Galatea - Session Summaries
Key Points:
- On 14-11-1266 TGR - Kenna Westfoot is brought home by a young green dragon and presented to his mother
- On 20-11-1266 TGR - Branwyn does her first check with the Crystal Ball
- On 26-12-1266 TGR - Branwyn does her second check with the Crystal Ball
- On 27-12-1266 TGR - Branwyn does her first check at noon with the Crystal Ball
- On 28-12-1266 TGR - Branwyn successfully teleports to, and rescues with minimal issues, Kenna Westfoot!
Session: Sep0216
- After surviving a zombie horde attack, Kenna decides to continue next watch as her spells are shot. Why not, right?
- Seremella and Kenna are taking watch in the middle of a magical thicket (by now we already know is a bad plan) when they are unsurprised by the sound of wings above them. BOB has to find an icon for said surprise as never done one before (suspense!).
- Very young green dragon appears, notices the lovely buffet of dead bodies (zombies and goblins) for it, and starts eating to its delight. Delicious!
- As dragon eats, it watches Kenna and Jilly while Seremella stays hidden in the trees above. But does it speak common?
- A cast of zone of sweet air and waiting and watching by party while dragon keeps eating and watching party.
- Tired of watching, Seremella (the elf, hint hint) decides to reveal herself and climbs down the tree to talk to the dragon.
- Dragon spots one of its very favorite snacks, leaps onto Seremella (who let off a few arrows first), and tries to eat her.
- Kenna casts spike growth at the dragon in an attempt to save Seremella as she is too far to hammer it into the ground.
- Realizing her spikes prevent her from moving closer (to the WINGED creature - Spring's wording, not mine), Kenna uses her sling.
- Jilly frees the tied-up bugbears who move to attack the dragon while Kenna yells and taunts the young dragon. Definitely a good plan!
- As Jilly goes to bind the wounds on Seremella to prevent her from dying, the dragon changes targets to Kenna and steals her away.
- And thus starts the next quest: save Kenna from the dragon nest.
- Shurkural attempts to track dragon who flew east without success, they do not find the mallet Kenna dropped, and things look grim.
- Meanwhile, Young Green Dragon carries Kenna to a cave (while she tries to apologize to the dragon who doesn't understand her) only to be greeted by the mother (father?) dragon. Kenna tries to edge away, dragon parents snatches Kenna up and commands the halfling to teach her dragon daughter or else she will be eaten. Who expects anything less, really? Typical overbearing parents.
- And like other problem parents, this one threatens Kenna with stories of the last squashed teacher. So typical.
- Last teacher was a human thief, Kenna notices mother and father dragon are never around at the same time, there are a total of three young ones, the cave is very large, and they are somewhere in a forest.
- So, uh, good luck, Kenna! See you eventually! Get those dragons singing loud and clear and maybe one day someone will find you!
Quotes of Importance:
[Master] Very Young dragons are 6-15 years old, Young dragons are 16-25 years old, so this Very Young cannot speak common, gets another chance to roll with a +10% plus what ever bonus Kenna can come up with when she gets to be Young
[Master] so this dragon is (5+1d110) [1d110=63] 68
[Master] (5+1d10) [1d10=7] 12
[Kenna Westfoot (SpringDiesel)] (so if we have to wait for her to go from very young to young, we are talking about years, yes?)
[Master] so you only have 4 more y ears till you get the next try with that bonus
[SpringDiesel] singing
[SpringDiesel] part of the teaching anyway
[SpringDiesel] get the baby excited into singing really loud
[SpringDiesel] kids are kids
[SpringDiesel] B - A - BAY! B - E -- BEE!
[SpringDiesel] so can kenna get a decent night's sleep in a dragons nest?
[Master] yes
[Master] eventually
[SpringDiesel] hehehehe that increases the chance of some kind of magic signalling
[Lisa] A is for acid, B is for breaking bones C is for carnage and D is for dragon
[Lisa] are they giving you chalk?
[Jilly (Master)] if we just don't leave traps for dragons
[Jilly (Master)] I wonder why you wanted to do that?
Shurkural (TMO)] (who left a trap for a dragon?)
