Main / NWP-Weaponsmithing

Chapter 1 - Non-weapon Proficiencies

Weaponsmithing Non-weapon Proficiency

This highly specialized proficiency enables a character to perform the difficult and highly exacting work involved in making metal weapons, particularly those with blades. The character blends some of the skill of the blacksmith with an ability to create blades of strength and sharpness. A fully equipped smithy is necessary to use this proficiency.

The time and cost to make various types of weapons are listed below

WeaponConstruction TimeMaterial Cost
Arrowhead10/day1 cp
Battle Axe10 days10 sp
Hand Axe5 days5 sp
Dagger5 days2 sp
H. Crossbow20 days10 sp
L. Crossbow15 days5 sp
Fork, Trident20 days10 sp
Spear, Lance4 days4 sp
Short Sword20 days5 sp
Long Sword30 days10 sp
2-hd Sword45 days2 gp


{move to Weapon smithing and Armorer when completed} Weapon Construction (CF6-11, PH 57,58,65 {in CD there are time differences} and C&T/S&P (times four when adventuring, double the times when making fine or exceptional, cumlative)

Times to contruct Long/short bows 1 week Compsite bows 2 weeks

poor/avg/fine/excep A .05/.1/.2/1 arrowhead B 5/10/20/45 Battle axe C 2/5/10/20 Hand axe D 3/5/10/20 Dagger E 10/20/45/90 Hvy Corssbow/Fork/ Trident/ Short Sword F 8/15/30/60 Large Crossbow G 2/4/10/20 Spear /Lance H 15/30/60/120 Long Sword I 20/45/90/180 2 Handed Sword