Main / NWP-MentalResistance
Chapter 1 - Non-weapon Proficiencies
Mental Resistance Non-weapon Proficiency
Through lengthy training and iron discipline, a character with this proficiency prepares himself to resist magical or psionic assaults on his mind. The character receives a +1 bonus to his saving throws against attacks of this nature, if the attack normally allows a saving throw. Generally, this includes any attack form that a character's magical attack adjustment bonus for his Wisdom score might affect, including mind affecting spells, charm or fear powers of monsters, and telepathic sciences or devotions that allow the subject a saving throw.<