[Jilly (Master)] (leaving dead bodies ten feet outside of camp, twice)
Session: Sep0916
- Branwyn attempts to locate Kenna with crystal ball, but only sees darkness (a "faint shifting in the darkness").
- Second attempt with help from Marisu revealed Indigo on a Viking Ship meaning the crystal ball at least is working correctly.
- Third attempt the crystal ball goes from grey to black again only revealing that Kenna isn't dead.
- Discussions on if the blackness and lack of seeing is result of death, spell, or object in dragon horde preventing seeing.
- Another attempt with Marisu in the basement reveals only darkness so likely Kenna is in a cave which is why she cannot be seen.
Quotes of Importance:
[Master] the dragon was just playing with its food
[Master] chomping and makeing a big scene to scare Jilly and Kenna and the two tied up bugbears
[SpringDiesel] we lost kenna again. she's going to get a complex
[SpringDiesel] kenna will be terrified to be a hostage to dragons but the fun of teaching a child will overcome her i am sure
[Hugh D'Ambray (mharm-15549)] Because it beat the crap outta of everyone but took great care to pick up Kenna without damageing her
[Hugh D'Ambray (mharm-15549)] A Halfling would be just a small bite to it, why else would it take such a small creature with it? It's not saving it for food
[Branwyn (Lisa)] I've been picked up by a dragon before. But I did't have a chance to find out if it would have just dropped me or not.
[Hugh D'Ambray (mharm-15549)] Also, it was more concerned with grabbing Kenna and leaving then fighting with all of us.
[Master] I will offer up one bit that Branwyn would know about crystal balls from the Mages Guild when they loaned her one, Viewing beyodn the periods or frequenceies noted force the wizard to rolla savign throw v. spell each round. A failed saving throw PERMANTENTLY lowers the character's intelligence by one point and drives the wizard insane until healed
Ilero (TMO)] No, we toss Kenna at it, try drive it away.
So the last one might not be useful, but it is humorous.
Session: Sep1616
- Baby dragon took Kenna to southwest edge of Blumm Woods.
- Lisa is already planning dragon negotiations.
Quote of Importance: (maybe?)
[Master] just so you know it has been 47 days from the dragon returning in Domvile during the Bag of Clouds adventure
[Master] so a month and a half
[Lisa] ok
[Master] which would mean 1 of the payment dates would have passed
[Master] first of every month
[Master] when TMO is back he would have characters there at that encounter
[Lisa] but that isn't really our problem
[Lisa] we didn't sign the treaty
[Master] nods,
[Lisa] but duly warned :)
Session: Sep1716
- Anton asks "Ambassador" Jondar is he can magically communicate with Kenna as she's also a halfling. Jondar apologies citing hsi training was more diplomacy and much less magic and therefore cannot (or perhaps will not?) communicate with her.
- The progress of the establishment of a continent-wide halfling communication network is currently unknown.
Session: Oct1416
- Indigo wonders if everything that is magic can talk. Although Shurkural's sword is magic, it cannot talk (premonition?). Indigo points out that dragons can talk, Shur mentions having heard a dragon talk once, and there is guessing that Kenna is probably talking to dragons.
Session: Jan1317
- Update for the dragon that stole Kenna added to Ancestry site.
- Another reminder that leaving dead bodies around is how you attracted dragons.
Session: Mar0317
- Dragon steals boar in front of party and party wonders if it's going to be fed to Kenna.
- Ilero watches dragon fly away with spyglass, but sees no hills and surmises it lives far away.
Session: Mar1717
- Reminder that thicket spell was used night Kenna was kidnapped (dragon-napped?) so maybe don't put mule in the middle because escape is difficult or impossible.
Session: May2617
- Contemplation on if the green dragon that was NOT an illusion might have been the one that took Kenna.
- It is thought that Kenna is probably teaching the little dragons alphabet songs, keeping them from being bored and possibly ripping her head off. Or at least, hopefully Kenna has succeeded in teaching the dragons how to talk since that was her purpose as a tutor.
