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Chat Log - 2022 03 25 - Cosmological Quandaries - Cloak Check - Formatted - Story

Chat log with automatic formatting applied

'TMO' connected

BOB Hello there TMO

'Lorie' connected

BOB Hello Lorie

'Lisa' connected

BOB Hello Lisa

Craigh: Hello folks!

Lorie: Evening all

BOB how was vacation TMO?

TMO (Craigh): everybody was tired, sore, and cranky at the end, so by all metrics a complete success!

BOB HAH

Lisa: Hello! :)

BOB I hope your week was good Lorie and Lisa

Lorie: Thanks - how was yours?

BOB I have been on vacation and relaxed

TMO: Huzzah! Congrats!

BOB did some good things for the game got a lot of riding in, and good meals

Lorie: Happy for you!

BOB No Spring or Michael tonight

BOB so Carissa and Lemon to help fill out the group

BOB TMO what questions do you have?

BOB and moving Craigh to the current position

TMO: how much murder-killing happened last week? I haven't had a chance to read the logs (bad TMO!)

BOB Craigh now on the map with Tiberius

Lisa: we killed one more giant and "confiscated" the miners' payroll to a total of 14K gold

TMO: wow

Lisa: we found out the manticores are baby manticores and can't talk

Lisa: Branwyn hurt one but none have been killed

Lisa: we need a trap person in that room for the pit trap but that is way back there. Now we are in the spring room

Lorie: afk a few

TMO: Craigh is not as good a trap person as Lanek, unfortunately

BOB and Youtargim said he has never been sucessful at traps

Lisa: there's a first time for everything, right?

BOB possibly

BOB grins

Lisa: there's a man-size passage at the bottom of the spring that leads somewhere but we would need to split the party to investigate that way

TMO: back in a few

Lisa: Otherwise we can try the nearby passages to where we are at now

Lisa: Ok I will stop recapping :)

BOB chuckles

Lisa: Lol to new character

Lisa: Can we call him DH?

BOB smiles

'Carissa' connected

BOB Hey there Carissa

Lisa: Hi Carissa! :)

Carissa: Hello! Trying to wrap up work, but will likely have to step away for a short bit soonish.

'Lemon' connected

BOB Hey there Lemon

Lisa: Hi Lemon! :)

Lemon: Hello everyone!

Carissa: Hi Lemon!

Lisa: so since we have a lot of non waterproof stuff and not everyone can swim should we check out these nearby passages before we try a party split?

BOB I agree

Lemon: We're in a magical universe and we can't waterproof our stuff?

BOB There is a spell that Branwyn has to do that

Lisa: I have a spell for that but it's not memorized

Lemon: ah, ok

Lemon: phew

TMO: back

BOB excellent

TMO: hello folks

BOB and Lorie?

Lisa: She has wax for her book but we have the potion chest with scrolls etc, everyone else's scrolls and things on their persons etc

Lisa: the nearest passage offshoot is by Craigh and Tiberius?

Lisa: or is there one in the spring room?

BOB Yes

BOB grins

BOB There is the wide passage heading NW where they are

Carissa: And we still have that one door that we haven't listened to

BOB and Licornah is back at the entrance

BOB where are there are multiple doors

Lisa: the giant sex room and the mystery noise room

Carissa: multple? I thought it was only one

Lisa: two

Carissa: Two including the giant sex room?

Lisa: yes

Carissa: okay

Craigh: the 'giant sex room'?

BOB and there were other doors back past the Bugbear Complex that you know are there but have not been to

Lisa: the other was the one Youtargim identified but wouldn't discuss

Carissa: yeah with lots of little bugbear icons so....

Lisa: we don't know for sure it's that but it's where my head went

Lisa: we heard giant singing and grunting away behind the door

TMO (Craigh): hw do I activate Craigh's light effect?

Lisa: he could be doing ... something else

BOB I believe you can go to effects and drag that to your character

Lisa: I just couldn't think of anything :)

Carissa: I don't mind taking the lead, but you don't have my full attention until I get my travel stuff in order if someone else wants to take the lead until then. Waiting for a phone call and then hopefully done for the night.

Effect ['LIGHT: 60/0 continual light'] -> [to Craigh]

Effect ['LIGHT: 60/0 continual light'] -> [to Craigh]

Lorie: where am I?

BOB You are at the end of the hallway Lorie

Carissa: big room

BOB and TMO it looks like that was a yes

BOB and Lorie proved that the glitch was fixed for walls

TMO (Craigh): got it, thx!

Lisa: yay!

BOB it stops you from moving through walls,

Lisa: boo!

Carissa: woohoo!

Carissa: oh

Lisa: I want to walk through walls

Lisa: I want to pretend walls do not exist for me

BOB LOL

Lemon (Bixi Fizzlebang): Well, I guess let's go find a slave who can swim and send them down there

Lemon (Bixi Fizzlebang): We can pay them, I don't mean force them

Lisa: not until he logs in do we send the newbie into rave danger

Lisa: grave

Lisa: not rave danger :)

Lemon (Bixi Fizzlebang): Surely there's an NPC or two locked up in here

Carissa: Yout claims to be a sailor. Let's drown him.

Carissa: Er, make him swim.

Lisa: LOL

Lisa: Craigh want to lead?

BOB Youtargim does not know how to swim

TMO (Craigh): da wha?

Carissa: Good lord so what CAN he do???

TMO (Craigh): where are we going? North, south, or northwest?

Lisa: northwest passage

TMO (Craigh): has there been any checking of it yet?

Lisa: nope - we passed it and went straight

TMO (Craigh): is turning on the light effect supposed to change the map at all? the lit area is not changing for me.

BOB Do you see that TMO?

BOB as you move your token?

TMO (Craigh): the hallway is no longer lit 30' past him, and nothing else changes except the little man on his icon

BOB I just moved Indigo

Effect ['LIGHT: 60/0 continual light'] -> [to Craigh]

Effect ['LIGHT: 60/0 continual light'] -> [to Craigh]

Effect ['LIGHT: 15/15 torch'] -> [to Craigh]

Effect ['LIGHT: 60/0 continual light'] -> [to Craigh]

BOB Those are showing for me TMO

BOB that you are applying to Craigh

TMO (Craigh): am sharing my screen in Discord - dark hallway for me

BOB and I just moved Indigo again to see how that looks for everyone

TMO (Craigh): do i need to log out and come back?

TMO (Craigh): lit hallway did not come back for me

BOB OH, you can click on a different character to see TMO

BOB to compare

TMO (Craigh): Bran and Craigh are both in the dark

Craigh: Indigo and Licornah have light effects

Raelynn: is it light or their infravision?

TMO (Craigh): it has to be their infravision

BOB Ok I thought we solved this last week sorry

TMO (Craigh): that's ok, I wasn't here. ;)

BOB Lisa, when you move Branwyn you are seeing things clear out ?

Lisa: continual light shuts down infravision

TMO (Craigh): oh, hold on

TMO (Craigh): I may be expecting too much

Lisa: when i mover her it goes black

TMO (Craigh): is 'lit up' showing the hallways in gray?

Lisa: until I click her a few times

TMO (Craigh): and the brown yellow is infravision?

BOB Yes to brown yellow being infravision

TMO (Craigh): ok, then I am seeing it - but was expecting it to look like brown-yellow

BOB is anyone seeing different?

Carissa (Raelynn): More of a beige with mauve undertones and yellow highlights ;)

TMO (Craigh): you ocan see it if I transition between Craigh and Bran's vision cones. She can't see the hallway at all, but Craigh can

'shislif' connected

TMO (Craigh): if each square is 20' it's giving me twice the range though. fwiw

TMO (Craigh): I assume it thinks each square is still 10'

BOB ahh yes each square is 20 foot

BOB and Hello Sharif

TMO (Craigh): the ovement understands the grid size, but the light calcs don't.

TMO (Craigh): not a big deal

shislif: Howdy!

shislif: Just wanted to stop by for a bit

TMO (Craigh): snowballs at the ready!

Raelynn: Hi shislif!

Carissa (Raelynn): Hi shislif!

TMO (Craigh): are we ready for me to stop stalling the game and get a move on?

shislif: Hey hey :)

BOB You are in the hallway moving forward

Craigh: [SKILL] Observation [MOD:INT] (vs. Target 15) [FAILURE by 2] [d20 = 17]

Craigh: stops to look and listen before moving on.

BOB Craigh does not notice anything in particular in the hallway ahead

Carissa (Raelynn): afk, still don't know where button is

BOB It is a typing thing

Licornah: (slash action afk )

TMO (Craigh): what are we waiting on?

BOB by the way Lorie is in and out because of a sick kid, not bad but is taking her time

TMO (Craigh): hope they feel better soon

BOB and I am here as you move forward towards the room to see what is in

TMO (Craigh): I moved, but you reset it back to where he was

BOB How is that ?

The chamber is filled with scattered tools for digging and stone masonry. There are shovels, pickaxes, hammers, drills, chisels, baskets, and so forth, many sized for giants, others for smaller creatures. The door to the north is locked with a huge padlock.

TMO (Craigh): no miners?

BOB no people/miner in the room

TMO (Craigh): phew

Craigh: Looks safe

Bixi Fizzlebang: trying to follow, not sure if I clicked myself or not

BOB you did move into a wall so it stopped you

Lisa (Branwyn): Branwyn prays there are no walls in hell

BOB LOL

Lemon (Bixi Fizzlebang): I have news for Branwyn, hell is NOTHING BUT WALLS. ONE GIANT MAZE WITH NO END.

Lisa (Branwyn): Gee thanks! :)

Lemon (Bixi Fizzlebang): Ok, who knows how to pick locks or magic them open or whatever?

Lisa (Branwyn): Branwyn - but will let the thieves have fun with them first

Craigh: I'll go try the lock

Branwyn: Good

Branwyn: Perhaps listen at the door too? We've heard strange noises at some of these doors

Craigh: will do

Craigh: [SKILL] Detect Noise [PERCENT:Detect Noise] (vs. Target 5) [FAILURE by 94] [d100 = 99]

BOB Also remeber you can roll to the Dice Tower for things like that TMO

Craigh: puts his fingers in his ears

Lisa (Branwyn): Ouch

BOB for a to DM only

BOB go on for a re-roll

Lisa (Branwyn): where is the dice towerr?

