking about. Got it.
[DM] there does not appear to be a way through the maze
[DM] on this side at least
[Arie] I am back at the keyboard.
[Ramone (BiBo!!!!!!!!!)] Do we have protection from lighting?
[Katie] and this is the only entrance?
[Lorie] yes
[Hans] Why is the picture of the floor tilted? Is the floor actually tilting?
[Katie] the only entrance? or the only one we know about?
[DM] just perspective
[DM] and welcome back Arie
[DM] ddi you get caught up on the chat room?
[Arie] thank you
[Ramone (BiBo!!!!!!!!!)] What level is protection from lighting?
[Ramone (BiBo!!!!!!!!!)] and how many can you cast?
[Arie] yes for the most part, i skimmed it
[Hans] Do we see any lightning flash when Ramone's objects have gotten zapped? Where does it come from? The pedestal?
[Lorie] 4 and 5
[DM] all over Hans
[DM] seems to be from the glowing lines it gets its energy
[Ramone (BiBo!!!!!!!!!)] well, since we can cast 5 of them, lets test that on a rat, see if the rat survives
[Ramone (BiBo!!!!!!!!!)] sound like a plan?
[Ramone (BiBo!!!!!!!!!)] if it does, we try it on one of us
[Hans] Some of us can take more "lightning" than others.
[Lorie] BOB can you please put a rat on the map so I can target?
[Ramone (BiBo!!!!!!!!!)] ::cantrips up a rat::
[Hans] For example, these rats had, what, 1 HP? Wouldn't take much to zap 'em.
[DM] Pointer moved 13'03".
[DM] you see that pointer Lorie?
[Ramone (BiBo!!!!!!!!!)] all the same, rather take no damage than any
[Katie] what is a HP?
[Lorie] Kylia Wolfslayer moved 28'08".
[Lorie] Kylia Wolfslayer targets Pointer. Distance: 14'10"
[Lorie] Kylia Wolfslayer: Protection from Lightning: "The weather isn't so nice today, let us avoid being struck by Lightning, shall we?"
[Hans] You know, some of the rats almost made it to the middle...
[Christy] I am back at the keyboard.
[DM] ok,
[Hans] There's an eyeball in the pedestal about chest high or so. Maybe we could blind it.
[DM] so you summon up a rat, cast protection from lightning on it, then telekinis it out to the sphere
[DM] correct?
[Steve (mikE)] ((have we seen anything attempt to float over the lines? bob made it sound like the blanket on went zappy when it settled))
[Hans] Poke the pedestal in the eyeball.
[DM] as the rat floats out over
[DM] ZAAAPPPPP with a huge lightning burst
[DM] adn the rat seems to be ok
[DM] but the spell is gone
[DM] adn there is a small 1 foot radius of ash right under the rat
[Arilyn (Christy)] the protection spell?
[DM] correct the protection spell seems to have been sucked away
[Arilyn (Christy)] so it kills in layers?
[Hans] At what point did the spell get zapped?
[Steve (mikE)] ((but does any more lighting strike up at the rat?))
[DM] no tthis round
[DM] Ramone moved 5'10".
[Katie] so you need to protect it again and send it out closer to the sphere
[DM] Marco is on the phone just a sec
[DM] any other ideas?
[Arilyn (Christy)] teleport the rat?
[Hans] What are we going to do once we get to the evil pedestal?
[Katie] take the brain
[Arilyn (Christy)] it appears that we have a brain puzzle to assemble
[DM] ::coughs:: or prevent from assembling ::coughs::
[Hans] Bob. How high is the pedestal? How high up is the eyeball in the pedestal? How close did the rat get before it got zaped. It was in mid-air, right?
[DM] mid air yes
[Hans] Exactly. We are *not* assembling a master brain.
[Katie] but what if we did.....
[Arilyn (Christy)] well if they have the pieces why haven't they put it together?
[Hans] We keep them *away* from the bad guys.
[Christy] I am back at the keyboard.
[DM] Time of Day: 05:00 PM. Day 14 Be ___ tre, Kye {Late Winter} 14th, 2006.
[Hans] Let's go ahead and create our very own master villain!!! Yeay!!!
[Arilyn (Christy)] is this the illithids' hidey-hole?
[Ramone (BiBo!!!!!!!!!)] so can I get it to the silver before round 2 then?
[DM] yes
[DM] it is rigth up agaisnt it
[Ramone (BiBo!!!!!!!!!)] does it ping or does it do the goey sticky thing like last time?
[DM] goey sticky thing on flesh
[DM] and the rat dies
[Steve (mikE)] ((can we pop this one, too?))
[Hans] Is the silver the time bubble?
[Ramone (BiBo!!!!!!!!!)] why the heck did the arrow ping this time?
[Ramone (BiBo!!!!!!!!!)] we tried, the arrow pinged
[DM] intelligence check anyone?
[Hans] Percival: REA check: (d20) [12] 12. PROBABLY FAILS against (10) [10] 10
[Arilyn (Christy)] Arilyn: INT check: (d20) [20] 20. PROBABLY FAILS against (15) [15] 15
[Steve (mikE)] ((pft. i don't think steve should get one))
[DM] lol
[Ramone (BiBo!!!!!!!!!)] Ramone: INT check: (d20) [18] 18. PROBABLY FAILS against (17) [17] 17
[Hans] Nope. Don't know nothin'
[DM] lol
[Lorie] Kylia Wolfslayer: INT check: (d20) [5] 5. PROBABLY SUCCEEDS against (14) [14] 14!!!
[Arilyn (Christy)] we're a dense bunch
[DM] Kylia says, remember the grey stuff that was coating the door, it rubbed off
[DM] only the pure bubble of it exploded
[Ramone (BiBo!!!!!!!!!)] so the goo is the same, but bubble the goo is on is what's different
[DM] nods
[Hans] What is that supposed to mean, please?
[Ramone (BiBo!!!!!!!!!)] apparently what we popped wasn't the goo, but some bubble beneath said goo
[Arilyn (Christy)] maybe it won't explode if there's no bubble?
[Ramone (BiBo!!!!!!!!!)] the goo was just coating the bubble
[Hans] Maybe the bubble is glass or something.
[DM] the previous bubble
[DM] not this one
[Ramone (BiBo!!!!!!!!!)] ::tries to telekinetically shove the rat through the sphere::
[DM] POOOF
[DM] inside
[DM] adn teh sphere colapses
[Hans] Excellent. I think.
[Ramone (BiBo!!!!!!!!!)] one obstacle down
[DM] adn the light in the floor goes out
[Steve (mikE)] ((so it's now a puddle on the floor?))