- We are reminded of the time Branwyn tried to talk to a black dragon as she now makes a point of trying to talk to all dragons, that dragon was killed by the others, and she went on a healing protest in response to their actions.
Quote of Importance:
[Indigo (Lisa)] Well we tried to kill the fake dragon and that didn't work and then we found the gnomes
[Indigo (Lisa)] But then a real green dragon flew overhead to we know where the gnomes thought up their illusion from
[Indigo (Lisa)] So if you see a green dragon .... it could be real or not
Session: Jul0717
So now rather than retroactive summaries, we get to move into (pro?)active summaries as we are now officially into the Galatea story arc! Before this, they all returned from their adventures in War By Art, had some training discussions and dinners, explored the city, and all the settling in stuff before getting to the heart of the matter: Rescuing Kenna.
- While technically it started on site, the meeting with Mr. Silver helped kick things off, especially that the dragon-disguised-as-human decided to speak elf to, well, the elves.
- Jilly descibes Kenna being taken east, asked Kel is he knew Ellenara since all elves supposedly know all elves (because apparently she overheard Indigo and Jondar talking about how halfings all know each other; please see earlier summary about the continent-wide halfling communication network).
- More for reference, Branwyn reiterates the group was 2 days north into the woods from Northam and the dragon flew easy, and believes they live in a cave. Mr. Silver points out a large hill is not needed for a cave as one leading underground is enough, or plenty of trees and woods surrounding it to hide the hill.
- Contemplation on why Kenna was taken such as if she has interesting stories like Jilly, or was a fun person, but it is an aspect only smarter Green Dragons would like, and a smart Green Dragon is far and few in-between, according to a Silver Dragon (bias? probably not).
- The only Green Dragon in the Blumm Woods Mr. Silver can think of based on his readings is Shorndal Smaragus (decendent of Smaug? wait, wrong color), a mature Green Dragon.
- Although protective of their young, they are not known for their powers of protection, also known as their spell abilities being kind of limited.
- How to bargain with a dragon? Provide a replacement, but wait! There's more! Call now and we'll double your order! (And now we know who came up with infomercials). Which is to say, Aunt Jennevive (surprise, surprise) suggests Marisu as a replacement for Kenna, and Kel is quick to point out a dragon would definitely prefer two entertainers to one and may not be willing to trade, but to take.
- The elves, being reminded of their tastiness, are not volunteering to be tribute.
- Teleportation limit is 400 pounds, Kenna's weight is discussed, Jilly points out Indigo gained some weight and then tries to feed him custard because it's egg but not.
- There is also discussion about someone helping feed the dragons, likely hobgoblins, bugbears, SCRUFFYYY (sic)...
- Another options is Marisu convincing the dragons to take Branwyn who could teleport out later.
- Indigo brings up the prince breaking the chains prophecy. Does the priestess mean breaking the chains on Kenna? Jennevive points out there are only four that matter to Indigo. Is it someone specific to Indigo? Ilero, Branadarus, Sam, and Loplin are all listed as possible princes the prophecy could be about.
- Jennevive requests sound bubble so only she, Branwyn, Marisu, and Mr. Silver can hear and asks who Prince Sam is the bastard son of as those recovered scrolls would reveal it. We'll definitely tell Jennevive, right? She can definitely be trusted, right? There aren't any highstakes in this game, no one wanting a specific outcome, or anything like that, right?
- Thoughts on Greek Legends involving chains (Prometheus!), Jennevive thinking about the right questions to ask before casting to see who the prophecy pertains to, and something about a blanket with a name on it? Well, now I'm lost again.
- And back to testing the crystal ball, Howard SHOOTS Jennevive with magic missles (through the magic ball), she falls over, DEAD, neither Shi nor Sne rush to help her, and Jenn is no longer with us!.....But not really. Sadly, the missles actually fizzle out upon hitting the crystal ball, Jenn is absolutely fine, and more than one individual is likely depressed by this outcome.
- We are told that only two spells can be cast through a crystal ball: detect magic and detect evil/good.