Craigh: [TOWER] [SKILL] Observation [MOD:INT] (vs. Target 15) [SUCCESS by 0] [d20 = 15]

TMO (Craigh): bottom right picture of castle

BOB Craigh does not hear anything

Lisa (Branwyn): never mind I buied it under the map

Craigh: tries the lock

BOB Definately locked

Craigh: [TOWER] [SKILL] Open Locks [PERCENT:Open Locks] (vs. Target 15) [FAILURE by 30] [d100 = 45]

Lemon (Bixi Fizzlebang): I have no idea what the dice tower is

BOB The dice tower is in the lower right and is to roll dice that show to the DM only, for things that you would not know the answers to

BOB the lock is still locked

Lemon (Bixi Fizzlebang): That picture that looks like it's part of the background?

Craigh: Nope, sorry.

BOB yes to Lemon, looks like a castle in this case, it changes based on the theme

Branwyn: Youtargim! Come up here and open this lock please

Indigo: whispers

Indigo: Why don't you just do it?

Branwyn: Shhh.. they need to practice

Craigh: steps out of the way.

Looks at Rae Lets see if I can open this one

Youtargim: [SKILL] Open Locks [PERCENT:Open Locks] (vs. Target 10) [FAILURE by 6] [d100 = 16]

Youtargim: Grrffff

Youtargim: I thought it might work

Looks over at Craigh

Youtargim: How often do you practice with these?

Branwyn: All right. It must be a terrible lock

Craigh: Not often.

Youtargim: Does anyone else practice with these?

Branwyn: Branwyn cast a spell NOT memorized.

Branwyn: [CAST] Knock

Youtargim: HEY!

Branwyn: Branwyn cast a spell NOT memorized.

Youtargim: Maybe it was on delay?

Youtargim: Never heard of that before

Youtargim: But let's go see what is in here

Branwyn: smiles

Branwyn: After you

Youtargim: Indigo? do you think there is anything down there?

Indigo: A fork in the passage!

Indigo: Down where? Left or right?

Indigo: Craigh which way should we go?

Youtargim: there is a door let me see if the lock works the same way

TMO (Craigh): (what was up the north passage we checked last week?)

Lisa (Indigo): the spring

Youtargim: [SKILL] Open Locks [PERCENT:Open Locks] (vs. Target 10) [FAILURE by 7] [d100 = 17]

The door to this room is padlocked.

Youtargim: Youtargim opens the lock

(note, Branwyn's knock spell just covered this area to unlock it like the previous lock)

In addition to several large casks, 11 big barrels, and some various kegs, there are 13 tuns (5 gallons) of exceptional wine stored here. Each has a bung seal with a blob of black wax impressed with a death's head.

Lisa (Indigo): always happy to bolster egos :)

Carissa (Raelynn): (back, and don't worry, Rae saw all that)

Youtargim: Huh, I do not remember being this lucky with them

Craigh: Good job.

BOB grins Rae saw Youtargim unlock two padlocks grins

Carissa (Raelynn): ("delayed" lock....which is a very Thistle thing to say and she's hung out with Thistle now so...)

Indigo: So what's in there?

Carissa (Raelynn): do manticores drink wine? I want to find nourishment for them still...

Lisa (Indigo): maybe he'll drink the death wine

Craigh: Looks like wine caskets

Carissa (Raelynn): missed the fact they're all death wine? probably?

BOB I do not think we can take this but looks like high quality wine

Lisa (Indigo): they are sealed with black wax with a death's head - not eager to drink it myself

BOB and some mead and perhaps ..... corn lichour?

BOB Not sure what giants would want with that last

Lisa (Indigo): GM saying or Youtargim?

BOB but the rest fits in

BOB DOH

Youtargim: I do not think we can take this but looks like high quality wine

Youtargim: and some mead and perhaps ..... corn lichour?

Youtargim: but the rest fits in

Youtargim: Not sure what giants would want with that last

Indigo: Why can't we take it?

Craigh: You'd fit inside one of those barrels instead of carry it.

Youtargim: It will weigh a lot, plus hard to carry unless you have a winch and waggon

Indigo: Yeah I guess ...

Indigo: smiles

Youtargim: I would normally be interested in taking this, loot like this is what we would take from a ship we raid.... encounter, or visit

Youtargim: Goods we would trade for

Craigh: I forgot to bring a ship with me.

Youtargim: Or a cart

Indigo: Guess we have to go the other way then

Indigo: laughs at Craigh's comment

Grins

User has gone AFK. (Lisa)

BOB So back to the original main room?

Bixi Fizzlebang: By "going the other way" do you mean drinking it all?

Craigh: North East next?

The date is Mid____se, 25th Fey (Winter), 351 SKR

Young Moon's phase is Last Quarter

Old Moon's phase is Waxing Gibbous

The time is 11:55 AM

Locks the door to the wine cellar again

Carissa (Raelynn): (but does he know how??)

BOB The hallway where Craigh is ends after thirty or fourty feet

Craigh: North East next?

TMO (Craigh): ignore that

TMO (Craigh): Does it look like this is where they were mining?

Carissa (Raelynn): did we do northast?

Carissa (Raelynn): I missed it trying to skim I guess

User is back. (Lisa)

BOB Yes to Craigh going to the Northeast hallway and it ending

Carissa (Raelynn): oh literally right there, lol sorry

BOB similar to the other hallways that were under construction

BOB this one is cleaner

Carissa (Raelynn): think I got last email for tonight so maybe now I mean it you have my full attention, maybe

Lisa (Indigo): nothing in that hall?

BOB nothing down that hall

Lisa (Indigo): so we are back to diving in the spring or opening noisy doors

Locks the door behind him again

Carissa (Raelynn): we don't know what's behind the nosiy door

Lisa (Indigo): either noisy door

Carissa (Raelynn): as in we haven't actively listened

Carissa (Raelynn): lol true

Carissa (Raelynn): we also now have Craigh if he's good with traps for that pitfall

Carissa (Raelynn): but I say back ot main room listen actively at noisy door with someone who will actually tell us what they hear

TMO (Craigh): HAHAHAHA.. not so much.

BOB you have to go through the main large room to get to the manticore area and pit trap

TMO (Craigh): 35, so better than nothing

Carissa (Raelynn): yeah yeah yeah can't walk through walls or some nonsenses

BOB LOL

'shislif' disconnected

TMO (Craigh): what are the green lights in this room?

Carissa (Raelynn): torches

Carissa (Raelynn): we already made Bob aware it looks more like poisonous gas, but he swears it's torches

TMO (Craigh): lol

BOB You can tell me an RGB number and I will change to that

BOB Is that better?

Carissa (Raelynn): lol no

Carissa (Raelynn): now it's radioactive

Carissa (Raelynn): it's fine, the green adds a certain giant charm to the dungeon!

TMO (Craigh): that's yellow!

Lisa (Indigo): very sunny

Carissa (Raelynn): success! unless you were hoping for superpowers from toxic waste

Lisa (Indigo): lol

BOB How is that now

TMO (Craigh): so we've looked south and west, have we gone north yet?

Lisa (Indigo): it's fine

BOB Ok

Carissa (Raelynn): north was a giant we killed and gold we stole

BOB so you have the doors to this area on the East wall that are unknown

Carissa (N'laea): goes to listen to the other door with elf ears

N'laea: goes to listen to the other door with elf ears

Carissa (N'laea): since Yout is youtless

Carissa (N'laea): I guess that's be youseless

TMO (Craigh): I am having trouble identifying doors on the east wall. Can you move me to one?

Lemon (Bixi Fizzlebang): A LOT of gold

N'laea: that top one is the giant sex room

Carissa (N'laea): that top one is the giant sex room

TMO (Craigh): ah, gray on gray. if I move my cursor over them it highlights

Carissa (N'laea): there now she listens

Lemon (Bixi Fizzlebang): I don't care, in my head cannon that was absolutley 100% said IC

BOB so Craigh and N'laea can make their listening rolls

Craigh: [TOWER] [SKILL] Detect Noise [PERCENT:Detect Noise] (vs. Target 5) [FAILURE by 36] [d100 = 41]

Carissa (N'laea): er, what roll? she didn't before but happy to roll whatever she has to for it

N'laea: [SKILL] Observation [MOD:INT] (vs. Target 12) [SUCCESS by 2] [d20 = 10]

BOB Craigh does not hear anything at that door

Craigh: [TOWER] [SKILL] Observation [MOD:INT] (vs. Target 15) [SUCCESS by 11] [d20 = 4]

BOB and N'laea here murmering in a not human language

Licornah: afk

TMO (Craigh): heh - gap between the doors - I see a sliver of room

Carissa (N'laea): well that's helpful... guessing she cant ID the language?

BOB She does not know it

N'laea: Yout. You listened here? What did you hear?

Youtargim: I heard some one that sounded like giving orders

N'laea: What language?

N'laea: And what orders?

Youtargim: Not sure of the language, some humanoid thing, maybe along the lines of ogre? or bugbear? my guess is bugbear from the intonation, not giant for sure, but then bugbears can have a bit of a hiss when they speak and I did not quite detect that this time, but it is a thick door

Youtargim: and of course you have dialects that I have no idea if they exist here on this Plane

Youtargim: but if I had to guess I would say they are ordering someone else around

Youtargim: not sure what they are saying without the hand gestures that they typically use

Indigo: So there are possibly a lot of things behind that door and now Craigh doesn't hear anything behind his door?

N'laea: So we are left with a potential bugbear, a probably giant, and the hallway to the south.

Carissa (N'laea): Unless the giant is asleep?

N'laea: Unless the giant is asleep?

Indigo: Maybe

Youtargim: It has been a while? a half hour or more that we were here, so maybe they left? or went to sleep?

Indigo: Don't know what time it is down here.

N'laea: This is why I hate underground...

Indigo: probably lunch time

Youtargim: I could go for lunch

Indigo: Me too!

Youtargim: did we bring anything?

N'laea: Ah. We don't all have a stomach with the ability to tell us the time.

Indigo: I have some scones. I didn't feed the manticores

N'laea: I do not need much food. I had plenty to share.

Indigo: digs a scone out of his pouch and splits it with Youtargim

Youtargim: Thank you Indigo

Indigo: Which way do you want to go?

N'laea: I'd prefer a bugbear over a giant for now. Or to check the south hallway.