[Ramone (BiBo!!!!!!!!!)] 2 down
[DM] and the glass panes in the reliquary start to glow now
[Hans] That pedestal is evil. It's made of bone and has an eyeball in it.
[Ramone (BiBo!!!!!!!!!)] ::tosses out another rat in the room for good measure::
[DM] nothing happens to the rat
[Ramone (BiBo!!!!!!!!!)] well that's good
[Arilyn (Christy)] can we get the rat to fetch?
[DM] bounces on teh floor and scurries away
[Katie] hans I dont see the eyeball
[Hans] I think something bad is going to happen now that we are encountering this brain.
[Ramone (BiBo!!!!!!!!!)] so the case is glowing now, much like the floor was glowing before?
[DM] yes to Ramone
[Arilyn (Christy)] phase 2 of the security system
[Hans] Are we ready to move into the room now?
[Ramone (BiBo!!!!!!!!!)] ::steps into the room::
[Hans] Percival moved 11'06".
[Hans] Percival moved 17'01".
[Hans] Percival moved 18'00".
[DM] move to where you want to go
[Hans] Percival moved 3'03".
[Hans] Percival moved 12'07".
[Hans] Percival moved 6'05".
[Hans] Percival moved 7'03".
[Ramone (BiBo!!!!!!!!!)] Ramone moved 24'01".
[Hans] Percival moved 13'10".
[Hans] Percival moved 14'09".
[Hans] Percival moved 6'11".
[Arilyn (Christy)] reminds me of the star trek next generation eoisode where Wesley and the Captain are stranded and trying to get water from the guarded fountain
[Hans] I'm the captain and bibo is Wesley.
[Hans] ::chuckles::
[Ramone (BiBo!!!!!!!!!)] you're balding already?
Sean's Evil Twin has left the game on Fri Mar 30 20:59:55 EDT 2007
[Arilyn (Christy)] he just wants to be in charge
[Arilyn (Christy)] he likes to say "make it so"
[DM] anyone can move if you want
[Katie] Lethbron moved 29'02".
[Hans] Yeah, but the captain was injured in that episode and Wesley was actually in charge, I believe.
[Arilyn (Christy)] Arilyn moved 18'02".
[DM] Leth is inside the orginal sphere and nothing happens
[Hans] Percival moved 26'03".
[DM] percy make a check please
[Hans] for what?
[Hans] what kind of check.
[DM] actually sorry just checked, no save
[Arilyn (Christy)] make it out to "cash"
Sean's Evil Twin has joined the game on Fri Mar 30 21:02:11 EDT 2007
[Katie] Lethbron moved 6'04".
[Lorie] Please hold...must have ice cream
Sean's Evil Twin is receiving the map Labrynth...
Sean's Evil Twin has received the map Labrynth.
[Arilyn (Christy)] ap
[Steve (mikE)] ((i want ice cream))
[Arilyn (Christy)] great, it's probably an instant die trap
[Sean's Evil Twin] Bad computer! No RAM for you!
[Katie] am I dead yet?
[DM] ok,
[Ramone (BiBo!!!!!!!!!)] not yet
[Ramone (BiBo!!!!!!!!!)] give it a second
[Katie] Lethbron moved 3'03".
[DM] so Leth moved forward to
[Arilyn (Christy)] you're now both brain sucking thralls
[Katie] how about now?
[Ramone (BiBo!!!!!!!!!)] now you're dead
[DM] now you are both under this effect
[Katie] what effect?
[Ramone (BiBo!!!!!!!!!)] thanks for being the guinea pigs. you will be fondly remembered
[DM] both of your intelligences drop to 1
[DM] Percival moved 0'10".
[Ramone (BiBo!!!!!!!!!)] ouch
[Arilyn (Christy)] at least he said under an effect and not crispy critters
[Katie] you mean it was over 1?
[Ramone (BiBo!!!!!!!!!)] you're not intelligent enough to be legally retarded
[DM] Lethbron moved 0'11".
[Katie] that must be why I am drooling on myself
[Ramone (BiBo!!!!!!!!!)] you're JUST smart enough to breath
[Arilyn (Christy)] even combining your intelligence you don't reach double digits
[Hans] Well at least I can't hurt anybody.
[Hans] ::grunts::
[Ramone (BiBo!!!!!!!!!)] oh yeah? ever see of mice and men?
[Hans] ::confused look on face::
[Ramone (BiBo!!!!!!!!!)] or read it for that matter
[Steve (mikE)] ((well, that sucks there))
[Arilyn (Christy)] hope that's temporary
[DM] ok, so they are both moronic idiots right now
[Katie] i can barely breath let alone read
[Hans] ::duh::
[DM] and you loose all interest in anything except sitting there
[Arilyn (Christy)] hey Ramone can you move them back over here? I'm not going in after them
[Ramone (BiBo!!!!!!!!!)] I wanna pet the rabbits george
[Katie] oh great, I just lost control of my bodily fluids
[Ramone (BiBo!!!!!!!!!)] "I can try."
[Hans] ::whah-aaah::
[Ramone (BiBo!!!!!!!!!)] ::does thusly::
[Arilyn (Christy)] did anyone notice where they were when that happened?
[Hans] ::vaguely recognizes Ramone as friendly::
[Hans] ::tries to verbalize the word "Ramone" but it comes out as "AAaaaa"::
[DM] Lethbron moved 23'11".
[DM] Percival moved 27'10".
[Hans] Percival moved 15'11".
[Hans] Percival moved 10'09".
[Katie] I soiled myself. Im stinky
[Hans] ::sits down and plays in the ashes::
[DM] Percival moved 20'09".
[DM] no change in thier capacity
[Ramone (BiBo!!!!!!!!!)] "Well.... that's just great."
[Hans] What do you mean no change?
[Arilyn (Christy)] you're still dim
[Hans] No change in mental capacity?
[Ramone (BiBo!!!!!!!!!)] yep
[Hans] ::continues to play in ashes::
[Ramone (BiBo!!!!!!!!!)] "Hopefully that wears off. It's expensive to fix that sort of problem magically."
[Katie] ::starts throwing feces at all those strange objects standing around::
[Arilyn (Christy)] hmm...Lady Kylia do you have anything that could help them?
[Hans] Percival moved 22'11".
[Hans] ::ahh-ahhh-aaahh-aah::
[Katie] where ya going percy?
[Ramone (BiBo!!!!!!!!!)] "Heal might fix it."
[Lorie] I have something but as Ramone said...it's an expensive cost
[Lorie] I've two for the entire da
[Lorie] day
[Hans] ::picks up and holds out dead rat for Ramone::
[Hans] ::then plucks it away, smiling::
[Steve (mikE)] Great, now he's an idiot.
