Main / DragonslayerTrainingPlans

Training - Leveling - Party Pack - Character Stories

Dragonslayer Training Plans

This list is to help everyone organize what training their character needs and assess potential costs.


Vee Barlett - Level 4

Rothuss - level 4

"Only Warriors, Rogues and Priests can buy Style Specializations. Only Warriors and Rogues can buy the Two-Weapon Style Specialization. Only single-class Warriors can ever learn more than one Style Specialization."

Notes for Thieves on the Training page, you can always train your self in thief skills you already know, but only in 10 point increments each training period.

Ratbone - level 4

Notes for Thieves on the Training page, you can always train your self in thief skills you already know, but only in 10 point increments each training period.

Lirtimya


Character Goals::

CharacterTrained to Level
(actual level)
ClassUnfinished trainingGoal
Carissa 
Vee4Ranger1 WP open, 1 NWP openWeather Sense
Lemon 
Levi4Ranger1 WP open 
Michael 
Jericho4Priest1 NWP open, 1 WP open 
Shislif 
MeLange4Fighter1 WP open, 1 NWP open 
Spring 
Ratbone1 (4)Bardneeds 3 levels of thief skill training, 1 WP open, 1 NWP opencurrently self-training Pick Pockets; needs new spells; looking at Escape NWP (2 slots)
TMO 
Rothuss3 (5)Bardneeds 2 levels of thief skill training, 1 WP open, 1 NWP opencurrently self-training Climb Walls; needs new spells; looking at Prestidigation NWP (2 slots)
JTom 
Lirtimya4Mage1 NWP openwants Research NWP
Wendy 
Temperance3Priest1 NWP openprobably Religion NWP
Ryan 
Matthias3Rogue1 levels of thief skill training open 

The costs for training will be shared among the group, with money coming out of the party pack if needed to pay for things.

Training Priorities Character
*training in what?

Character

All of the character's XP totals include the 10% bonus automatically if applicable.

DM Notes

1 - There is always a need to have an open slot or two in the party for future skills or things that someone might find interesting. Learning a new language, learning to read and write, or how to ride a giant eagle could all potentially be useful in the future. Also some skills take more than one slot so waiting might need to happen sometimes.

2 - Training can happen in a roleplaying way during and outside of adventures. Waiting to train in falconry until being stuck at home during the winter months, or training a fellow party member while the group is out adventuring are only a couple of possibilities.

3 - Cost is high for adventurers for two reasons. One is that you earn a lot more slots than the typical NPC does because of the rapid rise in level. The other is that adventurers want to get things done NOW and not suffer through apprenticeships, etc. A blacksmith might take on a young farm boy, teach him the trade and in the end that farm boy is now a master craftsman. Of course rather than paying 700 GP for 7 weeks of training (the average cost and time) the farm boy puts in a year or more of learning the skill and another three or four years of apprenticeship to finish paying off the cost of the training.

4 - Cultivating good relationships with NPCs is always helpful in doing favors for future favors or training. Original players will tell stories of how doing favors for the druids in Wolfspack or for the Archbishop of Hades just to survive. But help can come from some unexpected sources and if you do not have a slot open (see above) you might miss out on the chance to learn how to make potions from a mermaid.


Older Character Training Summaries