Youtargim: I always like making sure that no one can come out of a door at me when we are raiding... exploring a new ship

Youtargim: But we do not have any braces to block the doors to stop them from opening

N'laea moves aside and gestures towards the door for Yout to open

Youtargim: Look it was unlocked

Youtargim: OH

This smokily lit room has occupied cells on the south side of the room and a gong with a mallet by the door to the north. Approaching you after you enter are 2 bugbears armed with morningstars.

Lisa (Indigo): too bad they don't have throwing knives

Carissa (N'laea): (so tempting to push Yout in and shut the door... not that I'm still bitter about the other bugbears)

TMO (Craigh): no, not at all....

Lemon (Bixi Fizzlebang): So we finally found the slaves?

Lemon (Bixi Fizzlebang): Or did you move them to make sure we would find them?

Youtargim : [Translation] Why are you still here, you were supposed to be upstairs!

<font color="#000000">Why are you still here, you were supposed to be upstairs!

[understood by: ]

Lemon (Bixi Fizzlebang): Bixi calls out "Hello Disheveled Human!" lol joking of course

<font color="#000000">GM : [Translation] That is Youtargim's go this round as he shouts something at the two bugbears

<font color="#000000">That is Youtargim's go this round as he shouts something at the two bugbears

[understood by: ]

GM : [Translation] That is Youtargim's go this round as he shouts something at the two bugbears

[TURN] Youtargim

Indigo: shoves the rest of the scone in his mouth and looks

[TURN] Indigo

BOB He moves aside keeping the door open for others to enter

Lisa (Indigo): so we are on the combat tracker now?

BOB Yes

BOB Indigo, then Craigh, etc

Lisa (Indigo): Indigo moved halfway

[TURN] Craigh - [LIGHT: 60/0 continual light]

Carissa (N'laea): did it reset again? Nlaea hadn't be so far down the last giant battle reroll

[TURN] Bugbear 6

BOB You can reroll

BOB waiting for anyone who wants to re-roll to do so

Lisa (Branwyn): think you had the delay penalty still

Carissa (N'laea): yeah thinking so

Lisa (Branwyn): mine are the same as before I'll stay

N'laea: [INIT] [d10+8 = 11]

Raelynn: [INIT] [d10+10 = 14]

Lemon (Bixi Fizzlebang): Yeah, I'm fine

Carissa (N'laea): wonder if that penalty stays each time

Carissa (N'laea): I'll see where Nlaea and Rae are next week if they go to the end again

BOB Yes to Carissa

BOB if you delay this combat it stays

Lisa (Branwyn): think it will only happen if you hold again

BOB until we close out of combat and restart it

Carissa (N'laea): yes but I'm almost positive I rerolled last week yet this week they both fell to the end again

BOB we decided that people can re-roll thier Init at the beginning of a new round

Lisa (Branwyn): Inidgo moved half so if somone runs out and hits him he should be able to hit back

Licornah: [INIT] [d10+10 = 13]

Lisa (Branwyn): every round or just if you held action?

[TURN] Nightshade, Cat, Elven

[TURN] Bugbear 36

[TURN] Bugbear 36

Bugbear 36: Runs up to Youtargim and SLAMS him with his mace

Bugbear 36: [ATTACK (M)] Broadsword [THACO(17)] [d20 = 16]

Attack [16] ->[ATTACK (M)] [at Youtargim] [Hit-AC: 1 vs. 10 ] [AC: 1 ] [HIT]

Bugbear 36: [DAMAGE (M)] Broadsword [TYPE: slashing (2d4+2=9)] [2d4+2 = 9]

[9] -> [to Youtargim] [STATUS: Heavy]

and then the follow through with his sword BONGS off the gong hanging on the wall, ringing loudly through the room

Lisa (Branwyn): great

[TURN] N'laea - [Longsword +1 Flametonge; IFT:type(undead); ATK:3; DMG:3; INIT:3]

Lemon (Bixi Fizzlebang): I have mixed feelings about having to heal that useless sack of live cultures

Carissa (N'laea): I'm sorry what gong??

This smokily lit room has occupied cells on the south side of the room and a gong with a mallet by the door to the north. Approaching you after you enter are 2 bugbears armed with morningstars.

Lisa (Branwyn): worry about how many that gong is going to draw in - healing might be a moot issue

Carissa (N'laea): Oh that one

N'laea: Is this doorway large enough for Nlaea to reach bugbear easily?

Lemon (Bixi Fizzlebang): We need to release the slaves real quick so they can help?

Carissa (N'laea): unless she hits a wall....

BOB She can push through where Craigh is to hit the one attacking Youtargim

BOB but not get past that point

Carissa (N'laea): sure let's do that

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 23]

Attack [23] ->[ATTACK (M)] [at Bugbear 36] [Hit-AC: -10 vs. 5 ] [AC: -10 ] [CRITICAL HIT]

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 18]

Attack [18] ->[ATTACK (M)] [at Bugbear 36] [Hit-AC: -5 vs. 5 ] [AC: -5 ] [HIT]

N'laea: [ATTACK (M)] Longsword [THACO(13)] [d20+1 = 3]

Attack [3] ->[ATTACK (M)] [at Bugbear 36] [Hit-AC: 10 vs. 5 ] [AC: 10 ] [MISS]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [TYPE: slashing, magic, fire, large (d12+2=10)] [d12+2 = 10]

[10] -> [to Bugbear 36] [STATUS: Heavy]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [TYPE: slashing, magic, fire, large (d12+2=14)] [d12+2 = 14]

[14] -> [to Bugbear 36] [DAMAGE EXCEEDS HIT POINTS BY 11] [STATUS: Dying (0)]

Carissa (N'laea): well then who needs that third hit

[TURN] Bixi Fizzlebang - [IFT: TYPE(kobold,goblin); ATK: 1 | IFT:TYPE(gnoll,bugbear,ogre,troll,giant,titan); AC: 4]

Lisa (Branwyn): you can move after an attacvk

N'laea: oh oops let me do that

BOB NO

BOB not after a melee attack

Carissa (N'laea): no okay

Lisa (Branwyn): can't

Lemon (Bixi Fizzlebang): Can I shoot a sling from here over their heads?

Lemon (Bixi Fizzlebang): To the other bugbear?

Lisa (Branwyn): hate when I miss the negative part

BOB Elves can shoot, move, shoot OR move and attack

Carissa (N'laea): lol okay didn't think so

Carissa (N'laea): I'm fine with her standing foot on body threatning the other bugbear with a sword pointed at him, miming slashing a throat

Bixi Fizzlebang: [ATTACK (R)] Sling (Stone) [THACO(20)] [d20-3 = 16]

Attack [16] ->[ATTACK (R)] [at Bugbear 37] [Hit-AC: 4 vs. 5 ] [AC: 4 ] [HIT]

Carissa (N'laea): nice!!

Lemon (Bixi Fizzlebang): Hahahahahahah, it worked.

Carissa (N'laea): L for damage

Lemon (Bixi Fizzlebang): roll what?

Lemon (Bixi Fizzlebang): It's never worked before

BOB drag the damage dice to the token you hit

Bixi Fizzlebang: [ATTACK (R)] Sling (Stone) [THACO(20)] [ = 16]

Attack [16] ->[ATTACK (R)] [at Bugbear 37] [Hit-AC: 4 vs. 5 ] [AC: 4 ] [HIT]

Lemon (Bixi Fizzlebang): That?

Carissa (N'laea): one sec snipping for you

BOB no on the combat tracker OR on your character sheet drag the damage dice over onto the token of the bugbear you hit

Bixi Fizzlebang: [DAMAGE (R)] Sling (Stone) [TYPE: bludgeoning (d4=2)] [d4 = 2]

[2] -> [to Bugbear 37] [STATUS: Wounded]

BOB bingo

[TURN] Bugbear 34

Lisa (Branwyn): a grotesque hill giant is on the tracker - must be sexy giant

Carissa (N'laea): lol was just thinking that

[TURN] A grotesque Hill Giant

[TURN] A grotesque Hill Giant

Carissa (N'laea): I need details. Why is this one grotesque?

Lemon (Bixi Fizzlebang): well fudge

Carissa (N'laea): missing eye? one eye? three legs? no head??

BOB The Keeper is a ghastly hill giant, hunchbacked, twisted, and with but one good eye. He is thoroughly wicked and evil, strong

Carissa (N'laea): Thank you.

BOB and apparently they did not add his weapons to his sheet, just a sec

Carissa (N'laea): no no he doesn't need any

TMO (Craigh): really, we just want to talk

The Keeper: [ATTACK (M)] Battle Axe [THACO(9)] [d20+6 = 11]

Attack [11] ->[ATTACK (M)] [at Tiberius] [Hit-AC: -2 vs. 10 ] [AC: -2 ] [HIT]

The Keeper: [DAMAGE (M)] Battle axe +3 [TYPE: slashing, magic +3,magic +4 (d8+11=12)] [d8+11 = 12]

[12] -> [to Tiberius] [STATUS: Heavy]

[TURN] Licornah - [VISION: 60 infravision]

BOB Lorie?

Licornah: (sorry, keep going... distracted atm)

BOB Ok will delay for you

[TURN] Raelynn

Carissa (N'laea): ok this is a long shot but... what modifier if she's going to try to aim straight for his good eye to blind him?

BOB a minus 8 to blind if you hit you automatically blind him

Raelynn: [ATTACK (R)] Sling (Bullet) [THACO(18)] [-8] [d20-11 = -1]

Attack [-1] ->[ATTACK (R)] [at The Keeper] [Hit-AC: 19 vs. 0 ] [AC: 19 ] [MISS]

BOB You can add that modifier down below

[TURN] Bugbear 37

[TURN] Bugbear 37

BOB so you did not automatically blind him

Attack [-1] ->[ATTACK (R)] [at The Keeper] [Hit-AC: 19 vs. 0 ] [AC: 19 ] [MISS]

TMO (Craigh): (mage hand to move the eyepatch to the other eye :P )

Carissa (N'laea): Worth a try

Carissa (N'laea): Did she fully miss or was it a hit but not blind?

BOB and not good enough to hit him with the miss

Carissa (N'laea): lol okay

Raelynn: [ATTACK (R)] Sling (Bullet) [THACO(18)] [-8] [-1 = -1]

BOB Yeah you needed a 20 to hit him with the negatives and you rolled a 10

Carissa (N'laea): lmao okay

Carissa (N'laea): I think N'laea has a much much higher chance of actually succeeding doing that

Carissa (N'laea): unless she's occupied...

