Agopt / NPCs
Other Characters - Main
Encounter schedule
Arrest/Quarantine by SibusretLycanthropy test & quarantineTakhotep in rat form finds PCs at Temple of Sabnaf?- PCs may want to look into Sewer Patrol
- Temple of Sabnaf needs PCs to go fetch something from Mummy, Akah trying to stop them.
- Jackals of Set? are looking for someone in the slum quarter, PCs interested in interfering.
- Open Hand is expanding it's territory, with help from Bad.
- Ramose & Thauni? visted Banefre's Artifacts?, asking for him to try and find him another Darkshard?.
- Kiya going to visit Temple of Mernose to see about helping care for orphans.
Campaign Pesedjet
APEP | MAFDET | HORUS | ||||||
---|---|---|---|---|---|---|---|---|
Sassaran | Sadek? | Wings Of Horus | ||||||
Wererats | Ramose | |||||||
Orc Raiders |
Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
---|---|---|---|---|---|---|---|---|---|---|---|
Ahkhedjit | Old Age, frail | Secretkeeper | Wings Of Horus Qed Sebayt House of Uthehorum | Higher Dumbledore | |||||||
Akhausis | Sassaran | Sean Connery | |||||||||
Djethoru | Old Nanny | Wings Of Horus | Ramose Ahkhedjit | Senile Bilbo | |||||||
Henenu | Judicar | ||||||||||
Kapu-kapu | Kobold Sorcerer | Missing a leg | Greyscale Kobolds | ||||||||
Khafra | Functionary at Temple of Shewat | Nasal Accountant | |||||||||
Pesemesh | Soldier/Knife Sharpener | ||||||||||
Pishtel | Wererat | Power | Tribe | Greed | Sophisticated | Wererats Akhausis | Takhotep | Sophisticated Lady | |||
Reshorum III | Pharaoh | Wants to restore Horus' soul | |||||||||
Sibusret | Soldier/Police | Closeminded, Focused | Violent | Relative is criminal | Judicar | Intense | |||||
Takhotep | Polymorphed Mage | Restless | Risk-taking | Pishtel | Breezy & Casual | ||||||
Ghost Lantern? | Vague & Ethereal | ||||||||||
Banekaes | Temple of Sadnaf | ||||||||||
Merneith? | Gang Street Leader | Gang | |||||||||
Nebetka? | Gang Street Leader | Gang | |||||||||
Pawero? | Gang Street Leader | Gang | |||||||||
Teratahni? | Gang Block Leader | Gang | |||||||||
Hunap | Gang Street Leader | Gang | Thauni?? | Growler | |||||||
Phetotep? | Intelligent Hat, animates a statue | ||||||||||
Akah | Noble Bully | Power | Admirers | Insecure deep down | House of Uthehorum | Thugs | Cocky | ||||
Hunenre | Cleric of Temple of Sabnaf? | ||||||||||
Thana | Cleric of Temple of Shewat | ||||||||||
Ahmenen | Orderly Bard LN | Ramose | |||||||||
Debmut | Cheerful Druid NE | Ramose | |||||||||
Hadhet | Honest Wizard LN | Ramose | |||||||||
Hantamun | Curious Sorcerer LG+ | Ramose | |||||||||
Khemie | Wanderlust Druid NE | Ramose | |||||||||
Imasis? | Scourge Aasimar Celestial Warlock | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
Qati? | Protector Aasimar Paladin of Redemption | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
Neifafer? | Aasimar child | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
Amab? | Fallen Aasimar Paladin of Treachery | Desire | Need | Weakness | Contrapoint | Child of Horus | Faction | Allies | Enemies | Rumors | Voice |
Hekaih? | Fire Genasi | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Name | Desc | Desire | Need | Weakness | Contrapoint | Secret | Faction | Allies | Enemies | Rumors | Voice |
Factions
- Sassaran; Yuan-ti - what other plans do they have?
