Main / Willpower

Chapter 1 - Abilities

Wisdom - Willpower

This score gauges a character’s strength of will, ability to resist magical forces, and sense of commitment to a cause. A character with a high Willpower would be difficult to harm with mind‑affecting magic spells, could be quite stubborn, and would resist interrogation.

Magic Defense Adjustment: This modifier applies to the character’s saving throws versus magical spells that affect the victim’s mind—beguiling, charm, fear, hypnosis, possession, suggestion, etc. This modifier is applied automatically, without any effort on the part of the character or player making the saving throw.

WillpowerMagic Def. Adj.Spell Immunity
1-6
2-4
3–3
4–2
5–1
6–1
7–1
8
9
10
11
12
13
14
15+1
16+2
17+3
18+4
19*+4Cause fear, Charm person, Command, Friends, Hypnotism
20*+4Forget, Hold person, Ray of enfeeblement, Scare
21*+4Fear
22*+4Charm monster, Confusion, Emotion, Fumble, Suggestion
23*+4Chaos, Feeblemind, H old monster, Magic jar, Quest
24*+4Geas, Mass suggestion, Rod of rulership
25*+4Antipathy/sympathy, Death spell, Mass charm

*Spell Immunity is cumulative