Bugbear 37: [ATTACK (M)] Broadsword [THACO(17)] [d20 = 1]

Attack [1] ->[ATTACK (M)] [at N'laea] [Hit-AC: 16 vs. 5 ] [AC: 16 ] [MISS-AUTOMATIC]

[TURN] Tiberius

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 13]

Attack [13] ->[ATTACK (M)] [at The Keeper] [Hit-AC: -3 vs. 0 ] [AC: -3 ] [HIT]

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 2]

Attack [2] ->[ATTACK (M)] [at The Keeper] [Hit-AC: 8 vs. 0 ] [AC: 8 ] [MISS]

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 2]

Attack [2] ->[ATTACK (M)] [at The Keeper] [Hit-AC: 8 vs. 0 ] [AC: 8 ] [MISS]

Tiberius: [DAMAGE (M)] Rapier [TYPE: piercing, large (d8+4=12)] [d8+4 = 12]

[12] -> [to The Keeper] [STATUS: Wounded]

Carissa (N'laea): dude what are those rolls

BOB He hit once and missed twice

Lisa (Branwyn): giant's AC is -3

Carissa (N'laea): lol I know what is that nonsense

BOB laughs

Lisa (Branwyn): he is very hard to hit

Carissa (N'laea): I guess that's why he gets a special name instead of just Giant

Lisa (Branwyn): and we now have an ape

Carissa (N'laea): a literal ape as in a mammal animal ape?

BOB yes to animal ape

BOB but was about to attack Licornah and Lorie is not here

BOB so pass

[TURN] Branwyn

Lisa (Branwyn): so guess who gets it?

Carissa (N'laea): ooh no one that's suspiciously nice

Branwyn: [CAST] Many Jaws [at The Keeper]

Branwyn: [ATTACK (R)] Many Jaws [THACO(17)] [d20 = 14]

Attack [14] ->[ATTACK (R)] [at The Keeper] [Hit-AC: 3 vs. 0 ] [AC: 3 ] [MISS]

The Keeper: [SAVE] vs. Spell [d20 = 4]

Save [4] [Target 10] -> [for The Keeper] [vs Branwyn] [TARGET-FAILED]

Carissa (N'laea): ????????

Branwyn: [DAMAGE] Many Jaws [TYPE: Piercing (10d4=27)] [10d4 = 27]

[27] -> [to The Keeper] [STATUS: Heavy]

[TURN] Giant, Hill 1

BOB Very glad that worked as expected

Lisa (Branwyn): made me happy - thank you

Carissa (N'laea): oh good so not a miss?

Lisa (Branwyn): no missing - just possible save for half

[ROUND 2]

Carissa (N'laea): nice the text confused me there

BOB Yes I think I can tweak that effect some more

BOB as it is an automatic hit

[TURN] Youtargim

Lisa (Branwyn): yes there should be no attack - just the save and the damage rolls

Youtargim: [ATTACK (M)] Scimitar +1 [THACO(17)] [d20+1 = 3]

Attack [3] ->[ATTACK (M)] [at Bugbear 37] [Hit-AC: 14 vs. 5 ] [AC: 14 ] [MISS]

[TURN] Indigo

Lisa (Indigo): close enough to try to hit?

BOB yes

BOB he takes up most of that 20 foot block

Indigo: [ATTACK (M)] Shortsword [THACO(13)] [d20+4 = 6]

Attack [6] ->[ATTACK (M)] [at The Keeper] [Hit-AC: 7 vs. 0 ] [AC: 7 ] [MISS]

Indigo: [ATTACK (M)] Shortsword [THACO(13)] [d20+4 = 24]

Attack [24] ->[ATTACK (M)] [at The Keeper] [Hit-AC: -11 vs. 0 ] [AC: -11 ] [CRITICAL HIT]

Indigo: [ATTACK (M)] Shortsword [THACO(13)] [d20+4 = 12]

Attack [12] ->[ATTACK (M)] [at The Keeper] [Hit-AC: 1 vs. 0 ] [AC: 1 ] [MISS]

Indigo: [ATTACK (M)] Shortsword [THACO(13)] [d20+4 = 22]

Attack [22] ->[ATTACK (M)] [at The Keeper] [Hit-AC: -9 vs. 0 ] [AC: -9 ] [HIT]

Indigo: [DAMAGE (M)] Shortsword [TYPE: piercing, large (d8+4=6)] [d8+4 = 6]

[6] -> [to The Keeper]

Indigo: [DAMAGE (M)] Shortsword [TYPE: piercing, large (d8+4=7)] [d8+4 = 7]

[7] -> [to The Keeper] [DAMAGE EXCEEDS HIT POINTS BY 3] [STATUS: Dying (0)]

Carissa (N'laea): Very nice

Lisa (Indigo): Yay!!

[TURN] Craigh - [LIGHT: 60/0 continual light]

TMO (Craigh): (sorry, I wasn't expecting to actually have something to do in combat. ;) )

BOB chuckles

Carissa (N'laea): feel free to poke the (bug)bear

Craigh: [ATTACK (M)] Lasso [THACO(17)] [d20+2 = 20]

Attack [20] ->[ATTACK (M)] [at Bugbear 37] [Hit-AC: -3 vs. 5 ] [AC: -3 ] [HIT]

Carissa (N'laea): ooooh nice!

TMO (Craigh): .... now I wish I could remember what that did... ;)

Carissa (N'laea): tie him up?

The lasso, or lariat, is a length of rope with a loop at the end; the wielder holds the slack in his off-hand, twirls the lasso in his other hand, and hurls the loop at his target. On a successful hit, the lariat settles over the target, giving the wielder the chance to dismount him, pull him to the ground, trip him, etc. In other words, when you attack someone with a lasso, you must declare what you're trying to accomplish with the attack. If you're trying to trip him, you're trying to make the loop settle about his legs. This requires a Called Shot at the legs as per the Hit Locations section of the Combat Rules chapter. If you hit, he must make a Dexterity ability roll, with the usual modifiers for the Pull/Trip maneuver; if he fails, he falls, and if he succeeds, he's able to jump out of your loop before it closes. If you're trying to pin his arms to his sides, you're trying to make the loop settle about his torso and arms. This requires a Called Shot at the arms as per the Hit Locations section of the Combat Rules chapter. If you hit, he must make a Strength ability roll, again with the usual modifiers for Pull/Trip. If he succeeds, he shrugs the loop off before you can pull it taut. If he fails, you pull the loop taut. Both of his arms are pinned, as in the Pin maneuver. The target gets to struggle each round, also as per the Pin maneuver rules. Each additional lasso that hits the target to pin him gives him a -4 to his Strength ability for purposes of his struggling. When his Strength reaches 0, he has no chance of escaping. If you're trying to dismount a rider, you're trying to make the loop settle about his torso - and then brace yourself for the impact (when his mount's movement reaches the end of your rope, both you and he are going to be jarred). This doesn't require a Called Shot: You must merely hit your target normally. If you hit, both you and the unfortunate rider must now make Strength ability rolls. If he rolls his better than you roll yours, the lasso is torn from your hands and you take 1d2 damage. If you roll yours better than he rolls his, you yank him from his saddle and he takes 1d3 from impact with the lasso and the earth. If you both make your roll by the same amount, then both results occur; the lasso is yanked from your hands, doing 1d2 to you, and he's yanked from his horse, taking 1d3. (Incidentally, if you've had time to tie your rope to an absolutely stationary object, like a boulder, you don't have to roll against your Strength ability; you win this contest unless your target rolls a 1, in which case the rope breaks and he can ride off laughing.) If you're trying to lasso a target's head (for example, when you're up in a tree and your target is an unsuspecting guard walking below), this is a Called Shot to his Head as per the usual rules. If, after the modifiers, you still hit, you can yank for 1d3 damage (plus your Strength bonus). On subsequent rounds, you can yank for 1 point of damage each (plus your Strength bonus). But if you're in a position to hoist your target up in the air (for instance, if you're up on a tree-branch, lasso your victim, and then drop off the branch on the other side, holding onto the rope to hoist your victim up), you do your victim 1d4 points of strangulation damage per round (Strength bonus does not apply to this). If he can get his knife free and cut himself loose, that's good for him; if not, it's good for you. While strangling, a victim cannot shout or raise the alarm. If you're trying to drop your loop around the head of a mounted rider . . . well, it's difficult, but possible. Make it as a standard Called Shot to the head. If you hit, you must again make your Strength ability check. If he wins it, he takes 1d4 damage from the impact of the lasso around his neck going taut - but the lasso is still yanked from your hand, doing 1d2 to you, and he can ride off. If you win it, he takes 2d6 damage from the impact, another 1d3 from hitting the ground, and he's dismounted. If you both make it by an equal amount, he takes 1d4, is dismounted and takes an additional 1d3, and you take 1d2 from the lasso being yanked out of your hands. (If, in this example, you've had time to tie the other end of your lasso to an absolutely stationary object, your target still gets his roll. On a 1, the rope breaks and he takes 1d4 damage. Otherwise, he's automatically dismounted and takes 3d6 damage. Such a maneuver, hard as it is to set up, could easily break someone's neck, killing him instantly.) In the chart above, the lasso was listed as a large weapon because of the amount of space it takes to twirl and wield it. You cannot perform a Parry or Disarm with the lasso, or use it as a melee weapon for Pin - only at range. Lasso requires its own weapon proficiency, which is not related to any other weapon proficiency. Weapon specialization gives you the normal +1 to attack rolls with the lasso and +2 damage on all damaging effects of the lasso (strangulation after the initial hit is still only 1d4, not 1d4+2). Cultures with gladiators are not the only ones which come up with the lasso. Civilizations which depend heavily on herd-beasts often have the lasso as a weapon. In some cultures, the lasso is a favorite weapon of assassins. It's up to the DM to determine if the lasso is a weapon of the player-characters' culture. If it is not, a PC need only train with someone who has proficiency with the weapon (and the PC must have a free weapon proficiency slot) in order to learn how to make and use the lasso.