- And quick detour to the discussion of opening a Dragonslayer Kitten Exchange. Requests so far for a kitten who speaks Spanish and two requests for dog-friendly kittens with one of said dogs actually being Clifford in disguise. Currently working on exchange via email. Implimentation of exchange program via email TBA (estimates of earliest release being 2099).
- And back to the game, Kenna has been hostage for 30 days, those who look into the crystal ball see only what Branwyn (or whoever the user is) sees (so no night vision), and when Branwyn attempts to talk to Kenna...she hears her!
- Using Orison as her light source, Kenna spells (ha! still a good pun!) out (in reply to questions by Branwyn): Ravine Warren, 2 large dragons and 3 small dragons (well, gestures not spells that), that she is not hurt, that she teaches, that night is a good time to visit (yes?), that she wanders and can be seen around noon so Branwyn should look then, and then ends with a heart shape. We love you, too, Kenna! (Okay, to be fair, I haven't met you yet, but you must be cool if you're teaching baby dragons).
- After all that, we try to wrap up training plans, Mario researches what warren can mean, and I'm going to put this link here because since it was in chat (whisper or not) and searchable on the website, it's now fair game, right? Right. So says the summary writer (whose summary can technically be edited by the webmaster-by-day, dungeon-master-by-night, but shhh!). See you next week!
Quotes of the Night:
[Mr. Silver (Master)] thre must be someone one that she is using to help feed them
[Mr. Silver (Master)] typically hobgoblins, bugbears, etc
[Mr. Silver (Master)] SCRUFFYYY
[Jilly (Master)] SCRUFFYYY
Marisu (TMO)] (very OOC from Mr Silver there)
Indigo (Lisa) pushes custard away
[Jilly (Master)] WHAT!
[Jilly (Master)] you need to eat!
[Jilly (Master)] I made that for you
[Jilly (Master)] see
[Jilly (Master)] you never turn away deserts
[Indigo (Lisa)] You were going to make me an egg
[Jilly (Master)] now you are goign to eat that
[Jilly (Master)] what do you think is in custards?
[Kel (MarioCS)] isnt custard egg?
Jilly (Master) SMACKS Indigo on the back of the head
[Jilly (Master)] and you will like it
[Branwyn (Lisa)] That was the whole purpose of the trip to the Keeps
[Branwyn (Lisa)] To secure the favor to try to find Sam's parentage
[Aunt Jennevive (Master)] My thinking was clouded by the talk of rescue
[Aunt Jennevive (Master)] so we have a bastard prince who will break the chain
Ilero (TMO)] (It kinda got lost in all the dire straights and mortal peril and running about)
Ilero (TMO)] (and finding the Unholy Grail!)
Session: Jul1417
- We start with getting clarification for the previously mentioned hobgoblins, bugbears, SCRUFFYYY (sic) and dragon situation in that, they aren’t necessarily helping feed the dragons, but dragons do have large claws and sometimes doors and manacles are tiny, you know? A powerful dragon still has weakness such as doors and keys. The older the dragon, the better they get at spells, and yet that pesky door still needs someone to build it or, if too small, go through it.
- This does not mean Shorndal Smaragus has any such alliance with any such creature that we are aware of, but anyone worth their salt would likely have such a service.
- Get it? Worth their salt? Because Saltus clan? Oh, don’t be so salty! These are good puns here by a seasoned punster, and now these puns shall forever be preserved on this page! These are the pinnacle of puns! Okay, okay, I get it. I won’t assault you with more puns. Let’s get this saltie saline along now…
- Everyone is full after some delicious dessert in the form of custard, but not yet tired. As they say (they being BOB), red scrolls at night makes you sleep right! I’m pretty sure that’s a real saying. Somewhere.
- In case things don’t get out of hand, and Branwyn wants to forgo sanity for a time, Shi’Nynze hands her the Wand of Wonder and finally teaches her the trigger phrase: "Le merna salk? (Do you want to dance?)"
- But of course they get out of hand! In the courtyard, Branwyn places the scroll on the fountain thinking she can light it on fire, and if that doesn’t work, she can hide behind a pillar because just maybe the hellhounds won’t find her!