[Ramone (BiBo!!!!!!!!!)] "That's very nice. Try not to catch anything from it."
[Steve (mikE)] Well, a bigger idiot than before.
[Arilyn (Christy)] I don't know that we can take the time to hang out here hoping that this will wear off
[Ramone (BiBo!!!!!!!!!)] "And this is a change?" ::grins::
[Steve (mikE)] Can I steal my sword back now?
[Hans] ::holds out rat again, smiling::
[Steve (mikE)] Maybe he'll give it to me for a rat? I could make a few silvers offa it I bet.
[Lorie] Well if the party would like me to use those two spells and remove their Feebleminded - like condition I can do that... but that's it for the day
[Arilyn (Christy)] without the paladin we have no one to take he mind blasts
[Hans] ::and draws it away again, laughing::
[Ramone (BiBo!!!!!!!!!)] "Welll, if it doesn't wear off before we figure this out we can try a heal spell."
[Katie] well since i'm even more of an idiot than i was before, what if I wonder back into the circle and grab the brain
[Ramone (BiBo!!!!!!!!!)] you're probably not bright enough to figure that out
[Katie] well percy is running around eating rats.
[Katie] i could stumble back and knock over the brain
[Ramone (BiBo!!!!!!!!!)] "I guess we can try breaking the glass with a rock?"
[Steve (mikE)] (I dunno. it is glowing pretty now. think mosquitoes))
[Arilyn (Christy)] bug zapper
[Katie] Lethbron moved 14'07".
[Ramone (BiBo!!!!!!!!!)] "Well just incase there's another flash of stupidity, lets have one person throw a rock at it while the others hide"
[Ramone (BiBo!!!!!!!!!)] "Volunteers?"
[Hans] Well, someone can move me around. I'll just follow the rest of the crowd around. I'm signing off for now-
Hans has left the game on Fri Mar 30 21:17:45 EDT 2007
[Steve (mikE)] Bugger that
[Arilyn (Christy)] it's okay-he'll be hanging over my shoulder til he gets his smarts back
[Ramone (BiBo!!!!!!!!!)] "Guess that means I'm it. Fine I guess. Everyone back in the hole."
[Arilyn (Christy)] and now he'll get the kids to bed
[Arilyn (Christy)] so let's keep him dull for at least 20 minutes
[DM] smiles
[DM] lorie says she will throw the rock
[Ramone (BiBo!!!!!!!!!)] nonononono, that's the one person who can't do it. if she's stupid there's no one to try to cast heal
Lorie has left the game on Fri Mar 30 21:21:22 EDT 2007
[Arilyn (Christy)] no, we can't afford to have the only one who can fix us to get hit with the stupid ray
[DM] she is lagging she should be back
[Ramone (BiBo!!!!!!!!!)] alright I'll do it, everyone in the hole
[DM] only ones not there are the two dim ones
[DM] Sweetums moved 11'08".
[Ramone (BiBo!!!!!!!!!)] and they hopefully can't get any worse
[DM] Arilyn moved 11'08".
[Ramone (BiBo!!!!!!!!!)] so are they around the corner for the moment then?
[Arie] I am away from the keyboard.
[Steve (mikE)] ((sure. i am))
[DM] yes to that
[DM] what does ramone want to do?
[Ramone (BiBo!!!!!!!!!)] ::cantrips a rock and does his best pitcher impression::
[DM] and CRASH
[DM] into the glass
Lorie has joined the game on Fri Mar 30 21:24:32 EDT 2007
[DM] and BOUNCE off and onto the floor
Lorie is receiving the map Labrynth...
Lorie has received the map Labrynth.
[Ramone (BiBo!!!!!!!!!)] so no effect then
[Arie] I am back at the keyboard.
[DM] none
[Steve (mikE)] ((if the glass doesn't break crash is hardly the best word for that.))
[Ramone (BiBo!!!!!!!!!)] ::winds up and pitches a few more times just to make sure it's not just an unlucky hit::
[Arilyn (Christy)] ping?
[DM] the rock smashes into it, the glass rattles and the force of the blow should have shattered it
[Steve (mikE)] ((tink maybe))
[DM] but blip
[DM] back to the floor to rattle around
[Steve (mikE)] ((like when you throw pebbles or pennies))
[Bunny] Noooo, tink is the sound of a metal baseball bat! Aggghhh!
[Ramone (BiBo!!!!!!!!!)] "Well that didn't work. Any other ideas?"
[Steve (mikE)] ((clink?))
[Arilyn (Christy)] well if we don't want to assemble the brain why not try to destroy it instead of fetch?
[Lorie] Soften Earth and Stone?
[Ramone (BiBo!!!!!!!!!)] "We don't know if we want to assemble it or not. If illithids have locked them up, that means they don't want it being taken."
[Ramone (BiBo!!!!!!!!!)] hrm... to do what?
[Lorie] blow the floor out from underneath it
[Steve (mikE)] ((ooh, maybe we can put this one in someone's head. it drains all knowledge, you put it in someone and they're super smart))
[Ramone (BiBo!!!!!!!!!)] what's the floor made of bob?
[DM] rock
[Steve (mikE)] ((we can squish it back into hans' head or something since mal already has a horde of people in his head =P))
[DM] any dwarves in the house?
[DM] or geology?
[DM] or mining?
[Ramone (BiBo!!!!!!!!!)] would this count as natural undressed stone?
[Katie] what is the pedestal made out of?
[DM] that would be a No to ramone
[Ramone (BiBo!!!!!!!!!)] le sigh
[Ramone (BiBo!!!!!!!!!)] tin foil hats... we need tin foil hats
[DM] metal pedestal
[Katie] what kind of metal?
[DM] likley iron
[DM] at least it looks like that
[Lorie] What about blacksmithing... could I use that?
[DM] if you go in close to it yes
[Ramone (BiBo!!!!!!!!!)] which would be bad
[mikE] Well, you don't want to go up to it, lorie
[Katie] what temperature does iron melt?
[mikE] it would have to be a sustained heat, and it would damage the brain
[Ramone (BiBo!!!!!!!!!)] 2800 degrees F
[Ramone (BiBo!!!!!!!!!)] 1538 C
[Ramone (BiBo!!!!!!!!!)] 1811 K
Bunny has left the game on Fri Mar 30 21:33:52 EDT 2007
[Lorie] geek...you shouln't know that much about iron
[Katie] ok, then someone conjure up a spell to melt the pedestal and the glass will fall
Bunny has joined the game on Fri Mar 30 21:34:15 EDT 2007
Bunny is receiving the map Labrynth...