BOB WOW

BOB that is the notes on your sheet for this weapon

TMO (Craigh): we'll go for leg shot, since I don't have to roll strength

Lisa (Branwyn): not reading that :)

BOB grins at Lisa

TMO (Craigh): I did not do called shot though. need me to re-roll?

BOB no to TMO we go with it this time

BOB BUT does everyone see how to get that on your own weapon?

BOB the same symbol on the left

BOB click and it opens the dialog box

Lemon (Bixi Fizzlebang): What do y'all think the intelligence of the ape is? I have Animal Friendship but it only works on intelligence 1-4...

BOB Also please check your skills, when you click on the gear you should not get a drop down arrow next to the Misc modifier

BOB where you can put in any notes you want.

Licornah: (sorry, back again, I think she's down for the night)

Carissa (N'laea): only one way to find out, but debated having Nlaea run out there to try same with her ring, but if intelligence is high, don't think it'll work for her either

Carissa (N'laea): no worries, worked in your favor! Bob was nice and just didn't have the ape attack :)

BOB so in this example TMO could put in the minue 4 modifier for the lasso so it automatically does the called shot, and make a note for why the minus four is there

Lorie (Licornah): You killed Grodd?

BOB and yes to Lorie, sick kids triumph over carnivious apes attacking

TMO (Craigh): in fact, I can not modify the bonus here

Lorie (Licornah): or was he more Grape Ape?

Carissa (N'laea): Yes and Bran does still have many jaws up and ready to attack. Only downside is she goes almost after everything

Carissa (N'laea): ...wait I looked she goes after literally everyone

BOB TMO I am looking at the Rope Use Skill for Craigh, there is a Misc category

BOB are you saying you cannot edit that field?

BOB Or use the drop down menu for a note?

BOB Sorry to delay combat for everyone, just learning as we go

Craigh: what drop down menu?

Lemon (Bixi Fizzlebang): No complaints here, we're already lightyears faster than last time

BOB When I click Rope Use, then the gear, there is a dialog box with all the modifiers

TMO (Craigh): it helps if I type numbers.

BOB at the bottom is Misc, I ctrl click that arrow and the description box comes up for the modifiers

BOB This is true

BOB Indigo hits with a plus Q

BOB Rae gets a minus P on her charm

BOB grins

TMO (Craigh): I was expecting a dropdown or menu, got nothing but red square

TMO (Craigh): anyway, Bugbear has Dex check to avoid tripping

BOB In the lower right corner of the red square do you have an arrow you can ctrl click on ?

BOB that goes for anything on any character sheet

TMO (Craigh): not the attack, but I could on the Rope Use Skill

BOB any skill that has a Misc

BOB good

Bugbear 37: [CHECK] Dexterity (vs. Target 10) [SUCCESS by 6] [d20 = 4]

BOB Does not trip

[TURN] Bugbear 6

BOB but has the rope wrapped around him

[TURN] Nightshade, Cat, Elven

Nightshade, Cat, Elven : [Translation] HSSSSSSSSSSSSSS

<font color="#000000">HSSSSSSSSSSSSSS

[understood by: Licornah, N'laea, Raelynn]

Stalks forward with back arched

[TURN] N'laea - [Longsword +1 Flametonge; IFT:type(undead); ATK:3; DMG:3; INIT:3]

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 13]

Attack [13] ->[ATTACK (M)] [at Bugbear 37] [Hit-AC: 0 vs. 5 ] [AC: 0 ] [HIT]

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 11]

Attack [11] ->[ATTACK (M)] [at Bugbear 37] [Hit-AC: 2 vs. 5 ] [AC: 2 ] [HIT]

N'laea: [ATTACK (M)] Longsword [THACO(13)] [d20+1 = 9]

Attack [9] ->[ATTACK (M)] [at Bugbear 37] [Hit-AC: 4 vs. 5 ] [AC: 4 ] [HIT]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [TYPE: slashing, magic, fire, large (d12+2=7)] [d12+2 = 7]

[7] -> [to Bugbear 37] [STATUS: Heavy]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [TYPE: slashing, magic, fire, large (d12+2=5)] [d12+2 = 5]

[5] -> [to Bugbear 37]

N'laea: [DAMAGE (M)] Longsword [TYPE: slashing, large (d12=6)] [d12 = 6]

[6] -> [to Bugbear 37] [DAMAGE EXCEEDS HIT POINTS BY 4] [STATUS: Dying (0)]

[TURN] Bixi Fizzlebang - [IFT: TYPE(kobold,goblin); ATK: 1 | IFT:TYPE(gnoll,bugbear,ogre,troll,giant,titan); AC: 4]

Bixi Fizzlebang: Bixi Fizzlebang cast a spell NOT memorized.

Bixi Fizzlebang: [CAST] Animal Friendship [at Ape 2]

Bixi Fizzlebang: Bixi Fizzlebang cast a spell NOT memorized.

Bixi Fizzlebang: [CAST] Animal Friendship [at Ape 2]

Lemon (Bixi Fizzlebang): how dooooo

BOB The crown did not appear for you whenI clicked on the Combat Tracker correct? Only when you advanced to the next person?

BOB It worked the first time Lemon

BOB But I had to make a save

Lemon (Bixi Fizzlebang): oh

BOB and I was busy typing

Lemon (Bixi Fizzlebang): I was expecting my own dice to roll around or something

Ape 2: [SAVE] vs. Spell [d20 = 5]

Save [5] [Target 14] -> [for Ape 2] [FAILURE]

BOB I will say that works this time Lemon

BOB but the spell is at 10 yards, 30 feet and it is 54 feet away

Lemon (Bixi Fizzlebang): Ahhhh, it's fine, I can just move

BOB as we get tighter as we move along on learning everything

BOB no you cannot move then cast

Lemon (Bixi Fizzlebang): Yeah, that's why I said "just" move

Carissa (N'laea): Craigh grabs her with his one arm and tosses her closer

BOB just next time expect the range

Bixi Fizzlebang: I'm not trying to cheat!

Lemon (Bixi Fizzlebang): lol whoops, ooc

BOB Zero cheating we are learning

BOB you know how to use a pointer now to see how far away someone is

Lemon (Bixi Fizzlebang): Ok, so do I have to talk to it now? Or is it just my friend or what?

BOB and you have to talk to it

BOB It will not attack you unless you attack it

Lemon (Bixi Fizzlebang): yeah, I just forgot how easy the translation was and I was like "I'm not doing that math"

Lisa (Branwyn): it would help r branwyn and tiberius are going to kill it - they have their backs to you

Carissa (N'laea): yes no one knows you are friends with it yet

Bixi Fizzlebang: Hello ape! None of us wants to hurt you! Please get yourself to safety for now and when it's safe to come out we would love to talk to you and help you either escape or stay here, or possibly some other goals!

BOB you see how to read the spell description Lemon?

Lemon (Bixi Fizzlebang): Yeah, and I saw ten yards, and I knew the squares were in feet, and I was just like "psh, math."

BOB I mean all the description of how it works, not going to spam the chat with the full thing like I did with the lasso

Bixi Fizzlebang: Everyone leave the ape alone! We are going to be friends!

Lemon (Bixi Fizzlebang): Oh, yes

BOB glad

[TURN] Licornah - [VISION: 60 infravision]

BOB and yes the crown is working, I just did not notice it last round

BOB Licornah has the ape in front of her,

BOB and Bixi shouting behind her

Licornah: Hello - how are you? Why are you here?

Ape 2 [Ignan]: [Translation] GRUNTS

<font color="#000000">GRUNTS

[understood by: ]

Lemon (Bixi Fizzlebang): (LINK)

<a href="https://www.youtube.com/watch?v=PKfD8d3XJok">(LINK)</a>

Lemon (Bixi Fizzlebang): Forgot I could post links here

BOB The ape is not attacking, but apparently cannot speak anything you can understand either

BOB BUT Licornah does see the second ape come out of the room

BOB behind the charmed one

Licornah: :: shrug :: they don't understand me...

BOB Slightly larger than the first, maybe male?

BOB anything else Lorie?

Lisa (Branwyn): can we kill the other one? :)

BOB you can all see it

Licornah: (I keep trying to chat him up)

BOB It is 30~ feet away behind the other ape and dead giant

[TURN] Raelynn

Carissa (N'laea): So even if it can't understand words, it can understand tone, right...?

BOB In theory yes

Carissa (Raelynn): I mean they're apes they might be smart

BOB the front Ape is watching Bixi and cautious with Licornah

Raelynn: We don't mean harm to either of you! Just... don't attack, okay?

Raelynn: [SKILL] Persuasion [MOD:CHA] (vs. Target 16) [FAILURE by 3] [d20 = 19]

Carissa (Raelynn): she doesn't like stinky hairy apes I guess

[TURN] Bugbear 37

[TURN] Bugbear 37

Lisa (Branwyn): surprise? lol

[TURN] Tiberius

Lemon (Bixi Fizzlebang): I have "gift of speech" to talk to them, but I don't really want to use it until I know I don't need my spells lol

Carissa (Raelynn): lol

Carissa (Raelynn): You still have two characters with languages who might understand

Tiberius: Going to let this one go? What do you think Indigo?

[TURN] Bugbear 33

[TURN] Ape 2

[TURN] Ape 2

Indigo: Not if it attacks us first!

BOB The charmed Ape shuffles back and forth

BOB Not attacking, not retreating

[TURN] Branwyn

Branwyn: Going to look for something to kill, love. Be back soon

Branwyn: waves for the jaws to follow her

[TURN] Giant, Hill 1

Raelynn: lmao well those bugbears are still in their home, too

[ROUND 3]

BOB GIve Lisa an improved toy and see what she does :)

Lisa (Indigo): why waste 5 rounds - I wasn't going to cast it until I saw Tiberius get heavily wounded again

Looks at N'laea

Carissa (Raelynn): nope fully support it, just telling you were we know something things are to kill

Youtargim: Open this door? Or?

Carissa (Raelynn): but maybe something south

N'laea: Might as well. They already heard us.