- Orc Bandits - times of drought increase orc raids
- Khitari clan; Wererats - Pishtel will want to harrass the party
- Kobolds
- Agopt
- Sewer Patrol - disbanded by conspiracy
- Wings Of Horus
- Jackals of Set - The hunters of dangerous magic users
- Government
- Pharaoh - Interested in Ramose, doesn't know his identity
- Judicar - PC's will be arrested for entering sewers, quarantined for lycanthropy, released under Good Samaritan laws
- Qed Sebayt - Pharaoh's advisors
- Rivermen Guild
- Kashromi? (Cairo)
- Houses
Locations
- Kashromi
- Sewers
- Tomb
- Docks
- Marketplace
Backgrounds:
NAME | SOURCE | FEATURE | PROFICIENCIES | TAGS |
Acolyte | Basic Rules | Shelter of the Faithful | Insight, Religion | Social, Religious |
Acolyte - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Shelter of the Faithful | Insight, Religion | Social, Religious |
Acolyte (Luxonborn) | Explorer's Guide to Wildemount | Shelter of the Faithful | Insight, Religion | Social, Religious |
Anthropologist | Tomb of Annihilation | Adept Linguist | Insight, Religion | Social, Exploration |
Archaeologist | Tomb of Annihilation | Historical Knowledge | History, Survival | Social, Exploration |
Azorius Functionary | Guildmasters' Guide to Ravnica | Legal Authority | Insight, Intimidation | Guild |
Boros Legionnaire | Guildmasters' Guide to Ravnica | Legion Station | Athletics, Intimidation | Guild |
Celebrity Adventurer’s Scion | Acquisitions Incorporated | Name Dropping | Perception, Performance | |
Charlatan | Player's Handbook | False Identity | Deception, Sleight of Hand | Social, Deception |
Charlatan - Baldur’s Gate | Baldur's Gate: Descent into Avernus | False Identity | Deception, Sleight of Hand | Social, Deception |
City Watch / Investigator | Sword Coast Adventurer's Guide | Watcher’s Eye | Athletics, Investigation, Insight | Social, Detection, Combat |
Clan Crafter | Sword Coast Adventurer's Guide | Respect of the Stout Folk | History, Insight | Social, Utility |
Cloistered Scholar | Sword Coast Adventurer's Guide | Library Access | History, Arcana, Nature, Religion | Social, Utility |
Courtier | Sword Coast Adventurer's Guide | Court Functionary | Insight, Persuasion | Social |
Criminal - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
Criminal (Myriad Operative) | Explorer's Guide to Wildemount | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
Criminal / Spy | Basic Rules | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
Dimir Operative | Guildmasters' Guide to Ravnica | False Identity | Deception, Stealth | Guild |
Entertainer | Player's Handbook | By Popular Demand | Acrobatics, Performance | Social, Utility |
Entertainer - Baldur’s Gate | Baldur's Gate: Descent into Avernus | By Popular Demand | Acrobatics, Performance | Social, Utility |
Faceless | Baldur's Gate: Descent into Avernus | Dual Personalities | Deception, Intimidation | |
Faction Agent | Sword Coast Adventurer's Guide | Safe Haven | Insight, Arcana, History, Investigation, Nature, Religion, Animal Handling, Insight, Medicine, Perception, Survival, Deception, Intimidation, Performance, Persuasion | Social, Utility |
Failed Merchant | Acquisitions Incorporated | Supply Chain | Investigation, Persuasion | |
Far Traveler | Sword Coast Adventurer's Guide | All Eyes on You | Insight, Perception | Social |
Fisher | Ghosts of Saltmarsh | Harvest the Water | History, Survival | Social, Utility |
Folk Hero | Basic Rules | Rustic Hospitality | Animal Handling, Survival | Social, Utility |
Folk Hero - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Rustic Hospitality | Animal Handling, Survival | Social, Utility |
Gambler | Acquisitions Incorporated | Never Tell Me the Odds | Deception, Insight | |
Gladiator | Player's Handbook | By Popular Demand | Acrobatics, Performance | Social, Combat |
Golgari Agent | Guildmasters' Guide to Ravnica | Undercity Paths | Nature, Survival | Guild |
Grinner | Explorer's Guide to Wildemount | Ballad of the Grinning Fool | Deception, Performance | Social, Exploration |
Gruul Anarch | Guildmasters' Guide to Ravnica | Rubblebelt Refuge | Animal Handling, Athletics | Guild |
Guild Artisan - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Guild Membership | Insight, Persuasion | Social, Utility |
Guild Artisan / Guild Merchant | Player's Handbook | Guild Membership | Insight, Persuasion | Social, Utility |
Haunted One | Curse of Strahd: Character Options | Heart of Darkness | Arcana, Investigation, Religion, Survival, Arcana, Investigation, Religion, Survival | Utility, Combat |
Hermit | Player's Handbook | Discovery | Medicine, Religion | Healing, Social, Utility |
Hermit - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Discovery | Medicine, Religion | Healing, Social, Utility |
House Agent (Cannith) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Deneith) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Ghallanda) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Jorasco) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Kundarak) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Lyrandar) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Medani) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Orien) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Phiarlan) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Sivis) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Tharashk) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Thuranni) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