Bunny has received the map Labrynth.
[Lorie] scroll up...that's what I was suggesting earlier Katie
[Ramone (BiBo!!!!!!!!!)] yep, problem is not melting everything in the pedestal
[Sean's Evil Twin] It's *NOT* 1538C, it's 1537.7777777777777C
[Sean's Evil Twin] Sheesh.
[mikE] yup. what i said.
[Lorie] yupperts good point
[Ramone (BiBo!!!!!!!!!)] what EVER
[mikE] oh shush sean
[mikE] i'll tell you where to put those .777777777777777777777's
[Lorie] King Geek calling Prince Geek in error ::shudder ::
[Ramone (BiBo!!!!!!!!!)] well, lets see
[Ramone (BiBo!!!!!!!!!)] don't suppose anyone has a shatter spell handy?
[mikE] not any spells handy, really
[Arilyn (Christy)] i can fireball it :)
[Ramone (BiBo!!!!!!!!!)] you can
[Ramone (BiBo!!!!!!!!!)] again this leaves the possibility of damaging the contents
[Ramone (BiBo!!!!!!!!!)] ::ponders::
[Ramone (BiBo!!!!!!!!!)] transmute metal to wood maybe?
[Arilyn (Christy)] and we decided that we don't want to hurt the brain piece?
[mikE] mmm... chinese
[Ramone (BiBo!!!!!!!!!)] do we have that?
[Lorie] Okay...what If I catch Impregnable Mind on myself then walk up to it and try and cast Admantite Weapon and shatter the sphere?
[mikE] i do
[Lorie] catch = cast
[Ramone (BiBo!!!!!!!!!)] hrm..
[Lorie] ((Paul's watching and giving advice over my shoulder ))
[Arilyn (Christy)] if we do not want to assemble and we don't want the illithid to do it either why are we gathering instead of just destroying brain pieces?
[Ramone (BiBo!!!!!!!!!)] we don't know if we don't want to assemble them yet
[Ramone (BiBo!!!!!!!!!)] we may want to assemble them
[Arilyn (Christy)] Bob said we didn't. And I know that normally none of you trust anything he says.
[Ramone (BiBo!!!!!!!!!)] what does adamantite weapon do that'll particularly shatter a sphere?
[Arilyn (Christy)] but *sometimes* he gives us good advice
[Ramone (BiBo!!!!!!!!!)] he's spreading paranoia
[Lorie] Well it gives me another +2 to my weapon...since I already have my strength and regular weapon bonus working for me another +2 couldn't hurt right?
[Ramone (BiBo!!!!!!!!!)] shh
[Arilyn (Christy)] he does that too
[mikE] tell paul to stop back seat rp'ing the bugger
[Ramone (BiBo!!!!!!!!!)] hrm.. that could work I suppose
[Lorie] Paul sends you a wet sloppy kiss in return
[Ramone (BiBo!!!!!!!!!)] do you have elemental earth?
[Lorie] Me? yes
[Ramone (BiBo!!!!!!!!!)] and plant right?
[Lorie] yuppers
[Ramone (BiBo!!!!!!!!!)] how about transmute metal to wood, then warp wood
[Lorie] So someone else will do the metail I guess and then I warp the wood? I don't have metal to wood I don't think
[Ramone (BiBo!!!!!!!!!)] it's elemental earth
[Lorie] ugh metal
[Lorie] Hmmm... let me try and find it on my list
[Ramone (BiBo!!!!!!!!!)] dunno what level though
[Lorie] I don't see it on my list... hmm...that's odd
[Ramone (BiBo!!!!!!!!!)] ah, that'd be why. it's a 7th level spell. just looked it up in the priest books
[Lorie] ahhh okies
[Ramone (BiBo!!!!!!!!!)] the only thing I don't like about the impregnable mind idea is that it only gives you a save so if you fail the save you're stuck
[Lorie] true but I have a decent save chance I think
[Ramone (BiBo!!!!!!!!!)] all the same, I rather try that on someone else
[Lorie] but then again, these are the ICKY KLOOGE DICE that aren't pretty at all
[Ramone (BiBo!!!!!!!!!)] how about sweetums since he's strong?
[Arilyn (Christy)] yucky klooge dice
[Lorie] He's down 16 HP
[Lorie] but sure
[Ramone (BiBo!!!!!!!!!)] well, he won't take damage
[Ramone (BiBo!!!!!!!!!)] just go stupid
[Lorie] okay .... :: turns :: Oh Sweetums
[Sean's Evil Twin] oh let me guess ...
[Ramone (BiBo!!!!!!!!!)] bat those eyelashes for good measure
[Sean's Evil Twin] I get to fail my magic resistance roll, then fail my savings throw.
[Lorie] Well I have good news and well umm not so good news...
[Lorie] So the good news is you have a chance.
[Lorie] :: mumbles :: with klooge dice your chance sucks :: Yes ... a chance
[Sean's Evil Twin] And the other good news is that I get a chance to avoid the ravages of intelligence?
[Lorie] The bad news is well if it goes poorly ... it will go poorly
[Lorie] Any questions?
[Lorie] Brave Brave Sir Sweetums
[Sean's Evil Twin] Can't I just toss the paladin at the thing?
[Lorie] Ummm....I'm personally all for that idea...but :: motions at Arilyn and Ramone :: They would probably make a fuss
[Sean's Evil Twin] Sweetums moved 13'04".
[Lorie] So... in the name of honor and all that let's give it a try
[Arilyn (Christy)] he was happy to play with rats, maybe he'd like a brain to play with
[Lorie] Kylia Wolfslayer no longer targets Pointer.
[Lorie] Kylia Wolfslayer targets Sweetums. Distance: 8'08"
[Sean's Evil Twin] Now, I *could* destroy the case from here.
[Lorie] Kylia Wolfslayer: Impregnable Mind: This spell guards the spell recipient against magical or psionic attacks that affect the mind. This includes beguiling, charm, domination, feeblemind, hold, and similar effects, as well as most telepathic psionic powers and attacks. Against magical influences, impregnable mind grants a +4 bonus to saving thmws: if the attack normally allows no saving throw, the spell recipient can attempt one at no modrier, Against telepathic psionics, the spell inflicts a -6 penalty to the attacking psionicist’s power checks, making it more likely that a psionic attack or telepathic contact will fail. Impregnable mind offers no protection against nontelepathic psionics, such as a telekinetic thrashing or other psionics that affect the body.