- Yeah, we know, too easy, so of course they do. With 12 hellhounds in all, 6 of them surrounding Branwyn. Joseph attempts to help and gets disabled (again, but saved by Jonah), Branwyn fights bravely until the very end when the last attack knocks her disabled, and during the fight Branadarus passes out after doing some major hits (yet fails his CON check and overexerts himself).
- Everyone sleeps well that night and discuss the scrolls in the morning and how maybe perhaps Branwyn shouldn’t visit the bookstore just in case those books become red scrolls.
- First attempt at discussion with Mr. Snevile goes quite poorly as they fail his test (as Branwyn and Ilero are part of a secret society) and return to the Residence to get more information. Upon returning again, they inform Mr. Snevile they are there on behalf of Branwyn the Mysterious not Branwyn the Magnificent, a friend of Prince Ilero, fifth son of the King of Blackwater. Yes, both use feathers for bookmarks, Ilero likes rare books, and here, have this scroll Branwyn wrote herself. Happy now, Mr. Snevile? Based on the note he sends about wanting someone more knowledgeable next time? No.
- Maybe it was because he wasn’t paid? This surprises the elves as they thought people in the city liked exchanging gold for things. Oh well. Expect yet another bill soon!
- The book is called Legends of the Dragons of the Cordrawn Hills but they did not get any maps meaning a visit to the Royal Library is likely called for later.
- While Hugh, Kel, and Shi were at the bookshop, Branwyn checked in on Kenna around noon. She is standing in the sun, at the bottom of a ravine, 20-30 feet deep and 20-30 feet wide, at least 75 feet long, and with a large cave entrance in one side wall. But she is alone! And Branwyn can finally see her!
- Branwyn asks if she is out there everyday at that time and Kenna nods, then mentions she wish she knew how far east the dragon took her to which Kenna shakes her head. So not east? Or not far? Wanting clarification, Branwyn asks if they flew a great distance. Kenna shrugs, draws a circle on the ground, and goes around it twice clockwise. Nope, no clarification there. Branwyn says she is better with words so Kenna draws a circle again, once around, and then walks into the cave. Definitely no clarification.
- Branwyn believes she means the dragon flew in circles and not straight east like the group thought.
- Kel wonders if there is any way to survey the area from above, such as maybe returning the lances of the birdmen and becoming friends? If only someone (me! hi! *waves*) didn’t shoot them earlier they might have already been friends. Maybe a well-trained normal bird?
- Branwyn asks Phillipe to have Ilporn to the house for a séance and plans to visit Mr. Snevile, Howard will read the book on dragons and report back to her, and Kel is willing to wait for training to go with Shi to the woods near Felham as she needs “woods and an altar plus other things unknown at this time” and “she needs to pray for guidance on what to gather” from Solonor, who cannot be found in the city. Because elf-god. And so we are all set. See you for the next saltant session! (Double pun! I win!)
Quotes of the Night:
[Master] Jospehn adn Johan are there too
[Master] or their correctly spelled friends are
[Hugh D'Ambray (mharm-15549)] might consider a dogpile to protect her no pun intended
[Shi'Nynze (Carissa)] (Pun should always be intended!)
[Shi'Nynze (Carissa)] (Heal?)
[Branwyn (Lisa)] (no!)
[Branwyn (Lisa)] (please no)
[Shi'Nynze (Carissa)] (Heavily wounded. Kill instead? :) )
[Shi'Nynze (Carissa)] (The hellhound, not you)
[Branwyn (Lisa)] (Kittens took my bath mat and dragged it all the way downstairs)
[Branwyn (Lisa)] (it is a big rubber mat under carpet)
[Branwyn (Lisa)] (how in the hell could these babies carry that thing?)
[Shi'Nynze (Carissa)] (They're very purriful)
[Master] Mr Ravine, Warren to his friends was a complex individual
[Master] Kel and Shi are at the 12 leaves book store
[Shi'Nynze (Carissa)] (To leaf through some books!)
[Mr. Snevile (Master)] a ravine in a warren or a warren in a ravine
[Mr. Snevile (Master)] in the blumm woods
[Mr. Snevile (Master)] again?
[Mr. Snevile (Master)] Does Prince Ilero plan on living there?
