Main / Locrin

Locrin - Keldorian - Priests - Gods

Locrin is the leader of the Keldorian pantheon. He is the God of Luck, and the God of Weather. His life has taught him that everything is cyclical and that everything must happen sooner or latter.

He was wandering the world one day and found a fair maiden that he implusively decided he must marry. He raised Addmere up to become a Goddess to be the mother of his children. Knowing his brother's ambitions for his children Locrin's brother Trask deceived Addmere into giving birth to Retaw, there by stealing Locrin's only daughter.

Role-playing Notes:

Priests of Locrin are often the life of the party. Because of the senior status of their god they are seen by many as being associated with merry-making and good times.

Gods Information

Alignment: CG
Worshiper's Alignment: Worshipers of Locrin are always good, with a variety of law, neutral and chaos depending on the sect
Area of Control: what aspects of life the God controls
Symbol: A pair of dice, or a circle made of waves

Avatar Information

Notes and descriptions of how the God's Avatar appears.

Str Dex Con
Int Wis Cha
MV SZ MR
AC HD HP
#AT THAC0 Dmg

Special Att/Def: description of the special attacks, defenses, and abilities of the Avatar

Worshipers Requirements

Requirements: Priests of Locrin must have a Wisdom of 14 or higher and an Intelligence of 14 or higher.
Alignment: Priests of Locrin can be Chaotic, Lawful, or Neutral but must be Good
Turning: Turn
Armor: Any Armor
Weapons: Any, at least melee weapon and one missile weapon
Level Limit: There are no limits to how many depths a priest of Locrin can achieve
Hit Die: D8

Spheres
Major: All, Chaos, Creation, Divination, Healing, Law, Sun, Thought, Time,
Minor: Astral, Guardian, Elemental, Numbers, Protection, Wards, Weather,

Powers:
1st level - the Gambling Non-weapon proficiency for the Chaotic Sect
1st level - the Investigation Non-weapon proficiency for the Calming Sect
1st level - the Law Non-weapon proficiency for the Lawful Sect

3rd level - The Investigation Non-weapon proficiency to learn how to examine problems for the Lawful and Chaotic Sects
3rd level - The Diplomacy Non-weapon proficiency to learn how to negociate problems for the Calming Sect

6th level - the Gambling Non-weapon proficiency to learn how to take chances for the Calming and Lawful Sects
6th level - the Law Non-weapon proficiency to learn boundaries for the Chaotic Sect

Duties of the Priesthood

Description of what the Priesthood's overall goals and activities are centered around.

Known Worshipers

descriptions and or links to characters