[Ramone (BiBo!!!!!!!!!)] take the spell just in case, it can't hurt
[Ramone (BiBo!!!!!!!!!)] you never know with magic
[Sean's Evil Twin] Sweetums: Magic Resistant check:(d100) [93] 93. PROBABLY FAILS against (15) [15] 15
[Lorie] Kylia Wolfslayer: Adamantite Mace: By means of this spell, the priest transmutes his own cudgel, mace, or staff into an enchanted weapon of adamantite. The adamntire mace gains a +2 bonus to attack and damage rolls and can strike creatures hit by +4 weapons or less. As an incarnation of elemental earth, the mace inflicts up to twice the damage (roll damage dice twice) against creatures of elemental air and magical avians, such as griffons, perytons, pegasi, and winged baatezu or tanar’ri. The adamantite mace retains its special properties for one round per level of the caster. The material component is a special powder made from a diamond worth 100 gp, sprinkled over the weapon.
[Lorie] So well...umm good luck and all that ...I just be over here umm...:: mutters ... Running for Roadhaven:: praying for your success Good luck!
[Lorie] Kylia Wolfslayer no longer targets Sweetums.
[Lorie] Kylia Wolfslayer moved 22'04".
[Sean's Evil Twin] I am back at the keyboard.
[Sweetums (Sean's Evil Twin)] Well then ...
[Sweetums (Sean's Evil Twin)] From where I'm standing ...
[Arilyn (Christy)] umm, yeah...I'll just wait over here with Kylia.
[Arilyn (Christy)] Arilyn moved 19'06".
[Sweetums (Sean's Evil Twin)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(17+3+1+2)] -10
[Sweetums (Sean's Evil Twin)] Sweetums: Attack #1: Giant-kin halberd of Speed +2: (13-(d20+3+1+2)) [13-(4+3+1+2)] 3
[DM] and he goes WHAM
[DM] adn ggaassssshhhhhh
[DM] as he quivers in place
[DM] from his halberrd bouncing off
[Sweetums (Sean's Evil Twin)] Ouch.
[Ramone (BiBo!!!!!!!!!)] gashh is more of a glass breaking sound
[DM] nnnnggggggggg
[DM] quivering
[Lorie] Hmmm...so you failed onomonopeia too BOB?
[Sweetums (Sean's Evil Twin)] nnniiiiccceeeeee
[Lorie] :: sighs ::
[mikE] yeah. bob sucks at sound effects
[Ramone (BiBo!!!!!!!!!)] qwwww is more like the shaking sheet metal sound that I'd expect
[DM] lol
[Lorie] I think DOINGggggggg would be more appropriate for this moment
[Ramone (BiBo!!!!!!!!!)] definately not a gashhhh
[Lorie] Okay...so Good news... the Giant is still mentally intact....
[Lorie] The bad news... no cracking of the sphere
[Lorie] Anybody got some OxyClean?
[Ramone (BiBo!!!!!!!!!)] yep. lets go through that doorway, see if there's anything there that'll help us open this
[Arilyn (Christy)] I don't know that we should try to travel with tweedledee and tweedledum there.
[Arilyn (Christy)] right now they are more of a liability than an asset.
[Ramone (BiBo!!!!!!!!!)] point enough
[Ramone (BiBo!!!!!!!!!)] well, any other ideas as to how to get this thing open?
[Ramone (BiBo!!!!!!!!!)] force ain't gonna work
[Arilyn (Christy)] as funny as it is to see the paladin playing with the dead rats...
[Lorie] God Call?
[mikE] Yes my child?
[Arilyn (Christy)] if we can't get to it, maybe we could make it harder for them to get to it too
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Find/remove traps check:(d100) [12] 12. PROBABLY SUCCEEDS against (90) [90] 90!!!
[Arilyn (Christy)] maybe we should work on our feebleminded party members
[Arilyn (Christy)] try Percival first
[Lorie] Umm...can you lure him back away from the sphere... show some food or leg or something
[Lorie] Kylia Wolfslayer moved 23'05".
[Lorie] Kylia Wolfslayer targets Percival. Distance: 26'00"
[Ramone (BiBo!!!!!!!!!)] got an idea?
[Lorie] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.
[Sweetums (Sean's Evil Twin)] I could hook him on the halbard and pull him in.
[DM] and BING
[DM] he is smart again
[Arilyn (Christy)] psst...Percival? Here paladin. Come on boy, over here.
[Lorie] BING? As in cherry or Crosby?
[Lorie] Kylia Wolfslayer no longer targets Percival.
[Steve (mikE)] I still say we loot him and leave him.
[Lorie] Kylia Wolfslayer targets Lethbron. Distance: 23'08"
[Steve (mikE)] Pirate's code and all.
[Arilyn (Christy)] yay! At least he's as smart as he was anyway.
[DM] they are more of a guideline
[Ramone (BiBo!!!!!!!!!)] well that's good
[Lorie] Kylia Wolfslayer: Heal: Let the healing power be cast upon you. The very potent heal spell enables the priest to wipe away disease and injury in the creature who receives the benefits of the spell. It completely cures all diseases or blindness of the recipient and heals all points of damage suffered due to wounds or injury. It dispels a feeblemind spell. It cures those mental disorders caused by spells or injury to the brain. Naturally, the effects can be negated by later wounds, injuries, and diseases.
[Lorie] Kylia Wolfslayer no longer targets Lethbron.
[DM] and Leth is smart again
[Arilyn (Christy)] Hans is on his way back to the computer
[Arilyn (Christy)] and the kids are in bed :)
[Arie] I am away from the keyboard.
Hans has joined the game on Fri Mar 30 22:09:33 EDT 2007
Hans is receiving the map Labrynth...
Hans has received the map Labrynth.
[DM] welcoem back
[DM] just in time
[Sweetums (Sean's Evil Twin)] Ah, the paladin's mind has returned.
[DM] thank lady kylia
[Arilyn (Christy)] er, you may want to wipe those hands
[Ramone (BiBo!!!!!!!!!)] I'm ten kinds of stumped. I'm gonna start throwing rats at it until something comes to mind.
[Lorie] And on that note...ummm...I'll be back over here
[Ramone (BiBo!!!!!!!!!)] ::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Lorie] Kylia Wolfslayer moved 22'08".
[Hans] My hands stink. What's going on, people?
[Ramone (BiBo!!!!!!!!!)] "You pooped yourself."
[Hans] What is all this gunk on me? Yuck.
[Ramone (BiBo!!!!!!!!!)] ::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] ::I didn't say anything of the sort, Wizard::
[Arilyn (Christy)] lather, rinse, repeat
[DM] the rat get stupid hits the glass and slides off
[Arilyn (Christy)] great, stupid rats
[Ramone (BiBo!!!!!!!!!)] ::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Ramone (BiBo!!!!!!!!!)] "Yep."