House Agent (Vadalis) | Wayfinder's Guide to Eberron | House Connections | Investigation, Persuasion | Social, Utility |
Inheritor | Sword Coast Adventurer's Guide | Inheritance | Survival, Arcana, History, Religion | Social |
Izzet Engineer | Guildmasters' Guide to Ravnica | Urban Infrastructure | Arcana, Investigation | Guild |
Knight | Player's Handbook | Retainers | History, Persuasion | Social, Utility |
Knight of the Order | Sword Coast Adventurer's Guide | Knightly Regard | Persuasion, Arcana, History, Nature, Religion | Social |
Marine | Ghosts of Saltmarsh | Steady | Athletics, Survival | Exploration, Combat |
Mercenary Veteran | Sword Coast Adventurer's Guide | Mercenary Life | Athletics, Persuasion | Social, Utility |
Noble | Basic Rules | Position of Privilege | History, Persuasion | Social, Utility |
Noble - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Position of Privilege | History, Persuasion | Social, Utility |
Orzhov Representative | Guildmasters' Guide to Ravnica | Leverage | Intimidation, Religion | Guild |
Outlander | Player's Handbook | Wanderer | Athletics, Survival | Social, Utility |
Outlander - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Wanderer | Athletics, Survival | Social, Utility |
Pirate | Player's Handbook | Bad Reputation | Athletics, Perception | Social, Utility, Exploration |
Plaintiff | Acquisitions Incorporated | Legalese | Medicine, Persuasion | |
Rakdos Cultist | Guildmasters' Guide to Ravnica | Fearsome Reputation | Acrobatics, Performance | Guild |
Rival Intern | Acquisitions Incorporated | Inside Informant | History, Investigation | |
Sage | Basic Rules | Researcher | Arcana, History | Social, Utility |
Sage - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Researcher | Arcana, History | Social, Utility |
Sage (Cobalt Scholar) | Explorer's Guide to Wildemount | Researcher | Arcana, History | Social, Utility |
Sailor | Player's Handbook | Ship's Passage | Athletics, Perception | Social, Utility, Exploration |
Sailor - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Ship's Passage | Athletics, Perception | Social, Utility, Exploration |
Sailor (Revelry Pirate) | Explorer's Guide to Wildemount | Ship's Passage | Athletics, Perception | Social, Utility, Exploration |
Selesnya Initiate | Guildmasters' Guide to Ravnica | Conclave’s Shelter | Nature, Persuasion | Guild |
Shipwright | Ghosts of Saltmarsh | I’ll Patch It! | History, Perception | Utility |
Simic Scientist | Guildmasters' Guide to Ravnica | Researcher | Arcana, Medicine | Guild |
Smuggler | Ghosts of Saltmarsh | Down Low | Athletics, Deception | |
Soldier | Basic Rules | Military Rank | Athletics, Intimidation | Social, Exploration, Combat |
Soldier - Baldur’s Gate | Baldur's Gate: Descent into Avernus | Military Rank | Athletics, Intimidation | Social, Exploration, Combat |
Spy (Augen Trust) | Explorer's Guide to Wildemount | Criminal Contact | Deception, Stealth | Social, Exploration, Deception |
Urban Bounty Hunter | Sword Coast Adventurer's Guide | Ear to the Ground | Stealth, Insight, Deception, Persuasion, Stealth, Insight, Deception, Persuasion | Social, Utility |
Urchin | Player's Handbook | City Secrets | Sleight of Hand, Stealth | Social, Utility, Deception |
Urchin - Baldur’s Gate | Baldur's Gate: Descent into Avernus | City Secrets | Sleight of Hand, Stealth | Social, Utility, Deception |
Uthgardt Tribe Member | Sword Coast Adventurer's Guide | Uthgardt Heritage | Athletics, Survival | Social, Utility |
Volstrucker Agent | Explorer's Guide to Wildemount | Shadow Network | Deception, Stealth | Social, Exploration, Deception |
Waterdhavian Noble | Sword Coast Adventurer's Guide | Kept in Style | History, Persuasion | Social |
Adventure ideas:
- Pishtel will use Disguise Self to hire the party to deliver a grave offering to an ancestor's tomb. In reality, a message to her wererat tribe asking for reinforcements is hidden inside.
- She will need to find new quarters
- She will need to find the PCs
- Wererats will become a recurring villain - tough at early levels, mooks later on
- Temple of Sabnaf? needs the PCs to run a mission
- Needs document kept by Mummy in order to preserve control of temple or other land. Or a minor magical artifact.
- Akah of Uthehorum is trying to stop PCs from retrieving it, or will try to take it from them when they come back out.
- Temple of Sabnaf? owes House of Uthehorum a lot of money for services. The cleric needs the party to go visit the Mummy Sabnaf? to get the funds to pay it.
- If they can't pay it, Uthehorum can claim the Temple building.
- Where did the Sewer Patrol go?
- Akhausis pulled some strings, got the Patrol transferred between departments several times, until one time Patrol was transferred but funds to pay for it weren't
- Tracing this backwards will be very difficult
- Sassaran's plans:
- what other plans do they have?
- Band of orc raiders appears mysteriously inside Cairo. How did they get here undetected?
- They pirated a cargo ship and launch an attack on the docks