[Mr. Snevile (Master)] He seems to spend an aweful lot of time in those woods
After Branwyn looks in the crystal ball:
[Branwyn (Lisa)] (not typing well now)
[Master] Too much crystal light
[Kel (MarioCS)] what is 10 miles?
Shi'Nynze (Carissa) smiles, "Not much, but I don't know these lands to know if it is a safe walk or not."
[Kel (MarioCS)] LOL, no what is located 10 miles away, silly!
[Shi'Nynze (Carissa)] Oh! A patch of woods. It sounded promising.
Session: Jul2117
- Always start with a little housekeeping which is pointing to Branwyn deciding it is time to get Kenna (before starting this session). Also, just as important, are the wonderfully amazing Title Suggestions for the next adventure! If you haven’t read them, you really should, and BOB can decide if it’s worth asking for suggestions next time. Not that I’d ever suggest any pun is groan worthy, but statistically speaking, with that many suggestions, there is a likelihood that at least one is below the caliber of a good pun. But that’s only statistically speaking, of course. No guarantee! That also implies there is such a thing as a bad pun. That is as mythical as Bigfoot. Anyways moving on….
- It has been decided that, to rescue Kenna, Branwyn will teleport in at noon, snatch Kenna as she’ll be alone, and teleport back. Simple, no mess, no fighting, maybe too easy solution. Nothing will ever go wrong, correct? There isn’t any twist we’re missing, right?
- As Branwyn leaves to prepare for the following day of action, the group contemplates letting her continue with the plan. Not that I think anyone can actually stop her. As expected, Branadarus has the biggest problem with letting her go, and letting her go alone, but no one has a better plan. Besides, Kenna will be there, so technically she won’t be alone. Technically.
- After all that discussion, there is no better plan with exception to making sure Branwyn is blessed and a chant of luck is given as she prepares to teleport to Kenna. Howard is elected to watch in the Crystal Ball, Branadarus gives up stopping her and just kisses her, and…off she goes!
SUSPENSEAnd… Branwyn lands…with a slight stumble! Oh look! Kenna! She expects you and thankfully isn’t startled and therefore doesn’t scream. Hold tight, Kenna. No dragons in sight. Time to go! And…Shit. Did you REALLY just roll a 100?Yeah. That’s a 100. Um. Crap. NOT good.Wait. Did the kitten roll the 100? No? It WAS you? Shit.MORE SUSPENSE.BOB replies with ahhs and umms.Then silence.EVEN MORE SUSPENSE.Kenna appears in the salon!....Alone. Where is Branwyn? But really, Kenna. Where is she? Is she under the table? Behind the sofa? Not the time for fun and games. Where did you go, Branwyn??She rolled a 100. Shit.ALL THE SUSPENSE IN EXISTENCE.Howard looks in the crystal ball. It isn’t dark. That’s a good sign, right? Er…Of all things to roll. A 100.Wait. Is that the sound of growling? Where did this hay come from? Is this the afterlife? Who knew there would be so much hay! And those wolves! They’re…familiar. Branwyn is alive?? Ah yes! The stables! And that would be Anor! Who…doesn’t look pleased by the sudden appearance of the mage. Please don’t eat Branwyn, Anor. She barely made it back alive as it is. She’s leaving now, okay?
- And so, Branwyn appears, somehow alive, back in the salon after opening a dimensional door to escape the stables and the startled wolves. That 100 wouldn’t have actually killed her, right?
- [Master] and YES that would have been Branwyn's death if this had been done on the first floor instead of the second floor without blesses; rolled a 100 which is low and death.
- And from now on, we’ll argue future teleportation be done from the second floor with blessings.
- And so, that officially wraps up Galatea as Kenna returns, safe and sound. I cannot speak for anyone else, but I didn’t expect it to go without a hitch. That said, I expected the hitch to come from BOB and not Lisa’s roll. A lesson to be learned that the twists in the stories do not always appear where you expect them to come from which…really now? We expect them to the point of subconsciously adding them? Is it supposed to work that way? Oh well. Onwards to the next adventure!