[Arilyn (Christy)] as opposed to smart rats
[Ramone (BiBo!!!!!!!!!)] ::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Arilyn (Christy)] do we want to fill the chamber with stupid rats?
[Ramone (BiBo!!!!!!!!!)] "It is somewhat amusing."
[Ramone (BiBo!!!!!!!!!)] ::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Steve (mikE)] ((did we explore everywhere?))
[Steve (mikE)] ((i think he's trying to expend charges))
[Lorie] What about magic missile do those ping off ?
[Ramone (BiBo!!!!!!!!!)] "I need to remember this the next time I pass by a changing room."
[Ramone (BiBo!!!!!!!!!)] "Magic missile doesn't affect objects."
[Hans] So let's go around the globe. I thought originally the globe was brought down when Marco put the rat through it. I wouldn't have walked *into* the sphere.
[DM] there is no sphere
[DM] just the pedestal ther
[DM] there
[Lorie] What about the skunk? Does Pepe have skunk senses tingling or something?
[Arilyn (Christy)] did we look around for a switch?
[Ramone (BiBo!!!!!!!!!)] it happens when you get too close to the pedestal
[DM] the ring on the map shows where it used to have a sphere
[Ramone (BiBo!!!!!!!!!)] "Nope"::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Arilyn (Christy)] maybe you need something larger than a rat
[Hans] What in the world is Ramone doing?
[Hans] Over and over again?
[Steve (mikE)] Making dinner?
[Arilyn (Christy)] trying to use up the zapper
[Ramone (BiBo!!!!!!!!!)] "Brainstorming. There's the brain, I'm storming it with rats."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Ramone (BiBo!!!!!!!!!)] "Don't see anyone else coming up with any better ideas."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Sweetums (Sean's Evil Twin)] Sweetums moved 62'05".
[Sweetums (Sean's Evil Twin)] Sweetums moved 29'01".
[Hans] Percival moved 15'00".
[Hans] Percival moved 8'08".
[Hans] Percival moved 13'11".
[Hans] Percival moved 11'01".
[Hans] Percival moved 16'09".
[Ramone (BiBo!!!!!!!!!)] "Now that they aren't stupid we can try that passags I guess."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] Percival moved 11'08".
[Hans] Percival moved 8'00".
[Hans] Percival moved 5'05".
[Sweetums (Sean's Evil Twin)] Sweetums moved 16'11".
[Hans] Percival moved 6'04".
[Sweetums (Sean's Evil Twin)] Sweetums moved 16'11".
[Sweetums (Sean's Evil Twin)] Sweetums moved 8'08".
[Hans] Percival moved 10'10".
[DM] nothign in there
[Sweetums (Sean's Evil Twin)] Sweetums moved 16'03".
[Sweetums (Sean's Evil Twin)] Sweetums moved 14'10".
[Sweetums (Sean's Evil Twin)] Sweetums moved 20'03".
[Hans] Percival moved 26'07".
[Hans] Percival moved 18'00".
[Hans] Percival moved 5'07".
[Sweetums (Sean's Evil Twin)] Sweetums moved 9'07".
[DM] only way in adn out
[Ramone (BiBo!!!!!!!!!)] "Guess we've explored everything here then."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Arilyn (Christy)] is there anything we can do to make it difficult for the illithids to get to the brain if we have to leave it here?
[Ramone (BiBo!!!!!!!!!)] "Bury it in stupid rats."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Sweetums (Sean's Evil Twin)] Sweetums moved 46'11".
[Sweetums (Sean's Evil Twin)] Sweetums moved 3'07".
[Arie] I am back at the keyboard.
[Hans] So let's leave then.
[Sweetums (Sean's Evil Twin)] I'm stumped.
[Ramone (BiBo!!!!!!!!!)] "There has to be some way to get this open.."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Steve (mikE)] ((have we explored everywhere in here?))
[Lorie] It's got to be something simple we're not seeing
[Ramone (BiBo!!!!!!!!!)] ((yep))
[DM] yes to Steve
[Ramone (BiBo!!!!!!!!!)] "Exactly."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Sweetums (Sean's Evil Twin)] Sweetums moved 18'02".
[Arilyn (Christy)] did we try saying the magic word?
[Sweetums (Sean's Evil Twin)] Sweetums moved 1'01".
[Lorie] Okay... BOB there are no floor plates that we arent' seeing?? If we take our swords/weapons and tap on them?
[Sweetums (Sean's Evil Twin)] Open Sesame!
[Sweetums (Sean's Evil Twin)] Please?
[DM] nope no floor plates
[Hans] Does anyone else see an eyeball just above the bottom of the pedestal?
[Ramone (BiBo!!!!!!!!!)] that's not an eyeball :-P bob said it wasn't
[DM] and now Sweetums can make a save
[Hans] It almost looks like a beholder.
[Arilyn (Christy)] I think it's "give-us-the-stupid-brain-Bob"
[Sweetums (Sean's Evil Twin)] Sweetums: Magic Resistant check:(d100) [43] 43. PROBABLY FAILS against (15) [15] 15
[Sweetums (Sean's Evil Twin)] Sweetums: Magical Spell save: (d20) [13] 13. PROBABLY SUCCEEDS against (13) [13] 13!!!
[DM] you are stupid
[DM] you can tell some sort of mental attack
[Lorie] :: laughs at how that sounds ::
[DM] are not stupid
[DM] sorry
[Sweetums (Sean's Evil Twin)] okay.
[Sweetums (Sean's Evil Twin)] I examine the glass cage
[Lorie] BOB --> You are Stupid ... SPC --> DUH
[Sweetums (Sean's Evil Twin)] case
[Sweetums (Sean's Evil Twin)] thing.
[DM] looks to be sealed up shut
[Sweetums (Sean's Evil Twin)] I flick the glass with my finger.
[Arilyn (Christy)] is he going to get blasted again next round?
[DM] ding
[DM] but nothing
[Ramone (BiBo!!!!!!!!!)] probably
[Hans] Can we knock the pedestal down?
[Hans] Can we cast stone to mud underneath it?
[Ramone (BiBo!!!!!!!!!)] even better
[Ramone (BiBo!!!!!!!!!) (to GM only)] Ramone: Stone to flesh: Live!
[Hans] Can we do anything with the bones that make up the pedestal?
[Ramone (BiBo!!!!!!!!!)] ::turns the stone beneath the pedestal to flesh::
[DM] nothing ramone
[DM] stays stone
[Hans] They're just bones, right?
[Arilyn (Christy)] animate dead and walk it out of here.