Carissa (N'laea): (and we can always call Bran back if it's another dogpile - she hasn't gotten too far yett)

Lisa (Indigo): yup she's still in the hall

Effect ['LIGHT: 60/0 continual light'] -> [to Indigo]

Effect ['LIGHT: 60/0 continual light'] -> [to Branwyn] [by Indigo]

Skeleton: Advanced Effect ['IMMUNE: cold'] -> [to Skeleton]

Skeleton: Advanced Effect ['RESIST: slashing, piercing'] -> [to Skeleton]

Skeleton 2: Advanced Effect ['IMMUNE: cold'] -> [to Skeleton 2]

Skeleton 2: Advanced Effect ['RESIST: slashing, piercing'] -> [to Skeleton 2]

Skeleton 3: Advanced Effect ['IMMUNE: cold'] -> [to Skeleton 3]

Skeleton 3: Advanced Effect ['RESIST: slashing, piercing'] -> [to Skeleton 3]

BOB Setting up the room sorry

Carissa (N'laea): ......

Carissa (N'laea): if you mean with more enemies, don't worry about it we don't need them

Skeleton 2: [ATTACK (M)] Attack [THACO(19)] [d20 = 2]

Attack [2] ->[ATTACK (M)] [at Youtargim] [Hit-AC: 17 vs. 10 ] [AC: 17 ] [MISS]

BOB So Youtargim opens one door then moves and opens a second door

Carissa (N'laea): we found you a present to eat!

BOB the first has nothing visible in it (it is dark in the cells) and nthen the next one has a skeleton that reaches and attacks as soon as the door opens

[TURN] Youtargim

[TURN] Indigo - [LIGHT: 60/0 continual light]

Indigo: looks at Branadarus and sighs

Indigo: What is she doing?

[TURN] Dishelved Human

Dishelved Human: Coughs

Dishelved Human: A drink please?

Carissa (N'laea): oh wait the skeleton isn't animated, is it?

[TURN] Craigh - [LIGHT: 60/0 continual light]

BOB Yes the skeleton is animated and attacked Youtargim

[TURN] Skeleton 1 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

Carissa (N'laea): huh don't see him on tracker... that's why I'm confused

N'laea: You can wait.

Carissa (N'laea): there it is

[TURN] Bugbear 6

Carissa (N'laea): Craigh can tell them about the skeleton if he wants

[TURN] Nightshade, Cat, Elven

Lisa (Indigo): can you please accept Indig's move

Indigo: Indigo follows Branwyn

Nightshade, Cat, Elven : [Translation] HSSSSSSSSSS

<font color="#000000">HSSSSSSSSSS

[understood by: Licornah, N'laea, Raelynn]

TMO (Craigh): what are the healthy markers around Craigh?

Carissa (N'laea): dunno but you got skipped

[TURN] Bugbear 9

Carissa (N'laea): Oh it's Bixi

Carissa (N'laea): She gets markers

BOB Sorry TMO

BOB stopping

Carissa (N'laea): But she's so tiny you can't see her under those markers

BOB was trying to do things on the map in different spots

TMO (Craigh): (how many markers does she get? and I skipped his turn, although I should have held it to the end)

BOB Ok for Craigh

BOB and every effect, spell, etc. can add another marker it seems

BOB How is that now for you looking at Bixi?

BOB the effects are still there but visible to GM only

TMO (Craigh): I can see her now

BOB is that better? Lemon? do you like it that way?

Carissa (N'laea): She's visible!

Lemon (Bixi Fizzlebang): omg i can see me!

TMO (Craigh): so that's what she looks like!

BOB chuckles I still do not

Carissa (N'laea): N'laea is suddenly jealous of Bixi's visbility

BOB I still see the two pluses but it is what you like

BOB and I can do the same for any Tocken

BOB Token

Carissa (N'laea): not saying that way my hint, but hint hint

Carissa (N'laea): YAY existence!

Lemon (Bixi Fizzlebang): Yeah, I zero percent care about seeing plusses

Carissa (N'laea): and the blue men are disappearing too! so excitement

Lemon (Bixi Fizzlebang): Are we still in combat or can I go get some snacks?

BOB I turned off all the Effects on your side, they just show on the GM sid enow

BOB and we are still in combat

Lemon (Bixi Fizzlebang): I don't want to walk away and leave everyone waiting on me

Carissa (N'laea): so much nicer

Carissa (N'laea): in combat with a skeleton

[TURN] N'laea

Carissa (N'laea): hopeflly not ape

BOB N'laea then Bixi

Lemon (Bixi Fizzlebang): Oh, ok, I just didn't see the arrow

Carissa (N'laea): wait one sec then you can go and then walk away

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 7]

Attack [10] ->[ATTACK (M)] [at Skeleton 2] [EFFECTS +3] [Hit-AC: 3 vs. 7 ] [AC: 3 ] [HIT]

N'laea: [ATTACK (M)] Longsword [THACO(13)] [d20+1 = 7]

Attack [7] ->[ATTACK (M)] [at Skeleton 2] [Hit-AC: 6 vs. 7 ] [AC: 6 ] [HIT]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [EFFECTS +3] [TYPE: slashing, magic, fire (d8+5=12)] [d8+5 = 12]

[6] -> [to Skeleton 2] [PARTIALLY RESISTED] [DAMAGE EXCEEDS HIT POINTS BY 3] [STATUS: Dying (0)]

BOB Wait

N'laea: [DAMAGE (M)] Longsword [TYPE: slashing (d8=1)] [d8 = 1]

[0] -> [to Skeleton 2] [RESISTED]

Carissa (N'laea): oops sorry

BOB OK

BOB it did work properly

Carissa (N'laea): sweet undead bonus?

Lisa (Indigo): did it with swords and skeltons?

BOB you used a Slashing weapon on a Skeleton so it reduced the damage you do to it

BOB I think

Lisa (Indigo): yes she rolled 12 and it gave it 6

Carissa (N'laea): yes looks like it gave that bouns

Lisa (Indigo): 1 and gave it 0

BOB nods

BOB thanks

N'laea: [DAMAGE (M)] Longsword +2, Flaming [TYPE: slashing, magic, fire (d8+2=7)] [d8+2 = 7]

[7] -> [to Youtargim]

Carissa (N'laea): (checking)

Carissa (N'laea): (so normally +2)

BOB I will go add that 7 back to him

Carissa (N'laea): (although it says undead should be +4 so not sure)

Carissa (N'laea): (I mean dead is dead, but to check for later)

BOB It is dead

BOB yes

BOB we are doing better and better

BOB Bixi is up

Lisa (Indigo): lol

[TURN] Bixi Fizzlebang

Lemon (Bixi Fizzlebang): Wait, is this a room?

Lemon (Bixi Fizzlebang): lol just realized maybe I can't just walk in

BOB Yes those are rooms

Lemon (Bixi Fizzlebang): Ok great. Do I have water to give him?

BOB the door is open on this one and the next, closed on the last two

BOB and the last door on the end is closed too

BOB and do you? I do not think you specified bringing anything

BOB but I will give a basic water skin

BOB no worries

Lemon (Bixi Fizzlebang): Yeah, I did not, but it's fine if I don't have it. If I don't, I'll just tell him there's a spring down the hall and we'll take him there once we're not fighting for ourlives

BOB that is another thing we can do better on, all the weights for various things will be there on the sheets, etc

BOB you can have it Lemon, we rarely did weigh out everything before because it would not happen automatically

BOB water is not a problem

Bixi Fizzlebang: gives DH her water

Lisa (Indigo): and as soon as you give it to him you will weigh less

BOB Exactly

BOB grins

BOB and click next

Bixi Fizzlebang: There's more water down the hall... once we are not being attacked, we can take you there.

[TURN] Skeleton 3 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

[TURN] Skeleton 3

[TURN] Skeleton 2 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

[TURN] Skeleton 2

[TURN] Licornah

Carissa (N'laea): so there's another skeleton in the closest....

BOB chuckles

BOB Licornah is up

Lorie (Licornah): (Assuming I still can't understand the Ape, I wave and head towards the group) / end turn

[TURN] Raelynn

BOB Correct to not understanding

Raelynn: Okay well... be good!

Raelynn: [SKILL] Persuasion [MOD:CHA] (vs. Target 16) [SUCCESS by 2] [d20 = 14]

Raelynn goes to see what the ruckess is

[TURN] Bugbear 37

[TURN] Bugbear 37

[TURN] Tiberius

glances back at where Branwyn and Indigo are going, then looks back at the two Apes and stands his ground to guard against them

[TURN] Ape 2

[TURN] Ape 2

Shuffles back and forth, pawing at the dead giant, and whining

[TURN] Branwyn

Indigo: moves down the hall with her jaws looking for the 5th giant

[TURN] Giant, Hill 1

Lisa (Branwyn): drat branwyn does

Branwyn: moves down the hall with her jaws looking for the 5th giant

Lisa (Branwyn): drat again

BOB Branwyn sees that cross hallway there openings it seems going either way and a door in front of her

BOB all out on the edge of her light

[ROUND 4]

BOB and pause as I refill

BOB brb

Effect ['LIGHT: 60/0 continual light'] -> [to Branwyn]

BOB Back

[TURN] Youtargim

BOB Youtargim moves down to the other doors but does not open them

[TURN] Indigo

Indigo: continues t follow Branwyn

[TURN] Dishelved Human

[TURN] Craigh

BOB Ignoring him for now so that next week he can be played as imagined

BOB without my touch

Craigh: goes to look in the first door Youts didn't open

Skeleton 3: [ATTACK (M)] Attack [THACO(19)] [d20 = 11]

Attack [11] ->[ATTACK (M)] [at Craigh] [Hit-AC: 8 vs. 6 ] [AC: 8 ] [MISS]

TMO (Craigh): I didn't mean open it, but I understand and accept the consequences.

BOB Sorry

TMO (Craigh): I will die now, with curiosity

TMO (Craigh): :)

BOB there is no opening in the doors,

BOB LOL

BOB it is done for the round

TMO (Craigh): Yeah, I just assumed jail cells, I don't know why

BOB you can go

TMO (Craigh): close the door?

BOB You can try

BOB just a strength check

TMO (Craigh): *glare*

Carissa (Raelynn): lol Nlaea can attack it

BOB wry grin

BOB sorry

Craigh: [CHECK] Strength [-2] (vs. Target 5) [FAILURE by 8] [d20+2 = 13]

Carissa (Raelynn): P.S. I see yet another skeleton hiding somewhere here so....

