Chapter 1 - Non-weapon Proficiencies
Weaponsmithing Non-weapon Proficiency
This highly specialized proficiency enables a character to perform the difficult and highly exacting work involved in making metal weapons, particularly those with blades. The character blends some of the skill of the blacksmith with an ability to create blades of strength and sharpness. A fully equipped smithy is necessary to use this proficiency.
The time and cost to make various types of weapons are listed below
Weapon | Construction Time | Material Cost |
Arrowhead | 10/day | 1 cp |
Battle Axe | 10 days | 10 sp |
Hand Axe | 5 days | 5 sp |
Dagger | 5 days | 2 sp |
H. Crossbow | 20 days | 10 sp |
L. Crossbow | 15 days | 5 sp |
Fork, Trident | 20 days | 10 sp |
Spear, Lance | 4 days | 4 sp |
Short Sword | 20 days | 5 sp |
Long Sword | 30 days | 10 sp |
2-hd Sword | 45 days | 2 gp |
{move to Weapon smithing and Armorer when completed} Weapon Construction (CF6-11, PH 57,58,65 {in CD there are time differences} and C&T/S&P (times four when adventuring, double the times when making fine or exceptional, cumlative)
Times to contruct Long/short bows 1 week Compsite bows 2 weeks
poor/avg/fine/excep A .05/.1/.2/1 arrowhead B 5/10/20/45 Battle axe C 2/5/10/20 Hand axe D 3/5/10/20 Dagger E 10/20/45/90 Hvy Corssbow/Fork/ Trident/ Short Sword F 8/15/30/60 Large Crossbow G 2/4/10/20 Spear /Lance H 15/30/60/120 Long Sword I 20/45/90/180 2 Handed Sword