- ...wait. It’s what time? Oh. Hmm. Still that early. Well, might as well finish up summarizing the rest of the night, too, right? While we’re here? Okay then!
- There is discussion on donating the Shield of Cahus scroll to the church, a decision for the followers of Kayugan to make as well as a reveal of what all those scrolls from that second keep are:
- One on siege works: how to set them up, how to plan to withstand a siege, and how to break a siege; another on siege engines and how they can be constructed and used (yes, including catapults); one on how to form up a cavalry unit; another on how to best deploy cavalry during an attack against a shield wall; yet another on best tactics on forming an army as well as one on how to equipment them to withstand a long march; one on horses and one on leadership; another on spy tactics and one on how to infiltrate an enemy camp as well as another on how to defend against such tactics.
- Branwyn decides the Celestry can have a total of six scrolls on horses, the cavalry, and the siege ones that do not discuss catapults Which is of interest to her. Cowtapults.
- Copies of the scrolls are made for Kel and Tiberius thanks to Howard and the offer by Branwyn.
- And in exchange for these scrolls we discover that Sam Hightower is the son of Venile Ronwith, son of Gregory Loplin, guardian, and true son of Francis Farthorn. Sam Hightower is not only a Farthorn, but the only living son of Francis Farthorn, aka the Tenth King of Terraguard. After some meditation, Aunt Jennevive discovers Sam’s mother’s father is Dwan Jarvis. Something about Dwan Jarvis, and a long chain of Jarvis’, who in the end is Oklean Jarvis who happens to be the brother of Reginald Javis. The point being, no one knows Sam exists and there are no known heirs to the Jarvis throne, either.
- So could this relate to that prophecy? There are so many names to keep up with, but I’ll leave this here:
[Shi'Nynze (Carissa)] (An heir to break the chain of inheritance to the throne or something...?)[Lord Branadarus (Master)] (so close)
- So this is where we leave off for the night. Actually, technically we leave off with descriptions of the next adventure to start next week being: "Privileged, promiscuous young people in a haunted condemned building; what could possibly go wrong?"
- What COULD go wrong? Well I guess we’ll find out, won’t we? And on that note, I’ll see you…on the next page? I think? Or wherever that summary will be! We’ll also find that out, too!
Quotes of the Night:
[Kel (MarioCS)] Teb is more like family
Lord Branadarus (Master) looks puzzled
[Lord Branadarus (Master)] I like my sword
[Lord Branadarus (Master)] but THorn is just a sword
Kel (MarioCS) rubs Teb
[Lord Branadarus (Master)] and I do not rub my sword in public
[Lord Branadarus (Master)] Of course they have something
[Kel (MarioCS)] oh no, it was just one night, a LONG tine ago
[Lord Branadarus (Master)] they are a couple, they have been traveling a long time together
[Kel (MarioCS)] too much wine, but...
[Lord Branadarus (Master)] he strokes his sword thinking about her
[Kel (MarioCS)] hey now, i do not. I sharpen it
Lord Branadarus (Master) laughs
[Lord Branadarus (Master)] I will remember to use that one
[Indigo (Lisa)] (I like halflings that don't get captured)
[Snezana (Spring)] you've seen the towers. when they have to send a message fast to the other side of the city, they use mirrors
[Snezana (Spring)] or at night lanterns
[Snezana (Spring)] if you are at street level, you don't necessarily see the messages
[Lord Branadarus (Master)] Grabs her by the shoulders
[Lord Branadarus (Master)] THIS is no way to avoid meeting Mother
[Branwyn (Lisa)] Kenna! You must tell us everything
[Kenna Westfoot (Spring)] if i ever have to sing a rhyming song about little chicks again it will be too soo
[Master] everyone is alive despite all attempts otherwise
[Master] and rolled the one number that would kill her
[Master] pure luck
[Shi'Nynze (Carissa)] (I believe Branwyn is part cat and has, or had, 9 lives)
[Kel (MarioCS)] down to seven now
[Master] I was debating what the odds were of raise dead again
[Kel (MarioCS)] something to be said for Feline Luck, the kittens walking on the keyboard saved her