[TURN] Skeleton 1 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

[TURN] Skeleton 1

[TURN] Bugbear 6

TMO (Craigh): brb

[TURN] Nightshade, Cat, Elven

User has gone AFK. (TMO)

Backs up slowly, still angry, watching the apes carefully

[TURN] Ape 1

[TURN] Ape 1

Ape 1: [ATTACK (M)] Bite [THACO(15)] [d20 = 18]

Attack [18] ->[ATTACK (M)] [at Tiberius] [Hit-AC: -3 vs. 10 ] [AC: -3 ] [HIT]

Ape 1: [ATTACK (M)] Claw [THACO(15)] [d20 = 11]

Attack [11] ->[ATTACK (M)] [at Tiberius] [Hit-AC: 4 vs. 10 ] [AC: 4 ] [HIT]

Ape 1: [ATTACK (M)] Claw [THACO(15)] [d20 = 17]

Attack [17] ->[ATTACK (M)] [at Tiberius] [Hit-AC: -2 vs. 10 ] [AC: -2 ] [HIT]

Carissa (Raelynn): And now he's got Hep B

Ape 1: [DAMAGE (M)] Bite [TYPE: Piercing (d8+1=7)] [d8+1 = 7]

[7] -> [to Tiberius]

Lisa (Indigo): ape is going to die

Ape 1: [DAMAGE (M)] Claw [TYPE: Slashing (d4+1=2)] [d4+1 = 2]

[2] -> [to Tiberius]

Ape 1: [DAMAGE (M)] Claw [TYPE: Slashing (d4+1=2)] [d4+1 = 2]

[2] -> [to Tiberius]

Carissa (Raelynn): Yeahhh which means probably both

[TURN] N'laea

Lisa (Indigo): ape pulled him down to 21 hps - ape will die

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 9]

Attack [12] ->[ATTACK (M)] [at Skeleton 3] [EFFECTS +3] [Hit-AC: 1 vs. 7 ] [AC: 1 ] [HIT]

Lisa (Indigo): ape better die I should say

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 5]

Attack [8] ->[ATTACK (M)] [at Skeleton 3] [EFFECTS +3] [Hit-AC: 5 vs. 7 ] [AC: 5 ] [HIT]

N'laea: [ATTACK (M)] Longsword [THACO(13)] [d20+1 = 15]

Attack [15] ->[ATTACK (M)] [at Skeleton 3] [Hit-AC: -2 vs. 7 ] [AC: -2 ] [HIT]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [EFFECTS +3] [TYPE: slashing, magic, fire (d8+5=12)] [d8+5 = 12]

[6] -> [to Skeleton 3] [PARTIALLY RESISTED] [STATUS: Heavy]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [EFFECTS +3] [TYPE: slashing, magic, fire (d8+5=8)] [d8+5 = 8]

[4] -> [to Skeleton 3] [PARTIALLY RESISTED] [DAMAGE EXCEEDS HIT POINTS BY 2] [STATUS: Dying (0)]

N'laea: [DAMAGE (M)] Longsword [TYPE: slashing (d8=3)] [d8 = 3]

[1] -> [to Skeleton 3] [PARTIALLY RESISTED] [DAMAGE EXCEEDS HIT POINTS BY 1]

[TURN] Bixi Fizzlebang

N'laea: I am betting there are more.

Lemon (Bixi Fizzlebang): Just going to go see what's going on

[TURN] Skeleton 3 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

[TURN] Licornah

BOB What do you have Lorie?

Lorie (Licornah): (Did I hear Tiberius get attacked?)

Lorie (Licornah): (I'm assuming yes?)

Lisa (Indigo): yes

Lorie (Licornah): (Moving towards Tiberius to assist)

BOB Yes

User is back. (TMO)

BOB What is Licornah doing?

BOB Attacking the Ape?

BOB Or?

TMO (Craigh): anther pet?

Lorie (Licornah): (offering some healing)

Lorie (Licornah): (I still can't get it to work)

BOB Carissa or Lemon

BOB Can you help walk Lorie through it

Lorie (Licornah): It's the targeting that is throwing me off... I click target and it doesn't work correctly

Carissa (N'laea): I drag the dice from the spell on top the icon

BOB I simply drag the spell over without targeting

Raelynn: Raelynn cast a spell NOT memorized.

Carissa (N'laea): (trying to get snip ignore anything Rae casts)

Raelynn: Raelynn cast a spell NOT memorized.

Lemon (zzlebang): Um, I accidentally changed my name somehow.

BOB On your character sheet

BOB You can click on your name and change it as you wish

Lorie (Licornah): (I am not having any luck draging things to Tiberius)

Cure Serious Wounds

Bixi Fizzlebang: Ok, so yeah. I go to my sheet, then the actions tab, then the powers tab, then there's the two buttons at the bottom for mode and display?

Lemon (Bixi Fizzlebang): fudge

Lorie (Licornah): (Yup - should say Combat, right?)

Lemon (Bixi Fizzlebang): So I have my mode to standard and my display to actions. And then the spells are in a list and after the name of my spell is the modifier, then a tiny dice, and I just click and drag that on to the person.

Lemon (Bixi Fizzlebang): At least that's what I did last time

Licornah: [HEAL] Cure Serious Wounds [2d8+1 = 7]

Heal [7] -> [to Tiberius]

Lemon (Bixi Fizzlebang): I maybe do it differently every time which might be why I can never tell if it worked.

BOB That worked

Lorie (Licornah): Okies - thanks all

Lorie (Licornah): (sorry)

BOB We are learning

Lemon (Bixi Fizzlebang): no need to apologize

Lemon (Bixi Fizzlebang): I just randomly changed my name in the middle of combat, and you don't see me apologizing lol

BOB a combination of not knowing the program and everyone learning what to do as the group

BOB and LOL to Lemon

BOB click next in the lower left corner Lorie

BOB of the CT

[TURN] Bugbear, Chief 2

BOB Quick question what does everyone see on their CT now?

BOB with a hidden NPC up currently on the CT

Carissa (N'laea): CT?

BOB Combat Tracker

Carissa (N'laea): I see A Skeleton 1, Ape 1, and Ape 2

BOB I mean after Licornah clicked done,

TMO (Craigh): I see 3 enemies

BOB Rae is up next from your side

Carissa (N'laea): snip it, snip it good

Lorie (Licornah): I clicked end turn

BOB thank you Carissa

Carissa (N'laea): (aka put it in Discord)

BOB yes you did Lorie

BOB was wondering what you saw when I have unseen tokens on the CT

[TURN] Raelynn

BOB so I just jumped 5 ahead with a single click

N'laea: (LINK)

<a href="https://www.youtube.com/watch?v=j_QLzthSkfM">(LINK)</a>

Carissa (N'laea): Sorry I had to find that first

Raelynn: TIBERIUS!

Raelynn: No! Bad ape! BAD!!

Raelynn: GO AWAY!

Raelynn: [SKILL] Persuasion [MOD:CHA] (vs. Target 16) [SUCCESS by 1] [d20 = 15]

[TURN] Bugbear 37

Carissa (Raelynn): (at the very least Bran/Indigo are now aware)

[TURN] Tiberius

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 8]

Attack [8] ->[ATTACK (M)] [at Tiberius] [Hit-AC: 2 vs. 10 ] [AC: 2 ] [HIT]

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [2d20 = 29]

Attack [29] ->[ATTACK (M)] [at Tiberius] [Hit-AC: -19 vs. 10 ] [AC: -19 ] [HIT]

Carissa (Raelynn): (okay but rewatching this music video, wtf was the early 90s?)

Carissa (Raelynn): and/or late 80s?

BOB Ok so that did not work as expected

BOB but both are hits

Lisa (Branwyn): that was strange

Tiberius: [DAMAGE (M)] Rapier [TYPE: piercing (d6+4=8)] [d6+4 = 8]

[8] -> [to Tiberius]

Lisa (Branwyn): he is attackinghimself

Tiberius: [DAMAGE (M)] Rapier [TYPE: piercing (d6+4=10)] [d6+4 = 10]

[10] -> [to Tiberius]

Lisa (Branwyn): atop that :)

BOB Dman it

Tiberius's health adjusted by +18

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 20]

Attack [20] ->[ATTACK (M)] [at Ape 1] [Hit-AC: -10 vs. 6 ] [AC: -10 ] [CRITICAL HIT]

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 6]

Attack [6] ->[ATTACK (M)] [at Ape 1] [Hit-AC: 4 vs. 6 ] [AC: 4 ] [HIT]

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 4]

Attack [4] ->[ATTACK (M)] [at Ape 1] [Hit-AC: 6 vs. 6 ] [AC: 6 ] [HIT]

Tiberius: [ATTACK (M)] Rapier [THACO(10)] [d20 = 1]

Attack [1] ->[ATTACK (M)] [at Ape 1] [Hit-AC: 9 vs. 6 ] [AC: 9 ] [MISS-AUTOMATIC]

Tiberius: [DAMAGE (M)] Rapier [TYPE: piercing (3d6+4=17)] [3d6+4 = 17]

[17] -> [to Ape 1] [DAMAGE EXCEEDS HIT POINTS BY 1] [STATUS: Dying (0)]

BOB and that did not apply correctly, it only gave it a +4 not three +4s

BOB BUT it is dead

[TURN] Bugbear 33

Lisa (Branwyn): good

[TURN] Ape 2

[TURN] Ape 2

BOB Runs away

[TURN] Branwyn - [LIGHT: 60/0 continual light]

Lisa (Branwyn): so I got a hallway continuing or a door?

BOB Branwyn has a door in front of her, that is on a T intersection, hallway going right and left

Lisa (Branwyn): hmmmm

Branwyn: goes to the door and opens it about a foot, not swinging it wide open

BOB Before opening the door that is what she sees in the intersection

Lisa (Branwyn): her light is not working but I dont want to deal with it

BOB door in front of her, two more on either side

BOB How is that?

Carissa (Raelynn): there is more down there than I thought...

Lisa (Branwyn): ok - I'm on the clock so not wasting time looking

Carissa (Raelynn): can she do obs ot listen for giant?

Lisa (Branwyn): I aonly have Indigo light but again want to keep moving

BOB So you see the three doors, the 4 other possible passages?

BOB it is sort of important for you to know what is around you

Lisa (Branwyn): see 3 doors and 3 passages

BOB OK

Lisa (Branwyn): oh sure details

BOB so listening at the door in front of her?