[Steve (mikE)] ((animate dead? just have it follow us around))
[Hans] Or what is the pedestal made of, Bob?
[Sweetums (Sean's Evil Twin)] metal and rock
[Ramone (BiBo!!!!!!!!!)] rock which somehow doesn't get affected by stone to flesh
[Hans] Then let's just leave. Forget it.
[Lorie] ((Sorry all I need to log here...it's been a rough couple of days and I'm wiped))
[Lorie] ((Thanks for a great session tonight ))
[Hans] Bye, Lorie!
[Arilyn (Christy)] night Lorie
Lorie has left the game on Fri Mar 30 22:29:31 EDT 2007
[Arie] night lorie
[Hans] Let's go.
[Hans] This place is impervious to magic and physical force. What's the point?
[DM] I will give you the hint, Hans has a point
[DM] Impervious to force
[Ramone (BiBo!!!!!!!!!)] well we know that
[Sweetums (Sean's Evil Twin)] "Dear pedestal. Will you come with us?"
[Ramone (BiBo!!!!!!!!!)] doesn't stop us from trying
[DM] no that will not work
[Sweetums (Sean's Evil Twin)] "Have some tea perhaps?"
[DM] lol
[Hans] And when I get near it, my intelligence goes to "1"
[Steve (mikE)] Tell it a riddle. If it can't answer it, it opens
[Hans] Anybody got knock?
[Ramone (BiBo!!!!!!!!!)] nope
[Arilyn (Christy)] not today
[Hans] "Open!"
[Katie] sing to it
[Hans] ::HMmmmm HHHmmmmm HHMMMM HHHmmm HHHHmmmmm hhmmm::
[Ramone (BiBo!!!!!!!!!)] I'm thinking it requires someone who has access to the ethereal plane
[Steve (mikE)] What's the most important thing to a pirate, brain?
[Steve (mikE)] If it's so smart it should know that.
[Hans] Percival: Singing check: (d20) [7] 7. PROBABLY SUCCEEDS against (17+0) [17+0] 17!!!
[Hans] ::singing inspirational tune::
[Ramone (BiBo!!!!!!!!!)] ooooooh, maybe you can shatter glass with your voice!
[Hans] ::everybody likes it::
[Arilyn (Christy)] try and hit that high note
[Ramone (BiBo!!!!!!!!!)] they did it on mythbusters
[Sweetums (Sean's Evil Twin)] Takes training.
[Ramone (BiBo!!!!!!!!!)] it was pretty cool
[Arie] I am away from the keyboard.
[Ramone (BiBo!!!!!!!!!)] actually untrained guys did it
[Ramone (BiBo!!!!!!!!!)] the mythbusters guys did it
[Sweetums (Sean's Evil Twin)] well, I think only one was able to do it.
[Ramone (BiBo!!!!!!!!!)] well one of the two
[Steve (mikE)] ((not to mention perci has the training))
[Ramone (BiBo!!!!!!!!!)] albeit, it required an amplifier
[Ramone (BiBo!!!!!!!!!)] for the untrained
[Hans] Is there any portion of the pedestal that looks like it can "accept" something? Like a coin or gem or something?
[Ramone (BiBo!!!!!!!!!)] but he's not untrained
[DM] no to percy
[Ramone (BiBo!!!!!!!!!)] poke it with our brain piece maybe?
[DM] totally sealed self contained unit
[Hans] Is our thief around to work any possible mechanisms in it?
[DM] nope
[Ramone (BiBo!!!!!!!!!)] ::tosses an illithid head at it::
[DM] thunk
[DM] and slides down
[Ramone (BiBo!!!!!!!!!)] try rubbing that on it
[Hans] Bob, on the upper-right-hand part of the room is a path. Is that the trail of dead rats?
[DM] yes
[DM] ash
[DM] from dead things
[Hans] How come Sweetums can get close to the pedestal without automatically going feebleminded?
[Ramone (BiBo!!!!!!!!!)] he's got a spell protecting him atm
[Sweetums (Sean's Evil Twin)] I made my save 8-P
[Ramone (BiBo!!!!!!!!!)] the spell lets him have a save
[Hans] I didn't get a save.
[Ramone (BiBo!!!!!!!!!)] it'll wear off in a few minutes though
[DM] correct to Hans
[DM] the two without th eprotections did not get saves
[DM] when he had the protections he got it
[Steve (mikE)] ((i think i'm going to go follow lorie))
[Steve (mikE)] ((good luck with the box guys. i'm just beat))
[DM] night Mike
[Ramone (BiBo!!!!!!!!!)] nighty
mikE has left the game on Fri Mar 30 22:38:18 EDT 2007
[Hans] Yeah, me too in few mins.
[Sweetums (Sean's Evil Twin)] I try lifting the top of.
[Sweetums (Sean's Evil Twin)] off
[DM] does not budge
[Sweetums (Sean's Evil Twin)] okay
[DM] no amount of force does it
[Hans] What would an illithid do to get the brain out?
[Ramone (BiBo!!!!!!!!!)] "Some weird ethereal thing."
[Ramone (BiBo!!!!!!!!!)] "Well, maybe we'll come up with something while we sleep. It's about sleep time anyway.."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] Does it need blood or something?
[Ramone (BiBo!!!!!!!!!)] "We can sleep here then if we don't come up with anything we can explore the other chambers in the morning."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] ::pulls out knife::
[Ramone (BiBo!!!!!!!!!)] illithid blood's already on it I'm assuming
[Ramone (BiBo!!!!!!!!!)] since I threw an illithid head at it
[Hans] And no reaction?
[Ramone (BiBo!!!!!!!!!)] nope
[Ramone (BiBo!!!!!!!!!)] "Everyone alright with sleeping here then? it's warm enough."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] I-I-I want the braaaaaaiiiiinn!!!!
[Ramone (BiBo!!!!!!!!!)] "Better than sleeping outside in the snow."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Arilyn (Christy)] okay-we've tried to strong arm this brain out and that hasn't worked has it?
[Hans] ::um, Golden Child w/Eddie Murphy::
[Ramone (BiBo!!!!!!!!!)] "Nope."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Sweetums (Sean's Evil Twin)] hmm...
[Sweetums (Sean's Evil Twin)] hand me one of those illithid heads
[Ramone (BiBo!!!!!!!!!)] ((i was thinking the last emperor))
Sweetums (Sean's Evil Twin) picks up the illithid head
Sweetums (Sean's Evil Twin) pulls the brain out.
Sweetums (Sean's Evil Twin) holds the brain up to the glass case
[Sweetums (Sean's Evil Twin)] "See?"