Lisa (Branwyn): unless something is running at her no she is not looking around

Lisa (Branwyn): no - she is on round 4 that door needs to be opened - open it a bit and NOT swinging it open to announce herself

Lisa (Branwyn): inside will be the broom closet but at least she will know

BOB Ok back sorry I dragged the map mostly off the screen and had to get the window back

Lisa (Branwyn): we killed 2 giants from this area so chance room will be empty

Carissa (Raelynn): uhh that's a special blue green light I see there

Lisa (Branwyn): aliens to the left with a glowing green light

BOB What I was trying to saw

BOB say

Lisa (Branwyn): aliens?

BOB You did not see what you were supposed to be seeing

BOB Branwyn is standing there at the door and looking down the hallway, her light does NOT extend all the way down, but she can see a chamber down there with a pulsing red glowing light of a forge fire

TMO (Craigh): very zen

Lisa (Branwyn): you know Bran is not the most cautious - we'll see what happens

Lisa (Branwyn): thanks

BOB and a bugbear pacing back and forth like they are waiting for something/someone

Carissa (Raelynn): the snitch?

Lisa (Branwyn): yup no 6

Carissa (Raelynn): no he was 25...

BOB and so now Branwyn is looking inside that door

Lisa (Branwyn): oh so new no 6 :)

BOB w/Branwyn 30 unarmed orc slaves,

BOB grrrrr tried to whisper that to her

Lisa (Branwyn): fun times

Carissa (Raelynn): LOL

Lisa (Branwyn): if she can close door this round she will. if not then next round

BOB Lisa did you see that whisper?

Lisa (Branwyn): no

Carissa (Raelynn): oh you're right it was 6 that ran off

Carissa (Raelynn): (I had to double check so...)

Lisa (Branwyn): just what went public

BOB Ok yes you can close the door this round

BOB not sure what is wrong with the whispers

BOB and then that is her turn

Branwyn: sees a couple dozed unarmed orc slaves and then quickly closes the door as quietly as she can

[TURN] Giant, Hill 1

[ROUND 5]

Lisa (Branwyn): dozen

[TURN] Youtargim

Youtargim: Looks like nothing in here

[TURN] Indigo

Carissa (Raelynn): CT tells me either Yout lies, is blind, or it's somewhere else

Carissa (Raelynn): ph wait I think I see another door

BOB He went through that final door

Lisa (Indigo): never to be seen again

BOB Is the bugbear quarters

BOB laughs

BOB Indigo is up

Lisa (Indigo): and you killed them so good news

Indigo: tries to catch up with his insane friend Branwyn

[TURN] Dishelved Human

[TURN] Craigh

Craigh: I'm not going to open the next door.

[TURN] Skeleton 1 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

[TURN] Skeleton 1

[TURN] Bugbear 6

[TURN] Bugbear 6

Bugbear 6: [ATTACK (M)] Broadsword [THACO(17)] [d20 = 12]

Attack [12] ->[ATTACK (M)] [at Branwyn] [Hit-AC: 5 vs. 8 ] [AC: 5 ] [HIT]

Carissa (Raelynn): Rude

Bugbear 6: [DAMAGE (M)] Broadsword [TYPE: slashing (2d4+2=4)] [2d4+2 = 4]

[4] -> [to Branwyn]

[TURN] Bugbear 25

[TURN] Nightshade, Cat, Elven

[TURN] Bugbear 9

[TURN] N'laea

Lisa (Branwyn): was hoping he would not be able to move that far and attack - oh well

Carissa (Raelynn): (to clarify we think the last unopened door leads to bugbears?)

Carissa (Raelynn): I mean if we have no reason to open it....

BOB Which unopened door?

Lisa (Branwyn): thought he opened it

BOB the one in front of Craigh?

Carissa (Raelynn): yes

BOB Or the one in the big room?

Carissa (Raelynn): Craigh

BOB You have not opened it

Lisa (Branwyn): Craigh door probably another skeleton?

Carissa (Raelynn): betting so

N'laea: Think another skeleton? Do we need to check?

Lemon (Bixi Fizzlebang): Hey, where did my ape go.

Carissa (N'laea): ran off because it was going to die otherwise

Lemon (Bixi Fizzlebang): oh

N'laea goes to open door because why not at this point

Lemon (Bixi Fizzlebang): Well that was a waste of a spell. Thought I was going to have an ape pet for 3 years.

Carissa (N'laea): pnly sometimes works out in your favor

Lemon (Bixi Fizzlebang): sometimes = never

Carissa (N'laea): nah, the wolves ended up staying so can happen, just not always a given

Lemon (Bixi Fizzlebang): Honestly I think that sling that did two damage was the most helpful thing I've done in this building lol

Lemon (Bixi Fizzlebang): Maybe it sometimes works out in YOUR favor

Skeleton 1: [ATTACK (M)] Attack [THACO(19)] [d20 = 17]

Attack [17] ->[ATTACK (M)] [at N'laea] [Hit-AC: 2 vs. 5 ] [AC: 2 ] [HIT]

Lemon (Bixi Fizzlebang): I think our DM has an elf bias

Carissa (N'laea): okay rude she was ready to attack first

Skeleton 1: [DAMAGE (M)] Attack [TYPE: slashing (d6=3)] [d6 = 3]

[3] -> [to N'laea]

BOB Now she can attack

N'laea: [ATTACK (M)] Longsword +2, Flaming [THACO(13)] [d20+3 = 19]

Attack [22] ->[ATTACK (M)] [at Skeleton 1] [EFFECTS +3] [Hit-AC: -9 vs. 7 ] [AC: -9 ] [HIT]

N'laea: [ATTACK (M)] Longsword [THACO(13)] [d20+1 = 7]

Attack [7] ->[ATTACK (M)] [at Skeleton 1] [Hit-AC: 6 vs. 7 ] [AC: 6 ] [HIT]

N'laea: [DAMAGE (M)] Longsword +2, Flaming [EFFECTS +3] [TYPE: slashing, magic, fire (d8+5=11)] [d8+5 = 11]

[5] -> [to Skeleton 1] [PARTIALLY RESISTED] [DAMAGE EXCEEDS HIT POINTS BY 1] [STATUS: Dying (0)]

N'laea: [DAMAGE (M)] Longsword [TYPE: slashing (d8=6)] [d8 = 6]

[3] -> [to Skeleton 1] [PARTIALLY RESISTED] [DAMAGE EXCEEDS HIT POINTS BY 3]

[TURN] Bixi Fizzlebang

N'laea: Should have let the door shut...

Lemon (Bixi Fizzlebang): Moving first and then to whoever can hear me

Bixi Fizzlebang: Um... should we go after Branwyn and Indigo?

[TURN] Skeleton 3 - [(IMMUNE: cold) | (RESIST: slashing, piercing)]

[TURN] Licornah

Lorie (Licornah): No luck?

BOB no luck in what?

Licornah: [HEAL] Cure Serious Wounds [2d8+1 = 15]

Heal [15] -> [to Tiberius] [STATUS: Wounded]

BOB Oh

BOB ok

[TURN] Bugbear, Chief 2

[TURN] Raelynn

Raelynn runs to try to catch up

[TURN] Bugbear 37

[TURN] Tiberius

Carissa (Raelynn): meant to grab cat, oops

Tiberius: Thank you Licornah, I feel much better now.

Tiberius: We should make sure the others are safe now

[TURN] Branwyn - [LIGHT: 60/0 continual light]

Branwyn: [ATTACK (M)] Magic Dagger [THACO(17)] [d20+1 = 19]

Attack [19] ->[ATTACK (M)] [at Bugbear 6] [Hit-AC: -2 vs. 5 ] [AC: -2 ] [HIT]

Branwyn: [DAMAGE (M)] Magic Dagger [TYPE: piercing, large (d3+1=4)] [d3+1 = 4]

[4] -> [to Bugbear 6] [STATUS: Wounded]

BOB Jaws are done?

Lisa (Branwyn): no 1 rd left but he hit me this round so I thought I couldn't command them to a nw target

BOB Ah yes thank you

Lisa (Branwyn): next rd is last round

[TURN] Giant, Hill 1

[ROUND 6]

BOB Only Rae is close enough to get to Indigo and Branwyn this round

Lisa (Indigo): you think bugbear would be freaked out by the jaws flying around her head thoygh :)

BOB so I am going to jump to just the three of them and the poor bugbear

[TURN] Indigo

Indigo: [ATTACK (M)] Shortsword [THACO(13)] [d20+4 = 11]

Attack [11] ->[ATTACK (M)] [at Bugbear 6] [Hit-AC: 2 vs. 5 ] [AC: 2 ] [HIT]

Indigo: [DAMAGE (M)] Shortsword [TYPE: piercing, large (d8+4=10)] [d8+4 = 10]

[10] -> [to Bugbear 6] [STATUS: Heavy]

Indigo: [ATTACK (M)] Shortsword [THACO(13)] [d20+4 = 14]

Attack [14] ->[ATTACK (M)] [at Bugbear 6] [Hit-AC: -1 vs. 5 ] [AC: -1 ] [HIT]

Indigo: [DAMAGE (M)] Shortsword [TYPE: piercing, large (d8+4=12)] [d8+4 = 12]

[12] -> [to Bugbear 6] [DAMAGE EXCEEDS HIT POINTS BY 10] [STATUS: Dying (0)]

[TURN] Dishelved Human

Raelynn: Are you okay?

BOB and I saw we stop here for the night

Lisa (Branwyn): sure

Carissa (Raelynn): so we can saw some logs? yes

BOB I will restart the combat tracker, add all the various XP to the Party Sheet

BOB can you see that on there?

Lisa: see what?

BOB on the party sheet?

Lorie: Good night all

BOB the XP tab

BOB night Lorie

'Lorie' disconnected

Lisa: Goodnight Lorie!

Craigh: g'nite

Carissa: nope just main, inventory, and other

Carissa: night Lorie!

BOB Order?

BOB or Other

Carissa: Order

Carissa: Looks like watch order

BOB ok

'TMO' disconnected

BOB yes

BOB so I have two spaces to add XP

BOB I have been filling those in room by room as you complete them

BOB and will award at the end of the story arc

Lisa: sounds good

Bixi Fizzlebang: Well, ok, goodnight friends!

BOB have a great night

Carissa: night all!

'Lemon' disconnected

'Carissa' disconnected

Lisa: Goodnight!!

'Lisa' disconnected