[Sweetums (Sean's Evil Twin)] "This is what happens when you don't cooperate."
[DM] nothing Sweetums
[Arilyn (Christy)] ask it nicely
[Ramone (BiBo!!!!!!!!!)] "So camp here then. I'll take first watch."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Sweetums (Sean's Evil Twin)] Is the brain inside doing anything?
[Hans] Come with us, Brain!
[Sweetums (Sean's Evil Twin)] or is it just sitting there?
[Arilyn (Christy)] smile and offer it assylum with the other brain piece
[DM] just laying there
[Sweetums (Sean's Evil Twin)] Is there liquid in the case?
[DM] no
[DM] not that you can see
[Ramone (BiBo!!!!!!!!!)] "Go to sleep now then."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Katie] who has the charm spell?
[Ramone (BiBo!!!!!!!!!)] "Try not to sleep next to the case."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] Anybody got a diamond to cut the glass?
[Ramone (BiBo!!!!!!!!!)] "I do, why?."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Katie] well instead of throwing a rat at it, become as charming as possible
[Hans] Anybody has psionics?
[Ramone (BiBo!!!!!!!!!)] "Well the spell doesn't make you charming."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] Can we use Brad's hand to touch the glass?
[Ramone (BiBo!!!!!!!!!)] ((bob doesn't allow psionics, so no))
[Sweetums (Sean's Evil Twin)] That's something to try.
[Sweetums (Sean's Evil Twin)] Hey Brad!
[Sweetums (Sean's Evil Twin)] Over here!
[Ramone (BiBo!!!!!!!!!)] "Great, another stupid person."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] A "psionic seal" led us here, so he's using some kind of psionics.
[Hans] We are fighting illithid who have "psionic" attacks against us.
[Brad Johnson (BiBo!!!!!!!!!)] "Sure, I always wanted to be stupid."
[DM] treated as magic spells effects
[Brad Johnson (BiBo!!!!!!!!!)] "it's a simpler life I hear."
[Brad Johnson (BiBo!!!!!!!!!)] Brad Johnson moved 30'11".
[DM] DUGHHHH
[DM] that is the sound of brad shattering
[Arilyn (Christy)] brad shattering?
[Sweetums (Sean's Evil Twin)] I pick up brad, and touch his hand to the case
[Hans] Hmm. The mark didn't make him impervious tot he effects, I guess.
[DM] nope
[DM] nothing
[Hans] What is shattering?
Sweetums (Sean's Evil Twin) drops brad
[Katie] doug shattered?
[Sweetums (Sean's Evil Twin)] hmmmm ...
[DM] his poor brain
[Ramone (BiBo!!!!!!!!!)] "Yeah, that's about what I expected."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Hans] All right, let's go.
[Hans] Anybody?
[Hans] Wanna stay here any longer?
[Ramone (BiBo!!!!!!!!!)] "Camp now. We can explore the rest tomorrow."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Ramone (BiBo!!!!!!!!!)] "This is as good a camp as any place."::conjures a rat, tosses it at the case, watches the reaction, then repeats::
[Katie] we need to use the charm
[Katie] somehow
[Hans] Fine. Let's camp out here then.
[Katie] what does the charm spell do?
[Ramone (BiBo!!!!!!!!!)] ((makes a person like you))
[Katie] well use the charm spell on someone, then the pedastal will like them
[Ramone (BiBo!!!!!!!!!)] ((no... it makes the person affected by the spell like the caster of the spell))
[Ramone (BiBo!!!!!!!!!)] ((doesn't affect the pedastal's opinion at all))
[Hans] Y'all have a good night. See you next week!
[Katie] so cast a spell on the pestal
[DM] waves to Hans
Hans has left the game on Fri Mar 30 22:51:44 EDT 2007
[Ramone (BiBo!!!!!!!!!)] ((well the spell is technically called charm person, and it only works on people. I don't have a charm pedestal spell))
[Katie] what about a brian?
[Arilyn (Christy)] brain
[Ramone (BiBo!!!!!!!!!)] ((Brian is a person yes.)
[Ramone (BiBo!!!!!!!!!)] ((he's not here though))
[Katie] lol yes a brain too
[Katie] just try it
[Ramone (BiBo!!!!!!!!!)] ::shrug:: Nothing to lose
[Arilyn (Christy)] can we cast something on the brain?
[Ramone (BiBo!!!!!!!!!)] Ramone: Charm person: You like me don't you.
[DM] yes master???
[Ramone (BiBo!!!!!!!!!)] ::blinks:: the brain is talking?
[DM] to you
[Katie] awesome
[Ramone (BiBo!!!!!!!!!)] "Mind coming out here please?"
[DM] BLINK
[DM] the lights on the glass go out
[DM] the defenses drop
[DM] it does not move
[Ramone (BiBo!!!!!!!!!)] "I am going to kill SO many illithids."
[Ramone (BiBo!!!!!!!!!)] ::telekinetically floats the brain on over::
[DM] floats on over
[Ramone (BiBo!!!!!!!!!)] "Well now we can rest easily."
[Ramone (BiBo!!!!!!!!!)] "I'll take first watch thinking up the many ways to destroy an illithid."
[Sweetums (Sean's Evil Twin)] Sweetums moved 19'06".
[Sweetums (Sean's Evil Twin)] Brad Johnson moved 21'06".
[Sweetums (Sean's Evil Twin)] Well, looks like I have a brad on my shoulder
[Ramone (BiBo!!!!!!!!!)] "Well, at least we don't have to worry about him walking off again."
[Ramone (BiBo!!!!!!!!!)] "He's too stupid to walk now."
[Arilyn (Christy)] if he's still feebleminded, it's just easier to carry him
[DM] ok,
[Ramone (BiBo!!!!!!!!!)] "Good night."
[DM] calling it a night here
[DM] then we pick up at this point next week
[Katie] good night
[Arilyn (Christy)] sounds good
[DM] night all
[DM] good session thank you all
[Arilyn (Christy)] good night!
Bunny has left the game on Fri Mar 30 22:57:54 EDT 2007
[Ramone (BiBo!!!!!!!!!) (to GM only)] Character sheet for Ramone modified: Equipment - DELETED: brain bit, null. ADDED: brain bit times two, null.
Arie has left the game on Fri Mar 30 22:58:14 EDT 2007
Katie has left the game on Fri Mar 30 22:58:33 EDT 2007
Sean's Evil Twin has left the game on Fri Mar 30 23:00:15 EDT 2007
BiBo!!!!!!!!! has left the game on Fri Mar 30 23:00:15 EDT 2007
Christy has left the game on Fri Mar 30 23:00:23 EDT 2007